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	<updated>2026-04-17T23:41:32Z</updated>
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		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Phantom_Weapons&amp;diff=1017022</id>
		<title>Phantom Weapons</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Phantom_Weapons&amp;diff=1017022"/>
		<updated>2025-09-03T09:33:29Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: /* Phantom Weapons Umbrae (IL 760) */ +&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dawntrail expansion content}}&lt;br /&gt;
[[File:Phantom weapons banner.png|center|550px]]&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
&#039;&#039;&#039;Phantom Weapons&#039;&#039;&#039; are the level 100 [[Relic Weapons]] for [[Dawntrail]]. The first installment of these was released in [[patch 7.25]].&lt;br /&gt;
&lt;br /&gt;
Similar to [[Eureka Weapons]] and [[Resistance Weapons]], these are tied to a [[Field Operations]] series: {{questlink|oc|Occult Crescent}}. Players have the option of participating in Occult Crescent content (for some steps) or existing activities outside the field instances to upgrade these weapons.&lt;br /&gt;
&lt;br /&gt;
This relic weapon series consists of one-time, time-consuming grind steps that are reminiscent of [[Zodiac Weapons]] or [[Anima Weapons]] upgrade steps, in addition to straightforward tomestone purchases for repeatable steps that characterize the [[Manderville Weapons]].&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{quotation|[https://na.finalfantasyxiv.com/dawntrail/patch_7_2/ Patch 7.2 Special Site]|Harried by circumstances financial and otherwise, Eorzea&#039;s finest weaponsmith finds himself on a treacherous journey bound for seas unknown. Yet amidst the peril is an opportunity to achieve a new pinnacle of weapon fabrication, harnessing arcane powers as potent as they are illusory...}}&lt;br /&gt;
&lt;br /&gt;
{{quotation|[https://na.finalfantasyxiv.com/dawntrail/patch_7_3/ Patch 7.3 Special Site]|As the tedium of life upon the Occult Crescent sets in, Gerolt&#039;s focus once again shifts from smithing to his favorite tipple. Can he overcome this rum-tinged malaise and elevate the phantom weapons to phantasmal new heights?}}&lt;br /&gt;
&lt;br /&gt;
==Phantom Weapons Penumbrae (IL 745)==&lt;br /&gt;
[[File:Phantom Weapons promo1.jpg|right|350px]]&lt;br /&gt;
{{main|Phantom Weapons Penumbrae/Quest}}&lt;br /&gt;
&lt;br /&gt;
To unlock the quest chain, players need to be level 100 with a [[Disciple of War]] or [[Disciple of Magic]] and complete the [[Main Scenario Quest]] {{questlink|main|Dawntrail (Quest)}}, as well as the [[Occult Crescent Quests|Occult Crescent]] questline up to {{questlink|feature|Unfamiliar Territory}}. Players can then obtain the first relic by speaking to the [[Lydirceil]] in [[Phantom Village]] and completing the one-time {{questlink|feature|Arcane Artistry}} then {{questlink|feature|Forging the Phantasmal}}. &lt;br /&gt;
&lt;br /&gt;
For subsequent relics, players can purchase the weapon from [[Dodokkuli]] in Phantom Village {{convert coordinate|6.7, 7.1}}.&lt;br /&gt;
&lt;br /&gt;
For the first one-time quest, the player needs to acquire 3 each of six types of demiatma. These are random drops from [[Occult Crescent FATEs|FATEs and Critical Encounters]] in {{questlink|oc|The Occult Crescent: South Horn}}. Alternatively, they can be obtained as random drops from [[FATEs]] in [[Dawntrail]] zones: [[Urqopacha]], [[Kozama&#039;uka]], [[Yak T&#039;el]], [[Shaaloani]], [[Heritage Found]], and [[Living Memory]]. Each zone has its own demiatma type. For more information about where to obtain these drops, see [[Phantom Weapons Penumbrae/Quest|this page]].&lt;br /&gt;
&lt;br /&gt;
Critical Engagements have a 20% demiatma drop rate and FATEs (both inside and outside of Occult Crescent) have a 5% drop rate.&amp;lt;ref&amp;gt;[https://youtu.be/Zg-LRoukGVo FINAL FANTASY XIV Letter from the Producer LIVE Part LXXXVII] These rates are the same as [[Atma Zodiac Weapons/Quest|ARR atmas]].&amp;lt;/ref&amp;gt; Thus, on average, players can expect to obtain 1 demiatma per 5 CEs or per 20 FATEs completed. There are currently no plans to change the drop rates, but this is subject to change in the future. &lt;br /&gt;
&lt;br /&gt;
For the follow-up quest and subsequent relics, players must exchange a total of 1500 {{tomestone|uncapped}} {{tomestone/uncapped-text}} with [[Ermina]] in the [[Phantom Village]] {{convert coordinate|6.9, 7.3}} to purchase 3 {{item icon|Arcanite}}, then exchange them with Dodokkuli. This tomestone exchange step must be done for each desired weapon.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! First weapon&lt;br /&gt;
! Second weapon onwards&lt;br /&gt;
! Total for every weapon&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{item icon|Azurite Demiatma|x|size=big}} x3 {{item icon|Verdigris Demiatma|x|size=big}} x3 {{item icon|Malachite Demiatma|x|size=big}} x3&amp;lt;br&amp;gt;{{item icon|Realgar Demiatma|x|size=big}} x3 {{item icon|Caput Mortuum Demiatma|x|size=big}} x3 {{item icon|Orpiment Demiatma|x|size=big}} x3&amp;lt;br&amp;gt;{{item icon|Arcanite|x|size=big}} x3 (= {{tomestone|uncapped|size=40}} x 1500)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{item icon|Arcanite|x|size=big}} x3 (= {{tomestone|uncapped|size=40}} x 1500)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{item icon|Azurite Demiatma|x|size=big}} x3 {{item icon|Verdigris Demiatma|x|size=big}} x3 {{item icon|Malachite Demiatma|x|size=big}} x3&amp;lt;br&amp;gt;{{item icon|Realgar Demiatma|x|size=big}} x3 {{item icon|Caput Mortuum Demiatma|x|size=big}} x3 {{item icon|Orpiment Demiatma|x|size=big}} x3&amp;lt;br&amp;gt;{{item icon|Arcanite|x|size=big}} x63 (= {{tomestone|uncapped|size=40}} x 31500)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! Phantom Weapons Penumbrae (IL 745)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|width=&amp;quot;42px&amp;quot;| {{item icon|Phantom Sword Penumbrae|size=big|x}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Phantom Sword Penumbrae]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;42px&amp;quot;| {{item icon|Phantom Kite Shield Penumbrae|size=big|x}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Phantom Kite Shield Penumbrae]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;42px&amp;quot;| {{item icon|Phantom Knuckles Penumbrae|size=big|x}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Phantom Knuckles Penumbrae]] ([[Monk|MNK]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Bardiche Penumbrae|size=big|x}}&lt;br /&gt;
| [[Phantom Bardiche Penumbrae]] ([[Warrior|WAR]])&lt;br /&gt;
| {{item icon|Phantom Spear Penumbrae|size=big|x}}&lt;br /&gt;
| [[Phantom Spear Penumbrae]] ([[Dragoon|DRG]])&lt;br /&gt;
| {{item icon|Phantom Harp Bow Penumbrae|size=big|x}}&lt;br /&gt;
| [[Phantom Harp Bow Penumbrae]] ([[Bard|BRD]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Cleavers Penumbrae|size=big|x}}&lt;br /&gt;
| [[Phantom Cleavers Penumbrae]] ([[Ninja|NIN]])&lt;br /&gt;
| {{item icon|Phantom Crook Penumbrae|size=big|x}}&lt;br /&gt;
| [[Phantom Crook Penumbrae]] ([[White Mage|WHM]])&lt;br /&gt;
| {{item icon|Phantom Staff Penumbrae|size=big|x}}&lt;br /&gt;
| [[Phantom Staff Penumbrae]] ([[Black Mage|BLM]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Index Penumbrae|size=big|x}}&lt;br /&gt;
| [[Phantom Index Penumbrae]] ([[Summoner|SMN]])&lt;br /&gt;
| {{item icon|Phantom Codex Penumbrae|size=big|x}}&lt;br /&gt;
| [[Phantom Codex Penumbrae]] ([[Scholar|SCH]])&lt;br /&gt;
| {{item icon|Phantom Guillotine Penumbrae|size=big|x}}&lt;br /&gt;
| [[Phantom Guillotine Penumbrae]] ([[Dark Knight|DRK]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Arquebus Penumbrae|size=big|x}}&lt;br /&gt;
| [[Phantom Arquebus Penumbrae]] ([[Machinist|MCH]])&lt;br /&gt;
| {{item icon|Phantom Star Globe Penumbrae|size=big|x}}&lt;br /&gt;
| [[Phantom Star Globe Penumbrae]] ([[Astrologian|AST]])&lt;br /&gt;
| {{item icon|Phantom Blade Penumbrae|size=big|x}}&lt;br /&gt;
| [[Phantom Blade Penumbrae]] ([[Samurai|SAM]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Rapier Penumbrae|size=big|x}}&lt;br /&gt;
| [[Phantom Rapier Penumbrae]] ([[Red Mage|RDM]])&lt;br /&gt;
| {{item icon|Phantom Bayonet Penumbrae|size=big|x}}&lt;br /&gt;
| [[Phantom Bayonet Penumbrae]] ([[Gunbreaker|GNB]])&lt;br /&gt;
| {{item icon|Phantom Terpna Penumbrae|size=big|x}}&lt;br /&gt;
| [[Phantom Terpna Penumbrae]] ([[Dancer|DNC]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom War Scythe Penumbrae|size=big|x}}&lt;br /&gt;
| [[Phantom War Scythe Penumbrae]] ([[Reaper|RPR]])&lt;br /&gt;
| {{item icon|Phantom Pendulums Penumbrae|size=big|x}}&lt;br /&gt;
| [[Phantom Pendulums Penumbrae]] ([[Sage|SGE]])&lt;br /&gt;
| {{item icon|Phantom Twinfangs Penumbrae|size=big|x}}&lt;br /&gt;
| [[Phantom Twinfangs Penumbrae]] ([[Viper|VPR]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Flat Brush Penumbrae|size=big|x}}&lt;br /&gt;
| [[Phantom Flat Brush Penumbrae]] ([[Pictomancer|PCT]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Phantom Weapons Umbrae (IL 760)==&lt;br /&gt;
[[File:Phantom Weapons promo2.jpg|right|350px]]&lt;br /&gt;
[[File:Phantom Weapons promo3.jpg|right|350px]]&lt;br /&gt;
[[File:Aetherwell Array.png|right|350px|The Aetherwell Array]]&lt;br /&gt;
{{main|Phantom Weapons Umbrae/Quest}}&lt;br /&gt;
To unlock the quest chain, players need to be level 100 with a [[Disciple of War]] or [[Disciple of Magic]] and have obtained a Phantom Weapon Penumbrae. Players can then begin the relic upgrading process by speaking to the [[Lydirceil]] in [[Phantom Village]] and completing the one-time {{questlink|feature|Keeping the Old Ways Alive}}, then {{questlink|feature|Aether, Aether, Everywhere}}, and finally {{questlink|feature|Wrought by Hands Phantasmal}}. Aside from the final tomestone step, players must participate in activities &#039;&#039;outside&#039;&#039; of Occult Crescent to progress.&lt;br /&gt;
&lt;br /&gt;
For the first quest, {{questlink|feature|Keeping the Old Ways Alive}}, players need to obtain five different items:&lt;br /&gt;
#{{item icon|Rroneek Glue}}: Purchased from [[Goplu]] in [[Tuliyollal]] {{convert coordinate|13.1, 12.7}} for {{gil|300000}}.&lt;br /&gt;
#{{item icon|Ut&#039;ohmu Siderite}}: Purchased from [[Rral Wuruq]] in [[Yak T&#039;el]] {{convert coordinate|13.8, 12.7}} for {{bicolor gemstone|600}} or from the [[Market Board]] ([https://universalis.app/market/46852 Universalis price tracker]). If buying from the gemstone vendor, note that there is no [[Shared FATE]] progress required; the item is available from the start.&lt;br /&gt;
#{{item icon|Synthetic Dark Matter Alpha}}: Crafted by {{BSM}} [[blacksmith]], {{ARM}} [[armorer]], or {{GSM}} [[goldsmith]] (level 100★★★, requires Master Recipes XII) or purchased from the Market Board ([https://universalis.app/market/46855 Universalis price tracker]). Item &#039;&#039;&#039;cannot&#039;&#039;&#039; be made {{HQ}} [[high quality]]: if crafting it, focus entirely on progress.&lt;br /&gt;
#{{item icon|Synthetic Dark Matter Beta}}: Crafted by {{CRP}} [[carpenter]], {{LTW}} [[leatherworker]], or {{WVR}} [[weaver]] (level 100★★★, requires Master Recipes XII) or purchased from the Market Board ([https://universalis.app/market/46856 Universalis price tracker]). Item &#039;&#039;&#039;cannot&#039;&#039;&#039; be made {{HQ}} [[high quality]].&lt;br /&gt;
#{{item icon|Synthetic Dark Matter Gamma}}: Crafted by {{ALC}} [[alchemist]] or {{CUL}} [[culinarian]] (level 100★★★, requires Master Recipes XII) or purchased from the Market Board ([https://universalis.app/market/46857 Universalis price tracker]). Item &#039;&#039;&#039;cannot&#039;&#039;&#039; be made {{HQ}} [[high quality]].&lt;br /&gt;
&lt;br /&gt;
For the second quest, {{questlink|feature|Aether, Aether, Everywhere}}, players need to fill up an Aetherwell Array through a process that is very similar to &amp;quot;light farming&amp;quot; in other relic weapon series. The array has four different pools of colored aether: green, blue, red, and yellow. Players must collect 10,000 in each category to fill the array. Aether is obtained by completing [[Duty Roulette]]s, specifically:&lt;br /&gt;
*Green: [[Duty Roulette#Duty Roulette: High-level Dungeons|High-level Dungeons]] (note: this is &#039;&#039;not&#039;&#039; Level Cap Dungeons or Expert Roulette)&lt;br /&gt;
*Blue: [[Duty Roulette#Duty Roulette: Alliance Raids|Alliance Raids]]&lt;br /&gt;
*Red: [[Duty Roulette#Duty Roulette: Trials|Trials]]&lt;br /&gt;
*Yellow: [[Duty Roulette#Duty Roulette: Normal Raids|Normal Raids]]&lt;br /&gt;
&lt;br /&gt;
Each completed roulette will grant around 700 units of aether, with a slight bonus once per day. This means that players will need to complete each roulette between around 12 to 14 times to fill each aetherwell.&lt;br /&gt;
&lt;br /&gt;
[[File:Extreme caution icon1.png|link=|20px]] &#039;&#039;&#039;Warning:&#039;&#039;&#039; If you abandon this quest with a partially filled Aetherwell Array, you will need to restart the aether farming from the beginning.&lt;br /&gt;
&lt;br /&gt;
For the third quest, {{questlink|feature|Wrought by Hands Phantasmal}}, and subsequent relics, players must exchange a total of 1500 {{tomestone|uncapped}} {{tomestone/uncapped-text}} with [[Ermina]] in the [[Phantom Village]] {{convert coordinate|6.9, 7.3}} to purchase 3 {{item icon|Waxing Arcanite}}, then exchange them with Dodokkuli. This tomestone exchange step must be done for each desired weapon.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! First weapon&lt;br /&gt;
! Second weapon onwards&lt;br /&gt;
! Total for every weapon&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{item icon|Rroneek Glue|x|size=big}} x1 {{item icon|Ut&#039;ohmu Siderite|x|size=big}} x1 {{item icon|Synthetic Dark Matter Alpha|x|size=big}} x1 {{item icon|Synthetic Dark Matter Beta|x|size=big}} x1 {{item icon|Synthetic Dark Matter Gamma|x|size=big}} x1&amp;lt;br&amp;gt;Aetherpool Array x1&amp;lt;br&amp;gt;{{item icon|Waxing Arcanite|x|size=big}} x3 (= {{tomestone|uncapped|size=40}} x 1500)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{item icon|Waxing Arcanite|x|size=big}} x3 (= {{tomestone|uncapped|size=40}} x 1500)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{item icon|Rroneek Glue|x|size=big}} x1 {{item icon|Ut&#039;ohmu Siderite|x|size=big}} x1 {{item icon|Synthetic Dark Matter Alpha|x|size=big}} x1 {{item icon|Synthetic Dark Matter Beta|x|size=big}} x1 {{item icon|Synthetic Dark Matter Gamma|x|size=big}} x1&amp;lt;br&amp;gt;Aetherpool Array x1&amp;lt;br&amp;gt;{{item icon|Arcanite|x|size=big}} x63 (= {{tomestone|uncapped|size=40}} x 31500)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
! Phantom Weapons Umbrae (IL 760)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
|width=&amp;quot;42px&amp;quot;| {{item icon|Phantom Sword Umbrae|size=big|x}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Phantom Sword Umbrae]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;42px&amp;quot;| {{item icon|Phantom Kite Shield Umbrae|size=big|x}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Phantom Kite Shield Umbrae]] ([[Paladin|PLD]])&lt;br /&gt;
|width=&amp;quot;42px&amp;quot;| {{item icon|Phantom Knuckles Umbrae|size=big|x}}&lt;br /&gt;
|width=&amp;quot;240px&amp;quot;| [[Phantom Knuckles Umbrae]] ([[Monk|MNK]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Bardiche Umbrae|size=big|x}}&lt;br /&gt;
| [[Phantom Bardiche Umbrae]] ([[Warrior|WAR]])&lt;br /&gt;
| {{item icon|Phantom Spear Umbrae|size=big|x}}&lt;br /&gt;
| [[Phantom Spear Umbrae]] ([[Dragoon|DRG]])&lt;br /&gt;
| {{item icon|Phantom Harp Bow Umbrae|size=big|x}}&lt;br /&gt;
| [[Phantom Harp Bow Umbrae]] ([[Bard|BRD]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Cleavers Umbrae|size=big|x}}&lt;br /&gt;
| [[Phantom Cleavers Umbrae]] ([[Ninja|NIN]])&lt;br /&gt;
| {{item icon|Phantom Crook Umbrae|size=big|x}}&lt;br /&gt;
| [[Phantom Crook Umbrae]] ([[White Mage|WHM]])&lt;br /&gt;
| {{item icon|Phantom Staff Umbrae|size=big|x}}&lt;br /&gt;
| [[Phantom Staff Umbrae]] ([[Black Mage|BLM]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Index Umbrae|size=big|x}}&lt;br /&gt;
| [[Phantom Index Umbrae]] ([[Summoner|SMN]])&lt;br /&gt;
| {{item icon|Phantom Codex Umbrae|size=big|x}}&lt;br /&gt;
| [[Phantom Codex Umbrae]] ([[Scholar|SCH]])&lt;br /&gt;
| {{item icon|Phantom Guillotine Umbrae|size=big|x}}&lt;br /&gt;
| [[Phantom Guillotine Umbrae]] ([[Dark Knight|DRK]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Arquebus Umbrae|size=big|x}}&lt;br /&gt;
| [[Phantom Arquebus Umbrae]] ([[Machinist|MCH]])&lt;br /&gt;
| {{item icon|Phantom Star Globe Umbrae|size=big|x}}&lt;br /&gt;
| [[Phantom Star Globe Umbrae]] ([[Astrologian|AST]])&lt;br /&gt;
| {{item icon|Phantom Blade Umbrae|size=big|x}}&lt;br /&gt;
| [[Phantom Blade Umbrae]] ([[Samurai|SAM]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Rapier Umbrae|size=big|x}}&lt;br /&gt;
| [[Phantom Rapier Umbrae]] ([[Red Mage|RDM]])&lt;br /&gt;
| {{item icon|Phantom Bayonet Umbrae|size=big|x}}&lt;br /&gt;
| [[Phantom Bayonet Umbrae]] ([[Gunbreaker|GNB]])&lt;br /&gt;
| {{item icon|Phantom Terpna Umbrae|size=big|x}}&lt;br /&gt;
| [[Phantom Terpna Umbrae]] ([[Dancer|DNC]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom War Scythe Umbrae|size=big|x}}&lt;br /&gt;
| [[Phantom War Scythe Umbrae]] ([[Reaper|RPR]])&lt;br /&gt;
| {{item icon|Phantom Pendulums Umbrae|size=big|x}}&lt;br /&gt;
| [[Phantom Pendulums Umbrae]] ([[Sage|SGE]])&lt;br /&gt;
| {{item icon|Phantom Twinfangs Umbrae|size=big|x}}&lt;br /&gt;
| [[Phantom Twinfangs Umbrae]] ([[Viper|VPR]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Phantom Flat Brush Umbrae|size=big|x}}&lt;br /&gt;
| [[Phantom Flat Brush Umbrae]] ([[Pictomancer|PCT]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Phantom Weapon Table==&lt;br /&gt;
{{Relic Weapons Table|dt}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
&#039;&#039;Main article: [[Phantom Weapons Achievements]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Phantom Weapons are associated with several [[achievements]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The names of the individual weapon stages refer to the [[wikipedia:Umbra, penumbra and antumbra|parts of a shadow]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{Relic Weapons Heading}}&lt;br /&gt;
{{End Game Progression}}&lt;br /&gt;
[[Category:Guides]] [[Category:Relic Weapons]] [[Category:Phantom Weapons]]&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Occult_Crescent:_South_Horn/Treasure_Coffers&amp;diff=952408</id>
		<title>The Occult Crescent: South Horn/Treasure Coffers</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Occult_Crescent:_South_Horn/Treasure_Coffers&amp;diff=952408"/>
		<updated>2025-06-09T11:05:05Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: /* Random Treasure Coffers */ +&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page contains locations of treasure coffers within {{questlink|oc|The Occult Crescent: South Horn}} and drop tables. All coffers contain personal loot. Coffers are specific per player.&lt;br /&gt;
&lt;br /&gt;
All data are sourced from [https://gacha.infi.ovh/occult/ here].&lt;br /&gt;
&lt;br /&gt;
==Random Treasure Coffers==&lt;br /&gt;
There are two types of coffers that may randomly spawn in certain locations in the overworld: bronze and silver. Bronze coffers contain one item, while silver contains three. Completing Critical Encounters (CEs), FATEs, and defeating normal overworld enemies will respawn coffers, with bronze coffers having a higher chance to respawn than silver coffers. CEs provide the highest respawn rates overall, followed by FATEs and finally normal enemies. Logging out, changing instances, or waiting will not cause coffers to respawn. The cap on the number of random chests is 8 silver and 30 bronze.&lt;br /&gt;
&lt;br /&gt;
The Lv. 10 {{phantom job|freelancer}} [[Phantom Freelancer]] action {{action icon|Occult Treasuresight}} will display the number of bronze and silver coffers that are currently unclaimed.&lt;br /&gt;
&lt;br /&gt;
These coffers contain a very large variety of items, including rare items from previous [[Field Operations]]. Because of the high spawn rate of the chests, their contents are available at low prices on the [[Market Board]].&lt;br /&gt;
&lt;br /&gt;
[[File:South Horn Random Coffers.jpg|800px|center]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
{| {{STDT| item sortable align-center mw-collapsible mw-collapsed}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:400px;&amp;quot; | [[File:EurekaBronzeBunnyChest.png|60px]] [[File:EurekaSilverBunnyChest.png|60px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Random Overworld Chests&#039;&#039;&#039; !!  &#039;&#039;&#039;&amp;lt;br&amp;gt;Bronze Chest&amp;lt;br&amp;gt;Drop Rates&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;ffxiv-gacha&amp;quot; /&amp;gt; !! &amp;lt;br&amp;gt;&#039;&#039;&#039;Silver Chest&amp;lt;br&amp;gt;Drop Rates&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;ffxiv-gacha&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Clear Demimateria II}} || 45.02% || --&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Magicked Prism (Ribbons)}} || 14.05% || --&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|The Faces We Wear - Rectangular Glasses}} || 0.72% || 11.50%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Modern Aesthetics: Fulsome Forelocks}} || 0.71% || 11.35%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Aetherspun Gold}} || 1.03% || 16.93%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Fortune Carrot}} || 0.97% || --&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Petalodus Whistle}} || 0.50% || 5.52%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Garden Relics Orchestrion Roll}} || 0.27% || 2.93%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Garden Ruins Orchestrion Roll}} || 0.26% || 2.73%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|A New World (Dawntrail) Orchestrion Roll}} || 0.25% || 3.01%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Town Theme (Dawntrail) Orchestrion Roll}} || 0.22% || 2.81%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Esoteric Gold Piece}} || 0.07% || 0.70%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Salt &amp;amp; Pepper Seal}} || 0.34% || 1.40%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Koala Joey}} || 0.33% || 1.64%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Abroader Otter}} || 0.32% || 1.44%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Axolotl Eft}} || 0.32% || 1.57%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Byakko Cub}} || 0.32% || 1.44%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Chameleon}} || 0.32% || 1.45%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Mameshiba}} || 0.32% || 1.50%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Aurelia Polyp}} || 0.31% || 1.41%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Dainsleif F1}} || 0.31% || 1.42%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Meerkat}} || 0.31% || 1.47%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Mudpie}} || 0.31% || 1.51%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Scarlet Peacock}} || 0.31% || 1.42%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Tengu Doll}} || 0.31% || 1.54%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|White Whittret}} || 0.31% || 1.61%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Wind-up Ravana}} || 0.31% || 1.53%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Wind-up Shinryu}} || 0.31% || 1.43%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Mystic Weapon}} || 0.30% || 1.56%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Sharksucker-class Insubmersible}} || 0.30% || 1.60%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Wind-up Mithra}} || 0.30% || 1.46%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Wind-up Weapon}} || 0.30% || 1.66%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Dhalmel Calf}} || 0.29% || 1.53%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Seitei}} || 0.29% || 1.34%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|The Prince of Anemos}} || 0.29% || 1.36%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Wind-up Fafnir}} || 0.29% || 1.56%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Wind-up Tarutaru}} || 0.29% || 1.61%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Armadillo Bowler}} || 0.28% || 1.49%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Little Leannan}} || 0.28% || 1.60%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Private Moai}} || 0.26% || 1.54%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Wind-up Elvaan}} || 0.26% || 1.39%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Black Hayate}} || 0.21% || 2.13%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Tiny Echevore}} || 0.20% || 2.06%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Hippo Calf}} || 0.19% || 2.07%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Magitek Predator F1}} || 0.19% || 1.95%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Forgiven Hate}} || 0.18% || 2.05%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Bacon Bits}} || 0.14% || 1.23%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Clionid Larva}} || 0.14% || 1.29%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Prince Lunatender}} || 0.13% || 1.27%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Magitek Helldiver F1}} || 0.12% || 1.26%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Optimus Omicron}} || 0.12% || 1.08%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Shoebill}} || 0.10% || 1.34%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Quicktongue Materia XII}} || 0.33% || 1.34%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Battledance Materia XI}} || 0.31% || 1.72%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Battledance Materia XII}} || 0.31% || 1.35%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Piety Materia XI}} || 0.31% || 1.43%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Quickarm Materia XI}} || 0.31% || 1.47%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Heavens&#039; Eye Materia XI}} || 0.30% || 1.48%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Heavens&#039; Eye Materia XII}} || 0.30% || 1.49%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Quickarm Materia XII}} || 0.30% || 1.61%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Quicktongue Materia XI}} || 0.30% || 1.56%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Savage Aim Materia XII}} || 0.30% || 1.57%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Piety Materia XII}} || 0.29% || 1.65%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Savage Might Materia XI}} || 0.29% || 1.51%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Savage Might Materia XII}} || 0.28% || 1.54%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Savage Aim Materia XI}} || 0.27% || 1.51%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Crystarium Kitchen Hanger}} || 0.34% || 1.54%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Crystarium Mechanical Till}} || 0.32% || 1.50%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Cerulean Crystal Boule}} || 0.30% || 1.45%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Emerald Crystal Boule}} || 0.30% || 1.48%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Crystarium Bench}} || 0.29% || 1.52%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Crystarium Stove}} || 0.29% || 1.44%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Golden Crystal Boule}} || 0.29% || 1.41%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Ruby Crystal Boule}} || 0.29% || 1.51%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Crystarium Teapot}} || 0.28% || 1.57%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Crystal Boule}} || 0.25% || 1.62%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Horizontal Neon Wall Light}} || 0.08% || 0.73%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Stone Partition}} || 0.08% || 0.76%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Vertical Neon Wall Light}} || 0.08% || 0.72%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|General-purpose Metallic Gold Dye}} || 0.32% || 1.39%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|General-purpose Dark Red Dye}} || 0.31% || 1.47%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|General-purpose Pastel Pink Dye}} || 0.31% || 1.43%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|General-purpose Dark Brown Dye}} || 0.30% || 1.43%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|General-purpose Dark Green Dye}} || 0.30% || 1.48%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|General-purpose Dark Purple Dye}} || 0.30% || 1.56%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|General-purpose Metallic Silver Dye}} || 0.30% || 1.60%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|General-purpose Pastel Green Dye}} || 0.30% || 1.50%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|General-purpose Pastel Blue Dye}} || 0.29% || 1.56%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|General-purpose Pastel Purple Dye}} || 0.29% || 1.57%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|General-purpose Dark Blue Dye}} || 0.27% || 1.53%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Magicked Prism (Namazu)}} || 0.34% || 1.51%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Magicked Prism (Doll Head)}} || 0.33% || 1.55%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Magicked Prism (Bomb Head)}} || 0.32% || 1.65%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Magicked Prism (Faux Fox Face)}} || 0.31% || 1.56%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Magicked Prism (Korpokkur Noggin)}} || 0.30% || 1.46%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Magicked Prism (Mandragora)}} || 0.30% || 1.44%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Magicked Prism (Spriggan)}} || 0.30% || 1.48%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Magicked Prism (Loporrit Head)}} || 0.28% || 1.51%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Pagos Circlet}} || 0.31% || 1.51%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Pagos Bolero}} || 0.30% || 1.56%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Pagos Gloves}} || 0.28% || 1.44%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Pagos Culottes}} || 0.29% || 1.34%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Pagos Boots}} || 0.31% || 1.55%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Thavnairian Wool Autumn Shirt}} || 0.31% || 1.38%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Thavnairian Wool Autumn Dress}} || 0.29% || 1.56%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Boulevardier&#039;s Hat}} || 0.19% || 2.13%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Boulevardier&#039;s Ruffled Shirt}} || 0.23% || 2.04%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Boulevardier&#039;s Ruffled Pantaloons}} || 0.20% || 2.03%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Boulevardier&#039;s Dress Shoes}} || 0.20% || 2.24%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Pagos Bandana}} || 0.17% || 1.74%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Pagos Shirt}} || 0.18% || 1.74%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Pagos Field Dressing}} || 0.20% || 1.87%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Pagos Gaskins}} || 0.21% || 1.75%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Pagos Sandals}} || 0.18% || 1.80%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Southern Seas Shirt}} || 0.19% || 1.96%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Southern Seas Trousers}} || 0.23% || 2.05%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Southern Seas Skirt}} || 0.21% || 2.11%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Southern Seas Shoes}} || 0.21% || 2.07%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Summer Indigo Shirt}} || 0.17% || 1.77%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Cropped Summer Indigo Slops}} || 0.21% || 2.05%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Archaeodemon Horns}} || 0.23% || 1.91%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Hannish Wool Autumn Shirt}} || 0.20% || 1.94%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Winter Sweater}} || 0.18% || 1.71%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Dalmascan Draped Top}} || 0.13% || 1.15%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Dalmascan Draped Bottoms}} || 0.12% || 1.13%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Dalmascan Leather Shoes}} || 0.14% || 1.34%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Hooded Fireglass Leather Vest}} || 0.14% || 1.65%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Cropped Fireglass Leather Slops}} || 0.15% || 1.48%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Steerhide Shoes}} || 0.16% || 1.61%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Quaintrelle&#039;s Hat}} || 0.14% || 1.66%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Quaintrelle&#039;s Ruffled Dress}} || 0.18% || 1.64%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Quaintrelle&#039;s Ruffled Skirt}} || 0.15% || 1.45%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Quaintrelle&#039;s Dress Shoes}} || 0.16% || 1.58%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Rebel Coat}} || 0.12% || 1.19%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Rebel Boots}} || 0.12% || 1.24%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Rain Hood}} || 0.16% || 1.70%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Raincoat}} || 0.15% || 1.80%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Rain Boots}} || 0.17% || 1.61%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Urban Coat}} || 0.13% || 1.25%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Urban Boots}} || 0.14% || 1.11%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Whisperfine Woolen Coat}} || 0.15% || 1.62%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Whisperfine Woolen Shorts}} || 0.16% || 1.55%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Whisperfine Woolen Boots}} || 0.16% || 1.42%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Ala Mhigan Gown}} || 0.16% || 1.76%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Adventurer&#039;s Hooded Vest}} || 0.14% || 1.23%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Adventuring Sweater}} || 0.14% || 1.51%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Ballroom Etiquette - Good Will Seeking}} || 0.21% || 2.17%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Ballroom Etiquette - Ideal Gossip}} || 0.14% || 1.22%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Ballroom Etiquette - Dark Entreaty}} || 0.13% || 1.15%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Ballroom Etiquette - Insufficient Petticoats}} || 0.12% || 1.12%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Ballroom Etiquette - Pointed Misgivings}} || 0.11% || 1.32%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|The Faces We Wear - Monocles}} || 0.32% || 1.44%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|The Faces We Wear - Cat Eye Glasses}} || 0.21% || 1.79%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|The Faces We Wear - Slim Frame Glasses}} || 0.19% || 2.00%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|The Faces We Wear - Simple Spectacles}} || 0.18% || 1.87%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|General-purpose Jet Black Dye}} || 0.17% || 1.89%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|General-purpose Pure White Dye}} || 0.17% || 1.73%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Modern Aesthetics - Both Ways}} || 0.14% || 1.39%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Modern Aesthetics - Form and Function}} || 0.14% || 1.28%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Modern Aesthetics - Early to Rise}} || 0.12% || 1.18%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Modern Aesthetics - Wind Caller}} || 0.08% || 0.72%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Gabriel α Identification Key}} || 0.22% || 2.39%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Eurekan Petrel Horn}} || 0.14% || 1.20%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Eldthurs Horn}} || 0.12% || 1.22%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Construct 14 Identification Key}} || 0.11% || 1.19%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Gabriel Mark III Identification Key}} || 0.09% || 0.74%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Deinonychus Horn}} || 0.08% || 0.86%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Persistent Pot Coffers==&lt;br /&gt;
{{main|Persistent Pot}}&lt;br /&gt;
[[File:South Horn Pot Coffers.jpg|800px|center]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
{| {{STDT| item sortable align-center mw-collapsible mw-collapsed}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:250px;&amp;quot; | [[File:EurekaBronzeBunnyChest.png|60px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Bronze Pot&#039;&#039;&#039; !! &amp;lt;br&amp;gt;&#039;&#039;&#039;Drop Rates&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;ffxiv-gacha&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Magicked Prism (Ribbons)}} || 92.99%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Battledance Materia XI}} || 14.32%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Battledance Materia XII}} || 13.32%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Heavens&#039; Eye Materia XI}} || 13.07%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Heavens&#039; Eye Materia XII}} || 14.53%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Piety Materia XI}} || 14.74%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Piety Materia XII}} || 14.51%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Quickarm Materia XI}} || 15.50%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Quickarm Materia XII}} || 12.90%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Quicktongue Materia XI}} || 14.18%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Quicktongue Materia XII}} || 14.39%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Savage Aim Materia XI}} || 14.01%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Savage Aim Materia XII}} || 14.55%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Savage Might Materia XI}} || 14.03%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Savage Might Materia XII}} || 15.06%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Occult Chair}} || 2.01%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Occult Table}} || 1.90%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Occult Tablets}} || 1.71%&lt;br /&gt;
|}&lt;br /&gt;
{| {{STDT| item sortable align-center mw-collapsible mw-collapsed}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:250px;&amp;quot; | [[File:EurekaSilverBunnyChest.png|60px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Silver Pot&#039;&#039;&#039; !! &amp;lt;br&amp;gt;&#039;&#039;&#039;Drop Rates&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;ffxiv-gacha&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Magicked Prism (Ribbons)}} || 88.29%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Battledance Materia XI}} (2) || 13.78%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Battledance Materia XII}} (2) || 13.91%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Heavens&#039; Eye Materia XI}} (2) || 13.75%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Heavens&#039; Eye Materia XII}} (2) || 14.73%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Piety Materia XI}} (2) || 14.86%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Piety Materia XII}} (2) || 13.93%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Quickarm Materia XI}} (2) || 13.80%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Quickarm Materia XII}} (2) || 14.83%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Quicktongue Materia XI}} (2) || 14.19%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Quicktongue Materia XII}} (2) || 13.57%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Savage Aim Materia XI}} (2) || 15.25%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Savage Aim Materia XII}} (2) || 13.70%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Savage Might Materia XI}} (2) || 14.11%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Savage Might Materia XII}} (2) || 14.55%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Tipping Tortoise}} || 2.09%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Ballroom Etiquette: Fashion Forward}} || 1.88%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Black Embroidered Parasol}} || 1.81%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|White Embroidered Parasol}} || 1.55%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Occult Chair}} || 0.93%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Occult Table}} || 0.80%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Occult Tablets}} || 0.90%&lt;br /&gt;
|}&lt;br /&gt;
{| {{STDT| item sortable align-center mw-collapsible mw-collapsed}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:250px;&amp;quot; | [[File:EurekaGoldBunnyChest.png|60px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Gold Pot&#039;&#039;&#039; !! &amp;lt;br&amp;gt;&#039;&#039;&#039;Drop Rates&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;ffxiv-gacha&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Magicked Prism (Ribbons)}} || 78.32%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Battledance Materia XI}} (4) || 14.52%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Battledance Materia XII}} (4) || 14.45%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Heavens&#039; Eye Materia XI}} (4) || 14.85%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Heavens&#039; Eye Materia XII}} (4) || 13.93%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Piety Materia XI}} (4) || 13.53%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Piety Materia XII}} (4) || 15.24%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Quickarm Materia XI}} (4) || 14.13%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Quickarm Materia XII}} (4) || 14.65%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Quicktongue Materia XI}} (4) || 14.19%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Quicktongue Materia XII}} (4) || 13.40%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Savage Aim Materia XI}} (4) || 14.98%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Savage Aim Materia XII}} (4) || 14.26%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Savage Might Materia XI}} (4) || 13.53%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Savage Might Materia XII}} (4) || 13.80%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Tipping Tortoise}} || 4.80%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Ballroom Etiquette: Fashion Forward}} || 5.72%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Black Embroidered Parasol}} || 4.14%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|White Embroidered Parasol}} || 4.73%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Petalodus Whistle}} || 1.18%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Happy Bunny Coffers==&lt;br /&gt;
Bronze overworld coffers may rarely drop a {{item icon|Fortune Carrot}}, which can be used on chewed carrots randomly found on the ground in certain locations to spawn a [[Happy Bunny (Mob)|Happy Bunny]], which will offer a golden treasure coffers with a different reward pool.&lt;br /&gt;
&lt;br /&gt;
[[File:South Horn Carrots.jpg|800px|center]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
{| {{STDT| item sortable align-center mw-collapsible mw-collapsed}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:250px;&amp;quot; | [[File:EurekaGoldBunnyChest.png|60px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Happy Bunnies&#039;&#039;&#039; !! &amp;lt;br&amp;gt;&#039;&#039;&#039;Drop Rates&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;ffxiv-gacha&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Magicked Prism (Ribbons)}} || 80.13%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Battledance Materia XI}} (3) || 6.66%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Battledance Materia XII}} (3) || 7.93%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Heavens&#039; Eye Materia XI}} (3) || 6.77%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Heavens&#039; Eye Materia XII}} (3) || 6.24%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Piety Materia XI}} (3) || 7.51%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Piety Materia XII}} (3) || 8.77%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Quickarm Materia XI}} (3) || 6.66%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Quickarm Materia XII}} (3) || 7.82%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Quicktongue Materia XI}} (3) || 6.66%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Quicktongue Materia XII}} (3) || 6.77%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Savage Aim Materia XI}} (3) || 7.72%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Savage Aim Materia XII}} (3) || 7.82%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Savage Might Materia XI}} (3) || 6.45%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Savage Might Materia XII}} (3) || 6.24%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Tipping Tortoise}} || 5.39%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Ballroom Etiquette: Fashion Forward}} || 3.91%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Black Embroidered Parasol}} || 3.81%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|White Embroidered Parasol}} || 4.12%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| {{item icon|Petalodus Whistle}} || 1.37%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;ref follow=&amp;quot;ffxiv-gacha&amp;quot;&amp;gt;Drop rate data gathered from FFXIV Gacha, most recently on Jun 03, 2025. https://gacha.infi.ovh/occult/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Occult Crescent]]&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Phantom_Weapons_Penumbrae/Quest&amp;diff=947288</id>
		<title>Phantom Weapons Penumbrae/Quest</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Phantom_Weapons_Penumbrae/Quest&amp;diff=947288"/>
		<updated>2025-05-30T10:22:08Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: add to quests&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Relic Weapons Heading}}{{TOCRIGHT}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;relic-quest&amp;quot; style=&amp;quot;text-align:left; width:720px&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
|width=&amp;quot;100px&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;| &#039;&#039;&#039;- Start - &#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot; width:100%&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;4&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot;| &#039;&#039;&#039;&amp;lt;big&amp;gt;[[Phantom Weapons Penumbrae]]&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot;| &#039;&#039;&#039;Item Level&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;140px&amp;quot; class=&amp;quot;relic-quest-cell&amp;quot;| 745&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot;| &#039;&#039;&#039;Patch&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;140px&amp;quot; class=&amp;quot;relic-quest-cell&amp;quot;| 7.25&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot; | &#039;&#039;&#039;Starting Location&#039;&#039;&#039;&lt;br /&gt;
|class=&amp;quot;relic-quest-cell&amp;quot;&amp;quot; colspan=&amp;quot;3&amp;quot;| [[Lydirceil]] - [[Phantom Village]] (X:6.6, Y:7.1) &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot;| &#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
|class=&amp;quot;relic-quest-cell&amp;quot; colspan=&amp;quot;3&amp;quot;| [[Gerolt (DT)|Gerolt]] - [[Phantom Village]] (X:6.7, Y:7.1) &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot;| &#039;&#039;&#039;Quests&#039;&#039;&#039;&lt;br /&gt;
|class=&amp;quot;relic-quest-cell&amp;quot; colspan=&amp;quot;3&amp;quot;|{{questlink|feature|Arcane Artistry}}&amp;lt;br&amp;gt;{{questlink|repfeature|Forging the Phantasmal}}&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot;| &#039;&#039;&#039;Reward&#039;&#039;&#039;&lt;br /&gt;
|class=&amp;quot;relic-quest-cell&amp;quot; colspan=&amp;quot;3&amp;quot;| {{item icon|Phantom Bardiche Penumbrae|size=big|x}}{{item icon|Phantom Spear Penumbrae|size=big|x}}{{item icon|Phantom Harp Bow Penumbrae|size=big|x}}{{item icon|Phantom Cleavers Penumbrae|size=big|x}}{{item icon|Phantom Crook Penumbrae|size=big|x}}{{item icon|Phantom Staff Penumbrae|size=big|x}}{{item icon|Phantom Index Penumbrae|size=big|x}}{{item icon|Phantom Codex Penumbrae|size=big|x}}{{item icon|Phantom Guillotine Penumbrae|size=big|x}}{{item icon|Phantom Arquebus Penumbrae|size=big|x}}{{item icon|Phantom Star Globe Penumbrae|size=big|x}}{{item icon|Phantom Blade Penumbrae|size=big|x}}{{item icon|Phantom Rapier Penumbrae|size=big|x}}{{item icon|Phantom Bayonet Penumbrae|size=big|x}}{{item icon|Phantom Terpna Penumbrae|size=big|x}}{{item icon|Phantom War Scythe Penumbrae|size=big|x}}{{item icon|Phantom Pendulums Penumbrae|size=big|x}}{{item icon|Phantom Twinfangs Penumbrae|size=big|x}}{{item icon|Phantom Flat Brush Penumbrae|size=big|x}}&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;100px&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;| &#039;&#039;&#039;TBA&#039;&#039;&#039;&lt;br /&gt;
|} &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prerequisites==&lt;br /&gt;
Before beginning to create your [[Phantom Weapons Penumbrae|Phantom Weapon Penumbrae]], players must:&lt;br /&gt;
* complete [[Main Scenario Quests]]: {{questlink|main|Dawntrail (Quest)}}&lt;br /&gt;
* complete [[Side Quest]]: {{questlink|feature|Unfamiliar Territory}} (part of [[Occult Crescent Quests]])&lt;br /&gt;
* reach level 100 for your chosen [[job]] as a [[Disciple of War]] or [[Disciple of Magic]] .&lt;br /&gt;
&lt;br /&gt;
The two quests for the first stage of the Phantom Weapons, which require farming 18 demiatma, have to be completed only once. After that, all weapons can be bought from a vendor with three pieces of [[arcanite]], which cost 500 Allagan tomestones of heliometry each.&lt;br /&gt;
&lt;br /&gt;
=={{questlink|feature|Arcane Artistry|large}}==&lt;br /&gt;
{{Relic Weapon Quest&lt;br /&gt;
|npc = [[Lydirceil]]&lt;br /&gt;
|location = [[Phantom Village]] (X:6.6, Y:7.1)&lt;br /&gt;
|steps = &lt;br /&gt;
#Search for [[Gerolt (DT)|Gerolt]].&lt;br /&gt;
#Speak with [[Lydirceil]].&lt;br /&gt;
#Deliver the requisite demiatma to Gerolt. &lt;br /&gt;
&lt;br /&gt;
Gerolt needs three each of six kinds of demiatma, or 18 demiatma total. There are two ways to obtain these:&lt;br /&gt;
&lt;br /&gt;
Either complete [[Occult Crescent FATEs|FATEs and Critical Encounters]] in {{questlink|oc|The Occult Crescent: South Horn}}. The type of demiatma that drops depends on the region in which the fight takes place, as shown in the following map:&lt;br /&gt;
[[File:South Horn demiatma map.jpeg|center|400px]]&lt;br /&gt;
&lt;br /&gt;
Or complete [[FATEs]] in [[Dawntrail]] (7.0) overworld zones:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
{{{!}} {{STDT| item}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Demiatma&lt;br /&gt;
! Zone&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{item icon|Azurite Demiatma}} x3 {{!!}} [[Urqopacha]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{item icon|Verdigris Demiatma}} x3 {{!!}} [[Kozama&#039;uka]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{item icon|Malachite Demiatma}} x3 {{!!}} [[Yak T&#039;el]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{item icon|Realgar Demiatma}} x3 {{!!}} [[Shaaloani]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{item icon|Caput Mortuum Demiatma}} x3 {{!!}} [[Heritage Found]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{item icon|Orpiment Demiatma}} x3 {{!!}} [[Living Memory]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In both cases, the drop rates are low, and obtaining all demiatmas will take multiple hours of farming. In the overworld zones, getting one demiatma to drop requires, on average, one to two hours of continuous FATE farming. Fortunately, this is a one-time grind and does not need to be repeated for future weapons.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=={{questlink|feature|Forging the Phantasmal}}==&lt;br /&gt;
{{Relic Weapon Quest&lt;br /&gt;
|npc = [[Lydirceil]]&lt;br /&gt;
|location = [[Phantom Village]] (X:6.6, Y:7.1)&lt;br /&gt;
|steps = &lt;br /&gt;
|reward =  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This quest consists only of buying three pieces of arcanite for 1,500 Allagan tomestones of heliometry, and trading those for the desired Phantom weapon. All other weapons can thereafter be acquired in the same way, without the need to accept and complete a repeatable quest as in previous expansions.&lt;br /&gt;
&lt;br /&gt;
{{End Game Progression}}&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Phantom_Weapons_Penumbrae/Quest&amp;diff=946670</id>
		<title>Phantom Weapons Penumbrae/Quest</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Phantom_Weapons_Penumbrae/Quest&amp;diff=946670"/>
		<updated>2025-05-29T17:44:37Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: /* Pre-Requisite */ +&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Relic Weapons Heading}}{{TOCRIGHT}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;relic-quest&amp;quot; style=&amp;quot;text-align:left; width:720px&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
|width=&amp;quot;100px&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;| &#039;&#039;&#039;- Start - &#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot; width:100%&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;4&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot;| &#039;&#039;&#039;&amp;lt;big&amp;gt;[[Phantom Weapons Penumbrae]]&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot;| &#039;&#039;&#039;Item Level&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;140px&amp;quot; class=&amp;quot;relic-quest-cell&amp;quot;| 745&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot;| &#039;&#039;&#039;Patch&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;140px&amp;quot; class=&amp;quot;relic-quest-cell&amp;quot;| 7.25&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot; | &#039;&#039;&#039;Starting Location&#039;&#039;&#039;&lt;br /&gt;
|class=&amp;quot;relic-quest-cell&amp;quot;&amp;quot; colspan=&amp;quot;3&amp;quot;| [[Lydirceil]] - [[Phantom Village]] (X:6.6, Y:7.1) &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot;| &#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
|class=&amp;quot;relic-quest-cell&amp;quot; colspan=&amp;quot;3&amp;quot;| [[Gerolt (DT)|Gerolt]] - [[Phantom Village]] (X:6.7, Y:7.1) &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot;| &#039;&#039;&#039;Quests&#039;&#039;&#039;&lt;br /&gt;
|class=&amp;quot;relic-quest-cell&amp;quot; colspan=&amp;quot;3&amp;quot;|{{questlink|feature|Arcane Artistry}}&amp;lt;br&amp;gt;{{questlink|repfeature|Forging the Phantasmal}}&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot;| &#039;&#039;&#039;Reward&#039;&#039;&#039;&lt;br /&gt;
|class=&amp;quot;relic-quest-cell&amp;quot; colspan=&amp;quot;3&amp;quot;| {{item icon|Phantom Bardiche Penumbrae|size=big|x}}{{item icon|Phantom Spear Penumbrae|size=big|x}}{{item icon|Phantom Harp Bow Penumbrae|size=big|x}}{{item icon|Phantom Cleavers Penumbrae|size=big|x}}{{item icon|Phantom Crook Penumbrae|size=big|x}}{{item icon|Phantom Staff Penumbrae|size=big|x}}{{item icon|Phantom Index Penumbrae|size=big|x}}{{item icon|Phantom Codex Penumbrae|size=big|x}}{{item icon|Phantom Guillotine Penumbrae|size=big|x}}{{item icon|Phantom Arquebus Penumbrae|size=big|x}}{{item icon|Phantom Star Globe Penumbrae|size=big|x}}{{item icon|Phantom Blade Penumbrae|size=big|x}}{{item icon|Phantom Rapier Penumbrae|size=big|x}}{{item icon|Phantom Bayonet Penumbrae|size=big|x}}{{item icon|Phantom Terpna Penumbrae|size=big|x}}{{item icon|Phantom War Scythe Penumbrae|size=big|x}}{{item icon|Phantom Pendulums Penumbrae|size=big|x}}{{item icon|Phantom Twinfangs Penumbrae|size=big|x}}{{item icon|Phantom Flat Brush Penumbrae|size=big|x}}&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;100px&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;| &#039;&#039;&#039;TBA&#039;&#039;&#039;&lt;br /&gt;
|} &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prerequisites==&lt;br /&gt;
Before beginning to create your [[Phantom Weapons Penumbrae|Phantom Weapon Penumbrae]], players must:&lt;br /&gt;
* Complete [[Main Scenario Quests]]: {{questlink|main|Dawntrail (Quest)}}&lt;br /&gt;
* Complete [[Side Quest]]: {{questlink|feature|Unfamiliar Territory}} (part of [[Occult Crescent Quests]])&lt;br /&gt;
* Reach level 100 for your chosen [[job]] as a [[Disciple of War]] or [[Disciple of Magic]] .&lt;br /&gt;
&lt;br /&gt;
Upon completing these quests, players will receive one Phantom Weapon Penumbrae weapon based on the job with which they progressed through the quest. &lt;br /&gt;
&lt;br /&gt;
The first quest (farming 18 demiatma) has to be completed only once. Any additional weapons require only the repeatable quest {{questlink|repfeature|Forging the Phantasmal}} (i.e., paying tomestones).&lt;br /&gt;
&lt;br /&gt;
=={{questlink|feature|Arcane Artistry|large}}==&lt;br /&gt;
{{Relic Weapon Quest&lt;br /&gt;
|npc = [[Lydirceil]]&lt;br /&gt;
|location = [[Phantom Village]] (X:6.6, Y:7.1)&lt;br /&gt;
|steps = &lt;br /&gt;
#Search for [[Gerolt (DT)|Gerolt]].&lt;br /&gt;
#Speak with [[Lydirceil]].&lt;br /&gt;
#Deliver the requisite demiatma to Gerolt. &lt;br /&gt;
&lt;br /&gt;
Gerolt needs three each of six kinds of demiatma, or 18 demiatma total. There are two ways to obtain these:&lt;br /&gt;
&lt;br /&gt;
Either complete [[Occult Crescent FATEs|FATEs and Critical Encounters]] in {{questlink|oc|The Occult Crescent: South Horn}}. The type of demiatma that drops depends on the region in which the fight takes place, as shown in the following map:&lt;br /&gt;
[[File:South Horn demiatma map.jpeg|center|400px]]&lt;br /&gt;
&lt;br /&gt;
Or complete [[FATEs]] in [[Dawntrail]] (7.0) overworld zones:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
{{{!}} {{STDT| item}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Demiatma&lt;br /&gt;
! Zone&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{item icon|Azurite Demiatma}} x3 {{!!}} [[Urqopacha]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{item icon|Verdigris Demiatma}} x3 {{!!}} [[Kozama&#039;uka]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{item icon|Malachite Demiatma}} x3 {{!!}} [[Yak T&#039;el]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{item icon|Realgar Demiatma}} x3 {{!!}} [[Shaaloani]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{item icon|Caput Mortuum Demiatma}} x3 {{!!}} [[Heritage Found]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{item icon|Orpiment Demiatma}} x3 {{!!}} [[Living Memory]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In both cases, the drop rates are low, and obtaining all demiatmas will take multiple hours of farming. In the overworld zones, getting one demiatma to drop requires, on average, one to two hours of continuous FATE farming. Fortunately, this is a one-time grind and does not need to be repeated for future weapons.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=={{questlink|repfeature|Forging the Phantasmal|large}}==&lt;br /&gt;
{{Relic Weapon Quest&lt;br /&gt;
|npc = [[Lydirceil]]&lt;br /&gt;
|location = [[Phantom Village]] (X:6.6, Y:7.1)&lt;br /&gt;
|steps = &lt;br /&gt;
|reward = Phantom Weapon Penumbrae weapon, depending on job &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{End Game Progression}}&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Phantom_Weapons_Penumbrae/Quest&amp;diff=946669</id>
		<title>Phantom Weapons Penumbrae/Quest</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Phantom_Weapons_Penumbrae/Quest&amp;diff=946669"/>
		<updated>2025-05-29T17:42:09Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: /* {{questlink|feature|Arcane Artistry|large}} */ +&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Relic Weapons Heading}}{{TOCRIGHT}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;relic-quest&amp;quot; style=&amp;quot;text-align:left; width:720px&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
|width=&amp;quot;100px&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;| &#039;&#039;&#039;- Start - &#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot; width:100%&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;4&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot;| &#039;&#039;&#039;&amp;lt;big&amp;gt;[[Phantom Weapons Penumbrae]]&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot;| &#039;&#039;&#039;Item Level&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;140px&amp;quot; class=&amp;quot;relic-quest-cell&amp;quot;| 745&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot;| &#039;&#039;&#039;Patch&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;140px&amp;quot; class=&amp;quot;relic-quest-cell&amp;quot;| 7.25&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot; | &#039;&#039;&#039;Starting Location&#039;&#039;&#039;&lt;br /&gt;
|class=&amp;quot;relic-quest-cell&amp;quot;&amp;quot; colspan=&amp;quot;3&amp;quot;| [[Lydirceil]] - [[Phantom Village]] (X:6.6, Y:7.1) &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot;| &#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
|class=&amp;quot;relic-quest-cell&amp;quot; colspan=&amp;quot;3&amp;quot;| [[Gerolt (DT)|Gerolt]] - [[Phantom Village]] (X:6.7, Y:7.1) &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot;| &#039;&#039;&#039;Quests&#039;&#039;&#039;&lt;br /&gt;
|class=&amp;quot;relic-quest-cell&amp;quot; colspan=&amp;quot;3&amp;quot;|{{questlink|feature|Arcane Artistry}}&amp;lt;br&amp;gt;{{questlink|repfeature|Forging the Phantasmal}}&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot;| &#039;&#039;&#039;Reward&#039;&#039;&#039;&lt;br /&gt;
|class=&amp;quot;relic-quest-cell&amp;quot; colspan=&amp;quot;3&amp;quot;| {{item icon|Phantom Bardiche Penumbrae|size=big|x}}{{item icon|Phantom Spear Penumbrae|size=big|x}}{{item icon|Phantom Harp Bow Penumbrae|size=big|x}}{{item icon|Phantom Cleavers Penumbrae|size=big|x}}{{item icon|Phantom Crook Penumbrae|size=big|x}}{{item icon|Phantom Staff Penumbrae|size=big|x}}{{item icon|Phantom Index Penumbrae|size=big|x}}{{item icon|Phantom Codex Penumbrae|size=big|x}}{{item icon|Phantom Guillotine Penumbrae|size=big|x}}{{item icon|Phantom Arquebus Penumbrae|size=big|x}}{{item icon|Phantom Star Globe Penumbrae|size=big|x}}{{item icon|Phantom Blade Penumbrae|size=big|x}}{{item icon|Phantom Rapier Penumbrae|size=big|x}}{{item icon|Phantom Bayonet Penumbrae|size=big|x}}{{item icon|Phantom Terpna Penumbrae|size=big|x}}{{item icon|Phantom War Scythe Penumbrae|size=big|x}}{{item icon|Phantom Pendulums Penumbrae|size=big|x}}{{item icon|Phantom Twinfangs Penumbrae|size=big|x}}{{item icon|Phantom Flat Brush Penumbrae|size=big|x}}&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;100px&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;| &#039;&#039;&#039;TBA&#039;&#039;&#039;&lt;br /&gt;
|} &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Pre-Requisite==&lt;br /&gt;
Before beginning to create your [[Phantom Weapons Penumbrae|Phantom Weapon Penumbrae]], you must:&lt;br /&gt;
* Complete [[Main Scenario Quests]]: {{questlink|main|Dawntrail (Quest)}}&lt;br /&gt;
* Complete [[Side Quest]]: {{questlink|feature|Unfamiliar Territory}} (part of [[Occult Crescent Quests]])&lt;br /&gt;
* Reach level 100 for your chosen [[job]] as a [[Disciple of War]] or [[Disciple of Magic]] .&lt;br /&gt;
&lt;br /&gt;
Upon completing these quests, players will receive one Phantom Weapon Penumbrae weapon based on the job with which they progressed through the quest. &#039;&#039;&#039;The first quest is only done once and do not need to be repeated; further weapons will start from the repeatable quest {{questlink|repfeature|Forging the Phantasmal}}.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=={{questlink|feature|Arcane Artistry|large}}==&lt;br /&gt;
{{Relic Weapon Quest&lt;br /&gt;
|npc = [[Lydirceil]]&lt;br /&gt;
|location = [[Phantom Village]] (X:6.6, Y:7.1)&lt;br /&gt;
|steps = &lt;br /&gt;
#Search for [[Gerolt (DT)|Gerolt]].&lt;br /&gt;
#Speak with [[Lydirceil]].&lt;br /&gt;
#Deliver the requisite demiatma to Gerolt. &lt;br /&gt;
&lt;br /&gt;
Gerolt needs three each of six kinds of demiatma, or 18 demiatma total. There are two ways to obtain these:&lt;br /&gt;
&lt;br /&gt;
Either complete [[Occult Crescent FATEs|FATEs and Critical Encounters]] in {{questlink|oc|The Occult Crescent: South Horn}}. The type of demiatma that drops depends on the region in which the fight takes place, as shown in the following map:&lt;br /&gt;
[[File:South Horn demiatma map.jpeg|center|400px]]&lt;br /&gt;
&lt;br /&gt;
Or complete [[FATEs]] in [[Dawntrail]] (7.0) overworld zones:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
{{{!}} {{STDT| item}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Demiatma&lt;br /&gt;
! Zone&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{item icon|Azurite Demiatma}} x3 {{!!}} [[Urqopacha]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{item icon|Verdigris Demiatma}} x3 {{!!}} [[Kozama&#039;uka]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{item icon|Malachite Demiatma}} x3 {{!!}} [[Yak T&#039;el]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{item icon|Realgar Demiatma}} x3 {{!!}} [[Shaaloani]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{item icon|Caput Mortuum Demiatma}} x3 {{!!}} [[Heritage Found]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{item icon|Orpiment Demiatma}} x3 {{!!}} [[Living Memory]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In both cases, the drop rates are low, and obtaining all demiatmas will take multiple hours of farming. In the overworld zones, getting one demiatma to drop requires, on average, one to two hours of continuous FATE farming. Fortunately, this is a one-time grind and does not need to be repeated for future weapons.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=={{questlink|repfeature|Forging the Phantasmal|large}}==&lt;br /&gt;
{{Relic Weapon Quest&lt;br /&gt;
|npc = [[Lydirceil]]&lt;br /&gt;
|location = [[Phantom Village]] (X:6.6, Y:7.1)&lt;br /&gt;
|steps = &lt;br /&gt;
|reward = Phantom Weapon Penumbrae weapon, depending on job &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{End Game Progression}}&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Phantom_Weapons_Penumbrae/Quest&amp;diff=945655</id>
		<title>Phantom Weapons Penumbrae/Quest</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Phantom_Weapons_Penumbrae/Quest&amp;diff=945655"/>
		<updated>2025-05-28T16:48:17Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: /* {{questlink|feature|Arcane Artistry|large}} */ add map&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Relic Weapons Heading}}{{TOCRIGHT}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;relic-quest&amp;quot; style=&amp;quot;text-align:left; width:720px&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
|width=&amp;quot;100px&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;| &#039;&#039;&#039;- Start - &#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot; width:100%&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;4&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot;| &#039;&#039;&#039;&amp;lt;big&amp;gt;[[Phantom Weapons Penumbrae]]&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot;| &#039;&#039;&#039;Item Level&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;140px&amp;quot; class=&amp;quot;relic-quest-cell&amp;quot;| 745&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot;| &#039;&#039;&#039;Patch&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;140px&amp;quot; class=&amp;quot;relic-quest-cell&amp;quot;| 7.25&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot; | &#039;&#039;&#039;Starting Location&#039;&#039;&#039;&lt;br /&gt;
|class=&amp;quot;relic-quest-cell&amp;quot;&amp;quot; colspan=&amp;quot;3&amp;quot;| [[Lydirceil]] - [[Phantom Village]] (X:6.6, Y:7.1) &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot;| &#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
|class=&amp;quot;relic-quest-cell&amp;quot; colspan=&amp;quot;3&amp;quot;| [[Gerolt (DT)|Gerolt]] - [[Phantom Village]] (X:6.7, Y:7.1) &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot;| &#039;&#039;&#039;Quests&#039;&#039;&#039;&lt;br /&gt;
|class=&amp;quot;relic-quest-cell&amp;quot; colspan=&amp;quot;3&amp;quot;|{{questlink|feature|Arcane Artistry}}&amp;lt;br&amp;gt;{{questlink|repfeature|Forging the Phantasmal}}&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;120px&amp;quot; class=&amp;quot;relic-quest-heading&amp;quot;| &#039;&#039;&#039;Reward&#039;&#039;&#039;&lt;br /&gt;
|class=&amp;quot;relic-quest-cell&amp;quot; colspan=&amp;quot;3&amp;quot;| {{item icon|Phantom Bardiche Penumbrae|size=big|x}}{{item icon|Phantom Spear Penumbrae|size=big|x}}{{item icon|Phantom Harp Bow Penumbrae|size=big|x}}{{item icon|Phantom Cleavers Penumbrae|size=big|x}}{{item icon|Phantom Crook Penumbrae|size=big|x}}{{item icon|Phantom Staff Penumbrae|size=big|x}}{{item icon|Phantom Index Penumbrae|size=big|x}}{{item icon|Phantom Codex Penumbrae|size=big|x}}{{item icon|Phantom Guillotine Penumbrae|size=big|x}}{{item icon|Phantom Arquebus Penumbrae|size=big|x}}{{item icon|Phantom Star Globe Penumbrae|size=big|x}}{{item icon|Phantom Blade Penumbrae|size=big|x}}{{item icon|Phantom Rapier Penumbrae|size=big|x}}{{item icon|Phantom Bayonet Penumbrae|size=big|x}}{{item icon|Phantom Terpna Penumbrae|size=big|x}}{{item icon|Phantom War Scythe Penumbrae|size=big|x}}{{item icon|Phantom Pendulums Penumbrae|size=big|x}}{{item icon|Phantom Twinfangs Penumbrae|size=big|x}}{{item icon|Phantom Flat Brush Penumbrae|size=big|x}}&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;100px&amp;quot; align=&amp;quot;center&amp;quot; valign=&amp;quot;middle&amp;quot;| &#039;&#039;&#039;TBA&#039;&#039;&#039;&lt;br /&gt;
|} &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Pre-Requisite==&lt;br /&gt;
Before beginning to create your [[Phantom Weapons Penumbrae|Phantom Weapon Penumbrae]], you must:&lt;br /&gt;
* Complete [[Main Scenario Quests]]: {{questlink|main|Dawntrail (Quest)}}&lt;br /&gt;
* Complete [[Side Quest]]: {{questlink|feature|Unfamiliar Territory}} (part of [[Occult Crescent Quests]])&lt;br /&gt;
* Reach level 100 for your chosen [[job]] as a [[Disciple of War]] or [[Disciple of Magic]] .&lt;br /&gt;
&lt;br /&gt;
Upon completing these quests, players will receive one Phantom Weapon Penumbrae weapon based on the job with which they progressed through the quest. &#039;&#039;&#039;The first quest is only done once and do not need to be repeated; further weapons will start from the repeatable quest {{questlink|repfeature|Forging the Phantasmal}}.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=={{questlink|feature|Arcane Artistry|large}}==&lt;br /&gt;
{{Relic Weapon Quest&lt;br /&gt;
|npc = [[Lydirceil]]&lt;br /&gt;
|location = [[Phantom Village]] (X:6.6, Y:7.1)&lt;br /&gt;
|steps = &lt;br /&gt;
#Search for [[Gerolt (DT)|Gerolt]].&lt;br /&gt;
#Speak with [[Lydirceil]].&lt;br /&gt;
#Deliver the requisite demiatma to Gerolt. &lt;br /&gt;
&lt;br /&gt;
Gerolt needs three each of six kinds of demiatma, or 18 demiatma total. There are two ways to obtain these:&lt;br /&gt;
&lt;br /&gt;
Either complete [[Occult Crescent FATEs|FATEs and Critical Encounters]] in {{questlink|oc|The Occult Crescent: South Horn}}. The type of demiatma that drops depends on the region in which the fight takes place, as shown in the following map:&lt;br /&gt;
[[File:South Horn demiatma map.jpeg|center|400px]]&lt;br /&gt;
&lt;br /&gt;
Or complete [[FATEs]] in [[Dawntrail]] (7.0) overworld zones:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
{{{!}} {{STDT| item}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Demiatma&lt;br /&gt;
! Zone&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{item icon|Azurite Demiatma}} x3 {{!!}} [[Urqopacha]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{item icon|Verdigris Demiatma}} x3 {{!!}} [[Kozama&#039;uka]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{item icon|Malachite Demiatma}} x3 {{!!}} [[Yak T&#039;el]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{item icon|Realgar Demiatma}} x3 {{!!}} [[Shaaloani]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{item icon|Caput Mortuum Demiatma}} x3 {{!!}} [[Heritage Found]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{item icon|Orpiment Demiatma}} x3 {{!!}} [[Living Memory]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In either case, the drop rates are not guaranteed. The demiatma are somewhat uncommon drops and it will likely take multiple hours of farming, but fortunately, this is a one-time grind and does not need to be repeated for future weapons.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=={{questlink|repfeature|Forging the Phantasmal|large}}==&lt;br /&gt;
{{Relic Weapon Quest&lt;br /&gt;
|npc = [[Lydirceil]]&lt;br /&gt;
|location = [[Phantom Village]] (X:6.6, Y:7.1)&lt;br /&gt;
|steps = &lt;br /&gt;
|reward = Phantom Weapon Penumbrae weapon, depending on job &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{End Game Progression}}&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=945647</id>
		<title>Occult Crescent</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Occult_Crescent&amp;diff=945647"/>
		<updated>2025-05-28T16:27:33Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: {{See also|Occult Crescent Quests}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quotation|Dawntrail Special Site|Even the most dauntless of sailors would sooner abandon ship than steer into Shades&#039; Triangle. Be not fooled by the lush and fertile island you spy on the horizon─men and vessels alike have been lost to its allure, never to be seen again. Yes, the wisest choice is to dismiss it as mere illusion. But of course, there are inevitably those who cannot resist the call of adventure.}}&lt;br /&gt;
&#039;&#039;&#039;Occult Crescent&#039;&#039;&#039; is a [[Field Operations]] series that was released starting in [[patch 7.25]] (May 27, 2025) of the &#039;&#039;[[Dawntrail]]&#039;&#039; expansion. It takes place on an island within the Shades&#039; Triangle near [[Tural]] and is designed to combine the most positively-received elements from both [[The Forbidden Land, Eureka]] and [[Save the Queen: Blades of Gunnhildr]] (Bozja).&lt;br /&gt;
&lt;br /&gt;
Players can able to equip and level up secondary jobs known as &#039;&#039;&#039;[[Phantom Jobs]]&#039;&#039;&#039;, giving access to additional actions and traits within the field operation. These jobs are directly based on Final Fantasy V jobs, including some that are existing FFXIV jobs (e.g. monk, bard) and others that were not suitable for implementation as a full job in FFXIV (e.g. chemist). However, this does not necessarily rule out the possibility that some jobs may receive a full implementation in the future.&amp;lt;ref&amp;gt;http://blog.livedoor.jp/umadori0726/archives/62106335.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Battle encounters in this field operation are inspired by those found in Bozja, including successive encounters in the open field with a small group of allies, and critical engagement-like boss encounters (called Critical Encounters) taking place within enclosed arenas. There is also be a high-end raid, {{questlink|oc|Forked Tower: Blood}} that allows up to 48 players to participate.&lt;br /&gt;
&lt;br /&gt;
Similar to previous field operations, the [[Relic Weapon]] series for Dawntrail (&#039;&#039;&#039;[[Phantom Weapons]]&#039;&#039;&#039;) are tied to Occult Crescent activities, although players can also be able to progress their weapons via existing activities outside of the field operation.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
{{See also|Occult Crescent Quests}}&lt;br /&gt;
To begin unlocking Occult Crescent, players must complete the quest {{questlink|feature|One Last Hurrah}} which requires completion of {{questlink|main|Dawntrail (Quest)}} and be level 100 Disciple of War or Magic. The first zone is unlocked by completing {{questlink|feature|Unfamiliar Territory}} in this quest chain.&lt;br /&gt;
&lt;br /&gt;
==Item Level Sync==&lt;br /&gt;
Occult Crescent zones have an [[item level]] sync of 700, meaning that IL 700 [[Neo Kingdom Weapons]], [[Neo Kingdom Armor]], and [[Neo Kingdom Accessories]] melded with certain [[materia]] are tentatively the best-in-slot starting gear, although there are some exceptions. Neo Kingdom gear can be purchased from [[Ryubool Ja]] in [[Tuliyollal]] (X:13.9 Y:13.5) for {{sack of nuts}} [[Sacks of Nuts]]. Using higher item level gear will cause materia melds to be ignored due to item level sync calculations, resulting in lower damage.&lt;br /&gt;
&lt;br /&gt;
Starting gear sets for each job are provided [https://xivfo.com/oc/Pre_BiS here]. It is not necessary to go out of the way to farm this gear, as the damage difference compared to syncing down higher item level gear is fairly marginal.&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
As of patch 7.25, Occult Crescent consists of one field zone and one 48-player raid within the zone.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Knowledge Level&lt;br /&gt;
!Enemy Knowledge Level(s)&lt;br /&gt;
!Player Limit&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Occult Crescent: South Horn}}&#039;&#039;&#039; || 1 || 1—28 || 72 || 180 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|oc|Forked Tower}}&#039;&#039;&#039; (Within South Horn) || 20 || ??? || 48 || ???&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Knowledge Level==&lt;br /&gt;
Similar to [[Elemental Bonus|Elemental Level]] in {{questlink|field-ops|The Forbidden Land, Eureka}}, players have a separate leveling system in Occult Crescent, which is represented by &#039;&#039;&#039;Knowledge Level&#039;&#039;&#039;. The difference between the player&#039;s and enemy&#039;s Knowledge Level will greatly affect damage dealt and received.&lt;br /&gt;
&lt;br /&gt;
Upon reaching knowledge level 5, players will lose knowledge experience points if they are incapacitated and return to camp without being resurrected. Losing too much experience will result in a demotion in knowledge level.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Knowledge Level !! EXP to Next !! Knowledge Level !! EXP to Next &lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100 || 11 || 58,640&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 600 || 12 || 66,750&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 2,800 || 13 || 77,500&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8,000 || 14 || 89,000&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15,500 || 15 || 103,160&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 25,000 || 16 || 118,200&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 30,800 || 17 || 136,200&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 37,000 || 18 || 155,400&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 43,740 || 19 || 177,800&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 50,940 || 20 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Total&#039;&#039;&#039; || colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;1,197,130&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phantom Jobs==&lt;br /&gt;
{{main|Phantom Job}}&lt;br /&gt;
