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A list of all pages that have property "Has facts" with value "<br>Maximum Charges: 3<br>Can be charged outside of combat.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Lost Perception  + (<br>If there are no traps within 15 yalms, alerts you to the presence of traps with a radius of 36 yalms.<br>※This action can only be used in [[Delubrum Reginae]].)
  • Fourth Legacy (PvP)  + (<br>Ignores the effects of Guard whe<br>Ignores the effects of Guard when dealing damage.<br><span class="colorized-description single-tick">Additional Effect:</span> Adds 3 seconds of charge to the limit gauge<br>Can only be executed after successfully landing Fourth Generation.<br><br>※This action cannot be assigned to a hotbar.Generation.<br><br>※This action cannot be assigned to a hotbar.)
  • Twinblood Bite (PvP)  + (<br>Ignores the effects of Guard whe<br>Ignores the effects of Guard when dealing damage.<br><span class="colorized-description single-tick">Additional Effect:</span> Adds 3 seconds of charge to the limit gauge<br>Can only be executed after successfully landing Sanguine Feast.<br><br>※This action cannot be assigned to a hotbar.uine Feast.<br><br>※This action cannot be assigned to a hotbar.)
  • Disesteem (PvP)  + (<br>Ignores the effects of Guard when dealing damage.<br>Can only be executed while under the effect of Scorn.<br>※This action cannot be assigned to a hotbar.)
  • Assassinate (PvP)  + (<br>Ignores the effects of Guard when dealing damage.<br>Can only be executed while under the effect of Hidden.<br>※This action cannot be assigned to a hotbar.)
  • Third Legacy (PvP)  + (<br>Ignores the effects of Guard whe<br>Ignores the effects of Guard when dealing damage.<br><span class="colorized-description single-tick">Additional Effect:</span> Adds 3 seconds of charge to the limit gauge<br>Can only be executed after successfully landing Third Generation.<br><br>※This action cannot be assigned to a hotbar.Generation.<br><br>※This action cannot be assigned to a hotbar.)
  • Enchanted Redoublement (PvP)  + (<br>Ignores the effects of Guard whe<br>Ignores the effects of Guard when dealing damage.<br><span class="colorized-description single-tick">Combo Action:</span> Enchanted Zwerchhau<br><span class="colorized-description single-tick">Additional Effect:</span> Creates a barrier around self that absorbs damage equivalent to a heal of 4,000 potency<br><span class="colorized-description single-tick">Duration:</span> 6s<br>※This action cannot be assigned to a hotbar.<br>※Action changes to Scorch upon execution.tion cannot be assigned to a hotbar.<br>※Action changes to Scorch upon execution.)
  • Uncoiled Twinfang (PvP)  + (<br>Ignores the effects of Guard whe<br>Ignores the effects of Guard when dealing damage.<br><span class="colorized-description single-tick">Additional Effect:</span> Adds 3 seconds of charge to the limit gauge<br>Can only be executed after successfully landing Uncoiled Fury.<br><br>※This action cannot be assigned to a hotbar.oiled Fury.<br><br>※This action cannot be assigned to a hotbar.)
  • Chaotic Spring (PvP)  + (<br>Ignores the effects of Guard when dealing damage.<br><span class="colorized-description single-tick">Additional Effect:</span> Absorbs 150% of damage dealt as HP.<br>This weaponskill does not share a recast timer with any other actions.)
  • First Legacy (PvP)  + (<br>Ignores the effects of Guard whe<br>Ignores the effects of Guard when dealing damage.<br><span class="colorized-description single-tick">Additional Effect:</span> Adds 3 seconds of charge to the limit gauge<br>Can only be executed after successfully landing First Generation.<br><br>※This action cannot be assigned to a hotbar.Generation.<br><br>※This action cannot be assigned to a hotbar.)
