Emerald Rite
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Emerald Rite
“Deals wind damage with a potency of 280.
Wind Attunement Cost: 1
※This action cannot be assigned to a hotbar.— In-game description
Emerald Rite is an action unlocked at level 72. It is available for Summoner.
Related traits
- Ruin Mastery III (Lv. 72) - Enhances Gemshine according to your current elemental attunement.
- Ruin Mastery IV (Lv. 84) - Increases the potency of Ruin III to 310, Ruby Rite to 510, Topaz Rite to 330, and Emerald Rite to 230.
- Arcane Mastery (Lv. 94) - Increases the potency of Ruin III to 400, Astral Impulse to 500, Ruin IV to 520, Ruby Rite to 580, Topaz Rite to 340, Emerald Rite to 280, Fountain of Fire to 580, Crimson Strike to 520, Crimson Cyclone to 520, Mountain Buster to 160, Slipstream to 520, Inferno to 800, Earthen Fury to 800, and Aerial Blast to 800.
Related actions
Notes
- Potency is 220 prior to learning Ruin Mastery IV.
- Potency is 230 prior to learning Arcane Mastery.
History
Patch 7.3 (2025-08-05): Potency increase from the trait Arcane Mastery has been changed from 240 to 280.
Patch 7.0 (2024-07-02): Potency has been increased from 230 to 240 upon learning Arcane Mastery.
Patch 6.0 (2021-12-07): Added.