Free Company Airships

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Free Company Airships built from Free Company Crafting can undertake Exploratory Voyages, the exploration of uncharted lands in The Sea of Clouds. These explorations are carried out automatically, with airships returning after a fixed amount of time. Upon completion of an exploratory voyage, you will receive a voyage log detailing the results. You will also receive various items depending on the results of the voyage. As you continue to deploy airships on voyages, you will eventually discover new areas to survey.

Your free company must own a house before purchasing a workshop or undertaking exploratory voyages. The size of the house has no effect on crafting or exploration.

This feature no longer receives regular updates: Subaquatic Voyages, a similar system, was later introduced in patch 4.2 and is still being updated.

Craft and Deploy Airships

Free Company Crafting in the Company Workshop is needed to craft and register airships using requisite components and flight credits. Each airship is built with four components: Hull, Rigging, Forecastle and Aftcastle. Each component has many types and requires numerous materials, multiple phases, lengthy wait time and a group of crafters to build. Note that you cannot build HQ components with HQ materials. However, quality determines the odds of excellent or outstanding progress being made, which results in the next stage of the craft requiring fewer materials.

Multiple Airships can be maintained for a Free Company, with a second being unlocked once your airship visits Sea of Clouds - Sector 8. A third airship is unlocked upon exploring Sector 14. Each requires a certain amount of flight credits: 1, 3 and 7, respectively.

Ceruleum Tanks

Airships require Ceruleum Tank Ceruleum Tanks to be deployed on exploratory voyages. They can be purchased using Company Credit Company Credits from the resident caretaker in any of the housing districts or mammet voyager #004A in a company workshop.

Vendor Location / Coordinates Section Cost Unlock req.
Mammet Voyager #004A Company Workshop (6.2, 6.2) General Company Credit 100 Free Company rank 6
Resident Caretaker Empyreum (10.2, 11.7) Company Credit Exchange Company Credit 100 Free Company rank 6
Resident Caretaker The Lavender Beds (11.9, 8.3) Company Credit Exchange Company Credit 100 Free Company rank 6
Resident Caretaker Mist (11.4, 11.4) Company Credit Exchange Company Credit 100 Free Company rank 6
Resident Caretaker Shirogane (9.5, 13.5) Company Credit Exchange Company Credit 100 Free Company rank 6
Resident Caretaker The Goblet (11.3, 9.4) Company Credit Exchange Company Credit 100 Free Company rank 6

Airship Stats and Performance

Main article: Airship Components

The combination of parts used to build an airship will determine the distances it can travel, as well as the rewards you will receive from voyages.

Rank

When a voyage is complete, airships will gain experience points depending on its selected flight path, and eventually, increase in rank. Higher rankings will allow you to outfit airships with new components to improve their performance on future voyages, as well as accessing more sectors. Currently, airships can reach up to rank 50.

Stats

The stats of an airship affect the distance it can travel, the time required for voyages, as well as the rewards received from voyages. Stats of an airship can be altered by changing its components.

Stat Effect
Surveillance Influences the probability of gathering a 2nd item per sector. May also influence the probability of finding new sectors.
Retrieval Increases item extraction rating (higher quantities of a specific item).
Speed Influences voyage duration.
Range Allows you to visit more sectors per voyage.
Favor Influences chance to resurveil, may affect chance of HQ items and/or affect weather

Airships are comprised of four primary parts—the hull, rigging, forecastle, and aftcastle. Bear in mind that durability of these parts will gradually deplete when sending airships out on exploratory voyages. When the durability of any given part reaches zero, it will require replacement or repair.

Rank

The rank required to use airship components.

Component Costs and Airframe Capacity

When assembling an airship, the total cost of the components cannot exceed the airframe capacity. The airframe capacity increases with the rank of the airship.

Repairs

Components will lose condition with each exploration, similar to how gear does for players. To repair them, Magitek Repair Materials Magitek Repair Materials must be in the player's inventory. The higher the tier of the component, the more materials needed.

