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	<updated>2026-06-17T02:02:23Z</updated>
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	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Morbid_Motivation&amp;diff=1301320</id>
		<title>Morbid Motivation</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Morbid_Motivation&amp;diff=1301320"/>
		<updated>2026-05-08T04:07:26Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Morbid Motivation&lt;br /&gt;
| description = Brangwine wants to confirm your interest in one of her mysterious maps.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Brangwine&lt;br /&gt;
| location = Mor Dhona&lt;br /&gt;
| location-x = 21.9&lt;br /&gt;
| location-y = 6.7&lt;br /&gt;
| type = repfeature&lt;br /&gt;
| quest-line = Zodiac Weapons Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Mor Dhonan Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 50&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = 1 Adventurer&#039;s Effects (Key Item)&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = &lt;br /&gt;
| gil = &lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Mysterious Map&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = One Man&#039;s Trash (Quest)&lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 2.28&lt;br /&gt;
| release = &lt;br /&gt;
| id-gt = 66677&lt;br /&gt;
| id-edb = ff0d9aa6841&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Obtain a sack of [[Adventurer&#039;s Effects (Key Item)|Adventurer&#039;s Effects]] by clearing a dungeon via {{i|Duty Roulette: High-level Dungeons|alt=Duty Roulette: High-level Dungeons}}.&lt;br /&gt;
&lt;br /&gt;
*Deliver the sack of Adventurer&#039;s Effects to [[Brangwine]].&lt;br /&gt;
&lt;br /&gt;
==Journal== &lt;br /&gt;
* Brangwine wants to confirm your interest in one of her mysterious maps.&lt;br /&gt;
&lt;br /&gt;
* Brangwine is willing to give you a mysterious map in exchange for essentially robbing the dead. Though you cannot help but be suspicious as to her motivation, you must do as bid if you would be king of your kitchen. The personal effects of your slain peers are likely to be found where the deadliest creatures in the land prowl.&lt;br /&gt;
** ※The key item can be obtained by clearing a dungeon via Duty Roulette: Level 50/60/70/80 Dungeons.&lt;br /&gt;
&lt;br /&gt;
* You have acquired a sack bearing the personal effects of some hapless adventurer. Return to Revenant&#039;s Toll and present it to Brangwine.&lt;br /&gt;
&lt;br /&gt;
* You hand over the sack of adventurer&#039;s effects to Brangwine, and for your troubles receive a mysterious map. Now you, too, can be king of your kitchen...if indeed that is your heart&#039;s desire.&lt;br /&gt;
**※This repeatable quest can be undertaken once daily. Upon completing the quest, it will become available again the following day at [[Daily Reset]].&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Brangwine:&#039;&#039;&#039; So you are keen on my little proposition? Wonderful! I look forward to rummaging through the personal effects of your slain peers!&lt;br /&gt;
 &#039;&#039;&#039;Brangwine:&#039;&#039;&#039; As I mentioned earlier, these are like to turn up where the deadliest creatures prowl. I promise to have your mysterious map waiting for you upon your return. Then you, too, can luxuriate in a spotless kitchen!&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Brangwine:&#039;&#039;&#039; The personal effects of slain adventurers are like to turn up where the deadliest creatures prowl. I promise to have your mysterious map waiting for you upon your return. Then you, too, can enjoy a spotless kitchen! &lt;br /&gt;
&lt;br /&gt;
===Delivering the sack of adventurer&#039;s effects to Brangwine===&lt;br /&gt;
 &#039;&#039;&#039;Brangwine:&#039;&#039;&#039; Ah, you&#039;ve returned, young one. And with good tidings, I hope?&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over Adventurer&#039;s Effects&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Brangwine:&#039;&#039;&#039; ...Oh my, this is a goodly haul! And you found it all in this sack, you say? Well, that&#039;s very considerate of our dearly departed, isn&#039;t it? At any rate, with the contents, I should be able to─&lt;br /&gt;
 &#039;&#039;&#039;Brangwine:&#039;&#039;&#039; Oh, deary me, I almost let my little secret slip! Let it suffice to say that I am satisfied with our trade!&lt;br /&gt;
 &#039;&#039;&#039;Brangwine:&#039;&#039;&#039; My thanks, young one. You truly are dependable. Would that I had a son like you in place of my own hopeless specimen. If you have need of any more mysterious maps, you know what to bring me.&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=Lpnt893HXK4}}&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=One_Man%27s_Trash_(Quest)&amp;diff=1301319</id>
		<title>One Man&#039;s Trash (Quest)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=One_Man%27s_Trash_(Quest)&amp;diff=1301319"/>
		<updated>2026-05-08T04:04:15Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the [[Relic Weapons|relic weapon]] quest|the [[levequest]]|One Man&#039;s Trash (Guildleve)}}&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = One Man&#039;s Trash&lt;br /&gt;
| description = [[Ealdwine]], treasure hunter extraordinaire, appears somewhat out of sorts. &lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Ealdwine&lt;br /&gt;
| related-npcs = Brangwine&lt;br /&gt;
| location = North Shroud&lt;br /&gt;
| location-x = 29.5&lt;br /&gt;
| location-y = 19.7 &lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Zodiac Weapons Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Gridanian Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 50&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = 1 Bottled Map &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 517&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Celestial Radiance&lt;br /&gt;
| next-quest = Morbid Motivation, A Treasured Mother&lt;br /&gt;
| patch = 2.28&lt;br /&gt;
| release = a realm reborn&lt;br /&gt;
| id-edb = e07310dc045 &lt;br /&gt;
| id-gt = 66676&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{see also|Novus Zodiac Weapons/Quest}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Deliver the map to [[Brangwine]] at [[Revenant&#039;s Toll]]. &lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Ealdwine, treasure hunter extraordinaire, appears somewhat out of sorts.&lt;br /&gt;
&lt;br /&gt;
*Through slurred speech, Ealdwine kindly offers to give you his last mysterious map, before remembering that he isn&#039;t at liberty to do so; instead, he bids you deliver it to his mother at Revenant&#039;s Toll. See the map safely to Brangwine, lest poor Ealdwine be on the receiving end of a bloody flogging.&lt;br /&gt;
&lt;br /&gt;
*Brangwine informs you that mysterious maps work like a charm on kitchen stains, and expresses her willingness to part with some from her stores. To be king of your kitchen, you must bring her the object of her morbid desires. &lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Ealdwine:&#039;&#039;&#039; Bah, nothin&#039; worth a damn─jusht thish shtupid bloody rock...&#039;&#039;again&#039;&#039;. Ain&#039;t good for─hic!─half a pint o&#039; pish... &amp;lt;sigh&amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;Ealdwine:&#039;&#039;&#039; Byregot&#039;sh buttock, if it ain&#039;t the ashpirin&#039;─hic!─treasure hunterer from Bronshe Lake! What bringsh ye here, friend?&lt;br /&gt;
 &#039;&#039;&#039;Ealdwine:&#039;&#039;&#039; Wait, don&#039;t tell me... Ye was drawn to the─hic!─shweet shmell o&#039; treasure, ain&#039;t that right?&lt;br /&gt;
 &#039;&#039;&#039;Ealdwine:&#039;&#039;&#039; Well then, treat yer noshtrilsh to &#039;&#039;thish&#039;&#039;! A myshterioush map what pointsh the way to─hic!─an ancient cache of untold worth!&lt;br /&gt;
 &#039;&#039;&#039;Ealdwine:&#039;&#039;&#039; Now, I know what yer thinkin&#039;: only a fool would reveal shuch─hic!─lucrarative informationsh to othersh─and I ain&#039;t no fool. But I like ye, &#039;venturer, and I wantsh ye to have this map─me very lasht one.&lt;br /&gt;
 &#039;&#039;&#039;Ealdwine:&#039;&#039;&#039; Problem ish, me ma collectsh &#039;em. Why? I don&#039;t remember, but if I don&#039;t give &#039;em to her, she&#039;ll─hic!─flog me bloody. Ye wouldn&#039;t want me to get flogged bloody, would ye? Of courshe not!&lt;br /&gt;
 &#039;&#039;&#039;Ealdwine:&#039;&#039;&#039; Yer a good sort, that&#039;sh plain to shee. Ye wantsh to &#039;&#039;help&#039;&#039; Ealdwine, and ye can do jusht that by─hic!─runnin&#039; the map over to Ma over at Revenant&#039;sh Toll. Brangwine&#039;sh her name.&lt;br /&gt;
 &#039;&#039;&#039;Ealdwine:&#039;&#039;&#039; Who knowsh? When she shees ye, might be as she&#039;ll take a likin&#039; to ye and─hic!─let ye have the map. Don&#039;t quote me on that, though!&lt;br /&gt;
 &#039;&#039;&#039;Ealdwine:&#039;&#039;&#039; May the godsh─hic!─shpeed yer way, &#039;venturer! And while they&#039;re at it, they can shpeed mine, too─to lotsh of treasuresh and grog!&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Ealdwine:&#039;&#039;&#039; Have ye taken the myshterioush map to me ma over at Revenant&#039;sh Toll yet? Brangwine&#039;sh her name. When she shees ye, might be as she&#039;ll take a likin&#039; to ye and─hic!─let ye have the map. Don&#039;t quote me on that, though!&lt;br /&gt;
&lt;br /&gt;
===Delivering the map to Brangwine at Revenant&#039;s Toll===&lt;br /&gt;
 &#039;&#039;&#039;Brangwine:&#039;&#039;&#039; Why, hello there, young one. What can old Brangwine do for you, hmmm?&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over Bottled Map&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Brangwine:&#039;&#039;&#039; Oh my, a mysterious map! My drunken lout of a son has you running errands, I see. For that, I apologize. Rest assured he will be suitably &#039;&#039;disciplined&#039;&#039; for his indiscretion.&lt;br /&gt;
 &#039;&#039;&#039;Brangwine:&#039;&#039;&#039; Why do I collect these maps, you ask? Well, it just so happens they remove kitchen stains like a charm. Something to do with the special ink they bear, I believe.&lt;br /&gt;
 &#039;&#039;&#039;Brangwine:&#039;&#039;&#039; If you want your kitchen to be spotless like mine, I wouldn&#039;t be averse to parting with a map or three. My son keeps my stores constantly replenished, you see.&lt;br /&gt;
 &#039;&#039;&#039;Brangwine:&#039;&#039;&#039; In exchange, I ask that you bring me...oh, let us say, articles found upon adventurers who &#039;&#039;mis&#039;&#039;adventured. The gods know they have no further need of their worldly possessions, so you need not feel guilty.&lt;br /&gt;
 &#039;&#039;&#039;Brangwine:&#039;&#039;&#039; Where are these articles like to be found? Why, where the deadliest creatures prowl, of course. Adventurers are drawn to them like moths to a flame, are they not?&lt;br /&gt;
 &#039;&#039;&#039;Brangwine:&#039;&#039;&#039; By your questioning look, I take it you&#039;re wondering what interest I have in such salvaged items. You have secrets that you would sooner take to the grave, do you not? Let me keep mine, young one, and I will let you keep yours.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; A repeatable quest is now available from Brangwine at Revenant&#039;s Toll. &lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Completing the quest will earn you a mysterious map.&lt;br /&gt;
&lt;br /&gt;
{{End Game Progression}}&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=rqN5U5LJGw8}}&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Trials_of_the_Braves&amp;diff=1301317</id>
		<title>Trials of the Braves</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Trials_of_the_Braves&amp;diff=1301317"/>
		<updated>2026-05-08T03:59:56Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = [[Jalzahn]] is a man with grand plans for your [[Zodiac Weapon|relic weapon]].&lt;br /&gt;
| quest-giver = Jalzahn&lt;br /&gt;
| related-npcs = G&#039;jusana; Rowena&lt;br /&gt;
| location = North Shroud&lt;br /&gt;
| location-x = 30&lt;br /&gt;
| location-y = 19&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Zodiac Weapons Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Weapon Enhancement Sidequests&lt;br /&gt;
| journal-genre = Zodiac Weapons Quests&lt;br /&gt;
| level = 50&lt;br /&gt;
| req-items = 1 Book of Skyfire I, 1 Book of Skyfire II, 1 Book of Netherfire I, 1 Book of Skyfall I, 1 Book of Skyfall II, 1 Book of Netherfall I, 1 Book of Skywind I, 1 Book of Skywind II, 1 Book of Skyearth I&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 658&lt;br /&gt;
| prev-quest = Up in Arms&lt;br /&gt;
| next-quest = Celestial Radiance&lt;br /&gt;
| patch = 2.2&lt;br /&gt;
| id-gt = 66972&lt;br /&gt;
| id-edb = ae51238f704&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{main|Animus Zodiac Weapons/Quest}}&lt;br /&gt;
Historical prices per-book were {{tomestone|Mythology|1500}} [[Allagan Tomestone of Mythology|Allagan Tomestones of Mythology]] (prior to [[Patch 2.4]]) and {{tomestone|soldiery|500}} [[Allagan Tomestone of Soldiery|Allagan Tomestones of Soldiery]] (prior to [[Patch 3.0]]). It has since been changed to {{tomestone|poetics|100}} [[Allagan Tomestone of Poetics|Allagan Tomestones of Poetics]] per book, for a total of 900.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Rowena]] at [[Revenant&#039;s Toll]].&lt;br /&gt;
*Speak with [[G&#039;jusana]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*According to [[Jalzahn]], your [[Relic Weapon|relic weapon]] still has room to grow. If you would enhance it further, you must recreate the valorous deeds of the [[The Zodiac Braves|Zodiac Braves]], revered heroes in [[Thavnair]]ian legend. So as to take the guesswork out of the process, Jalzahn suggests you acquire the “Trials of the Braves,” a collection of sacred texts that tell of the heroes&#039; deeds. As a known vendor of such literature, perhaps [[Rowena]] will have the books in stock.&lt;br /&gt;
&lt;br /&gt;
*Rowena believes that she may have the literature you desire. She bids you take your inquiry to [[G&#039;jusana]], one among her burgeoning ranks of underlings.&lt;br /&gt;
&lt;br /&gt;
*Much to your delight, G&#039;jusana has the full collection of the Trials of the Braves in stock, and offers to sell you each book for the bargain price of {{tomestone|Poetics|100}} [[Allagan Tomestone of Poetics|Allagan tomestones of poetics]]. The means to possessing a mightier arm lies before you─you need but reach out and take it.&lt;br /&gt;
**※You must be equipped with the [[Zodiac_Weapons#Atma_Zodiac_Weapons_.28iLvl_100.29|relic weapon atma]] you wish to enhance when making the purchase.&lt;br /&gt;
**※You can possess only one book in the set of nine at any given time.&lt;br /&gt;
**※Upon completing the objectives in all nine books, present your relic weapon atma to Jalzahn to complete the enhancement process.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Jalzhan:&#039;&#039;&#039; Ah, my stout assistant. I trust you are enjoying your atma–infused relic?&lt;br /&gt;
 &#039;&#039;&#039;Jalzhan:&#039;&#039;&#039; Now, while your newfound might may indeed be impressive...what if I were to tell you that your weapon may grow even mightier still?&lt;br /&gt;
 &#039;&#039;&#039;Jalzhan:&#039;&#039;&#039; My research leads me to believe that this is a distinct possibility. As before, if you would agree to be my subject, I promise that you will not be the worse for your part. What say you?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; Will you assist Jalzahn again? &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; Yes &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; No &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; Yes &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Jalzhan:&#039;&#039;&#039; I knew I could count on you, my friend. Listen, then, to the theory I have recently formed.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; No &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Jalzhan:&#039;&#039;&#039; Come now, there is no need to be coy─&#039;tis man&#039;s nature to be desirous of greater power. And though our interest in the subject may differ, we share the selfsame objective. At any rate, pray humor me─lend an ear to the theory I have recently formed.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Both)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Jalzhan:&#039;&#039;&#039; Legend tells that, when the world lies upon the brink of destruction, brave souls who bear the Light shall arise to banish the Darkness.&lt;br /&gt;
 &#039;&#039;&#039;Jalzhan:&#039;&#039;&#039; These heroes are known by myriad names, but in my native Radz-at-Han they are called the “Zodiac Braves.”&lt;br /&gt;
 &#039;&#039;&#039;Jalzhan:&#039;&#039;&#039; The Zodiac Braves were said to wield arms of unparalleled might, that shone with the radiance of a thousand stars.&lt;br /&gt;
 &#039;&#039;&#039;Jalzhan:&#039;&#039;&#039; My ultimate objective, dear adventurer, is no less than the recreation of these legendary arms.&lt;br /&gt;
 &#039;&#039;&#039;Jalzhan:&#039;&#039;&#039; Thavnairian tradition holds that the Zodiac Braves gathered light to their weapons by vanquishing formidable foes. &#039;Tis my theory that the heroes were in fact absorbing souls.&lt;br /&gt;
 &#039;&#039;&#039;Jalzhan:&#039;&#039;&#039; And now, through the use of atma, your weapon has been transformed into something with the selfsame ability, and it exists as a vessel for souls. At present, however, this vessel holds but a small fraction of its capacity.&lt;br /&gt;
 &#039;&#039;&#039;Jalzhan:&#039;&#039;&#039; If your weapon is to realize its potential, you must have it drink deep of the souls of slain foes.&lt;br /&gt;
 &#039;&#039;&#039;Jalzhan:&#039;&#039;&#039; Of course, not every soul is created equal, and so it follows that not all creatures will serve our purpose. Indeed, the Zodiac Braves themselves were very particular as to which foes they chose to vanquish.&lt;br /&gt;
 &#039;&#039;&#039;Jalzhan:&#039;&#039;&#039; In the interests of efficiency, you would do well to seek out adversaries of like nature. For this, you might refer to the “Trials of the Braves,” a collection of sacred texts that tell of the heroes&#039; deeds.&lt;br /&gt;
 &#039;&#039;&#039;Jalzhan:&#039;&#039;&#039; The books are common enough in Radz-at-Han, but having recently formed my theory, I did not think to bring them with me, alas. Though, with trade flourishing between our lands, mayhap there is a local merchant dealing in imported wares who has them in stock.&lt;br /&gt;
&lt;br /&gt;
===Speaking with Rowena at Revenant&#039;s Toll===&lt;br /&gt;
 &#039;&#039;&#039;Rowena:&#039;&#039;&#039; Eh? Thavnairian literature on heroes who wielded dazzlin&#039; weapons? An&#039; it&#039;s called the Trials o&#039; the Braves...&lt;br /&gt;
 &#039;&#039;&#039;Rowena:&#039;&#039;&#039; Might be as I&#039;ve got somethin&#039; what fits your description. G&#039;jusana&#039;s the one who deals in tomes an&#039; the like. You&#039;ll find her near the north gate o&#039; the Toll.&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Rowena:&#039;&#039;&#039; Might be as I have this Trials o&#039; the Braves series in stock. G&#039;jusana&#039;s the one who deals in tomes an&#039; the like. You&#039;ll find her near the north gate o&#039; the Toll.&lt;br /&gt;
&lt;br /&gt;
===Speaking with G&#039;jusana (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;G&#039;jusana:&#039;&#039;&#039; ...Trials of the Braves? Why, yes, we happen to have the tomes, but why would anyone be interested in moldy old things like─&lt;br /&gt;
 &#039;&#039;&#039;G&#039;jusana:&#039;&#039;&#039; Ah! What I meant to say was, they&#039;re &#039;&#039;extremely&#039;&#039; rare, and you aren&#039;t like to find them anywhere else in Eorzea!&lt;br /&gt;
 &#039;&#039;&#039;G&#039;jusana:&#039;&#039;&#039; Nine books comprise a set, and each alone is worth a small fortune. But I like you, adventurer, so I&#039;m willing to offer them at a discount.&lt;br /&gt;
 &#039;&#039;&#039;G&#039;jusana:&#039;&#039;&#039; For the bargain price of 100 Allagan tomestones of poetics, you can be the proud owner of a piece of history─a book from the sacred Trials of the Braves!&lt;br /&gt;
 &#039;&#039;&#039;G&#039;jusana:&#039;&#039;&#039; Make no mistake, anywhere else and you&#039;ll easily pay twice that. When you&#039;re keen to make the exchange, just let me know!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; By defeating all the foes listed within a book of the Trials of the Braves, your relic weapon atma will gain in attributes.&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Distinct sets of the Trials of the Braves exist for each relic. A set is comprised of nine books, of which only four are available for exchange at first.&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; A paladin&#039;s set comprises seven books for Curtana, and two for the Holy Shield. Only six of these are available for exchange at first.&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Each book can be purchased from G&#039;jusana. Please note, however, that you can possess only one at any given time.&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; You must complete all of the objectives in a book before you may obtain another.&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Alternately, you may dispose of it by speaking with G&#039;jusana, or via the Key Items menu.&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; May your relic drink deep of the souls of your enemies!&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=MotYnvl7FlA}}&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Celestial_Radiance&amp;diff=1301316</id>
		<title>Celestial Radiance</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Celestial_Radiance&amp;diff=1301316"/>
		<updated>2026-05-08T03:59:18Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Celestial Radiance&lt;br /&gt;
| description = [[Jalzahn]] has the look of a hungry wolf as he eyes your [[Zodiac Weapons|relic weapon]].&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Jalzahn&lt;br /&gt;
| related-npcs = Hubairtin; Mutamix Bubblypots; Rowena&lt;br /&gt;
| location = North Shroud &lt;br /&gt;
| location-x = 29.5&lt;br /&gt;
| location-y = 19.6&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Zodiac Weapons Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Weapon Enhancement Sidequests&lt;br /&gt;
| journal-genre = Zodiac Weapons Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 50&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = 3 Superior Enchanted Ink&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 939&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Trials of the Braves&lt;br /&gt;
| next-quest = Star Light&amp;amp;comma; Star Bright, One Man&#039;s Trash (Quest)&lt;br /&gt;
| patch = 2.28&lt;br /&gt;
| release = &lt;br /&gt;
| id-gt = 66998&lt;br /&gt;
| id-edb = ae1ffb8bee4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{main|Novus Zodiac Weapons/Quest#Celestial Radiance}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Mutamix Bubblypots]] at the Bonfire.&lt;br /&gt;
*Speak with [[Hubairtin]].&lt;br /&gt;
*Speak with [[Rowena]] at [[Revenant&#039;s Toll]].&lt;br /&gt;
*Obtain three [[Superior Enchanted Ink|bottles of superior enchanted ink]] from [[Auriana]] and show them to Hubairtin.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Jalzahn has the look of a hungry wolf as he eyes your relic weapon.&lt;br /&gt;
&lt;br /&gt;
*Jalzahn believes that your relic weapon animus may yet grow stronger through the power of materia. Explaining that conventional melding will not work due to the preclusive presence of soul energy, the alchemist bids you consult the experts on the matter. Make your way to the Bonfire in central Thanalan, and speak with the goblin Mutamix.&lt;br /&gt;
&lt;br /&gt;
*Mutamix introduces you to his new disciple, Hubairtin, who he says is attempting to extract the power of materia. Speak with the man and learn of his research.&lt;br /&gt;
&lt;br /&gt;
*Hubairtin seeks to overcome the limits of advanced materia melding by converting the power of materia into a form of light energy. Recognizing the benefits of collaboration, the excitable young arcanist bids you procure three bottles of superior enchanted ink. The ink can be had from none other than your favorite merchant, Rowena, at Revenant&#039;s Toll.&lt;br /&gt;
&lt;br /&gt;
*Rowena has plenty of superior enchanted ink in stock, and offers to sell you bottles of it in exchange for Allagan tomestones. Acquire three such bottles, and present them to Hubairtin at the Bonfire.&lt;br /&gt;
&lt;br /&gt;
*You have shown the bottles of superior enchanted ink to Hubairtin, who explains its role in the creation of sphere scrolls, the medium for storing materia-derived light energy. Furnish Hubairtin with the ink, and he will prepare for you a sphere scroll suitable for enhancing your relic.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039; Greetings, my dear assistant. I trust your enhanced relic is serving you well.&lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039; Yet know that we are but halfway to recreating the mighty arm described in the legend of the Zodiac Braves.&lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039; Aye, your weapon can house power even greater than now, and I believe that this power can be attained through the use of materia.&lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039; As is my wont, I have dabbled in these peculiar stones and acquired a rudimentary knowledge of their workings.&lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039; With my limited grasp of the subject matter, I have gleaned that, already being laden with soul energy, your relic cannot be enhanced via conventional materia melding. An alternate method is required, and for this we shall need to consult the experts.&lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039; If you desire to wield a mightier weapon, you would do well to seek Mutamix, the goblin credited with bringing the secrets of materia to Eorzea. He and his students are said to be camped at a place called the Bonfire in central Thanalan, though you doubtless already knew this.&lt;br /&gt;
&lt;br /&gt;
===Speaking with Mutamix Bubblypots at the Bonfire===&lt;br /&gt;
 &#039;&#039;&#039;Mutamix Bubblypots:&#039;&#039;&#039; Pshhh... Shkohhh...? &lt;br /&gt;
 What brings uplander to tent-ring of Mutamix Bubblypots?&lt;br /&gt;
 &#039;&#039;&#039;Mutamix Bubblypots:&#039;&#039;&#039; ...Uplander has fighty-tool already filled with airyself, wishes it to gain power of materia?&lt;br /&gt;
 &#039;&#039;&#039;Mutamix Bubblypots:&#039;&#039;&#039; Pshhh... Uplander has difficult desire. Such knowings do not exist...&#039;&#039;yet&#039;&#039;.&lt;br /&gt;
 &#039;&#039;&#039;Mutamix Bubblypots:&#039;&#039;&#039; Mutamix has new underlearner, name of Hubairtin. Hubairtin seeks to out-draw power of materia, but is having brainblocks muchly.&lt;br /&gt;
 &#039;&#039;&#039;Mutamix Bubblypots:&#039;&#039;&#039; If uplander gives lenthand to Hubairtin, brainblocks may be broken, yes?&lt;br /&gt;
&lt;br /&gt;
===Speaking with Hubairtin (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Hubairtin:&#039;&#039;&#039; Gah! Why won&#039;t it work!? Why won&#039;t you bond, damn you!?&lt;br /&gt;
 &#039;&#039;&#039;Hubairtin:&#039;&#039;&#039; F-Forgive me my outburst, adventurer. I have hit a proverbial wall in my research, and it has driven me nigh insane.&lt;br /&gt;
 &#039;&#039;&#039;Hubairtin:&#039;&#039;&#039; ...What? You&#039;ve been working with a man from Radz-at-Han? And this Hannish alchemist has had you infusing your relic with &#039;&#039;soul energy&#039;&#039;? &lt;br /&gt;
 &amp;lt;gasp&amp;gt; And now you&#039;d seek to further enhance it with materia!?&lt;br /&gt;
 &#039;&#039;&#039;Hubairtin:&#039;&#039;&#039; &amp;gt;&amp;gt; Huzzah! The Builder be praised for guiding your steps to me! &amp;lt;&amp;lt;&lt;br /&gt;
 &#039;&#039;&#039;Hubairtin:&#039;&#039;&#039; A-Ahem! Begging your pardons, adventurer. The prospect of a breakthrough so excited me, I quite took leave of my propriety.&lt;br /&gt;
 &#039;&#039;&#039;Hubairtin:&#039;&#039;&#039; My name is Hubairtin, and I have but recently joined the Carriers of the Cauldron. I seek to overcome the limits of advanced materia melding, also known as “secret joiny-skill.”&lt;br /&gt;
 &#039;&#039;&#039;Hubairtin:&#039;&#039;&#039; As you may already be aware, an object can safely host only a limited number of materia. But by extracting the soul energy held within the stones and converting it into light, we may circumvent this constraint.&lt;br /&gt;
 &#039;&#039;&#039;Hubairtin:&#039;&#039;&#039; ...Or so my theory goes. While I have succeeded in transferring this light energy to a transitory medium, all attempts to then have it bond with equipment have ended in dismal failure.&lt;br /&gt;
 &#039;&#039;&#039;Hubairtin:&#039;&#039;&#039; I had all but given up hope when you arrived. Your soul-infused relic, I believe, is an ideal vessel for this light energy. And with the revolutionary techniques possessed by Master Jalzahn, I am confident that our efforts will bear fruit.&lt;br /&gt;
 &#039;&#039;&#039;Hubairtin:&#039;&#039;&#039; Aye, our efforts, I say, for we share the selfsame goal. I trust you shan&#039;t object to a collaboration. And so, without further ado, I bid you fetch me enchanted ink. Not any enchanted ink, mind you, but one that boasts &#039;&#039;superior&#039;&#039; aetherial conductivity.&lt;br /&gt;
 &#039;&#039;&#039;Hubairtin:&#039;&#039;&#039; The ink is central to our endeavor, but I have recently depleted my stores. For a blessing, &#039;twould seem that it can be had at Revenant&#039;s Toll, from a merchant named Rowena.&lt;br /&gt;
 &#039;&#039;&#039;Hubairtin:&#039;&#039;&#039; ...Why are you frowning? Did I...say something inappropriate? If so, please accept my apologies─my mother always said that I lacked tact. But to return to the matter at hand, for our purposes, I must have no less than three bottles of ink. Pray return here when you have procured the requisite amount.&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Hubairtin:&#039;&#039;&#039; Have you procured the three bottles of superior enchanted ink? Without it, we cannot proceed.&lt;br /&gt;
 &#039;&#039;&#039;Hubairtin:&#039;&#039;&#039; Such ink can be had at Revenant&#039;s Toll, from a merchant named Rowena. &lt;br /&gt;
&lt;br /&gt;
===Speaking with Rowena at Revenant&#039;s Toll===&lt;br /&gt;
 &#039;&#039;&#039;Rowena:&#039;&#039;&#039; Well, if it ain&#039;t my best customer. What&#039;s your fancy today, then?&lt;br /&gt;
 &#039;&#039;&#039;Rowena:&#039;&#039;&#039; ...Ink with “superior” aetherial conductivity, you say? Haha, ain&#039;t nothin&#039; ever simple with you, eh? Well, just so happens a shipment arrived from Thavnair not three days ago.&lt;br /&gt;
 &#039;&#039;&#039;Rowena:&#039;&#039;&#039; Auriana can fix you up with the stuff. We&#039;ve got plenty in stock, so long as you&#039;ve got the Allagan tomestones of poetics to exchange for &#039;em.&lt;br /&gt;
 &#039;&#039;&#039;Rowena:&#039;&#039;&#039; Oh, an&#039; in case you&#039;re wonderin&#039;, you won&#039;t find it elsewhere in Eorzea. I make a point o&#039; bein&#039; the sole supplier for whatever it is I sell─that&#039;s just good business, see. &lt;br /&gt;
&lt;br /&gt;
===Obtaining three bottles of superior enchanted ink from Auriana and showing them to Hubairtin===&lt;br /&gt;
 &#039;&#039;&#039;Hubairtin:&#039;&#039;&#039; Ah, you&#039;re back! Have you acquired three bottles of superior enchanted ink?&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over 3 Superior Enchanted Ink&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Hubairtin:&#039;&#039;&#039; Yes! This shall serve our purposes perfectly!&lt;br /&gt;
 &#039;&#039;&#039;Hubairtin:&#039;&#039;&#039; With this ink, I shall draw arcanima patterns of power upon parchment to create a sphere scroll, the medium for storing materia-derived light energy!&lt;br /&gt;
 &#039;&#039;&#039;Hubairtin:&#039;&#039;&#039; This, my friend, is the key to raising your relic to the next level of might.&lt;br /&gt;
 &#039;&#039;&#039;Hubairtin:&#039;&#039;&#039; We want for but the catalyst by which the power of materia may be converted into light and infused into the scroll─a rare stone known as alexandrite.&lt;br /&gt;
 &#039;&#039;&#039;Hubairtin:&#039;&#039;&#039; Being a variety of dark matter, alexandrite possesses light-altering properties. When placed beneath a light source, it bursts into a dazzling display of colors.&lt;br /&gt;
 &#039;&#039;&#039;Hubairtin:&#039;&#039;&#039; Owing to its singular beauty, alexandrite was highly prized by ancient civilizations, and so nigh every natural deposit has been exhausted.&lt;br /&gt;
 &#039;&#039;&#039;Hubairtin:&#039;&#039;&#039; However, the stone is known to emerge amongst hidden treasures─we just need to know where to look. It may behoove us to consult dealers of artifacts from bygone eras.&lt;br /&gt;
 &#039;&#039;&#039;Hubairtin:&#039;&#039;&#039; Gods, I cannot recall when last I felt so invigorated! Many and more things remain to be done, but &#039;&#039;any&#039;&#039; sort of progress is better than none. Give me but a moment to gather my thoughts, and I shall resume my explanation.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Sphere scrolls may be obtained from Hubairtin in exchange for bottles of superior enchanted ink.&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Each sphere scroll can be infused with up to five types of materia. Please note, however, that certain restrictions apply to quantity and variety.&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Furthermore, due to the unstable nature of materia-derived light energy, infusion attempts are known to fail occasionally.&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Furthermore, each infusion requires the use of a catalyst known as alexandrite. Alexandrite is yielded from treasure coffers whose locations are marked on mysterious maps.&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Mysterious maps can be obtained from Auriana at Revenant&#039;s Toll in exchange for Allagan tomestones. Completing a certain quest will also earn you a map.&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Alexandrite may also be obtained, albeit at a low probability, by participating in FATEs while equipped with your relic weapon (animus or beyond).&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=NgC1Y-gr5o0}}&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Mulch_Ado_About_Nothing&amp;diff=1300229</id>
		<title>Mulch Ado About Nothing</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Mulch_Ado_About_Nothing&amp;diff=1300229"/>
		<updated>2026-05-06T17:11:13Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: updated video archive link to the post 7.5 version of the quest&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| image = &lt;br /&gt;
| description = Tapipya is gazing lovingly at his precious crops.&lt;br /&gt;
| quest-giver = Tapipya&lt;br /&gt;
| related-npcs = Tiisol Ja; Xbalyav Ty&#039;e Kitchen Hand&lt;br /&gt;
| location = Tuliyollal&lt;br /&gt;
| location-x = 17.0&lt;br /&gt;
| location-y = 9.6&lt;br /&gt;
| type = side&lt;br /&gt;
| level = 90&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| req-quest = Road to the Golden City&lt;br /&gt;
| exp = 372960-418320&lt;br /&gt;
| gil = 785&lt;br /&gt;
| req-items = 2 Variegated Vegetable Scraps&lt;br /&gt;
| reward1 = 2 Spaghetti al Olio e Peperoncino&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| id-gt = 70560&lt;br /&gt;
| id-edb = 4344b5d2328&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Yok Tural Sidequests&lt;br /&gt;
| journal-genre = Tuliyollal Sidequests&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
* Collect vegetable scraps from the Xbalyav Ty&#039;e kitchen hand.&lt;br /&gt;
&lt;br /&gt;
