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	<id>https://ffxiv.consolegameswiki.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Wokati</id>
	<title>Final Fantasy XIV Online Wiki - User contributions [en]</title>
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	<updated>2026-04-17T23:31:14Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Our_Closure&amp;diff=211692</id>
		<title>Our Closure</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Our_Closure&amp;diff=211692"/>
		<updated>2019-08-14T20:26:23Z</updated>

		<summary type="html">&lt;p&gt;Wokati: Infobox (quest type)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Our Closure&lt;br /&gt;
| description = &lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Sidurgu&lt;br /&gt;
| location = Foundation&lt;br /&gt;
| location-x = 13.3&lt;br /&gt;
| location-y = 12.0&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Dark Knight&lt;br /&gt;
| level = 80&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| req-quest = To Have Loved and Lost&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 3615&lt;br /&gt;
| reward1 = 1 Battledance Materia VII&lt;br /&gt;
| reward2 = 1 Savage Aim Materia VII&lt;br /&gt;
| reward3 = 1 Savage Might Materia VII&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Our Compromise&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = Shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Read the unsigned letter.&lt;br /&gt;
&lt;br /&gt;
*Show the unsigned letter to Lunnie at the Holy Stables.&lt;br /&gt;
&lt;br /&gt;
*Show the unsigned letter to Ser Patrounade at the Congregation of Our Knights Most Heavenly.&lt;br /&gt;
&lt;br /&gt;
*Show the unsigned letter to Orella at Rhalgr&#039;s Reach.&lt;br /&gt;
&lt;br /&gt;
*Show the unsigned letter to Gundobald in Little Ala Mhigo.&lt;br /&gt;
&lt;br /&gt;
*Speak with Godeheard in lower La Noscea.&lt;br /&gt;
&lt;br /&gt;
*With the chat mode in Say, enter “Fray” to call out to your comrade in the Coerthas central highlands.&lt;br /&gt;
&lt;br /&gt;
*Speak with Sidurgu in Foundation.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
&lt;br /&gt;
*They will tell you you are one and you are two. You can choose.&lt;br /&gt;
&lt;br /&gt;
*After sparing a few moments to chat about your extraordinary adventures in the First, Sidurgu informs you that he has come into possession of an anonymous letter addressed to you. Out of respect for your privacy, he has refrained from opening it, and after he takes his leave to chase after a rather annoyed Rielle, you are left alone to read it.&lt;br /&gt;
&lt;br /&gt;
*But if you&#039;re reading &amp;lt;i&amp;gt;this&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;&amp;lt;span style=&amp;quot;color: #988425;&amp;quot;&amp;gt;Forename&lt;br /&gt;
&lt;br /&gt;
*Surname&lt;br /&gt;
&lt;br /&gt;
*Lunnie, it turns out, is none other than the girl you rescued from the clutches of corrupt Temple Knights a lifetime ago. She is not, however, the author of the letter, and explains that she received it from one Ser Patrounade, who stated it was to be delivered to the hero of the Scions. It would seem a visit to the Congregation is in order.&amp;amp;lt;If(Equal(PlayerParameter(68),32))&amp;amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Ser Patrounade was no more than another link in the chain, having received the letter from Orella of Rhalgr&#039;s Reach. He, like you, had been injured at the Ghimlyt Dark, and so he spent some nights there convalescing in her care. If further answers are to be found, it will be at the Barber.&amp;amp;lt;If(Equal(PlayerParameter(68),32))&amp;amp;gt;&lt;br /&gt;
&lt;br /&gt;
*After clarifying that you are come not in search of a lost child yet again, Orella explains to you that the letter came with a shipment of medical supplies from Little Ala Mhigo. She can only assume that the author intended for Commander Hext to take charge of it and deliver it to you personally. And so you depart for southern Thanalan to retrace another leg of the letter&#039;s journey.&amp;amp;lt;If(Equal(PlayerParameter(68),32))&amp;amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Gundobald regards you thoughtfully and states that the letter speaks for itself, which is why he agreed to send it on the author&#039;s behalf. However, if you are unwilling to let it lie─if you still seek answers and closure, he will not deny you. There is a man at the Red Rooster Stead in lower La Noscea that may be able to help you find a measure of peace.&amp;amp;lt;If(Equal(PlayerParameter(68),32))&amp;amp;gt;&lt;br /&gt;
&lt;br /&gt;
*The man at the Red Rooster Stead turns out to be yet another figure from your past, a former merchant who bade you retrieve his stolen wares and berated you for the condition in which you returned them to him. Ever since that fateful day, his life has been a succession of failures...until, while going through his meager possessions, he chanced to find a bloodstained package of flower bulbs from once upon a time. Thereafter he resolved to become a botanist and start anew, and as a humble token of his appreciation, long overdue, he offers a flower. But it is not for you.&amp;amp;lt;If(Equal(PlayerParameter(68),32))&amp;amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Another nameless face, now named. Then conniving, now humbled─as well he should be, no? I gave him a right talking to─or you did. Your choice. And after a string of bad luck, he&#039;s since turned over a new leaf...and found a flower. Suitable for funerals and farewells. I told you before you know how the story goes, didn&#039;t I? Come and see, &amp;lt;span style=&amp;quot;color: #988425;&amp;quot;&amp;gt;Forename&lt;br /&gt;
&lt;br /&gt;
*You say a few words, and offer a flower in memory of...a memory. Now go, and don&#039;t look back.&amp;amp;lt;If(Equal(PlayerParameter(68),32))&amp;amp;gt;&lt;br /&gt;
&lt;br /&gt;
*It&#039;s been a long, strange journey, filled with all kinds of ups and downs. &amp;lt;i&amp;gt;Your&lt;br /&gt;
&lt;br /&gt;
*need&lt;br /&gt;
&lt;br /&gt;
*Sidurgu is waiting for you with Rielle in the Forgotten Knight when you return. He asks you what you found, what it was all for, and you reply─&amp;amp;lt;If(Equal(PlayerParameter(68),32))&amp;amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Time to go. I don&#039;t know when we&#039;ll do this again─&amp;lt;i&amp;gt;if&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
???&lt;/div&gt;</summary>
		<author><name>Wokati</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Our_Compromise&amp;diff=211691</id>
		<title>Our Compromise</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Our_Compromise&amp;diff=211691"/>
		<updated>2019-08-14T20:21:27Z</updated>

		<summary type="html">&lt;p&gt;Wokati: Updated infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Our Compromise&lt;br /&gt;
| description = You knew from the first that there was only one way this could end.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Sidurgu&lt;br /&gt;
| location = Foundation&lt;br /&gt;
| location-x = 13.3&lt;br /&gt;
| location-y = 12.0&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Dark Knight&lt;br /&gt;
| level = 70&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-quest = A Familiar Face Forgotten&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 2700&lt;br /&gt;
| reward1 = 1 Abyss Armor Coffer&lt;br /&gt;
| unlocks = ac The Blackest Night&lt;br /&gt;
| prev-quest = We Can Never Go Home&lt;br /&gt;
| next-quest = Our Closure&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| patch = 4.0&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Gather information in Rhalgr&#039;s Reach.&lt;br /&gt;
&lt;br /&gt;
*Speak with Sidurgu.&lt;br /&gt;
&lt;br /&gt;
*Follow Sidurgu.&lt;br /&gt;
&lt;br /&gt;
*Search the Last Forest for Myste.&lt;br /&gt;
&lt;br /&gt;
*Search for Sidurgu.&lt;br /&gt;
&lt;br /&gt;
*Speak with Sidurgu in Ishgard.&lt;br /&gt;
&lt;br /&gt;
*Return to where it all began.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*You knew from the first that there was only one way this could end.&lt;br /&gt;
&lt;br /&gt;
*Sid has at last accepted that Myste is not coming back to Ishgard, and that if we are to reclaim the remainder of our stolen aether, we will need to take the initiative. Rhalgr&#039;s Reach was the last place you spoke, and so that is where we will go.&lt;br /&gt;
&lt;br /&gt;
*In speaking with the people of Rhalgr&#039;s reach, we learn that Myste stayed there for a time, asking questions of a conjurer regarding aether and perhaps being responsible for the mysterious deaths of several chocobos. He&#039;s been naughty, to say the least.&lt;br /&gt;
&lt;br /&gt;
*Sid is unsure what to make of what we learned, though it seems fairly obvious to me what mischief the boy&#039;s been about. And you too, I hope. Anyway, it would seem that Myste was seen leaving the Reach and heading towards the Peaks. The hunt is on!&lt;br /&gt;
&lt;br /&gt;
*Two beasts, dead, with no discernable injuries. Now where have we heard that before? Sid finally realizes that the boy must have sucked them dry of their aether, in the same way that he stole our aether. Needless to say, he is far, far more dangerous than he appears. A pity it took you all this long to see it.&lt;br /&gt;
&lt;br /&gt;
*Wrong way, wrong way! He&#039;ll kill Sid and Rielle if we don&#039;t hurry!&lt;br /&gt;
&lt;br /&gt;
*And now, the betrayal. Myste believes that the only way we can atone for our sins is to “undo” them with his simulacrums. Every life we took, every death that weighs upon our soul, he would make amends for it all with his beautiful lies. I can end this charade, godsdammit, I can end it! Now is the time! You need me! YOU NEED ME!&lt;br /&gt;
&lt;br /&gt;
*...So it goes. If you would not forsake me, then of course you would not forsake him. And so...neither can I. He is a fool, but he is our little fool. The little girl who wanted to make this cruel, twisted world a better place, futile as that is. She&#039;s going to get us killed one of these days...but what can I say? I love her. I forgive her. And you...&lt;br /&gt;
&lt;br /&gt;
*Do you recall how we came to this place? At a friend&#039;s behest, in the midst of a raging blizzard? As we drew closer the gates faded into vision, and the towering spires...the man bowed low and bade us follow him, up the winding stair, from still smoldering ruin to untouched splendor. There we found a warm home and warm hearth, and warm hearts...&lt;br /&gt;
&lt;br /&gt;
*At the Last Vigil, as you reflect once more on the path you have walked, you are surprised by Lord Edmont, who greets you warmly. News of your exploits is delivered to Fortemps Manor daily, and you remain always in the thoughts of the former count and his family. Though a part of him wishes that you would remain in Ishgard, he knows that your destiny leads you elsewhere, for you are still a hero. You are still a good person.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
???&lt;/div&gt;</summary>
		<author><name>Wokati</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Absolution&amp;diff=211690</id>
		<title>Absolution</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Absolution&amp;diff=211690"/>
		<updated>2019-08-14T20:16:22Z</updated>

