Beast Gear

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See also: Crucible Items and Beast Feed

Beast Gear is a type of ephemeral item and usable only within the Crucible of the Unbroken.

These items give permanent passive bonuses during the run, when they are in the inventory. One piece of gear is provided at the start of a board. Players may hold up to 10 beast gear total, but duplicate gear items are not allowed.

Item Description Short description Sell value
Angel Robe Damage Taken -7%
Poison Resistance +100%
5% chance to grant one stack of Rehabilitation upon suffering damage.
Rehabilitation Effect: Restores 3% of maximum HP at regular intervals
Duration: 12s
Maximum Stacks: 8
Reduces damage taken. Increases poison resistance. May recover HP upon suffering damage. 189
Astral Band Rapid Recast +15%
Physical Vulnerability -8%
Grants Rapid Recast. Reduces physical damage taken. 74
Astral Mantle Rapid Recast +25%
Damage Taken -7%
Maximum HP +15%
Grants Rapid Recast. Reduces damage taken. Increases maximum HP. 190
Astral Wristlet Rapid Recast +15%
Magic Vulnerability -8%
Grants Rapid Recast. Reduces magic damage taken. 86
Beast Earring Critical Hit Rate +15%
Maximum HP +2%
Increases critical hit rate and maximum HP. 84
Beast Mask Physical Vulnerability -10%
Critical Hit Rate +15%
Reduces physical damage taken. Increases critical hit rate. 126
Beastly Knife Critical Hit Rate +8%
25% chance to grant one stack of Damage Up upon landing a critical hit.
Damage Up Effect: Increases damage dealt by 3%
Duration: 30s
Maximum Stacks: 8
Increases critical hit rate. May increase damage dealt upon critical hit. 87
Belt of Constitution Maximum HP +20%
Increases maximum HP. 98
Black Cowl Maximum HP +6%
Evasion +8%
Sleep Resistance +100%
Increases maximum HP, evasion, and sleep resistance. 122
Briar Armor Deals unaspected damage with a potency of 360 each time you suffer physical damage.
Counter damage is affected by magic damage increase effects of other beast gear, items, and abilities.
Counters upon suffering physical damage. 168
Chemist's Satchel Procures one random beast potion upon resting at campsites.
Grants beast potions at campsites. 35
Coward's Knife Damage Dealt +1%
35% chance to offer escape from an enemy space, thus avoiding battle and forfeiting loot. Ineffective on elite enemy or boss spaces.
Grants one stack of Guerrilla Tactics upon fleeing.
Guerrilla Tactics Effect: Increases damage dealt by 18% and evasion by 4%
Increases damage dealt. May offer chance to flee enemy spaces. 90
Crimson Ribbon Petrification Resistance +100%
Blind Resistance +100%
Paralysis Resistance +100%
Increases petrification, blind, and paralysis resistances. 84
Crown of the Wild Physical Damage Dealt +10%
Critical Hit Rate +3%
※Effects also apply to summoned familiar.
Increases physical damage dealt and critical hit rate. Familiar-friendly. 190
Deepdrowned Axe Deals additional water damage with a potency of 240 after each auto-attack.
Additional damage is affected by magic damage increase effects of other beast gear, items, and abilities.
When carrying multiple pieces of beast gear that influence auto-attacks, only one will take effect.
Adds water damage to auto-attacks. 168
Demonic Armor Maximum HP +5%
TP Accumulation +5%
Grants one stack of High Wire upon defeating an enemy.
High Wire Effect: Increases damage dealt by 10% and reduces damage taken by 5%
Duration: 180s
Maximum Stacks: 4
Increases maximum HP and TP accumulation. Grants High Wire upon defeating enemies. 170
Demonic Helm Damage Dealt +20%
TP Accumulation +20%
1% chance to inflict Doom on self upon suffering damage.
Duration: 2s
Increases damage dealt and TP accumulation. May inflict Doom on self upon suffering damage. 264
Earth Shield 30% chance to absorb earth damage as HP.
10% chance to grant Stoneskin upon blocking with shield.
Stoneskin Effect: Absorbs damage totaling 15% of maximum HP
Duration: 60s
May absorb earth damage. May grant Stoneskin upon shield block. 266
Earthcrushed Axe Deals additional earth damage with a potency of 240 after each auto-attack.
Additional damage is affected by magic damage increase effects of other beast gear, items, and abilities.
When carrying multiple pieces of beast gear that influence auto-attacks, only one will take effect.
Adds earth damage to auto-attacks. 168
Empress Hairpin Evasion +10%
Maximum HP -8%
2% chance to grant one stack of Rehabilitation upon landing a critical hit.
Rehabilitation Effect: Restores 3% of maximum HP at regular intervals
Duration: 12s
Maximum Stacks: 8
Increases evasion. Reduces maximum HP. May recover HP upon critical hit. 129
Flame Knife Damage Dealt +25%
Haste +5%
10% chance to inflict Chains of Condemnation on self upon landing a critical hit.
Chains of Condemnation Effect: Suffers magic damage upon moving
Duration: 9s
Increases damage dealt. Grants Haste. May inflict Chains of Condemnation on self upon critical hit. 262
Flame Shield Block Strength +50%
Damage Dealt +3%
30% chance to absorb fire damage as HP.
Increases block strength and damage dealt. May absorb fire damage. 116
Flame-wreathed Axe Deals additional fire damage with a potency of 240 after each auto-attack.
Additional damage is affected by magic damage increase effects of other beast gear, items, and abilities.
When carrying multiple pieces of beast gear that influence auto-attacks, only one will take effect.
Adds fire damage to auto-attacks. 168
Force Shield Block Strength +75%
Magic Vulnerability -10%
Increases block strength. Reduces magic damage taken. 82
Genji Armor Movement Speed -20%
Damage Taken -20%
Maximum HP +30%
Reduces movement speed and damage taken. Increases maximum HP. 226
Genji Gloves Damage Dealt +12%
Paralysis Resistance +100%
10% chance to recover TP upon completing a combo with a beastmaster instinctual skill.
Increases damage dealt and paralysis resistance. May recover TP upon familiar combo. 238
Genji Greatshield Block Strength +30%
Evasion +10%
Increases block strength and evasion. 94
Gold Hairpin Rapid Recast +10%
25% chance to recover TP upon completing a combo with a beastmaster instinctual skill.
Grants Rapid Recast. May recover TP upon familiar combo. 113
Green Beret Critical Hit Power +35
Damage Dealt +3%
Maximum HP +7%
Increases critical hit power, damage dealt, and maximum HP. 174
Haste Belt Haste +6%
Grants Haste. 76
Heavy Axe Damage Dealt +25%
Movement Speed -20%
Increases damage dealt. Reduces movement speed. 268
Hero's Crown Maximum HP +30%
Damage Dealt +18%
Grants Excellence upon completing a combo with a beastmaster instinctual skill.
Excellence Effect: Nullifies most attacks and increases damage dealt by 10%
Duration: 9s
Increases maximum HP and damage dealt. Grants Excellence upon familiar combo. 420
Hexed Hat Magic Vulnerability -10%
Reduces magic damage taken. 56
Ice Shield Damage Taken -30%
Slow +10%
30% chance to absorb ice damage as HP.
Reduces damage taken. Inflicts Slow on self. May absorb ice damage. 140
Icebitten Axe Deals additional ice damage with a potency of 240 after each auto-attack.
Additional damage is affected by magic damage increase effects of other beast gear, items, and abilities.
When carrying multiple pieces of beast gear that influence auto-attacks, only one will take effect.
Adds ice damage to auto-attacks. 168
Master Shield Block Strength +125%
Damage Taken -25%
Maximum HP +35%
Increases block strength and maximum HP. Reduces damage taken. 390
Merchant's Cap Territory Tokens Earned +25%
Critical Hit Rate -10%
Damage Dealt +5%
Increases territory tokens earned and damage dealt. Reduces critical hit rate. 24
Merchant's Garb Territory Tokens Earned +25%
Physical Vulnerability -10%
Increases territory tokens earned. Reduces physical damage taken. 52
Merchant's Shoes Territory Tokens Earned +25%
Evasion +4%
Maximum HP +12%
Increases territory tokens earned, evasion, and maximum HP. 101
Mirage Vest 20% chance to grant one stack of Blink upon suffering damage.