* Collect vegetable scraps from Tiisol Ja at Aunt Tii&#039;s Tacos.&lt;br /&gt;
&lt;br /&gt;
* Deliver the vegetable scraps to Tapipya.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{section-stub|quest|reason=Dialogue, related-npcs and cutscene-npcs need review}}&lt;br /&gt;
&amp;lt;!--Refer to https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to format dialogue.&lt;br /&gt;
The dialogue below may have lines out of order, incorrect speaker names, etc. Please review and edit as needed. Many thanks!--&amp;gt;&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Tapipya: Well met, traveler. Couldn&#039;t help but notice you starin&#039; at my crops there. Dabble in a bit o&#039; sowin&#039; an&#039; growin&#039; yourself?&lt;br /&gt;
Tapipya: How about runnin&#039; a quick errand for me? By way of thanks, I&#039;ll share some of the know-how we local farmers have cultivated over the years.&lt;br /&gt;
Tapipya: Right, it all starts with compost! And that&#039;s where you come in. I need your help gettin&#039; a hold o&#039; the makin&#039;s that go into the mulch—and you can&#039;t go wrong with alpaca manure!&lt;br /&gt;
Tapipya: ...No need to look so worried! I&#039;ll get the dung delivered from the alpaca stables later. What I want &#039;&#039;you&#039;&#039; to do is go &#039;round and collect vegetable scraps for me. I&#039;ve got an arrangement with some o&#039; the eateries here in Tuliyollal, you see.&lt;br /&gt;
Tapipya: I need you to pay a visit to Xbalyav Ty&#039;e and Aunt Tii&#039;s Tacos. Think you can do that for me?&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Tapipya: Xbalyav Ty&#039;e and Aunt Tii&#039;s Tacos—that&#039;s where my scraps are waitin&#039;. You up to the task?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Xbalyav Ty&#039;e Kitchen Hand: Did Tapipya send you? I made sure to set aside all the scraps and peelings you need—they&#039;re yours for the taking.&lt;br /&gt;
Xbalyav Ty&#039;e Kitchen Hand: &#039;Course, there&#039;s plenty of traders selling vegetables at Bayside Bevy, but being able to source our produce straight from Seafoam Fields is a real boon for us. Doesn&#039;t come much fresher than that, I tell you.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Xbalyav Ty&#039;e Kitchen Hand: Like I said, there&#039;s plenty of folk selling vegetables at Bayside Bevy, but you simply can&#039;t beat fresh, locally grown produce.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Tiisol Ja: Tapipya&#039;s after his vegetable scraps, is he? Say no more!&lt;br /&gt;
Tiisol Ja: To make a decent taco, you can&#039;t cut corners when it comes to meat and spices, but vegetables are just as vital! Mine are packed full of the best produce you can get—and all of it grown by Tapipya himself! We business owners have to look out for one another, after all.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Tiisol Ja: For a tasty taco, vegetables are just as important as meat and spices! Which is why dealing with Tapipya is such a delight—he supplies me with the best fresh produce!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Tapipya: Oho! Back with my scraps, are you?&lt;br /&gt;
Tapipya: Much obliged! Now, with a little heat and time, these odds n&#039; ends&#039;ll make a fine compost, but that&#039;s not all they&#039;re good for. Spread &#039;em straight onto the soil and they make for a decent fertilizer in a pinch.&lt;br /&gt;
Tapipya: That&#039;s what folks used to do in the olden days, anyhow. But then the Head of Reason and his companions got to puttin&#039; their knowledge o&#039; plants and whatnot to use, sowing the seeds of the compostin&#039; techniques we use today.&lt;br /&gt;
Tapipya: I named this farm Seafoam Fields for good reason—that salty ocean air brings with it plenty o&#039; minerals which help the plants thrive. All it takes beyond that is a bit o&#039; compost to bring out the best in the soil.&lt;br /&gt;
Tapipya: With all these scraps, I should be set for a good while. Appreciate the help, traveler. For what it&#039;s worth, I hope you learned a thing or two from all my prattlin&#039; on!&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=oqONno06O3k}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Culinary_Import&amp;diff=1300227</id>
		<title>Culinary Import</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Culinary_Import&amp;diff=1300227"/>
		<updated>2026-05-06T17:01:47Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: updated video archive link to the post 7.5 version of the quest&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| image = &lt;br /&gt;
| description = The inattentive culinarian dearly hopes his international delivery hasn&#039;t been lost at sea.&lt;br /&gt;
| quest-giver = Inattentive Culinarian&lt;br /&gt;
| related-npcs = Diligent Deckhand&lt;br /&gt;
| location = Tuliyollal&lt;br /&gt;
| location-x = 15.8&lt;br /&gt;
| location-y = 12.5&lt;br /&gt;
| type = side&lt;br /&gt;
| level = 90&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| req-quest = The Rite of Succession&lt;br /&gt;
| exp = 372960-418320&lt;br /&gt;
| gil = 785&lt;br /&gt;
| reward1 = 1 Tacos Al Pastor&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| id-gt = 70555&lt;br /&gt;
| id-edb = 949b2711ee9&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Yok Tural Sidequests&lt;br /&gt;
| journal-genre = Tuliyollal Sidequests&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with the diligent deckhand.&lt;br /&gt;
* Pick up the shipment for Aunt Tii&#039;s.&lt;br /&gt;
* Deliver the shipment for Aunt Tii&#039;s to the inattentive culinarian.&lt;br /&gt;
* Speak with the inattentive culinarian.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{section-stub|quest|reason=Dialogue, related-npcs and cutscene-npcs need review}}&lt;br /&gt;
&amp;lt;!--Refer to https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to format dialogue.&lt;br /&gt;
The dialogue below may have lines out of order, incorrect speaker names, etc. Please review and edit as needed. Many thanks!--&amp;gt;&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Inattentive Culinarian: You were on the ship that pulled into port just now, were you not? I&#039;ve a favor to ask.&lt;br /&gt;
Inattentive Culinarian: I&#039;m expecting a shipment addressed to Aunt Tii&#039;s Tacos, but I fear it may have been unloaded on the southern pier by mistake. I&#039;d be ever so grateful if you could speak with your crew for me.&lt;br /&gt;
Inattentive Culinarian: I need to be getting back to open the shop, but if you do manage to find it, please bring it over. I&#039;ll see to it you&#039;re paid for the delivery, I promise!&lt;br /&gt;
&lt;br /&gt;
Diligent Deckhand: A shipment for Aunt Tii&#039;s? Got it right here, o&#039; course. Not sure what you were told, but all imports from Eorzea are unloaded on this side.&lt;br /&gt;
Diligent Deckhand: That culinarian makes some great tacos, but I&#039;ll be damned if he can pay attention to half the words I say to him...&lt;br /&gt;
Diligent Deckhand: His order&#039;s packed and ready in that crate there, but bugger me if it ain&#039;t heavy.&lt;br /&gt;
&lt;br /&gt;
System: Carry the shipment to the inattentive culinarian at Aunt Tii&#039;s Tacos before the time runs out.&lt;br /&gt;
System: You will have 120 seconds to complete the task. Should you fail, return to the starting location and begin anew.&lt;br /&gt;
&lt;br /&gt;
Diligent Deckhand: Right, that&#039;s the crate for Aunt Tii&#039;s. It&#039;s not far from here, if you don&#039;t mind carryin&#039; it over.&lt;br /&gt;
Diligent Deckhand: What&#039;d I tell you? Remember, lift with your legs!&lt;br /&gt;
&lt;br /&gt;
Inattentive Culinarian: You haven&#039;t found my shipment? Could you try asking around?&lt;br /&gt;
Inattentive Culinarian: You found it! Thank the gods. I don&#039;t know what I would have done had my cookbooks been left on the dock back in Limsa Lominsa.&lt;br /&gt;
Inattentive Culinarian: What luck that I could flag down such a hospitable deckhand.&lt;br /&gt;
Inattentive Culinarian: Wait—what do you mean, you&#039;re not part of the crew!? I thought you came into port with my books!&lt;br /&gt;
Inattentive Culinarian: Our taco stand gets a lot of tourists, so I thought I&#039;d import some cookbooks from your culinary capital and brush up on foreign food culture. Who knows—one of these days I might just invent an Eorzean-style taco!&lt;br /&gt;
Inattentive Culinarian: Anyway, my apologies for the misunderstanding! As payment, take these freshly made tacos, on the house!&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=1xXpB0Iv9-o}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=In_Fate%27s_Footsteps&amp;diff=1290931</id>
		<title>In Fate&#039;s Footsteps</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=In_Fate%27s_Footsteps&amp;diff=1290931"/>
		<updated>2026-04-29T23:48:39Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = In Fate&#039;s Footsteps&lt;br /&gt;
| description = Krile has a wistful glint in her eyes.&lt;br /&gt;
| image = in fate&#039;s footsteps1.png&lt;br /&gt;
| quest-giver = Krile&lt;br /&gt;
| related-npcs = G&#039;raha Tia; Lift Attendant; Ojika Tsunjika; Shale; Tataru; Y&#039;shtola&lt;br /&gt;
| cutscene-npcs = &lt;br /&gt;
| location = Solution Nine&lt;br /&gt;
| location-x = 12.7&lt;br /&gt;
| location-y = 6.0&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Post-Dawntrail Main Scenario Quests II&lt;br /&gt;
| journal-genre = Winter&#039;s Prelude Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| category = &lt;br /&gt;
| level = 100&lt;br /&gt;
| quest-sync = &lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = Any Disciple of War or Magic (excluding limited jobs)&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 2697&lt;br /&gt;
| reward-opt1 = 2 Lobster Bisque&lt;br /&gt;
| reward-opt2 = 2 Moqueca&lt;br /&gt;
| reward-opt3 = 2 Navel Orange Cookies&lt;br /&gt;
| reward-opt4 = 1 Nightworld Silver Piece&lt;br /&gt;
| reputation-reward = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Into the Mist (Quest)&lt;br /&gt;
| next-quest = Two Worlds Entwined&lt;br /&gt;
| patch = 7.5&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-edb = 806e2cc57e3&lt;br /&gt;
| id-gt = 71006&lt;br /&gt;
| msq-index = 988&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Shale]] in the [[Containment Complex 10-29|deuterolab]].&lt;br /&gt;
* Speak with [[Ojika Tsunjika]] at [[the Baldesion Annex]].&lt;br /&gt;
* Wait at the designated location in the main hall.&lt;br /&gt;
* Speak with [[Tataru]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Krile has a wistful glint in her eyes.&lt;br /&gt;
* Having returned from the Mist Continent, Krile reflects upon her time in Treno and reaffirms her commitment to support Miayli and the rest of the Milalla community that abide there. As thoughts turn from the storm-scarred environs of the Ninth to the revelations that might await in Preservation&#039;s research documents, Y&#039;shtola informs you via linkpearl that their decryption efforts have met with success. Wishing to share their findings, she bids you join her and Shale in the deuterolab located within the containment complex.&lt;br /&gt;
:※Speak with the lift attendant in Resolution to travel to Containment Complex 10-29.&lt;br /&gt;
* According to Shale and Y&#039;shtola, the decrypted data shed no light on how Calyx came to learn primal summoning techniques. However, the documents did reveal much about Preservation&#039;s experiments with the key, not to mention their attempts to control its world-bridging capabilities by means of an actuation device. The decision is made to remove the contraption, using the conveniently functional mechanism designed for that express purpose. As the key is liberated from its vessel, Krile receives a linkpearl call from a concerned Ojika Tsunjika, who relays that Tataru wishes to speak with the group, though she is loath to impose by requesting your immediate return. You nevertheless resolve to depart for Sharlayan, where Tataru is currently staying, and bid a heartfelt farewell to Shale, leaving Y&#039;shtola to further examine the key.&lt;br /&gt;
* Ojika greets you in the Baldesion Annex, reiterating his concern for Tataru before offering to go and fetch her. Sensing you might be tired from your journey, he invites you to relax in the main hall while he is gone.&lt;br /&gt;
* Though Tataru is delighted to see you, the jubilant mood does not last long. She reveals that rumors of voidsent emerging from fissures across the star have reached her ears─rumors since verified by the Grand Company of Eorzea itself. When Krile voices her fears concerning Garlemald and its deep connection to the void, Tataru mentions a report from Alphinaud and Alisaie, who were present when the trouble there unfolded...&lt;br /&gt;
* It seems that not long after the twins had shared their Turali adventures with the Garlean community, terrified imperial soldiers brought word of voidsent attacks on Lapis Manalis and a munitions factory known as the Clyteum. Having brought everyone up to speed, Tataru urges you to make for Garlemald immediately, where Alphinaud and Alisaie are preparing to support Jullus and his forces. Thus does your brief sojourn in Sharlayan come to an end.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
G&#039;raha Tia: Warm fare-thee-wells can ease the sting of partings, as we come to terms with an absence not soon forgotten.&lt;br /&gt;
G&#039;raha Tia: To tell those we hold dear what they&#039;ve meant to us, and to wish them the best... We should seize that chance whensoever we can.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
&lt;br /&gt;
Krile: I trust you were able to get plenty of rest? Good. I thought we might take a moment to ponder our next steps─and perhaps reflect on our recent journey.&lt;br /&gt;
Krile: I must admit my thoughts often drift to the Mist Continent and our stay in Treno...&lt;br /&gt;
Krile: It was heartening to see the Milalla prosper despite the odds, and my own flesh and blood strive in that levin-wracked landscape.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Sphene was eager to restore diplomatic relations, and I have no doubt that Alexandria will provide much-needed support for their neighbor.&lt;br /&gt;
&lt;br /&gt;
Krile: I too shall do everything I can to aid my home away from home─my wonderful, welcoming family included.&lt;br /&gt;
Krile: For the time being, though, I&#039;d say we&#039;ve accomplished all within our power.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: I suppose that just leaves the matter of Preservation&#039;s research...&lt;br /&gt;
G&#039;raha Tia: It is yet unclear how Calyx learned the techniques he used to summon his dark primal.&lt;br /&gt;
G&#039;raha Tia: And there is likewise much that remains unknown about the key. Let us hope that Shale&#039;s efforts bear more fruit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;G&#039;raha Tia and the player receive a linkpearl call from Y&#039;shtola.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Can you hear me?&lt;br /&gt;
Y&#039;shtola: Shale and I have been reviewing the decrypted files, and have uncovered some intriguing details. Would you care to join us?&lt;br /&gt;
&lt;br /&gt;
Krile: We&#039;ll be with you right away.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Excellent. Shale seems rather eager to speak with you all. Come and find us in the deuterolab when you&#039;re ready.&lt;br /&gt;
&lt;br /&gt;
Krile: Uncanny timing indeed! Let us make for the containment complex.&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Shale in the deuterolab.===&lt;br /&gt;
Lift Attendant: Heading for the containment complex? Right this way!&lt;br /&gt;
Question: Proceed to Containment Complex 10-29? (Yes/No)&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
&#039;&#039;Data Terminal&#039;&#039;&lt;br /&gt;
System: Courtesy of Shale&#039;s decryption efforts, the previously inaccessible “Research Objectives” section is now available for perusal.&lt;br /&gt;
&lt;br /&gt;
Question: Which section will you read?&lt;br /&gt;
&amp;gt; &amp;quot;Personnel Protocols.&amp;quot;&lt;br /&gt;
x@Personnel Protocols: For security reasons, Containment Complex 10-29 has been registered as a materials distribution center. Keep this in mind and conduct yourself accordingly, both inside and outside the facility.&lt;br /&gt;
x@Personnel Protocols: Each employee must perform their tasks within their designated workrooms: the researchers&#039; commons, the protolab, or the deuterolab. Entrance into another workroom without official clearance is strictly prohibited.&lt;br /&gt;
x@Personnel Protocols: Carry your security card at all times. Your clearance level dictates the areas to which you have access.&lt;br /&gt;
x@Personnel Protocols: Equip your regulator at all times. Due to the highly confidential nature of the research materials and other data managed within this complex, Preservation retains the ownership of─and the rights to modify─the memories of all registered personnel.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; &amp;quot;Research Objectives.&amp;quot;&lt;br /&gt;
x@Research Objectives: The primary research objective of Containment Complex 10-29 is the indefinite preservation of the Endless.&lt;br /&gt;
x@Research Objectives: Continued improvements to soul cell and regulator functionality are intended to facilitate the Endless Sphene&#039;s management of Living Memory. It is via this process of iteration that we endeavor to identify and resolve any and all issues inherent in Endless creation.&lt;br /&gt;
x@Research Objectives: Chief among known issues is our present inability to control the key. For if we fail to secure the reflections as additional sources of aether, our ultimate goal will remain forever out of reach.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; &amp;quot;Leadership Personnel.&amp;quot;&lt;br /&gt;
x@Leadership Personnel: Complex Director: Demetrius&amp;lt;br&amp;gt;Protolab Chief: Eosphor&amp;lt;br&amp;gt;Deuterolab Chief: Redacted&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Cancel.&lt;br /&gt;
&#039;&#039;Conversation ends.&#039;&#039;&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Given that all the data is stored within electrope devices, Shale&#039;s expertise has proven invaluable.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Shale: Ah, you&#039;re just in time for a progress report.&lt;br /&gt;
Shale: The decryption is finally complete. As we suspected, the data represents a partial record of Preservation&#039;s research documents.&lt;br /&gt;
Shale: A quick scan of the files, however, failed to turn up the information Y&#039;shtola was after.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Indeed. No mention of the Ascians─or primal summoning techniques, for that matter.&lt;br /&gt;
Y&#039;shtola: While Calyx doubtless received instruction from someone possessed of such knowledge, there was naught to identify this benevolent mentor.&lt;br /&gt;
Y&#039;shtola: I am however pleased to say that we found several reports concerning the key.&lt;br /&gt;
&lt;br /&gt;
Shale: We know the key is used to open paths between worlds, and was a treasured relic of the Milalla.&lt;br /&gt;
Shale: And just as the Milalla were unable to return after reaching the Mist Continent, so too was Preservation unable to gain a mastery of the prize which had passed into their possession.&lt;br /&gt;
Shale: The data suggests that a particular formula or procedure is required...&lt;br /&gt;
Shale: A process which Calyx appears to have understood to some degree.&lt;br /&gt;
Shale: Yet the key proved fickle.&lt;br /&gt;
Shale: Perfectly replicating conditions was no guarantee of success. And even when they did manage to generate a modest portal, the destination was never the one they expected.&lt;br /&gt;
Shale: The reports practically screamed their frustration, describing the experience as being dragged around by a traveler picking roads without rhyme or reason. Serves them right, I say.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: After much trial and error, Preservation began to experiment with external actuation devices for the key.&lt;br /&gt;
Y&#039;shtola: Striving to maintain a stable pathway to a chosen location, they conceived of the technology that forms the gate to the golden city.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: So their tribulations ultimately afforded them control of the key─albeit in a limited capacity...&lt;br /&gt;
G&#039;raha Tia: Which, of course, explains why they were able to instruct Zoraal Ja in its use.&lt;br /&gt;
G&#039;raha Tia: Thus enabling the unprecedented feat of transferring Everkeep and its environs to the Source.&lt;br /&gt;
G&#039;raha Tia: After the Endless Sphene took the key unto herself, she opened pathways to other reflections in her hunt for aether, did she not?&lt;br /&gt;
&lt;br /&gt;
Krile: The Milalla merely used it to facilitate their exodus. To think what the key has now wrought in different hands...&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: For all we know, the actuation device augmented the key&#039;s power beyond its intended scope.&lt;br /&gt;
G&#039;raha Tia: Were your goal to plunder whole worlds of their aether, a tool designed to simply transfer people would likely be insufficient.&lt;br /&gt;
&lt;br /&gt;
Krile: Shale, I don&#039;t suppose you would be able to remove the actuation device?&lt;br /&gt;
&lt;br /&gt;
Shale: The machine made for that very purpose is still functional, thankfully. It shouldn&#039;t be a problem.&lt;br /&gt;
&lt;br /&gt;
Krile: What do you think? We don&#039;t even know how the key works─if the device is somehow interfering or amplifying its capabilities, I believe we ought to remove it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player takes out the key.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shale: Give me a moment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The key is placed in the machine, and the chalice-like actuator device is removed. Y&#039;shtola glances keenly at it and sees a vision of a golden portal.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: My word!&lt;br /&gt;
&lt;br /&gt;
Krile: Y&#039;shtola?&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: This is the first time I&#039;ve beheld the key in all its unobscured glory.&lt;br /&gt;
Y&#039;shtola: The sheer density is extraordinary... &#039;Tis akin to the structures we saw beneath the Tempest. &lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Now that you mention it, the ornamentation &#039;&#039;is&#039;&#039; reminiscent of Amaurot.&lt;br /&gt;
&lt;br /&gt;
Krile: Have you noticed anything since the key has been in your possession?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; It gleams like the dawn&#039;s first light...&lt;br /&gt;
&amp;gt; It reminds of Azem&#039;s crystal.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: You&#039;re suggesting the key has some connection with Azem?&lt;br /&gt;
Y&#039;shtola: A plausible theory. Although one we are yet unequipped to prove.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Krile receives a linkpearl call.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Krile: Ah, my apologies!&lt;br /&gt;
Krile: Hello? Yes, this is Krile speaking.&lt;br /&gt;
Krile: That was Ojika with a message for us.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: An urgent matter?&lt;br /&gt;
&lt;br /&gt;
Krile: I&#039;m not altogether sure...&lt;br /&gt;
Krile: Tataru requires our counsel, and hoped to call upon us in person at the Baldesion Annex.&lt;br /&gt;
Krile: Though disappointed we were not present, she appeared content to wait until our travels brought us back to Sharlayan, insisting that it did not merit our immediate summons.&lt;br /&gt;
Krile: Her tone suggested otherwise, however, and Ojika felt compelled to contact us directly.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Mayhap the time has come for another journey across the salt.&lt;br /&gt;
&lt;br /&gt;
Shale: You&#039;d best go. Though I&#039;ll not deny that I&#039;ll be sad to see you leave...&lt;br /&gt;
&lt;br /&gt;
Krile: Oh, Shale. I can&#039;t even begin to thank you for all you&#039;ve done.&lt;br /&gt;
Krile: We will be forever indebted to you and your Oblivion colleagues.&lt;br /&gt;
&lt;br /&gt;
Shale: The debt is ours. We&#039;ll never forget the sacrifices you&#039;ve made for us─for Alexandria.&lt;br /&gt;
Shale: In the meantime, I shall keep sifting through the data. You&#039;ll hear as soon as I find anything of note.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Actually, I should like to stay here a little longer, if you don&#039;t mind?&lt;br /&gt;
&lt;br /&gt;
Shale: You are most welcome!&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: And might I borrow the key for a while? I wish to study it further─with the utmost care, I assure you.&lt;br /&gt;
&lt;br /&gt;
Krile: Well then, shall we be off? Ojika will be expecting us!&lt;br /&gt;
&lt;br /&gt;
x@Banner Text: TRAIL TO THE HEAVENS&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Y&#039;shtola: Given that Preservation could not unlock the secrets of the key, it should come as no surprise that we too struggle to understand its nature... In any event, do give Tataru my regards when you see her.&lt;br /&gt;
Y&#039;shtola: Ah, I ought to mention that we also uncovered information unrelated to the key.&lt;br /&gt;
Y&#039;shtola: According to Shale, certain confidential reports are now accessible via devices in the researchers&#039; commons and the director&#039;s office. You might wish to peruse the files before you depart for Sharlayan.&lt;br /&gt;
&lt;br /&gt;
Shale: My colleagues will be just as saddened by your departure. Until we meet again, safe journeys!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Ojika Tsunjika at the Baldesion Annex.===&lt;br /&gt;
-optional start&lt;br /&gt;
Krile: I thought it best to hear what Ojika has to say ere we meet with Tataru. I do hope she is well...&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Oh dear... It occurs to me that I neglected to bring gifts from Tural. Considering the extra work they&#039;ve had to handle in my absence, I daresay I owe them a veritable mountain of snacks, at the very least...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Ojika Tsunjika: Welcome back! And what a pleasure it is to see you too, [Forename].&lt;br /&gt;
&lt;br /&gt;
Krile: Thank you for contacting us, Ojika. We came as soon as we could.&lt;br /&gt;
&lt;br /&gt;
Ojika Tsunjika: Of course. I felt it prudent given how troubled Tataru was...&lt;br /&gt;
&lt;br /&gt;
Krile: Your concern is much appreciated. As it so happens, we&#039;d reached a convenient juncture in our investigation. Shale and Y&#039;shtola have matters well in hand, leaving us free to make this trip.&lt;br /&gt;
&lt;br /&gt;
Ojika Tsunjika: That&#039;s a relief to hear. Now, let me fetch Tataru for you.&lt;br /&gt;
Ojika Tsunjika: Why don&#039;t you take a moment to relax in the main hall? I&#039;m sure you&#039;re all still fatigued from your journey!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Ojika Tsunjika: I shan&#039;t be long, but you can unwind in the main hall while I&#039;m gone.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Wait at the designated location in the main hall.===&lt;br /&gt;
-optional start&lt;br /&gt;
G&#039;raha Tia: Given how frequently Tataru is away on business these days, &#039;tis a small miracle we&#039;re in the same place at the same time.&lt;br /&gt;
&lt;br /&gt;
Krile: Only now is it beginning to feel like we&#039;ve actually returned. Such fond memories within these four walls!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
G&#039;raha Tia: Planning your next journey?&lt;br /&gt;
&lt;br /&gt;
Krile: Oh, no. Just reminiscing...&lt;br /&gt;
Krile: Thinking back to when you bought this map─and how you all encouraged me to make the voyage to Tural...&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Are you glad you did?&lt;br /&gt;
&lt;br /&gt;
Krile: As if you need ask!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tataru enters the room.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tataru: Welcome back!&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Wonderful to see you again, Tataru!&lt;br /&gt;
&amp;gt; It&#039;s been a while.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Tataru: I&#039;m so glad you&#039;re here!&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Ojika contacted us. He intimated that you were rather concerned.&lt;br /&gt;
G&#039;raha Tia: Come to think of it, Alphinaud said he and Alisaie would pay you a visit upon their return. Have you not seen them?&lt;br /&gt;
&lt;br /&gt;
Tataru: Oh, no, they were here! I was regaled with many a tale of your Turali adventures.&lt;br /&gt;
Tataru: It was only once they&#039;d departed for Garlemald that the rumors came to my attention.&lt;br /&gt;
Tataru: Rather alarmingly, voidsent sightings seem to be on the rise across the star.&lt;br /&gt;
Tataru: I was reluctant to bother you with mere hearsay, especially when you had more pressing matters to contend with...&lt;br /&gt;
Tataru: But earlier I received a confidential report from the Grand Company of Eorzea.&lt;br /&gt;
Tataru: It&#039;s as if a mighty dam has been breached, flooding the land with foul creatures!&lt;br /&gt;
Tataru: For a blessing, most nations have managed to keep the invaders in check, and casualties appear to be minimal thus far. Though the same cannot be said for those regions with a deeper connection to the void...&lt;br /&gt;
Tataru: There, fissures continue to manifest without end, putting countless innocents in danger!&lt;br /&gt;
&lt;br /&gt;
Krile: A deeper connection to the void...&lt;br /&gt;
Krile: Garlemald is the home of the reapers, is it not?&lt;br /&gt;
&lt;br /&gt;
Tataru: It is! Alphinaud and Alisaie were there when the trouble began and have since sent word that the situation has taken a dreadful turn...&lt;br /&gt;
&lt;br /&gt;
System: A short while earlier, in Tertium...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The twins and Jullus are meeting with a group of Garlean citizens.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alphinaud: ...Thus concludes the abridged account of our time in Tural. Now, I shall leave you with the words of the late Dawnservant, Gulool Ja Ja.&lt;br /&gt;
Alphinaud: “Ignorance begets strife. Understanding begets fellowship.”&lt;br /&gt;
Alphinaud: A notion that rings true for Eorzeans no less than it does for the diverse peoples of Tuliyollal.&lt;br /&gt;
&lt;br /&gt;
Alisaie: And for Garleans as well. Even sharing something as simple as a local dish can pave avenues of understanding.&lt;br /&gt;
Alisaie: It&#039;s up to all of us to forge new bonds─together.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The crowd cheers. Jullus and the twins then walk away from the crowd.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Jullus: Thank you for sharing your tale.&lt;br /&gt;
Jullus: Better they hear it firsthand than endure my clumsy retelling.&lt;br /&gt;
Jullus: Your words give me hope that we might achieve something similar here in Garlemald.&lt;br /&gt;
&lt;br /&gt;
Alisaie: We all have the capacity to effect change! Our time in Tural taught us that much.&lt;br /&gt;
Alisaie: And now that we&#039;ve returned, it&#039;s time we rolled up our sleeves and got back to work!&lt;br /&gt;
&lt;br /&gt;
Alphinaud: I&#039;ve already sent missives to the other nations informing them of our Alexandrian friends.&lt;br /&gt;
Alphinaud: I also intend to notify the Garlean community officially. If both sides are amenable to the proposition, we shall gladly assist in establishing diplomatic relations with Alexandria and Tuliyollal.&lt;br /&gt;
&lt;br /&gt;
Jullus: Thank you.&lt;br /&gt;
Jullus: But are you sure you&#039;ve recovered from your journey? It sounded like you&#039;ve hardly had time to catch your breath...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Three panicked soldiers arrive.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Panicked Imperial Soldier: Sir!&lt;br /&gt;
Panicked Imperial Soldier: Lapis Manalis is overrun with voidsent! We&#039;ve sustained heavy civilian casualties!&lt;br /&gt;
&lt;br /&gt;
Jullus: What!?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Jullus receives a transmission.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
x@Imperial Soldier: Clyteum squadron reporting in. We&#039;re under attack!&lt;br /&gt;
x@Imperial Soldier: Voidsent appeared out of nowhere and ambushed us during a routine inspection!&lt;br /&gt;
x@Imperial Soldier: Dammit, is that another fissure? ...No-no-no─aaargh!&lt;br /&gt;
&lt;br /&gt;
Jullus: My comrades are under attack. We have to do something.&lt;br /&gt;
&lt;br /&gt;
Alisaie: There&#039;s no time to lose. Come on!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Back at the Main Hall.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tataru: The Garlean community is ill-equipped to defend themselves against such a threat. Even with the aid of the twins and the Ilsabard contingent, they face daunting odds...&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: We shall leave for Garlemald immediately.&lt;br /&gt;
&lt;br /&gt;
Tataru: Thank you...&lt;br /&gt;
Tataru: I was able to contact Thancred and Urianger too─they&#039;re already on their way. With any luck, you&#039;ll be able to rendezvous with them on arrival!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Tataru.===&lt;br /&gt;
-optional start&lt;br /&gt;
G&#039;raha Tia: I don&#039;t believe we&#039;ve seen Thancred and Urianger since our battle with the Endless Sphene, have we? They too must have returned here at some point.&lt;br /&gt;
&lt;br /&gt;
Krile: Clearly we made the right decision to come to Sharlayan. Though I dearly wish the circumstances of our return were not so grave...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Outside&#039;&#039;&lt;br /&gt;
Ojika Tsunjika: Voidsent emerging across the star!? How fortunate I contacted you when I did... Please do take care of yourselves!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Tataru: I&#039;ve been told Alphinaud and Alisaie have withdrawn to Tertium to request aid on the front lines.&lt;br /&gt;
Tataru: They seemed intent on rejoining the battle once reinforcements were ready, but I shall tell them to wait until you arrive!&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Tataru: Sorry to send you packing so soon after your homecoming, but Garlemald desperately needs your aid!&lt;br /&gt;
-optional end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=jSv36Qlis5Q}}&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Two_Worlds_Entwined&amp;diff=1290929</id>
		<title>Two Worlds Entwined</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Two_Worlds_Entwined&amp;diff=1290929"/>
		<updated>2026-04-29T23:47:51Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Two Worlds Entwined&lt;br /&gt;
| description = G&#039;raha Tia wears a pensive expression.&lt;br /&gt;
| image = two worlds entwined1.png&lt;br /&gt;
| quest-giver = G&#039;raha Tia&lt;br /&gt;
| related-npcs = Alisaie; Alphinaud; Jullus; Krile; Ojika Tsunjika; Tataru; Thancred; Urianger&lt;br /&gt;
| cutscene-npcs = &lt;br /&gt;
| location = Main Hall&lt;br /&gt;
| location-x = 6.1&lt;br /&gt;
| location-y = 6.1&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Post-Dawntrail Main Scenario Quests II&lt;br /&gt;
| journal-genre = Winter&#039;s Prelude Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| category = &lt;br /&gt;
| level = 100&lt;br /&gt;
| quest-sync = &lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = Any Disciple of War or Magic (excluding limited jobs)&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 6779&lt;br /&gt;
| reward-opt1 = 1 Piety Materia XI&lt;br /&gt;
| reward-opt2 = 1 Battledance Materia XI&lt;br /&gt;
| reward-opt3 = 1 Quickarm Materia XI&lt;br /&gt;
