Difference between revisions of "Dungeons"

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All dungeons that are part of the [[Main Scenario Quests|Main Scenario]] will be compatible with [[Duty Support]], allowing players to complete the dungeon with a party of NPCs instead of other players. This feature will be fully implemented by [[patch 6.5]]. All Main Scenario Quest dungeons from Lv. 71 and onwards are compatible with the [[Trust System]] in addition to Duty Support.
All dungeons that are part of the [[Main Scenario Quests|Main Scenario]] will be compatible with [[Duty Support]], allowing players to complete the dungeon with a party of NPCs instead of other players. This feature will be fully implemented by [[patch 6.5]]. All Main Scenario Quest dungeons from Lv. 71 and onwards are compatible with the [[Trust System]] in addition to Duty Support.


Between [[patch 6.1]] and patch 6.5, many main scenario dungeons were overhauled to make them compatible with Duty Support. These overhauls encompassed reworks of several bosses to remove more obscure mechanics and introduce [[common markers and encounter mechanics|common mechanic markers]], a visual "language" used for many encounters in the game, at an early level.
Between [[patch 6.1]] and patch 6.5, many main scenario dungeons were overhauled to make them compatible with Duty Support. These overhauls encompassed reworks of several bosses to remove more obscure mechanics and introduce [[common markers and encounter mechanics|common mechanic markers]], a visual "language" used for many encounters in the game, at an early level. Lower-level dungeons not part of the main scenario were not reworked, and therefore maintain some obscure mechanics that are not present in reworked or higher-level dungeons.
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