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Home Sweet Hideaway

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Home Sweet Hideaway

Type
Area
Zone
Unnamed Island
(???)


Screenshot

No description available.

— In-game description

Home Sweet Hideaway is an area in Unnamed Island, ???.

Landmarks

Additional Information

Main article: Island Sanctuary

The hideaway is south-western part of the island and it's player's base of operations. All buildings, pasture and cropland are located here.

The Cozy Cabin is the primary facility of the hideaway. Player may access the orchestrion, exchange various items with merchants stationed there, and more.

There are five stages:

Workshop

The Workshop provides a place for mammets in players employ to create handicrafts out of the materials obtained on the island. After conveying a schedule of production to the tactful taskmaster, handicrafts will be automatically created by the mammets on staff in the Workshop.

Workshop can be built on any of the 6 facility plots, but only 4 Workshops can be built.

There are five stages:

Granary

After constructing a Granary, players may send a team of exploratory mammets on foraging expeditions to gather materials. Each expedition will yield some common materials but most importantly, set amount of specific rare material. After choosing desired expedition area and the number of days, mammets will venture out to gather materials, returning once per day until the foraging expedition is over. If player has paid for multiple days of expedition, they can still change expedition area without any additional fee. Expedition returns every day at the same time. In patch 7.3, a "Maximize Length" option was added to set the maximum number of days for two exploration areas.

Granary can be built on any of the 6 facility plots, but only 2 Granaries can be built.

There are five stages:

  •   Granary I - unlocks at rank 5, single expedition in one day will yield 2 rare resources
  •   Granary II - unlocks at rank 6, single expedition in one day will yield 3 rare resources
  •   Granary III - unlocks at rank 8, single expedition in one day will yield 4 rare resources
  •   Granary IV - unlocks at rank 13, single expedition in one day will yield 5 rare resources
  •   Granary V - unlocks at rank 18, single expedition in one day will yield 6 rare resources

Landmarks increase maximum Groove, which increases efficiency of the Workshop. There are 5 plots for landmarks and 6 types of landmark plus 2 special landmarks, the Water Otter Fountain and Uncharted Course. All landmarks have same effect and cannot be upgraded. 1/2/3/4/5 Landmarks increase maximum Groove to 15/20/25/35/45. Each landmark is functionally identical. Because there are more landmarks than plots, it is not possible to have all landmarks built at a time. However, after first building a landmark on a plot, players can choose to replace any landmark in a plot with another one with no construction time, although construction materials for the new landmark are needed.

Allows player to keep captured animals. Animals will drop Leavings.

There are currently three available upgrades:

  • Pasture I - unlocks at rank 2, maximum of 5 animals
  • Pasture II - unlocks at rank 4, maximum of 10 animals
  • Pasture III - unlocks at rank 7, maximum of 20 animals

Allows player to plant seeds and gather Produce. Each plant takes 48 earth hours to grow. Plants need to be watered or they will not grow.

There are currently three available upgrades:

  • Cropland I - unlocks at rank 2, maximum of 5 crop plots
  • Cropland II - unlocks at rank 4, maximum of 10 crop plots
  • Cropland III - unlocks at rank 7, maximum of 20 crop plots

Note: Even though visually there are 10 plants per crop plot, each plot will yield only 5 Produce

Upon reaching sufficient progress in developing the island, players can unlock the Furnishing Glamours feature, allowing for the placement of housing furnishings in the hideaway. The number of furnishing slots will increase with sanctuary rank, up to a maximum of 90 slots at rank 15.

The Pathfinder mammet expands the land available in the hideaway for constructing Processing Facilities and Landmarks. They are marked as on the map.

Pathfinder Unlock Rank Coordinates Build Time Island EXP Unlocks Materials
Pathological Pathfinder Mk. I 1 (x12.6, y29.0) None 1,520 Facility I & II slots Free
Pathological Pathfinder Mk. II 4 (x12.6, y26.8) None 2,025 Landmark I slot   Basic Mammet-sized Builder's Tools
 Seafarer's Cowrie 500 Seafarer's Cowries
Pathological Pathfinder Mk. III 5 (x12.9, y29.4) None 2,160 Facility III & IV slots
Landmark II slot
  Better Mammet-sized Builder's Tools
 Seafarer's Cowrie 1,000 Seafarer's Cowries
Pathological Pathfinder Mk. IV 7 (x14.2, y30.0) None 2,565 Facility V slot
Landmark III slot
  Best Mammet-sized Builder's Tools
 Seafarer's Cowrie 1,500 Seafarer's Cowries
Pathological Pathfinder Mk. V 9 (x14.9, y29.4) None 3,280 Landmark IV slot   Bestest Mammet-sized Builder's Tools
 Seafarer's Cowrie 3,000 Seafarer's Cowries
Pathological Pathfinder Mk. VI 15 (x15.1, y30.3) None 4,875 Facility VI slot
Landmark V slot
  Bestestest Mammet-sized Builder's Tools
 Seafarer's Cowrie 3,000 Seafarer's Cowries