Loot

The following items are only available from airship voyages:

*may also be acquired by Quick Exploration retainer ventures

Sectors

Sector Unlocked in Sector Rank Unique Items Common Items
1 - 1 Vivianite Vivianite, Bamboo Weave Bamboo Weave, Magnanimous Mogcrown Magnanimous Mogcrown, Potters Stone Potters Stone Ferberite Ferberite, Battledance Materia III Battledance Materia III, Fire Crystal Fire Crystal, Wind Crystal Wind Crystal, Lightning Crystal Lightning Crystal
2 - 1 Bamboo Weave Bamboo Weave, Vivianite Vivianite, Shrub Seedling Shrub Seedling Gold Ore Gold Ore, Battledance Materia II Battledance Materia II, Battledance Materia III Battledance Materia III, Quicktongue Materia III Quicktongue Materia III, Fire Crystal Fire Crystal, Water Crystal Water Crystal, Wind Crystal Wind Crystal
3 1 4 Balsa Wood Scrap Balsa Wood Scrap, Red Moko Grass Red Moko Grass, Far Eastern Coin Far Eastern Coin Craftsman's Command Materia III Craftsman's Command Materia III, Craftsman's Competence Materia III Craftsman's Competence Materia III, Earth Crystal Earth Crystal, Ice Crystal Ice Crystal
4 2 7 Balsa Wood Scrap Balsa Wood Scrap, Red Moko Grass Red Moko Grass, Fine Alumen Fine Alumen, Far Eastern Coin Far Eastern Coin Scarlet Sap Scarlet Sap, Gatherer's Grasp Materia III Gatherer's Grasp Materia III, Gatherer's Guile Materia III Gatherer's Guile Materia III, Fire Crystal Fire Crystal, Water Crystal Water Crystal, Wind Crystal Wind Crystal
5 2 10 Deep-red Crystal Deep-red Crystal, Empty Crystal Empty Crystal, Toy Box Schema Toy Box Schema Birch Branch Birch Branch, Savage Might Materia III Savage Might Materia III, Quickarm Materia III Quickarm Materia III, Fire Crystal Fire Crystal, Lightning Crystal Lightning Crystal, Wind Crystal Wind Crystal
6 5 14 Deep-green Crystal Deep-green Crystal, Empty Crystal Empty Crystal, Dravanian Mote Dravanian Mote, Shrub Seedling Shrub Seedling Dark Chestnut Branch Dark Chestnut Branch, Piety Materia III Piety Materia III, Quicktongue Materia III Quicktongue Materia III, Earth Crystal Earth Crystal, Ice Crystal Ice Crystal
7 5 17 Deep-blue Crystal Deep-blue Crystal, Red Clay Red Clay, Fine Alumen Fine Alumen, Oriental Grass Tuft Oriental Grass Tuft, Tincalconite Tincalconite Ferberite Ferberite, Craftsman's Command Materia III Craftsman's Command Materia III, Craftsman's Cunning Materia III Craftsman's Cunning Materia III, Fire Crystal Fire Crystal, Water Crystal Water Crystal
8 7 20 2nd Airship Permission, Balsa Wood Lumber Balsa Wood Lumber, Raw Celestine Raw Celestine, Iron Giant Core Iron Giant Core, Oriental Grass Tuft Oriental Grass Tuft Gold Ore Gold Ore, Savage Aim Materia III Savage Aim Materia III, Lightning Crystal Lightning Crystal, Wind Crystal Wind Crystal
9 8 24 Balsa Wood Lumber Balsa Wood Lumber, Raw Celestine Raw Celestine, Toy Box Schema Toy Box Schema, Copper Voyage Spoil Copper Voyage Spoil Platinum Ore Platinum Ore, Quickarm Materia III Quickarm Materia III, Savage Aim Materia III Savage Aim Materia III, Lightning Crystal Lightning Crystal, Wind Crystal Wind Crystal
