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	<updated>2026-04-05T01:33:41Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Leatherworker&amp;diff=86678</id>
		<title>Leatherworker</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Leatherworker&amp;diff=86678"/>
		<updated>2016-03-19T05:00:56Z</updated>

		<summary type="html">&lt;p&gt;Tuufless: /* Leatherworker Quests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[file:leatherworker guild1.jpg|400px|thumb|[[guilds|Leatherworker&#039;s Guild]]]]&lt;br /&gt;
{{Quote|Leatherworkers are craftsmen who refine the hides, pelts, and furs of Eorzea&#039;s wildlife into garments to be worn from head to toe. Foremost among their creations are leather protectives, which are more substantial than cloth, but lighter and more pliable than chain or plate.&amp;lt;br&amp;gt;The Elezen have long been known for their skill in leatherworking, yet for centuries their techniques were heavily guarded. Once they agreed to share their wealth of knowledge, the quality of Gridanian leather goods improved significantly, creating an increased demand for the superior products.|Game Description}}&lt;br /&gt;
[[file:leatherworker guild2.jpg|400px|thumb|Leatherworker&#039;s Guild]]&lt;br /&gt;
[[File:leatherworker1.jpg|400px|right]]&lt;br /&gt;
&lt;br /&gt;
Leatherworker is a [[crafting]] or disciples of hand [[classes|class]] that uses hides, furs and pelts to create leather armor of all kinds. Leather armor is stronger than cloth but weaker than chain and plate. Leatherworkers can create leather armor for [[pugilist]]s, [[lancer]]s and [[archer]]s along with armor for [[gathering]] classes. They can also make hand-to-hand weapons for pugilists, shields for casters, rings and necklaces for gatherers and rings for other classes. &lt;br /&gt;
&lt;br /&gt;
*Tier: Leather, Hard Leather, Aldgoat, Toad, Boar, Peiste, Raptor&lt;br /&gt;
&lt;br /&gt;
The [[Guild|Leatherworker&#039;s Guild]] is located in [[Gridania]]&lt;br /&gt;
&lt;br /&gt;
To become a leatherworker, talk to the leatherworker&#039;s guild receptionist when you&#039;re level 10 or higher on another [[classes|class]].&lt;br /&gt;
==[[Leatherworker Tools]]==&lt;br /&gt;
==[[Leatherworker Quests]]==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!NPC&lt;br /&gt;
!Zone&lt;br /&gt;
!Area&lt;br /&gt;
!Coordinates&lt;br /&gt;
!EXP&lt;br /&gt;
!Gil&lt;br /&gt;
!Items Needed&lt;br /&gt;
|-&lt;br /&gt;
|[[My First Head Knife]]||1||[[Geva]]||[[Old Gridania]]||[[Gridania]]||(x10,y13)||100||0||[[Leather]]&lt;br /&gt;
|-&lt;br /&gt;
|[[A Test of Technique]]||5||[[Geva]]||[[Old Gridania]]||[[Gridania]]||(x10,y13)||560||194||3 [[Leather Choker]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Geva&#039;s Gambit]]||10||[[Geva]]||[[Old Gridania]]||[[Gridania]]||(x10,y13)||1,710||289||12 [[Hard Leather]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Working Hells for Leather]]||15||[[Geva]]||[[Old Gridania]]||[[Gridania]]||(x10,y13)||3,360||382||[[Hard Leather Caligae]], [[Hard Leather Choker]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Aldgoat Everything]]||20||[[Geva]]||[[Old Gridania]]||[[Gridania]]||(x10,y14)||4,060||470||Materia-enhanced [[Goatskin Leggings]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Skin in the Game]]||25||[[Geva]]||[[Old Gridania]]||[[Gridania]]||(x10,y13)||4,760||557||HQ [[Toad Leather]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Toadskins of the Father]]||30||[[Geva]]||[[Old Gridania]]||[[Gridania]]||(x10,y13)||7,460||639||HQ [[Toadskin Jacket]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Lead by Example]]||35||[[Geva]]||[[Old Gridania]]||[[Gridania]]||(x10,y13)||9,020||0||HQ [[Boarskin Ringbands]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Brand Loyalty]]||40||[[Geva]]||[[Old Gridania]]||[[Gridania]]||(x10,y13)||11,270||0||HQ [[Boarskin Smithy&#039;s Gloves]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dissension in the Ranks]]||45||[[Geva]]||[[Old Gridania]]||[[Gridania]]||(x10,y13)||12,420||0||HQ [[Fingerless Raptorskin Gloves]], HQ [[Raptorskin Targe]], HQ [[Raptorskin Choker]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Accept No Imitations]]||50||[[Geva]]||[[Old Gridania]]||[[Gridania]]||(x10,y13)||0||0||HQ [[Raptorskin Jerkin]] melded with [[Gatherer&#039;s Grasp Materia III]]&lt;br /&gt;
|-&lt;br /&gt;
|[[By Your Bootstraps]]||53||[[Elde]]||[[The Pillars]]||[[Ishgard]]||(x6,y9)||230,400||538||HQ [[Wyvernskin Workboots]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Perfect Pitch]]||55||[[Elde]]||[[The Pillars]]||[[Ishgard]]||(x6,y9)||322,560||2156||HQ [[Dhalmelskin Leggings of Scouting]]&lt;br /&gt;
|-&lt;br /&gt;
|[[From the Hoplon to the Brume]]||58||[[Elde]]||[[The Pillars]]||[[Ishgard]]||(x6,y9)||489,600||570||HQ [[Dragonskin Choker]]&lt;br /&gt;
|-&lt;br /&gt;
|[[A Winter&#039;s Sale]]||60||[[Elde]]||[[The Pillars]]||[[Ishgard]]||(x6,y9)||0||680||HQ [[Chivalric Battledress of Aiming]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Leatherworker Levequests|Levequests]]==&lt;br /&gt;
==Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action&lt;br /&gt;
! Icon            &lt;br /&gt;
! Level &lt;br /&gt;
! CP Cost&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Basic Synthesis (Leatherworker)|Basic Synthesis]] || [[file:basic synthesis leatherworker.png]] || 1 || 0 || align = &amp;quot;left&amp;quot; | Increases progress. Efficiency: 100% Success Rate: 90%&lt;br /&gt;
|-&lt;br /&gt;
| [[Basic Touch (Leatherworker)|Basic Touch]]|| [[file:basic touch leatherworker.png]] || 5 || 18 || align = &amp;quot;left&amp;quot; | Increases quality. Efficiency: 100% Success Rate: 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Master&#039;s Mend (Leatherworker)|Master&#039;s Mend]]|| [[file:masters mend.png]] || 7 || 92 || align = &amp;quot;left&amp;quot; | Restores item durability by 30.&lt;br /&gt;
|-&lt;br /&gt;
| [[Steady Hand (Leatherworker)|Steady Hand]]|| [[file:steady hand.png]] || 9 || 22 || align = &amp;quot;left&amp;quot; | Improves action success rate by 20% for the next five steps.&lt;br /&gt;
|-&lt;br /&gt;
| [[Inner Quiet (Leatherworker)|Inner Quiet]]|| [[file:inner quiet.png]] || 11 || 18 || align = &amp;quot;left&amp;quot; | Grants a bonus to control with every increase in quality.&lt;br /&gt;
|-&lt;br /&gt;
| [[Observe (Leatherworker)|Observe]]|| [[file:observe.png]] || 13 || 14 || align = &amp;quot;left&amp;quot; | Do nothing for one step.&lt;br /&gt;
|-&lt;br /&gt;
| [[Waste Not]]|| [[file:waste not.png]] || 15 || 56 || align = &amp;quot;left&amp;quot; | Reduces loss of durability by 50% for the next four steps.&lt;br /&gt;
|-&lt;br /&gt;
| [[Standard Touch (Leatherworker)|Standard Touch]]|| [[file:standard touch leatherworker.png]] || 18 || 32 || align = &amp;quot;left&amp;quot; | Increases quality. Efficiency: 125% Success Rate: 80%&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Strides (Leatherworker)|Great Strides]]|| [[file:great strides.png]] || 21 || 32 || align = &amp;quot;left&amp;quot; | Doubles efficiency of next Touch action. Effect active for three steps.&lt;br /&gt;
|-&lt;br /&gt;
| [[Master&#039;s Mend II (Leatherworker)|Master&#039;s Mend II]]|| [[file:masters mend ii.png]] || 25 || 160 || align = &amp;quot;left&amp;quot; | Restores item durability by 60.&lt;br /&gt;
|-&lt;br /&gt;
| [[Standard Synthesis (Leatherworker)|Standard Synthesis]]|| [[file:standard synthesis leatherworker.png]] || 31 || 15 || align = &amp;quot;left&amp;quot; | Increases progress. Efficiency: 150% Success Rate: 90%&lt;br /&gt;
|-&lt;br /&gt;
| [[Brand of Earth]]|| [[file:brand of earth.png]] || 37 || 6 || align = &amp;quot;left&amp;quot; | Increases progress. Progress doubles when recipe affinity is earth. Efficiency: 100% (200%) Success Rate: 90%&lt;br /&gt;
|-&lt;br /&gt;
| [[Advanced Touch (Leatherworker)|Advanced Touch]]|| [[file:advanced touch leatherworker.png]] || 43 || 48 || align = &amp;quot;left&amp;quot; | Increases quality. Efficiency: 150% Success Rate: 90%&lt;br /&gt;
|-&lt;br /&gt;
| [[Waste Not II]]|| [[file:waste not ii.png]] || 50 || 98 || align = &amp;quot;left&amp;quot; | Reduces loss of durability by 50% for the next eight steps.&lt;br /&gt;
|-&lt;br /&gt;
| [[Collectable Synthesis (Leatherworker)|Collectable Synthesis]] || [[file:collectable synthesis icon1.png]] || 50 || ?? || align = &amp;quot;left&amp;quot; | Use existing recipes to create collectables without increasing step count.&lt;br /&gt;
|-&lt;br /&gt;
| [[Byregot&#039;s Brow (Leatherworker)|Byregot&#039;s Brow]] || [[file:byregots brow icon1.png]] || 51 || 18 || align = &amp;quot;left&amp;quot; | Increases quality. [[Inner Quiet]] effect ends upon use. Efficiency: 150% plus 10% for each bonus to control granted by Inner Quiet Success Rate: 70% Available only when material condition is Good or Excellent.&lt;br /&gt;
|-&lt;br /&gt;
| [[Precise Touch (Leatherworker)|Precise Touch]] || [[file:precise touch leatherworker icon1.png]] || 53 || 18 || align = &amp;quot;left&amp;quot; | Increases quality. Additional Effect: Increases [[Inner Quiet]] stack by one (up to 11) Efficiency: 100% Success Rate: 70% Available only when material condition is Good or Excellent.&lt;br /&gt;
|-&lt;br /&gt;
| [[Name of Earth]] || [[file:name of earth icon1.png]] || 54 || 15 || align = &amp;quot;left&amp;quot; | For the next five steps, Brand of Earth efficiency is increased. Increase determined by current progress. &amp;lt;br&amp;gt; Only one Name of the Element action can be used per synthesis.&lt;br /&gt;
|-&lt;br /&gt;
| [[Heart of the Leatherworker]] || [[file:heart of the leatherworker icon1.png]] || 60 || 45 || align = &amp;quot;left&amp;quot; | &#039;&#039;&#039;Specialist Action&#039;&#039;&#039; &amp;lt;br&amp;gt; Specialist Action For the next seven steps, increases chances of material condition becoming good. A leatherworking delineation is used upon execution.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cross Class Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Alchemist]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Armorer]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Blacksmith]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Carpenter]]&lt;br /&gt;
|-&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| [[Tricks of the Trade]] || [[file:tricks of the trade.png|link=]]|| 15 || [[Rapid Synthesis]]|| [[file:rapid synthesis.png]] || 15 || [[Ingenuity]]|| [[file:ingenuity.png]] || 15 || [[Rumination]]|| [[file:rumination.png]] || 15 &lt;br /&gt;
|-&lt;br /&gt;
| [[Brand of Water]] || [[file:brand of water.png|link=]]|| 37 || [[Brand of Ice]]|| [[file:brand of ice.png]] || 37 || [[Brand of Fire]]|| [[file:brand of fire.png]]  || 37 || [[Brand of Wind]]|| [[file:brand of wind.png]] || 37 &lt;br /&gt;
|-&lt;br /&gt;
| [[Comfort Zone]] || [[file:comfort zone.png|link=]]|| 50 ||  [[Piece by Piece]] || [[file:piece by piece.png]]|| 50 ||  [[Ingenuity II]]|| [[file:ingenuity ii.png]]  || 50 || [[Byregot&#039;s Blessing]]|| [[file:byregots blessing.png]] || 50 &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Culinarian]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Goldsmith]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Weaver]]&lt;br /&gt;
|-&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| [[Hasty Touch]]|| [[file:hasty touch.png]] || 15 || [[Manipulation]]|| [[file:manipulation.png]] || 15 || [[Careful Synthesis]] || [[file:careful synthesis.png]] || 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Steady Hand II]]|| [[file:steady hand ii.png]] || 37 || [[Flawless Synthesis]]||[[file:flawless synthesis.png]] || 37 || [[Brand of Lightning]]|| [[file:brand of lightning.png]] || 37&lt;br /&gt;
|-&lt;br /&gt;
| [[Reclaim]]|| [[file:reclaim.png]] || 50 || [[Innovation]]||[[file:innovation.png]] || 50 || [[Careful Synthesis II]]|| [[file:careful synthesis ii.png]] || 50&lt;br /&gt;
|-&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|[[All Specialist Classes]]&lt;br /&gt;
|-&lt;br /&gt;
! Action &lt;br /&gt;
! Icon &lt;br /&gt;
! Level &lt;br /&gt;
!  CP&lt;br /&gt;
!  Description &lt;br /&gt;
|-&lt;br /&gt;
| [[Satisfaction]]|| [[file:satisfaction icon1.png]] || 55 || 0 ||  align = &amp;quot;left&amp;quot; |Use 1 Whistle to restore 15 CP. Available only when Whistle stack size is a multiple of three. &lt;br /&gt;
|-&lt;br /&gt;
| [[Whistle While You Work]]|| [[file:whistle while you work icon1.png]] || 55 || 36 || align = &amp;quot;left&amp;quot; |Grants a Whistle stack of 11. One Whistle used for each step that material condition is Good or Excellent. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. Progress increases significantly when stack size reaches 0 and effect wears off.&lt;br /&gt;
|-&lt;br /&gt;
| [[Innovative Touch]]|| [[file:innovative touch icon1.png]] || 56 || 8 ||  align = &amp;quot;left&amp;quot; |Increases quality. Additional Effect: Innovation Efficiency: 100% Success Rate: 40%&lt;br /&gt;
|-&lt;br /&gt;
| [[Nymeia&#039;s Wheel]]|| [[file:nymeias wheel icon1.png]] || 57 || 18 ||   align = &amp;quot;left&amp;quot; |Restores item durability. Amount determined by current Whistle stack. Whistle effect ends upon use. Success Rate: 100%&lt;br /&gt;
|-&lt;br /&gt;
| [[Byregot&#039;s Miracle]]|| [[file:byregots miracle icon1.png]] || 58 || 16 ||  align = &amp;quot;left&amp;quot; | Increases quality. Inner Quiet stack is halved upon use. Efficiency: 100% plus 10% for each bonus to control granted by Inner Quiet Success Rate: 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Trained Hand]]|| [[file:trained hand icon1.png]] || 59 || 32 ||align = &amp;quot;left&amp;quot; |Significantly increases both progress and quality. Efficiency: 150% Success Rate: 80% Available only when Inner Quiet and Whistle stack sizes are identical. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Leatherworker Recipes|Recipes]]==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Leatherworker Recipes/Level 1 - 5|Level 1 - 5]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Leatherworker Recipes/Level 6 - 10|Level 6 - 10]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Leatherworker Recipes/Level 11 - 15|Level 11 - 15]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Leatherworker Recipes/Level 16 - 20|Level 16 - 20]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Leatherworker Recipes/Level 21 - 25|Level 21 - 25]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Leatherworker Recipes/Level 26 - 30|Level 26 - 30]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Leatherworker Recipes/Level 31 - 35|Level 31 - 35]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Leatherworker Recipes/Level 36 - 40|Level 36 - 40]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Leatherworker Recipes/Level 41 - 45|Level 41 - 45]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Leatherworker Recipes/Level 46 - 50|Level 46 - 50]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Leatherworker Recipes/Level 51 - 55|Level 51 - 55]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Leatherworker Recipes/Level 56 - 60|Level 56 - 60]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:leatherworker actions.jpg|400px|thumb|left|Leatherworker Actions]]&lt;br /&gt;
&lt;br /&gt;
{{Crafting and Gathering}}&lt;/div&gt;</summary>
		<author><name>Tuufless</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Goldsmith&amp;diff=85780</id>
		<title>Goldsmith</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Goldsmith&amp;diff=85780"/>
		<updated>2016-03-02T17:29:14Z</updated>

