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Pilgrim's Traverse (Stones 11-20)

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Pilgrim's Traverse (Stones 11-20)

Level
96 (Sync: 100)
AP Req.
1
Difficulty
Normal
Party size
Flexible
1-4 man 1-4
Unsyncing
Not Allowed
Time limit
60 minutes
Phoenix Down
Available
Req. quest
Feature Quest Pilgrimage of Light
Entrance
Il Mheg (X:29.9, Y:6.0)
Region
Norvrandt
Patch
7.35

The return of night to Norvrandt should have brought peaceful slumber to the Church of the First Light, but within its ruined chapels crawls an uneasy horde of sin eaters. With the aid of the faerie king, you must venture down the pilgrim road to attend an unlikely funeral and grant eternal rest to all who yet yearn for oblivion.

— In-game description

Pilgrim's Traverse (Stones 11-20) is a level 96 deep dungeon introduced in patch 7.35 with Dawntrail. It is the second set of floors in Deep Dungeon Pilgrim's Traverse.

Enemies

None of the enemies in this floorset have threatening mechanics except for clearly telegraphed AoEs.

Enemies
Enemy Level Aggro Type Stones Notes
Traverse Puck 96 Sound 11-12
Forgiven Ignorance 96 Sight 11-13
Forgiven Conformity 97 Sight 11-14
Traverse Peaseblossom 98 Sight 13-15
Forgiven Folly 98 Sight 14-15
Traverse Topiary 99 Sight 15-17
Forgiven Disobedience 99 Sight 16-17
Forgiven Complacency 99 Sight 16-19
Forgiven Conceit 100 Sight 18-19
Forgiven Violence 100 Sight 18-19
Mimic 95 Proximity 11-19 Bronze Chests
Patrolling Enemies
Enemy Level Aggro Type Stones Notes
Traverse Tot Aevis 97 Sight 11-13
Forgiven Deceit 98 Sight 14-16
Forgiven Contempt 100 Sight 17-19

Stone 20 Boss

Immediately after pulling, the arena will be surrounded with a dangerous AoE.

  • Touchdown: The forgiven emulation gathers Light to its feet... The boss levitates and uses a telegraphed radial knockback. During the long cast, each of its four legs will briefly glow. After the knockback, each leg will emit an untelegraphed circle AoE in the order they glowed. Be knocked back to the fourth glowing leg, then move into the center of the first explosion. Can also use knockback immunity.
  • Bare Root Planting: The forgiven emulation takes aim... The boss marks a player, causing them to place a telegraphed circle AoE that will emit "starburst" line AoEs as growing roots. Stepping on the roots will inflict Heavy and damage-over-time.
  • Dense Planting: When the roots grow, the boss will also spawn multiple sets of circle AoE telegraphs at various locations. Recommended to dodge opposite the root epicenter to allow more room.