Final Fantasy X

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Final Fantasy X

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Title
Final Fantasy X
Developer
Square Product Development Division 1
Publisher
Square
Director
Yoshinori Kitase
Producer
Yoshinori Kitase
Artists
Yosuke Naora
Shintaro Takai
Tetsuya Nomura
Writers
Kazushige Nojima
Daisuke Watanabe
Motomu Toriyama
Yoshinori Kitase
Composer
Nobuo Uematsu
Masashi Hamauzu
Junya Nakano
Series
Final Fantasy
Platforms
PlayStation 2
Release
JP: July 19, 2001
NA: December 18, 2001
AU: May 17, 2002
EU: May 24, 2002
Genres
turn based role-playing
Mode
single-player

Final Fantasy X is a turn based role-playing game by Square Product Development Division 1. It is the tenth installment of the Final Fantasy series and was directed by Yoshinori Kitase.

Synopsis

The magical world of Spira is under threat from Sin - an evil entity that unleases havoc and destruction.

Join Tidus, a heroic blitzball superstar, and Yuna, a courageous girl skilled in the ancient art of summoning, as they embark on an epic quest to defeat Spira's deadliest enemy.

Only the Final Summoning can defeat Sin and bring peace back to Spira.

— Description of Final Fantasy X on the back of the PlayStation 2 box

Setting

Final Fantasy X is set in the fictional world of Spira, consisting of one large landmass divided into three subcontinents, surrounded by small tropical islands. It features diverse climates, ranging from the tropical islands, to temperate and frigid regions.

Spira features a variety of races, like the technologically enhanced Al Bhed, the Guado with elongated fingers and arboreal features and the lion-like Ronso or the frog-like Hypello. Strong-willed spirits of the deceased which remained a corporeal form are called "unsent". In Spira, the dead who are not sent to the Farplane by a summoner come to envy the living and transform into "fiends", the monsters that are encountered throughout the game; however, unsent with strong attachments to the world of the living may retain their human form.

Story

While Tidus is waiting with his allies outside the ruins of an ancient city, he explains the events that happened before: It begins in his home Zanarkand, where he is a renowned blitzball player and son of the famous blitzball star Jecht, who disappeared 10 years prior. During a blitzball tournament, the city is attacked by an immense creature that Auron, a man not originally from Zanarkand, calls "Sin". Sin destroys Zanarkand and takes Tidus and Auron to the world of Spira. Upon arriving in Spira, Tidus is rescued by Al Bhed salvagers. Among them is young Rikku, who explains that Sin destroyed Zanarkand 1,000 years ago. After Sin attacks again, Tidus is separated from the others and drifts to the tropical island of Besaid, where he meets Wakka, captain of the local blitzball team. Wakka introduces Tidus to Yuna, a young summoner about to go on a pilgrimage to obtain the Final Aeon and defeat Sin with her guardians Lulu, a mage of black magic, and Kimahri, a member of the Ronso tribe. The party travels across Spira to gather aeons, defending against attacks by Sin and its "offspring" called Sinspawn. Tidus meets Auron again, who convinces Tidus to become Yuna's guardian upon revealing that Jecht is Sin's true identity. Ten years ago, Auron and Jecht bodyguarded Yuna's late father Braska to defeat Sin but Jecht became a new Sin. As Yuna's party continues their pilgrimage, Tidus reunites with Rikku, who the party learns is Yuna's cousin.

When the party arrives in the city of Guadosalam, the leader of the Guado and major clergy member Seymour Guado, proposes to Yuna, saying that it will ease Spira's sorrow. At Macalania Temple, the group discovers a message from the spirit of Seymour's father, Lord Jyscal; he declares that he was killed by his own son, who now aims to destroy Spira. The group reunites with Yuna and kills Seymour in battle. Afterwards, Sin attacks, separating Yuna and sending the others to the arid Bikanel Island. While searching for Yuna at the Al Bhed settlement, Tidus learns that summoners die after summoning the Final Aeon, leading to his desire to find a way to defeat Sin while keeping Yuna alive. The group finds Yuna in Bevelle, where she is being forced to marry the unsent Seymour. They crash the wedding, after which Seymour reveals his plan to become Sin with Yuna's help. The party defeats him a second time and escapes with Yuna and heads toward the ruins of Zanarkand.

Shortly before arriving, Tidus learns that he, Jecht, and the Zanarkand they hail from are summoned entities akin to aeons based on the original Zanarkand and its people. Long ago, the original Zanarkand battled Bevelle in a machina war, in which the former was defeated. Zanarkand's survivors became "fayth" so that they could use their memories of Zanarkand to create a new city in their image, removed from the reality of Spira. Once they reach Zanarkand, Yunalesca — the first summoner to defeat Sin and unsent ever since — tells the group that the Final Aeon is created from the fayth of one close to the summoner. After defeating Sin, the Final Aeon kills the summoner and transforms into a new Sin, which has caused its cycle. The group decides against using the Final Aeon, due to the futile sacrifices it carries and the fact that Sin would still be reborn. Yunalesca tries to kill Tidus' group, but she is defeated and vanishes, and with her the hope and knowledge to sttsin the Final Aeon.

