User:Valento/Jobs/Paladin

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Paladin concept art.jpg

Introduction

For centuries, the elite of the Sultansworn have served as personal bodyguards to the royal family of Ul'dah. Known as paladins, these men and women marry exquisite swordplay with stalwart shieldwork to create a style of combat uncompromising in its defense. Clad in brilliant silver armor, they charge fearlessly into battle, ever ready to lay down their lives for their liege. To be a paladin is to protect, and those who choose to walk this path will become the iron foundation upon which the party's defense is built.

FinalFantasyXIV.com Paladin

Paladins are stalwart defenders who seek to protect their comrades. These loyal guardians are skilled with sword and shield, channeling upon holy power to stand as unbreakable walls for their allies, and symbolizes hope among their people.

Lore

In the year 969 of the Sixth Astral Era, a dispute surrounding the succession of twin princes erupted into a internecine war-a conflict which ultimately fractured the Thanalan city-state of Belah'dia into the rival nations of Ul'dah and Sil'dah. Upon this bitter division, Ul'dah's first ruler, Sasagan Ul Sisigan, gathered to him those knights who had sworn him fealty, and established a retinue of bodyguards thenceforth known as the Sultansworn. For six hundred years now, generations of Sultansworn have taken the oath of their forebears, and honed their marital prowess I service to the royal house of Ul'dah. Centuries of training and tradition have led to the development of an indomitable style of combat that has many times proven instrumental in the salvation of the desert nation and it's people. Yet beloved as they are as the shield of the sultanate, the Sultansworn have lost their former luster-both their morale and their numbers dwindling apace with the royal family's eroded authority. Thus it is that Captain Jenlyns, in an effort to preserve the teachings of his failing order, has begun training worthy adventurers in the arts of the paladin.

— Encyclopaedia Eorzea

General information

Guild

The Gladiator's Guild is in Steps of Thal. Gladiators may specialize into paladin once they reach level 30, and complete the quests Sylph-management and The Rematch.

Equipment

The gladiator is a disciple of war and wears plate armor. They use swords as weapons, and shields as defense. The following crafting classes can create items that are useful to the gladiator:

Hunting Log

See gladiator hunting log.

Quests

Quest Type Level Quest giver Unlocks
Paladin's Pledge Class quest 30 Lulutsu  Shield Oath
Honor Lost Job quest 35 Jenlyns Aesc  Sword Oath
Power Struggles Class quest 40 Jenlyns Aesc  Cover
Poisoned Hearts Job quest 45 Jenlyns Aesc
Parley in the Sagolii Job quest 45 Jenlyns Aesc  Spirits Within
Keeping the Oath Job quest 50 Jenlyns Aesc  Hallowed Ground
An Exemplary Example Job quest 50 Jenlyns Aesc
The Paladin Who Cried Wolf Job quest 52 Papashan Nonoshan  Sheltron
 Oath Mastery
Big Sollerets to Fill Job quest 54 Constaint  Goring Blade
Hey Soul Crystal Job quest 56 Constaint  Divine Veil
All According to Plan Job quest 58 Constaint  Clemency
This Little Sword of Mine Job quest 60 Constaint  Royal Authority
Tournament of the Century Job quest 60 Jenlyns Aesc
In Thal's Name Job quest 63 Mylla Swordsong
In Nald's Name Job quest 65 Mylla Swordsong
Fade to Black Lotus Job quest 68 Mylla Swordsong
Raising the Sword Job quest 70 Mylla Swordsong  Passage of Arms
Worth Fighting For Job quest 80 Jenlyns Aesc

Actions

PvE actions

Action Acquired Quest requirement Level Type MP TP Casting Recast Description
 Fast Blade Gladiator frame icon.png GLA 1 Weaponskill Instant 2.5s Delivers an attack with a potency of 200.
 Fight or Flight Gladiator frame icon.png GLA 2 Ability Instant 60s Increases physical damage dealt by 25%.
 Riot Blade Gladiator frame icon.png GLA 4 Weaponskill Instant 2.5s Delivers an attack with a potency of 100.
 Total Eclipse Gladiator frame icon.png GLA 6 Weaponskill Instant 2.5s Delivers an attack with a potency of 120 to all nearby enemies.
 Shield Bash Gladiator frame icon.png GLA 10 Weaponskill Instant 2.5s Delivers an attack with a potency of 110.