		<summary type="html">&lt;p&gt;Tuufless: /* Goldsmith Quests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[file:goldsmith guild1.jpg|400px|thumb|[[guilds|Goldsmith&#039;s Guild]]]]&lt;br /&gt;
{{Quote|Goldsmiths work precious metals and stones into a multitude of accessories that appeal to the Eorzean aesthetic. Their wide-ranging finery, painstakingly fashioned from delicate metals and gemstones, can be see adorning the ears, fingers, and necks of the distinguished everywhere.&amp;lt;br&amp;gt;Ul&#039;dahn goldsmiths always have a ready supply of raw materials, owing to the vast mineral resources of Thanalan. Due to the high value of these resources, however, most artisans also make it their business to stay abreast of market trends.|Game Description}}&lt;br /&gt;
[[file:goldsmith guild2.jpg|400px|thumb|Goldsmith&#039;s Guild]]&lt;br /&gt;
[[File:goldsmith1.jpg|400px|right]]&lt;br /&gt;
&lt;br /&gt;
Goldsmith is a [[crafting]] or disciples of hand [[classes|class]] that uses metals and gems to create accessories such as rings, earrings and necklaces. Goldsmith is reliant on [[miner]]s for ores and gemstones. Goldsmiths can craft staves and scepters for [[thaumaturge]]s and hora for [[pugilist]]s. They can also make needles for [[weaver]]s, accessories such as rings, earrings and bracelets for all classes and head gear such as circlets and spectacles for casters and crafters. &lt;br /&gt;
&lt;br /&gt;
*Tiers: Copper, Brass, Silver, Mythril, Electrum&lt;br /&gt;
&lt;br /&gt;
The [[Guild|Goldsmith&#039;s Guild]] is located in [[Ul&#039;dah]]. &lt;br /&gt;
&lt;br /&gt;
*To become a goldsmith, talk to the goldsmith&#039;s guild receptionist when you&#039;re level 10 or higher on another [[classes|class]].&lt;br /&gt;
==[[Goldsmith Tools]]==&lt;br /&gt;
==[[Goldsmith Levequests|Levequests]]==&lt;br /&gt;
==Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action &lt;br /&gt;
! Icon           &lt;br /&gt;
! Level &lt;br /&gt;
! CP Cost&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Basic Synthesis (Goldsmith)|Basic Synthesis]] ||[[file:basic synthesis goldsmith.png]] || 1 || 0 || align = &amp;quot;left&amp;quot; | Increases progress. Efficiency: 100% Success Rate: 90%&lt;br /&gt;
|-&lt;br /&gt;
| [[Basic Touch (Goldsmith)|Basic Touch]] ||[[file:basic touch goldsmith.png]]|| 5 || 18 || align = &amp;quot;left&amp;quot; | Increases quality. Efficiency: 100% Success Rate: 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Master&#039;s Mend (Goldsmith)|Master&#039;s Mend]]||[[file:masters mend.png]] || 7 || 92 || align = &amp;quot;left&amp;quot; | Restores item durability by 30.&lt;br /&gt;
|-&lt;br /&gt;
| [[Steady Hand (Goldsmith)|Steady Hand]]||[[file:steady hand.png]] || 9 || 22 || align = &amp;quot;left&amp;quot; | Improves action success rate by 20% for the next five steps.&lt;br /&gt;
|-&lt;br /&gt;
| [[Inner Quiet (Goldsmith)|Inner Quiet]]||[[file:inner quiet.png]] || 11 || 18 || align = &amp;quot;left&amp;quot; | Grants a bonus to control with every increase in quality.&lt;br /&gt;
|-&lt;br /&gt;
| [[Observe (Goldsmith)|Observe]]||[[file:observe.png]] || 13 || 14 ||align = &amp;quot;left&amp;quot; | Do nothing for one step.&lt;br /&gt;
|-&lt;br /&gt;
| [[Manipulation]]||[[file:manipulation.png]] || 15 || 88 || align = &amp;quot;left&amp;quot; | Restores 10 points of durability after each step for the next 3 steps.&lt;br /&gt;
|-&lt;br /&gt;
| [[Standard Touch (Goldsmith)|Standard Touch]]||[[file:standard touch goldsmith.png]] || 18 || 32 || align = &amp;quot;left&amp;quot; |Increases quality. Efficiency: 125% Success Rate: 80%&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Strides (Goldsmith)|Great Strides]]||[[file:great strides.png]] || 21 || 32 || align = &amp;quot;left&amp;quot; |Doubles efficiency of next Touch action. Effect active for three steps.&lt;br /&gt;
|-&lt;br /&gt;
| [[Master&#039;s Mend II (Goldsmith)|Master&#039;s Mend II]]||[[file:masters mend ii.png]] || 25 || 160 || align = &amp;quot;left&amp;quot; |Restores item durability by 60.&lt;br /&gt;
|-&lt;br /&gt;
| [[Standard Synthesis (Goldsmith)|Standard Synthesis]]||[[file:Stanard synthesis goldsmith.png]] || 31 || 15 || align = &amp;quot;left&amp;quot; |Increases progress. Efficiency: 150% Success Rate: 90%&lt;br /&gt;
|-&lt;br /&gt;
| [[Flawless Synthesis]]||[[file:flawless synthesis.png]] || 37 || 15 ||align = &amp;quot;left&amp;quot; | Increases progress by 40. Success Rate: 90%&lt;br /&gt;
|-&lt;br /&gt;
| [[Advanced Touch (Goldsmith)|Advanced Touch]]||[[file:advanced touch goldsmith.png]] || 43 || 48 || align = &amp;quot;left&amp;quot; |Increases quality. Efficiency: 150% Success Rate: 90%&lt;br /&gt;
|-&lt;br /&gt;
| [[Innovation]]||[[file:innovation.png]] || 50 || 18 || align = &amp;quot;left&amp;quot; |Increases control by 50% for the next three steps.&lt;br /&gt;
|-&lt;br /&gt;
| [[Collectable Synthesis (Goldsmith)|Collectable Synthesis]] || [[file:collectable synthesis icon1.png]] || 50 || ?? || align = &amp;quot;left&amp;quot; | Use existing recipes to create collectables without increasing step count.&lt;br /&gt;
|-&lt;br /&gt;
| [[Byregot&#039;s Brow (Goldsmith)|Byregot&#039;s Brow]] || [[file:byregots brow icon1.png]] || 51 || 18 || align = &amp;quot;left&amp;quot; | Increases quality. [[Inner Quiet]] effect ends upon use. Efficiency: 150% plus 10% for each bonus to control granted by Inner Quiet Success Rate: 70% Available only when material condition is Good or Excellent.&lt;br /&gt;
|-&lt;br /&gt;
| [[Precise Touch (Goldsmith)|Precise Touch]] || [[file:precise touch goldsmith icon1.png]] || 53 || 18 || align = &amp;quot;left&amp;quot; | Increases quality. Additional Effect: Increases [[Inner Quiet]] stack by one (up to 11) Efficiency: 100% Success Rate: 70% Available only when material condition is Good or Excellent.&lt;br /&gt;
|-&lt;br /&gt;
| [[Maker&#039;s Mark]] || [[File:makers mark icon1.png]] || 54 || 20 || align = &amp;quot;left&amp;quot; | Reduces Flawless Synthesis CP cost and durability loss to 0. Effect duration determined by current progress. Available only on the first step.&lt;br /&gt;
|-&lt;br /&gt;
| [[Heart of the Goldsmith]] || [[file:heart of the goldsmith icon1.png]] || 60 || 45 || align = &amp;quot;left&amp;quot; | &#039;&#039;&#039;Specialist Action&#039;&#039;&#039; &amp;lt;br&amp;gt; Specialist Action For the next seven steps, increases chances of material condition becoming good. A goldsmithing delineation is used upon execution.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cross Class Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Alchemist]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Armorer]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Blacksmith]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Carpenter]]&lt;br /&gt;
|-&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| [[Tricks of the Trade]] || [[file:tricks of the trade.png|link=]]|| 15 || [[Rapid Synthesis]]|| [[file:rapid synthesis.png]] || 15 || [[Ingenuity]]|| [[file:ingenuity.png]] || 15 || [[Rumination]]|| [[file:rumination.png]] || 15 &lt;br /&gt;
|-&lt;br /&gt;
| [[Brand of Water]] || [[file:brand of water.png|link=]]|| 37 || [[Brand of Ice]] || [[file:brand of ice.png]] || 37 || [[Brand of Fire]]|| [[file:brand of fire.png]]  || 37 || [[Brand of Wind]]|| [[file:brand of wind.png]] || 37 &lt;br /&gt;
|-&lt;br /&gt;
| [[Comfort Zone]] || [[file:comfort zone.png|link=]]|| 50 ||  [[Piece by Piece]] || [[file:piece by piece.png]]|| 50 ||  [[Ingenuity II]]|| [[file:ingenuity ii.png]]  || 50 || [[Byregot&#039;s Blessing]]|| [[file:byregots blessing.png]] || 50 &lt;br /&gt;
|-&lt;br /&gt;
| [[Name of Water]] || [[file:name of water icon1.png|link=]]|| 54 || [[Name of Ice]] || [[file:name of ice icon1.png]] || 54 || [[Name of Fire]]|| [[file:name of fire icon1.png]] || 54 || [[Name of Wind]]|| [[file:name of wind icon1.png]] || 54&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Culinarian]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Leatherworker]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Weaver]]&lt;br /&gt;
|-&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| [[Hasty Touch]]|| [[file:hasty touch.png]] || 15 || [[Waste Not]]|| [[file:waste not.png]] || 15 || [[Careful Synthesis]] || [[file:careful synthesis.png]] || 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Steady Hand II]]|| [[file:steady hand ii.png]] || 37 || [[Brand of Earth]]|| [[file:brand of earth.png]] || 37 || [[Brand of Lightning]]|| [[file:brand of lightning.png]] || 37&lt;br /&gt;
|-&lt;br /&gt;
| [[Reclaim]]|| [[file:reclaim.png]] || 50 || [[Waste Not II]]|| [[file:waste not ii.png]] || 50 || [[Careful Synthesis II]]|| [[file:careful synthesis ii.png]] || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Muscle Memory]]|| [[file:muscle memory icon1.png]] || 54 || [[Name of Earth]]|| [[file:name of earth icon1.png]] || 54 || [[Name of Lightning]]|| [[file:name of lightning icon1.png]] || 54&lt;br /&gt;
|-&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|[[All Specialist Classes]]&lt;br /&gt;
|-&lt;br /&gt;
! Action &lt;br /&gt;
! Icon &lt;br /&gt;
! Level &lt;br /&gt;
!  CP&lt;br /&gt;
!  Description &lt;br /&gt;
|-&lt;br /&gt;
| [[Satisfaction]]|| [[file:satisfaction icon1.png]] || 55 || 0 ||  align = &amp;quot;left&amp;quot; |Use 1 Whistle to restore 15 CP. Available only when Whistle stack size is a multiple of three. &lt;br /&gt;
|-&lt;br /&gt;
| [[Whistle While You Work]]|| [[file:whistle while you work icon1.png]] || 55 || 36 || align = &amp;quot;left&amp;quot; |Grants a Whistle stack of 11. One Whistle used for each step that material condition is Good or Excellent. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. Progress increases significantly when stack size reaches 0 and effect wears off.&lt;br /&gt;
|-&lt;br /&gt;
| [[Innovative Touch]]|| [[file:innovative touch icon1.png]] || 56 || 8 ||  align = &amp;quot;left&amp;quot; |Increases quality. Additional Effect: Innovation Efficiency: 100% Success Rate: 40%&lt;br /&gt;
|-&lt;br /&gt;
| [[Nymeia&#039;s Wheel]]|| [[file:nymeias wheel icon1.png]] || 57 || 18 ||   align = &amp;quot;left&amp;quot; |Restores item durability. Amount determined by current Whistle stack. Whistle effect ends upon use. Success Rate: 100%&lt;br /&gt;
|-&lt;br /&gt;
| [[Byregot&#039;s Miracle]]|| [[file:byregots miracle icon1.png]] || 58 || 16 ||  align = &amp;quot;left&amp;quot; | Increases quality. Inner Quiet stack is halved upon use. Efficiency: 100% plus 10% for each bonus to control granted by Inner Quiet Success Rate: 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Trained Hand]]|| [[file:trained hand icon1.png]] || 59 || 32 ||align = &amp;quot;left&amp;quot; |Significantly increases both progress and quality. Efficiency: 150% Success Rate: 80% Available only when Inner Quiet and Whistle stack sizes are identical. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Goldsmith Recipes|Recipes]]==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Goldsmith Recipes/Level 1 - 5|Level 1 - 5]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Goldsmith Recipes/Level 6 - 10|Level 6 - 10]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Goldsmith Recipes/Level 11 - 15|Level 11 - 15]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Goldsmith Recipes/Level 16 - 20|Level 16 - 20]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Goldsmith Recipes/Level 21 - 25|Level 21 - 25]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Goldsmith Recipes/Level 26 - 30|Level 26 - 30]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Goldsmith Recipes/Level 31 - 35|Level 31 - 35]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Goldsmith Recipes/Level 36 - 40|Level 36 - 40]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Goldsmith Recipes/Level 41 - 45|Level 41 - 45]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Goldsmith Recipes/Level 46 - 50|Level 46 - 50]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Goldsmith Recipes/Level 51 - 55|Level 51 - 55]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Goldsmith Recipes/Level 56 - 60|Level 56 - 60]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Goldsmith Quests]]==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!NPC&lt;br /&gt;
!Zone&lt;br /&gt;
!Area&lt;br /&gt;
!Coordinates&lt;br /&gt;
!EXP&lt;br /&gt;
!Gil&lt;br /&gt;
!Items Needed&lt;br /&gt;
|-&lt;br /&gt;
|[[My First Chaser Hammer]]||1||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||100||0||[[Copper Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Gorgets Rising]]||5||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||560||194||3 [[Copper Gorget]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Throw Some Rings on It]]||10||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||1,710||289||12 [[Copper Rings]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Objectively Speaking]]||15||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||3,360||382||[[Fang Earrings]], [[Brass Gorget]]&lt;br /&gt;
|-&lt;br /&gt;
|[[A Melding of the Minds]]||20||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||4,060||470||Materia-enhanced [[Staghorn Staff]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Or Ever the Silver Cord Be Loosed]]||25||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||4,760||557||HQ [[Silver Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Serendipity Now]]||30||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||7,460||639||HQ [[Malachite Earrings]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mammets on Fire]]||35||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||9,020||0||HQ [[Fire Brand]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Horns of the Green]]||40||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||11,270||0||HQ [[Horn Staff]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Fox in the Hen House]]||45||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||12,420||0||HQ [[Electrum Circlet (Zircon)]], HQ [[Electrum Circlet (Amber)]], HQ [[Electrum Circlet (Spinel)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Jaded]]||50||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||0||0||HQ [[Black Pearl Ring]] melded with [[Piety Materia III]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Elegance and Artistry]]||53||[[Marcel]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y12)||230,400||538||[[Hardsilver Bangle of Casting]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Double Trouble]]||55||[[Marcel]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y12)||322,560||2156||[[Hardsilver Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
|[[A Masterclass]]||58||[[Marcel]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y12)||489,600||570||[[Aurum Regis Cylinder]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Two Hearts Beat as One]]||60||[[Marcel]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y12)||0||680||[[Star Sapphire Music Box]], [[Star Ruby Music Box]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
{{Crafting and Gathering}}&lt;/div&gt;</summary>
		<author><name>Tuufless</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Goldsmith&amp;diff=85773</id>
		<title>Goldsmith</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Goldsmith&amp;diff=85773"/>
		<updated>2016-03-02T17:15:02Z</updated>

		<summary type="html">&lt;p&gt;Tuufless: /* Goldsmith Quests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[file:goldsmith guild1.jpg|400px|thumb|[[guilds|Goldsmith&#039;s Guild]]]]&lt;br /&gt;
{{Quote|Goldsmiths work precious metals and stones into a multitude of accessories that appeal to the Eorzean aesthetic. Their wide-ranging finery, painstakingly fashioned from delicate metals and gemstones, can be see adorning the ears, fingers, and necks of the distinguished everywhere.&amp;lt;br&amp;gt;Ul&#039;dahn goldsmiths always have a ready supply of raw materials, owing to the vast mineral resources of Thanalan. Due to the high value of these resources, however, most artisans also make it their business to stay abreast of market trends.|Game Description}}&lt;br /&gt;
[[file:goldsmith guild2.jpg|400px|thumb|Goldsmith&#039;s Guild]]&lt;br /&gt;
[[File:goldsmith1.jpg|400px|right]]&lt;br /&gt;
&lt;br /&gt;
Goldsmith is a [[crafting]] or disciples of hand [[classes|class]] that uses metals and gems to create accessories such as rings, earrings and necklaces. Goldsmith is reliant on [[miner]]s for ores and gemstones. Goldsmiths can craft staves and scepters for [[thaumaturge]]s and hora for [[pugilist]]s. They can also make needles for [[weaver]]s, accessories such as rings, earrings and bracelets for all classes and head gear such as circlets and spectacles for casters and crafters. &lt;br /&gt;
&lt;br /&gt;
*Tiers: Copper, Brass, Silver, Mythril, Electrum&lt;br /&gt;
&lt;br /&gt;
The [[Guild|Goldsmith&#039;s Guild]] is located in [[Ul&#039;dah]]. &lt;br /&gt;
&lt;br /&gt;
*To become a goldsmith, talk to the goldsmith&#039;s guild receptionist when you&#039;re level 10 or higher on another [[classes|class]].&lt;br /&gt;
==[[Goldsmith Tools]]==&lt;br /&gt;
==[[Goldsmith Levequests|Levequests]]==&lt;br /&gt;
==Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action &lt;br /&gt;
! Icon           &lt;br /&gt;
! Level &lt;br /&gt;
! CP Cost&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Basic Synthesis (Goldsmith)|Basic Synthesis]] ||[[file:basic synthesis goldsmith.png]] || 1 || 0 || align = &amp;quot;left&amp;quot; | Increases progress. Efficiency: 100% Success Rate: 90%&lt;br /&gt;
|-&lt;br /&gt;
| [[Basic Touch (Goldsmith)|Basic Touch]] ||[[file:basic touch goldsmith.png]]|| 5 || 18 || align = &amp;quot;left&amp;quot; | Increases quality. Efficiency: 100% Success Rate: 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Master&#039;s Mend (Goldsmith)|Master&#039;s Mend]]||[[file:masters mend.png]] || 7 || 92 || align = &amp;quot;left&amp;quot; | Restores item durability by 30.&lt;br /&gt;
|-&lt;br /&gt;
| [[Steady Hand (Goldsmith)|Steady Hand]]||[[file:steady hand.png]] || 9 || 22 || align = &amp;quot;left&amp;quot; | Improves action success rate by 20% for the next five steps.&lt;br /&gt;
|-&lt;br /&gt;
| [[Inner Quiet (Goldsmith)|Inner Quiet]]||[[file:inner quiet.png]] || 11 || 18 || align = &amp;quot;left&amp;quot; | Grants a bonus to control with every increase in quality.&lt;br /&gt;
|-&lt;br /&gt;
| [[Observe (Goldsmith)|Observe]]||[[file:observe.png]] || 13 || 14 ||align = &amp;quot;left&amp;quot; | Do nothing for one step.&lt;br /&gt;
|-&lt;br /&gt;
| [[Manipulation]]||[[file:manipulation.png]] || 15 || 88 || align = &amp;quot;left&amp;quot; | Restores 10 points of durability after each step for the next 3 steps.&lt;br /&gt;
|-&lt;br /&gt;
| [[Standard Touch (Goldsmith)|Standard Touch]]||[[file:standard touch goldsmith.png]] || 18 || 32 || align = &amp;quot;left&amp;quot; |Increases quality. Efficiency: 125% Success Rate: 80%&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Strides (Goldsmith)|Great Strides]]||[[file:great strides.png]] || 21 || 32 || align = &amp;quot;left&amp;quot; |Doubles efficiency of next Touch action. Effect active for three steps.&lt;br /&gt;
|-&lt;br /&gt;
| [[Master&#039;s Mend II (Goldsmith)|Master&#039;s Mend II]]||[[file:masters mend ii.png]] || 25 || 160 || align = &amp;quot;left&amp;quot; |Restores item durability by 60.&lt;br /&gt;
|-&lt;br /&gt;
| [[Standard Synthesis (Goldsmith)|Standard Synthesis]]||[[file:Stanard synthesis goldsmith.png]] || 31 || 15 || align = &amp;quot;left&amp;quot; |Increases progress. Efficiency: 150% Success Rate: 90%&lt;br /&gt;
|-&lt;br /&gt;
| [[Flawless Synthesis]]||[[file:flawless synthesis.png]] || 37 || 15 ||align = &amp;quot;left&amp;quot; | Increases progress by 40. Success Rate: 90%&lt;br /&gt;
|-&lt;br /&gt;
| [[Advanced Touch (Goldsmith)|Advanced Touch]]||[[file:advanced touch goldsmith.png]] || 43 || 48 || align = &amp;quot;left&amp;quot; |Increases quality. Efficiency: 150% Success Rate: 90%&lt;br /&gt;
|-&lt;br /&gt;
| [[Innovation]]||[[file:innovation.png]] || 50 || 18 || align = &amp;quot;left&amp;quot; |Increases control by 50% for the next three steps.&lt;br /&gt;
|-&lt;br /&gt;
| [[Collectable Synthesis (Goldsmith)|Collectable Synthesis]] || [[file:collectable synthesis icon1.png]] || 50 || ?? || align = &amp;quot;left&amp;quot; | Use existing recipes to create collectables without increasing step count.&lt;br /&gt;
|-&lt;br /&gt;
| [[Byregot&#039;s Brow (Goldsmith)|Byregot&#039;s Brow]] || [[file:byregots brow icon1.png]] || 51 || 18 || align = &amp;quot;left&amp;quot; | Increases quality. [[Inner Quiet]] effect ends upon use. Efficiency: 150% plus 10% for each bonus to control granted by Inner Quiet Success Rate: 70% Available only when material condition is Good or Excellent.&lt;br /&gt;
|-&lt;br /&gt;
| [[Precise Touch (Goldsmith)|Precise Touch]] || [[file:precise touch goldsmith icon1.png]] || 53 || 18 || align = &amp;quot;left&amp;quot; | Increases quality. Additional Effect: Increases [[Inner Quiet]] stack by one (up to 11) Efficiency: 100% Success Rate: 70% Available only when material condition is Good or Excellent.&lt;br /&gt;
|-&lt;br /&gt;
| [[Maker&#039;s Mark]] || [[File:makers mark icon1.png]] || 54 || 20 || align = &amp;quot;left&amp;quot; | Reduces Flawless Synthesis CP cost and durability loss to 0. Effect duration determined by current progress. Available only on the first step.&lt;br /&gt;
|-&lt;br /&gt;
| [[Heart of the Goldsmith]] || [[file:heart of the goldsmith icon1.png]] || 60 || 45 || align = &amp;quot;left&amp;quot; | &#039;&#039;&#039;Specialist Action&#039;&#039;&#039; &amp;lt;br&amp;gt; Specialist Action For the next seven steps, increases chances of material condition becoming good. A goldsmithing delineation is used upon execution.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cross Class Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Alchemist]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Armorer]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Blacksmith]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Carpenter]]&lt;br /&gt;
|-&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| [[Tricks of the Trade]] || [[file:tricks of the trade.png|link=]]|| 15 || [[Rapid Synthesis]]|| [[file:rapid synthesis.png]] || 15 || [[Ingenuity]]|| [[file:ingenuity.png]] || 15 || [[Rumination]]|| [[file:rumination.png]] || 15 &lt;br /&gt;
|-&lt;br /&gt;
| [[Brand of Water]] || [[file:brand of water.png|link=]]|| 37 || [[Brand of Ice]] || [[file:brand of ice.png]] || 37 || [[Brand of Fire]]|| [[file:brand of fire.png]]  || 37 || [[Brand of Wind]]|| [[file:brand of wind.png]] || 37 &lt;br /&gt;
|-&lt;br /&gt;
| [[Comfort Zone]] || [[file:comfort zone.png|link=]]|| 50 ||  [[Piece by Piece]] || [[file:piece by piece.png]]|| 50 ||  [[Ingenuity II]]|| [[file:ingenuity ii.png]]  || 50 || [[Byregot&#039;s Blessing]]|| [[file:byregots blessing.png]] || 50 &lt;br /&gt;
|-&lt;br /&gt;
| [[Name of Water]] || [[file:name of water icon1.png|link=]]|| 54 || [[Name of Ice]] || [[file:name of ice icon1.png]] || 54 || [[Name of Fire]]|| [[file:name of fire icon1.png]] || 54 || [[Name of Wind]]|| [[file:name of wind icon1.png]] || 54&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Culinarian]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Leatherworker]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Weaver]]&lt;br /&gt;
|-&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| [[Hasty Touch]]|| [[file:hasty touch.png]] || 15 || [[Waste Not]]|| [[file:waste not.png]] || 15 || [[Careful Synthesis]] || [[file:careful synthesis.png]] || 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Steady Hand II]]|| [[file:steady hand ii.png]] || 37 || [[Brand of Earth]]|| [[file:brand of earth.png]] || 37 || [[Brand of Lightning]]|| [[file:brand of lightning.png]] || 37&lt;br /&gt;
|-&lt;br /&gt;
| [[Reclaim]]|| [[file:reclaim.png]] || 50 || [[Waste Not II]]|| [[file:waste not ii.png]] || 50 || [[Careful Synthesis II]]|| [[file:careful synthesis ii.png]] || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Muscle Memory]]|| [[file:muscle memory icon1.png]] || 54 || [[Name of Earth]]|| [[file:name of earth icon1.png]] || 54 || [[Name of Lightning]]|| [[file:name of lightning icon1.png]] || 54&lt;br /&gt;
|-&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|[[All Specialist Classes]]&lt;br /&gt;
|-&lt;br /&gt;
! Action &lt;br /&gt;
! Icon &lt;br /&gt;
! Level &lt;br /&gt;
!  CP&lt;br /&gt;
!  Description &lt;br /&gt;
|-&lt;br /&gt;
| [[Satisfaction]]|| [[file:satisfaction icon1.png]] || 55 || 0 ||  align = &amp;quot;left&amp;quot; |Use 1 Whistle to restore 15 CP. Available only when Whistle stack size is a multiple of three. &lt;br /&gt;
|-&lt;br /&gt;
| [[Whistle While You Work]]|| [[file:whistle while you work icon1.png]] || 55 || 36 || align = &amp;quot;left&amp;quot; |Grants a Whistle stack of 11. One Whistle used for each step that material condition is Good or Excellent. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. Progress increases significantly when stack size reaches 0 and effect wears off.&lt;br /&gt;
|-&lt;br /&gt;
| [[Innovative Touch]]|| [[file:innovative touch icon1.png]] || 56 || 8 ||  align = &amp;quot;left&amp;quot; |Increases quality. Additional Effect: Innovation Efficiency: 100% Success Rate: 40%&lt;br /&gt;
|-&lt;br /&gt;
| [[Nymeia&#039;s Wheel]]|| [[file:nymeias wheel icon1.png]] || 57 || 18 ||   align = &amp;quot;left&amp;quot; |Restores item durability. Amount determined by current Whistle stack. Whistle effect ends upon use. Success Rate: 100%&lt;br /&gt;
|-&lt;br /&gt;
| [[Byregot&#039;s Miracle]]|| [[file:byregots miracle icon1.png]] || 58 || 16 ||  align = &amp;quot;left&amp;quot; | Increases quality. Inner Quiet stack is halved upon use. Efficiency: 100% plus 10% for each bonus to control granted by Inner Quiet Success Rate: 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Trained Hand]]|| [[file:trained hand icon1.png]] || 59 || 32 ||align = &amp;quot;left&amp;quot; |Significantly increases both progress and quality. Efficiency: 150% Success Rate: 80% Available only when Inner Quiet and Whistle stack sizes are identical. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Goldsmith Recipes|Recipes]]==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Goldsmith Recipes/Level 1 - 5|Level 1 - 5]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Goldsmith Recipes/Level 6 - 10|Level 6 - 10]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Goldsmith Recipes/Level 11 - 15|Level 11 - 15]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Goldsmith Recipes/Level 16 - 20|Level 16 - 20]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Goldsmith Recipes/Level 21 - 25|Level 21 - 25]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Goldsmith Recipes/Level 26 - 30|Level 26 - 30]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Goldsmith Recipes/Level 31 - 35|Level 31 - 35]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Goldsmith Recipes/Level 36 - 40|Level 36 - 40]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Goldsmith Recipes/Level 41 - 45|Level 41 - 45]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Goldsmith Recipes/Level 46 - 50|Level 46 - 50]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Goldsmith Recipes/Level 51 - 55|Level 51 - 55]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Goldsmith Recipes/Level 56 - 60|Level 56 - 60]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Goldsmith Quests]]==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!NPC&lt;br /&gt;
!Zone&lt;br /&gt;
!Area&lt;br /&gt;
!Coordinates&lt;br /&gt;
!EXP&lt;br /&gt;
!Gil&lt;br /&gt;
!Items Needed&lt;br /&gt;
|-&lt;br /&gt;
|[[My First Chaser Hammer]]||1||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||100||0||[[Copper Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Gorgets Rising]]||5||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||560||194||3 [[Copper Gorget]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Throw Some Rings on It]]||10||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||1,710||289||12 [[Copper Rings]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Objectively Speaking]]||15||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||3,360||382||[[Fang Earrings]], [[Brass Gorget]]&lt;br /&gt;
|-&lt;br /&gt;
|[[A Melding of the Minds]]||20||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||4,060||470||Materia-enhanced [[Staghorn Staff]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Or Ever the Silver Cord Be Loosed]]||25||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||4,760||557||HQ [[Silver Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Serendipity Now]]||30||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||7,460||639||HQ [[Malachite Earrings]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mammets on Fire]]||35||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||9,020||0||HQ [[Fire Brand]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Horns of the Green]]||40||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||11,270||0||HQ [[Horn Staff]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Fox in the Hen House]]||45||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||12,420||0||HQ [[Electrum Circlet (Zircon)]], HQ [[Electrum Circlet (Amber)]], HQ [[Electrum Circlet (Spinel)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Jaded]]||50||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||0||0||HQ [[Black Pearl Earrings]] melded with [[Piety Materia III]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Elegance and Artistry]]||53||[[Marcel]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y12)||230,400||538||[[Hardsilver Bangle of Casting]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Double Trouble]]||55||[[Marcel]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y12)||322,560||2156||[[Hardsilver Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
|[[A Masterclass]]||58||[[Marcel]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y12)||489,600||570||[[Aurum Regis Cylinder]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Two Hearts Beat as One]]||60||[[Marcel]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y12)||0||680||[[Star Sapphire Music Box]], [[Star Ruby Music Box]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
{{Crafting and Gathering}}&lt;/div&gt;</summary>
		<author><name>Tuufless</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Armorer&amp;diff=85726</id>
		<title>Armorer</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Armorer&amp;diff=85726"/>
		<updated>2016-03-02T13:23:03Z</updated>

