Direct Hit Rate
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Affects the rate at which your physical and magic attacks land Direct Hits, dealing 25% more damage than normal hits (this percentage of extra damage is fixed). The higher the value, the higher the frequency with which your hits will be direct.
When under an effect that increases the chance of a Direct Hit, actions that are guaranteed to deal a Direct Hit will deal increased damage, according to the Direct Hit Rate (as of Patch 6.2).
If an attack is both a Critical Hit and a Direct Hit, it is considered a Critical Direct Hit, and the damage boosts of the two effects are multiplied by each other.
Heals can Critical Hit, but they cannot be Direct Hits.
History
- Direct Hit Rate replaced Accuracy in Patch 4.0 with the release of Stormblood.