 Shield Lob Gladiator frame icon.png GLA 1Quest: That Old Familiar Feeling 15 Weaponskill 120 Instant 2.5s Delivers a ranged attack with a potency of 120.
 Rage of Halone Gladiator frame icon.png GLA 26 Weaponskill 60 Instant 2.5s Delivers an attack with a potency of 100.
 Spirits Within Paladin frame icon.png PLD 1Quest: Parley in the Sagolii 45 Ability Instant 30s Delivers an attack with a potency of 300.
Potency decreases as own HP decreases.
 Sheltron Paladin frame icon.png PLD 1Quest: The Paladin Who Cried Wolf 52 Ability Instant 5s Blocks the next attack.
 Sentinel Gladiator frame icon.png GLA 38 Ability Instant 180s Reduces damage taken by 40%.
 Prominence s s
 Cover Paladin frame icon.png PLD 1Quest: Power Struggles 40 Ability Instant 120s Take all damage intended for another party member, suffering only 80% of it.
 Circle of Scorn Gladiator frame icon.png GLA 50 Ability Instant 25s Delivers an attack with a potency of 100 to all nearby enemies.
 Hallowed Ground Paladin frame icon.png PLD 1Quest: Keeping the Oath 50 Ability Instant 420s Renders you impervious to most attacks.
 Goring Blade Paladin frame icon.png PLD 1Quest: Big Sollerets to Fill 54 Weaponskill 50 Instant 2.5s Delivers an attack with a potency of 100.
 Divine Veil Paladin frame icon.png PLD 1Quest: Hey Soul Crystal 56 Ability Instant 120s Upon HP recovery via healing magic cast by self or a party member, a protective barrier is cast on all party members within a radius of 15 yalms.
 Clemency Paladin frame icon.png PLD 1Quest: All According to Plan 58 Spell 1,440 1.5s 2.5s Restores target's HP.
 Royal Authority Paladin frame icon.png PLD 1Quest: This Little Sword of Mine 60 Weaponskill 60 Instant 2.5s Delivers an attack with a potency of 100.
 Intervention Paladin frame icon.png PLD 62 Ability Instant 10s Reduces target party member's damage taken by 10%.
 Holy Spirit Paladin frame icon.png PLD 64 Spell 1,440 1.5s 2.5s Deals unaspected damage with a potency of 380.
 Requiescat Paladin frame icon.png PLD 68 Ability Instant 60s Delivers an attack with a potency of 350. Potency decreases as own MP decreases.
 Passage of Arms Paladin frame icon.png PLD 1Quest: Raising the Sword 70 Ability Instant 120s Increases block rate by 100% and creates a designated area in a cone behind you in which party members will only suffer 85% of all damage inflicted.



PvP actions

Tank actions

Action Acquired Level Type MP TP Casting Recast Description
 Rampart Tank role.png Tank 8 Ability Instant 90s Reduces damage taken by 20%.
 Low Blow Tank role.png Tank 12 Ability Instant 25s Stuns target.
 Provoke Tank role.png Tank 15 Ability Instant 30s Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity.
 Interject Tank role.png Tank 18 Ability Instant 30s Interrupts the use of a target's action.
 Reprisal Tank role.png Tank 22 Ability Instant 60s Lowers target's damage dealt by 10%.
 Arm's Length Melee DPS role.png Melee DPS
Tank role.png Tank
Physical Ranged DPS role.png Physical Ranged DPS
32 Ability Instant 120s Creates a barrier nullifying knockback and draw-in effects.
 Shirk Tank role.png Tank 48 Ability Instant 120s Diverts 25% of enmity to target party member.

Traits

PvE traits

Trait Acquired Quest requirement Level Effect
 Enhanced Vitality Marauder frame icon.png MRD
Gladiator frame icon.png GLA
Dark Knight frame icon.png DRK
20 Increases vitality by 8.
 Enhanced Vitality II Marauder frame icon.png MRD
Gladiator frame icon.png GLA
Dark Knight frame icon.png DRK
40 Increases vitality by 16.
 Oath Mastery Paladin frame icon.png PLD 52 Increases Oath Gauge by 5 each time an auto attack lands while under the effect of Sword Oath, or an attack is blocked while under the effect of Shield Oath.
 Enhanced Vitality III Marauder frame icon.png MRD
Gladiator frame icon.png GLA
Dark Knight frame icon.png DRK
60 Increases vitality by 24.
 Divine Magic Mastery Paladin frame icon.png PLD 64 Halves MP cost for all spells while preventing casting interruptions via damage taken.
 Enhanced Cover Paladin frame icon.png PLD 66 Reduces damage received from a covered player by 20%.

Job mechanics

Oath Gauge is Paladin's Job Gauge.

Oath Gauge in PvE

Upon learning the action Iron Will, a symbol will appear on the screen indicating when it is in effect. Iron Will increases enmity gained from using other actions.

Oath gauge pve1.png

Upon learning the trait Oath Mastery, the symbol which indicates the use of Iron Will will change to also display the Oath Gauge.

Your oath grows stronger each time an auto-attack lands, and can be used to execute several actions such as Sheltron (acquired at level 35), Cover (acquired at level 45), and Intervention (acquired at level 62).

Oath gauge pve2.png

Simple Mode

Oath gauge pve simple mode1.png Iron Will (Active)

The gauge cannot be displayed in simple mode until learning the trait Oath Mastery at level 35.

Oath Gauge in PvP

The Oath Gauge displays the current strength of a paladin's oath, which is required to execute Confiteor.

Oath gauge pvp1.png

Simple Mode

Oath gauge pvp simple mode1.png

Gallery

See also

External links