Draw
Jump to navigation
Jump to search
- This article is about the PvE action. For the PvP action, see Draw (PvP).
Draw
“Draws a card (arcanum) from your divining deck. Only one arcanum can be drawn at a time. Arcanum effect can be triggered using the action Play.
Additional Effect: Restores 5% of maximum MP
Additional Effect: Grants Clarifying Draw, allowing the execution of Redraw
Maximum Charges: 2— In-game description
Draw is an action unlocked at level 30. It is available for Astrologian.
Related traits
- Enhanced Draw (Lv. 40) - Grants Clarifying Draw after executing Draw.
- Enhanced Draw II (Lv. 50) - Grants a Solar Sign, Lunar Sign, or Celestial Sign according to your arcanum played in combat.
Related actions
Arcanum
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description | |
---|---|---|---|---|---|---|---|---|---|
The Balance | AST | 30 | Ability | Instant | 1s | 30y 0y |
Increases damage dealt by a party member or self by 6% if target is melee DPS or tank, or 3% for all other roles. Duration: 15s ※This action cannot be assigned to a hotbar. ※Play I changes to The Balance when requirements for execution are met. | ||
The Bole | AST | 30 | Ability | Instant | 1s | 30y 0y |
Reduces damage taken by a party member or self by 10%. Duration: 15s ※This action cannot be assigned to a hotbar. ※Play II changes to The Bole when requirements for execution are met. | ||
The Arrow | AST | 30 | Ability | Instant | 1s | 30y 0y |
Increases HP recovery via healing actions for a party member or self by 10%. Duration: 15s ※This action cannot be assigned to a hotbar. ※Play II changes to The Arrow when requirements for execution are met. | ||
The Spear | AST | 30 | Ability | Instant | 1s | 30y 0y |
Increases damage dealt by a party member or self by 6% if target is ranged DPS or healer, or 3% for all other roles. Duration: 15s ※This action cannot be assigned to a hotbar. ※Play I changes to The Spear when requirements for execution are met. | ||
The Ewer | AST | 30 | Ability | Instant | 1s | 30y 0y |
Grants healing over time effect to a party member or self. Cure Potency: 200 Duration: 15s ※This action cannot be assigned to a hotbar. ※Play III changes to The Ewer when requirements for execution are met. | ||
The Spire | AST | 30 | Ability | Instant | 1s | 30y 0y |
Creates a barrier around self or target party member that absorbs damage equivalent to a heal of 400 potency. Duration: 30s ※This action cannot be assigned to a hotbar. ※Play III changes to The Spire when requirements for execution are met. |
Notes
- Using this action will convert Play to a randomly chosen Arcanum.
Gallery
History
- Patch 7.0 (2024-07-02): Removed and replaced with Astral Draw and Umbral Draw.
- Patch 6.0 (2021-12-07):
- The additional effect "Restores 8% of maximum MP" has been changed to "restores 5% of maximum MP".
- The additional effect "Grants Clarifying Draw, allowing the execution of Redraw" has been added.
- Now has 2 charges.
- Patch 5.3 (2020-08-11): The additional effect "Restores 8% of maximum MP" has been added.
- Patch 5.0 (2019-07-02):
- The requirements "Execute command again to use the arcanum drawn. Only one arcanum can be drawn at a time" have been removed.
- Arcanum effect must now be triggered using the action Play.
- The requirement "Recast timer cooldown will begin once the drawn arcanum is read, or the Draw timer expires" has been removed.
- Patch 3.4 (2016-09-27): Effect duration has been increased from 15 to 30 seconds.
- Patch 3.01 (2015-07-07): Fixed an issue wherein the action could not be queued immediately following the use of a weaponskill or spell.
- Patch 3.0 (2015-06-23): Added.