Players may equip secondary jobs known as &#039;&#039;&#039;Phantom Jobs&#039;&#039;&#039; to gain access to additional actions and traits. Any phantom job may be equipped by any regular job, although some phantom jobs synergize better with certain roles. This system replaces the [[Logos Actions]] and [[Lost Actions]] in previous field operation series.&lt;br /&gt;
&lt;br /&gt;
Phantom jobs can also be leveled up separately to unlock additional actions and traits. Up to 5 phantom job actions can be assigned on the Duty Action bar, although a newly-added scroll button allows players to cycle through the currently active phantom job action to prevent button bloat.&lt;br /&gt;
&lt;br /&gt;
There are initially 13 phantom jobs available, including the default {{phantom job|freelancer|name=y}}. After freelancer, the first 3 jobs are unlocked through a starting quest, while the others are unlocked through exploring and progressing through Occult Crescent.&lt;br /&gt;
&lt;br /&gt;
==Battles==&lt;br /&gt;
Higher-level enemies relative to the player&#039;s knowledge level are harder to defeat. However, defeating high-level enemies with a double crescent symbol will initiate an EXP chain, giving enhanced EXP and rewards. &lt;br /&gt;
&lt;br /&gt;
===FATEs===&lt;br /&gt;
{{main|Occult Crescent FATEs}}&lt;br /&gt;
FATEs will spawn at certain areas on the map and can be challenged by any number of players. Players may join a FATE that has already started.&lt;br /&gt;
&lt;br /&gt;
===Parties===&lt;br /&gt;
If all members of a party are within 3 knowledge levels of each others, it will be classified as a &amp;quot;Balanced Party&amp;quot; and be eligible for EXP chains. If any players are more than 4 levels apart, the high-leveled players may sync down their knowledge level to become a balanced party. &lt;br /&gt;
&lt;br /&gt;
===Critical Encounters===&lt;br /&gt;
&#039;&#039;&#039;Critical Encounters&#039;&#039;&#039; are large-scale boss encounters, similar to Notorious Monsters in Eureka and Critical Engagements in Bozja. There is no limit to the number of players that may participate in one (aside from the 72-player instance limit).&lt;br /&gt;
&lt;br /&gt;
When a Critical Encounter is about to spawn, it will be displayed on the map and a blue AoE telegraph will appear on its spawn location. Players who wish to participate must travel to inside the AoE before the timer expires, after which the arena will enclose and the encounter will begin. This system is designed to alleviate &amp;quot;early pulls&amp;quot; in Eureka but will still require players to travel to the spawn location instead of queuing from anywhere as in Bozjan Critical Engagements.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Treasure Coffers==&lt;br /&gt;
Personal treasure coffers can spawn in Occult Crescent field zones, which can be claimed individually.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wooden Coffer contains 1 Item from the List Below&amp;lt;br&amp;gt;&lt;br /&gt;
Silver Coffer Contains 3 Items from the List Below&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Loot Table&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Wooden Coffer !! Silver Coffer&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiny_Echevore|Tiny Echevore]] || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Bacon_Bits|Bacon Bits]] || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Salt_&amp;amp;_ Pepper_Seal|Salt &amp;amp; Pepper Seal]] || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystarium_Teapot|Crystarium Teapot]] || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Modern_Aesthetics_Fulsome_Forelocks|Modern Aesthetics Fulsome Forelocks]] || O || O&lt;br /&gt;
|-&lt;br /&gt;
| [[Modern Aesthetics - Early to Rise]] || O || O&lt;br /&gt;
|-&lt;br /&gt;
| [[Modern Aesthetics - Wind Caller]] || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| [[Ballroom_Etiquette_-_Good_Will_Seeking|Ballroom Etiquette - Good Will Seeking]] || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Cerulean_Crystal_Boule|Cerulean Crystal Boule]] || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Golden_Crystal_Boule|Golden Crystal Boule]] || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[White_Whittret|White Whittret]] || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Clear_Demimateria_II|Clear Demimateria II]] || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Battledance Materia XII|Battledance Materia XII]] || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Meerkat]] || O || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Mystic_Weapon|Mystic Weapon]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Clionid_Larva|Clionid Larva]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Quaintrelle&#039;s_Dress_Shoes|Quaintrelle&#039;s Dress Shoes]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[General-purpose_Dark_Red_Dye|General-purpose Dark Red Dye]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Construct_14_Identification_Key|Construct 14 identification key]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Gabriel_Mark_III_Identification_Key|Gabriel Mark III Identification Key]] || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| [[Forgiven_Hate|Forgiven Hate]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Pagos_Shirt|Pagos Shirt]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Koala_Joey|Koala Joey]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Horizontal Neon Wall Light]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Garden_Ruins_Orchestrion_Roll|Garden Ruins Orchestrion Roll]] || ? || O&lt;br /&gt;
|- &lt;br /&gt;
| [[Eldthurs_Horn|Eldthurs Horn]] || ? || O&lt;br /&gt;
|-&lt;br /&gt;
| [[Optimus Omicron|Optimus Omicron]] || O || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[The Faces We Wear - Simple Spectacles|The Faces We Wear - Simple Spectacles]] || O || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic Pots==&lt;br /&gt;
Rescue Magic Pots from monsters in certain FATEs and offer them an Elixir, who will then guide players to treasure. This appears to be a similar concept as the bunny FATEs in Eureka.&lt;br /&gt;
&lt;br /&gt;
==Currencies==&lt;br /&gt;
Players may have up to 9,999 of each currency, which do not take up space in the regular inventory. Their current amounts are displayed in the Occult Crescent UI.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Silver Pieces===&lt;br /&gt;
{{main|Enlightenment Silver Piece}}&lt;br /&gt;
Primarily acquired from FATEs and critical encounters.&lt;br /&gt;
&lt;br /&gt;
===Enlightenment Gold Pieces===&lt;br /&gt;
{{main|Enlightenment Gold Piece}}&lt;br /&gt;
Primarily acquired from defeating monsters in the wild.&lt;br /&gt;
&lt;br /&gt;
==Occult Record==&lt;br /&gt;
{{main|Occult Record}}&lt;br /&gt;
Players can collect lore entries on various Occult Crescent-related topics, similar to the [[Field Records]] in Bozja.&lt;br /&gt;
&lt;br /&gt;
==Release Schedule==&lt;br /&gt;
*[[Patch 7.2|7.25]]: First field instance ({{questlink|oc|Occult Crescent: South Horn}}), 13 phantom jobs, 48-player raid ({{questlink|oc|Forked Tower: Blood}})&lt;br /&gt;
*[[Patch 7.4|7.4x]]: Additional phantom jobs added&lt;br /&gt;
*[[Patch 7.5|7.5x]]: Second field instance, second raid, additional phantom jobs added&amp;lt;ref&amp;gt;https://www.famitsu.com/article/202503/36244&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Occult Crescent1.jpg&lt;br /&gt;
Occult Crescent2.jpg&lt;br /&gt;
Occult Crescent3.jpg&lt;br /&gt;
Occult Crescent4.jpg&lt;br /&gt;
Occult Crescent5.jpg&lt;br /&gt;
Occult Crescent6.jpg&lt;br /&gt;
Occult Crescent7.jpg&lt;br /&gt;
Occult Crescent8.jpg&lt;br /&gt;
Occult Crescent KR.jpg&lt;br /&gt;
Occult Crescent LL85-1.jpg&lt;br /&gt;
Occult Crescent LL85-2.jpg&lt;br /&gt;
Occult Crescent LL85-3.jpg&lt;br /&gt;
Occult Crescent LL85-4.jpg&lt;br /&gt;
Occult Crescent LL85-5.jpg&lt;br /&gt;
Occult Crescent LL85-6.jpg&lt;br /&gt;
Occult Crescent LL85-7.jpg&lt;br /&gt;
Occult Crescent LL85-8.jpg&lt;br /&gt;
Occult Crescent LL85-9.jpg&lt;br /&gt;
Occult Crescent LL85-10.jpg&lt;br /&gt;
Occult Crescent LL85-11.jpg&lt;br /&gt;
Occult Crescent LL85-12.jpg&lt;br /&gt;
Occult Crescent LL85-13.jpg&lt;br /&gt;
Occult Crescent LL85-14.jpg&lt;br /&gt;
Occult Crescent LL85-15.jpg&lt;br /&gt;
Occult Crescent LL85-16.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The setting is inspired by the real-life [[wikipedia:Bermuda Triangle|Bermuda Triangle]].&lt;br /&gt;
*The name of the field operation was revealed in the 2024 Chinese Fan Festival. Previously, a concept art revealed at the 2024 Korean Fan Festival depicted sprite art of various &#039;&#039;Final Fantasy V&#039;&#039; jobs. &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
[[Category:Dawntrail content]]&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Field_Operations&amp;diff=944631</id>
		<title>Field Operations</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Field_Operations&amp;diff=944631"/>
		<updated>2025-05-27T21:23:59Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: /* 40px|link=Save the Queen: Blades of Gunnhildr Save the Queen: Blades of Gunnhildr (Shadowbringers) */ ce&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;See also: [[Dungeons]], [[Trials]], [[Raids]], [[Deep Dungeon]], [[Variant Dungeons]], [[Criterion Dungeons]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Adventuring Foray.png|25px|link=]] &#039;&#039;&#039;Field operations&#039;&#039;&#039;, also known as &#039;&#039;&#039;adventuring forays&#039;&#039;&#039; and often referred to by players as &#039;&#039;&#039;exploration zones&#039;&#039;&#039;, are endgame content for several [[expansions]] of Final Fantasy XIV. They consist of large-scale battlefield duties and raids, connected by storyline quests. These are optional and are not part of the [[Main Scenario Quests|Main Scenario]]. Each field operation has special gameplay mechanics. The &#039;&#039;[[Stormblood]]&#039;&#039;, &#039;&#039;[[Shadowbringers]]&#039;&#039;, and &#039;&#039;[[Dawntrail]]&#039;&#039; field operations are tied to the expansion&#039;s [[Relic Weapons]].&lt;br /&gt;
&lt;br /&gt;
==[[File:Occult Crescent Logo.png|40px|link=Occult Crescent]]  Occult Crescent (Dawntrail)==&lt;br /&gt;
[[Occult Crescent]] is a level 100 field operations series that was released as part of the [[Dawntrail]] expansion, starting in [[patch 7.25]].&lt;br /&gt;
&lt;br /&gt;
The first installment contains one 72-player open zone ([[Occult Crescent: South Horn]]), a 48-player raid ([[Forked Tower]]), FATEs, and trial-like encounters ([[Critical Encounters]]).&lt;br /&gt;
&lt;br /&gt;
Players can obtain new gear, experience new gameplay mechanics such as [[Phantom Jobs]], and have the opportunity to forge [[Phantom Weapons]], the level 100 series of [[Relic Weapons]].&lt;br /&gt;
&lt;br /&gt;
==[[File:Bozja icon2.png|40px|link=Save the Queen: Blades of Gunnhildr]] Save the Queen: Blades of Gunnhildr (Shadowbringers)==&lt;br /&gt;
[[Save the Queen: Blades of Gunnhildr]], called &#039;&#039;&#039;Bozja&#039;&#039;&#039; by players, is the level 80 field operations series introduced with the [[Shadowbringers]] expansion. &lt;br /&gt;
&lt;br /&gt;
It comprises two 72-player battlefield duties ([[The Bozjan Southern Front]] and [[Zadnor]]), a set of raids ([[Castrum Lacus Litore]], [[The Dalriada]], [[Delubrum Reginae]] and [[Delubrum Reginae (Savage)]]), skirmishes (i.e. FATEs), and trial-like encounters ([[Critical Engagements]]).&lt;br /&gt;
&lt;br /&gt;
Players can obtain new gear, experience new gameplay mechanics such as [[Lost Actions]], and have the opportunity to forge [[Resistance Weapons]], the level 80 series of [[Relic Weapons]].&lt;br /&gt;
&lt;br /&gt;
==[[File:Eureka icon2.png|40px|link=The Forbidden Land, Eureka]] The Forbidden Land, Eureka (Stormblood)==&lt;br /&gt;
[[File:Adventuring Foray Map.png|thumb|Entrance map marker for Eureka]]&lt;br /&gt;
[[The Forbidden Land, Eureka]] is the level 70 field operations series released in the [[Stormblood]] expansion. It consists of four zones allowing up to 144 players simultaneously:&lt;br /&gt;
*[[The Forbidden Land, Eureka Anemos]]&lt;br /&gt;
*[[The Forbidden Land, Eureka Pagos]]&lt;br /&gt;
*[[The Forbidden Land, Eureka Pyros]]&lt;br /&gt;
*[[The Forbidden Land, Eureka Hydatos]]&lt;br /&gt;
&lt;br /&gt;
The series concludes with the optional high-end [[Baldesion Arsenal]] raid.&lt;br /&gt;
&lt;br /&gt;
In Eureka, players can obtain the level 70 [[Relic Weapons|relic weapon]] series, the [[Eurekan Weapons]], as well as many other unique items.&lt;br /&gt;
&lt;br /&gt;
==[[File:Exploratory missions icon1.png|40px|link=Exploratory Missions]] Exploratory Missions (Heavensward)==&lt;br /&gt;
&lt;br /&gt;
[[Exploratory Missions]], [[Heavensward]]&#039;s original field operations version of [[the Diadem]], was replaced in [[patch 5.21]] with the current gatherer-only zone to support the [[Ishgardian Restoration]]. &lt;br /&gt;
&lt;br /&gt;
Retired items may still be kept in inventory but can no longer be obtained from gameplay. Tradable items may still be obtained from the Market Board or directly trading with other players.&lt;br /&gt;
&lt;br /&gt;
The removed content is described in:&lt;br /&gt;
*[[Exploratory Missions/Old|The Diadem (Patch 3.1)]]&lt;br /&gt;
*[[The Diadem/Old|The Diadem (Patch 3.55b)]]&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]] [[Category:Glossary]]&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Field_Operations&amp;diff=944630</id>
		<title>Field Operations</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Field_Operations&amp;diff=944630"/>
		<updated>2025-05-27T21:23:13Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: /* 40px|link=Occult Crescent  Occult Crescent (Dawntrail) */ upd.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;See also: [[Dungeons]], [[Trials]], [[Raids]], [[Deep Dungeon]], [[Variant Dungeons]], [[Criterion Dungeons]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Adventuring Foray.png|25px|link=]] &#039;&#039;&#039;Field operations&#039;&#039;&#039;, also known as &#039;&#039;&#039;adventuring forays&#039;&#039;&#039; and often referred to by players as &#039;&#039;&#039;exploration zones&#039;&#039;&#039;, are endgame content for several [[expansions]] of Final Fantasy XIV. They consist of large-scale battlefield duties and raids, connected by storyline quests. These are optional and are not part of the [[Main Scenario Quests|Main Scenario]]. Each field operation has special gameplay mechanics. The &#039;&#039;[[Stormblood]]&#039;&#039;, &#039;&#039;[[Shadowbringers]]&#039;&#039;, and &#039;&#039;[[Dawntrail]]&#039;&#039; field operations are tied to the expansion&#039;s [[Relic Weapons]].&lt;br /&gt;
&lt;br /&gt;
==[[File:Occult Crescent Logo.png|40px|link=Occult Crescent]]  Occult Crescent (Dawntrail)==&lt;br /&gt;
[[Occult Crescent]] is a level 100 field operations series that was released as part of the [[Dawntrail]] expansion, starting in [[patch 7.25]].&lt;br /&gt;
&lt;br /&gt;
The first installment contains one 72-player open zone ([[Occult Crescent: South Horn]]), a 48-player raid ([[Forked Tower]]), FATEs, and trial-like encounters ([[Critical Encounters]]).&lt;br /&gt;
&lt;br /&gt;
Players can obtain new gear, experience new gameplay mechanics such as [[Phantom Jobs]], and have the opportunity to forge [[Phantom Weapons]], the level 100 series of [[Relic Weapons]].&lt;br /&gt;
&lt;br /&gt;
==[[File:Bozja icon2.png|40px|link=Save the Queen: Blades of Gunnhildr]] Save the Queen: Blades of Gunnhildr (Shadowbringers)==&lt;br /&gt;
[[Save the Queen: Blades of Gunnhildr]], commonly referred to as &#039;&#039;&#039;Bozja&#039;&#039;&#039; by the playerbase, is the level 80 field operations series introduced with the [[Shadowbringers]] expansion. &lt;br /&gt;
&lt;br /&gt;
It comprises two 72-player battlefield duties ([[The Bozjan Southern Front]] and [[Zadnor]]), a set of raids ([[Castrum Lacus Litore]], [[The Dalriada]], [[Delubrum Reginae]] and [[Delubrum Reginae (Savage)]]), skirmishes (i.e. FATEs), and trial-like encounters ([[Critical Engagements]]).&lt;br /&gt;
&lt;br /&gt;
Players can obtain new gear, experience new gameplay mechanics such as [[Lost Actions]], and have the opportunity to forge [[Resistance Weapons]], the level 80 series of [[Relic Weapons]].&lt;br /&gt;
&lt;br /&gt;
==[[File:Eureka icon2.png|40px|link=The Forbidden Land, Eureka]] The Forbidden Land, Eureka (Stormblood)==&lt;br /&gt;
[[File:Adventuring Foray Map.png|thumb|Entrance map marker for Eureka]]&lt;br /&gt;
[[The Forbidden Land, Eureka]] is the level 70 field operations series released in the [[Stormblood]] expansion. It consists of four zones allowing up to 144 players simultaneously:&lt;br /&gt;
*[[The Forbidden Land, Eureka Anemos]]&lt;br /&gt;
*[[The Forbidden Land, Eureka Pagos]]&lt;br /&gt;
*[[The Forbidden Land, Eureka Pyros]]&lt;br /&gt;
*[[The Forbidden Land, Eureka Hydatos]]&lt;br /&gt;
&lt;br /&gt;
The series concludes with the optional high-end [[Baldesion Arsenal]] raid.&lt;br /&gt;
&lt;br /&gt;
In Eureka, players can obtain the level 70 [[Relic Weapons|relic weapon]] series, the [[Eurekan Weapons]], as well as many other unique items.&lt;br /&gt;
&lt;br /&gt;
==[[File:Exploratory missions icon1.png|40px|link=Exploratory Missions]] Exploratory Missions (Heavensward)==&lt;br /&gt;
&lt;br /&gt;
[[Exploratory Missions]], [[Heavensward]]&#039;s original field operations version of [[the Diadem]], was replaced in [[patch 5.21]] with the current gatherer-only zone to support the [[Ishgardian Restoration]]. &lt;br /&gt;
&lt;br /&gt;
Retired items may still be kept in inventory but can no longer be obtained from gameplay. Tradable items may still be obtained from the Market Board or directly trading with other players.&lt;br /&gt;
&lt;br /&gt;
The removed content is described in:&lt;br /&gt;
*[[Exploratory Missions/Old|The Diadem (Patch 3.1)]]&lt;br /&gt;
*[[The Diadem/Old|The Diadem (Patch 3.55b)]]&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]] [[Category:Glossary]]&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Striking_Dummy&amp;diff=877514</id>
		<title>Striking Dummy</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Striking_Dummy&amp;diff=877514"/>
		<updated>2025-04-05T09:30:10Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: /* Dawntrail */ +&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Stone, Sky, Sea}}&lt;br /&gt;
[[File:Riviera Striking Dummy1.jpg|right|300px|link=Riviera Striking Dummy]]&lt;br /&gt;
[[File:Glade Striking Dummy1.jpg|right|300px|link=Glade Striking Dummy]]&lt;br /&gt;
[[File:Oasis Striking Dummy1.jpg|right|300px|link=Oasis Striking Dummy]]&lt;br /&gt;
&lt;br /&gt;
[[Striking Dummy|Striking Dummies]] are targets used to practice combat abilities in relative safety. There are several varieties and levels of dummy both in the overworld and available as [[housing]] furniture.&lt;br /&gt;
&lt;br /&gt;
You can reset [[enmity]] against a striking dummy by right-clicking its target bar and selecting &#039;&#039;Reset Striking Dummy Enmity&#039;&#039; as shown in the image below.&lt;br /&gt;
&lt;br /&gt;
[[File:Reset striking dummy enmity.png|center|300px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Overworld Locations==&lt;br /&gt;
===[[A Realm Reborn]]===&lt;br /&gt;
*[[Central Shroud]] (24.0, 19.5), east of [[Bentbranch Meadows]], level 1&lt;br /&gt;
*[[Middle La Noscea]] (26.4, 17.2) at [[Summerford Farms]], level 1&lt;br /&gt;
*[[Western Thanalan]] at [[Scorpion Crossing]] (26.4, 24.7), level 1&lt;br /&gt;
*[[Coerthas Central Highlands]] at [[Whitebrim Front]] (13.2, 16.9), level 1 and 50&lt;br /&gt;
*[[Wolves&#039; Den Pier]] - [[PvP Actions]] active while in this zone&lt;br /&gt;
&lt;br /&gt;
===[[Heavensward]]===&lt;br /&gt;
*[[Coerthas Western Highlands]] (31.5, 38.6) Level 50&lt;br /&gt;
*[[The Dravanian Forelands]] (32.7, 24.8) Level 50&lt;br /&gt;
&lt;br /&gt;
===[[Stormblood]]===&lt;br /&gt;
*[[The Fringes]] (10.0, 11.8) Level 60&lt;br /&gt;
*[[Yanxia]] (31.2, 16.7) Level 60&lt;br /&gt;
*[[The Lochs]] (10.5, 20.6) level 70&lt;br /&gt;
&lt;br /&gt;
===[[Shadowbringers]]===&lt;br /&gt;
*[[Kholusia]] (35.7, 27.0) Level 70&lt;br /&gt;
*[[Amh Araeng]] (27.7, 14.4) Level 70&lt;br /&gt;
*[[The Tempest]] (32.0, 19.3) Level 80&lt;br /&gt;
*[[The Bozjan Southern Front]] / [[Zadnor]] Level 80&lt;br /&gt;
&lt;br /&gt;
===[[Endwalker]]===&lt;br /&gt;
*[[Thavnair]] (23.2, 34.1) Level 80&lt;br /&gt;
*[[Labyrinthos]] (31.4, 13.6) Level 80&lt;br /&gt;
*[[Ultima Thule]] (30.6, 26.8) Level 90&lt;br /&gt;
&lt;br /&gt;
===[[Dawntrail]]===&lt;br /&gt;
*[[Urqopacha]] (29.9, 12.9) Level 90&lt;br /&gt;
*[[Kozama&#039;uka]] (21.2, 11.1) Level 90&lt;br /&gt;
*[[Living Memory]] (21.4, 38.5) Level 100 (south of [[Leynode Mnemo]] aetheryte)&lt;br /&gt;
&lt;br /&gt;
==[[Player Housing|Housing]] [[Outdoor Furnishing|Furniture]]==&lt;br /&gt;
{| {{STDT|item sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Vendor&lt;br /&gt;
!Location&lt;br /&gt;
!Cost&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| [[Riviera Striking Dummy]] || [[File:Riviera striking dummy icon1.png]] || [[Hunt_Billmaster_(Maelstrom)#vendor102|Hunt Billmaster (Maelstrom)]] || [[Limsa Lominsa Upper Decks]] (13.2, 12.5) || {{allied seal|180}} || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Glade Striking Dummy]] || [[File:Glade striking dummy icon1.png]] || [[Hunt_Billmaster_(Twin_Adder)#vendor102|Hunt Billmaster (Twin Adder)]] || [[New Gridania]] (9.7, 11.2)  || {{allied seal|180}} || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Oasis Striking Dummy]] || [[File:Oasis striking dummy icon1.png]] || [[Hunt_Billmaster_(Immortal_Flames)#vendor102|Hunt Billmaster (Immortal Flames)]] || [[Ul&#039;dah - Steps of Nald]] (8.1, 9.3) || {{allied seal|180}} || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Alps Striking Dummy]] || [[File:Alps striking dummy icon1.png]] || Crafted || Level 50★★★ [[Carpenter]] || ||  50&lt;br /&gt;
|-&lt;br /&gt;
| [[Oriental Striking Dummy]] || [[File:Oriental striking dummy icon1.png]] || Crafted || Level 50★★★ [[Carpenter]] || || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Old World Striking Dummy]] || [[File:Old world striking dummy icon1.png]] || [[Ardolain#vendor3|Ardolain]] || [[Foundation]] (13.1, 11.9)  || {{centurio seal|300}} || 60&lt;br /&gt;
|-&lt;br /&gt;
| [[Faust Striking Dummy]] || [[File:Faust striking dummy icon1.png]] || Crafted || Level 60★★★ [[Armorer]]&amp;lt;br&amp;gt;({{item icon|Master Armorer IV}}) || {{scrip|White Crafter|100}}&amp;lt;sup&amp;gt;[1]&amp;lt;/sup&amp;gt; || 60&lt;br /&gt;
|-&lt;br /&gt;
| [[Gyr Abanian Striking Dummy]] || [[File:Gyr abanian striking dummy icon1.png]] || [[Eschina#vendor152|Eschina]] || [[Rhalgr&#039;s Reach]] (13.8, 11.8)  || [[File:Veterans clan mark log icon1.png|link=Veteran&#039;s Clan Mark Log|20px]] 5&amp;lt;sup&amp;gt;[2]&amp;lt;/sup&amp;gt; || 70&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystarium Striking Dummy]] || [[File:Crystarium striking dummy icon1.png]] || [[Ilfroy#vendor3|Ilfroy]]&amp;lt;br&amp;gt;[[Xylle#vendor3|Xylle]] || [[Eulmore]] (11, 10.8)&amp;lt;br&amp;gt;[[The Crystarium]] (9.4, 9.5)   || {{sack of nuts|300}} || 80&lt;br /&gt;
|-&lt;br /&gt;
| [[Thavnairian Striking Dummy]] || [[File:Thavnairian striking dummy icon1.png]] || [[J&#039;lakshai#vendor3|J&#039;lakshai]]&amp;lt;br&amp;gt;[[Wilmetta#vendor3|Wilmetta]] || [[Old Sharlayan]] (11.8, 13.2)&amp;lt;br&amp;gt;[[Radz-at-Han]] (10.5, 7.4)   || {{sack of nuts|300}} || 90&lt;br /&gt;
|-&lt;br /&gt;
| [[Everkeep Striking Dummy]] || [[File:Everkeep striking dummy icon1.png|40px]] || [[Ryubool Ja#vendor4|Ryubool Ja]] || [[Tuliyollal]] (13.9, 13.5) || {{sack of nuts|300}} || 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;[1]&amp;lt;/sup&amp;gt;This is the cost of {{item icon|Master Armorer IV}}, which is required to craft the item.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;[2]&amp;lt;/sup&amp;gt;This is equivalent to {{centurio seal|2500}} [[Centurio Seal]]s.&lt;br /&gt;
&lt;br /&gt;
==[[Explorer Mode]]==&lt;br /&gt;
Most dungeons support [[Explorer Mode]], which allows you to freely explore a dungeon as it appears in its completed state, without any enemies.  While in [[Explorer Mode]], you can place a target dummy anywhere you like, as well as try out your {{STFI|Limit Break|link=Limit Break|icon=Limit break icon1.png|size=small}} [[Limit Break]]s.&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Timeworn_Ophiotauroskin_Map&amp;diff=859493</id>
		<title>Timeworn Ophiotauroskin Map</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Timeworn_Ophiotauroskin_Map&amp;diff=859493"/>
		<updated>2025-01-26T10:08:44Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: /* Used For */ map&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Timeworn Ophiotauroskin Map&lt;br /&gt;
| icon = timeworn ophiotauroskin map icon1.png&lt;br /&gt;
| description = This bottle holds a timeworn map classified as risk-reward grade 15 among treasure hunters.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;※Use the action Decipher to extract the map and examine its contents.&amp;lt;br&amp;gt;※Level 90 full party (eight players) recommended.&lt;br /&gt;
| type = other&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Miscellany&lt;br /&gt;
| unique = y&lt;br /&gt;
| untradable = &lt;br /&gt;
| unsellable = &lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = 21&lt;br /&gt;
| value-hq = &lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 6.3&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| id-edb = 9c2b5e708af&lt;br /&gt;
| id-gt = 39591&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Gathering===&lt;br /&gt;
Level 90 [[Endwalker]] gathering nodes / fishing holes, including:&lt;br /&gt;
*Botanist&lt;br /&gt;
**Level 90 [[Harvesting]] in [[Elpis]], [[Philomythes Notos]] (X:20.6 Y:24.9)&lt;br /&gt;
*Miner&lt;br /&gt;
**Level 90 [[Quarrying]] in [[Elpis]], [[Rumination&#039;s Ramble]] (X:12.0 Y:18.4)&lt;br /&gt;
*Fishing&lt;br /&gt;
**[[Elpis]] - [[Fishing Log: Lethe|Lethe]] (X:33.5, Y:15.0) ({{item icon|Snagging}} required)&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
[[File:Ophiotauroskin treasure locations.webp|frameless|right|upright=2|Ophiotauroskin map treasure locations]]&lt;br /&gt;
{{main|Treasure Hunt}}&lt;br /&gt;
{{action icon|Decipher}}s into {{item icon|Ophiotauroskin Treasure Map}}&lt;br /&gt;
&lt;br /&gt;
Sometimes opens a portal to a special instance: [[The Shifting Gymnasion Agonon]].&lt;br /&gt;
&lt;br /&gt;
===Loot===&lt;br /&gt;
{{section-stub|reason=list incomplete}}&lt;br /&gt;
&lt;br /&gt;
====Rare====&lt;br /&gt;
*{{contains|Cloth of Happiness}}&lt;br /&gt;
*{{contains|Excite-I-Mask}}&lt;br /&gt;
*{{contains|Exciting Fiber}}&lt;br /&gt;
*{{contains|Malake Karpasos}}&lt;br /&gt;
*{{contains|On Blade&#039;s Edge Orchestrion Roll}}&lt;br /&gt;
*{{contains|Pixie Wings}}&lt;br /&gt;
*{{contains|Resplendent Feather}}&lt;br /&gt;
&lt;br /&gt;
====Common====&lt;br /&gt;
*{{contains|Fire Crystal}}&lt;br /&gt;
*{{contains|Ice Crystal}}&lt;br /&gt;
*{{contains|Wind Crystal}}&lt;br /&gt;
*{{contains|Earth Crystal}}&lt;br /&gt;
*{{contains|Lightning Crystal}}&lt;br /&gt;
*{{contains|Water Crystal}}&lt;br /&gt;
*{{contains|Fire Cluster}}&lt;br /&gt;
*{{contains|Ice Cluster}}&lt;br /&gt;
*{{contains|Wind Cluster}}&lt;br /&gt;
*{{contains|Earth Cluster}}&lt;br /&gt;
*{{contains|Lightning Cluster}}&lt;br /&gt;
*{{contains|Water Cluster}}&lt;br /&gt;
*{{contains|Almasty Fur}}&lt;br /&gt;
*{{contains|Almasty Serge}}&lt;br /&gt;
*{{contains|Ametrine}}&lt;br /&gt;
*{{contains|Battledance Materia IX}}&lt;br /&gt;
*{{contains|Bismuth Ore}}&lt;br /&gt;
*{{contains|Chloroschist}}&lt;br /&gt;
*{{contains|Commanding Craftsman&#039;s Draught}}&lt;br /&gt;
*{{contains|Competent Craftsman&#039;s Draught}}&lt;br /&gt;
*{{contains|Dark Hempen Cloth}}&lt;br /&gt;
*{{contains|Eblan Alumen}}&lt;br /&gt;
*{{contains|Enchanted High Durium Ink}}&lt;br /&gt;
*{{contains|Gaja Leather}}&lt;br /&gt;
*{{contains|Grade 5 Tincture of Dexterity}}&lt;br /&gt;
*{{contains|Grade 5 Tincture of Mind}}&lt;br /&gt;
*{{contains|Grade 5 Tincture of Strength}}&lt;br /&gt;
*{{contains|Grade 5 Tincture of Vitality}}&lt;br /&gt;
*{{contains|Heavens&#039; Eye Materia IX}}&lt;br /&gt;
*{{contains|High Durium Nugget}}&lt;br /&gt;
*{{contains|High Durium Ore}}&lt;br /&gt;
*{{contains|High Durium Sand}}&lt;br /&gt;
*{{contains|Horse Chestnut Log}}&lt;br /&gt;
*{{contains|Horse Chestnut Lumber}}&lt;br /&gt;
*{{contains|Luncheon Toad Leather}}&lt;br /&gt;
*{{contains|Palm Log}}&lt;br /&gt;
*{{contains|Palm Lumber}}&lt;br /&gt;
*{{contains|Pewter Ore}}&lt;br /&gt;
*{{contains|Piety Materia IX}}&lt;br /&gt;
*{{contains|Quickarm Materia IX}}&lt;br /&gt;
*{{contains|Quicktongue Materia IX}}&lt;br /&gt;
*{{contains|Red Pine Log}}&lt;br /&gt;
*{{contains|Savage Aim Materia IX}}&lt;br /&gt;
*{{contains|Savage Might Materia IX}}&lt;br /&gt;
*{{contains|Snow Flax}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This map is associated with the following achievement:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|I Can Dig It XIV}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Ophiotauroskin_treasure_locations.webp&amp;diff=859492</id>
		<title>File:Ophiotauroskin treasure locations.webp</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Ophiotauroskin_treasure_locations.webp&amp;diff=859492"/>
		<updated>2025-01-26T10:06:14Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: Ophiotauroskin treasure map locations, from: https://www.polygon.com/ffxiv-guides-ff14-final-fantasy-14-online/23550200/ophiotauroskin-map-locations-elpis-treasure-hunt-gymnasion-agonon-dig-spots&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Ophiotauroskin treasure map locations, from: https://www.polygon.com/ffxiv-guides-ff14-final-fantasy-14-online/23550200/ophiotauroskin-map-locations-elpis-treasure-hunt-gymnasion-agonon-dig-spots&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Square Enix image|screenshot}}&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Timeworn_Ophiotauroskin_Map&amp;diff=859491</id>
		<title>Timeworn Ophiotauroskin Map</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Timeworn_Ophiotauroskin_Map&amp;diff=859491"/>
		<updated>2025-01-26T09:32:51Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: /* Used For */ +The Shifting Gymnasion Agonon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Timeworn Ophiotauroskin Map&lt;br /&gt;
| icon = timeworn ophiotauroskin map icon1.png&lt;br /&gt;
| description = This bottle holds a timeworn map classified as risk-reward grade 15 among treasure hunters.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;※Use the action Decipher to extract the map and examine its contents.&amp;lt;br&amp;gt;※Level 90 full party (eight players) recommended.&lt;br /&gt;
| type = other&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Miscellany&lt;br /&gt;
| unique = y&lt;br /&gt;
| untradable = &lt;br /&gt;
| unsellable = &lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = 21&lt;br /&gt;
| value-hq = &lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 6.3&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| id-edb = 9c2b5e708af&lt;br /&gt;
| id-gt = 39591&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Gathering===&lt;br /&gt;
Level 90 [[Endwalker]] gathering nodes / fishing holes, including:&lt;br /&gt;
*Botanist&lt;br /&gt;
**Level 90 [[Harvesting]] in [[Elpis]], [[Philomythes Notos]] (X:20.6 Y:24.9)&lt;br /&gt;
*Miner&lt;br /&gt;
**Level 90 [[Quarrying]] in [[Elpis]], [[Rumination&#039;s Ramble]] (X:12.0 Y:18.4)&lt;br /&gt;
*Fishing&lt;br /&gt;
**[[Elpis]] - [[Fishing Log: Lethe|Lethe]] (X:33.5, Y:15.0) ({{item icon|Snagging}} required)&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
{{main|Treasure Hunt}}&lt;br /&gt;
{{action icon|Decipher}}s into {{item icon|Ophiotauroskin Treasure Map}}&lt;br /&gt;
&lt;br /&gt;
Sometimes opens a portal to a special instance: [[The Shifting Gymnasion Agonon]].&lt;br /&gt;
&lt;br /&gt;
===Loot===&lt;br /&gt;
{{section-stub|reason=list incomplete}}&lt;br /&gt;
&lt;br /&gt;
====Rare====&lt;br /&gt;
*{{contains|Cloth of Happiness}}&lt;br /&gt;
*{{contains|Excite-I-Mask}}&lt;br /&gt;
*{{contains|Exciting Fiber}}&lt;br /&gt;
*{{contains|Malake Karpasos}}&lt;br /&gt;
*{{contains|On Blade&#039;s Edge Orchestrion Roll}}&lt;br /&gt;
*{{contains|Pixie Wings}}&lt;br /&gt;
*{{contains|Resplendent Feather}}&lt;br /&gt;
&lt;br /&gt;
====Common====&lt;br /&gt;
*{{contains|Fire Crystal}}&lt;br /&gt;
*{{contains|Ice Crystal}}&lt;br /&gt;
*{{contains|Wind Crystal}}&lt;br /&gt;
*{{contains|Earth Crystal}}&lt;br /&gt;
*{{contains|Lightning Crystal}}&lt;br /&gt;
*{{contains|Water Crystal}}&lt;br /&gt;
*{{contains|Fire Cluster}}&lt;br /&gt;
*{{contains|Ice Cluster}}&lt;br /&gt;
*{{contains|Wind Cluster}}&lt;br /&gt;
*{{contains|Earth Cluster}}&lt;br /&gt;
*{{contains|Lightning Cluster}}&lt;br /&gt;
*{{contains|Water Cluster}}&lt;br /&gt;
*{{contains|Almasty Fur}}&lt;br /&gt;
*{{contains|Almasty Serge}}&lt;br /&gt;
*{{contains|Ametrine}}&lt;br /&gt;
*{{contains|Battledance Materia IX}}&lt;br /&gt;
*{{contains|Bismuth Ore}}&lt;br /&gt;
*{{contains|Chloroschist}}&lt;br /&gt;
*{{contains|Commanding Craftsman&#039;s Draught}}&lt;br /&gt;
*{{contains|Competent Craftsman&#039;s Draught}}&lt;br /&gt;
*{{contains|Dark Hempen Cloth}}&lt;br /&gt;
*{{contains|Eblan Alumen}}&lt;br /&gt;
*{{contains|Enchanted High Durium Ink}}&lt;br /&gt;
*{{contains|Gaja Leather}}&lt;br /&gt;
*{{contains|Grade 5 Tincture of Dexterity}}&lt;br /&gt;
*{{contains|Grade 5 Tincture of Mind}}&lt;br /&gt;
*{{contains|Grade 5 Tincture of Strength}}&lt;br /&gt;
*{{contains|Grade 5 Tincture of Vitality}}&lt;br /&gt;
*{{contains|Heavens&#039; Eye Materia IX}}&lt;br /&gt;
*{{contains|High Durium Nugget}}&lt;br /&gt;
*{{contains|High Durium Ore}}&lt;br /&gt;
*{{contains|High Durium Sand}}&lt;br /&gt;
*{{contains|Horse Chestnut Log}}&lt;br /&gt;
*{{contains|Horse Chestnut Lumber}}&lt;br /&gt;
*{{contains|Luncheon Toad Leather}}&lt;br /&gt;
*{{contains|Palm Log}}&lt;br /&gt;
*{{contains|Palm Lumber}}&lt;br /&gt;
*{{contains|Pewter Ore}}&lt;br /&gt;
*{{contains|Piety Materia IX}}&lt;br /&gt;
*{{contains|Quickarm Materia IX}}&lt;br /&gt;
*{{contains|Quicktongue Materia IX}}&lt;br /&gt;
*{{contains|Red Pine Log}}&lt;br /&gt;
*{{contains|Savage Aim Materia IX}}&lt;br /&gt;
*{{contains|Savage Might Materia IX}}&lt;br /&gt;
*{{contains|Snow Flax}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This map is associated with the following achievement:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|I Can Dig It XIV}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Allied_Society_Quests&amp;diff=853549</id>
		<title>Allied Society Quests</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Allied_Society_Quests&amp;diff=853549"/>
		<updated>2024-12-30T21:06:16Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: note on bug&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quotation|[https://na.finalfantasyxiv.com/pr/special/2_1_A_Realm_Awoken/adventuring/ Patch 2.1 Special Site]|Many and myriad peoples call the realm of Eorzea home.&amp;lt;br&amp;gt;Making their homes in the various regions of Thanalan, La Noscea, and the Black Shroud, the beast tribes are her denizens as well. While there are those who call forth the primals, causing harm to outsiders, others choose to live in harmony with their neighbors.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Adventurers can undertake different beast tribe quests every day, learning more of each tribe and improving relations with them as they do so. As you come to understand the ways of the beast tribes, you shall find yourself well rewarded for your diplomatic endeavors.}}&lt;br /&gt;
{{see also|Daily and Weekly Checklist}}&lt;br /&gt;
&#039;&#039;&#039;Allied Society Quests&#039;&#039;&#039; (known as &amp;quot;Beast Tribe Quests&amp;quot; prior to [[Patch 6.1]] and &amp;quot;Tribal Quests&amp;quot; prior to [[patch 7.0]]) are [[File:Dailyquest.png|20px|link=]] daily [[quests]] that require the players to perform tasks requested by various allied societies. Players can earn [[items]], [[Allagan Tomestones]], and {{venture}} [[Ventures]] for completing these quests. Players will always earn {{exp}} [[experience]], {{gil}} [[gil]], and [[Reputation]] points. By increasing reputation, they will gain access to the allied society vendor which sells unique [[mounts]], [[minions]], [[Housing Items|furnishings]] and other items. All allied society quests added since [[patch 2.35]] focus on constructing a certain landmark, object, or settlement. As the player increases their reputation with the allied society, they will be able to see progress for the construction.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Allied Society Quests do not unlock until players reach the level 41 [[Main Scenario Quest]] {{questlink|main|In Pursuit of the Past}}, even if your character is over level 41.&#039;&#039;&#039; Once unlocked via the MSQ, [[A Realm Reborn]] Allied Society Quests become dependent on character level for advancement.&lt;br /&gt;
**Beginning in [[Heavensward]], Allied Society Quests utilize [[Quest Sync]], and cannot be turned in on a different class than they were picked up as. This means that they can be done at any level within the expansion&#039;s level range. When above the expansion&#039;s level cap, [[EXP]] rewards are reduced to a very low amount. The expansion allied societies still require certain [[MSQ]] progression for the initial unlock.&lt;br /&gt;
&lt;br /&gt;
*Players can perform 12 daily quests per day. At neutral reputation rank (Rank 1) players can only accept 3 quests from any individual allied society. After [[A Realm Reborn]] allied society, the limit is 3 quests per society per day regardless of rank.&lt;br /&gt;
**If the 12 daily allowances are not refilled a day after being used up, abandoning or turning in all previously accepted society quests (displayed in the quest journal) will usually fix this problem.&lt;br /&gt;
&lt;br /&gt;
*Each Quest gives a certain amount of Reputation points, sometimes depending on the rank of the quest. See [[Reputation]] for more on ranking up.&lt;br /&gt;
&lt;br /&gt;
*The quests available on a given day are random, from a selection of all unlocked quests. In general, completing a set of 3 quests from a faction will usually take around 15 minutes, but this can be up or down by an additional 5-10 minutes depending on which quests you end up with. Some &#039;&#039;A Realm Reborn&#039;&#039; allied society quests will require an item from participating in specific [[FATE]]s in the area, and waiting for these can take time. However, one can participate in them without the quest and will still be rewarded with the item, making it possible to save them up for later.&lt;br /&gt;
&lt;br /&gt;
*Turning in a completed allied society quest after daily reset will not count towards new day&#039;s limit, however one cannot accept additional quests until they have completed or abandoned the quests you still have from the previous day. Once they are completed or abandoned, players are free to accept new ones within the current day&#039;s limit. Quests [[Daily Reset|reset every day]] at 10 a.m. EST/7 a.m. PST (or 11 a.m. EDT/8 a.m. PDT during Daylight Savings).&lt;br /&gt;
__TOC__&lt;br /&gt;
==Summary==&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
! Expansion&lt;br /&gt;
! Combat&lt;br /&gt;
! Crafting&lt;br /&gt;
! Gathering&lt;br /&gt;
! Intersocietal Quests&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[A Realm Reborn]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Amalj&#039;aa Relations.png|32px|link=Amalj&#039;aa Daily Quests]] [[Amalj&#039;aa Daily Quests|Amalj&#039;aa]]&amp;lt;br&amp;gt;[[File:Sylphic Relations.png|link=Sylph Daily Quest|32px]] [[Sylph Daily Quests|Sylphs]]&amp;lt;br&amp;gt;[[File:Kobold Relations.png|32px|link=Kobold Daily Quests]] [[Kobold Daily Quests|Kobolds]]&amp;lt;br&amp;gt;[[File:Sahagin Relations.png|32px|link=Sahagin Daily Quests]] [[Sahagin Daily Quests|Sahagin]]&lt;br /&gt;
| [[File:Ixali Relations.png|32px|link=Ixali Daily Quests]] [[Ixali Daily Quests|Ixali]]&lt;br /&gt;
| None&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Heavensward]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Vanu Relations.png|32px|link=Vanu Vanu Daily Quests]] [[Vanu Vanu Daily Quests|Vanu Vanu]]&amp;lt;br&amp;gt;[[File:Vath Relations.png|32px|link=Vath Daily Quests]] [[Vath Daily Quests|Vath]]&lt;br /&gt;
| [[File:Moogle Relations.png|32px|link=Moogle Daily Quests]] [[Moogle Daily Quests|Moogles]]&lt;br /&gt;
| None&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Stormblood]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Kojin Relations.png|32px|link=Kojin Daily Quests]] [[Kojin Daily Quests|Kojin]]&amp;lt;br&amp;gt;[[File:Ananta Relations.png|32px|link=Ananta Daily Quests]] [[Ananta Daily Quests|Ananta]]&lt;br /&gt;
| [[File:Namazu Relations.png|32px|link=Namazu Daily Quests]] [[Namazu Daily Quests|Namazu]]&lt;br /&gt;
| [[File:Namazu Relations.png|32px|link=Namazu Daily Quests]] [[Namazu Daily Quests|Namazu]]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Shadowbringers]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Pixie Relations.png|32px|link=Pixie Daily Quests]] [[Pixie Daily Quests|Pixies]]&lt;br /&gt;
| [[File:Dwarf Relations.png|32px|link=Dwarf Daily Quests]] [[Dwarf Daily Quests|Dwarves]]&lt;br /&gt;
| [[File:Qitari Relations.png|32px|link=Qitari Daily Quests]] [[Qitari Daily Quests|Qitari]]&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Endwalker]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Arkasodara Relations.png|32px|link=Arkasodara Daily Quests]] [[Arkasodara Daily Quests|Arkasodara]]&lt;br /&gt;
| [[File:Loporrit Relations.png|32px|link=Loporrit Daily Quests]] [[Loporrit Daily Quests|Loporrits]]&lt;br /&gt;
| [[File:Omicron Relations.png|32px|link=Omicron Daily Quests]] [[Omicron Daily Quests|Omicrons]]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Dawntrail]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Pelupelu Relations.png|32px|link=Pelupelu Daily Quests]] [[Pelupelu Daily Quests|Pelupelu]]&lt;br /&gt;
| TBA &lt;br /&gt;
| TBA &lt;br /&gt;
| TBA&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;sup&amp;gt;[1]&amp;lt;/sup&amp;gt;The Ixali quests are primarily crafting-focused and require a [[Disciple of the Hand]] to initiate. However, some higher-rank quests also have a combat or gathering step in addition to crafting.&lt;br /&gt;
&lt;br /&gt;
==A Realm Reborn Allied Societies==&lt;br /&gt;
To unlock any A Realm Reborn allied society, players must have previously completed the Lv 41 [[MSQ]] {{questlink|main|In Pursuit of the Past}}.&lt;br /&gt;
&lt;br /&gt;
===[[File:Amalj&#039;aa Relations.png|32px]] [[Amalj&#039;aa Daily Quests]]===&lt;br /&gt;
[[File:amaljaa daily quests1.jpg|thumb|[[Amalj&#039;aa Daily Quests|The Brotherhood of Ash]]]]&lt;br /&gt;
&lt;br /&gt;
Amalj&#039;aa Daily Quests are located at the [[Ring of Ash]] in [[Southern Thanalan]] (X:23, Y:14) and were released in [[Patch 2.1]].&lt;br /&gt;
&lt;br /&gt;
*To unlock the [[Amalj&#039;aa]] quests, player must complete the level 43 quest {{questlink|feature|Peace for Thanalan}}. Players can start the quest by talking to Swift in [[Ul&#039;dah - Steps of Nald]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Amalj&#039;aa Daily Quests#Rewards|Notable Rewards]]&#039;&#039;&#039;&lt;br /&gt;
* {{Item icon|Coeurl Yellow Dye}} (Recognized)&lt;br /&gt;
* {{Item icon|Seafog Blue Dye}} (Recognized)&lt;br /&gt;
* {{Item icon|Raptor Blue Dye}} (Recognized)&lt;br /&gt;
* {{Item icon|Raisin Brown Dye}} (Friendly)&lt;br /&gt;
* {{Item icon|Peacock Blue Dye}} (Friendly)&lt;br /&gt;
* {{Item icon|Currant Purple Dye}} (Friendly)&lt;br /&gt;
* {{Item icon|Smoulder Orchestrion Roll}} (Friendly)&lt;br /&gt;
* {{Item icon|Amalj&#039;aa Supply Carriage}} (Trusted)&lt;br /&gt;
* {{Item icon|Amalj&#039;aa Pavis Shield}} (Trusted)&lt;br /&gt;
* {{Item icon|Wind-up Amalj&#039;aa}} [[minions|minion]] (Trusted)&lt;br /&gt;
* {{Item icon|Cavalry Drake (Mount)}} [[Mounts|Mount]] (Trusted)&lt;br /&gt;
* {{Item icon|Wind-up Founder}} [[minions|minion]] (Allied)&lt;br /&gt;
&lt;br /&gt;
===[[File:Sylphic Relations.png|32px]] [[Sylph Daily Quests]]===&lt;br /&gt;
[[File:sylph daily quests1.jpg|thumb|[[Sylph Daily Quests|The Sylphs of Little Solace]]]]&lt;br /&gt;
&lt;br /&gt;
Sylph Daily Quests are located at [[Little Solace]] in the [[East Shroud]] (X:22, Y:26) and were released in [[Patch 2.1]].&lt;br /&gt;
&lt;br /&gt;
*To unlock the [[Sylph]] quests, player must complete the level 42 {{questlink|feature|Seeking Solace}}. Players can start the quest by talking to [[Vorsaile Heuloix]] in [[New Gridania]] (X:9, Y:11).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Sylph Daily Quests#Rewards|Notable Rewards]]&#039;&#039;&#039;&lt;br /&gt;
* {{Item icon|Aldgoat Brown Dye}} (Recognized)&lt;br /&gt;
* {{Item icon|Shale Brown Dye}} (Recognized)&lt;br /&gt;
* {{Item icon|Lime Green Dye}} (Recognized)&lt;br /&gt;
* {{Item icon|Marsh Green Dye}} (Recognized)&lt;br /&gt;
* {{Item icon|Qiqirn Brown Dye}} (Friendly)&lt;br /&gt;
* {{Item icon|Acorn Brown Dye}} (Friendly)&lt;br /&gt;
* {{Item icon|Cactuar Green Dye}} (Friendly)&lt;br /&gt;
* {{Item icon|Turquoise Green Dye}} (Friendly)&lt;br /&gt;
* {{Item icon|Flibbertigibbet Orchestrion Roll}} (Friendly)&lt;br /&gt;
* {{Item icon|Sylphic Lamp Tree}} (Trusted)&lt;br /&gt;
* {{Item icon|Sylphic Lamppost}} (Trusted)&lt;br /&gt;
* {{Item icon|Wind-up Sylph}} [[minions|minion]] (Trusted)&lt;br /&gt;
* {{Item icon|Laurel Goobbue}} [[Mounts|Mount]] (Trusted)&lt;br /&gt;
* {{Item icon|Wind-up Violet}} [[minions|minion]] (Allied)&lt;br /&gt;
&lt;br /&gt;
===[[File:Kobold Relations.png|32px]] [[Kobold Daily Quests]]===&lt;br /&gt;
[[File:Kobold daily quests1.png|thumb|[[Kobold Daily Quests|The 789th Order]]]]&lt;br /&gt;
&lt;br /&gt;
Kobold Daily Quests are located at the [[789th Order Dig]] in [[Outer La Noscea]] (X:21, Y:18) and were released in [[Patch 2.2]].&lt;br /&gt;
&lt;br /&gt;
*To unlock the [[Kobold]] quests, players must complete the level 41 quest {{questlink|feature|Highway Robbery}}. Players can start the quest in [[Limsa Lominsa Upper Decks]] (X:12,Y:12).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Kobold Daily Quests#Rewards|Notable Rewards]]&#039;&#039;&#039;&lt;br /&gt;
* {{Item icon|Ul Brown Dye}} (Recognized)&lt;br /&gt;
* {{Item icon|Sylph Green Dye}} (Recognized)&lt;br /&gt;
* {{Item icon|Meadow Green Dye}} (Recognized)&lt;br /&gt;
* {{Item icon|Cork Brown Dye}} (Friendly)&lt;br /&gt;
* {{Item icon|Gobbiebag Brown Dye}} (Friendly)&lt;br /&gt;
* {{Item icon|Apple Green Dye}} (Friendly)&lt;br /&gt;
* {{Item icon|Adamantoise Green Dye}} (Friendly)&lt;br /&gt;
* {{Item icon|Automaton Digger}} (Trusted)&lt;br /&gt;
* {{Item icon|Kobold Furnace}} (Trusted)&lt;br /&gt;
* {{Item icon|Wind-up Kobold}} [[minions|minion]] (Trusted)&lt;br /&gt;
* {{Item icon|Bomb Palanquin}} [[Mounts|Mount]] (Trusted)&lt;br /&gt;
* {{Item icon|Wind-up Kobolder}} [[minions|minion]] (Allied)&lt;br /&gt;
&lt;br /&gt;
===[[File:Sahagin Relations.png|32px]] [[Sahagin Daily Quests]]===&lt;br /&gt;
[[File:Sahagin daily quests1.png|thumb|[[Sahagin Daily Quests|The Sahagin of Novv&#039;s Clutch]]]]&lt;br /&gt;
&lt;br /&gt;
Sahagin Daily Quests are located at [[Novv&#039;s Nursery]] in [[Western La Noscea]] (X:17, Y:21) and were released in [[Patch 2.2]].&lt;br /&gt;
&lt;br /&gt;
*To unlock the [[Sahagin]] quests, players must complete the level 44 quest {{questlink|feature|They Came from the Deep}}. Players can start the quest in [[Limsa Lominsa Upper Decks]] (X:13,Y:12).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Sahagin Daily Quests#Rewards|Notable Rewards]]&#039;&#039;&#039;&lt;br /&gt;
* {{Item icon|Lilac Purple Dye}} (Recognized)&lt;br /&gt;
* {{Item icon|Corpse Blue Dye}} (Recognized)&lt;br /&gt;
* {{Item icon|Lavender Purple Dye}} (Recognized)&lt;br /&gt;
* {{Item icon|Coral Pink Dye}} (Friendly)&lt;br /&gt;
* {{Item icon|Rhotano Blue Dye}} (Friendly)&lt;br /&gt;
* {{Item icon|Shadow Blue Dye}} (Friendly)&lt;br /&gt;
* {{Item icon|Iris Purple Dye}} (Friendly)&lt;br /&gt;
* {{Item icon|Sahagin Living Lamp}} (Trusted)&lt;br /&gt;
* {{Item icon|Sahagin Hanging Larder}} (Trusted)&lt;br /&gt;
* {{Item icon|Wind-up Sahagin}} [[minions|minion]] (Trusted)&lt;br /&gt;
* {{Item icon|Cavalry Elbst}} [[Mounts|Mount]] (Trusted)&lt;br /&gt;
* {{Item icon|Wind-up Sea Devil}} [[minions|minion]] (Allied)&lt;br /&gt;
&lt;br /&gt;
===[[File:Ixali Relations.png|32px]] [[Ixali Daily Quests]]===&lt;br /&gt;
[[File:Ixal daily quests3.png|right|thumb|[[Ixali Daily Quests|The Ehcatl Nine]]]]&lt;br /&gt;
&lt;br /&gt;
Ixali Daily Quests are crafter-oriented, are located at [[Ehcatl]] in the [[North Shroud]] (X:24, Y:22), and were released in [[Patch 2.35]]. Unlike other allied society quests, players will mainly [[crafting|craft]] [[items]], not battle [[enemies]], in order to complete the Ixali quests.&lt;br /&gt;
Because of this, the daily quests can only be accepted and completed as a &#039;&#039;&#039;[[Disciple of the Hand]]&#039;&#039;&#039; of the required level or higher, starting with level 1 and going up to 18. Some dailies also involve gathering, but don&#039;t require more than level 1 in the gathering class. If any combat is involved, the quest description will state a recommended combat class level.&lt;br /&gt;
&lt;br /&gt;
*To unlock Ixali Daily Quests, talk to [[Scarlet]] in [[New Gridania]] (X:9.9, Y:11.4) to begin the level 1 quest {{questlink|feature|A Bad Bladder}}. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Ixali Daily Quests#Rewards|Notable Rewards]]&#039;&#039;&#039;&lt;br /&gt;
* {{Item icon|Hunter Green Dye}}&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; (Friendly)&lt;br /&gt;
* {{Item icon|Morbol Green Dye}}&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; (Friendly)&lt;br /&gt;
* {{Item icon|Royal Blue Dye}}&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; (Friendly)&lt;br /&gt;
* {{Item icon|Snow White Dye}}&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; (Respected)&lt;br /&gt;
* {{Item icon|Soot Black Dye}}&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; (Respected)&lt;br /&gt;
* {{Item icon|Ehcatl Smithing Gloves}} (Sworn)&lt;br /&gt;
* {{Item icon|Ixali Shelter}} (Sworn)&lt;br /&gt;
* {{Item icon|Ixali Banner}} (Sworn)&lt;br /&gt;
* {{Item icon|Wind-up Ixal}} (Sworn)&lt;br /&gt;
* {{Item icon|Direwolf}} [[Mounts|Mount]] (Sworn)&lt;br /&gt;
* {{Item icon|Wind-up Dezul Qualan}} [[Minions|Minion]] (Allied)&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;These [[Dye|dyes]] are also [[Crafting|craftable]].&lt;br /&gt;
&lt;br /&gt;
===[[Intersocietal Quests]]===&lt;br /&gt;
Players can undertake Intersocietal Quests after completing all the Main Quests for the following tribes: [[Amalj&#039;aa Daily Quests|Amalj&#039;aa]], [[Sylph Daily Quests|Sylphs]], [[Kobold Daily Quests|Kobolds]], [[Sahagin Daily Quests|Sahagin]] and [[Ixali Daily Quests|Ixal]].&lt;br /&gt;
&lt;br /&gt;
==Heavensward Allied Societies==&lt;br /&gt;
===[[File:Vanu Relations.png|32px]] [[Vanu Vanu Daily Quests]]===&lt;br /&gt;
[[File:Vanu vanu daily quests1.jpg|thumb|[[Vanu Vanu Daily Quests|The Gundu Tribe]]]]&lt;br /&gt;
&lt;br /&gt;
Vanu Vanu Daily Quests are located at [[Ok&#039; Gundu Nakki]] in [[The Sea of Clouds]] (X:6, Y:14) and were released in [[Patch 3.1]].&lt;br /&gt;
&lt;br /&gt;
*To unlock the [[Vanu Vanu]] quests, players must complete the level 50 quest {{questlink|feature|Three Beaks to the Wind}}. Players can start the quest in [[Ok&#039; Zundu]] by speaking to [[Sonu Vanu]] (X:11, Y:14).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Vanu Vanu Daily Quests#Rewards|Notable Rewards]]&#039;&#039;&#039;&lt;br /&gt;
* {{Item icon|Coming Home Orchestrion Roll}} (Friendly)&lt;br /&gt;
* {{Item icon|Cold Knight&#039;s Cookfire}} (Friendly)&lt;br /&gt;
* {{Item icon|Shaded Visor}} (Trusted)&lt;br /&gt;
* {{Item icon|Wind-up Gundu Warrior}} (Trusted)&lt;br /&gt;
* {{Item icon|Sundrop Dance}} (Honored)&lt;br /&gt;
* {{Item icon|Wind-up Zundu Warrior}} (Sworn)&lt;br /&gt;
* {{Item icon|Sanuwa (Mount)}} (Sworn)&lt;br /&gt;
* [[Vanu Vanu Glamour Set]] (Bloodsworn)&lt;br /&gt;
* [[Zundu Glamour Set]] (Allied)&lt;br /&gt;
&lt;br /&gt;
===[[File:Vath Relations.png|32px]] [[Vath Daily Quests]]===&lt;br /&gt;
[[File:The gnath daily quests2.jpg|thumb|[[Vath Daily Quests|The Vath]]]]&lt;br /&gt;
&lt;br /&gt;
Vath Daily Quests are located at [[Loth ast Vath]] in [[The Dravanian Forelands]] (X:24, Y:20) and were released in [[Patch 3.2]].&lt;br /&gt;
&lt;br /&gt;
*To complete the [[Vath]] quests, players must complete level 50 quest {{questlink|feature|The Naming of Vath}}. Players can start the quest in by speaking to [[Vath Storyteller]] in [[The Dravanian Forelands]] (X:24, Y:20).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Vath Daily Quests#Rewards|Notable Rewards]]&#039;&#039;&#039;&lt;br /&gt;
* {{Item icon|Piece of Mind Orchestrion Roll}} (Friendly)&lt;br /&gt;
* {{Item icon|Wind-up Vath}} (Trusted)&lt;br /&gt;
* {{Item icon|Gnathic Lamp Tree}} (Trusted)&lt;br /&gt;
* {{Item icon|Wind-up Gnath}} (Sworn)&lt;br /&gt;
* {{Item icon|Kongamato_(Mount)}} (Sworn)&lt;br /&gt;
* [[Gnath Glamour Set]] (Bloodsworn)&lt;br /&gt;
* {{Item icon|Gnath Thorax}} (Allied)&lt;br /&gt;
&lt;br /&gt;
===[[File:Moogle Relations.png|32px]] [[Moogle Daily Quests]]===&lt;br /&gt;
[[File:moogle daily quests1.jpg|thumb|[[Moogle Daily Quests|The Mogmenders of Moghome]]]]&lt;br /&gt;
&lt;br /&gt;
Moogle Daily Quests are crafting-oriented, can be found at [[Bahrr Lehs]] in [[The Churning Mists]] (X:15.7, Y:28.8), and were released in [[Patch 3.3]]. Similar to [[Ixali Daily Quests]], Players will complete these quests as a &#039;&#039;&#039;[[Disciple of the Hand]]&#039;&#039;&#039;, mainly craft items and receive crafting XP and gear.&lt;br /&gt;
&lt;br /&gt;
*To unlock the [[Moogle]] quests, players must complete level 50 quest {{questlink|feature|Tricks and Stones}} (speak to [[Seething Stonemason]] in [[The Churning Mists]] (X:27, Y:34)). {{questlink|feature|Tricks and Stones}} is only unlocked after a long chain of side quests; for more details, see [[Moogle Daily Quests#Unlock|here]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Moogle Daily Quests#Rewards|Notable Rewards]]&#039;&#039;&#039;&lt;br /&gt;
* {{Item icon|Markworthy Mogsofa}} (Recognized)&lt;br /&gt;
* {{Item icon|Dragon Floor Lamp}} (Recognized)&lt;br /&gt;
* {{Item icon|Meandering Mog Slippers}} (Honored)&lt;br /&gt;
* {{Item icon|Moogle Dance}} (Sworn)&lt;br /&gt;
* {{Item icon|Wind-up Dragonet}} (Sworn)&lt;br /&gt;
* {{Item icon|Cloud Mallow}} (Sworn)&lt;br /&gt;
* {{Item icon|Wind-up Ohl Deeh}} (Allied)&lt;br /&gt;
&lt;br /&gt;
===[[Allied Heavensward Tribal Quests]]===&lt;br /&gt;
Players can undertake Allied Heavensward Tribal Quests after completing all the Main Quests for the following tribes: [[Vanu Vanu Daily Quests|Vanu Vanu]], [[Vath Daily Quests|Vath]], and [[Moogle Daily Quests|Moogles]].&lt;br /&gt;
&lt;br /&gt;
==Stormblood Allied Societies==&lt;br /&gt;
===[[File:Kojin Relations.png|32px]]  [[Kojin Daily Quests]]===&lt;br /&gt;
[[File:Kojin daily quests1.jpg|thumb|[[Kojin Daily Quests|The Divine Circle]]]]&lt;br /&gt;
&lt;br /&gt;
Kojin Daily Quests are located at [[Tamamizu]] in [[The Ruby Sea]] (X:29.3, Y:16.8) and were released in [[Patch 4.1]] The society is unlocked in [[Isari]] (X:6.8 Y:13.3) by completing the quest {{questlink|feature|Heaven-sent}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable Rewards&#039;&#039;&#039;&lt;br /&gt;
* {{Item icon|Wind-up Kojin}} (Respected)&lt;br /&gt;
* {{Item icon|Stuffed Kojin}} (Honored)&lt;br /&gt;
* {{Item icon|Indomitable Orchestrion Roll}} (Honored)&lt;br /&gt;
* [[Kojin Glamour Set]] (Sworn)&lt;br /&gt;
* {{Item icon|Ritual Prayer}} (Bloodsworn)&lt;br /&gt;
* {{Item icon|Striped Ray}} (Bloodsworn)&lt;br /&gt;
* {{Item icon|Kojin Framer&#039;s Kit}} (Bloodsworn)&lt;br /&gt;
* {{Item icon|Wind-up Redback}} (Allied)&lt;br /&gt;
* {{Item icon|Zephyrous Zabuton}} (Allied)&lt;br /&gt;
&lt;br /&gt;
===[[File:Ananta Relations.png|32px]] [[Ananta Daily Quests]]===&lt;br /&gt;
[[File:Ananta daily quests1.jpg|thumb|[[Ananta Daily Quests|The Velodyna Gatekeepers]]]]&lt;br /&gt;
&lt;br /&gt;
Ananta Daily Quests are located at [[Castellum Velodyna]] in [[The Fringes]] (X:21.7, Y:26.2) and were released in [[Patch 4.2]]. The society is unlocked in [[The Fringes]] (X:30.2 Y:25.7) by completing the quest {{questlink|feature|Brooding Broodmother}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable Rewards&#039;&#039;&#039;&lt;br /&gt;
* {{Item icon|False Nails}} (Friendly)&lt;br /&gt;
* {{Item icon|Stuffed Ananta}} (Friendly)&lt;br /&gt;
* {{Item icon|Wind-up Ananta}} (Trusted)&lt;br /&gt;
* {{Item icon|Charmed}} (Respected)&lt;br /&gt;
* {{Item icon|Keepers of the Lock Orchestrion Roll}} (Respected)&lt;br /&gt;
* {{Item icon|Ananta Material Supplier Permit}} (Honored)&lt;br /&gt;
* {{Item icon|Ananta Junkmonger Permit}} (Honored)&lt;br /&gt;
* {{Item icon|Ananta Mender Permit}} (Honored)&lt;br /&gt;
* {{Item icon|Ananta Maidservant Permit}} (Honored)&lt;br /&gt;
* {{Item icon|Marid (Mount)}} (Sworn)&lt;br /&gt;
* {{Item icon|True Griffin}} (Bloodsworn)&lt;br /&gt;
* {{Item icon|Ananta Framer&#039;s Kit}} (Bloodsworn)&lt;br /&gt;
* {{Item icon|Wind-up Qalyana}} (Allied)&lt;br /&gt;
* {{Item icon|Ananta Metalworks}} (Allied)&lt;br /&gt;
&lt;br /&gt;
===[[File:Namazu Relations.png|32px]] [[Namazu Daily Quests]]===&lt;br /&gt;
[[File:Namazu Daily Quests1.jpg|thumb|[[Namazu Daily Quests|The Seven Hundred Seventy-Seven]]]]&lt;br /&gt;
&lt;br /&gt;
Namazu Daily Quests are crafting &amp;amp; gathering-oriented, are located at [[Dhoro Iloh]] in [[The Azim Steppe]] (X:5.8, Y:23.4, Z:1.2), and were released in [[Patch 4.3]]. The society is unlocked by completing the quest {{questlink|feature|One Size Fits All}}, which is only unlocked after a long chain of side quests; for more details, see [[Namazu Daily Quests#Unlock|here]]. Players will complete these quests as a &#039;&#039;&#039;[[Disciple of the Hand]]&#039;&#039;&#039; OR &#039;&#039;&#039;[[Disciple of the Land|Land]]&#039;&#039;&#039; and receive [[crafting]] OR [[gathering]] [[EXP]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable Rewards&#039;&#039;&#039;&lt;br /&gt;
* {{Item icon|Stormsap}} (Friendly)&lt;br /&gt;
* {{Item icon|Attendee 777}} (Trusted)&lt;br /&gt;
* {{Item icon|Namazu Material Supplier Permit}} (Respected)&lt;br /&gt;
* {{Item icon|Namazu Junkmonger Permit}} (Respected)&lt;br /&gt;
* {{Item icon|Namazu Mender Permit}} (Respected)&lt;br /&gt;
* {{Item icon|Namazu Manservant Permit}} (Respected)&lt;br /&gt;
* {{Item icon|Yol Dance}} (Honored)&lt;br /&gt;
* {{Item icon|Seven Hundred Seventy-Seven Whiskers Orchestrion Roll}} (Honored)&lt;br /&gt;
* {{Item icon|Oroniri Cloth}} (Sworn)&lt;br /&gt;
* {{Item icon|Namazu Effigy}} (Sworn)&lt;br /&gt;
* {{Item icon|Mikoshi}} (Bloodsworn)&lt;br /&gt;
* {{Item icon|Namazu Framer&#039;s Kit}} (Bloodsworn)&lt;br /&gt;
* {{Item icon|Namazu Bell}} (Bloodsworn)&lt;br /&gt;
* {{Item icon|Namazu Mask}} (Allied)&lt;br /&gt;
* {{Item icon|Big One Festival Float}} (Allied)&lt;br /&gt;
&lt;br /&gt;
===[[Allied Stormblood Tribal Quests]]===&lt;br /&gt;
Players can undertake Allied Stormblood Tribal Quests after completing all the Main Quests for the following tribes: [[Kojin Daily Quests|Kojin]], [[Ananta Daily Quests|Ananta]], and [[Namazu Daily Quests|Namazu]].&lt;br /&gt;
&lt;br /&gt;
==Shadowbringers Allied Societies==&lt;br /&gt;
===[[File:Dreamspinners Relations.png|32px]] [[Pixie Daily Quests]]===&lt;br /&gt;
[[File:Pixie daily quests1.jpg|thumb|[[Pixie Daily Quests|The Dreamspinners]]]]&lt;br /&gt;
&lt;br /&gt;
Pixie Daily Quests are located at [[Lydha Lran]] in [[Il Mheg]] (X:12.4, Y:32.9) and were released in [[Patch 5.1]]. They are unlocked by completing the quest {{questlink|feature|Manic Pixie Dream Realm}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable Rewards&#039;&#039;&#039;&lt;br /&gt;
* {{Item icon|Macaron Cushion}} (Trusted)&lt;br /&gt;
* {{Item icon|Stuffed Porxie}} (Respected)&lt;br /&gt;
* {{Item icon|Wind-up Pixie}} (Honored)&lt;br /&gt;
* {{Item icon|Portly Porxie}} (Sworn)&lt;br /&gt;
* {{Item icon|Il Mheg Flower Lamp}} (Bloodsworn)&lt;br /&gt;
* {{Item icon|The Garden&#039;s Gates Orchestrion Roll}} (Bloodsworn)&lt;br /&gt;
* {{Item icon|Pixie Framer&#039;s Kit}} (Bloodsworn)&lt;br /&gt;
&lt;br /&gt;
===[[File:Qitari Relations.png|32px]] [[Qitari Daily Quests]]===&lt;br /&gt;
[[File:Qitari daily quests1.jpg|thumb|[[Qitari Daily Quests|The Stewards]]]]&lt;br /&gt;
&lt;br /&gt;
Qitari Daily Quests are gathering-oriented, are located at [[Hopl&#039;s Stopple]] in [[Rak&#039;tika Greatwood]] (X:37.2, Y:17.5), and were released in [[Patch 5.2]]. They are unlocked by completing the quest {{questlink|feature|The Stewards of Note}}. Similar to [[Namazu_Daily_Quests|Namazu Daily Quests]] Players will complete these quests as a &#039;&#039;&#039;[[Disciple of the Land]]&#039;&#039;&#039; and receive gathering XP.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable Rewards&#039;&#039;&#039;&lt;br /&gt;
* {{Item icon|The Behelmeted Serpent of Ronka}} (Trusted)&lt;br /&gt;
* {{Item icon|Hopl&#039;s Dropple Orchestrion Roll}} (Honored)&lt;br /&gt;
* {{Item icon|Great Vessel of Ronka}} (Sworn)&lt;br /&gt;
* {{Item icon|The Behatted Serpent of Ronka}} (Bloodsworn)&lt;br /&gt;
* {{Item icon|Qitari Framer&#039;s Kit}} (Bloodsworn)&lt;br /&gt;
&lt;br /&gt;
===[[File:Dwarf Relations.png|32px]] [[Dwarf Daily Quests]]===&lt;br /&gt;
[[File:Dwarf Daily Quests1.jpg|thumb|[[Dwarf Daily Quests|The Dwarves of Watt&#039;s Anvil]]]]&lt;br /&gt;
&lt;br /&gt;
Dwarf Daily Quests are crafting-oriented, are located at [[Watts&#039;s Anvil]] in [[Lakeland]] (X:9.1, Y:12.9), and were released in [[Patch 5.3]]. They are unlocked by completing the quest {{questlink|feature|It&#039;s Dwarfin&#039; Time}}. Similar to [[Ixali_Daily_Quests|Ixali Daily Quests]] and [[Moogle_Daily_Quests|Moogle Daily Quests]] Players will complete these quests as a &#039;&#039;&#039;[[Disciple of the Hand]]&#039;&#039;&#039; and receive crafting XP. &lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Notable Rewards&#039;&#039;&#039;&lt;br /&gt;
* {{Item icon|Lalinator 5.H0}} (Trusted)&lt;br /&gt;
* {{Item icon|Watts&#039;s Anvil Orchestrion Roll}} (Honored)&lt;br /&gt;
* {{Item icon|Rolling Tankard}} (Sworn)&lt;br /&gt;
* {{Item icon|Lali Hop}} (Bloodsworn)&lt;br /&gt;
* {{Item icon|Dwarven Framer&#039;s Kit}} (Bloodsworn)&lt;br /&gt;
&lt;br /&gt;
===Allied Shadowbringers Tribal Quests===&lt;br /&gt;
No allied tribal quests were added for [[Shadowbringers]]. The maximum possible [[reputation]] rank is &#039;&#039;&#039;Bloodsworn&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Endwalker Allied Societies==&lt;br /&gt;
===[[File:Arkasodara Relations.png|32px]] [[Arkasodara Daily Quests]]===&lt;br /&gt;
[[File:Arkasodara daily quests1.jpg|thumb|[[Arkasodara Daily Quests|The Hippo Riders]]]]&lt;br /&gt;
&lt;br /&gt;
Arkasodara Daily Quests are located at [[Svarna]] in [[Thavnair]] (X:20.4, Y:28.4) and were released in [[Patch 6.15]]. They are unlocked by completing the quest {{questlink|feature|Hippos Born to Run}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable Rewards&#039;&#039;&#039;&lt;br /&gt;
* {{Item icon|Wind-up Arkasodara}} (Trusted)&lt;br /&gt;
* {{Item icon|Gajasura Card}} (Respected)&lt;br /&gt;
* {{Item icon|Stuffed Cinduruva}} (Respected)&lt;br /&gt;
* {{Item icon|Stuffed Minduruva}} (Honored)&lt;br /&gt;
* {{Item icon|Stuffed Sanduruva}} (Honored)&lt;br /&gt;
* {{Item icon|Hippo Cart}} (Sworn)&lt;br /&gt;
* {{Item icon|Hippo Ridin&#039; Orchestrion Roll}} (Bloodsworn)&lt;br /&gt;
* {{Item icon|Arkasodara Framer&#039;s Kit}} (Bloodsworn)&lt;br /&gt;
&lt;br /&gt;
===[[File:Omicron Relations.png|32px]] [[Omicron Daily Quests]]===&lt;br /&gt;
[[File:Omicron daily quests1.jpg|thumb|[[The Last Dregs]]]]&lt;br /&gt;
&lt;br /&gt;
Omicron Daily Quests are gathering-oriented, are located at [[A-4 Research]] in [[Ultima Thule]] (X:27.7, Y:24.4), and were released in [[Patch 6.25]]. They are unlocked by completing the quest {{questlink|feature|The Café at the End of the Universe}}. Similar to [[Qitari Daily Quests]] Players will complete these quests as a &#039;&#039;&#039;[[Disciple of the Land]]&#039;&#039;&#039; and receive gathering XP.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable Rewards&#039;&#039;&#039;&lt;br /&gt;
* {{Item icon|N-7000 Card}} (Trusted)&lt;br /&gt;
* {{Item icon|Lumini}} (Respected)&lt;br /&gt;
* {{Item icon|Dragonstar aux Marrons}} (Honored)&lt;br /&gt;
* {{Item icon|Miw Miisv}} (Sworn)&lt;br /&gt;
* {{Item icon|Omicron Framer&#039;s Kit}} (Bloodsworn)&lt;br /&gt;
* {{Item icon|Cradle of Hope Orchestrion Roll}} (Bloodsworn)&lt;br /&gt;
&lt;br /&gt;
===[[File:Loporrit Relations.png|32px]] [[Loporrit Daily Quests]]===&lt;br /&gt;
[[File:Loporrit Daily Quests1.jpg|thumb||[[Loporrit Daily Quests|The Dreaming Ways]]]]&lt;br /&gt;
Loporrit Daily Quests are crafting-oriented, are located at [[Hoper&#039;s Hold]] in [[Mare Lamentorum]] (X:17.4, Y:16.0), and were released in [[Patch 6.35]]. They are unlocked by completing the quest {{questlink|feature|Must Be Dreaming(way)}}. Similar to [[Moogle Daily Quests]] and [[Dwarf Daily Quests]] Players will complete these quests as a &#039;&#039;&#039;[[Disciple of the Hand]]&#039;&#039;&#039; and receive crafting XP. &lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Notable Rewards&#039;&#039;&#039;&lt;br /&gt;
* {{Item icon|Rainbow Hopping Rug}} (Trusted)&lt;br /&gt;
* {{Item icon|Findingway}} (Respected)&lt;br /&gt;
* {{item icon|Battle 1 from FINAL FANTASY IV Orchestrion Roll}} (Honored)&lt;br /&gt;
* {{item icon|Moon-hopper}} (Sworn)&lt;br /&gt;
* {{item icon|Ear Wiggle}} (Bloodsworn)&lt;br /&gt;
* {{item icon|Loporrit Servingway Permit}} (Bloodsworn)&lt;br /&gt;
* {{item icon|Loporrit Material Supplier Permit}} (Bloodsworn)&lt;br /&gt;
* {{item icon|Loporrit Junkmonger Permit}} (Bloodsworn)&lt;br /&gt;
* {{item icon|Loporrit Mender Permit}} (Bloodsworn)&lt;br /&gt;
* {{item icon|Loporrit Framingway Kit}} (Bloodsworn)&lt;br /&gt;
* {{item icon|Dreamwalker Orchestrion Roll}} (Bloodsworn)&lt;br /&gt;
&lt;br /&gt;
===[[Allied Endwalker Tribal Quests]]===&lt;br /&gt;
{{quest list header&lt;br /&gt;
| unlocks = y&lt;br /&gt;
}}&lt;br /&gt;
{{quest list row|Dinner and a Show}}&lt;br /&gt;
{{quest list row|A Dream Worth Chasing}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Dawntrail Allied Societies==&lt;br /&gt;
===[[File:Pelupelu Relations.png|32px]]  [[Pelupelu Daily Quests]]===&lt;br /&gt;
[[File:Pelupelu daily quests1.jpg|thumb|[[Pelupelu Daily Quests|The Turali Travel Agency]]]]&lt;br /&gt;
Pelupelu Daily Quests are located at [[Dock Poga]] in [[Kozama&#039;uka]] (X:37.2, Y:16.8) and were released in [[Patch 7.1]]. They are unlocked by completing the quest {{questlink|feature|An Intrepid New Enterprise}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable Rewards&#039;&#039;&#039;&lt;br /&gt;
* {{Item icon|Wind-up Pelupelu}} (Trusted)&lt;br /&gt;
* {{Item icon|The Travel Agency (Dawntrail) Orchestrion Roll}} (Trusted)&lt;br /&gt;
* {{Item icon|Punutiy (Mount)}} (Respected)&lt;br /&gt;
* {{Item icon|Pelupack}} (Honored)&lt;br /&gt;
* {{Item icon|Pelupelu Framer&#039;s Kit}} (Sworn)&lt;br /&gt;
* {{Item icon|Pelubill Calot}} (Bloodsworn)&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
&#039;&#039;Main article: [[Allied Society Quests Achievements]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Allied society quests are associated with several [[achievements]].&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fantasia&amp;diff=853138</id>
		<title>Fantasia</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fantasia&amp;diff=853138"/>
		<updated>2024-12-25T19:11:15Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: /* Limited Time Distribution */ +&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item infobox&lt;br /&gt;
| name = Fantasia&lt;br /&gt;
| icon = fantasia icon1.png&lt;br /&gt;
| description = Legend states that any who drink this mysterious liquid before lying down for the evening will awaken a new man (or woman).&amp;lt;br/&amp;gt;Grants you a single opportunity to edit your appearance in the character creation screen upon your next login.&lt;br /&gt;
| type = Medicine&lt;br /&gt;
| untradable = y&lt;br /&gt;
| unsellable = y&lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = 1&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = a realm reborn&lt;br /&gt;
| id-edb = 7cfe0c414b6&lt;br /&gt;
| id-gt = 6221&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
[[File:Fantasia image1.png|right]]&lt;br /&gt;
A [[Fantasia]] is a [[medicine|potion]] [[item]] that, after consumption, grants the player a single opportunity to change the appearance of their character beyond what is available at the [[Aesthetician]]. Players will be re-directed to the character creation screen when they next log-in to Final Fantasy XIV, where they can change any aspect of their character (including their [[race]]) except the name, starting city, and server. [https://na.finalfantasyxiv.com/lodestone/playguide/option_service/character_renaming_service/ Name changes] and [https://na.finalfantasyxiv.com/lodestone/playguide/option_service/world_transfer_service/population_balancing/ home server transfers] are available as separate paid services. ([[World Visit System]] exists for temporary travel cross-world with restrictions.)&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Quests===&lt;br /&gt;
{{quest list header|item-rewards=y}}&lt;br /&gt;
{{quest list row|The Ultimate Weapon}}&lt;br /&gt;
{{quest list row|Bottled Fantasy}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
===Limited Time Distribution===&lt;br /&gt;
Between [[Patch 7.1]] and [[Patch 7.2]], the player could find a [[Wandering Moogle]] in [[Old Gridania]] (at [[Apkallu Falls]] near [[Jonathas]], the achievement vendor, X:10.7 Y:6.4). Speaking to it, the player receive a single [[Fantasia]]. This was done as a limited time compensation due to graphical adjustments that have been made, in [[Patch 7.1]], to player character models based on prior feedback from the community.&lt;br /&gt;
&lt;br /&gt;
====Dialogue====&lt;br /&gt;
 &#039;&#039;&#039;Wandering Moogle:&#039;&#039;&#039; Wh-What&#039;s this? You&#039;re able to see me!? That&#039;s amazing, kupo!&lt;br /&gt;
 &#039;&#039;&#039;Wandering Moogle:&#039;&#039;&#039; That we should thus meet can surely be no coincidence. And so, to mark this fateful occasion, I shall make you a gift of a magical potion. “Fantasia,” it&#039;s called, and legend holds that it allows you to alter your appearance. May it serve you well, kupo!&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Wandering Moogle:&#039;&#039;&#039; Have you already used the Fantasia? The flavor is meant to be a little...challenging, but it&#039;s a small price to pay to become a brand-new you! Bottoms up, kupo!&lt;br /&gt;
&lt;br /&gt;
===[https://store.finalfantasyxiv.com/ffxivstore/en-us/category/6 Final Fantasy XIV Online Store]===&lt;br /&gt;
{{onlinestore|10}} x Phial of Fantasia &lt;br /&gt;
{{onlinestore|28}} x Three Phials of Fantasia&lt;br /&gt;
{{onlinestore|45}} x Five Phials of Fantasia&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
&amp;lt;p&amp;gt;Allows for the re-customization of a player&#039;s character after use.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;After consuming the Fantasia, go to an inn room in any of the major cities and strip all gear off your character except your main-hand weapon/tool, then log out.  Next time you log in you will be given the option to recustomize your character.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;※ You do not have to recustomize your character immediately, you can save it for later.  Even if you are in the process of recustomizing, if you back out and cancel, the option will not disappear until you finalize your recustomization.&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fire_Angon&amp;diff=852864</id>
		<title>Fire Angon</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fire_Angon&amp;diff=852864"/>
		<updated>2024-12-23T12:29:52Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: /* Acquisition Tips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| name = Fire Angon&lt;br /&gt;
| icon = Fire Angon.png&lt;br /&gt;
| description = Deals physical fire damage to target and all enemies nearby it with a potency of 200 for the first enemy, and 50% less for all remaining enemies.&lt;br /&gt;
| facts = &lt;br /&gt;
| acquired = blue mage&lt;br /&gt;
| level = 1&lt;br /&gt;
| type = spell&lt;br /&gt;
| number = 38&lt;br /&gt;
| rank = 3&lt;br /&gt;
| damage-type = Physical&lt;br /&gt;
| aspect = Piercing, Fire&lt;br /&gt;
| mp-cost = 200&lt;br /&gt;
| casting = 1&lt;br /&gt;
| recast = 2.5&lt;br /&gt;
| range = 25&lt;br /&gt;
| radius = 4&lt;br /&gt;
| traits =&lt;br /&gt;
| actions =&lt;br /&gt;
| req-quest =&lt;br /&gt;
| targeting = enemy&lt;br /&gt;
| aoe-type = targeted circle&lt;br /&gt;
| pvp = n&lt;br /&gt;
| patch = 4.5&lt;br /&gt;
| release = stormblood&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Flavor Text==&lt;br /&gt;
In imitation of a martial technique passed down for generations by Mamool Ja tribes in the New World, this spell imbues a long-headed spear called an “angon”─or rather, an aetherial replica of the same─with fire-aspected aether and propels it across the field at enemy combatants.&lt;br /&gt;
&lt;br /&gt;
==[[Blue Mage Spells Learning Guide|Acquisition]]==&lt;br /&gt;
===Duties===&lt;br /&gt;
*[[Frumious Koheel Ja]], 1st boss from level 50 [[Dungeon]] {{questlink|dungeon|The Wanderer&#039;s Palace (Hard)}}&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
===Acquisition Tips===&lt;br /&gt;
*[[Frumious Koheel Ja]] will cast Blazing Angon, which is the spears he tosses to the ground. Destroy those to keep from occasional flame damage.&lt;br /&gt;
*The spell is learned after the first boss fight, not after completing the whole dungeon, which means that players attempting to learn the spell unsynced can restart the dungeon immediately after the fight if the spell was not learned.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|5.1|&lt;br /&gt;
**Potency has been increased from 120 to 200.&lt;br /&gt;
**Potency will now be reduced by 50% after the first enemy.}}&lt;br /&gt;
*{{patch|4.5}}&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fire_Angon&amp;diff=852863</id>
		<title>Fire Angon</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fire_Angon&amp;diff=852863"/>
		<updated>2024-12-23T12:29:34Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: /* Acquisition Tips */ +&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| name = Fire Angon&lt;br /&gt;
| icon = Fire Angon.png&lt;br /&gt;
| description = Deals physical fire damage to target and all enemies nearby it with a potency of 200 for the first enemy, and 50% less for all remaining enemies.&lt;br /&gt;
| facts = &lt;br /&gt;
| acquired = blue mage&lt;br /&gt;
| level = 1&lt;br /&gt;
| type = spell&lt;br /&gt;
| number = 38&lt;br /&gt;
| rank = 3&lt;br /&gt;
| damage-type = Physical&lt;br /&gt;
| aspect = Piercing, Fire&lt;br /&gt;
| mp-cost = 200&lt;br /&gt;
| casting = 1&lt;br /&gt;
| recast = 2.5&lt;br /&gt;
| range = 25&lt;br /&gt;
| radius = 4&lt;br /&gt;
| traits =&lt;br /&gt;
| actions =&lt;br /&gt;
| req-quest =&lt;br /&gt;
| targeting = enemy&lt;br /&gt;
| aoe-type = targeted circle&lt;br /&gt;
| pvp = n&lt;br /&gt;
| patch = 4.5&lt;br /&gt;
| release = stormblood&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Flavor Text==&lt;br /&gt;
In imitation of a martial technique passed down for generations by Mamool Ja tribes in the New World, this spell imbues a long-headed spear called an “angon”─or rather, an aetherial replica of the same─with fire-aspected aether and propels it across the field at enemy combatants.&lt;br /&gt;
&lt;br /&gt;
==[[Blue Mage Spells Learning Guide|Acquisition]]==&lt;br /&gt;
===Duties===&lt;br /&gt;
*[[Frumious Koheel Ja]], 1st boss from level 50 [[Dungeon]] {{questlink|dungeon|The Wanderer&#039;s Palace (Hard)}}&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
===Acquisition Tips===&lt;br /&gt;
*[[Frumious Koheel Ja]] will cast Blazing Angon, which is the spears he tosses to the ground. Destroy those to keep from occasional flame damage.&lt;br /&gt;
*The spell is learned after the boss fight, not after completing the whole dungeon, which means that players attempting to learn the spell unsynced can restart the dungeon immediately after the fight if the spell was not learned.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|5.1|&lt;br /&gt;
**Potency has been increased from 120 to 200.&lt;br /&gt;
**Potency will now be reduced by 50% after the first enemy.}}&lt;br /&gt;
*{{patch|4.5}}&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Level_100_Gear_Guide&amp;diff=848006</id>
		<title>Level 100 Gear Guide</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Level_100_Gear_Guide&amp;diff=848006"/>
		<updated>2024-11-21T06:16:17Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: /* Crafting and Gathering */ ce&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Content Unlock|Leveling Gear Guide}}&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Level 90 Gear Guide]] &amp;lt;&amp;lt;&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Allagan Tomestone]] exchanges open up in [[Solution Nine]] after {{questlink|main|Dawntrail (Quest)}}.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Scrips]] exchange unlock quest {{questlink|feature|Dawn of a New Deal}} requires {{questlink|main|Solution Nine (Quest)}}.&lt;br /&gt;
__TOC__&lt;br /&gt;
==Summary==&lt;br /&gt;
===Combat===&lt;br /&gt;
*Because level 100 gear is released over the course of several major patches, players do not necessarily need to slowly increment the item level of their gear if they have recently reached level 100, and can instead jump directly to the highest item level gear that is most accessible.&lt;br /&gt;
*&#039;&#039;&#039;[IL 690]&#039;&#039;&#039; Players who recently reached level 99 - 100 should collect [[Artifact Weapons (Dawntrail)|Artifact Weapons]] and [[Artifact Armor (Dawntrail)|Artifact Armor]] for free. [[Epochal Accessories]] drop from three dungeons: {{questlink|dungeon|Alexandria}}, {{questlink|dungeon|Tender Valley}}, and {{questlink|dungeon|The Strayborough Deadwalk}}, but these do not need to be &amp;quot;farmed&amp;quot; to proceed with further upgrades.&lt;br /&gt;
*&#039;&#039;&#039;[IL 700]&#039;&#039;&#039; Current uncapped {{rarity|tomestone|tomestone}} gear ({{tomestone|Aesthetics}} [[Allagan Tomestone of Aesthetics]]): [[Neo Kingdom Weapons]], [[Neo Kingdom Armor]], and [[Neo Kingdom Accessories]]&lt;br /&gt;
*&#039;&#039;&#039;[IL 705]&#039;&#039;&#039; Current {{rarity|dungeon|dungeon}} gear: [[Yuweyawata Armor]] and [[Yuweyawata Accessories]]&lt;br /&gt;
*&#039;&#039;&#039;[IL 710]&#039;&#039;&#039; Current extreme trial accessories ({{questlink|trial|Everkeep (Extreme)}}): [[Resilient Accessories]]&lt;br /&gt;
*&#039;&#039;&#039;[IL 710]&#039;&#039;&#039; Current uncapped normal raid gear ({{questlink|raid|AAC Light-heavyweight Tier}}): [[Light-heavy Armor]] and [[Light-heavy Accessories]]&lt;br /&gt;
*&#039;&#039;&#039;[IL 710]&#039;&#039;&#039; Current endgame crafted gear: [[Archeo Kingdom Weapons]], [[Archeo Kingdom Armor]], and [[Archeo Kingdom Accessories]]. These should always be obtained as {{HQ}} &#039;&#039;&#039;[[High Quality|high quality]]&#039;&#039;&#039;, either by crafting them yourself or purchasing from the [[Market Board]]. Unlike other IL 710 gear, these can be [[pentameld]]ed with [[materia]], giving more substats, although the types of substats may not necessarily be as desirable as those from other IL 710 gear.&lt;br /&gt;
