Mobile:Copperbell Mines

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FFXIV Mobile Version
This page is for the FFXIV Mobile version of Copperbell Mines. Information may differ from the main game.
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Copperbell Mines

Level
10 (Sync: ??"??" is not a number.)
Difficulty
Normal
Party size
Light Party
4 man • 1 1 2
Unsyncing
Allowed
Time limit
90 minutes
Phoenix Down
Available
Tomestones
"???" is not a number.Allagan Tomestone of Poetics ??? 
Req. quest
Main Scenario Quest Into a Copper Hell
Entrance
Western Thanalan (X:27, Y:17)
Patch
2.0
“

Abandoned once purged of ore, the Copperbell Mines laid abandoned for nigh on three centuries until Amajina and Sons Mineral Concern reclaimed the shafts - the guild's sights set on expanding the mines downward in an attempt to tap yet undiscovered veins of valuable metal. Unfortunately, it was not riches the powder kegs uncovered, but sheer terror, for when the smoke cleared, out poured an army of raging giants from the darkest recesses of the mines. The hecatoncheires - thralls of the lost Thorne dynasty - were, at last, free from their lightless prison; three hundred years of hate fueling their madness.

— In-game description

Copperbell Mines is a level 10 dungeon introduced in patch 2.0.

Changes from the Original Version

  • Firesands (six-onze pinches of firesand as explosive ammo needed to clear debris) are removed.


Objectives

  1. Clear Shaft B4 of rubble: 0/1
  2. Clear Shaft E1 of rubble: 0/1
  3. Arrive in Shaft E2: 0/1
  4. Defeat Gyges the Great: 0/1

Walkthrough

In the first room of enemies, defeat them and pick up the Tiny Key needed to unlock the Sealed Blasting Door. Pull the Lift Lever in the next room and ride the lift down.

The next area consists of a narrow path with two branches. These are generally ignored and do not contain any bonus treasure coffers. Unlike in most dungeons, any aggroed enemies will "de-aggro" if they are pulled to a long enough distance from where they originally spawned. Therefore, it is possible to pull all enemies in this corridor until the room before the first boss, with limited risk. This should be communicated beforehand however, and is not recommended for inexperienced tanks or healers.

Defeat Kottos, the first boss, pick up the Tiny Key, and open the door. Ride the lift down at the end of the passage.

Proceed through the next room and to the final boss, Gyges the Great. Note that not all enemies need to be aggroed.

Bosses

  • Grand Slam: Tankbuster. Tanks should use mitigation to lower the damage.
  • Lumbering Leap: Kottos will jump to 3 areas, causing a massive circle AoE to appear at the location. Players should move to the small safe spot at the edge of the arena.
  • Colossal Slam: A large cone AoE targeted on a random player.
  • Catapult: Kottos will throw a rock at a random player, dealing moderate damage.
  • Fluid Spread: Tankbuster.
  • Syrup: Circle AoEs will appear below all players, requiring them to move out of it.
  • Divide: After 50% HP, Ichorous Ire will split up into many Ichorous Drips, which will each cast Burst, a circle AoE centered on the enemy.
  • Grand Slam: Tankbuster.
  • Gigantic Swing: A massive donut AoE centered on the boss. Players must move into the boss' hitbox to avoid excess damage.
  • Gigantic Smash: The boss will recenter and cast a circle AoE in the center along with 5 more on the outside of the arena. Players should move into the safe spots in between the AoEs.
  • Colossal Slam: A large cone AoE targeted on a random player.

Bestiary

Name Drops
Blasting Cap   Self-destruct
Copperbell Coblyn
Errant Soul
Flambeau   Self-destruct
Gyges the Great
Hecatoncheir Stonebreaker
Hecatoncheir Stonehauler
Ichorous Ire
Lightning Sprite
Name Drops
Living Fossil
Kottos the Gigas
Pit Hippocerf
Spriggan Copper Carrier
Spriggan Copper Copper
Spriggan Quencher
Spriggan Sifter
Stone Servant

Loot

Name Type Item Level Rarity Quantity
  Acolyte's Halfgloves Hands 17 BGreen 1
  Aetherial Brass Gorget Necklace 16 DAetherial 1
  Aetherial Brass Wristlets Bracelets 16 DAetherial 1
  Foestriker's Mitts Hands 17 BGreen 1
  Plundered Cavalier's Hat Head 17 BGreen 1
  Plundered Celata Head 17 BGreen 1
  Plundered Ear Cuffs Earrings 17 BGreen 1
  Plundered Earrings Earrings 17 BGreen 1
  Plundered Gauntlets Hands 17 BGreen 1
  Plundered Goggles Head 17 BGreen 1
Name Type Item Level Rarity Quantity
  Acolyte's Robe Body 17 BGreen 1
  Acolyte's Skirt Legs 17 BGreen 1
  Foestriker's Skirt Legs 17 BGreen 1
  Foestriker's Tabard Body 17 BGreen 1
  Plundered Cuirass Body 17 BGreen 1
  Plundered Trousers Legs 17 BGreen 1
Name Type Item Level Rarity Quantity
  Acolyte's Thighboots Feet 17 BGreen 1
  Below Orchestrion Roll Orchestrion Roll N/A ABasic 1
  Foestriker's Boots Feet 17 BGreen 1
  Gladiator's Plundered Arms (Lv. 15) Other N/A BGreen 1
  Plundered Battleaxe Marauder's Arm 17 BGreen 1
  Plundered Cane Two-handed Conjurer's Arm 17 BGreen 1
  Plundered Grimoire Arcanist's Grimoire 17 BGreen 1
  Plundered Guisarme Lancer's Arm 17 BGreen 1
  Plundered Knives Rogue's Arm 17 BGreen 1
  Plundered Knuckles Pugilist's Arm 17 BGreen 1
  Plundered Sabatons Feet 17 BGreen 1
  Plundered Shortbow Archer's Arm 17 BGreen 1
  Plundered Staff Two-handed Thaumaturge's Arm 17 BGreen 1