		<summary type="html">&lt;p&gt;Tuufless: /* Armorer Quests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:armorer guild1.jpg|400px|thumb|[[guilds|Armorer&#039;s Guild]]]]&lt;br /&gt;
{{Quote|Armorers treat and work the malleable metals of Eorzea into all forms of armor. By binding together sheet, stud, and link, they are able to produce garb of plate and chain that has saved the lives of countless adventurers.&amp;lt;br&amp;gt;Though the armor trade once fell within the realm of blacksmithing, advancements in both metallurgical techniques and material refinement led to its necessary specialization, and it is now recognized as an official profession by all nations.|Game Description}}&lt;br /&gt;
[[File:armorer guild2.jpg|400px|thumb|Armorer&#039;s Guild]]&lt;br /&gt;
[[File:armorer1.jpg|400px|right]]&lt;br /&gt;
&lt;br /&gt;
Armorer is a [[crafting]] or disciples of hand [[classes|class]] that works with metals to create plate and chain mail armor. Chain and plate armor are stronger than leather and cloth ones. Armors can create metal armor such as plate armor for [[marauder]] and [[gladiator]], scale armor for tanks and [[lancer]] and helmets for [[gathering|gathering classes]]. They can also make frying pans for [[culinarian]]s and alembics for [[alchemist]]s along with heavy shields for gladiator and bucklers for casters. &lt;br /&gt;
&lt;br /&gt;
*Tiers: Bronze, Iron, Steel, Mythril, Cobalt&lt;br /&gt;
&lt;br /&gt;
The [[Guilds|Armorer&#039;s Guild]], named Naldiq &amp;amp; Vymelli&#039;s, is located in [[Limsa Lominsa]]. &lt;br /&gt;
&lt;br /&gt;
*To become an armorer, talk to the armorer&#039;s guild receptionist when you&#039;re level 10 or higher on another [[classes|class]].&lt;br /&gt;
==[[Armorer Tools]]==&lt;br /&gt;
&lt;br /&gt;
==[[Armorer Levequests|Levequests]]==&lt;br /&gt;
==Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action&lt;br /&gt;
! Icon            &lt;br /&gt;
! Level &lt;br /&gt;
! CP Cost&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Basic Synthesis (Armorer)|Basic Synthesis]] || [[file:basic synthesis armorer.png]] || 1 || 0 ||  align = &amp;quot;left&amp;quot; | Increases progress. Efficiency: 100% Success Rate: 90%&lt;br /&gt;
|-&lt;br /&gt;
| [[Basic Touch (Armorer)|Basic Touch]] || [[file:basic touch armorer.png]]|| 5 || 18 ||  align = &amp;quot;left&amp;quot; | Increases quality. Efficiency: 100% Success Rate: 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Master&#039;s Mend (Armorer)|Master&#039;s Mend]] || [[file:masters mend.png]] || 7 || 92 ||  align = &amp;quot;left&amp;quot; | Restores item durability by 30.&lt;br /&gt;
|-&lt;br /&gt;
| [[Steady Hand (Armorer)|Steady Hand]]|| [[file:steady hand.png]] || 9 || 22 ||  align = &amp;quot;left&amp;quot; | Improves action success rate by 20% for the next five steps.&lt;br /&gt;
|-&lt;br /&gt;
| [[Inner Quiet (Armorer)|Inner Quiet]]|| [[file:inner quiet.png]] || 11 || 18 ||  align = &amp;quot;left&amp;quot; | Grants a bonus to control with every increase in quality.&lt;br /&gt;
|-&lt;br /&gt;
| [[Observe (Armorer)|Observe]]|| [[file:observe.png]] || 13 || 14 ||  align = &amp;quot;left&amp;quot; | Do nothing for one step.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapid Synthesis]]|| [[file:rapid synthesis.png]] || 15 || 0 ||  align = &amp;quot;left&amp;quot; | Increases progress.  Efficiency: 250%  Success Rate: 50% &lt;br /&gt;
|-&lt;br /&gt;
| [[Standard Touch (Armorer)|Standard Touch]]|| [[file:standard touch armorer.png]] || 18 || 38 ||  align = &amp;quot;left&amp;quot; | Increases quality. Efficiency: 125% Success Rate: 80%&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Strides (Armorer)|Great Strides]]|| [[file:great strides.png]] || 21 || 32 ||  align = &amp;quot;left&amp;quot; | Doubles efficiency of next Touch action. Effect active for three steps.&lt;br /&gt;
|-&lt;br /&gt;
| [[Master&#039;s Mend II (Armorer)|Master&#039;s Mend II]]|| [[file:masters mend ii.png]] || 25 || 160 ||  align = &amp;quot;left&amp;quot; | Restores item durability by 60.&lt;br /&gt;
|-&lt;br /&gt;
| [[Standard Synthesis (Armorer)|Standard Synthesis]]|| [[file:standard synthesis armorer.png]] || 31 || 15 ||  align = &amp;quot;left&amp;quot; | Increases progress. Efficiency: 150% Success Rate: 90%&lt;br /&gt;
|-&lt;br /&gt;
| [[Brand of Ice]]|| [[file:brand of ice.png]] || 37 || 6 ||  align = &amp;quot;left&amp;quot; | Increases progress. Progress doubles when recipe affinity is ice. Efficiency: 100% (200%) Success Rate: 90%&lt;br /&gt;
|-&lt;br /&gt;
| [[Advanced Touch (Armorer)|Advanced Touch]] || [[file:advanced touch armorer.png]]|| 43 || 48 ||  align = &amp;quot;left&amp;quot; | Increases quality. Efficiency: 150% Success Rate: 90%&lt;br /&gt;
|-&lt;br /&gt;
| [[Piece by Piece]] || [[file:piece by piece.png]]|| 50 || 15 ||  align = &amp;quot;left&amp;quot; | Increases remaining progress by 1/3. Success Rate: 90%&lt;br /&gt;
|-&lt;br /&gt;
| [[Collectable Synthesis (Armorer)|Collectable Synthesis]] || [[file:collectable synthesis icon1.png]] || 50 || ?? || align = &amp;quot;left&amp;quot; | Use existing recipes to create collectables without increasing step count.&lt;br /&gt;
|-&lt;br /&gt;
| [[Byregot&#039;s Brow (Armorer)|Byregot&#039;s Brow]] || [[file:byregots brow icon1.png]] || 51 || 18 || align = &amp;quot;left&amp;quot; | Increases quality. [[Inner Quiet]] effect ends upon use. Efficiency: 150% plus 10% for each bonus to control granted by Inner Quiet Success Rate: 70% Available only when material condition is Good or Excellent.&lt;br /&gt;
|-&lt;br /&gt;
| [[Precise Touch (Armorer)|Precise Touch]] || [[file:precise touch armorer icon1.png]] || 53 || 18 || align = &amp;quot;left&amp;quot; | Increases quality. Additional Effect: Increases [[Inner Quiet]] stack by one (up to 11) Efficiency: 100% Success Rate: 70% Available only when material condition is Good or Excellent.&lt;br /&gt;
|-&lt;br /&gt;
| [[Name of Ice]] || [[file:name of ice icon1.png]] || 54 || 15 || align = &amp;quot;left&amp;quot; | For the next five steps, Brand of Ice efficiency is increased. Increase determined by current progress. &amp;lt;br&amp;gt; Only one Name of the Element action can be used per synthesis.&lt;br /&gt;
|-&lt;br /&gt;
| [[Heart of the Armorer]] || [[file:heart of the armorer icon1.png]] || 60 || 45 || align = &amp;quot;left&amp;quot; | &#039;&#039;&#039;Specialist Action&#039;&#039;&#039; &amp;lt;br&amp;gt; Specialist Action For the next seven steps, increases chances of material condition becoming good. An armoring delineation is used upon execution.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cross Class Actions==&lt;br /&gt;
Unlike Disciples of War/Magic or Disciples of the Land, this Discipline can use 10 cross-class actions.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Alchemist]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Blacksmith]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Carpenter]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Culinarian]]&lt;br /&gt;
|-&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| [[Tricks of the Trade]] || [[file:tricks of the trade.png|link=]]|| 15 || [[Ingenuity]]|| [[file:ingenuity.png]] || 15 || [[Rumination]]|| [[file:rumination.png]] || 15 || [[Hasty Touch]]|| [[file:hasty touch.png]] || 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Brand of Water]] || [[file:brand of water.png|link=]]|| 37 || [[Brand of Fire]]|| [[file:brand of fire.png]]  || 37 || [[Brand of Wind]]|| [[file:brand of wind.png]] || 37 || [[Steady Hand II]]|| [[file:steady hand ii.png]] || 37&lt;br /&gt;
|-&lt;br /&gt;
| [[Comfort Zone]] || [[file:comfort zone.png|link=]]|| 50 ||  [[Ingenuity II]]|| [[file:ingenuity ii.png]]  || 50 || [[Byregot&#039;s Blessing]]|| [[file:byregots blessing.png]] || 50 || [[Reclaim]]|| [[file:reclaim.png]] || 50&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Goldsmith]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Leatherworker]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Weaver]]&lt;br /&gt;
|-&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| [[Manipulation]]|| [[file:manipulation.png]] || 15 || [[Waste Not]]|| [[file:waste not.png]] || 15 || [[Careful Synthesis]] || [[file:careful synthesis.png]] || 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Flawless Synthesis]]||[[file:flawless synthesis.png]] || 37 || [[Brand of Earth]]|| [[file:brand of earth.png]] || 37 || [[Brand of Lightning]]|| [[file:brand of lightning.png]] || 37&lt;br /&gt;
|-&lt;br /&gt;
| [[Innovation]]||[[file:innovation.png]] || 50 || [[Waste Not II]]|| [[file:waste not ii.png]] || 50 || [[Careful Synthesis II]]|| [[file:careful synthesis ii.png]] || 50&lt;br /&gt;
|-&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[All Specialist Classes]]&lt;br /&gt;
|-&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| [[Satisfaction]]|| [[file:satisfaction icon1.png]] || 55 &lt;br /&gt;
|-&lt;br /&gt;
| [[Whistle While You Work]]|| [[file:whistle while you work icon1.png]] || 55 &lt;br /&gt;
|-&lt;br /&gt;
| [[Innovative Touch]]|| [[file:innovative touch icon1.png]] || 56 &lt;br /&gt;
|-&lt;br /&gt;
| [[Nymeia&#039;s Wheel]]|| [[file:nymeias wheel icon1.png]] || 57  &lt;br /&gt;
|-&lt;br /&gt;
| [[Byregot&#039;s Miracle]]|| [[file:byregots miracle icon1.png]] || 58 &lt;br /&gt;
|-&lt;br /&gt;
| [[Trained Hand]]|| [[file:trained hand icon1.png]] || 59 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Armorer Recipes|Recipes]]==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Armorer Recipes/Level 1 - 5|Level 1 - 5]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Armorer Recipes/Level 6 - 10|Level 6 - 10]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Armorer Recipes/Level 11 - 15|Level 11 - 15]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Armorer Recipes/Level 16 - 20|Level 16 - 20]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Armorer Recipes/Level 21 - 25|Level 21 - 25]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Armorer Recipes/Level 26 - 30|Level 26 - 30]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Armorer Recipes/Level 31 - 35|Level 31 - 35]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Armorer Recipes/Level 36 - 40|Level 36 - 40]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Armorer Recipes/Level 41 - 45|Level 41 - 45]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Armorer Recipes/Level 46 - 50|Level 46 - 50]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Armorer Recipes/Level 51 - 55|Level 51 - 55]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Armorer Recipes/Level 56 - 60|Level 56 - 60]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Armorer Quests]]==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!NPC&lt;br /&gt;
!Zone&lt;br /&gt;
!Area&lt;br /&gt;
!Coordinates&lt;br /&gt;
!EXP&lt;br /&gt;
!Gil&lt;br /&gt;
!Items Needed&lt;br /&gt;
|-&lt;br /&gt;
|[[My First Doming Hammer]]||1||[[H&#039;naanza]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y15)||100||0||[[Bronze Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
|[[From Thigh to Neck]]||5||[[H&#039;naanza]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y15)||560||194||3 [[Bronze Hoplon]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Base Fundamentals]]||10||[[H&#039;naanza]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y15)||1,710||289||12 [[Bronze Plate]]&lt;br /&gt;
|-&lt;br /&gt;
|[[One&#039;s Own Worst Critic]]||15||[[H&#039;naanza]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y15)||3,360||382||[[Decorated Bronze Barbut]], [[Bronze Buckler]]&lt;br /&gt;
|-&lt;br /&gt;
|[[An Armorer&#039;s Pride]]||20||[[H&#039;naanza]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y15)||4,060||470||Materia-enhanced [[Iron Hoplon]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Showing Your Steel]]||25||[[H&#039;naanza]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y15)||4,760||557||HQ [[Steel Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
|[[May the Best Armorer Win]]||30||[[H&#039;naanza]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y15)||7,460||639||HQ [[Steel Chainmail]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pans of Steel]]||35||[[H&#039;naanza]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y15)||9,020||0||HQ [[Steel Frypan]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Best of Three]]||40||[[H&#039;naanza]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y15)||11,270||0||HQ [[Mythril Cuirass]]&lt;br /&gt;
|-&lt;br /&gt;
|[[For the Good of the Guild]]||45||[[H&#039;naanza]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y15)||12,420||0||HQ [[Mythril-plated Caligae]], HQ [[Reinforced Mythril Elmo]], HQ [[Mythril Sollerets]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Rivalry and Respect]]||50||[[H&#039;naanza]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y15)||0||0||HQ [[Cobalt Haubergeon]] melded with [[Heavens&#039; Eye Materia III]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Light-headed]]||53||[[Blanstyr]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y14)||230,400||538||[[Titanium Mask of Striking]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Fancy Lancer]]||55||[[Blanstyr]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y14)||322,560||2156||HQ [[Titanium Cuirass of Maiming]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Reforging of Blanstyr]]||58||[[Blanstyr]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y14)||489,600||570||HQ [[Titanium Hoplon]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Pride of Vymelli]]||60||[[Blanstyr]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y14)||0||680||HQ [[Adamantite Lorica of Fending]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:armorer actions.jpg|400px|thumb|left|Armorer Actions]]&lt;br /&gt;
{{Crafting and Gathering}}&lt;/div&gt;</summary>
		<author><name>Tuufless</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Armorer&amp;diff=82685</id>
		<title>Armorer</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Armorer&amp;diff=82685"/>
		<updated>2016-02-13T07:28:49Z</updated>

