The Wanderer's Palace

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This article is about the patch 2.0 dungeon. For the patch 2.5 dungeon, see The Wanderer's Palace (Hard).

The Wanderer's Palace

Level
50 (Sync: 50)
Item Level
45 (Sync: 110)
Difficulty
Normal
Party size
Light Party
4 man 1 1 2
Unsyncing
Allowed
Time limit
120 minutes
Phoenix Down
Available
Duty Finder
Dungeons (A Realm Reborn)
Roulette
High-level Dungeons
Tomestones
Allagan Tomestone of Poetics 20 
Req. quest
Feature Quest Trauma Queen
Entrance
Upper La Noscea (X:26, Y:22)
Modes
Command Mission
Explorer
Base EXP
Experience 54,358
Patch
2.0

Decades of kobold mining deep beneath O'Ghomoro gradually weakened upper La Noscea to the point that when the Calamity struck, the land surrounding Bronze Lake collapsed, draining its waters and revealing a palace of unparalleled beauty. Though to have been built by the Nymian civilization which thrived in the area some fifteen centuries ago, the palace appears to have been dedicated to their patron deity, Oschon, the Wanderer. In search of the bounty she many hold, treasure hunters have already begun to delve into this forsaken place... but will treasure be the only thing they find?

— In-game description

The Wanderer's Palace is a level 50 dungeon introduced in patch 2.0.

Objectives

  1. Clear Still Waters: 0/1
  2. Unlock the sealed gate: 0/1
  3. Climb the Endless Rise: 0/4
  4. Clear the Final Ease: 0/1
  5. Defeat the tonberry king: 0/1

Enemies

Bosses

You will be chased by a Tonberry Stalker at a few points in the dungeon. The Tonberry Stalker is untargetable, moves slowly, ignores enmity, and will Throat Stab anyone who gets too close. Simply run away to lose enmity.
It is not advisable to kill the Treasure Hunters as they will buy you time by engaging the Tonberry Stalker. When they are defeated, the Tonberry Stalker will come for you.
This dungeon was designed with fewer barriers than dungeons in subsequent patches thereby enabling many more mobs to be pulled at once. Tanks attempting wall-to-wall pulls should split their pulls or pop more mitigations than usual.
The set of Pug Pugils immediately after the Keeper of Halidom may potentially be skipped by hugging the eastern (right) wall.

Wanderer's Palace Normal Run Guide
Wanderer's Palace Speed Run Guide

All non-tank players should not be in front of of Keeper of Halidom to avoid Beatdown and Moldy Sneeze. Healers should use   Esuna to remove Reduced Immunity debuff if possible. Players should spread out across the room to avoid being pulled in by Inhale. If you are pulled in, move away from the boss as soon as you can because Keeper of Halidom will use Goobbue's Grief right after Inhale. Players should also move out of the AoE ground indicator of Moldy Phlegm.

Abilities

Beatdown is an instant frontal melee attack that deals a small amount of damage.
Moldy Sneeze is an instant frontal attack that deals a moderate amount of damage and inflicts Reduced Immunity on target.
Inhale is a large frontal cone AoE attack that pulls players into Keeper of Halidom's melee range.
Goobbue's Grief is a cloud of pollen that deals moderate amount of damage and Poisons all players within Keeper of Halidom's melee range.
Moldy Phlegm is a large circular AoE attack that targets a random player and deals moderate amount of damage and inflicts a debuff that reduces healing received to all players hit.

Giant Bavarois will use the spell Fire. Players can interrupt his spell cast by stunning the boss or moving behind him while he is casting. Throughout the fight Giant Bavarois will spawn White, Blue, Green and Purple Bavarois adds in groups of 3-4. Purple and White adds are most dangerous because they inflict Paralysis and Heavy debuffs. They should be killed as soon as possible. Healers should remove the debuffs if possible. Occasionally, Giant Bavarois' eyes will focus onto a single target, causing him to chase that player, using Amorphic Flail when he gets close. The targeted player should run away to avoid the Amorphic Flail.

Abilities

Fire is a spell that deals a moderate amount of damage to one target.
Amorphic Flail is a attack that deals a large amount of damage to the focused player.

Adds

White Bavarois has a Blizzard spell that deals small amount of damage and inflicts the debuff Heavy.
Blue Bavarois has a Water spell that deals a small amount of damage.
Green Bavarois has an Aero spell that deals a small amount of damage and inflicts a DoT named Windburn.
Purple Bavarois has a Thunder spell that deals a small amount of damage and inflicts the debuff Paralysis.

Tanks should stay in the middle of the room and within the melee range of the Tonberry King to avoid Scourge of Nym. Throughout the fight, Tonberry King will spawn small Tonberry adds. When they die they will give Tonberry King a stack of Rancor. Tonberry King will use Everybody's Grudge and deal moderate damage for every stack of Rancor it has. The ability also removes all the Rancor stacks on the boss. Do not let the Tonberry King have too many stacks of Rancor, avoid killing Tonberries if they aren't an issue.