| reward-opt4 = 1 Quicktongue Materia XI&lt;br /&gt;
| reputation-reward = &lt;br /&gt;
| unlocks = dg The Clyteum&lt;br /&gt;
| prev-quest = In Fate&#039;s Footsteps&lt;br /&gt;
| next-quest = A Grave Presentiment&lt;br /&gt;
| patch = 7.5&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = 71007&lt;br /&gt;
| msq-index = 989&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Alphinaud]] in [[Tertium]].&lt;br /&gt;
* Enter {{i|the Clyteum|alt=the Clyteum}}.&lt;br /&gt;
* Speak with [[Jullus]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* G&#039;raha Tia wears a pensive expression.&lt;br /&gt;
* With time of the essence, G&#039;raha Tia and Krile promptly leave for Garlemald. You prepare to follow them to Tertium, where Alphinaud and the others will be waiting&lt;br /&gt;
* Upon your arrival, Alphinaud outlines the current situation. While the Ilsabard contingent is close to prevailing in Lapis Manalis, the Garleans are greatly outnumbered and in need of urgent assistance. You steel yourself for the fierce fighting ahead, sights fixed upon the Clyteum─and the yawning fissure that awaits within.&lt;br /&gt;
: ※To enlist your companion NPCs for this duty, speak with them near the entrance or access Duty Support via the main menu. Use the Duty Finder if you wish to complete the instance alongside fellow players.&lt;br /&gt;
* Deep within the cavernous munitions factory, you encounter Malphas─a powerful voidsent adept at manipulating matter with strands of aetheric energy. The twisted creature assembles rusted magitek contraptions into vicious automata, sending them against you with glee. Nevertheless, the collective might of these mindless minions proves no match for you and your companions.&lt;br /&gt;
* The battle won, Jullus rejoins you, breathing a sigh of relief that the ordeal is over. As Urianger moves to seal the fissure through which Malphas entered, the creature cries out in desperation, begging to return to the void. Intrigued, Jullus asks your permission to treat with the voidsent, ultimately learning that they long to see the Thirteenth how it once was, unsullied by Darkness. The young Garlean thus bids Malphas to seek out Zero and lend their hand in restoring the void. The group watches as this defeated foe and potential ally retreats into the fissure, and afterwards resolves to rendezvous in Tertium.&lt;br /&gt;
* Back in Tertium, Jullus shares reports that the Ilsabard contingent has successfully contained the threat in Lapis Manalis. With the Clyteum likewise purged of voidsent, Garlemald should be safe for the time being.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Tataru: Sorry to send you packing so soon after your homecoming, but Garlemald desperately needs your aid!&lt;br /&gt;
&lt;br /&gt;
Krile: Clearly we made the right decision to come to Sharlayan. Though I dearly wish the circumstances of our return were not so grave...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
G&#039;raha Tia: And just like that, we find ourselves faced with another emergency. Fortunately, there is yet time for us to make a difference. Let us make haste for Tertium!&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Alphinaud in Tertium.===&lt;br /&gt;
-optional start&lt;br /&gt;
&#039;&#039;At Camp Broken Glass&#039;&#039;&lt;br /&gt;
Lucia: Ah, [Forename]. Thankfully, the camp is safe enough. There are others in far greater need of your assistance.&lt;br /&gt;
&lt;br /&gt;
Maxima: It would seem that Alphinaud and Alisaie have returned. Please do all you can to assist them!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;At Tertium&#039;&#039;&lt;br /&gt;
Urianger: Well met, my friend. Now, let us hearken unto Alphinaud&#039;s words.&lt;br /&gt;
&lt;br /&gt;
Thancred: It&#039;s been far too long, [Forename].&lt;br /&gt;
&lt;br /&gt;
Alisaie: Thank you for coming at such short notice. I&#039;m glad you&#039;re here...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Ah, [Forename]! You&#039;ve made it in time!&lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Thancred: You picked a frosty spot for a reunion.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Tataru sent word that you were coming. Full glad am I to see you all.&lt;br /&gt;
Alphinaud: Though I&#039;m afraid this is no time for pleasantries...&lt;br /&gt;
Alphinaud: Planar fissures have opened up across Garlemald, inundating the region with voidsent. As far as we can ascertain, there are two focal points of their assault.&lt;br /&gt;
Alphinaud: The Ilsabard contingent are combating the threat in Lapis Manalis. Although they have suffered casualties, they appear to have the upper hand.&lt;br /&gt;
&lt;br /&gt;
Urianger: As well they should. The many talented Ul&#039;dahn thaumaturges among them should be more than capable of closing any fissures they encounter.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Which leaves the second focal point: the Clyteum. Jullus and the Garlean community are attempting to mount a counterattack, but are struggling to cope with the sheer number of voidsent.&lt;br /&gt;
Alisaie: They&#039;ve fallen back to the north of the imperial palace. Can you lend your aid in securing the area?&lt;br /&gt;
&lt;br /&gt;
Krile: With your blessing, I would tend to the wounded returning from battle.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Of course, Krile. Thank you.&lt;br /&gt;
Alphinaud: The quickest route from here to the front is via the train tracks. Once we arrive, we can support the Garlean forces as we make for the fissure in the munitions factory.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;{{i|The Clyteum}} now accessible&#039;&#039;&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Krile: I&#039;ve often thought that if I had been more adept in tending to the wounded of Solution Nine, perhaps not so many would have been lost... I shall do my utmost to see that I do not look back on this battle with regret.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: In these frosty climes, the weather is as much an adversary as any voidsent. We ought not tarry!&lt;br /&gt;
&lt;br /&gt;
Alphinaud: The Clyteum once supplied the imperial army with all manner of munitions and warmachina. Like many such facilities, I am told it had fallen to ruin in the wake of the Empire&#039;s collapse...&lt;br /&gt;
&lt;br /&gt;
Alisaie: Even with magitek support, the Garleans are struggling to beat back the voidsent. We must join them as soon as possible!&lt;br /&gt;
&lt;br /&gt;
Thancred: I can&#039;t say I have your knack for dispatching voidsent, but our time in Tural gave me many opportunities to hone my skills. You shan&#039;t find me wanting.&lt;br /&gt;
&lt;br /&gt;
Urianger: I have seen to my preparations. I suggest we sally forth ere the cold winds sap our strength...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Enter the Clyteum.===&lt;br /&gt;
====Duty dialogue====&lt;br /&gt;
&#039;&#039;Area 1&#039;&#039;&lt;br /&gt;
Jullus pyr Norbanus: You&#039;re a sight for sore eyes!&lt;br /&gt;
Jullus pyr Norbanus: Take that!&lt;br /&gt;
Jullus pyr Norbanus: Appreciate the help.&lt;br /&gt;
1st Legion Laquearius: More of them!?&lt;br /&gt;
Jullus pyr Norbanus: We&#039;ll handle things from here. Take care of the fissure!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Boss 1&#039;&#039;&lt;br /&gt;
Eye of the Scorpion: Your world is forfeit!&lt;br /&gt;
Eye of the Scorpion: All shall be turned to stone!&lt;br /&gt;
Eye of the Scorpion: The slightest movement will guarantee your doom!&lt;br /&gt;
System: Your foe is scanning for moving targets!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Boss 3&#039;&#039;&lt;br /&gt;
Malphas: Welcome to my domain, mortals.&lt;br /&gt;
Malphas: Take form and serve!&lt;br /&gt;
Malphas: Carry out my will!&lt;br /&gt;
Malphas: Now for something different.&lt;br /&gt;
Malphas: Time to pull the strings...&lt;br /&gt;
Malphas: Care to join my horde? You would make such fine minions...&lt;br /&gt;
Malphas: Dance!&lt;br /&gt;
Malphas: There is no escape.&lt;br /&gt;
&lt;br /&gt;
====Optional post-duty pop-ups====&lt;br /&gt;
-optional start&lt;br /&gt;
Alisaie: There&#039;s no fight left in them now.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: They still breathe—albeit faintly...&lt;br /&gt;
&lt;br /&gt;
Thancred: Don&#039;t worry, I have my eye on them.&lt;br /&gt;
&lt;br /&gt;
Urianger: We need only close the fissure...&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: I&#039;d wager the creature is not long for this world.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
====Duty Support dialogue====&lt;br /&gt;
-optional start&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Post-duty cutscene===&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Jullus: I think that&#039;s all of them.&lt;br /&gt;
&lt;br /&gt;
Urianger: We need but seal the fissure to prevent further ingress.&lt;br /&gt;
&lt;br /&gt;
Jullus: It&#039;s over...&lt;br /&gt;
Jullus: I can only imagine the extent of the damage were it not for your aid. On behalf of the Garlean community, I thank you for all you&#039;ve done for my people─for my home.&lt;br /&gt;
&lt;br /&gt;
Malphas: Home?&lt;br /&gt;
Malphas: Nnnghhh!&lt;br /&gt;
&lt;br /&gt;
Urianger: I shall close the fissure posthaste.&lt;br /&gt;
&lt;br /&gt;
Malphas: Wait...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player and Thancred draw their weapons.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Malphas: If you do that, I will be trapped here...&lt;br /&gt;
&lt;br /&gt;
Jullus: You risked your life in vanquishing the creature─would you at least let me bear the burden of deciding its fate?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player sheathes their weapon. Jullus approaches Malphas.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Jullus: You want to go back? To the void?&lt;br /&gt;
&lt;br /&gt;
Malphas: I...&lt;br /&gt;
&lt;br /&gt;
Jullus: Your kind have entered this realm before. Some seeking death that they might rejoin the Lifestream.&lt;br /&gt;
Jullus: But you would choose that dark, deathless place?&lt;br /&gt;
&lt;br /&gt;
Malphas: The wind here is fresh and pure, untouched by Darkness. Perhaps it would be a blessing to meet my end in such a place.&lt;br /&gt;
Malphas: But I cannot yet bear to part with the void. If only the winds would blow there as they do here...&lt;br /&gt;
Malphas: I long to return... To see my home unsullied, as it once was.&lt;br /&gt;
&lt;br /&gt;
Jullus: We know that pain all too well.&lt;br /&gt;
Jullus: If that is your wish, you must forsake this aggression, go back to the void, and devote yourself to its restoration.&lt;br /&gt;
Jullus: I have a friend...Zero, who hails from your home. She and her companions strive to bring Light into the void from another world blighted with imbalance.&lt;br /&gt;
Jullus: I hear their efforts have already met with some success. One day, they&#039;ll drive the Darkness from the void─I&#039;m sure of it.&lt;br /&gt;
&lt;br /&gt;
Malphas: This form...is imbued with the will of all those I have consumed.&lt;br /&gt;
Malphas: We shall return to our world and seek out this “Zero.” Then we shall see if there is truth in your words.&lt;br /&gt;
&lt;br /&gt;
Jullus: She won&#039;t disappoint you. That much I guarantee.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Malphas withdraws through the voidgate, which then closes.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alisaie: Bravo! I think Zero will approve!&lt;br /&gt;
&lt;br /&gt;
Jullus: Oh, I, err...&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Indeed. That was truly heartening to see!&lt;br /&gt;
&lt;br /&gt;
Jullus: “Understanding begets fellowship”...right?&lt;br /&gt;
Jullus: I thought I might lead by example.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Alphinaud chuckles.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thancred: Well then, shall we head back?&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Jullus.===&lt;br /&gt;
-optional start&lt;br /&gt;
Alisaie: Jullus was quick to put our words─or rather, those of the Dawnservant─into practice!&lt;br /&gt;
&lt;br /&gt;
Alphinaud: You have my heartfelt appreciation. Without your intervention, I have no doubt the casualties would have been far greater.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Voidsent not only absorb the aether of those they consume, but their thoughts as well... With such a legion of minds at their disposal, one hopes they prove a capable ally for Zero.&lt;br /&gt;
&lt;br /&gt;
Urianger: With the Clyteum&#039;s fissure sealed, I daresay the voidsent incursion is at an end.&lt;br /&gt;
&lt;br /&gt;
Thancred: That boy&#039;s come a long way. All credit to Zero for nudging him in the right direction.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Jullus: Reports have begun trickling in. By all accounts, the Ilsabard contingent was successful in containing the threat on their front.&lt;br /&gt;
Jullus: For voidsent to attack in such numbers just as we were finding our feet... I daren&#039;t imagine the consequences had you not provided such timely aid.&lt;br /&gt;
Jullus: On behalf of my comrades, thank you. Thank you all!&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
System: You may now enter the Clyteum with a party of NPC avatars. To make use of this feature, open the &#039;&#039;&#039;Trust&#039;&#039;&#039; interface located under &#039;&#039;&#039;Duty&#039;&#039;&#039; in the main menu.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Jullus: As you might have gathered, the Dawnservant&#039;s wisdom struck a chord... I only hope my words resonate as strongly with the voidsent we met.&lt;br /&gt;
-optional end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests missing dialogue]]&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=KLC-LGWHf1k}}&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Grave_Presentiment&amp;diff=1290928</id>
		<title>A Grave Presentiment</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Grave_Presentiment&amp;diff=1290928"/>
		<updated>2026-04-29T23:46:48Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Grave Presentiment&lt;br /&gt;
| description = Something weighs heavy on Thancred&#039;s mind.&lt;br /&gt;
| image = a grave presentiment1.png&lt;br /&gt;
| quest-giver = Thancred&lt;br /&gt;
| related-npcs = Alisaie; Alphinaud; Beleaguered Loporrit; G&#039;raha Tia; Golbez; Jullus; Livingway; Urianger; Zero&lt;br /&gt;
| cutscene-npcs = &lt;br /&gt;
| location = Garlemald&lt;br /&gt;
| location-x = 32.1&lt;br /&gt;
| location-y = 16.8&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Post-Dawntrail Main Scenario Quests II&lt;br /&gt;
| journal-genre = Winter&#039;s Prelude Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| category = &lt;br /&gt;
| level = 100&lt;br /&gt;
| quest-sync = &lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = 1 Package of Dumplings&lt;br /&gt;
| requirements = Any Disciple of War or Magic (excluding limited jobs)&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 4725&lt;br /&gt;
| unlocks = tr The Unmaking, uc Unending Codex: Jullus&lt;br /&gt;
| prev-quest = Two Worlds Entwined&lt;br /&gt;
| next-quest = The Wing Spirit Cometh, A Beacon from Beyond&lt;br /&gt;
| patch = 7.5&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = 71008&lt;br /&gt;
| msq-index = 990&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Seek out any [[Loporrit]]s in need and defeat nearby [[voidsent]].&lt;br /&gt;
* Aid the [[beleaguered Loporrit]].&lt;br /&gt;
* Seek out [[Livingway]] and defeat nearby voidsent.&lt;br /&gt;
* Aid Livingway.&lt;br /&gt;
* Confront [[Enuo]] in {{i|the Unmaking|alt=the Unmaking}}.&lt;br /&gt;
* Deliver the [[Package of Dumplings|package of dumplings]] to [[Zero]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Something weighs heavy on Thancred&#039;s mind.&lt;br /&gt;
* As you and your comrades discuss the propensity for fissures to manifest in regions where the barrier between the Source and the void is at its thinnest, Urianger is struck by a dire realization: it is not Garlemald, but the moon with its great voidgate that is most vulnerable to voidsent incursion. Fearing the worst, the group makes ready to depart for Bestways Burrow. Before you leave, Jullus sheepishly hands you a parcel laden with dumplings, asking it be delivered to Zero on the off chance you encounter her. Whether your journey to the moon will lead thence to the Thirteenth remains unclear, but you gladly accept the delicious cargo.&amp;lt;br&amp;gt;Upon your arrival in Bestways Burrow, Mappingway reveals that the moon is indeed inundated with voidsent, adding that Livingway hasn&#039;t been seen since venturing out to activate the brands. You resolve to seek out Livingway─though it is all but certain she is not the only Loporrit in need of rescue...&lt;br /&gt;
* You soon encounter a diminutive figure beset by fiends. After making short work of the vile assailants, you pause to ascertain the poor Loporrit&#039;s well-being.&lt;br /&gt;
* The shaken Loporrit reveals they saw Livingway marching towards the Drowning Brand accompanied by a gaggle of slaughter-bots. You duly set off in search of her.&lt;br /&gt;
* As you reach the Drowning Brand, you spot Livingway surrounded by voidsent, the remains of her slaughter-bot retinue scattered across the ground nearby. Dealing swiftly with the fiends, you move to make sure the Loporrit is unharmed.&lt;br /&gt;
* Though Livingway is rattled by her ordeal, she appears none the worse for wear. Thanking you profusely for your aid, she informs you that the brands have been activated and further voidsent ingress is unlikely. As if on cue, an almighty roar issues from the crater, casting doubt on that assertion...&lt;br /&gt;
* As Livingway laments your inevitable doom, G&#039;raha Tia and Y&#039;shtola rush over. After you brief them on events thus far, Y&#039;shtola&#039;s thoughts turn to Zero and Golbez, whose domain lies beyond the voidgate. At the mention of your comrades, vivid memories of your time in the Thirteenth come flooding back, and Azem&#039;s crystal begins to glow, resonating with the key in Y&#039;shtola&#039;s possession. Floating out of Y&#039;shtola&#039;s grasp, it begins to shine ever brighter until a dazzling white light fills your vision, and a mysterious voice echoes in your ears. Naming the key “Ethos,” the voice bids you go forth and unite the stars. With the blinding light now replaced by limitless dark, you have little time to contemplate these words before the key projects a path of golden light unto a radiant portal, from beyond which Golbez and Zero can be heard─evidently in the midst of battle. Without hesitation, you dash forward into the portal, ready to come to their aid.&amp;lt;br&amp;gt;You emerge onto the void&#039;s red moon where your comrades are engaged with a veritable horde of fiends. During a lull in the fighting, a startled Zero notices your presence, explaining that Enuo, a fearsome voidsent from the very depths of the ocean, has come to breach the voidgate. While Zero and Golbez contend with Enuo&#039;s underlings, you are to confront the dread fiend.&lt;br /&gt;
:※The Unmaking can be accessed via the Duty Finder.&lt;br /&gt;
* Enuo proves a formidable foe, but even with the power of the void at their disposal, they fail to best you and your allies. With the threat now resolved, no doubt Zero will have questions as to how and why you appeared when you did.&lt;br /&gt;
:※In the event that you leave the area, you may return from the Drowning Brand in Mare Lamentorum.&lt;br /&gt;
* Back on the red moon, you share news of the voidsent incursion on Etheirys, and learn of Golbez&#039;s theory that the barrier separating the Thirteenth and the Source is weakening naturally. Having established a potential explanation for this chain of events, Zero then asks how you came to arrive in the void to begin with. As you describe the golden path to your perplexed comrades, it becomes apparent they can neither see nor interact with it. Realizing that she cannot simply utilize your method to travel to the Source, Zero laments her inability to see her friends once more. Perhaps a particular package of dumplings will serve to lift her spirits.&lt;br /&gt;
* Jullus&#039;s parcel proves a welcome balm for Zero&#039;s melancholy, evoking fond memories of her time in the Source, and leading her to envisage a void in which the existence of cuisine obviated the need for endless consumption of aether. You are left to ponder this hopeful, albeit hard to imagine vision for the Thirteenth...&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Alisaie: Jullus was quick to put our words─or rather, those of the Dawnservant─into practice!&lt;br /&gt;
&lt;br /&gt;
Alphinaud: You have my heartfelt appreciation. Without your intervention, I have no doubt the casualties would have been far greater.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Voidsent not only absorb the aether of those they consume, but their thoughts as well... With such a legion of minds at their disposal, one hopes they prove a capable ally for Zero.&lt;br /&gt;
&lt;br /&gt;
Urianger: With the Clyteum&#039;s fissure sealed, I daresay the voidsent incursion is at an end.&lt;br /&gt;
&lt;br /&gt;
Jullus: As you might have gathered, the Dawnservant&#039;s wisdom struck a chord... I only hope my words resonate as strongly with the voidsent we met.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Thancred: The Ilsabard contingent have contained the threat on their front. Things appear to be under control for the time being.&lt;br /&gt;
Thancred: Though it remains unclear why the fissures opened up in the first place. According to Tataru, similar ruptures are occurring across the star.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: One thing &#039;&#039;is&#039;&#039; clear, however: the phenomenon is not without pattern.&lt;br /&gt;
G&#039;raha Tia: The tendency for fissures to emerge is pronounced in regions deeply connected to the void─places where the barrier between the two worlds is at its thinnest.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Urianger gasps.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Urianger: ...I fear there may be a place in far greater peril than Garlemald.&lt;br /&gt;
Urianger: Though it hath since been sealed, you will recall there is a great voidgate that we ourselves had cause to open.&lt;br /&gt;
Urianger: A gate which was instrumental in our bid to reunite Vrtra with his sister and put an end to Golbez&#039;s dark plot.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Oh gods, the moon!&lt;br /&gt;
&lt;br /&gt;
Urianger: With our attention fixed upon planar fissures, I failed to consider this vulnerability. All other paths unto the void are but pinpricks in the veil compared to that great lunar rift...&lt;br /&gt;
&lt;br /&gt;
Thancred: And that rift might be yawning open as we speak. We&#039;d better hurry.&lt;br /&gt;
&lt;br /&gt;
Urianger: Let us make for Bestways Burrow. I daresay the Loporrits are well aware of current events.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: We ought to have Krile join us once she finishes tending to the wounded.&lt;br /&gt;
G&#039;raha Tia: I shall likewise contact Y&#039;shtola. Her knowledge of the moon&#039;s voidgate is second to none.&lt;br /&gt;
&lt;br /&gt;
Jullus: A number of my fellow Garleans now call Mare Lamentorum home... Alphinaud, Alisaie, please see they come to no harm.&lt;br /&gt;
&lt;br /&gt;
Alisaie: We&#039;ll be back before you know it!&lt;br /&gt;
&lt;br /&gt;
Jullus: A quick word, if you will.&lt;br /&gt;
Jullus: I&#039;m not sure whether you&#039;ll run into Zero during the course of all this, but if you do...would you give this to her?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Jullus presents a brown paper bag.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Jullus: Emergency rations, in case of a protracted battle. Can&#039;t imagine she&#039;s eating all that well in the void.&lt;br /&gt;
Jullus: ...She likes dumplings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player takes the bag. The scene then shifts to Bestways Burrow, where the Loporrits are in disarray.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Mappingway: We&#039;re doomed! Doomed, I say!&lt;br /&gt;
&lt;br /&gt;
Urianger: Given thy panicked state, I presume the Loporrits too are beset with voidsent...&lt;br /&gt;
&lt;br /&gt;
Mappingway: Oh, what sweet relief it is to see you all!&lt;br /&gt;
Mappingway: Yes, voidsent─and lots of them! They suddenly came pouring forth from the crater!&lt;br /&gt;
&lt;br /&gt;
Urianger: I had dearly hoped to find my worries unfounded...&lt;br /&gt;
&lt;br /&gt;
Mappingway: For some unknown reason, the voidgate seems to have partially opened.&lt;br /&gt;
Mappingway: Livingway dashed off to activate the brands and halt the fiends&#039; invasion...&lt;br /&gt;
Mappingway: But she hasn&#039;t come back, and we&#039;ve since lost contact!&lt;br /&gt;
&lt;br /&gt;
Urianger: I suggest we make for the brands without delay.&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player is transported to Northern Mare Lamentorum after the cutscene.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Seek out any Loporrits in need and defeat nearby voidsent.===&lt;br /&gt;
Popup: You are under attack!&lt;br /&gt;
:Enemies: 2x [[Visitant Bomb]]&lt;br /&gt;
&lt;br /&gt;
Popup: More enemies have joined the fray.&lt;br /&gt;
:Enemies: 2x [[Visitant Imp]], [[Visitant Evil Eye]]&lt;br /&gt;
&lt;br /&gt;
===Aid the beleaguered Loporrit.===&lt;br /&gt;
Beleaguered Loporrit: My valiant savior! I was so frightened I dared not move an ilm...&lt;br /&gt;
Beleaguered Loporrit: Oh, you&#039;re looking for Livingway? I think I saw her heading southwest, towards the Drowning Brand.&lt;br /&gt;
Beleaguered Loporrit: She had several slaughter-bots in tow, but I worry they won&#039;t be enough for all the voidsent. You&#039;d better hurry!&lt;br /&gt;
&lt;br /&gt;
===Seek out Livingway and defeat nearby voidsent.===&lt;br /&gt;
Popup: You are under attack!&lt;br /&gt;
:Enemies: 2x [[Visitant Evil Eye]]&lt;br /&gt;
&lt;br /&gt;
===Aid Livingway.===&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Livingway: Ugh...&lt;br /&gt;
Livingway: I&#039;m saved! I dread to think what would have befallen me if you hadn&#039;t intervened!&lt;br /&gt;
Livingway: Oh, I was never in any real danger, of course! I knew you would realize our plight and rush to our rescue!&lt;br /&gt;
Livingway: Etheirys is likewise plagued with voidsent?&lt;br /&gt;
Livingway: If only we&#039;d prioritized further development of the voidsent slaughter-bots. We could have stemmed the tide ourselves!&lt;br /&gt;
Livingway: Oh, what a tremendous demonstration that would have been. Irrefutable proof that I was mankind&#039;s staunchest ally, and the greatest Loporrit to ever live! I can practically taste the praise!&lt;br /&gt;
Livingway: Ahem!&lt;br /&gt;
Livingway: Fortunately, I was able to activate the brands. Should any more voidsent emerge from the gate, they ought to be confined to the crater.&lt;br /&gt;
Livingway: Unless, of course, the voidgate begins to expand of its own accord, or some gargantuan monstrosity tries to barge through, I don&#039;t foresee any major problems...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A loud sound erupts from the voidgate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Livingway: Oh. Nope. We&#039;re doomed.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: There you are!&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: I left the data in Shale&#039;s capable hands and teleported here as soon as I heard.&lt;br /&gt;
Y&#039;shtola: And ere you ask, I made sure to bring the key with me.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Then the real threat yet awaits us.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: &#039;Tis Golbez&#039;s domain beyond the voidgate...&lt;br /&gt;
Y&#039;shtola: I wonder how he and Zero are faring.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player recalls their farewell to Zero and Golbez. They take out Azem&#039;s crystal, which glows and reacts with the key.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: By the Twelve!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The crystal and key become attracted to each other. A flash appears, and the player is spoken to by a mysterious voice reminiscent of the Amaurot shades&#039; dialect.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
x@???: Behold—the gift of Ethos.&lt;br /&gt;
x@???: Yours is a journey without end, conceived and guided by principle.&lt;br /&gt;
x@???: Hold fast to what you must, and meet your fate without fear.&lt;br /&gt;
x@???: Go forth. Discover. Unite the stars unto one.&lt;br /&gt;
x@???: Let none bar your path.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The key spawns a golden portal with a path of golden light towards it.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Golbez: They&#039;re headed your way!&lt;br /&gt;
Zero: Let them come!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player enters the portal and emerges on the Red Moon. The portal shrinks. A horde of voidsent is attacking. Zero protects the player from an approaching voidsent. Golbez and Zero fight the horde.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zero: What are you doing here!?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; A visit felt long overdue!&lt;br /&gt;
Zero: Only you could be so carefree amidst all this...&lt;br /&gt;
&amp;gt; No time to explain!&lt;br /&gt;
Zero: Trust you to state the obvious.&lt;br /&gt;
---&lt;br /&gt;
Zero: May as well make yourself useful.&lt;br /&gt;
Zero: The gate&#039;s sheer size appears to have made it a tempting target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A floating figure is seen in the distance.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Golbez: Enuo... A dread voidsent risen from the benighted depths of the ocean.&lt;br /&gt;
Golbez: They kept to the confines of their domain while Zeromus endured. No longer, it would seem.&lt;br /&gt;
Golbez: And once they had discovered a path to the red moon, they wasted no time in making the journey.&lt;br /&gt;
&lt;br /&gt;
Zero: Leave the voidsent nearby to us. You take care of Enuo!&lt;br /&gt;
Zero: Facing this many foes calls for a more...familiar approach.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Zero turns back into her reaper form.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zero: Voidsent can change their form at will─both Light and Darkness are mine to wield.&lt;br /&gt;
Zero: Besides, what better to purge Darkness from the void than Darkness itself!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Zero and Golbez continue fighting the voidsent. The player holds Azem&#039;s crystal and begins a summoning for seven other party members.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Enuo: Who dares face me? A mere mortal?&lt;br /&gt;
Enuo: Hast thou come in search of power? Renown?&lt;br /&gt;
Enuo: I fight to end this world without end! All who stand before me shall fall!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Enuo sucks the player into their domain with the portal.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;{{i|The Unmaking}} now accessible&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Confront Enuo in the Unmaking.===&lt;br /&gt;
Enuo: All who dare oppose me shall quake before the silken Dark...&lt;br /&gt;
Enuo: The void&#039;s power is mine to wield.&lt;br /&gt;
Enuo: Perish.&lt;br /&gt;
Enuo: Be still.&lt;br /&gt;
Enuo: Accept your downfall.&lt;br /&gt;
Enuo: Doth the yawning rift not tempt you?&lt;br /&gt;
Enuo: The void consumes...&lt;br /&gt;
Enuo: Naught will endure...&lt;br /&gt;
Enuo: Neither past nor future...&lt;br /&gt;
Enuo: Only one certainty remains...&lt;br /&gt;
System: The void&#039;s power ravages your corporeal form...&lt;br /&gt;
Enuo: My triumph!&lt;br /&gt;
System: Enuo&#039;s power is waning!&lt;br /&gt;
Enuo: You have no place here.&lt;br /&gt;
Enuo: Struggle is futile.&lt;br /&gt;
Zero: I&#039;ve breached the darkness! Let the Light guide you!&lt;br /&gt;
Golbez: You must break free!&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Zero: The underlings are no more. Now to deal with Enuo!&lt;br /&gt;
Enuo: Life and death rendered meaningless...&lt;br /&gt;
Zero: Light protect us!&lt;br /&gt;
Golbez: I will not yield my domain!&lt;br /&gt;
Enuo: Such is the power of the void!&lt;br /&gt;
-cutscene end&lt;br /&gt;
Enuo: The void shall never cease to be!&lt;br /&gt;
Enuo: My power is absolute!&lt;br /&gt;
System: The vacuums grow in number...&lt;br /&gt;
Enuo: The void&#039;s power is mine to wield.&lt;br /&gt;
Enuo: And thus did all boundaries cease to be.&lt;br /&gt;
Enuo: Behold the truth of this world!&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Zero: They must be sealed away!&lt;br /&gt;
&#039;&#039;Zero strikes down Enuo, turning him into a memoria crystal.&#039;&#039;&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
====Optional post-duty pop-ups====&lt;br /&gt;
-optional start&lt;br /&gt;
Zero: It&#039;s over...&lt;br /&gt;
&lt;br /&gt;
Golbez: Enuo&#039;s reign is at an end.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Post-duty cutscene===&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&#039;&#039;A nixie appears before Zero.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zero: I&#039;m glad you came. We would have struggled to face Enuo alone. &lt;br /&gt;
Zero: I presume you journeyed here to prevent more voidsent from passing through the gate?&lt;br /&gt;
&lt;br /&gt;
Golbez: With Enuo defeated, there are none left in this realm who pose a serious threat. I daresay the problem is resolved.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Alas, voidsent have been emerging from fissures across the Source...&lt;br /&gt;
Zero: Cause for alarm, indeed. Tell us more.&lt;br /&gt;
&amp;gt; Have you noticed any abnormalities in the void of late?&lt;br /&gt;
Zero: Nothing comes to mind. Why do you ask?&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Zero: So the breach wasn&#039;t limited to the voidgate...&lt;br /&gt;
Zero: For better or worse, precious little has changed in the Thirteenth since Zeromus fell.&lt;br /&gt;
Zero: Have you noticed anything unusual?&lt;br /&gt;
&lt;br /&gt;
Golbez: I know not the reason events have unfolded this way, but there is, perhaps, an explanation as to why the voidgate and the fissures opened.&lt;br /&gt;
Golbez: Here in my domain, even the slightest change is keenly felt...&lt;br /&gt;
Golbez: When the gate opened, I sensed not the workings of some external force.&lt;br /&gt;
Golbez: Rather, it felt as if the barrier between our worlds was weakening naturally, moment by moment, until the two came to meet.&lt;br /&gt;
&lt;br /&gt;
Zero: And you think this...weakening could be happening elsewhere?&lt;br /&gt;
&lt;br /&gt;
Golbez: &#039;Tis a possibility.&lt;br /&gt;
&lt;br /&gt;
Zero: What of Radz-at-Han and Garlemald?&lt;br /&gt;
Zero: Jullus took mercy upon the interloper?&lt;br /&gt;
Zero: Whether voidsent or Garlean, we all share the same longing for home.&lt;br /&gt;
Zero: Should we meet, I will gladly offer them aid. Please tell Jullus as much.&lt;br /&gt;
Zero: Wait─how exactly did you get here? No mortal could traverse the voidgate in its current state.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player explains the golden portal from Ethos.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zero: And this path of yours is still there...? I cannot see it.&lt;br /&gt;
&lt;br /&gt;
Golbez: Nor does it reveal itself to me. Perhaps the path serves only the key-bearer.&lt;br /&gt;
&lt;br /&gt;
Zero: So it is not a means to travel freely back and forth. A pity. I would have liked to see my friends again...&lt;br /&gt;
&lt;br /&gt;
System: Now seems an opportune time to give Zero the parcel Jullus prepared for her.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Deliver the package of dumplings to Zero.===&lt;br /&gt;
