Slice
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- This article is about the PvE action. For the PvP action, see Slice (PvP).
Slice
“Delivers an attack with a potency of 420.
Additional Effect: Increases Soul Gauge by 10— In-game description
Slice is an action unlocked at level 1. It is available for Reaper.
Related traits
- Soul Gauge (Lv. 50) - Allows for Soul Gauge and Shroud Gauge accumulation upon the landing of certain actions, or defeating enemies under the effect of Death's Design.
- Melee Mastery (Lv. 60) - Increases the potency of Slice to 300, Waxing Slice to 140, Shadow of Death to 300, Harpe to 300, Spinning Scythe to 140, Infernal Slice to 140, Whorl of Death to 100, and Nightmare Scythe to 120.
- Melee Mastery II (Lv. 84) - Increases the potency of Slice to 320, Waxing Slice to 160, and Infernal Slice to 180.
- Melee Mastery III (Lv. 94) - Increases the potency of Slice to 420, Waxing Slice to 260, Spinning Scythe to 160, Infernal Slice to 280, Nightmare Scythe to 140, Soul Slice to 520, Gibbet to 500, Gallows to 500, Unveiled Gibbet to 440, Unveiled Gallows to 440, Void Reaping to 500, Cross Reaping to 500, Harvest Moon to 800, and Lemure's Slice to 280.
Related actions
Notes
- The potency of this action is 140 until Melee Mastery is learned at Lv. 60, which increases potency to 300.
- The potency increases to 320 when Melee Mastery II is learned at Lv. 84.
- The potency increases to 420 when Melee Mastery II is learned at Lv. 94.
Lore
“As an oversized farming implement, the reaper's scythe does not lend itself to jabs and thrust, instead requiring the strength of one's whole body to sweep the blade as required. Performing these slices accurately and effectively demands a level of proficiency only achieved through years of rigorous training.
— Encyclopædia Eorzea Volume III, p. 235
Gallery
History
- Patch 7.0 (2024-07-02): Potency has been increased from 320 to 420 upon learning Melee Mastery III.
- Patch 6.2 (2022-08-23): Potency has been increased from 300 to 320 upon learning the Melee Mastery II trait.
- Patch 6.0 (2021-12-07): Added.