		<summary type="html">&lt;p&gt;Wokati: Infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sidequest.png]][[Dark Knight Quests|Dark Knight Job Quest]]&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = Absolution&lt;br /&gt;
| description = Sid seems strangely at peace, for a change.&lt;br /&gt;
| quest-giver = Sidurgu&lt;br /&gt;
| location = Foundation&lt;br /&gt;
| location-x = 13&lt;br /&gt;
| location-y = 12&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Dark Knight&lt;br /&gt;
| level = 60&lt;br /&gt;
| req-quest = &lt;br /&gt;
| exp = 167400&lt;br /&gt;
| gil = 1699&lt;br /&gt;
| unlocks = ac Carve and Spit&lt;br /&gt;
| reward1 = 1 Chaos Armor Coffer&lt;br /&gt;
| prev-quest = The Flame in the Abyss&lt;br /&gt;
| next-quest = 	In Memories We Walked&lt;br /&gt;
| release = Heavensward&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
???&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with Rielle.&lt;br /&gt;
&lt;br /&gt;
*Rendezvous with Sidurgu in Twinpools.&lt;br /&gt;
&lt;br /&gt;
*Speak with Sidurgu in Ishgard.&lt;br /&gt;
&lt;br /&gt;
*Protect Rielle!&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Sid seems strangely at peace, for a change.&lt;br /&gt;
&lt;br /&gt;
*Countess Ystride&#039;s missive has arrived at last. You, Sidurgu, and Rielle are to meet with her in the western highlands, that you might conduct your trial by combat far from prying eyes. Before you depart, Sidurgu tells you that Rielle wishes to say a few words.&lt;br /&gt;
&lt;br /&gt;
*As Rielle thanks you for the time you shared together, you are struck by how much she has changed. The quiet, unassuming girl you first met has grown tremendously, shaped by her experiences on the road and the knights who have kept her safe. Sidurgu seems to see it as well, regarding her with a newfound respect. With nothing left to discuss, the knight bids you journey to Twinpools together and settle matters once and for all.&lt;br /&gt;
&lt;br /&gt;
*Desperate to find absolution in the death of her daughter, Countess Ystride quickly discards all pretense and commands wave after wave of Temple Knights to kill Rielle. Eventually, she attempts to carry out the deed herself, but you and Sidurgu manage to subdue her and kill her remaining knights. The dark knight stands poised to strike her down as well, but relents, reasoning that for all her crimes, she is still Rielle&#039;s mother. However, the countess declares that she will never stop hunting the girl, for it is the will of the Fury.&lt;br /&gt;
&lt;br /&gt;
*Perhaps, in some corner of her heart, she knew it could only end like this. Rielle steps forward and tells Ystride that she will pray for her one last time, that she might find peace in Halone&#039;s halls. Grudgingly, Sidurgu readies his sword once more, and Rielle begins to administer the last rites to her mother. As the blade meets her neck, Ystride looks to her daughter, and for a moment, the hatred which consumed her is nowhere to be seen... After a time, Rielle says simply that you will return to Ishgard. Sparing a final glance for her mother, she turns and walks away.&lt;br /&gt;
&lt;br /&gt;
*In the end, it would seem that Rielle would rather remain in the company of Sidurgu─provided he continues to be more honest with her. He responds to her ultimatum in typical fashion, prompting you and Rielle to share a laugh. The two intend to remain in Ishgard for a time, as there are doubtless others in need of their help. But for whom will you stand? For your friends? For Eorzea? Or perhaps, for the one within who is ever waiting to take the reins...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dark Knight Quests]] [[Category:Patch 3.0 Quests]]&lt;/div&gt;</summary>
		<author><name>Wokati</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Flame_in_the_Abyss&amp;diff=211687</id>
		<title>The Flame in the Abyss</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Flame_in_the_Abyss&amp;diff=211687"/>
		<updated>2019-08-14T20:14:44Z</updated>

		<summary type="html">&lt;p&gt;Wokati: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sidequest.png]][[Dark Knight Quests|Dark Knight Job Quest]]&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = The Flame in the Abyss&lt;br /&gt;
| description = An anger you know all too well smolders within Sidurgu.&lt;br /&gt;
| quest-giver = Sidurgu&lt;br /&gt;
| location = Foundation&lt;br /&gt;
| location-x = 13&lt;br /&gt;
| location-y = 12&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Dark Knight&lt;br /&gt;
| level = 58&lt;br /&gt;
| req-quest = Mountaintop Diplomacy&lt;br /&gt;
| exp = 81600&lt;br /&gt;
| gil = 1691&lt;br /&gt;
| prev-quest = Original Sins&lt;br /&gt;
| next-quest = 	Absolution&lt;br /&gt;
| release = Heavensward&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
???&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with Moggie at Moghome.&lt;br /&gt;
&lt;br /&gt;
*Gather pomwort.&lt;br /&gt;
&lt;br /&gt;
*Deliver the pomwort to Moggie.&lt;br /&gt;
&lt;br /&gt;
*Keep watch for tulihands in the Landlord Colony.&lt;br /&gt;
&lt;br /&gt;
*Speak with Sidurgu in Asah.&lt;br /&gt;
&lt;br /&gt;
*Speak with Sidurgu.&lt;br /&gt;
&lt;br /&gt;
*Speak with Sidurgu in Ishgard.&lt;br /&gt;
&lt;br /&gt;
*Defeat the moogles!&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*An anger you know all too well smolders within Sidurgu.&lt;br /&gt;
&lt;br /&gt;
*House Caulignont has long held strong ties with the Ishgardian Orthodox Church, allowing many of her sons and daughters to rise to great prominence within the clergy. Countess Ystride de Caulignont was poised to do the same, until she learned of her husband&#039;s heresy. When confronted, he proudly confessed to having consumed dragon blood for decades before draining a vial to complete his transformation and murder his wife. Though he was slain before he could do so, he nevertheless succeeded in tearing his family apart, for when the countess realized that his tainted blood had been passed on to their daughter, Rielle, she chose to confine her to a cell for fear of what the girl might become.&lt;br /&gt;
&lt;br /&gt;
*Now fully aware of his foes&#039; fanatical nature, Sidurgu would seize upon any advantage for the coming battle. Recalling the ancient dragon&#039;s words, he thinks to seek out the “tiny beings” who know a better way. He has no idea who they might be, but you have a sneaking suspicion that you do...&lt;br /&gt;
&lt;br /&gt;
*You summon Sidurgu and Rielle to Moghome and introduce them to Moggie, the second-most well-informed moogle in the village. However, rather than engaging the moogle, the normally reserved Rielle erupts, berating Sidurgu for his obsession with the darkness and his treatment of her. Moggie, believing that she has insight into the “flame in the abyss,” bids you and Sidurgu gather pomwort, while she and the other moogles look after Rielle.&lt;br /&gt;
&lt;br /&gt;
*Though the purpose is hardly clear to you, you gather pomwort as Moggie requested. Return to the moogle and present to her your bounty.&lt;br /&gt;
&lt;br /&gt;
*Having completed your first “trial,” Moggie bids you undertake a second. You and Sidurgu are to cull tulihands on the road to Asah. A curious trial, to be sure, but surely there is a method to the moogle&#039;s madness...&lt;br /&gt;
&lt;br /&gt;
*As you slay tulihand after tulihand, you begin to wonder if this is all simply pointless busywork. Join Sidurgu in Asah and see if he shares your suspicions.&lt;br /&gt;
&lt;br /&gt;
*In a shocking and altogether baffling turn of events, the moogles of Moghome reveal that they have kidnapped Rielle. Sidurgu predictably flies into a rage, and together you set about beating the moogles senseless. Afterwards, your comrade demands the return of his charge once more, only for the moogles to ask why. Sidurgu cites his oath as a dark knight, prompting the gathered moogles to burst into song, extolling the virtues of love. Speechless, the dark knight turns away, only to find Rielle safe and sound in the company of Moggie. At the moogle&#039;s behest, Rielle voices her feelings and accuses Sidurgu of helping her only to further his own quest for vengeance against the Temple Knights. After a moment, he acknowledges that she speaks true, but reminds her that they will not survive the coming trial without each other&#039;s aid. He states that what happens afterwards will be her decision, and his words seem to mollify the young girl.&lt;br /&gt;
&lt;br /&gt;
*Declaring your time spent in Moghome to have been an utter waste of time, Sidurgu returns to Ishgard together with Rielle. As you watch them depart, however, you are not entirely certain that you agree...&lt;br /&gt;
&lt;br /&gt;
*In the Forgotten Knight, Sidurgu reveals to you that he was among those first refugees to Ishgard, and that he watched helplessly as Temple Knights executed his parents without cause. He too would have died that day, were it not for the intervention of a dark knight, who would then become his mentor. Though he claimed to embrace noble ideals, he confesses that it was likely nothing more than an excuse to indulge in vengeance. Though he now believes himself unworthy to defend Rielle, he knows that she has no one else but you and him. For one last battle, at least, he will stand at her side...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dark Knight Quests]] [[Category:Patch 3.0 Quests]]&lt;/div&gt;</summary>
		<author><name>Wokati</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Flame_in_the_Abyss&amp;diff=211686</id>
		<title>The Flame in the Abyss</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Flame_in_the_Abyss&amp;diff=211686"/>
		<updated>2019-08-14T20:12:37Z</updated>

