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Dungeons contain treasure coffers throughout the map and after defeating each boss. Lower level dungeons may have branching paths with optional treasure coffers, but all dungeons past Lv. 50 have a linear layout. Dungeons below an expansion's level cap reward gear that is useful for characters that are leveling up. Dungeons at the current level cap reward gear that has a lower item level than gear from [[raid]]s or capped [[tomestones]], or the most recent crafted gear. However, dungeon gear is not subject to weekly loot restrictions and is free to acquire, so it is useful as "catch-up" gear for players. Many dungeons drop rare [[minion]]s that can be sold on the [[Market Board]] for good prices. Level cap dungeons also reward random combat [[materia]] from defeating enemies. | Dungeons contain treasure coffers throughout the map and after defeating each boss. Lower level dungeons may have branching paths with optional treasure coffers, but all dungeons past Lv. 50 have a linear layout. Dungeons below an expansion's level cap reward gear that is useful for characters that are leveling up. Dungeons at the current level cap reward gear that has a lower item level than gear from [[raid]]s or capped [[tomestones]], or the most recent crafted gear. However, dungeon gear is not subject to weekly loot restrictions and is free to acquire, so it is useful as "catch-up" gear for players. Many dungeons drop rare [[minion]]s that can be sold on the [[Market Board]] for good prices. Level cap dungeons also reward random combat [[materia]] from defeating enemies. | ||
All dungeons that are part of the [[Main Scenario Quests|Main Scenario]] will be compatible with [[Duty Support]], allowing players to complete the dungeon with a party of NPCs instead of other players. This feature will be fully implemented by patch 6.5. All dungeons from Lv. 71 and onwards are compatible with the [[Trust System]] | All dungeons that are part of the [[Main Scenario Quests|Main Scenario]] will be compatible with [[Duty Support]], allowing players to complete the dungeon with a party of NPCs instead of other players. This feature will be fully implemented by patch 6.5. All dungeons from Lv. 71 and onwards are compatible with the [[Trust System]] in addition to Duty Support. | ||
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