Viper
Introduction
“This close-range fighting style passed down by Turali hunters uses two one-handed blades that can be combined into a single two-handed weapon.
As such, the viper alternates between pressuring enemies with swift strikes by their twin blades, and dealing mighty blows with their joined weapon.
By calling on the memories of ancient hunters contained within their soul crystal, the viper can imbue their body with additional power for a brief time.— 2023 European Fanfest Keynote Speech Slides
Viper (VPR) is a job introduced with the Dawntrail expansion and unlockable at level 80. It will be one of six melee DPS jobs and does not have a base class.
General information
Guild
???
Unlock
- Prerequisite: The player must have purchased the Dawntrail expansion and be a level 80 or higher Disciple of War or Magic.
- Quest: Speak to ??? in Ul'dah (x?, y?) to obtain the quest ???.
Equipment
The Viper is a disciple of war and wears armor "of Scouting" (shared with Ninja) and accessories "of Aiming" (shared with Ninja and the Physical Ranged DPS role). They use twin blades for weapons.
Weapon | Armor | Accessories |
---|---|---|
Viper's Arms | Head Body Hands Legs Feet |
Bracelets Earrings Necklace Ring |
Stats
Similar to Ninja, Viper uses Dexterity as its main stat instead of Strength.
Quests
Viper Job Quests
Physical DPS Role Quests (Shadowbringers)
Quest | Type | Level | Quest Giver | Unlocks | Rewards |
---|---|---|---|---|---|
No Greater Sport | 70 | Lue-Reeq | |||
Vengeance in Defeat | 72 | Lue-Reeq | |||
Freedom from Privilege | 74 | Lue-Reeq | |||
The Hunter's Legacy | 76 | Lue-Reeq | |||
Fellowship Restored | 78 | Olvara | 1 Risotto al Nero | ||
Courage Born of Fear | 80 | Lue-Reeq | Speaker for the Brave Physical DPS Role Quests (Shadowbringers) |
1 Heavens' Eye Materia VII 1 Savage Aim Materia VII 1 Savage Might Materia VII |
Melee DPS Role Quests (Endwalker)
Melee DPS Role Quests (Dawntrail)
Actions
Traits
Combos
Job mechanics
Viper uses twin blades to deal swift attacks against enemies. Their weapons can be joined to a single double-edged weapon for stronger attacks, which will also change their idle stance. Their rotation will include numerous off-global cooldown (oGCD) abilities. Viper's core rotation revolves around maintaining damage and haste-granting buffs on the user along with debuffs on the enemy, while using a sequence of weaponskills that define subsequent ones to use. Similar to samurai, viper does not appear to have any party damage buffs, making it a "selfish DPS".
Their job gauge contains a 0-100 meter (similar to many other jobs) that is increased by using their basic weaponskills, a dual blade gauge that is used to track their basic weaponskills, and a 0-3 red gem meter that is acquired from certain actions. At the cost of 50 job gauge, they can also temporarily empower themselves using Reawakening, visually indicated by a blue aura around them, gaining access to new actions to unleash a flurry of strikes for massive damage. The red gems are used on ranged attacks.
To limit button bloat, many of Viper's weaponskills are assigned to a single hotbar slot, and many of their oGCD attacks are condensed into a few buttons that change the available action depending on the context, similar to gunbreaker's Continuation.
Achievements
This job is associated with the following achievements:
TBA
Notable Vipers
- Warrior of Light (Dawntrail showcase)
Gallery
Lore
External links
References