		<summary type="html">&lt;p&gt;Wokati: Infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sidequest.png]][[Dark Knight Quests|Dark Knight Job Quest]]&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = The Flame in the Abyss&lt;br /&gt;
| description = An anger you know all too well smolders within Sidurgu.&lt;br /&gt;
| quest-giver = Sidurgu&lt;br /&gt;
| location = Foundation&lt;br /&gt;
| location-x = 13&lt;br /&gt;
| location-y = 12&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Dark Knight&lt;br /&gt;
| level = 58&lt;br /&gt;
| req-quest = Mountaintop Diplomacy&lt;br /&gt;
| exp = 81600&lt;br /&gt;
| gil = 1691&lt;br /&gt;
| prev-quest = Original sins&lt;br /&gt;
| next-quest = 	Absolution&lt;br /&gt;
| release = Heavensward&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
???&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with Moggie at Moghome.&lt;br /&gt;
&lt;br /&gt;
*Gather pomwort.&lt;br /&gt;
&lt;br /&gt;
*Deliver the pomwort to Moggie.&lt;br /&gt;
&lt;br /&gt;
*Keep watch for tulihands in the Landlord Colony.&lt;br /&gt;
&lt;br /&gt;
*Speak with Sidurgu in Asah.&lt;br /&gt;
&lt;br /&gt;
*Speak with Sidurgu.&lt;br /&gt;
&lt;br /&gt;
*Speak with Sidurgu in Ishgard.&lt;br /&gt;
&lt;br /&gt;
*Defeat the moogles!&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*An anger you know all too well smolders within Sidurgu.&lt;br /&gt;
&lt;br /&gt;
*House Caulignont has long held strong ties with the Ishgardian Orthodox Church, allowing many of her sons and daughters to rise to great prominence within the clergy. Countess Ystride de Caulignont was poised to do the same, until she learned of her husband&#039;s heresy. When confronted, he proudly confessed to having consumed dragon blood for decades before draining a vial to complete his transformation and murder his wife. Though he was slain before he could do so, he nevertheless succeeded in tearing his family apart, for when the countess realized that his tainted blood had been passed on to their daughter, Rielle, she chose to confine her to a cell for fear of what the girl might become.&lt;br /&gt;
&lt;br /&gt;
*Now fully aware of his foes&#039; fanatical nature, Sidurgu would seize upon any advantage for the coming battle. Recalling the ancient dragon&#039;s words, he thinks to seek out the “tiny beings” who know a better way. He has no idea who they might be, but you have a sneaking suspicion that you do...&lt;br /&gt;
&lt;br /&gt;
*You summon Sidurgu and Rielle to Moghome and introduce them to Moggie, the second-most well-informed moogle in the village. However, rather than engaging the moogle, the normally reserved Rielle erupts, berating Sidurgu for his obsession with the darkness and his treatment of her. Moggie, believing that she has insight into the “flame in the abyss,” bids you and Sidurgu gather pomwort, while she and the other moogles look after Rielle.&lt;br /&gt;
&lt;br /&gt;
*Though the purpose is hardly clear to you, you gather pomwort as Moggie requested. Return to the moogle and present to her your bounty.&lt;br /&gt;
&lt;br /&gt;
*Having completed your first “trial,” Moggie bids you undertake a second. You and Sidurgu are to cull tulihands on the road to Asah. A curious trial, to be sure, but surely there is a method to the moogle&#039;s madness...&lt;br /&gt;
&lt;br /&gt;
*As you slay tulihand after tulihand, you begin to wonder if this is all simply pointless busywork. Join Sidurgu in Asah and see if he shares your suspicions.&lt;br /&gt;
&lt;br /&gt;
*In a shocking and altogether baffling turn of events, the moogles of Moghome reveal that they have kidnapped Rielle. Sidurgu predictably flies into a rage, and together you set about beating the moogles senseless. Afterwards, your comrade demands the return of his charge once more, only for the moogles to ask why. Sidurgu cites his oath as a dark knight, prompting the gathered moogles to burst into song, extolling the virtues of love. Speechless, the dark knight turns away, only to find Rielle safe and sound in the company of Moggie. At the moogle&#039;s behest, Rielle voices her feelings and accuses Sidurgu of helping her only to further his own quest for vengeance against the Temple Knights. After a moment, he acknowledges that she speaks true, but reminds her that they will not survive the coming trial without each other&#039;s aid. He states that what happens afterwards will be her decision, and his words seem to mollify the young girl.&lt;br /&gt;
&lt;br /&gt;
*Declaring your time spent in Moghome to have been an utter waste of time, Sidurgu returns to Ishgard together with Rielle. As you watch them depart, however, you are not entirely certain that you agree...&lt;br /&gt;
&lt;br /&gt;
*In the Forgotten Knight, Sidurgu reveals to you that he was among those first refugees to Ishgard, and that he watched helplessly as Temple Knights executed his parents without cause. He too would have died that day, were it not for the intervention of a dark knight, who would then become his mentor. Though he claimed to embrace noble ideals, he confesses that it was likely nothing more than an excuse to indulge in vengeance. Though he now believes himself unworthy to defend Rielle, he knows that she has no one else but you and him. For one last battle, at least, he will stand at her side...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dark Knight Quests]] [[Category:Patch 3.0 Quests]]&lt;/div&gt;</summary>
		<author><name>Wokati</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Original_Sins&amp;diff=211684</id>
		<title>Original Sins</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Original_Sins&amp;diff=211684"/>
		<updated>2019-08-14T20:11:02Z</updated>

		<summary type="html">&lt;p&gt;Wokati: Infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sidequest.png]][[Dark Knight Quests|Dark Knight Job Quest]]&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = Original Sins&lt;br /&gt;
| description = Sidurgu recognizes that desperate times call for desperate measures.&lt;br /&gt;
| quest-giver = Sidurgu&lt;br /&gt;
| location = Foundation&lt;br /&gt;
| location-x = 13&lt;br /&gt;
| location-y = 12&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Dark Knight&lt;br /&gt;
| level = 56&lt;br /&gt;
| req-quest = Mourn in Passing&lt;br /&gt;
| exp = 72000&lt;br /&gt;
| gil = 1421&lt;br /&gt;
| unlocks = ac Abyssal Drain&lt;br /&gt;
| prev-quest = Kindred Spirits&lt;br /&gt;
| next-quest = 	The Flame in the Abyss&lt;br /&gt;
| release = Heavensward&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
==Unlock==&lt;br /&gt;
Level 56 Dark Knights need to talk to [[Sidurgu]] in [[Foundation]], [[Ishgard]] (x13,y12), to start the quest [[File:Feature Quest icon.png|15px|Side Quest]] [[Original Sins]].&lt;br /&gt;
&amp;lt;br&amp;gt;The quest is available after the completion of the [[main scenario quest]] [[File:Mainscenarioquest.png|20px|Main Quest]] [[Mourn in Passing]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
???&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with Vidofnir in Anyx Trine.&lt;br /&gt;
&lt;br /&gt;
*Speak with Sidurgu.&lt;br /&gt;
&lt;br /&gt;
*Search for gron ahlm in Avalonia Fallen.&lt;br /&gt;
&lt;br /&gt;
*Present the gron ahlm to Vidofnir.&lt;br /&gt;
&lt;br /&gt;
*Present the gron ahlm to the dying dragon in Mourn.&lt;br /&gt;
&lt;br /&gt;
*Speak with Sidurgu in Ishgard.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Sidurgu recognizes that desperate times call for desperate measures.&lt;br /&gt;
&lt;br /&gt;
*Sidurgu believes that if Rielle holds some affinity with the dragons, then the only way to be certain is to present her to a Dravanian. He believes this to be a nigh impossible task─until you reveal that you have already parleyed with Vidofnir, that is. Journey to Anyx Trine and entreat the dragon for her aid.&lt;br /&gt;
&lt;br /&gt;
*Vidofnir studies your companions, her gaze lingering on Rielle a moment longer. She then asks that you bring an offering of gron ahlm as a gesture of goodwill. Discuss her request with Sidurgu.&lt;br /&gt;
&lt;br /&gt;
*Though puzzled by the request, Sidurgu accepts that it must be done. He and Rielle will search the lands to the north for the flowers, while you will search the south.&lt;br /&gt;
&lt;br /&gt;
*As Vidofnir warned, your attempt to harvest gron ahlm was not without incident. In any case, the flowers are now yours. Return to the dragon and see if your offering is sufficient.&lt;br /&gt;
&lt;br /&gt;
*Vidofnir tells you of a dragon on the verge of death in Mourn, who has the answers you seek. Present the flowers to the Dravanian and hearken to her words.&lt;br /&gt;
&lt;br /&gt;
*Through labored breaths, the dragon declares that the blood of her beloved flows strong in Rielle&#039;s veins. Furthermore, the fact that the girl has not succumbed to the blood suggests that it was passed on to her by her parents. Forced to accept the truth at last, Sidurgu despairs that the Temple Knights will never cease their pursuit of Rielle. He bemoans his inability to harness the abyss his master spoke of, which piques the dying dragon&#039;s curiosity. After learning the nature of your dark arts, the dragon chides you for your foolishness, stating that even the tiny beings who frolic in the mists of Sohm Al know a better way. Sidurgu presses her for details, but the dragon&#039;s energy is spent. No more answers will be had. Return to Ishgard and discuss what you have learned.&lt;br /&gt;
&lt;br /&gt;
*As you and Sidurgu weigh your options, a noblewoman strides into the Forgotten Knight and names you as the “knights” who would defy the will of Halone. Introducing herself as Ystride de Caulignont, she offers you a choice: trial by combat, or death for you and all who dare aid you. Seeing no alternative, Sidurgu grudgingly agrees. As Ystride turns to leave, Rielle at last cries out, revealing that she is Ystride&#039;s daughter. Incensed by her daughter&#039;s words, Ystride storms out of the tavern, and Sidurgu whirls about to confront Rielle. He demands to know why she never told him, shouting that he and Fray had a right to know─reminding her they bled for her, that Fray died for her. Shaken, she struggles to explain, but Sidurgu has heard enough. Refusing to look at Rielle, he bids you leave them for now, that he might have time to think.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dark Knight Quests]] [[Category:Patch 3.0 Quests]]&lt;/div&gt;</summary>
		<author><name>Wokati</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Kindred_Spirits&amp;diff=211682</id>
		<title>Kindred Spirits</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Kindred_Spirits&amp;diff=211682"/>
		<updated>2019-08-14T20:08:50Z</updated>