At around quarter HP, Tonberry King will spawn multiple Tonberry Slashers around the room. These adds will periodically move closer to the center of the room. Players should move away from the slashers and toward the center of the room. Slashers will do a heavy amount of damage to players nearby and to players that aggro them. Players should focus down the Tonberry King.

Abilities

Lateral Slash is a instant melee attack that deals a small amount of damage to one player.
Whetstone is an instant ability that gives the buff   Sharpened Knife to Tonberry King. Tonberry King's next Lateral Slash will be Sharpened Knife and deal extra damage.
  Sharpened Knife is an instant melee attack that deals a moderate amount of damage to one player. Blue Mages can learn this spell.
Scourge of Nym is an instant ranged attack that deals a heavy amount of damage and inflicts the debuff Heavy. Tonberry King will only use this attack if its target is not in melee range.
Everybody's Grudge is an ability that consumes all the stacks of Rancor on Tonberry King and deals a moderate amount of damage for every stack of Rancor.

Adds

Tonberry has an ability named Scourge of Nym that inflicts the debuff Heavy to its target when the target is not in melee range. When Tonberry dies, Tonberry King gains 1 stack of Rancor.
Tonberry Slasher has a powerful instant melee strike named Throat Stab that deals a heavy amount of damage. Its Scourge of Nym deals a massive amount of damage and inflicts heavy to its target when the target is outside of melee range.
  • Do not get close or attack the Tonberry Slashers.

Loot

Name Type Item Level Rarity Quantity
  Mercenary's Mitts Hands 55 BGreen 1
  Mercenary's Pot Helm Head 55 BGreen 1
  Sipahi Gloves Hands 55 BGreen 1
  Sipahi Turban Head 55 BGreen 1
  Vermilion Chain Coif Head 55 BGreen 1
  Warlock's Hat Head 55 BGreen 1
  Warlock's Ringbands Hands 55 BGreen 1
Name Type Item Level Rarity Quantity
  Alpine War Jacket Body 55 BGreen 1
  Mercenary's Acton Body 55 BGreen 1
  Mercenary's Slops Legs 55 BGreen 1
  Sipahi Sarouel Legs 55 BGreen 1
  Sipahi Shirt Body 55 BGreen 1
  Vermilion Haubergeon Body 55 BGreen 1
  Vermilion Skirt Legs 55 BGreen 1
  Warlock's Robe Body 55 BGreen 1
  Warlock's Tights Legs 55 BGreen 1
Name Type Item Level Rarity Quantity
  Darklight Arquebus Machinist's Arm 55 BGreen 1
  Darklight Baghnakhs Pugilist's Arm 55 BGreen 1
  Darklight Baselards Rogue's Arm 55 BGreen 1
  Darklight Bill Marauder's Arm 55 BGreen 1
  Darklight Composite Bow Archer's Arm 55 BGreen 1
  Darklight Greatsword Dark Knight's Arm 55 BGreen 1
  Darklight Grimoire Arcanist's Grimoire 55 BGreen 1
  Darklight Harpoon Lancer's Arm 55 BGreen 1
  Darklight Kple Kple Two-handed Conjurer's Arm 55 BGreen 1
  Darklight Planisphere Astrologian's Arm 55 BGreen 1
  Darklight Square Shield Shield 55 BGreen 1
  Darklight Staff Two-handed Thaumaturge's Arm 55 BGreen 1
  Mercenary's Leggings Feet 55 BGreen 1
  Paladin's Darklight Arms (IL 55) Other N/A BGreen 1
  Sipahi Crakows Feet 55 BGreen 1
  Vermilion Sollerets Feet 55 BGreen 1
  Warlock's Pattens Feet 55 BGreen 1

Other Loot

Treasure Coffer 1 (X:13.3, Y:16.5)

Name Type Item Level Rarity Quantity
  Blunt Aeolian Scimitar Gladiator's Arm 45 ABasic 1
  Vermilion Sollerets Feet 55 BGreen 1
  Sipahi Crakows Feet 55 BGreen 1
  Mercenary's Leggings Feet 55 BGreen 1
  Warlock's Pattens Feet 55 BGreen 1
  Coeurl Skin Material N/A ABasic 1
  Bloody Cesti Covers Material N/A ABasic 1

Treasure Coffer 2 (X:10.5, Y:8.1)

Name Type Item Level Rarity Quantity
  Vermilion Chain Coif Head 55 BGreen 1
  Sipahi Turban Head 55 BGreen 1
  Mercenary's Pot Helm Head 55 BGreen 1
  Warlock's Hat Head 55 BGreen 1
  Sipahi Gloves Hands 55 BGreen 1
  Mercenary's Mitts Hands 55 BGreen 1
  Warlock's Ringbands Hands 55 BGreen 1
  Uraeus Skin Material N/A ABasic 3-6
  Bloody Lance Head Material N/A ABasic 1
  Bloody Bow Rim Material N/A ABasic 1
  Bloody Grimoire Binding Material N/A ABasic 1

