Gathering

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General Information

Gathering classes, also known as Disciples of the Land, harvest natural resources around Eorzea. These natural resources can be used by Disciples of the Hand classes to craft new and useful items. Gathering classes consist of Botanist, Fisher and Miner.

Players wishing to unlock these classes may do so, after reaching level 10 (or higher) in a Disciple of War or Disciple of Magic class, by talking to the Guild Receptionist in their respective Guilds.

Gathering classes are ill-suited for combat. They learn to hide from enemies at higher levels, though doing so reduces movement speed. They cannot participate in any Duties, as there are no resources to be found in any of them. They also have their own selection of levequests focused entirely on gathering specific materials.

They do not have access to any cross-class abilities from the other disciplines (Disciples of War, Disciples of the Hand, and Disciples of Magic,) while they share their various tracking and increased "Crafting Catalyst Yield" abilities with the other Gathering classes (though only Miner and Botanist have a use for them. Fishers cannot increase their Fire Crystal (for example) yield, as they cannot directly harvest shards, crystals, or clusters.) They gain one cross-class slot every five levels up to level 50.

They primarily gain experience by gathering items. Botanist and Miner gain an increasing temporary bonus to the amount of experience earned for your current gathering node by successfully increasing their Gathering Chain. A Gathering Chain is an in-game term used to describe the process of successfully gathering multiple items in a row without missing, before you run out of gathering attempts. If you gather multiple high-quality items in a row, you increase your HQ Chain. If you fail to receive an item (either by missing or running out of attempts) your chain is broken. All three classes gain a significant bonus whenever they obtain a high-quality (HQ) item, and a smaller bonus when they obtain any item for the first time. The base amount gained depends on the level of the item gathered, not the level of the resource spot, though most items are of similar level.

  • To switch to a gathering class, simply equip the tool of that class from your armory chest.
  • Botanist and Miner:
    • Gathering resource spots can only be seen with the appropriate ability active and only if the corresponding class is high enough level to harvest them (4 levels lower at most). For example, a level 21 Botanist can locate level 25 and lower spots. The tracking ability can be used cross-discipline.
    • Both classes have a secondary type of resource they can harvest, starting at level 11, harvesting and quarrying respectively. These are colored in blue on the map and require the secondary tool of the class to be equipped as well.
    • After reaching certain levels, both classes can identify special conditions at certain gathering spots that will result in various bonus effects if a certain stat is high enough, such as increased gathering chance, HQ gathering chance, extra attempts etc.
    • Higher-level resource spots will have a number of unknown items that are fairly difficult to gather at first (usually a 25% base chance). After being identified with a successful gathering, they will return to their normal rates. Certain items also have additional attributes:
      • Hidden: Cannot be harvested from every spot.
      • Rare: Can only be harvested once per spot. Abilities increasing the amount gathered per attempt do not affect these.
    • At level 46, both classes gain an ability to spot "Unspoiled" gathering locations anywhere in the current zone. Unlike regular gathering spots, these only spawn at specific times on the ingame clock, one at a time, for about an hour ingame, and can even despawn while you're gathering from them. Furthermore, their contents are obstructed (out of reach) when you begin gathering, requiring you to clear the bar on each slot with gathering attempts before you can obtain them. This applies to every slot, even if they are empty, but these will also be cleared away in just one attempt. At level 50, the "Toil" ability can immediately clear away these obstructions for 300 GP, making it easier to gather normally. These nodes contain rare items that cannot be found anywhere else, including every item that can be "collected". They always grant 6 gathering attempts.

Botanist

The Botanist harvests resources from the various flora and growth (plants and trees) of Eorzea. They gather raw materials for various crafting classes such as carpenter, weaver, culinarian and alchemist.

Fisher

The Fisher harvests fish and other sea creatures from the waters of Eorzea. The raw materials they gather are mainly used by the culinarian crafting class. When you fish, Fishing Tackles are expended. Different fishing tackles are used to catch different fish in various environments.

Miner

The Miner extracts minerals from grounds of Eorzea. The raw ores and gemstones they acquire are utilized by the blacksmith, armorer and goldsmith crafting classes.

Gathering Attributes

  • Gathering - increases your likelihood of receiving an item while gathering. The higher the level of the item, the more Gathering Points are required for a 100% chance.
  • Perception - increases the probably of the item you receive to be high quality, up to a maximum of 15% base chance. No effect on items that cannot be high quality until reaching level 42 for miners and botanists, which unlocks a trait that allows perception to grant a chance of gathering up to 10 additional items for many of these. In Heavensward, Perception also determines the effectiveness of abilities that increase collectability.
  • GP - Ability Resource Points used for gathering abilities (though Fishing does not make use of it until Heavensward). Slowly recharges over time while not gathering from resource spots and with each successful gathering attempt. The current amount is shared between classes, though points can be lost if switching to a class with a lower maximum, including any non-gathering class (which lowers it to the base pool without any gear bonuses).