		<summary type="html">&lt;p&gt;Wokati: Infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sidequest.png]][[Dark Knight Quests|Dark Knight Job Quest]]&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = Kindred Spirits&lt;br /&gt;
| description = The words of the Vanu shaman yet trouble Sidurgu...&lt;br /&gt;
| quest-giver = Sidurgu&lt;br /&gt;
| location = Foundation&lt;br /&gt;
| location-x = 13&lt;br /&gt;
| location-y = 12&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Dark Knight&lt;br /&gt;
| level = 54&lt;br /&gt;
| req-quest = &lt;br /&gt;
| exp = 62400&lt;br /&gt;
| gil = 1348&lt;br /&gt;
| unlocks = ac Plunge&lt;br /&gt;
| prev-quest = The Knight and the Maiden Fair&lt;br /&gt;
| next-quest = 	Original Sins&lt;br /&gt;
| release = Heavensward&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
???&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with Sidurgu outside Camp Dragonhead.&lt;br /&gt;
&lt;br /&gt;
*Speak with Rielle.&lt;br /&gt;
&lt;br /&gt;
*Speak with Sidurgu.&lt;br /&gt;
&lt;br /&gt;
*Speak with Brother E–Sumi–Yan at Stillglade Fane.&lt;br /&gt;
&lt;br /&gt;
*Speak with Rielle at the Carline Canopy.&lt;br /&gt;
&lt;br /&gt;
*Speak with Rielle.&lt;br /&gt;
&lt;br /&gt;
*Speak with Sidurgu.&lt;br /&gt;
&lt;br /&gt;
*Speak with Sidurgu in Ishgard.&lt;br /&gt;
&lt;br /&gt;
*Escort Rielle to the Observatorium!&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The words of the Vanu shaman yet trouble Sidurgu...&lt;br /&gt;
&lt;br /&gt;
*Who better to tell you more of the “great spirit” than those who commune with spirits regularly? For that reason, Sidurgu hopes that the conjurers of Stillglade Fane can offer insight into Rielle&#039;s condition. He notes that the road to Gridania will offer many opportunities for the Temple Knights to attack. At the very least, you should be safe as far as Camp Dragonhead.&lt;br /&gt;
&lt;br /&gt;
*Suspecting that the Temple Knights are nearby, Sidurgu offers to scout out the road to the Observatorium. Stay with Rielle and follow him at a distance.&lt;br /&gt;
&lt;br /&gt;
*Not long after you part ways, the Temple Knights attack, spurring you and Rielle to make haste to the Observatorium. Though the knights are no match for you, their numbers are legion, and you find yourself growing weary from the struggle. However, Rielle&#039;s conjury proves surprisingly potent, and you are able to fend off your attackers until you reach the safety of the Observatorium&#039;s walls.&lt;br /&gt;
&lt;br /&gt;
*Sidurgu chides himself for leaving your side and bids you make haste to Gridania, before the Temple Knights return with reinforcements. Seek out Brother E–Sumi–Yan at the Conjurers&#039; Guild and beg his assistance.&lt;br /&gt;
&lt;br /&gt;
*After a cursory examination, Brother E–Sumi–Yan states that the Vanu shaman spoke true, after a fashion. Rielle&#039;s innate spiritual presence does indeed bear similarities to that of the elementals─and the Dravanians. Citing an ancient legend in which a man ingested the blood of dragons to become one himself, he speculates that Rielle may have partaken of the blood of an ancient Dravanian. Though Sidurgu is unnerved by the implication, Rielle&#039;s feelings are unclear, her face an unreadable mask. Before you embark for Ishgard, Brother E–Sumi–Yan suggests you rest a while at the Carline Canopy.&lt;br /&gt;
&lt;br /&gt;
*Frustrated by her silence in the face of Brother E–Sumi–Yan&#039;s suggestions, Sidurgu presses Rielle for an explanation. She pauses, and then, with a faraway look in her eyes, she speaks softly of her imprisonment in a windowless cell, with walls so thick she could not even hear the rain. She denies drinking dragon blood, and claims that she was never accused of such. As for their reasons, she intones that her captors simply said, “it&#039;s better this way.” Uncertain how to respond, Sidurgu excuses himself and steps outside, leaving you to look after Rielle until she has finished eating.&lt;br /&gt;
&lt;br /&gt;
*As you watch Rielle eat, you start to wonder how long she was kept in her cell, and how she passed the time in solitude. Afterwards, she thanks you for waiting and heads outside to find Sidurgu.&lt;br /&gt;
&lt;br /&gt;
*Eager to quit the forest, Sidurgu departs with Rielle. Return to the Forgotten Knight and speak with them there.&lt;br /&gt;
&lt;br /&gt;
*Blessedly, you and Sidurgu meet with no trouble on the road back to Ishgard. Recognizing that he has yet to adequately recompense you for your services, he resolves to share what knowledge of the dark arts he has with you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dark Knight Quests]] [[Category:Patch 3.0 Quests]]&lt;/div&gt;</summary>
		<author><name>Wokati</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Knight_and_the_Maiden_Fair&amp;diff=211681</id>
		<title>The Knight and the Maiden Fair</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Knight_and_the_Maiden_Fair&amp;diff=211681"/>
		<updated>2019-08-14T20:07:05Z</updated>

		<summary type="html">&lt;p&gt;Wokati: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sidequest.png]][[Dark Knight Quests|Dark Knight Job Quest]]&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = The Knight and the Maiden Fair&lt;br /&gt;
| description = Sidurgu would entreat a fellow dark knight for aid.&lt;br /&gt;
| quest-giver = Sidurgu&lt;br /&gt;
| location = Foundation&lt;br /&gt;
| location-x = 13&lt;br /&gt;
| location-y = 12&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Dark Knight&lt;br /&gt;
| level = 52&lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = 1 Gastornis Feather &lt;br /&gt;
| exp = 52800&lt;br /&gt;
| gil = 954&lt;br /&gt;
| unlocks = ac Salted Earth&lt;br /&gt;
| prev-quest = The Wages of Mercy&lt;br /&gt;
| next-quest = 	Kindred Spirits&lt;br /&gt;
| release = Heavensward&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
???&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with Rielle.&lt;br /&gt;
&lt;br /&gt;
*Rendezvous with Sidurgu at Camp Cloudtop.&lt;br /&gt;
&lt;br /&gt;
*Slay gastornis and obtain their feathers.&lt;br /&gt;
&lt;br /&gt;
*Present the feathers to the Vanu Vanu healer.&lt;br /&gt;
&lt;br /&gt;
*Stand watch for pursuers.&lt;br /&gt;
&lt;br /&gt;
*Speak with Sidurgu.&lt;br /&gt;
&lt;br /&gt;
*Speak with Sidurgu in Ishgard.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Sidurgu would entreat a fellow dark knight for aid.&lt;br /&gt;
&lt;br /&gt;
*On his deathbed, Sidurgu&#039;s master spoke of a “flame in the abyss,” a concept which Sidurgu and Fray did not understand. In following the creed of their predecessors, they hoped that the meaning would become clear to them in time. Alas, when they intervened to save the life of a young girl, they were marked for death by the order. Fray was captured and executed in a trial by combat, leaving Sidurgu to care for Rielle by himself. Fearing that he cannot handle the task alone, he implores you to join his cause, and you agree. Perhaps now would be a good time to get to know Rielle.&lt;br /&gt;
&lt;br /&gt;
*Though somewhat standoffish, Rielle responds to your inquiries as best she can. Satisfied that you have established a rudimentary rapport, Sidurgu interrupts with his latest plan. Since the Temple Knights appear to be convinced that Rielle is some sort of abomination, Sidurgu would first determine if there is anything unusual about her. To that end, he proposes that you seek out a Vanu healer in the Sea of Clouds, as some are said to possess the ability to see their patients&#039; aether. Rendezvous with him in Camp Cloudtop.&lt;br /&gt;
&lt;br /&gt;
*For the most part, the Vanu Vanu are disinclined to parley with outsiders. However, they may be willing to grant your request in exchange for a suitable offering. Sidurgu asks that you seek out and slay gastornis for their feathers, as it is said the Vanu use them in their rituals.&lt;br /&gt;
&lt;br /&gt;
*You procure the feathers with little difficulty. Journey now into Vanu territory and pray that you can find a healer willing to hear you out.&lt;br /&gt;
&lt;br /&gt;
*Fortuitously, you encounter a Vanu healer willing to examine Rielle in exchange for your offering of feathers. Arms held high, she begins chanting, her voice rising in intensity, until she gasps in surprise. A great spirit dwells within her, the healer begins─but before she can finish, she senses others following in your wake and flees. Turning towards the road, Sidurgu readies his sword and bids you search for your pursuers while he guards Rielle.&lt;br /&gt;
&lt;br /&gt;
*You come upon Temple Knights, who mark you for a foe at once. The battle is joined and soon ended. Return to Sidurgu and let him know what you found.&lt;br /&gt;
&lt;br /&gt;
*With the Vanu healer long gone, there is no reason to remain in the Sea of Clouds. Return to the Forgotten Knight with Sidurgu and Rielle.&lt;br /&gt;
&lt;br /&gt;
*Cursing the Temple Knights for their savagery, Sidurgu nearly flies into a rage, until Rielle&#039;s sudden apology for being the cause of your distress saps the dark knight of his anger. Though the motives of the Temple Knights yet remain a mystery, it is clear now that there is something rather unusual about the young girl they so fervently pursue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dark Knight Quests]] [[Category:Patch 3.0 Quests]]&lt;/div&gt;</summary>
		<author><name>Wokati</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Knight_and_the_Maiden_Fair&amp;diff=211678</id>
		<title>The Knight and the Maiden Fair</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Knight_and_the_Maiden_Fair&amp;diff=211678"/>
		<updated>2019-08-14T19:13:56Z</updated>

		<summary type="html">&lt;p&gt;Wokati: Infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sidequest.png]][[Dark Knight Quests|Dark Knight Job Quest]]&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = The Knight and the Maiden Fair&lt;br /&gt;
| description = Sidurgu would entreat a fellow dark knight for aid.&lt;br /&gt;
| quest-giver = Sidurgu&lt;br /&gt;
| location = Foundation&lt;br /&gt;
| location-x = 13&lt;br /&gt;
| location-y = 12&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Dark Knight&lt;br /&gt;
| level = 52&lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = 1 Gastornis Feather &lt;br /&gt;
| exp = 52800&lt;br /&gt;
| gil = 954&lt;br /&gt;
| unlocks = ac Salted Earth&lt;br /&gt;
| reward1 = &lt;br /&gt;
| prev-quest = The Wages of Mercy&lt;br /&gt;
| next-quest = 	Kindred Spirits&lt;br /&gt;
| release = Heavensward&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
???&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with Rielle.&lt;br /&gt;
&lt;br /&gt;
*Rendezvous with Sidurgu at Camp Cloudtop.&lt;br /&gt;
&lt;br /&gt;
*Slay gastornis and obtain their feathers.&lt;br /&gt;
&lt;br /&gt;
*Present the feathers to the Vanu Vanu healer.&lt;br /&gt;
&lt;br /&gt;
*Stand watch for pursuers.&lt;br /&gt;
&lt;br /&gt;
*Speak with Sidurgu.&lt;br /&gt;
&lt;br /&gt;
*Speak with Sidurgu in Ishgard.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Sidurgu would entreat a fellow dark knight for aid.&lt;br /&gt;
&lt;br /&gt;
*On his deathbed, Sidurgu&#039;s master spoke of a “flame in the abyss,” a concept which Sidurgu and Fray did not understand. In following the creed of their predecessors, they hoped that the meaning would become clear to them in time. Alas, when they intervened to save the life of a young girl, they were marked for death by the order. Fray was captured and executed in a trial by combat, leaving Sidurgu to care for Rielle by himself. Fearing that he cannot handle the task alone, he implores you to join his cause, and you agree. Perhaps now would be a good time to get to know Rielle.&lt;br /&gt;
&lt;br /&gt;
*Though somewhat standoffish, Rielle responds to your inquiries as best she can. Satisfied that you have established a rudimentary rapport, Sidurgu interrupts with his latest plan. Since the Temple Knights appear to be convinced that Rielle is some sort of abomination, Sidurgu would first determine if there is anything unusual about her. To that end, he proposes that you seek out a Vanu healer in the Sea of Clouds, as some are said to possess the ability to see their patients&#039; aether. Rendezvous with him in Camp Cloudtop.&lt;br /&gt;
&lt;br /&gt;
*For the most part, the Vanu Vanu are disinclined to parley with outsiders. However, they may be willing to grant your request in exchange for a suitable offering. Sidurgu asks that you seek out and slay gastornis for their feathers, as it is said the Vanu use them in their rituals.&lt;br /&gt;
&lt;br /&gt;
*You procure the feathers with little difficulty. Journey now into Vanu territory and pray that you can find a healer willing to hear you out.&lt;br /&gt;
&lt;br /&gt;
*Fortuitously, you encounter a Vanu healer willing to examine Rielle in exchange for your offering of feathers. Arms held high, she begins chanting, her voice rising in intensity, until she gasps in surprise. A great spirit dwells within her, the healer begins─but before she can finish, she senses others following in your wake and flees. Turning towards the road, Sidurgu readies his sword and bids you search for your pursuers while he guards Rielle.&lt;br /&gt;
&lt;br /&gt;
*You come upon Temple Knights, who mark you for a foe at once. The battle is joined and soon ended. Return to Sidurgu and let him know what you found.&lt;br /&gt;
&lt;br /&gt;
*With the Vanu healer long gone, there is no reason to remain in the Sea of Clouds. Return to the Forgotten Knight with Sidurgu and Rielle.&lt;br /&gt;
&lt;br /&gt;
*Cursing the Temple Knights for their savagery, Sidurgu nearly flies into a rage, until Rielle&#039;s sudden apology for being the cause of your distress saps the dark knight of his anger. Though the motives of the Temple Knights yet remain a mystery, it is clear now that there is something rather unusual about the young girl they so fervently pursue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dark Knight Quests]] [[Category:Patch 3.0 Quests]]&lt;/div&gt;</summary>
		<author><name>Wokati</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Wages_of_Mercy&amp;diff=211677</id>
		<title>The Wages of Mercy</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Wages_of_Mercy&amp;diff=211677"/>
		<updated>2019-08-14T19:09:39Z</updated>

