Spearfishing
Spearfishing
No description available.
— In-game description
Spearfishing is an action unlocked by questing at level 61. It is available for Fisher. Spearfishing is a type of Fishing reintroduced in Stormblood (4.0) after having been removed in the transition to A Realm Reborn.

Unlock
- Quest: A New Fishing Ex-spear-ience
- Requirement: Fisher level 61
- Quest Starting Location: The Ruby Sea (X:28.9 Y:15.9)
- Quest Starting NPC: Sumitsubo
- Pre-requisite Quests: level 63 MSQ In Soroban We Trust
Spearfishing Locations
- Stormblood Spearfishing Locations
- Shadowbringers Spearfishing Locations
- Endwalker Spearfishing Locations
- Dawntrail Spearfishing Locations
Overview
To Spearfish, players need to equip the Spearfishing Gig and locate a Teeming Waters node. Certain actions can help with this:
- Fathom will make nodes visible on the minimap, displayed as silver fish icons.
- Shark Eye will direct the user to the nearest Teeming Waters within their skill range.
- Shark Eye II will direct the user to the highest-level Teeming Waters node within their skill range.
Interacting with a Teeming Waters node will initiate a mini-game, wherein players strike fish as they swim across the screen.
The player's gig is locked to the middle of the screen. Use the action Gig to thrust the gig forward.
Weak spot
If the gig strikes a fish in its weak spot, indicated by a box, then the fish is caught.
- The size of this box depends on the player's Gathering stat, up to a certain limit.
- The size of weak spots can also be increased by using the action Vital Sight.
Certain fish will sparkle, indicating they are guaranteed to be large-sized when caught.
- The chance of a fish being large otherwise depends on the player's Perception stat. This stat is also factored in when using the action Nature's Bounty.
- When a large-sized fish is caught (guaranteed or otherwise), there is about a 70% chance of receiving a stack of Angler's Art.
Identifying a fish
Each type of fish has 3 traits that can be used to identify them:
- Shadow size: small, medium, or large (with Treasure Maps appearing as bottle-shaped shadows if Salvage is active).
- Movement speed: very slow, slow, normal, fast, or very fast.
- Weak spot size.
Each type of fish at a node will usually have a unique combination of the above traits.
Wariness
The bar at the top of the spearfishing window indicates Wariness. Wariness increases slowly over time, and increases in chunks when the gig is thrust forward. When wariness maxes out, the fish will disperse, and the mini-game will end.
- Wariness can be decreased by using the action Baited Breath. However, once the bar has exceeded about 90% (indicated by a vertical line on the bar), Baited Breath can no longer be used.
Catch Counter
Successfully catching fish in quick succession will increase the catch counter (up to a maximum of 10), which slows the rate at which wariness passively increases.
- However, the counter will reset to 0 if the player goes too long without catching any fish.
- The counter will also reset to 0 if the player performs a thrust that fails to catch any fish at all.
- If the counter reaches 10, then the action Electric Current can be used.
To abandon a spearfishing attempt, press the Escape key, or the Quit action.
Swimming Shadows
Catching certain amounts of certain fish will cause a Swimming Shadows node to appear. The player is notified of their progress whenever they catch a qualifying fish. Progress is kept across nodes. Truth of Oceans must be active in order to find Swimming Shadows nodes.
Once a Swimming Shadows node appears, the player is directed to it on their minimap. The node will persist until the player interacts with it or leaves the zone.
Swimming Shadows nodes usually contain rare or exclusive fish.
For a list of conditions, see Fisher's Intuition#Swimming Shadows.
Spearfisher's Intuition
Catching a certain amount of specific fish at a node will grant the Spearfisher's Intuition buff, which will allow an exclusive fish to spawn at the node for a limited time. This lasts until the buff expires or wariness maxes out.
Progress for Spearfisher's Intuition is only tracked for the current node, and is lost when the node is spent.
For a list of conditions, see Fisher's Intuition#Spearfisher's Intuition.
Actions
| Level | Action |
|---|---|
| 61 | Fathom |
| 61 | Shark Eye |
| 61 | Gig |
| 63 | Veteran Trade |
| 64 | Vital Sight |
| 65 | Shark Eye II |
| 66 | Truth of Oceans |
| 67 | Salvage |
| 69 | Nature's Bounty |
| 75 | Baited Breath |
| 85 | Electric Current |
Traits
| Level | Trait |
|---|---|
| 61 | Auto Fathom |
| 70 | One with the Ocean |
History
Patch 6.0 (2021-12-07): Spearfishing system overhauled again to its current form.
Patch 4.0 (2017-06-20): Readded and overhauled.
Patch 2.0 (2013-08-27): Removed