Blink Effect: Nullifies most physical attacks, reducing one stack per nullification
Duration: 120s
May grant Blink upon suffering damage. 150
Mystic Boots Evasion +8%
Movement Speed +50%
Increases HP recovery via actions and crucible items by 15%.
Increases evasion, movement speed, and HP recovery. 91
Mystic Veil Magic Damage Dealt +18%
Magic Vulnerability -15%
Increases HP recovery via actions and crucible items by 15%.
Increases magic damage dealt and HP recovery. Reduces magic damage taken. 220
Mythril Armor Damage Taken -15%
Maximum HP +15%
Reduces damage taken. Increases maximum HP. 172
Mythril Gloves Damage Taken -5%
Physical Damage Dealt +5%
Maximum HP +5%
Reduces damage taken. Increases physical damage dealt and maximum HP. 113
Mythril Greaves Damage Taken -10%
Maximum HP +5%
Reduces damage taken. Increases maximum HP. 85
Ninja Eyepatch Haste +5%
Critical Hit Rate +5%
Grants Haste. Increases critical hit rate. 91
Ninja Gloves Haste +2%
Physical Damage Dealt +3%
Grants Haste. Increases physical damage dealt. 63
Ninja Suit Maximum HP +17%
Evasion +8%
Grants one stack of Haste for each attack evaded.
Haste Effect: Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 2%
Duration: 60s
Maximum Stacks: 5
Increases maximum HP and evasion. Grants Haste upon dodging. 175
Power Armlet Physical Damage Dealt +12%
Evasion +3%
Increases physical damage dealt and evasion. 174
Ring of Curing Recovers 25% of maximum HP at the end of battles.
Recovers HP after battles. 175
Ring of Protection Damage Taken -10%
Maximum HP +7%
Reduces damage taken. Increases maximum HP. 104
Ring of Sacrifice Revives beastmaster upon KO by sacrificing the summoned familiar.
Ineffective if a familiar is not summoned.
Sacrifices familiar to revive beastmaster. 35
Silver Specs Critical Hit Rate +15%
Blind Resistance +100%
Increases critical hit rate and blind resistance. 112
Soulreaper's Armor Maximum HP +10%
Damage Taken -5%
Doom Resistance +100%
Increases maximum HP and doom resistance. Reduces damage taken. 99
Spirited Ring Maximum HP +3%
TP Accumulation +25%
Increases TP accumulation and maximum HP. 113
Staff of the Wise Magic Damage Dealt +20%
※Effects also apply to summoned familiar.
Increases magic damage dealt. Familiar-friendly. 190
Steel Armor Physical Vulnerability -15%
Reduces physical damage taken. 63
Thief's Boots Loot Drop Rate +40%
Evasion +2%
Increases loot drop rate and evasion. 30
Thief's Garb Loot Drop Rate +80%
Damage Taken -8%
Maximum HP +18%
Increases loot drop rate and maximum HP. Reduces damage taken. 172
Thief's Gloves Loot Drop Rate +70%
Haste +2%
Increases loot drop rate. Grants Haste. 50
Thief's Knife Haste +1%
Grants two items on treasure spaces.
Grants Haste and two items on treasure spaces. 200
Thunder Armor 30% chance to absorb lightning damage as HP.
5% chance of granting one stack of High Wire upon landing a critical hit.
High Wire Effect: Increases damage dealt by 10% and reduces damage taken by 5%
Duration: 180s
Maximum Stacks: 4
May absorb lightning damage. May grant High Wire upon critical hit. 161
Thunder Axe Damage Dealt +30%
5% chance to inflict Stun on self upon suffering damage.
Duration: 3s
Increases damage dealt. May inflict Stun on self upon suffering damage. 315
Thunderstruck Axe Deals additional lightning damage with a potency of 240 after each auto-attack.
Additional damage is affected by magic damage increase effects of other beast gear, items, and abilities.
When carrying multiple pieces of beast gear that influence auto-attacks, only one will take effect.
Adds lightning damage to auto-attacks. 168
Twisted Headband Physical Damage Dealt +5%
Physical Vulnerability -5%
Increases physical damage dealt. Reduces physical damage taken. 84
Umbral Band Physical Vulnerability -9%
10% chance to recover TP upon completing a combo with a beastmaster instinctual skill.
Reduces physical damage taken. May recover TP upon familiar combo. 81
Umbral Mantle Maximum HP +12%
25% chance to recover TP upon completing a combo with a beastmaster instinctual skill.
Increases maximum HP. May recover TP upon familiar combo. 167
Umbral Wristlet Magic Vulnerability -15%
Maximum HP +5%
Stun Resistance +100%
Reduces magic damage taken. Increases maximum HP and stun resistance. 112
Warded Shield Grants one stack of Magic Vulnerability Down upon blocking with shield.

