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The Protector and the Destroyer

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Main Scenario Quest icon.png

The Protector and the Destroyer

The Protector and the Destroyer.png
Quest giver
Wuk Lamat
Location
Heritage Found (X:15.5, Y:8.0)
Quest line
Dawntrail Main Scenario Quests
Level
98
Experience
Experience 1,102,080
Gil
Gil 3,000
Previous quest
Main Scenario QuestAt a Crossroads
Next quest
Main Scenario QuestA Comforting Hand
Patch
7.0

Main Scenario Progress: 936 / 953 (98.2%)

   

Dawntrail Progress: 83 / 100 (83%)

   

Wuk Lamat has a request to make before setting off to confront Zoraal Ja.

— In-game description


Rewards

Choose one of the following options:

Walkthrough

This quest has a solo instance that consists of three stages. If you die in any stage, you will restart from the beginning of the stage.

Stage 1

You will be accompanied by Wuk Lamat, Sphene, and Alisaie. After Sphene removes debris in the path, defeat the Everkeep Sentries G10 and Everkeep Aerostats. Head north, and Sphene will restore the bridge. Defeat the Tamed Woolback and Tamed Cauahepyas, followed by two Tamed Axe Beaks. Continue walking north to the Aetheryte. Talk to the two Distraught Evacuees. Walk east to the blue barrier, which will disappear after some dialogue. Destroy the Everkeep Sentries G10 and Everkeep Aerostats, followed by the Everkeep Sentries R10. Afterwards, a cutscene will play and the next stage will begin.

Stage 2: Aggressive difficulty r5.png Otis Oathbroken

You will be accompanied by Wuk Lamat and Alisaie.

First, destroy the Everkeep Sentries G10 and Everkeep Aerostats. Otis will then enter the arena and become targetable.

  • Formation Alpha: Summons four untargetable Everkeep Aerostats at the intercardinals. Otis and the adds will each use a telegraphed point-blank AoE (Searing Slash), while the player and their allies will be given a spread AoE marker (Bastion Breaker) dealiing magical damage.
  • The adds will become targetable and should be defeated.
  • Stormlit Shockwave: Unavoidable magical damage from Otis.
  • Formation Beta: Summons multiple untargetable Everkeep Turrets that will face opposing directions, as indicated by the orange arrows, indicating line AoEs in the direction they are facing. The boss will use Searing Slash while one ally will receive a stack marker (Holy Blade).
  • The turrets will become targetable and should be defeated.
  • Steadfast Will: Telegraphed physical tankbuster.
  • Formation Gamma: Summons a line of eight untargetable Everkeep Sentries R10 at the north, which will sequentially telegraph line AoEs that converge to the middle. These are combined with another Searing Slash from Otis.
  • The sentries will become targetable and should be defeated.
  • Valorous Ascension: Unavoidable high magical damage from Otis.
  • Searing Slash: Now spawns a point-blank AoE telegraphs and conal AoEs around Otis, followed by another set of conal AoEs in the previously empty spots.
  • The battle will conclude once Otis reaches ~40% HP. After a cutscene, the next stage will begin.

Stage 3: Aggressive difficulty r6.png Gwyddrud

You will be accompanied by Wuk Lamat, Alisaie, and Otis Oathmender.

  • Crackling Howl: Unavoidable magical damage.
  • Violet Voltage: The boss will telegraph three successive 180 degree cleaves in different directions, then use them. Later usages will have four cleaves.
  • Gnaw: Telegraphed physical tankbuster.
  • Rolling Thunder: The boss will successively spawn multiple conal AoEs that will resolve when the white area touches the wall.
  • The boss will become untargetable and several targetable Balls of Levin spawn, then slowly move towards the boss. If they touch the boss, they will increase the Gwyddrud's Power gauge by 5. The player should destroy as many orbs as possible, focusing on ones that their allies are not hitting.
  • Otis will use a roomwide AoE that will destroy all current orbs, although another set will spawn. It is not possible to destroy all the orbs, so the gauge will fill. The player and their allies will be stunned and take heavy damage from multiple successive circle AoEs, but Otis will generate a shield from this attack after a short cutscene.
  • The player should now defeat the boss before Otis's Condition reaches 0. During this, there will be multiple circle AoE telegraphs and spread markers (Untamed Current) on the player and their allies, along with stack AoEs.

Steps

Journal

  • Wuk Lamat has a request to make before setting off to confront Zoraal Ja.
  • Zoraal Ja is on the move once more, marching on Vanguard ahead of a second invasion of Tuliyollal, and you accompany Wuk Lamat as she confronts her brother. As their duel unfolds, the King of Resolve reveals that it is in fact the Queen of Reason who has orchestrated the attacks in order to plunder life force for her people. When Sphene personally appears to confirm the disturbing claim, Zoraal Ja unceremoniously cuts her down, thereby exposing that she is an illusion projected upon a mechanical soldier.
    • As the battle continues to unfold, Wuk Lamat divests Zoraal Ja of his advantage by destroying his regulator, but he responds by unleashing his war fleet on Tuliyollal. However, his forces are ultimately repelled, prompting him to take drastic measures. Having cut down his own aide for another regulator, he gives the order for all civilians in Everkeep to be executed for their souls, leaving Sphene horrified. It is at that moment that Gulool Ja unexpectedly appears to plead with his father, but Zoraal Ja takes him hostage and places Otis under his thrall. The king then flees, but not before challenging Wuk Lamat to come to the summit of Everkeep, there to settle matters once and for all.
  • Knowing that her brother cares not for others' lives, Wuk Lamat fears the worst for the civilians. So it is that you hasten back to Everkeep, braced for a grueling struggle with Zoraal Ja's mechanical army.
  • Upon entering Solution Nine, you are greeted with scenes of unspeakable carnage as mechanical soldiers carry out their orders with cold efficiency. In spite of Sphene's crimes, Wuk Lamat offers to help her protect her people, and together you make your way through the district to deal with rampant machines and fiends alike. At length you encounter Otis, who remains under Zoraal Ja's control, and are forced to fight him. Sphene's fervent plea awakens the old knight just in time for him to save her from a marauding fiend, and together you succeed in defeating your fearsome foe. Sadly, the exertion proves too much for Otis's aging frame and he ceases to function, having valiantly protected his queen.
  • Thanks to your intervention, the carnage has been brought to an end with Solution Nine being spared the worst. Cahciua asks that you help treat the wounded, and you and your comrades regroup in preparation for the relief effort.
  • Wuk Lamat cannot hide her fury at Zoraal Ja for slaughtering his own citizens, nor her confusion as to why he would commit such an atrocity. But now is not the time to ponder such questions, for there are people are in need of help.