  • Second Legacy (PvP)  + (<br>Ignores the effects of Guard whe<br>Ignores the effects of Guard when dealing damage.<br><span class="colorized-description single-tick">Additional Effect:</span> Adds 3 seconds of charge to the limit gauge<br>Can only be executed after successfully landing Second Generation.<br><br>※This action cannot be assigned to a hotbar.Generation.<br><br>※This action cannot be assigned to a hotbar.)
  • Twinfang Bite (PvP)  + (<br>Ignores the effects of Guard whe<br>Ignores the effects of Guard when dealing damage.<br><span class="colorized-description single-tick">Additional Effect:</span> Adds 3 seconds of charge to the limit gauge<br>Can only be executed after successfully landing Bloodcoil.<br><br>※This action cannot be assigned to a hotbar. Bloodcoil.<br><br>※This action cannot be assigned to a hotbar.)
  • Enchanted Riposte (PvP)  + (<br>Ignores the effects of Guard whe<br>Ignores the effects of Guard when dealing damage.<br><span class="colorized-description single-tick">Additional Effect:</span> Creates a barrier around self that absorbs damage equivalent to a heal of 4,000 potency<br><span class="colorized-description single-tick">Duration:</span> 6s<br>※Action changes to Enchanted Zwerchhau upon execution.n> 6s<br>※Action changes to Enchanted Zwerchhau upon execution.)
  • Enchanted Zwerchhau (PvP)  + (<br>Ignores the effects of Guard whe<br>Ignores the effects of Guard when dealing damage.<br><span class="colorized-description single-tick">Combo Action:</span> Enchanted Riposte<br><span class="colorized-description single-tick">Additional Effect:</span> Creates a barrier around self that absorbs damage equivalent to a heal of 4,000 potency<br><span class="colorized-description single-tick">Duration:</span> 6s<br>※This action cannot be assigned to a hotbar.<br>※Action changes to Enchanted Redoublement upon execution.ssigned to a hotbar.<br>※Action changes to Enchanted Redoublement upon execution.)
  • Uncoiled Twinblood (PvP)  + (<br>Ignores the effects of Guard whe<br>Ignores the effects of Guard when dealing damage.<br><span class="colorized-description single-tick">Additional Effect:</span> Adds 3 seconds of charge to the limit gauge<br>Can only be executed after successfully landing Uncoiled Twinfang.<br><br>※This action cannot be assigned to a hotbar.d Twinfang.<br><br>※This action cannot be assigned to a hotbar.)
  • Death Rattle (PvP)  + (<br>Ignores the effects of Guard whe<br>Ignores the effects of Guard when dealing damage.<br><span class="colorized-description single-tick">Additional Effect:</span> Adds 3 seconds of charge to the limit gauge<br>Can only be executed after successfully landing Barbarous Bite or Ravenous Bite.<br><br>※This action cannot be assigned to a hotbar.enous Bite.<br><br>※This action cannot be assigned to a hotbar.)
  • Berserk  + (<br>Increases damage dealt when unde<br>Increases damage dealt when under an effect that raises critical hit rate or direct hit rate.<br><span class="colorized-description single-tick">Duration:</span> 15s<br><span class="colorized-description single-tick">Additional Effect:</span> Extends Surging Tempest duration by 10s to a maximum of 60san> Extends Surging Tempest duration by 10s to a maximum of 60s)
  • Primal Ruination  + (<br>Increases damage dealt when unde<br>Increases damage dealt when under an effect that raises critical hit rate or direct hit rate.<br>Can only be executed while under the effect of Primal Ruination Ready.<br><br>※This action cannot be assigned to a hotbar.<br>※[[Primal Rend]] changes to Primal Ruination when requirements for execution are met.imal Rend]] changes to Primal Ruination when requirements for execution are met.)