		<summary type="html">&lt;p&gt;Tuufless: /* Armorer Quests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:armorer guild1.jpg|400px|thumb|[[guilds|Armorer&#039;s Guild]]]]&lt;br /&gt;
{{Quote|Armorers treat and work the malleable metals of Eorzea into all forms of armor. By binding together sheet, stud, and link, they are able to produce garb of plate and chain that has saved the lives of countless adventurers.&amp;lt;br&amp;gt;Though the armor trade once fell within the realm of blacksmithing, advancements in both metallurgical techniques and material refinement led to its necessary specialization, and it is now recognized as an official profession by all nations.|Game Description}}&lt;br /&gt;
[[File:armorer guild2.jpg|400px|thumb|Armorer&#039;s Guild]]&lt;br /&gt;
[[File:armorer1.jpg|400px|right]]&lt;br /&gt;
&lt;br /&gt;
Armorer is a [[crafting]] or disciples of hand [[classes|class]] that works with metals to create plate and chain mail armor. Chain and plate armor are stronger than leather and cloth ones. Armors can create metal armor such as plate armor for [[marauder]] and [[gladiator]], scale armor for tanks and [[lancer]] and helmets for [[gathering|gathering classes]]. They can also make frying pans for [[culinarian]]s and alembics for [[alchemist]]s along with heavy shields for gladiator and bucklers for casters. &lt;br /&gt;
&lt;br /&gt;
*Tiers: Bronze, Iron, Steel, Mythril, Cobalt&lt;br /&gt;
&lt;br /&gt;
The [[Guilds|Armorer&#039;s Guild]], named Naldiq &amp;amp; Vymelli&#039;s, is located in [[Limsa Lominsa]]. &lt;br /&gt;
&lt;br /&gt;
*To become an armorer, talk to the armorer&#039;s guild receptionist when you&#039;re level 10 or higher on another [[classes|class]].&lt;br /&gt;
==[[Armorer Tools]]==&lt;br /&gt;
==[[Armorer Quests]]==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!NPC&lt;br /&gt;
!Zone&lt;br /&gt;
!Area&lt;br /&gt;
!Coordinates&lt;br /&gt;
!EXP&lt;br /&gt;
!Gil&lt;br /&gt;
!Items Needed&lt;br /&gt;
|-&lt;br /&gt;
|[[My First Doming Hammer]]||1||[[H&#039;naanza]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y15)||100||0||[[Bronze Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
|[[From Thigh to Neck]]||5||[[H&#039;naanza]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y15)||560||194||3 [[Bronze Hoplon]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Base Fundamentals]]||10||[[H&#039;naanza]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y15)||1,710||289||12 [[Bronze Plate]]&lt;br /&gt;
|-&lt;br /&gt;
|[[One&#039;s Own Worst Critic]]||15||[[H&#039;naanza]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y15)||3,360||382||[[Decorated Bronze Barbut]], [[Bronze Buckler]]&lt;br /&gt;
|-&lt;br /&gt;
|[[An Armorer&#039;s Pride]]||20||[[H&#039;naanza]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y15)||4,060||470||Materia-enhanced [[Iron Hoplon]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Showing Your Steel]]||25||[[H&#039;naanza]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y15)||4,760||557||HQ [[Steel Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
|[[May the Best Armorer Win]]||30||[[H&#039;naanza]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y15)||7,460||639||HQ [[Steel Chainmail]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pans of Steel]]||35||[[H&#039;naanza]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y15)||9,020||0||HQ [[Steel Frypan]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Best of Three]]||40||[[H&#039;naanza]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y15)||11,270||0||HQ [[Mythril Cuirass]]&lt;br /&gt;
|-&lt;br /&gt;
|[[For the Good of the Guild]]||45||[[H&#039;naanza]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y15)||12,420||0||HQ [[Mythril-plated Caligae]], HQ [[Reinforced Mythril Elmo]], HQ [[Mythril Sollerets]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Rivalry and Respect]]||50||[[H&#039;naanza]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y15)||0||0||HQ [[Electrum Circlet (Zircon)]], HQ [[Cobalt Haubergeon]] melded with [[Heavens&#039; Eye Materia III]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Light-headed]]||53||[[Blanstyr]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y14)||230,400||538||[[Titanium Mask of Striking]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Fancy Lancer]]||55||[[Blanstyr]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y14)||322,560||2156||HQ [[Titanium Cuirass of Maiming]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Reforging of Blanstyr]]||58||[[Blanstyr]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y14)||489,600||570||HQ [[Titanium Hoplon]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Pride of Vymelli]]||60||[[Blanstyr]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y14)||0||680||HQ [[Adamantite Lorica of Fending]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Armorer Levequests|Levequests]]==&lt;br /&gt;
==Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action&lt;br /&gt;
! Icon            &lt;br /&gt;
! Level &lt;br /&gt;
! CP Cost&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Basic Synthesis (Armorer)|Basic Synthesis]] || [[file:basic synthesis armorer.png]] || 1 || 0 ||  align = &amp;quot;left&amp;quot; | Increases progress. Efficiency: 100% Success Rate: 90%&lt;br /&gt;
|-&lt;br /&gt;
| [[Basic Touch (Armorer)|Basic Touch]] || [[file:basic touch armorer.png]]|| 5 || 18 ||  align = &amp;quot;left&amp;quot; | Increases quality. Efficiency: 100% Success Rate: 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Master&#039;s Mend (Armorer)|Master&#039;s Mend]] || [[file:masters mend.png]] || 7 || 92 ||  align = &amp;quot;left&amp;quot; | Restores item durability by 30.&lt;br /&gt;
|-&lt;br /&gt;
| [[Steady Hand (Armorer)|Steady Hand]]|| [[file:steady hand.png]] || 9 || 22 ||  align = &amp;quot;left&amp;quot; | Improves action success rate by 20% for the next five steps.&lt;br /&gt;
|-&lt;br /&gt;
| [[Inner Quiet (Armorer)|Inner Quiet]]|| [[file:inner quiet.png]] || 11 || 18 ||  align = &amp;quot;left&amp;quot; | Grants a bonus to control with every increase in quality.&lt;br /&gt;
|-&lt;br /&gt;
| [[Observe (Armorer)|Observe]]|| [[file:observe.png]] || 13 || 14 ||  align = &amp;quot;left&amp;quot; | Do nothing for one step.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapid Synthesis]]|| [[file:rapid synthesis.png]] || 15 || 0 ||  align = &amp;quot;left&amp;quot; | Increases progress.  Efficiency: 250%  Success Rate: 50% &lt;br /&gt;
|-&lt;br /&gt;
| [[Standard Touch (Armorer)|Standard Touch]]|| [[file:standard touch armorer.png]] || 18 || 38 ||  align = &amp;quot;left&amp;quot; | Increases quality. Efficiency: 125% Success Rate: 80%&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Strides (Armorer)|Great Strides]]|| [[file:great strides.png]] || 21 || 32 ||  align = &amp;quot;left&amp;quot; | Doubles efficiency of next Touch action. Effect active for three steps.&lt;br /&gt;
|-&lt;br /&gt;
| [[Master&#039;s Mend II (Armorer)|Master&#039;s Mend II]]|| [[file:masters mend ii.png]] || 25 || 160 ||  align = &amp;quot;left&amp;quot; | Restores item durability by 60.&lt;br /&gt;
|-&lt;br /&gt;
| [[Standard Synthesis (Armorer)|Standard Synthesis]]|| [[file:standard synthesis armorer.png]] || 31 || 15 ||  align = &amp;quot;left&amp;quot; | Increases progress. Efficiency: 150% Success Rate: 90%&lt;br /&gt;
|-&lt;br /&gt;
| [[Brand of Ice]]|| [[file:brand of ice.png]] || 37 || 6 ||  align = &amp;quot;left&amp;quot; | Increases progress. Progress doubles when recipe affinity is ice. Efficiency: 100% (200%) Success Rate: 90%&lt;br /&gt;
|-&lt;br /&gt;
| [[Advanced Touch (Armorer)|Advanced Touch]] || [[file:advanced touch armorer.png]]|| 43 || 48 ||  align = &amp;quot;left&amp;quot; | Increases quality. Efficiency: 150% Success Rate: 90%&lt;br /&gt;
|-&lt;br /&gt;
| [[Piece by Piece]] || [[file:piece by piece.png]]|| 50 || 15 ||  align = &amp;quot;left&amp;quot; | Increases remaining progress by 1/3. Success Rate: 90%&lt;br /&gt;
|-&lt;br /&gt;
| [[Collectable Synthesis (Armorer)|Collectable Synthesis]] || [[file:collectable synthesis icon1.png]] || 50 || ?? || align = &amp;quot;left&amp;quot; | Use existing recipes to create collectables without increasing step count.&lt;br /&gt;
|-&lt;br /&gt;
| [[Byregot&#039;s Brow (Armorer)|Byregot&#039;s Brow]] || [[file:byregots brow icon1.png]] || 51 || 18 || align = &amp;quot;left&amp;quot; | Increases quality. [[Inner Quiet]] effect ends upon use. Efficiency: 150% plus 10% for each bonus to control granted by Inner Quiet Success Rate: 70% Available only when material condition is Good or Excellent.&lt;br /&gt;
|-&lt;br /&gt;
| [[Precise Touch (Armorer)|Precise Touch]] || [[file:precise touch armorer icon1.png]] || 53 || 18 || align = &amp;quot;left&amp;quot; | Increases quality. Additional Effect: Increases [[Inner Quiet]] stack by one (up to 11) Efficiency: 100% Success Rate: 70% Available only when material condition is Good or Excellent.&lt;br /&gt;
|-&lt;br /&gt;
| [[Name of Ice]] || [[file:name of ice icon1.png]] || 54 || 15 || align = &amp;quot;left&amp;quot; | For the next five steps, Brand of Ice efficiency is increased. Increase determined by current progress. &amp;lt;br&amp;gt; Only one Name of the Element action can be used per synthesis.&lt;br /&gt;
|-&lt;br /&gt;
| [[Heart of the Armorer]] || [[file:heart of the armorer icon1.png]] || 60 || 45 || align = &amp;quot;left&amp;quot; | &#039;&#039;&#039;Specialist Action&#039;&#039;&#039; &amp;lt;br&amp;gt; Specialist Action For the next seven steps, increases chances of material condition becoming good. An armoring delineation is used upon execution.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cross Class Actions==&lt;br /&gt;
Unlike Disciples of War/Magic or Disciples of the Land, this Discipline can use 10 cross-class actions.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Alchemist]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Blacksmith]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Carpenter]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Culinarian]]&lt;br /&gt;
|-&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| [[Tricks of the Trade]] || [[file:tricks of the trade.png|link=]]|| 15 || [[Ingenuity]]|| [[file:ingenuity.png]] || 15 || [[Rumination]]|| [[file:rumination.png]] || 15 || [[Hasty Touch]]|| [[file:hasty touch.png]] || 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Brand of Water]] || [[file:brand of water.png|link=]]|| 37 || [[Brand of Fire]]|| [[file:brand of fire.png]]  || 37 || [[Brand of Wind]]|| [[file:brand of wind.png]] || 37 || [[Steady Hand II]]|| [[file:steady hand ii.png]] || 37&lt;br /&gt;
|-&lt;br /&gt;
| [[Comfort Zone]] || [[file:comfort zone.png|link=]]|| 50 ||  [[Ingenuity II]]|| [[file:ingenuity ii.png]]  || 50 || [[Byregot&#039;s Blessing]]|| [[file:byregots blessing.png]] || 50 || [[Reclaim]]|| [[file:reclaim.png]] || 50&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Goldsmith]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Leatherworker]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Weaver]]&lt;br /&gt;
|-&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| [[Manipulation]]|| [[file:manipulation.png]] || 15 || [[Waste Not]]|| [[file:waste not.png]] || 15 || [[Careful Synthesis]] || [[file:careful synthesis.png]] || 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Flawless Synthesis]]||[[file:flawless synthesis.png]] || 37 || [[Brand of Earth]]|| [[file:brand of earth.png]] || 37 || [[Brand of Lightning]]|| [[file:brand of lightning.png]] || 37&lt;br /&gt;
|-&lt;br /&gt;
| [[Innovation]]||[[file:innovation.png]] || 50 || [[Waste Not II]]|| [[file:waste not ii.png]] || 50 || [[Careful Synthesis II]]|| [[file:careful synthesis ii.png]] || 50&lt;br /&gt;
|-&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[All Specialist Classes]]&lt;br /&gt;
|-&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| [[Satisfaction]]|| [[file:satisfaction icon1.png]] || 55 &lt;br /&gt;
|-&lt;br /&gt;
| [[Whistle While You Work]]|| [[file:whistle while you work icon1.png]] || 55 &lt;br /&gt;
|-&lt;br /&gt;
| [[Innovative Touch]]|| [[file:innovative touch icon1.png]] || 56 &lt;br /&gt;
|-&lt;br /&gt;
| [[Nymeia&#039;s Wheel]]|| [[file:nymeias wheel icon1.png]] || 57  &lt;br /&gt;
|-&lt;br /&gt;
| [[Byregot&#039;s Miracle]]|| [[file:byregots miracle icon1.png]] || 58 &lt;br /&gt;
|-&lt;br /&gt;
| [[Trained Hand]]|| [[file:trained hand icon1.png]] || 59 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Armorer Recipes|Recipes]]==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Armorer Recipes/Level 1 - 5|Level 1 - 5]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Armorer Recipes/Level 6 - 10|Level 6 - 10]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Armorer Recipes/Level 11 - 15|Level 11 - 15]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Armorer Recipes/Level 16 - 20|Level 16 - 20]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Armorer Recipes/Level 21 - 25|Level 21 - 25]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Armorer Recipes/Level 26 - 30|Level 26 - 30]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Armorer Recipes/Level 31 - 35|Level 31 - 35]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Armorer Recipes/Level 36 - 40|Level 36 - 40]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Armorer Recipes/Level 41 - 45|Level 41 - 45]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Armorer Recipes/Level 46 - 50|Level 46 - 50]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Armorer Recipes/Level 51 - 55|Level 51 - 55]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Armorer Recipes/Level 56 - 60|Level 56 - 60]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:armorer actions.jpg|400px|thumb|left|Armorer Actions]]&lt;br /&gt;
{{Crafting and Gathering}}&lt;/div&gt;</summary>
		<author><name>Tuufless</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Blacksmith&amp;diff=82591</id>
		<title>Blacksmith</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Blacksmith&amp;diff=82591"/>
		<updated>2016-02-10T09:49:45Z</updated>

		<summary type="html">&lt;p&gt;Tuufless: /* Blacksmith Quests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[file:blacksmith guild1.jpg|400px|thumb|[[guilds|Blacksmith&#039;s Guild]]]]&lt;br /&gt;
{{Quote|It is in the fires and on the anvils of blacksmiths that weapons and tools of metal are crafted. Their work is in demand far and wide, whether it be hammering the blade of a sword at the forge, or whetting the edge of an axe at camp.&amp;lt;br&amp;gt;Limsa Lominsa has been renowned for its blacksmithing tradition since antiquity, though the advanced metallurgical techniques passed on today bear little resemblance to the simple practices of ancient times. The relatively recent birth of firearms has created an entirely new area of expertise which is being adopted with fervor by many ambitious smiths.|Game Description}}&lt;br /&gt;
[[file:blacksmith guild2.jpg|400px|thumb|Blacksmith&#039;s Guild]]&lt;br /&gt;
[[File:blacksmith1.jpg|400px|right]]&lt;br /&gt;
&lt;br /&gt;
Blacksmith is a [[crafting]] or disciples of hand [[classes|class]] that works with metals to create weapons such as swords and axes and tools. The ores they use are [[gathering|gathered]] by [[miner]]s. Blacksmiths can create hand-to-hand weapons for [[pugilist]]s, swords and daggers for [[gladiator]]s, two-handed axes for [[marauder]]s. In addition to weapons for [[Disciples of War|disciples of war]], they can also make various tools for crafting and gathering classes. Blacksmiths can forge hatchets and scythes for [[botanist]]s, pickaxes and sledgehammers for [[miner]]s, knives for [[culinarian]]s and [[leatherworker]]s, hammers for [[goldsmith]], blacksmiths and armorers, saws and hammers for [[carpenter]]s, pliers for armorers, mortars for [[alchemist]]s, awls for leatherworkers and files for blacksmith. &lt;br /&gt;
&lt;br /&gt;
*Tiers: Bronze, Iron, Steel, Mythril, Cobalt&lt;br /&gt;
&lt;br /&gt;
The [[Guild|Blacksmith&#039;s Guild]], named Naldiq &amp;amp; Vymelli&#039;s, is located in [[Limsa Lominsa Upper Decks]]. &lt;br /&gt;
&lt;br /&gt;
*To become a blacksmith, talk to the blacksmith&#039;s guild receptionist when you&#039;re level 10 or higher on another [[classes|class]].&lt;br /&gt;
==[[Blacksmith Tools]]==&lt;br /&gt;
==[[Blacksmith Quests]]==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!NPC&lt;br /&gt;
!Zone&lt;br /&gt;
!Area&lt;br /&gt;
!Coordinates&lt;br /&gt;
!EXP&lt;br /&gt;
!Gil&lt;br /&gt;
!Items Needed&lt;br /&gt;
|-&lt;br /&gt;
|[[My First Cross-pein Hammer]]||1||[[Brithael]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y13)||100||0||[[Bronze Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Hammer Time]]||5||[[Brithael]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y13)||560||194||3 [[Bronze Cross-pein Hammer]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Riveting Ramblings]]||10||[[Brithael]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y13)||1,710||289||12 [[Bronze Rivets]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Business of Blacksmithing]]||15||[[Brithael]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y13)||3,360||382||[[Bronze Spatha]], [[Spiked Bronze Labrys]]&lt;br /&gt;
|-&lt;br /&gt;
|[[By the Sweat of Your Brow]]||20||[[Brithael]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y14)||4,060||470||Materia-enhanced [[Iron Cross-pein Hammer]]&lt;br /&gt;
|-&lt;br /&gt;
|[[True as Steel]]||25||[[Brithael]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y13)||4,760||557||HQ [[Steel Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
|[[As Iron Sharpens Iron]]||30||[[Brithael]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y13)||7,460||639||HQ [[Plumed Iron Hatchet]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Set Faezahr to Stun]]||35||[[Brithael]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y13)||9,020||0||HQ [[Steel Bhuj]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Forging Ahead]]||40||[[Brithael]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y13)||11,270||0||HQ [[Wrapped Crowsbeak Hammer]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Beauty and the Bardiche]]||45||[[Brithael]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y13)||12,420||0||HQ [[Cobalt Knuckles]], HQ [[Buccaneer&#039;s Bardiche]], HQ [[Cobalt Shamshir]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Waiting in the Winglet]]||50||[[Brithael]]||[[Limsa Lominsa Upper Decks]]||[[Limsa Lominsa]]||(x10,y13)||0||0||HQ [[Cobalt Winglet]] melded with [[Savage Might Materia III]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Leave It to Fremondain]]||53||[[Fremondain]]||[[The Pillars]]||[[Ishgard]]||(x7,y10)||230,400||538||3 HQ [[Mythrite Rivets]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Good Fight]]||55||[[Fremondain]]||[[The Pillars]]||[[Ishgard]]||(x7,y10)||322,560||2156||HQ [[Titanium Bastard Sword]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Blade That Was Broken]]||58||[[Fremondain]]||[[The Pillars]]||[[Ishgard]]||(x7,y10)||489,600||570||HQ [[Titanium Lump Hammer]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Integrity]]||60||[[Fremondain]]||[[The Pillars]]||[[Ishgard]]||(x7,y10)||0||680||HQ [[Adamantite Winglet]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Blacksmith Levequests|Levequests]]==&lt;br /&gt;
&lt;br /&gt;
==Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action&lt;br /&gt;
! Icon            &lt;br /&gt;
! Level &lt;br /&gt;
! CP Cost&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Basic Synthesis (Blacksmith)|Basic Synthesis]] || [[file:basic synthesis blacksmith.png]] || 1 || 0 || align = &amp;quot;left&amp;quot; | Increases progress. Efficiency: 100% Success Rate: 90%&lt;br /&gt;
|-&lt;br /&gt;
| [[Basic Touch (Blacksmith)|Basic Touch]] || [[file:basic touch blacksmith.png]]|| 5 || 18 || align = &amp;quot;left&amp;quot; |  Increases quality. Efficiency: 100% Success Rate: 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Master&#039;s Mend (Blacksmith)|Master&#039;s Mend]]|| [[file:masters mend.png]] || 7 || 92 || align = &amp;quot;left&amp;quot; |  Restores item durability by 30.&lt;br /&gt;
|-&lt;br /&gt;
| [[Steady Hand (Blacksmith)|Steady Hand]]|| [[file:steady hand.png]] || 9 || 22 || align = &amp;quot;left&amp;quot; |  Improves action success rate by 20% for the next five steps.&lt;br /&gt;
|-&lt;br /&gt;
| [[Inner Quiet (Blacksmith)|Inner Quiet]]|| [[file:inner quiet.png]] || 11 || 18 || align = &amp;quot;left&amp;quot; |  Grants a bonus to control with every increase in quality.&lt;br /&gt;
|-&lt;br /&gt;
| [[Observe (Blacksmith)|Observe]]|| [[file:observe.png]] || 13 || 14 || align = &amp;quot;left&amp;quot; |  Do nothing for one step.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingenuity]]|| [[file:ingenuity.png]] || 15 || 24 || align = &amp;quot;left&amp;quot; |  Lowers recipe level to current level for the next five steps.&lt;br /&gt;
|-&lt;br /&gt;
| [[Standard Touch (Blacksmith)|Standard Touch]]|| [[file:standard touch blacksmith.png]] || 18 || 32 || align = &amp;quot;left&amp;quot; |  Increases quality. Efficiency: 125% Success Rate: 80%&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Strides (Blacksmith)|Great Strides]]|| [[file:great strides.png]]  || 21 || 32 || align = &amp;quot;left&amp;quot; |  Doubles efficiency of next Touch action. Effect active for three steps.&lt;br /&gt;
|-&lt;br /&gt;
| [[Master&#039;s Mend II (Blacksmith)|Master&#039;s Mend II]]|| [[file:masters mend ii.png]]  || 25 || 160 || align = &amp;quot;left&amp;quot; |   Restores item durability by 60.&lt;br /&gt;
|-&lt;br /&gt;
| [[Standard Synthesis (Blacksmith)|Standard Synthesis]]|| [[file:standard synthesis blacksmith.png]]  || 31 || 15 || align = &amp;quot;left&amp;quot; |   Increases progress. Efficiency: 150% Success Rate: 90%&lt;br /&gt;
|-&lt;br /&gt;
| [[Brand of Fire]]|| [[file:brand of fire.png]]  || 37 || 6 || align = &amp;quot;left&amp;quot; |  Increases progress. Progress doubles when recipe affinity is fire. Efficiency: 100% (200%) Success Rate: 90%&lt;br /&gt;
|-&lt;br /&gt;
| [[Advanced Touch (Blacksmith)|Advanced Touch]]|| [[file:advanced touch blacksmith.png]]  || 43 || 48 || align = &amp;quot;left&amp;quot; |   Increases quality. Efficiency: 150% Success Rate: 90%&lt;br /&gt;
|-&lt;br /&gt;
| [[Ingenuity II]]|| [[file:ingenuity ii.png]]  || 50 || 32 || align = &amp;quot;left&amp;quot; |   Lowers recipe level three below current level for the next five steps.&lt;br /&gt;
|-&lt;br /&gt;
| [[Collectable Synthesis (Blacksmith)|Collectable Synthesis]] || [[file:collectable synthesis icon1.png]] || 50 || ?? || align = &amp;quot;left&amp;quot; | Use existing recipes to create collectables without increasing step count.&lt;br /&gt;
|-&lt;br /&gt;
| [[Byregot&#039;s Brow (Blacksmith)|Byregot&#039;s Brow]] || [[file:byregots brow icon1.png]] || 51 || 18 || align = &amp;quot;left&amp;quot; | Increases quality. [[Inner Quiet]] effect ends upon use. Efficiency: 150% plus 10% for each bonus to control granted by Inner Quiet Success Rate: 70% Available only when material condition is Good or Excellent.&lt;br /&gt;
|-&lt;br /&gt;
| [[Precise Touch (Blacksmith)|Precise Touch]] || [[file:precise touch blacksmith icon1.png]] || 53 || 18 || align = &amp;quot;left&amp;quot; | Increases quality. Additional Effect: Increases [[Inner Quiet]] stack by one (up to 11) Efficiency: 100% Success Rate: 70% Available only when material condition is Good or Excellent.&lt;br /&gt;
|-&lt;br /&gt;
| [[Name of Fire]] || [[file:name of fire icon1.png]] || 54 || 15 || align = &amp;quot;left&amp;quot; | For the next five steps, Brand of Fire efficiency is increased. Increase determined by current progress. &amp;lt;br&amp;gt; Only one Name of the Element action can be used per synthesis.&lt;br /&gt;
|-&lt;br /&gt;
| [[Heart of the Blacksmith]] || [[file:heart of the blacksmith icon1.png]] || 60 || 45 || align = &amp;quot;left&amp;quot; | &#039;&#039;&#039;Specialist Action&#039;&#039;&#039; &amp;lt;br&amp;gt; Specialist Action For the next seven steps, increases chances of material condition becoming good. A blacksmithing delineation is used upon execution.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cross Class Actions==&lt;br /&gt;
Unlike Disciples of War/Magic or Disciples of the Land, this Discipline can use 10 cross-class actions.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Alchemist]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Armorer]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Carpenter]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Culinarian]]&lt;br /&gt;
|-&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| [[Tricks of the Trade]] || [[file:tricks of the trade.png|link=]]|| 15 || [[Rapid Synthesis]]|| [[file:rapid synthesis.png]] || 15 || [[Rumination]]|| [[file:rumination.png]] || 15 || [[Hasty Touch]]|| [[file:hasty touch.png]] || 15 &lt;br /&gt;
|-&lt;br /&gt;
| [[Brand of Water]] || [[file:brand of water.png|link=]]|| 37 || [[Brand of Ice]]|| [[file:brand of ice.png]] || 37 || [[Brand of Wind]]|| [[file:brand of wind.png]] || 37 || [[Steady Hand II]]|| [[file:steady hand ii.png]] || 37 &lt;br /&gt;
|-&lt;br /&gt;
| [[Comfort Zone]] || [[file:comfort zone.png|link=]]|| 50 ||  [[Piece by Piece]] || [[file:piece by piece.png]]|| 50 || [[Byregot&#039;s Blessing]]|| [[file:byregots blessing.png]] || 50 || [[Reclaim]]|| [[file:reclaim.png]] || 50 &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Goldsmith]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Leatherworker]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Weaver]]&lt;br /&gt;
|-&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| [[Manipulation]]|| [[file:manipulation.png]] || 15 || [[Waste Not]]|| [[file:waste not.png]] || 15 || [[Careful Synthesis]] || [[file:careful synthesis.png]] || 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Flawless Synthesis]]||[[file:flawless synthesis.png]] || 37 || [[Brand of Earth]]|| [[file:brand of earth.png]] || 37 || [[Brand of Lightning]]|| [[file:brand of lightning.png]] || 37&lt;br /&gt;
|-&lt;br /&gt;
| [[Innovation]]||[[file:innovation.png]] || 50 || [[Waste Not II]]|| [[file:waste not ii.png]] || 50 || [[Careful Synthesis II]]|| [[file:careful synthesis ii.png]] || 50&lt;br /&gt;
|-&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[All Specialist Classes]]&lt;br /&gt;
|-&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| [[Satisfaction]]|| [[file:satisfaction icon1.png]] || 55 &lt;br /&gt;
|-&lt;br /&gt;
| [[Whistle While You Work]]|| [[file:whistle while you work icon1.png]] || 55 &lt;br /&gt;
|-&lt;br /&gt;
| [[Innovative Touch]]|| [[file:innovative touch icon1.png]] || 56 &lt;br /&gt;
|-&lt;br /&gt;
| [[Nymeia&#039;s Wheel]]|| [[file:nymeias wheel icon1.png]] || 57  &lt;br /&gt;
|-&lt;br /&gt;
| [[Byregot&#039;s Miracle]]|| [[file:byregots miracle icon1.png]] || 58 &lt;br /&gt;
|-&lt;br /&gt;
| [[Trained Hand]]|| [[file:trained hand icon1.png]] || 59 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Blacksmith Recipes|Recipes]]==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Blacksmith Recipes/Level 1 - 5|Level 1 - 5]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Blacksmith Recipes/Level 6 - 10|Level 6 - 10]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Blacksmith Recipes/Level 11 - 15|Level 11 - 15]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Blacksmith Recipes/Level 16 - 20|Level 16 - 20]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Blacksmith Recipes/Level 21 - 25|Level 21 - 25]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Blacksmith Recipes/Level 26 - 30|Level 26 - 30]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Blacksmith Recipes/Level 31 - 35|Level 31 - 35]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Blacksmith Recipes/Level 36 - 40|Level 36 - 40]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Blacksmith Recipes/Level 41 - 45|Level 41 - 45]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Blacksmith Recipes/Level 46 - 50|Level 46 - 50]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Blacksmith Recipes/Level 51 - 55|Level 51 - 55]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Blacksmith Recipes/Level 56 - 60|Level 56 - 60]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Crafting and Gathering}}&lt;/div&gt;</summary>
		<author><name>Tuufless</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Goldsmith&amp;diff=82590</id>
		<title>Goldsmith</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Goldsmith&amp;diff=82590"/>
		<updated>2016-02-10T04:55:07Z</updated>

