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	<updated>2026-04-16T02:25:54Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Priority_Missions&amp;diff=103065</id>
		<title>Priority Missions</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Priority_Missions&amp;diff=103065"/>
		<updated>2017-03-25T18:49:58Z</updated>

		<summary type="html">&lt;p&gt;Zeldaz0: Redirected page to Squadron Missions#Priority Missions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Squadron Missions#Priority Missions]]&lt;/div&gt;</summary>
		<author><name>Zeldaz0</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Routine_Missions&amp;diff=103064</id>
		<title>Routine Missions</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Routine_Missions&amp;diff=103064"/>
		<updated>2017-03-25T18:49:45Z</updated>

		<summary type="html">&lt;p&gt;Zeldaz0: Redirected page to Squadron Missions#Routine Missions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Squadron Missions#Routine Missions]]&lt;/div&gt;</summary>
		<author><name>Zeldaz0</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Squadron_Missions&amp;diff=103063</id>
		<title>Squadron Missions</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Squadron_Missions&amp;diff=103063"/>
		<updated>2017-03-25T18:49:03Z</updated>

		<summary type="html">&lt;p&gt;Zeldaz0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{see also| Adventurer Squadrons}}&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;==General Mission Information==&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
[[Squadron Missions]] can be undertaken to acquire rewards. Players need at least 4 [[recruits]] to form a squad.&lt;br /&gt;
&lt;br /&gt;
The first mission, [[City Patrol]], is only 1-hour and is required. Upon completion the remaining trainee missions will be unlocked. With the exception of the first mission, missions take 18-hours and can fail. A failed mission will still grant 1/2 of the EXP upon completion. Each mission can be attempted once per week, and, whether ending in a success or failure, cannot be re-attempted until the weekly reset. Missions also cost Grand Company seals to select.&lt;br /&gt;
&lt;br /&gt;
Recruits each have a pool of attributes ([[Physical]], [[Mental]] and [[Tactical]]), which varies based on their class and level. In order to attempt a mission you must select and deploy a squad of four members. Each member&#039;s attributes will be factored into the likelihood of mission success. To supplement your Squadron&#039;s attributes, you have a bonus pool of points which can be allocated to the three attributed via 1-hour training sessions, each of which will allocate, or reallocate, 40 pooled attribute points.&lt;br /&gt;
&lt;br /&gt;
Mission success depends on the difference between your Squadron&#039;s attributes (Physical, Mental and Tactical) and the mission&#039;s required attributes. If your Squadron&#039;s attributes exceeds each of the mission&#039;s required attributes, success will be guaranteed. The larger the disparity between your Squadron&#039;s attributes and the mission&#039;s required attributes, the higher the likelihood of failure.&lt;br /&gt;
&lt;br /&gt;
Up to 3 training sessions can be completed each day, with each granting 2000 or 3000 EXP. Squadron members out on an 18-hour mission will not obtain the training EXP.&lt;br /&gt;
&lt;br /&gt;
Once one member has reached level 20, [[Flagged Mission: Voidsent Elimination]] becomes available. Successful completion of this mission will unlock the [[Routine Missions]]. Once one member has reached level 40, [[Flagged Mission: Crystal Recovery]] becomes available. Successful completion of this mission will unlock the [[Priority Missions]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;==Trainee Missions==&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Physical&lt;br /&gt;
!Mental&lt;br /&gt;
!Tactical&lt;br /&gt;
!XP&lt;br /&gt;
!Rewards&lt;br /&gt;
|-&lt;br /&gt;
|[[City Patrol]] || 1 || 145 || 140 || 140 || 5000 || &lt;br /&gt;
|-&lt;br /&gt;
|[[Military Courier]] || 1 || 165 || 170 || 150 || 5000 || &lt;br /&gt;
|-&lt;br /&gt;
|[[Outskirts Patrol]] || 1 || 150 || 255 || 195 || 6000 || &lt;br /&gt;