  • Inner Release  + (<br>Increases damage dealt while und<br>Increases damage dealt while under an effect that raises critical hit rate or direct hit rate.<br><span class="colorized-description single-tick">Additional Effect:</span> Grants Inner Strength<br><span class="colorized-description single-tick">Inner Strength Effect:</span> Nullifies Stun, Sleep, Bind, Heavy, and most knockback and draw-in effects<br><span class="colorized-description single-tick">Duration:</span> 15s<br><span class="colorized-description single-tick">Additional Effect:</span> Extends Surging Tempest duration by 10s to a maximum of 60snal Effect:</span> Extends Surging Tempest duration by 10s to a maximum of 60s)
  • Summon Bahamut  + (<br>Increases enmity in target when <br>Increases enmity in target when Demi-Bahamut is summoned.<br><span class="colorized-description single-tick">Duration:</span> 15s<br><span class="colorized-description single-tick">Additional Effect:</span> Changes [[Ruin III]] to [[Astral Impulse]] and [[Tri-disaster]] to [[Astral Flare]]<br>Grants Ruby Arcanum, Topaz Arcanum, and Emerald Arcanum<br>Can only be executed in combat and while Carbuncle is summoned.canum<br>Can only be executed in combat and while Carbuncle is summoned.)
  • Impulsive Appraisal  + (<br>Increases item rarity by Perception x0.9.<br>Increases item wear by 10.<br>Uses one gathering attempt.<br><span class="colorized-description single-tick">Additional Effect:</span> 30% chance [[Discerning Eye]] activates.)
  • Instinctual Appraisal  + (<br>Increases item rarity by Perception x0.8-1.5.<br>Increases item wear by 10.<br>Uses one gathering attempt.)
  • Impulsive Appraisal II  + (<br>Increases item rarity by Percept<br>Increases item rarity by Perception x0.9.<br>Increases item wear by 10.<br>Uses one gathering attempt.<br><span class="colorized-description single-tick">Additional Effect:</span> 30% - 100% chance [[Discerning Eye]] activates.<br>Percentage determined by your perception rating.[Discerning Eye]] activates.<br>Percentage determined by your perception rating.)
  • Methodical Appraisal  + (<br>Increases item rarity by Perception x1.<br>Increases item wear by 10.<br>Uses one gathering attempt.)
  • Lord of Crowns (PvP)  + (<br>Increases target's damage taken by 10%<br><span class="colorized-description single-tick">Duration:</span> 10s<br>Can only be executed while the Lord of Crowns is drawn.<br>※This action cannot be assigned to a hotbar.)
  • Addersgall  + (<br>Maximum Charges: 3<br>Can be charged outside of combat.)
  • Sky High (PvP)  + (<br>Movement is still possible befor<br>Movement is still possible before landing.<br><span class="colorized-description single-tick">Duration:</span> 5s<br><span class="colorized-description single-tick">Additional Effect:</span> Removes Heavy, Bind and Half-asleep<br>Executes Sky Shatter automatically when effect duration expires.<br>Can only be executed when the limit gauge is full.<br><span class="colorized-description single-tick">Gauge Charge Time:</span> 90s<br>※Action changes to Sky Shatter upon execution.t;Gauge Charge Time:</span> 90s<br>※Action changes to Sky Shatter upon execution.)
  • Perception L  + (<br>Only effective within dungeons.)
  • Name of Water  + (<br>Only one Name of the Element action can be used per synthesis.)
  • Name of Ice  + (<br>Only one Name of the Element action can be used per synthesis.)
  • Name of Fire  + (<br>Only one Name of the Element action can be used per synthesis.)
  • Name of Earth  + (<br>Only one Name of the Element action can be used per synthesis.)
  • Name of Lightning  + (<br>Only one Name of the Element action can be used per synthesis.)
  • Name of the Wind  + (<br>Only one Name of the Element action can be used per synthesis.)
  • Mortal Flame  + (<br>Only one effect inflicted by this action can be active at a time.<br>Has no effect on targets outside of combat.<br>Effect ends upon target leaving combat.)
  • Meditation  + (<br>Opens all five chakra when used <br>Opens all five chakra when used outside of combat.<br>Triggers the cooldown of weaponskills upon execution.<br>Conversely, execution of weaponskills triggers the cooldown of this action.<br><br>※Action changes to The Forbidden Chakra when all five chakra are open.t;※Action changes to The Forbidden Chakra when all five chakra are open.)
