Tenacity

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This article is about the attribute. For the shield, see Tenacity (Shield).

Tenacity is a secondary attribute that affects the amount of physical and magical damage dealt and received, as well as HP restored. The higher the value, the more damage dealt, the more HP restored, and the less damage taken. Only applicable when role is Tank.

Generally, Tenacity is considered an undesirable attribute, as its defensive properties are not necessary if a tank uses their damage mitigation actions properly; and other substats such as Critical Hit and Direct Hit Rate provide superior damage output. As a result, materia melds and best-in-slot gear tend to avoid Tenacity when possible.

History

Tenacity replaced Parry in Patch 4.0 with the release of Stormblood.

Materia

Item Icon Effect Requirement
Battledance Materia I Tenacity +1 Item Level 15
Battledance Materia II Tenacity +2 Item Level 30
Battledance Materia III Tenacity +3 Item Level 45
Battledance Materia IV Tenacity +4 Item Level 70
Battledance Materia V Tenacity +6 Item Level 160
Battledance Materia VI Tenacity +16 Item Level 290
Battledance Materia VII Tenacity +8 Item Level 420
Battledance Materia VIII Tenacity +24 Item Level 420
Battledance Materia IX Tenacity +12 Item Level 560
Battledance Materia X Tenacity +36 Item Level 560
Battledance Materia XI Tenacity +18 Item Level 690
Battledance Materia XII Tenacity +54 Item Level 690