**&#039;&#039;&#039;[IL 720]&#039;&#039;&#039; These can be upgraded to [[Augmented Archeo Kingdom Weapons]], [[Augmented Archeo Kingdom Armor]], and [[Augmented Archeo Kingdom Accessories]] using items purchased with {{tomestone|aesthetics}} [[Allagan Tomestone of Aesthetics|Allagan Tomestones of Aesthetics]].&lt;br /&gt;
*&#039;&#039;&#039;[IL 720]&#039;&#039;&#039; Current weekly-capped {{rarity|tomestone|tomestone}} gear ({{tomestone|heliometry}} [[Allagan Tomestone of Heliometry]]): [[Quetzalli Weapons]], [[Quetzalli Armor]], and [[Quetzalli Accessories]]&lt;br /&gt;
**&#039;&#039;&#039;[IL 730]&#039;&#039;&#039; These can be upgraded to [[Augmented Quetzalli Weapons]], [[Augmented Quetzalli Armor]], and [[Augmented Quetzalli Accessories]].&lt;br /&gt;
*&#039;&#039;&#039;[IL 720]&#039;&#039;&#039; Current weekly-capped alliance raid gear ({{questlink|raid|Jeuno: The First Walk}}): [[Ark Angel&#039;s Armor]]&lt;br /&gt;
*&#039;&#039;&#039;[IL 725]&#039;&#039;&#039; Current extreme trial weapons ({{questlink|trial|The Minstrel&#039;s Ballad: Sphene&#039;s Burden}}): [[Weapons Eternal]]&lt;br /&gt;
*&#039;&#039;&#039;[IL 730/735]&#039;&#039;&#039; Current weekly-capped savage raid gear ({{questlink|raid|AAC Light-heavyweight Tier (Savage)}}): [[Dark Horse Champion&#039;s Weapons]], [[Dark Horse Champion&#039;s Armor]] and [[Dark Horse Champion&#039;s Accessories]]. Also rewards items to augment Quetzalli gear to item level 730.&lt;br /&gt;
&lt;br /&gt;
====Best-in-slot gear====&lt;br /&gt;
*Current &#039;&#039;&#039;&amp;quot;best-in-slot&amp;quot; (BiS)&#039;&#039;&#039; gear comprises a mixture of IL 735 Dark Horse Champion&#039;s Weapons and IL 730 Dark Horse Champion&#039;s/Augmented Quetzalli Armor and Accessories melded with certain [[materia]]. &lt;br /&gt;
**This composition varies depending on the [[job]] and is intended to maximize desirable [[substats]]. Some jobs may have multiple BiS sets with specific [[Spell Speed]] or [[Skill Speed]] tiers.&lt;br /&gt;
**BiS sets for each job are provided by [https://www.thebalanceffxiv.com/ The Balance].&lt;br /&gt;
**BiS is &#039;&#039;&#039;not&#039;&#039;&#039; necessary to obtain unless the player is planning on doing the upcoming {{questlink|ultimateraid|Futures Rewritten (Ultimate)}}. BiS primarily allows players to more easily clear existing content.&lt;br /&gt;
*Higher item level gear will not be released until [[patch 7.2]].&lt;br /&gt;
&lt;br /&gt;
===Crafting and Gathering===&lt;br /&gt;
As of patch 7.1, the crafted level 100★★ (green) [[Everseeker&#039;s Tools]], [[Everseeker&#039;s Armor]], and level 100 [[Thunderyards Crafting and Gathering Gear|Black Star Accessories]], with specific melds as recommended by &#039;&#039;FFXIV Teamcraft&#039;&#039; for [https://guides.ffxivteamcraft.com/guide/crafting-melding-guide crafting] and [https://guides.ffxivteamcraft.com/guide/gathering-melding-guide gathering], are recommended. They are substantially better than the level 100 gear available for orange [[scrips]], which suffers from bad stats, being job-specific, and lacking accessories. All crafted gear must be {{HQ}} [[high quality]] to be considered worthwhile.&lt;br /&gt;
&lt;br /&gt;
====Future====&lt;br /&gt;
The following is based on patterns of recent expansions and is subject to change:&lt;br /&gt;
*In [[patch 7.2]], there will be new gear purchasable for Orange Scrips, but will be inferior to melded gear released in patch 7.1.&lt;br /&gt;
*In [[patch 7.3]], there will be new best-in-slot crafted tools, armor, and accessories from Master Recipes XII.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
{| {{STDT|sortable item align-left}} &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 220px;&amp;quot; | Gearset&lt;br /&gt;
! IL&lt;br /&gt;
! Obtained&lt;br /&gt;
|-&lt;br /&gt;
| [[Artifact Weapons (Dawntrail)]] || 690 || Acquired from [[Mewazunte]] in [[Tuliyollal]] (X:12.4,Y:12.9) after completing the Level 99 [[Dawntrail]] [[MSQ]] {{questlink|main|In Pursuit of Sphene}}.&lt;br /&gt;
|-&lt;br /&gt;
| [[Neo Kingdom Weapons]] || 700 || Purchased from [[Zircon (NPC)|Zircon]] in [[Solution Nine]] (X:8.6 Y:13.5) for {{tomestone|aesthetics}} 500 [[Allagan Tomestone of Aesthetics|Allagan Tomestones of Aesthetics]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Skyruin Weapons]] || 710 || Dropped from {{questlink|trial|Worqor Lar Dor (Extreme)}}. Purchased from [[Uah&#039;shepya]] in [[Solution Nine]] (X:8.7 Y:13.5) for 10 {{Item icon|Skyruin Totem}}.&amp;lt;br&amp;gt;Receive {{Item icon|Skyruin Weapon Coffer (IL 710)}} Using this item transforms it into a weapon corresponding to the user&#039;s current job.&lt;br /&gt;
|-&lt;br /&gt;
| [[Archeo Kingdom Weapons]] || 710 || Crafted, level 100★★ recipes. ([[Master Recipes]] XI) / [[Market Board]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Quetzalli Weapons]] || 720 || Purchased from [[Zircon (NPC)|Zircon]] in [[Solution Nine]] (X:8.6 Y:13.5) for {{tomestone|heliometry}} 500 [[Allagan Tomestone of Heliometry]] and 1 {{Item icon|Universal Tomestone}}.&lt;br /&gt;
|-&lt;br /&gt;
| [[Augmented Archeo Kingdom Weapons]] || 720 || Purchased from [[Eirene]] in [[Solution Nine]] (X:8.1 Y:14.0) for 17 {{Item icon|Everkeep Certificate of Grade 1 Import}} and 7 {{Item icon|Everkeep Rain}}.&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapons Eternal]] || 725 || Dropped from {{questlink|trial|The Minstrel&#039;s Ballad: Sphene&#039;s Burden}}. Purchased from [[Uah&#039;shepya]] in [[Solution Nine]] (X:8.7 Y:13.5) for 10 {{Item icon|Totem Eternal}}.&amp;lt;br&amp;gt;Receive {{Item icon|Queen Eternal Weapon Coffer (IL 725)}} Using this item transforms it into a weapon corresponding to the user&#039;s current job.&lt;br /&gt;
|-&lt;br /&gt;
| [[Augmented Quetzalli Weapons]] || 730 || Purchased from [[Theone]] in [[Solution Nine]] (X:8.6 Y:13.6) for 1 [[Quetzalli Weapons|corresponding Quetzalli Weapon]], 1 {{Item icon|Surgelight Solvent}}.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Horse Champion&#039;s Weapons]] || 735 || Dropped from {{questlink|raid|AAC Light-heavyweight M4 (Savage)}}.&amp;lt;br&amp;gt;Receive {{Item icon|Dark Horse Champion&#039;s Weapon Coffer (IL 735)}}. Using this item transforms it into a weapon corresponding to the user&#039;s current job.&amp;lt;br&amp;gt;Purchased from [[Hhihwi]] in [[Solution Nine]] (X:8.7 Y:13.4) for 8 {{Item icon|AAC Illustrated: LHW Edition IV}}.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 220px;&amp;quot; | Gearset&lt;br /&gt;
! IL&lt;br /&gt;
! Obtained&lt;br /&gt;
|-&lt;br /&gt;
| [[Artifact Armor (Dawntrail)]] || 690 || Acquired from [[Mewazunte]] in [[Tuliyollal]] (X:12.4,Y:12.9) after completing the Level 99 [[Dawntrail]] [[MSQ]] {{questlink|main|In Pursuit of Sphene}}.&lt;br /&gt;
|-&lt;br /&gt;
| [[Neo Kingdom Armor]] || 700 || Purchased from [[Zircon (NPC)|Zircon]] in [[Solution Nine]] (X:8.6 Y:13.5) for {{tomestone|aesthetics}} [[Allagan Tomestone of Aesthetics|Allagan Tomestones of Aesthetics]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Yuweyawata Armor]] || 705 || Dropped from {{questlink|dungeon|Yuweyawata Field Station}}.&lt;br /&gt;
|-&lt;br /&gt;
| [[Light-heavy Armor]] || 710 || Exchange [[AAC Light-heavyweight Tier#Item Exchange|Holotokens]] obtained from {{questlink|raid|AAC Light-heavyweight Tier}} to [[Hhihwi]] in [[Solution Nine]] (X:8.7 Y:13.4).&lt;br /&gt;
|-&lt;br /&gt;
| [[Archeo Kingdom Armor]] || 710 || Crafted, level 100★★ recipes. ([[Master Recipes]] XI) / [[Market Board]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Quetzalli Armor]] || 720 || Purchased from [[Zircon (NPC)|Zircon]] in [[Solution Nine]] (X:8.6 Y:13.5) for {{tomestone|heliometry}} 495-825 [[Allagan Tomestone of Heliometry]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Ark Angel&#039;s Armor]] || 720 || Dropped from {{questlink|araid|Jeuno: The First Walk}}.&lt;br /&gt;
|-&lt;br /&gt;
| [[Augmented Archeo Kingdom Armor]] || 720 || Purchased from [[Eirene]] in [[Solution Nine]] (X:8.1 Y:14.0) for 11-17 {{Item icon|Everkeep Certificate of Grade 1 Import}} and 3-5 {{Item icon|Everkeep Rain}}.&lt;br /&gt;
|-&lt;br /&gt;
| [[Augmented Quetzalli Armor]] || 730 || Purchased from [[Theone]] in [[Solution Nine]] (X:8.6 Y:13.6) for 1 [[Quetzalli Armor|corresponding Quetzalli Armor]], 1 {{Item icon|Surgelight Twine}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Horse Champion&#039;s Armor]] || 730 || Dropped from {{questlink|raid|AAC Light-heavyweight M2 (Savage)}} and {{questlink|raid|AAC Light-heavyweight M3 (Savage)}}.&amp;lt;br&amp;gt;Purchased from [[Hhihwi]] in [[Solution Nine]] (X:8.7 Y:13.4) for 4 {{item icon|AAC Illustrated: LHW Edition II}} (head, hands, feet) or 6 {{item icon|AAC Illustrated: LHW Edition III}} (chest, legs).&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Accessories==&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 220px;&amp;quot; | Gearset&lt;br /&gt;
! IL&lt;br /&gt;
! Obtained&lt;br /&gt;
|-&lt;br /&gt;
| [[Epochal Accessories]] || 690 || Dropped from {{questlink|dungeon|Alexandria}}, {{questlink|dungeon|Tender Valley}}, and {{questlink|dungeon|The Strayborough Deadwalk}}. &lt;br /&gt;
|-&lt;br /&gt;
| [[Neo Kingdom Accessories]] || 700 || Purchased from [[Zircon (NPC)|Zircon]] in [[Solution Nine]] (X:8.6 Y:13.5) for {{tomestone|aesthetics}} [[Allagan Tomestone of Aesthetics|Allagan Tomestones of Aesthetics]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Yuweyawata Accessories]] || 705 || Dropped from {{questlink|dungeon|Yuweyawata Field Station}}.&lt;br /&gt;
|-&lt;br /&gt;
| [[Resilient Accessories]] || 710 || Dropped from {{questlink|trial|Everkeep (Extreme)}}. Purchased from [[Uah&#039;shepya]] in [[Solution Nine]] (X:8.7 Y:13.5) for 5 {{Item icon|Resilient Totem}}.&lt;br /&gt;
|-&lt;br /&gt;
| [[Light-heavy Accessories]] || 710 || Exchange [[AAC Light-heavyweight Tier#Item Exchange|Holoearrings]] obtained from {{questlink|raid|AAC Light-heavyweight Tier}} to [[Hhihwi]] in [[Solution Nine]] (X:8.7 Y:13.4).&lt;br /&gt;
|-&lt;br /&gt;
| [[Archeo Kingdom Accessories]] || 710 || Crafted, level 100★★ recipes. ([[Master Recipes]] XI) / [[Market Board]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Quetzalli Accessories]] || 720 || Purchased from [[Zircon (NPC)|Zircon]] in [[Solution Nine]] (X:8.6 Y:13.5) for {{tomestone|heliometry}} 375 [[Allagan Tomestone of Heliometry]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Augmented Archeo Kingdom Accessories]] || 720 || Purchased from [[Eirene]] in [[Solution Nine]] (X:8.1 Y:14.0) for 7 {{Item icon|Everkeep Certificate of Grade 1 Import}} and 2 {{Item icon|Everkeep Rain}}.&lt;br /&gt;
|-&lt;br /&gt;
| [[Augmented Quetzalli Accessories]] || 730 || Purchased from [[Theone]] in [[Solution Nine]] (X:8.6 Y:13.6) for 1 [[Quetzalli Accessories|corresponding Quetzalli Accessory]], 1 {{Item icon|Surgelight Glaze}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Horse Champion&#039;s Accessories]] || 730 || Dropped from {{questlink|raid|AAC Light-heavyweight M1 (Savage)}}.&amp;lt;br&amp;gt;Purchased from [[Hhihwi]] in [[Solution Nine]] (X:8.7 Y:13.4) for 3 {{Item icon|AAC Illustrated: LHW Edition I}}.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Crafting and Gathering==&lt;br /&gt;
===Primary Tools===&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 220px;&amp;quot; | Gearset&lt;br /&gt;
! IL&lt;br /&gt;
! Obtained&lt;br /&gt;
|-&lt;br /&gt;
| [[Ra&#039;Kaznar Tools]] || 690 || Crafted, level 100 recipes. &lt;br /&gt;
|-&lt;br /&gt;
| [[Rise Tools]] || 700 || Orange [[Scrip Exchange]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Everseeker&#039;s Tools]] || 720 || Crafted, level 100★★ recipes. ([[Master Recipes]] XI) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Secondary Tools===&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 220px;&amp;quot; | Gearset&lt;br /&gt;
! IL&lt;br /&gt;
! Obtained&lt;br /&gt;
|-&lt;br /&gt;
| [[Ra&#039;Kaznar Tools]] || 690 || Crafted, level 100 recipes.&lt;br /&gt;
|-&lt;br /&gt;
| [[Everseeker&#039;s Tools]] || 720 || Crafted, level 100★★ recipes. ([[Master Recipes]] XI) &lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gear===&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 220px;&amp;quot; | Gearset&lt;br /&gt;
! IL&lt;br /&gt;
! Obtained&lt;br /&gt;
|-&lt;br /&gt;
| [[Thunderyards Crafting and Gathering Gear]] || 690 || Crafted, level 100 recipes. &lt;br /&gt;
|-&lt;br /&gt;
| [[Rise Gear]] || 700 || Orange [[Scrip Exchange]]&amp;lt;br&amp;gt;Specific sets for each class&amp;lt;br&amp;gt;Armor only, no accessories.&lt;br /&gt;
|-&lt;br /&gt;
| [[Everseeker&#039;s Gear]] || 720 || Crafted, level 100★★ recipes. ([[Master Recipes]] XI)&amp;lt;br&amp;gt;Armor only, no accessories.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{End Game Progression}}&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Raids&amp;diff=845479</id>
		<title>Raids</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Raids&amp;diff=845479"/>
		<updated>2024-11-13T10:36:37Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: /* 25px|link= Chaotic Alliance Raids */ wl&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;See also: [[Dungeons]], [[Trials]], [[Deep Dungeon]], [[Field Operations]], [[Variant Dungeons]], [[Criterion Dungeons]]&#039;&#039;&lt;br /&gt;
[[File:Raid.png|25px|link=]] &#039;&#039;&#039;Raids&#039;&#039;&#039; are the core of the [[endgame]], posing the greatest challenges and offering the strongest loot. Unlike dungeons or trials, current-tier raids have limitations on how much loot players can receive per week. These limitations are removed once the raid is old, to make it easier to catch up. Raids are almost always optional content for [[Main Scenario Quest]] progression (the only exception being the level 50 [[Alliance Raid]] series), although some raids are prerequisites for other optional questlines.&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==[[File:Raid.png|25px|link=]] Normal Raids==&lt;br /&gt;
&#039;&#039;&#039;Normal raids&#039;&#039;&#039; are fought by 8 players usually against a single boss, similar to a [[trial]].&amp;lt;ref group=&amp;quot;fn&amp;quot;&amp;gt;There are a few exceptions to this formula. The first is {{questlink|raid|The Binding Coil of Bahamut - Turn 3}}, which is a jumping puzzle with no boss and no substantial rewards. Another exception is {{questlink|raid|The Binding Coil of Bahamut - Turn 4}}, which is a gauntlet fight with no final boss. A third exception is {{questlink|raid|Alexander - The Cuff of the Father}} (both normal and savage), which also contains a gauntlet.&amp;lt;/ref&amp;gt; Older raids may have other enemies or mini-bosses before the final boss, but the single-boss format has been consistent since [[Omega: Deltascape]]. Normal raids are similar in [[difficulty]] to story-difficulty trials and can be completed using [[Duty Finder]] matchmaking. The exception is the Lv. 50 Bahamut raid series, which is closer to Savage difficulty by default. &lt;br /&gt;
&lt;br /&gt;
===Participation===&lt;br /&gt;
Normal raids are released in sets of four duties in the x.01, x.2, and x.4 patches of an expansion, for a total of 12 duties over three raid tiers in an expansion. They can be unlocked by completing certain blue unlock quests, which become accessible after completing the Main Scenario Quests in the base (x.0) expansion. These duties must be completed in sequence, e.g, completion of the first tier is required to unlock the second tier. Players who meet the minimum item level requirement for a normal raid can queue for it through Duty Finder.&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
Normal raids drop a variety of equipment &amp;quot;tokens&amp;quot; which can be exchanged at certain vendors for high item level gear. In addition, the final duty of a current-[[expansion]] Normal raid will grant a [[Raid Tokens|Completion Reward]], of which seven can be exchanged along with 500 of the current capped tomestones for a weapon that is 10 item levels higher than current crafted gear. In a later patch, this requirement is lowered to four of the rewarded item. When a Normal raid series is current, players may obtain one token per duty and one reward item from the final floor per week.&lt;br /&gt;
&lt;br /&gt;
===List of Normal Raids===&lt;br /&gt;
====A Realm Reborn====&lt;br /&gt;
{{see also|The Coils of Bahamut}}&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req &lt;br /&gt;
!Turns&lt;br /&gt;
!Final Boss&lt;br /&gt;
!Roulette&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[The Binding Coil of Bahamut]]&lt;br /&gt;
| 50&lt;br /&gt;
| 70–82&lt;br /&gt;
| 5&lt;br /&gt;
| [[Twintania]]&lt;br /&gt;
| -&lt;br /&gt;
| 90–95&lt;br /&gt;
| [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] 10&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Primal Awakening}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[The Second Coil of Bahamut]]&lt;br /&gt;
| 50&lt;br /&gt;
| 90–105&lt;br /&gt;
| 4&lt;br /&gt;
| [[Nael deus Darnus]]&lt;br /&gt;
| -&lt;br /&gt;
| 110–115&lt;br /&gt;
| [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] 20&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Another Turn in the Coil}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[The Final Coil of Bahamut]]&lt;br /&gt;
| 50&lt;br /&gt;
| 110–123&lt;br /&gt;
| 4&lt;br /&gt;
| [[Bahamut Prime]]&lt;br /&gt;
| -&lt;br /&gt;
| 130–135&lt;br /&gt;
| [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] 30&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Fragments of Truth}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Heavensward====&lt;br /&gt;
{{see also|Alexander}}&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req&lt;br /&gt;
!Final Boss&lt;br /&gt;
!Roulette&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Alexander: Gordias]]&lt;br /&gt;
| 60&lt;br /&gt;
| 170&lt;br /&gt;
| [[The Manipulator]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Normal Raids|Normal Raids]]&lt;br /&gt;
| 190&lt;br /&gt;
| [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] 10&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Disarmed}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Alexander: Midas]]&lt;br /&gt;
| 60&lt;br /&gt;
| 200&lt;br /&gt;
| [[Brute Justice]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Normal Raids|Normal Raids]]&lt;br /&gt;
| 220&lt;br /&gt;
| [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] 10&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Rearmed}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Alexander: The Creator]]&lt;br /&gt;
| 60&lt;br /&gt;
| 230&lt;br /&gt;
| [[Alexander Prime]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Normal Raids|Normal Raids]]&lt;br /&gt;
| 250&lt;br /&gt;
| [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] 20&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|The Coeurl and the Colossus}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Stormblood====&lt;br /&gt;
{{see also|Omega}}&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req&lt;br /&gt;
!Final Boss&lt;br /&gt;
!Roulette&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Omega: Deltascape]]&lt;br /&gt;
| 70&lt;br /&gt;
| 295&lt;br /&gt;
| [[Exdeath]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Normal Raids|Normal Raids]]&lt;br /&gt;
| 320&lt;br /&gt;
| {{tomestone|poetics|10}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Into the Deltascape}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Omega: Sigmascape]]&lt;br /&gt;
| 70&lt;br /&gt;
| 325&lt;br /&gt;
| [[Kefka]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Normal Raids|Normal Raids]]&lt;br /&gt;
| 350&lt;br /&gt;
| {{tomestone|poetics|10}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|No Slowing Down}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Omega: Alphascape]]&lt;br /&gt;
| 70&lt;br /&gt;
| 355&lt;br /&gt;
| [[Omega-M]] and [[Omega-F]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Normal Raids|Normal Raids]]&lt;br /&gt;
| 380&lt;br /&gt;
| {{tomestone|poetics|20}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|In the Beginning, There Was Chaos}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shadowbringers====&lt;br /&gt;
{{see also|Eden}}&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req&lt;br /&gt;
!Final Boss&lt;br /&gt;
!Roulette&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Eden&#039;s Gate]]&lt;br /&gt;
| 80&lt;br /&gt;
| 425&lt;br /&gt;
| [[Titan (ShB)|Titan]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Normal Raids|Normal Raids]]&lt;br /&gt;
| 450&lt;br /&gt;
| {{tomestone|poetics|10}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Deploy the Core}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Eden&#039;s Verse]]&lt;br /&gt;
| 80&lt;br /&gt;
| 455&lt;br /&gt;
| [[Shiva (ShB)|Shiva]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Normal Raids|Normal Raids]]&lt;br /&gt;
| 480&lt;br /&gt;
| {{tomestone|poetics|10}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Blood and Thunder}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Eden&#039;s Promise]]&lt;br /&gt;
| 80&lt;br /&gt;
| 485&lt;br /&gt;
| [[Eden&#039;s Promise (boss)|Eden&#039;s Promise]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Normal Raids|Normal Raids]]&lt;br /&gt;
| 510&lt;br /&gt;
| {{tomestone|poetics|20}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Fear of the Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Endwalker====&lt;br /&gt;
{{see also|Pandæmonium}}&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req &lt;br /&gt;
!Final Boss&lt;br /&gt;
!Roulette&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Pandæmonium: Asphodelos]]&lt;br /&gt;
| 90&lt;br /&gt;
| 565&lt;br /&gt;
| [[Hesperos]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Normal Raids|Normal Raids]]&lt;br /&gt;
| 580&lt;br /&gt;
| {{tomestone|poetics|10}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|The Crystal from Beyond}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Pandæmonium: Abyssos]]&lt;br /&gt;
| 90&lt;br /&gt;
| 585&lt;br /&gt;
| [[Hephaistos]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Normal Raids|Normal Raids]]&lt;br /&gt;
| 610&lt;br /&gt;
| {{tomestone|poetics|10}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|An Unwelcome Visitor}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Pandæmonium: Anabaseios]]&lt;br /&gt;
| 90&lt;br /&gt;
| 615&lt;br /&gt;
| [[Athena (boss)|Athena]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Normal Raids|Normal Raids]]&lt;br /&gt;
| 640&lt;br /&gt;
| {{tomestone|poetics|20}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Eater of Souls}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Dawntrail====&lt;br /&gt;
{{see also|The Arcadion}}&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req &lt;br /&gt;
!Final Boss&lt;br /&gt;
!Roulette&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[AAC Light-heavyweight Tier]]&lt;br /&gt;
| 100&lt;br /&gt;
| 685&lt;br /&gt;
| [[Wicked Thunder]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Normal Raids|Normal Raids]]&lt;br /&gt;
| 710&lt;br /&gt;
| {{tomestone|aesthetics|20}} {{tomestone|heliometry|10}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|A New Challenger Appears}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:Raid.png|25px|link=]] Savage Raids==&lt;br /&gt;
Each normal raid also has a higher-difficulty equivalent, called a &#039;&#039;&#039;savage raid&#039;&#039;&#039;, which uses the same boss but with more difficult mechanics, more health, and higher outgoing damage. In addition, all Savage bosses have a time limit in which they must be defeated or they will wipe the party with an enrage ability. Savage encounters usually follow a gradually increasing difficulty curve, with the first two encounters usually comparable or slighty higher in difficulty to an Extreme trial, and the last two encounters being significantly more challenging, although there are exceptions to this trend. Beginning with [[Omega: Deltascape (Savage)]], the final duty of each Savage raid tier is usually split into two boss encounters, with a checkpoint in between, meaning that wiping to the second phase will reset the party to the start of that phase. However, leaving the instance and resetting will require defeating the first phase again to re-acquire the checkpoint. The exceptions are [[Eden&#039;s Gate: Sepulture (Savage)]], [[Eden&#039;s Verse: Refulgence (Savage)]], and [[AAC Light-heavyweight M4 (Savage)]], which are long singular encounters containing boss phases exclusive to the Savage version, but no checkpoint. The first phase is usually referred to as a &#039;&#039;[[door boss]]&#039;&#039; by the community.&lt;br /&gt;
&lt;br /&gt;
Since Deltascape (Savage), the first Savage tier in an expansion is deliberately tuned to be easier to allow players to become accustomed to the expansion&#039;s job changes and additions, and to encourage newer players to participate in high-end raiding. The second and third tiers are then designed to be more challenging than the first.&lt;br /&gt;
&lt;br /&gt;
When a savage raid is no longer new, {{buff|the echo}} [[The Echo]] will applied to all players upon entering the duty, and the strength of this buff will not increase upon wiping. Savage raids from prior expansions are typically done with an [[Unrestricted Party]] (i.e., with level sync disabled) to complete them more easily, which does not impact rewards. However, some [[Battle Achievements|achievements]] require completing the final encounter of a previous savage raid tier with a full party of {{BLU}} [[Blue Mage|blue mages]] with silence [[The Echo|echo]] and level sync enabled.&lt;br /&gt;
&lt;br /&gt;
===Participation===&lt;br /&gt;
Savage raids are released 2 weeks after normal raids in the x.05 patch of an expansion, and 1 week after the normal raid tier in the x.2 and x.4 patches. They can be unlocked by completing the respective Normal raid tier and associated quests, then speaking to a certain NPC depending on the raid series. Completion of the previous tier&#039;s Savage encounters is not required to unlock the current Savage tier. Savage raids are typically too difficult to be completed using [[Duty Finder]] matchmaking, so players in most data centers opt to use [[Party Finder]] for both practice and duty completion, or form &amp;quot;static&amp;quot; raid groups with other players. &lt;br /&gt;
&lt;br /&gt;
Savage raids have a higher average item level requirement than the corresponding Normal raids, with the requirement for the first floor being the same item level as the maximum item level armor in the previous patch, the second floor being 5 item levels higher, and the third and fourth floors being 10 item levels higher. Savage raids are always released with new crafted and normal raid gear that meet the minimum item level for the last floors, along with weekly-capped tomestone gear that is 10 item levels higher. Players who wish to aim for an early clear of the tier are strongly advised to acquire a full set of {{HQ}} &#039;&#039;[[High Quality]]&#039;&#039; crafted gear and fully [[Materia Melding|meld]] it with [[materia]] (&amp;quot;pentamelding&amp;quot;), although this is a costly process. For the second and third Savage tier of an expansion, the extreme trial that was released with the patch will drop weapons that are 5 item levels higher than the crafted weapon, providing a good starting point for players who wish to participate in the tier.&lt;br /&gt;
&lt;br /&gt;
With the advent of [[Data Center Travel]], players looking to participate in high-end duties, especially savage and ultimate raids, have started congregating in one data center per geographic region. These are&lt;br /&gt;
* North America: Aether&lt;br /&gt;
* Europe: Light&lt;br /&gt;
* Japan: Mana&lt;br /&gt;
&lt;br /&gt;
Players on other data centers who wish to participate in current high-end content through Party Finder may find it necessary to travel to their region&#039;s primary &amp;quot;raiding&amp;quot; data center in order to form a party in a reasonable timeframe.&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
Savage raids drop coffers that can be used to obtain equipment 20 item levels higher than the respective normal raid tier&#039;s loot. In addition, Savage raids reward items that can be used to augment the current weekly-capped tomestone equipment to the same item level as Savage gear. The final duty of each Savage raid tier rewards weapons that are at the maximum item level and exclusive mounts. For each job, the &amp;quot;best-in-slot&amp;quot; gear for a patch usually comprises a mixture of Savage gear and augmented tomestone gear based on which pieces provide the most desirable sub-stats.&lt;br /&gt;
&lt;br /&gt;
Each duty in a Savage raid tier will also reward each party member with a [[Raid Tokens|book]], of which a certain number can be exchanged for equipment coffers and upgrade materials. When a Savage raid series is current, players may obtain one book per duty per week. In addition, the number of rewards that appear upon completion and can be rolled for will depend on how many players have completed the duty for the week. If one to four party members have completed the duty for the week, fewer items will appear in the treasure coffer. If more than five party members have completed the duty for the week, the treasure coffer will not appear. Unlike Normal raids, there is no restriction on how many rewards a single player can win from loot rolls as long as a chest appears. However, once a player has completed a duty for the week and leaves the instance, they will not be able to roll for loot upon defeating the boss again, regardless of whether they rolled or won any items the first time, until the weekly reset time.&lt;br /&gt;
&lt;br /&gt;
Upon registering for and completing a current Savage raid, the player&#039;s weekly progress will be updated to that point, preventing them from obtaining rewards from previous raids regardless of whether they have completed them for the week. Older tiers also do not have loot restrictions.&lt;br /&gt;
&lt;br /&gt;
Example: A player has yet to complete AAC Light-heavyweight M1 (Savage) for the week. They cannot register for AAC Light-heavyweight M2 (Savage). However, they join a premade party in which the leader has completed AAC Light-heavyweight M1 (Savage) for the week and can register for AAC Light-heavyweight M2 (Savage). The player can enter AAC Light-heavyweight M2 (Savage), but upon entering, they will forfeit all rewards from AAC Light-heavyweight M1 (Savage) until the next weekly reset.&lt;br /&gt;
&lt;br /&gt;
Reward eligibility is [[reset]] every Tuesday at 8:00 (GMT).&lt;br /&gt;
* In the event a raid is underway when reward eligibility is reset, players will still be permitted to vie for items during the upcoming week.&lt;br /&gt;
&lt;br /&gt;
===List of Savage Raids===&lt;br /&gt;
====A Realm Reborn====&lt;br /&gt;
{{see also|The Coils of Bahamut}}&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req &lt;br /&gt;
!Turns&lt;br /&gt;
!Final Boss&lt;br /&gt;
!Roulette&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[The Second Coil of Bahamut (Savage)]]&lt;br /&gt;
| 50&lt;br /&gt;
| 105&lt;br /&gt;
| 4&lt;br /&gt;
| [[Nael deus Darnus]]&lt;br /&gt;
| -&lt;br /&gt;
| 110–115&lt;br /&gt;
| [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] 20&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Sing Me Another Song}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Heavensward====&lt;br /&gt;
{{see also|Alexander}}&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req&lt;br /&gt;
!Final Boss&lt;br /&gt;
!Roulette&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Alexander: Gordias (Savage)]]&lt;br /&gt;
| 60&lt;br /&gt;
| 190–205&lt;br /&gt;
| [[The Manipulator]]&lt;br /&gt;
| -&lt;br /&gt;
| 210–215&lt;br /&gt;
| [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] 15&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|A Song of Steam and Steel}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Alexander: Midas (Savage)]]&lt;br /&gt;
| 60&lt;br /&gt;
| 215–225&lt;br /&gt;
| [[Brute Justice]]&lt;br /&gt;
| -&lt;br /&gt;
| 240–245&lt;br /&gt;
| [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] 15&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|A Refrain for the Undaunted}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Alexander: The Creator (Savage)]]&lt;br /&gt;
| 60&lt;br /&gt;
| 245–255&lt;br /&gt;
| [[Alexander Prime]]&lt;br /&gt;
| -&lt;br /&gt;
| 270–275&lt;br /&gt;
| [[File:Poetics icon1.png|link=Allagan Tomestone of Poetics|20px|Allagan Tomestone of Poetics]] 30&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Who Lives, Who Dies, Who Retells Your Story}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Stormblood====&lt;br /&gt;
{{see also|Omega}}&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req&lt;br /&gt;
!Final Boss&lt;br /&gt;
!Roulette&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Omega: Deltascape (Savage)]]&lt;br /&gt;
| 70&lt;br /&gt;
| 310–320&lt;br /&gt;
| [[Neo Exdeath]]&lt;br /&gt;
| -&lt;br /&gt;
| 340–345&lt;br /&gt;
| {{tomestone|poetics|15}}&lt;br /&gt;
| [[Magitek Terminal]], Rhalgr&#039;s Reach&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Omega: Sigmascape (Savage)]]&lt;br /&gt;
| 70&lt;br /&gt;
| 340–350&lt;br /&gt;
| [[Kefka]]&lt;br /&gt;
| -&lt;br /&gt;
| 370–375&lt;br /&gt;
| {{tomestone|poetics|15}}&lt;br /&gt;
| [[Magitek Terminal]], Rhalgr&#039;s Reach&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Omega: Alphascape (Savage)]]&lt;br /&gt;
| 70&lt;br /&gt;
| 370–380&lt;br /&gt;
| [[Omega (boss)|Omega]]&lt;br /&gt;
| -&lt;br /&gt;
| 400–405&lt;br /&gt;
| {{tomestone|poetics|30}}&lt;br /&gt;
| [[Magitek Terminal]], Rhalgr&#039;s Reach&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shadowbringers====&lt;br /&gt;
{{see also|Eden}}&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req&lt;br /&gt;
!Final Boss&lt;br /&gt;
!Roulette&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Eden&#039;s Gate (Savage)]]&lt;br /&gt;
| 80&lt;br /&gt;
| 440–450&lt;br /&gt;
| [[Titan (ShB)|Titan]] and [[Titan Maximum]]&lt;br /&gt;
| -&lt;br /&gt;
| 470–475&lt;br /&gt;
| {{tomestone|poetics|15}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| [[Lewrey]], Amh Araeng&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Eden&#039;s Verse (Savage)]]&lt;br /&gt;
| 80&lt;br /&gt;
| 470–480&lt;br /&gt;
| [[Shiva (ShB)|Shiva]]&lt;br /&gt;
| -&lt;br /&gt;
| 500–505&lt;br /&gt;
| {{tomestone|poetics|15}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| [[Lewrey]], Amh Araeng&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Eden&#039;s Promise (Savage)]]&lt;br /&gt;
| 80&lt;br /&gt;
| 500–510&lt;br /&gt;
| [[Oracle of Darkness]]&lt;br /&gt;
| -&lt;br /&gt;
| 530–535&lt;br /&gt;
| {{tomestone|poetics|30}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| [[Lewrey]], Amh Araeng&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Endwalker====&lt;br /&gt;
{{see also|Pandæmonium}}&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req &lt;br /&gt;
!Final Boss&lt;br /&gt;
!Roulette&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Pandæmonium: Asphodelos (Savage)]]&lt;br /&gt;
| 90&lt;br /&gt;
| 570–580&lt;br /&gt;
| [[Hesperos]]&lt;br /&gt;
| -&lt;br /&gt;
| 600–605&lt;br /&gt;
| {{tomestone|poetics|15}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| [[Nemjiji]], Labyrinthos&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Pandæmonium: Abyssos (Savage)]]&lt;br /&gt;
| 90&lt;br /&gt;
| 600–610&lt;br /&gt;
| [[Hephaistos]]&lt;br /&gt;
| -&lt;br /&gt;
| 630–635&lt;br /&gt;
| {{tomestone|poetics|15}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| [[Nemjiji]], Labyrinthos&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Pandæmonium: Anabaseios (Savage)]]&lt;br /&gt;
| 90&lt;br /&gt;
| 630–640&lt;br /&gt;
| [[Pallas Athena]]&lt;br /&gt;
| -&lt;br /&gt;
| 660–665&lt;br /&gt;
| {{tomestone|poetics|30}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| [[Nemjiji]], Labyrinthos&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Dawntrail====&lt;br /&gt;
{{see also|The Arcadion}}&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req &lt;br /&gt;
!Final Boss&lt;br /&gt;
!Roulette&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[AAC Light-heavyweight Tier (Savage)]]&lt;br /&gt;
| 100&lt;br /&gt;
| 700&lt;br /&gt;
| [[Wicked Thunder]]&lt;br /&gt;
| -&lt;br /&gt;
| 730–735&lt;br /&gt;
| {{tomestone|heliometry|30}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| [[Gabbro]], Solution Nine&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:Ultimate Raid.png|25px|link=]] Ultimate Raids==&lt;br /&gt;
Beginning with Stormblood, some raid tiers are also followed by a single &#039;&#039;&#039;ultimate raid&#039;&#039;&#039; released two weeks into the following odd-numbered major patch (i.e., x.11 or x.31). With the exception of [[Shadowbringers]], each expansion contains two ultimate raids. Ultimate raids are boss gauntlet style encounters where players encounter a series of significantly more powerful bosses from previous raids, trials, and dungeons. The final boss of an Ultimate raid is an original enemy design that was not present in earlier duties. Wiping at any point in the gauntlet will reset the encounter to the beginning. The sole exception is {{questlink|ultimateraid|Dragonsong&#039;s Reprise (Ultimate)}}, which has one checkpoint after the first phase of the encounter.&lt;br /&gt;
&lt;br /&gt;
===Participation===&lt;br /&gt;
Ultimate raids can be unlocked by completing the fourth encounter of the Savage raid tier released in the previous patch from when the ultimate raid was released. Players must form a full party of 8 people to enter an instance; matchmaking through Duty Finder or Raid Finder is unavailable. Moreover, to mostly preserve the difficulty of ultimate raids even as newer content is released, each ultimate raid has a strict item level sync and no option to complete using an [[Unrestricted Party]] (i.e., with level sync disabled). However, due to job overhauls and other battle system changes, older ultimate raids are currently more forgiving than when they were first released in terms of DPS, healing, and mitigation requirements, allowing much more room for error. More recent ultimate raids are also designed to be more mechanically punishing than older raids, allowing essentially no deaths outside of very specific areas.&lt;br /&gt;
&lt;br /&gt;
Newly-released ultimate raids are designed for players who have maximum item level, best-in-slot gear. Note that the item level of best-in-slot armor and accessories is 5 item levels &#039;&#039;lower&#039;&#039; than the item level sync for a newly-released ultimate raid. Two major patches after an ultimate raid is released, players may acquire gear from the newly released dungeon, which will be at the same item level as the item level sync for the Ultimate raid. Unless if an ultimate raid is from a previous expansion, it is not desirable to sync down current item level gear, because sub-stats from materia melds will not carried over. For older ultimate raids, players are free to equip any Lv. 100 gear, as the item level sync calculations will maximize the possible sub-stats. (To be precise, [[The Unending Coil of Bahamut]] requires item level 470 gear, [[The Weapon&#039;s Refrain (Ultimate)|The Weapon&#039;s Refrain]] item level 500, and [[The Epic of Alexander]] item level 595 for maximized sub-stats.&amp;lt;ref group=&amp;quot;fn&amp;quot;&amp;gt;[https://www.thebalanceffxiv.com/jobs/ranged/machinist/best-in-slot/#0 The Balance], accessed 23 April 2023&amp;lt;/ref&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
Many players choose to form or join &amp;quot;static&amp;quot; raid groups with other players to progress and complete ultimate raids. However, it is also possible to use Party Finder to clear them, especially for older ultimate raids, due to the presence of standardized strategies. In addition, on some data centers there are Discord servers that coordinate guided clears or party finding. While all Ultimate raids are very difficult, &#039;&#039;The Weapon&#039;s Refrain&#039;&#039; (&amp;quot;UWU&amp;quot;) is considered the most accessible ultimate raid, followed by &#039;&#039;The Unending Coil of Bahamut&#039;&#039; and &#039;&#039;The Epic of Alexander&#039;&#039;. The most difficult raids are generally considered to be &#039;&#039;Dragonsong&#039;s Reprise&#039;&#039; and &#039;&#039;The Omega Protocol&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Limited Jobs|Limited jobs]] and [[Free Trial|free trial]] players cannot participate in ultimate raids.&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
Due to their very high difficulty, ultimate raids are meant to be prestige content that is not part of normal gear progression. Ultimate raids reward [[Raid Tokens|totems]] that can be traded at certain vendors for weapons with special particle effects. These weapons are of the same item level as the previous Savage raid tier&#039;s but contain an extra materia melding slot. Completion of ultimate raids also unlock achievements, exclusive titles, and [[Adventurer Plate]] designs. When an ultimate raid is newly-released, each party member may obtain one totem per week for completion; this restriction is lifted in the next major patch.&lt;br /&gt;
&lt;br /&gt;
===List of Ultimate Raids===&lt;br /&gt;
====Stormblood====&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Sync, Loot IL&lt;br /&gt;
!Final Boss&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[The Unending Coil of Bahamut (Ultimate)]]&lt;br /&gt;
| 70&lt;br /&gt;
| 345&lt;br /&gt;
| [[Bahamut Prime (Golden)|Bahamut Prime]]&lt;br /&gt;
| {{tomestone|poetics|100}}&lt;br /&gt;
| {{questlink|raid|Deltascape V4.0 (Savage)}}&amp;lt;br&amp;gt;[[Wandering Minstrel]], Kugane&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[The Weapon&#039;s Refrain (Ultimate)]]&lt;br /&gt;
| 70&lt;br /&gt;
| 375&lt;br /&gt;
| [[The Ultima Weapon (Woken)|The Ultima Weapon]]&lt;br /&gt;
| {{tomestone|poetics|100}}&lt;br /&gt;
| {{questlink|raid|Sigmascape V4.0 (Savage)}}&amp;lt;br&amp;gt;[[Wandering Minstrel]], Kugane&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shadowbringers====&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Sync, Loot IL&lt;br /&gt;
!Final Boss&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[The Epic of Alexander (Ultimate)]]&lt;br /&gt;
| 80&lt;br /&gt;
| 475&lt;br /&gt;
| [[Perfect Alexander]]&lt;br /&gt;
| {{tomestone|poetics|100}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|raid|Eden&#039;s Gate: Sepulture (Savage)}}&amp;lt;br&amp;gt;[[Wandering Minstrel]], Kugane&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Endwalker====&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Sync, Loot IL&lt;br /&gt;
!Final Boss&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Dragonsong&#039;s Reprise (Ultimate)]]&lt;br /&gt;
| 90&lt;br /&gt;
| 605&lt;br /&gt;
| [[Dragon-king Thordan]]&lt;br /&gt;
| {{tomestone|poetics|100}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|raid|Asphodelos: The Fourth Circle (Savage)}}&amp;lt;br&amp;gt;[[Wandering Minstrel]], Old Sharlayan&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[The Omega Protocol (Ultimate)]]&lt;br /&gt;
| 90&lt;br /&gt;
| 635&lt;br /&gt;
| [[Alpha Omega]]&lt;br /&gt;
| {{tomestone|poetics|100}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|raid|Abyssos: The Eighth Circle (Savage)}}&amp;lt;br&amp;gt;[[Wandering Minstrel]], Old Sharlayan&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Dawntrail====&lt;br /&gt;
{{Future content|releasedate=in patch 7.11}}&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Sync, Loot IL&lt;br /&gt;
!Final Boss&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[Futures Rewritten (Ultimate)]]&lt;br /&gt;
| 100&lt;br /&gt;
| 735&lt;br /&gt;
| ???&lt;br /&gt;
| &lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|raid|AAC Light-heavyweight M4 (Savage)}}&amp;lt;br&amp;gt;???&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:Raid.png|25px|link=]] Alliance Raids==&lt;br /&gt;
&#039;&#039;&#039;Alliance raids&#039;&#039;&#039; are fought by 24 players against a sequence of bosses and mobs, similar to a large-scale [[dungeon]]. The 24 players are divided into 3 full parties of 8 players, each consisting of 1 tank, 2 healers, and 5 DPS. These are all considered normal-difficulty content.&lt;br /&gt;
&lt;br /&gt;
===Participation===&lt;br /&gt;
Alliance raids are released in odd-numbered patches (x.1, x.3, x.5), for a total of three alliance raids per expansion. They can be unlocked by completing certain blue unlock quests, which become accessible after completing the Main Scenario Quests in the base (x.0) expansion. For each raid series, these duties must be completed in sequence, e.g, completion of the first alliance raid of an expansion is required to unlock the second raid. To participate, players who meet the average minimum item level requirement can register using Duty Finder matchmaking.&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
Each boss encounter in an alliance raid drops treasure chests containing equipment that can be rolled on, with the final boss also rewarding exclusive [[minion]]s, [[Triple Triad Cards]], and [[orchestrion rolls]]. The equipment is meant to be &amp;quot;catch-up&amp;quot; and is the same item item level as current, non-augmented tomestone gear. The final boss also drops a guaranteed [[Raid Tokens|coin]], which can be exchanged at certain vendors for tomestone gear upgrade materials that were previously exclusive to the current Savage raids. When an Alliance raid is current, each player can obtain one piece of equipment and one coin per week.&lt;br /&gt;
&lt;br /&gt;
===Additional Information===&lt;br /&gt;
Owing its lack of an [[item level]] sync and substantial player power creep over time, the [[Crystal Tower]] alliance raids (with the third at a lesser extent) have become tediously easy duties that are often completed with little difficulty, to the point where mechanics on several bosses are ignored or outright skipped. As a result, many guides include mechanics that players will normally not experience unless on minimum [[Item Level|item level]] mode. Owing to this, players have developed a technique to deliberately lower their item level in the Alliance Roulette, so that it would select a Crystal Tower raid by default. As a result the developers decided to implement item level restrictions for the {{questlink|dutyroulette|Duty Roulette: Alliance Raids}} in [[Patch 6.5]], as to increase its diversity.&lt;br /&gt;
&lt;br /&gt;
===List of Alliance Raids===&lt;br /&gt;
====A Realm Reborn====&lt;br /&gt;
{{main|Crystal Tower}}&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req &lt;br /&gt;
!Final Boss&lt;br /&gt;
!Roulette&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[The Labyrinth of the Ancients]]&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| [[Phlegethon]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Alliance Raids|Alliance Raids]]&lt;br /&gt;
| 80&lt;br /&gt;
| {{tomestone|poetics}} 100&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Labyrinth of the Ancients}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Syrcus Tower]]&lt;br /&gt;
| 50&lt;br /&gt;
| 70&lt;br /&gt;
| [[Xande]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Alliance Raids|Alliance Raids]]&lt;br /&gt;
| 100&lt;br /&gt;
| {{tomestone|poetics}} 100&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Syrcus Tower (Quest)}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[The World of Darkness]]&lt;br /&gt;
| 50&lt;br /&gt;
| 90&lt;br /&gt;
| [[Cloud of Darkness]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Alliance Raids|Alliance Raids]]&lt;br /&gt;
| 120&lt;br /&gt;
| {{tomestone|poetics}} 100&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|The World of Darkness (Quest)}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Heavensward====&lt;br /&gt;
{{main|Shadow of Mhach}}&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req &lt;br /&gt;
!Final Boss&lt;br /&gt;
!Roulette&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[The Void Ark]]&lt;br /&gt;
| 60&lt;br /&gt;
| 175&lt;br /&gt;
| [[Echidna]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Alliance Raids|Alliance Raids]]&lt;br /&gt;
| 200&lt;br /&gt;
| {{tomestone|poetics}} 100 {{tomestone|aesthetics}} 60 {{tomestone|heliometry}} 8&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|To Rule the Skies}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[The Weeping City of Mhach]]&lt;br /&gt;
| 60&lt;br /&gt;
| 205&lt;br /&gt;
| [[Calofisteri]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Alliance Raids|Alliance Raids]]&lt;br /&gt;
| 230&lt;br /&gt;
| {{tomestone|poetics}} 100 {{tomestone|aesthetics}} 60 {{tomestone|heliometry}} 8&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|The Weeping City}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Dun Scaith]]&lt;br /&gt;
| 60&lt;br /&gt;
| 235&lt;br /&gt;
| [[Diabolos Hollow]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Alliance Raids|Alliance Raids]]&lt;br /&gt;
| 260&lt;br /&gt;
| {{tomestone|poetics}} 100 {{tomestone|aesthetics}} 80 {{tomestone|heliometry}} 10 &lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Where Shadows Reign}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Stormblood====&lt;br /&gt;
{{main|Return to Ivalice}}&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req &lt;br /&gt;
!Final Boss&lt;br /&gt;
!Roulette&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[The Royal City of Rabanastre]]&lt;br /&gt;
| 70&lt;br /&gt;
| 305&lt;br /&gt;
| [[Argath Thadalfus]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Alliance Raids|Alliance Raids]]&lt;br /&gt;
| 330&lt;br /&gt;
| {{tomestone|poetics}} 100 {{tomestone|aesthetics}} 80 {{tomestone|heliometry}} 10 &lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|A City Fallen}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[The Ridorana Lighthouse]]&lt;br /&gt;
| 70&lt;br /&gt;
| 335&lt;br /&gt;
| [[Yiazmat]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Alliance Raids|Alliance Raids]]&lt;br /&gt;
| 360&lt;br /&gt;
| {{tomestone|poetics}} 100 {{tomestone|aesthetics}} 80 {{tomestone|heliometry}} 10 &lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Annihilation}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[The Orbonne Monastery]]&lt;br /&gt;
| 70&lt;br /&gt;
| 365&lt;br /&gt;
| [[Ultima, The High Seraph]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Alliance Raids|Alliance Raids]]&lt;br /&gt;
| 390&lt;br /&gt;
| {{tomestone|poetics}} 100 {{tomestone|aesthetics}} 100 {{tomestone|heliometry}} 12 &lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|The City of Lost Angels}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shadowbringers====&lt;br /&gt;
{{main|YoRHa: Dark Apocalypse}}&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req &lt;br /&gt;
!Final Boss&lt;br /&gt;
!Roulette&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[The Copied Factory]]&lt;br /&gt;
| 80&lt;br /&gt;
| 435&lt;br /&gt;
| [[9S-operated Walking Fortress]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Alliance Raids|Alliance Raids]]&lt;br /&gt;
| 460&lt;br /&gt;
| {{tomestone|poetics}} 100 {{tomestone|aesthetics}} 100 {{tomestone|heliometry}} 12 &lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|On the Threshold}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[The Puppets&#039; Bunker]]&lt;br /&gt;
| 80&lt;br /&gt;
| 465&lt;br /&gt;
| [[Compound 2P]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Alliance Raids|Alliance Raids]]&lt;br /&gt;
| 490&lt;br /&gt;
| {{tomestone|poetics}} 100 {{tomestone|aesthetics}} 100 {{tomestone|heliometry}} 12 &lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Everything You Know Is Wrong}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[The Tower at Paradigm&#039;s Breach]]&lt;br /&gt;
| 80&lt;br /&gt;
| 495&lt;br /&gt;
| [[Her Inflorescence]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Alliance Raids|Alliance Raids]]&lt;br /&gt;
| 520&lt;br /&gt;
| {{tomestone|poetics}} 100 {{tomestone|aesthetics}} 120 {{tomestone|heliometry}} 15 &lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Brave New World}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Endwalker====&lt;br /&gt;
{{main|Myths of the Realm}}&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req &lt;br /&gt;
!Final Boss&lt;br /&gt;
!Roulette&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Aglaia]]&lt;br /&gt;
| 90&lt;br /&gt;
| 565&lt;br /&gt;
| [[Nald&#039;thal (Boss)|Nald&#039;thal]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Alliance Raids|Alliance Raids]]&lt;br /&gt;
| 590&lt;br /&gt;
| {{tomestone|poetics|100}} {{tomestone|aesthetics|100}} {{tomestone|heliometry}} 12&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|The Realm of the Gods}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Euphrosyne]]&lt;br /&gt;
| 90&lt;br /&gt;
| 595&lt;br /&gt;
| [[Menphina (Boss)|Menphina]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Alliance Raids|Alliance Raids]]&lt;br /&gt;
| 620&lt;br /&gt;
| {{tomestone|poetics|100}} {{tomestone|aesthetics|100}} {{tomestone|heliometry}} 12&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|Return to the Phantom Realm}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Thaleia]]&lt;br /&gt;
| 90&lt;br /&gt;
| 625&lt;br /&gt;
| [[Eulogia]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Alliance Raids|Alliance Raids]]&lt;br /&gt;
| 650&lt;br /&gt;
| {{tomestone|poetics|100}} {{tomestone|aesthetics|120}} {{tomestone|heliometry}} 15&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|The Heart of the Myth}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Dawntrail====&lt;br /&gt;
{{main|Echoes of Vana&#039;diel}}&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req &lt;br /&gt;
!Final Boss&lt;br /&gt;
!Roulette&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Jeuno: The First Walk]]&lt;br /&gt;
| 100&lt;br /&gt;
| 695&lt;br /&gt;
| [[Shadow Lord]]&lt;br /&gt;
| [[Duty Roulette#Duty Roulette: Mentor|Mentor]]&lt;br /&gt;
| 720&lt;br /&gt;
| {{tomestone|aesthetics|150}} {{tomestone|heliometry|20}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|An Otherworldly Encounter}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:Chaotic Alliance Raid.png|25px|link=]] Chaotic Alliance Raids==&lt;br /&gt;
{{Future content|releasedate=in the patch 7.1x series}}&lt;br /&gt;
&#039;&#039;&#039;Chaotic alliance raids&#039;&#039;&#039; are high-difficulty 24-player alliance raids fought against a single boss from a previous alliance raids. The [[difficulty]] is comparable to a first or second-floor savage raid.&lt;br /&gt;
&lt;br /&gt;
===Participation===&lt;br /&gt;
The first chaotic alliance raid will be released one week after [[patch 7.15]]. It can be unlocked by completing {{questlink|main|Dawntrail (Quest)}} and then talking to the [[Wandering Minstrel]]. To participate, players can form pre-made parties via [[Party Finder]] before queuing in [[Raid Finder]]. Unlike regular alliance raids, chaotic raids are balanced around having 3 full parties each consisting of 2 tanks, 2 healers, and 4 DPS. However, pre-made parties can queue with a minimum of 12 players, although the difficulty will not be re-scaled.&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
The first raid drops maximum item level armor (IL 730), 2 [[mount]]s, [[minion]]s, and [[hairstyle]]s. Some rewards can also be sold on the [[Market Board]]. In addition, each player will receive tokens that can be exchanged for rewards.&lt;br /&gt;
&lt;br /&gt;
Unlike other current raids, there are no weekly restrictions on loot.&lt;br /&gt;
&lt;br /&gt;
There are two additional loot bonuses:&lt;br /&gt;
*&#039;&#039;&#039;First Time Duty Bonus&#039;&#039;&#039;: Additional tokens will be rewarded in proportion to the number of alliance members new to the duty.&lt;br /&gt;
*&#039;&#039;&#039;Limited Time Bonus&#039;&#039;&#039;: A randomly occurring reward bonus that persists for several hours. Entering the duty during this period will give improved drop rates and additional tokens upon completion.&lt;br /&gt;
&lt;br /&gt;
===List of Chaotic Alliance Raids===&lt;br /&gt;
====Dawntrail====&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty Name&lt;br /&gt;
!Level&lt;br /&gt;
![[Item Level|IL]] Req &lt;br /&gt;
!Final Boss&lt;br /&gt;
!Loot [[Item Level|IL]]&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[The Cloud of Darkness (Chaotic)]]&lt;br /&gt;
| 100&lt;br /&gt;
| ???&lt;br /&gt;
| [[Cloud of Darkness]]&lt;br /&gt;
| ???&lt;br /&gt;
| &lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{questlink|feature|???}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Item Level Sync==&lt;br /&gt;
Unlike dungeons, most raids do not have item level syncs, which means your item level will be synced to the maximum obtainable gear at the job level you are synced to. This over time can make raids rather trivial, especially if they have a low minimum item level compared to the max obtainable for the expansion. For example, Alexander: The Fist of the Father has a minimum item level of 170, but high level players joining from Roulettes will often be synced to only 270/275, making the fight much shorter and less healing intensive than the original experience. Players that are looking for a more engaging and balanced experience may want to consider doing certain raids in a preformed group via Party Finder with the Minimum Item Level option enabled. This will adjust the gear for all involved to provide an experience somewhat closer to the original release.&lt;br /&gt;
&lt;br /&gt;
Note that Minimum Item Level will only make the content as hard as the developers designed it to be at that item level. Normal Raids - with the exception of Coils of Bahamut - will still be easily clearable, while Savage Raids can be expected to generally be extremely brutal on this setting. &lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
Raid completion is associated generally with the following [[achievements]]:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|To the Dungeons I}}&lt;br /&gt;
{{achievement table row|To the Dungeons II}}&lt;br /&gt;
{{achievement table row|To the Dungeons III}}&lt;br /&gt;
{{achievement table row|To the Dungeons IV}}&lt;br /&gt;
{{achievement table row|To the Dungeons V}}&lt;br /&gt;
{{achievement table row|To the Dungeons VI}}&lt;br /&gt;
{{achievement table row|Dungeon Siege I}}&lt;br /&gt;
{{achievement table row|Dungeon Siege II}}&lt;br /&gt;
{{achievement table row|Dungeon Siege III}}&lt;br /&gt;
{{achievement table row|Dungeon Siege IV}}&lt;br /&gt;
{{achievement table row|Dungeon Master}}&lt;br /&gt;
{{achievement table row|Lifer I}}&lt;br /&gt;
{{achievement table row|Lifer II}}&lt;br /&gt;
{{achievement table row|Lifer III}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Specific raids will also reward certain [[Raids Achievements|achievements]] upon completion.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
alex_a1__title.jpg&lt;br /&gt;
lota_title.jpg&lt;br /&gt;
voidark_title.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references group=&amp;quot;fn&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|raid}}&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Patch_7.1&amp;diff=845444</id>
		<title>Patch 7.1</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Patch_7.1&amp;diff=845444"/>
		<updated>2024-11-13T09:46:19Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: order by patch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Patch infobox&lt;br /&gt;
| patchnum = 7.1&lt;br /&gt;
| name = Crossroads&lt;br /&gt;
| titlecard-image = &lt;br /&gt;
| expansion = Dawntrail&lt;br /&gt;
| releasedate-1 = 7.1 - 12 November 2024&lt;br /&gt;
| releasedate-2 = 7.11 - 26 November 2024&lt;br /&gt;
| releasedate-3 = 7.15 - 17 December 2024&lt;br /&gt;
| releasedate-4 = 7.16 - 21 January 2025&lt;br /&gt;
| promolink = https://na.finalfantasyxiv.com/dawntrail/patch_7_1&lt;br /&gt;
| patchnotes-links = https://na.finalfantasyxiv.com/lodestone/topics/detail/513232df276f66415dba58386b6de6ebfea9d323&lt;br /&gt;
| prevpatch = 7.0&lt;br /&gt;
| nextpatch = 7.2&lt;br /&gt;
}}&lt;br /&gt;
[[File:Crossroads key art.jpg|right|300px|Concept Art]] {{#ev:youtube|T_UMKggEkUI|350|right}}&lt;br /&gt;
__TOC__&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Patch 7.1: Crossroads is the first major content update introduced for Dawntrail.&lt;br /&gt;
&lt;br /&gt;
== Notable features, additions, and changes ==&lt;br /&gt;
=== New content ===&lt;br /&gt;
====Patch 7.1====&lt;br /&gt;
* Main Story: [[Post-Dawntrail Main Scenario Quests|Crossroads]] (7 quests)&lt;br /&gt;
* Alliance Raid: {{questlink|araid|Jeuno: The First Walk}}, the first part of the [[Echoes of Vana&#039;diel]] story and raid series&lt;br /&gt;
* Side Story: [[Pandæmonium Quests]] epilogue (1 quest)&lt;br /&gt;
* Dungeon: {{questlink|dungeon|Yuweyawata Field Station}}&lt;br /&gt;
* Trial: {{questlink|trial|The Minstrel&#039;s Ballad: Sphene&#039;s Burden}}&lt;br /&gt;
* Unreal: {{questlink|trial|The Jade Stoa (Unreal)}}&lt;br /&gt;
* [[Allied Society Quests]] and Reputation: [[Pelupelu]]&lt;br /&gt;
====Patch 7.11====&lt;br /&gt;
* Ultimate Raid: {{questlink|uraid|Futures Rewritten (Ultimate)}} (7.11)&lt;br /&gt;
====Patch 7.15====&lt;br /&gt;
* Side Story: [[Wachumeqimeqi Deliveries|Additional Wachumeqimeqi Quests]] (?? quests, 7.15)&lt;br /&gt;
* Side Story: [[Inconceivably Further Hildibrand Adventures Quests|Inconceivably Further Hildibrand Adventures]] (7.15) (?? quests)&lt;br /&gt;
* [[File:Custom Delivery (map icon).png|20px|link=Custom Deliveries]] [[Custom Deliveries]]: [[Nitowikwe]] (7.15)&lt;br /&gt;
* Savage-difficulty 24-player raid (&amp;quot;Chaotic Alliance Raid&amp;quot;): {{questlink|caraid|The Cloud of Darkness (Chaotic)}} (1 week after 7.15)&lt;br /&gt;
====Patch 7.16====&lt;br /&gt;
* Side Story: [[Dawntrail Role Quests|Additional Dawntrail Role Quests]] (?? quests, 7.16)&lt;br /&gt;
&lt;br /&gt;
=== System changes and additions ===&lt;br /&gt;
* [[PvP]] update&lt;br /&gt;
** Extensive update to PvP action execution and hit detection&lt;br /&gt;
** New PvP job actions and adjustments to existing actions (excluding [[viper]] and [[pictomancer]]) &lt;br /&gt;
** Arena improvements for [[the Red Sands]] and [[Cloud Nine]]&lt;br /&gt;
** Balance adjustments for [[Frontline]] and [[Rival Wings]], including damage dealt/taken, limit break charge time, and machina functionality&lt;br /&gt;
** PvP Series 7 begins&lt;br /&gt;
** [[Crystalline Conflict]] ranked match adjustments:&lt;br /&gt;
*** Starting with Season 12, rankings will be determined by region rather than by data center&lt;br /&gt;
*** Ranked matches will only be held in one data center per region (Primal for North America, Chaos for Europe, Gaia for Japan, Materia for Oceania)&lt;br /&gt;
*** Only the best performing character in the player&#039;s account will be counted for rankings&lt;br /&gt;
*** Due to the consolidation, the number of placements for 2nd and 3rd place rewards will be increased (2nd place = #2-100 previously #2-30; 3rd place = #101-300 previously #31-100) &lt;br /&gt;
* [[New Game+]] support for patch 7.0 (Main Scenario Quests, Viper/Pictomancer Job Quests, Role Quests)&lt;br /&gt;
* Initial [[Duty Support]] implementation for non-main scenario dungeons: {{questlink|dungeon|Halatali}}&lt;br /&gt;
* [[Hall of the Novice]] updates: training for specific battle mechanics, such as stack markers and spread markers (level 49)&lt;br /&gt;
** Has three rounds of training&lt;br /&gt;
* [[Doman Mahjong]] update: voiced reaction and commentary from the Scions&lt;br /&gt;
* [[Player Housing]] update: selection of interior designs regardless of estate location, new interior designs added &lt;br /&gt;
* Adjustment for all Ultimate raids: party must be comprised of 8 unique jobs for passive LB generation to occur&lt;br /&gt;
*Outfit [[glamour]]s:&lt;br /&gt;
**A new way to store glamour gear in the Glamour Dresser in sets (outfits) as opposed to as individual items&lt;br /&gt;
**Outfits can be used in glamour plates or projected onto gear&lt;br /&gt;
**This system will primarily support level 1 glamour gear to start with&lt;br /&gt;
**Player must possess the entire set of gear in order to store those pieces as an outfit glamour&lt;br /&gt;
**Previously set dyes will be removed when you store gear as part of an outfit; dye must be reapplied afterwards&lt;br /&gt;
*Group Pose updates:&lt;br /&gt;
**Added support for Fisher’s fishing animations&lt;br /&gt;
**Adjusted camera controls to remain screen-oriented rather than rotate based on roll angle&lt;br /&gt;
*UI and graphics:&lt;br /&gt;
**Duty List can now display up to 10 quests at a time&lt;br /&gt;
**Added feature to show character tilting while turning, similar to mounts (can be enabled or disabled in settings)&lt;br /&gt;
**Starting with patch 7.1, character-related feedback on the graphics update will be addressed. Because of this, an additional free vial of {{item icon|Fantasia}} will be made available from the [[Medicine Merchant]] for a limited time (only during the 7.1 patch sequence).&lt;br /&gt;
&#039;&#039;Note: Not all content listed here will launch on the same day.  This article is about the 7.1x season as a whole.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Main story summary (Spoilers) == &amp;lt;!-- This section is at the bottom so players who do not wish to see spoilers can stop before reaching it --&amp;gt;&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
{{Patches nav}}&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Epic_of_Alexander_(Ultimate)&amp;diff=840387</id>
		<title>The Epic of Alexander (Ultimate)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Epic_of_Alexander_(Ultimate)&amp;diff=840387"/>
		<updated>2024-10-19T15:12:17Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: /* Unlock and Requirements */ +&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| description = The clockwork fortress that manifested itself in the far reaches of snow-swept Dravania did bear an uncanny resemblance to the great steel giant sung of in the legends of the Hotgo, an Auri tribe hailing from far across the sea. Inspired by this tragic tale of a mechanical god who placed his trust in a single mortal soul, the wandering minstrel spreads the proverbial wings of imagination and takes flight, weaving an impassioned ballad of hope and despair profound.&lt;br /&gt;
| image = The_Epic_of_Alexander_(Ultimate).png&lt;br /&gt;
| type = Ultimate Raid&lt;br /&gt;
| level = 80&lt;br /&gt;
| level-sync = 80&lt;br /&gt;
| ilvl = 475&lt;br /&gt;
| ilvl-max-sync=true&lt;br /&gt;
| ilvl-sync = 475&lt;br /&gt;
| difficulty = ultimate&lt;br /&gt;
| size = full&lt;br /&gt;
| unsync = n&lt;br /&gt;
| time-limit = 120&lt;br /&gt;
| duty-finder = Raid Finder (Ultimate Raids)&lt;br /&gt;
| roulette = &lt;br /&gt;
| tomestones = 100 poetics&lt;br /&gt;
| entrance = &lt;br /&gt;
| entrance-coordinates = &lt;br /&gt;
| location = Liminal Space&lt;br /&gt;
| req-quest = &lt;br /&gt;
| patch = 5.11&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
}} The raid is also known as &#039;&#039;&#039;TEA&#039;&#039;&#039; and is based on the [[Alexander]] raid series from &#039;&#039;[[Heavensward]]&#039;&#039;.&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock and Requirements==&lt;br /&gt;
*After completing {{questlink|raid|Eden&#039;s Gate: Sepulture (Savage)}}, speak with the [[Wandering Minstrel]] in [[Kugane]] (X:11.6 Y:12.6) as a level 80 Disciple of War or Magic.&lt;br /&gt;
*The Epic of Alexander (Ultimate) can only be accessed via the [[Raid Finder]] after forming a pre-made party of eight players who have all completed {{questlink|raid|Eden&#039;s Gate: Sepulture (Savage)}}.&lt;br /&gt;
*[[Limited Jobs|Limited jobs]] not allowed&lt;br /&gt;
*[[Unrestricted Party|Unrestricted Parties]] not allowed&lt;br /&gt;
*If a player logs out or disconnects when combat is initiated, they will be KO&#039;d upon returning to the game.&lt;br /&gt;
&lt;br /&gt;
===Gear and consumables===&lt;br /&gt;
While the duty has an item level sync of 475, equipment with an [[item level]] of at least &#039;&#039;&#039;595&#039;&#039;&#039; will maximize [[substat]]s due to item level sync calculations.&lt;br /&gt;
&lt;br /&gt;
For very slight further damage optimization, players may consult &#039;&#039;[https://www.thebalanceffxiv.com The Balance]&#039;&#039; for job-specific best-in-slot gear.&lt;br /&gt;
&lt;br /&gt;
As always in Ultimate Raids, players should consume the highest-level available [[food]] and bring a supply of the highest-level available stat-increase potions for their job (as of 7.0, Grade 2 Gemdraughts of [main attribute]). Due to a general increase in damage since the raid was released, consuming potions will generally be only of use in the final phase of the fight.&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
{{#ev:youtube|uVtZ8-XoOZ0|350|right|Visual guide by Tessan Twintails - Light PF Does Ultimate Strategies}}&lt;br /&gt;
===Phase 1: [[Living Liquid]]===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanics&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fluid Strike/Swing&#039;&#039;&#039;: Hard-hitting tankbuster cleave that comes from the &#039;&#039;&#039;Living Liquid&#039;&#039;&#039; or &#039;&#039;&#039;Liquid Hand&#039;&#039;&#039; and debuffs with {{status effect|water resistance down}} &#039;&#039;&#039;[[Water Resistance Down]]&#039;&#039;&#039;, meaning tanks cannot take &#039;&#039;&#039;Protean Wave&#039;&#039;&#039; without an invulnerability cooldown.&lt;br /&gt;
*&#039;&#039;&#039;Cascade&#039;&#039;&#039;: Hard-hitting raid-wide damage that will spawn three &#039;&#039;&#039;Liquid Rages&#039;&#039;&#039; around the arena at random cardinals/intercardinal with one empty cardinal/intercardinal. (They will all spawn on cardinals or all on intercardinals.) The &#039;&#039;&#039;Liquid Rage&#039;&#039;&#039; tornados will each spawn on a large puddle that will inflict {{status effect|dropsy}} &#039;&#039;&#039;[[Dropsy]]&#039;&#039;&#039; to any player who steps in it, which will kill them. This damage-over-time effect can be neutralized with tank invulnerabilities and will dissipate when the player leaves the puddle.&lt;br /&gt;
*&#039;&#039;&#039;Liquid Hand&#039;&#039;&#039;: The boss will split its current HP and summon this add. While it does not need to be defeated, players must pay attention to its HP in order to handle a mechanic later.&lt;br /&gt;
*&#039;&#039;&#039;Hand of Prayer/Parting&#039;&#039;&#039;: Based on where the hand and the boss are, the hand will glow and either form a fist or be an open palm. If the boss is far from the hand, it will be an open palm. If the hand forms a fist, the boss and the hand need to be separated. If the hand is an open palm, the boss and the hand must be brought together. Failing this mechanic will wipe the raid.&lt;br /&gt;
*&#039;&#039;&#039;Hand of Pain&#039;&#039;&#039;: This acts as a check that happens periodically. If the boss and the hand&#039;s HP are more than 4% different by the end of the cast, the party wipes instantly. Players must keep both the boss and the Hand in check during the entire phase.&lt;br /&gt;
*&#039;&#039;&#039;Protean Wave&#039;&#039;&#039;: Conal AoEs that fire from the boss and the &#039;&#039;&#039;Liquid Rages&#039;&#039;&#039;. The &#039;&#039;&#039;Liquid Rages&#039;&#039;&#039; will each use a telegraphed AoE aimed at the nearest player that must be avoided, followed by an untelegraphed AoE that will hit the nearest player. The boss will use telegraphed AoEs aimed at all players that must be avoided, followed by two sets of untelegraphed AoEs that will each hit the four nearest players. When the boss fires waves, it will also fire one directly out in front of where it&#039;s facing that isn&#039;t telegraphed, so players need to avoid standing directly in front of the boss. Telegraphed Protean Waves will knock any player back and kill them if they are hit. Untelegraphed Protean Waves aimed to the nearest players will inflict {{status effect|water resistance down}} &#039;&#039;&#039;Water Resistance Down&#039;&#039;&#039;, which will make another Protean Wave hit lethal until the debuff expires.&lt;br /&gt;
*&#039;&#039;&#039;Jagd Dolls&#039;&#039;&#039;: Four &#039;&#039;&#039;Jagd Doll&#039;&#039;&#039; adds will spawn in the middle of the arena slightly off the cardinals. These will tether to the first person who damages them and will pulse a medium-sized circular AoE (&#039;&#039;&#039;Exhaust&#039;&#039;&#039;) occasionally, debuffing with a stacking &#039;&#039;&#039;Luminous Aetheroplasm&#039;&#039;&#039;. Once their HP have been reduced to 25% or less, they must be brought within either the boss&#039;s or the Hand&#039;s hitbox, causing whoever the add is fed to to cast &#039;&#039;&#039;Reducible Complexity&#039;&#039;&#039;, dealing moderate raid-wide damage. If the adds are killed or fed with too much health, &#039;&#039;&#039;Reducible Complexity&#039;&#039;&#039; will wipe the raid. If players get 2 or more stacks of [[File:Luminous aetheroplasm icon1.png|link=]] &#039;&#039;&#039;Luminous Aetheroplasm&#039;&#039;&#039;, they will die.&lt;br /&gt;
*&#039;&#039;&#039;Pressurize/Embolus&#039;&#039;&#039;: Orbs will spawn at two of the Rages and move towards both the boss and Hand were at the time they spawned. If they touch a boss or a player they will explode (&#039;&#039;&#039;Outburst&#039;&#039;&#039;) and wipe the raid.&lt;br /&gt;
*&#039;&#039;&#039;Sluice&#039;&#039;&#039;: The boss will spawn these telegraphed circular AoEs under the four players that are the furthest away from it.&lt;br /&gt;
*&#039;&#039;&#039;Splash&#039;&#039;&#039;: A non-telegraphed attack that blasts the raid with moderate unavoidable damage six times in a row. Mitigate and heal through.&lt;br /&gt;
*&#039;&#039;&#039;Drainage&#039;&#039;&#039;: Two random Rages will send out tethers. Tanks need to pick these up and use cooldowns to mitigate the damage that comes out from them.&lt;br /&gt;
*&#039;&#039;&#039;Throttle&#039;&#039;&#039;: 6 random players will be debuffed with  [[File:Throttle icon1.png|link=]] &#039;&#039;&#039;Throttle&#039;&#039;&#039;, which needs to be dispelled with {{action icon|Esuna}} or {{action icon|The Warden&#039;s Paean}}, otherwise the players will die at the resolution of the debuff.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strategy:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To start, pull the boss to the middle and face to the north. The boss will use &#039;&#039;&#039;Fluid Swing&#039;&#039;&#039; and follow with &#039;&#039;&#039;Cascade&#039;&#039;&#039;, spawning the three &#039;&#039;&#039;Liquid Rages&#039;&#039;&#039; Note where these spawn and mitigate the attacks with cooldowns. It is recommended that players top up HP here. The boss will then split its HP and summon the &#039;&#039;&#039;Liquid Hand&#039;&#039;&#039; here. Keeping the boss close to the Hand is a good idea so they can both be AoE&#039;d and damage can be managed easier on both. Keeping them close together will bait &#039;&#039;&#039;Hand of Parting&#039;&#039;&#039; later. &lt;br /&gt;
&lt;br /&gt;
Have the off tank pick up the Hand and separate them once the &#039;&#039;&#039;Hand of&#039;&#039;&#039; attack comes out. Players will need to then position for the &#039;&#039;&#039;Protean Waves&#039;&#039;&#039;. The ranged and healers should bait these so they fire out of the arena. Following this, the &#039;&#039;&#039;Jagd Dolls&#039;&#039;&#039; will spawn. They will spawn in relation to where the &#039;&#039;&#039;Liquid Rages&#039;&#039;&#039; are, so the DPS players who are picking up the Dolls should be sure which one they are picking up. The boss will use &#039;&#039;&#039;Hand of Pain&#039;&#039;&#039; here, so be sure to have the boss and the Hand at roughly the same HP, with no more than a 4% variance. At this time, the Rages will spawn Embolus, which will start to move towards where the Hand and the boss were at the time of spawning. The tanks need to move the boss and the Hand away to make sure they don&#039;t touch the orbs. Just before that, the boss and the Hand will use &#039;&#039;&#039;Fluid Strike/Swing&#039;&#039;&#039;, which need to be mitigated. After this the tanks can move the boss and the Hand. &lt;br /&gt;
&lt;br /&gt;
Players can then feed their &#039;&#039;&#039;Jagd Dolls&#039;&#039;&#039; to either the boss or the Hand once their HP is at 25% or lower. Generally, players should figure out an order to feed their Dolls so they don&#039;t feed too many at one time and wipe the raid with the resulting &#039;&#039;&#039;Reducible Complexity&#039;&#039;&#039;. It is recommended that the melee players feed their Dolls first so the healers can come in and top players off before the next group of Dolls are fed to the bosses.&lt;br /&gt;
Players should face the boss north. This sets players up for the next set of &#039;&#039;&#039;Protean Waves&#039;&#039;&#039;, as well as the following &#039;&#039;&#039;Drainage&#039;&#039;&#039;. The first set of Waves will be visible and telegraphed, but the following sets will not be telegraphed. To begin, everyone can bait the first four Waves together, then the ranged players move out to the edge of the inner circle to bait &#039;&#039;&#039;Sluice&#039;&#039;&#039; while the melee players move in close to bait the next set of Waves. The ranged players will then move in to the boss&#039;s hitbox to be the closest players to the boss to bait the second set of Waves, while melee players will move to max range to maximize uptime on the boss. &lt;br /&gt;
While taking these waves, do not stand in front of the boss as it fires a &#039;&#039;&#039;Protean Wave&#039;&#039;&#039; in front of it that can&#039;t be baited. The boss will then use &#039;&#039;&#039;Splash&#039;&#039;&#039; and &#039;&#039;&#039;Drainage&#039;&#039;&#039;, so tanks should be ready to grab tethers while the rest of the party moves away from them to avoid the AoE from the attack. Tanks should be sure to mitigate this attack and healers should be ready to top everyone&#039;s HP off. The boss will follow up with another &#039;&#039;&#039;Cascade&#039;&#039;&#039;, dealing more heavy damage to the raid, so mitigate this as well.&lt;br /&gt;
&lt;br /&gt;
Keeping the boss faced to the north, The Liquid Rages will use [[File:Throttle icon1.png|link=]] &#039;&#039;&#039;Throttle&#039;&#039;&#039;, so healers need to be ready to &#039;&#039;&#039;{{action icon|Esuna}}&#039;&#039;&#039; these away before the debuff finishes its duration. Then, another set of &#039;&#039;&#039;Protean Waves&#039;&#039;&#039; to bait. This time coming from all Rages, the Hand, and the boss itself.&lt;br /&gt;
&lt;br /&gt;
To handle this mechanic, Players will first stack behind the boss while the main tank stays in front of the boss to bait the first waves. DPS players should then move to the edges of the Rages to bait &#039;&#039;&#039;Sluice&#039;&#039;&#039; , while the ranged players should bait the &#039;&#039;&#039;Protean Waves&#039;&#039;&#039; from the &#039;&#039;&#039;Liquid Rages&#039;&#039;&#039; to fire off the edge of the arena, while the remaining players bait the Waves from the boss and the Hand to fire between the intercardinals. The DPS will then move in to the rear of the boss&#039;s hitbox to bait a third set of Waves while the tanks and a healer will bait the Rages &#039;&#039;&#039;Protean Waves&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The boss will then use &#039;&#039;&#039;Hand of Prayer/Parting&#039;&#039;&#039;. Following this strategy, the tanks will be separate from each other, so this will result in the Hand forming an open palm. The tanks will have to drag the boss and the Hand back together to resolve the mechanic. The Rages will also use &#039;&#039;&#039;Embolus&#039;&#039;&#039;, so this should help avoid this mechanic as well. Another &#039;&#039;&#039;Hand of Pain&#039;&#039;&#039; here, so make sure the boss and the Hand are within 4% of HP to one another. Finally, the boss will use &#039;&#039;&#039;Splash&#039;&#039;&#039; again and prepare to use a final &#039;&#039;&#039;Cascade&#039;&#039;&#039; as its enrage, which will wipe the party if the boss is not defeated in time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note:&#039;&#039; In practice, most parties will skip the final set of Splashes. Everyone should focus on the boss during the last set of &#039;&#039;&#039;Protean Waves&#039;&#039;&#039; and kill it before it uses the final &#039;&#039;&#039;Hand of Pain&#039;&#039;&#039;, which serves as the &amp;quot;de facto&amp;quot; enrage.&lt;br /&gt;
