[dismiss]
![]() |
An early testing version of dark mode has been enabled as a desktop skin option for logged-in users. To enable it, go to Special:Preferences, and under the "Gadgets" tab, check both "darkMode" options. An icon to toggle dark mode will then appear in the top bar once you save the preferences. Please report any issues in our Discord server! |
Parry
Jump to navigation
Jump to search
Parry is a random chance of blocking a physical attack. Each class or job has a 10% chance of parrying a physical attack when it hits, providing a 15% reduction in damage. Parry is distinct from blocking an attack, which requires having a shield equipped. Players cannot parry while casting a spell.
Historical
Parry was an attribute that determined the probability of blocking or parrying an enemy attack. Higher parry corresponded to a higher rate of blocks and parries.
Successfully parrying an attack reduces the damage received from that attack by 20%. In patch 4.0, this attribute was replaced with tenacity, a tank-specific stat.