Treasure Coffers

Treasure Coffer 1 (X: 12.5 Y: 10.4)

Name Type Item Level Rarity Quantity
  Plundered Sabatons Feet 17 BGreen 1
  Foestriker's Boots Feet 17 BGreen 1
  Acolyte's Thighboots Feet 17 BGreen 1
  Plundered Ear Cuffs Earrings 17 BGreen 1
  Plundered Earrings Earrings 17 BGreen 1
  Aetherial Brass Gorget Necklace 16 DAetherial 1
  Aetherial Brass Wristlets Bracelets 16 DAetherial 1

Treasure Coffer 2 (X: 13.1 Y: 12.6)

Name Type Item Level Rarity Quantity
  Plundered Celata Head 17 BGreen 1
  Plundered Goggles Head 17 BGreen 1
  Plundered Cavalier's Hat Head 17 BGreen 1
  Plundered Gauntlets Hands 17 BGreen 1
  Foestriker's Mitts Hands 17 BGreen 1
  Acolyte's Halfgloves Hands 17 BGreen 1

Treasure Coffer 3 (X: 9.2 Y: 13.4)

Name Type Item Level Rarity Quantity
  Plundered Cuirass Body 17 BGreen 1
  Foestriker's Tabard Body 17 BGreen 1
  Acolyte's Robe Body 17 BGreen 1
  Plundered Trousers Legs 17 BGreen 1
  Foestriker's Skirt Legs 17 BGreen 1
  Acolyte's Skirt Legs 17 BGreen 1

Treasure Coffer 4 (X: 9.9 Y: 14.5)

Name Type Item Level Rarity Quantity
  Gladiator's Plundered Arms (Lv. 15) Other N/A BGreen 1
  Plundered Battleaxe Marauder's Arm 17 BGreen 1
  Plundered Guisarme Lancer's Arm 17 BGreen 1
  Plundered Knuckles Pugilist's Arm 17 BGreen 1
  Plundered Knives Rogue's Arm 17 BGreen 1
  Plundered Shortbow Archer's Arm 17 BGreen 1
  Plundered Staff Two-handed Thaumaturge's Arm 17 BGreen 1
  Plundered Grimoire Arcanist's Grimoire 17 BGreen 1
  Plundered Cane Two-handed Conjurer's Arm 17 BGreen 1
  Nightprowler's Targe Shield 17 BGreen 1
  Pirate's Bandana Head 17 BGreen 1
  Plundered Haubergeon Body 17 BGreen 1
  Plundered Jacket Body 17 BGreen 1
  Plundered Bliaud Body 17 BGreen 1
  Plundered Moccasins Feet 17 BGreen 1
  Plundered Duckbills Feet 17 BGreen 1

Achievements

This duty is associated with the following achievements:

Name Points Task Reward Patch
  Mapping the Realm: Copperbell Mines 10 Discover every location within Copperbell Mines. - 2.0

Images

Lore

Rise Of The Hecatoncheires

Situated in Western Thanalan, these mines were abandoned three hundred years ago when their veins dried up, and monsters moved in to replace the miners who moved out. Recently, however, Amajina & Sons Mineral Concern reclaimed the Shafts and, employing new excavation techniques, proceeded to expand downwards in an attempt to tap yet undiscovered veins of valuable metal.

Unfortunately, it was not riches the powder kegs uncovered, but sheer terror, for when the smoke cleared, out poured an army of raging giants from the darkest recesses of the mines. The hecatoncheires—thralls of the lost Thorne Dynasty—were freed from their lightless prison,centuries of hate fueling their madness. In dealing with this unexpected disturbance, the Concern turned to the Adventurers’ Guild, who dispatched a band of their bravest to exterminate the rampaging creatures.

Gyges the Great

Of the hecatoncheires who were unleashed in Copperbell Mines, few could claim to be as imposing as Gyges the Great. What enchantments were once woven into his golden helm to ensure his obedience had long since failed, allowing him to turn his massive hammer on hapless fools instead of rock.

Return Of The Hecatoncheires

Owing to the efforts of courageous adventurers, the hecatoncheires were put down and Copperbell Mines were safe once more...or so it was thought. While conducting a survey of the deep shafts, a crew of engineers watched in horror as more of the enraged giants rose forth from the darkness, and the mines fell into chaos anew. Again adventurers were called upon, and again they triumphed, finally putting paid to a sordid centuries-old tale of slavery and rebellion. Yet though the trouble was settled underground, it continued overground as Amajina & Sons Mineral Concern demanded reparation from the Adventurers’ Guild for losses resulting from the unfulfilled first cull. The dispute was brought before the Order of Nald’thal, the arbiters of Ul’dahn law, and the matter was settled with the two parties sharing the burden equally.

Ouranos

Leader of the hecatoncheires imprisoned in Copperbell Mines and a king among his kind. Those adventurers who did battle with Ouranos reported that he commanded an abyss worm as a hunter might command a hound. Since his existence came to light, he has become a source of fascination for alchemists, at least one of whom wished to study him for the secrets of his astounding virality.