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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Divination + (Increases damage dealt by self and nearby party members by 6%.)
- Radiant Finale + (Increases damage dealt by self and nearby party members.)
- The Balance (PvP) + (Increases damage dealt by target and all party members nearby by 10%.)
- Monomachy (PvP) + (Increases damage dealt to target by 10% while lowering damage taken by target by 10%. Effect ends upon executing action on a different target. <br />Recast time: 10s)
- Dripping Blades II + (Increases damage dealt via actions by 20%.)
- Dripping Blades + (Increases damage dealt via actions by 5%.)
- Enhanced Manaward + (Increases damage nullified by [[Manaward]] to 30% of your maximum HP.)
- Enhanced Sentinel + (Increases damage reduction granted by [[Sentinel]] to 40%.)
- Enhanced Shadowskin + (Increases damage reduction granted by [[Shadowskin]] to 20%.)
- Frazzle (PvP) + (Increases damage taken by nearby enemies by 10%, while reducing HP recovered via healing actions by 10%.)
- Foe Requiem + (Increases damage taken by nearby enemies by 3%. MP is drained while singing. Effect is lost if targets move out of hearing distance, and ends upon reuse.)
- Feint (PvP) + (Increases damage you deal target by 20%.)
- Foresight + (Increases defense by 20% for 20 sec.)
- Pure Essence of the Divine + (Increases defense by 25%, damage dealt by 35%, and maximum HP by 100%.)
- Pure Essence of the Elder + (Increases defense by 25%, damage dealt by 50%, and maximum HP by 100%.)
- Essence of the Guardian + (Increases defense by 30% and maximum HP by 10%.)
- Deep Essence of the Guardian + (Increases defense by 36% and maximum HP by 12%.)
- Pure Essence of the Indomitable + (Increases defense by 40%, damage dealt by 72%, and maximum HP by 50%.)
- Essence of the Beast + (Increases defense by 50% and maximum HP by 45%.)
- Essence of the Templar + (Increases defense by 50%, maximum HP by 45%, and damage dealt by 60%.)
- Deep Essence of the Beast + (Increases defense by 60% and maximum HP by 54%.)
- Pure Essence of the Fiendhunter + (Increases defense by 60%, damage dealt by 50%, and maximum HP by 81%.)
- Pure Essence of the Duelist + (Increases defense by 60%, damage dealt by 60%, and maximum HP by 81%.)
- Deep Essence of the Templar + (Increases defense by 60%, maximum HP by 54%, and damage dealt by 72%.)
- Essence of the Platebearer + (Increases defense by 80% and maximum HP by 45%.)
- Deep Essence of the Platebearer + (Increases defense by 96% and maximum HP by 54%.)
- Battle Voice + (Increases direct hit rate of self and all nearby party members by 20%.)
- Fleet-footed + (Increases duration of Sprint in large settlements by 25%.)
- Back on Your Feet + (Increases duration of Sprint in large settlements by 25%.)
- Fleet-footed II + (Increases duration of Sprint in large settlements by 50%.)
- Back on Your Feet II + (Increases duration of Sprint in large settlements by 50%.)
- Meat and Mead III + (Increases duration of food effects by fifteen minutes.)
- Meat and Mead + (Increases duration of food effects by five minutes.)
- Meat and Mead II + (Increases duration of food effects by ten minutes.)
- Veneration + (Increases efficiency of Synthesis actions by 50% for the next four steps.)
- Innovation + (Increases efficiency of Touch actions by 50% for the next four steps.)
- The Twelve's Bounty + (Increases elemental shard, crystal and cluster yields by 3.)
- The Giving Land (miner) + (Increases elemental shard, crystal, and cluster yields by a random amount.)
- The Giving Land (botanist) + (Increases elemental shard, crystal, and cluster yields by a random amount.)
- Flash + (Increases enmity in all nearby enemies.)
- Pure Essence of the Gambler + (Increases evasion by 11%, critical hit rate by 77%, and direct hit rate by 77%.)
- Featherfoot L (action) + (Increases evasion by 15%.)
- Toad Oil + (Increases evasion by 20%.)
- Quickstep + (Increases evasion by 20%.)
- Wisdom of the Watcher + (Increases evasion by 25% while reducing damage dealt by 5%.)
- Misty Mirage + (Increases evasion for self and nearby party members by 40%.)
- Live off the Land II + (Increases gathering by 10.)
- Live off the Land (Action) + (Increases gathering by 5.)
- Rouse + (Increases healing magic potency and damage dealt by pet by 40%. While roused, pet will be immune to [[Stun]], [[Sleep]], [[Bind]], and [[Heavy]].)
- Temperance (Ability) + (Increases healing magic potency by 20%, while reducing damage taken by self and all party members within a radius of 50 yalms by 10%.)
- Largesse + (Increases healing magic potency by 20%.)