&lt;br /&gt;
===Intermission: Limit Cut===&lt;br /&gt;
After defeating the &#039;&#039;&#039;Living Liquid&#039;&#039;&#039;, players will enter the &#039;&#039;&#039;Limit Cut&#039;&#039;&#039; mini-phase. Players will handle the mechanic of the same name from A11S while also avoiding rotating explosions around the edge and center of the arena.&lt;br /&gt;
&lt;br /&gt;
Players should group in the middle of the arena. Every player will be marked with dots above their head from 1-8. This indicates what order players are attacked in. Blue dots indicate odd numbered players, while red dots indicate even numbered players. &#039;&#039;&#039;Cruise Chaser&#039;&#039;&#039; will spawn behind a blue numbered player and fire a conal cleave (&#039;&#039;&#039;Alpha Sword&#039;&#039;&#039;), knocking the player in that direction. It will then dash (&#039;&#039;&#039;Super Blassty Charge&#039;&#039;&#039;) in the direction of the even numbered player that is next in sequence. If the player who gets dashed is facing away from the boss, they will receive a huge knockback. This will repeat with each set of numbers (1/2, 3/4, 5/6, 7/8). These hits also debuff with both {{status effect|physical vulnerability up}} &#039;&#039;&#039;[[Physical Vulnerability Up]]&#039;&#039;&#039; and {{status effect|magic vulnerability up}} &#039;&#039;&#039;[[Magic Vulnerability Up]]&#039;&#039;&#039;, meaning players can&#039;t take more than one hit. &lt;br /&gt;
&lt;br /&gt;
While this is happening, &#039;&#039;&#039;Hawk Blasters&#039;&#039;&#039; will drop large, untelegraphed circular AoEs on the arena. These will drop four sets of two opposite explosions that rotate clockwise around the arena, followed by one in the center. They will then resume rotating around the edge of the arena, followed by a final explosion in the center, for a total of ten explosion sets. Any player hit by these will die.&lt;br /&gt;
&lt;br /&gt;
The most common method to handle this is to have two groups, 1/2, 5/6 and 3/4, 7/8 on opposite sides of the arena running around the arena following the explosions. Players who will handle the mechanics first will stand on the inner ring with lights, while the other set of numbers in that group will stand on the outside ring. The odd numbered players will be in the lead facing forward with the even numbered players standing behind them, facing towards the odd numbered player. Once they have handled their set of mechanics, the groups will switch, moving to the outer ring next to the edge of the arena while the next players move to the inner circle and repeat. Players can use their knockback skills if they want to help minimize risk if they miss an attack.&lt;br /&gt;
&lt;br /&gt;
===Phase 2: [[Brute Justice]] &amp;amp; [[Cruise Chaser]]===&lt;br /&gt;
This phase requires players to handle both bosses mechanics at the same time, moving correctly and handing debuffs off to the correct players to ensure no one is accidentally killed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanics&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;J Kick&#039;&#039;&#039;: Massive raid-wide damage immediately following &#039;&#039;&#039;Limit Cut&#039;&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Whirlwind&#039;&#039;&#039;: Moderate raid-wide damage cast by &#039;&#039;&#039;Cruise Chaser&#039;&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Judgment Nisi&#039;&#039;&#039;: Cast by &#039;&#039;&#039;Brute Justice&#039;&#039;&#039;. This inflicts four &#039;&#039;&#039;Final Decree Nisi&#039;&#039;&#039; debuffs, ([[File:Final decree nisi α icon1.png|link=]] &#039;&#039;&#039;α&#039;&#039;&#039;, [[File:Final decree nisi β icon1.png|link=]] &#039;&#039;&#039;β&#039;&#039;&#039;, [[File:Final decree nisi γ icon1.png|link=]] &#039;&#039;&#039;γ&#039;&#039;&#039;, and [[File:Final decree nisi δ icon1.png|link=]] &#039;&#039;&#039;δ&#039;&#039;&#039;) on either the tanks and healers or the four DPS. These debuffs will inflict minor damage-over-time and will fall off when the timer expires. Contacting another player will cause them to acquire the same color debuff. Players need to pass these debuffs back and forth and satisfy the &#039;&#039;&#039;Verdict&#039;&#039;&#039; condition once the boss finishes its cast of &#039;&#039;&#039;Gavel&#039;&#039;&#039;. If two players with different &#039;&#039;&#039;Nisi&#039;&#039;&#039; colors touch, both players will instantly die (&#039;&#039;&#039;Final Sentence&#039;&#039;&#039;).&lt;br /&gt;
*&#039;&#039;&#039;Link-Up&#039;&#039;&#039;: A healer is debuffed with [[File:Compressed water icon1.png|link=]] &#039;&#039;&#039;Compressed Water&#039;&#039;&#039;, and a DPS is debuffed with [[File:Compressed lightning icon1.png|link=]] &#039;&#039;&#039;Compressed Lightning&#039;&#039;&#039;. These debuffs last 30 seconds and explode at their resolution.&lt;br /&gt;
**The mechanics of these debuffs are similar to how they worked in the original Alexander fight. [[File:Compressed water icon1.png|link=]] &#039;&#039;&#039;Compressed Water&#039;&#039;&#039; should be split among at least three players when it resolves and explodes in a large AoE (&#039;&#039;&#039;Crashing Wave&#039;&#039;&#039;) that deals split damage. This debuff will then pass to a random player. The originally debuffed player will receive a {{status effect|water resistance down}} &#039;&#039;&#039;[[Water Resistance Down]] II&#039;&#039;&#039; debuff, meaning they cannot be in the next stack, or they will die. Additionally, when the debuff passes, it will drop a &#039;&#039;&#039;Liquid Rage&#039;&#039;&#039; tornado that will knock back any player too close to it and hit them with &#039;&#039;&#039;Drainage&#039;&#039;&#039;, dealing massive damage. The tornado can be frozen to hide behind to avoid &#039;&#039;&#039;Propeller Wind&#039;&#039;&#039; and destroyed by &#039;&#039;&#039;Flarethrower&#039;&#039;&#039;. If a tornado is up for too long, it will explode (&#039;&#039;&#039;Severe Contamination&#039;&#039;&#039;) and wipe the raid.&lt;br /&gt;
**[[File:Compressed lightning icon1.png|link=]] &#039;&#039;&#039;Compressed Lightning&#039;&#039;&#039; is a stack mechanic between two players. If more than two players are stacked, the debuff will inflict full damage to everyone in the stack, likely resulting in deaths. The damage is split in an AoE (&#039;&#039;&#039;Crashing Thunder&#039;&#039;&#039;) when the debuff resolves. Like before, the debuff will pass to the other player and the originally debuffed player will not be able to take the debuff again as they will have {{status effect|lightning resistance down}} &#039;&#039;&#039;[[Lightning Resistance Down]] II&#039;&#039;&#039;.&lt;br /&gt;
**If a player with one of the debuffs dies or holds both &#039;&#039;&#039;Compressed&#039;&#039;&#039; debuffs at the same time, they will explode and wipe the raid (&#039;&#039;&#039;Punishing Thunder&#039;&#039;&#039;/&#039;&#039;&#039;Punishing Wave&#039;&#039;&#039;).&lt;br /&gt;
**&#039;&#039;&#039;Steam Chakrams&#039;&#039;&#039; will also spawn randomly around the arena on opposite sides. The Chakrams will target a random player and fire across the arena at them in an untelegraphed line AoE (&#039;&#039;&#039;Eye of the Chakram&#039;&#039;&#039;), knocking back and killing anyone hit.&lt;br /&gt;
*&#039;&#039;&#039;Optical Sight&#039;&#039;&#039;: Cast by &#039;&#039;&#039;Cruise Chaser&#039;&#039;&#039;: An invisible circular AoE (&#039;&#039;&#039;Hawk Blaster&#039;&#039;&#039;) will spawn at each player&#039;s location, then resolve shortly after, killing anyone hit. Players need to bait these and wait until just after the cast resolves to move.&lt;br /&gt;
*&#039;&#039;&#039;Photon&#039;&#039;&#039;: Reduces the HP of all players to 1. Any cast of this afterwards will only affect tanks.&lt;br /&gt;
*&#039;&#039;&#039;Spin Crusher&#039;&#039;&#039;: Frontal conal cleave cast by &#039;&#039;&#039;Cruise Chaser&#039;&#039;&#039; that will knock back and kill anyone hit. Has no AoE indicator.&lt;br /&gt;
*&#039;&#039;&#039;Missile Command&#039;&#039;&#039;: Cast by &#039;&#039;&#039;Brute Justice&#039;&#039;&#039;. &#039;&#039;&#039;Earth Missile&#039;&#039;&#039; (telegraphed AoE) is dropped on the two furthest players, dropping a puddle under the targets. The boss will then cast &#039;&#039;&#039;Hidden Minefield&#039;&#039;&#039; on the furthest two players as well, which are telegraphed dark green circular AoEs that must be avoided and will leave behind two invisible &#039;&#039;&#039;Hidden Mines&#039;&#039;&#039;. These will need to be disarmed (run over) by a tank with cooldowns, or they will explode (&#039;&#039;&#039;Hidden Mine Shrapnel&#039;&#039;&#039;) and wipe the party. Mines that are being disarmed will explode in a large AoE, so other players should not get too close. The boss will fire an ice &#039;&#039;&#039;Earth Missile&#039;&#039;&#039; on one of the tanks, and cast &#039;&#039;&#039;Enumeration&#039;&#039;&#039; on two random DPS.&lt;br /&gt;
**&#039;&#039;&#039;Enumeration&#039;&#039;&#039; will always require three players to stand in the circle to resolve. If three players aren&#039;t in the circle when it resolves, it kills the players that are inside it. Players cannot be inside both circles, or they will die.&lt;br /&gt;
**The second &#039;&#039;&#039;Earth Missile&#039;&#039;&#039; that fires will drop an expanding ice puddle. This needs to be used to freeze the tornado to survive &#039;&#039;&#039;Propeller Wind&#039;&#039;&#039;. Anyone who steps in the puddle will be inflicted with {{status effect|Frostbite}} &#039;&#039;&#039;Frostbite&#039;&#039;&#039; and die.&lt;br /&gt;
*&#039;&#039;&#039;Verdict&#039;&#039;&#039;: Cast by &#039;&#039;&#039;Brute Justice&#039;&#039;&#039;. Will inflict all players with [[File:Final judgment penalty iii icon1.png|link=]] &#039;&#039;&#039;Final Judgment: Penalty III&#039;&#039;&#039; and one of [[File:Final judgment decree nisi α icon1.png|link=]][[File:Final judgment decree nisi β icon1.png|link=]][[File:Final judgment decree nisi γ icon1.png|link=]][[File:Final judgment decree nisi δ icon1.png|link=]] &#039;&#039;&#039;Final Judgment: Decree Nisi α / β / γ / δ&#039;&#039;&#039;. Each type of &#039;&#039;&#039;Final Judgment: Decree Nisi&#039;&#039;&#039; will be assigned to one random DPS and one random support. This debuff will indicate which &#039;&#039;&#039;Final Decree Nisi&#039;&#039;&#039; debuff they have to be inflicted with by the time &#039;&#039;&#039;Gavel&#039;&#039;&#039; finishes casting or the party will wipe.&lt;br /&gt;
*&#039;&#039;&#039;Limit Cut&#039;&#039;&#039;: &#039;&#039;&#039;Cruise Chaser&#039;&#039;&#039; becomes invincible and summons a &#039;&#039;&#039;Plasma Shield&#039;&#039;&#039;. The shield can only be damaged from the front. Players need to destroy this before it disappears or the boss will receive a {{buff|damage up}} &#039;&#039;&#039;[[Damage Up]]&#039;&#039;&#039; buff and wipe the raid with its next attack. &lt;br /&gt;
*&#039;&#039;&#039;Flarethrower&#039;&#039;&#039;: &#039;&#039;&#039;Brute Justice&#039;&#039;&#039; casts an untelegraphed wide conal AoE towards the player closest to it. This can destroy the water tornados.&lt;br /&gt;
*&#039;&#039;&#039;Propeller Wind&#039;&#039;&#039;: &#039;&#039;&#039;Cruise Chaser&#039;&#039;&#039; damages and inflicts {{status effect|confused}} &#039;&#039;&#039;[[Confused (Status Effect)|Confused]]&#039;&#039;&#039; on  players unless they break the Line-of-Sight with a frozen water tornado.&lt;br /&gt;
*&#039;&#039;&#039;Gavel&#039;&#039;&#039;: Cast by &#039;&#039;&#039;Brute Justice&#039;&#039;&#039;. Checks if all players have the correct &#039;&#039;&#039;Nisi&#039;&#039;&#039; debuffs. All &#039;&#039;&#039;Nisi&#039;&#039;&#039; and &#039;&#039;&#039;Compressed Water/Lightning&#039;&#039;&#039; debuffs will be removed if the check succeeds. Otherwise, the party will instantly wipe.&lt;br /&gt;
*&#039;&#039;&#039;Double Rocket Punch&#039;&#039;&#039;: &#039;&#039;&#039;Brute Justice&#039;&#039;&#039; uses a heavy-hitting tankbuster that needs to be split between both tanks.&lt;br /&gt;
*&#039;&#039;&#039;Super Jump&#039;&#039;&#039;: &#039;&#039;&#039;Brute Justice&#039;&#039;&#039; jumps on the player that is the furthest away, knocking back and inflicting {{status effect|Stun}} &#039;&#039;&#039;[[Stun]]&#039;&#039;&#039; on anyone else hit, then face the new furthest player and use &#039;&#039;&#039;Apocalyptic Ray&#039;&#039;&#039;, a massive conal AoE. This will kill any player it hits.&lt;br /&gt;
*&#039;&#039;&#039;Final Sentence&#039;&#039;&#039;: &#039;&#039;&#039;Brute Justice&#039;&#039;&#039; hard enrage. The party will wipe if this cast finishes.&lt;br /&gt;
*&#039;&#039;&#039;Eternal Darkness&#039;&#039;&#039;: &#039;&#039;&#039;Cruise Chaser&#039;&#039;&#039; hard enrage. The party will wipe if this cast finishes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strategy&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Immediately after &#039;&#039;&#039;Limit Cut&#039;&#039;&#039;, the bosses will spawn and use &#039;&#039;&#039;J Kick&#039;&#039;&#039;. This needs to be heavily mitigated and healed through, as the attack deals heavy damage. Once the bosses spawn, pull them together in the center of the arena and stack up to bait the Chakrams that spawn on the edges of the arena. Spread out to avoid the attack, wait to bait &#039;&#039;&#039;Optical Sight&#039;&#039;&#039;, then back in once the AoEs appear. Players can not be overlapped with other players as the boss will then cast &#039;&#039;&#039;Judgment Nisi&#039;&#039;&#039;, and this will cause debuffs to pass incorrectly, wiping the raid. The boss will cast &#039;&#039;&#039;Link-Up&#039;&#039;&#039; soon after this.&lt;br /&gt;
&lt;br /&gt;
At this point, the tanks should split the bosses, one pulling &#039;&#039;&#039;Cruise Chaser&#039;&#039;&#039; and the other taking &#039;&#039;&#039;Brute Justice&#039;&#039;&#039;. It is recommended the bosses are kept closer to each other in order to manage their HP and damage, since they need to be defeated at roughly the same time. If one is defeated too quickly and the other can&#039;t be downed in time, the surviving boss will enrage and wipe the raid. &lt;br /&gt;
&lt;br /&gt;
There should be four passes of &#039;&#039;&#039;Nisi&#039;&#039;&#039; during this phase before &#039;&#039;&#039;Gavel&#039;&#039;&#039;. Tanks and healers should have designated partners to pass their debuff to until &#039;&#039;&#039;Verdict&#039;&#039;&#039; is cast and players need specific debuffs. To minimize errors in passing debuffs, non-marked players should move to their partners and pass through their hitbox to take the debuff. This keeps players from accidentally passing the debuff to the wrong player.&lt;br /&gt;
&lt;br /&gt;
The boss will cast &#039;&#039;&#039;Photon&#039;&#039;&#039; at this time. Due to the DoT from &#039;&#039;&#039;Nisi&#039;&#039;&#039;, healers need to cast their shields to prevent deaths. Players will pass their debuffs at this point, then the boss will fire a &#039;&#039;&#039;Spin Crusher&#039;&#039;&#039; at the same time as the debuffs from &#039;&#039;&#039;Link-Up&#039;&#039;&#039; resolve. Players with these debuffs should move to the designated areas to pass their debuffs. A recommended strategy is to pass the Lightning debuff to the tank holding &#039;&#039;&#039;Brute Justice&#039;&#039;&#039;, while the rest of the players move to stand near the Water-debuffed player without touching.&lt;br /&gt;
&lt;br /&gt;
Healers should bait the &#039;&#039;&#039;Earth Missile&#039;&#039;&#039; and mines near the edge of the arena away from the boss, then have the tank targeted by the ice-aspected &#039;&#039;&#039;Earth Missile&#039;&#039;&#039; drop it near the water tornado while the other tank handles the mines with cooldowns. The healers should then move to the DPS marked with &#039;&#039;&#039;Enumeration&#039;&#039;&#039;, then either the tanks or the two remaining DPS should move into the circles. Once all this resolves, players should pass their &#039;&#039;&#039;Nisi&#039;&#039;&#039; debuffs with their partner. The next pass of the &#039;&#039;&#039;Compressed&#039;&#039;&#039; debuffs should happen, generally the first player to receive the Water stack should take the next Lightning stack, as they can&#039;t split the Water AoE. The tank holding &#039;&#039;&#039;Cruise Chaser&#039;&#039;&#039; should pull the boss to an edge and face the boss towards the center of the stage for its next attack. &#039;&#039;&#039;Brute Justice&#039;&#039;&#039; will then cast &#039;&#039;&#039;Verdict&#039;&#039;&#039;, assigning debuffs to players.&lt;br /&gt;
&lt;br /&gt;
As this is happening, &#039;&#039;&#039;Cruise Chaser&#039;&#039;&#039; will cast &#039;&#039;&#039;Limit Cut&#039;&#039;&#039;, becoming invincible and summoning a &#039;&#039;&#039;Plasma Shield&#039;&#039;&#039;, which can only be hit from the front. Burn the shield down quickly. While doing this, &#039;&#039;&#039;Brute Justice&#039;&#039;&#039; will cast &#039;&#039;&#039;Flarethrower&#039;&#039;&#039;, which the tank holding this boss will need to direct towards the second spawned water tornado to destroy it. The tank should position themselves into the boss&#039;s hitbox to be the &#039;closest&#039; player to the boss. Immediately after &#039;&#039;&#039;Flarethrower&#039;&#039;&#039;, players should pass their debuffs. The players without &#039;&#039;&#039;Nisi&#039;&#039;&#039; will pickup the debuffs that match their &#039;&#039;&#039;Verdict&#039;&#039;&#039; requirement. The boss will follow this up with &#039;&#039;&#039;Whirlwind&#039;&#039;&#039;, requiring players to mitigate and heal through. Healers should be sure to top off everyone&#039;s HP, as the next passing of &#039;&#039;&#039;Compressed&#039;&#039;&#039; debuffs will happen right after this.&lt;br /&gt;
&lt;br /&gt;
After passing the &#039;&#039;&#039;Compressed&#039;&#039;&#039; debuffs, players should move to where the ice block is, while the &#039;&#039;&#039;Cruise Chaser&#039;&#039;&#039; tank moves the boss to the intercardinal of the block. The boss will cast &#039;&#039;&#039;Propeller Wind&#039;&#039;&#039;, and the players need to break the Line of Sight of this attack. Players will also need to swap their debuffs to the correct players one final time before &#039;&#039;&#039;Gavel&#039;&#039;&#039;. A common way to handle this mechanic is to line up behind the ice block based on their color. Generally, people line up in order of &#039;&#039;&#039;Blue, Purple, Orange, Green&#039;&#039;&#039;. Following &#039;&#039;&#039;Gavel&#039;&#039;&#039;, all debuffs will disappear.&lt;br /&gt;
&lt;br /&gt;
The boss will follow up with another &#039;&#039;&#039;Photon&#039;&#039;&#039; that hits only the tanks and needs to be mitigated and healed through, as following that, &#039;&#039;&#039;Brute Justice&#039;&#039;&#039; will use &#039;&#039;&#039;Double Rocket Punch&#039;&#039;&#039;, which both tanks will need to mitigate. After this, the boss will use &#039;&#039;&#039;Super Jump&#039;&#039;&#039;, leaping to the farthest player from it. This player should be a ranged DPS who should begin moving as &#039;&#039;&#039;Double Rocket Punch&#039;&#039;&#039; comes out. After leaping, the boss will cast &#039;&#039;&#039;Apocalyptic Ray&#039;&#039;&#039;, which needs to be dodged, as it will kill whatever it touches.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cruise Chaser&#039;&#039;&#039; will cast &#039;&#039;&#039;Whirlwind&#039;&#039;&#039; twice, dealing heavy raid-wide damage, so mitigation is key. At this point the bosses both long-cast their enrages. The bosses both need to be defeated before the cast goes off, and roughly at the same time as each other.&lt;br /&gt;
&lt;br /&gt;
===Phase 3: [[Alexander Prime]]===&lt;br /&gt;
During this phase, the boss will be untargetable for sections of the fight while players handle mechanics made up of &#039;&#039;&#039;Formations&#039;&#039;&#039; from the bosses from the other phases. The boss will be attacking during these phases, so players will handle these mechanics while also dodging &#039;&#039;&#039;Alexanders&#039;&#039;&#039;&#039; attacks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanics&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Chastening Heat&#039;&#039;&#039;: Heavy-hitting tankbuster that debuffs with {{status effect|magic vulnerability up}} &#039;&#039;&#039;[[Magic Vulnerability Up]]&#039;&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Divine Spear&#039;&#039;&#039;: Three magic-damage cleaves on the main tank. This always comes immediately after &#039;&#039;&#039;Chastening Heat&#039;&#039;&#039;, so a tankswap or an invulnerability skill is required.&lt;br /&gt;
*&#039;&#039;&#039;Mega Holy&#039;&#039;&#039;: Massive magic-based raid-wide damage that needs to be heavily mitigated and shielded to survive.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Formation One: Temporal Stasis&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
*Players will receive debuffs based on their role:&lt;br /&gt;
**One DPS and one tank or healer are tethered and debuffed with [[File:House arrest icon1.png|link=]] &#039;&#039;&#039;House Arrest&#039;&#039;&#039;. These players must be in close proximity to each other when the debuff resolves or they will both die. When the debuff resolves, it will inflict 1 damage or lethal damage if the tether is too long (&#039;&#039;&#039;Plaint of Surety&#039;&#039;&#039;).&lt;br /&gt;
**One DPS and one tank or healer are tethered and debuffed with [[File:Restraining order icon1.png|link=]] &#039;&#039;&#039;Restraining Order&#039;&#039;&#039;. These players must be far apart from each other when the debuff resolves or they will die. When the debuff resolves, it will inflict 1 damage or lethal damage if the tether is not long enough (&#039;&#039;&#039;Plaint of Surety&#039;&#039;&#039;).&lt;br /&gt;
**One DPS and one tank or healer are debuffed with [[File:Aggravated assault icon1.png|link=]] &#039;&#039;&#039;Aggravated Assault&#039;&#039;&#039;. These players cannot take any additional damage or they will both die. When the debuff resolves, it will inflict moderate damage (&#039;&#039;&#039;Plaint of Severity&#039;&#039;&#039;), {{status effect|magic vulnerability up}} &#039;&#039;&#039;Magic Vulnerability Up&#039;&#039;&#039; and {{status effect|physical vulnerability up}} &#039;&#039;&#039;Physical Vulnerability Up&#039;&#039;&#039;, making additional damage lethal until the debuffs expire.&lt;br /&gt;
**One DPS and one tank or healer will not have a debuff.&lt;br /&gt;
*&#039;&#039;&#039;Alpha Sword&#039;&#039;&#039;: &#039;&#039;&#039;Cruise Chaser&#039;&#039;&#039; will fire a conal AoE at the three closest players to it. These players are debuffed with {{status effect|magic vulnerability up}} &#039;&#039;&#039;Magic Vulnerability Up&#039;&#039;&#039; and {{status effect|physical vulnerability up}} &#039;&#039;&#039;Physical Vulnerability Up&#039;&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Flarethrower&#039;&#039;&#039;: A large conal AoE directed at the two closest players to &#039;&#039;&#039;Brute Justice&#039;&#039;&#039;. Players hit are debuffed with a {{status effect|fire resistance down}} &#039;&#039;&#039;[[Fire Resistance Down]]&#039;&#039;&#039;.&lt;br /&gt;
Based on the debuffs players have, players can stand in set positions and handle mechanics without much movement. Each player will be frozen for several seconds with [[File:Temporal displacement icon1.png|link=]] &#039;&#039;&#039;Temporal Displacement&#039;&#039;&#039; when the mechanic resolves. Players can stand near the bosses within their hitbox to bait the attacks, then move out of them so the next group can step in.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Formation Two: Inception&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Aetheroplasm&#039;&#039;&#039;: Four players will be tethered to &#039;&#039;&#039;Plasmaspheres&#039;&#039;&#039;, large orbs. These orbs will slowly move towards their player, until they reach the tethered player and explode in an AoE, dealing damage (&#039;&#039;&#039;Burst&#039;&#039;&#039;) and dropping a puddle that inflicts &#039;&#039;&#039;Heavy&#039;&#039;&#039; if a player stands in it. If the orbs collide with a different player, they will deal less damage. If two puddles are dropped and overlap, they will explode (&#039;&#039;&#039;Electromagnetic Burst&#039;&#039;&#039;) and wipe the raid.&lt;br /&gt;
*&#039;&#039;&#039;Judgment Crystal&#039;&#039;&#039;: Random players will be marked and will drop &#039;&#039;&#039;Judgment Crystals&#039;&#039;&#039; where they are standing. These crystals will explode if they overlap with each other, are near &#039;&#039;&#039;Alexander&#039;&#039;&#039; or are touched by the &#039;&#039;&#039;True Heart&#039;&#039;&#039; summoned by an ad. When they explode, they deal proximity damage (&#039;&#039;&#039;Tetrashatter&#039;&#039;&#039;) based on how close players are to them.&lt;br /&gt;
*&#039;&#039;&#039;True Heart&#039;&#039;&#039;: &#039;&#039;&#039;Shanoa&#039;&#039;&#039;, the cat add, will spawn across from &#039;&#039;&#039;Alexander&#039;&#039;&#039; and summons &#039;&#039;&#039;True Heart&#039;&#039;&#039;, an ad that will move towards &#039;&#039;&#039;Alexander&#039;&#039;&#039;. After touching all four &#039;&#039;&#039;Judgment Crystals&#039;&#039;&#039;, the Heart will turn a golden color and move to &#039;&#039;&#039;Alexander&#039;s&#039;&#039;&#039; hitbox and buff players with [[File:Enigma codex icon1.png|link=]] &#039;&#039;&#039;Enigma Codex&#039;&#039;&#039;, a buff required for the final phase.&lt;br /&gt;
*&#039;&#039;&#039;Inception&#039;&#039;&#039;: &#039;&#039;&#039;Alexander&#039;&#039;&#039; will teleport around the arena and fire wide AoE &#039;&#039;&#039;Sacraments&#039;&#039;&#039; from its cardinals. Players can watch the &#039;&#039;&#039;True Heart&#039;&#039;&#039; to see where it moves to know where the boss will spawn and move out of the way of its attacks. Players will also receive various debuffs:&lt;br /&gt;
** A DPS will be debuffed with [[File:Shared sentence icon1.png|link=]] &#039;&#039;&#039;Shared Sentence&#039;&#039;&#039;, which will need to be shared with another player, most likely a tank. The debuff will resolve as a small AoE (&#039;&#039;&#039;Plaint of Solidarity&#039;&#039;&#039;) that will inflict split damage, {{status effect|magic vulnerability up}} &#039;&#039;&#039;Magic Vulnerability Up&#039;&#039;&#039; and {{status effect|physical vulnerability up}} &#039;&#039;&#039;Physical Vulnerability Up&#039;&#039;&#039;.&lt;br /&gt;
** One DPS and one tank will be debuffed by [[File:Restraining order icon1.png|link=]] &#039;&#039;&#039;Restraining Order&#039;&#039;&#039;.&lt;br /&gt;
** Two DPS will be debuffed with [[File:Aggravated assault icon1.png|link=]] &#039;&#039;&#039;Aggravated Assault&#039;&#039;&#039;.&lt;br /&gt;
*Mechanics will appear from the previous bosses from the fight that will also need to be avoided: &#039;&#039;&#039;Flarethrower&#039;&#039;&#039;, &#039;&#039;&#039;Alpha Sword&#039;&#039;&#039;, and &#039;&#039;&#039;Super Jump&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The main tank should grab the boss and face it north, using an invulnerability skill to handle &#039;&#039;&#039;Chastening Heat&#039;&#039;&#039;, then the rest of the party should stack in the center and prepare shields for when the boss casts &#039;&#039;&#039;Inception&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alexander&#039;&#039;&#039; will spawn in either the north or the south of the arena, and &#039;&#039;&#039;Brute Justice&#039;&#039;&#039; will spawn to the west, then both will start running through mechanics. There is time to adjust to where &#039;&#039;&#039;Alexander&#039;&#039;&#039; spawns for these attacks.&lt;br /&gt;
&lt;br /&gt;
Players should stand in the center of the arena. The &#039;&#039;&#039;Plasmaspheres&#039;&#039;&#039; will spawn around the arena and begin tethering to players. The orbs will spawn in random groups, either two in the northwest and southeast, or two in the northeast and southwest. Players that get a tether should move to the north edge of the arena. The untethered players should move to the opposite side of the arena. Players will then be marked for the &#039;&#039;&#039;Judgment Crystals&#039;&#039;&#039;. Once the puddles and crystals are dropped, all the players should move north except the tanks. Healers should make sure everyone is topped off, then &#039;&#039;&#039;Brute Justice&#039;&#039;&#039; will use &#039;&#039;&#039;Flarethrower&#039;&#039;&#039;. After &#039;&#039;&#039;Flarethrowers&#039;&#039;&#039; resolve, players should use the &#039;&#039;&#039;True Heart&#039;&#039;&#039; to build DPS resources for the coming phases.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alexander&#039;&#039;&#039; will then cast the various debuffs on players. Watch the &#039;&#039;&#039;True Heart&#039;&#039;&#039; to see where &#039;&#039;&#039;Alexander&#039;&#039;&#039; will spawn and move out of the way of the &#039;&#039;&#039;Sacrament&#039;&#039;&#039; that is fired. Based on debuffs, players will need to split up across the arena, with the tanks and the player with &#039;&#039;&#039;Shared Sentence&#039;&#039;&#039; on the west side and the rest of the party to the east. Players with the &#039;&#039;&#039;Restraining Order&#039;&#039;&#039; debuff should run to the edges of the arena to guarantee the debuffs requirement is met.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cruise Chaser&#039;&#039;&#039; will then spawn in the center of the arena and begin casting &#039;&#039;&#039;Alpha Sword&#039;&#039;&#039;, hitting the players closest to it. This attack, as well as the debuffs, will inflict players with {{status effect|magic vulnerability up}} &#039;&#039;&#039;[[Magic Vulnerability Up]]&#039;&#039;&#039;. Since tanks are in the &#039;&#039;&#039;Shared Sentence&#039;&#039;&#039; debuff as well, they can not be the ones to handle &#039;&#039;&#039;Alpha Sword&#039;&#039;&#039;. Both healers and one of the &#039;&#039;&#039;Restraining Order&#039;&#039;&#039; DPS will have to bait these. Since they are baiting the &#039;&#039;&#039;Alpha Swords&#039;&#039;&#039;, tanks can handle &#039;&#039;&#039;Super Jump&#039;&#039;&#039;. Tanks can move away from &#039;&#039;&#039;Brute Force&#039;&#039;&#039; while the other players move in to &#039;&#039;&#039;Cruise Chaser&#039;&#039;&#039; and bait the attack.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Formation Three: Wormhole&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
This phase re-introduces even more mechanics from previous phases that must be handled several at a time, such as &#039;&#039;&#039;Limit Cut&#039;&#039;&#039;, Super Jump&#039;&#039;&#039; and &#039;&#039;&#039;Apocalyptic Ray&#039;&#039;&#039;. Accurate player movement and baiting the correct attacks is essential here, and a mistake will most likely cause a wipe.&lt;br /&gt;
*&#039;&#039;&#039;Link-Up&#039;&#039;&#039;: Two Chakrams will spawn at opposite sides of the arena.&lt;br /&gt;
*&#039;&#039;&#039;Missile Command&#039;&#039;&#039;: Two random DPS will be marked for &#039;&#039;&#039;Enumeration&#039;&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Incinerating Heat&#039;&#039;&#039;: A random player will be marked for a stack mechanic. This attack needs to be shielded and mitigated to handle.&lt;br /&gt;
*&#039;&#039;&#039;Void of Repentance&#039;&#039;&#039;: Two large puddles spawn and need to be soaked by one player each, dealing light damage (&#039;&#039;&#039;Repentance&#039;&#039;&#039;) and  debuffing with {{status effect|vulnerability up 2}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039; and {{status effect|magic vulnerability up}} &#039;&#039;&#039;Magic Vulnerability Up&#039;&#039;&#039;. These puddles must be soaked three times, shrinking in size with each soak, and will explode (&#039;&#039;&#039;Confession&#039;&#039;&#039;) and wipe the raid if not soaked in time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alexander&#039;&#039;&#039; will open this mini-phase with another &#039;&#039;&#039;Chastening Heat&#039;&#039;&#039; and &#039;&#039;&#039;Divine Spear&#039;&#039;&#039;. This time however, the boss will delay the Spears, requiring a tank swap after the first ability. From here, several abilities will fire in rapid succession. Players should start in the center of the arena to bait Chakrams and set up shields and Regens. Once players are assigned their numbers, they should split to either side of the arena, evens to one side and odds to the opposite. Standing at the intercardinals to the north and south, and at the cardinal south will ensure players don&#039;t end up in Void puddles when they spawn. Once the Chakrams fire, players can adjust their position for &#039;&#039;&#039;Limit Cut&#039;&#039;&#039;. Odds should face outwards from the arena, and evens should face their odd partner. Pop knockback skills to guarantee nobody gets knocked out of position. After the first hit of &#039;&#039;&#039;Limit Cut&#039;&#039;&#039;, players marked with 7 and 8 can move to the east and west, and 5 and 6 can soak the first stack of the Void puddles. This way when &#039;&#039;&#039;Apocalyptic Ray&#039;&#039;&#039; fires, no one will get hit by it. This move cuts across the stage, so players need to be careful to avoid it. &#039;&#039;&#039;Brute Justice&#039;&#039;&#039; will then use &#039;&#039;&#039;Super Jump&#039;&#039;&#039; on either 3 or 4, depending on what player is furthest away. After the jump, the boss will turn around and fire &#039;&#039;&#039;Apocalyptic Ray&#039;&#039;&#039; and the puddles will resolve their first soak. &#039;&#039;&#039;Cruise Chaser&#039;&#039;&#039; will then attack 5 and 6. These players should move slightly up along the edge of the arena to bait their &#039;&#039;&#039;Limit Cut&#039;&#039;&#039;. 7 and 8 can move to where 5 and 6 previously were, and 1 and 2 can move into the puddles to soak the next hit, finally 5 and 6 should move out of range of the effects of the final &#039;&#039;&#039;Limit Cut&#039;&#039;&#039;. Once all these resolve, players should group in the center and get ready to mitigate and heal through &#039;&#039;&#039;Incinerating Heat&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
After this, the DPS will be marked for &#039;&#039;&#039;Enumeration&#039;&#039;&#039;, they should separate slightly and players should stand in the circles in the correct amounts. Following this, &#039;&#039;&#039;Alexander&#039;&#039;&#039; will fire &#039;&#039;&#039;Mega Holy&#039;&#039;&#039; twice, dealing more hard-hitting damage. A lot of healing and mitigation is happening here, so tanks and healers need to be ready. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Formation Four: Summon Alexander&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
This formation requires heavy mitigation and healing, as well as a DPS check to beat the enrage. &#039;&#039;&#039;Alexander Prime&#039;&#039;&#039; will summon a massive &#039;&#039;&#039;Alexander&#039;&#039;&#039; and  will begin to cast &#039;&#039;&#039;Divine Judgment&#039;&#039;&#039;. If this cast finishes, the party will wipe. The bosses will begin using repeating attacks to wipe the party as well.&lt;br /&gt;
*&#039;&#039;&#039;J Storm&#039;&#039;&#039;: &#039;&#039;&#039;Brute Justice&#039;&#039;&#039; slams the arena, dealing heavy raid-wide damage.&lt;br /&gt;
*&#039;&#039;&#039;J Wave&#039;&#039;&#039;: &#039;&#039;&#039;Brute Justice&#039;&#039;&#039; fires this every few seconds dealing increasingly heavy raid-wide damage and buffing itself with a stack of [[File:Damage up icon2.png|link=]] &#039;&#039;&#039;[[Damage Up]]&#039;&#039;&#039; each time it is cast.&lt;br /&gt;
*&#039;&#039;&#039;Eternal Darkness&#039;&#039;&#039;: &#039;&#039;&#039;Cruise Chaser&#039;s&#039;&#039;&#039; enrage skill. Players need to defeat it before this cast goes off, or the party will wipe. Healers need to focus on mitigation and healing for this phase, as the damage will begin increasing rapidly in both output and amount. Tanks should be using abilities that increase healing output and shields while mitigating boss damage output with moves like &#039;&#039;&#039;Reprisal&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
The party should defeat &#039;&#039;&#039;Cruise Chaser&#039;&#039;&#039; as its enrage will cast first, then &#039;&#039;&#039;Brute Justice&#039;&#039;&#039; to stop the increasing damage from &#039;&#039;&#039;J Waves&#039;&#039;&#039;. Once both are defeated, &#039;&#039;&#039;Alexander Prime&#039;&#039;&#039; will no longer be invulnerable, so the party should finish it off before the enrage cast finishes.&lt;br /&gt;
&lt;br /&gt;
After the bosses are defeated, players will need to group up and use the &#039;&#039;&#039;level 3 tank Limit Break&#039;&#039;&#039; once the massive &#039;&#039;&#039;Alexander&#039;s&#039;&#039;&#039; countdown reaches 3 seconds. Players should use their shields and mitigations as well, as the Limit Break alone is not enough to survive the damage for casters. After that, a cutscene ensues in which all three bosses combine and upgrade themselves into the final boss: &#039;&#039;&#039;Perfect Alexander&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Phase 4: [[Perfect Alexander]]===&lt;br /&gt;
&#039;&#039;&#039;Mechanics&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
When the phase opens, the boss will cast &#039;&#039;&#039;The Final Word&#039;&#039;&#039;, causing players will receive debuffs from the boss that will move players when they resolve:&lt;br /&gt;
*Three players will receive [[File:Final word contact prohibition icon1.png|link=]] &#039;&#039;&#039;Final Word: Contact Prohibition&#039;&#039;&#039;, which is denoted by a yellow icon with an arrow. Upon the timer expiring, this debuff will become [[File:Contact prohibition ordained icon1.png|link=]] &#039;&#039;&#039;Contact Prohibition Ordained&#039;&#039;&#039;. Players with this debuff will move towards players with &#039;&#039;&#039;Contact Regulation Ordained&#039;&#039;&#039;. If these players end up colliding, they will die (&#039;&#039;&#039;Divine Retribution&#039;&#039;&#039;).&lt;br /&gt;
*One player will receive [[File:Final word contact regulation icon1.png|link=]] &#039;&#039;&#039;Final Word: Contact Regulation&#039;&#039;&#039;, denoted with an orange starburst icon. Upon the timer expiring, this debuff will become [[File:Contact regulation ordained icon1.png|link=]] &#039;&#039;&#039;Contact Regulation Ordained&#039;&#039;&#039;.&lt;br /&gt;
*Three players will receive [[File:Final word escape prohibition icon1.png|link=]] &#039;&#039;&#039;Final Word: Escape Prohibition&#039;&#039;&#039; and is denoted with a blue and white icon with an arrow. Upon the timer expiring, this debuff will become [[File:Escape prohibition ordained icon1.png|link=]] &#039;&#039;&#039;Escape Prohibition Ordained&#039;&#039;&#039;. These players will move away from the player with &#039;&#039;&#039;Escape Detection Ordained&#039;&#039;&#039;. If they touch that player or move too far away from them, they will die (&#039;&#039;&#039;Divine Retribution&#039;&#039;&#039;).&lt;br /&gt;
*One player will receive [[File:Final word escape detection icon1.png|link=]] &#039;&#039;&#039;Final Word: Escape Detection&#039;&#039;&#039;, denoted by a purple icon. Upon the timer expiring, this debuff will become [[File:Escape detection ordained icon1.png|link=]] &#039;&#039;&#039;Escape Detection Ordained&#039;&#039;&#039;.&lt;br /&gt;
*Note that if anyone with &#039;&#039;&#039;Contact Regulation&#039;&#039;&#039; or &#039;&#039;&#039;Escape Detection&#039;&#039;&#039; dies, all of their &amp;quot;followers&amp;quot; (i.e. players with &#039;&#039;&#039;Contact Prohibition&#039;&#039;&#039; or &#039;&#039;&#039;Escape Prohibition&#039;&#039;&#039;, respectively) will also die (&#039;&#039;&#039;Divine Retribution&#039;&#039;&#039;).&lt;br /&gt;
*&#039;&#039;&#039;Ordained Motion&#039;&#039;&#039;: Players must be constantly moving at the time of the cast, or they will die. This is denoted by a white sword marker.&lt;br /&gt;
*&#039;&#039;&#039;Ordained Stillness&#039;&#039;&#039;: Players must be perfectly still at the time of the cast, including not auto-attacking. This is denoted by a black sword.&lt;br /&gt;
*&#039;&#039;&#039;Optical Sight&#039;&#039;&#039;: Players will either all be marked with &#039;&#039;&#039;Individual Reprobation&#039;&#039;&#039; and need to spread out to avoid AoEs, or &#039;&#039;&#039;Collective Reprobation&#039;&#039;&#039; and two random players will be marked with stack markers and should separate slightly to avoid overlapping. Note that taking the stack solo will cause the marked player to explode (&#039;&#039;&#039;Faithlessness&#039;&#039;&#039;) and wipe the raid.&lt;br /&gt;
*&#039;&#039;&#039;Ordained Capital Punishment&#039;&#039;&#039;: A heavy-hitting triple hit magic-based tankbuster that needs to be split with the off tank.&lt;br /&gt;
*&#039;&#039;&#039;Ordained Punishment&#039;&#039;&#039;: A heavy magic-based tankbuster that debuffs with {{status effect|physical vulnerability up}} &#039;&#039;&#039;[[Physical Vulnerability Up]]&#039;&#039;&#039;. Since the boss&#039;s auto-attacks are physical, a tankswap is required. This attack always follows Capital Punishment.&lt;br /&gt;
*&#039;&#039;&#039;Almighty Judgment&#039;&#039;&#039;: The boss shows the locations of AoEs briefly, which players need to remember and dodge. These AoEs will fire at the start of &#039;&#039;&#039;Irresistible Grace&#039;s&#039;&#039;&#039; cast bar.&lt;br /&gt;
*&#039;&#039;&#039;Irresistible Grace&#039;&#039;&#039;: A random player is marked for stacking. This should be mitigated, as it deals heavy magic-based damage.&lt;br /&gt;
*&#039;&#039;&#039;Fate Projection&#039;&#039;&#039;: Creates clones of all party members and shows what mechanics they will do when &#039;&#039;&#039;Fate Calibration&#039;&#039;&#039; finishes casting. Players will be able to identify their clone by the arrow that points to them. Players will only be able to see their clone if they have the [[File:Enigma codex icon1.png|link=]] &#039;&#039;&#039;Enigma Codex&#039;&#039;&#039; buff from Phase 3 and are alive at the start of this mechanic.&lt;br /&gt;
*&#039;&#039;&#039;Fate Calibration α&#039;&#039;&#039;: A series of mechanics will be shown while the cast bar fills. &#039;&#039;&#039;Ordained Motion/Stillness&#039;&#039;&#039; will be first, based on the sword that appears over the clone, followed by a mechanic based on role type:&lt;br /&gt;
** A gear will appear around three clones, denoting &#039;&#039;&#039;Aggravated Assault&#039;&#039;&#039;.&lt;br /&gt;
** One clone will have stacking gears appear on it, denoting &#039;&#039;&#039;Shared Sentence&#039;&#039;&#039;.&lt;br /&gt;
** One clone will have a circle pulsing from it, denoting &#039;&#039;&#039;Defamation&#039;&#039;&#039;. This player will need to move to the opposite side of the arena from the rest of the party.&lt;br /&gt;
**Three clones will receive no debuffs.&lt;br /&gt;
*&#039;&#039;&#039;Ordained Motion/Stillness&#039;&#039;&#039; will appear for the third mechanic, denoted again by the color of the sword over the clone’s head.&lt;br /&gt;
*The fourth mechanic will spawn three &#039;&#039;&#039;Alexander&#039;&#039;&#039; clones and each will fire a &#039;&#039;&#039;Sacrament&#039;&#039;&#039; with one not firing. This clone indicates a safe zone directly in front of it.&lt;br /&gt;
*&#039;&#039;&#039;Fate Calibration β&#039;&#039;&#039;: Similar to the previous &#039;&#039;&#039;Fate Calibration&#039;&#039;&#039;, this phase will show what mechanics will be coming after the cast bar fills:&lt;br /&gt;
*The debuffs &#039;&#039;&#039;[[File:Contact regulation ordained icon1.png|link=]] Contact Regulation Ordained / [[File:Contact prohibition ordained icon1.png|link=]] Contact Prohibition Ordained&#039;&#039;&#039; used in &#039;&#039;&#039;The Final Word&#039;&#039;&#039; will be applied to players. Their clones will receive a bright light over their heads. The clone receiving &#039;&#039;&#039;Contact Regulation Ordained&#039;&#039;&#039; will not move after the light appears, while those receiving &#039;&#039;&#039;Contact Prohibition Ordained&#039;&#039;&#039; will move. Players marked with &#039;&#039;&#039;Contact Prohibition&#039;&#039;&#039; will also receive additional debuffs that will be visually indicated on the clone:&lt;br /&gt;
** One player receives [[File:Restraining order icon1.png|link=]] &#039;&#039;&#039;Restraining Order&#039;&#039;&#039; (blue tether).&lt;br /&gt;
** One player receives [[File:House arrest icon1.png|link=]] &#039;&#039;&#039;House Arrest&#039;&#039;&#039; (red and green tether).&lt;br /&gt;
** One player receives &#039;&#039;&#039;Shared Sentence&#039;&#039;&#039; (stack gear).&lt;br /&gt;
* Players with dark markers over their heads will receive &#039;&#039;&#039;[[File:Escape detection ordained icon1.png|link=]] Escape Detection Ordained / [[File:Escape prohibition ordained icon1.png|link=]] Escape Prohibition Ordained&#039;&#039;&#039;. The clone receiving &#039;&#039;&#039;Escape Detection Ordained&#039;&#039;&#039; will not move after the light appears, while those receiving &#039;&#039;&#039;Escape Prohibition Ordained&#039;&#039;&#039; will move. The players with &#039;&#039;&#039;Escape Prohibition&#039;&#039;&#039; will also receive additional debuffs that will be visually indicated on the clone:&lt;br /&gt;
** One player will be marked with [[File:Restraining order icon1.png|link=]] &#039;&#039;&#039;Restraining Order&#039;&#039;&#039;.&lt;br /&gt;
** One player will be marked with [[File:House arrest icon1.png|link=]] &#039;&#039;&#039;House Arrest&#039;&#039;&#039;.&lt;br /&gt;
** One player will not receive any additional debuffs.&lt;br /&gt;
*The second mechanic is three &#039;&#039;&#039;J Jumps&#039;&#039;&#039;, which are large AoEs from three clones that inflict {{status effect|physical vulnerability up}} &#039;&#039;&#039;Physical Vulnerability Up&#039;&#039;&#039;. These will be baited by the Purple marked player, the Blue debuffed player with &#039;&#039;&#039;Restraining Order&#039;&#039;&#039;, and the Blue debuffed player with no additional debuffs.&lt;br /&gt;
*The third mechanic is &#039;&#039;&#039;Optical Sight: Individual/Collective Reprobation&#039;&#039;&#039;. The north clone will fire either two large orbs (light party stacks, one targeting a dark player and the other targeting a light player) or eight small orbs (full party spread) to indicate which attack is coming out.&lt;br /&gt;
* The fourth mechanic is &#039;&#039;&#039;Radiant Sacrament&#039;&#039;&#039;, a donut AoE. Players will need to move directly in front of the clone to avoid this attack.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strategy&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
The main tank should grab enmity on the boss again. The boss will auto-attack a few times, then cast &#039;&#039;&#039;Final Word&#039;&#039;&#039;. To handle this mechanic, the player with &#039;&#039;&#039;Contact Regulation&#039;&#039;&#039; should move to the opposite side of the arena away from the group, the players with &#039;&#039;&#039;Contact Prohibition&#039;&#039;&#039; should stand in a row in front of players with &#039;&#039;&#039;Escape Prohibition&#039;&#039;&#039;, while the player with &#039;&#039;&#039;Escape Detection&#039;&#039;&#039; should stand behind them. &#039;&#039;&#039;Ordained Motion/Stillness&#039;&#039;&#039; will fire, and players will have to handle accordingly. The debuffs will take effect, and players should be move correctly without any deaths. Immediately after this, the opposite &#039;&#039;&#039;Ordained&#039;&#039;&#039; attack will come out.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Optical Sight&#039;&#039;&#039; is next, and players should be ready to mitigate this damage and move according to whichever markers come out.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fate Calibration α&#039;&#039;&#039; will begin casting, and players will need to watch their clones to know what mechanics are coming and how to handle them once the cast resolves and move to safe spots in front of and across from the &#039;&#039;&#039;Alexander Clone&#039;&#039;&#039; that didn&#039;t fire a &#039;&#039;&#039;Sacrament&#039;&#039;&#039;. The player marked with &#039;&#039;&#039;Defamation&#039;&#039;&#039; will stand in the safe zone in front of the clone. In the other safe zone, the &#039;&#039;&#039;Aggravated Assault&#039;&#039;&#039; player will stand on one side of the safe zone, the &#039;&#039;&#039;Shared Sentence&#039;&#039;&#039; and non-debuffed player will stack on the other side of the safe zone.&lt;br /&gt;
&lt;br /&gt;
The boss will become untargetable, and players can begin following the mechanics presented previously. Be sure not to accidentally clip players with mechanics in your safe zone. Be sure not to move until the clones all fire their &#039;&#039;&#039;Sacrament&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Following this sequence, the boss will begin using &#039;&#039;&#039;Ordained Capital Punishment&#039;&#039;&#039; and &#039;&#039;&#039;Ordained Punishment&#039;&#039;&#039;. Handle the first attack with an invincibility, then tankswap after all three hits of &#039;&#039;&#039;Ordained Capital Punishment&#039;&#039;&#039; have fired. Use cooldowns to mitigate the second attack.&lt;br /&gt;
&lt;br /&gt;
The boss will then begin the cast bar for &#039;&#039;&#039;Fate Calibration β&#039;&#039;&#039;. Players will need to watch to see which debuffs they will be assigned. Players should also be on the lookout for the safe zone for the &#039;&#039;&#039;Radiant Sacrament&#039;&#039;&#039; and where to move for &#039;&#039;&#039;Optical Sight&#039;&#039;&#039;. At around 30% the debuffs for &#039;&#039;&#039;Final Word&#039;&#039;&#039; will show on the clones. Players will stand on the west edge or the north edge at the cardinals based on their debuffs and the tethers for the additional debuffs:&lt;br /&gt;
*The player with the purple debuff will stand behind every other player.&lt;br /&gt;
*The player with the orange debuff will stand at the north cardinal of the arena.&lt;br /&gt;
*Players with the yellow debuff will stand in front of the purple debuffed players, closer to the north to move in that direction at the debuffs resolution.&lt;br /&gt;
*The blue debuff players with &#039;&#039;&#039;House Arrest&#039;&#039;&#039;; will stack with the yellow players.&lt;br /&gt;
*The blue debuff players with &#039;&#039;&#039;Restraining Order&#039;&#039;&#039; will stand in front of the purple debuffed player, closer to the south to get moved to the north.&lt;br /&gt;
*The blue debuff player with no extra debuffs will stand directly in front of the purple player to end up moving straight to the east. Players will move into the safe zones and stay there until &#039;&#039;&#039;Shared Sentence&#039;&#039;&#039; and &#039;&#039;&#039;Super Jump&#039;&#039;&#039; both resolve.&lt;br /&gt;
&lt;br /&gt;
Players will then handle &#039;&#039;&#039;Optical Sight&#039;&#039;&#039; stacking or spreading accordingly. After this, players will move to the safe zone for &#039;&#039;&#039;Radiant Sacrament&#039;&#039;&#039;. The boss will follow up with another series of tankbusters, then move into &#039;&#039;&#039;Almighty Judgment&#039;&#039;&#039; and &#039;&#039;&#039;Irresistible Grace&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Pull the boss to the center of the arena. The boss cast &#039;&#039;&#039;Almighty Judgment&#039;&#039;&#039; and will show three sets of AoEs here that players need to memorize. Players will need to dodge each set of AoEs correctly, as getting hit by one will almost certainly cause a wipe. Following these AoEs, the boss will cast &#039;&#039;&#039;Irresistible Grace&#039;&#039;&#039;. The party will have to stack and heavily mitigate the attack. &lt;br /&gt;
After this, the tank can turn the boss to the north and the party should move behind the boss. The boss will use another &#039;&#039;&#039;Capital Punishment&#039;&#039;&#039; set which need to be mitigated and tankswapped. Healers should fill the tanks health after this. Another set of &#039;&#039;&#039;Almighty Judgment&#039;&#039;&#039; and &#039;&#039;&#039;Irresistible Grace&#039;&#039;&#039; to be handled the exact same way as before, then the boss will move to the center of the arena and begin to cast its enrage, &#039;&#039;&#039;Temporal Prison&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
A space will light up and cages will begin dropping onto the platform to the northeast of the boss and continue doing so at the cardinals and intercardinals moving clockwise. Players should move to these positions with the healers taking the first two cages, the tanks taking the next two, and finally the DPS. Anyone with damage-over-time (DoT) abilities should refresh their DoTs on the boss before they are caged, as they will be incapacitated with &#039;&#039;&#039;Temporal Displacement&#039;&#039;&#039; and unable to attack. A few seconds after all players are caged, the fight will reset to the beginning, so the party must defeat the boss before this happens. Missing a cage will cause the fight to instantly reset.&lt;br /&gt;
&lt;br /&gt;
==Reward==&lt;br /&gt;
*1 {{Item icon|Colossus Totem}}&lt;br /&gt;
* [[Epic of Alexander Adventurer Plate]]&lt;br /&gt;
&lt;br /&gt;
When originally released, you could receive only one reward item per week for completing duties in The Epic of Alexander (Ultimate). This restriction was removed in [[Patch 5.2]]&lt;br /&gt;
&lt;br /&gt;
The reward can be exchanged with [[Bertana]] in [[Idyllshire]] (X:5.8 Y:5.2) for [[Ultimate Alexander Weapons]].&lt;br /&gt;
&lt;br /&gt;
Completion of this duty will unlock a new [[Adventurer Plate]] design.&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
The following [[achievements]] are associated with this duty:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|When I Ruled the World}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World First==&lt;br /&gt;
The world first clear was from Thoughts per Second on November 19, 2019. However, it was revealed that they were using a third party tool to automatically replace [[waymarks]] during combat, in violation of the Terms of Service. This was addressed by producer/director YoshiP in the Producer Letter Live (PLL) following the release of TEA.&amp;lt;ref&amp;gt;[https://forum.square-enix.com/ffxiv/threads/414393-Letter-from-the-Producer-LIVE-Part-LVII-Digest-%2802-14-2020%29 Letter from the Producer LIVE Part LVII Digest (02/14/2020)]&amp;lt;/ref&amp;gt; Subsequently, the ability to replace waymarks in PvE combat was removed in [[patch 5.2]].&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:The Epic of Alexander (Ultimate)1.jpg&lt;br /&gt;
File:All Ultimates Weapons.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*On June 30, 2022, the encounter was cleared without the Enigma Codex buff.&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=VG2M2bozu2M&amp;lt;/ref&amp;gt; This clear relied on a forced movement bug that was resolved in [[patch 6.1]], so the methods used to clear without the buff are no longer functional.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&#039;&#039;&#039;[https://ultistrats.com/guides/tea/ North America Party Finder Strategies]&#039;&#039;&#039; (commonly referred to as &amp;quot;oldbin&amp;quot;)&lt;br /&gt;
*Phase 1: [https://ff14.toolboxgaming.space/?id=830419115443951&amp;amp;preview=1 Living Liquid]&lt;br /&gt;
*[https://ff14.toolboxgaming.space/?id=240411819443951&amp;amp;preview=1 Limit Cut]&lt;br /&gt;
*Phase 2: [https://ff14.toolboxgaming.space/?id=340414049443951&amp;amp;preview=1 Brute Justice and Cruise Chaser]&lt;br /&gt;
*Phase 3: Alexander Prime&lt;br /&gt;
**[https://ff14.toolboxgaming.space/?id=463281492325761&amp;amp;preview=1#5 Temporal Stasis and Inception Formation]&lt;br /&gt;
**[https://ff14.toolboxgaming.space/?id=236244852760461&amp;amp;preview=1 Wormhole Formation]&lt;br /&gt;
*Phase 4: [https://ff14.toolboxgaming.space/?id=646241037470461&amp;amp;preview=1 Perfect Alexander]&lt;br /&gt;
*[https://docs.google.com/spreadsheets/d/1z7CHed25CNQYA03UHz9Ao6b0ooQGAYyTQPbzYqHwsaA/edit#gid=1311355980 Mitigation spreadsheet]&lt;br /&gt;
*[https://ff14.toolboxgaming.space/?id=814290069371961&amp;amp;preview=1 Role positions]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|raid}}&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Moogle_Treasure_Trove:_The_Hunt_for_Goetia&amp;diff=840329</id>
		<title>Moogle Treasure Trove: The Hunt for Goetia</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Moogle_Treasure_Trove:_The_Hunt_for_Goetia&amp;diff=840329"/>
		<updated>2024-10-18T16:44:57Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: /* Week 1 (October 15 - October 21) */ +&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eventspecial infobox&lt;br /&gt;
| name = Moogle Treasure Trove: The Hunt for Goetia&lt;br /&gt;
| image = The_Hunt_for_Goetia_Banner_Art.png&lt;br /&gt;
| description = It gives us great pleasure to announce the return of the Moogle Treasure Trove starting Tuesday, 15 October 2024! Collect irregular tomestones of goetia by completing specific duties and exchange them with itinerant moogles for a host of treasures including accessories and mounts. Seek out those tomestones and reap the rewards!&lt;br /&gt;
&lt;br /&gt;
This time, the Donut Earring makes its appearance as a redeemable item. Don’t miss the opportunity to expand your accessory collection with this tasty-treat-turned-dainty-fashion-statement!&lt;br /&gt;
&lt;br /&gt;
Furthermore, we’ll be holding a screenshot sweepstakes to celebrate the first Moogle Treasure Trove since the release of Dawntrail! More information about the event will be announced at a later date.&lt;br /&gt;
| eventstart = October 15, 2024&lt;br /&gt;
| eventfinish = the release of patch 7.1&lt;br /&gt;
| eventpage = https://na.finalfantasyxiv.com/lodestone/topics/detail/045279724692d66788b16c43e0579dddbac082e5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
{{tomestone|irrgoetia}} will be awarded upon completion of specific activities. These include certain PvE and PvP combat [[duties]], [[GATE]]s, and [[Ocean Fishing]], among other activities. The list of available duties is viewable in the &#039;&#039;&#039;{{item icon|Mogpendium}}&#039;&#039;&#039;, which can be accessed from the main menu (Duty &amp;gt; Collection).&lt;br /&gt;
&lt;br /&gt;
*[[File:Extreme caution icon1.png|link=|20px]] &#039;&#039;&#039;Important:&#039;&#039;&#039; If this your first time participating on a Mogpendium event, you will need to talk to an [[Itinerant Moogle]] to receive the Mogpendium and be able to earn irregular tomestones.&lt;br /&gt;
&lt;br /&gt;
There are four types of objectives in the Mogpendium:&lt;br /&gt;
*&#039;&#039;&#039;Standard Objectives:&#039;&#039;&#039; Can be completed repeatedly, similar to objectives in prior events. Duties associated with this event will feature a moogle icon in the [[Duty Finder]].&lt;br /&gt;
*&#039;&#039;&#039;Weekly Objectives:&#039;&#039;&#039; One random standard objective (with some exceptions) will be assigned as a weekly objective. Note that it is possible to be assigned a duty objective that you have not unlocked.&lt;br /&gt;
*&#039;&#039;&#039;Minimog Challenges:&#039;&#039;&#039; Two various objectives will be assigned as a weekly minimog challenge. Completing either one of the two will reward bonus irregular tomestones. You will not receive an additional bonus for completing both.&lt;br /&gt;
*&#039;&#039;&#039;Ultimog Challenges:&#039;&#039;&#039; These objectives can be completed once for the event period, resulting in a large bonus of irregular tomestones.&lt;br /&gt;
&lt;br /&gt;
Weekly objectives are randomly assigned per player, while Minimog and Ultimog Challenges are shared.&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
*{{tomestone|irrgoetia}} will not be awarded when using adventurer squadrons, Duty Support system, or Trust system.&lt;br /&gt;
*Irregular tomestone rewards are only available to unrestricted parties if the &amp;quot;Level Sync&amp;quot; option is applied.&lt;br /&gt;
*Rewards for standard objectives will be claimed automatically upon duty completion. Rewards for weekly objectives, minimog challenges, and ultimog challenges must be manually claimed from the Mogpendium.&lt;br /&gt;
*Mogpendium rewards cannot be claimed after the release of [[patch 7.1|patch 7.15]].&lt;br /&gt;
&lt;br /&gt;
==List of objectives==&lt;br /&gt;
===Standard/Weekly Objectives===&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Duty&lt;br /&gt;
! Duty Type&lt;br /&gt;
! Level&lt;br /&gt;
! Tomestones&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|The Sunken Temple of Qarn}} || [[Dungeon]] || 35 || {{tomestone|irrgoetia|3}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|Cutter&#039;s Cry}} || [[Dungeon]] || 38 || {{tomestone|irrgoetia|3}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|Dzemael Darkhold}} || [[Dungeon]] || 44 || {{tomestone|irrgoetia|3}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|Amdapor Keep (Hard)}} || [[Dungeon]] || 50 || {{tomestone|irrgoetia|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|Castrum Meridianum}} || [[Dungeon]] || 50 || {{tomestone|irrgoetia|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|The Praetorium}} || [[Dungeon]] || 50 || {{tomestone|irrgoetia|7}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|dungeon|Neverreap}} || [[Dungeon]] || 60 || {{tomestone|irrgoetia|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|The Labyrinth of the Ancients}} || [[Raid]] || 50 || {{tomestone|irrgoetia|3}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Syrcus Tower}} || [[Raid]] || 50 || {{tomestone|irrgoetia|3}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|The World of Darkness}} || [[Raid]] || 50 || {{tomestone|irrgoetia|3}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Alexander - The Fist of the Father}} || [[Raid]] || 60 || {{tomestone|irrgoetia|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Alexander - The Cuff of the Father}} || [[Raid]] || 60 || {{tomestone|irrgoetia|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Alexander - The Arm of the Father}} || [[Raid]] || 60 || {{tomestone|irrgoetia|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Alexander - The Burden of the Father}} || [[Raid]] || 60 || {{tomestone|irrgoetia|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Alexander - The Fist of the Son}} || [[Raid]] || 60 || {{tomestone|irrgoetia|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Alexander - The Cuff of the Son}} || [[Raid]] || 60 || {{tomestone|irrgoetia|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Alexander - The Arm of the Son}} || [[Raid]] || 60 || {{tomestone|irrgoetia|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Alexander - The Burden of the Son}} || [[Raid]] || 60 || {{tomestone|irrgoetia|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Alexander - The Eyes of the Creator}} || [[Raid]] || 60 || {{tomestone|irrgoetia|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Alexander - The Breath of the Creator}} || [[Raid]] || 60 || {{tomestone|irrgoetia|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Alexander - The Heart of the Creator}} || [[Raid]] || 60 || {{tomestone|irrgoetia|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|raid|Alexander - The Soul of the Creator}} || [[Raid]] || 60 || {{tomestone|irrgoetia|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|trial|The Porta Decumana}} || [[Trial]] || 50 || {{tomestone|irrgoetia|3}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|trial|Kugane Ohashi}} || [[Trial]] || 70 || {{tomestone|irrgoetia|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|trial|Cinder Drift}} || [[Trial]] || 80 || {{tomestone|irrgoetia|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|trial|Castrum Marinum}} || [[Trial]] || 80 || {{tomestone|irrgoetia|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|trial|The Cloud Deck}} || [[Trial]] || 80 || {{tomestone|irrgoetia|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|pvp|Seal Rock (Seize)}} || [[PvP]] || 30 || {{tomestone|irrgoetia|3}} or {{tomestone|irrgoetia|5}} &amp;lt;sup&amp;gt;[1]&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|pvp|The Fields of Glory (Shatter)}} || [[PvP]] || 30 || {{tomestone|irrgoetia|3}} or {{tomestone|irrgoetia|5}} &amp;lt;sup&amp;gt;[1]&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|pvp|Onsal Hakair (Danshig Naadam)}} || [[PvP]] || 30 || {{tomestone|irrgoetia|3}} or {{tomestone|irrgoetia|5}} &amp;lt;sup&amp;gt;[1]&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|pvp|Hidden Gorge}} || [[PvP]] || 30 || {{tomestone|irrgoetia|3}} or {{tomestone|irrgoetia|5}} &amp;lt;sup&amp;gt;[1]&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|gate|Cliffhanger}} || [[GATE]] || 1 || {{tomestone|irrgoetia|1 - 3}} &amp;lt;sup&amp;gt;[2]&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|gate|Air Force One}} || [[GATE]] || 1 || {{tomestone|irrgoetia|1 - 4}} &amp;lt;sup&amp;gt;[2]&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|gate|Leap of Faith}} || [[GATE]] || 1 || {{tomestone|irrgoetia|1 - 4}} &amp;lt;sup&amp;gt;[2]&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|gate|Any Way the Wind Blows}} || [[GATE]] || 1 || {{tomestone|irrgoetia|1 - 8}} &amp;lt;sup&amp;gt;[2]&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{questlink|gate|The Slice Is Right}} || [[GATE]] || 1 || {{tomestone|irrgoetia|1 - 10}} &amp;lt;sup&amp;gt;[2]&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ocean Fishing]] (1,200+ points) || [[Gathering Forays|Gathering Foray]] || 1 || {{tomestone|irrgoetia|5}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*&amp;lt;sup&amp;gt;[1]&amp;lt;/sup&amp;gt; PvP duties will reward 5 tomestones if the player&#039;s team wins or the match ends in a draw, or 3 tomestones if they lose.&lt;br /&gt;
*&amp;lt;sup&amp;gt;[2]&amp;lt;/sup&amp;gt; Tomestones earned depend on the player&#039;s performance in the GATE.&lt;br /&gt;
&lt;br /&gt;
One random objective above (except for PvP duties, GATEs, and Ocean Fishing) will be selected as a &#039;&#039;&#039;weekly objective&#039;&#039;&#039;. Completing the weekly objective will reward 20 {{tomestone|irrgoetia}} which needs to be manually claimed from the Mogpendium.&lt;br /&gt;
&lt;br /&gt;
===Minimog Challenges===&lt;br /&gt;
Two objectives are offered per week. Completing &#039;&#039;either&#039;&#039; will reward 10 {{tomestone|irrgoetia}} to be manually claimed from the Mogpendium. Completing both will not yield any extra reward.&lt;br /&gt;
====Week 1 (October 15 - October 21)====&lt;br /&gt;
*Complete 5 [[FATE]]s in [[Lakeland]] or [[Kholusia]].&lt;br /&gt;
*Win a game of [[Triple Triad]] against [[Mimidoa]] in [[Lower La Noscea]] (25.1, 35.0).&lt;br /&gt;
**Mimidoa is located nearby the [[Moraby Drydocks]] aetheryte, overlooking the ocean. ([[:File:Mimidoa location.png|map link]])&lt;br /&gt;
**He will initially be labeled with a side quest icon, but players can accept the quest to unlock the Triple Triad option, then abandon the side quest after the match.&lt;br /&gt;
&lt;br /&gt;
====Week 2 (October 22 - October 28)====&lt;br /&gt;
&lt;br /&gt;
====Week 3 (October 29 - November 4)====&lt;br /&gt;
&lt;br /&gt;
====Week 4 (November 5 - November 11)====&lt;br /&gt;
&lt;br /&gt;
===Ultimog Challenge===&lt;br /&gt;
Enter a [[Treasure Dungeon|treasure dungeon]] via a teleportation portal 5 times. Rewards 50 {{tomestone|irrgoetia}} to be manually claimed from the Mogpendium.&lt;br /&gt;
*Treasure hunts abandoned midway through will not count toward the total.&lt;br /&gt;
*You do not need to successfully complete the dungeon in its entirety.&lt;br /&gt;
&lt;br /&gt;
==Item Exchange==&lt;br /&gt;
Exchange Irregular Tomestones of Goetia with an [[Itinerant Moogle|itinerant moogle]] for various items.&lt;br /&gt;
&lt;br /&gt;
===Note===&lt;br /&gt;
*Irregular Tomestones Of Goetia can only be obtained during the event period.&lt;br /&gt;
*Item exchanges will be available until the release of [[Patch 7.2]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Itinerant Moogle Locations&#039;&#039;&#039;&lt;br /&gt;
*[[Limsa Lominsa Lower Decks]] (X:9.4 Y:11.6)&lt;br /&gt;
*[[New Gridania]] (X:12.4 Y:12.1)&lt;br /&gt;
*[[Ul&#039;dah - Steps of Nald]] (X:9.6 Y:9.1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards&#039;&#039;&#039;&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Item&lt;br /&gt;
! Cost&lt;br /&gt;
! Original Source&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Donut Earring}}&#039;&#039;&#039; || {{tomestone|irrgoetia|100}} || Exclusive to this event&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Great Serpent of Ringa}}&#039;&#039;&#039; || {{tomestone|irrgoetia|50}} || Exclusive to this event, original source removed&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Innocent Gwiber Trumpet}} || {{tomestone|irrgoetia|50}} || Random drop from {{questlink|trial|The Crown of the Immaculate (Extreme)}} or purchased for 99 {{item icon|Immaculate Totem}}s &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Alte Roite Prism}} || {{tomestone|irrgoetia|50}} || Guaranteed drop from {{questlink|trial|Deltascape V4.0 (Savage)}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hades Barding}} || {{tomestone|irrgoetia|50}} || Level 80★★ craft or [[Market Board]]&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Modern Aesthetics - Early to Rise}} || {{tomestone|irrgoetia|50}} || Purchased from [[Resistance Supplier]] or {{questlink|bsf|Delubrum Reginae}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;{{item icon|Twice Stricken Orchestrion Roll}}&#039;&#039; || {{tomestone|irrgoetia|50}} || Rare drop from {{questlink|raid|Eden&#039;s Verse: Fulmination}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ballroom Etiquette - Dark Entreaty}} || {{tomestone|irrgoetia|50}} || Purchased from [[Resistance Quartermaster]] for 50 {{item icon|Bozjan Cluster}}s&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;{{item icon|Ballroom Etiquette - Ideal Gossip}}&#039;&#039; || {{tomestone|irrgoetia|30}} || Random drop from {{item icon|Heat-warped Lockbox}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Casual Attire Coffer}}&#039;&#039;&#039; || {{tomestone|irrgoetia|30}} || [[Kupo of Fortune]]&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Towels}} || {{tomestone|irrgoetia|30}} || Purchased from [[Mark Quartermaster]] for {{wolf mark|3000}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;{{item icon|MGP Platinum Card}}&#039;&#039; || {{tomestone|irrgoetia|30}} || Obtainable from [[Wondrous Tails]]&#039;s 2 line and 3 line rewards&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Drake Horn}} || {{tomestone|irrgoetia|30}} || Purchased from [[Amalj&#039;aa Vendor]] after reaching rank 4 (Trusted)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Laurel Goobbue Horn}} || {{tomestone|irrgoetia|30}} || Purchased from [[Sylphic Vendor]] after reaching rank 4 (Trusted)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Lunar Kamuy Fife}} || {{tomestone|irrgoetia|30}} || Random drop from {{questlink|trial|The Minstrel&#039;s Ballad: Tsukuyomi&#039;s Pain}} and purchasable for 99 {{item icon|Lunar Totem}}s &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Euphonious Kamuy Fife}} || {{tomestone|irrgoetia|30}} || Random drop from {{questlink|trial|Hells&#039; Kier (Extreme)}} and purchasable for 99 {{item icon|Suzaku Totem}}s &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Qiqirn Shelf}} || {{tomestone|irrgoetia|20}} || Crafted&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Mogbureau}} || {{tomestone|irrgoetia|20}} || Crafted&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Glade Gazebo}} || {{tomestone|irrgoetia|20}} || Crafted&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Garden Tool Shelf}} || {{tomestone|irrgoetia|20}} || Crafted&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Heavenly Ornamental Array}} || {{tomestone|irrgoetia|20}} || Crafted&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Wind-up Amalj&#039;aa}} || {{tomestone|irrgoetia|15}} || Purchased from [[Amalj&#039;aa Vendor]] after reaching rank 4 (Trusted)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Shisui Joi of Fending}} || {{tomestone|irrgoetia|15}} || Random drop from {{questlink|dungeon|Shisui of the Violet Tides}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Shisui Kohakama of Fending}} || {{tomestone|irrgoetia|15}} || Random drop from {{questlink|dungeon|Shisui of the Violet Tides}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Shisui Joi of Maiming}} || {{tomestone|irrgoetia|15}} || Random drop from {{questlink|dungeon|Shisui of the Violet Tides}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Shisui Kohakama of Maiming}} || {{tomestone|irrgoetia|15}} || Random drop from {{questlink|dungeon|Shisui of the Violet Tides}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Shisui Joi of Striking}} || {{tomestone|irrgoetia|15}} || Random drop from {{questlink|dungeon|Shisui of the Violet Tides}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Shisui Kohakama of Striking}} || {{tomestone|irrgoetia|15}} || Random drop from {{questlink|dungeon|Shisui of the Violet Tides}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Shisui Joi of Scouting}} || {{tomestone|irrgoetia|15}} || Random drop from {{questlink|dungeon|Shisui of the Violet Tides}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Shisui Kohakama of Scouting}} || {{tomestone|irrgoetia|15}} || Random drop from {{questlink|dungeon|Shisui of the Violet Tides}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Shisui Joi of Aiming}} || {{tomestone|irrgoetia|15}} || Random drop from {{questlink|dungeon|Shisui of the Violet Tides}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Shisui Kohakama of Aiming}} || {{tomestone|irrgoetia|15}} || Random drop from {{questlink|dungeon|Shisui of the Violet Tides}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Shisui Joi of Casting}} || {{tomestone|irrgoetia|15}} || Random drop from {{questlink|dungeon|Shisui of the Violet Tides}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Shisui Kohakama of Casting}} || {{tomestone|irrgoetia|15}} || Random drop from {{questlink|dungeon|Shisui of the Violet Tides}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Shisui Joi of Healing}} || {{tomestone|irrgoetia|15}} || Random drop from {{questlink|dungeon|Shisui of the Violet Tides}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Shisui Kohakama of Healing}} || {{tomestone|irrgoetia|15}} || Random drop from {{questlink|dungeon|Shisui of the Violet Tides}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Seemingly Special Timeworn Map}}&#039;&#039;&#039; || {{tomestone|irrgoetia|15}} || Exclusive to this event, original source removed&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Ostensibly Special Timeworn Map}}&#039;&#039;&#039; || {{tomestone|irrgoetia|15}} || Exclusive to this event, original source removed&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Potentially Special Timeworn Map}}&#039;&#039;&#039; || {{tomestone|irrgoetia|15}} || Exclusive to this event, original source removed&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Coerthas Western Highlands Riding Map}} &amp;lt;sup&amp;gt;[1]&amp;lt;/sup&amp;gt; || {{tomestone|irrgoetia|10}} || Purchased from [[Ardolain]] for {{centurio seal|250}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Dravanian Forelands Riding Map}} &amp;lt;sup&amp;gt;[1]&amp;lt;/sup&amp;gt; || {{tomestone|irrgoetia|10}} || Purchased from [[Ardolain]] for {{centurio seal|250}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Dravanian Hinterlands Riding Map}} &amp;lt;sup&amp;gt;[1]&amp;lt;/sup&amp;gt; || {{tomestone|irrgoetia|10}} || Purchased from [[Ardolain]] for {{centurio seal|250}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Fringes Riding Map}} &amp;lt;sup&amp;gt;[2]&amp;lt;/sup&amp;gt; || {{tomestone|irrgoetia|10}} || Purchased from [[Estrild]] or [[Leuekin]] for {{centurio seal|250}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Peaks Riding Map}} &amp;lt;sup&amp;gt;[2]&amp;lt;/sup&amp;gt; || {{tomestone|irrgoetia|10}} || Purchased from [[Estrild]] or [[Leuekin]] for {{centurio seal|250}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Lochs Riding Map}} &amp;lt;sup&amp;gt;[2]&amp;lt;/sup&amp;gt; || {{tomestone|irrgoetia|10}} || Purchased from [[Estrild]] or [[Leuekin]] for {{centurio seal|250}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bandersnatch Card}} &amp;lt;sup&amp;gt;[3]&amp;lt;/sup&amp;gt;|| {{tomestone|irrgoetia|10}} || Random drop from beating [[Voracious Vath]] in [[Triple Triad]]&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Crawler Card}} &amp;lt;sup&amp;gt;[4]&amp;lt;/sup&amp;gt;|| {{tomestone|irrgoetia|10}} || Random drop from beating [[Seika]] in [[Triple Triad]]&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Tsukuyomi Card}} &amp;lt;sup&amp;gt;[5]&amp;lt;/sup&amp;gt;|| {{tomestone|irrgoetia|7}} || Random drop from {{questlink|trial|Castrum Fluminis}} or {{questlink|trial|The Minstrel&#039;s Ballad: Tsukuyomi&#039;s Pain}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hades Card}} &amp;lt;sup&amp;gt;[6]&amp;lt;/sup&amp;gt;|| {{tomestone|irrgoetia|7}} || Random drop from {{questlink|trial|The Dying Gasp}} or {{questlink|trial|The Minstrel&#039;s Ballad: Hades&#039;s Elegy}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|2P Card}} &amp;lt;sup&amp;gt;[7]&amp;lt;/sup&amp;gt;|| {{tomestone|irrgoetia|7}} || Dropped from {{questlink|raid|The Puppets&#039; Bunker}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Wind-up Nu Mou}} || {{tomestone|irrgoetia|7}} || Purchased from [[Ilfroy]] or [[Xylle]] for {{sack of nuts|800}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Armadillo Bowler}} || {{tomestone|irrgoetia|7}} || Random drop from {{questlink|dungeon|Malikah&#039;s Well}}, {{item icon|Silver-tinged Sack}}, {{item icon|Gold-tinged Sack}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Seven Hundred Seventy-Seven Whiskers Orchestrion Roll}} || {{tomestone|irrgoetia|7}} || Purchased from [[Gyosho]] for 3 {{item icon|Namazu Koban}} (requires Honored reputation with the [[Namazu Daily Quests|Namazu]])&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Curiel Root}} x5 || {{tomestone|irrgoetia|5}} || [[Gardening]] - {{item icon|Curiel Root Seeds}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Magicked Prism (Job Mastery)}}&#039;&#039;&#039; x10 || {{tomestone|irrgoetia|1}} || Purchasable every [[Moogle Treasure Trove]] event&lt;br /&gt;
|}&lt;br /&gt;
*&amp;lt;sup&amp;gt;[1]&amp;lt;/sup&amp;gt; -Will become available for exchange once you have completed the main scenario quest {{questlink|main|Heavensward (Quest)}}&lt;br /&gt;
*&amp;lt;sup&amp;gt;[2]&amp;lt;/sup&amp;gt; -Will become available for exchange once you have completed the main scenario quest {{questlink|main|Stormblood (Quest)}}&lt;br /&gt;
*&amp;lt;sup&amp;gt;[3]&amp;lt;/sup&amp;gt; -Will become available for exchange once you have completed the main scenario quest {{questlink|main|Lord of the Hive}}&lt;br /&gt;
*&amp;lt;sup&amp;gt;[4]&amp;lt;/sup&amp;gt; -Will become available for exchange once you have completed the quest {{questlink|feature|Enigma}}&lt;br /&gt;
*&amp;lt;sup&amp;gt;[5]&amp;lt;/sup&amp;gt; -Will become available for exchange once you have completed the main scenario quest {{questlink|main|The Primary Agreement}}&lt;br /&gt;