		<summary type="html">&lt;p&gt;Wokati: Infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sidequest.png]][[Dark Knight Quests|Dark Knight Job Quest]]&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = The Wages of Mercy&lt;br /&gt;
| description = Shifting uneasily from side to side, the Temple Knight struggles to meet your gaze.&lt;br /&gt;
| quest-giver = Unflinching Temple Knight&lt;br /&gt;
| location = Coerthas Central Highlands&lt;br /&gt;
| location-x = 12&lt;br /&gt;
| location-y = 16&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Dark Knight&lt;br /&gt;
| level = 50&lt;br /&gt;
| req-quest = &lt;br /&gt;
| exp = 48000&lt;br /&gt;
| gil = 574&lt;br /&gt;
| unlocks = &lt;br /&gt;
| reward1 = &lt;br /&gt;
| prev-quest = Our Answer&lt;br /&gt;
| next-quest = 	The Knight and the Maiden Fair&lt;br /&gt;
| release = Heavensward&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
???&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the unflinching Temple Knight south of the Behemoth&#039;s Dominion.&lt;br /&gt;
&lt;br /&gt;
*Speak with the unflinching Temple Knight.&lt;br /&gt;
&lt;br /&gt;
*Speak with Sidurgu in Ishgard.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Shifting uneasily from side to side, the Temple Knight struggles to meet your gaze.&lt;br /&gt;
&lt;br /&gt;
*Apologizing for misjudging your character, the Temple Knight implores you to accompany him to the Behemoth&#039;s Dominion, as he has urgent need of one with your skills. Oblige the knight and lend what assistance you can.&lt;br /&gt;
&lt;br /&gt;
*Away from Whitebrim Front, the Temple Knight reveals his true intentions: to execute you for your crimes against his order. His comrades charge, swords bared, and so you have no choice but to defend yourself. After a brief struggle, you are once more left alone with the knight.&lt;br /&gt;
&lt;br /&gt;
*Even as he trembles with fear, the Temple Knight remains defiant, swearing to expose you for the abomination you are, even if it costs him his life. In that moment, a tall dark stranger approaches, offering to kill the knight in your stead. Before you can answer, the knight flees, leaving you with the stranger, who names himself Sidurgu, a dark knight who trained with Fray. Intrigued by your potential, he invites you to join him at the Forgotten Knight in Ishgard, where you might continue your conversation.&lt;br /&gt;
&lt;br /&gt;
*Recounting the story of the first dark knight, Sidurgu stresses that to walk his path is to live forever as an outcast. Presenting you with the sword of the man who tried to murder you, he declares that mercy is wasted on your foes. To further emphasize his point, he tells you of how the first Auri refugees to flee the imperial armies were attacked by Ishgardians, having been mistaken for Dravanians, and that even though the Au Ra showed mercy, the Ishgardians returned and slaughtered them all. As his voice trembles with rage, you take note of the young girl at his side. Though she avoids your gaze, you sense that she is watching you with a curious intensity...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dark Knight Quests]] [[Category:Patch 3.0 Quests]]&lt;/div&gt;</summary>
		<author><name>Wokati</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Our_Answer&amp;diff=211676</id>
		<title>Our Answer</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Our_Answer&amp;diff=211676"/>
		<updated>2019-08-14T19:03:26Z</updated>

		<summary type="html">&lt;p&gt;Wokati: Infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sidequest.png]][[Dark Knight Quests|Dark Knight Job Quest]]&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = Our Answer&lt;br /&gt;
| description = Fray was here long before you met.&lt;br /&gt;
| quest-giver = Fray&lt;br /&gt;
| location = Foundation&lt;br /&gt;
| location-x = 11&lt;br /&gt;
| location-y = 12&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Dark Knight&lt;br /&gt;
| level = 50&lt;br /&gt;
| req-quest = &lt;br /&gt;
| exp = 48000&lt;br /&gt;
| gil = 0&lt;br /&gt;
| unlocks = ac Living Dead&lt;br /&gt;
| reward1 = 1 Dark Knight&#039;s Armor Coffer&lt;br /&gt;
| prev-quest = Declaration of Blood&lt;br /&gt;
| next-quest = 	The Wages of Mercy&lt;br /&gt;
| release = Heavensward&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
???&lt;br /&gt;
==Steps==&lt;br /&gt;
*With the chat mode in Say, enter &amp;quot;Fray!&amp;quot; to call out to your comrade.&lt;br /&gt;
&lt;br /&gt;
*Speak with the unbending knight at Daniffen Pass.&lt;br /&gt;
&lt;br /&gt;
*Slay the gigas.&lt;br /&gt;
&lt;br /&gt;
*Speak with the unbending knight.&lt;br /&gt;
&lt;br /&gt;
*Speak with the untiring knight.&lt;br /&gt;
&lt;br /&gt;
*Embrace the abyss! Set yourself free!&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Fray was here long before you met.&lt;br /&gt;
&lt;br /&gt;
*Fray knows what is best for us, so we will do as he asks. We will wait for him outside the Gates of Judgement and say his name so he will know we are here.&lt;br /&gt;
&lt;br /&gt;
*A pair of knights hailing from Whitebrim Front overhear your summons and recognize you as the Warrior of Light. Seizing the opportunity to exploit the good nature of the fool who could not wait for his comrade and put this nonsense behind him forever, the knights convince you to help them deal with a band of giants. Head to Daniffen Pass and get it over with.&lt;br /&gt;
&lt;br /&gt;
*While your courageous new friends distract the dross, you will seek out and slay the leader. What a brilliant plan! Nothing like the countless other times we slew someone else&#039;s enemies.&lt;br /&gt;
&lt;br /&gt;
*You killed them. Well done. Can we go now?&lt;br /&gt;
&lt;br /&gt;
*Serve... Save... Slave... Slay... You struggle to hear the words of the knights over the pounding in your head. It would seem that Lord Drillemont has summoned you to Whitebrim Front to discuss allegations which have been made against you, including the rather disturbing charge that you were observed conversing with a corpse. Nothing for it, then. Journey to Whitebrim Front and kill them all.&lt;br /&gt;
&lt;br /&gt;
*Darkness dwells within us all, but few are forced to confront it as you are. One moment, Fray stands before you, and in the next, it is your twin. As you wrestle for control with your darkside, the voices of Whitebrim Front cry out to you in support, even as your own voice belittles your struggle. And then...as quickly as it began, it ends. Your soul is in your keeping once more.&lt;br /&gt;
&lt;br /&gt;
*By Lord Drillemont&#039;s command, none will speak of what they saw─a gesture you find more comforting with every passing moment. Even after regaining your faculties, your memories of Fray are still muddled...and though your darkside has been subdued, it remains your constant companion, yearning to be free. Yearning to set you free. You need only ask.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dark Knight Quests]] [[Category:Patch 3.0 Quests]]&lt;/div&gt;</summary>
		<author><name>Wokati</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Declaration_of_Blood&amp;diff=211675</id>
		<title>Declaration of Blood</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Declaration_of_Blood&amp;diff=211675"/>
		<updated>2019-08-14T18:56:15Z</updated>

		<summary type="html">&lt;p&gt;Wokati: Infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sidequest.png]][[Dark Knight Quests|Dark Knight Job Quest]]&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = Declaration of Blood&lt;br /&gt;
| description = Fray has been watching you, and he is not pleased with your progress.&lt;br /&gt;
| quest-giver = Fray&lt;br /&gt;
| location = Foundation&lt;br /&gt;
| location-x = 11&lt;br /&gt;
| location-y = 12&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Dark Knight&lt;br /&gt;
| level = 45&lt;br /&gt;
| req-quest = &lt;br /&gt;
| exp = 24480&lt;br /&gt;
| gil = 0&lt;br /&gt;
| unlocks =&lt;br /&gt;
| prev-quest = Heroic Reprise&lt;br /&gt;
| next-quest = 	Our Answer&lt;br /&gt;
| release = Heavensward&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
???&lt;br /&gt;
==Steps==&lt;br /&gt;
*Rendezvous with Fray at the Moraby Drydocks.&lt;br /&gt;
&lt;br /&gt;
*Speak with Fray on the Salt Strand.&lt;br /&gt;
&lt;br /&gt;
*Slaughter the Qiqirn!&lt;br /&gt;
&lt;br /&gt;
*Retrieve the stolen goods!&lt;br /&gt;
&lt;br /&gt;
*Speak with Fray.&lt;br /&gt;
&lt;br /&gt;
*Return the stolen merchandise.&lt;br /&gt;
&lt;br /&gt;
*Search for Fray.&lt;br /&gt;
&lt;br /&gt;
*Commune with Fray.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Fray has been watching you, and he is not pleased with your progress.&lt;br /&gt;
&lt;br /&gt;
*The voice is waiting to be heard, yet you cannot seem to grasp it on your own. Though disappointed, Fray will help you to understand its intent. Only communion will suffice. Moraby Drydocks will be where you conduct the rites next.&lt;br /&gt;
&lt;br /&gt;
*Where do these people come from!? These helpless, hopeless weaklings who see fit to beg the assistance of every passing adventurer. And now comes another, beseeching the Warrior of Light to recover some stolen chest or crate of only the gods know what! The merchant claims the Qiqirn bandits and their leader will prove worthy prey, but we have been disappointed before...&lt;br /&gt;
&lt;br /&gt;
*All around you lay the remains of Qiqirn, hacked to pieces, some beyond recognition. Chest heaving with exertion, you gaze at the bloodstained sword in your hands, uncertain how long you have held it. The pounding in your head intensifies, and you blink back the pain. Fray... Where is Fray...?&lt;br /&gt;
&lt;br /&gt;
*Fray looks how you feel─utterly spent and in need of a rest. “Finish it,” she says. “Finish what we started...”&lt;br /&gt;
&lt;br /&gt;
*Madness! Utter madness! That spineless sack of shite actually demanded compensation for his property! The nerve of these people, after all we do for them! But Fray was not about to let that pass, oh no! It was a thing of glory, Fray giving voice to our feelings. Our words tumbling from Fray&#039;s mouth. But why did she have to leave? Where could have gone?&lt;br /&gt;
&lt;br /&gt;
*Fray fears for us. She knows we cannot go on like this. The voice...we must hearken to the voice...&lt;br /&gt;
&lt;br /&gt;
*Fray is right, of course. Fray has always been right. Only when we have renounced everything are we free to do anything. We can leave it behind─all of it. The Scions. The Alliance. Even Hydaelyn. All we have to do is ask, and she shall set us free.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dark Knight Quests]] [[Category:Patch 3.0 Quests]]&lt;/div&gt;</summary>
		<author><name>Wokati</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Heroic_Reprise&amp;diff=211674</id>
		<title>Heroic Reprise</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Heroic_Reprise&amp;diff=211674"/>
		<updated>2019-08-14T18:54:26Z</updated>

