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Seal Rock (Seize)

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Seal Rock (Seize)

Level
30
Difficulty
Normal
Unsyncing
Not Allowed
Time limit
20 minutes
Phoenix Down
Not Available
Roulette
Frontline
Tomestones
Allagan Tomestone of Poetics 50 Allagan Tomestone of Heliometry 50 Allagan Tomestone of Mathematics 20 
Req. quest
Side Quest Like Civilized Men and Women
Patch
3.05

Legend has it that Llymlaen sealed a giant serpent She Herself created within Swallowtail Roam, an island said to drift about the sea so that those with evil intentions might never find it. When Seal Rock was first discovered, many believed it to be the selfsame island─but its true nature remained unknown until the Calamity laid her secrets bare. Upon their return to the island following the fall of Dalamud, Allied forces discovered Allagan tomeliths containing a wealth of knowledge. They concluded that the entire island was in fact an Allagan construct─a proving ground for Omega and other technology they developed to combat the primal threat. As was the case in Carteneau, control of the island and its resources remain disputed, and peaceful negotiations have failed to achieve a resolution. And so, once more, they would settle the matter on the battlefield.

— In-game description

Seal Rock (Seize) is a level 30 PvP duty introduced in patch 3.05 with Heavensward. It is a 24v24v24 Frontline battle where players must claim a set amount of ancient data from Allagan Tomeliths scattered about the arena.

Seal Rock (Seize)

Victory Conditions

Teams must accumulate a set amount of Data within the time limit in order to win, and the remaining alliances will be ranked according to how much data they've collected. Data is accumulated in one of two ways:

  • Occupying Allagan Tomeliths
  • Defeating enemy players

In the event that none of the teams accumulates the required amount of data within the time limit, victory is awarded to the team with the most data.

Occupying Allagan Tomeliths

Seal Rock island is home to ancient relics known as Allagan Tomeliths, structures containing data coveted by the three Grand Companies. Players must locate and occupy tomeliths to activate them and extract their data.

Active and Inactive Tomeliths

All Allagan tomeliths are inactive at the start of the campaign, and will activate randomly at set intervals. Each tomelith has a limited quantity of data that can be retrieved, and will become inactive once that limit is reached. As the campaign progresses, the maximum number of simultaneously active Allagan tomeliths will change.

Allagan Tomelith Ranks

Tomeliths will activate at one of three ranks: B, A and S. Although tomeliths have a lower chance to activate at higher ranks, they hold a larger quantity of data that can be retrieved while they are occupied. As the match progresses, tomeliths will have an increased chance to activate at higher ranks.

Engaging Opposing Teams

By defeating players from opposing teams, players can retrieve data while at the same time decreasing the amount of data the opposing team holds.

Confirming Data Retreived

The amount of data retrieved by each team can be confirmed via the specialized interface.

Music

Condition Theme
Pre-match preparation The War Room
No party members are in combat ???
At least one party member is in combat   Blood for Blood