Savage Aim Materia
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- Main article: Materia
Used by Disciples of War and Disciples of Magic to increase the Critical Hit rate and the potency of Critical Hits. This affects attacks, spells, and healing.
In most cases, Critical Hit is prioritized over other secondary stats for melding, due to it usually having the most impact on DPS compared to other secondary stats.
Item | Icon | Effect | Requirement |
---|---|---|---|
Savage Aim Materia I | Critical Hit +1 | Item Level 15 | |
Savage Aim Materia II | Critical Hit +2 | Item Level 30 | |
Savage Aim Materia III | Critical Hit +3 | Item Level 45 | |
Savage Aim Materia IV | Critical Hit +4 | Item Level 70 | |
Savage Aim Materia V | Critical Hit +6 | Item Level 160 | |
Savage Aim Materia VI | Critical Hit +16 | Item Level 290 | |
Savage Aim Materia VII | Critical Hit +8 | Item Level 420 | |
Savage Aim Materia VIII | Critical Hit +24 | Item Level 420 | |
Savage Aim Materia IX | Critical Hit +12 | Item Level 560 | |
Savage Aim Materia X | Critical Hit +36 | Item Level 560 | |
Savage Aim Materia XI | Critical Hit +18 | Item Level 690 | |
Savage Aim Materia XII | Critical Hit +54 | Item Level 690 |