|-&lt;br /&gt;
|[[Beastmen Recon]] || 5 || 155 || 195 || 250 || 7000 || &lt;br /&gt;
|-&lt;br /&gt;
|[[Supply Wagon Escort]] || 10 || 305 || 210 || 130 || 8000 || &lt;br /&gt;
|-&lt;br /&gt;
|[[Pest Eradication]] || 15 || 320 || 145 || 225 || 9000 || [[Squadron Enlistment Manual]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Flagged Mission: Voidsent Elimination]] || 20 || 235 || 245 || 255 || 14000 || [[Contemporary Warfare: Defense]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;==Routine Missions==&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Physical&lt;br /&gt;
!Mental&lt;br /&gt;
!Tactical&lt;br /&gt;
!XP&lt;br /&gt;
!Rewards&lt;br /&gt;
|-&lt;br /&gt;
|[[Frontline Support]] || 20 || 265 || 435 || 125 || 10000 || &lt;br /&gt;
|-&lt;br /&gt;
|[[Officer Escort]] || 20 || 270 || 145 || 425 || 11000 || &lt;br /&gt;
|-&lt;br /&gt;
|[[Border Patrol]] || 25 || 280 || 155 || 435 || 13000 || &lt;br /&gt;
|-&lt;br /&gt;
|[[Stronghold Recon]] || 30 || 440 || 175 || 300 || 15000 || &lt;br /&gt;
|-&lt;br /&gt;
|[[Search and Rescue (Squadron Mission)]] || 35 || 455 || 315 || 190 || 17000 || &lt;br /&gt;
|-&lt;br /&gt;
|[[Allied Maneuvers]] || 35 || 170 || 480 || 310 || 18000 || [[Squadron Enlistment Manual]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Flagged Mission: Crystal Recovery]] || 40 || 315 || 325 || 340 || 20000 || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;==Priority Missions==&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Physical&lt;br /&gt;
!Mental&lt;br /&gt;
!Tactical&lt;br /&gt;
!XP&lt;br /&gt;
!Rewards&lt;br /&gt;
|-&lt;br /&gt;
|[[Black Market Crackdown]] || 40 || 385 || 265 || 540 || 20000 || 5 [[Gold Saucer VIP Card]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Chimerical Elimination]] || 40 || 530 || 275 || 385 || 20000 || 5 [[Priority Aetheryte Pass]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Criminal Pursuit]] || 40 || 245 || 560 || 385 || 20000 || 5 [[Squadron Rationing Manual]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Imperial Feint]] || 40 || 265 || 385 || 540 || 20000 || 5 [[Squadron Engineering Manual]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Imperial Pursuit]] || 40 || 245 || 560 || 385 || 20000 || 5 [[Squadron Survival Manual]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Imperial Recon]] || 40 || 530 || 385 || 275 || 20000 || 5 [[Squadron Battle Manual]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Stronghold Assault]] || 40 || 385 || 560 || 245 || 20000 || 5 [[Priority Seal Allowance]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Supply Line Disruption]] || 40 || 530 || 275 || 385 || 20000 || 5 [[Squadron Spiritbonding Manual]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Supply Wagon Destruction]] || 40 || 265 || 385 || 540 || 20000 || 5 [[Squadron Gear Maintenance Manual]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zeldaz0</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Squadron_Missions&amp;diff=103062</id>
		<title>Squadron Missions</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Squadron_Missions&amp;diff=103062"/>
		<updated>2017-03-25T18:48:42Z</updated>

		<summary type="html">&lt;p&gt;Zeldaz0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{see also| Adventurer Squadrons}}&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;==General Mission Information==&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
[[Squadron Missions]] can be undertaken to acquire rewards. Players need at least 4 [[recruits]] to form a squad.&lt;br /&gt;
&lt;br /&gt;
The first mission, [[City Patrol]], is only 1-hour and is required. Upon completion the remaining trainee missions will be unlocked. With the exception of the first mission, missions take 18-hours and can fail. A failed mission will still grant 1/2 of the EXP upon completion. Each mission can be attempted once per week, and, whether ending in a success or failure, cannot be re-attempted until the weekly reset. Missions also cost Grand Company seals to select.&lt;br /&gt;
&lt;br /&gt;
