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Aero II in Green
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Aero II in Green
“Deals wind damage with a potency of 200 to target and all enemies nearby it.
Additional Effect: Grants Aetherhues II
Duration: 30s
Can only be executed while under the effect of Aetherhues.
Consumes a stack of Hyperphantasia if available upon execution.
※This action cannot be assigned to a hotbar.
※Fire II in Red changes to Aero II in Green when requirements for execution are met.— In-game description
Aero II in Green is an action unlocked at level 35. It is available for Pictomancer.
Related traits
- Pictomancy Mastery II (Lv. 74) - Increases the potency of Fire in Red to 400, Aero in Green to 440, Water in Blue to 480, Fire II in Red to 150, Aero II in Green to 170, Water II in Blue to 190, Hammer Stamp to 420, Blizzard in Cyan to 710, Stone in Yellow to 750, Thunder in Magenta to 870, Blizzard II in Cyan to 330, Stone II in Yellow to 350, and Thunder II in Magenta to 370.
- Pictomancy Mastery IV (Lv. 94) - Increases the potency of Fire in Red to 520, Aero in Green to 560, Water in Blue to 600, Fire II in Red to 180, Aero II in Green to 200, Water II in Blue to 220, Hammer Stamp to 480, Blizzard in Cyan to 900, Stone in Yellow to 940, Thunder in Magenta to 980, Blizzard II in Cyan to 360, Stone II in Yellow to 380, Thunder II in Magenta to 400, Holy in White to 600, Hammer Brush to 520, Polishing Hammer to 560, and Comet in Black to 980.
Notes
- Potency is 140 prior to learning the Pictomancy Mastery II trait. It further increases after learning Pictomancy Mastery IV.