		<summary type="html">&lt;p&gt;Wokati: Infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sidequest.png]][[Dark Knight Quests|Dark Knight Job Quest]]&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = Heroic Reprise&lt;br /&gt;
| description = Fray is pleased to see you, as always.&lt;br /&gt;
| quest-giver = Fray&lt;br /&gt;
| location = Foundation&lt;br /&gt;
| location-x = 11&lt;br /&gt;
| location-y = 12&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Dark Knight&lt;br /&gt;
| level = 40&lt;br /&gt;
| req-quest = &lt;br /&gt;
| exp = 22540&lt;br /&gt;
| gil = 0&lt;br /&gt;
| unlocks = ac Edge of Darkness&lt;br /&gt;
| prev-quest = The Voice in the Abyss&lt;br /&gt;
| next-quest = 	Declaration of Blood&lt;br /&gt;
| release = Heavensward&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
???&lt;br /&gt;
==Steps==&lt;br /&gt;
*Rendezvous with Fray at the Burning Wall.&lt;br /&gt;
&lt;br /&gt;
*Slay axe beaks.&lt;br /&gt;
&lt;br /&gt;
*Speak with Fray.&lt;br /&gt;
&lt;br /&gt;
*Commune with Fray in Camp Drybone.&lt;br /&gt;
&lt;br /&gt;
*Rendezvous with Fray at the Amalj&#039;aa encampment.&lt;br /&gt;
&lt;br /&gt;
*Speak with Fray.&lt;br /&gt;
&lt;br /&gt;
*Report to Isembard.&lt;br /&gt;
&lt;br /&gt;
*Speak with Fray.&lt;br /&gt;
&lt;br /&gt;
*Commune with Fray.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Fray is pleased to see you, as always.&lt;br /&gt;
&lt;br /&gt;
*Fray knows you have not heard the voice in some time, and so he hopes to help you as he did before. Join him in eastern Thanalan and prepare for communion.&lt;br /&gt;
&lt;br /&gt;
*It begins, as always, with an offering of blood. Seek out and slay axe beaks. Fray is watching.&lt;br /&gt;
&lt;br /&gt;
*Something is lacking, but you cannot say what. Well, it is done. Perhaps Fray will be satisfied.&lt;br /&gt;
&lt;br /&gt;
*A flicker of annoyance spasms across your face. How pointless, you think, and Fray smiles, for he knows your heart. Remember this feeling. Treasure it. It will serve you well in your next communion in Camp Drybone.&lt;br /&gt;
&lt;br /&gt;
*How dare Isembard interrupt our communion! As if pilgrims have not been kidnapped before! Yet here you are again, forced to risk life and limb to rescue fools who should have armed themselves. All because there is no one else. So be it. Raid the Amalj&#039;aa encampment and rescue the prisoners.&lt;br /&gt;
&lt;br /&gt;
*Fortunately, Amalj&#039;aa are far better sport than peistes, eh!? And the beastmen were happy to keep coming, howling with rage for their fallen kin, no matter how many you slew! Fray&#039;s chuckling is infectious, and you find yourself sharing his grin.&lt;br /&gt;
&lt;br /&gt;
*Fray suggests you refrain from cleaning the blood from your equipment. Let Isembard see what you accomplished firsthand.&lt;br /&gt;
&lt;br /&gt;
*Isembard&#039;s eyes wander to the bloodstains, only to flee a moment later. You can hear the fear in his voice as he thanks you for saving the pilgrims. Fray ought to find that amusing.&lt;br /&gt;
&lt;br /&gt;
*Those who have never known true sacrifice quake at the sight of it. You know this because Fray knows this. Extend your hand and prepare for communion.&lt;br /&gt;
&lt;br /&gt;
*“Serve... Save... Slave... Slay...” The voice drones on, each word resounding in your heart as the tapping of hammer and chisel. “Sacrifice is to renounce that which binds you,” Fray says. “To recognize that which matters─and forsake all that does not.” Serve... Save... Slave... Slay... Fray knows you cannot continue to carry all these burdens. Heed his warning, before it is too late.&lt;br /&gt;
&lt;br /&gt;
※The next dark knight quest will be available from Fray upon reaching level 45.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dark Knight Quests]] [[Category:Patch 3.0 Quests]]&lt;/div&gt;</summary>
		<author><name>Wokati</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Voice_in_the_Abyss&amp;diff=211673</id>
		<title>The Voice in the Abyss</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Voice_in_the_Abyss&amp;diff=211673"/>
		<updated>2019-08-14T18:50:20Z</updated>

		<summary type="html">&lt;p&gt;Wokati: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sidequest.png]][[Dark Knight Quests|Dark Knight Job Quest]]&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = The Voice in the Abyss&lt;br /&gt;
| description = Fray has been waiting for you for a long time.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Fray&lt;br /&gt;
| location = Foundation&lt;br /&gt;
| location-x = 11&lt;br /&gt;
| location-y = 12&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Dark Knight&lt;br /&gt;
| level = 35&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-quest = &lt;br /&gt;
| exp = 18040&lt;br /&gt;
| gil = 0&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Ishgardian Justice&lt;br /&gt;
| next-quest = 	Heroic Reprise&lt;br /&gt;
| release = Heavensward&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
???&lt;br /&gt;
==Steps==&lt;br /&gt;
*Rendezvous with Fray in Little Ala Mhigo.&lt;br /&gt;
&lt;br /&gt;
*Speak with Gundobald.&lt;br /&gt;
&lt;br /&gt;
*Speak with Fray in the Red Labyrinth.&lt;br /&gt;
&lt;br /&gt;
*Place the aldgoat meat in the Red Labyrinth.&lt;br /&gt;
&lt;br /&gt;
*Lie in wait for a peiste.&lt;br /&gt;
&lt;br /&gt;
*Speak with Fray.&lt;br /&gt;
&lt;br /&gt;
*Rendezvous with Fray in the ruins south of Little Ala Mhigo.&lt;br /&gt;
&lt;br /&gt;
*Commune with Fray.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Fray has been waiting for you for a long time.&lt;br /&gt;
&lt;br /&gt;
*The voice, some say, is a beacon, guiding the dark knight to his true calling. As you grow more accustomed to drawing upon your darkside, you will come to hear the voice more clearly. Such are Fray&#039;s words to you when you ask him of the voice. Communion will hasten this process, he continues─but it cannot be conducted in Ishgard. Journey with Fray to Little Ala Mhigo in southern Thanalan.&lt;br /&gt;
&lt;br /&gt;
*“I want you to kill something for me,” Fray asks. “Something fearsome, which will push you to your limits.” He wants to watch you thrive in that moment. And you want to show him. Gundobald should know of a suitable creature.&lt;br /&gt;
&lt;br /&gt;
*It saddens you to see how weak and complacent Gundobald has grown, and how his cowardice has spread amongst his people. They fear to tread near the lairs of mere peistes. But you do not. At least he furnished you with aldgoat meat for bait.&lt;br /&gt;
&lt;br /&gt;
*Fray stands apart, waiting for you to show him who you are. Find a suitable location for the bait.&lt;br /&gt;
&lt;br /&gt;
*You feel his eyes upon you, expectant. Hungry─like yours. Where are those godsdamned peistes...?&lt;br /&gt;
&lt;br /&gt;
*A dead peiste lies at your feet, and you feel alive. Somehow, you know Fray is smiling.&lt;br /&gt;
&lt;br /&gt;
*To mete out justice, one must be strong─a simple truth which you already knew, of course. You are ready for communion, but it will not be conducted here. South of Little Ala Mhigo─Fray is waiting for you there.&lt;br /&gt;
&lt;br /&gt;
*Fray bids you approach and begin the rite of communion. Close your eyes and hold out your hand. Breathe deep through your nose─let the air fill your lungs, then let it pass from your lips. Slower, slower...&lt;br /&gt;
&lt;br /&gt;
*In the abyss, a wanderer&#039;s voice sings to you. Forever moving, without rest or respite... Though its meaning yet eludes you, Fray tells you not to be discouraged, further adding that it might belong to an individual whom you are fated to seek out. If so, none can say how long it might take to find them...but the mere thought of the journey stirs something within you...&lt;br /&gt;
&lt;br /&gt;
※The next dark knight quest will be available from Fray upon reaching level 40.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dark Knight Quests]] [[Category:Patch 3.0 Quests]]&lt;/div&gt;</summary>
		<author><name>Wokati</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Voice_in_the_Abyss&amp;diff=211672</id>
		<title>The Voice in the Abyss</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Voice_in_the_Abyss&amp;diff=211672"/>
		<updated>2019-08-14T18:49:20Z</updated>