		<summary type="html">&lt;p&gt;Tuufless: /* Goldsmith Quests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[file:goldsmith guild1.jpg|400px|thumb|[[guilds|Goldsmith&#039;s Guild]]]]&lt;br /&gt;
{{Quote|Goldsmiths work precious metals and stones into a multitude of accessories that appeal to the Eorzean aesthetic. Their wide-ranging finery, painstakingly fashioned from delicate metals and gemstones, can be see adorning the ears, fingers, and necks of the distinguished everywhere.&amp;lt;br&amp;gt;Ul&#039;dahn goldsmiths always have a ready supply of raw materials, owing to the vast mineral resources of Thanalan. Due to the high value of these resources, however, most artisans also make it their business to stay abreast of market trends.|Game Description}}&lt;br /&gt;
[[file:goldsmith guild2.jpg|400px|thumb|Goldsmith&#039;s Guild]]&lt;br /&gt;
[[File:goldsmith1.jpg|400px|right]]&lt;br /&gt;
&lt;br /&gt;
Goldsmith is a [[crafting]] or disciples of hand [[classes|class]] that uses metals and gems to create accessories such as rings, earrings and necklaces. Goldsmith is reliant on [[miner]]s for ores and gemstones. Goldsmiths can craft staves and scepters for [[thaumaturge]]s and hora for [[pugilist]]s. They can also make needles for [[weaver]]s, accessories such as rings, earrings and bracelets for all classes and head gear such as circlets and spectacles for casters and crafters. &lt;br /&gt;
&lt;br /&gt;
*Tiers: Copper, Brass, Silver, Mythril, Electrum&lt;br /&gt;
&lt;br /&gt;
The [[Guild|Goldsmith&#039;s Guild]] is located in [[Ul&#039;dah]]. &lt;br /&gt;
&lt;br /&gt;
*To become a goldsmith, talk to the goldsmith&#039;s guild receptionist when you&#039;re level 10 or higher on another [[classes|class]].&lt;br /&gt;
==[[Goldsmith Tools]]==&lt;br /&gt;
==[[Goldsmith Quests]]==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Quest&lt;br /&gt;
!Level&lt;br /&gt;
!NPC&lt;br /&gt;
!Zone&lt;br /&gt;
!Area&lt;br /&gt;
!Coordinates&lt;br /&gt;
!EXP&lt;br /&gt;
!Gil&lt;br /&gt;
!Items Needed&lt;br /&gt;
|-&lt;br /&gt;
|[[My First Chaser Hammer]]||1||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||100||0||[[Copper Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Gorgets Rising]]||5||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||560||194||3 [[Copper Gorget]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Throw Some Rings on It]]||10||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||1,710||289||12 [[Copper Rings]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Objectively Speaking]]||15||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||3,360||382||[[Fang Earrings]], [[Brass Gorget]]&lt;br /&gt;
|-&lt;br /&gt;
|[[A Melding of the Minds]]||20||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||4,060||470||Materia-enhanced [[Staghorn Staff]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Or Ever the Silver Cord Be Loosed]]||25||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||4,760||557||HQ [[Silver Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Serendipity Now]]||30||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||7,460||639||HQ [[Malachite Earrings]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mammets on Fire]]||35||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||9,020||0||HQ [[Fire Brand]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Horns of the Green]]||40||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||11,270||0||HQ [[Horn Staff]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Fox in the Hen House]]||45||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||12,420||0||HQ [[Electrum Circlet (Zircon)]], HQ [[Electrum Circlet (Amber)]], HQ [[Electrum Circlet (Spinel)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Jaded]]||50||[[Serendipity]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y13)||0||0||HQ [[Electrum Circlet (Zircon)]], HQ [[Black Pearl Earrings]] melded with [[Piety Materia III]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Elegance and Artistry]]||53||[[Marcel]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y12)||230,400||538||[[Hardsilver Bangle of Casting]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Double Trouble]]||55||[[Marcel]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y12)||322,560||2156||[[Hardsilver Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
|[[A Masterclass]]||58||[[Marcel]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y12)||489,600||570||[[Aurum Regis Cylinder]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Two Hearts Beat as One]]||60||[[Marcel]]||[[Ul&#039;dah - Steps of Thal]]||[[Ul&#039;dah]]||(x10,y12)||0||680||[[Star Sapphire Music Box]], [[Star Ruby Music Box]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Goldsmith Levequests|Levequests]]==&lt;br /&gt;
==Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action &lt;br /&gt;
! Icon           &lt;br /&gt;
! Level &lt;br /&gt;
! CP Cost&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Basic Synthesis (Goldsmith)|Basic Synthesis]] ||[[file:basic synthesis goldsmith.png]] || 1 || 0 || align = &amp;quot;left&amp;quot; | Increases progress. Efficiency: 100% Success Rate: 90%&lt;br /&gt;
|-&lt;br /&gt;
| [[Basic Touch (Goldsmith)|Basic Touch]] ||[[file:basic touch goldsmith.png]]|| 5 || 18 || align = &amp;quot;left&amp;quot; | Increases quality. Efficiency: 100% Success Rate: 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Master&#039;s Mend (Goldsmith)|Master&#039;s Mend]]||[[file:masters mend.png]] || 7 || 92 || align = &amp;quot;left&amp;quot; | Restores item durability by 30.&lt;br /&gt;
|-&lt;br /&gt;
| [[Steady Hand (Goldsmith)|Steady Hand]]||[[file:steady hand.png]] || 9 || 22 || align = &amp;quot;left&amp;quot; | Improves action success rate by 20% for the next five steps.&lt;br /&gt;
|-&lt;br /&gt;
| [[Inner Quiet (Goldsmith)|Inner Quiet]]||[[file:inner quiet.png]] || 11 || 18 || align = &amp;quot;left&amp;quot; | Grants a bonus to control with every increase in quality.&lt;br /&gt;
|-&lt;br /&gt;
| [[Observe (Goldsmith)|Observe]]||[[file:observe.png]] || 13 || 14 ||align = &amp;quot;left&amp;quot; | Do nothing for one step.&lt;br /&gt;
|-&lt;br /&gt;
| [[Manipulation]]||[[file:manipulation.png]] || 15 || 88 || align = &amp;quot;left&amp;quot; | Restores 10 points of durability after each step for the next 3 steps.&lt;br /&gt;
|-&lt;br /&gt;
| [[Standard Touch (Goldsmith)|Standard Touch]]||[[file:standard touch goldsmith.png]] || 18 || 32 || align = &amp;quot;left&amp;quot; |Increases quality. Efficiency: 125% Success Rate: 80%&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Strides (Goldsmith)|Great Strides]]||[[file:great strides.png]] || 21 || 32 || align = &amp;quot;left&amp;quot; |Doubles efficiency of next Touch action. Effect active for three steps.&lt;br /&gt;
|-&lt;br /&gt;
| [[Master&#039;s Mend II (Goldsmith)|Master&#039;s Mend II]]||[[file:masters mend ii.png]] || 25 || 160 || align = &amp;quot;left&amp;quot; |Restores item durability by 60.&lt;br /&gt;
|-&lt;br /&gt;
| [[Standard Synthesis (Goldsmith)|Standard Synthesis]]||[[file:Stanard synthesis goldsmith.png]] || 31 || 15 || align = &amp;quot;left&amp;quot; |Increases progress. Efficiency: 150% Success Rate: 90%&lt;br /&gt;
|-&lt;br /&gt;
| [[Flawless Synthesis]]||[[file:flawless synthesis.png]] || 37 || 15 ||align = &amp;quot;left&amp;quot; | Increases progress by 40. Success Rate: 90%&lt;br /&gt;
|-&lt;br /&gt;
| [[Advanced Touch (Goldsmith)|Advanced Touch]]||[[file:advanced touch goldsmith.png]] || 43 || 48 || align = &amp;quot;left&amp;quot; |Increases quality. Efficiency: 150% Success Rate: 90%&lt;br /&gt;
|-&lt;br /&gt;
| [[Innovation]]||[[file:innovation.png]] || 50 || 18 || align = &amp;quot;left&amp;quot; |Increases control by 50% for the next three steps.&lt;br /&gt;
|-&lt;br /&gt;
| [[Collectable Synthesis (Goldsmith)|Collectable Synthesis]] || [[file:collectable synthesis icon1.png]] || 50 || ?? || align = &amp;quot;left&amp;quot; | Use existing recipes to create collectables without increasing step count.&lt;br /&gt;
|-&lt;br /&gt;
| [[Byregot&#039;s Brow (Goldsmith)|Byregot&#039;s Brow]] || [[file:byregots brow icon1.png]] || 51 || 18 || align = &amp;quot;left&amp;quot; | Increases quality. [[Inner Quiet]] effect ends upon use. Efficiency: 150% plus 10% for each bonus to control granted by Inner Quiet Success Rate: 70% Available only when material condition is Good or Excellent.&lt;br /&gt;
|-&lt;br /&gt;
| [[Precise Touch (Goldsmith)|Precise Touch]] || [[file:precise touch goldsmith icon1.png]] || 53 || 18 || align = &amp;quot;left&amp;quot; | Increases quality. Additional Effect: Increases [[Inner Quiet]] stack by one (up to 11) Efficiency: 100% Success Rate: 70% Available only when material condition is Good or Excellent.&lt;br /&gt;
|-&lt;br /&gt;
| [[Maker&#039;s Mark]] || [[File:makers mark icon1.png]] || 54 || 20 || align = &amp;quot;left&amp;quot; | Reduces Flawless Synthesis CP cost and durability loss to 0. Effect duration determined by current progress. Available only on the first step.&lt;br /&gt;
|-&lt;br /&gt;
| [[Heart of the Goldsmith]] || [[file:heart of the goldsmith icon1.png]] || 60 || 45 || align = &amp;quot;left&amp;quot; | &#039;&#039;&#039;Specialist Action&#039;&#039;&#039; &amp;lt;br&amp;gt; Specialist Action For the next seven steps, increases chances of material condition becoming good. A goldsmithing delineation is used upon execution.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cross Class Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Alchemist]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Armorer]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Blacksmith]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Carpenter]]&lt;br /&gt;
|-&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| [[Tricks of the Trade]] || [[file:tricks of the trade.png|link=]]|| 15 || [[Rapid Synthesis]]|| [[file:rapid synthesis.png]] || 15 || [[Ingenuity]]|| [[file:ingenuity.png]] || 15 || [[Rumination]]|| [[file:rumination.png]] || 15 &lt;br /&gt;
|-&lt;br /&gt;
| [[Brand of Water]] || [[file:brand of water.png|link=]]|| 37 || [[Brand of Ice]] || [[file:brand of ice.png]] || 37 || [[Brand of Fire]]|| [[file:brand of fire.png]]  || 37 || [[Brand of Wind]]|| [[file:brand of wind.png]] || 37 &lt;br /&gt;
|-&lt;br /&gt;
| [[Comfort Zone]] || [[file:comfort zone.png|link=]]|| 50 ||  [[Piece by Piece]] || [[file:piece by piece.png]]|| 50 ||  [[Ingenuity II]]|| [[file:ingenuity ii.png]]  || 50 || [[Byregot&#039;s Blessing]]|| [[file:byregots blessing.png]] || 50 &lt;br /&gt;
|-&lt;br /&gt;
| [[Name of Water]] || [[file:name of water icon1.png|link=]]|| 54 || [[Name of Ice]] || [[file:name of ice icon1.png]] || 54 || [[Name of Fire]]|| [[file:name of fire icon1.png]] || 54 || [[Name of Wind]]|| [[file:name of wind icon1.png]] || 54&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Culinarian]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Leatherworker]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Weaver]]&lt;br /&gt;
|-&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| [[Hasty Touch]]|| [[file:hasty touch.png]] || 15 || [[Waste Not]]|| [[file:waste not.png]] || 15 || [[Careful Synthesis]] || [[file:careful synthesis.png]] || 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Steady Hand II]]|| [[file:steady hand ii.png]] || 37 || [[Brand of Earth]]|| [[file:brand of earth.png]] || 37 || [[Brand of Lightning]]|| [[file:brand of lightning.png]] || 37&lt;br /&gt;
|-&lt;br /&gt;
| [[Reclaim]]|| [[file:reclaim.png]] || 50 || [[Waste Not II]]|| [[file:waste not ii.png]] || 50 || [[Careful Synthesis II]]|| [[file:careful synthesis ii.png]] || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Muscle Memory]]|| [[file:muscle memory icon1.png]] || 54 || [[Name of Earth]]|| [[file:name of earth icon1.png]] || 54 || [[Name of Lightning]]|| [[file:name of lightning icon1.png]] || 54&lt;br /&gt;
|-&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|[[All Specialist Classes]]&lt;br /&gt;
|-&lt;br /&gt;
! Action &lt;br /&gt;
! Icon &lt;br /&gt;
! Level &lt;br /&gt;
!  CP&lt;br /&gt;
!  Description &lt;br /&gt;
|-&lt;br /&gt;
| [[Satisfaction]]|| [[file:satisfaction icon1.png]] || 55 || 0 ||  align = &amp;quot;left&amp;quot; |Use 1 Whistle to restore 15 CP. Available only when Whistle stack size is a multiple of three. &lt;br /&gt;
|-&lt;br /&gt;
| [[Whistle While You Work]]|| [[file:whistle while you work icon1.png]] || 55 || 36 || align = &amp;quot;left&amp;quot; |Grants a Whistle stack of 11. One Whistle used for each step that material condition is Good or Excellent. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. Progress increases significantly when stack size reaches 0 and effect wears off.&lt;br /&gt;
|-&lt;br /&gt;
| [[Innovative Touch]]|| [[file:innovative touch icon1.png]] || 56 || 8 ||  align = &amp;quot;left&amp;quot; |Increases quality. Additional Effect: Innovation Efficiency: 100% Success Rate: 40%&lt;br /&gt;
|-&lt;br /&gt;
| [[Nymeia&#039;s Wheel]]|| [[file:nymeias wheel icon1.png]] || 57 || 18 ||   align = &amp;quot;left&amp;quot; |Restores item durability. Amount determined by current Whistle stack. Whistle effect ends upon use. Success Rate: 100%&lt;br /&gt;
|-&lt;br /&gt;
| [[Byregot&#039;s Miracle]]|| [[file:byregots miracle icon1.png]] || 58 || 16 ||  align = &amp;quot;left&amp;quot; | Increases quality. Inner Quiet stack is halved upon use. Efficiency: 100% plus 10% for each bonus to control granted by Inner Quiet Success Rate: 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Trained Hand]]|| [[file:trained hand icon1.png]] || 59 || 32 ||align = &amp;quot;left&amp;quot; |Significantly increases both progress and quality. Efficiency: 150% Success Rate: 80% Available only when Inner Quiet and Whistle stack sizes are identical. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Goldsmith Recipes|Recipes]]==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Goldsmith Recipes/Level 1 - 5|Level 1 - 5]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Goldsmith Recipes/Level 6 - 10|Level 6 - 10]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Goldsmith Recipes/Level 11 - 15|Level 11 - 15]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Goldsmith Recipes/Level 16 - 20|Level 16 - 20]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Goldsmith Recipes/Level 21 - 25|Level 21 - 25]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Goldsmith Recipes/Level 26 - 30|Level 26 - 30]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Goldsmith Recipes/Level 31 - 35|Level 31 - 35]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Goldsmith Recipes/Level 36 - 40|Level 36 - 40]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Goldsmith Recipes/Level 41 - 45|Level 41 - 45]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Goldsmith Recipes/Level 46 - 50|Level 46 - 50]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Goldsmith Recipes/Level 51 - 55|Level 51 - 55]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Goldsmith Recipes/Level 56 - 60|Level 56 - 60]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
{{Crafting and Gathering}}&lt;/div&gt;</summary>
		<author><name>Tuufless</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Thordan%27s_Reign&amp;diff=81673</id>
		<title>Thordan&#039;s Reign</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Thordan%27s_Reign&amp;diff=81673"/>
		<updated>2016-01-14T07:13:26Z</updated>

		<summary type="html">&lt;p&gt;Tuufless: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sidequest.png]][[Wandering Minstrel Quests|Wandering Minstrel Quest]]&lt;br /&gt;
{{Quest&lt;br /&gt;
| QuestGiver = [[Alys]] - [[Mor Dhona]] (x21, y8)&lt;br /&gt;
| Requirements = Level 60&lt;br /&gt;
| Items = &lt;br /&gt;
| Exp = 0&lt;br /&gt;
| Gil = 485&lt;br /&gt;
| Reward = &lt;br /&gt;
| OptReward = &lt;br /&gt;
| PrevQuest = [[Heavensward (Quest)]]&lt;br /&gt;
| NextQuest = &lt;br /&gt;
}}&lt;br /&gt;
==Strategy==&lt;br /&gt;
&#039;&#039;&#039;Before the fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Assign players the following positions:&lt;br /&gt;
&lt;br /&gt;
      MT&lt;br /&gt;
    M1  M2&lt;br /&gt;
  H1      H2&lt;br /&gt;
    R1  R2&lt;br /&gt;
      OT&lt;br /&gt;
&lt;br /&gt;
* Assign tanks to knights in Phase 3 (east/west)&lt;br /&gt;
* Assign dps positions to go to for Skyward Leap (typically North -&amp;gt; South -&amp;gt; North)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 1: Thordan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tank Thordan facing away from the party because of Ascalon&#039;s Might (frontal cleave). When Thordan casts Dragon&#039;s Gaze, turn around to avoid getting hysteria. Spread out for Lightning Storm, then stack behind Thordan to split the damage from Dragon&#039;s Rage. Tanks and healers need to watch for the tankbuster, Heavenly Heel. Ascalon&#039;s Might follows right after Heavenly Heel hits, so healers will need to help the tank recover quickly after Heel.&lt;br /&gt;
&lt;br /&gt;
This phase ends after Heavenly Heel -&amp;gt; Ascalon&#039;s Might, or when Thordan&#039;s HP reaches 70%. Thordan will become untargetable, and leave his sword behind North before disappearing. His sword can be used as an additional marker.&lt;br /&gt;
&lt;br /&gt;
Thordan&#039;s HP should be below 75% to be on track to meeting enrage. The outer ring of the arena will now deal 9999 damage per tick to any player standing at the edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 2a: Conviction Towers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Have the party stack in the middle of the arena. When the Heavensflames spawn (red circles), have the party spread out to their pre-assigned positions, breaking Holy Chains as they do so. Prioritize breaking chains over moving to position. Four Conviction Towers will spawn at any of the eight cardinal directions. Avoid Heavensflames and stand in a tower. Be careful as a Heavensflame may spawn at a tower location- if so, wait for the Heavensflame to explode before standing in the tower. If each tower has at least one person standing in it, the mechanic is completed successfully, otherwise the party will be paralyzed (which can be removed).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 2b: Sacred Cross + Spiral Thrust&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ser Zephirin will spawn in the middle of the arena and start casting Sacred Cross. This is a dps check, and when Sacred Cross is cast, it will deal damage to the party based on Ser Zephirin&#039;s remaining health. You will need to bring Ser Zephirin&#039;s health to below 50% to survive the Sacred Cross. This isn&#039;t a tight dps check, so consider saving cooldowns for the next phase. Also, there is no outgoing damage during this phase, so tanks can be in their dps stances.&lt;br /&gt;
&lt;br /&gt;
After Sacred Cross, avoid the three knights that will charge down the center. This is easily done by standing at the center of each leaf-like decal that outlines the edge of the arena, where the stem would be.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 3: Two Knights&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Two knights will spawn- Ser Adelphel on the west, and Ser Janlenoux on the east. They will cast Divine Right that will give one of them Sword Oath, and the other Shield Oath. The two knights need to be tanked separately at the edges, or they will tether and share buffs. All dps should attack the knight with Sword Oath. After Divine Right, both knights will prepare their first tankbuster, Holy Bladedance. The tank with the Sword Oath knight will need heavy cooldowns (e.g: Inner Beast + Vengeance), or use an invincibility cooldown, while the tank with the Shield Oath knight will probably need a single cooldown (e.g: just Inner Beast).&lt;br /&gt;
&lt;br /&gt;
After the first bladedance, three knights will appear in the center and jump up, which is the cue for Skyward Leap. Three dps will be marked with a blue prey mark, one after the other, with about two seconds in between. The first dps marked moves north and waits for the knight to pounce on him/her before rejoining the group. When pounced, the party will take damage based on proximity to the impact point. The second dps marked moves south for this mechanic, while the third dps marked moves north again. During this time, the knights will cast a second Divine Right (switches stances) and perform Heavenly Slash on the tanks.&lt;br /&gt;
&lt;br /&gt;
Holiest of Holy (party-wide AoE) follows after this, and then the second Holy Bladedance, so make sure the entire party and tanks are topped up in time. The Divine Right -&amp;gt; Holiest of Holy -&amp;gt; Holy Bladedance cycle repeats until both knights are dead.&lt;br /&gt;
&lt;br /&gt;
This phase is made significantly easier if one knight is downed quickly. Farm groups will likely only see one Holy Bladedance, although beginning groups will probably see two, and should strive not to see a third.&lt;br /&gt;
&lt;br /&gt;
After both knights are dead, gather the party in the center of the arena.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 4a: Dimensional Collapse + Spiral Pierce + Hiemal Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Stack at the center of the arena, and spread to your pre-assigned positions when Dimensional Collapse (black circles) appear. Three players will be tethered to one of the knights in the center, while the other five will be marked for Hiemal Storm (shiva circles). As you move to your position, take note of where the tethered players are.&lt;br /&gt;
&lt;br /&gt;
After Spiral Pierce and Hiemal Storm, stack again in the center for the knockback. Orient yourself so that you will not be knocked back into any of the frost circles that should be placed on the outside (i.e: move to where the tethers were).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 4b: Meteors + Heavy Impact&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Healers remove any Frostbite debuffs from any afflicted party members. Eight Comet Circles will spawn along the eight cardinal directions, and one Meteor Circle in the center. The party can survive one Comet Circle touching the floor, but not two, so it may be a good idea to determine which comet to ignore in advance. After the comets explode, focus on the Meteor circle.&lt;br /&gt;
&lt;br /&gt;
Some players will be marked for Holy Meteor, which will do light damage in an area around them. As a result, avoid stacking two marked players together.&lt;br /&gt;
&lt;br /&gt;
A knight will spawn in the center of the arena and perform Heavy Impact- concentric red rings that will damage and stun any player hit by them. These should be avoided by either moving to the safe sector, or by crossing rings as the inner ring explodes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 4c: Ultimate End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After the Meteor Circle is destroyed, King Thordan will reappear and his knights will perform The Light of Ascalon, which does minor damage and a small knockback per hit. Shield the raid after this to prepare for Ultimate End. Its damage will increase for each party member that died during Thordan&#039;s absence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 5: Spear of Fury&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tank Thordan north, with the MT standing at 11 o&#039;clock, and the party at 1 o&#039;clock. Dragon&#039;s Eye will now spawn a real Dragon&#039;s Eye at the edge of the arena. From here on, players must avoid looking at both Thordan and the dragon eye for Dragon&#039;s Gaze. This first Dragon&#039;s Eye will always spawn north, but subsequent casts will move it to a random location.&lt;br /&gt;
&lt;br /&gt;
One healer will be marked (green mark) for Holy Shield Bash. That player should move to the outer edge of the arena, while the rest of the party arranges themselves so the OT is closest to the center of the arena and the affected healer is on the outside.&lt;br /&gt;
&lt;br /&gt;
A knight in the center of the arena will then charge at the affected healer (Spear of Fury), and each player hit absorbs some damage. The OT should use cooldowns to mitigate this attack. If any player dies from this attack, the party will wipe. Players hit will also be debuffed with Infirmary (healing received down).&lt;br /&gt;
&lt;br /&gt;
As Spear of Fury happens, Thordan will also Heavenly Heel the MT. Healers quickly top up the MT, and have the whole party turn around to dodge Dragon&#039;s Gaze, after which the Infirmary debuff will wear off. Heal up the party quickly for Ancient Quagga.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 6: Conviction Towers + Dragon&#039;s Gaze + Heavy Impact&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thordan casts Dragon&#039;s Eye, and the MT will need to move Thordan to the eye&#039;s new location. Face Thordan towards the Eye. Four Conviction Towers will spawn in a line (random orientation), and just like in Phase 2a, each tower needs at least one person standing in it to avoid party-wide damage and paralysis.&lt;br /&gt;
&lt;br /&gt;
Each ring from Heavy Impact only affects one half of the tower, so have players move to the outer half of each Conviction Tower, remembering to face away for Dragon&#039;s Gaze. To help spread players out, you may want to agree on a scheme (e.g: melee take the inner two towers, ranged take the outer two, tanks and healers try to fill in).&lt;br /&gt;
&lt;br /&gt;
The Dragon&#039;s Gaze check happens when the first Heavy Impact ring explodes, while the Conviction Tower check happens as the second Heavy Impact ring explodes.&lt;br /&gt;
&lt;br /&gt;
After Conviction Towers, Dimensional Collapse circles will spawn at each player&#039;s location. Avoid these, then stack in the center for Dragon&#039;s Rage and knockback. After that, have the MT split away from the group, being careful not to hit anyone with Thordan&#039;s Ascalon&#039;s Might (frontal cleave).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 7: Lightning Storm + Skyward Leap + Spiral Thrust + Dragon&#039;s Rage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ignore the Dragon&#039;s Eye Thordan casts during this phase, as there is no Dragon&#039;s Gaze. Spread out for Lightning Storm, just as in Phase 1, and look for the Spiral Thrust (divebomb) knight on the outer edge of the arena. If it helps, there is a flash of light at the knight&#039;s location when the Lightning Storm&#039;s purple markers come out.&lt;br /&gt;
&lt;br /&gt;
After Lightning Storm hits, quickly heal up the party. One player (not the MT) will be marked for Skyward Leap (blue prey mark), and another player (not the MT) will be tethered. Thordan will begin to cast Dragon&#039;s Rage shortly.&lt;br /&gt;
&lt;br /&gt;
Thordan should be on the edge of the arena, out of the Spiral Thrust knight&#039;s path. The player marked for Skyward Leap should move opposite the party to reduce the damage the party takes from Skyward Leap, while the tethered player must avoid both the party and the Spiral Thrust knight, while ideally being away from the Skyward Leap player.&lt;br /&gt;
&lt;br /&gt;
A simple way while learning the fight would be to have the MT bring Thordan about 45 degrees from the Spiral Thrust knight. Then, the Skyward Leap player moves opposite, while the tethered player moves 90 degrees from the party in either direction.&lt;br /&gt;
&lt;br /&gt;
After Dragon&#039;s Rage hits, heal the tank in preparation for Heavenly Heel and Ascalon&#039;s Might.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 8: Holy Chains + Dragon&#039;s Gaze + Ascalon&#039;s Fury + Hiemal Storm + Heavensflame&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thordan will cast Dragon&#039;s Eye- move him to the eye&#039;s new location. All players (other than the MT) should stack behind Thordan. Shortly after Thordan&#039;s Ascalon&#039;s Might, players will be marked for Heavensflame and Holy Chains. Spread out to your pre-assigned location, relative to the MT (treat the MT as north). Once again, prioritize breaking Holy Chains first. &lt;br /&gt;
&lt;br /&gt;
The party members will naturally avoid Dragon&#039;s Gaze as they spread out to break Holy Chains, other than the MT, who will need to move sideways to help break his/her chain. As chains are getting broken, Hiemal Storm markers and Ascalon&#039;s Mercy will appear- dodge Ascalon&#039;s Mercy and place Hiemal Storm before stacking back behind Thordan.&lt;br /&gt;
&lt;br /&gt;
Quickly heal up the party to prepare for Ancient Quagga -&amp;gt; Heavenly Heel -&amp;gt; Ancient Quagga, bearing in mind that Thordan&#039;s damage is significantly stronger now because of accumulated Increase Damage stacks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 9: Sacred Cross + Dragon&#039;s Gaze&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The party will suffer from large, AoE damage during this phase. Depending on Thordan&#039;s health, you will need to make a decision whether to use your Limit Break on Thordan, or save it for the tethered Spiral Cross knight later. Once again, the Sacred Cross knight will spawn in the center, but will be tethered to Thordan, rendering Thordan invulnerable. Be careful of the Dragon&#039;s Gaze that occurs towards the end of Sacred Cross. This Sacred Cross also hits a lot harder than previous ones, so if Limit Break is available, use it on the knight.&lt;br /&gt;
&lt;br /&gt;
After Sacred Cross, prepare for Heavenly Heel -&amp;gt; Ascalon&#039;s Might. After that, Thordan will use Ascalon&#039;s Might several times in a row before slowly casting Ancient Quagga. This last Ancient Quagga is the hard enrage of the fight and will wipe the raid if Thordan is not defeated in time.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the wandering minstrel.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Alys is casting pained glances at one of her regulars.&lt;br /&gt;
&lt;br /&gt;
*Alys informs you that the wandering minstrel has been desperately awaiting your return to the Seventh Heaven. Share your tales of adventure with the forlorn bard, and supply him with the inspiration he needs to craft fresh verse.&lt;br /&gt;
&lt;br /&gt;
*You regale the melancholy minstrel with the story of your exploits on Azy Lla. The bard&#039;s transformation upon hearing your tale is nothing short of miraculous, and he immediately takes up his harp. The stirring epic he composes to commemorate your triumph is flattering, but seems to suffer from some measure of embellishment...&lt;br /&gt;
&lt;br /&gt;
※The Minstrel&#039;s Ballad: Thordan&#039;s Reign can be accessed via the Duty Finder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Sidequests]] [[Category:Wandering Minstrel Quests]] [[Category:Mor Dhona Quests]] [[Category:Patch 3.1 Quests]]&lt;/div&gt;</summary>
		<author><name>Tuufless</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Thordan%27s_Reign&amp;diff=81672</id>
		<title>Thordan&#039;s Reign</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Thordan%27s_Reign&amp;diff=81672"/>
		<updated>2016-01-14T07:09:16Z</updated>