-optional start&lt;br /&gt;
Golbez: That key of yours intrigues me. Had my former self known of its existence, I might have sought different means to reach the Source...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Zero: Hmm? Something for me?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Package of Dumplings}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zero: That smell... Food, is it?&lt;br /&gt;
Zero: Ah, I recall Jullus speaking of the dumplings his mother used to make.&lt;br /&gt;
Zero: Thank you for the parcel...and the fond memories.&lt;br /&gt;
Zero: There&#039;s more than enough to share with Golbez. Now that he forgoes the aether of others, I&#039;m sure he&#039;ll appreciate the sustenance.&lt;br /&gt;
Zero: I sometimes wonder what the void would be like if culinary traditions flourished here once more─whether it would suffice to break the cycle of mutual consumption. A heartening thought, if nothing else...&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests missing dialogue]]&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=pE_WvX80cog}}&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Beacon_from_Beyond&amp;diff=1290927</id>
		<title>A Beacon from Beyond</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Beacon_from_Beyond&amp;diff=1290927"/>
		<updated>2026-04-29T23:45:01Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Beacon from Beyond&lt;br /&gt;
| description = Zero has something to discuss with you.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Zero&lt;br /&gt;
| related-npcs = Alisaie; Alphinaud; G&#039;raha Tia; Golbez; Krile; Livingway; Malphas; Thancred; Urianger; Y&#039;shtola&lt;br /&gt;
| cutscene-npcs = &lt;br /&gt;
| location = The Red Moon&lt;br /&gt;
| location-x = 6.1&lt;br /&gt;
| location-y = 3.7&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Post-Dawntrail Main Scenario Quests II&lt;br /&gt;
| journal-genre = Winter&#039;s Prelude Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| category = &lt;br /&gt;
| level = 100&lt;br /&gt;
| quest-sync = &lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = 1 Aether Transmitter&lt;br /&gt;
| requirements = Any Disciple of War or Magic (excluding limited jobs)&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 1745&lt;br /&gt;
| reward-opt1 = 2 Lobster Bisque&lt;br /&gt;
| reward-opt2 = 2 Cinnamon Cream Coffee&lt;br /&gt;
| reward-opt3 = 2 Churrasco&lt;br /&gt;
| reward-opt4 = 1 Nightworld Silver Piece&lt;br /&gt;
| reputation-reward = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = A Grave Presentiment&lt;br /&gt;
| next-quest = Trail to the Heavens (Quest)&lt;br /&gt;
| patch = 7.5&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = 71009&lt;br /&gt;
| msq-index = 991&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Golbez]].&lt;br /&gt;
* Speak with [[Zero]].&lt;br /&gt;
* Speak with Zero again.&lt;br /&gt;
* Pick up the [[Aether Transmitter|aether transmitter]].&lt;br /&gt;
* Use the aether transmitter at the designated location.&lt;br /&gt;
* Speak with Zero.&lt;br /&gt;
* Speak with Zero again.&lt;br /&gt;
* Speak with [[Livingway]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Zero has something to discuss with you.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Golbez: That key of yours intrigues me. Had my former self known of its existence, I might have sought different means to reach the Source...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Zero: Until our battle earlier, I hadn&#039;t called upon Darkness in some time. In truth, I find Light a better fit these days.&lt;br /&gt;
Zero: Ever since you left, we&#039;ve been roaming the void in search of individuals who would join our cause.&lt;br /&gt;
Zero: Although we returned to the red moon after sensing Enuo&#039;s presence, rarely do we linger in a single location.&lt;br /&gt;
Zero: However, if the interloper you spoke of does intend to seek me out, it might be wise to return to my domain. &lt;br /&gt;
Zero: Why don&#039;t you join us? With Enuo defeated, the Source should be in no imminent danger.&lt;br /&gt;
Zero: Good. We&#039;ll wait for you by the crater.&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Golbez.===&lt;br /&gt;
-optional start&lt;br /&gt;
Zero: I presume you remember traveling by nisroch? Once we reach the surface, the creature will convey us to my domain.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Golbez: There is a teleporter situated between here and the center of the moon.&lt;br /&gt;
Golbez: I used it to travel to the surface in days long past, though I seldom had need once my generals were in place.&lt;br /&gt;
Golbez: Igeyorhm herself crafted the device that I might lay low the servant of Light.&lt;br /&gt;
Golbez: Ironic that we now use it seeking to restore Light to the void...&lt;br /&gt;
Golbez: Ah, forgive my idle reminiscences. &#039;Tis time we made our descent.&lt;br /&gt;
&lt;br /&gt;
===Speak with Zero.===&lt;br /&gt;
Question: Travel to Zero&#039;s domain via the teleporter? (Yes/No)&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Golbez: There are many in this domain who still fear me. I shall remain here to avoid needless provocation.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Zero: Though it was not always so, many who live here now have chosen to do so because they support the cause.&lt;br /&gt;
Zero: Indeed, if our numbers continue to grow, we may require more territory.&lt;br /&gt;
Zero: Thankfully, we were able to harness the residual aether from Barbariccia&#039;s domain. Those reserves will enable me to expand mine as the need arises.&lt;br /&gt;
Zero: Right, we had best prepare for our potential guest. Join me in my abode when you&#039;re ready.&lt;br /&gt;
&lt;br /&gt;
===Speak with Zero again.===&lt;br /&gt;
Zero: I imagine you remember these. The transmitters we used to receive Light from the First...&lt;br /&gt;
Zero: If memory serves, they work by channeling excess aether left in the wake of the Flood into the Crystal Tower.&lt;br /&gt;
Zero: Using the tower&#039;s cross-rift travel capabilities, Light is then conveyed unto the Thirteenth and into these devices.&lt;br /&gt;
Zero: I have a mind to use them now, but they&#039;ll need to be set in an elevated location. Your assistance would be greatly appreciated.&lt;br /&gt;
&lt;br /&gt;
===Pick up the aether transmitter.===&lt;br /&gt;
-optional start&lt;br /&gt;
Zero: Using the transmitters in here won&#039;t suit my plan. We require higher ground.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Use the aether transmitter at the designated location.===&lt;br /&gt;
&#039;&#039;The player uses the {{i|Aether Transmitter}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Zero: Upon activation, these transmitters will shine with Light from beyond─sent courtesy of our ever-watchful friends.&lt;br /&gt;
Zero: They will serve as beacons in the Dark for those that would seek me out.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The transmitters activate, forming a beam of light. Malphas then arrives.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Malphas: Light, in the void...!&lt;br /&gt;
Malphas: And a mortal, no less. I did not expect to see you here.&lt;br /&gt;
&lt;br /&gt;
Zero: I am Zero, and this is my domain. &#039;Tis a safe haven for those who abhor conflict.&lt;br /&gt;
Zero: Among those gathered here, many aspire to restore this world to how it once was.&lt;br /&gt;
Zero: Indeed. Though how long the endeavor will take, I cannot say.&lt;br /&gt;
Zero: But for those of us abandoned by death itself, what do we have but time to try, and try again?&lt;br /&gt;
&lt;br /&gt;
Malphas: Very well.&lt;br /&gt;
Malphas: This Light is ample proof your comrade spoke true. However long it takes to restore our world, you shall have my aid.&lt;br /&gt;
&lt;br /&gt;
Zero: And you shall have mine.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Zero.===&lt;br /&gt;
-optional start&lt;br /&gt;
&#039;&#039;At the western side of the map&#039;&#039;&lt;br /&gt;
Malphas: Perhaps I shall use my abilities to assemble a dwelling in this domain...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Zero: It would seem Jullus&#039;s intervention has helped forge a new bond. Thank you for bringing word to me.&lt;br /&gt;
Zero: I gather you&#039;ll head home sooner rather than later?&lt;br /&gt;
&lt;br /&gt;
Question: You will not be able to freely return to Zero&#039;s domain. Are you certain you wish to leave? (Yes/No)&lt;br /&gt;
&lt;br /&gt;
Zero: Then let us return to the red moon. I&#039;m sure you won&#039;t begrudge me a proper farewell.&lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Zero: Would you deliver a message to Jullus for me? Tell him that we&#039;re making progress towards rebuilding our home...and I hope that he is too.&lt;br /&gt;
&lt;br /&gt;
Golbez: Enuo&#039;s memoria will be safe here.&lt;br /&gt;
&lt;br /&gt;
Golbez: The crystal containing Zeromus has been passed on to our allies in the First...&lt;br /&gt;
Golbez: If Enuo&#039;s memoria might serve them in restoring their world, we shall likewise consider its transfer.&lt;br /&gt;
&lt;br /&gt;
Zero: How much simpler it would be to aid one another in our respective fights, were it not for these boundaries between us...&lt;br /&gt;
Zero: Safe travels, my friend. We take comfort in the knowledge that you&#039;re out there fighting too, wherever you may be.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player exits through the Ethos portal. The Scions are waiting in Mare Lamentorum.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thancred: No luck, I&#039;m afraid. It appears {{alternatives|f=she&#039;s|m=he&#039;s}} not in Mare Lamentorum.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Wait, is that...?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player arrives.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alisaie: Gods, you had us worried! You suddenly disappeared─we didn&#039;t know what to think.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player explains the recent events.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Shortly after you vanished, the voidsent incursion abruptly ended.&lt;br /&gt;
Alphinaud: We surmised you had a hand in that, but never did it cross our minds that you were fighting alongside Zero and Golbez.&lt;br /&gt;
&lt;br /&gt;
Krile: This golden path you said you traversed wasn&#039;t visible to us either.&lt;br /&gt;
Krile: Nor did we hear a voice. “Ethos”... Might this be the key&#039;s true name?&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: While many mysteries remain, for now I am glad to learn the state of affairs in the Thirteenth.&lt;br /&gt;
Y&#039;shtola: Golbez&#039;s suspicion that the barrier &#039;twixt worlds has begun to weaken...&lt;br /&gt;
Y&#039;shtola: &#039;Twould certainly explain the surge in fissures manifesting in the Source.&lt;br /&gt;
&lt;br /&gt;
Urianger: Yet what could be behind such a phenomenon?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Halmarut approaches the group. Thancred draws his weapon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thancred: And who might you be? Not a voidsent, I&#039;d wager.&lt;br /&gt;
&lt;br /&gt;
Halmarut@???: Greetings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Halmarut shows her Ascian sigil.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Halmarut: I am Halmarut of the Ascians.&lt;br /&gt;
Halmarut: We are your sworn foes, I know. But on this occasion, will you not put away your arms?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Halmarut spawns magicked vines over Thancred&#039;s weapon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Halmarut: I wish only to talk.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The vines turn into green butterflies.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Halmarut: Thank you for affording me a chance.  &lt;br /&gt;
Y&#039;shtola: Bereft of the unsundered, we were under the impression you and yours no longer had cause to continue your activities.&lt;br /&gt;
Y&#039;shtola: That you should reveal yourself at this juncture...&lt;br /&gt;
Y&#039;shtola: I assume you are the one who bestowed Calyx with the knowledge of summoning and the reflections.&lt;br /&gt;
&lt;br /&gt;
Halmarut: Yes... That is correct.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A portal appears, and Calyx in his Mica form falls out.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Calyx: &amp;lt;gasp&amp;gt;&lt;br /&gt;
Calyx: ...Was it necessary to reveal my present form as well?&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Calyx! So he succeeded in transferring his memories after all...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Calyx gets up.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Calyx: Be at ease. Even were I to occupy a combat-oriented vessel, I would not have the ability to defeat you.&lt;br /&gt;
Calyx: You destroyed my plan─my life&#039;s work. I have naught to replace it, nor will I ever regain what I once had.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: If you wish to speak, Halmarut, will you not tell us what it is that you hope to accomplish?&lt;br /&gt;
&lt;br /&gt;
Halmarut: As you know, our star, Etheirys, was sundered into four and ten shards in the time of the ancients.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Halmarut uses creation magic to show multiple stars coalescing on Etheirys.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Halmarut: As the will of the star, Hydaelyn perpetuated this unnatural division for millennia.&lt;br /&gt;
Halmarut: And in the wake of Her passing, nature has begun to reassert itself. As a wound knits itself together, the star seeks to become whole once more.&lt;br /&gt;
Halmarut: Yes, it seeks to rejoin with all of its shards.&lt;br /&gt;
Halmarut: Unlike the one we Ascians attempted to orchestrate, however, the star&#039;s rejoining will afford mankind no special treatment.&lt;br /&gt;
Halmarut: All life and matter will be condensed into a single whole and remade for a new beginning. A complete rebirth.&lt;br /&gt;
Halmarut: Etheirys will return to the way it once was, hundreds of millions of years past. To a quiet and peaceful time, long before the light of mankind was kindled.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Supposing for a moment we believe you, how can you possibly know all this?&lt;br /&gt;
&lt;br /&gt;
Halmarut: It is an inevitability that I have foreseen since time immemorial.&lt;br /&gt;
Halmarut: A future that awaits should creation be freed from the influence of Hydaelyn and Zodiark.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Halmarut spawns a small meadow.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Halmarut: The star is tolerant to life. It holds no grudges, and neither rages nor weeps for being sundered.&lt;br /&gt;
Halmarut: Yet by the same token, it is indifferent to life&#039;s survival. No amount of devastation and death can compel it to stop the wheels of creation from turning.&lt;br /&gt;
Halmarut: The earth shakes, and mountains spew fire. Floods wash away the fruits of labor, and icy winds freeze and starve. Countless perish as nature runs its course.&lt;br /&gt;
Halmarut: So many seeds of life have already been lost. Yet in spite of this, people continue to believe that the morrow will come.&lt;br /&gt;
Halmarut: But it will not. For nothing lies beyond the Solstice, when all creation is reunited. When that day comes, every last trace of mankind shall be erased.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The meadow disappears. A green butterfly lands on Halmarut&#039;s finger.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Halmarut: I cherish man&#039;s journey.&lt;br /&gt;
Halmarut: Despite losing his innocence and being made to live with suffering, he has forged ever onward. Strong even as he is weak, his is a proud tale in the history of the star.&lt;br /&gt;
Halmarut: &#039;Twould be a shame for that tale to end. For all to wither and die when some might yet survive. Would you not agree?&lt;br /&gt;
&lt;br /&gt;
Urianger: If a natural rejoining doth lead unto the Solstice, then thine intent is to preemptively rejoin the worlds.&lt;br /&gt;
&lt;br /&gt;
Calyx: Correct. It was for this very purpose that Halmarut recruited suitable collaborators from the reflections.&lt;br /&gt;
Calyx: Individuals like me, who would willingly doom another world in order to fulfill their aspirations.&lt;br /&gt;
Calyx: The Winterers, we are called. And if you and yours seek to protect all life, then sooner or later, you shall have to contend with us.&lt;br /&gt;
&lt;br /&gt;
Krile: Even if everything you claim &#039;&#039;is&#039;&#039; true...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Krile recalls the chaos that Calyx sowed in Alexandria.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Krile: What you&#039;ve done, Calyx... It&#039;s unforgivable!&lt;br /&gt;
&lt;br /&gt;
Halmarut: I do not ask that you be pragmatic, nor do I seek your approval.&lt;br /&gt;
Halmarut: Given your familiarity with other reflections, &#039;tis only natural that you are averse to our methods.&lt;br /&gt;
Halmarut: But there is one irrefutable fact that you must understand.&lt;br /&gt;
Halmarut: Should we take no action at all, the Solstice will come. And no one will be left alive. No one.&lt;br /&gt;
Halmarut: Of course, should it serve to satisfy your ambition, you are welcome to deal with the reflections as you deem fit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Zenos&#039;s scythe lands in front of Halmarut.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Halmarut: Like the pariah and wanderer who satisfied his own, when he brought the star to the brink of ruin to face you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Halmarut picks up Calyx, and they teleport away. The scythe disappears.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player is transported to Bestways Burrow after the cutscene.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Speak with Livingway.===&lt;br /&gt;
-optional start&lt;br /&gt;
G&#039;raha Tia: To think that individuals of Calyx&#039;s ilk or worse exist on other shards...&lt;br /&gt;
&lt;br /&gt;
Krile: You&#039;ll have to forgive me. I&#039;m still coming to terms with it all...&lt;br /&gt;
&lt;br /&gt;
Alisaie: Halmarut can&#039;t be speaking the truth... Can she?&lt;br /&gt;
&lt;br /&gt;
Alphinaud: ...&lt;br /&gt;
&lt;br /&gt;
Urianger: The Ascians once labored to resurrect Zodiark and bring back those who rendered up their lives to summon Him. For the sake of those who now live, we fought tirelessly to oppose them.&lt;br /&gt;
Urianger: If Halmarut doth truly seek a rejoining to avert this Solstice─to ensure some survive when otherwise all would perish...then our interests are not so disparate.&lt;br /&gt;
&lt;br /&gt;
Thancred: Trust the Ascians to be plotting something utterly reprehensible...&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Though I am tempted to dismiss a “preemptive rejoining” as an utterly absurd solution, her words are not to be taken lightly...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Livingway: There you are! One moment you were standing before me, and the next you&#039;d vanished into thin air!&lt;br /&gt;
Livingway: Thanks to you all, the voidsent have been eradicated and the gate lies sealed once more. There&#039;s been nary a peep from the crater!&lt;br /&gt;
Livingway: ...Though I can&#039;t help but notice none of you seem to share my enthusiasm. Is something wrong?&lt;br /&gt;
Livingway: The star seeks to become whole?&lt;br /&gt;
Livingway: B-But that&#039;s preposterous! As far as I&#039;m aware, Hydaelyn made no mention of a natural rejoining. I ought to consult the records to be certain...&lt;br /&gt;
Livingway: But not before thanking you for dispatching the voidsent so handily! You well and truly saved the day.&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Livingway: I realize present circumstances are hardly conducive to doing so, but please try to get some rest while you can! I know I would be exhausted after your trials in the void...&lt;br /&gt;
-optional end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=b4gr7KVDGds}}&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Trail_to_the_Heavens_(Quest)&amp;diff=1290926</id>
		<title>Trail to the Heavens (Quest)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Trail_to_the_Heavens_(Quest)&amp;diff=1290926"/>
		<updated>2026-04-29T23:44:06Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Trail to the Heavens&lt;br /&gt;
| description = Alphinaud continues to grapple with Halmarut&#039;s disclosure.&lt;br /&gt;
| image = trail to the heavens (quest)1.png&lt;br /&gt;
| quest-giver = Alphinaud&lt;br /&gt;
| related-npcs = Aenor; Alisaie; Clemence; Coultenet; Ephemie; G&#039;raha Tia; Hoary Boulder; Krile; Livingway; Ocher Boulder; Tataru; Thancred; Urianger; Y&#039;shtola&lt;br /&gt;
| cutscene-npcs = &lt;br /&gt;
| location = Mare Lamentorum&lt;br /&gt;
| location-x = 21.0&lt;br /&gt;
| location-y = 11.7&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Post-Dawntrail Main Scenario Quests II&lt;br /&gt;
| journal-genre = Winter&#039;s Prelude Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| category = &lt;br /&gt;
| level = 100&lt;br /&gt;
| quest-sync = &lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = Any Disciple of War or Magic (excluding limited jobs)&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 2611&lt;br /&gt;
| reputation-reward = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = A Beacon from Beyond&lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 7.5&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = 71010&lt;br /&gt;
| msq-index = 992&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Alphinaud]] in [[the Rising Stones]].&lt;br /&gt;
* Speak with your fellow Scions.&lt;br /&gt;
* Speak with [[Tataru]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Alphinaud continues to grapple with Halmarut&#039;s disclosure.&lt;br /&gt;
* Alphinaud states that he wishes to discuss the implications of the Winterers&#039; schemes. Upon hearing this, Alisaie suggests the group convene with the rest of the Scions at the Rising Stones─a plan with which her brother quickly agrees.&lt;br /&gt;
* In the familiar environs of the Rising Stones, you and your comrades attempt to chart a course forward. Though none want for determination and resolve, solutions to the Solstice are not forthcoming. Sensing the need for respite and for those gathered to speak of matters less grave, Tataru calls for a recess. Thus afforded a moment to unwind, it would appear your fellow Scions have much to share.&lt;br /&gt;
* From Thancred and Urianger&#039;s foray into the frigid northern reaches of Xak Tural, to the Leveilleur twins&#039; deliberations over how best to communicate their withdrawal from Garlemald, you hear a great deal from your comrades─much of it consequential, some of it refreshingly trivial. Head and heart filled with your colleagues&#039; tales, you turn to speak with Tataru.&lt;br /&gt;
* Having retired to Dawn&#039;s Respite at Tataru&#039;s behest, you find yourself gazing up at the pale face of the moon, contemplating Halmarut&#039;s words. As the Ascian&#039;s voice rings in your memory, a second abruptly punctuates the quiet night. Calyx, stepping forth onto the terrace, informs you of his impending departure for the Fourth─a world locked in ice and the present target of the Winterers&#039; machinations. While their designs remain unclear, Calyx hints that the group is no monolith when it comes to purpose, even going so far as to decry the methods of his fellow members. As he turns to leave, your foe utters a stark warning: attempting to save all life will merely guarantee oblivion. Despite being privy to the Winterers&#039; ambitions─and now their subsequent destination─the question of how to mount a response remains, for now, unanswered...&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
G&#039;raha Tia: To think that individuals of Calyx&#039;s ilk or worse exist on other shards...&lt;br /&gt;
&lt;br /&gt;
Krile: You&#039;ll have to forgive me. I&#039;m still coming to terms with it all...&lt;br /&gt;
&lt;br /&gt;
Alisaie: Halmarut can&#039;t be speaking the truth... Can she?&lt;br /&gt;
&lt;br /&gt;
Urianger: The Ascians once labored to resurrect Zodiark and bring back those who rendered up their lives to summon Him. For the sake of those who now live, we fought tirelessly to oppose them.&lt;br /&gt;
Urianger: If Halmarut doth truly seek a rejoining to avert this Solstice─to ensure some survive when otherwise all would perish...then our interests are not so disparate.&lt;br /&gt;
&lt;br /&gt;
Thancred: Trust the Ascians to be plotting something utterly reprehensible...&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Though I am tempted to dismiss a “preemptive rejoining” as an utterly absurd solution, her words are not to be taken lightly...&lt;br /&gt;
&lt;br /&gt;
Livingway: I realize present circumstances are hardly conducive to doing so, but please try to get some rest while you can! I know I would be exhausted after your trials in the void...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Alphinaud: The implications of the Solstice and the Winterers&#039; schemes, as well as our approach moving forward, will take time to consider. To that end, I believe we should gather and speak in person.&lt;br /&gt;
Alphinaud: And by “we,” I mean all our fellow Scions.&lt;br /&gt;
&lt;br /&gt;
Alisaie: For a change of pace, why don&#039;t we convene at the Rising Stones? I&#039;m sure Tataru and the others would be happy to meet us there.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: A fine idea. In many ways, our return is long overdue.&lt;br /&gt;
Alphinaud: No doubt we could all use some respite after Garlemald, but I trust there are no objections?&lt;br /&gt;
Alphinaud: &#039;Tis settled, then. To the Rising Stones.&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Livingway: Rest assured we will do all we can to support your endeavors!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Alphinaud in the Rising Stones.===&lt;br /&gt;
-optional start&lt;br /&gt;
Krile: There was much and more to take care of in Garlemald, even after tending to the wounded. I shall be sure to share a full report with Ojika.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: &#039;Tis a pity my stay in Tural came to such an abrupt end. I should like to make arrangements to remain in touch with Shale.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: It feels like a lifetime ago I first set foot within these walls. Though given we&#039;ve all experienced a lifetime&#039;s worth of triumphs and tribulations in the interim, perhaps that is only natural.&lt;br /&gt;
&lt;br /&gt;
Thancred: Since leaving for Tural, we&#039;ve been almost constantly on the move. It feels good to put my feet up in familiar stamping grounds.&lt;br /&gt;
&lt;br /&gt;
Urianger: In spite of time&#039;s vicissitudes, some things endure. This sanctuary is surely among them.&lt;br /&gt;
&lt;br /&gt;
Alisaie: At times like this, the company of friends is all the more precious!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Nary a thing has changed since we last gathered here... No doubt Tataru is chiefly responsible for the prevailing state of tidiness.&lt;br /&gt;
Alphinaud: Speaking of whom, she and a great many of our comrades are en route. Let us wait for them a while longer.&lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&#039;&#039;Urianger approaches the player.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Urianger: Long it hath been since last we gathered here...&lt;br /&gt;
Urianger: Though our order&#039;s dissolution was indeed in name only, thereafter we did largely operate independent of one another.&lt;br /&gt;
Urianger: All of which is to say, full glad am I to stand in such esteemed company once more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tataru and more Scions arrive.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Hoary Boulder: Apologies for our delay!&lt;br /&gt;
Hoary Boulder: We&#039;re reporting for duty as bid!&lt;br /&gt;
&lt;br /&gt;
Tataru: This is everyone that we could round up on short notice. The others are still en route.&lt;br /&gt;
Tataru: Estinien alone, we weren&#039;t able to make contact with...but we&#039;re working on it!&lt;br /&gt;
&lt;br /&gt;
Thancred: No doubt his linkpearl is buried at the bottom of his bag.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Knowing him, he&#039;ll turn up when we least expect it.&lt;br /&gt;
&lt;br /&gt;
Hoary Boulder: Now, as much as I would like to savor our reunion, Tataru tells us there have been &#039;&#039;developments&#039;&#039;.&lt;br /&gt;
Hoary Boulder: Will you apprise us of the details?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The situation is explained.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Hoary Boulder: The Winterers and the Solstice...&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: The veracity of Halmarut&#039;s claims remains unclear.&lt;br /&gt;
Y&#039;shtola: Yet it cannot be denied that, in his bid to convert the living into Endless, Calyx was privy to knowledge of the reflections and more.&lt;br /&gt;
&lt;br /&gt;
Hoary Boulder: And the Winterers are formed of others like him...&lt;br /&gt;
&lt;br /&gt;
Alphinaud: In light of the recent voidsent incursions, I believe it would be wise to treat the Solstice as a genuine threat.&lt;br /&gt;
Alphinaud: The problem is how to deal with it...&lt;br /&gt;
&lt;br /&gt;
Alisaie: Both the Source and the reflections are home to irreplaceable life. I would protect them all if I could.&lt;br /&gt;
Alisaie: But if doing so means ushering in complete annihilation...&lt;br /&gt;
Alisaie: Then what can we possibly do?&lt;br /&gt;
&lt;br /&gt;
Krile: I wonder, was Hydaelyn aware of the Solstice?&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Hmmm...&lt;br /&gt;
G&#039;raha Tia: Given that we had no knowledge of it when you journeyed to Elpis, you couldn&#039;t have warned Venat.&lt;br /&gt;
G&#039;raha Tia: So it is entirely possible She was unaware. But in the course of sustaining the sundered star, She may have glimpsed this eventuality.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; I don&#039;t think She had any way of knowing.&lt;br /&gt;
G&#039;raha Tia: Indeed, not even Hydaelyn could be expected to foresee everything. And with Her gone, we have only speculation.&lt;br /&gt;
&amp;gt; I think She knew—and chose to trust in us.&lt;br /&gt;
G&#039;raha Tia: So She believed that we could overcome this trial as well? Or rather, that the choice was ours to make...&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Whichever it may be, it is we who must find the answer.&lt;br /&gt;
Y&#039;shtola: We who live in the here and now.&lt;br /&gt;
&lt;br /&gt;
Tataru: Perhaps we could take a recess? I daresay everyone could use a rest.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: ...Indeed. We have ample food for thought, and it would be good to catch each other up.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Ere I forget... Hereon, I believe you should keep the key─Ethos─in your possession.&lt;br /&gt;
Y&#039;shtola: After all, it seems that is one mystery I am not destined to unravel.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with your fellow Scions.===&lt;br /&gt;
-optional start&lt;br /&gt;
Coultenet: This latest development is indeed a shock, but I am heartened to see not a single face clouded with despair!&lt;br /&gt;
&lt;br /&gt;
Ephemie: I helped repel the voidsent incursion in Lapis Manalis. Fighting off fiend-controlled Galateae is something I won&#039;t rush to relive, but it was nonetheless good training.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Don&#039;t worry about me. I&#039;m sure you&#039;ve plenty to discuss with all these old faces.&lt;br /&gt;
&lt;br /&gt;
Tataru: It seems our colleagues have much to catch each other up on. I shall have to brew some tea!&lt;br /&gt;
&lt;br /&gt;
Urianger: Tataru is ever the considerate facilitator. Grateful am I to refrain from weighty discussions and simply converse with old friends. &lt;br /&gt;
&lt;br /&gt;
Clemence: Oh, Aenor... I hoped you&#039;d come to your senses, but I see you&#039;re still in the throes of withdrawal.&lt;br /&gt;
&lt;br /&gt;
Aenor: The brothers are reunited, yet a distance between them persists! How cruel fate is to force me to choose...&lt;br /&gt;
&lt;br /&gt;
Krile: Hearing our comrades&#039; tales reminds me of my efforts to master pictomancy. We&#039;ve all come so far─striven so hard.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Even after discussing the revelations concerning Calyx, there is a great deal to share. &#039;Tis difficult to know where to begin!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
====Hoary Boulder====&lt;br /&gt;
Hoary Boulder: Coultenet and I had remained in Corvos to monitor the situation among the Garleans and the Corvosi.&lt;br /&gt;
Hoary Boulder: Though seldom smooth sailing, in time the region settled, and we were able to return.&lt;br /&gt;
&lt;br /&gt;
Coultenet: I understand the Garlean community has made great strides in improving relations with other peoples.&lt;br /&gt;
Coultenet: Hearing that, I feel renewed zeal for resolving the issues in Corvos.&lt;br /&gt;
&lt;br /&gt;
Ephemie: Then perhaps you&#039;d like to hear more about the Garleans&#039; accomplishments from me and the twins. It might stoke that fire even hotter!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Hoary Boulder: I don&#039;t suppose your adventures have taken you to Corvos? While it still bears the scars of war, &#039;tis a beautiful region, and well worth a visit!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
====Alphinaud====&lt;br /&gt;
Alphinaud: &#039;Twas by no means an easy decision, but as the Solstice is now our paramount concern, Alisaie and I have opted to formally withdraw from our efforts in Garlemald.&lt;br /&gt;
Alphinaud: After all, anything we can do to protect our world will also serve to keep the Garleans safe.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Jullus and his comrades are already working towards a brighter future of their own accord. Honestly, I&#039;m more worried about us.&lt;br /&gt;
Alisaie: It&#039;s so difficult to see the path ahead. But hopefully we can get through this and return to Garlemald with our heads held high one day...&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Indeed... In the meantime, let us prepare a letter for Jullus and the community. We mustn&#039;t let despair stay our hand.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alphinaud: We hardly had time to catch up with Mother and Father back in Sharlayan. I hope they don&#039;t take umbrage at so brief a visit...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
====Thancred====&lt;br /&gt;
Thancred: After Urianger and I went off on our own, we decided to spend some time exploring Xak Tural. We never had the chance to visit during the rite of succession, you see.&lt;br /&gt;
Thancred: We journeyed east through Loazeniheta before heading up the coast to the frigid northern reaches, where they revere a storied beast of the sea. The excursion only served to reinforce just how diverse Tural really is.&lt;br /&gt;
&lt;br /&gt;
Urianger: We also met with the Whalaqee. Though we had not the time to study their arts at length, we were privy to several intriguing demonstrations.&lt;br /&gt;
Urianger: Would that we could have indulged our curiosity further and traveled to yet more distant lands. For better or for worse, pragmatism tempered our wanderlust.&lt;br /&gt;
&lt;br /&gt;