		<summary type="html">&lt;p&gt;Wokati: Infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sidequest.png]][[Dark Knight Quests|Dark Knight Job Quest]]&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = Ishgardian Justice&lt;br /&gt;
| description = Fray has been waiting for you for a long time.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Fray&lt;br /&gt;
| location = Foundation&lt;br /&gt;
| location-x = 11&lt;br /&gt;
| location-y = 12&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Dark Knight&lt;br /&gt;
| level = 35&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-quest = &lt;br /&gt;
| exp = 18040&lt;br /&gt;
| gil = 0&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Ishgardian Justice&lt;br /&gt;
| next-quest = 	Heroic Reprise&lt;br /&gt;
| release = Heavensward&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
???&lt;br /&gt;
==Steps==&lt;br /&gt;
*Rendezvous with Fray in Little Ala Mhigo.&lt;br /&gt;
&lt;br /&gt;
*Speak with Gundobald.&lt;br /&gt;
&lt;br /&gt;
*Speak with Fray in the Red Labyrinth.&lt;br /&gt;
&lt;br /&gt;
*Place the aldgoat meat in the Red Labyrinth.&lt;br /&gt;
&lt;br /&gt;
*Lie in wait for a peiste.&lt;br /&gt;
&lt;br /&gt;
*Speak with Fray.&lt;br /&gt;
&lt;br /&gt;
*Rendezvous with Fray in the ruins south of Little Ala Mhigo.&lt;br /&gt;
&lt;br /&gt;
*Commune with Fray.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Fray has been waiting for you for a long time.&lt;br /&gt;
&lt;br /&gt;
*The voice, some say, is a beacon, guiding the dark knight to his true calling. As you grow more accustomed to drawing upon your darkside, you will come to hear the voice more clearly. Such are Fray&#039;s words to you when you ask him of the voice. Communion will hasten this process, he continues─but it cannot be conducted in Ishgard. Journey with Fray to Little Ala Mhigo in southern Thanalan.&lt;br /&gt;
&lt;br /&gt;
*“I want you to kill something for me,” Fray asks. “Something fearsome, which will push you to your limits.” He wants to watch you thrive in that moment. And you want to show him. Gundobald should know of a suitable creature.&lt;br /&gt;
&lt;br /&gt;
*It saddens you to see how weak and complacent Gundobald has grown, and how his cowardice has spread amongst his people. They fear to tread near the lairs of mere peistes. But you do not. At least he furnished you with aldgoat meat for bait.&lt;br /&gt;
&lt;br /&gt;
*Fray stands apart, waiting for you to show him who you are. Find a suitable location for the bait.&lt;br /&gt;
&lt;br /&gt;
*You feel his eyes upon you, expectant. Hungry─like yours. Where are those godsdamned peistes...?&lt;br /&gt;
&lt;br /&gt;
*A dead peiste lies at your feet, and you feel alive. Somehow, you know Fray is smiling.&lt;br /&gt;
&lt;br /&gt;
*To mete out justice, one must be strong─a simple truth which you already knew, of course. You are ready for communion, but it will not be conducted here. South of Little Ala Mhigo─Fray is waiting for you there.&lt;br /&gt;
&lt;br /&gt;
*Fray bids you approach and begin the rite of communion. Close your eyes and hold out your hand. Breathe deep through your nose─let the air fill your lungs, then let it pass from your lips. Slower, slower...&lt;br /&gt;
&lt;br /&gt;
*In the abyss, a wanderer&#039;s voice sings to you. Forever moving, without rest or respite... Though its meaning yet eludes you, Fray tells you not to be discouraged, further adding that it might belong to an individual whom you are fated to seek out. If so, none can say how long it might take to find them...but the mere thought of the journey stirs something within you...&lt;br /&gt;
&lt;br /&gt;
※The next dark knight quest will be available from Fray upon reaching level 40.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dark Knight Quests]] [[Category:Patch 3.0 Quests]]&lt;/div&gt;</summary>
		<author><name>Wokati</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ishgardian_Justice&amp;diff=211671</id>
		<title>Ishgardian Justice</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ishgardian_Justice&amp;diff=211671"/>
		<updated>2019-08-14T18:45:38Z</updated>

		<summary type="html">&lt;p&gt;Wokati: Infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sidequest.png]][[Dark Knight Quests|Dark Knight Job Quest]]&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = Ishgardian Justice&lt;br /&gt;
| description = Fray is ready to teach you. You need only ask.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Fray&lt;br /&gt;
| location = Foundation&lt;br /&gt;
| location-x = 11&lt;br /&gt;
| location-y = 12&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Dark Knight&lt;br /&gt;
| level = 30&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-quest = Our End&lt;br /&gt;
| exp = 7410&lt;br /&gt;
| gil = 0&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Our End&lt;br /&gt;
| next-quest = 	The Voice in the Abyss&lt;br /&gt;
| release = Heavensward&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
???&lt;br /&gt;
==Steps==&lt;br /&gt;
*Search for the screaming woman.&lt;br /&gt;
&lt;br /&gt;
*Speak with Fray.&lt;br /&gt;
&lt;br /&gt;
*Speak with Fray in the Pillars.&lt;br /&gt;
&lt;br /&gt;
*Search for the Temple Knights.&lt;br /&gt;
&lt;br /&gt;
*Speak with the frightened maid.&lt;br /&gt;
&lt;br /&gt;
*Speak with Fray.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Fray is ready to teach you. You need only ask.&lt;br /&gt;
&lt;br /&gt;
*Fray speaks to you of the first dark knight─a goodly knight who sacrificed all in order to bring an untouchable man to justice. Too many fear the consequences such actions will bring, and innocents suffer for our indecision, he says. Consider his words as you seek out the source of the earlier scream.&lt;br /&gt;
&lt;br /&gt;
*You come upon an old woman, who beseeches you to save her granddaughter─a spirited young woman who was seized by Temple Knights after an altercation. It soon becomes clear that she is not the first girl to be taken under such circumstances, and that the Temple Knights&#039; intentions are anything but honorable. Fray observes that the girl might survive the ordeal─but he knows full well that you would rather punish the knights for their crimes. The decision is made. Make your plans with Fray.&lt;br /&gt;
&lt;br /&gt;
*Fray surmises that the Temple Knights will take the girl to the Supreme Sacred Tribunal of Halonic Inquisitory Doctrine. he bids you follow him to the Pillars and discuss your next course of action there.&lt;br /&gt;
&lt;br /&gt;
*Fear, pain, rage─these dark emotions make for a potent fuel, Fray tells you. Should things turn violent, you may need to draw upon this darkness to strike down your enemies. Prepare for the worst and search the Pillars for the Temple Knights.&lt;br /&gt;
&lt;br /&gt;
*Oh, how they screamed when you came for them. How their cries of anger turned to fear! How you bathed in the fires of your hatred to bring them to justice. Fray&#039;s words were music in your ears as they echoed in the Tribunal, as you promised them a reckoning should they dare speak of this day again...&lt;br /&gt;
&lt;br /&gt;
*As you tend to the girl afterwards, you ask if she recalls who it was that screamed your name when she was taken. She tells you, however, that only her grandmother cried out. Thanking you a final time, she hurries back towards the Brume, leaving you alone with Fray.&lt;br /&gt;
&lt;br /&gt;
*You have done well, Fray tells you. Far better than he could have hoped. But the risks will only increase as you walk further along the path. Trust in me, he asks, and you want to. You know that you need to...and that, when the time is right, he will be waiting for you where you first met.&lt;br /&gt;
&lt;br /&gt;
※The next dark knight quest will be available from Fray upon reaching level 35.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dark Knight Quests]] [[Category:Patch 3.0 Quests]]&lt;/div&gt;</summary>
		<author><name>Wokati</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Our_End&amp;diff=211670</id>
		<title>Our End</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Our_End&amp;diff=211670"/>
		<updated>2019-08-14T18:42:56Z</updated>

		<summary type="html">&lt;p&gt;Wokati: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sidequest.png]][[Dark Knight Quests|Dark Knight Job Quest]]&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = Our End&lt;br /&gt;
| description = The people of Ishgard are in high spirits, for another heretic has answered for his crimes.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Ishgardian Citizen&lt;br /&gt;
| location = The Pillars&lt;br /&gt;
| location-x = 13&lt;br /&gt;
| location-y = 8&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Dark Knight&lt;br /&gt;
| level = 50&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-quest = Before the Dawn&lt;br /&gt;
| exp = 24000&lt;br /&gt;
| gil = 0&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Before the Dawn&lt;br /&gt;
| next-quest = 	Ishgardian Justice&lt;br /&gt;
| release = Heavensward&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
* Go talk to the [[Ishgardian Citizen]] - [[The Pillars]] (x13, y8) for the quest titled: &amp;quot;A Dark Spectacle&amp;quot;. &lt;br /&gt;
* Listen to what he says. When prompted, choose &amp;quot;Press him for details&amp;quot;. The quest &amp;quot;A Dark Spectacle&amp;quot; is nothing more than a discussion quest. Once completed, talked to the [[Ishgardian Citizen]] again to get the quest &amp;quot;Our End&amp;quot;.&lt;br /&gt;
* Once you have the quest &amp;quot;Our End&amp;quot; you must search for the Temple Knights in Brume. Use the Aethernet Shard to teleport from The Tribunal to The Brume.&lt;br /&gt;
* The Knight you seek is the Punctilious Temple Knight at (x11.3, Y12.1) - Talking to him sends you into a cut scene.&lt;br /&gt;
* Once you are out of the cut scene, speak with Fray.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Search for the Temple Knights in the Brume.&lt;br /&gt;
&lt;br /&gt;
*Speak with Fray.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The people of Ishgard are in high spirits, for another heretic has answered for his crimes.&lt;br /&gt;
&lt;br /&gt;
*Justice has been done this day, as another trial by combat has concluded. According to one spectator, it was a fight for the ages, as the accused wielded a massive sword and worked his dark arts against his foe. In the end, however, he was no match for his opponent, who ran him through to a chorus of cheers. Seeing no need to afford the man a proper burial, the Temple Knights mean to dispose of the corpse by leaving it in the Brume. Intrigued by the spectator&#039;s account, you consider seeking out the knights and seeing this &amp;quot;demon&amp;quot; for yourself.&lt;br /&gt;
&lt;br /&gt;
*Kneeling before the body, you spy a crystal, and reach out to claim it. All at once, your body trembles, and a strangely familiar voice echoes in your ears. You collapse, and when you open your eyes, you find  the man standing before you, hale and healthy. He calls himself Fray, and it would seem that reports of his death were greatly exaggerated. He is intrigued when you tell him of the voice you heard, but before you can continue, a cry from the streets below draws your attention. You turn to leave, but Fray bars your path and insists that you discuss the &amp;quot;changes&amp;quot; you are undergoing due to touching his crystal.&lt;br /&gt;
&lt;br /&gt;
*The freedom to follow your heart—to defend the weak and punish the guilty as you see fit. This is the way for the dark knight, and Fray offers to teach you. You need only accept his guidance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dark Knight Quests]] [[Category:Patch 3.0 Quests]]&lt;/div&gt;</summary>
		<author><name>Wokati</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Grinning_Anchovy&amp;diff=139268</id>
		<title>Grinning Anchovy</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Grinning_Anchovy&amp;diff=139268"/>
		<updated>2017-09-13T20:15:32Z</updated>