Magic Vulnerability Down Effect: Reduces magic damage taken by 5%
Duration: 60s
Maximum Stacks: 8
Reduces magic damage taken upon shield block. 84
Warrior's Buckler Block Strength +100%
Physical Vulnerability -5%
Maximum HP +2%
Increases block strength and maximum HP. Reduces physical damage taken. 64
Water Shield Block Strength +50%
30% chance to absorb water damage as HP.
10% chance to grant Reflect upon blocking with shield.
Reflect Effect: Reflects most magic attacks back at the caster
Duration: 60s
Increases block strength. May absorb water damage. May grant Reflect upon shield block. 214
Wind Armor Damage Taken -15%
Magic Damage Dealt +20%
Increases HP recovery via actions and crucible items by 30%.
Reduces damage taken. Increases magic damage dealt and HP recovery. 264
Wind Mask Magic Vulnerability -10%
Increases HP recovery via actions and crucible items by 15%.
Grants Keen Edge upon evading an attack.
Keen Edge Effect: Inflicts damage over time on self in exchange for increasing damage dealt by 30%
Duration: 21s
Reduces magic damage taken. Increases HP recovery. Grants Keen Edge upon dodging. 154
Wind Shield 30% chance to absorb wind damage as HP.
50% chance to grant Blink upon blocking with shield.
Blink Effect: Nullifies most physical attacks, reducing one stack per nullification
Duration: 120s
May absorb wind damage. May grant Blink upon shield block. 224
Windblown Axe Deals additional wind damage with a potency of 240 after each auto-attack.
Additional damage is affected by magic damage increase effects of other beast gear, items, and abilities.
When carrying multiple pieces of beast gear that influence auto-attacks, only one will take effect.
Adds wind damage to auto-attacks. 168