Recruits each have a pool of attributes ([[Physical]], [[Mental]] and [[Tactical]]), which varies based on their class and level. In order to attempt a mission you must select and deploy a squad of four members. Each member&#039;s attributes will be factored into the likelihood of mission success. To supplement your Squadron&#039;s attributes, you have a bonus pool of points which can be allocated to the three attributed via 1-hour training sessions, each of which will allocate, or reallocate, 40 pooled attribute points.&lt;br /&gt;
&lt;br /&gt;
Mission success depends on the difference between your Squadron&#039;s attributes (Physical, Mental and Tactical) and the mission&#039;s required attributes. If your Squadron&#039;s attributes exceeds each of the mission&#039;s required attributes, success will be guaranteed. The larger the disparity between your Squadron&#039;s attributes and the mission&#039;s required attributes, the higher the likelihood of failure.&lt;br /&gt;
&lt;br /&gt;
Up to 3 training sessions can be completed each day, with each granting 2000 or 3000 EXP. Squadron members out on an 18-hour mission will not obtain the training EXP.&lt;br /&gt;
&lt;br /&gt;
Once one member has reached level 20, [[Flagged Mission: Voidsent Elimination]] becomes available. Successful completion of this mission will unlock the Routine Missions. Once one member has reached level 40, [[Flagged Mission: Crystal Recovery]] becomes available. Successful completion of this mission will unlock the [[Priority Missions]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;==Trainee Missions==&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Physical&lt;br /&gt;
!Mental&lt;br /&gt;
!Tactical&lt;br /&gt;
!XP&lt;br /&gt;
!Rewards&lt;br /&gt;
|-&lt;br /&gt;
|[[City Patrol]] || 1 || 145 || 140 || 140 || 5000 || &lt;br /&gt;
|-&lt;br /&gt;
|[[Military Courier]] || 1 || 165 || 170 || 150 || 5000 || &lt;br /&gt;
|-&lt;br /&gt;
|[[Outskirts Patrol]] || 1 || 150 || 255 || 195 || 6000 || &lt;br /&gt;
|-&lt;br /&gt;
|[[Beastmen Recon]] || 5 || 155 || 195 || 250 || 7000 || &lt;br /&gt;
|-&lt;br /&gt;
|[[Supply Wagon Escort]] || 10 || 305 || 210 || 130 || 8000 || &lt;br /&gt;
|-&lt;br /&gt;
|[[Pest Eradication]] || 15 || 320 || 145 || 225 || 9000 || [[Squadron Enlistment Manual]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Flagged Mission: Voidsent Elimination]] || 20 || 235 || 245 || 255 || 14000 || [[Contemporary Warfare: Defense]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;==Routine Missions==&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Physical&lt;br /&gt;
!Mental&lt;br /&gt;
!Tactical&lt;br /&gt;
!XP&lt;br /&gt;
!Rewards&lt;br /&gt;
|-&lt;br /&gt;
|[[Frontline Support]] || 20 || 265 || 435 || 125 || 10000 || &lt;br /&gt;
|-&lt;br /&gt;
|[[Officer Escort]] || 20 || 270 || 145 || 425 || 11000 || &lt;br /&gt;
|-&lt;br /&gt;
|[[Border Patrol]] || 25 || 280 || 155 || 435 || 13000 || &lt;br /&gt;
|-&lt;br /&gt;
|[[Stronghold Recon]] || 30 || 440 || 175 || 300 || 15000 || &lt;br /&gt;
|-&lt;br /&gt;
|[[Search and Rescue (Squadron Mission)]] || 35 || 455 || 315 || 190 || 17000 || &lt;br /&gt;
|-&lt;br /&gt;
|[[Allied Maneuvers]] || 35 || 170 || 480 || 310 || 18000 || [[Squadron Enlistment Manual]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Flagged Mission: Crystal Recovery]] || 40 || 315 || 325 || 340 || 20000 || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;==Priority Missions==&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Physical&lt;br /&gt;
!Mental&lt;br /&gt;
!Tactical&lt;br /&gt;
!XP&lt;br /&gt;
!Rewards&lt;br /&gt;
|-&lt;br /&gt;
|[[Black Market Crackdown]] || 40 || 385 || 265 || 540 || 20000 || 5 [[Gold Saucer VIP Card]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Chimerical Elimination]] || 40 || 530 || 275 || 385 || 20000 || 5 [[Priority Aetheryte Pass]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Criminal Pursuit]] || 40 || 245 || 560 || 385 || 20000 || 5 [[Squadron Rationing Manual]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Imperial Feint]] || 40 || 265 || 385 || 540 || 20000 || 5 [[Squadron Engineering Manual]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Imperial Pursuit]] || 40 || 245 || 560 || 385 || 20000 || 5 [[Squadron Survival Manual]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Imperial