Thancred: Suffice it to say, we still have plenty to see of the continent. I should very much like to return, given the chance.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Thancred: Apparently, the landscape in the far south of Yok Tural is quite unique as well. I can see why Ketenramm was so enamored with the vastness of it all.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
====Y&#039;shtola====&lt;br /&gt;
Y&#039;shtola: Judging by your guise, Clemence, your studies must have been productive.&lt;br /&gt;
&lt;br /&gt;
Clemence: Indeed! I have more or less mastered the fundamental principles of Sharlayan astrology.&lt;br /&gt;
Clemence: At one point I considered exploring other healing arts, but decided to persevere with more focused training to better leverage my skills on the battlefield.&lt;br /&gt;
&lt;br /&gt;
Aenor: I don&#039;t think I&#039;d be much use on a battlefield these days. I can scarcely hold my bow steady, let alone hit a target... So sorely bereft of brotherly ministrations as I am...&lt;br /&gt;
&lt;br /&gt;
Clemence: I &#039;&#039;knew&#039;&#039; you still required constant supervision!&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: You two haven&#039;t changed in the slightest. It makes me wonder how our colleagues that couldn&#039;t join us today are faring.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Y&#039;shtola: Seeing the two siblings together made me think of &#039;&#039;my&#039;&#039; sisters and half-sisters... All twelve of us actually had the opportunity to gather not so long ago.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
====Ocher Boulder====&lt;br /&gt;
Ocher Boulder: Aenor and I were training in Gridania when voidsent attacked the Twelveswood. Thankfully, we were able to fend them off with the help of the Twin Adders.&lt;br /&gt;
Ocher Boulder: When I heard the invasion had already spread across the star, I realized the gravity of the situation and ordered a confidential report sent to the other Scions.&lt;br /&gt;
&lt;br /&gt;
Krile: That&#039;s why Tataru was so quickly apprised! Thanks to you, we were able to make haste for Garlemald.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: While circumstance and duty may keep us apart, we remain bound by common purpose.&lt;br /&gt;
&lt;br /&gt;
Ocher Boulder: Indeed. May that purpose continue to guide us now that we stand together once again!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Ocher Boulder: I hadn&#039;t seen Hoary for some time until today. Hopefully he gets a sense of the progress I&#039;ve made since last we met!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Tataru.===&lt;br /&gt;
Tataru: It seems everyone has much and more to discuss with one another!&lt;br /&gt;
Tataru: Anyway, you&#039;re overdue for a proper break! The peace and quiet will help you think.&lt;br /&gt;
Tataru: Feel free to make yourself comfortable in Dawn&#039;s Respite!&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&#039;&#039;The player looks at the moon outside and recall Halmarut&#039;s words.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Halmarut: Of course, should it serve to satisfy your ambition, you are welcome to deal with the reflections as you deem fit.&lt;br /&gt;
Halmarut: Like the pariah and wanderer who satisfied his own, when he brought the star to the brink of ruin to face you.&lt;br /&gt;
&lt;br /&gt;
Calyx@???: I detest evenings such as this. Too bright, too stimulating. The mind distracted by the inconsequential.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Calyx appears.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Calyx: You needn&#039;t be so wary. I merely come to offer information before my departure.&lt;br /&gt;
Calyx: Halmarut and I will soon cross the rift to observe the enactment of another Winterer&#039;s plan.&lt;br /&gt;
Calyx: Our destination is the Fourth...&lt;br /&gt;
Calyx: A world locked in ice, whose lands are blanketed in thick clouds. In order to survive, man has fled to the skies, using great magicks to establish new civilizations. &lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; That sounds exciting!&lt;br /&gt;
Calyx: It was not my intent to excite. I have my own designs I would see realized, nothing more.&lt;br /&gt;
&amp;gt; Why tell me where you&#039;re going?&lt;br /&gt;
Calyx: I have my own designs I would see realized, nothing more.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Calyx: Believe me or don&#039;t, as you like. For all I know, you lack the means to follow us anyway.&lt;br /&gt;
Calyx: What Halmarut said to you earlier...&lt;br /&gt;
Calyx: She suggested that “dealing with” the reflections might satisfy your ambition. But is that truly so?&lt;br /&gt;
Calyx: You have seen battles beyond counting. Have defeated even the fear of death. Is there some conclusion that you seek no matter the cost?&lt;br /&gt;
Calyx: I will share with you a truth.&lt;br /&gt;
Calyx: We Winterers each have an ambition that we wish to fulfill. To that end, we may share information with one another, but we do not necessarily share the same beliefs.&lt;br /&gt;
Calyx: Just as you and yours decried my actions, I find those of my fellows objectionable.&lt;br /&gt;
Calyx: Be that as it may...&lt;br /&gt;
&#039;&#039;Calyx&#039;s Hyune form is shown temporarily.&#039;&#039;&lt;br /&gt;
Calyx: It is the culmination of our lives&#039; works that we would bring to the world─fruits born of undying devotion, daring aspiration, and unwavering ideals.&lt;br /&gt;
Calyx: No matter how we are reviled, no matter what we must steal, our actions will be vindicated by those who abide in the future we create.&lt;br /&gt;
Calyx: In your benevolence, you may seek to save everything and everyone. But once all is consequently consigned to oblivion...&lt;br /&gt;
Calyx: Your noble deeds will amount to nothing more than folly. For no living soul shall remain to judge them.&lt;br /&gt;
&#039;&#039;Calyx leaves.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
x@Banner Text: If shattered stars are doomed to mend,&amp;lt;br&amp;gt;How turns the key to Winter&#039;s end?&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
&#039;&#039;Optional dialogue in the Rising Stones&#039;&#039;&lt;br /&gt;
Krile: I wonder whose voice it was that named the key “Ethos.” The more we learn, the more mysteries abound!&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: When you have a moment, I should like to hear more of your trip to the Thirteenth.&lt;br /&gt;
&lt;br /&gt;
Alisaie: You ought to let Jullus know you met with Zero. I&#039;m sure he&#039;ll wish to hear she&#039;s faring well.&lt;br /&gt;
&lt;br /&gt;
Tataru: I&#039;ll let you know when discussions are set to resume. Until then, please do get some rest!&lt;br /&gt;
&lt;br /&gt;
Urianger: We must needs ascertain the veracity of Halmarut&#039;s claims. I shall send word to my colleagues in Sharlayan─they may be able to offer us valuable insights.&lt;br /&gt;
&lt;br /&gt;
Thancred: As the Word of the Mother, Minfilia conveyed the will of the star. Surely she would&#039;ve known if nature itself ran counter to that will...&lt;br /&gt;
&lt;br /&gt;
Coultenet: Few tales of Tural reach Corvos, even today. I&#039;d like to hear of your adventures next time we meet.&lt;br /&gt;
&lt;br /&gt;
Ephemie: Alphinaud and Alisaie saw fit to relinquish their responsibilities in Garlemald and concentrate on the fight ahead. I shall likewise be reprising my duties as a Scion─wherever they may take me.&lt;br /&gt;
&lt;br /&gt;
Ocher Boulder: I&#039;d been making headway with my training, but I have a long way to go compared to present company... I look forward to learning from the very best again someday!&lt;br /&gt;
&lt;br /&gt;
Clemence: Aenor... At least &#039;&#039;feign&#039;&#039; a little interest in your sister. This obsession has gone too far!&lt;br /&gt;
&lt;br /&gt;
Aenor: Looks like there&#039;s a lull in the conversation... This is my chance!&lt;br /&gt;
&lt;br /&gt;
Alphinaud: I will continue to keep abreast of the situation in Garlemald via reports from the Ilsabard contingent.  Should another crisis arise, we will not hesitate to provide our support.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Knowing that a connection persists between the First and the Thirteenth fills me with joy.&lt;br /&gt;
&lt;br /&gt;
Hoary Boulder: Sounds like you faced a tough fight in the void. I know your instinct is to charge into the fray, but even heroes need rest.&lt;br /&gt;
-optional end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=BeLLH8QJZQQ}}&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Relic_Reborn_(Yoshimitsu)&amp;diff=1279362</id>
		<title>A Relic Reborn (Yoshimitsu)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Relic_Reborn_(Yoshimitsu)&amp;diff=1279362"/>
		<updated>2026-04-16T18:47:52Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Relic Reborn (Yoshimitsu)&lt;br /&gt;
| description = [[Gerolt]] has the air of a man defeated. &lt;br /&gt;
| image = A Relic Reborn.png&lt;br /&gt;
| quest-giver = Gerolt (ARR)&lt;br /&gt;
| related-npcs = Fafajoni; Portly Moogle; Rowena&lt;br /&gt;
| location = North Shroud&lt;br /&gt;
| location-x = 30.2&lt;br /&gt;
| location-y = 20.2&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Zodiac Weapons Quests&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Ninja Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = Ninja&lt;br /&gt;
| level = 50&lt;br /&gt;
| req-quest = Master and Student&lt;br /&gt;
| req-items = 1 Timeworn Yoshimitsu, 1 Vamper&#039;s Knives, 2 Heavens&#039; Eye Materia III, 1 Alumina Salts, 1 Amdapor Glyph, 1 Unfinished Yoshimitsu, 1 Shonin-ki, 1 White-Hot Ember, 1 Howling Gale, 1 Hyperfused Ore, 1 Radz-at-Han Quenching Oil&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 0&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Yoshimitsu&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = tr A Relic Reborn: The Chimera, tr A Relic Reborn: The Hydra, ach Yoshimitsu&#039;s Island&lt;br /&gt;
| prev-quest = The Weaponsmith of Legend&lt;br /&gt;
| next-quest = Up in Arms &lt;br /&gt;
| patch = 2.4&lt;br /&gt;
| release = a realm reborn&lt;br /&gt;
| id-edb = eb62014a0db&lt;br /&gt;
| id-gt = 67115&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{main|Relic Weapons/Quest#A Relic Reborn}}&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;This is not a [[Job Quests|job quest]]!&#039;&#039;&#039;&amp;lt;/big&amp;gt; Instead, this is the beginning of &#039;&#039;[[A Realm Reborn]]&#039;&#039;&amp;amp;apos;s [[Relic Weapons]] questline&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Relic weapons from past expansions are not intended for combat use, but for cosmetic, [[achievements]], and collection purposes.&#039;&#039;&#039; Weapons of similar power, for the same player level, that are much more easily obtainable and are intended for character progression can be bought with {{tomestone|Poetics}} [[Allagan Tomestone of Poetics|Allagan Tomestones of Poetics]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note: While [[A Relic Reborn]] must be completed for each [[Zodiac Weapon]], raising the weapon to a [[Zenith Zodiac Weapons|Zenith Zodiac weapon]] only requires accessing the furnace near [[Gerolt]] with the required amount of [[Thavnairian Mist]].  The next quest, [[Up in Arms]], need only be completed once.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Obtain the pair of [[Timeworn Yoshimitsu]] from the banded chest in the Sapsa Spawning Grounds.&lt;br /&gt;
*Deliver the pair of Timeworn Yoshimitsu to [[Gerolt]].&lt;br /&gt;
*Deliver a pair of materia-enhanced [[Vamper&#039;s Knives]] to Gerolt.&lt;br /&gt;
*As a ninja, use the Duty Finder to complete the trial &amp;quot;[[A Relic Reborn: The Chimera]].&amp;quot;&lt;br /&gt;
*Deliver the [[Alumina Salts]] to Gerolt.&lt;br /&gt;
*Speak with [[Rowena]] at [[Revenant&#039;s Toll]].&lt;br /&gt;
*Obtain an [[Amdapor Glyph]] by completing [[Amdapor Keep]] as a ninja.&lt;br /&gt;
*Deliver the Amdapor glyph to Rowena.&lt;br /&gt;
*Deliver the copy of [[Shonin-ki]] to Gerolt.&lt;br /&gt;
*Slay [[Sapsa Shelfspine]] while equipped with the [[Unfinished Yoshimitsu|pair of unfinished Yoshimitsu]]. 0/8&lt;br /&gt;
*Slay [[Sapsa Shelfclaw]] while equipped with the pair of unfinished Yoshimitsu. 0/8&lt;br /&gt;
*Slay [[Sapsa Shelftooth]] while equipped with the pair of unfinished Yoshimitsu. 0/8&lt;br /&gt;
*Speak with Gerolt.&lt;br /&gt;
*Examine the destination outside [[Halatali]] and, with the pair of unfinished Yoshimitsu equipped, use the Duty Finder to complete the trial &amp;quot;[[A Relic Reborn: The Hydra]].&amp;quot;&lt;br /&gt;
*Speak with Gerolt.&lt;br /&gt;
*Give the pair of Unfinished Yoshimitsu to Gerolt.&lt;br /&gt;
*Obtain a [[White-Hot Ember]] in [[the Bowl of Embers (Hard)]] as a ninja.&lt;br /&gt;
*Obtain a [[Howling Gale]] in [[The Howling Eye (Hard)]] as a ninja.&lt;br /&gt;
*Obtain a chunk of [[Hyperfused Ore]] in [[The Navel (Hard)]] as a ninja.&lt;br /&gt;
*Deliver the requested items to Gerolt.&lt;br /&gt;
*Deliver a bottle of [[Radz-at-Han Quenching Oil]] to Gerolt.&lt;br /&gt;
&lt;br /&gt;
NOTE: All Activities done through the Duty Finder can be done Unsynched&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Gerolt has the air of a man defeated.&lt;br /&gt;
&lt;br /&gt;
*Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture to the Sapsa Spawning Grounds in western La Noscea to retrieve the pair of Yoshimitsu. Search for a vessel in which the valuable relic might be kept.&lt;br /&gt;
&lt;br /&gt;
*You have obtained the pair of timeworn Yoshimitsu. Make your way back to Hyrstmill and present the relic to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him a pair of vamper&#039;s knives melded with two grade three heavens&#039; eye materia.&lt;br /&gt;
&lt;br /&gt;
*You have delivered the pair of materia-enhanced vamper&#039;s knives to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera.&lt;br /&gt;
**※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination.&lt;br /&gt;
**※This objective must be completed as a ninja.&lt;br /&gt;
&lt;br /&gt;
*You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the hero associated with the relic. Perhaps the trader Rowena back at Revenant&#039;s Toll will be able to assist you in this endeavor.&lt;br /&gt;
&lt;br /&gt;
*You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact.&lt;br /&gt;
**※Amdapor Keep can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a ninja.&lt;br /&gt;
&lt;br /&gt;
*You have successfully obtained an Amdapor glyph. Make your way back to Revenant&#039;s Toll and deliver it to Rowena.&lt;br /&gt;
&lt;br /&gt;
*You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of Shonin-ki. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it.&lt;br /&gt;
&lt;br /&gt;
*After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the pair of unfinished Yoshimitsu, make your way to the Sapsa Spawning Grounds in western La Noscea, and there slay eight Sapsa shelfspines, eight Sapsa shelfclaws, and eight Sapsa shelfteeth.&lt;br /&gt;
&lt;br /&gt;
*You have defeated the specified Sahagin. Return to Hyrstmill and report your success to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the pair of unfinished Yoshimitsu, enter Halatali and defeat the hydra.&lt;br /&gt;
**※The hydra can be confronted via the Duty Finder upon examining the quest destination.&lt;br /&gt;
&lt;br /&gt;
*You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill.&lt;br /&gt;
&lt;br /&gt;
*Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the pair of unfinished Yoshimitsu to the weaponsmith.&lt;br /&gt;
&lt;br /&gt;
*Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard).&lt;br /&gt;
**※The Bowl of Embers (Hard) can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a ninja.&lt;br /&gt;
&lt;br /&gt;
*You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale.&lt;br /&gt;
**※The Howling Eye (Hard) can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a ninja.&lt;br /&gt;
&lt;br /&gt;
*You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore.&lt;br /&gt;
**※The Navel (Hard) can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a ninja.&lt;br /&gt;
&lt;br /&gt;
*You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of Radz-at-Han quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith.&lt;br /&gt;
&lt;br /&gt;
*You have delivered the bottle of Radz-at-Han quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of the Yoshimitsu. May they serve you well in your adventures to come!&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=https://youtu.be/OAXKwaqzVTQ&lt;br /&gt;
|alignment=center&lt;br /&gt;
|description=Video Archive by Meowlo&#039;s FFXIV Quest Archive&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Relic_Reborn_(The_Veil_of_Wiyu)&amp;diff=1279361</id>
		<title>A Relic Reborn (The Veil of Wiyu)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Relic_Reborn_(The_Veil_of_Wiyu)&amp;diff=1279361"/>
		<updated>2026-04-16T18:47:12Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Relic Reborn (The Veil of Wiyu)&lt;br /&gt;
| description = [[Gerolt]] has the air of a man defeated. &lt;br /&gt;
| image = A Relic Reborn.png&lt;br /&gt;
| quest-giver = Gerolt (ARR)&lt;br /&gt;
| related-npcs = Fafajoni; Portly Moogle; Rowena&lt;br /&gt;
| location = North Shroud&lt;br /&gt;
| location-x = 30.2&lt;br /&gt;
| location-y = 20.2&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Zodiac Weapons Quests&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of Magic Job Quests&lt;br /&gt;
| journal-genre = Summoner Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = Summoner&lt;br /&gt;
| level = 50&lt;br /&gt;
| req-quest = Primal Burdens&lt;br /&gt;
| req-items = 1 Timeworn Veil of Wiyu, 1 Erudite&#039;s Picatrix of Casting, 2 Savage Might Materia III, 1 Alumina Salts, 1 Amdapor Glyph, 1 Unfinished Veil of Wiyu, 1 Under the Veil, 1 White-Hot Ember, 1 Howling Gale, 1 Hyperfused Ore, 1 Radz-at-Han Quenching Oil&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 0&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 The Veil of Wiyu&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = tr A Relic Reborn: The Chimera, tr A Relic Reborn: The Hydra, ach Green Eyes&lt;br /&gt;
| prev-quest = The Weaponsmith of Legend&lt;br /&gt;
| next-quest = Up in Arms &lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = a realm reborn&lt;br /&gt;
| id-edb = 3d07575f7fd&lt;br /&gt;
| id-gt = 66662&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{main|Relic Weapons/Quest#A Relic Reborn}}&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;This is not a [[Job Quests|job quest]]!&#039;&#039;&#039;&amp;lt;/big&amp;gt; Instead, this is the beginning of &#039;&#039;[[A Realm Reborn]]&#039;&#039;&amp;amp;apos;s [[Relic Weapons]] questline&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Relic weapons from past expansions are not intended for combat use, but for cosmetic, [[achievements]], and collection purposes.&#039;&#039;&#039; Weapons of similar power, for the same player level, that are much more easily obtainable and are intended for character progression can be bought with {{tomestone|Poetics}} [[Allagan Tomestone of Poetics|Allagan Tomestones of Poetics]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note: While [[A Relic Reborn]] must be completed for each [[Zodiac Weapon]], raising the weapon to a [[Zenith Zodiac Weapons|Zenith Zodiac weapon]] only requires accessing the furnace near [[Gerolt]] with the required amount of [[Thavnairian Mist]].  The next quest, [[Up in Arms]], need only be completed once.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Obtain the [[Timeworn Veil of Wiyu]] from a treasure coffer in the Sylphlands.&lt;br /&gt;
*Deliver the Timeworn Veil of Wiyu to [[Gerolt]].&lt;br /&gt;
*Deliver a [[Erudite&#039;s Picatrix of Casting]], enhanced with 2x [[Savage Might Materia III]], to Gerolt.&lt;br /&gt;
*Examine the destination at the Weeping Saint and, as a summoner, use the Duty Finder to complete the trial &amp;quot;[[A Relic Reborn: The Chimera]].&amp;quot;&lt;br /&gt;
*Deliver the [[Alumina Salts]] to Gerolt.&lt;br /&gt;
*Speak with [[Rowena]] at [[Revenant&#039;s Toll]].&lt;br /&gt;
*Obtain an [[Amdapor Glyph]] by completing [[Amdapor Keep]] as a summoner.&lt;br /&gt;
*Deliver the Amdapor glyph to Rowena.&lt;br /&gt;
*Deliver the copy of [[Under the Veil]] to Gerolt.&lt;br /&gt;
*Slay [[Sylpheed Snarl]]s while equipped with the [[unfinished Veil of Wiyu]].&lt;br /&gt;
*Slay [[Sylpheed Sigh]]s while equipped with the unfinished Veil of Wiyu.&lt;br /&gt;
*Slay [[Sylpheed Screech]]es while equipped with the unfinished Veil of Wiyu.&lt;br /&gt;
*Speak with Gerolt.&lt;br /&gt;
*Examine the destination outside [[Halatali]] and, with the unfinished Veil of Wiyu equipped, use the Duty Finder to complete the trial &amp;quot;[[A Relic Reborn: The Hydra]].&amp;quot;&lt;br /&gt;
*Speak with Gerolt.&lt;br /&gt;
*Give the Unfinished Veil of Wiyu to Gerolt.&lt;br /&gt;
*Obtain a [[White-Hot Ember]] in [[the Bowl of Embers (Hard)]] as a summoner.&lt;br /&gt;
*Obtain a [[Howling Gale]] in [[The Howling Eye (Hard)]] as a summoner.&lt;br /&gt;
*Obtain a chunk of [[Hyperfused Ore]] in [[The Navel (Hard)]] as a summoner.&lt;br /&gt;
*Deliver the requested items to Gerolt.&lt;br /&gt;
*Deliver a bottle of [[Radz-at-Han Quenching Oil]] to Gerolt.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Gerolt has the air of a man defeated.&lt;br /&gt;
&lt;br /&gt;
*Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture to the Sylphlands in the East Shroud to retrieve the Veil of Wiyu. Search for a vessel in which the valuable relic might be kept.&lt;br /&gt;
&lt;br /&gt;
*You have obtained the timeworn Veil of Wiyu. Make your way back to Hyrstmill and present the relic to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him an erudite&#039;s picatrix of casting melded with two grade three savage might materia.&lt;br /&gt;
&lt;br /&gt;
*You have delivered the materia-enhanced erudite&#039;s picatrix of casting to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera.&lt;br /&gt;
**※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination.&lt;br /&gt;
**※This objective must be completed as a summoner.&lt;br /&gt;
&lt;br /&gt;
*You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the hero associated with the relic. Perhaps the trader Rowena back at Revenant&#039;s Toll will be able to assist you in this endeavor.&lt;br /&gt;
&lt;br /&gt;
*You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact.&lt;br /&gt;
**※Amdapor Keep can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a summoner.&lt;br /&gt;
&lt;br /&gt;
*You have successfully obtained an Amdapor glyph. Make your way back to Revenant&#039;s Toll and deliver it to Rowena.&lt;br /&gt;
&lt;br /&gt;
*You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of Under the Veil. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it.&lt;br /&gt;
&lt;br /&gt;
*After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the unfinished Veil of Wiyu, make your way to the Sylphlands in the East Shroud, and there slay eight sylpheed snarls, eight sylpheed sighs, and eight sylpheed screeches.&lt;br /&gt;
&lt;br /&gt;
*You have defeated the specified sylphs. Return to Hyrstmill and report your success to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished Veil of Wiyu, enter Halatali and defeat the hydra.&lt;br /&gt;
**※The hydra can be confronted via the Duty Finder upon examining the quest destination.&lt;br /&gt;
&lt;br /&gt;
*You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill.&lt;br /&gt;
&lt;br /&gt;
*Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the unfinished Veil of Wiyu to the weaponsmith.&lt;br /&gt;
&lt;br /&gt;
*Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard).&lt;br /&gt;
**※The Bowl of Embers can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a summoner.&lt;br /&gt;
&lt;br /&gt;
*You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale.&lt;br /&gt;
**※The Howling Eye can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a summoner.&lt;br /&gt;
&lt;br /&gt;
*You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore.&lt;br /&gt;
**※The Navel can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a summoner.&lt;br /&gt;
&lt;br /&gt;
*You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of Radz-at-Han quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith.&lt;br /&gt;
&lt;br /&gt;
*You have delivered the bottle of Radz-at-Han quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of the Veil of Wiyu. May it serve you well in your adventures to come!&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=https://youtu.be/Ro2WTZ8fFXU&lt;br /&gt;
|alignment=center&lt;br /&gt;
|description=Video Archive by Meowlo&#039;s FFXIV Quest Archive&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Relic_Reborn_(Thyrus)&amp;diff=1279360</id>
		<title>A Relic Reborn (Thyrus)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Relic_Reborn_(Thyrus)&amp;diff=1279360"/>
		<updated>2026-04-16T18:46:13Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Relic Reborn (Thyrus)&lt;br /&gt;
| description = [[Gerolt]] has the air of a man defeated. &lt;br /&gt;
| image = A Relic Reborn.png&lt;br /&gt;
| quest-giver = Gerolt (ARR)&lt;br /&gt;
| related-npcs = Fafajoni; Portly Moogle; Rowena&lt;br /&gt;
| location = North Shroud&lt;br /&gt;
| location-x = 30.2&lt;br /&gt;
| location-y = 20.2&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Zodiac Weapons Quests&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of Magic Job Quests&lt;br /&gt;
| journal-genre = White Mage Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = White Mage&lt;br /&gt;
| level = 50&lt;br /&gt;
| req-quest = Heart of the Forest&lt;br /&gt;
| req-items = 1 Timeworn Thyrus, 1 Madman&#039;s Whispering Rod, 2 Quicktongue Materia III, 1 Alumina Salts, 1 Amdapor Glyph, 1 Unfinished Thyrus, 1 Interview with the Padjal, 1 White-Hot Ember, 1 Howling Gale, 1 Hyperfused Ore, 1 Radz-at-Han Quenching Oil&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 0&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Thyrus&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = tr A Relic Reborn: The Chimera, tr A Relic Reborn: The Hydra, ach Dressed to Heal&lt;br /&gt;
| prev-quest = The Weaponsmith of Legend&lt;br /&gt;
| next-quest = Up in Arms &lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = a realm reborn&lt;br /&gt;
| id-edb = 38c4f2bb9f4&lt;br /&gt;
| id-gt = 66660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{main|Relic Weapons/Quest#A Relic Reborn}}&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;This is not a [[Job Quests|job quest]]!&#039;&#039;&#039;&amp;lt;/big&amp;gt; Instead, this is the beginning of &#039;&#039;[[A Realm Reborn]]&#039;&#039;&amp;amp;apos;s [[Relic Weapons]] questline&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Relic weapons from past expansions are not intended for combat use, but for cosmetic, [[achievements]], and collection purposes.&#039;&#039;&#039; Weapons of similar power, for the same player level, that are much more easily obtainable and are intended for character progression can be bought with {{tomestone|Poetics}} [[Allagan Tomestone of Poetics|Allagan Tomestones of Poetics]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note: While [[A Relic Reborn]] must be completed for each [[Zodiac Weapon]], raising the weapon to a [[Zenith Zodiac Weapons|Zenith Zodiac weapon]] only requires accessing the furnace near [[Gerolt]] with the required amount of [[Thavnairian Mist]].  The next quest, [[Up in Arms]], need only be completed once.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Obtain the [[Timeworn Thyrus]] from a treasure coffer in U&#039;Ghamaro Mines.&lt;br /&gt;
*Deliver the Timeworn Thyrus to [[Gerolt]].&lt;br /&gt;
*Deliver a materia-enhanced [[Madman&#039;s Whispering Rod]] to Gerolt.&lt;br /&gt;
*Examine the destination at the Weeping Saint and, as a white mage, use the Duty Finder to complete the trial &amp;quot;[[A Relic Reborn: The Chimera]].&amp;quot;&lt;br /&gt;
*Deliver the [[Alumina Salts]] to Gerolt.&lt;br /&gt;
*Speak with [[Rowena]] at [[Revenant&#039;s Toll]].&lt;br /&gt;
*Obtain an [[Amdapor Glyph]] by completing [[Amdapor Keep]] as a white mage.&lt;br /&gt;
*Deliver the Amdapor glyph to Rowena.&lt;br /&gt;
*Deliver the copy of [[Interview with the Padjal]] to Gerolt.&lt;br /&gt;
*Slay [[U&#039;Ghamaro Quarryman]] while equipped with the [[unfinished Thyrus]].&lt;br /&gt;
*Slay [[U&#039;Ghamaro Priest]]s while equipped with the unfinished Thyrus.&lt;br /&gt;
*Slay [[U&#039;Ghamaro Bedesman]] while equipped with the unfinished Thyrus.&lt;br /&gt;
*Speak with Gerolt.&lt;br /&gt;
*Examine the destination outside [[Halatali]] and, with the unfinished Thyrus, use the Duty Finder to complete the trial &amp;quot;[[A Relic Reborn: The Hydra]].&amp;quot;&lt;br /&gt;
*Speak with Gerolt.&lt;br /&gt;
*Give the Unfinished Thyrus to Gerolt.&lt;br /&gt;
*Obtain a [[White-Hot Ember]] in [[the Bowl of Embers (Hard)]] as a white mage.&lt;br /&gt;
*Obtain a [[Howling Gale]] in [[The Howling Eye (Hard)]] as a white mage.&lt;br /&gt;
*Obtain a chunk of [[Hyperfused Ore]] in [[The Navel (Hard)]] as a white mage.&lt;br /&gt;
*Deliver the requested items to Gerolt.&lt;br /&gt;
*Deliver a bottle of [[Radz-at-Han Quenching Oil]] to Gerolt.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Gerolt has the air of a man defeated.&lt;br /&gt;
&lt;br /&gt;
*Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture within U&#039;Ghamaro Mines in outer La Noscea to retrieve the lost Thyrus. Search for a vessel in which the valuable relic might be kept.&lt;br /&gt;
&lt;br /&gt;
*You have obtained the timeworn Thyrus. Make your way back to Hyrstmill and present the relic to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him a madman&#039;s whispering rod melded with two grade three quicktongue materia.&lt;br /&gt;
&lt;br /&gt;
*You have delivered the materia-enhanced madman&#039;s whispering rod to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera.&lt;br /&gt;
**※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination.&lt;br /&gt;
**※This objective must be completed as a white mage.&lt;br /&gt;
&lt;br /&gt;
*You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the hero associated with the relic. Perhaps the trader Rowena back at Revenant&#039;s Toll will be able to assist you in this endeavor.&lt;br /&gt;
&lt;br /&gt;
*You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact.&lt;br /&gt;
**※Amdapor Keep can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a white mage.&lt;br /&gt;
&lt;br /&gt;
*You have successfully obtained an Amdapor glyph. Make your way back to Revenant&#039;s Toll and deliver it to Rowena.&lt;br /&gt;
&lt;br /&gt;
*You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of Interview with the Padjal. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it.&lt;br /&gt;
&lt;br /&gt;
*After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the unfinished Thyrus, make your way to U&#039;Ghamaro Mines in outer La Noscea, and there slay eight U&#039;Ghamaro quarrymen, eight U&#039;Ghamaro priests, and eight U&#039;Ghamaro bedesmen.&lt;br /&gt;
&lt;br /&gt;
*You have defeated the specified kobolds. Return to Hyrstmill and report your success to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished Thyrus, enter Halatali and defeat the hydra.&lt;br /&gt;
**※The hydra can be confronted via the Duty Finder upon examining the quest destination.&lt;br /&gt;
&lt;br /&gt;
*You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill.&lt;br /&gt;
&lt;br /&gt;
*Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the unfinished Thyrus to the weaponsmith.&lt;br /&gt;
&lt;br /&gt;
*Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard).&lt;br /&gt;
**※The Bowl of Embers (Hard) can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a white mage.&lt;br /&gt;
&lt;br /&gt;
*You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale.&lt;br /&gt;
**※The Howling Eye (Hard) can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a white mage.&lt;br /&gt;
&lt;br /&gt;
*You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore.&lt;br /&gt;
**※The Navel (Hard) can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a white mage.&lt;br /&gt;
&lt;br /&gt;
*You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of Radz-at-Han quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith.&lt;br /&gt;
&lt;br /&gt;
*You have delivered a bottle of Radz-at-Han quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of Thyrus. May it serve you well in your adventures to come!&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{see also|Zodiac_Weapons/Quest#Dialogue}}&lt;br /&gt;
&lt;br /&gt;
===Thyrus Dialogue 1===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gerolt&#039;&#039;&#039;: ...Eh? ...A relic weapon for white magic?  Never heard of one.  Ye sure ye ain&#039;t been on the drink? ...Hm?  What&#039;s that?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gerolt&#039;&#039;&#039;: Uh-huh... So, this A-Towa-Cant was the keeper of white magic, was he?  If it&#039;s as ye say, it might be as I know of jus&#039; the thing, the enchanted staff Thyrus.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gerolt&#039;&#039;&#039;: It&#039;s a priceless heirloom what belonged to the Cant clan, one of the foremost families in Gridania.  Thing is, it went missin&#039; some decades ago, along with its owner, none other&#039;n A-Towa-Cant.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gerolt&#039;&#039;&#039;: The bloke was known for bein&#039; a bit of an eccentric among his kind.  Whereas most Padjals live out their days in the Black Shroud, he went off in search of elementals in distant lands.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gerolt&#039;&#039;&#039;: With Thyrus for company, he roamed the realm, lendin&#039; a helpin&#039; hand to the folk he met on his travels.  Seems, though, he couldn&#039;t do much to help himself out when he set foot in O&#039;Ghomoro -- the man was never heard from again, an&#039; neither was his staff.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gerolt&#039;&#039;&#039;: As fate would have it, A-Towa-Cant was the last of his blood, an&#039; his line guttered out with him.  Right tragic, I know, but we can shed tears for him another time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gerolt&#039;&#039;&#039;: Gettin&#039; back to the matter at hand, it seems a fair bet that Thyrus is lyin&#039; around somewhere in U&#039;Ghamaro Mines, just out of the poor sod&#039;s skeletal grasp, like -- gods rest his soul.&lt;br /&gt;
&lt;br /&gt;
===Thyrus Dialogue 2===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gerolt&#039;&#039;&#039;: But what&#039;s done is done...or in this case, &#039;&#039;not&#039;&#039; done.  Anyroad, let&#039;s talk about that text ye brought.  It contains the writin&#039;s of a thaumaturge of Arrzaneth Ossuary.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gerolt&#039;&#039;&#039;: The bloke wrote of his meetin&#039; with our Padjali friend, A-Towa-Cant, who was payin&#039; visit to Ul&#039;dah at the time.  Can&#039;t blame the man for wantin&#039; to have himself a bit of fun, eh?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gerolt&#039;&#039;&#039;: Their conversation bored me nigh to tears, but ye&#039;ll be pleased to hear the name Thyrus &#039;&#039;did&#039;&#039; eventually appear.  As yer no doubt aware, wood&#039;s the most common material used in the makin&#039; of conjury arms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gerolt&#039;&#039;&#039;: But on seein&#039; that A-Towa-Cant&#039;s staff was wrought of stone, our thaumaturge decided to inquire as to its makin&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gerolt&#039;&#039;&#039;: &#039;Course, bein&#039; a Padjal, A-Towa gave his &amp;quot;answer&amp;quot; in the form of a bloody riddle...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gerolt&#039;&#039;&#039;: But I&#039;ll spare ye the headache an&#039; give it to ye plain: Thyrus is made of petrified wood, an&#039; therein lies our problem.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gerolt&#039;&#039;&#039;: I went an&#039; used ordinary stone to fill in the missin&#039; bits, see, an&#039; it obviously didn&#039;t do the trick.&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=https://youtu.be/ABvo0Cxkjts&lt;br /&gt;
