Onsal Hakair
Onsal Hakair
- Type
- Area
- Zone
- The Azim Steppe
(Othard)
“Many khaal flow from the mountains north of the Steppe, and so many tribes are drawn to this region that they might take advantage of the fresh water as they graze their herds.
— In-game description
Onsal Hakair is an area in The Azim Steppe, Othard (region).
Landmarks
In order to be recognized as warriors of the Steppe, all Xaela must follow in the footsteps of Bardam the Brave, hero of eld, and prove their worth by taming a yol.
“If you are to participate in the Naadam, and fight alongside the Mol, you must first be recognized as a warrior of the Steppe. To earn this honor, you will be required to complete a rite of passage involving walking in the footsteps of the legendary hero Bardam and taming a yol. Each must do this by themselves, of course, and so you shall...though if by pure coincidence some of your fellow adventurers happened to have made the long journey to the Far East, and simply insisted on accompanying you...surely no one would be any the wiser?
— In-game description
A cluster of ancient stone pillars located near Bardam's Mettle, upon each of which the songs of the peoples of the Steppe are graven. Although the pillars' placement may appear haphazard, when the wind blows through them, they are said to come alive with melodies from ages past.
Resting within this shrine are the bones of a revered Xaela woman who fearlessly faced a monstrous dragon in order to protect her people. It is customary for tribes that triumph at the Naadam to come here to make an offering.
The current home of the Mol, one of the many Xaela tribes that roam the Azim Steppe. Being nomads, their stay here is but temporary, and the turn of the seasons will see them strike camp in search of greener pastures for their livestock. Through quite sturdy when erected, the yurts are designed for ease of relocation.
This path through the northern mountains leads unto the sacred site which houses a fragment of the Dusk Mother's divinity. Though unclear, it is assumed by many that the ascent takes its name from one of the stories relating to this relic.
In a celestial struggle 'twixt Azim and Nhaama, a sliver of her essence was sent tumbling to the earth below. This divine fragment hidden within a mountain cave is said to retain her power, which was harnessed once in the past to avert a terrible calamity.
“The Hunt has always been simple business. Snatch a bill from the board, seek out your quarry, and claim your bounty. A peculiar posting in Kugane, however, has complicated matters. What began as a simple hunt in the Azim Steppe has quickly escalated into a harrowing undertaking, with a strange new Felyne companion, and even stranger prey -- Rathalos, king of the skies. With mega potion in hand, you venture into the mountains. But do you have what it takes to stand against his fiery fury?
— In-game description
Gathering Nodes
| Logging/Harvesting | |||||||
|---|---|---|---|---|---|---|---|
| Node | Item | Level Req. | Perception | Respawn | Tome | Coordinates | |
| Lv. 70 Unspoiled Mature Tree | Othardian Plum «2» | 70 | 2AM/PM | (X:27.1, Y:16.2) | |||
| Lv. 80 Lush Vegetation | Earth Crystal «5» | 26 | (X:29.1, Y:16.8) | ||||
| Lv. 80 Lush Vegetation | Art Supply Materials «6» | 77 | (X:29.1, Y:16.8) | ||||
| Mining/Quarrying | |||||||
|---|---|---|---|---|---|---|---|
| Node | Item | Level Req. | Perception | Respawn | Tome | Coordinates | |
| Lv. 70 Rocky Outcrop | Durium Sand «2» | 66 | (X:29.3, Y:15.3) | ||||
| Lv. 70 Rocky Outcrop | Doman Iron Sand «3» | 67 | (X:29.3, Y:15.3) | ||||
| Lv. 70 Rocky Outcrop | Palladium Sand «4» | 69 | (X:29.3, Y:15.3) | ||||
| Lv. 70 Rocky Outcrop | Strong Steppe Spice «5» | 66 | (X:29.3, Y:15.3) | ||||
| Lv. 70 Rocky Outcrop | Lightning Crystal «6» | 26 | (X:29.3, Y:15.3) | ||||
| Lv. 70 Rocky Outcrop | Timeworn Gaganaskin Map | 70 | (X:29.3, Y:15.3) | ||||
| Lv. 70 Rocky Outcrop | Timeworn Gazelleskin Map | 70 | (X:29.3, Y:15.3) | ||||