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  • {{#lsth:Types of Materia|[[Direct Hit Rate]]}} [[Category:Items]] ...
    120 bytes (15 words) - 04:11, 23 November 2025
  • {{#lsth:Types of Materia|[[Skill Speed]]}} [[Category:Items]] ...
    116 bytes (14 words) - 04:11, 23 November 2025
  • {{#lsth:Types of Materia|[[Critical Hit]]}} [[Category:Items]] ...
    117 bytes (14 words) - 04:08, 23 November 2025
  • {{#lsth:Types of Materia|[[Spell Speed]]}} [[Category:Items]] ...
    115 bytes (14 words) - 04:12, 23 November 2025
  • {{#lsth:Types of Materia|[[Craftsmanship]]}} [[Category:Items]] ...
    117 bytes (13 words) - 04:13, 23 November 2025
  • {{#lsth:Types of Materia|[[GP]]}} [[Category:Items]] ...
    106 bytes (13 words) - 04:13, 23 November 2025
  • {{#lsth:Types of Materia|[[Perception]]}} [[Category:Items]] ...
    114 bytes (13 words) - 04:14, 23 November 2025
  • {{#lsth:Types of Materia|[[Determination]]}} [[Category:Items]] ...
    118 bytes (13 words) - 04:11, 23 November 2025
  • {{#lsth:Types of Materia|[[Tenacity]]}} [[Category:Items]] ...
    112 bytes (13 words) - 04:12, 23 November 2025
  • {{#lsth:Types of Materia|[[Control]]}} [[Category:Items]] ...
    111 bytes (13 words) - 04:13, 23 November 2025
  • {{#lsth:Types of Materia|[[CP]]}} [[Category:Items]] ...
    106 bytes (13 words) - 04:13, 23 November 2025
  • {{#lsth:Types of Materia|[[Gathering (Attribute){{!}}Gathering]]}} [[Category:Items]] ...
    139 bytes (15 words) - 04:14, 23 November 2025
  • {{#lsth:Types of Materia|[[Piety (Stat)|Piety]]}} [[Category:Items]] ...
    122 bytes (15 words) - 04:12, 23 November 2025
  • ...ass]] or [[job]], the [[adventurer]] will be able to equip different types of accessories. ...accessories when they create a character. Beyond that, some common methods of acquisition are: ...
    2 KB (316 words) - 09:07, 22 November 2025
  • ...nd Sanctuary|Island Sanctuaries]]. There are 18 different types of housing items. For a gallery of housing items, see [[:Category:Housing Galleries|here]]. ...
    785 bytes (82 words) - 20:28, 29 November 2025
  • ...are derived from gear instead of being naturally gained through the course of earning [[experience]] and leveling up. Equipment may optionally be further ...on the class or job, the adventurer will be able to equip different types of armor. ...
    3 KB (514 words) - 01:53, 23 November 2025
  • ...n icon|Scrutiny}} when gathering {{Collectable}} [[collectables]]. Certain items in gathering nodes require a minimum perception stat to be eligible for gat ...sh'' when fishing or [[spearfishing]]. Will also result in a higher chance of gathering a ''large-sized fish'' upon using {{action icon|Nature's Bounty}} ...
    966 bytes (130 words) - 18:24, 23 May 2025
  • ...s|quest-givers]] that assign [[quests]] and [[Vendor|vendors]] that sell [[items]]. Hostile NPCs are [[enemies]] controlled by A.I. that players can battle. These NPCs are involved in [[quests]]. Some of these NPCs are quest starters while others are involved in quest steps. ...
    988 bytes (136 words) - 18:45, 30 March 2025
  • | objective = *Craft the specified number of items with limited supplies. *High-quality items will earn a higher score. ...
    1 KB (162 words) - 01:37, 24 October 2025
  • | objective = *Craft the specified number of items with limited supplies. *High-quality items will earn a higher score. ...
    1 KB (162 words) - 01:36, 24 October 2025
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