Treasure Coffer 3 (X:13.6, Y:8.1)

Name Type Item Level Rarity Quantity
  Vermilion Haubergeon Body 55 BGreen 1
  Alpine War Jacket Body 55 BGreen 1
  Sipahi Shirt Body 55 BGreen 1
  Mercenary's Acton Body 55 BGreen 1
  Warlock's Robe Body 55 BGreen 1
  Vermilion Skirt Legs 55 BGreen 1
  Sipahi Sarouel Legs 55 BGreen 1
  Mercenary's Slops Legs 55 BGreen 1
  Warlock's Tights Legs 55 BGreen 1
  Pinprick Pebble Material N/A ABasic 1
  Hippogryph Skin Material N/A ABasic 1
  Bloody Bardiche Head Material N/A ABasic 1
  Bloody Knife Blades Material N/A ABasic 1

Treasure Coffer 4 (X:11.9, Y:4.8)

Name Type Item Level Rarity Quantity
  Paladin's Darklight Arms (IL 55) Other N/A BGreen 1
  Darklight Bill Marauder's Arm 55 BGreen 1
  Darklight Greatsword Dark Knight's Arm 55 BGreen 1
  Darklight Harpoon Lancer's Arm 55 BGreen 1
  Darklight Baghnakhs Pugilist's Arm 55 BGreen 1
  Darklight Baselards Rogue's Arm 55 BGreen 1
  Darklight Composite Bow Archer's Arm 55 BGreen 1
  Darklight Arquebus Machinist's Arm 55 BGreen 1
  Darklight Staff Two-handed Thaumaturge's Arm 55 BGreen 1
  Darklight Grimoire Arcanist's Grimoire 55 BGreen 1
  Darklight Kple Kple Two-handed Conjurer's Arm 55 BGreen 1
  Darklight Planisphere Astrologian's Arm 55 BGreen 1
  Darklight Square Shield Shield 55 BGreen 1
  Nymian Orb Material N/A ABasic 1
  Bite-sized Pudding Minion N/A ABasic 1
  A Tonberry's Tears Orchestrion Roll Orchestrion Roll N/A ABasic 1

Achievements

This duty is associated with the following achievements:

Name Points Task Reward Patch
  Mapping the Realm: The Wanderer's Palace 10 Discover every location within the Wanderer's Palace. - 2.0

Music

Condition Theme
Main   A Tonberry's Tears
Battle A Fell Air Falleth
Mid-Bosses   A Fine Death
Final Boss   Nemesis

Images

Lore

The Temple Of The Tonberries

Decades of kobold mining deep beneath O'Ghomoro gradually weakened upper La Noscea to the point that, when the Calamity struck, the land surrounding Bronze Lake collapsed, draining its waters and revealing a palace of unparalleled beauty. Thought to have been built by the Nymian Civilization, which thrived in the area some fifteen centuries ago, the palace appears to have been dedicated to their patron deity, Oschon, the Wanderer.

In search of the bounty she may hold, adventurers delved into this forsaken place to find it populated by green-skinned fiends the likes of which none had ever seen. Known as tonberries, the creatures were revealed to be citizens of Nym who fell victim to a disfiguring plague—part of a cruel Mhachi plot that unleashed upon them the pestilence-carrying voidsent, Bitoso. As the Fifth Astral Era neared its end, those afflicted were isolated within the Wanderer's Palace, but with no cure in sight and panic gripping the nation, Nymian mages swelled the land’s waters, drowning the temple and sealing all of its inhabitants within.

Tonberry King

The leader of the tonberries, his crimson garb identifies him as a former high mage of Nym. His unbridled rage towards those who imprisoned them at the bottom of the lake transformed him into the embodiment of rancor—a rancor that was amplified by his arcane affinity and consumed all of his kin, leaving them mindless vessels of vengeance.

Mamool Ja Occupation

Bound no more by the rancor of their fallen king, the tonberries slowly began to regain their senses—with a little help from devoted friends such as the scholar Surito Carito.

Yet all thoughts of peace were soon put to the blade, as a band of Mamool Ja mercenaries hailing from the New World stormed the walls of the Wanderer’s Palace and seized the temple for their own. Calling themselves the Silverscales, these unscrupulous sellswords saw the tonberries as little more than a source of labor and forced the hapless creatures into slavery. It would fall to righteous adventurers to vanquish these interlopers from afar and liberate their thralls.

Manxome Molaa Ja Ja

Both leader and second-in-command of the Silverscales, Mola Ja Ja was born of an inter-tribal marriage, a union which occasionally results in two-headed offspring. Known as "blessed siblings," these individuals are groomed for leadership from birth indeed, Molaa Ja Ja's purpose for crossing the sea to Eorzea was to win glory and strengthen his claim to the throne of the Aurarch, ruler of all Mamool Ja. Upon arriving, however, he struggled to find employment for his warband and in a bid to make a name in this foreign land, he took the drastic step of capturing a piece of it.