Elemental Bonus

From Final Fantasy XIV Online Wiki
Jump to navigation Jump to search
Elemental Bonus can be viewed at a Magia Melder located in the camp of each Eureka zone.

Elemental Bonus is an attribute that increases damage dealt and decreases damage taken while in The Forbidden Land Eureka The Forbidden Land, Eureka.

Players may increase their elemental bonus by three methods: increasing their elemental level by earning Eureka elemental experience from defeating monsters in Eureka, allocating magicite at a Magia Melder, and equipping certain gear that provides elemental bonus.

This is the most important stat inside Eureka. With no magicite allocated, an elemental level 60 player has 1779 elemental bonus. With a full set of best-in-slot Eureka gear, it provides an additional +871 elemental bonus, for a total of 2650 elemental bonus. With magicite allocated, the maximum achievable bonus for one element is 4429. Best-in-slot gear approximately corresponds to 5 additional elemental levels in power, making the player significantly stronger in all levels of Eureka content, even if synced down.

Elemental bonus by level

Elem. Level Elem. EXP to Next Total EXP Base Elemental Bonus
1 1,000 1,000 100
2 2,300 3,300 105
3 5,060 8,360 110
4 10,626 18,986 116
5 21,252 40,238 122
6 36,128 76,366 128
7 46,967 123,333 134
8 51,664 174,997 141
9 57,088 232,085 148
10 63,368 295,453 155
11 70,655 366,108 163
12 79,134 445,242 171
13 89,026 534,268 180
14 100,599 634,867 189
15 114,180 749,047 198
16 131,037 880,084 208
17 157,568 1,037,670 218
18 204,839 1,242,509 229
19 286,774 1,529,283 241
20 Level sync icon.png Anemos 315,452 1,844,735 253
21 602,513 2,447,248 265
22 668,789 3,116,037 279
23 745,700 3,861,737 293
24 835,184 4,696,921 307
25 939,582 5,636,503 323
26 1,061,728 6,698,231 339
27 1,205,061 7,903,292 356
28 1,373,769 9,277,061 373
29 1,572,966 10,850,027 392
30 1,808,911 12,658,938 412
Elem. Level Elem. EXP to Next Total EXP Base Elemental Bonus
31 2,170,693 14,829,631 432
32 2,821,901 17,651,532 454
33 4,035,318 21,686,850 476
34 6,254,743 27,941,593 500
35 Level sync icon.png Pagos 6,880,217 34,821,810 525
36 7,568,239 42,390,049 552
37 8,336,415 50,726,464 579
38 9,186,730 59,913,194 608
39 10,128,370 70,041,564 639
40 11,171,592 81,213,156 670
41 12,327,851 93,541,007 704
42 13,609,948 107,150,955 739
43 15,032,187 122,183,142 776
44 16,610,567 122,183,142 815
45 18,362,982 157,156,691 856
46 21,117,429 178,274,120 899
47 25,340,915 203,615,035 943
48 32,943,190 236,558,225 991
49 46,120,466 282,678,691 1,040
50 Level sync icon.png Pyros 50,732,512 333,411,203 1,092
51 55,805,763 389,216,966 1,147
52 61,497,951 450,714,917 1,204
53 67,893,738 518,608,655 1,264
54 75,090,474 593,699,129 1,327
55 83,200,246 676,899,375 1,394
56 92,352,273 769,251,648 1,464
57 102,695,727 871,947,375 1,537
58 128,369,659 1,000,317,034 1,614
59 183,568,612 1,183,885,646 1,694
60 1,779

Magicite Allocation

Players may increase their elemental bonus for a particular element(s) by allocating magicite at a Magia Melder. While up to 7 magicite may be allocated, each element can only hold up to 5 magicite.

  • 1 magicite: +28%
  • 2 magicite: +52%
  • 3 magicite: +72%
  • 4 magicite: +88%
  • 5 magicite: +100%

Gear with elemental bonus

Elemental bonus from gear is fixed based on the gear equipped. It is not affected by the multiplier from allocating magicite.