*&amp;lt;sup&amp;gt;[6]&amp;lt;/sup&amp;gt; -Will become available for exchange once you have completed the main scenario quest {{questlink|main|Shadowbringers (Quest)}}&lt;br /&gt;
*&amp;lt;sup&amp;gt;[7]&amp;lt;/sup&amp;gt; -Will become available for exchange once you have completed the quest {{questlink|feature|Everything You Know Is Wrong}}&lt;br /&gt;
* Items in &#039;&#039;&#039;bold&#039;&#039;&#039; text can no longer be acquired from their original source, or are exclusive to this event.&lt;br /&gt;
* Items in &#039;&#039;italics&#039;&#039; have a low drop rate, require lots of grinding, require performing a difficult task, are expensive, or are otherwise difficult to acquire outside this event.&lt;br /&gt;
&lt;br /&gt;
==Farming Irregular Tomestones of Goetia==&lt;br /&gt;
*Make sure to complete the weekly objective, weekly Minimog challenge, and Ultimog challenge for bonus tomestones.&lt;br /&gt;
*[[GATE]]s appear every 20 minutes and provide a consistent source of tomestones.&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
In recent years, demand from collectors and historians has led to a surge of adventurers seeking tomestones, those mysterious relics of the Allagan Empire made to record and keep its secrets. Some small number of the artifacts, unique for the peculiar sort of knowledge contained within, have piqued the interest of the eccentric─in particular, itinerant moogles, who come bearing rare goods of their own to exchange for these &amp;quot;irregular&amp;quot; tomestones.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Event nav}}&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Endgame&amp;diff=838912</id>
		<title>Endgame</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Endgame&amp;diff=838912"/>
		<updated>2024-10-05T19:39:13Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: /* Combat endgame activities */ +DD&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Final Fantasy XIV, the &#039;&#039;&#039;endgame&#039;&#039;&#039; consists of a broad range of combat and non-combat activities that for the most part become available after the player has completed the [[Main Story Quests]] and has leveled at least one combat [[job]] to the maximum level.&lt;br /&gt;
&lt;br /&gt;
Each [[expansion]] brings with it an increase of the level cap by 10, and a new set of endgame [[Duty|duties]], which are added gradually during the expansion&#039;s life cycle. The endgame activities from previous expansions remain available, but are considerably less populated than current endgame duties. But they may become much easier to complete as well thanks to the &amp;quot;[[Unrestricted Party]]&amp;quot; (&amp;quot;unsync&amp;quot;) feature that allows players to complete many duties at the current maximum level rather than at the level for which they were intended.&lt;br /&gt;
&lt;br /&gt;
==Combat endgame activities==&lt;br /&gt;
&lt;br /&gt;
===High-end duties===&lt;br /&gt;
&lt;br /&gt;
High-end duties are combat encounters of very high [[difficulty]]. Unlike main story quests or other normal difficulty duties, it is not possible to complete these on one&#039;s first try. Rather, they need a lot of practice as well as, in most cases, preparation with video guides and other player-created materials. They require the best available gear from normal difficulty duties and a thorough familiarity with one&#039;s job and the combat system. Most players will take several weeks, if not months, of practice to complete a new high-end duty. &lt;br /&gt;
&lt;br /&gt;
In order of increasing difficulty, the high-end duties include [[Extreme Trials]], [[Savage Raids]], [[Criterion Dungeons]] and [[Ultimate Raids]]. They reward titles and other cosmetic rewards, as well as gear that is better than what is available from normal difficulty duties. However, such gear is only of benefit for (and also required to progress) other high-end duties. The acquisition of this gear is time-gated, such that it takes several weeks to fully equip a single job, at least until these restrictions are lifted late into the lifecycle of an expansion.&lt;br /&gt;
&lt;br /&gt;
===Field operations===&lt;br /&gt;
&lt;br /&gt;
Most expansions provide players with a set of [[field operations]], which are large-scale combat settings with their own storyline, mechanics, progression system, [[trials]] or [[raids]]. Players in field operations are limited to the level cap of the respective expansion. Field operations are unlocked at the end of their expansion&#039;s main story quest, and are generally of normal difficulty (i.e., comparable to main story quests), but some include additional high-difficulty duties. They tend to be actively played even after their expansion is over, which allows even new players to participate in them.&lt;br /&gt;
&lt;br /&gt;
The two currently available field operations are [[The Forbidden Land, Eureka]] (level 70) and [[Save the Queen: Blades of Gunnhildr]] (level 80). The [[Occult Crescent]] field operation (level 100) is to be added in the future, likely in 2025.&lt;br /&gt;
&lt;br /&gt;
===Relic weapons===&lt;br /&gt;
&lt;br /&gt;
Each expansion also provides a new set of [[Relic Weapons]]. These are sets of weapons that players can obtain by &amp;quot;grinding&amp;quot; very many combat encounters, such as dungeons or, depending on the expansion, field operations. These weapons are visually very distinct and are made more attractive by showy light effects when unsheathed. &lt;br /&gt;
&lt;br /&gt;
They are also the best available weapons in their level range, but only at the very end of an expansion&#039;s lifecycle, such that their practical impact for clearing high-end duties is very limited. They are, however, normally considered &amp;quot;best in slot&amp;quot; for their expansion&#039;s [[Ultimate Raids]]. But generally, players &amp;quot;grind out&amp;quot; relic weapons for aesthetic or collection purposes, rather than for improving their stats. The same applies to the &amp;quot;relic tools&amp;quot; available for crafters and gatherers in some expansions.&lt;br /&gt;
&lt;br /&gt;
===Deep dungeons===&lt;br /&gt;
&lt;br /&gt;
[[Deep Dungeons]] are the &amp;quot;roguelike&amp;quot; game mode of Final Fantasy XIV. The earlier floors of each deep dungeon are relatively easy, at least with a party. But clearing all floors of a deep dungeon, especially solo, takes a great deal amount of practice and dedication.&lt;br /&gt;
&lt;br /&gt;
There are three deep dungeons, which unlock as players progress the main story: [[Palace of the Dead]], [[Heaven-on-High]] and [[Eureka Orthos]].&lt;br /&gt;
&lt;br /&gt;
===PvP===&lt;br /&gt;
Player versus player ([[PvP]]) fights have an endgame reward track of their own, called [[Series Malmstones]]. Resembling the battle passes of other games, this feature provides regular PvP players with a series of cosmetic rewards that change every few months. These rewards become available as soon as PvP is unlocked during the main story quest.&lt;br /&gt;
&lt;br /&gt;
==Non-combat endgame activities==&lt;br /&gt;
When it comes to non-combat activities, the distinction between endgame and normal game features is less clear. That is because most of these features become available to players as they progress through the main story quests, although to make the most of these features players generally need to have completed all main story quests.&lt;br /&gt;
&lt;br /&gt;
That said, the following facets of Final Fantasy XIV are regularly frequented by maximum-level players, and can therefore be considered part of the non-combat endgame:&lt;br /&gt;
&lt;br /&gt;
* [[Glamour]], or improving the looks of one&#039;s character through clothing and [[hairstyles]], can take a lot of time and [[gil]]. There are fan websites such as [https://ffxiv.eorzeacollection.com/ Eorzea Collection] that document popular fashion trends.&lt;br /&gt;
* Collecting [[achievements]], [[mounts]], [[titles]], [[Framer&#039;s Kits]], [[minions]] and other cosmetic rewards can also take a lot of time, especially for completionists.&lt;br /&gt;
* [[The Hunt]] is technically a combat activity, consisting of hunting large world bosses across the game&#039;s open-world zones. But in practice this happens in player-organized &amp;quot;hunt trains&amp;quot;, where up to hundreds of players attack the same boss at once, and getting one hit in is sufficient for rewards.&lt;br /&gt;
* [[Fishing]] is in essence a minigame of its own, and enthusiasts can take years to catch all of the game&#039;s elusive &amp;quot;[[Big Fish]]&amp;quot;.&lt;br /&gt;
* Likewise, the [[Gold Saucer]] minigame [[Triple Triad]] can hold years of fun (or so one assumes) for those who want to collect all cards, and there are also players who only subscribe to the game in order to play [[Doman Mahjong]].&lt;br /&gt;
* [[Housing]] is probably the game&#039;s biggest money sink (in-game and in real-life terms, as houses are demolished if the game subscription lapses for too long), but provides a set of activities that can hold the attention of players for a long time, such as interior and garden design, growing plants, or training one&#039;s chocobo.&lt;br /&gt;
* Finally, the game&#039;s social aspects, such as [[Free Companies]], as well as a range of player-organized roleplaying activities such as nightclubs, are what keeps some players in the game for years on end.&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Difficulty&amp;diff=838911</id>
		<title>Difficulty</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Difficulty&amp;diff=838911"/>
		<updated>2024-10-05T19:35:07Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: /* High-end difficulty */ wl endgame&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;difficulty&#039;&#039;&#039; of [[Duty|duties]] in &#039;&#039;[[Final Fantasy XIV]]&#039;&#039; can roughly be divided in relatively easy &#039;&#039;&#039;story-mode duties&#039;&#039;&#039; (most content in the game) and difficult but optional &#039;&#039;&#039;high-end duties&#039;&#039;&#039;, aimed at skilled and experienced players.&lt;br /&gt;
&lt;br /&gt;
This distinction is relevant as long as duties are played &amp;quot;synced&amp;quot;, that is, without the option &amp;quot;[[Unrestricted Party]]&amp;quot; enabled in the [[Duty Finder]]. If that option is enabled, duties from past expansions designed for a lower maximal level can become trivially easy to clear or even alone by players with a maximum-level character. &lt;br /&gt;
&lt;br /&gt;
Moreover, lower-level duties are generally easier than duties designed for the current maximum level, because in lower-level duties players&#039; gear will almost always be at the maximum power allowed for by the level sync mechanics.&lt;br /&gt;
&lt;br /&gt;
In North American and European data centers, players can use Duty Finder matchmaking to complete story-mode duties. However, for all high-end duties (regardless of their level), players form temporary premade groups in [[Party Finder]] or more permanent raid groups (&amp;quot;statics&amp;quot;) that meet at scheduled times.&lt;br /&gt;
&lt;br /&gt;
==Story-mode difficulty==&lt;br /&gt;
Duties required to complete the {{questlink|main|Main Story Quests}} and therefore to advance in the game represent the easiest level of difficulty. These include normal {{questlink|dungeon|Dungeons}} and {{questlink|trial|Trials}} (including those misleadingly labeled &amp;quot;Hard&amp;quot;), as well as solo duties required by job or main story quests, and, at level 90, [[Variant and Criterion Dungeons|variant dungeons]]. These duties can be cleared easily &amp;quot;blind&amp;quot;, that is, without prior knowledge of the duty.&lt;br /&gt;
&lt;br /&gt;
The first two duties of the level 50 {{questlink|araid|Alliance Raids}} are also very easy, as they were designed for significantly lower power levels than the ones available to players now.&lt;br /&gt;
&lt;br /&gt;
Higher-level normal {{questlink|trial|Trials}}, normal {{questlink|raid|Raids}} and {{questlink|araid|Alliance Raids}}, most of which are associated with side story quests, are slightly more challenging but can still be completed blind, although there may be a few wipes if most of the party is new. These may include mechanics that have somewhat less obvious AoE telegraphs. For example, players may need to look at the boss&#039;s animation or cast bar to find the safe area for an attack, and the AoE indicator will only briefly appear before the attack resolves. Alliance raids may be somewhat easier than normal raids because the large number of players allows to compensate for mistakes more easily.&lt;br /&gt;
&lt;br /&gt;
Higher-level dungeons tend to be easier than dungeons below level 50, because of their streamlined layouts, stricter limits on the number of enemies that can be pulled at once, and the greater availability of healing and mitigation abilities for tanks and healers.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gear required:&#039;&#039; {{tank}} Tanks and {{healer}} healers should equip gear close to the character level for which the duty is intended, or there may be the occasional failure. {{dps}} DPS players should do likewise or enemies may take longer than necessary to kill. Generally, all players should equip the highest [[Item Level]] gear available to them. For duties at the current level cap, this may include the best craftable {{HQ}} [[High Quality|high-quality]] gear purchased from the [[Market Board]], or the gear available from the current weekly limited [[Allagan Tomestones|tomestone]] [[currency]]. More information can be found in the [[Endgame Gear Guide]]. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Preparation required:&#039;&#039; None. (Consulting a guide beforehand may help somewhat, but can spoil the story.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Consumables required:&#039;&#039; None.&lt;br /&gt;
&lt;br /&gt;
==High-end difficulty==&lt;br /&gt;
&lt;br /&gt;
The following duties are considered &amp;quot;[[endgame]]&amp;quot; content, representing increasing levels of difficulty, and are aimed at skilled and experienced players. Their difficulty stems not only from the high level of damage incurred by players, and by their increasingly complicated mechanics, but also from the following features:&lt;br /&gt;
* &#039;&#039;&#039;Lack of telegraphs.&#039;&#039;&#039; Many damaging effects will no longer be announced in advance by glowing areas on the ground and must be anticipated from visual cues or reading the cast bar to avoid them.&lt;br /&gt;
* &#039;&#039;&#039;Party coordination is required.&#039;&#039;&#039; Players must often take specific positions depending on their role. Such coordination can occur through external voice chat tools (e.g, Discord), but no encounter requires voice communication. In Party Finder, the party leader should mention the strategies used in the party description. In North American data centers, players will assign roles by positioning around [[waymarks]]. In European data centers, the party leader will provide a slide deck in an external site (e.g. a &amp;quot;[https://raidplan.io/ffxiv raidplan]&amp;quot; or &amp;quot;[https://ff14.toolboxgaming.space/ toolbox]&amp;quot;) or [[macro]] summarizing roles for each mechanic, after which each player will call their role in chat. Roles are MT (main tank), ST or OT (off tank), H1 (healer 1), H2 (healer 2), D1-D4 (DPS 1-4; this may also be given as M1-2 for melee DPS 1-2 and R1-2 for ranged DPS 1-2).&lt;br /&gt;
* &#039;&#039;&#039;Enrage timer.&#039;&#039;&#039; If the boss is not killed in a given time - designed to correspond to the damage output of a competent party - it will &amp;quot;enrage&amp;quot; and kill the party.&lt;br /&gt;
* &#039;&#039;&#039;Low tolerance for error.&#039;&#039;&#039; The mechanics of these duties are often designed such that the entire party, or most of it, will be killed if only one player does not follow the mechanics correctly.&lt;br /&gt;
* &#039;&#039;&#039;Mechanical knowledge required.&#039;&#039;&#039; For the above reasons, endgame duties require generally all players to have a good understanding of the entire fight and its mechanics. This is possible because the fights are &amp;quot;scripted&amp;quot;, in that the mechanics usually follow the same order, even though they will often contain a degree of random variation.&lt;br /&gt;
* &#039;&#039;&#039;Party mitigation required.&#039;&#039;&#039; While party mitigation is essentially optional (but highly recommended) for bosses in story-mode content, raidwide damage in high-end duties, especially later-floor savage raids and ultimate raids, will often kill DPS and healers in one hit unless if there is sufficient mitigation. &amp;quot;Tank buster&amp;quot; abilities will also kill tanks in one hit if they do not use enough mitigation or invulnerability cooldowns. For particularly challenging duties, it is common for groups to follow a spreadsheet or a macro containing a mitigation and cooldown usage plan.&lt;br /&gt;
&lt;br /&gt;
For these reasons, high-end duties are considered &amp;quot;prog&amp;quot; content, from &amp;quot;progression&amp;quot;: Players are not expected to clear a high-end duty on their first try, but will normally require many attempts, each of which ideally represents some amount of progress into the fight. In the [[Party Finder]], high-end duty &amp;quot;prog&amp;quot; parties are labeled with [Practice] and their description indicates the mechanic that all players have already experienced; this is the party&#039;s common &amp;quot;prog point&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
It is important to note that high-end difficulty encompasses a very large spectrum: for example, the first extreme trial released in an expansion is significantly easier, even at minimum item level, than the final savage raid, which itself is significantly easier than any recent ultimate raid.&lt;br /&gt;
&lt;br /&gt;
===8 players (full party)===&lt;br /&gt;
Full party duties consisting of 8 players are the most common form of high-end duties in the game.&lt;br /&gt;
&lt;br /&gt;
====Extreme and unreal trials====&lt;br /&gt;
{{questlink|trial|Extreme trials}} are the endgame content most accessible to newer players. They are more difficult versions of the corresponding regular trial. The most current extreme trial will drop weapons that are more powerful than the ones otherwise accessible outside of savage raids. {{questlink|trial|Unreal trials}} are older extreme trials that have been scaled up to the current level cap and have a strict item level sync, preventing players from out-gearing them.&lt;br /&gt;
&lt;br /&gt;
Extreme and unreal trials are usually 10-12 minutes long. The damage output requirements for extreme trials are relatively lenient: a typical party should not fail because of the enrage timer unless there are many deaths. Due to the item level sync, the DPS checks in unreal trials are usually tighter than for extreme trials.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gear required:&#039;&#039; All players should equip the highest item level gear available to them, enhanced with the best [[materia]] available. Gearing is less important for unreal trials due to the low item level sync.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Preparation required:&#039;&#039; It is possible to beat an extreme or unreal trial &amp;quot;blind&amp;quot; (i.e., figure out the mechanics on your own without any outside assistance) with some trial and error, and blind progression in the Party Finder is usually possible. However, most players will prepare for the trial with a video guide, unless if the trial is brand new. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Consumables required:&#039;&#039; Players should consume the highest-level food that boosts the attributes required by their job.&lt;br /&gt;
&lt;br /&gt;
====Savage raids====&lt;br /&gt;
{{questlink|raid|Savage raids}} represent a medium difficulty within the scope of endgame content. They are much more difficult versions of the corresponding normal raid. The most current savage raids will drop weapons and gear that are the most powerful available in the game, which are also often required to progress from one savage raid to the next. The level 50 [[The Coils of Bahamut|Coils of Bahamut]] raid series is of savage rather than story-mode difficulty, even though not labeled as such.&lt;br /&gt;
&lt;br /&gt;
Compared to extreme trials, savage raid mechanics place a greater emphasis on individual responsibility and have relatively few mechanics that can be resolved by following the rest of the party. There is also a greater emphasis on understanding different debuffs, which are usually specific to the fight. Savage raids are similar in length to extreme trials but have higher DPS requirements, although these become more lenient with time due to better gear. The fourth floor of a savage encounter with early gear usually contains the tightest DPS checks in the game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gear required:&#039;&#039; All players should equip the highest item level gear available to them, enhanced with the best [[Materia]] available, and aiming for a &amp;quot;best in slot&amp;quot; setup consisting of a mix of tomestone and raid-dropped gear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Preparation required:&#039;&#039; Most players will prepare for the raid with video guides or annotated diagrams in order to clear in a timely manner, and blind progression groups are rarer. Blind savage progression usually requires a &amp;quot;static&amp;quot; and is not feasible in Party Finder outside of the first week the raid is released.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Consumables required:&#039;&#039; Players should consume the highest-level [[Food]] that boosts the attributes required by their job. They should also consume [[Medicines]], commonly called &amp;quot;potions&amp;quot; or &amp;quot;pots&amp;quot; by players, (ex {{item icon|Grade 7 Tincture of Strength}}) as often as possible during the fight.&lt;br /&gt;
&lt;br /&gt;
====Ultimate raids====&lt;br /&gt;
{{questlink|uraid|Ultimate raids}} are exceptionally challenging duties, harder than savage raids. Their rewards are only cosmetic in nature.&lt;br /&gt;
&lt;br /&gt;
Ultimate raids are very long (14-20 minute) encounters against a gauntlet of bosses. Mechanics are more intricate than in savage raids and test the player&#039;s ability to react to random variation to a much greater extent. For example, a savage mechanic may require a player to know only one or two positions based on their role, but an ultimate mechanic may require them to know all 8 positions due to the mechanic not being role-restricted.&lt;br /&gt;
&lt;br /&gt;
DPS requirements for older ultimate raids are relatively lenient, comparable or even less than that of a current extreme trial. Ultimate raids in the current expansion have more notable DPS requirements, but these are usually more lenient compared to fourth-floor savage raids in low item level gear. Some phases in an encounter have much stricter DPS checks than others, requiring the party to budget their damage resources, while other phases may require the party to balance their DPS between multiple bosses. Individual mistakes are much more punishing compared to easier content, especially for the level 90 ultimate raids.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gear required:&#039;&#039; For the newest ultimate raid in the current expansion, all players must equip &amp;quot;best in slot&amp;quot; gear at the highest level available in the game, obtained from savage raids. For ultimate raids that were released earlier in the expansion, players should use &amp;quot;best in slot&amp;quot; gear that matches the item level sync, so materia melds will be applicable. Specific gear sets are less important for ultimate raids released in previous expansions, and players can simply equip current item level gear which will sync down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Preparation and consumables required:&#039;&#039; As per savage raids, above. Mechanics in ultimate raids can be exceptionally cryptic to solve, so the vast majority of groups will use guides, and &amp;quot;blind prog&amp;quot; groups are very rare, especially for older ultimate raids. In addition to guides, there are various online practice tools and simulators made by the playerbase which can be especially useful for practicing mechanics later in the encounter.&lt;br /&gt;
&lt;br /&gt;
===4 players (light party)===&lt;br /&gt;
====Later floors of deep dungeons====&lt;br /&gt;
The later floors of deep dungeons, such as floors 101+ of {{questlink|ddungeon|Palace of the Dead}}, and floors 31+ of {{questlink|ddungeon|Heaven-on-High}} / {{questlink|ddungeon|Eureka Orthos}} are designed as challenge modes for solo players to premade light parties. The main source of difficulty lies within navigating the dungeon and regular enemies, which are much more dangerous than in earlier floors and often have AoEs that will instantly kill anyone hit, in addition to heavy-hitting auto-attacks. Hidden traps can also quickly wipe unsuspecting parties. Notably, solo achievements for deep dungeons require completing the entire dungeon without dying. These feats require an in-depth understanding of each deep dungeon&#039;s mechanics and a judicious usage of &amp;quot;pomanders&amp;quot;, consumable items that grant various enhancements, to both survive and clear each set of floors before running out of time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gear required:&#039;&#039; Regular equipment is irrelevant for deep dungeons, but players should aim for as high of an aetherpool level for both their weapon and armor before tackling later floors. Maximum aetherpool levels are required for solo runs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Preparation and consumables required:&#039;&#039; Food should be used to increase survivability. Damage-increasing and HP restoring potions are usually required for solo runs, depending on the job. Each deep dungeon has a type of potion associated with it that grants a powerful HP regeneration effect, allowing non-tanks to handle the later floors solo.&lt;br /&gt;
&lt;br /&gt;
====Criterion dungeons====&lt;br /&gt;
{{questlink|cdungeon|Criterion dungeons}} are high-end versions of [[variant dungeons]] but have a fixed layout. Their difficulty is comparable to [[extreme trial]]s or [[savage raids]]. Normal resurrection actions are disabled, but players are allowed to revive other party members with {{action icon|Variant Raise II}}. Each party member may only use this action once, but it will be replenished upon completing an objective for the dungeon or if the party wipes. Regular enemies in criterion dungeons deal significantly more damage and require more strategic ways of engaging them than those in other dungeons. Bosses are similar in mechanical difficulty to extreme trials or savage raids but are shorter (5-6 minutes vs. 10-14 minutes). Similar to other high-difficulty content, each boss must be defeated in a certain time limit, or it will wipe the party with an enrage ability.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gear required:&#039;&#039; As per savage raids.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Preparation and consumables required:&#039;&#039; As per savage and ultimate raids.&lt;br /&gt;
&lt;br /&gt;
====Savage criterion dungeons====&lt;br /&gt;
Savage criterion dungeons are of a difficulty comparable to some [[ultimate raids]]. They have additional rules to make them harder than regular criterion dungeons: Revive abilities are disabled completely and no variant actions may be used. If the party wipes, all enemies will respawn and players must restart from the beginning. Players who disconnect from the game will be incapacitated upon reconnecting to the dungeon. Matchmaking is unavailable for Savage Criterion dungeons. Players must have a premade party of four people to enter them.&lt;br /&gt;
&lt;br /&gt;
Boss mechanics are identical to those in criterion dungeons, but all enemies have higher health and deal more damage (especially non-bosses). Many AoE indicators from non-boss enemies that were present in easier difficulties are removed or significantly shortened, and being hit by these avoidable attacks will usually deal lethal damage.&lt;br /&gt;
&lt;br /&gt;
Upon engaging the first enemy, a timer (~24 minutes) will begin, which can be seen next to the duty objectives. If the party does not complete the dungeon before the timer finishes, all enemies will receive the [[File:Sewer-dwelller icon1.png|link=]] &#039;&#039;&#039;Sewer-dweller&#039;&#039;&#039; or &#039;&#039;&#039;Powerful&#039;&#039;&#039; buff, greatly increasing their damage dealt while reducing their damage taken, which is essentially a dungeon-wide enrage. This timer will reset if the party wipes. Because of this global enrage, the party will need to budget their cooldowns considering the length of the dungeon. The duration of the dungeon and the degree of punishment for mistakes make savage criterion dungeons closer to ultimate-difficulty.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gear required:&#039;&#039; As per ultimate raids.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Preparation and consumables required:&#039;&#039; As per savage and ultimate raids.&lt;br /&gt;
&lt;br /&gt;
===Large-scale===&lt;br /&gt;
There are currently two large-scale high-end duties in the game: {{questlink|eureka|The Baldesion Arsenal}} and {{questlink|bsf|Delubrum Reginae (Savage)}}, intended for up to 56 and 48 players, respectively. Both of these are associated with a specific [[field operation]] series, each with their own unique mechanics. Similar to criterion dungeons, normal resurrection actions are disabled in these duties, but players can still be revived through more limited means (see individual pages for more details).&lt;br /&gt;
&lt;br /&gt;
Due to the high degree of coordination needed for successful runs, participation in most data centers is usually through various [https://docs.google.com/spreadsheets/d/10qnOxc4FsbMKNVaezwTBDlUXEjclXsFiScXvaJVQvDw/edit#gid=395886512 Discord servers]. In the Baldesion Arsenal, boss mechanics are comparable to normal raids/trials to extreme trials, while in Delubrum Reginae (Savage), mechanics are of extreme trial to savage raid difficulty.&lt;br /&gt;
&lt;br /&gt;
While coordination is needed, one impact of the large number of players participating is that there is more leeway for individual mistakes. Most boss mechanics can be dodged by listening to the raid leader&#039;s callouts, although Delubrum Reginae (Savage) features more individual responsibility mechanics where players need to solve their own debuffs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gear required:&#039;&#039; Typically no special requirements, although some gear can provide duty-specific bonuses. However, obtaining said gear usually requires completing the duty first.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Preparation and consumables required:&#039;&#039; Varies by duty, but food and potions should be used.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Duty actions required:&#039;&#039; Appropriate [[Logos Actions]] and [[Lost Actions]] are required for the Baldesion Arsenal and Delubrum Reginae (Savage), respectively, depending on the raid organizer&#039;s specifications.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]] [[Category:Glossary]]&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Endgame&amp;diff=838892</id>
		<title>Endgame</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Endgame&amp;diff=838892"/>
		<updated>2024-10-05T15:44:28Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: /* Combat endgame activities */ +&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Final Fantasy XIV, the &#039;&#039;&#039;endgame&#039;&#039;&#039; consists of a broad range of combat and non-combat activities that for the most part become available after the player has completed the [[Main Story Quests]] and has leveled at least one combat [[job]] to the maximum level.&lt;br /&gt;
&lt;br /&gt;
Each [[expansion]] brings with it an increase of the level cap by 10, and a new set of endgame [[Duty|duties]], which are added gradually during the expansion&#039;s life cycle. The endgame activities from previous expansions remain available, but are considerably less populated than current endgame duties. But they may become much easier to complete as well thanks to the &amp;quot;[[Unrestricted Party]]&amp;quot; (&amp;quot;unsync&amp;quot;) feature that allows players to complete many duties at the current maximum level rather than at the level for which they were intended.&lt;br /&gt;
&lt;br /&gt;
==Combat endgame activities==&lt;br /&gt;
&lt;br /&gt;
===High-end duties===&lt;br /&gt;
&lt;br /&gt;
High-end duties are combat encounters of very high [[difficulty]]. Unlike main story quests or other normal difficulty duties, it is not possible to complete these on one&#039;s first try. Rather, they need a lot of practice as well as, in most cases, preparation with video guides and other player-created materials. They require the best available gear from normal difficulty duties and a thorough familiarity with one&#039;s job and the combat system. Most players will take several weeks, if not months, of practice to complete a new high-end duty. &lt;br /&gt;
&lt;br /&gt;
In order of increasing difficulty, the high-end duties include [[Extreme Trials]], [[Savage Raids]], [[Criterion Dungeons]] and [[Ultimate Raids]]. They reward titles and other cosmetic rewards, as well as gear that is better than what is available from normal difficulty duties. However, such gear is only of benefit for (and also required to progress) other high-end duties. The acquisition of this gear is time-gated, such that it takes several weeks to fully equip a single job, at least until these restrictions are lifted late into the lifecycle of an expansion.&lt;br /&gt;
&lt;br /&gt;
===Field operations===&lt;br /&gt;
&lt;br /&gt;
Most expansions provide players with a set of [[field operations]], which are large-scale combat settings with their own storyline, mechanics, progression system, [[trials]] or [[raids]]. Players in field operations are limited to the level cap of the respective expansion. Field operations are unlocked at the end of their expansion&#039;s main story quest, and are generally of normal difficulty (i.e., comparable to main story quests), but some include additional high-difficulty duties. They tend to be actively played even after their expansion is over, which allows even new players to participate in them.&lt;br /&gt;
&lt;br /&gt;
The two currently available field operations are [[The Forbidden Land, Eureka]] (level 70) and [[Save the Queen: Blades of Gunnhildr]] (level 80). The [[Occult Crescent]] field operation (level 100) is to be added in the future, likely in 2025.&lt;br /&gt;
&lt;br /&gt;
===Relic weapons===&lt;br /&gt;
&lt;br /&gt;
Each expansion also provides a new set of [[Relic Weapons]]. These are sets of weapons that players can obtain by &amp;quot;grinding&amp;quot; very many combat encounters, such as dungeons or, depending on the expansion, field operations. These weapons are visually very distinct and are made more attractive by showy light effects when unsheathed. &lt;br /&gt;
&lt;br /&gt;
They are also the best available weapons in their level range, but only at the very end of an expansion&#039;s lifecycle, such that their practical impact for clearing high-end duties is very limited. They are, however, normally considered &amp;quot;best in slot&amp;quot; for their expansion&#039;s [[Ultimate Raids]]. But generally, players &amp;quot;grind out&amp;quot; relic weapons for aesthetic or collection purposes, rather than for improving their stats. The same applies to the &amp;quot;relic tools&amp;quot; available for crafters and gatherers in some expansions.&lt;br /&gt;
&lt;br /&gt;
===PvP===&lt;br /&gt;
Player versus player ([[PvP]]) fights have an endgame reward track of their own, called [[Series Malmstones]]. Resembling the battle passes of other games, this feature provides regular PvP players with a series of cosmetic rewards that change every few months. These rewards become available as soon as PvP is unlocked during the main story quest.&lt;br /&gt;
&lt;br /&gt;
==Non-combat endgame activities==&lt;br /&gt;
When it comes to non-combat activities, the distinction between endgame and normal game features is less clear. That is because most of these features become available to players as they progress through the main story quests, although to make the most of these features players generally need to have completed all main story quests.&lt;br /&gt;
&lt;br /&gt;
That said, the following facets of Final Fantasy XIV are regularly frequented by maximum-level players, and can therefore be considered part of the non-combat endgame:&lt;br /&gt;
&lt;br /&gt;
* [[Glamour]], or improving the looks of one&#039;s character through clothing and [[hairstyles]], can take a lot of time and [[gil]]. There are fan websites such as [https://ffxiv.eorzeacollection.com/ Eorzea Collection] that document popular fashion trends.&lt;br /&gt;
* Collecting [[achievements]], [[mounts]], [[titles]], [[Framer&#039;s Kits]], [[minions]] and other cosmetic rewards can also take a lot of time, especially for completionists.&lt;br /&gt;
* [[The Hunt]] is technically a combat activity, consisting of hunting large world bosses across the game&#039;s open-world zones. But in practice this happens in player-organized &amp;quot;hunt trains&amp;quot;, where up to hundreds of players attack the same boss at once, and getting one hit in is sufficient for rewards.&lt;br /&gt;
* [[Fishing]] is in essence a minigame of its own, and enthusiasts can take years to catch all of the game&#039;s elusive &amp;quot;[[Big Fish]]&amp;quot;.&lt;br /&gt;
* Likewise, the [[Gold Saucer]] minigame [[Triple Triad]] can hold years of fun (or so one assumes) for those who want to collect all cards, and there are also players who only subscribe to the game in order to play [[Doman Mahjong]].&lt;br /&gt;
* [[Housing]] is probably the game&#039;s biggest money sink (in-game and in real-life terms, as houses are demolished if the game subscription lapses for too long), but provides a set of activities that can hold the attention of players for a long time, such as interior and garden design, growing plants, or training one&#039;s chocobo.&lt;br /&gt;
* Finally, the game&#039;s social aspects, such as [[Free Companies]], as well as a range of player-organized roleplaying activities such as nightclubs, are what keeps some players in the game for years on end.&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Main_Scenario_Quests&amp;diff=838891</id>
		<title>Main Scenario Quests</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Main_Scenario_Quests&amp;diff=838891"/>
		<updated>2024-10-05T15:30:08Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: +wl endgame&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC limit RIGHT}}&lt;br /&gt;
{{questlink|main|Main Scenario Quests|large}} (&#039;&#039;&#039;MSQ&#039;&#039;&#039;) are [[quests]] that tell the main story of &#039;&#039;[[Final Fantasy XIV]]&#039;&#039;. These quests often have cutscenes and voice acting, and also [[Content Unlock|unlock important features]] of the game: [[airship]] travel, [[Grand Company]] access, a personal [[chocobo]] mount, access to new [[city|cities]] and overworld [[zone]]s, as well as [[dungeons]] and [[trials]]. Their completion is required to access many [[endgame]] activities.&lt;br /&gt;
&lt;br /&gt;
All Main Scenario Quests are identified by the meteor icon, which is meant to resemble [[Dalamud]] as it fell during the [[Patch 1.23b|1.x version]] of the game.&lt;br /&gt;
&lt;br /&gt;
Initially, the Main Scenario Quests differ depending on the player&#039;s starting city ([[Gridania]], [[Limsa Lominsa]], or [[Ul&#039;dah]]) which is determined by the [[class]] chosen during [[character creation]]. These stories converge at the [[quest]] {{questlink|main|It&#039;s Probably Pirates}}, and remain the same from that point onward.&lt;br /&gt;
&lt;br /&gt;
At the beginning of each [[expansion]], the Main Scenario Quests will briefly diverge into two short quest chains that will introduce the player to different characters and locations in the expansion, but will converge after completing each chain.&lt;br /&gt;
&lt;br /&gt;
Chronologically, the Main Scenario Quests are divided in the in-game [[Journal]] as follows:&lt;br /&gt;
{| {{STDT|quest}} style=&amp;quot;width:750px;&amp;quot;&lt;br /&gt;
! Questline !! Level(s) !! Number of Quests !! Description || [[Free Trial]]? || Patch(es)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | {{ARR}} &#039;&#039;[[A Realm Reborn]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Seventh Umbral Era Main Scenario Quests]]&#039;&#039;&#039; || 1-50 || 160-161&amp;lt;ref name=&amp;quot;ARR&amp;quot; /&amp;gt; || Part of the base game || {{yes|blue}} || [[Patch 2.0|2.0]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Seventh Astral Era Main Scenario Quests]]&#039;&#039;&#039; || 50 || 80&amp;lt;ref name=&amp;quot;ARR-2&amp;quot; /&amp;gt; || Concludes the &#039;&#039;A Realm Reborn&#039;&#039; story and sets up the &#039;&#039;Heavensward&#039;&#039; main story || {{yes|blue}} || [[Patch 2.1|2.1]]-[[Patch 2.55|2.55]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | {{HW}} &#039;&#039;[[Heavensward]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Heavensward Main Scenario Quests]]&#039;&#039;&#039; || 50-60 || 94 || Initial release of &#039;&#039;Heavensward&#039;&#039; || {{yes|blue}} || [[Patch 3.0|3.0]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Post-Heavensward Main Scenario Quests|Dragonsong Main Scenario Quests]]&#039;&#039;&#039; || 60 || 25 || Concludes the main &#039;&#039;Heavensward&#039;&#039; story arc || {{yes|blue}} || [[Patch 3.1|3.1]]-[[Patch 3.3|3.3]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Post-Heavensward Main Scenario Quests#Patch 3.4 (Soul Surrender)|Post-Dragonsong Main Scenario Quests]]&#039;&#039;&#039; || 60 || 19 || Sets up the &#039;&#039;Stormblood&#039;&#039; main story || {{yes|blue}} || [[Patch 3.4|3.4]]-[[Patch 3.56|3.56]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | {{SB}} &#039;&#039;[[Stormblood]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Stormblood Main Scenario Quests]]&#039;&#039;&#039; || 60-70 || 122 || Initial release of &#039;&#039;Stormblood&#039;&#039; || {{yes|blue}} || [[Patch 4.0|4.0]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;border:none&amp;quot; | &#039;&#039;&#039;[[Post-Stormblood Main Scenario Quests]]&#039;&#039;&#039; || 70 || 26 || Concludes the main &#039;&#039;Stormblood&#039;&#039; story arc ||  {{yes|blue}} || [[Patch 4.1|4.1]]-[[Patch 4.3|4.3]]&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 14 || Sets up the &#039;&#039;Shadowbringers&#039;&#039; main story || {{yes|blue}} || [[Patch 4.4|4.4]]-[[Patch 4.5|4.56]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | {{ShB}} &#039;&#039;[[Shadowbringers]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Shadowbringers Main Scenario Quests]]&#039;&#039;&#039; || 70-80 || 106&amp;lt;ref name=&amp;quot;ShB&amp;quot; /&amp;gt; || Initial release of &#039;&#039;Shadowbringers&#039;&#039; || {{no|red}} || [[Patch 5.0|5.0]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Post-Shadowbringers Main Scenario Quests]]&#039;&#039;&#039; || 80 || 32 || Concludes the main &#039;&#039;Shadowbringers&#039;&#039; story arc || {{no|red}} || [[Patch 5.1|5.1]]-[[Patch 5.3|5.3]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Post-Shadowbringers Main Scenario Quests#Patch 5.4 (Futures Rewritten)|Post-Shadowbringers Main Scenario Quests II]]&#039;&#039;&#039; || 80 || 19 || Sets up the &#039;&#039;Endwalker&#039;&#039; main story || {{no|red}} || [[Patch 5.4|5.4]]-[[Patch 5.55|5.55]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | {{EW}} &#039;&#039;[[Endwalker]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Endwalker Main Scenario Quests]]&#039;&#039;&#039; || 80-90 || 108 || Initial release of &#039;&#039;Endwalker&#039;&#039;, concluding the &amp;quot;Hydaelyn and Zodiark&amp;quot; arc that began in &#039;&#039;A Realm Reborn&#039;&#039; || {{no|red}} || [[Patch 6.0|6.0]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;border:none&amp;quot; | &#039;&#039;&#039;[[Post-Endwalker Main Scenario Quests]]&#039;&#039;&#039; || 90 || 44 || Begins and concludes a new story arc || {{no|red}} || [[Patch 6.1|6.1]]-[[Patch 6.5|6.5]]&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 3 || Sets up the &#039;&#039;Dawntrail&#039;&#039; main story || {{no|red}} || [[Patch 6.55|6.55]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | {{DT}} &#039;&#039;[[Dawntrail]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Dawntrail Main Scenario Quests]]&#039;&#039;&#039; || 90-100 || 100 || Initial release of &#039;&#039;Dawntrail&#039;&#039; || {{no|red}} || [[Patch 7.0|7.0]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;ARR&amp;quot;&amp;gt;While there are 211 quests in total, only 160-161 of them can be completed per character based on the player&#039;s starting [[class]] (which determines their starting [[city]]) and chosen [[Grand Company]] after {{questlink|main|A Hero in the Making}} &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;ARR-2&amp;quot;&amp;gt;Does not include mandatory sidequests. 90 quests if mandatory sidequests are included.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;ShB&amp;quot;&amp;gt;Does not include mandatory [[Role Quests|role quests]]. 112 quests if mandatory role quests are included.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All MSQs up to the end of the Post-Stormblood Quests are accessible on the [[Free Trial]] or with the base game. However, subsequent MSQs require ownership of an expansion (&#039;&#039;Endwalker&#039;&#039;, which also includes all &#039;&#039;Shadowbringers&#039;&#039; content).&lt;br /&gt;
&lt;br /&gt;
The MSQ is a linear quest chain consisting of hundreds of hours of story content. A conservative estimate of the MSQ length is about &#039;&#039;&#039;40 to 50 hours&#039;&#039;&#039; per expansion, with a total length of about &#039;&#039;&#039;240 to 360&#039;&#039;&#039; hours worth of content depending on how fast one progresses through quests and cutscenes. Players may skip directly to the MSQ at the start of any expansion by purchasing a &amp;quot;Tales of Adventure&amp;quot; skip from the Final Fantasy XIV Online Store using real money ($9-$25 USD depending on how many expansions are skipped). As the story is one of the main focuses of the game, this is generally not recommended for first-time playthroughs, unless one is primarily interested in leveling a new character as quickly as possible to participate in endgame content.&lt;br /&gt;
&lt;br /&gt;
Players may replay Main Scenario Quests using [[New Game Plus|New Game+]], which will gradually unlock MSQ segments with sufficient progression through the story.&lt;br /&gt;
&lt;br /&gt;
Note that Main Scenario Quests occasionally are pruned or overhauled. The last major pruning was in [[Patch 5.3]] which shortened the notorious Seventh Astral Era MSQ length. See [[Main Scenario Revisions]].&lt;br /&gt;
&lt;br /&gt;
This page lists every Main Scenario Quest currently in the game. &lt;br /&gt;
&lt;br /&gt;
==Seventh Umbral Era Quests==&lt;br /&gt;
===Levels 1-15===&lt;br /&gt;
====Gridania Quest Chain====&lt;br /&gt;
These quests are for players whose chose to start the game as a {{LNC}} [[Lancer]], {{ARC}} [[Archer]], or {{CNJ}} [[Conjurer]].&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Close to Home (Gridania)|Close to Home]] || 1 || {{Unlock reward|ac|Return}}&lt;br /&gt;
|-&lt;br /&gt;
| [[To the Bannock]] || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Passing Muster]] || 5 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Chasing Shadows]] || 5 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Eggs over Queasy]] || 7 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Surveying the Damage]] || 8 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Soldier&#039;s Breakfast]] || 9 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Spirithold Broken]] || 9 || [[Inn Rooms]]&amp;lt;br&amp;gt;[[Guildleves]] &lt;br /&gt;
|-&lt;br /&gt;
| [[On to Bentbranch]] || 10 || &lt;br /&gt;
|-&lt;br /&gt;
| [[You Shall Not Trespass]] || 10 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Don&#039;t Look Down]] || 11 || &lt;br /&gt;
|-&lt;br /&gt;
| [[In the Grim Darkness of the Forest]] || 11 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Threat Level Elevated]] || 11 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Migrant Marauders]] || 12 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Hearer Is Often Late]] || 13 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Salvaging the Scene]] || 13 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Leia&#039;s Legacy]] || 14 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Dread Is in the Air]] || 14 || &lt;br /&gt;
|-&lt;br /&gt;
| [[To Guard a Guardian]] || 14 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Festive Endeavors]] || 14 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Renewing the Covenant]] || 14 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Gridanian Envoy]] || 15 || [[Airships]]&amp;lt;br&amp;gt;{{Unlock reward|ach|Gone from Gridania}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of the Sea (Gridania)|Call of the Sea]] || 15 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Limsa Lominsa Quest Chain====&lt;br /&gt;
These quests are for players whose chose to start the game as a {{MRD}} [[Marauder]] or {{ACN}} [[Arcanist]].&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Close to Home (Limsa Lominsa)|Close to Home]] || 1 || {{Unlock reward|ac|Return}}&lt;br /&gt;
|-&lt;br /&gt;
| [[On to Summerford]] || 4 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Dressed to Call]] || 5 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Lurkers in the Grotto]] || 5 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Washed Up]] || 7 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Double Dealing]] || 8 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Loam Maintenance]] || 9 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Plowshares to Swords]] || 9 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Just Deserts]] || 9 || [[Inn Rooms]]&amp;lt;br&amp;gt;[[Guildleves]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sky-high]] || 10 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Thanks a Million]] || 11 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Relighting the Torch]] || 11 || &lt;br /&gt;
|-&lt;br /&gt;
| [[On to the Drydocks]] || 11 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Without a Doubt]] || 12 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Righting the Shipwright]] || 12 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Do Angry Pirates Dream]] || 13 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Victory in Peril]] || 14 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Men of the Blue Tattoos]] || 14 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Feint and Strike]] || 14 || &lt;br /&gt;
|-&lt;br /&gt;
| [[High Society]] || 14 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Mizzenmast Repast]] || 14 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Lominsan Envoy]] || 15 || [[Airships]]&amp;lt;br&amp;gt;{{Unlock reward|ach|Leaving Limsa Lominsa}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of the Sea (Limsa Lominsa)|Call of the Sea]] || 15 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ul&#039;dah Quest Chain====&lt;br /&gt;
These quests are for players whose chose to start the game as a {{GLA}} [[Gladiator]], {{PGL}} [[Pugilist]], or {{THM}} [[Thaumaturge]].&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Close to Home (Ul&#039;dah)|Close to Home]] || 1 || {{Unlock reward|ac|Return}}&lt;br /&gt;
|-&lt;br /&gt;
| [[We Must Rebuild]] || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Nothing to See Here]] || 5 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Underneath the Sultantree]] || 5 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Step Nine]] || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Prudence at This Junction]] || 8 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Out of House and Home]] || 9 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Way Down in the Hole]] || 9 || [[Inn Rooms]]&amp;lt;br&amp;gt;[[Guildleves]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Takin&#039; What They&#039;re Givin&#039;]] || 10 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Supply and Demands]] || 10 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Give It to Me Raw]] || 10 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[The Perfect Swarm]] || 11 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Last Letter to Lost Hope]] || 11 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Heir Today, Gone Tomorrow]] || 12 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Passing the Blade]] || 12 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Following Footfalls]] || 13 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Storms on the Horizon]] || 13 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Oh Captain, My Captain]] || 14 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Secrets and Lies]] || 14 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Duty, Honor, Country]] || 14 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[A Matter of Tradition]] || 14 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[A Royal Reception]] || 14 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[The Ul&#039;dahn Envoy]] || 15 || [[Airships]]&amp;lt;br&amp;gt;{{Unlock reward|ach|Out of Ul&#039;dah}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of the Sea (Ul&#039;dah)|Call of the Sea]] || 15 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Levels 15-20===&lt;br /&gt;
All classes share the same Main Scenario Quests from this point onward.&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[It&#039;s Probably Pirates]] || 15 || [[Party Finder]]&amp;lt;br&amp;gt;{{unlock reward|dg|Sastasha}}&amp;lt;br&amp;gt;[[Duty Support]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of the Forest]] || 15 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire in the Gloom]] || 16 || {{unlock reward|dg|The Tam-Tara Deepcroft}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of the Desert]] || 16 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Into a Copper Hell]] || 17 || {{unlock reward|dg|Copperbell Mines}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Scions of the Seventh Dawn (Quest)|The Scions of the Seventh Dawn]] || 17 || [[Retainers]]&lt;br /&gt;
|-&lt;br /&gt;
| [[A Wild Rose by Any Other Name]] || 17 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Unsolved Mystery]] || 17 || &lt;br /&gt;
|-&lt;br /&gt;
| [[What Poor People Think]] || 18 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Proper Burial]] || 18 || &lt;br /&gt;
|-&lt;br /&gt;
| [[For the Children]] || 19 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Amalj&#039;aa Wrong Places]] || 19 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Dressed to Deceive]] || 19 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Life, Materia and Everything]] || 19 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Lord of the Inferno]] || 20 || {{unlock reward|tr|The Bowl of Embers}}&lt;br /&gt;
|-&lt;br /&gt;
| [[A Hero in the Making]] || 20 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Company You Keep (Immortal Flames)]] || 20 || [[The Immortal Flames]]&lt;br /&gt;
|-&lt;br /&gt;
| [[For Coin and Country]] || 20 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Company You Keep (Maelstrom)]] || 20 || [[The Maelstrom]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Till Sea Swallows All]] || 20 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Company You Keep (Twin Adder)]] || 20 || [[The Order of the Twin Adder]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood&#039;s Will Be Done]] || 20 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Sylph-management]] || 20 || [[Job Quests]]&lt;br /&gt;
|-&lt;br /&gt;
| [[We Come in Peace]] || 20 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Sylphic Studies]] || 20 || &lt;br /&gt;
|-&lt;br /&gt;
| [[First Impressions]] || 20 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Levels 21-30===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[First Contact]] || 21 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Dance Dance Diplomacy]] || 21 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Forest Friend]] || 21 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Presence of the Enemy]] || 21 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Brotherly Love]] || 22 || {{Unlock reward|ms|Mount Speed Increase}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Spirited Away]] || 22 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Druthers House Rules]] || 22 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Never Forget]] || 23 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Microbrewing]] || 23 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Like Fine Wine]] || 23 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Sylphish Concerns]] || 23 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Nouveau Riche]] || 23 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Into the Beast&#039;s Maw]] || 24 || {{unlock reward|dg|The Thousand Maws of Toto-Rak}}&lt;br /&gt;
|-&lt;br /&gt;
| [[A Simple Gift]] || 24 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Believe in Your Sylph]] || 24 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Back from the Wood (Quest)|Back from the Wood]] || 24 || {{unlock reward|ach|Back from the Wood (Achievement)}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Shadow of Darkness]] || 24 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Highbridge Times]] || 24 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Where There Is Smoke]] || 25 || &lt;br /&gt;
|-&lt;br /&gt;
| [[On to Little Ala Mhigo]] || 25 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Tea for Three]] || 25 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Foot in the Door]] || 25 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Meeting with the Resistance]] || 26 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Killing Him Softly]] || 26 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Helping Horn]] || 27 || &lt;br /&gt;
|-&lt;br /&gt;
| [[He Ain&#039;t Heavy]] || 27 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Come Highly Recommended]] || 27 || {{Unlock reward|ms|Mount Speed Increase}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Bear and the Young&#039;uns&#039; Cares]] || 27 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Wilred Wants You]] || 27 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Big Trouble in Little Ala Mhigo]] || 27 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Back to Square One]] || 27 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Terror at Fallgourd]] || 27 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Ziz Is So Ridiculous]] || 28 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Seeing Eye to Winged Eye]] || 28 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Rock of Rancor]] || 28 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Power of Deduction]] || 28 || {{Unlock reward|ms|Mount Speed Increase}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Secret of the White Lily]] || 28 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Skeletons in Her Closet]] || 28 || {{unlock reward|dg|Haukke Manor}}&amp;lt;br&amp;gt;{{unlock reward|ach|skeletons}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Wrath of the Titan]] || 30 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Tales from the Tidus Slayer]] || 30 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Hungry Hungry Goobbues]] || 30 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Lominsan Way]] || 30 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Nix That]] || 30 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Modest Proposal]] || 30 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Trial by Turtle]] || 30 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Levels 31-40===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[The Perfect Prey]] || 31 || &lt;br /&gt;
|-&lt;br /&gt;
| [[When the Worm Turns]] || 31 || {{unlock reward|ms|Mount Speed Increase}}&lt;br /&gt;
|-&lt;br /&gt;
| [[There and Back Again]] || 31 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Things We Do for Cheese]] || 32 || {{unlock reward|dg|Brayflox&#039;s Longstop}}&lt;br /&gt;
|-&lt;br /&gt;
| [[What Do You Mean You Forgot the Wine]] || 32 || &lt;br /&gt;
|-&lt;br /&gt;
| [[An Offer You Can Refuse]] || 32 || &lt;br /&gt;
|-&lt;br /&gt;
| [[It Won&#039;t Work]] || 32 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Give a Man a Drink]] || 33 || &lt;br /&gt;
|-&lt;br /&gt;
| [[That Weight]] || 33 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Battle Scars]] || 33 || &lt;br /&gt;
|-&lt;br /&gt;
| [[It Was a Very Good Year]] || 33 || &lt;br /&gt;
|-&lt;br /&gt;
| [[In the Company of Heroes]] || 33 || {{unlock reward|ms|Mount Speed Increase}}&lt;br /&gt;
|-&lt;br /&gt;
| [[As You Wish]] || 33 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Lord of Crags]] || 34 || {{unlock reward|tr|The Navel}}&amp;lt;br&amp;gt;{{unlock reward|ms|Mount Speed Increase}}&lt;br /&gt;
|-&lt;br /&gt;
| [[All Good Things]] || 34 || {{Unlock reward|ach|Those Who Wait}}&lt;br /&gt;
|-&lt;br /&gt;
| [[You Can&#039;t Take It with You]] || 35 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Bringing out the Dead]] || 35 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Bury Me Not on the Lone Prairie]] || 35 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Eyes on Me]] || 35 || {{unlock reward|ms|Mount Speed Increase}}&lt;br /&gt;
|-&lt;br /&gt;
| [[He Who Waited Behind]] || 36 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Reception]] || 36 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Unending War]] || 36 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Men of Honor]] || 36 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Three for Three]] || 36 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Rose and the Unicorn]] || 36 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Talk of Coerthas]] || 37 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Road to Redemption]] || 38 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Following the Evidence]] || 38 || &lt;br /&gt;
|-&lt;br /&gt;
| [[In the Eyes of Gods and Men]] || 38 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Final Flight of the Enterprise]] || 38 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Ye of Little Faith]] || 39 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Factual Folklore]] || 39 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Best Inventions]] || 39 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Influencing Inquisitors]] || 40 || &lt;br /&gt;
|-&lt;br /&gt;
| [[By the Lights of Ishgard]] || 40 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Blood for Blood]] || 40 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Heretic among Us]] || 40 || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Levels 41-50===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[In Pursuit of the Past]] || 41 || {{unlock reward|dg|The Stone Vigil}}&amp;lt;br&amp;gt;{{unlock reward|ms|Mount Speed Increase}}&amp;lt;br&amp;gt;{{Unlock reward|ach|History Repeating (Achievement)}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Into the Eye of the Storm]] || 41 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sealed with Science]] || 41 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[With the Utmost Care]] || 41 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[A Promising Prospect]] || 41 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[It&#039;s Probably Not Pirates]] || 42 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Representing the Representative]] || 42 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[The Reluctant Researcher]] || 42 || {{unlock reward|lc|The Isles of Umbra}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Sweet Somethings]] || 42 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[History Repeating]] || 42 || {{unlock reward|ms|Mount Speed Increase}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Curious Case of Giggity]] || 43 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Better Late than Never]] || 43 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Lady of the Vortex]] || 44 || {{unlock reward|tr|The Howling Eye}}&amp;lt;br&amp;gt;{{aicon|Free Wing Night}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Reclamation]] || 44 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Casing the Castrum]] || 44 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Eyes on the Empire]] || 44 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Footprints in the Snow]] || 44 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Monumental Hopes]] || 44 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Notorious Biggs]] || 44 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Come-Into-My-Castrum]] || 44 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Getting Even with Garlemald]] || 44 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Drowning Out the Voices]] || 46 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Acting the Part]] || 46 || {{aicon|Imperial Salute}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Dressed for Conquest]] || 46 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Fool Me Twice]] || 46 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Every Little Thing She Does Is Magitek]] || 46 || {{unlock reward|ms|Mount Speed Increase}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Escape from Castrum Centri]] || 46 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Black Wolf&#039;s Ultimatum]] || 46 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Archon]] || 49 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Hero in Need]] || 49 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Hearts on Fire]] || 49 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Rock the Castrum]] || 50 || {{unlock reward|dg|Castrum Meridianum}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Ultimate Weapon]] || 50 || {{unlock reward|dg|The Praetorium}}&amp;lt;br&amp;gt;{{unlock reward|tr|The Porta Decumana}}&amp;lt;br&amp;gt;{{unlock reward|ms|Mount Speed Increase}}&amp;lt;br&amp;gt;{{aicon|Warrior of Light (Achievement)}}&amp;lt;br&amp;gt;{{unlock reward|ngp|A Realm Reborn - Part 1}}&amp;lt;br&amp;gt;{{unlock reward|ngp|A Realm Reborn - Part 2}}&amp;lt;br&amp;gt;{{unlock reward|ngp|A Realm Reborn - Part 3}}&amp;lt;br&amp;gt;{{unlock reward|ngp|A Realm Reborn - Part 4}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Seventh Astral Era Quests==&lt;br /&gt;
===Patch 2.1 (A Realm Awoken)===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[The Price of Principles]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Moving On]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[All Things in Time]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Laying the Foundation]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[It&#039;s Possibly a Primal]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Hail to the King, Kupo]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[You Have Selected Regicide]] || 50 || {{unlock reward|tr|Thornmarch (Hard)}}&lt;br /&gt;
|-&lt;br /&gt;
| [[On the Properties of Primals]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Gifted]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Build on the Stone]] || 50 || {{unlock reward|lc|The Rising Stones}}&amp;lt;br&amp;gt;{{unlock reward|ach|A Realm Awoken}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Patch 2.2 (Through the Maelstrom)===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Still Waters]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Final Temptation]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Mother of Exiles]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Promises to Keep]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Yugiri&#039;s Game]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Why We Adventure]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[All Due Respect]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Sea Rises]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Scouts in Distress]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Gift of Eternity]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Into the Heart of the Whorl]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Lord of the Whorl]] || 50 || {{unlock reward|tr|The Whorleater (Hard)}}&lt;br /&gt;
|-&lt;br /&gt;
| [[When Yugiri Met the Fraternity]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Through the Maelstrom]] || 50 || {{unlock reward|ach|Through the Maelstrom (Achievement)}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Patch 2.3 (Defenders of Eorzea)===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[The Great Divide]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Desperate Times]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shock and Awe]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Reap the Whirlwind]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Revolution]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Stories We Tell]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Lord of Levin]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Levin an Impression]] || 50 || {{unlock reward|tr|The Striking Tree (Hard)}}&lt;br /&gt;
|-&lt;br /&gt;
| [[What Little Gods Are Made Of]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Guardian of Eorzea]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Recruiting the Realm]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Heretical Harassment]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[When the Cold Sets In]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Brave New Companions]] || 50 || {{unlock reward|ach|Eorzea Defended}}&amp;lt;br&amp;gt;{{unlock reward|ngp|A Realm Reborn - Part 5}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Patch 2.4 (Dreams of Ice)===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Traitor in the Midst]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Back and Fourth]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Coming to Terms]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Intercession of Saints]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Strength in Unity]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Words, Dark Deeds]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[First Blood]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Path of the Righteous]] || 50 || {{unlock reward|dg|Snowcloak}}&lt;br /&gt;
|-&lt;br /&gt;
| [[For the Greater Good]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Tendrils of Intrigue]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Chasing Ivy]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[In Flagrante Delicto]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Simple Plan]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Instruments of Our Deliverance]] || 50 || {{unlock reward|tr|The Akh Afah Amphitheatre (Hard)}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Road Less Traveled]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Eyes Unclouded]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Reason Roaille]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Let Us Cling Together]] || 50 || {{unlock reward|ach|Dreams of Ice}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Patch 2.5 (Before the Fall - Part 1)===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Good Intentions]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Bait and Switch]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Best Laid Schemes]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Rising Chorus]] || 50 || {{unlock reward|dg|The Keeper of the Lake}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Aether on Demand]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[On the Counteroffensive]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[An Uninvited Ascian]] || 50 || {{unlock reward|tr|The Chrysalis}}&lt;br /&gt;
|-&lt;br /&gt;
| [[In Memory of Moenbryda]] || 50 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Patch 2.55 (Before the Fall - Part 2)===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Mask of Grief]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Defenders for Ishgard]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Wyrm&#039;s Roar]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Committed to the Cause]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Volunteer Dragonslayers]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[An Allied Perspective]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Steps of Faith]] || 50 || {{unlock reward|ach|Broken Bridges}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Administrative Decision]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[An Unexpected Ambition]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Ancient Ways, Timeless Wants]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Where We Are Needed]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Least among Us]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Time to Every Purpose]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Come, but Not Gone]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Parting Glass]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Before the Dawn]] || 50 || {{unlock reward|ach|My Left Arm}}&amp;lt;br&amp;gt;{{unlock reward|ngp|A Realm Reborn - Part 6}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Heavensward Main Scenario Quests==&lt;br /&gt;
===Levels 50-51===&lt;br /&gt;
====Main Quest Chain====&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Coming to Ishgard]] || 50 || {{unlock reward|lc|Ishgard}}&amp;lt;br&amp;gt;{{unlock reward|aet|Foundation}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Taking in the Sights]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Better Half]] || 50 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Artoirel Quest Chain====&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Over the Wall]] || 50 || {{unlock reward|lc|Coerthas Western Highlands}}&amp;lt;br&amp;gt;{{unlock reward|aet|Falcon&#039;s Nest}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Work in Progress]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The First and Foremost]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[From on High]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Reconnaissance Lost]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[At the End of Our Hope]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Knights Be Not Proud]] || 50 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Emmanellain Quest Chain====&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Onwards and Upwards]] || 50 || {{unlock reward|lc|The Sea of Clouds (South)}}&amp;lt;br&amp;gt;{{unlock reward|aet|Camp Cloudtop}}&lt;br /&gt;
|-&lt;br /&gt;
| [[An Indispensable Ally]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Meeting the Neighbors]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Sense of Urgency]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Hope Springs Eternal]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Series of Unfortunate Events]] || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Reward Long in Coming]] || 50 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Main Quest Chain (Continued)====&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Divine Intervention]] || 50 || {{unlock reward|cur|Aether Current}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Disclosure]] || 50 || {{unlock reward|ach|Lucky Number 7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Flame General Affairs]] || 51 || &lt;br /&gt;
|-&lt;br /&gt;
| [[In Search of Raubahn]] || 51 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Keeping the Flame Alive]] || 51 || {{unlock reward|ach|Gaol Break}}&lt;br /&gt;
|-&lt;br /&gt;
| [[To Siege or Not to Siege]] || 51 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Alphinaud&#039;s Way]] || 51 || &lt;br /&gt;
|-&lt;br /&gt;
| [[In Search of Iceheart]] || 51 || &lt;br /&gt;
|-&lt;br /&gt;
| [[From One Heretic to Another]] || 51 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Sounding Out the Amphitheatre]] || 51 || {{unlock reward|ms|Mount Speed Increase}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Camp of the Convictors]] || 51 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Purple Flame, Purple Flame]] || 51 || {{unlock reward|cur|Aether Current}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Levels 52-53===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Where the Chocobos Roam]] || 52 || {{unlock reward|lc|The Dravanian Forelands}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Worse than Dragons]] || 52 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Trine Towers]] || 52 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Gifts for the Outcasts]] || 52 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Nonmind]] || 52 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Gnathic Deity]] || 53 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Breaking into Hives]] || 53 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Lord of the Hive]] || 53 || {{unlock reward|tr|Thok ast Thok (Hard)}}&amp;lt;br&amp;gt;{{unlock reward|ms|Mount Speed Increase}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Mourn in Passing]] || 53 || {{unlock reward|lc|The Churning Mists}}&amp;lt;br&amp;gt;{{unlock reward|dg|Sohm Al}}&amp;lt;br&amp;gt;{{unlock reward|cur|Aether Current}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Beyond the Clouds]] || 53 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Levels 54-55===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Mountaintop Diplomacy]] || 54 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Moghan&#039;s Trial]] || 54 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mogmug&#039;s Trial]] || 54 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mogwin&#039;s Trial]] || 54 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Moglin&#039;s Judgment]] || 54 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Leaving Moghome]] || 54 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Road to Zenith]] || 54 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Waiting for the Wind to Change]] || 54 || {{unlock reward|ms|Mount Speed Increase}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Heart of Ice]] || 54 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Wyrm&#039;s Lair]] || 54 || &lt;br /&gt;
|-&lt;br /&gt;
| [[New Winds, Old Friends]] || 54 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A General Summons]] || 54 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Awakening in Ul&#039;dah]] || 54 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Brave Resolution]] || 54 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Ready to Fly]] || 55 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Into the Aery]] || 55 || {{unlock reward|dg|The Aery}}&amp;lt;br&amp;gt;{{unlock reward|cur|Aether Current}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Song Begins]] || 55 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Levels 56-57===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Unrest in Ishgard]] || 56 || {{unlock reward|ach|Orthodox Mayhem}}&lt;br /&gt;