		<summary type="html">&lt;p&gt;Tuufless: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sidequest.png]][[Wandering Minstrel Quests|Wandering Minstrel Quest]]&lt;br /&gt;
{{Quest&lt;br /&gt;
| QuestGiver = [[Alys]] - [[Mor Dhona]] (x21, y8)&lt;br /&gt;
| Requirements = Level 60&lt;br /&gt;
| Items = &lt;br /&gt;
| Exp = 0&lt;br /&gt;
| Gil = 485&lt;br /&gt;
| Reward = &lt;br /&gt;
| OptReward = &lt;br /&gt;
| PrevQuest = [[Heavensward (Quest)]]&lt;br /&gt;
| NextQuest = &lt;br /&gt;
}}&lt;br /&gt;
==Strategy==&lt;br /&gt;
&#039;&#039;&#039;Before the fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Assign players the following positions:&lt;br /&gt;
&lt;br /&gt;
      MT&lt;br /&gt;
    M1  M2&lt;br /&gt;
  H1      H2&lt;br /&gt;
    R1  R2&lt;br /&gt;
      OT&lt;br /&gt;
&lt;br /&gt;
* Assign tanks to knights in Phase 3 (east/west)&lt;br /&gt;
* Assign dps positions to go to for Skyward Leap (typically North -&amp;gt; South -&amp;gt; North)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 1: Thordan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tank Thordan facing away from the party because of Ascalon&#039;s Might (frontal cleave). When Thordan casts Dragon&#039;s Gaze, turn around to avoid getting hysteria. Spread out for Lightning Storm, then stack behind Thordan to split the damage from Dragon&#039;s Rage. Tanks and healers need to watch for the tankbuster, Heavenly Heel. Ascalon&#039;s Might follows right after Heavenly Heel hits, so healers will need to help the tank recover quickly after Heel.&lt;br /&gt;
&lt;br /&gt;
This phase ends after Heavenly Heel -&amp;gt; Ascalon&#039;s Might, or when Thordan&#039;s HP reaches 70%. Thordan will become untargetable, and leave his sword behind North before disappearing. His sword can be used as an additional marker.&lt;br /&gt;
&lt;br /&gt;
Thordan&#039;s HP should be below 75% to be on track to meeting enrage. The outer ring of the arena will now deal 9999 damage per tick to any player standing at the edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 2a: Conviction Towers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Have the party stack in the middle of the arena. When the Heavensflames spawn (red circles), have the party spread out to their pre-assigned positions, breaking Holy Chains as they do so. Prioritize breaking chains over moving to position. Four Conviction Towers will spawn at any of the eight cardinal directions. Avoid Heavensflames and stand in a tower. Be careful as a Heavensflame may spawn at a tower location- if so, wait for the Heavensflame to explode before standing in the tower. If each tower has at least one person standing in it, the mechanic is completed successfully, otherwise the party will be paralyzed (which can be removed).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 2b: Sacred Cross + Spiral Thrust&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ser Zephirin will spawn in the middle of the arena and start casting Sacred Cross. This is a dps check, and when Sacred Cross is cast, it will deal damage to the party based on Ser Zephirin&#039;s remaining health. You will need to bring Ser Zephirin&#039;s health to below 50% to survive the Sacred Cross. This isn&#039;t a tight dps check, so consider saving cooldowns for the next phase. Also, there is no outgoing damage during this phase, so tanks can be in their dps stances.&lt;br /&gt;
&lt;br /&gt;
After Sacred Cross, avoid the three knights that will charge down the center. This is easily done by standing at the center of each leaf-like decal that outlines the edge of the arena, where the stem would be.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 3: Two Knights&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Two knights will spawn- Ser Adelphel on the west, and Ser Janlenoux on the east. They will cast Divine Right that will give one of them Sword Oath, and the other Shield Oath. The two knights need to be tanked separately at the edges, or they will tether and share buffs. All dps should attack the knight with Sword Oath. After Divine Right, both knights will prepare their first tankbuster, Holy Bladedance. The tank with the Sword Oath knight will need heavy cooldowns (e.g: Inner Beast + Vengeance), or use an invincibility cooldown, while the tank with the Shield Oath knight will probably need a single cooldown (e.g: just Inner Beast).&lt;br /&gt;
&lt;br /&gt;
After the first bladedance, three knights will appear in the center and jump up, which is the cue for Skyward Leap. Three dps will be marked with a blue prey mark, one after the other, with about two seconds in between. The first dps marked moves north and waits for the knight to pounce on him/her before rejoining the group. When pounced, the party will take damage based on proximity to the impact point. The second dps marked moves south for this mechanic, while the third dps marked moves north again. During this time, the knights will cast a second Divine Right (switches stances) and perform Heavenly Slash on the tanks.&lt;br /&gt;
&lt;br /&gt;
Holiest of Holy (party-wide AoE) follows after this, and then the second Holy Bladedance, so make sure the entire party and tanks are topped up in time. The Divine Right -&amp;gt; Holiest of Holy -&amp;gt; Holy Bladedance cycle repeats until both knights are dead.&lt;br /&gt;
&lt;br /&gt;
This phase is made significantly easier if one knight is downed quickly. Farm groups will likely only see one Holy Bladedance, although beginning groups will probably see two, and should strive not to see a third.&lt;br /&gt;
&lt;br /&gt;
After both knights are dead, gather the party in the center of the arena.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 4a: Dimensional Collapse + Spiral Pierce + Hiemal Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Stack at the center of the arena, and spread to your pre-assigned positions when Dimensional Collapse (black circles) appear. Three players will be tethered to one of the knights in the center, while the other five will be marked for Hiemal Storm (shiva circles). As you move to your position, take note of where the tethered players are.&lt;br /&gt;
&lt;br /&gt;
After Spiral Pierce and Hiemal Storm, stack again in the center for the knockback. Orient yourself so that you will not be knocked back into any of the frost circles that should be placed on the outside (i.e: move to where the tethers were).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 4b: Meteors + Heavy Impact&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Healers remove any Frostbite debuffs from any afflicted party members. Eight Comet Circles will spawn along the eight cardinal directions, and one Meteor Circle in the center. The party can survive one Comet Circle touching the floor, but not two, so it may be a good idea to determine which comet to ignore in advance. After the comets explode, focus on the Meteor circle.&lt;br /&gt;
&lt;br /&gt;
Some players will be marked for Holy Meteor, which will do light damage in an area around them. As a result, avoid stacking two marked players together.&lt;br /&gt;
&lt;br /&gt;
A knight will spawn in the center of the arena and perform Heavy Impact- concentric red rings that will damage and stun any player hit by them. These should be avoided by either moving to the safe sector, or by crossing rings as the inner ring explodes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 4c: Ultimate End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After the Meteor Circle is destroyed, King Thordan will reappear and his knights will perform The Light of Ascalon, which does minor damage and a small knockback per hit. Shield the raid after this to prepare for Ultimate End. Its damage will scale for each party member that died while Thordan disappeared.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 5: Spear of Fury&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tank Thordan north, with the MT standing at 11 o&#039;clock, and the party at 1 o&#039;clock. Dragon&#039;s Eye will now spawn a real Dragon&#039;s Eye somewhere around the arena. From here on, players must avoid looking at both Thordan and the dragon eye for Dragon&#039;s Gaze.&lt;br /&gt;
&lt;br /&gt;
One healer will be marked (green mark) for Holy Shield Bash. That player should move to the outer edge of the arena, while the rest of the party arranges themselves so the OT is closest to the center of the arena and the affected healer is on the outside.&lt;br /&gt;
&lt;br /&gt;
A knight in the center of the arena will then charge at the affected healer (Spear of Fury), and each player hit absorbs some damage. The OT should use cooldowns to mitigate this attack. If any player dies from this attack, the party will wipe. Players hit will also be debuffed with Infirmary (healing received down).&lt;br /&gt;
&lt;br /&gt;
As Spear of Fury happens, Thordan will also Heavenly Heel the MT. Healers quickly top up the MT, and have the whole party turn around to dodge Dragon&#039;s Gaze, after which the Infirmary debuff will wear off. Heal up the party quickly for Ancient Quagga.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 6: Conviction Towers + Dragon&#039;s Gaze + Heavy Impact&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thordan casts Dragon&#039;s Eye, and the MT will need to move Thordan to the eye&#039;s new location. Face Thordan towards the Eye. Four Conviction Towers will spawn in a line (random orientation), and just like in Phase 2a, each tower needs at least one person standing in it to avoid party-wide damage and paralysis.&lt;br /&gt;
&lt;br /&gt;
Each ring from Heavy Impact only affects one half of the tower, so have players move to the outer half of each Conviction Tower, remembering to face away for Dragon&#039;s Gaze. To help spread players out, you may want to agree on a scheme (e.g: melee take the inner two towers, ranged take the outer two, tanks and healers try to fill in).&lt;br /&gt;
&lt;br /&gt;
The Dragon&#039;s Gaze check happens when the first Heavy Impact ring explodes, while the Conviction Tower check happens as the second Heavy Impact ring explodes.&lt;br /&gt;
&lt;br /&gt;
After Conviction Towers, Dimensional Collapse circles will spawn at each player&#039;s location. Avoid these, then stack in the center for Dragon&#039;s Rage and knockback. After that, have the MT split away from the group, being careful not to hit anyone with Thordan&#039;s Ascalon&#039;s Might (frontal cleave).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 7: Lightning Storm + Skyward Leap + Spiral Thrust + Dragon&#039;s Rage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ignore the Dragon&#039;s Eye Thordan casts during this phase, as there is no Dragon&#039;s Gaze. Spread out for Lightning Storm, just as in Phase 1, and look for the Spiral Thrust (divebomb) knight on the outer edge of the arena. If it helps, there is a flash of light at the knight&#039;s location when the Lightning Storm&#039;s purple markers come out.&lt;br /&gt;
&lt;br /&gt;
After Lightning Storm hits, quickly heal up the party. One player (not the MT) will be marked for Skyward Leap (blue prey mark), and another player (not the MT) will be tethered. Thordan will begin to cast Dragon&#039;s Rage shortly.&lt;br /&gt;
&lt;br /&gt;
Thordan should be on the edge of the arena, out of the Spiral Thrust knight&#039;s path. The player marked for Skyward Leap should move opposite the party to reduce the damage the party takes from Skyward Leap, while the tethered player must avoid both the party and the Spiral Thrust knight, while ideally being away from the Skyward Leap player.&lt;br /&gt;
&lt;br /&gt;
A simple way while learning the fight would be to have the MT bring Thordan about 45 degrees from the Spiral Thrust knight. Then, the Skyward Leap player moves opposite, while the tethered player moves 90 degrees from the party in either direction.&lt;br /&gt;
&lt;br /&gt;
After Dragon&#039;s Rage hits, heal the tank in preparation for Heavenly Heel and Ascalon&#039;s Might.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 8: Holy Chains + Dragon&#039;s Gaze + Ascalon&#039;s Fury + Hiemal Storm + Heavensflame&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thordan will cast Dragon&#039;s Eye- move him to the eye&#039;s new location. All players (other than the MT) should stack behind Thordan. Shortly after Thordan&#039;s Ascalon&#039;s Might, players will be marked for Heavensflame and Holy Chains. Spread out to your pre-assigned location, relative to the MT (treat the MT as north). Once again, prioritize breaking Holy Chains first. &lt;br /&gt;
&lt;br /&gt;
The party members will naturally avoid Dragon&#039;s Gaze as they spread out to break Holy Chains, other than the MT, who will need to move sideways to help break his/her chain. As chains are getting broken, Hiemal Storm markers and Ascalon&#039;s Mercy will appear- dodge Ascalon&#039;s Mercy and place Hiemal Storm before stacking back behind Thordan.&lt;br /&gt;
&lt;br /&gt;
Quickly heal up the party to prepare for Ancient Quagga -&amp;gt; Heavenly Heel -&amp;gt; Ancient Quagga, bearing in mind that Thordan&#039;s damage is significantly stronger now because of accumulated Increase Damage stacks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 9: Sacred Cross + Dragon&#039;s Gaze&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The party will suffer from large, AoE damage during this phase. Depending on Thordan&#039;s health, you will need to make a decision whether to use your Limit Break on Thordan, or save it for the tethered Spiral Cross knight later. Once again, the Sacred Cross knight will spawn in the center, but will be tethered to Thordan, rendering Thordan invulnerable. Be careful of the Dragon&#039;s Gaze that occurs towards the end of Sacred Cross. This Sacred Cross also hits a lot harder than previous ones, so if Limit Break is available, use it on the knight.&lt;br /&gt;
&lt;br /&gt;
After Sacred Cross, prepare for Heavenly Heel -&amp;gt; Ascalon&#039;s Might. After that, Thordan will use Ascalon&#039;s Might several times in a row before slowly casting Ancient Quagga. This last Ancient Quagga is the hard enrage of the fight and will wipe the raid if Thordan is not defeated in time.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the wandering minstrel.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Alys is casting pained glances at one of her regulars.&lt;br /&gt;
&lt;br /&gt;
*Alys informs you that the wandering minstrel has been desperately awaiting your return to the Seventh Heaven. Share your tales of adventure with the forlorn bard, and supply him with the inspiration he needs to craft fresh verse.&lt;br /&gt;
&lt;br /&gt;
*You regale the melancholy minstrel with the story of your exploits on Azy Lla. The bard&#039;s transformation upon hearing your tale is nothing short of miraculous, and he immediately takes up his harp. The stirring epic he composes to commemorate your triumph is flattering, but seems to suffer from some measure of embellishment...&lt;br /&gt;
&lt;br /&gt;
※The Minstrel&#039;s Ballad: Thordan&#039;s Reign can be accessed via the Duty Finder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Sidequests]] [[Category:Wandering Minstrel Quests]] [[Category:Mor Dhona Quests]] [[Category:Patch 3.1 Quests]]&lt;/div&gt;</summary>
		<author><name>Tuufless</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Alexander_-_The_Fist_of_the_Father&amp;diff=73924</id>
		<title>Alexander - The Fist of the Father</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Alexander_-_The_Fist_of_the_Father&amp;diff=73924"/>
		<updated>2015-08-15T03:23:34Z</updated>

		<summary type="html">&lt;p&gt;Tuufless: /* Mechanics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Alexander: Gordias|Alexander - The Fist of the Father (Savage)}}&lt;br /&gt;
[[Alexander - The Fist of the Father]] or &#039;&#039;&#039;A1&#039;&#039;&#039; is the first floor of [[Alexander: Gordias]]. It requires the players to have an average item level (iLvl) of 170 or above to enter.&lt;br /&gt;
&lt;br /&gt;
*Reward: Players will obtain 20 [[Allagan Tomestone of Law]] and 2 [[#Loot|Tokens]] for its completion.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
{{#ev:youtube|JR2anBXKVes|350|right|The Fist of the Father Guide}}&lt;br /&gt;
===Faust===&lt;br /&gt;
All DPS should focus Faust down and ignore the adds. The off tank should pick up all the adds as they spawn and keep them away from the raid as they cleave.&lt;br /&gt;
&lt;br /&gt;
===Oppressor===&lt;br /&gt;
You should tank Oppressor in the south side of the room for a later mechanic. This fight is split into 2 phases.&lt;br /&gt;
&lt;br /&gt;
====Phase 1====&lt;br /&gt;
=====Abilities=====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gunnery Pod&#039;&#039;&#039; - Unavoidable AoE, heal through.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Photon Spaser&#039;&#039;&#039; - Large Linear AoE, avoid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hydrothermal Missile&#039;&#039;&#039; - Puts Prey on a random party member and bombards them with several missiles, healers need to heal the player through this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resin Bomb&#039;&#039;&#039; - Places circular AoE underneath 4 party members.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Emergency Deployment&#039;&#039;&#039; - Spawns 2 &#039;&#039;Alarum&#039;&#039; adds on the side of the boss. Upon death, leaves a puddle of AoE that causes Minimise.&lt;br /&gt;
&lt;br /&gt;
=====Mechanics=====&lt;br /&gt;
Tank the boss in the South side of the room and avoid any AoE as necessary. The player with Prey for Hydrothermal Missile should distance themselves from other players to avoid unnecessary damage to others. When the Alarum adds spawn, they will tether and follow the first player that hits them, this should be a DPS and not a tank. Kite them away from the boss and kill them both ASAP. They will damage the player and add stacks of Nanoparticles which gaining too many stacks will result in death. When an Alarum is killed, it will leave a small purple AoE that will mini anyone who stands in it.&lt;br /&gt;
&lt;br /&gt;
Do as much damage as you can to the Oppressor during this phase to make the next phase easier.&lt;br /&gt;
&lt;br /&gt;
====Phase 2====&lt;br /&gt;
This phase starts after 90 seconds (shortly after the first Emergency Deployment). An alarm will sound and a second boss &amp;quot;Oppressor 0.5&amp;quot; will spawn with the same HP as the original Oppressor. The offtank aggro the new Oppressor ASAP and keep it to the north side of the room, the 2 bosses being close to each other they will quickly gain stacks of Damage Up.&lt;br /&gt;
&lt;br /&gt;
=====Abilities=====&lt;br /&gt;
&#039;&#039;&#039;3000-Onze Missle&#039;&#039;&#039; - Not cast, 2 blue lasers will show up in the room and will shortly turn orange. A giant missile will come down dealing massive damage to the raid and debuffing. Kill Alarum under the lasers to reduce damage to the raid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quick Landing&#039;&#039;&#039; - Pulsing AoE damage, the further you are the less damage you take.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Self Destruct&#039;&#039;&#039; - Hard enrage or used when one Oppressor is dead, wipes the raid if fully casted.&lt;br /&gt;
&lt;br /&gt;
=====Mechanics=====&lt;br /&gt;
All mechanics from the first phase are still in this phase, the biggest change is with the Alarum adds that spawn. 2 Oppressors, you will have 4 Alarum adds, you need to kill these adds underneath the orange beam for the nukes. Remember they tether onto the first player that damages them. Creating a purple puddle under the beam will make the missile mini and deal very little damage and will not cause the raid to be debuffed.&lt;br /&gt;
&lt;br /&gt;
After every missile, the Oppressors will shortly jump into the air and 2 pulsing AoEs will show, this is Quick Landing, just get to the other side of the room to take less damage.&lt;br /&gt;
&lt;br /&gt;
Repeat this until the Oppressors are dead.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Important&#039;&#039;&#039;: You need to kill the Oppressor at the same time, when one dies the other will cast Self Destruct which gives you about 10 seconds to kill it or you will wipe. You can get them both down to about 10% and either ranged LB them or kill one then melee LB the other. Notice both Oppressors may cast Self Destruct, this is a hard enrage.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Tarnished Gordian Pedal]]&lt;br /&gt;
*[[Tarnished Gordian Chain]]&lt;br /&gt;
*[[Tarnished Gordian Bolt]]&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
Since the Sharlayan exodus, a structure has stood steady against the flow of the Thaliak River. Now, the Illuminati have summoned a primal around this rusting ruin─a terrible colossus of steam and metal. Steel screamed against steel when it rose from the waters, and it drank deep of the land&#039;s aether before grinding again to a halt. The voices of Idyllshire cry out, asking for aid ere their homes are crushed under the weight of iron. You must lead a band of valiant adventurers into the machina and discover how to destroy the core─lest the giant screeches again to life, and bleeds all the realm dry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{dungeons}}&lt;/div&gt;</summary>
		<author><name>Tuufless</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Alexander_-_The_Fist_of_the_Father&amp;diff=73923</id>
		<title>Alexander - The Fist of the Father</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Alexander_-_The_Fist_of_the_Father&amp;diff=73923"/>
		<updated>2015-08-15T03:20:11Z</updated>

