CP

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CP, or crafting points, are required to use some certain crafting actions. When playing a Disciple of the Hand, the CP bar replaces the MP bar.

CP regenerates fully after ending a craft (regardless of success), but does not naturally regenerate while crafting, though there are a few actions that can restore CP during a craft.

CP is generally considered the most important crafting attribute, because a minimum amount of CP is required to complete a given crafting rotation. That being said, CP is a "threshold" stat where you need enough for the rotation, but any extra is worthless.

CP stat caps on gear tend to be low, with the cap being easily reached with one endgame materia, and possibly one low-grade materia to supplement it. The CP cap on tools is especially low, reachable with one low-grade materia.

Consumables

See also: Meals
Item Duration Buff Effect HQ Effect Source
Cunning Craftsman's Tea 15m Medicated CP +4% (Max 10) CP +5% (Max 13) Crafted by Level 67 Alchemist
Cunning Craftsman's Syrup 15m Medicated CP +5% (Max 13) CP +6% (Max 16) Crafted by Level 77 Alchemist
Cunning Craftsman's Draught 15m Medicated CP +5% (Max 17) CP +6% (Max 21) Crafted by Level 89 Alchemist
Cunning Craftsman's Tisane 15m Medicated CP +6% (Max 20) CP +7% (Max 25) Crafted by Level 97 Alchemist

Materia

Item Icon Effect Requirement
Craftsman's Cunning Materia I CP +1 Item Level 15
Craftsman's Cunning Materia II CP +2 Item Level 30
Craftsman's Cunning Materia III CP +3 Item Level 45
Craftsman's Cunning Materia IV CP +4 Item Level 55
Craftsman's Cunning Materia V CP +6 Item Level 160
Craftsman's Cunning Materia VI CP +8 Item Level 290
Craftsman's Cunning Materia VII CP +7 Item Level 430
Craftsman's Cunning Materia VIII CP +9 Item Level 430
Craftsman's Cunning Materia IX CP +8 Item Level 560
Craftsman's Cunning Materia X CP +10 Item Level 560
Craftsman's Cunning Materia XI CP +9 Item Level 690
Craftsman's Cunning Materia XII CP +11 Item Level 690