|-&lt;br /&gt;
| [[He Who Would Not Be Denied]] || 56 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Ill-weather Friends]] || 56 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Spice of Life]] || 56 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Noble Indiscretions]] || 56 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Child Apart]] || 56 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Bloodlines]] || 56 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Fire and Blood]] || 57 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Knight&#039;s Calling]] || 57 || {{unlock reward|dg|The Vault}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Sins of Antiquity]] || 57 || {{unlock reward|ach|You Say You Want a Revolution}}&lt;br /&gt;
|-&lt;br /&gt;
| [[In Search of the Soleil]] || 57 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Into the Blue]] || 57 || {{unlock reward|lc|The Sea of Clouds (North)}}&amp;lt;br&amp;gt;{{unlock reward|aet|Ok&#039; Zundu}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Familiar Faces]] || 57 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Devourer of Worlds]] || 57 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Black and the White]] || 57 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Bolt, Chain, and Island]] || 57 || {{unlock reward|tr|The Limitless Blue (Hard)}}&amp;lt;br&amp;gt;{{unlock reward|cur|Aether Current}}&amp;lt;br&amp;gt;{{unlock reward|ms|Mount Speed Increase}}&lt;br /&gt;
|-&lt;br /&gt;
| [[A Difference of Opinion]] || 57 || &lt;br /&gt;
|-&lt;br /&gt;
| [[One Good Turn]] || 57 || {{unlock reward|ach|The Faith That Drives Us}}&lt;br /&gt;
|-&lt;br /&gt;
| [[An Engineering Enterprise]] || 57 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Aetherial Trail]] || 57 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Lost in the Lifestream]] || 57 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Tataru&#039;s Surprise]] || 57 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Onward to Sharlayan]] || 57 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Levels 58-60===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[A Great New Nation]] || 58 || {{unlock reward|lc|The Dravanian Hinterlands}}&amp;lt;br&amp;gt;{{unlock reward|lc|Idyllshire}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Golems Begone]] || 58 || &lt;br /&gt;
|-&lt;br /&gt;
| [[An Illuminati Incident]] || 58 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Leaving Idyllshire]] || 58 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Matoya&#039;s Cave]] || 59 || {{unlock reward|lc|Matoya&#039;s Cave (Zone)}}&amp;lt;br&amp;gt;{{unlock reward|ms|Mount Speed Increase}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Forbidden Knowledge]] || 59 || {{unlock reward|dg|The Great Gubal Library}}&amp;lt;br&amp;gt;{{unlock reward|cur|Aether Current}}&lt;br /&gt;
|-&lt;br /&gt;
| [[An Eye for Aether]] || 59 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Hour of Departure]] || 59 || {{unlock reward|ach|Hope Enkindled}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The First Flight of the Excelsior]] || 59 || {{unlock reward|lc|Azys Lla}}&amp;lt;br&amp;gt;{{unlock reward|aet|Helix}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Systematic Exploration]] || 59 || {{unlock reward|cur|Aether Current}}&lt;br /&gt;
|-&lt;br /&gt;
| [[In Node We Trust]] || 59 || {{unlock reward|cur|Aether Current}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Chimerical Maintenance]] || 59 || {{unlock reward|cur|Aether Current}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Close Encounters of the VIth Kind]] || 59 || {{unlock reward|cur|Aether Current}}&amp;lt;br&amp;gt;{{unlock reward|ms|Mount Speed Increase}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fetters of Lament]] || 59 || {{unlock reward|cur|Aether Current}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavensward (Quest)|Heavensward]] || 60 || {{unlock reward|dg|The Aetherochemical Research Facility}}&amp;lt;br&amp;gt;{{unlock reward|tr|The Singularity Reactor}}&amp;lt;br&amp;gt;{{Unlock reward|ach|Looking Up}}&amp;lt;br&amp;gt;{{unlock reward|ms|Mount Speed Increase}}&amp;lt;br&amp;gt;{{unlock reward|ngp|Heavensward - Part 1}}&amp;lt;br&amp;gt;{{unlock reward|ngp|Heavensward - Part 2}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Post-Heavensward Main Scenario Quests==&lt;br /&gt;
===Patch 3.1 (As Goes Light, So Goes Darkness)===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[An Uncertain Future]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Breaking the Cycle]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Another Time, Another Place]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[In the Eye of the Beholder]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Little Slow, a Little Late]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Dreams of the Lost]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Against the Dying of the Light]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[As Goes Light, So Goes Darkness]] || 60 || {{Unlock reward|ach|So It Goes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Patch 3.2 (The Gears of Change)===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[As It Once Was]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Word of the Mother]] || 60 || {{Unlock reward|dg|The Antitower}}&lt;br /&gt;
|-&lt;br /&gt;
| [[This War of Ours]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Staunch Conviction]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Once More, a Favor]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[For Those We Have Lost]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Consequences]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Choices]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Spectacle for the Ages]] || 60 || {{Unlock reward|em|Victory}}&lt;br /&gt;
|-&lt;br /&gt;
| [[For Those We Can Yet Save]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Causes and Costs]] || 60 || {{Unlock reward|em|Battle Stance}}&amp;lt;br&amp;gt;{{Unlock reward|ach|First Gear}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Patch 3.3 (Revenge of the Horde)===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[The Man Within]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[An Ally for Ishgard]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Winning Over the Wyrm]] || 60 || {{Unlock reward|dg|Sohr Khai}}&lt;br /&gt;
|-&lt;br /&gt;
| [[An End to the Song]] || 60 || {{Unlock reward|tr|The Final Steps of Faith}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Heroes of the Hour]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Litany of Peace]] || 60 || {{Unlock reward|ach|Floor the Horde}}&amp;lt;br&amp;gt;{{Unlock reward|ngp|Heavensward - Part 3}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Patch 3.4 (Soul Surrender)===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Promises Kept]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shadows of the First]] || 60 || {{Unlock reward|dg|Xelphatol}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Two Sides of a Coin]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Unlikely Allies]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Beast That Mourned at the Heart of the Mountain]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Beneath a Star-filled Sky]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[When We Were Free]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Honorable Heroes]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[One Life for One World]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[An Ending to Mark a New Beginning]] || 60 || {{Unlock reward|ach|No Retreat, No Surrender}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Patch 3.5 (The Far Edge of Fate - Part 1)===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Tidings from Gyr Abania]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[An Envoy for Ishgard]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[An Allied Decision]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Griffin, Griffin on the Wall]] || 60 || {{Unlock reward|dg|Baelsar&#039;s Wall}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Louisoix&#039;s Finest Student]] || 60 || {{Unlock reward|ach|School&#039;s Out Forever}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Patch 3.56 (The Far Edge of Fate  - Part 2)===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[The Obvious Solution]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Greater Obeisance]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Fly Free, My Pretty]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Far Edge of Fate]] || 60 || {{Unlock reward|ach|Five Minutes of Fate}}&amp;lt;br&amp;gt;{{Unlock reward|ngp|Heavensward - Part 4}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stormblood Main Scenario Quests==&lt;br /&gt;
===Levels 60-61===&lt;br /&gt;
====Main Quest Chain====&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Beyond the Great Wall]] || 60 || {{Unlock reward|lc|The Fringes (West)}}&amp;lt;br&amp;gt;{{Unlock reward|aet|Castrum Oriens}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Lyse Takes the Lead]] || 60 || {{Unlock reward|lc|Rhalgr&#039;s Reach}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Promise of a New Beginning]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Haven for the Bold]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Bargain Struck]] || 60 || {{Unlock reward|cur|Aether Compass}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====M&#039;naago Quest Chain====&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[A Friend of a Friend in Need]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Signed, Sealed, to Be Delivered]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Best Served with Cold Steel]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Let Fill Your Hearts with Pride]] || 60 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Meffrid Quest Chain====&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[A Familiar Face Forgotten]] || 60 || {{Unlock reward|lc|The Peaks (North)}}&amp;lt;br&amp;gt;{{Unlock reward|aet|Ala Gannha}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Prodigal Daughter]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Hard Country]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Death by a Thousand Rocks]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Life More Ordinary]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Color of Angry Qiqirn]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Black Wolf&#039;s Pups]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Homeward Bound]] || 60 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Main Quest Chain (Continued)====&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Where Men Go as One]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Future Rust, Future Dust]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Dash of Green]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Ye Wayward Brothers]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Token of Faith]] || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Crossing the Velodyna]] || 61 || &lt;br /&gt;
|-&lt;br /&gt;
| [[In Crimson It Began]] || 61 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Fires Fade]] || 61 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Bereft of Hearth and Home]] || 61 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Divide and Conquer]] || 61 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Lies, Damn Lies, and Pirates]] || 61 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Tales from the Far East]] || 61 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Not without Incident]] || 61 || {{Unlock reward|lc|Kugane}}&amp;lt;br&amp;gt;{{Unlock reward|dg|The Sirensong Sea}}&amp;lt;br&amp;gt;{{Unlock reward|ach|Incidentally Speaking}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Man from Ul&#039;dah]] || 61 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Where the Streets Are Paved with Koban]] || 61 || &lt;br /&gt;
|-&lt;br /&gt;
| [[By the Grace of Lord Lolorito]] || 61 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Good Samurai Is Hard to Find]] || 61 || &lt;br /&gt;
|-&lt;br /&gt;
| [[It&#039;s Probably a Trap]] || 61 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Making the Catfish Sing]] || 61 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Levels 62-63===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Once More, to the Ruby Sea]] || 62 || {{Unlock reward|lc|The Ruby Sea}}&amp;lt;br&amp;gt;{{Unlock reward|ach|Destination Unknown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Open Water]] || 62 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Boys with Boats]] || 62 || &lt;br /&gt;
|-&lt;br /&gt;
| [[To Bend with the Wind]] || 62 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Confederate Consternation]] || 62 || {{Unlock reward|em|Eastern Bow}}&amp;lt;br&amp;gt;{{Unlock reward|aet|Onokoro}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Solace of the Sea]] || 62 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Arrows of Misfortune]] || 62 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Last Voyage]] || 62 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Alisaie&#039;s Stones]] || 62 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Under the Sea]] || 62 || {{Unlock reward|aet|Tamamizu}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Of Kojin and Kami]] || 62 || &lt;br /&gt;
|-&lt;br /&gt;
| [[In Soroban We Trust]] || 63 || [[Diving]]&amp;lt;br&amp;gt;{{Unlock reward|em|Water Flip}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Forever and Ever Apart]] || 63 || &lt;br /&gt;
|-&lt;br /&gt;
| [[In Darkness the Magatama Dreams]] || 63 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Whims of the Divine]] || 63 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Breaking and Delivering]] || 63 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Lord of the Revel]] || 63 || {{Unlock reward|tr|The Pool of Tribute}}&amp;lt;br&amp;gt;{{Unlock reward|ms|Mount Speed Increase}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Tide Goes in, Imperials Go Out]] || 63 || {{Unlock reward|ach|Unexplained}}&amp;lt;br&amp;gt;{{Unlock reward|cur|Aether Current}}&lt;br /&gt;
|-&lt;br /&gt;
| [[A Silence in Three Parts]] || 63 || {{Unlock reward|lc|Yanxia (South)}}&amp;lt;br&amp;gt;{{Unlock reward|aet|Namai}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Levels 64-65===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Life after Doma]] || 64 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Glimpse of Madness]] || 64 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Stubborn Remainder]] || 64 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Ones We Leave Behind]] || 64 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A New Ruby Tithe]] || 64 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Will to Live]] || 64 || {{Unlock reward|ms|Mount Speed Increase}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Daughter of the Deep]] || 64 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Path of No Return]] || 64 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Time between the Seconds]] || 64 || &lt;br /&gt;
|-&lt;br /&gt;
| [[All the Little Angels]] || 64 || {{Unlock reward|ach|Put Your Wings Up}}&amp;lt;br&amp;gt;{{Unlock reward|cur|Aether Current}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Here There Be Xaela]] || 65 || {{Unlock reward|lc|The Azim Steppe}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Search for Lord Hien]] || 65 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Season for War]] || 65 || &lt;br /&gt;
|-&lt;br /&gt;
| [[An Impossible Dream]] || 65 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Stars in the Dark]] || 65 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Warrior&#039;s Welcome]] || 65 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Heart of Nations]] || 65 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Trial Before the Trial]] || 65 || &lt;br /&gt;
|-&lt;br /&gt;
| [[In the Footsteps of Bardam the Brave]] || 65 || {{Unlock reward|dg|Bardam&#039;s Mettle}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Children of Azim]] || 65 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Levels 66-67===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[The Labors of Magnai]] || 66 || &lt;br /&gt;
|-&lt;br /&gt;
| [[For Love of the Moon]] || 66 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Sworn Enemies of the Sun]] || 66 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Undying Ones]] || 66 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Final Peace]] || 66 || &lt;br /&gt;
|-&lt;br /&gt;
| [[As the Gods Will]] || 66 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Naadam]] || 66 || {{Unlock reward|ms|Mount Speed Increase}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Glory to the Khagan]] || 66 || {{Unlock reward|cur|Aether Current}}&lt;br /&gt;
|-&lt;br /&gt;
| [[In Crimson They Walked]] || 66 || {{Unlock reward|ach|Crimson Footprints}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Hour of Reckoning]] || 66 || {{Unlock reward|lc|Yanxia (North)}}&amp;lt;br&amp;gt;{{Unlock reward|aet|The House of the Fierce}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Room Where It Happened]] || 67 || &lt;br /&gt;
|-&lt;br /&gt;
| [[How Tataru Got Her Groove Back]] || 67 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Seeds of Despair]] || 67 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Limits of Our Endurance]] || 67 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Broken Steel, Broken Men]] || 67 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Doma Within]] || 67 || &lt;br /&gt;
|-&lt;br /&gt;
| [[On the Eve of Destiny]] || 67 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Die Is Cast]] || 67 || {{Unlock reward|dg|Doma Castle}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The World Turned Upside Down]] || 67 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Swift and Secret Departure]] || 67 || {{Unlock reward|ach|Catch Me if You Can}}&lt;br /&gt;
|-&lt;br /&gt;
| [[While You Were Away]] || 67 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Rhalgr&#039;s Beacon]] || 67 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Fortunes of War]] || 67 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Rising Fortunes, Rising Spirits]] || 67 || {{Unlock reward|lc|The Fringes (East)}}&amp;lt;br&amp;gt;{{Unlock reward|aet|The Peering Stones}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Lure of the Dream]] || 67 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Lady of Bliss]] || 67 || {{Unlock reward|tr|Emanation}}&amp;lt;br&amp;gt;{{Unlock reward|ms|Mount Speed Increase}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Silence of the Gods]] || 67 || {{Unlock reward|cur|Aether Current}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Levels 68-70===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[The First of Many]] || 68 || {{Unlock reward|lc|The Peaks (South)}}&amp;lt;br&amp;gt;{{Unlock reward|aet|Ala Ghiri}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Strong and Unified]] || 68 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Hells Open]] || 68 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Heavens Weep]] || 68 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Road Home]] || 68 || &lt;br /&gt;
|-&lt;br /&gt;
| [[For the Living and the Dead]] || 68 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Above the Churning Waters]] || 68 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Path Forward]] || 68 || &lt;br /&gt;
|-&lt;br /&gt;
| [[With Tired Hands We Toil]] || 68 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Where Courage Endures]] || 68 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Price of Freedom]] || 69 || {{Unlock reward|dg|Castrum Abania}}&amp;lt;br&amp;gt;{{Unlock reward|ms|Mount Speed Increase}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Raubahn&#039;s Invitation]] || 69 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Liberty or Death]] || 69 || {{Unlock reward|cur|Aether Current}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Lady in Red]] || 69 || {{Unlock reward|ach|Cheek to Cheek}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Upon the Great Loch&#039;s Shore]] || 69 || {{Unlock reward|lc|The Lochs}}&amp;lt;br&amp;gt;{{Unlock reward|aet|Porta Praetoria}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Key to Victory]] || 69 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Resonant]] || 69 || {{Unlock reward|ms|Mount Speed Increase}}&amp;lt;br&amp;gt;{{Unlock reward|aet|The Ala Mhigan Quarter}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Legacy of Our Fathers]] || 69 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Measure of His Reach]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Stormblood (Quest)|Stormblood]] || 70 || {{Unlock reward|dg|Ala Mhigo (Duty)}}&amp;lt;br&amp;gt;{{Unlock reward|tr|The Royal Menagerie}}&amp;lt;br&amp;gt;{{Unlock reward|ach|The Measure of His Reach (Achievement)}}&amp;lt;br&amp;gt;{{Unlock reward|cur|Aether Current}}&amp;lt;br&amp;gt;{{Unlock reward|ms|Mount Speed Increase}}&amp;lt;br&amp;gt;{{Unlock reward|ngp|Stormblood - Part 1}}&amp;lt;br&amp;gt;{{Unlock reward|ngp|Stormblood - Part 2}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Post-Stormblood Main Scenario Quests==&lt;br /&gt;
===Patch 4.1 (The Legend Returns)===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Arenvald&#039;s Adventure]] || 70 || {{Unlock reward|em|Box}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Darkness Below]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Mad King&#039;s Trove]] || 70 || {{Unlock reward|dg|The Drowned City of Skalla}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Butcher&#039;s Blood]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Echoes of an Echo]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Sultana&#039;s Strings]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Sultana&#039;s Duty]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Sultana&#039;s Resolve]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Securing the Saltery]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Blissful Arrival]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Return of the Bull]] || 70 || {{Unlock reward|ach|More Heroes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Patch 4.2 (Rise of a New Sun)===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Tidings from the East]] || 70 || {{Unlock reward|em|Greeting}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Sword in the Store]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Hope on the Waves]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Elation and Trepidation]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Storm on the Horizon]] || 70 || {{Unlock reward|lc|The Doman Enclave}}&lt;br /&gt;
|-&lt;br /&gt;
| [[His Forgotten Home]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Guilty Conscience]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Rise of a New Sun]] || 70 || {{Unlock reward|ach|Solar Cycle}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Patch 4.3 (Under the Moonlight)===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Gosetsu and Tsuyu]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Gone Like the Morning Dew]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Fruits of Her Labor]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Conscripts and Contingencies]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Primary Agreement]] || 70 || {{Unlock reward|tr|Castrum Fluminis}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Under the Moonlight]] || 70 || {{Unlock reward|ach|Lunar Cycle}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Emissary of the Dawn]] || 70 || {{Unlock reward|em|Ponder}}&amp;lt;br&amp;gt;{{Unlock reward|ngp|Stormblood - Part 3}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Patch 4.4 (Prelude in Violet)===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Sisterly Act]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Feel the Burn]] || 70 || {{Unlock reward|dg|The Burn}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Shadows in the Empire]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Power in Slumber]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Will of the Moon]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Call]] || 70 || {{Unlock reward|em|Endure}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Prelude in Violet]] || 70 || {{Unlock reward|ach|A History of Violet}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Patch 4.5 (A Requiem for Heroes - Part 1)===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Soul Searching]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Defector&#039;s Tidings]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Seiryu&#039;s Wall]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Parley on the Front Lines]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Face of War]] || 70 || {{Unlock reward|dg|The Ghimlyt Dark}}&amp;lt;br&amp;gt;{{Unlock reward|ach|What Is It Good For}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Patch 4.56 (A Requiem for Heroes - Part 2)===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[A Brief Reprieve]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Requiem for Heroes]] || 70 || {{Unlock reward|ach|Swan Song}}&amp;lt;br&amp;gt;{{Unlock reward|ngp|Stormblood - Part 4}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shadowbringers Main Scenario Quests==&lt;br /&gt;
===Levels 70-71===&lt;br /&gt;
====Main Quest Chain====&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[The Syrcus Trench]] || 70 || {{Unlock reward|lc|Lakeland}}&lt;br /&gt;
|-&lt;br /&gt;
| [[City of the First]] || 70 || {{Unlock reward|lc|The Crystarium}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Travelers of Norvrandt]] || 70 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Alphinaud Quest Chain====&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[In Search of Alphinaud]] || 70 || {{Unlock reward|lc|Kholusia (South)}}&amp;lt;br&amp;gt;{{Unlock reward|aet|Stilltide}}&lt;br /&gt;
|-&lt;br /&gt;
| [[A Still Tide]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Open Arms, Closed Gate]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Fickle Existence]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[City of Final Pleasures]] || 70 || {{Unlock reward|lc|Eulmore}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Free to Sightsee]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Taste of Honey]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Blessed Instrument]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Emergent Splendor]] || 70 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Alisaie Quest Chain====&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[In Search of Alisaie]] || 70 || {{Unlock reward|lc|Amh Araeng (East)}}&amp;lt;br&amp;gt;{{Unlock reward|aet|Mord Souq}}&lt;br /&gt;
|-&lt;br /&gt;
| [[City of the Mord]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Working Off the Meal]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Desert Crossing]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Following in Her Footprints]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Culling Their Ranks]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Purchase of Fruit]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Time Left to Us]] || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Tears on the Sand]] || 70 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Main Quest Chain (Continued)====&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[The Lightwardens]] || 71 || {{Unlock reward|dg|Holminster Switch}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Warrior of Darkness (Quest)|Warrior of Darkness]] || 71 || {{Unlock reward|ach|Between Two Worlds}}&amp;lt;br&amp;gt;[[Shadowbringers Role Quests]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Levels 72-73===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[An Unwelcome Guest]] || 72 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Crystarium&#039;s Resolve]] || 72 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Logistics of War]] || 72 || {{Unlock reward|cur|Aether Current}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Oracle of Light]] || 72 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Il Mheg, the Faerie Kingdom]] || 72 || {{Unlock reward|lc|Il Mheg}}&amp;lt;br&amp;gt;{{Unlock reward|aet|Lydha Lran}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Sul Uin&#039;s Request]] || 72 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Ys Iala&#039;s Errand]] || 72 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Oul Sigun&#039;s Plea]] || 72 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Unto the Truth]] || 72 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Courting Cooperation]] || 72 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Key to the Castle]] || 73 || {{Unlock reward|dg|Dohn Mheg}}&lt;br /&gt;
|-&lt;br /&gt;
| [[A Visit to the Nu Mou]] || 73 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Fitting Payment]] || 73 || {{Unlock reward|aet|Pla Enni}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Spore Sweeper]] || 73 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Lawless Ones]] || 73 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Elder&#039;s Answer]] || 73 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Resounding Roar]] || 73 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Memento of a Friend]] || 73 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Acht-la Ormh Inn]] || 73 || {{Unlock reward|tr|The Dancing Plague}}&amp;lt;br&amp;gt;{{Unlock reward|cur|Aether Current}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Wheel Turns]] || 73 || {{Unlock reward|ach|Realpolitik}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Levels 74-75===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[A Party Soon Divided]] || 74 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Little Faith]] || 74 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Into the Dark]] || 74 || {{Unlock reward|lc|The Rak&#039;tika Greatwood}}&lt;br /&gt;
|-&lt;br /&gt;
| [[A Day in the Neighborhood]] || 74 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Helping Hand]] || 74 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Lost but Not Forgotten]] || 74 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Saying Good-bye]] || 74 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Stirring up Trouble]] || 74 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Beeautiful Plan]] || 74 || &lt;br /&gt;
|-&lt;br /&gt;
| [[An Unwanted Proposal]] || 74 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Put to the Proof]] || 74 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Into the Wood]] || 75 || {{Unlock reward|aet|Fanow}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Top of the Tree]] || 75 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Look to the Stars]] || 75 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mi Casa, Toupasa]] || 75 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Legend of the Not-so-hidden Temple]] || 75 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Aftermath]] || 75 || &lt;br /&gt;
|-&lt;br /&gt;
| [[In Good Faith]] || 75 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Burden of Knowledge]] || 75 || {{Unlock reward|dg|The Qitana Ravel}}&amp;lt;br&amp;gt;{{Unlock reward|cur|Aether Current}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bearing With It]] || 75 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Levels 76-77===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Out of the Wood]] || 76 || {{Unlock reward|ach|Journey to the Past}}&lt;br /&gt;
|-&lt;br /&gt;
| [[When It Rains]] || 76 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Word from On High]] || 76 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Small Favors]] || 76 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Best Way Out]] || 76 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Free Trade]] || 76 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Trolley Problem]] || 76 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Rust and Ruin]] || 76 || {{Unlock reward|lc|Amh Araeng (West)}}&amp;lt;br&amp;gt;{{Unlock reward|aet|Twine}}&lt;br /&gt;
|-&lt;br /&gt;
| [[On Track (Shadowbringers)|On Track]] || 76 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Down for Maintenance]] || 76 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Truth Hurts]] || 76 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Convenient Distraction]] || 77 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Dirty Job]] || 77 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Have a Heart]] || 77 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Full Steam Ahead]] || 77 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Crossroads]] || 77 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Fresh Start]] || 77 || {{Unlock reward|dg|Malikah&#039;s Well}}&amp;lt;br&amp;gt;{{Unlock reward|cur|Aether Current}}&lt;br /&gt;
|-&lt;br /&gt;
| [[More than a Hunch]] || 77 || {{Unlock reward|ach|Shrouded in Darkness}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Return to Eulmore]] || 77 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Feast of Lies]] || 77 || [[Eulmore]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Paradise Fallen]] || 77 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Levels 78-80===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[The Ladder]] || 78 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The View from Above]] || 78 || {{Unlock reward|lc|Kholusia (North)}}&amp;lt;br&amp;gt;{{Unlock reward|aet|Tomra}}&lt;br /&gt;
|-&lt;br /&gt;
| [[In Mt. Gulg&#039;s Shadow]] || 78 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Gigantic Undertaking]] || 78 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Meet the Tholls]] || 78 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A-Digging We Will Go]] || 78 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Duergar&#039;s Tewel]] || 78 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Rich Veins of Hope]] || 78 || &lt;br /&gt;
|-&lt;br /&gt;
| [[That None Shall Ever Again]] || 78 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Breath of Respite]] || 78 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Extinguishing the Last Light]] || 79 || {{Unlock reward|dg|Mt. Gulg}}&amp;lt;br&amp;gt;{{Unlock reward|tr|The Crown of the Immaculate}}&amp;lt;br&amp;gt;{{Unlock reward|ach|Warden of Light}}&amp;lt;br&amp;gt;{{Unlock reward|cur|Aether Current}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Reassuring the Masses]] || 79 || &lt;br /&gt;
|-&lt;br /&gt;
| [[In His Garden]] || 79 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Unbroken Thread]] || 79 || &lt;br /&gt;
|-&lt;br /&gt;
| [[To Storm-tossed Seas]] || 79 || {{Unlock reward|lc|The Tempest}}&amp;lt;br&amp;gt;{{Unlock reward|aet|The Ondo Cups}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Waiting in the Depths]] || 79 || &lt;br /&gt;
|-&lt;br /&gt;
| [[City of the Ancients]] || 79 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Light of Inspiration]] || 79 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Illuminated Land]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The End of a World]] || 80 || {{Unlock reward|aet|The Macarenses Angle}}&lt;br /&gt;
|-&lt;br /&gt;
| [[A Greater Purpose]] || 80 || {{Unlock reward|cur|Aether Current}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Shadowbringers (Quest)|Shadowbringers]] || 80 || {{Unlock reward|dg|Amaurot}}&amp;lt;br&amp;gt;{{Unlock reward|tr|The Dying Gasp}}&amp;lt;br&amp;gt;{{Unlock reward|ach|Shadowbringers (Achievement)}}&amp;lt;br&amp;gt;[[Trust]]&amp;lt;br&amp;gt;{{Unlock reward|ngp|Shadowbringers - Part 1}}&amp;lt;br&amp;gt;{{Unlock reward|ngp|Shadowbringers - Part 2}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Post-Shadowbringers_Main_Scenario_Quests|Post-Shadowbringers Main Scenario Quests]]==&lt;br /&gt;
===Patch 5.1 (Vows of Virtue, Deeds of Cruelty)===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Shaken Resolve]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Grand Adventure]] || 80 || {{Unlock reward|dg|The Grand Cosmos}}&lt;br /&gt;
|-&lt;br /&gt;
| [[A Welcome Guest]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Good for the Soul]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Nowhere to Turn]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Notable Absence]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[For the People]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Finding Good Help]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Moving Forward]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Vows of Virtue, Deeds of Cruelty]] || 80 || {{Unlock reward|ach|Black and White}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Patch 5.2 (Echoes of a Fallen Star)===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Old Enemies, New Threats]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Way Home]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Seeking Counsel]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Facing the Truth]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Sleep Disturbed]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[An Old Friend]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Deep Designs]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Whale&#039;s Tale]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Beneath the Surface]] || 80 || {{Unlock reward|dg|Anamnesis Anyder}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Echoes of a Fallen Star]] || 80 || {{Unlock reward|ach|Way More Heroes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Patch 5.3 (Reflections in Crystal)===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[In the Name of the Light]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Heroic Dreams]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Fraying Threads]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Food for the Soul]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Faded Memories]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Etched in the Stars]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Converging Light]] || 80 || {{Unlock reward|dg|The Heroes&#039; Gauntlet}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Hope&#039;s Confluence]] || 80 || {{Unlock reward|tr|The Seat of Sacrifice}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Nothing Unsaid]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Journey Continues]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Unto the Morrow]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Reflections in Crystal]] || 80 || {{Unlock reward|ach|Hope&#039;s Legacy}}&amp;lt;br&amp;gt;{{Unlock reward|ngp|Shadowbringers - Part 3}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Patch 5.4 (Futures Rewritten)===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Alisaie&#039;s Quest]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Wisdom of Allag]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Reviving the Legacy]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Forget Us Not]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Like Master, Like Pupil]] || 80 || {{Unlock reward|dg|Matoya&#039;s Relict}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Admiral&#039;s Resolve]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Search for Sicard]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[On Rough Seas]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Great Ship Vylbrand]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Futures Rewritten]] || 80 || {{Unlock reward|ach|Pen and Sword}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Patch 5.5 (Death Unto Dawn - Part 1)===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Unto the Breach]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Here Be Dragons]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Righteous Indignation]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[For Vengeance]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Flames of War]] || 80 || {{Unlock reward|dg|Paglth&#039;an}}&lt;br /&gt;
|-&lt;br /&gt;
| [[When the Dust Settles]] || 80 || {{Unlock reward|ach|Not for Naught}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Patch 5.55 (Death Unto Dawn - Part 2)===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[The Company We Keep]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[On Official Business]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Death Unto Dawn]] || 80 || {{Unlock reward|em|Shush}}&amp;lt;br&amp;gt;{{Unlock reward|ach|Under the Darkened Moon}}&amp;lt;br&amp;gt;{{Unlock reward|ngp|Shadowbringers - Part 4}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Endwalker Main Scenario Quests==&lt;br /&gt;
===Levels 80-81===&lt;br /&gt;
====Main Quest Chain====&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[The Next Ship to Sail]] || 80 || {{Unlock reward|lc|Old Sharlayan}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Old Sharlayan, New to You]] || 80 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Old Sharlayan Quest Chain====&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Hitting the Books]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Seat at the Last Stand]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Labyrinthine Descent]] || 80 || {{Unlock reward|lc|Labyrinthos (North)}}&amp;lt;br&amp;gt;{{Unlock reward|aet|The Archeion}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Glorified Ratcatcher]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Deeper into the Maze]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Medial Circuit]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Full Report, Warts and All]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Guide of Sorts]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Estate Visitor]] || 80 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Thavnair Quest Chain====&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[For Thavnair Bound]] || 80 || {{Unlock reward|lc|Thavnair (West)}}&amp;lt;br&amp;gt;{{Unlock reward|aet|Yedlihmad}}&amp;lt;br&amp;gt;{{Unlock reward|aet|The Great Work}}&lt;br /&gt;
|-&lt;br /&gt;
| [[On Low Tide]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Fisherman&#039;s Friend]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[House of Divinities]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Great Work]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shadowed Footsteps]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Boy&#039;s Errand]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Tipping the Scale]] || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Satrap of Radz-at-Han]] || 80 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Main Quest Chain (Continued)====&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[In the Dark of the Tower]] || 81 || {{Unlock reward|dg|The Tower of Zot}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Jewel of Thavnair]] || 81 || {{Unlock reward|lc|Radz-at-Han}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Color of Joy]] || 81 || {{Unlock reward|ach|On Wings of Hope}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Levels 82-83===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Sound the Bell, School&#039;s In]] || 82 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Capital Idea]] || 82 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Best of the Best]] || 82 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Frosty Reception]] || 82 || {{Unlock reward|lc|Garlemald}}&amp;lt;br&amp;gt;{{Unlock reward|aet|Camp Broken Glass}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Tracks in the Snow]] || 82 || &lt;br /&gt;
|-&lt;br /&gt;
| [[How the Mighty Are Fallen]] || 82 || &lt;br /&gt;
|-&lt;br /&gt;
| [[At the End of the Trail]] || 82 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Way Forward]] || 82 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Last Bastion]] || 82 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Personae non Gratae]] || 82 || &lt;br /&gt;
|-&lt;br /&gt;
| [[His Park Materials]] || 83 || &lt;br /&gt;
|-&lt;br /&gt;
| [[No Good Deed]] || 83 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Alea Iacta Est]] || 83 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Strange Bedfellows]] || 83 || {{Unlock reward|aet|Tertium}}&lt;br /&gt;
|-&lt;br /&gt;
| [[In from the Cold]] || 83 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Gateway of the Gods]] || 83 || {{Unlock reward|dg|The Tower of Babil}}&amp;lt;br&amp;gt;{{Unlock reward|cur|Aether Current}}&lt;br /&gt;
|-&lt;br /&gt;
| [[A Trip to the Moon]] || 83 || {{Unlock reward|aet|Sinus Lacrimarum}}&amp;lt;br&amp;gt;{{Unlock reward|lc|Mare Lamentorum}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Sea of Sorrow]] || 83 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Martyr]] || 83 || {{Unlock reward|tr|The Dark Inside}}&amp;lt;br&amp;gt;{{Unlock reward|ach|Rise Up Through the Night}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Levels 84-85===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[In Shadow&#039;s Wake]] || 84 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Helping Hands]] || 84 || {{Unlock reward|aet|Bestways Burrow}}&lt;br /&gt;
|-&lt;br /&gt;
| [[A Harey Situation]] || 84 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Taste of the Moon]] || 84 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Styled a Hero]] || 84 || &lt;br /&gt;
|-&lt;br /&gt;
| [[All&#039;s Vale That Endsvale]] || 84 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Back to Old Tricks]] || 84 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Setting Things Straight]] || 84 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Heart of the Matter]] || 84 || {{Unlock reward|cur|Aether Current}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Returning Home]] || 84 || {{Unlock reward|ach|Higher}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Skies Aflame]] || 85 || {{Unlock reward|dg|Vanaspati}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Blasphemy Unmasked]] || 85 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Amidst the Apocalypse]] || 85 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Beyond the Depths of Despair]] || 85 || {{Unlock reward|lc|Thavnair (East)}}&amp;lt;br&amp;gt;{{Unlock reward|aet|Palaka&#039;s Stand}}&lt;br /&gt;
|-&lt;br /&gt;
| [[That We Might Live]] || 85 || &lt;br /&gt;
|-&lt;br /&gt;
| [[When All Hope Seems Lost]] || 85 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Warm Hearts, Rekindled Hopes]] || 85 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Simple Pleasures]] || 85 || {{Unlock reward|cur|Aether Current}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Under His Wing]] || 85 || &lt;br /&gt;
|-&lt;br /&gt;
| [[At World&#039;s End]] || 85 || [[Endwalker Role Quests]]&amp;lt;br&amp;gt;{{Unlock reward|ach|Oh, Higher}}&amp;lt;br&amp;gt;{{Unlock reward|aet|Radz-at-Han}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Levels 86-87===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Return to the Crystarium]] || 86 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Hope Upon a Flower]] || 86 || {{Unlock reward|lc|Elpis}}&amp;lt;br&amp;gt;{{Unlock reward|aet|Anagnorisis}}&amp;lt;br&amp;gt;{{Unlock reward|aet|The Twelve Wonders}}	&lt;br /&gt;
|-&lt;br /&gt;
| [[Petalouda Hunt]] || 86 || &lt;br /&gt;
|-&lt;br /&gt;
| [[In Search of Hermes]] || 86 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Ponder, Warrant, Cherish, Welcome]] || 86 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Lives Apart]] || 86 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Their Greatest Contribution]] || 86 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Aether to Aether]] || 86 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Sentimental Gift]] || 86 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Verdict and Execution]] || 86 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Travelers at the Crossroads]] || 87 || {{Unlock reward|aet|Poieten Oikos}}&lt;br /&gt;
|-&lt;br /&gt;
| [[A Past, Not Yet Come to Pass]] || 87 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Witness to the Spectacle]] || 87 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Worthy of His Back]] || 87 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Flower upon Your Return]] || 87 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Hunger in the Garden]] || 87 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Words without Sound]] || 87 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Follow, Wander, Stumble, Listen]] || 87 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Caging the Messenger]] || 87 || {{Unlock reward|dg|Ktisis Hyperboreia}}&amp;lt;br&amp;gt;{{Unlock reward|cur|Aether Current}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Thou Must Live, Die, and Know]] || 87 || {{Unlock reward|ach|Carrying Our Song}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Levels 88-90===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[As the Heavens Burn]] || 88 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Outside Help]] || 88 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Going Underground]] || 88 || {{Unlock reward|lc|Labyrinthos (South)}}&amp;lt;br&amp;gt;{{Unlock reward|aet|Sharlayan Hamlet}}&amp;lt;br&amp;gt;{{Unlock reward|aet|Aporia}}&lt;br /&gt;
|-&lt;br /&gt;
| [[No Job Too Small]] || 88 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Wise Guides]] || 88 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Agriculture Shock]] || 88 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Sage Council]] || 88 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Hither and Yarns]] || 88 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Once Forged]] || 88 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Bonds of Adamant(ite)]] || 88 ||  {{Unlock reward|cur|Aether Current}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Her Children, One and All]] || 89 || {{Unlock reward|tr|The Mothercrystal}}&amp;lt;br&amp;gt;{{Unlock reward|ach|Fast Within Your Arms}}&amp;lt;br&amp;gt;{{Unlock reward|dg|The Aitiascope}}&lt;br /&gt;
|-&lt;br /&gt;
| [[A Bold Decision]] || 89 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Friends Gathered]] || 89 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Unto the Heavens]] || 89 || {{Unlock reward|lc|Ultima Thule}}&lt;br /&gt;
|-&lt;br /&gt;
| [[A §trαnge New World]] || 89 || &lt;br /&gt;
|-&lt;br /&gt;
| [[On Burdεned ωings]] || 89 || {{Unlock reward|aet|Reah Tahra}}&lt;br /&gt;
|-&lt;br /&gt;
| [[A Test of Wιll]] || 89 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Roads Pαved││Sacri┣ice]] || 89 || {{Unlock reward|aet|Abode of the Ea}}&lt;br /&gt;
|-&lt;br /&gt;
| [[F//εsh AbanΔon┨Δ]] || 89 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Where Kn∞wledge Leads]] || 89 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Vic┨οry ̈ ̈ ̈╳, │̆││ε Lost]] || 90 || {{Unlock reward|aet|Base Omicron}}&lt;br /&gt;
|-&lt;br /&gt;
| [[┣┨̈//̈ No┨ΦounΔ•••]] || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Hello, World]] || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Forge Ahead]] || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| [[You&#039;re Not Alone]] || 90 || {{Unlock reward|cur|Aether Current}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Endwalker (Quest)|Endwalker]] || 90 || {{Unlock reward|dg|The Dead Ends}}&amp;lt;br&amp;gt;{{Unlock reward|tr|The Final Day}}&amp;lt;br&amp;gt;{{aicon|That Its Chorus Might Ring for All}}&amp;lt;br&amp;gt;{{Unlock reward|ngp|Endwalker - Part 1}}&amp;lt;br&amp;gt;{{Unlock reward|ngp|Endwalker - Part 2}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Post-Endwalker_Main_Scenario_Quests|Post-Endwalker Main Scenario Quests]]==&lt;br /&gt;
=== Patch 6.1 (Newfound Adventure)===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Newfound Adventure]] || 90 || [[The Unending Codex]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bountiful Ruins]] || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Friends for the Road]] || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Alzadaal&#039;s Legacy]] || 90 || {{Unlock reward|dg|Alzadaal&#039;s Legacy (Duty)}}	&lt;br /&gt;
|-&lt;br /&gt;
| [[A Brother&#039;s Grief]] || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Sharing the Wealth]] || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Bridging the Rift]] || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Restricted Reading]] || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Void Theory]] || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Satrap&#039;s Duty]] || 90 || {{Unlock reward|ach|Newfound Adventure (achievement)}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Patch 6.2 (Buried Memory)===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[In Search of Azdaja]] || 90 || {{Unlock reward|dg|The Fell Court of Troia (Duty)}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Shadowed Remnants]] || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Where Everything Begins]] || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Groping in the Dark]] || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Nowhere to Run]] || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Wind Rises]] || 90 || {{Unlock reward|tr|Storm&#039;s Crown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Return from the Void]] || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A World with Light and Life]] || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Buried Memory]] || 90 || {{Unlock reward|ach|Into the Light}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Patch 6.3 (Gods Revel, Lands Tremble)===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Once More unto the Void]] || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| [[A Cold Reunion]] || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Kindled Spirit]] || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| [[An Unforeseen Bargain]] || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| [[King of the Mountain]] || 90 || {{Unlock reward|dg|Lapis Manalis}}&lt;br /&gt;
|-&lt;br /&gt;
| [[A Dragon&#039;s Resolve]] || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Paths Barred]] || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Desires Untold]] || 90 || {{Unlock reward|tr|Mount Ordeals}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gods Revel, Lands Tremble]] || 90 || {{Unlock reward|ach|Hallowed and Harrowed}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Patch 6.4 (The Dark Throne)===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Currying Flavor]] || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Going Haam]] || 90 ||  {{Unlock reward|dg|The Aetherfont}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Like Fear to Flame]] || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Fallen Empire]] || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Bonds of Trust]] || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Lunar Rendezvous]] || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Red Side of the Moon]] || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Abyssal Dark]] || 90 || {{Unlock reward|tr|The Voidcast Dais}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Dark Throne]] || 90 || {{Unlock reward|ach|You Win or You Dais}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Patch 6.5 (Growing Light - Part 1)===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Seeking the Light]] || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Appealing to the Masses]] || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| [[In Defiance of Fate]] || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Back to Action]] || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Down in the Dark]] || 90 || {{Unlock reward|dg|The Lunar Subterrane}}&amp;lt;br&amp;gt;{{Unlock reward|tr|The Abyssal Fracture}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Reunited at Last]] || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Growing Light]] || 90 || {{Unlock reward|ach|For Others to Follow}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Patch 6.55 (Growing Light - Part 2)===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[When One Door Closes...]] || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Game Is Afoot]] || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Coming Dawn]] || 90 || {{Unlock reward|ngp|Endwalker - Part 3}}&amp;lt;br&amp;gt;{{Unlock reward|ngp|Endwalker - Part 4}}&amp;lt;br&amp;gt;{{Unlock reward|ach|Tomorrows Unknown}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Dawntrail_Main_Scenario_Quests|Dawntrail Main Scenario Quests]]==&lt;br /&gt;
===Level 90===&lt;br /&gt;
====Main Quest Chain====&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[A New World to Explore]] || 90 || {{Unlock reward|lc|Tuliyollal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Nation of Tuliyollal]] || 90 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[A City of Stairs]] || 90 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[A Saga in Stone]] || 90 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[The Rite of Succession]] || 90 ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
====Kozama&#039;uka Quest Chain====&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[To Kozama&#039;uka]] || 90 || {{unlock reward|lc|Kozama&#039;uka (North)}}&amp;lt;br&amp;gt;{{unlock reward|aet|Ok&#039;hanu}}&lt;br /&gt;
|-&lt;br /&gt;
| [[A Festive People]] || 90 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[The Feat of Reeds]] || 90 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[A Well-mannered Shipwright]] || 90 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[The Lifting of Wings]] || 90 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Knowing the Hanuhanu]] || 90 ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Urqopacha Quest Chain====&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[To Urqopacha]] || 90 || {{unlock reward|lc|Urqopacha (North)}}&amp;lt;br&amp;gt;{{unlock reward|aet|Wachunpelo}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Traders of Happiness]] || 90 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[The Feat of Gold]] || 90 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Mablu&#039;s Dream]] || 90 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[A Premium Deal]] || 90 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Wuk Lamat in the Saddle]] || 90 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Knowing the Pelupelu]] || 90 ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 91===&lt;br /&gt;
====Main Quest Chain (Continued)====&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[The Success of Others]] || 91 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[For All Turali]] || 91 || {{Unlock reward|lc|Kozama&#039;uka (South)}}&amp;lt;br&amp;gt;{{Unlock reward|aet|Many Fires}}&amp;lt;br&amp;gt;{{Unlock reward|aet|Earthenshire}}&amp;lt;br&amp;gt;{{Unlock reward|dg|Ihuykatumu}}&amp;lt;br&amp;gt;{{Unlock reward|ach|A Promise for the People}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 92-93===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[A Leaking Workpot]] || 92 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lending a Helphand]] || 92 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[The Feat of Pots]] || 92 || [[Dawntrail Role Quests]]&lt;br /&gt;
|-&lt;br /&gt;
| [[A Father First]] || 92 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[The Shape of Peace]] || 92 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lost Promise]] || 92 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[A Brother&#039;s Duty]] || 92 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Feeding the River]] || 92 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sibling Rescue]] || 92 || {{unlock reward|cur|Aether Current}}&lt;br /&gt;
|-&lt;br /&gt;
| [[History&#039;s Keepers]] || 93 || {{unlock reward|lc|Urqopacha (South)}}&amp;lt;br&amp;gt;{{unlock reward|aet|Worlar&#039;s Echo}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Feat of Proof]] || 93 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[The High Luminary]] || 93 || {{unlock reward|dg|Worqor Zormor}}&lt;br /&gt;
|-&lt;br /&gt;
| [[An Echo of Madness]] || 93 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Pointing the Way]] || 93 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[The Skyruin]] || 93 || {{unlock reward|tr|Worqor Lar Dor}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Feat of Ice]] || 93 || {{unlock reward|cur|Aether Current}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Promise of Peace]] || 93 || {{unlock reward|ach|Peaceful Intentions}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 94-95===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[The Leap to Yak T&#039;el]] || 94 || {{unlock reward|lc|Yak T&#039;el}}&amp;lt;br&amp;gt;{{unlock reward|aet|Iq Br&#039;aax}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Village of the Hunt]] || 94 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[A History of Violence]] || 94 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[The Feat of Repast]] || 94 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[A Father&#039;s Grief]] || 94 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Taking a Stand]] || 94 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Into the Traverse]] || 94 || {{unlock reward|aet|Mamook}}&lt;br /&gt;
|-&lt;br /&gt;
| [[City of Silence]] || 94 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Blessed Siblings]] || 94 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Scale of Trust]] || 94 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Mamook Speaks]] || 95 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[The Feat of the Brotherhood]] || 95 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Road to the Golden City]] || 95 || {{unlock reward|dg|The Skydeep Cenote}}&amp;lt;br&amp;gt;{{unlock reward|cur|Aether Current}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Dawn of a New Tomorrow]] || 95 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ever Greater, Ever Brighter]] || 95 || {{Unlock reward|ach|In Rite Triumphant}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Long Road to Xak Tural]] || 95 || {{unlock reward|lc|Shaaloani}}&amp;lt;br&amp;gt;{{unlock reward|aet|Hhusatahwi}}&amp;lt;br&amp;gt;{{unlock reward|aet|Sheshenewezi Springs}}&amp;lt;br&amp;gt;{{unlock reward|aet|Mehwahhetsoan}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Saddled Up]] || 95 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Braced for Trouble]] || 95 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Blowing Smoke]] || 95 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Law of the Land]] || 95 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[On Track (Dawntrail)]] || 95 ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 96-97===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[One with Nature]] || 96 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[And the Land Would Tremble]] || 96 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[No Time for Tears]] || 96 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Pick up the Pieces]] || 96 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Together as One]] || 96 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[In Yyasulani&#039;s Shadow]] || 96 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Putting Plans into Locomotion]] || 96 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[A Hot Commodity]] || 96 || {{unlock reward|cur|Aether Current}}&lt;br /&gt;
|-&lt;br /&gt;
| [[All Aboard]] || 97 || {{unlock reward|dg|Vanguard}}&amp;lt;br&amp;gt;{{unlock reward|lc|Heritage Found}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Land of Levin]] || 97 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[A Royal Welcome]] || 97 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[A Day in the Life]] || 97 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[On the Cloud]] || 97 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Gone and Forgotten]] || 97 || {{Unlock reward|ach|The Worth of a Soul}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Embracing Oblivion]] || 97 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Solution Nine (Quest)]] || 97 || {{Unlock reward|lc|Solution Nine}}&amp;lt;br&amp;gt;{{unlock reward|aet|Solution Nine}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Queen&#039;s Tour]] || 97 ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 98-99===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[Her People, Her Family]] || 98 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Scales of Blue]] || 98 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Gives You Teeth]] || 98 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Little Footfalls]] || 98 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Drowned Vestiges]] || 98 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Memories of a Knight]] || 98 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[At a Crossroads]] || 98 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[The Protector and the Destroyer]] || 98 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[A Comforting Hand]] || 99 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Unto the Summit]] || 99 || {{unlock reward|cur|Aether Current}}&lt;br /&gt;
|-&lt;br /&gt;
| [[The Resilient Son]] || 99 || {{unlock reward|dg|Origenics}}&amp;lt;br&amp;gt;{{unlock reward|tr|Everkeep}}&amp;lt;br&amp;gt;{{Unlock reward|ach|The Burden of Legacy}}&lt;br /&gt;
|-&lt;br /&gt;
| [[A New Family]] || 99 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[In Pursuit of Sphene]] || 99 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Through the Gate of Gold]] || 99 || {{Unlock reward|lc|Living Memory}}&amp;lt;br&amp;gt;{{unlock reward|aet|Leynode Mnemo}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Those Who Live Forever]] || 99 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[In Serenity and Sorrow]] || 99 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[The Land of Dreams]] || 99 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[A Knight of Alexandria]] || 99 ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 100===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[The Sanctuary of the Strong]] || 100 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[The Taste of Family]] || 100 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Leafing through the Past]] || 100 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[An Explorer&#039;s Delight]] || 100 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[In Search of Discovery]] || 100 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[A Journey Never-ending]] || 100 || {{unlock reward|cur|Aether Current}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Dawntrail (Quest)|Dawntrail]] || 100 || {{unlock reward|dg|Alexandria}}&amp;lt;br&amp;gt;{{unlock reward|tr|The Interphos}}&amp;lt;br&amp;gt;{{unlock reward|ach|In the Glow of a New Dawn}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Endgame&amp;diff=838890</id>
		<title>Endgame</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Endgame&amp;diff=838890"/>
		<updated>2024-10-05T15:27:31Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: Created page with &amp;quot;In Final Fantasy XIV, the &amp;#039;&amp;#039;&amp;#039;endgame&amp;#039;&amp;#039;&amp;#039; consists of a broad range of combat and non-combat activities that for the most part become available after the player has completed th...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Final Fantasy XIV, the &#039;&#039;&#039;endgame&#039;&#039;&#039; consists of a broad range of combat and non-combat activities that for the most part become available after the player has completed the [[Main Story Quests]] and has leveled at least one combat [[job]] to the maximum level.&lt;br /&gt;
&lt;br /&gt;
Each [[expansion]] brings with it an increase of the level cap by 10, and a new set of endgame [[Duty|duties]], which are added gradually during the expansion&#039;s life cycle. The endgame activities from previous expansions remain available, but are considerably less populated than current endgame duties. But they may become much easier to complete as well thanks to the &amp;quot;[[Unrestricted Party]]&amp;quot; (&amp;quot;unsync&amp;quot;) feature that allows players to complete many duties at the current maximum level rather than at the level for which they were intended.&lt;br /&gt;
&lt;br /&gt;
==Combat endgame activities==&lt;br /&gt;
&lt;br /&gt;
===High-end duties===&lt;br /&gt;
&lt;br /&gt;
High-end duties are combat encounters of very high [[difficulty]]. Unlike main story quests or other normal difficulty duties, it is not possible to complete these on one&#039;s first try. Rather, they need a lot of practice as well as, in most cases, preparation with video guides and other player-created materials. They require the best available gear from normal difficulty duties and a thorough familiarity with one&#039;s job and the combat system. Most players will take several weeks, if not months, of practice to complete a new high-end duty. &lt;br /&gt;
&lt;br /&gt;
In order of increasing difficulty, the high-end duties include [[Extreme Trials]], [[Savage Raids]], [[Criterion Dungeons]] and [[Ultimate Raids]]. They reward titles and other cosmetic rewards, as well as gear that is better than what is available from normal difficulty duties. However, such gear is only of benefit for (and also required to progress) other high-end duties. The acquisition of this gear is time-gated, such that it takes several weeks to fully equip a single job, at least until these restrictions are lifted late into the lifecycle of an expansion.&lt;br /&gt;
&lt;br /&gt;
===Field operations===&lt;br /&gt;
&lt;br /&gt;
Most expansions provide players with a set of [[field operations]], which are large-scale combat settings with their own storyline, mechanics, progression system, [[trials]] or [[raids]]. Players in field operations are limited to the level cap of the respective expansion. Field operations are unlocked at the end of their expansion&#039;s main story quest, and are generally of normal difficulty (i.e., comparable to main story quests), but some include additional high-difficulty duties. They tend to be actively played even after their expansion is over, which allows even new players to participate in them.&lt;br /&gt;
&lt;br /&gt;
The two currently available field operations are [[The Forbidden Land, Eureka]] (level 70) and [[Save the Queen: Blades of Gunnhildr]] (level 80). The [[Occult Crescent]] field operation (level 100) is to be added in the future, likely in 2025.&lt;br /&gt;
&lt;br /&gt;
===Relic weapons===&lt;br /&gt;
&lt;br /&gt;
Each expansion also provides a new set of [[Relic Weapons]]. These are sets of weapons that players can obtain by &amp;quot;grinding&amp;quot; very many combat encounters, such as dungeons or, depending on the expansion, field operations. These weapons are visually very distinct and are made more attractive by showy light effects when unsheathed. &lt;br /&gt;
&lt;br /&gt;
They are also the best available weapons in their level range, but only at the very end of an expansion&#039;s lifecycle, such that their practical impact for clearing high-end duties is very limited. They are, however, normally considered &amp;quot;best in slot&amp;quot; for their expansion&#039;s [[Ultimate Raids]]. But generally, players &amp;quot;grind out&amp;quot; relic weapons for aesthetic or collection purposes, rather than for improving their stats. The same applies to the &amp;quot;relic tools&amp;quot; available for crafters and gatherers in some expansions.&lt;br /&gt;
&lt;br /&gt;
==Non-combat endgame activities==&lt;br /&gt;
When it comes to non-combat activities, the distinction between endgame and normal game features is less clear. That is because most of these features become available to players as they progress through the main story quests, although to make the most of these features players generally need to have completed all main story quests.&lt;br /&gt;
&lt;br /&gt;
That said, the following facets of Final Fantasy XIV are regularly frequented by maximum-level players, and can therefore be considered part of the non-combat endgame:&lt;br /&gt;
&lt;br /&gt;
* [[Glamour]], or improving the looks of one&#039;s character through clothing and [[hairstyles]], can take a lot of time and [[gil]]. There are fan websites such as [https://ffxiv.eorzeacollection.com/ Eorzea Collection] that document popular fashion trends.&lt;br /&gt;
* Collecting [[achievements]], [[mounts]], [[titles]], [[Framer&#039;s Kits]], [[minions]] and other cosmetic rewards can also take a lot of time, especially for completionists.&lt;br /&gt;
* [[The Hunt]] is technically a combat activity, consisting of hunting large world bosses across the game&#039;s open-world zones. But in practice this happens in player-organized &amp;quot;hunt trains&amp;quot;, where up to hundreds of players attack the same boss at once, and getting one hit in is sufficient for rewards.&lt;br /&gt;
* [[Fishing]] is in essence a minigame of its own, and enthusiasts can take years to catch all of the game&#039;s elusive &amp;quot;[[Big Fish]]&amp;quot;.&lt;br /&gt;
* Likewise, the [[Gold Saucer]] minigame [[Triple Triad]] can hold years of fun (or so one assumes) for those who want to collect all cards, and there are also players who only subscribe to the game in order to play [[Doman Mahjong]].&lt;br /&gt;
* [[Housing]] is probably the game&#039;s biggest money sink (in-game and in real-life terms, as houses are demolished if the game subscription lapses for too long), but provides a set of activities that can hold the attention of players for a long time, such as interior and garden design, growing plants, or training one&#039;s chocobo.&lt;br /&gt;
* Finally, the game&#039;s social aspects, such as [[Free Companies]], as well as a range of player-organized roleplaying activities such as nightclubs, are what keeps some players in the game for years on end.&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Field_Operations&amp;diff=834795</id>
		<title>Field Operations</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Field_Operations&amp;diff=834795"/>
		<updated>2024-09-12T15:36:28Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: ce&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;See also: [[Dungeons]], [[Trials]], [[Raids]], [[Deep Dungeon]], [[Variant Dungeons]], [[Criterion Dungeons]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Adventuring Foray.png|25px|link=]] &#039;&#039;&#039;Field operations&#039;&#039;&#039;, also known as &#039;&#039;&#039;adventuring forays&#039;&#039;&#039; and often referred to by players as &#039;&#039;&#039;exploration zones&#039;&#039;&#039;, are endgame content for several [[expansions]] of Final Fantasy XIV. They consist of large-scale battlefield duties and raids, connected by storyline quests. These are optional and are not part of the [[Main Scenario Quests|Main Scenario]]. Each field operation has special gameplay mechanics. The &#039;&#039;[[Stormblood]]&#039;&#039; and &#039;&#039;[[Shadowbringers]]&#039;&#039; field operations are tied to the expansion&#039;s [[Relic Weapons]].&lt;br /&gt;
&lt;br /&gt;
==Occult Crescent (Dawntrail)==&lt;br /&gt;
[[Occult Crescent]] is a level 100 field operations series that will be released later into the [[Dawntrail]] expansion.&lt;br /&gt;
&lt;br /&gt;
==[[File:Bozja icon2.png|40px|link=Save the Queen: Blades of Gunnhildr]] Save the Queen: Blades of Gunnhildr (Shadowbringers)==&lt;br /&gt;
[[Save the Queen: Blades of Gunnhildr]] is the level 80 field operations series introduced with the [[Shadowbringers]] expansion. &lt;br /&gt;
&lt;br /&gt;
It comprises two 72-player battlefield duties ([[The Bozjan Southern Front]] and [[Zadnor]]), a set of raids ([[Castrum Lacus Litore]], [[The Dalriada]], [[Delubrum Reginae]] and [[Delubrum Reginae (Savage)]]), and trial-like encounters ([[Critical Engagements]]).&lt;br /&gt;
&lt;br /&gt;
Players can obtain new gear, experience new gameplay mechanics, and have the opportunity to forge [[Resistance Weapons]], a new set of [[Relic Weapons]].&lt;br /&gt;
&lt;br /&gt;
==[[File:Eureka icon2.png|40px|link=The Forbidden Land, Eureka]] The Forbidden Land, Eureka (Stormblood)==&lt;br /&gt;
[[File:Adventuring Foray Map.png|thumb|Entrance map marker for Eureka]]&lt;br /&gt;
[[The Forbidden Land, Eureka]] is the level 70 field operations series released in the [[Stormblood]] expansion. It consists of four zones allowing up to 144 players simultaneously:&lt;br /&gt;
*[[The Forbidden Land, Eureka Anemos]]&lt;br /&gt;
*[[The Forbidden Land, Eureka Pagos]]&lt;br /&gt;
*[[The Forbidden Land, Eureka Pyros]]&lt;br /&gt;
*[[The Forbidden Land, Eureka Hydatos]]&lt;br /&gt;
&lt;br /&gt;
The series concludes with the [[Baldesion Arsenal]] alliance raid.&lt;br /&gt;
&lt;br /&gt;
In Eureka, players can obtain the level 70 [[Relic Weapons|relic weapon]] series, the [[Eurekan Weapons]], as well as many other unique items.&lt;br /&gt;
&lt;br /&gt;
==[[File:Exploratory missions icon1.png|40px|link=Exploratory Missions]] Exploratory Missions (Heavensward)==&lt;br /&gt;
&lt;br /&gt;
[[Exploratory Missions]], [[Heavensward]]&#039;s original field operations version of [[the Diadem]], was replaced in [[patch 5.21]] with the current gatherer-only zone to support the [[Ishgardian Restoration]]. &lt;br /&gt;
&lt;br /&gt;
Retired items may still be kept in inventory but can no longer be obtained from gameplay. Tradable items may still be obtained from the Market Board or directly trading with other players.&lt;br /&gt;
&lt;br /&gt;
The removed content is described in:&lt;br /&gt;
*[[Exploratory Missions/Old|The Diadem (Patch 3.1)]]&lt;br /&gt;
*[[The Diadem/Old|The Diadem (Patch 3.55b)]]&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]] [[Category:Glossary]]&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Adventurer_Squadrons&amp;diff=833333</id>
		<title>Adventurer Squadrons</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Adventurer_Squadrons&amp;diff=833333"/>
		<updated>2024-09-08T07:57:17Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: /* Squadron Ranks and Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quotation|[https://na.finalfantasyxiv.com/pr/special/3_4_Soul_Surrender/ Patch 3.4 Special Site]|The Grand Companies are seeking adventurers to take charge of a new special forces initiative. Assume the role of squadron leader to train and command fledgling soldiers looking to rise up in the ranks.&lt;br /&gt;
}}&lt;br /&gt;
[[File:squadrons1.png|400px|right]]&lt;br /&gt;
[[Adventurer Squadrons]] are a feature introduced in [[Patch 3.4]] that allows players to take direct command of soldiers in their respective [[Grand Companies]]. After assembling a sufficient number of NPC recruits, players can deploy a squadron of soldiers on special missions, reaping [[#Item Rewards|rich rewards]] upon their successful return.&lt;br /&gt;
__TOC__&lt;br /&gt;
==Requirements==&lt;br /&gt;