		<summary type="html">&lt;p&gt;Tuufless: /* Phase 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Alexander: Gordias|Alexander - The Fist of the Father (Savage)}}&lt;br /&gt;
[[Alexander - The Fist of the Father]] or &#039;&#039;&#039;A1&#039;&#039;&#039; is the first floor of [[Alexander: Gordias]]. It requires the players to have an average item level (iLvl) of 170 or above to enter.&lt;br /&gt;
&lt;br /&gt;
*Reward: Players will obtain 20 [[Allagan Tomestone of Law]] and 2 [[#Loot|Tokens]] for its completion.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
{{#ev:youtube|JR2anBXKVes|350|right|The Fist of the Father Guide}}&lt;br /&gt;
===Faust===&lt;br /&gt;
All DPS should focus Faust down and ignore the adds. The off tank should pick up all the adds as they spawn and keep them away from the raid as they cleave.&lt;br /&gt;
&lt;br /&gt;
===Oppressor===&lt;br /&gt;
You should tank Oppressor in the south side of the room for a later mechanic. This fight is split into 2 phases.&lt;br /&gt;
&lt;br /&gt;
====Phase 1====&lt;br /&gt;
=====Abilities=====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gunnery Pod&#039;&#039;&#039; - Unavoidable AoE, heal through.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Photon Spaser&#039;&#039;&#039; - Large Linear AoE, avoid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hydrothermal Missile&#039;&#039;&#039; - Puts Prey on a random party member and bombards them with several missiles, healers need to heal the player through this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resin Bomb&#039;&#039;&#039; - Places circular AoE underneath 4 party members.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Emergency Deployment&#039;&#039;&#039; - Spawns 2 &#039;&#039;Alarum&#039;&#039; adds on the side of the boss. Upon death, leaves a puddle of AoE that causes Minimise.&lt;br /&gt;
&lt;br /&gt;
=====Mechanics=====&lt;br /&gt;
Tank the boss in the South side of the room and avoid any AoE as necessary. The player with Prey for Hydrothermal Missile should distance themselves from other players to avoid unnecessary damage to others. When the Alarum adds spawn, they will tether and follow the first player that hits them, this should be a DPS and not a tank. Kite them away from the boss and kill them both ASAP. They will damage the player and add stacks of Nanoparticles which gaining too many stacks will result in death. When an Alarum is killed, it will leave a small purple AoE that will mini anyone who stands in it.&lt;br /&gt;
&lt;br /&gt;
====Phase 2====&lt;br /&gt;
This phase starts after 90 seconds (shortly after the first Emergency Deployment). An alarm will sound and a second boss &amp;quot;Oppressor 0.5&amp;quot; will spawn with the same HP as the original Oppressor. The offtank aggro the new Oppressor ASAP and keep it to the north side of the room, the 2 bosses being close to each other they will quickly gain stacks of Damage Up.&lt;br /&gt;
&lt;br /&gt;
=====Abilities=====&lt;br /&gt;
&#039;&#039;&#039;3000-Onze Missle&#039;&#039;&#039; - Not cast, 2 blue lasers will show up in the room and will shortly turn orange. A giant missile will come down dealing massive damage to the raid and debuffing. Kill Alarum under the lasers to reduce damage to the raid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quick Landing&#039;&#039;&#039; - Pulsing AoE damage, the further you are the less damage you take.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Self Destruct&#039;&#039;&#039; - Hard enrage or used when one Oppressor is dead, wipes the raid if fully casted.&lt;br /&gt;
&lt;br /&gt;
=====Mechanics=====&lt;br /&gt;
All mechanics from the first phase are still in this phase, the biggest change is with the Alarum adds that spawn. 2 Oppressors, you will have 4 Alarum adds, you need to kill these adds underneath the orange beam for the nukes. Remember they tether onto the first player that damages them. Creating a purple puddle under the beam will make the missile mini and deal very little damage and will not cause the raid to be debuffed.&lt;br /&gt;
&lt;br /&gt;
After every missile, the Oppressors will shortly jump into the air and 2 pulsing AoEs will show, this is Quick Landing, just get to the other side of the room to take less damage.&lt;br /&gt;
&lt;br /&gt;
Repeat this until the Oppressors are dead.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Important&#039;&#039;&#039;: You need to kill the Oppressor at the same time, when one dies the other will cast Self Destruct which gives you about 10 seconds to kill it or you will wipe. You can get them both down to about 10% and either ranged LB them or kill one then melee LB the other. Notice both Oppressors may cast Self Destruct, this is a hard enrage.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Tarnished Gordian Pedal]]&lt;br /&gt;
*[[Tarnished Gordian Chain]]&lt;br /&gt;
*[[Tarnished Gordian Bolt]]&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
Since the Sharlayan exodus, a structure has stood steady against the flow of the Thaliak River. Now, the Illuminati have summoned a primal around this rusting ruin─a terrible colossus of steam and metal. Steel screamed against steel when it rose from the waters, and it drank deep of the land&#039;s aether before grinding again to a halt. The voices of Idyllshire cry out, asking for aid ere their homes are crushed under the weight of iron. You must lead a band of valiant adventurers into the machina and discover how to destroy the core─lest the giant screeches again to life, and bleeds all the realm dry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{dungeons}}&lt;/div&gt;</summary>
		<author><name>Tuufless</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Prototype_Gordian_Gloves_of_Healing&amp;diff=71611</id>
		<title>Prototype Gordian Gloves of Healing</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Prototype_Gordian_Gloves_of_Healing&amp;diff=71611"/>
		<updated>2015-07-26T07:38:26Z</updated>

		<summary type="html">&lt;p&gt;Tuufless: /* Ways to Obtain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
|Unique = Unique&lt;br /&gt;
|Untradable = Untradable&lt;br /&gt;
|Image =prototype gordian gloves of healing icon1.png&lt;br /&gt;
|Slot =Hands&lt;br /&gt;
|iLevel =190&lt;br /&gt;
|Level =60&lt;br /&gt;
|Class =[[Conjurer|CNJ]], [[White Mage|WHM]], [[Scholar|SCH]], [[AST]]&lt;br /&gt;
|Defence =112&lt;br /&gt;
|mDefence =196&lt;br /&gt;
|SellsFor = Unsellable&lt;br /&gt;
|MateriaSlots =0&lt;br /&gt;
|AttributesColumn1 =[[Vitality]] +48&amp;lt;br /&amp;gt; [[Mind]] +53&amp;lt;br /&amp;gt; &lt;br /&gt;
|AttributesColumn2 =[[Determination]] +32&amp;lt;br /&amp;gt; [[Spell Speed]] +47&amp;lt;br /&amp;gt; &lt;br /&gt;
}}&lt;br /&gt;
The [[Prototype Gordian Gloves of Healing]] is item level 190 [[Hands Armor]] and can be used by [[Conjurer]], [[White Mage]], [[Scholar]], [[Astrologian]] that is at least level 60. &lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Repair Information==&lt;br /&gt;
An NPC mender will repair for a maximum of ?? gil.&lt;br /&gt;
For a player to repair, they require:&lt;br /&gt;
*[[Leatherworker]]: Level 50&lt;br /&gt;
*[[Grade 6 Dark Matter]] x 1&lt;br /&gt;
Convertible: No, Projectable: Yes, Desynthesizable: No&lt;br /&gt;
==Ways to Obtain==&lt;br /&gt;
Trade 2 [[Tarnished Gordian Crank]] to [[Sabina]] at [[Idyllshire]] (x5, y5).&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
{|width=20%&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Crafting&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*None&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Levequests&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&lt;br /&gt;
==Images==&lt;/div&gt;</summary>
		<author><name>Tuufless</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Prototype_Gordian_Gloves_of_Casting&amp;diff=71598</id>
		<title>Prototype Gordian Gloves of Casting</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Prototype_Gordian_Gloves_of_Casting&amp;diff=71598"/>
		<updated>2015-07-26T07:38:14Z</updated>

		<summary type="html">&lt;p&gt;Tuufless: /* Ways to Obtain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
|Unique = Unique&lt;br /&gt;
|Untradable = Untradable&lt;br /&gt;
|Image =prototype gordian gloves of casting icon1.png&lt;br /&gt;
|Slot =Hands&lt;br /&gt;
|iLevel =190&lt;br /&gt;
|Level =60&lt;br /&gt;
|Class =[[Thaumaturge|THM]], [[Arcanist|ACN]], [[Black Mage|BLM]], [[Summoner|SMN]]&lt;br /&gt;
|Defence =112&lt;br /&gt;
|mDefence =196&lt;br /&gt;
|SellsFor = Unsellable&lt;br /&gt;
|MateriaSlots =0&lt;br /&gt;
|AttributesColumn1 =[[Vitality]] +48&amp;lt;br /&amp;gt; [[Intelligence]] +53&amp;lt;br /&amp;gt; &lt;br /&gt;
|AttributesColumn2 =[[Accuracy]] +33&amp;lt;br /&amp;gt; [[Spell Speed]] +47&amp;lt;br /&amp;gt; &lt;br /&gt;
}}&lt;br /&gt;
The [[Prototype Gordian Gloves of Casting]] is item level 190 [[Hands Armor]] and can be used by [[Thaumaturge]], [[Arcanist]], [[Black Mage]], [[Summoner]] that is at least level 60. &lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Repair Information==&lt;br /&gt;
An NPC mender will repair for a maximum of ?? gil.&lt;br /&gt;
For a player to repair, they require:&lt;br /&gt;
*[[Leatherworker]]: Level 50&lt;br /&gt;
*[[Grade 6 Dark Matter]] x 1&lt;br /&gt;
Convertible: No, Projectable: Yes, Desynthesizable: No&lt;br /&gt;
==Ways to Obtain==&lt;br /&gt;
Trade 2 [[Tarnished Gordian Crank]] to [[Sabina]] at [[Idyllshire]] (x5, y5).&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
{|width=20%&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Crafting&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*None&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Levequests&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&lt;br /&gt;
==Images==&lt;/div&gt;</summary>
		<author><name>Tuufless</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Prototype_Gordian_Gauntlets_of_Striking&amp;diff=71581</id>
		<title>Prototype Gordian Gauntlets of Striking</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Prototype_Gordian_Gauntlets_of_Striking&amp;diff=71581"/>
		<updated>2015-07-26T07:37:52Z</updated>

		<summary type="html">&lt;p&gt;Tuufless: /* Ways to Obtain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
|Unique = Unique&lt;br /&gt;
|Untradable = Untradable&lt;br /&gt;
|Image =prototype gordian gauntlets of striking icon1.png&lt;br /&gt;
|Slot =Hands&lt;br /&gt;
|iLevel =190&lt;br /&gt;
|Level =60&lt;br /&gt;
|Class =[[Pugilist|PGL]], [[Monk|MNK]]&lt;br /&gt;
|Defence =154&lt;br /&gt;
|mDefence =154&lt;br /&gt;
|SellsFor = Unsellable&lt;br /&gt;
|MateriaSlots =0&lt;br /&gt;
|AttributesColumn1 =[[Strength]] +53&amp;lt;br /&amp;gt; [[Vitality]] +54&amp;lt;br /&amp;gt; &lt;br /&gt;
|AttributesColumn2 =[[Accuracy]] +33&amp;lt;br /&amp;gt; [[Determination]] +45&amp;lt;br /&amp;gt; &lt;br /&gt;
}}&lt;br /&gt;
The [[Prototype Gordian Gauntlets of Striking]] is item level 190 [[Hands Armor]] and can be used by [[Pugilist]], [[Monk]] that is at least level 60. &lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Repair Information==&lt;br /&gt;
An NPC mender will repair for a maximum of ?? gil.&lt;br /&gt;
For a player to repair, they require:&lt;br /&gt;
*[[Armorer]]: Level 50&lt;br /&gt;
*[[Grade 6 Dark Matter]] x 1&lt;br /&gt;
Convertible: No, Projectable: Yes, Desynthesizable: No&lt;br /&gt;
==Ways to Obtain==&lt;br /&gt;
Trade 2 [[Tarnished Gordian Crank]] to [[Sabina]] at [[Idyllshire]] (x5, y5).&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
{|width=20%&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Crafting&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*None&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Levequests&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&lt;br /&gt;
==Images==&lt;/div&gt;</summary>
		<author><name>Tuufless</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Prototype_Gordian_Gauntlets_of_Maiming&amp;diff=71562</id>
		<title>Prototype Gordian Gauntlets of Maiming</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Prototype_Gordian_Gauntlets_of_Maiming&amp;diff=71562"/>
		<updated>2015-07-26T07:37:29Z</updated>

		<summary type="html">&lt;p&gt;Tuufless: /* Ways to Obtain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
|Unique = Unique&lt;br /&gt;
|Untradable = Untradable&lt;br /&gt;
|Image =prototype gordian gauntlets of maiming icon1.png&lt;br /&gt;
|Slot =Hands&lt;br /&gt;
|iLevel =190&lt;br /&gt;
|Level =60&lt;br /&gt;
|Class =[[Lancer|LNC]], [[Dragoon|DRG]]&lt;br /&gt;
|Defence =196&lt;br /&gt;
|mDefence =154&lt;br /&gt;
|SellsFor = Unsellable&lt;br /&gt;
|MateriaSlots =0&lt;br /&gt;
|AttributesColumn1 =[[Strength]] +53&amp;lt;br /&amp;gt; [[Vitality]] +54&amp;lt;br /&amp;gt; &lt;br /&gt;
|AttributesColumn2 =[[Accuracy]] +47&amp;lt;br /&amp;gt; [[Determination]] +32&amp;lt;br /&amp;gt; &lt;br /&gt;
}}&lt;br /&gt;
The [[Prototype Gordian Gauntlets of Maiming]] is item level 190 [[Hands Armor]] and can be used by [[Lancer]], [[Dragoon]] that is at least level 60. &lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Repair Information==&lt;br /&gt;
An NPC mender will repair for a maximum of ?? gil.&lt;br /&gt;
For a player to repair, they require:&lt;br /&gt;
*[[Armorer]]: Level 50&lt;br /&gt;
*[[Grade 6 Dark Matter]] x 1&lt;br /&gt;
Convertible: No, Projectable: Yes, Desynthesizable: No&lt;br /&gt;
==Ways to Obtain==&lt;br /&gt;
Trade 2 [[Tarnished Gordian Crank]] to [[Sabina]] at [[Idyllshire]] (x5, y5).&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
{|width=20%&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Crafting&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*None&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Levequests&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&lt;br /&gt;
==Images==&lt;/div&gt;</summary>
		<author><name>Tuufless</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Prototype_Gordian_Gauntlets_of_Fending&amp;diff=71547</id>
		<title>Prototype Gordian Gauntlets of Fending</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Prototype_Gordian_Gauntlets_of_Fending&amp;diff=71547"/>
		<updated>2015-07-26T07:37:15Z</updated>

		<summary type="html">&lt;p&gt;Tuufless: /* Ways to Obtain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
|Unique = Unique&lt;br /&gt;
|Untradable = Untradable&lt;br /&gt;
|Image =prototype gordian gauntlets of fending icon1.png&lt;br /&gt;
|Slot =Hands&lt;br /&gt;
|iLevel =190&lt;br /&gt;
|Level =60&lt;br /&gt;
|Class =[[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]], [[DRK]]&lt;br /&gt;
|Defence =280&lt;br /&gt;
|mDefence =280&lt;br /&gt;
|SellsFor = Unsellable&lt;br /&gt;
|MateriaSlots =0&lt;br /&gt;
|AttributesColumn1 =[[Strength]] +53&amp;lt;br /&amp;gt; [[Vitality]] +54&amp;lt;br /&amp;gt; &lt;br /&gt;
|AttributesColumn2 =[[Parry]] +47&amp;lt;br /&amp;gt; [[Accuracy]] +33&amp;lt;br /&amp;gt; &lt;br /&gt;
}}&lt;br /&gt;
The [[Prototype Gordian Gauntlets of Fending]] is item level 190 [[Hands Armor]] and can be used by [[Gladiator]], [[Marauder]], [[Paladin]], [[Warrior]], [[Dark Knight]] that is at least level 60. &lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Repair Information==&lt;br /&gt;
An NPC mender will repair for a maximum of ?? gil.&lt;br /&gt;
For a player to repair, they require:&lt;br /&gt;
*[[Armorer]]: Level 50&lt;br /&gt;
*[[Grade 6 Dark Matter]] x 1&lt;br /&gt;
Convertible: No, Projectable: Yes, Desynthesizable: No&lt;br /&gt;
==Ways to Obtain==&lt;br /&gt;
Trade 2 [[Tarnished Gordian Crank]] to [[Sabina]] at [[Idyllshire]] (x5, y5).&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
{|width=20%&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Crafting&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*None&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Levequests&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&lt;br /&gt;
==Images==&lt;/div&gt;</summary>
		<author><name>Tuufless</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Prototype_Gordian_Armguards_of_Scouting&amp;diff=71530</id>
		<title>Prototype Gordian Armguards of Scouting</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Prototype_Gordian_Armguards_of_Scouting&amp;diff=71530"/>
		<updated>2015-07-26T07:36:54Z</updated>

		<summary type="html">&lt;p&gt;Tuufless: /* Ways to Obtain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
|Unique = Unique&lt;br /&gt;
|Untradable = Untradable&lt;br /&gt;
|Image =prototype gordian armguards of scouting icon1.png&lt;br /&gt;
|Slot =Hands&lt;br /&gt;
|iLevel =190&lt;br /&gt;
|Level =60&lt;br /&gt;
|Class =[[Rogue|ROG]], [[Ninja|NIN]]&lt;br /&gt;
|Defence =154&lt;br /&gt;
|mDefence =154&lt;br /&gt;
|SellsFor = Unsellable&lt;br /&gt;
|MateriaSlots =0&lt;br /&gt;
|AttributesColumn1 =[[Dexterity]] +53&amp;lt;br /&amp;gt; [[Vitality]] +54&amp;lt;br /&amp;gt; &lt;br /&gt;
|AttributesColumn2 =[[Critical Hit Rate]] +47&amp;lt;br /&amp;gt; [[Determination]] +32&amp;lt;br /&amp;gt; &lt;br /&gt;
}}&lt;br /&gt;
The [[Prototype Gordian Armguards of Scouting]] is item level 190 [[Hands Armor]] and can be used by [[Rogue]], [[Ninja]] that is at least level 60. &lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Repair Information==&lt;br /&gt;
An NPC mender will repair for a maximum of ?? gil.&lt;br /&gt;
For a player to repair, they require:&lt;br /&gt;
*[[Leatherworker]]: Level 50&lt;br /&gt;
*[[Grade 6 Dark Matter]] x 1&lt;br /&gt;
Convertible: No, Projectable: Yes, Desynthesizable: No&lt;br /&gt;
==Ways to Obtain==&lt;br /&gt;
Trade 2 [[Tarnished Gordian Crank]] to [[Sabina]] at [[Idyllshire]] (x5, y5).&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
{|width=20%&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Crafting&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*None&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Levequests&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&lt;br /&gt;
==Images==&lt;/div&gt;</summary>
		<author><name>Tuufless</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Prototype_Gordian_Armguards_of_Aiming&amp;diff=71511</id>
		<title>Prototype Gordian Armguards of Aiming</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Prototype_Gordian_Armguards_of_Aiming&amp;diff=71511"/>
		<updated>2015-07-26T07:36:34Z</updated>

		<summary type="html">&lt;p&gt;Tuufless: /* Ways to Obtain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
|Unique = Unique&lt;br /&gt;
|Untradable = Untradable&lt;br /&gt;
|Image =prototype gordian armguards of aiming icon1.png&lt;br /&gt;
|Slot =Hands&lt;br /&gt;
|iLevel =190&lt;br /&gt;
|Level =60&lt;br /&gt;
|Class =[[Archer|ARC]], [[Bard|BRD]], [[MCH]]&lt;br /&gt;
|Defence =154&lt;br /&gt;
|mDefence =154&lt;br /&gt;
|SellsFor = Unsellable&lt;br /&gt;
|MateriaSlots =0&lt;br /&gt;
|AttributesColumn1 =[[Dexterity]] +53&amp;lt;br /&amp;gt; [[Vitality]] +54&amp;lt;br /&amp;gt; &lt;br /&gt;
|AttributesColumn2 =[[Accuracy]] +33&amp;lt;br /&amp;gt; [[Critical Hit Rate]] +47&amp;lt;br /&amp;gt; &lt;br /&gt;
}}&lt;br /&gt;
The [[Prototype Gordian Armguards of Aiming]] is item level 190 [[Hands Armor]] and can be used by [[Archer]], [[Bard]], [[Machinist]] that is at least level 60. &lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Repair Information==&lt;br /&gt;
An NPC mender will repair for a maximum of ?? gil.&lt;br /&gt;
For a player to repair, they require:&lt;br /&gt;
*[[Leatherworker]]: Level 50&lt;br /&gt;
*[[Grade 6 Dark Matter]] x 1&lt;br /&gt;
Convertible: No, Projectable: Yes, Desynthesizable: No&lt;br /&gt;
==Ways to Obtain==&lt;br /&gt;
Trade 2 [[Tarnished Gordian Crank]] to [[Sabina]] at [[Idyllshire]] (x5, y5).&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
{|width=20%&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Crafting&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*None&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Levequests&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&lt;br /&gt;
==Images==&lt;/div&gt;</summary>
		<author><name>Tuufless</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Prototype_Gordian_Armet_of_Fending&amp;diff=71300</id>
		<title>Prototype Gordian Armet of Fending</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Prototype_Gordian_Armet_of_Fending&amp;diff=71300"/>
		<updated>2015-07-25T13:35:37Z</updated>

