Palace of the Dead (Floors 171-180)
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- See also: Palace of the Dead
Palace of the Dead (Floors 171-180)
- Level
- 60 (Sync: 60)
- Difficulty
- Normal
- Party size
- Flexible
1-4 man • 1-4 - Unsyncing
- Not Allowed
- Time limit
- 60 minutes
- Req. quest
- Dead but Not Gone
- Entrance
- South Shroud (X:25.2, Y:20.6)
- Patch
- 3.45
“The dead remain restless, and the architect behind the Palace of the Dead unseen. Though none have lived to tell the tale true, some explorers claim the maze now reaches some two hundred floors below the Shroud. What horrors await the brave souls who would delve into the darkest depths of the ruins?
Palace of the Dead (Floors 171-180) is a level 60 deep dungeon introduced in patch 3.45 with Heavensward.
Enemies
Enemy | Level | Aggro Type | Known Floors | Notes |
---|---|---|---|---|
Deep Palace Bandersnatch | 60 | Sight | 171-174 | |
Deep Palace Bear | 60 | Sight | 171-175 | |
Deep Palace Dhalmel | 60 | Proximity | 171-175 | |
Deep Palace Wolf | 60 | Sight | 173-176 | |
Deep Palace Lion | 60 | Sight | 174-178 | |
Deep Palace Sasquatch | 60 | Proximity | 175-179 | |
Deep Palace Anzu | 60 | Sight | 176-179 | |
Deep Palace Black Coeurl | 60 | Sight | 176-179 | |
Mimic | 60 | Proximity | 171-179 | Gold chests |
Enemy | Level | Aggro Type | Known Floors | Notes |
---|---|---|---|---|
Deep Palace Snowclops | 60 | Sight | 171-173 | |
Deep Palace Wisent | 60 | Sight | 174-176 | |
Bird of the Deep Palace | 60 | Proximity | 176-179 |
Floor 180 Boss
Dendainsonne
This boss is similar to Gudanna (floor 80 boss), however its mechanics have changed slightly and its attacks hit much harder:
- Charybdis fires twice in a row and will most likely kill a player if hit.
- Trounce will also kill a player if hit, and the boss only uses this attack from the north and south of the arena.
- Once the boss reaches 15% HP, the boss will repeatedly cast Ecliptic Meteor, dealing massive damage every 9-10 seconds.