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Celestial Opposition
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Celestial Opposition
- Recast
- 60s
- Radius
- 15y
- AoE Type
Point Blank Circle
- Targeting
- Point Blank AoE
- Quest Req.
The Hands of Fate
- Patch
- 3.0
“Restores own HP and the HP of all nearby party members.
Cure Potency: 200
Additional Effect: Regen
Cure Potency: 100
Duration: 15s— In-game description
Celestial Opposition is an action unlocked by questing at level 60. It is available for Astrologian.
Gallery
History
Patch 6.2 (2022-08-23): Fixed an issue wherein the limit gauge did not fill when using Celestial Opposition on party members close to death.
Patch 6.0 (2021-12-07):
- All Nocturnal Sect & Diurnal Sect effects have been removed.
- The additional effect "Regen" has been added, with a Cure Potency of 100 and a duration of 15 seconds.
Patch 5.05 (2019-07-29):
- Recast time reduced from 120 to 60 seconds.
- Healing potency has been increased from 100 to 200.
- Barrier's damage nullification reduced from 150% to 125%.
- Regen potency increased from 60 to 100.
- Effect Radius has been increased from 10 to 15 yalms.
Patch 5.0 (2019-07-02):
- The effect "Stun" has been removed.
- The effect "extends duration of beneficial effects cast on self and party members by 10 seconds" has been removed.
- The effect "restores own HP and the HP HP of all nearby party members with a Cure Potency of 100" has been added.
- While under the effect of Diurnal Sect, grants a Regen with a Cure Potency of 60.
- While under the effect of Nocturnal Sect, Erects a magicked barrier which nullifies damage equaling 150% of the amount of HP restored.
- The requirement "Can only be executed while under the effect of Diurnal Sect or Nocturnal Sect" has been added.
Patch 3.57 (2017-04-17): Fixed an issue wherein action status effects that cannot normally be prolonged were able to be prolonged when another action is used at the same time this action activates.
Patch 3.4 (2016-09-27): Extended duration of effects cast by self and party members has been increased from 5 to 10 seconds.
Patch 3.07 (2015-08-25): Recast time has been reduced from 150 to 120 seconds.
Patch 3.05 (2015-07-21):
- Fixed an issue when using the action without a target would cause the caster to become targeted.
- Fixed an issue wherein using the action would extend the duration of "Sprint" to ten seconds if at least six seconds remained.
Patch 3.0 (2015-06-23): Added.