		<summary type="html">&lt;p&gt;Tuufless: /* Ways to Obtain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
|Unique = Unique&lt;br /&gt;
|Untradable = Untradable&lt;br /&gt;
|Image =prototype gordian armet of fending icon1.png&lt;br /&gt;
|Slot =Head&lt;br /&gt;
|iLevel =190&lt;br /&gt;
|Level =60&lt;br /&gt;
|Class =[[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]], [[DRK]]&lt;br /&gt;
|Defence =280&lt;br /&gt;
|mDefence =280&lt;br /&gt;
|SellsFor = Unsellable&lt;br /&gt;
|MateriaSlots =0&lt;br /&gt;
|AttributesColumn1 =[[Strength]] +53&amp;lt;br /&amp;gt; [[Vitality]] +54&amp;lt;br /&amp;gt; &lt;br /&gt;
|AttributesColumn2 =[[Accuracy]] +47&amp;lt;br /&amp;gt; [[Skill Speed]] +33&amp;lt;br /&amp;gt; &lt;br /&gt;
}}&lt;br /&gt;
The [[Prototype Gordian Armet of Fending]] is item level 190 [[Head Armor]] and can be used by [[Gladiator]], [[Marauder]], [[Paladin]], [[Warrior]], [[Dark Knight]] that is at least level 60. &lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Repair Information==&lt;br /&gt;
An NPC mender will repair for a maximum of ?? gil.&lt;br /&gt;
For a player to repair, they require:&lt;br /&gt;
*[[Armorer]]: Level 50&lt;br /&gt;
*[[Grade 6 Dark Matter]] x 1&lt;br /&gt;
Convertible: No, Projectable: Yes, Desynthesizable: No&lt;br /&gt;
==Ways to Obtain==&lt;br /&gt;
Trade 2 [[Tarnished Gordian Lens]] to [[Sabina]] at [[Idyllshire]] (x5, y5).&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
{|width=20%&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Crafting&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*None&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Levequests&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&lt;br /&gt;
==Images==&lt;/div&gt;</summary>
		<author><name>Tuufless</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Valerian_Dragoon%27s_Trousers&amp;diff=71033</id>
		<title>Valerian Dragoon&#039;s Trousers</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Valerian_Dragoon%27s_Trousers&amp;diff=71033"/>
		<updated>2015-07-19T14:42:35Z</updated>

		<summary type="html">&lt;p&gt;Tuufless: /* Ways to Obtain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
|Unique = Unique&lt;br /&gt;
|Untradable = Untradable&lt;br /&gt;
|Image =valerian dragoons trousers icon1.png&lt;br /&gt;
|Slot =Legs&lt;br /&gt;
|iLevel =160&lt;br /&gt;
|Level =60&lt;br /&gt;
|Class =[[Lancer|LNC]], [[Dragoon|DRG]]&lt;br /&gt;
|Defence =224&lt;br /&gt;
|mDefence =176&lt;br /&gt;
|SellsFor = 594 gil&lt;br /&gt;
|MateriaSlots =0&lt;br /&gt;
|AttributesColumn1 =[[Strength]] +71&amp;lt;br /&amp;gt; [[Vitality]] +67&amp;lt;br /&amp;gt; &lt;br /&gt;
|AttributesColumn2 =[[Accuracy]] +40&amp;lt;br /&amp;gt; [[Skill Speed]] +57&amp;lt;br /&amp;gt; &lt;br /&gt;
}}&lt;br /&gt;
The [[Valerian Dragoon&#039;s Trousers]] is item level 160 [[Legs Armor]] and can be used by [[Lancer]], [[Dragoon]] that is at least level 60. &lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Repair Information==&lt;br /&gt;
An NPC mender will repair for a maximum of ?? gil.&lt;br /&gt;
For a player to repair, they require:&lt;br /&gt;
*[[Leatherworker]]: Level 50&lt;br /&gt;
*[[Grade 6 Dark Matter]] x 1&lt;br /&gt;
Convertible: No, Projectable: Yes, Desynthesizable: Yes&lt;br /&gt;
==Ways to Obtain==&lt;br /&gt;
[[The Fractal Continuum]]&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
{|width=20%&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Crafting&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*None&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Levequests&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&lt;br /&gt;
==Images==&lt;/div&gt;</summary>
		<author><name>Tuufless</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Valerian_Dragoon%27s_Mail&amp;diff=71032</id>
		<title>Valerian Dragoon&#039;s Mail</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Valerian_Dragoon%27s_Mail&amp;diff=71032"/>
		<updated>2015-07-19T13:39:03Z</updated>

		<summary type="html">&lt;p&gt;Tuufless: /* Ways to Obtain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
|Unique = Unique&lt;br /&gt;
|Untradable = Untradable&lt;br /&gt;
|Image =valerian dragoons mail icon1.png&lt;br /&gt;
|Slot =Body&lt;br /&gt;
|iLevel =160&lt;br /&gt;
|Level =60&lt;br /&gt;
|Class =[[Lancer|LNC]], [[Dragoon|DRG]]&lt;br /&gt;
|Defence =224&lt;br /&gt;
|mDefence =176&lt;br /&gt;
|SellsFor = 927 gil&lt;br /&gt;
|MateriaSlots =0&lt;br /&gt;
|AttributesColumn1 =[[Strength]] +71&amp;lt;br /&amp;gt; [[Vitality]] +67&amp;lt;br /&amp;gt; &lt;br /&gt;
|AttributesColumn2 =[[Critical Hit Rate]] +57&amp;lt;br /&amp;gt; [[Determination]] +38&amp;lt;br /&amp;gt; &lt;br /&gt;
}}&lt;br /&gt;
The [[Valerian Dragoon&#039;s Mail]] is item level 160 [[Body Armor]] and can be used by [[Lancer]], [[Dragoon]] that is at least level 60. &lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Repair Information==&lt;br /&gt;
An NPC mender will repair for a maximum of ?? gil.&lt;br /&gt;
For a player to repair, they require:&lt;br /&gt;
*[[Armorer]]: Level 50&lt;br /&gt;
*[[Grade 6 Dark Matter]] x 1&lt;br /&gt;
Convertible: No, Projectable: Yes, Desynthesizable: Yes&lt;br /&gt;
==Ways to Obtain==&lt;br /&gt;
[[The Fractal Continuum]]&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
{|width=20%&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Crafting&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*None&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Levequests&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&lt;br /&gt;
==Images==&lt;/div&gt;</summary>
		<author><name>Tuufless</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Valerian_Shaman%27s_Choker&amp;diff=71031</id>
		<title>Valerian Shaman&#039;s Choker</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Valerian_Shaman%27s_Choker&amp;diff=71031"/>
		<updated>2015-07-19T13:38:23Z</updated>

		<summary type="html">&lt;p&gt;Tuufless: /* Ways to Obtain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Accessory Infobox&lt;br /&gt;
|Unique = Unique&lt;br /&gt;
|Untradable = Untradable&lt;br /&gt;
|Image =valerian shamans choker icon1.png&lt;br /&gt;
|Slot =Necklace&lt;br /&gt;
|iLevel =160&lt;br /&gt;
|Level =60&lt;br /&gt;
|Class =[[classes|All Classes]]&lt;br /&gt;
|Defence =1&lt;br /&gt;
|mDefence =1&lt;br /&gt;
|SellsFor = 1,109 gil&lt;br /&gt;
|MateriaSlots =0&lt;br /&gt;
|AttributesColumn1 =[[Mind]] +33&amp;lt;br /&amp;gt; [[Piety]] +23&amp;lt;br /&amp;gt; &lt;br /&gt;
|AttributesColumn2 =[[Determination]] +18&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt; &lt;br /&gt;
}}&lt;br /&gt;
The [[Valerian Shaman&#039;s Choker]] is item level 160 [[Necklace]] and can be used by [[classes|All Classes]] that is at least level 60. &lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Repair Information==&lt;br /&gt;
An NPC mender will repair for a maximum of ?? gil.&lt;br /&gt;
For a player to repair, they require:&lt;br /&gt;
*[[Goldsmith]]: Level 50&lt;br /&gt;
*[[Grade 6 Dark Matter]] x 1&lt;br /&gt;
Convertible: No, Projectable: Yes, Desynthesizable: Yes&lt;br /&gt;
==Ways to Obtain==&lt;br /&gt;
[[The Fractal Continuum]]&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
{|width=20%&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Crafting&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*None&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Levequests&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&lt;br /&gt;
==Images==&lt;/div&gt;</summary>
		<author><name>Tuufless</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Baldur_sword&amp;diff=71030</id>
		<title>Baldur sword</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Baldur_sword&amp;diff=71030"/>
		<updated>2015-07-19T11:18:29Z</updated>

		<summary type="html">&lt;p&gt;Tuufless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon Infobox&lt;br /&gt;
|Unique = y&lt;br /&gt;
|Untradable = y&lt;br /&gt;
|Image =baldur_sword_icon.png&lt;br /&gt;
|iLevel =160&lt;br /&gt;
|Level =60&lt;br /&gt;
|Class = [[Gladiator|GLA]] [[Paladin|PLD]]&lt;br /&gt;
|Damage =63 (Physical)&lt;br /&gt;
|DPS=&lt;br /&gt;
|Delay =2.08&lt;br /&gt;
|Auto-Attack=43.68&lt;br /&gt;
|SellsFor = 1,679 gil&lt;br /&gt;
|MateriaSlots =0&lt;br /&gt;
|AttributesColumn1 = [[Strength]] +55&amp;lt;br /&amp;gt; [[Vitality]] +52&amp;lt;br /&amp;gt; &lt;br /&gt;
|AttributesColumn2 = [[Parry]] +31&amp;lt;br /&amp;gt; [[Determination]] +42&amp;lt;br /&amp;gt; &lt;br /&gt;
}}&lt;br /&gt;
The Baldur Sword is an item level 160 [[weapons|weapon]] and can be used by [[Gladiator]] or [[Paladin]] that is at least level 60. &lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Repair Information==&lt;br /&gt;
An NPC mender will repair for a maximum of ?? gil.&lt;br /&gt;
For a player to repair, they require:&lt;br /&gt;
*[[Blacksmith]]: Level 50&lt;br /&gt;
*[[Grade 6 Dark Matter]] x 1&lt;br /&gt;
Convertible: No, Projectable: Yes, Desynthesizable: Yes&lt;br /&gt;
==Ways to Obtain==&lt;br /&gt;
[[The Fractal Continuum]]&lt;br /&gt;
==Used For==&lt;br /&gt;
{|width=20%&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Crafting&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*None&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Levequests&#039;&#039;&#039;&lt;br /&gt;
* None&lt;br /&gt;
|}&lt;br /&gt;
==Images==&lt;/div&gt;</summary>
		<author><name>Tuufless</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Baldur_sword&amp;diff=71029</id>
		<title>Baldur sword</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Baldur_sword&amp;diff=71029"/>
		<updated>2015-07-19T11:17:48Z</updated>

		<summary type="html">&lt;p&gt;Tuufless: Created page with &amp;quot;{{Weapon Infobox |Unique = y |Untradable = y |Image =baldur_sword_icon.png |iLevel =160 |Level =60 |Class = GLA PLD |Damage =63 (Physical) |DPS= |Del...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon Infobox&lt;br /&gt;
|Unique = y&lt;br /&gt;
|Untradable = y&lt;br /&gt;
|Image =baldur_sword_icon.png&lt;br /&gt;
|iLevel =160&lt;br /&gt;
|Level =60&lt;br /&gt;
|Class = [[Gladiator|GLA]] [[Paladin|PLD]]&lt;br /&gt;
|Damage =63 (Physical)&lt;br /&gt;
|DPS=&lt;br /&gt;
|Delay =2.08&lt;br /&gt;
|Auto-Attack=43.68&lt;br /&gt;
|SellsFor = 1,679 gil&lt;br /&gt;
|MateriaSlots =0&lt;br /&gt;
|AttributesColumn1 = [[Strength]] +55&amp;lt;br /&amp;gt; [[Vitality]] +52&amp;lt;br /&amp;gt; &lt;br /&gt;
|AttributesColumn2 = [[Parry]] +31&amp;lt;br /&amp;gt; [[Determination]] +42&amp;lt;br /&amp;gt; &lt;br /&gt;
}}&lt;br /&gt;
The [[Baldur Sword]] is an item level 160 [[weapons|weapon]] and can be used by [[Gladiator]] or [[Paladin]] that is at least level 60. &lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Repair Information==&lt;br /&gt;
An NPC mender will repair for a maximum of ?? gil.&lt;br /&gt;
For a player to repair, they require:&lt;br /&gt;
*[[Blacksmith]]: Level 50&lt;br /&gt;
*[[Grade 6 Dark Matter]] x 1&lt;br /&gt;
Convertible: No, Projectable: Yes, Desynthesizable: Yes&lt;br /&gt;
==Ways to Obtain==&lt;br /&gt;
[[The Fractal Continuum]]&lt;br /&gt;
==Used For==&lt;br /&gt;
{|width=20%&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Crafting&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*None&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Levequests&#039;&#039;&#039;&lt;br /&gt;
* None&lt;br /&gt;
|}&lt;br /&gt;
==Images==&lt;/div&gt;</summary>
		<author><name>Tuufless</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Baldur_sword_icon.png&amp;diff=71028</id>
		<title>File:Baldur sword icon.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Baldur_sword_icon.png&amp;diff=71028"/>
		<updated>2015-07-19T11:16:20Z</updated>

		<summary type="html">&lt;p&gt;Tuufless: MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MsUpload&lt;/div&gt;</summary>
		<author><name>Tuufless</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Valerian_Smuggler%27s_Gilet&amp;diff=71027</id>
		<title>Valerian Smuggler&#039;s Gilet</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Valerian_Smuggler%27s_Gilet&amp;diff=71027"/>
		<updated>2015-07-19T11:04:20Z</updated>

		<summary type="html">&lt;p&gt;Tuufless: /* Ways to Obtain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
|Unique = Unique&lt;br /&gt;
|Untradable = Untradable&lt;br /&gt;
|Image =valerian smugglers gilet icon1.png&lt;br /&gt;
|Slot =Body&lt;br /&gt;
|iLevel =160&lt;br /&gt;
|Level =60&lt;br /&gt;
|Class =[[Pugilist|PGL]], [[Monk|MNK]]&lt;br /&gt;
|Defence =176&lt;br /&gt;
|mDefence =176&lt;br /&gt;
|SellsFor = 618 gil&lt;br /&gt;
|MateriaSlots =0&lt;br /&gt;
|AttributesColumn1 =[[Strength]] +71&amp;lt;br /&amp;gt; [[Vitality]] +67&amp;lt;br /&amp;gt; &lt;br /&gt;
|AttributesColumn2 =[[Determination]] +38&amp;lt;br /&amp;gt; [[Skill Speed]] +57&amp;lt;br /&amp;gt; &lt;br /&gt;
}}&lt;br /&gt;
The [[Valerian Smuggler&#039;s Gilet]] is item level 160 [[Body Armor]] and can be used by [[Pugilist]], [[Monk]] that is at least level 60. &lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Repair Information==&lt;br /&gt;
An NPC mender will repair for a maximum of ?? gil.&lt;br /&gt;
For a player to repair, they require:&lt;br /&gt;
*[[Weaver]]: Level 50&lt;br /&gt;
*[[Grade 6 Dark Matter]] x 1&lt;br /&gt;
Convertible: No, Projectable: Yes, Desynthesizable: Yes&lt;br /&gt;
==Ways to Obtain==&lt;br /&gt;
[[The Fractal Continuum]]&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
{|width=20%&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Crafting&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*None&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Levequests&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&lt;br /&gt;
==Images==&lt;/div&gt;</summary>
		<author><name>Tuufless</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Baldur_Shield&amp;diff=71026</id>
		<title>Baldur Shield</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Baldur_Shield&amp;diff=71026"/>
		<updated>2015-07-19T11:03:38Z</updated>

		<summary type="html">&lt;p&gt;Tuufless: /* Ways to Obtain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Shield Infobox&lt;br /&gt;
|Unique = Unique&lt;br /&gt;
|Untradable = Untradable&lt;br /&gt;
|Image =baldur shield icon1.png&lt;br /&gt;
|Slot =Shield&lt;br /&gt;
|iLevel =160&lt;br /&gt;
|Level =60&lt;br /&gt;
|Class =[[Gladiator|GLA]], [[Paladin|PLD]]&lt;br /&gt;
|Block Strength =293&lt;br /&gt;
|Block Rate =293&lt;br /&gt;
|SellsFor = 1,743 gil&lt;br /&gt;
|MateriaSlots =0&lt;br /&gt;
|AttributesColumn1 =[[Strength]] +22&amp;lt;br /&amp;gt; [[Vitality]] +21&amp;lt;br /&amp;gt; &lt;br /&gt;
|AttributesColumn2 =[[Determination]] +12&amp;lt;br /&amp;gt; [[Skill Speed]] +18&amp;lt;br /&amp;gt; &lt;br /&gt;
}}&lt;br /&gt;
The [[Baldur Shield]] is item level 160 [[Shield]] and can be used by [[Gladiator]], [[Paladin]] that is at least level 60. &lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Repair Information==&lt;br /&gt;
An NPC mender will repair for a maximum of ?? gil.&lt;br /&gt;
For a player to repair, they require:&lt;br /&gt;
*[[Armorer]]: Level 50&lt;br /&gt;
*[[Grade 6 Dark Matter]] x 1&lt;br /&gt;
Convertible: No, Projectable: Yes, Desynthesizable: Yes&lt;br /&gt;
==Ways to Obtain==&lt;br /&gt;
[[The Fractal Continuum]]&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
{|width=20%&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Crafting&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*None&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Levequests&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&lt;br /&gt;
==Images==&lt;/div&gt;</summary>
		<author><name>Tuufless</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Valerian_Terror_Knight%27s_Plate_Belt&amp;diff=71025</id>
		<title>Valerian Terror Knight&#039;s Plate Belt</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Valerian_Terror_Knight%27s_Plate_Belt&amp;diff=71025"/>
		<updated>2015-07-19T11:03:10Z</updated>

		<summary type="html">&lt;p&gt;Tuufless: /* Ways to Obtain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
|Unique = Unique&lt;br /&gt;
|Untradable = Untradable&lt;br /&gt;
|Image =valerian terror knights plate belt icon1.png&lt;br /&gt;
|Slot =Waist&lt;br /&gt;
|iLevel =160&lt;br /&gt;
|Level =60&lt;br /&gt;
|Class =[[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]], [[DRK]]&lt;br /&gt;
|Defence =198&lt;br /&gt;
|mDefence =198&lt;br /&gt;
|SellsFor = 396 gil&lt;br /&gt;
|MateriaSlots =0&lt;br /&gt;
|AttributesColumn1 =[[Strength]] +33&amp;lt;br /&amp;gt; [[Vitality]] +31&amp;lt;br /&amp;gt; &lt;br /&gt;
|AttributesColumn2 =[[Accuracy]] +26&amp;lt;br /&amp;gt; [[Determination]] +18&amp;lt;br /&amp;gt; &lt;br /&gt;
}}&lt;br /&gt;
The [[Valerian Terror Knight&#039;s Plate Belt]] is item level 160 [[Waist Armor]] and can be used by [[Gladiator]], [[Marauder]], [[Paladin]], [[Warrior]], [[Dark Knight]] that is at least level 60. &lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Repair Information==&lt;br /&gt;
An NPC mender will repair for a maximum of ?? gil.&lt;br /&gt;
For a player to repair, they require:&lt;br /&gt;
*[[Armorer]]: Level 50&lt;br /&gt;
*[[Grade 6 Dark Matter]] x 1&lt;br /&gt;
Convertible: No, Projectable: No, Desynthesizable: Yes&lt;br /&gt;
==Ways to Obtain==&lt;br /&gt;
[[The Fractal Continuum]]&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
{|width=20%&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Crafting&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*None&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Levequests&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&lt;br /&gt;
==Images==&lt;/div&gt;</summary>
		<author><name>Tuufless</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Omni&amp;diff=71022</id>
		<title>Omni</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Omni&amp;diff=71022"/>
		<updated>2015-07-19T09:28:19Z</updated>

		<summary type="html">&lt;p&gt;Tuufless: /* Azys Lla */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Omni]] is a Rank B [[Elite Marks#Heavensward|Heavensward Elite Mark]] found in [[Azys Lla]]. Killing the Elite Mark will grant the player 5,000 [[gil]] and 100 [[Centurio Seals]] if the mob is the [[The Hunt|Weekly Elite Mark Bill]].&lt;br /&gt;
==Coordinates==&lt;br /&gt;
===Azys Lla===&lt;br /&gt;
(x8, y33), (x9, y27), (x13, y37), (x15, y29), (x27, y15), (x32, y5), (x37, y7)&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
&lt;br /&gt;
===Time===&lt;br /&gt;
5 seconds after death&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:Heavensward]] [[Category:The Hunt]] [[Category:Monsters]]&lt;br /&gt;
{{Elite Marks}}&lt;/div&gt;</summary>
		<author><name>Tuufless</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Stench_Blossom&amp;diff=71021</id>
		<title>Stench Blossom</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Stench_Blossom&amp;diff=71021"/>
		<updated>2015-07-19T04:46:16Z</updated>

		<summary type="html">&lt;p&gt;Tuufless: /* Azys Lla */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Stench Blossom1.png|400px|right]]&lt;br /&gt;
[[Stench Blossom]] is a Rank A [[Elite Marks#Heavensward|Heavensward Elite Mark]] found in [[Azys Lla]]. Killing the Elite Mark will grant the player up to 40 [[Centurio Seals]], 30 [[Allagan Tomestones of Poetics]] and 10 [[Allagan Tomestones of Law]]. &lt;br /&gt;
==Coordinates==&lt;br /&gt;
===Azys Lla===&lt;br /&gt;
(x12,y37), (x30,y29), (x??,y??)&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
&lt;br /&gt;
===Time===&lt;br /&gt;
Every 3 to 5 hours?&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:Heavensward]] [[Category:The Hunt]] [[Category:Monsters]]&lt;br /&gt;
{{Elite Marks}}&lt;/div&gt;</summary>
		<author><name>Tuufless</name></author>
	</entry>
</feed>