Mobile:Role actions
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FFXIV Mobile Version
This page is for the FFXIV Mobile version of Role actions. Information may differ from the main game.
â ď¸ Translation Notice: Content may not be accurately translated. If you notice any errors or have updated information, please help improve this page.
Role Actions are automatically unlocked at specific levels based on the role you are playing. These are essential off-global cooldown abilities for each role.
Tank Actions
| Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description |
|---|---|---|---|---|---|---|---|---|
| Provoke | 8 | Ability | Instant | 20s | Copies the highest enmity value from party members toward the target enemy to self, then generates a large amount of additional enmity against the target enemy to force it to attack you. | |||
| Arm's Length | 18 | Ability | Instant | 90s | Creates a barrier nullifying most knockback and draw-in effects. Duration: 6s | |||
| Rampart | 30 | Ability | Instant | 90s | Reduces damage taken by 20%. Duration: 20s |
Melee DPS Actions
| Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description |
|---|---|---|---|---|---|---|---|---|
| Second Wind | 8 | Ability | Instant | 90s | Restores own HP. Cure Potency: 25% of max HP | |||
| Brotherhood | 18 | Ability | Instant | 90s | Immune to some forced displacement effects. Duration: 8s | |||
| Bloodbath | 30 | Ability | Instant | 90s | When dealing damage, restore your own HP. The recovery amount is 10% of the damage dealt. Duration: 20s |
Physical Ranged DPS Actions
| Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description |
|---|---|---|---|---|---|---|---|---|
| Second Wind | 8 | Ability | Instant | 90s | Restores own HP. Cure Potency: 25% of max HP | |||
| Arm's Length | 18 | Ability | Instant | 90s | Creates a barrier nullifying most knockback and draw-in effects. Duration: 6s | |||
| Peloton | 30 | Ability | Instant | 60s | Grants Sprint to self and party members within range, with different effects depending on whether in combat or not. Effect: Sprint (out of combat): Increases movement speed by 30% for 60 seconds. Speed increase is removed upon entering combat. Effect: Sprint (in-combat): Increases movement speed by 15% for 6 seconds. |
Magical Ranged DPS Actions
| Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description |
|---|---|---|---|---|---|---|---|---|
| Addle | 8 | Ability | 0 | Instant | 90s | Reduces the target's damage dealt by 10%. Duration: 10s | ||
| Surecast | 18 | Ability | Instant | 90s | Spells can be cast without interruption. Additional Effect: Nullifies most knockback and draw-in effects Duration: 8s | |||
| Manaward | 30 | Ability | 0 | Instant | 90s | Reduces damage taken by 20%. Duration: 10s |
Healer Actions
| Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description |
|---|---|---|---|---|---|---|---|---|
| Raise | 8 | Spell | 1,500 | Instant | 15s | Resurrects target to a weakened state. | ||
| Resurrection | 8 | Spell | 1,500 | Instant | 15s | Resurrects target to a weakened state. | ||
| Surecast | 18 | Ability | Instant | 90s | Spells can be cast without interruption. Additional Effect: Nullifies most knockback and draw-in effects Duration: 8s | |||
| Lucid Dreaming | 30 | Ability | Instant | 90s | Grants 3 stacks of Lucid Dreaming to self. Lucid Dreaming allows Resurrection, Raise and spells with healing/shield effects have their MP cost reduced to 0. Each cast of such spells consumes 1 stack of Lucid Dreaming. Duration: 15s |