Pilgrim's Traverse (Stones 51-60)
Pilgrim's Traverse (Stones 51-60)
- Level
- 100 (Sync: 100)
- AP Req.
- 60
- Difficulty
- Normal
- Party size
- Flexible
1-4 man • 1-4
- Unsyncing
- Not Allowed
- Time limit
- 60 minutes
- Phoenix Down
- Available
- Req. quest
- Faerie Tale
- Entrance
- Il Mheg (X:29.9, Y:6.0)
- Region
- Norvrandt
- Patch
- 7.35
“The return of night to Norvrandt should have brought peaceful slumber to the Church of the First Light, but within its ruined chapels crawls an uneasy horde of sin eaters. With the aid of the faerie king, you must venture down the pilgrim road to attend an unlikely funeral and grant eternal rest to all who yet yearn for oblivion.
— In-game description
Pilgrim's Traverse (Stones 51-60) is a level 100 deep dungeon introduced in patch 7.35 with Dawntrail. It is the sixth set of floors in Pilgrim's Traverse. Players may start a new save file from stone 51 after clearing stone 50.
Enemies
| Enemy | Level | Aggro Type | Stones | Notes |
|---|---|---|---|---|
| Traverse Hyssop | 100 | Sound | 51-52 | Poison Mist: Large telegraphed conal AoE |
| Traverse Beetle | 100 | Sight | 51-53 | |
| Traverse Tawnyclaw | 100 | Sight | 51-54 | |
| Traverse Pachamama | 100 | Sight | 52-55 | |
| Traverse Monitor | 100 | Sight | 53-56 | Smoldering Scales: Grants itself a 6-second Blaze Spikes buff that will deal high damage to anyone who auto-attacks it. Can be used out of combat. |
| Traverse Caracal | 100 | Sight | 55-57 | |
| Traverse Gigant | 100 | Sight | 56-59 | Instantly pulls in nearby players in front, then follows with Heavy Scrapline, a late-telegraphed medium point-blank AoE. |
| Traverse Guardian | 100 | Sight | 56-59 | |
| Traverse Howler | 100 | Sight | 57-59 | Uses Barreling Smash, a telegraphed line AoE dash, then either Master of Levin, an late-telegraphed room-wide donut AoE, or Scythe Tail, a late-telegraphed medium point-blank AoE. |
| Traverse Saichania | 100 | Sight | 57-59 | Bafflement Bulb: Inflicts a 5s Temporary Misdirection to all players in range. Can stun, interrupt or LoS. Follows with Mighty Spin, a late-telegraphed point-blank AoE, or rarely Trounce, a wide frontal conal AoE. |
| Mimic | 100 | Proximity | 51-59 | Silver Chests |
| Enemy | Level | Aggro Type | Stones | Notes |
|---|---|---|---|---|
| Traverse Phorusrhacos | 100 | Sight | 51-54 | Pain Storm: Massive telegraphed frontal conal AoE. Painful Gust: Massive telegraphed point-blank AoE. Whorl of Hurt: Massive telegraphed donut AoE. |
| Traverse Fallen Aevis | 100 | Sight | 54-56 | |
| Traverse Sand Serpent | 100 | Sight | 56-59 | Earthen Auger: Untelegraphed room-wide 270 degree frontal donut AoE dealing lethal damage. Can stun or LoS. |
Stone 60 Boss
Being hit by more than one AoE at once will likely kill non-tanks, so players may wish to use a Pomander of Steel or Barkbalm Incense for extra survivability.
- Spineshot: Untelegraphed conal AoEs hitting the boss's front and back. Get to its sides.
- Branch Out: Summons four groups of four cacti, one column at a time. Each column will have three small cacti and one large one. The cacti will begin dancing in the order they spawned, indicating they will attack soon.
- The small cacti will use a square AoE hitting only the tile they are on (Several Thousand Needles).
- The large cacti will use a 3x3 square AoE centered on their tile (Long-range Needles).
- To avoid, start on the third or fourth row of cacti, then move into either the first or second set of AoEs once they resolve, keeping in mind the difference in AoE sizes. Using Sprint is recommended.
- Spineshot
- Branch Out: Now spawns two cacti in the middle four tiles, and six on the outer tiles.
- One/two-stone March: The cacti will rotate in the direction of the arrows, moving either one or two tiles depending on the cast name. When the cast finishes, all players will be inflicted with bind for 4 seconds, while the cacti move, then use a small or large AoE based on their size.
- To solve, identify the large cactus in the inner track, which makes one quadrant and its surrounding tiles unsafe, leaving an L-shaped remaining area opposite it.
- In that remaining area, identify the large cactus, then stand either:
- One tile opposite its movement direction if Two-stone March.
- Two tiles opposite its movement direction if One-stone March.
- Spinning Needles: Multiple untelegraphed conal AoEs hitting the boss's front and back. These will also rotate based on the direction of the arrows. Go close to the boss and rotate to avoid being too slow.
Example solve for One-stone March / counterclockwise:
-
1. Identify the cast name and the large cactus in the inner track.
-
2. Identify where the inner large cactus will move to.
-
3. Identify the large cactus in the opposite L-shaped region and go two tiles opposite its movement direction (one if Two-stone March).
-
4. Players are bound and are safe from the AoEs.