Experimental Lightning Rod Materials
Experimental Lightning Rod Materials
- Location
Phaenna (X:9.2, Y:11.2)- Class
BSM (missions)- Level
- 10
- Type
- Critical
- Requires
- Development Log 7
(The Soda-lime Float Cosmoliner unlocked) - Red Alert
- Thunderstorms
Variant β - Experience
- Lv. 10-49
55% to next level- Lv. 50-89
7% to next level- Lv. 90-99
5% to next level- Cosmocredits
19- Phae. Credits
78- Cosmic Data
12
12
12- Class Points
215- Patch
- 7.31
“A fierce thunderstorm has broken out on the northwestern bank of the Saltpeter Shore. If we could avail ourselves of this raging energy, it would provide a tremendous source of power for the initiative. To that end, we are issuing a request for the timely delivery of lightning-rod parts to harness the lightning strikes, and batteries to store the gathered power. Once we obtain data on the utilization of this energy, a fearsome force will become a blessing from the heavens!
— In-game description
Experimental Lightning Rod Materials is a Critical Stellar Mission in Phaenna. It requires Blacksmith to complete.
Objectives
- Craft items within the time limit and achieve the target score.
- High-quality items will earn a higher score.
- Deliver items to the designated location.
- Time Limit: 20 min
Score tiers
- Gold: 600 (minimum score for completion)
Supplies provided
Crafted
Recipes
Recipe stats are provided as they are at level 100. At lower levels, they will scale down.
| Item | Class | Level | Recipe Level | Yield | Durability | Difficulty | Max Quality | Conditions | Ingredients | Generate Macro |
|---|---|---|---|---|---|---|---|---|---|---|
| Experimental Lightning Rod Materials | Blacksmith | 100 | 690 | 1 | 80 | 2838 | 3000 | Normal Good Excellent Poor |
Thal's Tools |
Mission Point Values
| Experimental Lightning Rod Materials | |
|---|---|
| Item | Mission Points |
| Experimental Lightning Rod Materials | 75 |
| Experimental Lightning Rod Materials | 300 |
Similar Missions
The following missions have the same crafting requirements and conditions. However, they do not all give the same data rewards.
| Data I + II + III | Data II + IV + V | Data III + IV + V | |
|---|---|---|---|
| α: Wiring Repair Tools | α: Glass Dust Cleaning Tools 🔒9 | β: Mutated Flora Samples 🔒9 | |
| β: Experimental Lightning Rod Materials 🔒7 | β: Nozzle Parts 🔒14 | α: Vitreobotany Tools | |
| β: Upgrade Parts 🔒9 | β: Rover Plating 🔒14 | α: Dust Tanks 🔒9 | |
| α: Precision Components | β: Spare Transport Parts 🔒14 | β: Electroconductive Wire 🔒7 | |
| α: Wiring Repair Gloves | α: Dust-filtering Masks 🔒9 | α: Reinforced Lumbering Boots | |
| α: Repair Cloth | β: Dust Filters 🔒14 | β: Hanging Tool Pouches 🔒7 | |
| α: Wiring Repair Rubber | β: Surface Protectant 🔒14 | β: Experimental Storage Batteries 🔒7 | |
| α: Hot Soup | α: Water Quality Inspection Samples 🔒9 | β: Reconfiguration Lubricant 🔒9 |
🔒7 = Requires Development Log 7 (The Soda-lime Float Cosmoliner extension unlocked)
🔒9 = Requires Development Log 9 (Capsule Chasm Cosmoliner extension unlocked)
🔒14 = Requires Development Log 14 (Fusingway Vent unlocked)