Recon]] || 40 || 530 || 385 || 275 || 20000 || 5 [[Squadron Battle Manual]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Stronghold Assault]] || 40 || 385 || 560 || 245 || 20000 || 5 [[Priority Seal Allowance]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Supply Line Disruption]] || 40 || 530 || 275 || 385 || 20000 || 5 [[Squadron Spiritbonding Manual]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Supply Wagon Destruction]] || 40 || 265 || 385 || 540 || 20000 || 5 [[Squadron Gear Maintenance Manual]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zeldaz0</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Adventurer_Squadrons&amp;diff=103056</id>
		<title>Adventurer Squadrons</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Adventurer_Squadrons&amp;diff=103056"/>
		<updated>2017-03-25T17:33:57Z</updated>

		<summary type="html">&lt;p&gt;Zeldaz0: /* Managing Your Squadron */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==General Information==&lt;br /&gt;
[[File:squadrons1.png|400px|right]]&lt;br /&gt;
[[Adventurer Squadrons]] allow players to take command of soldiers in their respective [[Grand Companies]]. After assembling a sufficient number of NPC recruits, players can deploy a squadron of soldiers on special missions, reaping rich rewards upon their successful return.&lt;br /&gt;
__TOC__&lt;br /&gt;
==Requirements==&lt;br /&gt;
To unlock Adventurer Squadrons, players must obtain Second Lieutenant rank with their [[Grand Company]].&lt;br /&gt;
===Maelstrom===&lt;br /&gt;
*&#039;&#039;&#039;[[Quest]]&#039;&#039;&#039;: [[Squadron and Commander (Maelstrom)]]&lt;br /&gt;
*&#039;&#039;&#039;Level Requirement&#039;&#039;&#039;: [[Disciples of War|Disciples War]] or [[Disciples of Magic|Magic]] Level 47&lt;br /&gt;
*&#039;&#039;&#039;Location&#039;&#039;&#039;: [[Limsa Lominsa Upper Decks]] (x13.1,y12.7)&lt;br /&gt;
*&#039;&#039;&#039;NPC&#039;&#039;&#039;: [[Storm Personnel Officer]]&lt;br /&gt;
*&#039;&#039;&#039;Prerequisite&#039;&#039;&#039;: [[Rising to the Challenge]]&lt;br /&gt;
&lt;br /&gt;
===Order of the Twin Adder===&lt;br /&gt;
*&#039;&#039;&#039;[[Quest]]&#039;&#039;&#039;: [[Squadron and Commander (Twin Adder)]]&lt;br /&gt;
*&#039;&#039;&#039;Level Requirement&#039;&#039;&#039;: [[Disciples of War|Disciples War]] or [[Disciples of Magic|Magic]] Level 47&lt;br /&gt;
*&#039;&#039;&#039;Location&#039;&#039;&#039;: [[New Gridania]] (x9.8,y11.0)&lt;br /&gt;
*&#039;&#039;&#039;NPC&#039;&#039;&#039;: [[Serpent Personnel Officer]]&lt;br /&gt;
*&#039;&#039;&#039;Prerequisite&#039;&#039;&#039;: [[Rising to the Challenge]]&lt;br /&gt;
&lt;br /&gt;
===Immortal Flames===&lt;br /&gt;
*&#039;&#039;&#039;[[Quest]]&#039;&#039;&#039;: [[Squadron and Commander (Immortal Flames)]]&lt;br /&gt;
*&#039;&#039;&#039;Level Requirement&#039;&#039;&#039;: [[Disciples of War|Disciples War]] or [[Disciples of Magic|Magic]] Level 47&lt;br /&gt;
*&#039;&#039;&#039;Location&#039;&#039;&#039;: [[Ul&#039;dah - Steps of Nald]] (x8.3,y9.1)&lt;br /&gt;
*&#039;&#039;&#039;NPC&#039;&#039;&#039;: [[Flame Personnel Officer]]&lt;br /&gt;
*&#039;&#039;&#039;Prerequisite&#039;&#039;&#039;: [[Rising to the Challenge]]&lt;br /&gt;
&lt;br /&gt;
==Reasons for Enlistment==&lt;br /&gt;
Each Reason for Enlistment belongs to one or more [[Challenge Log]] categories. You can unlock different [[#Squadron Recruits|Recruits]] by completing different Challenge Log categories. Note that [[Gold Saucer]] category is a wildcard that is able to unlock all recruits of one of each race&#039;s clans.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Reason for Enlistment &lt;br /&gt;
! Challenge Log Category&lt;br /&gt;
|-&lt;br /&gt;
|I wish to serve under an officer who can balance work and play. || [[Gold Saucer]]&lt;br /&gt;
|-&lt;br /&gt;
|I was inspired by your countless deeds of heroism. || [[Dungeons]]&lt;br /&gt;
|-&lt;br /&gt;
|To serve both my Grand Company and my fellow Eorzeans as bravely as you do. || [[Guildhests]], [[Levequests]], [[Grand Company]]&lt;br /&gt;
|-&lt;br /&gt;
|To challenge the limits of my abilities as you challenge yours. || [[PvP]]&lt;br /&gt;
|-&lt;br /&gt;
