The Immortal Flames
Currently, the bulk of Ul'dah's military strength comes from their standing army of mercenaries and the small contingent of the palace guard known as the Sultansworn. To bring order to their ranks and oversee additional wartime training, the Sultana has considered resurrecting the Immortal Flames-an elite force of battle-hardened veterans that once instilled fear in the city-state's neighboring nations during ages past. This unit would act as a core aspect of the army, essentially bolstering its power, and in effect grant more authority to the Sultana and her advisers--something of which those in control of the city-state's economy--namely the Syndicate--are wary.
- Main article: Immortal Flames Hunting Log
Each Grand Company has their own Hunting Log that is accessible once a player has joined them.
|Rank||Insignia||Seals Needed for Next Rank||Maximum Seals||Comments|
|Flame Private Third Class||2000||10,000|
|Flame Private Second Class||3000||15,000|
|Flame Private First Class||4000||20,000|
|Flame Sergeant Third Class||6000||30,000||Must complete Immortal Flames Hunting Log Rank 1|
|Flame Sergeant Second Class||7000||35,000||Unlocks Expert Delivery|
|Flame Sergeant First Class||8000||40,000|
|Chief Flame Sergeant||9000||45,000||Must complete Shadows Uncast (Immortal Flames)|
|Second Flame Lieutenant||10,000||50,000||Must complete Gilding the Bilious (Immortal Flames)|
Must complete Immortal Flames Hunting Log Rank 2
Unlocks Player Housing, The Hunt, and Adventurer Squadrons
|First Flame Lieutenant||0||80,000||Adventurer Squadrons Rank 3 by completing Flagged Mission: Crystal Recovery|
|Flame Captain||0||90,000||Must complete 5 unique Command Missions|
Must complete Flagged Mission: Sapper Strike
|Second Flame Commander||Ranks higher than Captain are visible in the menu but currently unattainable.|
|First Flame Commander|
|High Flame Commander|
|Rear Flame Marshal|
|Vice Flame Marshal|
|Grand Flame Marshal|
- Main article: Flame Quartermaster
- Main article: Hunt Billmaster (Immortal Flames)
- Main article: Immortal Flames Achievements
The initial impetus to restructure Ul'dah’s armed forces came from Raubahn Aldynn and was rooted in his loyalty to the sultanate—something not shared by his fellow members of the Syndicate. As the bulk of Ul'dah’s military strength came from their host of mercenaries and the now-dwindling contingent of palace guards known as the Sultansworn, Raubahn proposed a standing army to bring order to their ranks and oversee additional wartime training. Ultimately, this was a means to bolster Ul'dah’s overall might, and after tense consultation with the Syndicate, the sultana ordered that this Grand Company be established.
Unlike the Sultansworn, who are charged with protecting the sultan and palace, the Immortal Flames were once an elite force created to ensure Ul'dah’s victory on the battlefield. Their fighting spirit was legendary, and many and more were the songs that spoke of them as valorous crusaders who felled the zombies within Sil'dih’s walls.
Though the Thorne Dynasty disbanded the Immortal Flames, Ul'dahns continued to see them as heroes who contributed to the prosperity of the nation. In fact, it is widely thought that Raubahn chose this name for his new Grand Company precisely because it would stoke the flames of Ul'dahn patriotism, and therefore aid in making the organization a reality.
Presently, the Immortal Flames are known as the central force within the Eorzean Alliance but are fewer than the Maelstrom or Order of the Twin Adder. Indeed, the main force is composed of three Main Brigades of only two hundred and thirty-six men apiece—though this does not take into account the Bloodsworn, who directly serve Flame General Raubahn, leader of the Immortal Flames. Yet they are no lesser for their number; the Main Brigades lead the sellsword bands of Brass Blades and Stone Torches in training, and their efforts have produced an armed force that is second to none.
The Foreign Brigades, another feature of the Immortal Flames, are units created at Raubahn’s behest. As a means of strengthening Ul'dah’s forces, his choice to hire soldiers from amongst the Ala Mhigan refugees has proven to be of much merit. The move, however, has also made wary the Monetarists—ruling faction within the Syndicate—who worry about granting more authority to the sultana and her advisors.
One amongst the Foreign Brigades, the Free Brigade is manned solely by adventurers. At its outset, the unit was led by a famed Ul’dahn adventurer known as Jakys Ryder, appointed by the Flame General himself. Recruiting officers from his network of acquaintances, Jakys made use of the Foundation Day celebration to fill the ranks. On this occasion, many came seeking a portion of Ul’dah’s legendary wealth, only to find that the Free Brigade offered but modest pay. By rumor, this was done with a purpose: Reanty tise wee traly waked tareal sie narcis wall joni Ser ecilutio cot 
- Encyclopaedia Eorzea: Volume I, page 130