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Home Sweet Hideaway

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Home Sweet Hideaway

Type
Area
Zone
Unnamed Island
(???)

Island Sanctuary - Hideaway.png
Home Sweet Hideaway

No description available.

— In-game description

Home Sweet Hideaway is an area in Unnamed Island, ???.

Landmarks

Landmark (map icon).png
The Cozy Cabin

Additional Information

Main article: Island Sanctuary


The hideaway is south-western part of the island and it's player's base of operations. All buildings, pasture and cropland are located here.

The Cozy Cabin

The Cozy Cabin is the primary facility of the hideaway. Player may access the orchestrion, exchange various items with merchants stationed there, and more.

There are currently three available upgrades:

Workshop

Workshop

The Workshop provides a place for mammets in players employ to create handicrafts out of the materials obtained on the island. After conveying a schedule of production to the tactful taskmaster, handicrafts will be automatically created by the mammets on staff in the Workshop. Workshop can be built on any of the 6 facility plots, but only 4 Workshops can be built. There are currently three available upgrades:

The Granary

Granary

After constructing a Granary, players may send a team of exploratory mammets on foraging expeditions to gather materials. Each expedition will yield some common materials but most importantly, set amount of specific rare material. After choosing desired expedition area and the number of days, mammets will venture out to gather materials, returning once per day until the foraging expedition is over. If player has paid for multiple days of expedition, they can still change expedition area without any additional fee. Expedition returns every day at the same time. Granary can be built on any of the 6 facility plots, but only 2 Granaries can be built. There are currently three available upgrades:

  • Granary I.png  Granary I - unlocks at rank 5, single expedition in one day will yield 2 rare resources
  • Granary II.png  Granary II - unlocks at rank 6, single expedition in one day will yield 3 rare resources
  • Granary III.png  Granary III - unlocks at rank 8, single expedition in one day will yield 4 rare resources
  • Granary iv icon1.png  Granary IV - unlocks at rank 13, single expedition in one day will yield 5 rare resources
  • Granary V.png  Granary V - unlocks at rank 18, single expedition in one day will yield 6 rare resources

Landmark

Landmarks increase maximum Groove, which increases efficiency of the Workshop. There are 5 plots for landmarks and 6 types of landmark plus 2 special landmarks, the Water Otter Fountain and Uncharted Course. All landmarks have same effect and cannot be upgraded. 1/2/3/4/5 Landmarks increase maximum Groove to 15/20/25/35/45. Each landmark is functionally identical. Because there are more landmarks than plots, it is not possible to have all landmarks built at a time. However, after first building a landmark on a plot, players can choose to replace any landmark in a plot with another one with no construction time, although construction materials for the new landmark are needed.

Pasture

Allows player to keep captured animals. Animals will drop Leavings.

There are currently three available upgrades:

  • Pasture I - unlocks at rank 2, maximum of 5 animals
  • Pasture II - unlocks at rank 4, maximum of 10 animals
  • Pasture III - unlocks at rank 7, maximum of 20 animals

Cropland

Allows player to plant seeds and gather Produce. Each plant takes 48 earth hours to grow. Plants need to be watered or they will not grow.

There are currently three available upgrades:

  • Cropland I - unlocks at rank 2, maximum of 5 crop plots
  • Cropland II - unlocks at rank 4, maximum of 10 crop plots
  • Cropland III - unlocks at rank 7, maximum of 20 crop plots

Note: Even though visually there are 10 plants per crop plot, each plot will yield only 5 Produce

Furnishing Glamours

See also: Furnishing Glamours

Upon reaching sufficient progress in developing the island, players can unlock the Furnishing Glamours feature, allowing for the placement of housing furnishings in the hideaway. The number of furnishing slots will increase with sanctuary rank, up to a maximum of 90 slots at rank 15.

Pathological Pathfinder

The Pathfinder mammet expands the land available in the hideaway for constructing Processing Facilities and Landmarks. They are marked as Otherquest.png on the map.

Pathfinder Unlock Rank Coordinates Build Time Island EXP Unlocks Materials
Pathological Pathfinder Mk. I 1 (x12.6, y29.0) None 1,520 Facility I & II slots Free
Pathological Pathfinder Mk. II 4 (x12.6, y26.8) None 2,025 Landmark I slot Basic Mammet-sized Builder's Tools.png  Basic Mammet-sized Builder's Tools
 Seafarer's Cowrie 500 Seafarer's Cowries
Pathological Pathfinder Mk. III 5 (x12.9, y29.4) None 2,160 Facility III & IV slots
Landmark II slot
Better Mammet-sized Builder's Tools.png  Better Mammet-sized Builder's Tools
 Seafarer's Cowrie 1,000 Seafarer's Cowries
Pathological Pathfinder Mk. IV 7 (x14.2, y30.0) None 2,565 Facility V slot
Landmark III slot
Best Mammet-sized Builder's Tools.png  Best Mammet-sized Builder's Tools
 Seafarer's Cowrie 1,500 Seafarer's Cowries
Pathological Pathfinder Mk. V 9 (x14.9, y29.4) None 3,280 Landmark IV slot Bestest Mammet-sized Builder's Tools.png  Bestest Mammet-sized Builder's Tools
 Seafarer's Cowrie 3,000 Seafarer's Cowries
Pathological Pathfinder Mk. VI 15 (x15.1, y30.3) None 4,875 Facility VI slot
Landmark V slot
Bestestest Mammet-sized Builder's Tools.png  Bestestest Mammet-sized Builder's Tools
 Seafarer's Cowrie 3,000 Seafarer's Cowries