|alignment=center&lt;br /&gt;
|description=Video Archive by Meowlo&#039;s FFXIV Quest Archive&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Relic_Reborn_(Stardust_Rod)&amp;diff=1279359</id>
		<title>A Relic Reborn (Stardust Rod)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Relic_Reborn_(Stardust_Rod)&amp;diff=1279359"/>
		<updated>2026-04-16T18:45:39Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Relic Reborn (Stardust Rod)&lt;br /&gt;
| description = [[Gerolt]] has the air of a man defeated. &lt;br /&gt;
| image = A Relic Reborn.png&lt;br /&gt;
| quest-giver = Gerolt (ARR)&lt;br /&gt;
| related-npcs = Fafajoni; Portly Moogle; Rowena&lt;br /&gt;
| location = North Shroud&lt;br /&gt;
| location-x = 30.2&lt;br /&gt;
| location-y = 20.2&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Zodiac Weapons Quests&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of Magic Job Quests&lt;br /&gt;
| journal-genre = Black Mage Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = Black Mage&lt;br /&gt;
| level = 50&lt;br /&gt;
| req-quest = Always Bet on Black&lt;br /&gt;
| req-items = 1 Timeworn Stardust Rod, 1 Sanguine Scepter, 2 Savage Might Materia III, 1 Alumina Salts, 1 Amdapor Glyph, 1 Unfinished Stardust Rod, 1 On Verdant Pond, 1 White-Hot Ember, 1 Howling Gale, 1 Hyperfused Ore, 1 Radz-at-Han Quenching Oil&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 0&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Stardust Rod&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = tr A Relic Reborn: The Chimera, tr A Relic Reborn: The Hydra, ach Ohohohohoho!&lt;br /&gt;
| prev-quest = The Weaponsmith of Legend&lt;br /&gt;
| next-quest = Up in Arms &lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = a realm reborn&lt;br /&gt;
| id-edb = a97913fe50b&lt;br /&gt;
| id-gt = 66659&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{main|Relic Weapons/Quest#A Relic Reborn}}&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;This is not a [[Job Quests|job quest]]!&#039;&#039;&#039;&amp;lt;/big&amp;gt; Instead, this is the beginning of &#039;&#039;[[A Realm Reborn]]&#039;&#039;&amp;amp;apos;s [[Relic Weapons]] questline&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Relic weapons from past expansions are not intended for combat use, but for cosmetic, [[achievements]], and collection purposes.&#039;&#039;&#039; Weapons of similar power, for the same player level, that are much more easily obtainable and are intended for character progression can be bought with {{tomestone|Poetics}} [[Allagan Tomestone of Poetics|Allagan Tomestones of Poetics]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note: While [[A Relic Reborn]] must be completed for each [[Zodiac Weapon]], raising the weapon to a [[Zenith Zodiac Weapons|Zenith Zodiac weapon]] only requires accessing the furnace near [[Gerolt]] with the required amount of [[Thavnairian Mist]].  The next quest, [[Up in Arms]], need only be completed once.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Obtain the [[Timeworn Stardust Rod]] from a treasure coffer in U&#039;Ghamaro Mines.&lt;br /&gt;
*Deliver the Timeworn Stardust Rod to [[Gerolt]].&lt;br /&gt;
*Deliver a materia-enhanced [[Sanguine Scepter]] to Gerolt.&lt;br /&gt;
*Examine the destination at the Weeping Saint and, as a black mage, use the Duty Finder to complete the trial &amp;quot;[[A Relic Reborn: The Chimera]].&amp;quot;&lt;br /&gt;
*Deliver the [[Alumina Salts]] to Gerolt.&lt;br /&gt;
*Speak with [[Rowena]] at [[Revenant&#039;s Toll]].&lt;br /&gt;
*Obtain an [[Amdapor Glyph]] by completing Amdapor Keep as a black mage.&lt;br /&gt;
*Deliver the Amdapor glyph to Rowena.&lt;br /&gt;
*Deliver the copy of [[On Verdant Pond]] to Gerolt.&lt;br /&gt;
*Slay [[U&#039;Ghamaro Quarryman]] while equipped with the [[unfinished Stardust Rod]].&lt;br /&gt;
*Slay [[U&#039;Ghamaro Priest]]s while equipped with the unfinished Stardust Rod.&lt;br /&gt;
*Slay [[U&#039;Ghamaro Bedesman]] while equipped with the unfinished Stardust Rod.&lt;br /&gt;
*Speak with Gerolt.&lt;br /&gt;
*Examine the destination outside [[Halatali]] and, with the unfinished Stardust Rod equipped, use the Duty Finder to complete the trial &amp;quot;[[A Relic Reborn: The Hydra]].&amp;quot;&lt;br /&gt;
*Speak with Gerolt.&lt;br /&gt;
*Give the unfinished Stardust Rod to Gerolt.&lt;br /&gt;
*Obtain a [[White-Hot Ember]] in [[the Bowl of Embers (Hard)]] as a black mage.&lt;br /&gt;
*Obtain a [[Howling Gale]] in [[The Howling Eye (Hard)]] as a black mage.&lt;br /&gt;
*Obtain a chunk of [[Hyperfused Ore]] in [[The Navel (Hard)]] as a black mage.&lt;br /&gt;
*Deliver the requested items to Gerolt.&lt;br /&gt;
*Deliver a bottle of [[Radz-at-Han Quenching Oil]] to Gerolt.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Gerolt has the air of a man defeated.&lt;br /&gt;
&lt;br /&gt;
*Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture within U&#039;Ghamaro Mines in outer La Noscea to retrieve the lost Stardust Rod. Search for a vessel in which the valuable relic might be kept.&lt;br /&gt;
&lt;br /&gt;
*You have obtained the timeworn Stardust Rod. Make your way back to Hyrstmill and present the relic to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him a sanguine scepter melded with two grade three savage might materia.&lt;br /&gt;
&lt;br /&gt;
*You have delivered the materia-enhanced sanguine scepter to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera.&lt;br /&gt;
**※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination.&lt;br /&gt;
**※This objective must be completed as a black mage.&lt;br /&gt;
&lt;br /&gt;
**You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the hero associated with the relic. Perhaps the trader Rowena back at Revenant&#039;s Toll will be able to assist you in this endeavor.&lt;br /&gt;
&lt;br /&gt;
*You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact.&lt;br /&gt;
**※Amdapor Keep can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a black mage.&lt;br /&gt;
&lt;br /&gt;
*You have successfully obtained an Amdapor glyph. Make your way back to Revenant&#039;s Toll and deliver it to Rowena.&lt;br /&gt;
&lt;br /&gt;
*You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of On Verdant Pond. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it.&lt;br /&gt;
&lt;br /&gt;
*After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the unfinished Stardust Rod, make your way to U&#039;Ghamaro Mines in outer La Noscea, and there slay eight U&#039;Ghamaro quarrymen, eight U&#039;Ghamaro priests, and eight U&#039;Ghamaro bedesmen.&lt;br /&gt;
&lt;br /&gt;
*You have defeated the specified kobolds. Return to Hyrstmill and report your success to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished Stardust Rod, enter Halatali and defeat the hydra.&lt;br /&gt;
**※The hydra can be confronted via the Duty Finder upon examining the quest destination.&lt;br /&gt;
&lt;br /&gt;
*You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill.&lt;br /&gt;
&lt;br /&gt;
*Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the unfinished Stardust Rod to the weaponsmith.&lt;br /&gt;
&lt;br /&gt;
*Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard).&lt;br /&gt;
**※The Bowl of Embers (Hard) can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a black mage.&lt;br /&gt;
&lt;br /&gt;
*You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale.&lt;br /&gt;
**※The Howling Eye (Hard) can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a black mage.&lt;br /&gt;
&lt;br /&gt;
*You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore.&lt;br /&gt;
**※The Navel (Hard) can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a black mage.&lt;br /&gt;
&lt;br /&gt;
*You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of Radz-at-Han quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith.&lt;br /&gt;
&lt;br /&gt;
*You have delivered the bottle of Radz-at-Han quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of the Stardust Rod. May it serve you well in your adventures to come!&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=https://youtu.be/pgq9WR-OC4A&lt;br /&gt;
|alignment=center&lt;br /&gt;
|description=Video Archive by Meowlo&#039;s FFXIV Quest Archive&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Relic_Reborn_(Sphairai)&amp;diff=1279358</id>
		<title>A Relic Reborn (Sphairai)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Relic_Reborn_(Sphairai)&amp;diff=1279358"/>
		<updated>2026-04-16T18:44:56Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Relic Reborn (Sphairai)&lt;br /&gt;
| description = [[Gerolt]] has the air of a man defeated. &lt;br /&gt;
| image = A Relic Reborn.png&lt;br /&gt;
| quest-giver = Gerolt (ARR)&lt;br /&gt;
| related-npcs = Fafajoni; Portly Moogle; Rowena&lt;br /&gt;
| location = North Shroud&lt;br /&gt;
| location-x = 30.2&lt;br /&gt;
| location-y = 20.2&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Zodiac Weapons Quests&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Monk Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = Monk&lt;br /&gt;
| level = 50&lt;br /&gt;
| req-quest = Five Easy Pieces&lt;br /&gt;
| req-items = 1 Timeworn Sphairai, 1 Wildling&#039;s Cesti, 2 Savage Aim Materia III, 1 Alumina Salts, 1 Amdapor Glyph, 1 Unfinished Sphairai, 1 Enter the Coeurl (Key Item), 1 White-Hot Ember, 1 Howling Gale, 1 Hyperfused Ore, 1 Radz-at-Han Quenching Oil&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 0&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Sphairai&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = tr A Relic Reborn: The Chimera, tr A Relic Reborn: The Hydra, ach Enter the Coeurl&lt;br /&gt;
| prev-quest = The Weaponsmith of Legend&lt;br /&gt;
| next-quest = Up in Arms &lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = a realm reborn&lt;br /&gt;
| id-edb = 077ccae4350&lt;br /&gt;
| id-gt = 66657&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{main|Relic Weapons/Quest#A Relic Reborn}}&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;This is not a [[Job Quests|job quest]]!&#039;&#039;&#039;&amp;lt;/big&amp;gt; Instead, this is the beginning of &#039;&#039;[[A Realm Reborn]]&#039;&#039;&amp;amp;apos;s [[Relic Weapons]] questline&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Relic weapons from past expansions are not intended for combat use, but for cosmetic, [[achievements]], and collection purposes.&#039;&#039;&#039; Weapons of similar power, for the same player level, that are much more easily obtainable and are intended for character progression can be bought with {{tomestone|Poetics}} [[Allagan Tomestone of Poetics|Allagan Tomestones of Poetics]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note: While [[A Relic Reborn]] must be completed for each [[Zodiac Weapon]], raising the weapon to a [[Zenith Zodiac Weapons|Zenith Zodiac weapon]] only requires accessing the furnace near [[Gerolt]] with the required amount of [[Thavnairian Mist]].  The next quest, [[Up in Arms]], need only be completed once.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Obtain the pair of [[Timeworn Sphairai]] from a treasure coffer in Zahar&#039;ak.&lt;br /&gt;
*Deliver the pair of Timeworn Sphairai to [[Gerolt]].&lt;br /&gt;
*Deliver a pair of materia-enhanced [[Wildling&#039;s Cesti]] to Gerolt.&lt;br /&gt;
*Examine the destination at the Weeping Saint and, as a monk, use the Duty Finder to complete the trial &amp;quot;[[A Relic Reborn: The Chimera]].&amp;quot;&lt;br /&gt;
*Deliver the [[Alumina Salts]] to Gerolt.&lt;br /&gt;
*Speak with [[Rowena]] at [[Revenant&#039;s Toll]].&lt;br /&gt;
*Obtain an [[Amdapor Glyph]] by completing [[Amdapor Keep]] as a monk.&lt;br /&gt;
*Deliver the Amdapor glyph to Rowena.&lt;br /&gt;
*Deliver the copy of [[Enter the Coeurl (Key Item)|Enter the Coeurl]] to Gerolt.&lt;br /&gt;
*Slay [[Zahar&#039;ak Lancer]]s while equipped with the [[Unfinished Sphairai|pair of unfinished Sphairai equipped]].&lt;br /&gt;
*Slay [[Zahar&#039;ak Pugilist]]s while equipped with the pair of unfinished Sphairai equipped.&lt;br /&gt;
*Slay [[Zahar&#039;ak Archer]]s while equipped with the pair of unfinished Sphairai equipped.&lt;br /&gt;
*Speak with Gerolt.&lt;br /&gt;
*Examine the destination outside [[Halatali]] and, with the pair of unfinished Sphairai equipped, use the Duty Finder to complete the trial &amp;quot;[[A Relic Reborn: The Hydra]].&amp;quot;&lt;br /&gt;
*Speak with Gerolt.&lt;br /&gt;
*Give the pair of unfinished Sphairai to Gerolt.&lt;br /&gt;
*Obtain a [[White-Hot Ember]] in [[the Bowl of Embers (Hard)]] as a monk.&lt;br /&gt;
*Obtain a [[Howling Gale]] in [[The Howling Eye (Hard)]] as a monk.&lt;br /&gt;
*Obtain a chunk of [[Hyperfused Ore]] in [[The Navel (Hard)]] as a monk.&lt;br /&gt;
*Deliver the requested items to Gerolt.&lt;br /&gt;
*Deliver a bottle of [[Radz-at-Han Quenching Oil]] to Gerolt.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Gerolt has the air of a man defeated.&lt;br /&gt;
&lt;br /&gt;
*Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture within Zahar&#039;ak in southern Thanalan to retrieve the lost pair of Sphairai. Search for a vessel in which the valuable relic might be kept.&lt;br /&gt;
&lt;br /&gt;
*You have obtained the pair of timeworn Sphairai. Make your way back to Hyrstmill and present the relic to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him a pair of wildling&#039;s cesti melded with two grade three savage aim materia.&lt;br /&gt;
&lt;br /&gt;
*You have delivered the materia-enhanced wildling&#039;s cesti to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera.&lt;br /&gt;
**※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination.&lt;br /&gt;
**※This objective must be completed as a monk.&lt;br /&gt;
&lt;br /&gt;
*You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the hero associated with the relic. Perhaps the trader Rowena back at Revenant&#039;s Toll will be able to assist you in this endeavor.&lt;br /&gt;
&lt;br /&gt;
*You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact.&lt;br /&gt;
**※Amdapor Keep can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a monk.&lt;br /&gt;
&lt;br /&gt;
*You have successfully obtained an Amdapor glyph. Make your way back to Revenant&#039;s Toll and deliver it to Rowena.&lt;br /&gt;
&lt;br /&gt;
*You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of Enter the Coeurl. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it.&lt;br /&gt;
&lt;br /&gt;
*After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the pair of unfinished Sphairai, make your way to Zahar&#039;ak in southern Thanalan, and there slay eight Zahar&#039;ak lancers, eight Zahar&#039;ak pugilists, and eight Zahar&#039;ak archers.&lt;br /&gt;
&lt;br /&gt;
*You have defeated the specified Amalj&#039;aa. Return to Hyrstmill and report your success to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the pair of unfinished Sphairai, enter Halatali and defeat the hydra.&lt;br /&gt;
**※The hydra can be confronted via the Duty Finder upon examining the quest destination.&lt;br /&gt;
&lt;br /&gt;
*You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill.&lt;br /&gt;
&lt;br /&gt;
*Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the pair of unfinished Sphairai to the weaponsmith.&lt;br /&gt;
&lt;br /&gt;
*Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard).&lt;br /&gt;
**※The Bowl of Embers (Hard) can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a monk.&lt;br /&gt;
&lt;br /&gt;
*You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale.&lt;br /&gt;
**※The Howling Eye (Hard) can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a monk.&lt;br /&gt;
&lt;br /&gt;
*You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore.&lt;br /&gt;
**※The Navel (Hard) can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a monk.&lt;br /&gt;
&lt;br /&gt;
*You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of Radz-at-Han quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith.&lt;br /&gt;
&lt;br /&gt;
*You have delivered the bottle of Radz-at-Han quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of the pair of Sphairai. May it serve you well in your adventures to come!&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=https://youtu.be/tqCXlPUkIwE&lt;br /&gt;
|alignment=center&lt;br /&gt;
|description=Video Archive by Meowlo&#039;s FFXIV Quest Archive&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Relic_Reborn_(Omnilex)&amp;diff=1279354</id>
		<title>A Relic Reborn (Omnilex)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Relic_Reborn_(Omnilex)&amp;diff=1279354"/>
		<updated>2026-04-16T18:44:11Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Relic Reborn (Omnilex)&lt;br /&gt;
| description = [[Gerolt]] has the air of a man defeated. &lt;br /&gt;
| image = A Relic Reborn.png&lt;br /&gt;
| quest-giver = Gerolt (ARR)&lt;br /&gt;
| related-npcs = Fafajoni; Portly Moogle; Rowena&lt;br /&gt;
| location = North Shroud&lt;br /&gt;
| location-x = 30.2&lt;br /&gt;
| location-y = 20.2&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Zodiac Weapons Quests&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of Magic Job Quests&lt;br /&gt;
| journal-genre = Scholar Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = Scholar&lt;br /&gt;
| level = 50&lt;br /&gt;
| req-quest = The Beast Within&lt;br /&gt;
| req-items = 1 Timeworn Omnilex, 1 Erudite&#039;s Picatrix of Healing, 2 Quicktongue Materia III, 1 Alumina Salts, 1 Amdapor Glyph, 1 Unfinished Omnilex, 1 War of the Magi (Key Item), 1 White-Hot Ember, 1 Howling Gale, 1 Hyperfused Ore, 1 Radz-at-Han Quenching Oil&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 0&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Omnilex&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = tr A Relic Reborn: The Chimera, tr A Relic Reborn: The Hydra, ach The Reader&lt;br /&gt;
| prev-quest = The Weaponsmith of Legend&lt;br /&gt;
| next-quest = Up in Arms &lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = a realm reborn&lt;br /&gt;
| id-edb = 0af0dc179cc&lt;br /&gt;
| id-gt = 66663&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{main|Relic Weapons/Quest#A Relic Reborn}}&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;This is not a [[Job Quests|job quest]]!&#039;&#039;&#039;&amp;lt;/big&amp;gt; Instead, this is the beginning of &#039;&#039;[[A Realm Reborn]]&#039;&#039;&amp;amp;apos;s [[Relic Weapons]] questline&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Relic weapons from past expansions are not intended for combat use, but for cosmetic, [[achievements]], and collection purposes.&#039;&#039;&#039; Weapons of similar power, for the same player level, that are much more easily obtainable and are intended for character progression can be bought with {{tomestone|Poetics}} [[Allagan Tomestone of Poetics|Allagan Tomestones of Poetics]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note: While [[A Relic Reborn]] must be completed for each [[Zodiac Weapon]], raising the weapon to a [[Zenith Zodiac Weapons|Zenith Zodiac weapon]] only requires accessing the furnace near [[Gerolt]] with the required amount of [[Thavnairian Mist]].  The next quest, [[Up in Arms]], need only be completed once.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Obtain a [[Timeworn Omnilex|timeworn copy of the Omnilex]] from a treasure coffer in the Sapsa Spawning Grounds.&lt;br /&gt;
*Deliver the timeworn copy of the Omnilex to Gerolt.&lt;br /&gt;
*Deliver a materia-enhanced [[Erudite&#039;s Picatrix of Healing]] to Gerolt.&lt;br /&gt;
*Examine the destination at the Weeping Saint and, as a scholar, use the Duty Finder to complete the trial &amp;quot;[[A Relic Reborn: The Chimera]].&amp;quot;&lt;br /&gt;
*Deliver the [[Alumina Salts]] to Gerolt.&lt;br /&gt;
*Speak with [[Rowena]] at [[Revenant&#039;s Toll]].&lt;br /&gt;
*Obtain an [[Amdapor Glyph]] by completing [[Amdapor Keep]] as a scholar.&lt;br /&gt;
*Deliver the Amdapor glyph to Rowena.&lt;br /&gt;
*Deliver the [[War of the Magi (Key Item)|copy of War of the Magi]] to Gerolt.&lt;br /&gt;
*Slay [[Sapsa Shelfspine]] while equipped with the [[Unfinished Omnilex|unfinished copy of the Omnilex]].&lt;br /&gt;
*Slay [[Sapsa Shelfclaw]] while equipped with the unfinished copy of the Omnilex.&lt;br /&gt;
*Slay [[Sapsa Shelftooth]] while equipped with the unfinished copy of the Omnilex.&lt;br /&gt;
*Speak with Gerolt.&lt;br /&gt;
*Examine the destination outside [[Halatali]] and, with the unfinished copy of the Omnilex equipped, use the Duty Finder to complete the trial &amp;quot;[[A Relic Reborn: The Hydra]].&amp;quot;&lt;br /&gt;
*Speak with Gerolt.&lt;br /&gt;
*Give the unfinished copy of the Omnilex to Gerolt.&lt;br /&gt;
*Obtain a [[White-Hot Ember]] in [[the Bowl of Embers (Hard)]] as a scholar.&lt;br /&gt;
*Obtain a [[Howling Gale]] in [[The Howling Eye (Hard)]] as a scholar.&lt;br /&gt;
*Obtain a chunk of [[Hyperfused Ore]] in [[The Navel (Hard)]] as a scholar.&lt;br /&gt;
*Deliver the requested items to Gerolt.&lt;br /&gt;
*Deliver a bottle of [[Radz-at-Han Quenching Oil]] to Gerolt.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Gerolt has the air of a man defeated.&lt;br /&gt;
&lt;br /&gt;
*Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture to the Sapsa Spawning Grounds in western La Noscea to retrieve a copy of the Omnilex. Search for a vessel in which the valuable relic might be kept.&lt;br /&gt;
&lt;br /&gt;
*You have obtained a timeworn copy of the Omnilex. Make your way back to Hyrstmill and present the relic to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him an erudite&#039;s picatrix of healing melded with two grade three quicktongue materia.&lt;br /&gt;
&lt;br /&gt;
*You have delivered the materia-enhanced erudite&#039;s picatrix of healing to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera.&lt;br /&gt;
**※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination.&lt;br /&gt;
**※This objective must be completed as a scholar.&lt;br /&gt;
&lt;br /&gt;
*You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the heroes associated with the relic. Perhaps the trader Rowena back at Revenant&#039;s Toll will be able to assist you in this endeavor.&lt;br /&gt;
&lt;br /&gt;
*You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact.&lt;br /&gt;
**※Amdapor Keep can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a scholar.&lt;br /&gt;
&lt;br /&gt;
*You have successfully obtained an Amdapor glyph. Make your way back to Revenant&#039;s Toll and deliver it to Rowena.&lt;br /&gt;
&lt;br /&gt;
*You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of War of the Magi. You now possess literature on the heroes who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it.&lt;br /&gt;
&lt;br /&gt;
*After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the unfinished copy of the Omnilex, make your way to the Sapsa Spawning Grounds in western La Noscea, and there slay eight Sapsa shelfspine, eight Sapsa shelfclaw, and eight Sapsa shelftooth.&lt;br /&gt;
&lt;br /&gt;
*You have defeated the specified Sahagin. Return to Hyrstmill and report your success to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished copy of the Omnilex, enter Halatali and defeat the hydra.&lt;br /&gt;
**※The hydra can be confronted via the Duty Finder upon examining the quest destination.&lt;br /&gt;
&lt;br /&gt;
*You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill.&lt;br /&gt;
&lt;br /&gt;
*Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the unfinished copy of the Omnilex to the weaponsmith.&lt;br /&gt;
&lt;br /&gt;
*Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard).&lt;br /&gt;
**※The Bowl of Embers (Hard) can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a scholar.&lt;br /&gt;
&lt;br /&gt;
*You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale.&lt;br /&gt;
**※The Howling Eye (Hard) can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a scholar.&lt;br /&gt;
&lt;br /&gt;
*You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore.&lt;br /&gt;
**※The Navel (Hard) can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a scholar.&lt;br /&gt;
&lt;br /&gt;
*You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of Radz-at-Han quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith.&lt;br /&gt;
&lt;br /&gt;
*You have delivered the bottle of Radz-at-Han quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of a copy of the Omnilex. May it serve you well in your adventures to come!&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Jus&#039; let me make one thing clear: it might be as I&#039;m repairin&#039; kettles to pay for yesterday&#039;s mead, but I still got me pride as a master weaponsmith. Ye&#039;ll get no less than the finest out of me forge.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; An&#039; it might be as ye&#039;ve got that godsdamned slip of paper, but it&#039;ll only get ye so much. Restorin&#039; relics like these calls for some rare ol&#039; materials, an&#039; I ain&#039;t got none. So if you want the job done, ye&#039;ll have to run along an&#039; fetch &#039;em for me.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; So, what is it ye want restored?&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Fancy yerself a scholar, eh? Like one o&#039; them as helped the nation o&#039; Nym preserve its sovereignty durin&#039; the War o&#039; the Magi way back when? I know a bit about &#039;em, as it happens.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; They were a right clever lot, those scholars. Thanks to their brilliant strategizin&#039;, the Nymians never failed to throw back would-be conquerors no matter how badly they were outnumbered. Like I always say, it ain&#039;t the size what matters, but how ye use it.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; A-Ahem! Aaanyroad, &#039;tis a copy o&#039; the &#039;&#039;Omnilex&#039;&#039; ye want, a right bleedin&#039; rare grimoire what&#039;s supposed to contain &#039;&#039;all&#039;&#039; the military tactics ever conceived by man.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Unlucky for ye, though, they don&#039;t make &#039;em like they used to. Which is to say, &#039;&#039;not anymore&#039;&#039;. But if yer heart&#039;s set on a copy, ye might try rootin&#039; about western La Noscea.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; If I remember rightly, the Nymians used to have a port over there, but it&#039;s long since become a Sahagin lair─the Sapsa Spawnin&#039; Grounds, &#039;tis called.&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Gods, I&#039;ve been dry as a bone for the past six bells. M–Mead... Jus&#039; give me enough mead to wet me lips...&lt;br /&gt;
&lt;br /&gt;
===Delivering the timeworn copy of the &#039;&#039;Omnilex&#039;&#039; to Gerolt===&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; &#039;Tis a copy o&#039; the &#039;&#039;Omnilex&#039;&#039; ye want, a right bleedin&#039; rare grimoire what&#039;s supposed to contain &#039;&#039;all&#039;&#039; the military tactics ever conceived by man.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Unlucky for ye, though, they don&#039;t make &#039;em like they used to. Which is to say, &#039;&#039;not anymore&#039;&#039;. But if yer heart&#039;s set on a copy, ye might try rootin&#039; about western La Noscea.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; If I remember rightly, the Nymians used to have a port over there, but it&#039;s long since become a Sahagin lair─the Sapsa Spawnin&#039; Grounds, &#039;tis called.&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over Timeworn Omnilex&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Well, bugger me... Never in me wildest, drunkest dreams did I imagine ye&#039;d actually find the bloody thing... Bah, so I&#039;ll have to fire up the forge, after all.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Havin&#039; said that, the relic&#039;s in far worse shape than I thought. It ain&#039;t like to survive much poundin&#039; in this state. Truth be told, I&#039;d be worried about sneezin&#039; near it.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; &amp;lt;sigh&amp;gt; We&#039;re gonna need a new host what&#039;ll give itself for the restoration.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Bring me an erudite&#039;s picatrix of healing, one with two grade three quicktongue materia melded to it. This&#039;ll serve as the vessel for the restored relic.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Remember, that&#039;s &#039;&#039;two&#039;&#039; grade three quicktongue materia. Aught less, an&#039; ye&#039;ll get naught from me, no matter how many slips of paper ye wave in me face.&lt;br /&gt;
&lt;br /&gt;
===Delivering a materia–enhanced erudite&#039;s picatrix of healing to Gerolt===&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Ye need to bring me an erudite&#039;s picatrix of healing, one with two grade three quicktongue materia melded to it. This&#039;ll serve as the vessel for the restored relic.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Hm? Aye, I could hammer one out in me sleep, but then I could wipe yer arse without much trouble, an&#039; I ain&#039;t plannin&#039; on doin&#039; that neither! Seems ye&#039;ll jus&#039; have to do both yerself, eh?&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over Erdutite&#039;s Picatrix of Healing&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Ah, &#039;tis a fine base ye&#039;ve brought me. Aye, jus&#039; the thing to host yer relic.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; I&#039;ve merged what was left of the relic with the host weapon, so the groundwork&#039;s done. But don&#039;t go jumpin&#039; for joy jus&#039; yet─there&#039;s still more to do.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; I need to work on the finishin&#039; touches, but due to the reinforcement work I&#039;ve had to do, the book&#039;s provin&#039; rather stubborn to mend.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; To get &#039;round this, we&#039;ll be needin&#039; some alumina salts, a substance made by grindin&#039; a rock called alumina into fine grains. Unlucky for ye, though, it ain&#039;t easy to get hold of.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Mayhap ye already know this, but there&#039;s beasties out there what devour their prey whole. An&#039; some of &#039;em swallow rocks so as to aid with digestion.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; The dhorme chimera what terrorizes the central highlands o&#039; Coerthas happens to swallow alumina salts for this purpose.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Slay the bugger an&#039; bring me the alumina salts, an&#039; I&#039;ll see to the finishin&#039; touches on yer weapon.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands. &lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Please note that the trial “A Relic Reborn: The Chimera” must be completed as a scholar.&lt;br /&gt;
&lt;br /&gt;
====Optional====&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Jus&#039; a dozen more kettles, then it&#039;s off to the tav─ &lt;br /&gt;
 &#039;&#039;You&#039;&#039; again!? What in the seven hells do ye want this time!?&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Forgotten what to bring, eh? Gods&#039; sake, man, ye&#039;ve got the memory of a bleedin&#039; whatsit!&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Slay the dhorme chimera an&#039; bring me alumina salts, an&#039; I&#039;ll see to the finishin&#039; touches on yer weapon.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands. &lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Please note that the trial “A Relic Reborn: The Chimera” must be completed as a scholar.&lt;br /&gt;
&lt;br /&gt;
===Delivering the alumina salts to Gerolt===&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Jus&#039; a dozen more kettles, then it&#039;s off to the tav─&lt;br /&gt;
 &#039;&#039;You&#039;&#039; again!? What in the seven hells do ye want this time!?&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over Alumina Salts&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; ...An&#039; o&#039; course, the adventurer comes back triumphant. &amp;lt;sigh&amp;gt; Should&#039;ve bloody known not even the chimera would be able to put ye out o&#039; me misery.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Hand over those alumina salts, an&#039; I&#039;ll get right to work.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; There, the deed&#039;s done. I&#039;ve squeezed out every onze of me skill to restore yer weapon, an&#039; I think ye&#039;ll agree it looks the part.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Yet there&#039;s summat...missin&#039; somehow, though I&#039;m buggered if I know what. The piece jus&#039; lacks a certain &#039;&#039;glow&#039;&#039;, as it were.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; We need to learn more about the relic. Literature surroundin&#039; the heroes associated with it would be a fine place to begin...but I ain&#039;t exactly a scholarly an&#039; haven&#039;t the slightest inklin&#039; where to get me hands on such stuff.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; As much as I hate to say this, Rowena&#039;s probably the one to talk to. Thing is, I&#039;d sooner shove hot kettles up me arse sideways than owe that thrice-damned harridan another debt.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Yer gonna have to make yerself useful once again. Take yerself to Rowena an&#039; ask for her help, an&#039; return here once ye&#039;ve learned summat what might be of use.&lt;br /&gt;
&lt;br /&gt;
===Speaking with Rowena at Revenant&#039;s Toll===&lt;br /&gt;
 &#039;&#039;&#039;Rowena:&#039;&#039;&#039; You&#039;re lookin&#039; a bit more run-down than before. Your dealin&#039;s with Gerolt takin&#039; their toll? Actually, forget I even asked. My mouth tastes o&#039; bile if I so much as &#039;&#039;think&#039;&#039; o&#039; that sorry specimen. So, is there somethin&#039; you need?&lt;br /&gt;
 &#039;&#039;&#039;Rowena:&#039;&#039;&#039; ...Literature on the heroes of old who once wielded your weapon?&lt;br /&gt;
 &#039;&#039;&#039;Rowena:&#039;&#039;&#039; Hm, I reckon I can find what you need. Might take a bit o&#039; time, is all.&lt;br /&gt;
 &#039;&#039;&#039;Rowena:&#039;&#039;&#039; &#039;Course, this ain&#039;t a charity I&#039;m runnin&#039; here. I can get you what you want, but you&#039;ll have to do likewise for me.&lt;br /&gt;
 &#039;&#039;&#039;Rowena:&#039;&#039;&#039; I&#039;ll track down literature on the military scholars of old.&lt;br /&gt;
 &#039;&#039;&#039;Rowena:&#039;&#039;&#039; For your part, you&#039;re to bring me an Amdapor glyph. You&#039;ll find this inside Amdapor Keep, a ruined castle situated in the South Shroud.&lt;br /&gt;
 &#039;&#039;&#039;Rowena:&#039;&#039;&#039; Clear on the deal? Then run along and fulfill your part of it.&lt;br /&gt;
&lt;br /&gt;
===Delivering the Amdapor glyph to Rowena===&lt;br /&gt;
 &#039;&#039;&#039;Rowena:&#039;&#039;&#039; Clear on the deal? Then run along and fulfill your part of it.&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over Amdapor Glyph&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Rowena:&#039;&#039;&#039; Ah, good on you! This is exactly what I was after. You&#039;ve honored your part o&#039; the bargain, and so I&#039;ll do the same.&lt;br /&gt;
&lt;br /&gt;