Gathering Gear

Level Head Body Hands Waist Legs Feet
1 Hempen Coif of Gathering Hempen Dalmatica of Gathering Asuran Armguards
Leather Wristguards
Leather Shepherd's Belt Hempen Shepherd's Slops Leather Duckbills of Gathering
5 Hempen Bandana Leather Culottes Leather Shoes
6 Hempen Shepherd's Tunic Hempen Work Gloves
9 Amateur's Doublet Vest
10 Straw Hat Leather Survival Belt Amateur's Slops
11 Hard Leather Wristguards Hard Leather Shoes
12 Stablemaid's Hat Hempen Doublet Vest of Gathering
13 Stablehand's Hat
15 Hard Leather Skullcap Cotton Shepherd's Tunic Cotton Shepherd's Slops
Star-spangled Subligar
Hard Leather Espadrilles
16 Goatskin Wristguards
17 Hard Leather Shepherd's Belt
18 Cotton Dalmatica of Gathering
19 Cotton Coif of Gathering Padded Leather Duckbills of Gathering
20 Wood Wailer's Jacket Cotton Work Gloves Initiate's Slops
21 Cotton Doublet Vest of Gathering
22 Goatskin Espadrilles
23 Velveteen Bandana
24 Initiate's Doublet Vest
25 Flame Private's Jerkin
Serpent Private's Doublet
Storm Private's Doublet Vest
Fingerless Goatskin Gloves of Gathering Velveteen Sarouel of Gathering Goatskin Crakows of Gathering
27 Velveteen Wedge Cap of Gathering Velveteen Coatee of Gathering Toadskin Survival Belt Flame Private's Culottes
Serpent Private's Slops
Storm Private's Slops
29 Toadskin Jerkin
30 Velveteen Work Gloves Toadskin Culottes Toadskin Workboots
31 Serpent Private's Coif
Steel Goggles
32 Velveteen Doublet Vest of Gathering
35 Angler's Hat Apprentice's Doublet Fingerless Boarskin Gloves of Gathering Vintage Shepherd's Belt Linen Sarouel of Gathering Boarskin Crakows of Gathering
37 Boarskin Shepherd's Belt
38 Linen Wedge Cap of Gathering Linen Coatee of Gathering
Vintage Doublet Vest
39 Storm Sergeant's Wristguards
40 Woolen Coif of Gathering Fingerless Peisteskin Gloves of Gathering Woolen Sarouel of Gathering Peisteskin Crakows of Gathering
41 Linen Doublet
42 Mythril Mesail
43 Boarskin Jerkin Woolen Work Gloves Boarskin Survival Belt Boarskin Culottes Boarskin Workboots
44 Cobalt Preserves
Serpent Sergeant's Coif
45 Felt Coif of Gathering Fingerless Raptorskin Gloves of Gathering
46 Vintage Coif Woolen Doublet
47 Cobalt Mesail
48 Raptorskin Jerkin Felt Work Gloves Raptorskin Survival Belt Raptorskin Culottes Raptorskin Workboots
50 Explorer's Calot
Forager's Hat
Forager's Vest Forager's Wristguards Dodore Survival Belt Forager's Slops Forager's Shoes
50 Hamlet Cutter's Hat Botanist's Doublet Botanist's Gloves Botanist's Slops Botanist's Workboots
50 Hamlet Digger's Helmet Miner's Shirt Miner's Gloves Miner's Slops Miner's Workboots
50 Hamlet Puller's Hat Fisher's Shirt Fisher's Gloves Fisher's Gaskins Fisher's Wading Boots
51 Mythrite Goggles of Gathering Archaeoskin Jackcoat of Gathering Archaeoskin Gloves of Gathering Archaeoskin Breeches of Gathering Archaeoskin Jackboots of Gathering
53 Holy Rainbow Hat Wyvernskin Jerkin Holy Rainbow Work Gloves Wyvernskin Culottes Wyvernskin Workboots
54 Wyvernskin Field Belt
55 Dhalmelskin Bush Hat Dhalmelskin Vest Dhalmelskin Gloves Ramie Trousers of Gathering Dhalmelskin Fringe Boots
58 Trailblazer's Scarf Trailblazer's Vest Trailblazer's Wristguards Trailblazer's Slops Trailblazer's Shoes
59 Dragonskin Belt of Gathering
60 Serpentskin Bush Hat Serpentskin Vest Serpentskin Gloves Griffin Leather Survival Belt Chimerical Felt Trousers Serpentskin Fringe Boots
60 Fieldkeep's Canotier Fieldkeep's Shirt Fieldkeep's Corsage Fieldkeep's Slops Fieldkeep's Jackboots
60 Minekeep's Helmet Minekeep's Overalls Minekeep's Work Gloves Minekeep's Slops Minekeep's Workboots
60 Tacklekeep's Cap Tacklekeep's Vest Tacklekeep's Gloves Tacklekeep's Gaskins Tacklekeep's Waders

Crafting and Gathering
Crafting AlchemistArmorerBlacksmithCarpenter
CulinarianGoldsmithLeatherworkerWeaver
Gathering BotanistFisherMiner