		<summary type="html">&lt;p&gt;Wokati: Undo revision 139249 by THE BEST KERMIT (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|Unique =  &lt;br /&gt;
|Image = grinning anchovy icon1.png&lt;br /&gt;
|Name = Grinning Anchovy&lt;br /&gt;
|Type = Seafood&lt;br /&gt;
|Stack = 99&lt;br /&gt;
|Recast = &lt;br /&gt;
|Description = These small saltwater fish swim in massive schools, using their sheer numbers to ensure that even if a few stragglers are swallowed, the species will endure.&lt;br /&gt;
|Exchange = &lt;br /&gt;
|ObjectType = Materials&lt;br /&gt;
|Gil = 17&lt;br /&gt;
}}&lt;br /&gt;
[[Grinning Anchovy]] is a [[Seafood]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Basic Information==&lt;br /&gt;
*&#039;&#039;&#039;Recommended [[Fishing]] Level&#039;&#039;&#039;: ??&lt;br /&gt;
*&#039;&#039;&#039;Fish Type&#039;&#039;&#039;: [[????]]&lt;br /&gt;
*&#039;&#039;&#039;[[Aquarium]] Type&#039;&#039;&#039;: [[????]]&lt;br /&gt;
*&#039;&#039;&#039;Sizes&#039;&#039;&#039;: Smallest - ??im, Largest - ??im&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
??????&lt;br /&gt;
&lt;br /&gt;
==Obtained By==&lt;br /&gt;
===Purchased From===&lt;br /&gt;
&lt;br /&gt;
===Dropped By===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
===Crafting Ingredient===&lt;br /&gt;
&lt;br /&gt;
===Desynthesis===&lt;br /&gt;
&#039;&#039;&#039;Class&#039;&#039;&#039;: [[Culinarian]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Potential Results&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Seafood]] [[Category:???? Fish]] [[Category:Unfinished Fish]]&lt;/div&gt;</summary>
		<author><name>Wokati</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Template:Main_Page/featured&amp;diff=139265</id>
		<title>Template:Main Page/featured</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Template:Main_Page/featured&amp;diff=139265"/>
		<updated>2017-09-13T20:15:11Z</updated>

		<summary type="html">&lt;p&gt;Wokati: Undo revision 139250 by THE BEST KERMIT (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC____NOEDITSECTION__&lt;br /&gt;
== Featured article ==&lt;br /&gt;
Current featured article on the [[FF14 Wiki|Main Page]].&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 66%; margin: auto; padding: 10px;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;padding: 0em 1em; border: 1px solid silver;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- TEMPLATE STARTS BELOW THIS LINE --&amp;gt;&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;hiddenlinks&amp;quot; style=&amp;quot;margin-top:0.7em&amp;quot;&amp;gt;[[Stormblood]]&amp;lt;/h3&amp;gt;&lt;br /&gt;
[[File:Stormblood banner.png|left|350px|link=Stormblood]]&lt;br /&gt;
&#039;&#039;&#039;[[Stormblood]]&#039;&#039;&#039; (4.0) is [[Final Fantasy XIV]]&#039;s brand new expansion. It features major changes to the [[Jobs|job actions]], [[Stormblood Main Scenario Quests|story progression]] towards [[Ala Mhigo]] and [[Doma]], a plethora of [[quest]]s, new [[Jobs]]: [[Red Mage]] and [[Samurai]], new [[Dungeons#Stormblood Light Party|dungeon]]s, [[Trials#Trials (Stormblood)|trials]] and [[Dungeons#Stormblood Full Party|raid]]s, the new [[residential district]]: [[Shirogane]], release of [[:Category:Stormblood|new features]], and much more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Stormblood|Find out more...]]&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both; overflow: auto; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;float: left;&amp;quot;&amp;gt;← Previous: [[The Far Edge of Fate]] &amp;lt;/span&amp;gt; [[Release|All releases]] &amp;lt;!-- &amp;lt;span style=&amp;quot;float: right;&amp;quot;&amp;gt;Next: [[Patch 4.01]] →&amp;lt;/span&amp;gt;--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&amp;lt;!-- TEMPLATE ENDS ABOVE THIS LINE --&amp;gt;&amp;lt;div style=&amp;quot;clear:both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Next article ==&lt;br /&gt;
Propose the text for the next featured article here.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 66%; margin: auto; padding: 10px;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;padding: 0em 1em; border: 1px solid silver;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- TEMPLATE STARTS BELOW THIS LINE --&amp;gt;&lt;br /&gt;
new idea goes here&lt;br /&gt;
&amp;lt;!-- TEMPLATE ENDS ABOVE THIS LINE --&amp;gt;&amp;lt;div style=&amp;quot;clear:both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Archive ==&lt;br /&gt;
* [[Final Fantasy XIV Wiki:Featured articles|Archive of past featured articles]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Main page templates]]&lt;br /&gt;
__NOTOC____NOEDITSECTION__&lt;/div&gt;</summary>
		<author><name>Wokati</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=City&amp;diff=139262</id>
		<title>City</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=City&amp;diff=139262"/>
		<updated>2017-09-13T20:14:13Z</updated>

		<summary type="html">&lt;p&gt;Wokati: Undo revision 139252 by THE BEST KERMIT (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[City|Cities]] are special safe [[zone]]s in which you don&#039;t find hostile [[NPC|creatures]], [[FATE]]s, and other combat-oriented activity. You can teleport throughout a city using the [[Aethernet]] &amp;amp;ndash; an interconected system of smaller [[attuning crystal]]s. Cities are occasionally decorated for special events such as [[Halloween]] and [[Gold Saucer]].&lt;br /&gt;
&lt;br /&gt;
==List of cities==&lt;br /&gt;
&lt;br /&gt;
===Main cities===&lt;br /&gt;
The character starts at [[Limsa Lominsa]], but developing their [[class]]es and [[job]]s, as well as unlocking various system, require traveling to other cities. The [[main scenario quest]] will take players to all of the cities at different steps, and usually requires revisiting the main cities every so often. Large portion of every character&#039;s story plays in the capital cities.&lt;br /&gt;
&lt;br /&gt;
With [[Heavensward]], players may travel north to [[Coerthas]], where the story continues.&lt;br /&gt;
&lt;br /&gt;
==Special areas==&lt;br /&gt;
There are a few other special zones. They work similarly to cities, but they serve as the staging points for specific game modes or activities.&lt;br /&gt;
&lt;br /&gt;
* [[The Wolves&#039; Den]] &amp;amp;mdash; The lobby for [[PvP]].&lt;br /&gt;
* [[Mist]] &amp;amp;mdash; The character&#039;s home instance.&lt;br /&gt;
&lt;br /&gt;
{{Cities nav}}&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Wokati</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Currency&amp;diff=139260</id>
		<title>Currency</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Currency&amp;diff=139260"/>
		<updated>2017-09-13T20:13:56Z</updated>

		<summary type="html">&lt;p&gt;Wokati: Undo revision 139254 by THE BEST KERMIT (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
==Allagan Tomestones==&lt;br /&gt;
&#039;&#039;&#039;[[Allagan Tomestones]]&#039;&#039;&#039; are awarded from completing endgame [[Dungeons]] and [[Trials]]. They are exchanged for [[Endgame Gear Guide|Endgame Gear]].&lt;br /&gt;
&lt;br /&gt;
==Allied Seals==&lt;br /&gt;
&#039;&#039;&#039;[[Allied Seals]]&#039;&#039;&#039; are acquired from [[The Hunt]] and used to purchase unique rewards.&lt;br /&gt;
&lt;br /&gt;
==Centurio Seals==&lt;br /&gt;
&#039;&#039;&#039;[[Centurio Seals]]&#039;&#039;&#039; are acquired from [[The Hunt]] and [[Clan Hunt]] and used to purchase unique rewards.&lt;br /&gt;
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==Company Seals==&lt;br /&gt;
&#039;&#039;&#039;[[Company Seals]]&#039;&#039;&#039; are used to purchase items from your [[Grand Company]].&lt;br /&gt;
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==Gil==&lt;br /&gt;
&#039;&#039;&#039;[[Gil]]&#039;&#039;&#039; is the money of [[Final Fantasy XIV]].&lt;br /&gt;
&lt;br /&gt;
==MGP==&lt;br /&gt;
&#039;&#039;&#039;[[MGP]]&#039;&#039;&#039; is acquired from completing [[mini-games]] in [[Gold Saucer]]. Used to purchase rewards in Gold Saucer. &lt;br /&gt;
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==Scrips==&lt;br /&gt;
&#039;&#039;&#039;[[Scrips]]&#039;&#039;&#039; are endgame currency for [[Crafters]] and [[Gatherers]].&lt;br /&gt;
&lt;br /&gt;
==Ventures==&lt;br /&gt;
&#039;&#039;&#039;[[Ventures]]&#039;&#039;&#039; are purchased from [[Grand Company]] vendor for 200 [[Company Seals]] each. They are used in [[Retainer Ventures]].&lt;br /&gt;
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==Wolf Marks==&lt;br /&gt;
&#039;&#039;&#039;[[Wolf Marks]]&#039;&#039;&#039; are acquired in [[PvP]]. They are used to purchase [[PvP Gear]].&lt;br /&gt;
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&lt;br /&gt;
[[Category:Types of Items]] [[Category:Glossary]]&lt;/div&gt;</summary>
		<author><name>Wokati</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=NPCs&amp;diff=139257</id>
		<title>NPCs</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=NPCs&amp;diff=139257"/>
		<updated>2017-09-13T20:13:14Z</updated>

		<summary type="html">&lt;p&gt;Wokati: Undo revision 139253 by THE BEST KERMIT (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;NPCs&#039;&#039;&#039; or &#039;&#039;&#039;Non-Player Characters&#039;&#039;&#039; are any characters not controlled by players. NPCs are divided into 2 types, friendly and hostile. Friendly NPCs include [[Quest NPCs|quest-givers]] that assign [[quests]] and [[vendors]] that sell [[items]]. Hostile NPCs are [[enemies]] controlled by A.I. that players can battle.&lt;br /&gt;
==[[Quest NPCs]]==&lt;br /&gt;
These NPCs are involved in [[quests]]. Some of these NPCs are quest starters while others are involved in quest steps.&lt;br /&gt;
&lt;br /&gt;
==[[Guildleve NPCs]]==&lt;br /&gt;
Guildleve NPCs or Levemetes are NPCs that assign various [[Guildleves]] such as [[Battlecraft Leves]], [[Tradecraft Leves]], [[Fieldcraft Leves]] and [[Grand Company Leves]].&lt;br /&gt;
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==[[Vendor NPCs]]==&lt;br /&gt;
Vendor NPCs sell various [[items]] to the players. Some items might not be available for sale until the player has completed certain [[quests]] or reached specific [[reputation]] ranks.&lt;br /&gt;
&lt;br /&gt;
==[[Enemies]]==&lt;br /&gt;
Enemies are AI-controlled monsters and other hostile creatures that players can battle.&lt;/div&gt;</summary>
		<author><name>Wokati</name></author>
	</entry>
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