===Delivering the copy of &#039;&#039;War of the Magi&#039;&#039; to Gerolt===&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Back to pester me so soon? Judgin&#039; from that smirk on yer face, I take it ye&#039;ve found what ye need?&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over War of the Magi&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Aye, this text is about the military scholars of old, all right. But gods, would it have killed the bugger that wrote it to use normal bloody words!?&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; It&#039;ll take me bleedin&#039; &#039;&#039;moons&#039;&#039; to get through this lot─time I could be spendin&#039; on kettles! Gah...while I try to make head or tail of it all, why don&#039;t ye take this here unfinished &#039;&#039;Omnilex&#039;&#039; an&#039; try it out?&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; As I mentioned before, it&#039;s still missin&#039; summat, but it&#039;s all there shape-wise, meanin&#039; it should serve ye jus&#039; fine as an ordinary weapon.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Seein&#039; as yer a ripe ol&#039; scholar, mayhap ye&#039;ll be able to feel out exactly what it wants for.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; That&#039;s to say, get out there an&#039; fight some nasty foes, as the scholars who went afore ye must&#039;ve done back in the day.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; The Sapsa Spawning Grounds over in western La Noscea oughta serve yer needs. Pit yerself against some Sapsa shelfspine, shelfclaw, an&#039; shelftooth─eight of each, say─then come back an&#039; tell me what ye&#039;ve gleaned.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; With the information in the text an&#039; yer firsthand experience, I reckon we&#039;ll solve this puzzle yet.&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; I want ye to get out there an&#039; fight some nasty foes, as the scholars who went afore ye must&#039;ve done back in the day.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; The Sapsa Spawning Grounds over in western La Noscea oughta serve yer needs. Pit yerself against some Sapsa shelfspine, shelfclaw, an&#039; shelftooth─eight of each, say─then come back an&#039; tell me what ye&#039;ve gleaned.&lt;br /&gt;
&lt;br /&gt;
===Speaking with Gerolt===&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Back already? By the frown yer wearin&#039;, I take it ye&#039;ve got nothin&#039; to show for yer time with the fishbacks.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Hmmm, might be as ye want for better sport. An&#039; I know jus&#039; the creature what&#039;ll give it to ye─the hydra what reigns over the fiends within Halatali. A nasty piece of work, that. Try not to piss yer britches when ye see it.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; The hydra can be confronted via the Duty Finder upon examining the quest destination situated by the entrance to Halatali in eastern Thanalan. &lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Please note that the trial “A Relic Reborn: The Hydra” must be completed while equipped with the unfinished copy of the Omnilex.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Bloody hells, not ye again! Can&#039;t a man have a moment&#039;s bleedin&#039; rest!? I&#039;ve barely had time to piss since you gave me that damnable text.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Readin&#039; the thing&#039;s given me a fierce bloody headache...which yer makin&#039; worse by houndin&#039; me!&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Do me a favor an&#039; make yerself scarce, will ye? Go an&#039; play with yer bloody &#039;&#039;Omnilex&#039;&#039; or summat.&lt;br /&gt;
&lt;br /&gt;
===Examining the destination outside Halatali and, with the unfinshed copy of the &#039;&#039;Omnilex&#039;&#039; equipped, use the Duty Finder to complete the trial &amp;quot;A Relic Reborn, the Hydra&amp;quot;===&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Fafajoni:&#039;&#039;&#039; We Immortal Flames have managed to cull most of the feral denizens of Halatali, but the hydra still remains. Frankly, we&#039;re out of our─&lt;br /&gt;
 &#039;&#039;&#039;Fafajoni:&#039;&#039;&#039; What!? You mean to face the fell creature!? To be sure, we would be grateful if you could rid us of it, but I must warn you of the dangers. Survival is &#039;&#039;not&#039;&#039; guaranteed.&lt;br /&gt;
&lt;br /&gt;
===Speaking with Gerolt===&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Yer... Yer still alive! Why the hells do you adventurers have to be so godsdamned sturdy!? I was bloody &#039;&#039;sure&#039;&#039; ye&#039;d be hydra dung by now... &amp;lt;sigh&amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; But what&#039;s done is done...or in this case, not done. Anyroad, let&#039;s talk about that text ye brought. It contains accounts o&#039; the major clashes what took place durin&#039; the War o&#039; the Magi.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; The entry on the Battle o&#039; the Gods&#039; Grip jumped out at me. This was when the Nymians took the Amdapori host by surprise as it made its beach landin&#039;─takin&#039; the siege to the besiegers, as it were.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; As they&#039;re wont to do, the scholars played a key role in the victory, though that didn&#039;t interest me near as much as the passage what touched on the &#039;&#039;Omnilex&#039;&#039;.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Turns out the patterns on the cover are meant to improve the flow of aether from the wielder&#039;s hands. An&#039; I&#039;d thought &#039;em merely decorations. Ye learn summat new every day, eh?&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; As ye can see, I&#039;ve done me research. I trust ye&#039;ve also been pullin&#039; yer weight, puttin&#039; the relic to use like I said. Well, go on, then─tell me what ye&#039;ve learned.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Is that so? Aye...I&#039;d wondered about that.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Based on what we&#039;ve gleaned from the text an&#039; yer firsthand experience, I&#039;ll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?&lt;br /&gt;
&lt;br /&gt;
===Giving the unfinished copy of the &#039;&#039;Omnilex&#039;&#039; to Gerolt===&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Based on what we&#039;ve gleaned from the text an&#039; yer firsthand experience, I&#039;ll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; Hand Over Unfinished Omnnilex&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; There, the deed&#039;s done. That leaves us with one last step.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; That is, fully mergin&#039; the old relic, the new host, an&#039; the soul of the bearer─aye, that&#039;s &#039;&#039;you&#039;&#039;. Only then can the weapon be restored to its former glory.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; But to do this, I need a fire what&#039;s hotter than the seventh hell. An&#039; to keep such a fire alive an&#039; ragin&#039;, I need a wind what&#039;s fiercer than the...than the...er, hangover I had last week. Gah, ye know what I mean!&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Jus&#039; get me a white-hot ember, a howlin&#039; gale, an&#039; a chunk o&#039; hyperfused ore, an&#039; I&#039;ll finish yer bloody weapon! Ah, an&#039; I need me a bottle o&#039; Radz-at-Han quenchin&#039; oil as well to cool it off!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively.&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; The bottle of Radz-at-Han quenching oil can be obtained by exchanging 15 Allagan tomestones of poetics with Auriana, one of Rowena&#039;s assistants at Revenant&#039;s Toll.&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; In order to restore yer weapon to its former glory, we need to fully merge the relic with the new host. Oh, aye─an&#039; yer soul. Don&#039;t worry, though─it might not hurt much.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Get me a white-hot ember, a howlin&#039; gale, an&#039; a chunk of hyperfused ore, an&#039; I&#039;ll finish yer bloody weapon.&lt;br /&gt;
&lt;br /&gt;
===Delivering the requested items to Gerolt===&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; So yer back... Never doubted for a second ye&#039;d trounce all three primals an&#039; come back to pester me again.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; All right, then, let&#039;s see the white-hot ember, the howling gale, an&#039; the hyperfused ore.&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over White–hot Ember, Howling Gale, and Hyperfused Ore&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Aye, these oughta get me the levels o&#039; heat I need. Which leaves just the Radz-at-Han quenchin&#039; oil for coolin&#039; things off afterwards. Ye&#039;ve got that, too, I assume?&lt;br /&gt;
&lt;br /&gt;
===Delivering a bottle of Radz-at-Han quenching oil to Gerolt===&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Aye, these oughta get me the levels o&#039; heat I need. Which leaves just the Radz-at-Han quenchin&#039; oil for coolin&#039; things off afterwards. Ye&#039;ve got that, too, I assume?&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over Radz-at-Han Quenching Oil&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Ye&#039;ve done yer part, an&#039; so I&#039;ll do mine.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Watch now, an&#039; try not to bat yer eyelids─ain&#039;t every day ye get to see a relic reborn!&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; &amp;gt;&amp;gt; Muahahaha... MUAHAHAHAHAHA! These gods-given hands&#039;ve worked yet another miracle! Feast yer eyes on the &#039;&#039;Omnilex&#039;&#039;, jus&#039; as it was in days of yore! &#039;Tis a sight to move a man to tears...ye lucky bastard. Ye&#039;d better bloody well take care of it! &amp;lt;&amp;lt;&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=https://youtu.be/69XSN3h_oEo&lt;br /&gt;
|alignment=center&lt;br /&gt;
|description=Video Archive by Meowlo&#039;s FFXIV Quest Archive&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Relic_Reborn_(Gae_Bolg)&amp;diff=1279352</id>
		<title>A Relic Reborn (Gae Bolg)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Relic_Reborn_(Gae_Bolg)&amp;diff=1279352"/>
		<updated>2026-04-16T18:43:30Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Relic Reborn (Gae Bolg)&lt;br /&gt;
| description = [[Gerolt]] has the air of a man defeated. &lt;br /&gt;
| image = A Relic Reborn.png&lt;br /&gt;
| quest-giver = Gerolt (ARR)&lt;br /&gt;
| related-npcs = Fafajoni; Portly Moogle; Rowena&lt;br /&gt;
| location = North Shroud&lt;br /&gt;
| location-x = 30.2&lt;br /&gt;
| location-y = 20.2&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Zodiac Weapons Quests&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Dragoon Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = Dragoon&lt;br /&gt;
| level = 50&lt;br /&gt;
| req-quest = Into the Dragon&#039;s Maw&lt;br /&gt;
| req-items = 1 Timeworn Gae Bolg, 1 Champion&#039;s Lance, 2 Savage Aim Materia III, 1 Alumina Salts, 1 Amdapor Glyph, 1 Unfinished Gae Bolg, 1 The Book of Reinette, 1 White-Hot Ember, 1 Howling Gale, 1 Hyperfused Ore, 1 Radz-at-Han Quenching Oil&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 0&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Gae Bolg&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = tr A Relic Reborn: The Chimera, tr A Relic Reborn: The Hydra, ach Having a Gae Old Time&lt;br /&gt;
| prev-quest = The Weaponsmith of Legend&lt;br /&gt;
| next-quest = Up in Arms &lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = a realm reborn&lt;br /&gt;
| id-edb = 345b9082913&lt;br /&gt;
| id-gt = 66658&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{main|Relic Weapons/Quest#A Relic Reborn}}&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;This is not a [[Job Quests|job quest]]!&#039;&#039;&#039;&amp;lt;/big&amp;gt; Instead, this is the beginning of &#039;&#039;[[A Realm Reborn]]&#039;&#039;&amp;amp;apos;s [[Relic Weapons]] questline&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Relic weapons from past expansions are not intended for combat use, but for cosmetic, [[achievements]], and collection purposes.&#039;&#039;&#039; Weapons of similar power, for the same player level, that are much more easily obtainable and are intended for character progression can be bought with {{tomestone|Poetics}} [[Allagan Tomestone of Poetics|Allagan Tomestones of Poetics]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note: While [[A Relic Reborn]] must be completed for each [[Zodiac Weapon]], raising the weapon to a [[Zenith Zodiac Weapons|Zenith Zodiac weapon]] only requires accessing the furnace near [[Gerolt]] with the required amount of [[Thavnairian Mist]].  The next quest, [[Up in Arms]], need only be completed once.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Obtain the [[Timeworn Gae Bolg]] from a treasure coffer in Natalan.&lt;br /&gt;
*Deliver the Timeworn Gae Bolg to [[Gerolt]].&lt;br /&gt;
*Deliver a materia-enhanced [[Champion&#039;s Lance]] to Gerolt.&lt;br /&gt;
*Examine the destination at the Weeping Saint and, as a dragoon, use the Duty Finder to complete the trial &amp;quot;[[A Relic Reborn: The Chimera]].&amp;quot;&lt;br /&gt;
*Deliver the [[Alumina Salts]] to Gerolt.&lt;br /&gt;
*Speak with [[Rowena]] at [[Revenant&#039;s Toll]].&lt;br /&gt;
*Obtain an [[Amdapor Glyph]] by completing [[Amdapor Keep]] as a dragoon.&lt;br /&gt;
*Deliver the Amdapor glyph to Rowena.&lt;br /&gt;
*Deliver the copy of [[The Book of Reinette]] to Gerolt.&lt;br /&gt;
*Slay [[Natalan Boldwing]]s while equipped with the [[unfinished Gae Bolg]].&lt;br /&gt;
*Slay [[Natalan Fogcaller]]s while equipped with the unfinished Gae Bolg.&lt;br /&gt;
*Slay [[Natalan Swiftbeak]]s while equipped with the unfinished Gae Bolg.&lt;br /&gt;
*Speak with Gerolt.&lt;br /&gt;
*Examine the destination outside [[Halatali]] and, with the unfinished Gae Bolg equipped, use the Duty Finder to complete the trial &amp;quot;[[A Relic Reborn: The Hydra]].&amp;quot;&lt;br /&gt;
*Speak with Gerolt.&lt;br /&gt;
*Give the Unfinished Gae Bolg to Gerolt.&lt;br /&gt;
*Obtain a [[White-Hot Ember]] in [[the Bowl of Embers (Hard)]] as a dragoon.&lt;br /&gt;
*Obtain a [[Howling Gale]] in [[The Howling Eye (Hard)]] as a dragoon.&lt;br /&gt;
*Obtain a chunk of [[Hyperfused Ore]] in [[The Navel (Hard)]] as a dragoon.&lt;br /&gt;
*Deliver the requested items to Gerolt.&lt;br /&gt;
*Deliver a bottle of [[Radz-at-Han Quenching Oil]] to Gerolt.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Gerolt has the air of a man defeated.&lt;br /&gt;
&lt;br /&gt;
*Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture within Natalan in the Coerthas central highlands to retrieve the lost Gae Bolg. Search for a vessel in which the valuable relic might be kept.&lt;br /&gt;
&lt;br /&gt;
*You have obtained the timeworn Gae Bolg. Make your way back to Hyrstmill and present the relic to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him a champion&#039;s lance melded with two grade three savage aim materia.&lt;br /&gt;
&lt;br /&gt;
*You have delivered the materia-enhanced champion&#039;s lance to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera.&lt;br /&gt;
**※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination.&lt;br /&gt;
**※This objective must be completed as a dragoon.&lt;br /&gt;
&lt;br /&gt;
*You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the hero associated with the relic. Perhaps the trader Rowena back at Revenant&#039;s Toll will be able to assist you in this endeavor.&lt;br /&gt;
&lt;br /&gt;
*You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact.&lt;br /&gt;
**※Amdapor Keep can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a dragoon.&lt;br /&gt;
&lt;br /&gt;
*You have successfully obtained an Amdapor glyph. Make your way back to Revenant&#039;s Toll and deliver it to Rowena.&lt;br /&gt;
&lt;br /&gt;
*You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of The Book of Reinette. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it.&lt;br /&gt;
&lt;br /&gt;
*After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the unfinished Gae Bolg, make your way to Natalan in the Coerthas central highlands, and there slay eight Natalan boldwings, eight Natalan fogcallers, and eight Natalan swiftbeaks.&lt;br /&gt;
&lt;br /&gt;
*You have defeated the specified Ixal. Return to Hyrstmill and report your success to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished Gae Bolg, enter Halatali and defeat the hydra.&lt;br /&gt;
**※The hydra can be confronted via the Duty Finder upon examining the quest destination.&lt;br /&gt;
&lt;br /&gt;
*You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill.&lt;br /&gt;
&lt;br /&gt;
*Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the unfinished Gae Bolg to the weaponsmith.&lt;br /&gt;
&lt;br /&gt;
*Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard).&lt;br /&gt;
**※The Bowl of Embers (Hard) can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a dragoon.&lt;br /&gt;
&lt;br /&gt;
*You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale.&lt;br /&gt;
**※The Howling Eye (Hard) can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a dragoon.&lt;br /&gt;
&lt;br /&gt;
*You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore.&lt;br /&gt;
**※The Navel (Hard) can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a dragoon.&lt;br /&gt;
&lt;br /&gt;
*You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of Radz-at-Han quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith.&lt;br /&gt;
&lt;br /&gt;
*You have delivered the bottle of Radz-at-Han quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of the Gae Bolg. May it serve you well in your adventures to come!&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=https://youtu.be/ARL3hJpRyOw&lt;br /&gt;
|alignment=center&lt;br /&gt;
|description=Video Archive by Meowlo&#039;s FFXIV Quest Archive&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Relic_Reborn_(Curtana)&amp;diff=1279346</id>
		<title>A Relic Reborn (Curtana)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Relic_Reborn_(Curtana)&amp;diff=1279346"/>
		<updated>2026-04-16T18:42:16Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Relic Reborn (Curtana)&lt;br /&gt;
| description = [[Gerolt]] has the air of a man defeated. &lt;br /&gt;
| image = A Relic Reborn.png&lt;br /&gt;
| quest-giver = Gerolt (ARR)&lt;br /&gt;
| related-npcs = Fafajoni; Portly Moogle; Rowena&lt;br /&gt;
| location = North Shroud&lt;br /&gt;
| location-x = 30.2&lt;br /&gt;
| location-y = 20.2&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Zodiac Weapons Quests&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Paladin Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = Paladin&lt;br /&gt;
| level = 50&lt;br /&gt;
| req-quest = Keeping the Oath&lt;br /&gt;
| req-items = 1 Timeworn Curtana, 1 Aeolian Scimitar, 2 Battledance Materia III, 1 Alumina Salts, 1 Amdapor Glyph, 1 Unfinished Curtana, 1 The Song of Tristram, 1 White-Hot Ember, 1 Howling Gale, 1 Hyperfused Ore, 1 Radz-at-Han Quenching Oil&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 0&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Curtana&lt;br /&gt;
| reward2 = 1 Holy Shield&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = tr A Relic Reborn: The Chimera, tr A Relic Reborn: The Hydra, ach Raising the Curtana&lt;br /&gt;
| prev-quest = The Weaponsmith of Legend&lt;br /&gt;
| next-quest = Up in Arms &lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = a realm reborn&lt;br /&gt;
| id-edb = e614e8a46e1&lt;br /&gt;
| id-gt = 66656&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{main|Relic Weapons/Quest#A Relic Reborn}}&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;This is not a [[Job Quests|job quest]]!&#039;&#039;&#039;&amp;lt;/big&amp;gt; Instead, this is the beginning of &#039;&#039;[[A Realm Reborn]]&#039;&#039;&amp;amp;apos;s [[Relic Weapons]] questline&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Relic weapons from past expansions are not intended for combat use, but for cosmetic, [[achievements]], and collection purposes.&#039;&#039;&#039; Weapons of similar power, for the same player level, that are much more easily obtainable and are intended for character progression can be bought with {{tomestone|Poetics}} [[Allagan Tomestone of Poetics|Allagan Tomestones of Poetics]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note: While [[A Relic Reborn]] must be completed for each [[Zodiac Weapon]], raising the weapon to a [[Zenith Zodiac Weapons|Zenith Zodiac weapon]] only requires accessing the furnace near [[Gerolt]] with the required amount of [[Thavnairian Mist]].  The next quest, [[Up in Arms]], need only be completed once.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Obtain the [[Timeworn Curtana]] from a treasure coffer in [[Zahar&#039;ak]].&lt;br /&gt;
*Deliver the Timeworn Curtana to [[Gerolt]].&lt;br /&gt;
*Deliver a materia-enhanced [[Aeolian Scimitar]] to Gerolt.&lt;br /&gt;
*Examine the destination at the Weeping Saint and, as a paladin, use the Duty Finder to complete the trial &amp;quot;[[A Relic Reborn: The Chimera]].&amp;quot;&lt;br /&gt;
*Deliver the [[Alumina Salts]] to Gerolt.&lt;br /&gt;
*Speak with [[Rowena]] at [[Revenant&#039;s Toll]].&lt;br /&gt;
*Obtain an [[Amdapor Glyph]] by completing [[Amdapor Keep]] as a paladin.&lt;br /&gt;
*Deliver the Amdapor glyph to Rowena.&lt;br /&gt;
*Deliver the copy of [[The Song of Tristram]] to Gerolt.&lt;br /&gt;
*Slay [[Zahar&#039;ak Lancer]]s while equipped with the [[unfinished Curtana]].&lt;br /&gt;
*Slay [[Zahar&#039;ak Pugilist]]s while equipped with the unfinished Curtana.&lt;br /&gt;
*Slay [[Zahar&#039;ak Thaumaturge]]s while equipped with the unfinished Curtana.&lt;br /&gt;
*Speak with Gerolt.&lt;br /&gt;
*Examine the destination outside [[Halatali]] and, with the unfinished Curtana equipped, use the Duty Finder to complete the trial &amp;quot;[[A Relic Reborn: The Hydra]].&amp;quot;&lt;br /&gt;
*Speak with Gerolt.&lt;br /&gt;
*Give the unfinished Curtana to Gerolt.&lt;br /&gt;
*Obtain a [[White-Hot Ember]] in [[the Bowl of Embers (Hard)]] as a paladin.&lt;br /&gt;
*Obtain a [[Howling Gale]] in [[The Howling Eye (Hard)]] as a paladin.&lt;br /&gt;
*Obtain a chunk of [[Hyperfused Ore]] in [[The Navel (Hard)]] as a paladin.&lt;br /&gt;
*Deliver the requested items to Gerolt.&lt;br /&gt;
*Deliver a bottle of [[Radz-at-Han Quenching Oil]] to Gerolt.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Gerolt has the air of a man defeated.&lt;br /&gt;
&lt;br /&gt;
*Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture within Zahar&#039;ak in southern Thanalan to retrieve the lost Curtana. Search for a vessel in which the valuable relic might be kept.&lt;br /&gt;
&lt;br /&gt;
*You have obtained the timeworn Curtana. Make your way back to Hyrstmill and present the relic to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him an aeolian scimitar melded with two grade three battledance materia.&lt;br /&gt;
&lt;br /&gt;
*You have delivered the materia-enhanced aeolian scimitar to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera.&lt;br /&gt;
**※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination.&lt;br /&gt;
**※This objective must be completed as a paladin.&lt;br /&gt;
&lt;br /&gt;
*You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the hero associated with the relic. Perhaps the trader Rowena back at Revenant&#039;s Toll will be able to assist you in this endeavor.&lt;br /&gt;
&lt;br /&gt;
*You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact.&lt;br /&gt;
**※Amdapor Keep can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a paladin.&lt;br /&gt;
&lt;br /&gt;
*You have successfully obtained an Amdapor glyph. Make your way back to Revenant&#039;s Toll and deliver it to Rowena.&lt;br /&gt;
&lt;br /&gt;
*You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of The Song of Tristram. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it.&lt;br /&gt;
&lt;br /&gt;
*After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the unfinished Curtana, make your way to Zahar&#039;ak in southern Thanalan, and there slay eight Zahar&#039;ak lancers, eight Zahar&#039;ak pugilists, and eight Zahar&#039;ak thaumaturges.&lt;br /&gt;
&lt;br /&gt;
*You have defeated the specified Amalj&#039;aa. Return to Hyrstmill and report your success to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished Curtana, enter Halatali and defeat the hydra.&lt;br /&gt;
**※The hydra can be confronted via the Duty Finder upon examining the quest destination.&lt;br /&gt;
&lt;br /&gt;
*You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill.&lt;br /&gt;
&lt;br /&gt;
*Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the unfinished Curtana to the weaponsmith.&lt;br /&gt;
&lt;br /&gt;
*Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard).&lt;br /&gt;
**※The Bowl of Embers (Hard) can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a paladin.&lt;br /&gt;
&lt;br /&gt;
*You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale.&lt;br /&gt;
**※The Howling Eye (Hard) can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a paladin.&lt;br /&gt;
&lt;br /&gt;
*You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore.&lt;br /&gt;
**※The Navel (Hard) can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a paladin.&lt;br /&gt;
&lt;br /&gt;
*You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of Radz-at-Han quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith.&lt;br /&gt;
&lt;br /&gt;
*You have delivered the bottle of Radz-at-Han quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of Curtana. May it serve you well in your adventures to come!&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Jus&#039; let me make one thing clear: it might be as I&#039;m repairin&#039; kettles to pay for yesterday&#039;s mead, but I still got me pride as a master weaponsmith. Ye&#039;ll get no less than the finest out of me forge.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; An&#039; it might be as ye&#039;ve got that godsdamned slip of paper, but it&#039;ll only get ye so much. Restorin&#039; relics like these calls for some rare ol&#039; materials, an&#039; I ain&#039;t got none. So if you want the job done, ye&#039;ll have to run along an&#039; fetch &#039;em for me.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; So, what is it ye want restored?&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Fancy yerself a knight in shinin&#039; armor, eh? Whatever floats yer boat, I s&#039;pose...&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Anyroad, it&#039;s Curtana ye&#039;ll be wantin&#039;. &#039;Twas the blade wielded by Jhal Tristram the True, one of the three first paladins.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Story goes that, when the first sultan of Ul&#039;dah formed the Sultansworn, he had three swords forged from the same ore used to make Oathkeeper─one for each of his champions.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Curtana was one of the blades, an&#039; it was laid to rest with its master when he kicked the bucket. Rumor has it, though, that Jhal Tristram&#039;s tomb was plundered recently, an&#039; Curtana taken.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; I&#039;d wager a flagon of mead it was them Amalj&#039;aa what did the deed. Fair makes me blood boil imaginin&#039; some filthy lizardman struttin&#039; about Zahar&#039;ak with such a fine blade.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Anyroad, ye&#039;ll need to retrieve Curtana one way or another, though how ye go about it makes no odds to me. I fancy ye&#039;ll have to pry it from the hands of a dead Amalj&#039;aa, though.&lt;br /&gt;
&lt;br /&gt;
===Delivering the timeworn Curtana to Gerolt===&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; It&#039;s Curtana ye&#039;ll be wantin&#039;. &#039;Twas the blade wielded by Jhal Tristram the True, one of the three first paladins.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Story goes that, when the first sultan of Ul&#039;dah formed the Sultansworn, he had three swords forged from the same ore used to make Oathkeeper—one for each of his champions.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Curtana was one of the blades, an&#039; it was laid to rest with its master when he kicked the bucket. Rumor has it, though, that Jhal Tristram&#039;s tomb was plundered recently, an&#039; Curtana taken.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; I&#039;d wager a flagon of mead it was them Amalj&#039;aa what did the deed. Fair makes me blood boil imaginin&#039; some filthy lizardman struttin&#039; about Zahar&#039;ak with such a fine blade.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Anyroad, ye&#039;ll need to retrieve Curtana one way or another, though how ye go about it makes no odds to me. I fancy ye&#039;ll have to pry it from the hands of a dead Amalj&#039;aa, though.&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over Timeworn Curtana&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Well, bugger me... Never in me wildest, drunkest dreams did I imagine ye&#039;d actually find the bloody thing... Bah, so I&#039;ll have to fire up the forge, after all.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Havin&#039; said that, the relic&#039;s in far worse shape than I thought. It ain&#039;t like to survive much poundin&#039; in this state. Truth be told, I&#039;d be worried about sneezin&#039; near it.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; &amp;lt;sigh&amp;gt; We&#039;re gonna need a new host what&#039;ll give itself for the restoration.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Bring me an aeolian scimitar, one with two grade three battledance materia melded to it. This&#039;ll serve as the vessel for the restored relic.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Remember, that&#039;s two grade three battledance materia. Aught less, an&#039; ye&#039;ll get naught from me, no matter how many slips of paper ye wave in me face.&lt;br /&gt;
&lt;br /&gt;
===Delivering a materia—enhanced aeolian scimitar to Gerolt===&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Ye need to bring me an aeolian scimitar, one with two grade three battledance materia melded to it. This&#039;ll serve as the vessel for the restored relic.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Hm? Aye, I could hammer one out in me sleep, but then I could wipe yer arse without much trouble, an&#039; I ain&#039;t plannin&#039; on doin&#039; that neither! Seems ye&#039;ll jus&#039; have to do both yerself, eh? &lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over Aeolian Scimitar&amp;gt;&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
-cutscene start&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Ah, &#039;tis a fine base ye&#039;ve brought me. Aye, jus&#039; the thing to host yer relic.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; I&#039;ve merged what was left of the relic with the host weapon, so the groundwork&#039;s done. But don&#039;t go jumpin&#039; for joy jus&#039; yet─there&#039;s still more to do.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; I need to work on the finishin&#039; touches, but due to the reinforcement work I&#039;ve had to do, the weapon&#039;s provin&#039; rather stubborn to shape.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; To get &#039;round this, we&#039;ll be needin&#039; some alumina salts, a substance made by grindin&#039; a rock called alumina into fine grains. Unlucky for ye, though, it ain&#039;t easy to get hold of.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Mayhap ye already know this, but there&#039;s beasties out there what devour their prey whole. An&#039; some of &#039;em swallow rocks so as to aid with digestion.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; The dhorme chimera what terrorizes the central highlands o&#039; Coerthas happens to swallow alumina salts for this purpose.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Slay the bugger an&#039; bring me the alumina salts, an&#039; I&#039;ll see to the finishin&#039; touches on yer weapon.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands. &lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Please note that the trial “A Relic Reborn: The Chimera” must be completed as a paladin.&lt;br /&gt;
 -cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Jus&#039; a dozen more kettles, then it&#039;s off to the tav─ &amp;lt;br&amp;gt;&#039;&#039;You&#039;&#039; again!? What in the seven hells do ye want this time!?&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Forgotten what to bring, eh? Gods&#039; sake, {{alternatives|f=woman|m=man}}, ye&#039;ve got the memory of a bleedin&#039; whatsit!&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Slay the dhorme chimera an&#039; bring me alumina salts, an&#039; I&#039;ll see to the finishin&#039; touches on yer weapon.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Delivering the alumina salts to Gerolt===&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Jus&#039; a dozen more kettles, then it&#039;s off to the tav─&amp;lt;br&amp;gt;&#039;&#039;You&#039;&#039; again!? What in the seven hells do ye want this time!?&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over Alumina Salts&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
-cutscene start&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; ...An&#039; o&#039; course, the adventurer comes back triumphant. &amp;lt;sigh&amp;gt; Should&#039;ve bloody known not even the chimera would be able to put ye out o&#039; me misery.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Hand over those alumina salts, an&#039; I&#039;ll get right to work.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; There, the deed&#039;s done. I&#039;ve squeezed out every onze of me skill to restore yer weapon, an&#039; I think ye&#039;ll agree it looks the part.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Yet there&#039;s summat...missin&#039; somehow, though I&#039;m buggered if I know what. The piece jus&#039; lacks a certain &#039;&#039;glow&#039;&#039;, as it were.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; We need to learn more about the relic. Literature surroundin&#039; the hero associated with it would be a fine place to begin...but I ain&#039;t exactly a scholarly an&#039; haven&#039;t the slightest inklin&#039; where to get me hands on such stuff.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; As much as I hate to say this, Rowena&#039;s probably the one to talk to. Thing is, I&#039;d sooner shove hot kettles up me arse sideways than owe that thrice-damned harridan another debt.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Yer gonna have to make yerself useful once again. Take yerself to Rowena an&#039; ask for her help, an&#039; return here once ye&#039;ve learned summat what might be of use.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Rowena at Revenant&#039;s Toll===&lt;br /&gt;
 &#039;&#039;&#039;Rowena:&#039;&#039;&#039; You&#039;re lookin&#039; a bit more run-down than before. Your dealin&#039;s with Gerolt takin&#039; their toll? Actually, forget I even asked. My mouth tastes o&#039; bile if I so much as &#039;&#039;think&#039;&#039; o&#039; that sorry specimen. So, is there somethin&#039; you need?&lt;br /&gt;
 &#039;&#039;&#039;Rowena:&#039;&#039;&#039; ...Literature on the hero of old who once wielded your weapon?&lt;br /&gt;
 &#039;&#039;&#039;Rowena:&#039;&#039;&#039; Hm, I reckon I can find what you need. Might take a bit o&#039; time, is all.&lt;br /&gt;
 &#039;&#039;&#039;Rowena:&#039;&#039;&#039; &#039;Course, this ain&#039;t a charity I&#039;m runnin&#039; here. I can get you what you want, but you&#039;ll have to do likewise for me.&lt;br /&gt;
 &#039;&#039;&#039;Rowena:&#039;&#039;&#039; I&#039;ll track down literature on Jhal Tristram the True.&lt;br /&gt;
 &#039;&#039;&#039;Rowena:&#039;&#039;&#039; For your part, you&#039;re to bring me an Amdapor glyph. You&#039;ll find this inside Amdapor Keep, a ruined castle situated in the South Shroud.&lt;br /&gt;
