Raise: Difference between revisions

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==History==
==History==
*{{patch|5.0|MP cost has been set at 2,400 MP. (Was 3,600)}}
*{{patch|5.0|MP cost has been set at 2,400 MP. (Was 3,600)}}
*{{patch|4.0|Action now exclusive to conjurer and white mage. Can now be used while in combat without the {{action icon|Enhanced Raise}} trait.}}
*{{patch|4.0|Action now exclusive to conjurer and white mage. (Other classes got analogous actions with different names.) Can now be used while in combat without the {{action icon|Enhanced Raise}} trait.}}
*{{patch|2.0}}
*{{patch|2.0}}

Revision as of 21:06, 22 April 2026

Raise

Acquired
 CNJ (actions)
Level
12
Type
Spell
MP Cost
2,400
Casting
8s
Recast
2.5s (GCD)
Range
30y
Targeting
Ally
Patch
2.0

Resurrects target to a weakened state.


— In-game description

Raise is an action unlocked at level 12. It is available for Conjurer / White Mage.

Notes

History

  • Patch 5.0 (2019-07-02): MP cost has been set at 2,400 MP. (Was 3,600)
  • Patch 4.0 (2017-06-20): Action now exclusive to conjurer and white mage. (Other classes got analogous actions with different names.) Can now be used while in combat without the Enhanced Raise trait.
  • Patch 2.0 (2013-08-27): Added.