After the fight, the group learns that Yu Yevon, who was a summoner from Zanarkand, is behind Sin's cycle of rebirth. This leads the group to infiltrate Sin's body to find Yu Yevon and the unsent Seymour, who was absorbed by Sin and intends to control it from within. Yuna defeats him for the final time before sending him to the Farplane. Shortly after, the group reaches the core of Sin and finds Jecht's imprisoned spirit. Tidus and Jecht come to terms with the latter's abuse. Jecht transforms into his Final Aeon form, asking the party to defeat him and end the cycle; they do so. With Sin's host defeated, Yuna summons and the group defeats each aeon after Yu Yevon possesses each one until they vanquish Yu Yevon himself.

Sin's cycle of rebirth ends when Yuna sends Sin and the Aeons to the farplane, and the spirits of Spira's fayth are freed from their imprisonment - including Auron, who had been revealed to be unsent. Dream Zanarkand and Tidus disappear, now that the freed fayth stopped the summoning. Afterward, in a speech to the citizens of Spira, Yuna resolves to help rebuild their world now that it is free of Sin and gives a speech remembering all those that have been lost.

In a post-credits scene, Tidus awakens underwater and swims towards the ocean surface reaching towards the light.

References in Final Fantasy XIV

Legacy

  • The server Besaid referred to the Island with the same name from Final Fantasy X.
  • A NPC from a Miner quest accidently calls a Midlander Hyur "Tidus", the main protagonist from Final Fantasy X.

A Realm Reborn

  • When Paladins stand still with their weapons unsheathed, they hold their swords and move exactly as Tidus does in Final Fantasy X.
  • The circle of birth, life and death on the Source works similar to the circle of life on Spira. Summoning Primals works similar, too.
  • Trachtoum believes that Titan's name is "Tidus".
  • Garlean (war) Machina are based on the term used on Spira to refer to Machines
  • The Relic Weapon for White Mages is Nirvana.

Heavensward

  • The battle strategy for Forgall, the second boss of the Weeping City of Mhach, involves players getting a zombification debuff in order to avoid being killed by the boss' spell, Mega Death—the same strategy that the player can use during the fight against Yunalesca.
  • Tidus and Yuna's clothes are available for purchase from the online shop.
  • Rikku, Yuna, and Lulu appear as minions.

Stormblood

  • Yojimbo appears as the last boss of Kugane Castle and is an important character in the Hildibrand storyline in Stormblood, using the same model as his Final Fantasy X counterpart. His ultimate attack Zanmato's damage depends on the amount of gold Daigoro collects. In Final Fantasy X, the player must pay Yojimbo gil in order for him to act in battle. Yojimbo also appears in the Manderville Gold Saucer during the GATE "The Slice is Right".

Shadowbringer

  • Hrothgars are known as "Ronso" on the First, being named after the feline race from Final Fantasy X.
  • Locations in Amh Araeng share the same name as characters from Final Fantasy X and Final Fantasy X-2: The Ruins of Kelk, Mount Biran, Nuvy's Leavings and Garik.
  • The creation of Amaurot and its inhabitants is similar to Dream Zanarkand.
  • The Eden Verse: Fulmination raid instance takes place on the Gandof Thunder Plains, being named after the character Lord Gandof and the Thunder Plains location from Final Fantasy X. The battlefield visually resembles the original Thunder Plains.
  • Sari's title in battle is High Summoner, the title bequeathed to summoners who defeated Sin and bring about the Calm—usually posthumously—just as the Sari fought is a simulacrum of the summoner who had died long before.

Endwalker

  • Anima (Boss) is based on the same boss from Final Fantasy X. Both are created from a parent (Seymour's mother for Final Fantasy X, Zenos' father Varis zos Galvus in Final Fantasy XIV).

Dawntrail

  • The Pelupelu introduced in Dawntrail are based on the tribe of the same name from Final Fantasy X-2.
    • The character Tobli is named after X-2's Tobli.
    • The name of the Pelupelu Allied Society, the Turali Travel Agency, evokes Rin's Travel Agency. There is also a large building at the Turali Travel Agency's base modeled after Rin's inns. The song playing at their base is a remix of "Travel Agency" from Final Fantasy X.
  • Monsters in Tural are referred to as fiends.
  • The Ja Tiika Heartland in Yak T'el is reminiscent of Macalania Woods, and the Tree of Living Light in Cenote Neyozzote in particular is identical to the tree in the center of the pond in which Yuna and Tidus embrace. In addition, the area is full of darting lights similar to pyreflies, much like the pyreflies all around Macalania Woods.
  • Heritage Found is reminiscent of the Thunder Plains, an area covered in perpetual lightning storms, whose energy is used to power the buildings in the area.
    • An NPC will also remark about hearing from someone how it's possible to dodge the lightning strikes by jumping back, a direct reference to the infamous challenge of dodging an obscene number of lightning bolts to acquire one of the game's Celestial Weapons.

Music References

Original Theme Theme
Travel Agency The Travel Agency (Dawntrail)

Images

References