To unlock Adventurer Squadrons, players must obtain Second Lieutenant rank with their [[Grand Company]].&lt;br /&gt;
&lt;br /&gt;
If you change your [[Grand Company]] you will still keep your current Adventurer Squadron members but will need to obtain Second Lieutenant rank with the new [[Grand Company]] before being able to do any actions with them.&lt;br /&gt;
&lt;br /&gt;
===[[The Maelstrom]]===&lt;br /&gt;
*&#039;&#039;&#039;[[Quest]]&#039;&#039;&#039;: {{questlink|feature|Squadron and Commander (Maelstrom)}}&lt;br /&gt;
*&#039;&#039;&#039;Level Requirement&#039;&#039;&#039;: [[Disciples of War|Disciples War]] or [[Disciples of Magic|Magic]] Level 47&lt;br /&gt;
*&#039;&#039;&#039;Location&#039;&#039;&#039;: [[Limsa Lominsa Upper Decks]] (X:13.1, Y:12.7)&lt;br /&gt;
*&#039;&#039;&#039;NPC&#039;&#039;&#039;: [[Storm Personnel Officer]]&lt;br /&gt;
*&#039;&#039;&#039;Prerequisite&#039;&#039;&#039;: {{questlink|feature|Rising to the Challenge}}&lt;br /&gt;
&lt;br /&gt;
===[[The Order of the Twin Adder]]===&lt;br /&gt;
*&#039;&#039;&#039;[[Quest]]&#039;&#039;&#039;: {{questlink|feature|Squadron and Commander (Twin Adder)}}&lt;br /&gt;
*&#039;&#039;&#039;Level Requirement&#039;&#039;&#039;: [[Disciples of War|Disciples War]] or [[Disciples of Magic|Magic]] Level 47&lt;br /&gt;
*&#039;&#039;&#039;Location&#039;&#039;&#039;: [[New Gridania]] (X:9.8, Y:11.0)&lt;br /&gt;
*&#039;&#039;&#039;NPC&#039;&#039;&#039;: [[Serpent Personnel Officer]]&lt;br /&gt;
*&#039;&#039;&#039;Prerequisite&#039;&#039;&#039;: {{questlink|feature|Rising to the Challenge}}&lt;br /&gt;
&lt;br /&gt;
===[[The Immortal Flames]]===&lt;br /&gt;
*&#039;&#039;&#039;[[Quest]]&#039;&#039;&#039;: {{questlink|feature|Squadron and Commander (Immortal Flames)}}&lt;br /&gt;
*&#039;&#039;&#039;Level Requirement&#039;&#039;&#039;: [[Disciples of War|Disciples War]] or [[Disciples of Magic|Magic]] Level 47&lt;br /&gt;
*&#039;&#039;&#039;Location&#039;&#039;&#039;: [[Ul&#039;dah - Steps of Nald]] (X:8.3, Y:9.1)&lt;br /&gt;
*&#039;&#039;&#039;NPC&#039;&#039;&#039;: [[Flame Personnel Officer]]&lt;br /&gt;
*&#039;&#039;&#039;Prerequisite&#039;&#039;&#039;: {{questlink|feature|Rising to the Challenge}}&lt;br /&gt;
&lt;br /&gt;
==Reasons for Enlistment==&lt;br /&gt;
Each Reason for Enlistment belongs to one or more [[Challenge Log]] categories. You can unlock different [[#Squadron Recruits|Recruits]] by completing different Challenge Log categories. Note that the [[Gold Saucer]] category is a wildcard that is able to unlock all recruits of one of each race&#039;s clans.&lt;br /&gt;
{| {{STDT| align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! Reason for Enlistment &lt;br /&gt;
! Challenge Log Category&lt;br /&gt;
|-&lt;br /&gt;
|I wish to serve under an officer who can balance work and play. || [[Gold Saucer]]&lt;br /&gt;
|-&lt;br /&gt;
|I was inspired by your countless deeds of heroism. || [[Dungeons]]&lt;br /&gt;
|-&lt;br /&gt;
|To serve both my Grand Company and my fellow Eorzeans as bravely as you do. || [[Guildhests]], [[Levequests]], [[Grand Company]]&lt;br /&gt;
|-&lt;br /&gt;
|To challenge the limits of my abilities as you challenge yours. || [[PvP]]&lt;br /&gt;
|-&lt;br /&gt;
|I wish to emulate your calm and resourcefulness in the face of chaos. || [[FATEs]]&lt;br /&gt;
|-&lt;br /&gt;
|I wish to serve under an officer whose hands can create as well as destroy. || [[Disciples of the Hand]]&lt;br /&gt;
|-&lt;br /&gt;
|I would follow a commander who appreciates the blessings of nature || [[Disciples of the Land]], [[Treasure Hunt]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Managing Your Squadron==&lt;br /&gt;
[[File:squadrons2.png|300px|right]]&lt;br /&gt;
===1. Recruit Squadron Members===&lt;br /&gt;
A squadron cannot be formed until you have at least four members. This can be accomplished by completing objectives in your [[Challenge Log]], which will attract new recruits to join your squadron.&lt;br /&gt;
*Squadron members are unlocked after completing individual challenges in the challenge log. This is entirely random, though you can eventually obtain [[Squadron Enlistment Manual]]s from missions and for GC seals once you rank up to First Lieutenant that will increase the odds of obtaining a new recruit from challenge log completions. All enlistment papers received will be delivered to your desk inside the squadron barracks.&lt;br /&gt;
&lt;br /&gt;
When a potential recruit piques your interest, select Question when viewing their enlistment papers to call them into the barracks and view their profile. If they are to your satisfaction, you can then recruit them to join your squadron.&amp;lt;!--is there a limit on enlistment papers stored on desk?--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The barracks has room for eight soldiers. If you have reached this limit and wish to enlist new recruits, you must first discharge one of the existing squadron members.&lt;br /&gt;
&lt;br /&gt;
You may also choose to postpone a potential recruit&#039;s enlistment or dismiss them when reviewing their papers. Please note that if you postpone enlistment, you cannot review the next application until you choose to accept or dismiss the current applicant.&lt;br /&gt;
&lt;br /&gt;
===2. Train Your Recruits===&lt;br /&gt;
[[File:squadrons4.png|300px|right]]&lt;br /&gt;
After assembling your first squadron, they must undertake the introductory mission &amp;quot;City Patrol.&amp;quot; After successfully completing this mission, they may undertake training courses posted on the regimen board. Training courses will provide increases to the squadron&#039;s overall physical, mental, and tactical abilities. The focus on which attribute is improved varies from course to course, and you are free to concentrate on the areas in which you wish your squadron to excel. The training consists of A) one stat to gain 40 while sacrificing 20 of the other two stats, B) two stats gaining 20 while sacrificing 40 of the last, or C) No stat bonuses (used for leveling your units without impacting their stats).&lt;br /&gt;
&lt;br /&gt;
Each training course takes 1 hour to complete (Earth time). When a training course is complete, all recruits present in the barracks will receive experience points, and the squadron&#039;s overall attributes will increase. &lt;br /&gt;
* Recruits can undertake training courses up to three times a day.&lt;br /&gt;
{{#lsth:Reset|Adventurer Squadron training courses}}&lt;br /&gt;
&lt;br /&gt;
===3. Deploy Squadrons on [[Squadron Missions|Missions]]===&lt;br /&gt;
When your squadron is amply prepared, speak with the squadron sergeant to deploy them on a mission. Be advised that deploying your squadron requires an expenditure of company seals, with costs increasing as mission difficulty increases.&lt;br /&gt;
&lt;br /&gt;
Furthermore, each mission has a minimum level requirement. At least one member of the squadron must meet this requirement to proceed. The normal 1 Tank, 1 Healer, 2 DPS composition isn&#039;t required.&lt;br /&gt;
&lt;br /&gt;
There are also [[Command Missions]], where you deploy yourself with 3 squad members. You must meet the normal [[role]] requirements for a dungeon when doing so.&lt;br /&gt;
&lt;br /&gt;
===4. Wait for Your Squadron to Return===&lt;br /&gt;
Missions require 18 hours (Earth time) to complete. The time remaining until a mission is completed can be viewed by opening the Timers interface located under Duty in the main menu. &lt;br /&gt;
* Each Trainee (rank 1) or Routine (rank 2) mission can be completed once per week.&lt;br /&gt;
* Only one Priority (rank 3) mission can be completed per week.&lt;br /&gt;
{{weeklyreset}}&lt;br /&gt;
&lt;br /&gt;
===5. Review the [[Squadron&#039;s Mission]] Report===&lt;br /&gt;
When the squadron returns from a mission, you can speak with the squadron sergeant to review a mission debriefing outlining squadron performance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The mission is a success&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Squadron members will receive experience points based on the mission&#039;s difficulty. There is also a chance squadron members will exhibit a preference for a certain squadron composition. This is known as &amp;quot;[[#Squadron Chemistry|squadron chemistry]],&amp;quot; and it can affect the outcome of missions by improving attributes or increasing their experience earned.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The mission ends in failure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Squadron members will receive half the basic reward experience points.&lt;br /&gt;
&lt;br /&gt;
====Item Rewards====&lt;br /&gt;
{| {{STDT|item sortable}}&lt;br /&gt;
!Item&lt;br /&gt;
!Buff&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
| {{Item icon|Squadron Battle Manual}} || [[File:The heat of battle1.png|link=The Heat of Battle III]] [[The Heat of Battle III]] || Combat EXP Bonus: +15% Duration: 120m&lt;br /&gt;
|-&lt;br /&gt;
| {{Item icon|Squadron Engineering Manual}} || [[File:Helping hand1.png|link=Helping Hand III]] [[Helping Hand III]] || Crafting EXP Bonus: +20% Duration: 120m&lt;br /&gt;
|-&lt;br /&gt;
| {{Item icon|Squadron Survival Manual}} || [[File:Earth and water1.png|link=Earth and Water III]] [[Earth and Water III]] || Gathering EXP Bonus: +20% Duration: 120m&lt;br /&gt;
|-&lt;br /&gt;
| {{Item icon|Priority Aetheryte Pass}} || [[File:Reduced rates1.png|link=Reduced Rates III]] [[Reduced Rates III]] || Teleport Fee Reduction: 40% Duration: 120m&lt;br /&gt;
|-&lt;br /&gt;
| {{Item icon|Gold Saucer VIP Card}} || [[File:Jackpot icon2.png|link=Jackpot III]] [[Jackpot III]] || MGP Bonus: +15% Duration: 120m&lt;br /&gt;
|-&lt;br /&gt;
| {{Item icon|Priority Seal Allowance}} || [[File:Seal sweetener icon2.png|link=Seal Sweetener III]] [[Seal Sweetener III]] || Seal Bonus: +15% Duration: 120m&lt;br /&gt;
|-&lt;br /&gt;
| {{Item icon|Squadron Rationing Manual}} || [[File:Meat and mead1.png|link=Meat and Mead III]] [[Meat and Mead III]] || Food Duration Increase: +15m Duration: 120m&lt;br /&gt;
|-&lt;br /&gt;
| {{Item icon|Squadron Gear Maintenance Manual}} ||[[File:Proper care1.png|link=Proper Care III]] [[Proper Care III]] || Gear Wear Decrease: +30% Duration: 120m&lt;br /&gt;
|-&lt;br /&gt;
| {{Item icon|Squadron Spiritbonding Manual}} || [[File:That which binds us1.png|link=That Which Binds Us III]] [[That Which Binds Us III]] || Spiritbond Bonus: +3 Duration: 120m&lt;br /&gt;
|-&lt;br /&gt;
| {{Item icon|Squadron Enlistment Manual}} || [[File:Squadron enlistment manual1.png|link=Squadron Enlistment Manual]] [[Squadron Enlistment Manual]] || Increases the chance of a new recruit.&amp;lt;br&amp;gt;Effect ends upon recruit arrival. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Squadron Ranks and Stats==&lt;br /&gt;
At the base Squadron Rank ([[Trainee]]) you have a total of 200 stat points to allocate between three primary stats: [[Physical]], [[Mental]], and [[Tactics]]. This base stat pool will increase as your Squadron Rank increases. You are able to allocate these points via training sessions. Each training session also grants {{squadexp}} &#039;&#039;&#039;Squadron EXP&#039;&#039;&#039;, which will increase the level of your recruits. You may train your recruits three times daily, though you may not train recruits currently deployed on missions. Keep this in mind before using daily training charges. Each training session lasts one hour. The sessions that re-allocate stats grant {{squadexp|2000}} EXP. However, you may do a comprehensive training course that does NOT re-allocate stats and instead grants {{squadexp|3000}} EXP.&lt;br /&gt;
&lt;br /&gt;
Recruits each have their own respective stat pools, which vary based on their class. For example, a Conjurer will have an incredibly high mental stat, but low physical and tactical stats. Each level seems to grant two stat points, allocated between the three stats depending on the NPC. You may check your recruit&#039;s experience points by clicking on them when they are in your barracks. Upon reaching First Lieutenant, you may purchase books to change the classes of your recruits.&lt;br /&gt;
&lt;br /&gt;
You may have a squad of four recruits go out on missions. Each member added to the mission will increase the mission&#039;s statistics based on their personal allocation.&lt;br /&gt;
&lt;br /&gt;
Missions each have a required stat pool in order to increase your chance of success. You have a greater chance to fail if you are below these amounts. As such, you can train your base stat pool and then supplement it with a variety of squadron members to play to whatever strengths you need. This makes it possible to math out your best odds of success on a mission with proper training and variety in recruits. &#039;&#039;Note that &amp;quot;Flagged&amp;quot; missions (ones that give rank up upon successful completion) will always fail if all three stats are not met.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Flagged Mission milestones===&lt;br /&gt;
* Once one member has reached level 20, [[Flagged Mission: Voidsent Elimination]] becomes available. Successful completion of this mission will unlock Routine Missions. &lt;br /&gt;
* Once one member has reached level 40, [[Flagged Mission: Crystal Recovery]] becomes available. Successful completion of this mission will unlock Priority Missions and the rank of First Lieutenant. &lt;br /&gt;
* Once 5 different [[Command Missions]] have been completed, [[Flagged Mission: Sapper Strike]] becomes available. Successful completion of this mission will unlock the rank of Captain.&lt;br /&gt;
&lt;br /&gt;
==Squadron Chemistry==&lt;br /&gt;
Chemistry gives stat boosts or extra rewards for missions, and typically depend on race or class composition.&lt;br /&gt;
&lt;br /&gt;
Chemistry can be randomly gained after missions. Note that it must assigned to a party member before it applies. To apply chemistry, look at the detailed stats for a particular party member by selecting that party member directly, or by selecting them from the list of party members on the Regimen Board. Select the blue lightning icon, and then choose the chemistry you wish to apply. &#039;&#039;Unassigned chemistry is lost once the next mission is commenced&#039;&#039;. Use it on the next mission or lose it.&lt;br /&gt;
&lt;br /&gt;
==Recruit Levels==&lt;br /&gt;
The first Squadron Rank up mission is available when a recruit reaches level 20. Recruits can be leveled up to 60, but this is capped by your highest level. Your squad cannot be higher leveled than your highest [[Job]].&lt;br /&gt;
&lt;br /&gt;
Your recruit&#039;s equipment will change in appearance as they level up.&lt;br /&gt;
&lt;br /&gt;
==Command Missions==&lt;br /&gt;
&#039;&#039;&#039;[[Command Missions]]&#039;&#039;&#039; is a new feature released in [[patch 4.1]] of [[Stormblood]]. It allows the player to enter certain [[dungeon]]s alongside three of their squadron NPCs.&lt;br /&gt;
&lt;br /&gt;
The introduction of the [[Duty Support]] System has put the future of the entire [[Adventurer Squadrons]] feature into doubt. Comments by YoshiP during PLLs has indicated the feature will be retired once development of [[Duty Support]] is complete.&lt;br /&gt;
&lt;br /&gt;
==Squadron Missions==&lt;br /&gt;
{{main|Squadron Missions}}&lt;br /&gt;
{{:Squadron Missions}}&lt;br /&gt;
&lt;br /&gt;
==Squadron Member Glamours==&lt;br /&gt;
This requires a {{item icon|Glamour Prism}}.&lt;br /&gt;
*[[Glamours]] must first be unlocked by the player before this action can be used.&lt;br /&gt;
&lt;br /&gt;
===Casting Glamours===&lt;br /&gt;
Providing you have the necessary gear and glamour prism, speak with a squadron member and select Outfit from the enlistment papers. The glamour prism will be consumed upon use, but no gear will be lost in the process.&lt;br /&gt;
* It is not required to dispel existing glamours from a piece of gear before casting a different glamour.&lt;br /&gt;
* Gear used to cast glamours will be bound upon use of a glamour prism.&lt;br /&gt;
* Gear used to cast glamours that come from your Armoire or Glamour Dresser does not require a glamour prism.&lt;br /&gt;
&lt;br /&gt;
There a few restrictions when glamouring squad members.&lt;br /&gt;
* The squad member must be at least level 51.&lt;br /&gt;
* Squad members cannot wear uniforms of a different Grand Company than what the player is currently a part of (i.e. a Twin Adder player cannot have his squad members wear Immortal Flames Uniform). &lt;br /&gt;
* If a squad member is wearing a glamoured Grand Company uniform when a player swaps to a different Grand Company, the uniform is replaced with the default appearance of the adventurer.&lt;br /&gt;
* Squad members can wear equipment that the player can&#039;t so as long as they meet the requirements (i.e. a Male Hyur can wear Hyuran Thighboots, even though the player is a female Lalafell).&lt;br /&gt;
&lt;br /&gt;
[[File:adventurer squadron glamours1.png]]&lt;br /&gt;
&lt;br /&gt;
Selecting Apply Glamours after speaking with the Squadron Outfitter will start the process.&lt;br /&gt;
&lt;br /&gt;
[[File:adventurer squadron glamours2.png]]&lt;br /&gt;
&lt;br /&gt;
Select the gear to which the glamour will be applied, then select the gear used to cast the glamour. Finally, select Confirm to consume the glamour prism and apply the glamour.&lt;br /&gt;
&lt;br /&gt;
[[File:adventurer squadron glamours3.png]]&lt;br /&gt;
&lt;br /&gt;
===Default glamours===&lt;br /&gt;
If a squadron member&#039;s glamour is not set by the player, then they will periodically change their equipped gear depending on their current class and level. If a squad member&#039;s class is changed, then they will automatically switch to wearing gear for the target class.&lt;br /&gt;
&lt;br /&gt;
However, some squad members have a unique outfit - for example, [[Raelthota]] wears an outfit consisting of gear pieces that have conflicting class requirements. Squad members with unique outfits will not change their outfit as they level up, nor when their class is changed (but they will still change their weapon as they level up).&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| align-center}} &lt;br /&gt;
|-&lt;br /&gt;
! Level !! {{MRD}} Marauder !! {{GLA}} Gladiator !! {{ARC}} Archer !! {{ROG}} Rogue !! {{LNC}} Lancer !! {{PGL}} Pugilist !! {{CNJ}} Conjurer !! {{THM}} Thaumaturge !! {{ACN}} Arcanist&lt;br /&gt;
|- style=&amp;quot;text-align:left;&amp;quot;&lt;br /&gt;
| 1-19&lt;br /&gt;
| {{item icon|Steel Bhuj}}&amp;lt;br&amp;gt;{{item icon|Cavalry Cuirass}}&amp;lt;br&amp;gt;{{item icon|Cavalry Gauntlets}}&amp;lt;br&amp;gt;{{item icon|Cavalry Trousers}}&amp;lt;br&amp;gt;{{item icon|Cavalry Sabatons}}&lt;br /&gt;
| {{item icon|Steel Longsword}}&amp;lt;br&amp;gt;{{item icon|Decorated Buckler}}&amp;lt;br&amp;gt;{{item icon|Mythril Cuirass}}&amp;lt;br&amp;gt;{{item icon|Heavy Steel Gauntlets}}&amp;lt;br&amp;gt;{{item icon|Heavy Steel Flanchard}}&lt;br /&gt;
| {{item icon|Oak Longbow}}&amp;lt;br&amp;gt;{{item icon|Woolen Shirt}}&amp;lt;br&amp;gt;{{item icon|Toxotes Bracers}}&amp;lt;br&amp;gt;{{item icon|Vintage Hose}}&amp;lt;br&amp;gt;{{item icon|Toadskin Leg Guards}}&lt;br /&gt;
| {{item icon|Maddening Daggers}}&amp;lt;br&amp;gt;{{item icon|Infantry Shirt}}&amp;lt;br&amp;gt;{{item icon|Infantry Gloves}}&amp;lt;br&amp;gt;{{item icon|Infantry Skirt}}&amp;lt;br&amp;gt;{{item icon|Infantry Thighboots}}&lt;br /&gt;
| {{item icon|Heavy Steel Lance}}&amp;lt;br&amp;gt;{{item icon|Steel Scale Mail}}&amp;lt;br&amp;gt;{{item icon|Steel Scale Fingers}}&amp;lt;br&amp;gt;{{item icon|Toadskin Breeches}}&amp;lt;br&amp;gt;{{item icon|Steel Scale Greaves}}&lt;br /&gt;
| {{item icon|Boarskin Himantes}}&amp;lt;br&amp;gt;{{item icon|Boarskin Harness}}&amp;lt;br&amp;gt;{{item icon|Fingerless Boarskin Gloves}}&amp;lt;br&amp;gt;{{item icon|Boarskin Subligar}}&amp;lt;br&amp;gt;{{item icon|Steel-plated Caligae}}&lt;br /&gt;
| {{item icon|Oak Radical}}&amp;lt;br&amp;gt;{{item icon|Loyalist&#039;s Bliaud}}&amp;lt;br&amp;gt;{{item icon|Acolyte&#039;s Halfgloves}}&amp;lt;br&amp;gt;{{item icon|Battlemage&#039;s Breeches}}&amp;lt;br&amp;gt;{{item icon|Battlemage&#039;s Crakows}}&lt;br /&gt;
| {{item icon|Gridanian Scepter}}&amp;lt;br&amp;gt;{{item icon|Battlemage&#039;s Robe}}&amp;lt;br&amp;gt;{{item icon|Battlemage&#039;s Gloves}}&amp;lt;br&amp;gt;{{item icon|Battlemage&#039;s Breeches}}&amp;lt;br&amp;gt;{{item icon|Battlemage&#039;s Crakows}}&lt;br /&gt;
| {{item icon|Embossed Book of Silver}}&amp;lt;br&amp;gt;{{item icon|Harlequin&#039;s Acton}}&amp;lt;br&amp;gt;{{item icon|Acolyte&#039;s Halfgloves}}&amp;lt;br&amp;gt;{{item icon|Harlequin&#039;s Tights}}&amp;lt;br&amp;gt;{{item icon|Torturer&#039;s Duckbills}}&lt;br /&gt;
|- style=&amp;quot;text-align:left;&amp;quot;&lt;br /&gt;
| 20-29&lt;br /&gt;
| {{item icon|Spiked Cobalt Labrys}}&amp;lt;br&amp;gt;{{item icon|Sentinel&#039;s Cuirass}}&amp;lt;br&amp;gt;{{item icon|Sentinel&#039;s Gauntlets}}&amp;lt;br&amp;gt;{{item icon|Sentinel&#039;s Trousers}}&amp;lt;br&amp;gt;{{item icon|Sentinel&#039;s Sabatons}}&lt;br /&gt;
| {{item icon|Cobalt Winglet}}&amp;lt;br&amp;gt;{{item icon|Kite Shield}}&amp;lt;br&amp;gt;{{item icon|Cobalt Cuirass}}&amp;lt;br&amp;gt;{{item icon|Cobalt Gauntlets}}&amp;lt;br&amp;gt;{{item icon|Padded Woolen Trousers}}&amp;lt;br&amp;gt;{{item icon|Cobalt Sabatons}}&lt;br /&gt;
| {{item icon|Crab Bow}}&amp;lt;br&amp;gt;{{item icon|Raptorskin Jacket}}&amp;lt;br&amp;gt;{{item icon|Raptorskin Armguards}}&amp;lt;br&amp;gt;{{item icon|Raptorskin Brais}}&amp;lt;br&amp;gt;{{item icon|Raptorskin Leg Guards}}&lt;br /&gt;
| {{item icon|Cobalt Baselards}}&amp;lt;br&amp;gt;{{item icon|Buccaneer&#039;s Shirt}}&amp;lt;br&amp;gt;{{item icon|Fingerless Raptorskin Gloves}}&amp;lt;br&amp;gt;{{item icon|Raptorskin Brais}}&amp;lt;br&amp;gt;{{item icon|Cobalt-plated Jackboots}}&lt;br /&gt;
| {{item icon|Hart Guisarme}}&amp;lt;br&amp;gt;{{item icon|Tortoiseshell Scale Mail}}&amp;lt;br&amp;gt;{{item icon|Tortoiseshell Scale Fingers}}&amp;lt;br&amp;gt;{{item icon|Raptorskin Breeches}}&amp;lt;br&amp;gt;{{item icon|Tortoiseshell Scale Greaves}}&lt;br /&gt;
| {{item icon|Cobalt Claws}}&amp;lt;br&amp;gt;{{item icon|Raptorskin Harness}}&amp;lt;br&amp;gt;{{item icon|Fingerless Raptorskin Gloves}}&amp;lt;br&amp;gt;{{item icon|Raptorskin Subligar}}&amp;lt;br&amp;gt;{{item icon|Cobalt-plated Caligae}}&lt;br /&gt;
| {{item icon|Pastoral Mahogany Cane}}&amp;lt;br&amp;gt;{{item icon|Imperial Operative Dalmatica}}&amp;lt;br&amp;gt;{{item icon|Warlock&#039;s Ringbands}}&amp;lt;br&amp;gt;{{item icon|Mage&#039;s Chausses}}&amp;lt;br&amp;gt;{{item icon|Battlemage&#039;s Crakows}}&lt;br /&gt;
| {{item icon|Ivory Staff}}&amp;lt;br&amp;gt;{{item icon|Dark Divinity Feldr}}&amp;lt;br&amp;gt;{{item icon|Dark Divinity Hanzkar}}&amp;lt;br&amp;gt;{{item icon|Dark Divinity Spjarrar}}&amp;lt;br&amp;gt;{{item icon|Dark Divinity Skor}}&lt;br /&gt;
| {{item icon|Embossed Book of Electrum}}&amp;lt;br&amp;gt;{{item icon|Warlock&#039;s Robe}}&amp;lt;br&amp;gt;{{item icon|Militia Ringbands}}&amp;lt;br&amp;gt;{{item icon|Warlock&#039;s Tights}}&amp;lt;br&amp;gt;{{item icon|Militia Duckbills}}&lt;br /&gt;
|- style=&amp;quot;text-align:left;&amp;quot;&lt;br /&gt;
| 30-39&lt;br /&gt;
| {{item icon|Giantsgall War Axe}}&amp;lt;br&amp;gt;{{item icon|Warwolf Cuirass of Fending}}&amp;lt;br&amp;gt;{{item icon|Warwolf Gauntlets of Fending}}&amp;lt;br&amp;gt;{{item icon|Warwolf Trousers of Fending}}&amp;lt;br&amp;gt;{{item icon|Warwolf Sollerets of Fending}}&lt;br /&gt;
| {{item icon|Mailbreaker}}&amp;lt;br&amp;gt;{{item icon|Darksteel Scutum}}&amp;lt;br&amp;gt;{{item icon|Protector&#039;s Cuirass}}&amp;lt;br&amp;gt;{{item icon|Protector&#039;s Gauntlets}}&amp;lt;br&amp;gt;{{item icon|Protector&#039;s Trousers}}&amp;lt;br&amp;gt;{{item icon|Protector&#039;s Sollerets}}&lt;br /&gt;
| {{item icon|Giantsgall Longbow}}&amp;lt;br&amp;gt;{{item icon|Shikaree&#039;s Doublet}}&amp;lt;br&amp;gt;{{item icon|Shikaree&#039;s Gloves}}&amp;lt;br&amp;gt;{{item icon|Shikaree&#039;s Gaskin}}&amp;lt;br&amp;gt;{{item icon|Shikaree&#039;s Boots}}&lt;br /&gt;
| {{item icon|Misericordes}}&amp;lt;br&amp;gt;{{item icon|Darklight Corselet of Striking}}&amp;lt;br&amp;gt;{{item icon|Darklight Bracers of Striking}}&amp;lt;br&amp;gt;{{item icon|Darklight Subligar}}&amp;lt;br&amp;gt;{{item icon|Darklight Caligae of Striking}}&lt;br /&gt;
| {{item icon|Giantsgall Trident}}&amp;lt;br&amp;gt;{{item icon|Darklight Cuirass}}&amp;lt;br&amp;gt;{{item icon|Darklight Gauntlets}}&amp;lt;br&amp;gt;{{item icon|Darklight Trousers}}&amp;lt;br&amp;gt;{{item icon|Darklight Sollerets}}&lt;br /&gt;
| {{item icon|Giantsgall Claws}}&amp;lt;br&amp;gt;{{item icon|Fistfighter&#039;s Jackcoat}}&amp;lt;br&amp;gt;{{item icon|Fistfighter&#039;s Gloves}}&amp;lt;br&amp;gt;{{item icon|Fistfighter&#039;s Breeches}}&amp;lt;br&amp;gt;{{item icon|Fistfighter&#039;s Jackboots}}&lt;br /&gt;
| {{item icon|Alkalurops}}&amp;lt;br&amp;gt;{{item icon|Darklight Cowl of Healing}}&amp;lt;br&amp;gt;{{item icon|Darklight Gloves of Healing}}&amp;lt;br&amp;gt;{{item icon|Darklight Breeches of Healing}}&amp;lt;br&amp;gt;{{item icon|Darklight Boots of Healing}}&lt;br /&gt;
| {{item icon|Astrolabe}}&amp;lt;br&amp;gt;{{item icon|Darklight Cowl of Casting}}&amp;lt;br&amp;gt;{{item icon|Darklight Gloves of Casting}}&amp;lt;br&amp;gt;{{item icon|Darklight Breeches of Casting}}&amp;lt;br&amp;gt;{{item icon|Darklight Boots of Casting}}&lt;br /&gt;
| {{item icon|Deus Ex Verbis}}&amp;lt;br&amp;gt;{{item icon|Vanya Robe of Casting}}&amp;lt;br&amp;gt;{{item icon|Vanya Gloves of Casting}}&amp;lt;br&amp;gt;{{item icon|Vanya Breeches of Casting}}&amp;lt;br&amp;gt;{{item icon|Vanya Crakows}}&lt;br /&gt;
|- style=&amp;quot;text-align:left;&amp;quot;&lt;br /&gt;
| 40-49&lt;br /&gt;
| {{item icon|The Axe of Crags}}&amp;lt;br&amp;gt;{{item icon|Cuirass of the Divine War}}&amp;lt;br&amp;gt;{{item icon|Vambraces of the Divine War}}&amp;lt;br&amp;gt;{{item icon|Breeches of the Divine War}}&amp;lt;br&amp;gt;{{item icon|Sabatons of the Divine War}}&lt;br /&gt;
| {{item icon|Garuda&#039;s Gaze}}&amp;lt;br&amp;gt;{{item icon|The Wall of Crags}}&amp;lt;br&amp;gt;{{item icon|Armor of Light}}&amp;lt;br&amp;gt;{{item icon|Gauntlets of Light}}&amp;lt;br&amp;gt;{{item icon|Breeches of Light}}&amp;lt;br&amp;gt;{{item icon|Sabatons of Light}}&lt;br /&gt;
| {{item icon|The Bow of Crags}}&amp;lt;br&amp;gt;{{item icon|Ballad Corselet}}&amp;lt;br&amp;gt;{{item icon|Ballad Gauntlets}}&amp;lt;br&amp;gt;{{item icon|Ballad Sarouel}}&amp;lt;br&amp;gt;{{item icon|Ballad Boots}}&lt;br /&gt;
| {{item icon|Cleavers of Crags}}&amp;lt;br&amp;gt;{{item icon|Fuma Koromo}}&amp;lt;br&amp;gt;{{item icon|Fuma Tekko}}&amp;lt;br&amp;gt;{{item icon|Fuma Hakama}}&amp;lt;br&amp;gt;{{item icon|Fuma Kyahan}}&lt;br /&gt;
| {{item icon|The Spear of Crags}}&amp;lt;br&amp;gt;{{item icon|Cuirass of Divine Wisdom}}&amp;lt;br&amp;gt;{{item icon|Vambraces of Divine Wisdom}}&amp;lt;br&amp;gt;{{item icon|Breeches of Divine Wisdom}}&amp;lt;br&amp;gt;{{item icon|Sabatons of Divine Wisdom}}&lt;br /&gt;
| {{item icon|Fists of Crags}}&amp;lt;br&amp;gt;{{item icon|Shirt of the Divine Hero}}&amp;lt;br&amp;gt;{{item icon|Cuffs of the Divine Hero}}&amp;lt;br&amp;gt;{{item icon|Sarouel of the Divine Hero}}&amp;lt;br&amp;gt;{{item icon|Boots of the Divine Hero}}&lt;br /&gt;
| {{item icon|The Cane of Crags}}&amp;lt;br&amp;gt;{{item icon|Royal Vest}}&amp;lt;br&amp;gt;{{item icon|Royal Celestial Gloves}}&amp;lt;br&amp;gt;{{item icon|Royal Breeches}}&amp;lt;br&amp;gt;{{item icon|Royal Shoes}}&lt;br /&gt;
| {{item icon|The Cudgel of Crags}}&amp;lt;br&amp;gt;{{item icon|Robe of Divine Death}}&amp;lt;br&amp;gt;{{item icon|Halfgloves of Divine Death}}&amp;lt;br&amp;gt;{{item icon|Tonban of Divine Death}}&amp;lt;br&amp;gt;{{item icon|Crakows of Divine Death}}&lt;br /&gt;
| {{item icon|The Greater Key of Titan}}&amp;lt;br&amp;gt;{{item icon|Crimson Vest}}&amp;lt;br&amp;gt;{{item icon|Crimson Celestial Gloves}}&amp;lt;br&amp;gt;{{item icon|Crimson Breeches}}&amp;lt;br&amp;gt;{{item icon|Crimson Shoes}}&lt;br /&gt;
|- style=&amp;quot;text-align:left;&amp;quot;&lt;br /&gt;
| 50-60&lt;br /&gt;
| {{item icon|Direwolf Battleaxe}}&amp;lt;br&amp;gt;{{item icon|Augmented Heavy Wolfram Cuirass}}&amp;lt;br&amp;gt;{{item icon|Heavy Wolfram Gauntlets}}&amp;lt;br&amp;gt;{{item icon|Heavy Wolfram Cuisses}}&amp;lt;br&amp;gt;{{item icon|Heavy Wolfram Sabatons}}&lt;br /&gt;
| {{item icon|Direwolf Longsword}}&amp;lt;br&amp;gt;{{item icon|Direwolf Kite Scutum}}&amp;lt;br&amp;gt;{{item icon|Direwolf Cuirass of Fending}}&amp;lt;br&amp;gt;{{item icon|Direwolf Gauntlets of Fending}}&amp;lt;br&amp;gt;{{item icon|Direwolf Cuisses of Fending}}&amp;lt;br&amp;gt;{{item icon|Direwolf Sabatons of Fending}}&lt;br /&gt;
| {{item icon|Direwolf Longbow}}&amp;lt;br&amp;gt;{{item icon|Augmented Saurian Tabard of Aiming}}&amp;lt;br&amp;gt;{{item icon|Saurian Gloves of Aiming}}&amp;lt;br&amp;gt;{{item icon|Cashmere Skirt of Aiming}}&amp;lt;br&amp;gt;{{item icon|Saurian Boots of Aiming}}&lt;br /&gt;
| {{item icon|Direwolf Cleavers}}&amp;lt;br&amp;gt;{{item icon|Augmented Saurian Shirt of Striking}}&amp;lt;br&amp;gt;{{item icon|Saurian Gloves of Striking}}&amp;lt;br&amp;gt;{{item icon|Cashmere Skirt of Striking}}&amp;lt;br&amp;gt;{{item icon|Saurian Boots of Striking}}&lt;br /&gt;
| {{item icon|Direwolf Trident}}&amp;lt;br&amp;gt;{{item icon|Direwolf Cuirass of Maiming}}&amp;lt;br&amp;gt;{{item icon|Direwolf Gauntlets of Maiming}}&amp;lt;br&amp;gt;{{item icon|Direwolf Trousers of Maiming}}&amp;lt;br&amp;gt;{{item icon|Direwolf Sabatons of Maiming}}&lt;br /&gt;
| {{item icon|Direwolf Claws}}&amp;lt;br&amp;gt;{{item icon|Direwolf Shirt of Striking}}&amp;lt;br&amp;gt;{{item icon|Direwolf Gloves of Striking}}&amp;lt;br&amp;gt;{{item icon|Direwolf Skirt of Striking}}&amp;lt;br&amp;gt;{{item icon|Direwolf Thighboots of Striking}}&lt;br /&gt;
| {{item icon|Direwolf Cane}}&amp;lt;br&amp;gt;{{item icon|Augmented Cashmere Robe of Healing}}&amp;lt;br&amp;gt;{{item icon|Saurian Gloves of Healing}}&amp;lt;br&amp;gt;{{item icon|Cashmere Skirt of Healing}}&amp;lt;br&amp;gt;{{item icon|Saurian Boots of Healing}}&lt;br /&gt;
| {{item icon|Direwolf Longstaff}}&amp;lt;br&amp;gt;{{item icon|Augmented Cashmere Robe of Casting}}&amp;lt;br&amp;gt;{{item icon|Saurian Gloves of Casting}}&amp;lt;br&amp;gt;{{item icon|Cashmere Breeches of Casting}}&amp;lt;br&amp;gt;{{item icon|Saurian Crakows of Casting}}&lt;br /&gt;
| {{item icon|Direwolf Grimoire of Casting}}&amp;lt;br&amp;gt;{{item icon|Direwolf Robe of Casting}}&amp;lt;br&amp;gt;{{item icon|Direwolf Gloves of Casting}}&amp;lt;br&amp;gt;{{item icon|Direwolf Breeches of Casting}}&amp;lt;br&amp;gt;{{item icon|Direwolf Crakows of Casting}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Squadron Recruits==&lt;br /&gt;
{{see also|Squadron Recruits}}&lt;br /&gt;
{{:Squadron Recruits}}&lt;br /&gt;
&lt;br /&gt;
==Squadron Recruits Stats==&lt;br /&gt;
{{see also|Squadron Recruits Stats}}&lt;br /&gt;
{{:Squadron Recruits Stats}}&lt;br /&gt;
&lt;br /&gt;
==Squadron Recruit Faces==&lt;br /&gt;
[[File:squadron recruit faces1.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Patch 3.4 Features]]&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fishing_Log:_Riversmeet&amp;diff=823283</id>
		<title>Fishing Log: Riversmeet</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fishing_Log:_Riversmeet&amp;diff=823283"/>
		<updated>2024-08-14T18:41:56Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: +&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Fishing log infobox&lt;br /&gt;
| name = Fishing Log: Riversmeet&lt;br /&gt;
| type = freshwater fishing&lt;br /&gt;
| level = 50&lt;br /&gt;
| image = Coerthas Western Highlands - Riversmeet.jpg&lt;br /&gt;
| location = Coerthas Western Highlands&lt;br /&gt;
| location-x = 32&lt;br /&gt;
| location-y = 27&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This fishing hole is hard to find - it is a very small pool beneath an overhanging cliff at 32.5 / 27.3.&lt;br /&gt;
&lt;br /&gt;
==Fish==&lt;br /&gt;
{| {{STDT|sortable gathering-role}}&lt;br /&gt;
|-&lt;br /&gt;
! Fish !! Preferred Bait !! Bite !! Hookset !! Weather !! Time !! Other Conditions/Notes !! Required Tomes&lt;br /&gt;
|-&lt;br /&gt;
| {{gather|Abalathian Smelt}} || {{bait used|Honey Worm}} ||  style=&amp;quot;text-align:center;&amp;quot;|! || style=&amp;quot;text-align:center;&amp;quot;|{{action icon|Precision Hookset| }} || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| {{gather|Coerthan Crab}} || {{bait used|Stonefly Nymph}} ||  style=&amp;quot;text-align:center;&amp;quot;|! || style=&amp;quot;text-align:center;&amp;quot;|{{action icon|Precision Hookset| }} || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| {{gather|Coerthan Puffer}} || {{bait used|Purse Web Spider}} ||  style=&amp;quot;text-align:center;&amp;quot;|! || style=&amp;quot;text-align:center;&amp;quot;|{{action icon|Precision Hookset| }} || {{weather icon|snow}} {{weather icon|blizzards}} || || ||&lt;br /&gt;
|-&lt;br /&gt;
| {{gather|Fat Purse}} || {{bait used|Brute Leech}} ||  style=&amp;quot;text-align:center;&amp;quot;|!!! || style=&amp;quot;text-align:center;&amp;quot;|{{action icon|Precision Hookset| }} || || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bait Used==&lt;br /&gt;
*{{bait used|Honey Worm}}&lt;br /&gt;
*{{bait used|Stonefly Nymph}}&lt;br /&gt;
*{{bait used|Purse Web Spider}}&lt;br /&gt;
*{{bait used|Brute Leech}}&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Shovelnose_Catfish&amp;diff=823282</id>
		<title>Shovelnose Catfish</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Shovelnose_Catfish&amp;diff=823282"/>
		<updated>2024-08-14T16:56:18Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: /* Fishing Log: Marsh Ligaka */ +&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Shovelnose Catfish&lt;br /&gt;
| icon = shovelnose catfish icon1.png&lt;br /&gt;
| description = This catfish&#039;s tapered snout lends it a lithe, sleek appearance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[Suitable for printing on large canvases.]&lt;br /&gt;
| type = crafting material&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Seafood&lt;br /&gt;
| unique = &lt;br /&gt;
| untradable = &lt;br /&gt;
| unsellable = &lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = 8&lt;br /&gt;
| value-hq = &lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-edb = 2586b0138c7&lt;br /&gt;
| id-gt = 43714&lt;br /&gt;
}}&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Basic Information==&lt;br /&gt;
*&#039;&#039;&#039;Recommended [[Fishing]] Level&#039;&#039;&#039;: 96&lt;br /&gt;
*&#039;&#039;&#039;Fish Type&#039;&#039;&#039;: [[Lakes]]&lt;br /&gt;
*&#039;&#039;&#039;[[Aquarium]] Type&#039;&#039;&#039;: [[????]]&lt;br /&gt;
*&#039;&#039;&#039;Sizes&#039;&#039;&#039;: Smallest - ??im, Largest - ??im&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This peculiar catfish has a slender body that tapers towards the mouth. This characteristic, along with its long barbels, helps the wavekin trawl the substrate in search for tasty insects and microbial organisms.&lt;br /&gt;
&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===[[Fishing Log: Marsh Ligaka]]===&lt;br /&gt;
*&#039;&#039;&#039;[[Location]]&#039;&#039;&#039;: [[Kozama&#039;uka]] (x25,y31)&lt;br /&gt;
*&#039;&#039;&#039;Hole Level&#039;&#039;&#039;: 95&lt;br /&gt;
*&#039;&#039;&#039;[[Baits]]&#039;&#039;&#039;: [[Popper Lure]]&lt;br /&gt;
*&#039;&#039;&#039;[[Mooch]]ed From&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Condition&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;[[Weather]]&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
:Only has use as a collectable. Must be caught with {{action icon|Collect (fisher)}} active.&lt;br /&gt;
==={{action icon|Aetherial Reduction}}===&lt;br /&gt;
* {{contains|Ice Crystal}}&lt;br /&gt;
* {{contains|Ice Cluster}}&lt;br /&gt;
* {{contains|Sungilt Aethersand}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Seafood]] [[Category:Lakes Fish]]&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Field_Operations&amp;diff=821755</id>
		<title>Field Operations</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Field_Operations&amp;diff=821755"/>
		<updated>2024-08-12T12:21:33Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: expand Eureka with prose&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;See also: [[Dungeons]], [[Trials]], [[Raids]], [[Deep Dungeon]], [[Variant Dungeons]], [[Criterion Dungeons]]&#039;&#039;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Adventuring Foray Map.png|thumb|Entrance Map Marker]]&lt;br /&gt;
&lt;br /&gt;
[[File:Adventuring Foray.png|25px|link=]] &#039;&#039;&#039;Field operations&#039;&#039;&#039;, also known as &#039;&#039;&#039;adventuring forays&#039;&#039;&#039; and often referred to by players as &#039;&#039;&#039;exploration zones&#039;&#039;&#039;, are endgame content for several [[expansions]] of Final Fantasy XIV. They consist of large-scale battlefield duties and raids, connected by storyline quests. These are optional and are not part of the [[Main Scenario Quests|Main Scenario]]. Each field operation has special gameplay mechanics. The &#039;&#039;[[Stormblood]]&#039;&#039; and &#039;&#039;[[Shadowbringers]]&#039;&#039; field operations are tied to the expansion&#039;s [[Relic Weapons]].&lt;br /&gt;
&lt;br /&gt;
==Occult Crescent (Dawntrail)==&lt;br /&gt;
[[Occult Crescent]] is a level 100 field operations series that will be released later into the [[Dawntrail]] expansion.&lt;br /&gt;
&lt;br /&gt;
==[[File:Bozja icon2.png|40px|link=Save the Queen: Blades of Gunnhildr]] Save the Queen: Blades of Gunnhildr (Shadowbringers)==&lt;br /&gt;
[[Save the Queen: Blades of Gunnhildr]] is the level 80 field operations series introduced with the [[Shadowbringers]] expansion. &lt;br /&gt;
&lt;br /&gt;
It comprises two 72-player battlefield duties ([[The Bozjan Southern Front]] and [[Zadnor]]), a set of raids ([[Castrum Lacus Litore]], [[The Dalriada]], [[Delubrum Reginae]] and [[Delubrum Reginae (Savage)]]), and trial-like encounters ([[Critical Engagements]]).&lt;br /&gt;
&lt;br /&gt;
Players can obtain new gear, experience new gameplay mechanics, and have the opportunity to forge [[Resistance Weapons]], a new set of [[Relic Weapons]].&lt;br /&gt;
&lt;br /&gt;
==[[File:Eureka icon2.png|40px|link=The Forbidden Land, Eureka]] The Forbidden Land, Eureka (Stormblood)==&lt;br /&gt;
&lt;br /&gt;
[[The Forbidden Land, Eureka]] is the level 70 field operations series released in the [[Stormblood]] expansion. It consists of four zones allowing up to 144 players simultaneously:&lt;br /&gt;
*[[The Forbidden Land, Eureka Anemos]]&lt;br /&gt;
*[[The Forbidden Land, Eureka Pagos]]&lt;br /&gt;
*[[The Forbidden Land, Eureka Pyros]]&lt;br /&gt;
*[[The Forbidden Land, Eureka Hydatos]]&lt;br /&gt;
&lt;br /&gt;
The series concludes with the [[Baldesion Arsenal]] alliance raid.&lt;br /&gt;
&lt;br /&gt;
In Eureka, players can obtain the level 70 [[Relic Weapons|relic weapon]] series, the [[Eurekan Weapons]], as well as many other unique items.&lt;br /&gt;
&lt;br /&gt;
====[[The Baldesion Arsenal]]====&lt;br /&gt;
&lt;br /&gt;
==[[File:Exploratory missions icon1.png|40px|link=Exploratory Missions]] Exploratory Missions (Heavensward)==&lt;br /&gt;
&lt;br /&gt;
[[Exploratory Missions]], [[Heavensward]]&#039;s original field operations version of [[the Diadem]], was replaced in [[patch 5.21]] with the current gatherer-only zone to support the [[Ishgardian Restoration]]. &lt;br /&gt;
&lt;br /&gt;
Retired items may still be kept in inventory but can no longer be obtained from gameplay. Tradable items may still be obtained from the Market Board or directly trading with other players.&lt;br /&gt;
&lt;br /&gt;
The removed content is described in:&lt;br /&gt;
*[[Exploratory Missions/Old|The Diadem (Patch 3.1)]]&lt;br /&gt;
*[[The Diadem/Old|The Diadem (Patch 3.55b)]]&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]] [[Category:Glossary]]&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Field_Operations&amp;diff=821754</id>
		<title>Field Operations</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Field_Operations&amp;diff=821754"/>
		<updated>2024-08-12T12:16:04Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;See also: [[Dungeons]], [[Trials]], [[Raids]], [[Deep Dungeon]], [[Variant Dungeons]], [[Criterion Dungeons]]&#039;&#039;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Adventuring Foray Map.png|thumb|Entrance Map Marker]]&lt;br /&gt;
&lt;br /&gt;
[[File:Adventuring Foray.png|25px|link=]] &#039;&#039;&#039;Field operations&#039;&#039;&#039;, also known as &#039;&#039;&#039;adventuring forays&#039;&#039;&#039; and often referred to by players as &#039;&#039;&#039;exploration zones&#039;&#039;&#039;, are endgame content for several [[expansions]] of Final Fantasy XIV. They consist of large-scale battlefield duties and raids, connected by storyline quests. These are optional and are not part of the [[Main Scenario Quests|Main Scenario]]. Each field operation has special gameplay mechanics. The &#039;&#039;[[Stormblood]]&#039;&#039; and &#039;&#039;[[Shadowbringers]]&#039;&#039; field operations are tied to the expansion&#039;s [[Relic Weapons]].&lt;br /&gt;
&lt;br /&gt;
==Occult Crescent (Dawntrail)==&lt;br /&gt;
[[Occult Crescent]] is a field operations series that will be released later into the [[Dawntrail]] expansion.&lt;br /&gt;
&lt;br /&gt;
==[[File:Bozja icon2.png|40px|link=Save the Queen: Blades of Gunnhildr]] Save the Queen: Blades of Gunnhildr (Shadowbringers)==&lt;br /&gt;
[[Save the Queen: Blades of Gunnhildr]] is the level 80 field operations series introduced with the [[Shadowbringers]] expansion. &lt;br /&gt;
&lt;br /&gt;
It comprises two 72-player battlefield duties ([[The Bozjan Southern Front]] and [[Zadnor]]), a set of raids ([[Castrum Lacus Litore]], [[The Dalriada]], [[Delubrum Reginae]] and [[Delubrum Reginae (Savage)]]), and trial-like encounters ([[Critical Engagements]]).&lt;br /&gt;
&lt;br /&gt;
Players can obtain new gear, experience new gameplay mechanics, and have the opportunity to forge [[Resistance Weapons]], a new set of [[Relic Weapons]].&lt;br /&gt;
&lt;br /&gt;
==[[File:Eureka icon2.png|40px|link=The Forbidden Land, Eureka]] [[The Forbidden Land, Eureka]] ([[Stormblood]])==&lt;br /&gt;
===[[The Forbidden Land, Eureka Anemos]]===&lt;br /&gt;
===[[The Forbidden Land, Eureka Pagos]]===&lt;br /&gt;
===[[The Forbidden Land, Eureka Pyros]]===&lt;br /&gt;
===[[The Forbidden Land, Eureka Hydatos]]===&lt;br /&gt;
====[[The Baldesion Arsenal]]====&lt;br /&gt;
&lt;br /&gt;
==[[File:Exploratory missions icon1.png|40px|link=Exploratory Missions]] Exploratory Missions (Heavensward)==&lt;br /&gt;
&lt;br /&gt;
[[Exploratory Missions]], [[Heavensward]]&#039;s original field operations version of [[the Diadem]], was replaced in [[patch 5.21]] with the current gatherer-only zone to support the [[Ishgardian Restoration]]. &lt;br /&gt;
&lt;br /&gt;
Retired items may still be kept in inventory but can no longer be obtained from gameplay. Tradable items may still be obtained from the Market Board or directly trading with other players.&lt;br /&gt;
&lt;br /&gt;
The removed content is described in:&lt;br /&gt;
*[[Exploratory Missions/Old|The Diadem (Patch 3.1)]]&lt;br /&gt;
*[[The Diadem/Old|The Diadem (Patch 3.55b)]]&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]] [[Category:Glossary]]&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Field_Operations&amp;diff=821752</id>
		<title>Field Operations</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Field_Operations&amp;diff=821752"/>
		<updated>2024-08-12T12:15:42Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: /* Occult Crescent (Dawntrail) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;See also: [[Dungeons]], [[Trials]], [[Raids]], [[Deep Dungeon]], [[Variant Dungeons]], [[Criterion Dungeons]]&#039;&#039;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Adventuring Foray Map.png|thumb|Entrance Map Marker]]&lt;br /&gt;
&lt;br /&gt;
[[File:Adventuring Foray.png|25px|link=]] &#039;&#039;&#039;Field operations&#039;&#039;&#039;, also known as &#039;&#039;&#039;Adventuring forays&#039;&#039;&#039; and often referred to by players as &#039;&#039;&#039;Exploration zones&#039;&#039;&#039;, are endgame content for several [[expansions]] of Final Fantasy XIV. They consist of large-scale battlefield duties and raids, connected by storyline quests. These are optional and are not part of the [[Main Scenario Quests|Main Scenario]]. Each field operation has special gameplay mechanics. The &#039;&#039;[[Stormblood]]&#039;&#039; and &#039;&#039;[[Shadowbringers]]&#039;&#039; field operations are tied to the expansion&#039;s [[Relic Weapons]].&lt;br /&gt;
&lt;br /&gt;
==Occult Crescent (Dawntrail)==&lt;br /&gt;
[[Occult Crescent]] is a field operations series that will be released later into the [[Dawntrail]] expansion.&lt;br /&gt;
&lt;br /&gt;
==[[File:Bozja icon2.png|40px|link=Save the Queen: Blades of Gunnhildr]] Save the Queen: Blades of Gunnhildr (Shadowbringers)==&lt;br /&gt;
[[Save the Queen: Blades of Gunnhildr]] is the level 80 field operations series introduced with the [[Shadowbringers]] expansion. &lt;br /&gt;
&lt;br /&gt;
It comprises two 72-player battlefield duties ([[The Bozjan Southern Front]] and [[Zadnor]]), a set of raids ([[Castrum Lacus Litore]], [[The Dalriada]], [[Delubrum Reginae]] and [[Delubrum Reginae (Savage)]]), and trial-like encounters ([[Critical Engagements]]).&lt;br /&gt;
&lt;br /&gt;
Players can obtain new gear, experience new gameplay mechanics, and have the opportunity to forge [[Resistance Weapons]], a new set of [[Relic Weapons]].&lt;br /&gt;
&lt;br /&gt;
==[[File:Eureka icon2.png|40px|link=The Forbidden Land, Eureka]] [[The Forbidden Land, Eureka]] ([[Stormblood]])==&lt;br /&gt;
===[[The Forbidden Land, Eureka Anemos]]===&lt;br /&gt;
===[[The Forbidden Land, Eureka Pagos]]===&lt;br /&gt;
===[[The Forbidden Land, Eureka Pyros]]===&lt;br /&gt;
===[[The Forbidden Land, Eureka Hydatos]]===&lt;br /&gt;
====[[The Baldesion Arsenal]]====&lt;br /&gt;
&lt;br /&gt;
==[[File:Exploratory missions icon1.png|40px|link=Exploratory Missions]] Exploratory Missions (Heavensward)==&lt;br /&gt;
&lt;br /&gt;
[[Exploratory Missions]], [[Heavensward]]&#039;s original field operations version of [[the Diadem]], was replaced in [[patch 5.21]] with the current gatherer-only zone to support the [[Ishgardian Restoration]]. &lt;br /&gt;
&lt;br /&gt;
Retired items may still be kept in inventory but can no longer be obtained from gameplay. Tradable items may still be obtained from the Market Board or directly trading with other players.&lt;br /&gt;
&lt;br /&gt;
The removed content is described in:&lt;br /&gt;
*[[Exploratory Missions/Old|The Diadem (Patch 3.1)]]&lt;br /&gt;
*[[The Diadem/Old|The Diadem (Patch 3.55b)]]&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]] [[Category:Glossary]]&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Field_Operations&amp;diff=821748</id>
		<title>Field Operations</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Field_Operations&amp;diff=821748"/>
		<updated>2024-08-12T12:14:29Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: ce&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;See also: [[Dungeons]], [[Trials]], [[Raids]], [[Deep Dungeon]], [[Variant Dungeons]], [[Criterion Dungeons]]&#039;&#039;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Adventuring Foray Map.png|thumb|Entrance Map Marker]]&lt;br /&gt;
&lt;br /&gt;
[[File:Adventuring Foray.png|25px|link=]] &#039;&#039;&#039;Field operations&#039;&#039;&#039;, also known as &#039;&#039;&#039;Adventuring forays&#039;&#039;&#039; and often referred to by players as &#039;&#039;&#039;Exploration zones&#039;&#039;&#039;, are endgame content for several [[expansions]] of Final Fantasy XIV. They consist of large-scale battlefield duties and raids, connected by storyline quests. These are optional and are not part of the [[Main Scenario Quests|Main Scenario]]. Each field operation has special gameplay mechanics. The &#039;&#039;[[Stormblood]]&#039;&#039; and &#039;&#039;[[Shadowbringers]]&#039;&#039; field operations are tied to the expansion&#039;s [[Relic Weapons]].&lt;br /&gt;
&lt;br /&gt;
==Occult Crescent (Dawntrail)==&lt;br /&gt;
[[Occult Crescent&#039;&#039; is a field operations series that will be released later into the [[Dawntrail]] expansion.&lt;br /&gt;
&lt;br /&gt;
==[[File:Bozja icon2.png|40px|link=Save the Queen: Blades of Gunnhildr]] Save the Queen: Blades of Gunnhildr (Shadowbringers)==&lt;br /&gt;
[[Save the Queen: Blades of Gunnhildr]] is the level 80 field operations series introduced with the [[Shadowbringers]] expansion. &lt;br /&gt;
&lt;br /&gt;
It comprises two 72-player battlefield duties ([[The Bozjan Southern Front]] and [[Zadnor]]), a set of raids ([[Castrum Lacus Litore]], [[The Dalriada]], [[Delubrum Reginae]] and [[Delubrum Reginae (Savage)]]), and trial-like encounters ([[Critical Engagements]]).&lt;br /&gt;
&lt;br /&gt;
Players can obtain new gear, experience new gameplay mechanics, and have the opportunity to forge [[Resistance Weapons]], a new set of [[Relic Weapons]].&lt;br /&gt;
&lt;br /&gt;
==[[File:Eureka icon2.png|40px|link=The Forbidden Land, Eureka]] [[The Forbidden Land, Eureka]] ([[Stormblood]])==&lt;br /&gt;
===[[The Forbidden Land, Eureka Anemos]]===&lt;br /&gt;
===[[The Forbidden Land, Eureka Pagos]]===&lt;br /&gt;
===[[The Forbidden Land, Eureka Pyros]]===&lt;br /&gt;
===[[The Forbidden Land, Eureka Hydatos]]===&lt;br /&gt;
====[[The Baldesion Arsenal]]====&lt;br /&gt;
&lt;br /&gt;
==[[File:Exploratory missions icon1.png|40px|link=Exploratory Missions]] Exploratory Missions (Heavensward)==&lt;br /&gt;
&lt;br /&gt;
[[Exploratory Missions]], [[Heavensward]]&#039;s original field operations version of [[the Diadem]], was replaced in [[patch 5.21]] with the current gatherer-only zone to support the [[Ishgardian Restoration]]. &lt;br /&gt;
&lt;br /&gt;
Retired items may still be kept in inventory but can no longer be obtained from gameplay. Tradable items may still be obtained from the Market Board or directly trading with other players.&lt;br /&gt;
&lt;br /&gt;
The removed content is described in:&lt;br /&gt;
*[[Exploratory Missions/Old|The Diadem (Patch 3.1)]]&lt;br /&gt;
*[[The Diadem/Old|The Diadem (Patch 3.55b)]]&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]] [[Category:Glossary]]&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Field_Operations&amp;diff=821747</id>
		<title>Field Operations</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Field_Operations&amp;diff=821747"/>
		<updated>2024-08-12T12:11:56Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: /* 40px|link=Save the Queen: Blades of Gunnhildr Save the Queen: Blades of Gunnhildr (Shadowbringers) */ replace empty headings with prose&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;See also: [[Dungeons]], [[Trials]], [[Raids]], [[Deep Dungeon]], [[Variant Dungeons]], [[Criterion Dungeons]]&#039;&#039;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Adventuring Foray Map.png|thumb|Entrance Map Marker]]&lt;br /&gt;
&lt;br /&gt;
[[File:Adventuring Foray.png|25px|link=]] &#039;&#039;&#039;Field Operations&#039;&#039;&#039;, also known as &#039;&#039;&#039;Adventuring Forays&#039;&#039;&#039; and often referred to by players as &#039;&#039;&#039;Exploration Zones&#039;&#039;&#039;, are endgame content for several [[expansions]] of Final Fantasy XIV. They consist of large-scale battlefield duties and raids, connected by storyline quests. These are optional and are not part of the [[Main Scenario Quests|Main Scenario]]. Each field operation has special gameplay mechanics. The &#039;&#039;[[Stormblood]]&#039;&#039; and &#039;&#039;[[Shadowbringers]]&#039;&#039; field operations are tied to the expansion&#039;s [[Relic Weapons]].&lt;br /&gt;
&lt;br /&gt;
==[[Occult Crescent]] ([[Dawntrail]])==&lt;br /&gt;
&#039;&#039;Occult Crescent&#039;&#039; is a Field Operations series that will be released later into the &#039;&#039;Dawntrail&#039;&#039; expansion.&lt;br /&gt;
&lt;br /&gt;
==[[File:Bozja icon2.png|40px|link=Save the Queen: Blades of Gunnhildr]] Save the Queen: Blades of Gunnhildr (Shadowbringers)==&lt;br /&gt;
[[Save the Queen: Blades of Gunnhildr]] is the level 80 field operations setting introduced with the [[Shadowbringers]] expansion. &lt;br /&gt;
&lt;br /&gt;
It comprises two 72-player battlefield duties ([[The Bozjan Southern Front]] and [[Zadnor]]), a set of raids ([[Castrum Lacus Litore]], [[The Dalriada]], [[Delubrum Reginae]] and [[Delubrum Reginae (Savage)]]), and trial-like encounters ([[Critical Engagements]]).&lt;br /&gt;
&lt;br /&gt;
Players can obtain new gear, experience new gameplay mechanics, and have the opportunity to forge [[Resistance Weapons]], a new set of [[Relic Weapons]].&lt;br /&gt;
&lt;br /&gt;
==[[File:Eureka icon2.png|40px|link=The Forbidden Land, Eureka]] [[The Forbidden Land, Eureka]] ([[Stormblood]])==&lt;br /&gt;
===[[The Forbidden Land, Eureka Anemos]]===&lt;br /&gt;
===[[The Forbidden Land, Eureka Pagos]]===&lt;br /&gt;
===[[The Forbidden Land, Eureka Pyros]]===&lt;br /&gt;
===[[The Forbidden Land, Eureka Hydatos]]===&lt;br /&gt;
====[[The Baldesion Arsenal]]====&lt;br /&gt;
&lt;br /&gt;
==[[File:Exploratory missions icon1.png|40px|link=Exploratory Missions]] [[Exploratory Missions]] ([[Heavensward]])==&lt;br /&gt;
&lt;br /&gt;
The original Field Operations version of [[The Diadem]] was replaced in [[patch 5.21]] with the current gatherer-only zone to support the [[Ishgardian Restoration]]. &lt;br /&gt;
&lt;br /&gt;
Retired items may still be kept in inventory but can no longer be obtained from gameplay. Tradable items may still be obtained from the Market Board or directly trading with other players.&lt;br /&gt;
&lt;br /&gt;
The removed content is described in:&lt;br /&gt;
*[[Exploratory Missions/Old|The Diadem (Patch 3.1)]]&lt;br /&gt;
*[[The Diadem/Old|The Diadem (Patch 3.55b)]]&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]] [[Category:Glossary]]&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Field_Operations&amp;diff=821746</id>
		<title>Field Operations</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Field_Operations&amp;diff=821746"/>
		<updated>2024-08-12T12:05:29Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: /* 40px|link=Exploratory Missions Exploratory Missions (Heavensward) */ replace box with prose&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;See also: [[Dungeons]], [[Trials]], [[Raids]], [[Deep Dungeon]], [[Variant Dungeons]], [[Criterion Dungeons]]&#039;&#039;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Adventuring Foray Map.png|thumb|Entrance Map Marker]]&lt;br /&gt;
&lt;br /&gt;
[[File:Adventuring Foray.png|25px|link=]] &#039;&#039;&#039;Field Operations&#039;&#039;&#039;, also known as &#039;&#039;&#039;Adventuring Forays&#039;&#039;&#039; and often referred to by players as &#039;&#039;&#039;Exploration Zones&#039;&#039;&#039;, are endgame content for several [[expansions]] of Final Fantasy XIV. They consist of large-scale battlefield duties and raids, connected by storyline quests. These are optional and are not part of the [[Main Scenario Quests|Main Scenario]]. Each field operation has special gameplay mechanics. The &#039;&#039;[[Stormblood]]&#039;&#039; and &#039;&#039;[[Shadowbringers]]&#039;&#039; field operations are tied to the expansion&#039;s [[Relic Weapons]].&lt;br /&gt;
&lt;br /&gt;
==[[Occult Crescent]] ([[Dawntrail]])==&lt;br /&gt;
&#039;&#039;Occult Crescent&#039;&#039; is a Field Operations series that will be released later into the &#039;&#039;Dawntrail&#039;&#039; expansion.&lt;br /&gt;
&lt;br /&gt;
==[[File:Bozja icon2.png|40px|link=Save the Queen: Blades of Gunnhildr]] [[Save the Queen: Blades of Gunnhildr]] ([[Shadowbringers]])==&lt;br /&gt;
===[[The Bozjan Southern Front]]===&lt;br /&gt;
====[[Castrum Lacus Litore]]====&lt;br /&gt;
===[[Delubrum Reginae]]===&lt;br /&gt;
====[[Delubrum Reginae (Savage)]]====&lt;br /&gt;
===[[Zadnor]]===&lt;br /&gt;
====[[The Dalriada]]====&lt;br /&gt;
&lt;br /&gt;
==[[File:Eureka icon2.png|40px|link=The Forbidden Land, Eureka]] [[The Forbidden Land, Eureka]] ([[Stormblood]])==&lt;br /&gt;
===[[The Forbidden Land, Eureka Anemos]]===&lt;br /&gt;
===[[The Forbidden Land, Eureka Pagos]]===&lt;br /&gt;
===[[The Forbidden Land, Eureka Pyros]]===&lt;br /&gt;
===[[The Forbidden Land, Eureka Hydatos]]===&lt;br /&gt;
====[[The Baldesion Arsenal]]====&lt;br /&gt;
&lt;br /&gt;
==[[File:Exploratory missions icon1.png|40px|link=Exploratory Missions]] [[Exploratory Missions]] ([[Heavensward]])==&lt;br /&gt;
&lt;br /&gt;
The original Field Operations version of [[The Diadem]] was replaced in [[patch 5.21]] with the current gatherer-only zone to support the [[Ishgardian Restoration]]. &lt;br /&gt;
&lt;br /&gt;
Retired items may still be kept in inventory but can no longer be obtained from gameplay. Tradable items may still be obtained from the Market Board or directly trading with other players.&lt;br /&gt;
&lt;br /&gt;
The removed content is described in:&lt;br /&gt;
*[[Exploratory Missions/Old|The Diadem (Patch 3.1)]]&lt;br /&gt;
*[[The Diadem/Old|The Diadem (Patch 3.55b)]]&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]] [[Category:Glossary]]&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Field_Operations&amp;diff=821745</id>
		<title>Field Operations</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Field_Operations&amp;diff=821745"/>
		<updated>2024-08-12T12:02:39Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: +&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;See also: [[Dungeons]], [[Trials]], [[Raids]], [[Deep Dungeon]], [[Variant Dungeons]], [[Criterion Dungeons]]&#039;&#039;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:Adventuring Foray Map.png|thumb|Entrance Map Marker]]&lt;br /&gt;
&lt;br /&gt;
[[File:Adventuring Foray.png|25px|link=]] &#039;&#039;&#039;Field Operations&#039;&#039;&#039;, also known as &#039;&#039;&#039;Adventuring Forays&#039;&#039;&#039; and often referred to by players as &#039;&#039;&#039;Exploration Zones&#039;&#039;&#039;, are endgame content for several [[expansions]] of Final Fantasy XIV. They consist of large-scale battlefield duties and raids, connected by storyline quests. These are optional and are not part of the [[Main Scenario Quests|Main Scenario]]. Each field operation has special gameplay mechanics. The &#039;&#039;[[Stormblood]]&#039;&#039; and &#039;&#039;[[Shadowbringers]]&#039;&#039; field operations are tied to the expansion&#039;s [[Relic Weapons]].&lt;br /&gt;
&lt;br /&gt;
==[[Occult Crescent]] ([[Dawntrail]])==&lt;br /&gt;
&#039;&#039;Occult Crescent&#039;&#039; is a Field Operations series that will be released later into the &#039;&#039;Dawntrail&#039;&#039; expansion.&lt;br /&gt;
&lt;br /&gt;
==[[File:Bozja icon2.png|40px|link=Save the Queen: Blades of Gunnhildr]] [[Save the Queen: Blades of Gunnhildr]] ([[Shadowbringers]])==&lt;br /&gt;
===[[The Bozjan Southern Front]]===&lt;br /&gt;
====[[Castrum Lacus Litore]]====&lt;br /&gt;
===[[Delubrum Reginae]]===&lt;br /&gt;
====[[Delubrum Reginae (Savage)]]====&lt;br /&gt;
===[[Zadnor]]===&lt;br /&gt;
====[[The Dalriada]]====&lt;br /&gt;
&lt;br /&gt;
==[[File:Eureka icon2.png|40px|link=The Forbidden Land, Eureka]] [[The Forbidden Land, Eureka]] ([[Stormblood]])==&lt;br /&gt;
===[[The Forbidden Land, Eureka Anemos]]===&lt;br /&gt;
===[[The Forbidden Land, Eureka Pagos]]===&lt;br /&gt;
===[[The Forbidden Land, Eureka Pyros]]===&lt;br /&gt;
===[[The Forbidden Land, Eureka Hydatos]]===&lt;br /&gt;
====[[The Baldesion Arsenal]]====&lt;br /&gt;
&lt;br /&gt;
==[[File:Exploratory missions icon1.png|40px|link=Exploratory Missions]] [[Exploratory Missions]] ([[Heavensward]])==&lt;br /&gt;
{{Retired&lt;br /&gt;
| description1 = This version of [[The Diadem]] was replaced in [[patch 5.21]] with the current gatherer-only iteration to support the [[Ishgardian Restoration]].&lt;br /&gt;
| patch = 5.1&lt;br /&gt;
| usesection = true&lt;br /&gt;
| nocategory = true&lt;br /&gt;
}}&lt;br /&gt;
===[[Exploratory Missions/Old|The Diadem (Patch 3.1)]]===&lt;br /&gt;
===[[The Diadem/Old|The Diadem (Patch 3.55b)]]===&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|Field Operation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]] [[Category:Glossary]]&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=AAC_Light-heavyweight_Tier&amp;diff=806149</id>
		<title>AAC Light-heavyweight Tier</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=AAC_Light-heavyweight_Tier&amp;diff=806149"/>
		<updated>2024-07-17T11:30:19Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: ce&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|AAC Light-heavyweight Tier (Savage)|The Arcadion}}&lt;br /&gt;
==General Information==&lt;br /&gt;
[[File:AAC Light-heavyweight Tier1.png|350px|right]]&lt;br /&gt;
&#039;&#039;&#039;AAC Light-heavyweight Tier&#039;&#039;&#039; is the first section of [[the Arcadion]], the main 8-player raid in [[Dawntrail]]. Released on July 16, 2024, AAC Light-heavyweight Tier requires players with item level of 685 or higher to enter. Once unlocked, the raid can be queued from the [[Duty Finder]]. The savage-difficulty version of the raid, {{questlink|raid|AAC Light-heavyweight Tier (Savage)}}, will be released two weeks later with [[patch 7.05]].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
Completion of the level 100 quest chain starting with {{questlink|feature|A New Challenger Appears}} by talking to the [[Stylish Stranger]] in [[Solution Nine]] (X:19.1 Y:18.8). Players first must complete [[Main Scenario Quest]] {{questlink|main|Dawntrail (Quest)}}.&lt;br /&gt;
&lt;br /&gt;
To unlock each floor after the first, continue the quest line and complete the consecutive floor. Each floor is listed separately.&lt;br /&gt;
&lt;br /&gt;
==Floors==&lt;br /&gt;
&#039;&#039;&#039;Level Requirement&#039;&#039;&#039;&lt;br /&gt;
*Disciple of War or Magic level 100&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party Size&#039;&#039;&#039;	&lt;br /&gt;
*Eight players&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Abbreviation&lt;br /&gt;
!Min [[Item Level|IL]]&lt;br /&gt;
!|Boss(es)&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|raid|AAC Light-heavyweight M1}}&#039;&#039;&#039; ||  || 685 || [[Black Cat]] || 20 {{tomestone|aesthetics}} || 90 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|raid|AAC Light-heavyweight M2}}&#039;&#039;&#039; ||  || 685 || [[Honey B. Lovely]] || 20 {{tomestone|aesthetics}} || 90 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|raid|AAC Light-heavyweight M3}}&#039;&#039;&#039; ||  || 685 || [[Brute Bomber]] || 20 {{tomestone|aesthetics}} || 90 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|raid|AAC Light-heavyweight M4}}&#039;&#039;&#039; ||  || 685 || [[Wicked Thunder]] || 20 {{tomestone|aesthetics}} || 90 min&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Treasure coffers that appear upon completing AAC Light-heavyweight Tier will not yield gear, but instead yield tokens that can be traded for gear of your choosing.&lt;br /&gt;
&lt;br /&gt;
There is no weekly restriction on entering the tier, but you can only receive one token per individual Light-heavyweight raid each week. In the event you are awarded a token from the loot list, you relinquish your right to vie for all remaining tokens regardless of whether you selected Need or Greed.&lt;br /&gt;
&lt;br /&gt;
Reward eligibility will be reset on each [[weekly reset]].&lt;br /&gt;
&lt;br /&gt;
===Item Exchange===&lt;br /&gt;
The items obtained from treasure coffers can be exchanged for gear by speaking with [[Hhihwi]] in [[Solution Nine]] (X:8.7 Y:13.4).&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|-&lt;br /&gt;
! Item Type&lt;br /&gt;
! Required Token / Number of Tokens&lt;br /&gt;
! [[AAC Light-heavyweight M1|M1]]&lt;br /&gt;
! [[AAC Light-heavyweight M2|M2]]&lt;br /&gt;
! [[AAC Light-heavyweight M3|M3]]&lt;br /&gt;
! [[AAC Light-heavyweight M4|M4]]&lt;br /&gt;
|-&lt;br /&gt;
| align = &amp;quot;center&amp;quot; colspan = &amp;quot;6&amp;quot; | &#039;&#039;&#039;Completion Reward&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{Item icon|Universal Tomestone}} || {{Item icon|Light-heavy Holoblade}} x 7 || 0 || 0 || 0 || &amp;lt;u title=&amp;quot;All loot-eligible players will receive one automatically&amp;quot;&amp;gt;All*&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align = &amp;quot;center&amp;quot; colspan = &amp;quot;6&amp;quot; | &#039;&#039;&#039;Loot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Head || {{Item icon|Light-heavy Holohelm}} x 2 || 2 || 1 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
|Body || {{Item icon|Light-heavy Holoarmor}} x 4 || 1 || 1 || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
|Hands || {{Item icon|Light-heavy Hologauntlets}} x 2 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Legs || {{Item icon|Light-heavy Holochausses}} x 4 || 1 || 1 || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
|Feet || {{Item icon|Light-heavy Hologreaves}} x 2 || 1 || 2 || 0 || 1&lt;br /&gt;
|-&lt;br /&gt;
|Accessories || {{Item icon|Light-heavy Holoearring}} x 1 || 2 || 2 || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Completion Reward===&lt;br /&gt;
Upon completing [[AAC Light-heavyweight M4]], players will also earn an {{item icon|Light-heavy Holoblade}}. Seven of these can be exchanged with [[Hhihwi]] in [[Solution Nine]] (X:8.7 Y:13.4) for an {{item icon|Universal Tomestone}}, which can in turn be exchanged for [[??? Weapons|weapons]] using 500 {{tomestone|heliometry}} &#039;&#039;&#039;[[Allagan Tomestone of Heliometry|Allagan Tomestones of Heliometry]]&#039;&#039;&#039;, which will be released in [[patch 7.05]].&lt;br /&gt;
* Reward eligibility will be reset every Tuesday at 1:00 a.m. (PDT) / 8:00 (GMT) / 18:00 (AEST).&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
===Armor===&lt;br /&gt;
{{main|Light-heavy Armor}}&lt;br /&gt;
&lt;br /&gt;
===Accessories===&lt;br /&gt;
{{main|Light-heavy Accessories}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
===Gear Images===&lt;br /&gt;
&amp;lt;gallery heights=281px mode=packed&amp;gt;&lt;br /&gt;
Light Heavy Gear.png&lt;br /&gt;
Light Heavy Gear back.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other Images===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concept Art===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
The name of the tier appears to reference the [[wikipedia:WWF_Light_Heavyweight_Championship|WWF Light Heavyweight Championship]] wrestling tournament.&lt;br /&gt;
&lt;br /&gt;
In a Live Letter prior to the release of Dawntrail, the Japanese name of the first duty was accidentally revealed as &amp;quot;ライトヘビー級１&amp;quot;, which roughly translates to &amp;quot;Light Heavyweight, Round 1&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|raid}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Raids]] [[Category:The Arcadion]] [[Category:Dawntrail]] [[Category:Patch 7.0 Features]]&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Azeyma%27s_Earrings&amp;diff=795837</id>
		<title>Azeyma&#039;s Earrings</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Azeyma%27s_Earrings&amp;diff=795837"/>
		<updated>2024-07-14T10:22:04Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: /* Effects */ +&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Accessory infobox&lt;br /&gt;
| icon = azeyma&#039;s earring icon1.png&lt;br /&gt;
| requires = disciple of war, disciple of magic&lt;br /&gt;
| type = Earrings&lt;br /&gt;
| level = 1&lt;br /&gt;
| ilvl = 560&lt;br /&gt;
| attributes = {{attribute increase|Main Attribute|115}}{{attribute increase|vitality|115}}{{attribute increase|Secondary Attribute|111}}{{attribute increase|Determination|111}}&lt;br /&gt;
| defense = 1&lt;br /&gt;
| defense-hq = &lt;br /&gt;
| magic-defense = 1&lt;br /&gt;
| magic-defense-hq = &lt;br /&gt;
| rarity = Basic&lt;br /&gt;
| repair = Goldsmith&lt;br /&gt;
| materia-slots = 0&lt;br /&gt;
| unique = y&lt;br /&gt;
| untradable = y&lt;br /&gt;
| unsellable = y&lt;br /&gt;
| convertible = y&lt;br /&gt;
| projectable = y&lt;br /&gt;
| storable = y&lt;br /&gt;
| patch = 6.58&lt;br /&gt;
| release = endwalker&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Effects==&lt;br /&gt;
* Attributes and item level vary according to class/job and current level when equipped.&amp;lt;br&amp;gt;&lt;br /&gt;
* Increases EXP by 30% when level 90 and below.&lt;br /&gt;
**The bonus also applies if the character is level-synced to 90 or below. This makes the Aglaia and Euphrosyne alliance raids a viable method of levelling up characters to 100, with about 10 million XP for a 25 minute run.&lt;br /&gt;
&lt;br /&gt;
==Acquisition==&lt;br /&gt;
*Pre-order Bonuses for [[Dawntrail]]. &lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Dawntrail collectors edition2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fishing_Log:_Downripple&amp;diff=786601</id>
		<title>Fishing Log: Downripple</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fishing_Log:_Downripple&amp;diff=786601"/>
		<updated>2024-07-11T13:15:17Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: location&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Fishing log infobox&lt;br /&gt;
| name = Fishing Log: Downripple&lt;br /&gt;
| type = freshwater fishing&lt;br /&gt;
| level = 90&lt;br /&gt;
| image = Downripple fishing map.png&lt;br /&gt;
| location = Tuliyollal&lt;br /&gt;
| location-x = 9.0&lt;br /&gt;
| location-y = 10.5&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The fishing hole is the small pond northwest of the Resplendent Quarters aetheryte shard, marked as &amp;quot;Downripple&amp;quot; on the map.&lt;br /&gt;
&lt;br /&gt;
==Fish==&lt;br /&gt;
*{{gather|Mosquito Fish}}&lt;br /&gt;
*{{gather|Pel Frog}}&lt;br /&gt;
*{{gather|Petticoat Tetra}}&lt;br /&gt;
&lt;br /&gt;
==Bait Used==&lt;br /&gt;
*{{bait used|Golden Stonefly Nymph}}&lt;br /&gt;
*{{bait used|Versatile Lure}}&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Rroneek_Seeker&amp;diff=786205</id>
		<title>Rroneek Seeker</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Rroneek_Seeker&amp;diff=786205"/>
		<updated>2024-07-10T15:21:31Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: +&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| image = &lt;br /&gt;
| description = The distant lowing coming from the far reaches of Lake Toari seems to indicate something is amiss.&lt;br /&gt;
| quest-giver = Concerned Herder&lt;br /&gt;
| location = Shaaloani&lt;br /&gt;
| location-x = 27.2&lt;br /&gt;
| location-y = 11.9&lt;br /&gt;
| type = feature&lt;br /&gt;
| level = 90&lt;br /&gt;
| req-quest = One with Nature&lt;br /&gt;
| exp = &lt;br /&gt;
| gil = 785&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| id-gt = 70674&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
As is usual for this type of quest, various beasts will attack you on the way to the objective.&lt;br /&gt;
&lt;br /&gt;
You can avoid all combat by swimming alongside the lakeshore.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
* Search for the lost rroneek calf.&lt;br /&gt;
* Escort the lost rroneek calf back to its owner.&lt;br /&gt;
* Speak with the concerned herder.&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Level_100_Gear_Guide&amp;diff=780366</id>
		<title>Level 100 Gear Guide</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Level_100_Gear_Guide&amp;diff=780366"/>
		<updated>2024-07-03T20:38:59Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: /* Crafting and Gathering */ +&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Content Unlock|Leveling Gear Guide}}&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Level 90 Gear Guide]] &amp;lt;&amp;lt;&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Allagan Tomestone]] exchanges open up in [[Solution Nine]] after {{questlink|main|Dawntrail (Quest)}}.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Scrips]] exchange unlock quest {{questlink|feature|Dawn of a New Deal}} requires {{questlink|main|Solution Nine (Quest)}}.&lt;br /&gt;
__TOC__&lt;br /&gt;
==Summary==&lt;br /&gt;
===Combat===&lt;br /&gt;
*Because level 100 gear will be released over the course of several major patches, players do not necessarily need to slowly increment the item level of their gear if they have recently reached level 1000, and can instead jump directly to the highest item level gear that is most accessible.&lt;br /&gt;
*&#039;&#039;&#039;[IL 690]&#039;&#039;&#039; Players who recently reached level 99 - 100 should collect [[Artifact Weapons (Dawntrail)|Artifact Weapons]] and [[Artifact Armor (Dawntrail)|Artifact Armor]] for free. [[Epochal Accessories]] drop from three dungeons: {{questlink|dungeon|Alexandria}}, {{questlink|dungeon|Tender Valley}}, and {{questlink|dungeon|The Strayborough Deadwalk}}, but these do not need to be &amp;quot;farmed&amp;quot; to proceed with further upgrades.&lt;br /&gt;
*&#039;&#039;&#039;[IL 700]&#039;&#039;&#039; Current uncapped {{rarity|tomestone|tomestone}} gear ({{tomestone|Aesthetics}} [[Allagan Tomestone of Aesthetics]]): [[Neo Kingdom Weapons]], [[Neo Kingdom Armor]], and [[Neo Kingdom Accessories]]&lt;br /&gt;
*&#039;&#039;&#039;[IL 710]&#039;&#039;&#039; Current extreme trial weapons ({{questlink|trial|Worqor Lar Dor (Extreme)}}): [[Skyruin Weapons]]&lt;br /&gt;
*&#039;&#039;&#039;[IL 710]&#039;&#039;&#039; Current extreme trial accessories ({{questlink|trial|Everkeep (Extreme)}}): [[Resilient Accessories]]&lt;br /&gt;
&lt;br /&gt;
*Current &#039;&#039;&#039;&amp;quot;best-in-slot&amp;quot; (BiS)&#039;&#039;&#039; gear comprises a mixture of &#039;&#039;&#039;Skyruin Weapons&#039;&#039;&#039;, &#039;&#039;&#039;Neo Kingdom Armor&#039;&#039;&#039;, and &#039;&#039;&#039;Resilient Accessories&#039;&#039;&#039; melded with certain [[materia]] to maximize desirable sub-stats. &lt;br /&gt;
&lt;br /&gt;
====Future====&lt;br /&gt;
*In [[patch 7.01]], the first normal raid tier of {{questlink|raid|The Arcadion}} will drop items that can be exchanged for IL 710 armor and weapons.&lt;br /&gt;
*Higher item level gear (IL 730-735) will not be released until [[patch 7.05]], which will include gear purchased with weekly-capped {{tomestone|heliometry}} [[Allagan Tomestome of Heliometry|Allagan Tomestone of Heliometry]] and dropped from the first tier of {{questlink|raid|The Arcadion (Savage)}}. New crafted gear from level 100 master recipe books will also be released on that patch. They will have the same item level (710) as current extreme and normal trial gear but will have different sub-stats and can be pentamelded, generally making it superior for early savage progression.&lt;br /&gt;
&lt;br /&gt;
===Crafting and Gathering===&lt;br /&gt;
As of patch 7.0, the crafted level 100 gear, with specific melds as recommended by &#039;&#039;The Balance&#039;&#039; for [https://guides.ffxivteamcraft.com/guide/crafting-melding-guide crafting] and [https://guides.ffxivteamcraft.com/guide/gathering-melding-guide gathering], is substantially better than the level 100 gear available for orange [[scrips]], which suffers from bad stats, being job-specific, and lacking accessories.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
{| {{STDT|sortable item align-left}} &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 220px;&amp;quot; | Gearset&lt;br /&gt;
! IL&lt;br /&gt;
! Obtained&lt;br /&gt;
|-&lt;br /&gt;
| [[Artifact Weapons (Dawntrail)]] ([[Artifact Armor]]) || 690 || Acquired from [[Mewazunte]] in [[Tuliyollal]] (X:12.4,Y:12.9) after completing the Level 99 [[Dawntrail]] [[MSQ]] {{questlink|main|In Pursuit of Sphene}}.&lt;br /&gt;
|-&lt;br /&gt;
| [[Neo Kingdom Weapons]] || 700 || Purchased from [[Zircon (NPC)|Zircon]] in [[Solution Nine]] (X:8.6 Y:13.5) for {{tomestone|aesthetics}} [[Allagan Tomestone of Aesthetics|Allagan Tomestones of Aesthetics]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Skyruin Weapons]] || 710 || Dropped from {{questlink|trial|Worqor Lar Dor (Extreme)}}. Purchased from [[Uah&#039;shepya]] in [[Solution Nine]] (X:8.7 Y:13.5) for 10 {{Item icon|Skyruin Totem}}.&amp;lt;br&amp;gt;Receive {{Item icon|Skyruin Weapon Coffer (IL 710)}} Using this item transforms it into a weapon corresponding to the user&#039;s current job.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 220px;&amp;quot; | Gearset&lt;br /&gt;
! IL&lt;br /&gt;
! Obtained&lt;br /&gt;
|-&lt;br /&gt;
| [[Artifact Armor (Dawntrail)]] ([[Artifact Armor]]) || 690 || Acquired from [[Mewazunte]] in [[Tuliyollal]] (X:12.4,Y:12.9) after completing the Level 99 [[Dawntrail]] [[MSQ]] {{questlink|main|In Pursuit of Sphene}}.&lt;br /&gt;
|-&lt;br /&gt;
| [[Neo Kingdom Armor]] || 700 || Purchased from [[Zircon (NPC)|Zircon]] in [[Solution Nine]] (X:8.6 Y:13.5) for {{tomestone|aesthetics}} [[Allagan Tomestone of Aesthetics|Allagan Tomestones of Aesthetics]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Accessories==&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 220px;&amp;quot; | Gearset&lt;br /&gt;
! IL&lt;br /&gt;
! Obtained&lt;br /&gt;
|-&lt;br /&gt;
| [[Epochal Accessories]] || 690 || Dropped from {{questlink|dungeon|Alexandria}}, {{questlink|dungeon|Tender Valley}}, and {{questlink|dungeon|The Strayborough Deadwalk}}. &lt;br /&gt;
|-&lt;br /&gt;
| [[Neo Kingdom Accessories]] || 700 || Purchased from [[Zircon (NPC)|Zircon]] in [[Solution Nine]] (X:8.6 Y:13.5) for {{tomestone|aesthetics}} [[Allagan Tomestone of Aesthetics|Allagan Tomestones of Aesthetics]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Resilient Accessories]] || 710 || Dropped from {{questlink|trial|Everkeep (Extreme)}}. Purchased from [[Uah&#039;shepya]] in [[Solution Nine]] (X:8.7 Y:13.5) for 5 {{Item icon|Resilient Totem}}.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Crafting and Gathering==&lt;br /&gt;
===Primary Tools===&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 220px;&amp;quot; | Gearset&lt;br /&gt;
! IL&lt;br /&gt;
! Obtained&lt;br /&gt;
|-&lt;br /&gt;
| [[Ra&#039;Kaznar Tools]] || 690 || Crafted, level 100 recipes. / NQ from [[merchants|NPC vendors]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Rise Tools]] || 700 || Orange [[Scrip Exchange]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Secondary Tools===&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 220px;&amp;quot; | Gearset&lt;br /&gt;
! IL&lt;br /&gt;
! Obtained&lt;br /&gt;
|-&lt;br /&gt;
| [[Ra&#039;Kaznar Tools]] || 690 || Crafted, level 100 recipes. / NQ from [[merchants|NPC vendors]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gear===&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 220px;&amp;quot; | Gearset&lt;br /&gt;
! IL&lt;br /&gt;
! Obtained&lt;br /&gt;
|-&lt;br /&gt;
| [[Thunderyards Crafting and Gathering Gear]] || 690 || Crafted, level 100 recipes. / NQ from [[merchants|NPC vendors]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Rise Gear]] || 700 || Orange [[Scrip Exchange]]&amp;lt;br&amp;gt;Specific sets for each class&amp;lt;br&amp;gt;Armor only, no accessories.&lt;br /&gt;
|}&lt;br /&gt;
{{End Game Progression}}&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scrip_Exchange&amp;diff=776276</id>
		<title>Scrip Exchange</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scrip_Exchange&amp;diff=776276"/>
		<updated>2024-06-30T15:57:14Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig}}&lt;br /&gt;
[[File:Scrip Exchange img1.png|right]]&lt;br /&gt;
Levels 60, 70, 80, and 90 of the [[Scrip Exchange]] have to be [[Collectables#Unlock|unlocked separately]]. The follow vendors are ordered by [[Patches|patch]] added:&lt;br /&gt;
* [[Scrip Exchange (Limsa Lominsa)]]&lt;br /&gt;
* [[Scrip Exchange (Ul&#039;dah)]]&lt;br /&gt;
* [[Scrip Exchange (Gridania)]]&lt;br /&gt;
* [[Scrip Exchange (Mor Dhona)]]&lt;br /&gt;
* [[Scrip Exchange (Idyllshire)]]&lt;br /&gt;
* [[Scrip Exchange (Rhalgr&#039;s Reach)]]&lt;br /&gt;
* [[Sanana|Sanana (The Ruby Sea)]]&lt;br /&gt;
* [[Scrip Exchange (Crystarium)]]&lt;br /&gt;
* [[Scrip Exchange (Eulmore)]]&lt;br /&gt;
* [[Scrip Exchange (Ocean Fishing)]]&lt;br /&gt;
* [[Anna|Anna (The Firmament)]]&lt;br /&gt;
* [[Diana (merchant)|Diana (The Firmament)]]&lt;br /&gt;
* [[Scrip Exchange (Old Sharlayan)]]&lt;br /&gt;
* [[Scrip Exchange (Radz-at-Han)]]&lt;br /&gt;
* [[Lor Ul|Lor Ul (Il Mheg)]]&lt;br /&gt;
* [[Hodge|Hodge (Labyrinthos)]]&lt;br /&gt;