|I wish to emulate your calm and resourcefulness in the face of chaos. || [[FATEs]]&lt;br /&gt;
|-&lt;br /&gt;
|I wish to serve under an officer whose hands can create as well as destroy. || [[Disciples of the Hand]]&lt;br /&gt;
|-&lt;br /&gt;
|I would follow a commander who appreciates the blessings of nature || [[Disciples of the Land]], [[Treasure Hunt]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Squadron Recruits==&lt;br /&gt;
{{see also|Squadron Recruits}}&lt;br /&gt;
{{:Squadron Recruits}}&lt;br /&gt;
&lt;br /&gt;
==Squadron Recruits Stats==&lt;br /&gt;
{{see also|Squadron Recruits Stats}}&lt;br /&gt;
{{:Squadron Recruits Stats}}&lt;br /&gt;
&lt;br /&gt;
==Managing Your Squadron==&lt;br /&gt;
[[File:squadrons2.png|300px|right]]&lt;br /&gt;
===1. Recruit Squadron Members===&lt;br /&gt;
A squadron cannot be formed until you have at least four members. This can be accomplished by completing objectives in your [[Challenge Log]], which will attract new recruits to join your squadron.&lt;br /&gt;
*Squadron members are unlocked after completing individual challenges in the challenge log. (Not categories!) This is entirely random, though you can eventually obtain [[Squadron Enlistment Manual]]s from missions and for GC seals once you rank up to First Lieutenant that will increase the odds of obtaining a new recruit from challenge log completions.&lt;br /&gt;
All enlistment papers received will be delivered to your desk inside the squadron barracks.&lt;br /&gt;
&lt;br /&gt;
When a potential recruit piques your interest, select Question when viewing their enlistment papers to call them into the barracks and view their profile. If they are to your satisfaction, you can then recruit them to join your squadron.&lt;br /&gt;
&lt;br /&gt;
The barracks has room for eight soldiers. If you have reached this limit and wish to enlist new recruits, you must first discharge one of the existing squadron members.&lt;br /&gt;
&lt;br /&gt;
You may also choose to postpone a potential recruit&#039;s enlistment or dismiss them when reviewing their papers. Please note that if you postpone enlistment, you cannot review the next application until you choose to accept or dismiss the current applicant.&lt;br /&gt;
&lt;br /&gt;
===2. Train Your Recruits===&lt;br /&gt;
[[File:squadrons4.png|300px|right]]&lt;br /&gt;
After assembling your first squadron, they must undertake the introductory mission &amp;quot;City Patrol.&amp;quot; After successfully completing this mission, they may undertake training courses posted on the regimen board. Training courses will provide increases to the squadron&#039;s overall physical, mental, and tactical abilities. The focus on which attribute is improved varies from course to course, and you are free to concentrate on the areas in which you wish your squadron to excel.&lt;br /&gt;
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Each training course takes 1 hour to complete (Earth time). When a training course is complete, all recruits present in the barracks will receive experience points, and the squadron&#039;s overall attributes will increase. &lt;br /&gt;
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*Recruits can undertake training courses up to three times a day. Training sessions are renewed every day at 1:00 p.m. (PDT).&lt;br /&gt;
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===3. Deploy Squadrons on [[Squadron Missions|Missions]]===&lt;br /&gt;
When your squadron is amply prepared, speak with the squadron sergeant to deploy them on a mission. Be advised that deploying your squadron requires an expenditure of company seals, with costs increasing as mission difficulty increases.&lt;br /&gt;
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Furthermore, each mission has a minimum level requirement. At least one member of the squadron must meet this requirement to proceed.&lt;br /&gt;
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===4. Wait for Your Squadron to Return===&lt;br /&gt;
Missions require 18 hours (Earth time) to complete. The time remaining until a mission is completed can be viewed by opening the Timers interface located under Duty in the main menu. &lt;br /&gt;
