Heavensward content

Palace of the Dead (Floors 31-40)

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See also: Palace of the Dead

Deep Dungeon.png

Palace of the Dead (Floors 31-40)

PotD 31-40 Banner.png
Level
48 (Sync: 60)
Difficulty
Normal
Party size
Flexible
1-4 man 1-4 Any class frame icon.png
Unsyncing
Not Allowed
Time limit
60 minutes
Req. quest
Feature quest The House That Death Built
Entrance
South Shroud (X:25.2, Y:20.6)
Patch
3.35

In the subterranean city of Gelmorra, deep within a forgotten corner of Issom--Har, stout-hearted explorers have uncovered the entrance to a labyrinthine dungeon. Those who set foot inside its maddening halls find their vigor drained by an irresistible fog of innervation, and repeated excursions have failed to map its seemingly inconstant architecture. After hearing chilling accounts of spectral denizens, locals took to the whispering of a "Palace of the Dead", and the Wood Wailers now seek the assistance of adventurers in laying bare its haunted secrets...

— In-game description

Palace of the Dead (Floors 31-40) is a level 48 deep dungeon introduced in patch 3.35 with Heavensward.

Enemies

Enemies
Enemy Level Aggro Type Known Floors Notes
Nightmare Bogy 48 Sound 31-33
Nightmare Hecteyes 50 Sound 31-35
Nightmare Ogre 51 Sight 31-35
Nightmare Mummy 52 Proximity 33-36
Nightmare Eye 53 Sight 34-38
Nightmare Dahak 54 Sight 35-38
Nightmare Monk 55 Proximity 36-39
Nightmare Troubadour 56 Proximity 36-39
Nightmare Haagenti 57 Sight 37-39
Mimic 54 Proximity 31-39 Silver chests
Patrolling Enemies
Enemy Level Aggro Type Known Floors Notes
Nightmare Succubus 52 Sight 31-35
Nightmare Catoblepas 55 Sight 35-37
Nightmare Gourmand 58 Proximity 37-39
Rare Spawns
Enemy Level Aggro Type Known Floors Notes
Immortal Flame 56 Proximity 31-39 Immune to Pomander of Witching

Floor 40 Boss

Aggressive difficulty r6.png Ixtab

Level 59

The boss will cast lingering AoEs under players which need to be dropped around the edges of the arena, then summon adds. The ads need to be killed, or the boss will cast Scream, hitting all players and marking them with Prey, causing the adds to target those players with Tornado, killing them. The boss will follow this up with Shadow Flare, an unavoidable room-wide AoE that deals heavy damage.