User:OnyxVindicator/sandbox/duty list query
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| Has canonical name | Has duty difficulty | Has duty ilevel requirement | Has duty image | Has duty level requirement | Has duty level sync | Has duty time limit | Has duty type | Has game description | Has game icon | Has party size | Has patch | Has quest requirement | Is available for duty roulette | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Archeia Harmonias | Archeia Harmonias | Normal | 30 | 5 | PvP | The pen is mightier than the sword, or so the adage goes, but the written word shall bear silent witness as teams Astra and Umbra clash upon the platforms of this vast war library. Newcome pups and Wolves' Den regulars alike must deftly overcome the obstacle of the aetherometer to triumph amidst the tomes. At the end of the crystal line, who will stand victorious? Will it be you? | ![]() | 7.5 | The Crystal (Line's) Call | |||||
| Shinryu's Domain (Unreal) | Shinryu's Domain (Unreal) | Unreal | 690 | 100 | 100 | 60 | Trial | The faux commander craves a tale of fierce battle raging above the clouds, putting you in mind of your clash with the mighty Shinryu. The memory transports you to the dragon's lofty domain, and a struggle that leads to only two possible fates: your opponent's demise, or your bloody remains strewn across the heavens. | Full | 7.5 | Fantastic Mr. Faux | |||
| The Clyteum | The Clyteum | Normal | 750 | 100 | 90 | Dungeon | The Clyteum was once the imperial army's largest manufactory, supplying munitions and war machines to sustain Garlemald's relentless territorial expansion. Where its cavernous halls once rang with the clamor of industrial production, they now resound with the shrieks of countless voidsent who emerge from fissures without cease. Jullus and the Garlean community hasten to contain the threat, but will need all the help they can get to secure victory... | Light | 7.5 | Two Worlds Entwined | Expert | |||
| The Unmaking | The Unmaking | Normal | 755 | 100 | 100 | 60 | Trial | Borne by the key on a gleaming golden path, you emerge onto the red moon into the midst of carnage. Your faithful allies of the Thirteenth, Zero and Golbez, battle tirelessly to drive back hordes of voidsent, all the while watched by a sinister form in the dark. Wielding the boundless power of the void, the dread sovereign Enuo has risen from depths unfathomable, intent on reducing all existence to still, silent nothingness. Will their bleak vision of a world unmade be realized? Or will life and Light prevail? | Full | 7.5 | A Grave Presentiment | Trials | ||
| The Unmaking (Extreme) | The Unmaking (Extreme) | Extreme | 770 | 100 | 100 | 60 | Trial | The wandering minstrel strums a somber dirge, depicting a mighty denizen of that world without Light, struck down ere they could render all unto naught. But what if Enuo had emerged from the abyssal ocean stronger still? Would you and your comrades have triumphed over the fell sovereign, or been consigned to depths unending? Steeped in the leaden darkness of the void, each note of the minstrel's song brings you closer to that fateful encounter... | Full | 7.5 | ||||
| Windurst: The Third Walk | Windurst: The Third Walk | Normal | 755 | 100 | 100 | 120 | Raid | Yet another missive from Sareel Ja finds its way into your hands bearing grim tidings. There is to be a coronation for his new king, meaning this may be your last opportunity to thwart his schemes. With Prishe gravely injured, and Bakool Ja Ja assisting the Landsguard, it falls to you and Alxaal to brave the unknown once more. What new dangers await, and what will become of your echo companions should you prove victorious? | Alliance | 7.5 | The Hollow Promise | Mentor |