*When successfully completed, the same mission cannot be repeated for the remainder of the week. Mission timers are reset every Tuesday at 1:00 a.m. (PDT).&lt;br /&gt;
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===5. Review the [[Squadron&#039;s Mission]] Report===&lt;br /&gt;
When the squadron returns from a mission, you can speak with the squadron sergeant to review a mission debriefing outlining squadron performance.&lt;br /&gt;
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&#039;&#039;&#039;The mission is a success&#039;&#039;&#039;&lt;br /&gt;
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Squadron members will receive experience points based on the mission&#039;s difficulty. There is also a chance squadron members will exhibit a preference for a certain squadron composition. This is known as &amp;quot;squadron chemistry,&amp;quot; and it can affect the outcome of missions by improving attributes or increasing their experience earned.&lt;br /&gt;
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&#039;&#039;&#039;The mission ends in failure&#039;&#039;&#039;&lt;br /&gt;
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Squadron members will receive half the basic reward experience points.&lt;br /&gt;
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==Squadron Ranks and Stats==&lt;br /&gt;
At the base Squadron Rank ([[Trainee]]) you have a total of 200 stat points to allocate between three primary stats: [[Physical]], [[Mental]], and [[Tactics]]. This base stat pool will increase as your Squadron Rank increases. You are able to allocate these points via training sessions. Each training session also grants EXP, which will increase the level of your recruits. You may train your recruits 3 times daily, though you may not train recruits currently deployed on missions. Keep this in mind before using daily training charges. Each training session lasts one hour. The sessions that re-allocate stats grant 2000 EXP per, however you may do a comprehensive training course that does NOT re-allocate stats and instead grants 3000 EXP.&lt;br /&gt;
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Recruits each have their own respective stat pools, which vary based on their class. For example, a Conjurer will have an incredibly high mental stat, but low physical and tactical stats. Each level seems to grant two stat points, allocated between the three stats depending on the NPC. You may check your recruit&#039;s experience points by clicking on them when they are in your barracks. Upon reaching First Lieutenant, you may purchase books to change the classes of your recruits.&lt;br /&gt;
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You may have a squad of four recruits go out on missions. Each member added to the mission will increase the mission&#039;s statistics based on their personal allocation.&lt;br /&gt;
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Missions each have a required stat pool in order to increase your chance of success. You have a greater chance to fail if you are below these amounts. As such, you can train your base stat pool and then supplement it with a variety of squadron members to play to whatever strengths you need. This makes it possible to math out your best odds of success on a mission with proper training and variety in recruits.&lt;br /&gt;
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==Recruit Levels==&lt;br /&gt;
The first Squadron Rank up mission is available when a recruit reaches level 20.&lt;br /&gt;
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Your recruit&#039;s equipment will change in appearance as they level up.&lt;br /&gt;
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==Squadron Missions==&lt;br /&gt;
{{see also|Squadron Missions}}&lt;br /&gt;
{{:Squadron Missions}}&lt;br /&gt;
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==Squadron Recruit Faces==&lt;br /&gt;
[[File:squadron recruit faces1.jpg|600px]]&lt;br /&gt;
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[[Category:Patch 3.4 Features]]&lt;/div&gt;</summary>
		<author><name>Zeldaz0</name></author>
	</entry>
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