* [[Scrip Exchange (Solution Nine)]] (requires completing the level 97 main scenario quest [[Embracing Oblivion]])&lt;br /&gt;
-----&lt;br /&gt;
The {{#set:Has context=Currency}}{{Skybuilders scrip}} [[Skybuilders&#039; Scrip]]s exchange is located at [[Enie]] in [[The Firmament]] (X:12.0, Y:14.0). &#039;&#039;&#039;Enie&#039;&#039;&#039; does not accept [[Rowena]]&#039;s [[Scrips]] and shares no inventory with the above NPCs, but nevertheless has the title &amp;lt;Scrip Exchange&amp;gt;.&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scrip_Exchange&amp;diff=776274</id>
		<title>Scrip Exchange</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scrip_Exchange&amp;diff=776274"/>
		<updated>2024-06-30T15:54:43Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: +S9&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig}}&lt;br /&gt;
[[File:Scrip Exchange img1.png|right]]&lt;br /&gt;
Levels 60, 70, 80, and 90 of the [[Scrip Exchange]] have to be [[Collectables#Unlock|unlocked separately]]. The follow vendors are ordered by [[Patches|patch]] added:&lt;br /&gt;
* [[Scrip Exchange (Limsa Lominsa)]]&lt;br /&gt;
* [[Scrip Exchange (Ul&#039;dah)]]&lt;br /&gt;
* [[Scrip Exchange (Gridania)]]&lt;br /&gt;
* [[Scrip Exchange (Mor Dhona)]]&lt;br /&gt;
* [[Scrip Exchange (Idyllshire)]]&lt;br /&gt;
* [[Scrip Exchange (Rhalgr&#039;s Reach)]]&lt;br /&gt;
* [[Sanana|Sanana (The Ruby Sea)]]&lt;br /&gt;
* [[Scrip Exchange (Crystarium)]]&lt;br /&gt;
* [[Scrip Exchange (Eulmore)]]&lt;br /&gt;
* [[Scrip Exchange (Ocean Fishing)]]&lt;br /&gt;
* [[Anna|Anna (The Firmament)]]&lt;br /&gt;
* [[Diana (merchant)|Diana (The Firmament)]]&lt;br /&gt;
* [[Scrip Exchange (Old Sharlayan)]]&lt;br /&gt;
* [[Scrip Exchange (Radz-at-Han)]]&lt;br /&gt;
* [[Lor Ul|Lor Ul (Il Mheg)]]&lt;br /&gt;
* [[Hodge|Hodge (Labyrinthos)]]&lt;br /&gt;
* [[Scrip Exchange (Solution 9)]] (requires completing the level 97 main scenario quest [[Embracing Oblivion]])&lt;br /&gt;
-----&lt;br /&gt;
The {{#set:Has context=Currency}}{{Skybuilders scrip}} [[Skybuilders&#039; Scrip]]s exchange is located at [[Enie]] in [[The Firmament]] (X:12.0, Y:14.0). &#039;&#039;&#039;Enie&#039;&#039;&#039; does not accept [[Rowena]]&#039;s [[Scrips]] and shares no inventory with the above NPCs, but nevertheless has the title &amp;lt;Scrip Exchange&amp;gt;.&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Yak_T%27el_AC&amp;diff=775469</id>
		<title>Yak T&#039;el AC</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Yak_T%27el_AC&amp;diff=775469"/>
		<updated>2024-06-29T16:21:40Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: +&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Field&#039;&#039;&#039;:&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Coordinates     &lt;br /&gt;
! Description&lt;br /&gt;
! Number&lt;br /&gt;
|-&lt;br /&gt;
| (x, y, z) ||  || 1&lt;br /&gt;
|-&lt;br /&gt;
| (x, y, z) ||  || 2&lt;br /&gt;
|-&lt;br /&gt;
| (x, y, z) ||  || 3&lt;br /&gt;
|-&lt;br /&gt;
| (x, y, z) ||  || 4&lt;br /&gt;
|-&lt;br /&gt;
| (x33.6, y26.1, z3.1) || At the top of the ridge overlooking the Ty&#039;iinbek Traverse (do not go down the path southwards) || 5&lt;br /&gt;
|-&lt;br /&gt;
| (x, y, z) ||  || 6&lt;br /&gt;
|-&lt;br /&gt;
| (x, y, z) ||  || 7&lt;br /&gt;
|-&lt;br /&gt;
| (x, y, z) ||  || 8&lt;br /&gt;
|-&lt;br /&gt;
| (x, y, z) ||  || 9&lt;br /&gt;
|-&lt;br /&gt;
| (x, y, z) ||  || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:YakT&#039;elAetherCurrents.jpg|thumb|450px|A map showing the locations of aether currents in Yak T&#039;el.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quests&#039;&#039;&#039;:&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Quest     &lt;br /&gt;
! Level&lt;br /&gt;
! Coordinates&lt;br /&gt;
! Additional Information&lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|feature|???}} ||  || (x , y , z) || &lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|feature|???}} ||  || (x , y , z) || &lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|feature|???}} ||  || (x , y , z) || &lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|feature|???}} ||  || (x , y , z) || &lt;br /&gt;
|-&lt;br /&gt;
| {{questlink|feature|???}} ||  || (x , y , z) || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;[[#{{{top|top}}}|[Go back to top of page]]]&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Level_100_Gear_Guide&amp;diff=775420</id>
		<title>Level 100 Gear Guide</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Level_100_Gear_Guide&amp;diff=775420"/>
		<updated>2024-06-29T13:44:30Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: /* Weapons */ +&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Content Unlock|Leveling Gear Guide}}&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Level 90 Gear Guide]] &amp;lt;&amp;lt;&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Allagan Tomestone]] exchanges open up in [[Solution Nine]] after {{questlink|main|Dawntrail (Quest)}}.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Scrips]] exchange unlock quest {{questlink|feature|???}} requires {{questlink|main|???}}.&lt;br /&gt;
__TOC__&lt;br /&gt;
==Summary==&lt;br /&gt;
===Combat===&lt;br /&gt;
&lt;br /&gt;
===Crafting and Gathering===&lt;br /&gt;
==Weapons==&lt;br /&gt;
{| {{STDT|sortable item align-left}} &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 220px;&amp;quot; | Gearset&lt;br /&gt;
! IL&lt;br /&gt;
! Obtained&lt;br /&gt;
|-&lt;br /&gt;
| [[Ruthenium Weapons]] || 655 || Crafted.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Mahogany Weapons]] || 663 || Crafted.&lt;br /&gt;
|-&lt;br /&gt;
| [[Artifact Weapons (Dawntrail)]] ([[Artifact Armor]]) || 690 || Acquired from [[???]] in [[???]] (X:?, Y:?) after completing the Level 99 [[Dawntrail]] [[MSQ]] {{questlink|main|???}}.&lt;br /&gt;
|-&lt;br /&gt;
| [[Neo Kingdom Weapons]] || 700 || Purchased from [[Zircon (NPC)|Zircon]] in [[Solution Nine]] (X:8.6 Y:13.5) for {{tomestone|aesthetics}} [[Allagan Tomestone of Aesthetics|Allagan Tomestones of Aesthetics]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Skyruin Weapons]] || 710 || Dropped from {{questlink|trial|Worqor Lar Dor (Extreme)}}. Purchased from [[???]] in [[Solution Nine]] (X:? Y:?) for 10 {{Item icon|Skyruin Totem}}.&amp;lt;br&amp;gt;Receive {{Item icon|Skyruin Weapon Coffer (IL 710)}} Using this item transforms it into a weapon corresponding to the user&#039;s current job&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 220px;&amp;quot; | Gearset&lt;br /&gt;
! IL&lt;br /&gt;
! Obtained&lt;br /&gt;
|-&lt;br /&gt;
| [[Artifact Armor (Dawntrail)]]  ([[Artifact Armor]]) || 690 || Acquired from [[???]] in [[???]] (X:?, Y:?) after completing the Level 99 [[Dawntrail]] [[MSQ]] {{questlink|main|???}}.&lt;br /&gt;
|-&lt;br /&gt;
| [[Neo Kingdom Armor]] || 700 || Purchased from [[Zircon (NPC)|Zircon]] in [[Solution Nine]] (X:8.6 Y:13.5) for {{tomestone|aesthetics}} [[Allagan Tomestone of Aesthetics|Allagan Tomestones of Aesthetics]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Accessories==&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 220px;&amp;quot; | Gearset&lt;br /&gt;
! IL&lt;br /&gt;
! Obtained&lt;br /&gt;
|-&lt;br /&gt;
| [[Epochal Accessories]] || 690 || Dropped from {{questlink|dungeon|Alexandria}}, {{questlink|dungeon|Tender Valley}}, and {{questlink|dungeon|The Strayborough Deadwalk}}. &lt;br /&gt;
|-&lt;br /&gt;
| [[Neo Kingdom Accessories]] || 700 || Purchased from [[Zircon (NPC)|Zircon]] in [[Solution Nine]] (X:8.6 Y:13.5) for {{tomestone|aesthetics}} [[Allagan Tomestone of Aesthetics|Allagan Tomestones of Aesthetics]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Resilient Accessories]] || 710 || Dropped from {{questlink|trial|Everkeep (Extreme)}}. Purchased from [[???]] in [[Solution Nine]] (X:? Y:?) for 5 {{Item icon|Resilient Totem}}.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Crafting and Gathering==&lt;br /&gt;
===Primary Tools===&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 220px;&amp;quot; | Gearset&lt;br /&gt;
! IL&lt;br /&gt;
! Obtained&lt;br /&gt;
|-&lt;br /&gt;
| [[??? Tools]] || 690 || Crafted, level 100 recipes. / NQ from [[merchants|NPC vendors]]&lt;br /&gt;
|-&lt;br /&gt;
| [[??? Tools]] || 700 || Orange [[Scrip Exchange]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Secondary Tools===&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 220px;&amp;quot; | Gearset&lt;br /&gt;
! IL&lt;br /&gt;
! Obtained&lt;br /&gt;
|-&lt;br /&gt;
| [[??? Tools]] || 690 || Crafted, level 100 recipes. / NQ from [[merchants|NPC vendors]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gear===&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 220px;&amp;quot; | Gearset&lt;br /&gt;
! IL&lt;br /&gt;
! Obtained&lt;br /&gt;
|-&lt;br /&gt;
| [[??? Gear]] || 690 || Crafted, level 99 recipes. / NQ from [[merchants|NPC vendors]]&lt;br /&gt;
|-&lt;br /&gt;
| [[??? Gear]] || 700 || Orange [[Scrip Exchange]]&amp;lt;br&amp;gt;Specific sets for each class&amp;lt;br&amp;gt;Armor only, no accessories.&lt;br /&gt;
|}&lt;br /&gt;
{{End Game Progression}}&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Player_Housing&amp;diff=750708</id>
		<title>Player Housing</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Player_Housing&amp;diff=750708"/>
		<updated>2024-06-23T15:55:18Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: /* Free Company Housing */ this is redundant&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Housing header.png|center]]&lt;br /&gt;
==General Information==&lt;br /&gt;
[[File:Housing icon2.png|left|link=]] Players can purchase &#039;&#039;&#039;housing&#039;&#039;&#039; privately or together with members of their [[Free Company]]. The exteriors and interiors of these houses can be customized with a [[Housing Items|plethora of furniture and other items]]. Players can also use the house for a number of in-game activities such as [[Gardening]]. Free Company estates also contain a [[Company Workshop]] for [[Free Company Crafting]], where players can build [[Free Company Airships]] and other special projects. &lt;br /&gt;
&lt;br /&gt;
Five [[#Residential Districts|Residential Districts]] are currently available, and they each have 30 wards. The wards are divided into two halves, a primary division and a &#039;&#039;subdivision&#039;&#039;, with a total of 60 plots, 30 for each half. You will always teleport into the primary half of the ward selected to visit. If you wish to go to plots 31-60, you will have to use the [[Aethernet]] shards to teleport into the subdivision half of the ward, which is in a separate map. All subdivisions are rotated 90 degrees compared to the primary ward but have an otherwise identical layout. Some wards will only allow for private buyers, others only for Free Companies, and the remaining allows for both.&lt;br /&gt;
&lt;br /&gt;
With 30 wards, there are a total of 9,000 plots per server and 27,000 apartments, which breaks down into 900 Larges, 2,100 Mediums, and 6,000 Smalls. As there is a limited supply of houses per [[servers|world]], acquiring a house, especially in more populated worlds, can be quite difficult and will likely require multiple attempts at purchasing via the [[Player Housing#Housing Lottery System.5B3.5D|housing lottery system]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: Claimed land and houses that become inactive (not accessed by its owner(s)) for an extended period of time will be [[#Reclamation of Inactive Housing|reclaimed by the game]] (owner(s) will lose the land and house).&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
&lt;br /&gt;
==Residential Districts==&lt;br /&gt;
Players can get a house anywhere regardless of their [[Grand Company]] allegiance. There are no difference between the housing wards aside from looks. &lt;br /&gt;
===[[The Lavender Beds]]===&lt;br /&gt;
The Lavender Beds is the housing area in Gridania. Its entrance is located at [[Mirror Planks Docks]] (x27,y26) in [[Bentbranch]] of [[Central Shroud]]. Players can also access the area by selecting Residental District Aethernet in Gridania Aetheryte Plaza&#039;s main aetheryte or by talking to [[Ferry Skipper]] in [[Westshore Pier]] near the [[Lancers&#039; Guild]], [[Old Gridania]] (x14,y6) after completing the [[quest]] {{questlink|feature|Where the Heart Is (The Lavender Beds)}}.&lt;br /&gt;
[[File:lavender beds1.jpg|350px|left]]&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
===[[Mist]]===&lt;br /&gt;
Mist is the housing area in Limsa Lominsa. Its entrance is located at [[Red Rooster Stead]] (x34,y19) in [[Cedarwood]] of [[Lower La Noscea]]. Players can also access the area by selecting Residental District Aethernet in Limsa Lominsa Aetheryte Plaza&#039;s main aetheryte or taking the Lominsan Ferry Docks near the [[Fishermen&#039;s Guild]] in [[Limsa Lominsa Lower Decks]] (x7,y15) after completing the [[quest]] {{questlink|feature|Where the Heart Is (Mist)}}.&lt;br /&gt;
[[File:The mist2.jpg|350px|left]]&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
===[[The Goblet]]===&lt;br /&gt;
The Goblet is the housing area in Ul&#039;dah. Its entrance is located at [[The Eighty Sins of Sasamo]] (x25,y27) in [[Hammerlea]] of [[Western Thanalan]]. Players can also access the area by selecting Residental District Aethernet in Ul&#039;dah Aetheryte Plaza&#039;s main aetheryte or talking to [[Ivory Sparrow]] in [[Ul&#039;dah - Steps of Thal]] near the [[Miners&#039; Guild]] (x11,y14) after completing the [[quest]] {{questlink|feature|Where the Heart Is (The Goblet)}}.&lt;br /&gt;
[[File:the goblet1.jpg|350px|left]]&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
===[[Shirogane]]===&lt;br /&gt;
Shirogane is the housing area in [[Hingashi]]. Released in [[Stormblood]] (4.0), players can teleport to Shirogane through an Aethernet in [[Kugane]] or talking to [[Kimachi]] in [[Kugane]] near [[Shiokaze Hostelry]] (x8.9,y10.4)  after completing the [[quest]] {{questlink|feature|I Dream of Shirogane}}.&lt;br /&gt;
[[File:Shirogane1.jpg|350px|left]]&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Empyreum]]===&lt;br /&gt;
Empyreum is the housing area in [[Ishgard]].&amp;lt;ref&amp;gt;[https://youtu.be/FJLNV5cYN_U?t=5420 FINAL FANTASY XIV Announcement Showcase Announcement of Ishgard Housing]&amp;lt;/ref&amp;gt; Released in [[Endwalker]] (6.0), players can teleport to Empyreum through an Aethernet in [[Ishgard]] after completing the [[quest]] {{questlink|feature|Ascending to Empyreum}}.&lt;br /&gt;
[[File:Empyreum1.jpg|350px|left]]&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Estate Sizes==&lt;br /&gt;
All estate sizes can have:&lt;br /&gt;
*[[Chocobo Stable]]s, [[Miniature Aetheryte]] for easy teleportation, [[Moogle Letter Box|mailbox]], [[Summoning Bell]], [[Orchestrion (Item)|Orchestrion]], [[The Unending Journey]], and an [[Armoire (Item)|Armoire]].&lt;br /&gt;
**Currently you cannot have a [[Glamour Dresser]] in the house. (And this is stated by Producer/Director YoshiP as being unlikely in the future due to technical limitations and server constraints).&lt;br /&gt;
*The same number of [[Private Chamber]]s (512, only applies to [[Free Company Housing]] and is the same cap as FC size)&lt;br /&gt;
*A [[Free Company Crafting|Free Company Workshop]] (only applies to FC housing)&lt;br /&gt;
&lt;br /&gt;
===Small: Cottage===&lt;br /&gt;
*2 floors with relatively small rooms (around 3x the size of an [[Apartment]])&lt;br /&gt;
*200 pieces of furniture inside / 20 in the yard max&lt;br /&gt;
*can have 6 [[Player Housing Vendors|vendors]] at most&lt;br /&gt;
*can have 4 [[Crafting Facility|crafting facilities]] at most&lt;br /&gt;
*can only have 1 garden patch (up to 8 beds)&lt;br /&gt;
&lt;br /&gt;
===Medium: House===&lt;br /&gt;
*3 floors, the house is approximately twice the size of a cottage&lt;br /&gt;
*300 pieces of furniture inside / 30 in the yard max&lt;br /&gt;
*can have 8 [[Player Housing Vendors|vendors]] at most&lt;br /&gt;
*can have 6 [[Crafting Facility|crafting facilities]] at most&lt;br /&gt;
*can have 2 garden patches (up to 16 beds)&lt;br /&gt;
&lt;br /&gt;
===Large: Mansion===&lt;br /&gt;
*3 floors, much larger than a Medium&lt;br /&gt;
*400 pieces of furniture inside / 40 in the yard max&lt;br /&gt;
*can have 10 [[Player Housing Vendors|vendors]] at most&lt;br /&gt;
*can have 8 [[Crafting Facility|crafting facilities]] at most&lt;br /&gt;
*can have 3 garden patches (up to 24 beds)&lt;br /&gt;
&lt;br /&gt;
==[[Apartments]]==&lt;br /&gt;
There is an Apartment building in every ward and another in the subdivision. Before purchasing an apartment, players must first attain level 50 with at least one [[class]]. Furthermore, players must have attained the rank of second lieutenant in [[the Maelstrom]], [[the Order of the Twin Adder]], or [[the Immortal Flames]]. Each apartment building can house up to 90 tenants, with each room costing {{gil|500000}} [[gil]]. Players are allowed one apartment per character. Furthermore, it is possible to own both an estate and an apartment. To purchase, enter the [[Apartment Lobby]] and speak with the [[Apartment Caretaker]] NPC to purchase an empty apartment.&lt;br /&gt;
&lt;br /&gt;
An apartment building is available in every ward in the five residential districts, with a second apartment building available in each subdivision. The [[Interior Wall]], [[Flooring]], and [[Ceiling Light]] of apartments can be customized in the same way as estate halls. Each apartment building also contains a lobby where players can speak with a [[receptionist]], as well as [[mender]] and [[Material Supplier]] [[NPCs]]. Outside the lobby is a {{item icon|Chocobo Stable}} accessible to all tenants. Players can enter apartments directly from the building entrance or via a door inside the lobby.&lt;br /&gt;
*[[Estate sharing]] is not permitted with apartments. Furthermore, apartments are not subject to [[Housing#Reclamation of Inactive Housing|auto-demolition]].&lt;br /&gt;
*100 pieces of furniture inside / no yard; cannot store [[Outdoor Furnishing]]s&lt;br /&gt;
*can have 4 [[Player Housing Vendors|vendors]] at most&lt;br /&gt;
*can have 2 [[Crafting Facility|crafting facilities]] at most&lt;br /&gt;
*cannot have garden patches (crossbreeding not available)&lt;br /&gt;
&lt;br /&gt;
==Differences Between Free Company and Personal Housing==&lt;br /&gt;
===Free Company Housing===&lt;br /&gt;
*[[Private Chamber]]s are available for members for {{gil|300000}} [[gil]] each&lt;br /&gt;
*[[Company Workshop]] for [[Free Company Airship]] and [[Subaquatic Voyages|Submersible]] construction.&lt;br /&gt;
*If offered free {{item icon|Krakka Root}}s for members, they can feed the [[Chocobo Stable|stabled chocobos]], and they can potentially save the plants in the garden in case they are about to wither and die. While a personal house can have stable and a garden, it&#039;s only up to the owner and the tenants to take care of them&lt;br /&gt;
*If no member enters the Free Company house in 45 days, it&#039;ll be [[#Reclamation of Inactive Housing|automatically demolished]].&lt;br /&gt;
&lt;br /&gt;
===[[Personal Housing]]===&lt;br /&gt;
*No [[Private Chamber]]&lt;br /&gt;
*No Company Workshops or [[Airship]]s&lt;br /&gt;
*You can share your estate with up to 3 friends through the [[Personal Housing#Estate Sharing|tenant system]]. You can allow them to use your stables, garden, or move and place furniture.&lt;br /&gt;
*If the &#039;&#039;&#039;owner&#039;&#039;&#039; (not tenants) doesn&#039;t enter the house within 45 days, it&#039;ll be [[#Reclamation of Inactive Housing|automatically demolished]].&lt;br /&gt;
&lt;br /&gt;
==Acquiring a House==&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Official Lodestone: [https://na.finalfantasyxiv.com/lodestone/playguide/contentsguide/housing_land/ Additional Plots and Purchasing Guide]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
===Requirements===&lt;br /&gt;
*Character with level 50 in 1 of the [[classes]].&lt;br /&gt;
&lt;br /&gt;
*Second Lieutenant in 1 of the [[Grand Companies]] for [[Personal Housing]]. Rank 6 or higher [[Free Company]] for [[Free Company Housing]]. &lt;br /&gt;
&lt;br /&gt;
*A player and a Free Company can only have 1 house each. If a person wants to have two houses, they need to create/lead a Free Company and then buy one for themselves and one for their Free Company. Private chambers in Free Company houses and [[apartments]] don&#039;t count.  You may see some free companies or players with multiple houses.  This was possible to have in the past. However, changes have been made, and it is no longer possible. Those players and FC&#039;s were grandfathered to retain what they had already.&lt;br /&gt;
&lt;br /&gt;
*You must be a member of your free company for at least 30 days to purchase a free company plot. &lt;br /&gt;
&lt;br /&gt;
*Free Companies with fewer than four members are not allowed to post a bid for a Free Company plot. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Side Note:&#039;&#039;&#039; You CANNOT transfer your Personal Plot directly into a FC Plot or visa versa.  You have to relinquish the plot and then re-purchase it at the full price or wait for the demolition timer to expire.&lt;br /&gt;
&lt;br /&gt;
===Purchasing Land===&lt;br /&gt;
&lt;br /&gt;
You can check if there are any plots available by speaking to the NPC who takes you to or out of the wards or using the capital city&#039;s main aetheryte in Aetheryte Plaza and selecting “Go to specified ward” (after selecting “Residental District Aethernet”, if using the main aetheryte — you need to have done the [[Where the Heart Is]] quest for this to be an option). Taken plots have the owner&#039;s name or the Free Company tag on them while available plots show their price instead. &lt;br /&gt;
&lt;br /&gt;
Plots of land are purchasable either on a first-come-first-serve basis or by lottery, as designated per housing area. In each of these areas, land will be designated for purchase by either free companies or private buyers.&lt;br /&gt;
&lt;br /&gt;
====Purchase via Relocation====&lt;br /&gt;
Effective as of [[Patch 4.1]] you can now transfer your property from one to another. The new property will be discounted by approximately 15% of the value of the old plot.  Whenever you do this you must be careful of how many items are in your house storage as you can only transfer 40 outdoor items and 400 indoor items.  Anything that is currently placed on your property will be automatically placed in your house storage during the relocation process with some exceptions.  For full details on the relocation process see the official referenced link at the bottom.&amp;lt;ref&amp;gt;[https://na.finalfantasyxiv.com/lodestone/topics/detail/d781e0d538428aef93b8bed4b50dd62c3c50fc74 Shirogane Housing and Relocation]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Plot Pricing===&lt;br /&gt;
The cost of a plot is based on size and &#039;grade&#039; of the plot itself (as determined by the developers). The costs are:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
|-&lt;br /&gt;
!  !! Fifth-class Plot !! Fourth-class Plot !! Third-class Plot !! Second-class Plot !! First-class Plot&lt;br /&gt;
|-&lt;br /&gt;
| Small ||{{gil|3000000 }} ||{{gil|3187500 }} ||{{gil|3375000 }} ||{{gil|3562500 }} ||{{gil|3750000}}&lt;br /&gt;
|-&lt;br /&gt;
| Medium ||{{gil|16000000 }} ||{{gil|17000000 }} ||{{gil|18000000 }} ||{{gil|19000000 }} ||{{gil|20000000}}&lt;br /&gt;
|-&lt;br /&gt;
| Large ||{{gil|40000000 }} ||{{gil|42500000 }} ||{{gil|45000000 }} ||{{gil|47500000 }} ||{{gil|50000000}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Purchase Availability===&lt;br /&gt;
As of [[Patch 6.1]], the lottery system has been added as a method of purchasing land. Currently, all land must be purchased by lottery. The purchasing method for land may be subject to change in future patches based on land availability.&lt;br /&gt;
&lt;br /&gt;
[[File:Housing Lottery1.png]]&lt;br /&gt;
&lt;br /&gt;
* Explanation of icons:&lt;br /&gt;
** [[File:Lottery icon.png|link=]] Plots in the ward are only available for purchase via lottery.&lt;br /&gt;
** [[File:Free company plot icon.png|link=]] Plots are only available for [[Free Company]] estates.&lt;br /&gt;
** [[File:Private plot icon.png|link=]] Plots are only available for private buyers.&lt;br /&gt;
** [[File:Shared plot icon.png|link=]] Plots are available for both Free Company and private buyers.&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
===Housing Lottery System&amp;lt;ref&amp;gt;[https://na.finalfantasyxiv.com/lodestone/topics/detail/61b708329f3be994a492e5d75b796b3f56abbd28 Regarding the Sale of Land in Empyreum and the New Housing Lottery System]&amp;lt;/ref&amp;gt;===&lt;br /&gt;
To purchase land via the lottery system, players must submit a lottery entry for their desired plot during a predetermined period of time. One winning entry will be randomly selected from the pool of applicants, and the player who submitted that entry will gain the ability to finalize their purchase of the plot.&lt;br /&gt;
&lt;br /&gt;
====Lottery Schedule====&lt;br /&gt;
Lotteries operate on a 9-day cycle (Earth time), and are divided into two periods.&lt;br /&gt;
*Entry period:&lt;br /&gt;
:The entry period lasts &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;&#039;&#039;&#039;5 days (Earth time)&#039;&#039;&#039;&amp;lt;/span&amp;gt;, during which players may submit their lottery entries.&lt;br /&gt;
*Results period:&lt;br /&gt;
:The results period lasts &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;&#039;&#039;&#039;4 days (Earth time)&#039;&#039;&#039;&amp;lt;/span&amp;gt;, during which players may confirm lottery results and finalize land purchases.&lt;br /&gt;
&lt;br /&gt;
[[File:Housing Lottery2.png]]&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Due to events like scheduled maintenance, certain lottery periods may be shorter than the standard 5 or 4 full days. Please be sure to confirm the lottery schedule as it is posted in game.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A new lottery cycle will begin once the results period of the previous lottery has ended. You can confirm the current status of the housing lottery via the Housing tab, or by accessing the placard of the relevant plot of land.&lt;br /&gt;
&lt;br /&gt;
[[File:Housing Lottery3.png]]&lt;br /&gt;
&lt;br /&gt;
====Entry Requirements====&lt;br /&gt;
Characters who fulfill the requirements below are eligible to submit one lottery entry per lottery period.&lt;br /&gt;
*Entering as a Private Buyer:&lt;br /&gt;
# You must have at least one class at level 50.&lt;br /&gt;
# You must hold the rank of second lieutenant or above in one of the Grand Companies.&lt;br /&gt;
*Entering as a Free Company Representative:&lt;br /&gt;
# Your free company must be rank 6 or above.&lt;br /&gt;
# Your free company must have four or more members.&lt;br /&gt;
# You must be authorized by your free company to purchase and relinquish land.&lt;br /&gt;
# You must have been a member of your free company for 30 days or longer.(*)&lt;br /&gt;
&amp;amp;ast; &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;This is a new requirement introduced in Patch 6.1, in order to preserve the integrity of the lottery system.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;&#039;Please note that all requirements listed above must be fulfilled at the time of both entry and purchase.&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Players whose accounts are currently covered under the grandfather clause allowing multiple plots to be owned are &#039;&#039;&#039;&#039;&#039;not&#039;&#039;&#039;&#039;&#039; permitted to enter the lottery until they relinquish down to one FC house and one personal house owned on the server.&lt;br /&gt;
&lt;br /&gt;
====How to Enter the Lottery====&lt;br /&gt;
1. You may enter the lottery by accessing the placard at the entrance of an available plot of land in a lottery housing area.&lt;br /&gt;
&lt;br /&gt;
[[File:Housing Lottery4.png]]&lt;br /&gt;
&lt;br /&gt;
2. After confirming the information on the placard, select &amp;quot;Enter Lottery.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:Housing Lottery5.png]]&lt;br /&gt;
&lt;br /&gt;
3. Agree to the lottery terms and conditions, and deposit the full sum of the plot’s value. Your entry is now complete!&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;&#039;Once submitted, a lottery entry may not be withdrawn.&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4. Once completed, the details of your entry will appear on screen and in your log window.&lt;br /&gt;
&lt;br /&gt;
[[File:Housing Lottery6.png]]&lt;br /&gt;
&lt;br /&gt;
You may also confirm the details of your entry via the Housing tab.&lt;br /&gt;
&lt;br /&gt;
[[File:Housing Lottery7.png]]&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;You may only confirm the details of your entry while in your Home World.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Results Period====&lt;br /&gt;
During the results period, you may confirm lottery results for a plot of land by accessing the placard located at its entrance.&lt;br /&gt;
&lt;br /&gt;
[[File:Housing Lottery8.png]]&lt;br /&gt;
&lt;br /&gt;
====Winning the Lottery====&lt;br /&gt;
When you win the lottery, you must finalize your purchase of the plot by accessing the placard located at its entrance. If relocating from an existing plot, in principle, approximately 15% of the value of the old plot will be refunded to you.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Please note that the refunded amount may not exceed the value of the new plot.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Previously, land prices followed the price reduction system, and players who relocated received a refund of 30% of the minimum value of their old plot. However, starting in Patch 6.1, the price reduction system will be retired, and housing plots will retain the value at which they are initially listed. Therefore, the notation for the relocation refund has been changed to “approximately 15% of the value of the old plot.” Please be assured that while the notation has changed, the amount received by players remains the same.&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;You may learn more about relocation by speaking to the resident caretaker stationed in any housing area.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You may finalize your purchase of a plot at any time during the results period. However, should you fail to claim your plot of land during the results period despite having won the lottery, your claim to that plot will be forfeit. &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;&#039;Furthermore, a 50% cancellation fee will be deducted from the deposit made at entry.&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Losing the Lottery====&lt;br /&gt;
You will receive a 100% refund of the deposit paid at entry.&lt;br /&gt;
&lt;br /&gt;
Regardless of lottery results, any and all refunds for a given lottery period expire 90 days (Earth time) after the results period ends. Please be sure to accept your refund within this allotted time by accessing the same placard by which you entered the lottery.&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;&#039;Failure to accept your refund within the allotted time will result in the loss of said refund.&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;You may only confirm lottery results and accept refunds while in your Home World.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Treatment of Emptied Plots====&lt;br /&gt;
Plots that are emptied during the lottery period will be marked as currently unavailable, and will become available for purchase during the next lottery period.&lt;br /&gt;
&lt;br /&gt;
====Regarding Home World Transfer====&lt;br /&gt;
Lottery entries are only valid within the World they are submitted. Therefore, you will be unable to confirm lottery results or accept any refunds from your previous Home World after transferring Home Worlds. Furthermore, if you complete your transfer during a lottery period, you must wait until the next lottery period to participate.&lt;br /&gt;
------&lt;br /&gt;
===First-come-first-serve System===&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Currently &amp;lt;b&amp;gt;NO&amp;lt;/b&amp;gt; housing plots use the First-come-first-serve system. All plots available use the lottery system.  There is no indication that there will be a return to the first-come-first-serve system.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In wards designated first come, first served, an available plot of land can be immediately purchased by accessing the placard at its entrance. See [[#Requirements|purchase requirements]].&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Players may only purchase one private and one free company plot per World on any given service account.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====How to Purchase====&lt;br /&gt;
&#039;&#039;&#039;1. Once you have chosen a plot to purchase, access its placard.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:First-come-first-serve1.jpg]]&lt;br /&gt;
&lt;br /&gt;
Select &amp;quot;Purchase Land.&amp;quot;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;If the land has already been purchased, this option will be unavailable.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2. Choose from the following options.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:First-come-first-serve2.jpg]]&lt;br /&gt;
&lt;br /&gt;
When purchasing a new plot:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Select the desired housing type.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When relocating existing housing:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Select &amp;quot;Relocate.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;The options will vary according to the player&#039;s ownership of land and housing.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3. Be sure to check the price before purchasing the land.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:First-come-first-serve3.jpg]]&lt;br /&gt;
&lt;br /&gt;
Select &amp;quot;Yes&amp;quot; to complete the purchase.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;&#039;&#039;&#039;4. You may now build an estate on your plot.&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
===Building House===&lt;br /&gt;
After you&#039;ve bought the land, you need to buy the [[Construction Permit|Housing permit]] to actually get a house on the plot you just bought. You have 45 days to do this (if you don&#039;t build in this time, you will lose the land due to reclamation of inactive housing). After purchasing a plot of land, open the Social menu, then select &amp;quot;Housing,&amp;quot; followed by &amp;quot;Estate Hall&amp;quot; and lastly &amp;quot;Purchase Construction Permit.&amp;quot; It will cost you:&lt;br /&gt;
&lt;br /&gt;
*{{gil|450000}} [[Gil]] for a small cottage&lt;br /&gt;
*{{gil|1000000}} [[Gil]] for a medium house&lt;br /&gt;
*{{gil|3000000}} [[Gil]] for a large mansion&lt;br /&gt;
&lt;br /&gt;
Small, medium and large houses can only be built on small, medium and large plots respectively. This also means that after buying the plot, you&#039;re locked into the size, and if you want to get a house of different size, you must relinquish the land and get another plot. (You can&#039;t even build a smaller house on a bigger plot.)&lt;br /&gt;
&lt;br /&gt;
While building the house you have to make a choice between three exterior types: wood, composite or stone. You can change the exterior components afterwards if you like, but choose the one you like the most.&lt;br /&gt;
&lt;br /&gt;
==Customizing House==&lt;br /&gt;
===Exterior===&lt;br /&gt;
A house is comprised of four mandatory parts—roof, exterior wall, windows, and door—along with up to four optional parts: roof decoration, exterior wall decoration, placard, and fence.&lt;br /&gt;
*In addition to the standard parts, there are complete replacement exteriors that fill all slots at a time and are not customizable except via [[dye]]. [[Free_Company_Crafting#Full_Estate_Exterior|This type of exterior]] are all made from [[Free Company Crafting]].&lt;br /&gt;
&lt;br /&gt;
A number of furnishings can be placed in the yard outside of your house. The following three options will be available to adjust their position:&lt;br /&gt;
:Move: Change the position of selected furnishing.&lt;br /&gt;
:Rotate: Rotate the selected furnishing&lt;br /&gt;
:Remove: Remove the selected furnishing from the yard.&lt;br /&gt;
&lt;br /&gt;
*The number of furnishings that can be placed in your yard will depend on the size of your land.&lt;br /&gt;
*Once a furnishing has been placed in the yard, it can no longer be traded. Furthermore, certain furnishings will be lost upon placing them in or removing them from the yard.&lt;br /&gt;
&lt;br /&gt;
===Interior===&lt;br /&gt;
A number of parts including the wallpaper, flooring, and lighting of the interior can be changed.&lt;br /&gt;
&lt;br /&gt;
A wide range of furnishings will be available to decorate the interior of your estate including tables, lamps, plants, wall mountings, carpets, and more. Certain furnishings can be placed on top of others, such as lamps atop tables or desks. &lt;br /&gt;
&lt;br /&gt;
*The positioning of furnishings inside a house can be adjusted using an interface similar to the one used for the exterior.&lt;br /&gt;
*Once a furnishing has been placed in the house, it can no longer be traded. Furthermore, certain furnishings will be lost upon placing them in or removing them from the room.&lt;br /&gt;
&lt;br /&gt;
===[[Housing Items]]===&lt;br /&gt;
{{see also|Crafting Facility|Player Housing Vendors}}&lt;br /&gt;
Housing Items, including furniture, are items that the players can place in or build their Free Company Houses, Personal Rooms or Personal Houses. There are 18 different types of housing items. A &#039;&#039;&#039;[[Storeroom]]&#039;&#039;&#039; was added in [[patch 4.1]] for players to keep extra [[Housing Items]] when not in use.&lt;br /&gt;
&lt;br /&gt;
====Furnishing Preview====&lt;br /&gt;
Introduced in [[Shadowbringers]] with [[patch 5.0]], players can now confirm the size and color of furnishings─including those they do not yet own─before they are placed on estate grounds.&lt;br /&gt;
&lt;br /&gt;
=====Using the Furnishing Preview=====&lt;br /&gt;
Select either Preview Indoor Furnishings or Preview Outdoor Furnishings from the Housing menu under Social to display applicable furnishings.&lt;br /&gt;
&lt;br /&gt;
Furnishings will be sorted by category, with a separate category for furnishings newly added with each patch. A search function is also available to find specific furnishings.&lt;br /&gt;
&lt;br /&gt;
Furnishings that can be dyed will also allow you to select a color when previewing them.&lt;br /&gt;
* Only one furnishing item may be previewed at a time.&lt;br /&gt;
* Certain furnishings such as estate vendors, mannequins, retainers, Feast rewards, seasonal event rewards, and optional items from the Mog Station cannot be previewed.&lt;br /&gt;
&lt;br /&gt;
====[[Orchestrion]]====&lt;br /&gt;
Jukebox, released in [[patch 3.2]], that can be placed in houses, rooms and inns to play various songs from the game.&lt;br /&gt;
&lt;br /&gt;
====[[Aquarium]] and [[Paintings]]====&lt;br /&gt;
[[Aquariums]] are fish tanks released in [[patch 3.4]], while [[Paintings]] are framed pictures released in [[patch 3.5]].&lt;br /&gt;
&lt;br /&gt;
====[[Message Books]]====&lt;br /&gt;
[[Message Books]] is a [[housing]] feature that allows visitors to leave messages for estate owners, as well as &amp;quot;like&amp;quot; estates to show their appreciation for the décor.&lt;br /&gt;
&lt;br /&gt;
====[[Mannequins]]====&lt;br /&gt;
[[Mannequins]] are [[furnishing|interior furnishings]] that you can equip with [[Armor|clothing items]]. You may select their [[class]] or [[job]], as well as gender and race. Various poses are also available. The mannequin can be used either to display an outfit for sale, or simply as decoration.&lt;br /&gt;
&lt;br /&gt;
===[[Gardening]]===&lt;br /&gt;
Gardening, released in [[Patch 2.2]], allows the player to set up a garden and cultivate various plants. [[Flowers|Some of these plants]] can be placed in [[flowerpots]] and used as decorations.&lt;br /&gt;
&lt;br /&gt;
==Demolishing Your House==&lt;br /&gt;
If you want to get rid of your house for any reason (going to switch servers, don&#039;t really use your house, plan on quitting the game) you can demolish it. You won&#039;t get back any of the Gil you paid for it and you will lose the “cannot be retrieved once placed” furniture (like all the cool and expensive primal stuff).&lt;br /&gt;
&lt;br /&gt;
You could also wait for the [[#Reclamation of Inactive Housing|automatic reclamation]] and then get 80% of your Gil back. In this case, you cannot enter your house in 45 days, but you can keep playing normally otherwise.&lt;br /&gt;
&lt;br /&gt;
You can demolish your house and get rid of the plot by choosing Housing &amp;gt; Estate Settings &amp;gt; Private/Free Company Estate &amp;gt; Relinquish Land. (Or, in private room&#039;s case, “Vacate Chambers”.)&lt;br /&gt;
&lt;br /&gt;
==Reclamation of Inactive Housing==&lt;br /&gt;
{{NoteBox | Automatic housing demolition is currently enabled for all data centers. }}&lt;br /&gt;
&amp;lt;ref&amp;gt;[https://na.finalfantasyxiv.com/lodestone/topics/detail/7715b16b8d29729c0715dc7dc35c4adc58c5b73a Recommencement of Automatic Demolition on Chaos/Light Data Centers]&amp;lt;/ref&amp;gt;To ensure that plots of land are not claimed and left unused, estates not accessed for extended periods of time will be automatically demolished, and the plots of land will be put back up for sale.&lt;br /&gt;
*Reclamation of Inactive Housing was released in [[patch 3.1]].&lt;br /&gt;
===Estates Subject to Demolishing===&lt;br /&gt;
*Free company housing that has not been accessed by at least one member within 45 days.&lt;br /&gt;
*Private housing that has not been accessed by the owner within 45 days.&lt;br /&gt;
*Purchased plots of land upon which an estate has not been built within 45 days.&lt;br /&gt;
** Some servers may have their demolition timers put on hold if there are major disaster events that occurred in their local region.  This is typically on hold for about 4-6 patches before timers are resumed.  Square typically gives a month warning before this is to occur but anything can change.&lt;br /&gt;
&lt;br /&gt;
===Steps Prior to Demolishing===&lt;br /&gt;
*&#039;&#039;&#039;30 days&#039;&#039;&#039; of inactivity: A notification indicating that the estate is being prepared for auto-demolition will appear in the Timers interface in the Duty tab of the Main Menu.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;35 days&#039;&#039;&#039; of inactivity: An e-mail will be delivered to the registered e-mail addresses of all free company members, or the owner of a private estate, indicating the estate is being prepared for auto-demolition.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;42 days&#039;&#039;&#039; of inactivity: An e-mail will be delivered to the registered e-mail addresses of all free company members, or the owner of a private estate, indicating that the estate will be demolished automatically in three days.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;45 days&#039;&#039;&#039; of inactivity: The estate will be automatically demolished.&lt;br /&gt;
&lt;br /&gt;
===Halting Demolition===&lt;br /&gt;
Any free company member or private housing owner entering the estate at any time prior to demolition will cancel the demolition process.&lt;br /&gt;
&lt;br /&gt;
===After Demolition===&lt;br /&gt;
When an estate has been demolished, or the rights to an empty plot have been relinquished, the land will be unavailable until the next Entry Period. After this, said plot will be made available for lottery entrants according to the rules of the Ward it is in.&lt;br /&gt;
&lt;br /&gt;
===Reclaiming Gil and Items===&lt;br /&gt;
When an estate has been demolished, gil and certain furnishings will be placed in the care of the resident caretaker for a fixed period of time. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Redeemable from the Resident Caretaker&#039;&#039;&#039;:&lt;br /&gt;
*80% of the price paid for the estate grounds.&lt;br /&gt;
*Indoor and outdoor furnishings that are not destroyed upon removal.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Not Redeemable from the Resident Caretaker&#039;&#039;&#039;:&lt;br /&gt;
*The construction permit required to build an estate.&lt;br /&gt;
*Furnishings destroyed upon removal.&lt;br /&gt;
*Housing exteriors.&lt;br /&gt;
*Private chambers.&lt;br /&gt;
*Company workshops and any registered airships in the workshop.&lt;br /&gt;
&lt;br /&gt;
Players will have &#039;&#039;&#039;thirty-five (35) days to retrieve items&#039;&#039;&#039; from the resident caretaker before they are deleted! Items belonging to a free company estate can only be retrieved by members with the authorization to purchase or relinquish land. Items belonging to a private estate can only be retrieved by the owner, and not tenants.&lt;br /&gt;
&lt;br /&gt;
==Housing Map Legend==&lt;br /&gt;
A yellow house on the map indicates the house is locked, and can not be entered by the public.&lt;br /&gt;
A blue house is open to the public.&lt;br /&gt;
Houses marked with an (i) are owned by an individual, while houses without are owned by a free company.  &lt;br /&gt;
&lt;br /&gt;
When choosing to teleport to a district: &lt;br /&gt;
Plots that appear in red are either locked or do not yet have a house.&lt;br /&gt;
Plots that appear in green are open to visitors.&lt;br /&gt;
If a plot is for sale, its price will be listed in white text.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
* [[Free Company Housing|Free Company Housing]] was released in [[Patch 2.1]].&lt;br /&gt;
** At release in [[Patch 2.1]], the pricing for plots on each [[Servers|World]] varied depending on population and economy.&lt;br /&gt;
* [[Private Chamber]]s in Free Company houses were released in [[Patch 2.3]].&lt;br /&gt;
** [[Patch 2.3]] also increased the ward count from 5 to 6.&lt;br /&gt;
* [[Personal Housing]] was introduced in [[Patch 2.38]].&lt;br /&gt;
** [[Patch 2.38]] also increased the ward count from 6 to 8.&lt;br /&gt;
* Subdivisions added to all wards in [[Patch 2.4]], doubling the amount of plots from 720 to 1440.&lt;br /&gt;
* In [[Patch 3.3]], the ward count was increased from 8 to 12.&amp;lt;ref&amp;gt;[https://na.finalfantasyxiv.com/lodestone/topics/detail/611a2417fbdd247a18a619409302b2896cea7f52 Additional Plots and Housing Price Adjustments]&amp;lt;/ref&amp;gt;&lt;br /&gt;
** [[Patch 3.3]] also unified the costs of plots across all [[Servers|World]]s.&lt;br /&gt;
* [[Apartments|Apartment Buildings]] were introduced in [[Patch 3.4]].&lt;br /&gt;
* In [[Patch 4.0]], [[Shirogane]] in [[Kugane]] was added as a new Residential District, with plots becoming available for purchase in [[Patch 4.1]]. This added an additional 720 plots and 24 new Apartment buildings for every server.&lt;br /&gt;
* In [[Patch 4.2]], the ward count was increased from 12 to 18.&lt;br /&gt;
* In [[Patch 5.1]], the ward count was increased from 18 to 21.&lt;br /&gt;
* In [[Patch 5.35]], the ward count was increased from 21 to 24.&lt;br /&gt;
* In [[Patch 6.0]], [[Empyreum]] in [[Ishgard]] was added as a new Residential District, with plots becoming available for purchase in [[Patch 6.1]]. This added another 1440 plots and 48 new Apartment buildings for every server.&lt;br /&gt;
* In [[Patch 6.3]], the ward count was increased from 24 to 30.&lt;br /&gt;
&lt;br /&gt;
==Shops &amp;amp; Services==&lt;br /&gt;
{{main|Player Housing Vendors}}&lt;br /&gt;
{{merchant list|Player Housing}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:housing concept1.jpg|Housing Concept Art&lt;br /&gt;
File:housing interior concept.jpg|Housing Interior Concept Art&lt;br /&gt;
File:Housing Exterior.png|Exterior&lt;br /&gt;
File:Housing Interior.png|Interior&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference Links==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Housing nav}}&lt;br /&gt;
[[Category:Game mechanics]] [[Category:Patch 2.1 Features]]&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Free_Company&amp;diff=750706</id>
		<title>Free Company</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Free_Company&amp;diff=750706"/>
		<updated>2024-06-23T15:39:24Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: /* Creating a Free Company */ +&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Free company 0919.jpg|right|400px]]&lt;br /&gt;
{{quotation|https://na.finalfantasyxiv.com/lodestone/special/grandcompany/about_freecompany/|What Is a Free Company?&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Grand Companies of the Eorzean Alliance suffered grave losses at the Battle of Carteneau. But nothing could have prepared them for the calamitous arrival of the Seventh Umbral Era. Dalamud&#039;s descent upon the battlefield triggered the release of Bahamut, an elder primal seething with rage from eons of imprisonment.&amp;lt;br&amp;gt;Bahamut&#039;s wrath cost the Grand Companies countless troops, and of those who survived, many reportedly deserted the battlefield. When the dust of the Calamity had settled, it became apparent that consolidating the strength of the Grand Companies was imperative. The resurgence of the Garlean threat could not be ignored; the Grand Companies needed to replenish their troops to ensure the safety of the realm.&amp;lt;br&amp;gt;And so, in an effort to bolster their forces and encourage the cooperation of adventurers, the Eorzean Alliance sanctioned the creation of free companies—mercenary groups that would serve as an extension of the Grand Companies.&amp;lt;br&amp;gt;Both established and operated by adventurers, these new organizations require little if any contribution from the Grand Companies to sustain them. Moreover, their contracts are formed on an individual basis, making the assembly of troops against opposing threats swift and efficient.&amp;lt;br&amp;gt;By the decree of the council of the Alliance leadership, adventurers are now free to lend their aid to any Grand Company, transferring their allegiance as they please, and as a result, provide the Alliance with the manpower it needs. As the forces that threaten Eorzea continue to grow, the policies of this new system will allow adventurers to undertake such duties as transcend political boundaries.&amp;lt;br&amp;gt;Each free company can only be affiliated with a single Grand Company, that each organization might have a better measure of the manpower at its disposal.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;What are the benefits of a Free Company?&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Free companies are adventurer-run organizations which allow their members to pool resources, be it items or gil, to accomplish feats that would be difficult or impossible for a single individual.&amp;lt;br&amp;gt;To form a free company, a player must first submit a free company petition after acquiring signatures from three other players. The player who submits the petition will become master of the free company, and can invite additional players to join.&amp;lt;br&amp;gt;Upon forming a free company, members will be granted access to a company chest, which can be used to store items and gear to be shared with all members. Furthermore, by increasing your free company&#039;s rank, you can create a company crest, as well as use a number of company actions to the benefit of your members.&amp;lt;br&amp;gt;Free companies will also be allowed to purchase estates upon which to establish headquarters. They can also participate in a number of events such as large-scale player-versus-player combat.}}&lt;br /&gt;
&lt;br /&gt;
[[File:Free_Company_frame_icon.png|40px|left|link=]]&lt;br /&gt;
[[file:free company1.jpg|right|300px]]&lt;br /&gt;
&lt;br /&gt;
[[Free Company|Free Companies]] are player operated organizations similar to guilds in other MMOs. Players can only be in 1 Free Company at a time, and the size limit on companies is 512 members. Like [[Linkshells]], Free Companies have separate chat channels that operate across servers; unlike Linkshells, Free Companies have the option of additional ranks and activities for members. [[Free Trial]] players cannot join [[Free Company|Free Companies]].&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==Finding and joining a Free Company==&lt;br /&gt;
New players can find an existing Free Company on the official [https://na.finalfantasyxiv.com/lodestone/community_finder/ Community Finder] on Lodestone (added in [[Patch 5.35]]). Use the search options to filter by server, size, affiliated [[Grand Company]], and desired activities. Once a desired Free Company is located, check the Member List for the Free Company and use the in-game Player Search to find an online representative of the Free Company. Once found, click the player&#039;s name and select &amp;quot;View Company Profile&amp;quot;, then click the &amp;quot;Submit Application&amp;quot; button if the company is open to application. Another option is to travel to the [[Player_Housing#Differences_Between_Free_Company_and_Personal_Housing|Free Company&#039;s estate]], if they own one, and apply at the placard out front.&lt;br /&gt;
&lt;br /&gt;
While there is no in-game search for Free Companies, Free Companies often recruit in the /shout chat of [[Major City|major cities]] and [[Minor City|endgame hubs]], and asking in the /shout chat for a Free Company can also result in multiple recruitment notices.&lt;br /&gt;
&lt;br /&gt;
==Creating a Free Company==&lt;br /&gt;
To create a Free Company players need to be level 25 or higher. The founding player must not have been in a free company for at least 24 hours. Creation process: &lt;br /&gt;
&lt;br /&gt;
# Obtain a company petition from the OIC administrator in Ul&#039;dah, Limsa Lominsa, or Gridania. &lt;br /&gt;
# Fill out the petition with the company&#039;s name and tag. &lt;br /&gt;
# Obtain three signatures from three other player characters in the same server. The player characters can be at any level, but they cannot be in a Free Company. Note: All signatories will become founding members of the Free Company after creation.  They can leave after the process is complete.&lt;br /&gt;
# Return to the OIC administrator with the petition and pay a {{gil|15000}} gil registration fee.&lt;br /&gt;
&lt;br /&gt;
===Name changes===&lt;br /&gt;
The master of the Free Company can change the Free Company&#039;s name by speaking with the OIC administrator at Grand Company Headquarters. This is possible once every 30 days (Earth time). &lt;br /&gt;
&lt;br /&gt;
The tag can be changed in the same way, but as frequently as desired.&lt;br /&gt;
&lt;br /&gt;
==Activities and ranks==&lt;br /&gt;
Players can rank up their Free Companies by participating in activities to earn Free Company experience points. As of [[patch 5.2]], there are 30 ranks (up from the previous eight ranks). &lt;br /&gt;
&lt;br /&gt;
Activities include, but are not limited to: fighting [[monsters]], [[gathering]] resources, [[crafting]] {{HQ}} [[High Quality|high quality]] [[items]], completing [[guildleves]], [[Guildleve#Grand Company Leves|Grand Company Leves]], recruiting new members, undertaking supply and provisioning missions, and [[Treasure Hunt]]s. These activities also grant Free [[Company Credit]]s {{Company credit}} that can be used to earn buffs and items.&lt;br /&gt;
&lt;br /&gt;
===[[Free Company Crafting]]===&lt;br /&gt;
[[File:Free Company Crafting1.jpg|300px|right|link=Free Company Crafting|Concept Art]]&lt;br /&gt;
{{see also|Crafting Facility}}&lt;br /&gt;
Introduced in [[Heavensward]], Free Company Crafting allows the players to create [[Aetherial Wheel]]s, [[Exterior Wall]]s, and [[Company Airships]] for the Free Company.&lt;br /&gt;
&lt;br /&gt;
===[[Free Company Airships]]===&lt;br /&gt;
Introduced in [[Heavensward]], [[Company Airships]] can embark on Exploratory Voyages. These voyages explore the uncharted lands in [[The Sea of Clouds]] for exclusive, rare items.&lt;br /&gt;
&lt;br /&gt;
====[[Subaquatic Voyages]]====&lt;br /&gt;
In a similar vein, in [[Patch 4.2]] of [[Stormblood]] [[Subaquatic Voyages]] were added, allowing Free Companies to send submersibles out on Exploratory Voyages for rare and exclusive items.&lt;br /&gt;
&lt;br /&gt;
===[[Aetherial Wheel]]s===&lt;br /&gt;
Introduced in [[Patch 2.5]], Aetherial Wheels allows the Free Company to use [[Free Company Actions]] without spending company credit.&lt;br /&gt;
&lt;br /&gt;
===Retainer Dispatchment===&lt;br /&gt;
An {{item icon|Expansion of Duties Permit}} is required to place a [[Retainers|retainer]] on your estate grounds outside the hall. These permits are purchasable from independent sutlers in any residential district.&lt;br /&gt;
&lt;br /&gt;
One, two, or three retainers can be placed on small, medium, and large estates respectively.&lt;br /&gt;
&lt;br /&gt;
Once a retainer is placed on estate grounds, items that they currently have listed for sale on the market can be purchased by anyone who speaks with them. Other players can also view the retainer&#039;s sales history (up to 20 entries). Placing retainers on estate grounds does not impact your ability to summon them via summoning bells to deposit and withdraw items, or to assign [[Retainer Ventures|retainer ventures]].&lt;br /&gt;
&lt;br /&gt;
===Free Company Entitlements===&lt;br /&gt;
{| {{STDT|mech1 align-center}}&lt;br /&gt;
The amount of XP required to &amp;quot;rank up&amp;quot; a Free Company is determined by the number of members in that Free Company (XP required increases as the member count increases). As such, there are currently no guides available that state the amount of XP needed for each of the ranks found below.&lt;br /&gt;
|-&lt;br /&gt;
! Rank&lt;br /&gt;
! Entitlement            &lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Company Chest]] || Gives access to the free company chest.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Crest Customization]] || Allows the limited customization of your free company crest.&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Chest Expansion]] || Increases the number of company chest tabs to three.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Gear Customization]] || Allows user to affix their free company crest to armor&lt;br /&gt;
|-&lt;br /&gt;
| 5 || [[Company Actions]] || Allows the execution of company actions&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[Land Acquisition]] || Enables the acquisition of land in residential districts.&lt;br /&gt;
|-&lt;br /&gt;
| 7 || [[Crest Expansion]] || Allows for full customization of company crest.&lt;br /&gt;
|-&lt;br /&gt;
| 8 || [[Action Expansion]] || Increases the maximum number of inactive and active company actions.&lt;br /&gt;
|-&lt;br /&gt;
| 10 || [[Chest Expansion]] || Increases the number of company chest tabs to four.&lt;br /&gt;
|-&lt;br /&gt;
| 12 || [[Action Expansion]] || Increases the maximum number of inactive company actions to 12.&lt;br /&gt;
|-&lt;br /&gt;
| 15 || [[Chest Expansion]] || Increases the number of company chest tabs to five.&lt;br /&gt;
|-&lt;br /&gt;
| 18 || [[Action Expansion]] || Increases the maximum number of inactive company actions to 14.&lt;br /&gt;
|-&lt;br /&gt;
| 20 || [[Action Expansion]] || Increases the maximum number of inactive company actions to 15.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Free Company Actions===&lt;br /&gt;
All &#039;&#039;&#039;Free Company Actions&#039;&#039;&#039; have a duration of 24 hours, and only 2 actions can be enabled at once. Actions granting the same buff may not be stacked.&lt;br /&gt;
&lt;br /&gt;
====Grade 1 Actions====&lt;br /&gt;
{| {{STDT|buff align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! Rank&lt;br /&gt;
! Action&lt;br /&gt;
! Icon       &lt;br /&gt;
! Description     &lt;br /&gt;
! Cost&lt;br /&gt;
! Aetherial Wheel&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;17&amp;quot;| 5 || [[The Heat of Battle]] || [[file:the heat of battle1.png]] || align=left | Increases EXP earned through battle by 5%. || {{Company credit|3010}} || align=left | {{item icon|Grade 1 Wheel of Confrontation}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Earth and Water]] || [[file:earth and water1.png]] || align=left | Increases EXP earned through [[gathering]] by 5%. || {{Company credit|3010}} || align=left | {{item icon|Grade 1 Wheel of Productivity}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Helping Hand]] || [[file:helping hand1.png]] || align=left | Increases EXP earned through [[crafting]] by 5%. || {{Company credit|3010}} || align=left | {{item icon|Grade 1 Wheel of Industry}}&lt;br /&gt;
|-&lt;br /&gt;
| [[A Man&#039;s Best Friend]] || [[file:a mans best friend1.png]] || align=left | Increases EXP earned by [[companions]] by 10%. || {{Company credit|2408}} || align=left | {{item icon|Grade 1 Wheel of Longeing}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Mark Up]] || [[file:mark up icon2.png]] || align=left | Increases [[Wolf Marks]] earned by 5%. || {{Company credit|2408}} || align=left | {{item icon|Grade 1 Wheel of Rivalry}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Seal Sweetener]] || [[file:seal sweetener icon2.png]] || align=left | Increases [[Company Seal|company seals]] earned by 5%. || {{Company credit|2408}} || align=left | {{item icon|Grade 1 Wheel of Company}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Jackpot]] || [[file:jackpot icon2.png]] || align=left | Increases [[MGP]] payout by 5%. || {{Company credit|2408}} || align=left | {{item icon|Grade 1 Wheel of Recreation}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Brave New World (Action)|Brave New World]] || [[file:brave new world1.png]] || align=left | Increases the [[attributes]] of all Disciple of War or Magic members under level 25 by 10%. || {{Company credit|1505}} || align=left | {{item icon|Grade 1 Wheel of Initiation}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Live off the Land (Action)|Live off the Land]] || [[file:live off the land1.png]] || align=left | Increases [[Gathering (Attribute)|gathering]] by 5. || {{Company credit|2408}} || align=left | {{item icon|Grade 1 Wheel of Capacity}}&lt;br /&gt;
|-&lt;br /&gt;
| [[What You See]] || [[file:what you see1.png]] || align=left | Increases [[perception]] by 5. || {{Company credit|2408}} || align=left | {{item icon|Grade 1 Wheel of Observation}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Eat from the Hand]] || [[file:eat from the hand1.png]] || align=left | Increases [[craftsmanship]] by 5. || {{Company credit|2408}} || align=left | {{item icon|Grade 1 Wheel of Efficiency}}&lt;br /&gt;
|-&lt;br /&gt;
| [[In Control]] || [[file:in control1.png]] || align=left | Increases [[control]] by 5. || {{Company credit|2408}} || align=left | {{item icon|Grade 1 Wheel of Precision}}&lt;br /&gt;
|-&lt;br /&gt;
| [[That Which Binds Us]] || [[file:that which binds us1.png]] || align=left | Increases [[spiritbonding]] speed. || {{Company credit|3010}} || align=left | {{item icon|Grade 1 Wheel of Dedication}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Meat and Mead]] || [[file:meat and mead1.png]] || align=left | Increases duration of [[Meals|food effects]] by five minutes. || {{Company credit|2408}} || align=left | {{item icon|Grade 1 Wheel of Nutriment}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Proper Care]] || [[file:proper care1.png]] || align=left |Slows gear wear by 10%. || {{Company credit|3010}} || align=left | {{item icon|Grade 1 Wheel of Permanence}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fleet-footed]] || [[file:Fleet-footed icon2.png]] || align=left | Increases duraton of Sprint in large settlements by 25%. || {{Company credit|2408}} || align=left | {{item icon|Grade 1 Wheel of Swiftness}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduced Rates]] || [[file:reduced rates1.png]] || align=left | Reduces [[Teleport|teleportation]] fees by 20%. || {{Company credit|3010}} || align=left | {{item icon|Grade 1 Wheel of Pilgrimage}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Grade 2 Actions====&lt;br /&gt;
{| {{STDT|buff align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! Rank&lt;br /&gt;
! Action&lt;br /&gt;
! Icon            &lt;br /&gt;
! Description&lt;br /&gt;
! Cost&lt;br /&gt;
! Aetherial Wheel&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;17&amp;quot;| 8 || [[The Heat of Battle II]] || [[file:the heat of battle1.png]] || align=left | Increases EXP earned through battle by 10%. || {{Company credit|6020}} || align=left | {{item icon|Grade 2 Wheel of Confrontation}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Earth and Water II]] || [[file:earth and water1.png]] ||  align=left | Increases EXP earned through [[gathering]] by 10%. || {{Company credit|6020}} || align=left | {{item icon|Grade 2 Wheel of Productivity}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Helping Hand II]] || [[file:helping hand1.png]] || align=left | Increases EXP earned through [[crafting]] by 10%. || {{Company credit|6020}} || align=left | {{item icon|Grade 2 Wheel of Industry}}&lt;br /&gt;
|-&lt;br /&gt;
| [[A Man&#039;s Best Friend II]] || [[file:a mans best friend1.png]] || align=left | Increases EXP earned by [[companions]] by 15%. || {{Company credit|6020}} || align=left | {{item icon|Grade 2 Wheel of Longeing}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Mark Up II]] || [[file:mark up icon2.png]] || align=left | Increases [[Wolf Marks]] earned by 10%. || {{Company credit|6020}} || align=left | {{item icon|Grade 2 Wheel of Rivalry}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Seal Sweetener II]] || [[file:seal sweetener icon2.png]] || align=left | Increases [[Company Seal|company seals]] earned by 10%. || {{Company credit|6020}} || align=left | {{item icon|Grade 2 Wheel of Company}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Jackpot II]] || [[file:jackpot icon2.png]] || align=left | Increases [[MGP]] payout by 10%. || {{Company credit|6020}} || align=left | {{item icon|Grade 2 Wheel of Recreation}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Brave New World II]] || [[file:brave new world1.png]] || align=left | Increases the [[attributes]] of all Disciple of War or Magic members under level 49 by 5%. || {{Company credit|3010}} || align=left | {{item icon|Grade 2 Wheel of Initiation}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Live off the Land II]] || [[file:live off the land1.png]] || align=left | Increases [[Gathering (Attribute)|gathering]] by 10. || {{Company credit|6020}} || align=left | {{item icon|Grade 2 Wheel of Capacity}}&lt;br /&gt;
|-&lt;br /&gt;
| [[What You See II]] || [[file:what you see1.png]] || align=left | Increases [[perception]] by 10. || {{Company credit|6020}} || align=left | {{item icon|Grade 2 Wheel of Observation}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Eat from the Hand II]] || [[file:eat from the hand1.png]] || align=left | Increases [[craftsmanship]] by 10. || {{Company credit|6020}} || align=left | {{item icon|Grade 2 Wheel of Efficiency}}&lt;br /&gt;
|-&lt;br /&gt;
| [[In Control II]] || [[file:in control1.png]] || align=left | Increases [[control]] by 10. || {{Company credit|6020}} || align=left | {{item icon|Grade 2 Wheel of Precision}}&lt;br /&gt;
|-&lt;br /&gt;
| [[That Which Binds Us II]] || [[file:that which binds us1.png]] || align=left | Increases [[spiritbonding]] speed. || {{Company credit|6020}} || align=left | {{item icon|Grade 2 Wheel of Dedication}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Meat and Mead II]] || [[file:meat and mead1.png]] || align=left | Increases duration of food effects by ten minutes. || {{Company credit|6020}} || align=left | {{item icon|Grade 2 Wheel of Nutriment}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Proper Care II]] || [[file:proper care1.png]] || align=left | Slows gear wear by 20%. || {{Company credit|6020}} || align=left | {{item icon|Grade 2 Wheel of Permanence}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fleet-footed II]] || [[file:Fleet-footed icon2.png]] || align=left | Increases duration of Sprint in large settlements by 50%. || {{Company credit|4816}} || align=left | {{item icon|Grade 2 Wheel of Swiftness}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduced Rates II]] || [[file:reduced rates1.png]] || align=left | Reduces [[teleport|teleportation]] fees by 30%. || {{Company credit|6020}} || align=left | {{item icon|Grade 2 Wheel of Pilgrimage}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Grade 3 Actions====&lt;br /&gt;
{| {{STDT|buff align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! Action&lt;br /&gt;
! Icon            &lt;br /&gt;
! Description&lt;br /&gt;
! Aetherial Wheel&lt;br /&gt;
|-&lt;br /&gt;
| [[The Heat of Battle III]] || [[file:the heat of battle1.png]] || align=left | Increases EXP earned through battle by 15%. || align=left | {{item icon|Grade 3 Wheel of Confrontation}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Earth and Water III]] || [[file:earth and water1.png]] || align=left | Increases EXP earned through [[gathering]] by 20%. || align=left | {{item icon|Grade 3 Wheel of Productivity}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Helping Hand III]] || [[file:helping hand1.png]] || align=left | Increases EXP earned through [[crafting]] by 20%. || align=left | {{item icon|Grade 3 Wheel of Industry}}&lt;br /&gt;
|-&lt;br /&gt;
| [[A Man&#039;s Best Friend III]] || [[file:a mans best friend1.png]] || align=left | Increases EXP earned by [[companions]] by 20%. || align=left | {{item icon|Grade 3 Wheel of Longeing}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Mark Up III]] || [[file:mark up icon2.png]] || align=left | Increases [[Wolf Marks]] earned by 15%. || align=left | {{item icon|Grade 3 Wheel of Rivalry}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Seal Sweetener III]] || [[file:seal sweetener icon2.png]] || align=left | Increases [[Company Seal|company seals]] earned by 15%. || align=left | {{item icon|Grade 3 Wheel of Company}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Jackpot III]] || [[file:jackpot icon2.png]] || align=left | Increases [[MGP]] payout by 15%. || align=left | {{item icon|Grade 3 Wheel of Recreation}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Live off the Land III]] || [[file:live off the land1.png]] || align=left | Increases [[Gathering (Attribute)|gathering]] by 15. || align=left | {{item icon|Grade 3 Wheel of Capacity}}&lt;br /&gt;
|-&lt;br /&gt;
| [[What You See III]] || [[file:what you see1.png]] || align=left | Increases [[perception]] by 15. || align=left | {{item icon|Grade 3 Wheel of Observation}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Eat from the Hand III]] || [[file:eat from the hand1.png]] || align=left | Increases [[craftsmanship]] by 15. || align=left | {{item icon|Grade 3 Wheel of Efficiency}}&lt;br /&gt;
|-&lt;br /&gt;
| [[In Control III]] || [[file:in control1.png]] || align=left | Increases [[control]] by 15. || align=left | {{item icon|Grade 3 Wheel of Precision}}&lt;br /&gt;
|-&lt;br /&gt;
| [[That Which Binds Us III]] || [[file:that which binds us1.png]] || align=left | Increases [[spiritbonding]] speed. || align=left | {{item icon|Grade 3 Wheel of Dedication}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Meat and Mead III]] || [[file:meat and mead1.png]] || align=left | Increases duration of food effects by fifteen minutes. || align=left | {{item icon|Grade 3 Wheel of Nutriment}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Proper Care III]] || [[file:proper care1.png]] || align=left | Slows gear wear by 30%. || align=left | {{item icon|Grade 3 Wheel of Permanence}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduced Rates III]] || [[file:reduced rates1.png]] || align=left | Reduces [[Teleport|teleportation]] fees by 40%. || align=left | {{item icon|Grade 3 Wheel of Pilgrimage}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:Company chest icon2.png|link=]] Company Chest==&lt;br /&gt;
===Locations===&lt;br /&gt;
{| {{STDT|location align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! Region&lt;br /&gt;
! Zone&lt;br /&gt;
! Aethernet Shard&lt;br /&gt;
! Position&lt;br /&gt;
|-&lt;br /&gt;
| [[The Black Shroud]]  || [[Old Gridania]] || Shaded Bowyer || (X:14, Y:9)&lt;br /&gt;
|-&lt;br /&gt;
| [[The Black Shroud]] || [[New Gridania]] || Adders&#039; Nest || (X:9, Y:11)&lt;br /&gt;
|-&lt;br /&gt;
| [[La Noscea]] || [[Limsa Lominsa Lower Decks]] || Hawkers&#039; Round || (X:7, Y:12)&lt;br /&gt;
|-&lt;br /&gt;
| [[La Noscea]] || [[Limsa Lominsa Upper Decks]] || Maelstrom Command || (X:13, Y:12)&lt;br /&gt;
|-&lt;br /&gt;
| [[Thanalan]] || [[Ul&#039;dah - Steps of Nald]] || Hall of Flames || (X:8.3, Y:9.4)&lt;br /&gt;
|-&lt;br /&gt;
| [[Thanalan]] || [[Ul&#039;dah - Steps of Thal]] || Sapphire Avenue Exchange || (X:13.8, Y:10.4)&lt;br /&gt;
|-&lt;br /&gt;
| [[Gyr Abania]] || [[Rhalgr&#039;s Reach]] || Western Rhalgr&#039;s Reach || (X:10.1, Y:12.9)&lt;br /&gt;
|-&lt;br /&gt;
| [[Hingashi]] || [[Kugane]] || Kogane Dori Markets || (X:12.3, Y:12.3)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Social]] [[Category:Patch 2.0 Features]]&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Legend_of_the_Not-so-hidden_Temple&amp;diff=746710</id>
		<title>Legend of the Not-so-hidden Temple</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Legend_of_the_Not-so-hidden_Temple&amp;diff=746710"/>
		<updated>2024-06-16T06:58:07Z</updated>

		<summary type="html">&lt;p&gt;Whamelie: /* Walkthrough */ image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Legend of the Not-so-hidden Temple&lt;br /&gt;
| image = Legend_of_the_Not-so-hidden_Temple.png&lt;br /&gt;
| description = [[Almet]] wishes to offer you words of warning.&lt;br /&gt;
| quest-giver = Almet&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 23.9&lt;br /&gt;
| location-y = 3.6&lt;br /&gt;
| location-z = -0.1&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Shadowbringers Main Scenario Quests&lt;br /&gt;
| level = 75&lt;br /&gt;
| exp = 223200&lt;br /&gt;
| gil = 1972&lt;br /&gt;
| prev-quest = Mi Casa&amp;amp;comma; Toupasa&lt;br /&gt;
| next-quest = The Aftermath&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| msq-index = 600&lt;br /&gt;
}} &lt;br /&gt;
==Walkthrough==&lt;br /&gt;
[[File:Legend of the Not-so-hidden Temple puzzle.png|upright=1.5|thumb|left|alt=Solution for the sliding tile puzzle|Solution for the sliding tile puzzle]]&lt;br /&gt;
* The first room contains sentinels moving around the room counter-clockwise.  Position yourself between their paths, far enough behind the last as not to draw its enmity, but do not delay so long as to be caught by the second.  Watch them move a moment, and pace yourself.&lt;br /&gt;
* The second portion contains sentinels which will meet and walk away from one another.  Your best bet is to look for the opening along the middle of their path.  It will be a three-sided opening.  Quickly move into the hole to avoid detection.  Do this all the way around.  If caught, you will be cursed.  After so many stacks of the curse, you will die.&lt;br /&gt;
* The third section is easy-- when Y&#039;Shtola casts glamour, SPRINT (whatever spell or ability that will enable you to move quickly) across the room. Activate the teleporter, and step into the circle and wait to be teleported.&lt;br /&gt;
* The fourth section is a puzzle. Your goal is the yellow portal.  If you land on a blue one, you will be forced to start over.  When you step onto the stones with arrows, you will be moved quickly in the direction that they are pointing!  There are broken-walled squares that you are safe to stand in to make your next move.  Follow the arrows to find the best route to the yellow portal.&lt;br /&gt;
* The fifth section will release several boulders that will move quickly down the ramp.  RUN!  Using a zig-zag pattern, slip into the missing sections of the wall (there will be light there) and run out immediately after the boulder passes!  Continue running down the ramp and when you get to the end, jump!  You will fall a ways down, but you will not suffer damage. VERY &amp;quot;Raiders of the Lost Ark&amp;quot; :)&lt;br /&gt;
* Next, you will encounter General Ran&#039;jit and one of his officers.  There will be a brief section of fighting.  Do not be discouraged as the Viera warriors, the sisters, will join the fight.  Her sisters will call out for you to run while they hold them off.  Move to the side door as it will then be clickable.&lt;br /&gt;
* As you move into the next room, two large sentinels will be standing guard and attack. Move quickly around them and seize the prize while Y&#039;Shtola stops them.&lt;br /&gt;
&lt;br /&gt;
Without giving away the story, there will be cinematics at this point before being teleported out of the solo instance.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Y&#039;shtola]].&lt;br /&gt;
** ※ Solo Duty will commence upon speaking with [[Y&#039;shtola]].&lt;br /&gt;
* Speak with [[Thancred]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*  Almet wishes to offer you words of warning. &lt;br /&gt;
&lt;br /&gt;
* Almet explains to you and Y&#039;shtola the possible dangers that await within the final chamber of the pyramid, offering you whisperweed to use in the event you find yourselves separated. With her words in mind, you enter the chamber prepared for the worst.&lt;br /&gt;
&lt;br /&gt;
* Once inside, you soon realize the chamber is a  labyrinth, filled with magicked sentinels and perilous traps at every turn. The end is nearly in sight when you encounter a most unexpected obstacle: General Ran&#039;jit. Uimet and Cymet follow him into the temple and, together with their sister, hold him off long enough for you to activate the final switch restoring the flow of aether through the whole of the pyramid, thus opening the path through the Qitana Ravel.&lt;br /&gt;
&lt;br /&gt;
* Despite your success, Ran&#039;jit has no intention of allowing you to leave. After making quick work of the Viis sisters, he comes barreling down the corridor toward you. His onslaught is cut short, however, when Y&#039;shtola steps in the way to protect you with a barrier. The Eulmoran adjutant, finally taking notice of his general&#039;s struggles, rushes to help him when he steps on a curious panel on the floor. The room begins to tremble, and soon they find the floor falling out from under them, forcing them to a corner opposite the exit, a gaping chasm now preventing their escape.&lt;br /&gt;
&lt;br /&gt;
* All present expect a rescue party to arrive, though it remains to be seen if the Scions or Eulmorans will arrive first. Still, not wanting to risk an altercation, the adjutant makes a proposal: a number of the Blessed have been poisoned, and the adjutant is willing to provide you with an antidote, granted he and his commander are allowed safe passage out of the temple. General Ran&#039;jit is disgusted by this proposition, choosing to rid himself of the adjutant and any hope of saving the Blessed by kicking him into the chasm along with the antidote. Without thinking, Y&#039;shtola leaps into the void, grabs hold of the antidote, and tosses it to you before disappearing into the dark.&lt;br /&gt;
&lt;br /&gt;
* Her last words continue to ring in your ears as Minfilia, Thancred, and Urianger arrive. General Ran&#039;jit has no time to react as he is summarily ensnared in an enchantment and sent down into the depths with a swift strike from Thancred&#039;s gunblade. A bittersweet victory, but victory nonetheless. With the antidote in hand, you take your leave of the pyramid with the Scions.&lt;br /&gt;
&lt;br /&gt;
* The group is still reeling from Y&#039;shtola&#039;s sacrifice, yet with the Night&#039;s Blessed all but knocking on death&#039;s door, you have no choice but to press on. Before rushing headlong into more danger, however, Thancred suggests waiting for news from Uimet of the Eulmoran forces that entered Yx&#039;Maja.&lt;/div&gt;</summary>
		<author><name>Whamelie</name></author>
	</entry>
</feed>