10 7 27 Black Clay Black Clay, Raw Celestine Raw Celestine, Magnanimous Mogcrown Magnanimous Mogcrown, Potters Stone Potters Stone Scarlet Sap Scarlet Sap, Gatherer's Guerdon Materia III Gatherer's Guerdon Materia III, Gatherer's Guile Materia III Gatherer's Guile Materia III, Fire Crystal Fire Crystal, Water Crystal Water Crystal
11 6 30 Chemically Treated Chimera Hide Chemically Treated Chimera Hide, Synthetic Fiber Synthetic Fiber, Magnanimous Mogcrown Magnanimous Mogcrown Birch Branch Birch Branch, Quicktongue Materia III Quicktongue Materia III, Quicktongue Materia IV Quicktongue Materia IV, Earth Crystal Earth Crystal, Ice Crystal Ice Crystal
12 10 34 Chemically Treated Chimera Hide Chemically Treated Chimera Hide, Synthetic Fiber Synthetic Fiber, Shrub Seedling Shrub Seedling Dark Chestnut Branch Dark Chestnut Branch, Heavens' Eye Materia III Heavens' Eye Materia III, Heavens' Eye Materia IV Heavens' Eye Materia IV, Voidrake Seeds Voidrake Seeds, Fire Crystal Fire Crystal, Water Crystal Water Crystal
13 11 37 Chemically Treated Chimera Hide Chemically Treated Chimera Hide, Deep-blue Crystal Deep-blue Crystal, Synthetic Resin Synthetic Resin, Fine Alumen Fine Alumen, Dravanian Mote Dravanian Mote Ferberite Ferberite, Wind Silk Wind Silk, Althyk Lavender Seeds Althyk Lavender Seeds, Craftsman's Competence Materia III Craftsman's Competence Materia III, Craftsman's Competence Materia IV Craftsman's Competence Materia IV, Craftsman's Cunning Materia III Craftsman's Cunning Materia III, Craftsman's Cunning Materia IV Craftsman's Cunning Materia IV, Ice Crystal Ice Crystal, Earth Crystal Earth Crystal
14 11 40 3rd Airship Permission, Aetherochemical Fiber Aetherochemical Fiber, Cassia Log Cassia Log, Iron Giant Core Iron Giant Core, Oriental Grass Tuft Oriental Grass Tuft, Toy Box Schema Toy Box Schema Gold Ore Gold Ore, Heavens' Eye Materia III Heavens' Eye Materia III, Heavens' Eye Materia IV Heavens' Eye Materia IV, Quicktongue Materia IV Quicktongue Materia IV, Ice Crystal Ice Crystal, Earth Crystal Earth Crystal
15 13 44 Aetherochemical Fiber Aetherochemical Fiber, Cassia Log Cassia Log, Dinosaur Fossil Dinosaur Fossil, Magnanimous Mogcrown Magnanimous Mogcrown Platinum Ore Platinum Ore, Savage Aim Materia III Savage Aim Materia III, Savage Aim Materia IV Savage Aim Materia IV, Althyk Lavender Seeds Althyk Lavender Seeds, Ice Crystal Ice Crystal, Earth Crystal Earth Crystal
16 12 47 Cassia Log Cassia Log, Empty Cluster Empty Cluster, Far Eastern Coin Far Eastern Coin Scarlet Sap Scarlet Sap, Voidrake Seeds Voidrake Seeds, Wind Silk Wind Silk, Gatherer's Grasp Materia III Gatherer's Grasp Materia III, Gatherer's Grasp Materia IV Gatherer's Grasp Materia IV, Gatherer's Guerdon Materia III Gatherer's Guerdon Materia III, Gatherer's Guerdon Materia IV Gatherer's Guerdon Materia IV, Water Crystal Water Crystal
17 16 50
Surveillance 90
Cassia Log Cassia Log, Deep-red Cluster Deep-red Cluster, Dusk Leather Dusk Leather, Toy Box Schema Toy Box Schema, Cloudsbreath Seeds Cloudsbreath Seeds Birch Branch Birch Branch, Silver Ore Silver Ore, Wind Silk Wind Silk, Craftsman's Command Materia III Craftsman's Command Materia III, Craftsman's Command Materia IV Craftsman's Command Materia IV, Craftsman's Competence Materia III Craftsman's Competence Materia III, Craftsman's Competence Materia IV Craftsman's Competence Materia IV
