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The Windward Wilds: Difference between revisions

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==Loot==
==Loot==
Upon completing the Windward Wilds, each player will receive a Veldian weapon coffer. In addition, Guardian scales may be carved from Guardian Arkveld's hide.
Upon completing the Windward Wilds, each player will receive a {{item icon|Veldian Weapon Coffer}}. In addition, {{item icon|Guardian Scale|alt=Guardian Scales}} (x2) may be carved from Guardian Arkveld's hide.


Guardian scales may be exchanged for a variety of weapons and items at the [[Smithy (Tuliyollal)|smithy]] in [[Tuliyollal]] (X:13.2 Y:13.0) after completing the quest {{questlink|feature|The White Wanderer}}.
Guardian scales may be exchanged for a variety of weapons and items at the [[Smithy (Tuliyollal)|smithy]] in [[Tuliyollal]] (X:13.2 Y:13.0) after completing the quest {{questlink|feature|The White Wanderer}}.
Occasionally, a treasure coffer will appear with rare rewards.
===[[File:Gold Coffer (small).png|link=]] Treasure Coffer===
{{Drops table header}}
{{Drops table row|Felyne Support Team Cart Horn}}
{{Table footer}}


==Music==
==Music==

Revision as of 04:18, 8 October 2025

This article is about the optional story-mode level 100 trial. For the level 100 challenge-mode trial, see The Windward Wilds (Extreme).

The Windward Wilds

Level
100 (Sync: 100)
Item Level
725
Difficulty
Normal
Party size
Full Party
8 man 2 2 4
Unsyncing
Not Allowed
Time limit
60 minutes
Phoenix Down
Not Available
Duty Finder
Trials (Dawntrail)
Roulette
Trials
Req. quest
Feature Quest The White Wanderer
Region
Xak Tural
Patch
7.35

A mysterious mark bill finds its way into your hands, sparking a hunt for otherworldy prey. Alongside your Felyne client and dependable Seikret steed, you soon discover your target is none other than the dread Guardian Arkveld, bane of hunters. With a hearty meal of grilled meat, and a generous supply of mega potions in hand, the hunt for the White Wraith is on!

— In-game description

The Windward Wilds is a level 100 trial introduced in patch 7.35 with Dawntrail. It is part of Guardian Arkveld Descends! permanent crossover event.

Guide

The arena is surrounded by a dangerous AoE. Being hit by avoidable AoEs will result in a 1 minute stacking Vulnerability Up debuff.

Guardian Arkveld does not have cast bars, and its attacks are based on its animations and common mechanical markers that appear.

  • Cleave: The boss raises one of its claws, indicating a wide, late telegraphed line AoE that will hit that side and through its hitbox, leaving its opposite flank safe.
  • Charge + follow-up AoE: The boss will jump to one edge of the arena. It will then charge to the opposite side (with colored cracks on the ground as an indicator), damaging anyone in its path. Afterwards, a follow-up AoE will originate from the ground cracks based on their color.
    • White: A late telegraphed line AoE through the cracks, leaving the sides safe.
    • Red: Two late telegraphed wide line AoEs to the sides of the cracks, leaving a narrow region in the middle safe.
  • Cascading line AoEs: A telegraphed line AoE with arrows will appear, then gradually cascade outwards in both directions as late telegraphed line AoEs. In later uses of this attacl, the cascading line AoEs may strike red clouds at the edges of the arena, causing them to emit a follow-up set of cascading line AoEs that travers the entire arena.
  • Multiple charges + epicenter AoEs: The boss will show three line AoE charge telegraphs in sequence. At the end of each charge, a circle AoE telegraph with outward arrows will be briefly displayed, before the boss charges again. The AoEs will then resolve in sequence with late ground telegraphs. The circle AoEs will cascade outwards as concentric donut AoEs.
  • Stack marker: A random player is targeted with a stack.
  • Towers and baited AoEs: Six towers spawn: two tankbuster towers (opposite each other) and four normal towers. When the towers are active, random players will receive two sets of baited circle AoEs. The party should attempt to bait these away from the towers before standing in the towers. There are several seconds between the last set of circle AoEs and the towers resolving, so there is plenty of time to adjust. The towers will leave behind white crystal formations which are relevant in the next mechanic.
  • Exaflares: Four "exaflare" moving circle AoE telegraphs will spawn from the middle, on all cardinals or intercardinals. There are four sets of exaflares in total, alternating between cardinals and intercardinals. The first set of exaflares will hit the crystal formations, causing to explode late-telegraphed point-blank AoEs. The larger crystals will emit larger AoEs. During the subsequent exaflare sets, random players will receive spread AoE markers. These inflict Magic Vulnerability Up, so overlapping them is lethal.
  • Multi-hit raid-wide: The boss deals three hits of raid-wide damage (first two physical, third magical) that should be healed through.
  • Rotating line AoE: The boss spawns a purple line AoE telegraph that will rotate in the direction of the arrows. Get behind the arrows, then spread out, because each player will receive a spread AoE marker.
  • Mechanics then repeat (but with faster-paced overlaps) until the boss is defeated.

Loot

Upon completing the Windward Wilds, each player will receive a Veldian Weapon Coffer (IL 745) Veldian Weapon Coffer (IL 745). In addition, Guardian Scales Guardian Scales (x2) may be carved from Guardian Arkveld's hide.

Guardian scales may be exchanged for a variety of weapons and items at the smithy in Tuliyollal (X:13.2 Y:13.0) after completing the quest Feature Quest The White Wanderer.

Occasionally, a treasure coffer will appear with rare rewards.

Treasure Coffer

Name Type Item Level Rarity Quantity
Felyne Support Team Cart Horn Felyne Support Team Cart Horn Other N/A ABasic 1

Music

Section Theme

Images