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Pilgrim's Traverse (Stones 81-90)

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Pilgrim's Traverse (Stones 81-90)

Level
100 (Sync: 100)
AP Req.
94
Difficulty
Normal
Party size
Flexible
1-4 man 1-4
Unsyncing
Not Allowed
Time limit
60 minutes
Phoenix Down
Available
Req. quest
Feature Quest Faerie Tale
Entrance
Il Mheg (X:29.9, Y:6.0)
Region
Norvrandt
Patch
7.35

The return of night to Norvrandt should have brought peaceful slumber to the Church of the First Light, but within its ruined chapels crawls an uneasy horde of sin eaters. With the aid of the faerie king, you must venture down the pilgrim road to attend an unlikely funeral and grant eternal rest to all who yet yearn for oblivion.

— In-game description

Pilgrim's Traverse (Stones 81-90) is a level 100 deep dungeon introduced in patch 7.35 with Dawntrail. It is the ninth set of floors in Deep Dungeon Pilgrim's Traverse.

Enemies

Enemies
Enemy Level Aggro Type Stones Notes
Traverse Gnoll 100 Sight 81-83 Nox Blast: Late-telegraphed medium frontal conal AoE
Maul: Enrage used at low HP, dealing lethal damage to target. Can interrupt, but cannot LoS.
Invoked Gremlin 100 Sight 81-83 Claw: Late-telegraphed small frontal conal AoE
Uses a potent Slow debuff that removes Haste.
Traverse Cubus 100 Sight 81-84 Dark II: Late-telegraphed massive frontal conal AoE. Can interrupt.
Invoked Satana 100 Sight 83-85 Blizzard Trap: Late-telegraphed medium point-blank AoE. Can interrupt.
Invoked Arch Demon 100 Sight 84-86 Abyssal Swing: Late-telegraphed frontal conal AoE.
Traverse Cama 100 Sight 85-88 Claw & Tail: Late-telegraphed small frontal line AoE, followed by an untelegraphed small rear conal AoE.
Invoked Caym 100 Sight 85-88 Double Hex Eye: Telegraphed room-wide gaze.
Invoked Baal 100 Sight 86-89 Incinerating Lahar: Out of combat only. Massive late-telegraphed point-blank AoE with a long cast and a visible charge animation. Can LoS. Will be interrupted if pulled.
Abyssal Ray: Late-telegraphed massive frontal line AoE. Cannot block with LoS.
Invoked Troubadour 100 Proximity 86-89 Dark II: Late-telegraphed large frontal conal AoE with a fast cast. Only used if a player is far.
Inner Demons: Late-telegraphed small point-blank AoE.
Invoked Cerberus 100 Sight 86-89 Lightning Bolt: Locks on aggro target's position at the start of the cast uses a late-telegraphed circle AoE there.
Hellclaw: Late-telegraphed small frontal conal AoE.
Tail Blow: Late-telegraphed large rear conal AoE.
Mimic 100 Proximity 81-89 Gold Chests
Patrolling Enemies
Enemy Level Aggro Type Stones Notes
Traverse Rider 100 Proximity 81-84 Valdofr: Dashes at a player (late-telegraphed line AoE) and uses four knockbacks.
Storm Slash: Late-telegraphed small frontal conal AoE.
Invoked Succubus 100 Sight 84-86 Passion's Heat: Marks one player with an orange marker, targeting them with an untelegraphed circle AoE that inflicts a 3-second pyretic. Debuffed players who move or attack (including items or pet actions) will die. Can block with LoS.
Invoked Humbaba 100 Sight 86-89 Triple/Quadruple Blow: Either 3 or 4 hits of physical damage on target, immediately followed with an instant untelegraphed lethal frontal cleave (Bellows).

Stone 90 Boss

Being hit by avoidable AoEs will likely kill non-tanks, so players may wish to use a Pomander of Steel or Barkbalm Incense for extra survivability.

Immediately after pulling, the arena will be surrounded with a dangerous AoE.

  • Backhand: The boss's hands will begin to glow.
    • If the glowing hands are at the boss's left flank, it will use a late-telegraphed 270 degree cleave in the other direction, leaving its lower left quadrant safe.
    • If the glowing hands are at the boss's right flank, it will use a late-telegraphed 270 degree cleave in the other direction, leaving its lower right quadrant safe.
  • This attack also summons four Arcane Cylinders at the edges of the arena.
  • Fore-hind Folly or Twin-winged Treachery: One of two similar attacks based on the cast name.
    • Fore-hind Folly: Late-telegraphed 90 degree cleaves hitting in front and behind the boss, leaving the flanks safe.
    • Twin-winged Treachery: Late-telegraphed 90 degree cleaves hitting the sides of the boss, leaving in front or behind safe.
    • The Arcane Cylinders will use Arcane Beacon, hitting the row or column of tiles they are facing, so players must dodge both AoE sets at the same time.
  • The boss will then use the other Backhand and double cleave that it did not use the first time.
  • Hot Iron: Spawns three sets of circle AoE telegraphs at random locations. During this, the boss will jump to a random edge of the arena and use Skinflayer, a late-telegraphed knockback from its location. Get close to it to avoid being knocked into the wall, or use knockback immune.
    • This also summons three Arcane Portals that resolve after the knockback, leaving one lane of tiles open.