  • Steeled Meditation  + (<br>Opens all five chakra when used outside of combat.<br>Triggers the cooldown of weaponskills upon execution.<br>Conversely, execution of weaponskills triggers the cooldown of this action.)
  • Forbidden Meditation  + (<br>Opens all five chakra when used outside of combat.<br>Triggers the cooldown of weaponskills upon execution.<br>Conversely, execution of weaponskills triggers the cooldown of this action.)
  • Inspirited Meditation  + (<br>Opens all five chakra when used outside of combat.<br>Triggers the cooldown of weaponskills upon execution.<br>Conversely, execution of weaponskills triggers the cooldown of this action.)
  • Enlightened Meditation  + (<br>Opens all five chakra when used outside of combat.<br>Triggers the cooldown of weaponskills upon execution.<br>Conversely, execution of weaponskills triggers the cooldown of this action.)
  • Queasy Cloud  + (<br>Poison<br><span class="colorized-description single-tick">Duration:</span> 15s)
  • Xenoglossy  + (<br>Polyglot Cost: 1)
  • Hindsbane Fang  + (<br>Potencies are increased by 100 w<br>Potencies are increased by 100 while under the effect of Hindsbane Venom.<br><span class="colorized-description single-tick">Additional Effect:</span> Grants Flankstung Venom<br><span class="colorized-description single-tick">Flankstung Venom Effect:</span> Increases potency of [[Flanksting Strike]] by 100<br><span class="colorized-description single-tick">Duration:</span> 60s<br>Effect cannot be stacked with other viper venom effects.<br>Increases Serpent Offerings Gauge by 10<br>Can only be executed after successfully landing [[Swiftskin's Sting]].<br><br>※This action cannot be assigned to a hotbar.<br>※Swiftskin's Sting changes to Hindsting Strike when requirements for execution are met.d to a hotbar.<br>※Swiftskin's Sting changes to Hindsting Strike when requirements for execution are met.)
  • Flanksting Strike  + (<br>Potencies are increased by 100 w<br>Potencies are increased by 100 while under the effect of Flankstung Venom.<br><span class="colorized-description single-tick">Additional Effect:</span> Grants Hindstung Venom<br><span class="colorized-description single-tick">Hindstung Venom Effect:</span> Increases potency of [[Hindsting Strike]] by 100<br><span class="colorized-description single-tick">Duration:</span> 60s<br>Effect cannot be stacked with other viper venom effects.<br>Increases Serpent Offerings Gauge by 10<br>Can only be executed after successfully landing [[Hunter's Sting]].<br><br>※This action cannot be assigned to a hotbar.<br>※Hunter's Sting changes to Flanksting Strike when requirements for execution are met.ned to a hotbar.<br>※Hunter's Sting changes to Flanksting Strike when requirements for execution are met.)
  • Flanksbane Fang  + (<br>Potencies are increased by 100 w<br>Potencies are increased by 100 while under the effect of Flanksbane Venom.<br><span class="colorized-description single-tick">Additional Effect:</span> Grants Hindsbane Venom<br><span class="colorized-description single-tick">Hindsbane Venom Effect:</span> Increases potency of [[Hindsbane Fang]] by 100<br><span class="colorized-description single-tick">Duration:</span> 60s<br>Effect cannot be stacked with other viper venom effects.<br>Increases Serpent Offerings Gauge by 10<br>Can only be executed after successfully landing [[Hunter's Sting]].<br><br>※This action cannot be assigned to a hotbar.<br>※[[Swiftskin's Sting]] changes to Flanksbane Fang when requirements for execution are met.skin's Sting]] changes to Flanksbane Fang when requirements for execution are met.)