18 17 50
Surveillance 90
4th Airship Permission, Cassia Log Cassia Log, Deep-green Cluster Deep-green Cluster, Dusk Leather Dusk Leather, Faded Copy of Engage Faded Copy of Engage, Iron Giant Core Iron Giant Core, Cloudsbreath Seeds Cloudsbreath Seeds Dark Chestnut Branch Dark Chestnut Branch, Electrum Ore Electrum Ore, Quickarm Materia III Quickarm Materia III, Quickarm Materia IV Quickarm Materia IV
19 15 50
Surveillance 90
Cassia Log Cassia Log, Deep-blue Cluster Deep-blue Cluster, Dusk Leather Dusk Leather, Iron Giant Core Iron Giant Core, Cloudsbreath Seeds Cloudsbreath Seeds Ferberite Ferberite, Gold Sand Gold Sand, Dinosaur Leather Dinosaur Leather, Savage Might Materia III Savage Might Materia III, Piety Materia III Piety Materia III, Piety Materia IV Piety Materia IV, Piety Materia V Piety Materia V
20 19 50
Surveillance 90
Cassia Log Cassia Log, Deep-red Cluster Deep-red Cluster, Dusk Leather Dusk Leather, Iron Giant Core Iron Giant Core, Cloudsbreath Seeds Cloudsbreath Seeds Gold Ore Gold Ore, Mythrite Sand Mythrite Sand, Antique Leather Antique Leather, Battledance Materia III Battledance Materia III, Battledance Materia IV Battledance Materia IV, Battledance Materia V Battledance Materia V
21 20 50
Surveillance 90
Cassia Log Cassia Log, Deep-green Cluster Deep-green Cluster, Dusk Leather Dusk Leather, Toy Box Schema Toy Box Schema, Cloudsbreath Seeds Cloudsbreath Seeds Platinum Ore Platinum Ore, Wind Silk Wind Silk, Spoken Blood Spoken Blood, Quicktongue Materia III Quicktongue Materia III, Quicktongue Materia IV Quicktongue Materia IV, Quicktongue Materia V Quicktongue Materia V, Savage Might Materia III Savage Might Materia III, Savage Might Materia IV Savage Might Materia IV, Savage Might Materia V Savage Might Materia V
22 20 50 Cassia Log Cassia Log, Deep-blue Cluster Deep-blue Cluster, Dusk Leather Dusk Leather, Iron Giant Core Iron Giant Core, Antique Rug Antique Rug Deepeye Tears Deepeye Tears, Scarlet Sap Scarlet Sap, Gatherer's Grasp Materia III Gatherer's Grasp Materia III, Gatherer's Grasp Materia IV Gatherer's Grasp Materia IV, Gatherer's Guile Materia III Gatherer's Guile Materia III, Gatherer's Guile Materia IV Gatherer's Guile Materia IV
23 19 50 Cassia Log Cassia Log, Deep-red Cluster Deep-red Cluster, Faded Copy of A World Apart Faded Copy of A World Apart Bear Fat Bear Fat, Ferberite Ferberite, Heavens' Eye Materia III Heavens' Eye Materia III, Heavens' Eye Materia IV Heavens' Eye Materia IV, Heavens' Eye Materia V Heavens' Eye Materia V
24 21 50 Cassia Log Cassia Log, Deep-green Cluster Deep-green Cluster, Iron Voyage Spoil Iron Voyage Spoil, Cloudsbreath Seeds Cloudsbreath Seeds Dark Chestnut Branch Dark Chestnut Branch, Minium Minium, Savage Aim Materia III Savage Aim Materia III, Savage Aim Materia IV Savage Aim Materia IV, Savage Aim Materia V Savage Aim Materia V, Quickarm Materia III Quickarm Materia III, Quickarm Materia IV Quickarm Materia IV, Quickarm Materia V Quickarm Materia V