  • Hindsting Strike  + (<br>Potencies are increased by 100 w<br>Potencies are increased by 100 while under the effect of Hindstung Venom.<br><span class="colorized-description single-tick">Additional Effect:</span> Grants Flanksbane Venom<br><span class="colorized-description single-tick">Flanksbane Venom Effect:</span> Increases potency of [[Flanksbane Fang]] by 100<br><span class="colorized-description single-tick">Duration:</span> 40s<br>Effect cannot be stacked with other viper venom effects.<br>Increases Serpent Offerings Gauge by 10<br>Can only be executed after successfully landing [[Swiftskin's Sting]].<br><br>※This action cannot be assigned to a hotbar.<br>※[[Hunter's Sting]] changes to Hindsting Strike when requirements for execution are met.r's Sting]] changes to Hindsting Strike when requirements for execution are met.)
  • Bloodied Maw  + (<br>Potencies are increased by 20 wh<br>Potencies are increased by 20 while under the effect of Grimskin's Venom.<br><span class="colorized-description single-tick">Additional Effect:</span> Grants Grimhunter's Venom<br><span class="colorized-description single-tick">Grimhunter's Venom Effect:</span> Increases potency of [[Jagged Maw]] by 20<br><span class="colorized-description single-tick">Duration:</span> 60s<br>Effect cannot be stacked with other viper venom effects.<br><span class="colorized-description single-tick">Additional Effect:</span> Increases Serpent Offerings Gauge by 10<br>Can only be executed after successfully landing [[Hunter's Bite]] or [[Swiftskin's Bite]].<br><br>※This action cannot be assigned to a hotbar.<br>※Swiftskin's Bite changes to Bloodied Maw when requirements for execution are met. assigned to a hotbar.<br>※Swiftskin's Bite changes to Bloodied Maw when requirements for execution are met.)
  • Jagged Maw  + (<br>Potencies are increased by 20 wh<br>Potencies are increased by 20 while under the effect of Grimhunter's Venom.<br><span class="colorized-description single-tick">Additional Effect:</span> Grants Grimskin's Venom<br><span class="colorized-description single-tick">Grimskin's Venom Effect:</span> Increases potency of [[Bloodied Maw]] by 20<br><span class="colorized-description single-tick">Duration:</span> 60s<br>Effect cannot be stacked with other viper venom effects.<br><span class="colorized-description single-tick">Additional Effect:</span> Increases Serpent Offerings Gauge by 10<br>Can only be executed after successfully landing [[Hunter's Bite]] or [[Swiftskin's Bite]].<br><br>※This action cannot be assigned to a hotbar.<br>※Hunter's Bite changes to Jagged Maw when requirements for execution are met.ot be assigned to a hotbar.<br>※Hunter's Bite changes to Jagged Maw when requirements for execution are met.)
  • Peripheral Synthesis  + (<br>Potency increased to 400 when ta<br>Potency increased to 400 when target becomes afflicted with <span class="colorized-description double-tick">Lightheaded</span>.<br><span class="colorized-description single-tick">Additional Effect:</span> Inflicts <span class="colorized-description double-tick">Lightheaded</span><br><span class="colorized-description single-tick">Duration:</span> 5s<br>Repeated use of this action in a short period will reduce the additional effect's duration, eventually rendering targets immune to <span class="colorized-description double-tick">Lightheaded</span>. rendering targets immune to <span class="colorized-description double-tick">Lightheaded</span>.)
  • Pile Bunker  + (<br>Potency increases as Battery Gau<br>Potency increases as Battery Gauge exceeds required cost at time of deployment.<br>The Automaton Queen shuts down after execution. If this action is not used manually while the Automaton Queen is active, it will be triggered automatically immediately before shutting down.<br>※This action cannot be assigned to a hotbar. down.<br>※This action cannot be assigned to a hotbar.)
  • Crowned Collider  + (<br>Potency increases as Battery Gau<br>Potency increases as Battery Gauge exceeds required cost at time of deployment.<br>The Automaton Queen shuts down after execution. If this action is not used manually while the Automaton Queen is active, it will be triggered automatically immediately before shutting down.<br>※This action cannot be assigned to a hotbar. down.<br>※This action cannot be assigned to a hotbar.)