 &#039;&#039;&#039;Rowena:&#039;&#039;&#039; Clear on the deal? Then run along and fulfill your part of it.&lt;br /&gt;
&lt;br /&gt;
===Delivering the Amdapor glyph to Rowena===&lt;br /&gt;
 &#039;&#039;&#039;Rowena:&#039;&#039;&#039; Clear on the deal? Then run along and fulfill your part of it.&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over Amdapor Glyph&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Rowena:&#039;&#039;&#039; Ah, good on you! This is exactly what I was after. You&#039;ve honored your part o&#039; the bargain, and so I&#039;ll do the same. &lt;br /&gt;
&lt;br /&gt;
===Delivering the copy of &#039;&#039;The Song of Tristram&#039;&#039; to Gerolt===&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Back to pester me so soon? Judgin&#039; from that smirk on yer face, I take it ye&#039;ve found what ye need?&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over The Song of Tristram&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Aye, this text is about Jhal Tristram, all right. But gods, would it have killed the bugger that wrote it to use normal bloody words!?&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; It&#039;ll take me bleedin&#039; moons to get through this lot─time I could be spendin&#039; on kettles! Gah...while I try to make head or tail of it all, why don&#039;t ye take this here unfinished Curtana an&#039; try it out?&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; As I mentioned before, it&#039;s still missin&#039; summat, but it&#039;s all there shape-wise, meanin&#039; it should serve ye jus&#039; fine as an ordinary weapon.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Seein&#039; as yer a ripe ol&#039; paladin, mayhap ye&#039;ll be able to feel out exactly what it wants for.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; That&#039;s to say, get out there an&#039; fight some nasty foes, as Jhal Tristram himself must&#039;ve done back in the day.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Zahar&#039;ak, the Amalj&#039;aa stronghold over in southern Thanalan, oughta serve yer needs─aye, the same place ye found the sword. Pit yerself against some Zahar&#039;ak lancers, pugilists, an&#039; thaumaturges─eight of each, say─then come back an&#039; tell me what ye&#039;ve gleaned.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; With the information in the text an&#039; yer firsthand experience, I reckon we&#039;ll solve this puzzle yet.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; I want ye to get out there an&#039; fight some nasty foes, as Jhal Tristram himself must&#039;ve done back in the day.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Zahar&#039;ak, the Amalj&#039;aa stronghold over in southern Thanalan, oughta serve yer needs. Pit yerself against some Zahar&#039;ak lancers, pugilists, an&#039; thaumaturges─eight of each, say─then come back an&#039; tell me what ye&#039;ve gleaned.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Gerolt===&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Back already? By the frown yer wearin&#039;, I take it ye&#039;ve got nothin&#039; to show for yer time with the lizardmen.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Hmmm, might be as ye want for better sport. An&#039; I know jus&#039; the creature what&#039;ll give it to ye─the hydra what reigns over the fiends within Halatali. A nasty piece of work, that. Try not to piss yer britches when ye see it.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; The hydra can be confronted via the Duty Finder upon examining the quest destination situated by the entrance to Halatali in eastern Thanalan. &lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Please note that the trial “A Relic Reborn: The Hydra” must be completed while equipped with the unfinished Curtana.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Bloody hells, not ye again! Can&#039;t a man have a moment&#039;s bleedin&#039; rest!? I&#039;ve barely had time to &#039;&#039;piss&#039;&#039; since you gave me that damnable text.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Readin&#039; the thing&#039;s given me a fierce bloody headache...which yer makin&#039; worse by houndin&#039; me!&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Do me a favor an&#039; make yerself scarce, will ye? Go an&#039; play with yer bloody Curtana or summat.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Gerolt===&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Yer... Yer still alive! Why the hells do you adventurers have to be so godsdamned sturdy!? I was bloody &#039;&#039;sure&#039;&#039; ye&#039;d be hydra dung by now... &amp;lt;sigh&amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; But what&#039;s done is done...or in this case, &#039;&#039;not&#039;&#039; done. Anyroad, let&#039;s talk about that text ye brought. It contains tales of Jhal Tristram&#039;s exploits. Turns out I already knew most of it.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; To give ye the gist of it: a young Tristram goes afore the sultan, he pledges him his sword, the Sultansworn are formed, Tristram defeats an Amalj&#039;aa pugilist in a famous duel, then sets off on a quest to retrieve the Sacred Goblet...&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Things get a bit &#039;&#039;fanciful&#039;&#039; from then on, but cuttin&#039; a long story short, Curtana &#039;&#039;does&#039;&#039; get a mention.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Four crystals embedded in the guard an&#039; the ashes of a saint in the hilt─these&#039;re the sword&#039;s secrets.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; In the old days, it was common practice to forge a weapon usin&#039; body parts. A bit morbid, I grant ye, but folk back then believed the spirits of the dead offered the bearer protection.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Unlucky fer ye, the relic&#039;s hilt was in &#039;specially bad shape. I tried to make do with only the host weapon&#039;s, but it seems it weren&#039;t enough. Ah, but never ye fear─with me bottomless well o&#039; talent, I&#039;ll work somethin&#039; out yet.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; As ye can see, I&#039;ve done me research. I trust ye&#039;ve also been pullin&#039; yer weight, puttin&#039; the relic to use like I said. Well, go on, then─tell me what ye&#039;ve learned.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Is that so? Aye...I&#039;d wondered about that.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Based on what we&#039;ve gleaned from the text an&#039; yer firsthand experience, I&#039;ll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye? &lt;br /&gt;
&lt;br /&gt;
===Giving the unfinished Curtana to Gerolt===&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Based on what we&#039;ve gleaned from the text an&#039; yer firsthand experience, I&#039;ll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over Unfinished Curtana&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; There, the deed&#039;s done. That leaves us with one last step.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; That is, fully mergin&#039; the old relic, the new host, an&#039; the soul of the bearer─aye, that&#039;s &#039;&#039;you&#039;&#039;. Only then can the weapon be restored to its former glory.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; But to do this, I need a fire what&#039;s hotter than the seventh hell. An&#039; to keep such a fire alive an&#039; ragin&#039;, I need a wind what&#039;s fiercer than the...than the...er, hangover I had last week. Gah, ye know what I mean!&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Jus&#039; get me a white-hot ember, a howlin&#039; gale, an&#039; a chunk o&#039; hyperfused ore, an&#039; I&#039;ll finish yer bloody weapon! Ah, an&#039; I need me a bottle o&#039; Radz-at-Han quenchin&#039; oil as well to cool it off!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively.&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; The bottle of Radz-at-Han quenching oil can be obtained by exchanging 15 Allagan tomestones of poetics with Auriana, one of Rowena&#039;s assistants at Revenant&#039;s Toll.&lt;br /&gt;
&lt;br /&gt;
===Delivering the requested items to Gerolt===&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; So yer back... Never doubted for a second ye&#039;d trounce all three primals an&#039; come back to pester me again.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; All right, then, let&#039;s see the white-hot ember, the howling gale, an&#039; the hyperfused ore.&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand over White—hot Ember, Howling Gale, and Hyperfused Ore&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Aye, these oughta get me the levels o&#039; heat I need. Which leaves just the Radz-at-Han quenchin&#039; oil for coolin&#039; things off afterwards. Ye&#039;ve got that, too, I assume?&lt;br /&gt;
&lt;br /&gt;
===Delivering a bottle of Radz—at—Han quenching oil to Gerolt===&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Aye, these oughta get me the levels o&#039; heat I need. Which leaves just the Radz-at-Han quenchin&#039; oil for coolin&#039; things off afterwards. Ye&#039;ve got that, too, I assume?&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over Radz—at—Han Quenching Oil&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Ye&#039;ve done yer part, an&#039; so I&#039;ll do mine.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Watch now, an&#039; try not to bat yer eyelids─ain&#039;t every day ye get to see a relic reborn!&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; &amp;gt;&amp;gt; Muahahaha... MUAHAHAHAHAHA! These gods-given hands&#039;ve worked yet another miracle! Feast yer eyes on Curtana, jus&#039; as it was in days of yore! &#039;Tis a sight to move a man to tears...ye lucky bastard. Ye&#039;d better bloody well take care of it! &amp;lt;&amp;lt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=https://youtu.be/zlm8TEp6yoY&lt;br /&gt;
|alignment=center&lt;br /&gt;
|description=Video Archive by Meowlo&#039;s FFXIV Quest Archive&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Just swap out the link with the video link! &amp;lt;:ba1_cinnamoroll_celebrate_confet:1376809704247791706&amp;gt;&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Relic_Reborn_(Bravura)&amp;diff=1279341</id>
		<title>A Relic Reborn (Bravura)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Relic_Reborn_(Bravura)&amp;diff=1279341"/>
		<updated>2026-04-16T18:41:05Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Relic Reborn (Bravura)&lt;br /&gt;
| description = [[Gerolt]] has the air of a man defeated. &lt;br /&gt;
| image = A Relic Reborn.png&lt;br /&gt;
| quest-giver = Gerolt (ARR)&lt;br /&gt;
| related-npcs = Fafajoni; Portly Moogle; Rowena&lt;br /&gt;
| location = North Shroud&lt;br /&gt;
| location-x = 30.2&lt;br /&gt;
| location-y = 20.2&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Zodiac Weapons Quests&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Warrior Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = Warrior&lt;br /&gt;
| level = 50&lt;br /&gt;
| req-quest = How to Quit You&lt;br /&gt;
| req-items = 1 Timeworn Bravura, 1 Barbarian&#039;s Bardiche, 2 Battledance Materia III, 1 Alumina Salts, 1 Amdapor Glyph, 1 Unfinished Bravura, 1 The Warrior Within, 1 White-Hot Ember, 1 Howling Gale, 1 Hyperfused Ore, 1 Radz-at-Han Quenching Oil&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 0&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Bravura&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = tr A Relic Reborn: The Chimera, tr A Relic Reborn: The Hydra, ach Cleaving to Tradition&lt;br /&gt;
| prev-quest = The Weaponsmith of Legend&lt;br /&gt;
| next-quest = Up in Arms &lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = a realm reborn&lt;br /&gt;
| id-edb = c5f692bc652&lt;br /&gt;
| id-gt = 66655&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{main|Relic Weapons/Quest#A Relic Reborn}}&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;This is not a [[Job Quests|job quest]]!&#039;&#039;&#039;&amp;lt;/big&amp;gt; Instead, this is the beginning of &#039;&#039;[[A Realm Reborn]]&#039;&#039;&amp;amp;apos;s [[Relic Weapons]] questline&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Relic weapons from past expansions are not intended for combat use, but for cosmetic, [[achievements]], and collection purposes.&#039;&#039;&#039; Weapons of similar power, for the same player level, that are much more easily obtainable and are intended for character progression can be bought with {{tomestone|Poetics}} [[Allagan Tomestone of Poetics|Allagan Tomestones of Poetics]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note: While [[A Relic Reborn]] must be completed for each [[Zodiac Weapon]], raising the weapon to a [[Zenith Zodiac Weapons|Zenith Zodiac weapon]] only requires accessing the furnace near [[Gerolt]] with the required amount of [[Thavnairian Mist]].  The next quest, [[Up in Arms]], need only be completed once.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Obtain the [[Timeworn Bravura]] from a treasure coffer in U&#039;Ghamaro Mines.&lt;br /&gt;
*Deliver the Timeworn Bravura to [[Gerolt]].&lt;br /&gt;
*Deliver a materia-enhanced [[Barbarian&#039;s Bardiche]] to Gerolt.&lt;br /&gt;
*Examine the destination at the Weeping Saint and, as a warrior, use the Duty Finder to complete the trial &amp;quot;[[A Relic Reborn: The Chimera]].&amp;quot;&lt;br /&gt;
*Deliver the [[Alumina Salts]] to Gerolt.&lt;br /&gt;
*Speak with [[Rowena]] at [[Revenant&#039;s Toll]].&lt;br /&gt;
*Obtain an [[Amdapor Glyph]] by completing [[Amdapor Keep]] as a warrior.&lt;br /&gt;
*Deliver the Amdapor glyph to Rowena.&lt;br /&gt;
*Deliver the copy of [[The Warrior Within]] to Gerolt.&lt;br /&gt;
*Slay [[U&#039;Ghamaro Quarryman]] while equipped with the [[unfinished Bravura]].&lt;br /&gt;
*Slay [[U&#039;Ghamaro Roundsman]] while equipped with the unfinished Bravura.&lt;br /&gt;
*Slay [[U&#039;Ghamaro Bedesman]] while equipped with the unfinished Bravura.&lt;br /&gt;
*Speak with Gerolt.&lt;br /&gt;
*Examine the destination outside [[Halatali]] and, with the unfinished Bravura, use the Duty Finder to complete the trial &amp;quot;[[A Relic Reborn: The Hydra]].&amp;quot;&lt;br /&gt;
*Speak with Gerolt.&lt;br /&gt;
*Give the unfinished Bravura to Gerolt.&lt;br /&gt;
*Obtain a [[White-Hot Ember]] in [[the Bowl of Embers (Hard)]] as a warrior.&lt;br /&gt;
*Obtain a [[Howling Gale]] in [[The Howling Eye (Hard)]] as a warrior.&lt;br /&gt;
*Obtain a chunk of [[Hyperfused Ore]] in [[The Navel (Hard)]] as a warrior.&lt;br /&gt;
*Deliver the requested items to Gerolt.&lt;br /&gt;
*Deliver a bottle of [[Radz-at-Han Quenching Oil]] to Gerolt.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Gerolt has the air of a man defeated.&lt;br /&gt;
&lt;br /&gt;
*Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture within U&#039;Ghamaro Mines in outer La Noscea to retrieve a lost Bravura. Search for a vessel in which the valuable relic might be kept.&lt;br /&gt;
&lt;br /&gt;
*You have obtained the timeworn Bravura. Make your way back to Hyrstmill and present the relic to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him a barbarian&#039;s bardiche melded with two grade three battledance materia.&lt;br /&gt;
&lt;br /&gt;
*You have delivered the materia-enhanced barbarian&#039;s bardiche to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera.&lt;br /&gt;
**※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination.&lt;br /&gt;
**※This objective must be completed as a warrior.&lt;br /&gt;
&lt;br /&gt;
*You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the hero associated with the relic. Perhaps the trader Rowena back at Revenant&#039;s Toll will be able to assist you in this endeavor.&lt;br /&gt;
&lt;br /&gt;
*You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact.&lt;br /&gt;
**※Amdapor Keep can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a warrior.&lt;br /&gt;
&lt;br /&gt;
*You have successfully obtained an Amdapor glyph. Make your way back to Revenant&#039;s Toll and deliver it to Rowena.&lt;br /&gt;
&lt;br /&gt;
*You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of The Warrior Within. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it.&lt;br /&gt;
&lt;br /&gt;
*After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the unfinished Bravura, make your way to U&#039;Ghamaro Mines in outer La Noscea, and there slay eight U&#039;Ghamaro quarrymen, eight U&#039;Ghamaro roundsmen, and eight U&#039;Ghamaro bedesmen.&lt;br /&gt;
&lt;br /&gt;
*You have defeated the specified kobolds. Return to Hyrstmill and report your success to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished Bravura, enter Halatali and defeat the hydra.&lt;br /&gt;
**※The hydra can be confronted via the Duty Finder upon examining the quest destination.&lt;br /&gt;
&lt;br /&gt;
*You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill.&lt;br /&gt;
&lt;br /&gt;
*Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the unfinished Bravura to the weaponsmith.&lt;br /&gt;
&lt;br /&gt;
*Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard).&lt;br /&gt;
**※The Bowl of Embers (Hard) can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a warrior.&lt;br /&gt;
&lt;br /&gt;
*You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale.&lt;br /&gt;
**※The Howling Eye (Hard) can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a warrior.&lt;br /&gt;
&lt;br /&gt;
*You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore.&lt;br /&gt;
**※The Navel (Hard) can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a warrior.&lt;br /&gt;
&lt;br /&gt;
*You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of Radz-at-Han quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith.&lt;br /&gt;
&lt;br /&gt;
*You have delivered the bottle of Radz-at-Han quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of Bravura. May it serve you well in your adventures to come!&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=https://youtu.be/iQm5R68irO4&lt;br /&gt;
|alignment=center&lt;br /&gt;
|description=Video Archive by Meowlo&#039;s FFXIV Quest Archive&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Relic_Reborn_(Artemis_Bow)&amp;diff=1279336</id>
		<title>A Relic Reborn (Artemis Bow)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Relic_Reborn_(Artemis_Bow)&amp;diff=1279336"/>
		<updated>2026-04-16T18:40:19Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Relic Reborn (Artemis Bow)&lt;br /&gt;
| description = [[Gerolt]] has the air of a man defeated. &lt;br /&gt;
| image = A Relic Reborn.png&lt;br /&gt;
| quest-giver = Gerolt (ARR)&lt;br /&gt;
| related-npcs = Fafajoni; Portly Moogle; Rowena&lt;br /&gt;
| location = North Shroud&lt;br /&gt;
| location-x = 30.2&lt;br /&gt;
| location-y = 20.2&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Zodiac Weapons Quests&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Bard Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = Bard&lt;br /&gt;
| level = 50&lt;br /&gt;
| req-quest = Requiem for the Fallen&lt;br /&gt;
| req-items = 1 Timeworn Artemis Bow, 1 Longarm&#039;s Composite Bow, 2 Heavens&#039; Eye Materia III, 1 Alumina Salts, 1 Amdapor Glyph, 1 Unfinished Artemis Bow, 1 Bow of the Gods, 1 White-Hot Ember, 1 Howling Gale, 1 Hyperfused Ore, 1 Radz-at-Han Quenching Oil&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 0&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Artemis Bow&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = tr A Relic Reborn: The Chimera, tr A Relic Reborn: The Hydra, ach Hard to Miss&lt;br /&gt;
| prev-quest = The Weaponsmith of Legend&lt;br /&gt;
| next-quest = Up in Arms &lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = &lt;br /&gt;
| id-gt = 66661&lt;br /&gt;
| id-edb = 5e5ef36bd85&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{main|Relic Weapons/Quest#A Relic Reborn}}&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;This is not a [[Job Quests|job quest]]!&#039;&#039;&#039;&amp;lt;/big&amp;gt; Instead, this is the beginning of &#039;&#039;[[A Realm Reborn]]&#039;&#039;&amp;amp;apos;s [[Relic Weapons]] questline&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Relic weapons from past expansions are not intended for combat use, but for cosmetic, [[achievements]], and collection purposes.&#039;&#039;&#039; Weapons of similar power, for the same player level, that are much more easily obtainable and are intended for character progression can be bought with {{tomestone|Poetics}} [[Allagan Tomestone of Poetics|Allagan Tomestones of Poetics]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note: While [[A Relic Reborn]] must be completed for each [[Zodiac Weapon]], raising the weapon to a [[Zenith Zodiac Weapons|Zenith Zodiac weapon]] only requires accessing the furnace near [[Gerolt]] with the required amount of [[Thavnairian Mist]].  The next quest, [[Up in Arms]], need only be completed once.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Obtain the [[Timeworn Artemis Bow]] from a treasure coffer in [[Natalan]].&lt;br /&gt;
*Deliver the Timeworn Artemis Bow to [[Gerolt]].&lt;br /&gt;
*Deliver a materia-enhanced [[Longarm&#039;s Composite Bow]] to Gerolt.&lt;br /&gt;
*Examine the destination at [[the Weeping Saint]] and, as a bard, use the [[Duty Finder]] to complete the trial &amp;quot;[[A Relic Reborn: The Chimera]].&amp;quot;&lt;br /&gt;
*Deliver the [[Alumina Salts]] to Gerolt.&lt;br /&gt;
*Speak with [[Rowena]] at [[Revenant&#039;s Toll]].&lt;br /&gt;
*Obtain an [[Amdapor Glyph]] by completing [[Amdapor Keep]] as a bard.&lt;br /&gt;
*Deliver the Amdapor glyph to Rowena.&lt;br /&gt;
*Deliver the copy of [[Bow of the Gods]] to Gerolt.&lt;br /&gt;
*Slay [[Natalan Boldwing]]s while equipped with the [[unfinished Artemis Bow]].&lt;br /&gt;
*Slay [[Natalan Fogcaller]]s while equipped with the unfinished Artemis Bow.&lt;br /&gt;
*Slay [[Natalan Windtalon]]s while equipped with the unfinished Artemis Bow.&lt;br /&gt;
*Speak with Gerolt.&lt;br /&gt;
*Examine the destination outside [[Halatali]] and, with the unfinished Artemis Bow equipped, use the Duty Finder to complete the trial &amp;quot;[[A Relic Reborn: The Hydra]].&amp;quot;&lt;br /&gt;
*Speak with Gerolt.&lt;br /&gt;
*Give the Unfinished Artemis Bow to Gerolt.&lt;br /&gt;
*Obtain a [[White-Hot Ember]] in [[the Bowl of Embers (Hard)]] as a bard.&lt;br /&gt;
*Obtain a [[Howling Gale]] in [[The Howling Eye (Hard)]] as a bard.&lt;br /&gt;
*Obtain a chunk of [[Hyperfused Ore]] in [[The Navel (Hard)]] as a bard.&lt;br /&gt;
*Deliver the requested items to Gerolt.&lt;br /&gt;
*Deliver a bottle of [[Radz-at-Han Quenching Oil]] to Gerolt.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Gerolt has the air of a man defeated.&lt;br /&gt;
&lt;br /&gt;
*Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture within Natalan in the Coerthas central highlands to retrieve the lost Artemis Bow. Search for a vessel in which the valuable relic might be kept.&lt;br /&gt;
&lt;br /&gt;
*You have obtained the timeworn Artemis Bow. Make your way back to Hyrstmill and present the relic to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him a longarm&#039;s composite bow melded with two grade three heavens&#039; eye materia.&lt;br /&gt;
&lt;br /&gt;
*You have delivered the materia-enhanced longarm&#039;s composite bow to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera.&lt;br /&gt;
**※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination.&lt;br /&gt;
**※This objective must be completed as a bard.&lt;br /&gt;
&lt;br /&gt;
*You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the hero associated with the relic. Perhaps the trader Rowena back at Revenant&#039;s Toll will be able to assist you in this endeavor.&lt;br /&gt;
&lt;br /&gt;
*You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact.&lt;br /&gt;
**※Amdapor Keep can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a bard.&lt;br /&gt;
&lt;br /&gt;
*You have successfully obtained an Amdapor glyph. Make your way back to Revenant&#039;s Toll and deliver it to Rowena.&lt;br /&gt;
&lt;br /&gt;
*You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of Bow of the Gods. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it.&lt;br /&gt;
&lt;br /&gt;
*After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the unfinished Artemis Bow, make your way to Natalan in the Coerthas central highlands, and there slay eight Natalan boldwings, eight Natalan fogcallers, and eight Natalan windtalons.&lt;br /&gt;
&lt;br /&gt;
*You have defeated the specified Ixal. Return to Hyrstmill and report your success to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished Artemis Bow, enter Halatali and defeat the hydra.&lt;br /&gt;
**※The hydra can be confronted via the Duty Finder upon examining the quest destination.&lt;br /&gt;
&lt;br /&gt;
*You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill.&lt;br /&gt;
&lt;br /&gt;
*Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the unfinished Artemis Bow to the weaponsmith.&lt;br /&gt;
&lt;br /&gt;
*Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard).&lt;br /&gt;
**※The Bowl of Embers (Hard) can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a bard.&lt;br /&gt;
&lt;br /&gt;
*You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale.&lt;br /&gt;
**※The Howling Eye (Hard) can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a bard.&lt;br /&gt;
&lt;br /&gt;
*You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore.&lt;br /&gt;
**※The Navel (Hard) can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a bard.&lt;br /&gt;
&lt;br /&gt;
*You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of Radz-at-Han quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith.&lt;br /&gt;
&lt;br /&gt;
*You have delivered the bottle of Radz-at-Han quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of the Artemis Bow. May it serve you well in your adventures to come!&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=https://youtu.be/v2jwlU7zmt4&lt;br /&gt;
|alignment=center&lt;br /&gt;
|description=Video Archive by Meowlo&#039;s FFXIV Quest Archive&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Weaponsmith_of_Legend&amp;diff=1279334</id>
		<title>The Weaponsmith of Legend</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Weaponsmith_of_Legend&amp;diff=1279334"/>
		<updated>2026-04-16T18:39:09Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Weaponsmith of Legend&lt;br /&gt;
| description = [[Nedrick Ironheart|Nedrick]] appears concerned about your equipment.&lt;br /&gt;
| image = The Weaponsmith of Legend (image).png&lt;br /&gt;
| quest-giver = Nedrick Ironheart&lt;br /&gt;
| related-npcs = Gerolt; Rowena&lt;br /&gt;
| location = Western Thanalan&lt;br /&gt;
| location-x = 12.0&lt;br /&gt;
| location-y = 14.3&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Zodiac Weapons Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Ul&#039;dahn Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 50&lt;br /&gt;
| req-quest = The Ultimate Weapon&lt;br /&gt;
| req-items = 1 Promise of Payment&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 1659&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = A Relic Reborn (Artemis Bow), A Relic Reborn (Bravura), A Relic Reborn (Curtana), A Relic Reborn (Gae Bolg), A Relic Reborn (Omnilex), A Relic Reborn (Sphairai), A Relic Reborn (Stardust Rod), A Relic Reborn (Thyrus), A Relic Reborn (The Veil of Wiyu), A Relic Reborn (Yoshimitsu)&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = &lt;br /&gt;
| id-edb = b72db0c1975&lt;br /&gt;
| id-gt = 66241&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{main|Zodiac Weapons}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Rowena]] at [[Revenant&#039;s Toll]].&lt;br /&gt;
*Show the [[Promise of Payment|promise of payment]] to [[Gerolt]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Nedrick appears concerned about your equipment.&lt;br /&gt;
&lt;br /&gt;
* Nedrick has introduced you to Rowena, an artifact collector who has set up shop at Revenant&#039;s Toll in Mor Dhona. If you are serious about your equipment, he recommends paying her a visit.&lt;br /&gt;
&lt;br /&gt;
* Rowena tells you about a weaponsmith of no small repute named Gerolt, who she claims is skilled in the restoration of ancient relics. Find Gerolt at Hyrstmill in the North Shroud, and show him the promise of payment that Rowena has given you.&lt;br /&gt;
&lt;br /&gt;
* You meet and speak with Gerolt. Shamelessly exploiting the prodigious debt he owes Rowena, you coerce the man into lending you his expertise in the restoration of a relic weapon. Do as Gerolt directs if you wish to become the proud owner of a legendary arm of yore. &lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Nedrick Ironheart:&#039;&#039;&#039; How fares the adventuring of late? Your gear holding up against the rigors of the trade? Make no mistake, my friend, the quality of your weapon may well prove the difference between life and death.&lt;br /&gt;
 &#039;&#039;&#039;Nedrick Ironheart:&#039;&#039;&#039; If you&#039;re serious about such things, there&#039;s someone I can introduce you to. Her name is Rowena, and she is a collector of all manner of rare artifacts. She just might have something in her stock to suit your martial prowess.&lt;br /&gt;
 &#039;&#039;&#039;Nedrick Ironheart:&#039;&#039;&#039; Rowena used to do business in Ul&#039;dah, but has since relocated to Revenant&#039;s Toll so as to be nearer to the ancient ruins from which she derives her livelihood. Should you ever have reason to go there, you&#039;d do well to pay her a call.&lt;br /&gt;
&lt;br /&gt;
===Speaking with Rowena===&lt;br /&gt;
 &#039;&#039;&#039;Rowena:&#039;&#039;&#039; A friend o&#039; Nedrick&#039;s, are you? Then you must be an adventurer o&#039; some skill. My business relies on capable people such as you. As a gesture o&#039; goodwill, I&#039;m goin&#039; to share with you a morsel of information.&lt;br /&gt;
 &#039;&#039;&#039;Rowena:&#039;&#039;&#039; There&#039;s this bloke named Gerolt. Makes his livin&#039; in weapons and armor and whatnot. They say his skill is the finest in all the realm. Might be as it&#039;s gone to his head, though. Folks don&#039;t take to the man, if you get my meanin&#039;. Oh, and he likes a drink, and all.&lt;br /&gt;
 &#039;&#039;&#039;Rowena:&#039;&#039;&#039; Bloody Byregot Himself in the forge, though. As a young lad, he was cast out on his ear by his master for the crime o&#039; craftin&#039; finer wares─and that while piss-drunk. Ever since, he&#039;s roamed here and there, earnin&#039; his keep day to day.&lt;br /&gt;
 &#039;&#039;&#039;Rowena:&#039;&#039;&#039; Aye, I&#039;ve known Gerolt ever since I landed in this business. Ain&#039;t seen him for a while, though. And the last time I &#039;&#039;did&#039;&#039;, the ol&#039; fool had tears in his eyes and snot drippin&#039; from his nose. “Fallen on hard times,” he said. Asked for a bit o&#039; coin to tide him over. Never paid me back, neither.&lt;br /&gt;
 &#039;&#039;&#039;Rowena:&#039;&#039;&#039; Couldn&#039;t say for sure where he is now. Seem to remember hearin&#039; he was in the Black Shroud, puttin&#039; up at Hyrstmill or some such place. You might do well to commission his work. He&#039;ll even reforge the relics of old if you make it worth his while, and there ain&#039;t no other in Eorzea as can do that.&lt;br /&gt;
 &#039;&#039;&#039;Rowena:&#039;&#039;&#039; If it&#039;s relics you care to know about, I&#039;ve a promise o&#039; payment what might catch your fancy. It don&#039;t look like much, but it&#039;ll get ol&#039; Gerolt to fire up his forge. That much I promise.&lt;br /&gt;
&lt;br /&gt;
===Showing the promise of payment to Gerolt===&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Got business with me, have ye, adventurer? Then there&#039;d better be coin or drink in it. Elsewise, bugger off back to wherever it was ye came from.&lt;br /&gt;
 ...Restoration work on an old weapon, ye say? Hah! What makes ye think I&#039;d fire up the forge for a grimy old─&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over Promise of Payment&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Egads! Wh-Where in the seven hells did ye get that promise of payment!? I ain&#039;t got no coin, I tell ye! Nay, not a single bloody gil!&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Gods, jus&#039; look at me...at how far I&#039;ve fallen! Me, the greatest weaponsmith of our age, hammerin&#039; out dints in kettles to pay off a tavern debt! &amp;lt;sob&amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Can ye even begin to grasp me humiliation? Can ye!? Bah, &#039;course ye can&#039;t! Why did I even bother askin&#039;!?&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; &amp;lt;sigh&amp;gt; All right, all right... I&#039;ll restore yer bloody weapon. Jus&#039; get that godsdamned slip of paper out of me sight.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; The quest “A Relic Reborn” is now available from Gerolt.&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; This quest can only be undertaken when playing as one of the following jobs: Paladin, warrior, monk, dragoon, bard, ninja, black mage, summoner, white mage, or scholar.&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; In order to accept “A Relic Reborn,” you must first complete the level 50 quest for one of the previously mentioned jobs. Each job has its own “A Relic Reborn” quest, the completion of which will earn you the relic weapon for that job.&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Please note that you can only undertake one “A Relic Reborn” quest at any given time. If you wish to acquire a different relic weapon, you must either complete or abandon the current quest. &lt;br /&gt;
 ==Video Archive==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=https://youtu.be/9i3k0-HrjWw&lt;br /&gt;
|alignment=center&lt;br /&gt;
|description=Video Archive by Meowlo&#039;s FFXIV Quest Archive&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{End Game Progression}}&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Up_in_Arms&amp;diff=1279328</id>
		<title>Up in Arms</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Up_in_Arms&amp;diff=1279328"/>
		<updated>2026-04-16T18:37:08Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Up in Arms&lt;br /&gt;
| description = [[Gerolt]] appears to be in a spot of bother. &lt;br /&gt;
| image = Up in Arms.png&lt;br /&gt;
| quest-giver = Gerolt (ARR)&lt;br /&gt;
| related-npcs = Jalzahn&lt;br /&gt;
| location = North Shroud&lt;br /&gt;
| location-x = 30.2&lt;br /&gt;
| location-y = 20.2&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Zodiac Weapons Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Weapon Enhancement Sidequests&lt;br /&gt;
| journal-genre = Zodiac Weapons Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 50&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = 1 Atma of the Lion, 1 Atma of the Water-bearer, 1 Atma of the Ram, 1 Atma of the Crab, 1 Atma of the Fish, 1 Atma of the Bull, 1 Atma of the Scales, 1 Atma of the Twins, 1 Atma of the Scorpion, 1 Atma of the Archer, 1 Atma of the Goat, 1 Atma of the Maiden&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 658&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = A Relic Reborn (Artemis Bow), A Relic Reborn (Bravura), A Relic Reborn (Curtana), A Relic Reborn (Gae Bolg), A Relic Reborn (Omnilex), A Relic Reborn (Sphairai), A Relic Reborn (Stardust Rod), A Relic Reborn (Thyrus), A Relic Reborn (The Veil of Wiyu), A Relic Reborn (Yoshimitsu)&lt;br /&gt;
| next-quest = Trials of the Braves&lt;br /&gt;
| patch = 2.2&lt;br /&gt;
| release = &lt;br /&gt;
| id-gt = 66971&lt;br /&gt;
| id-edb = 7222ccaeef2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{main|Atma Zodiac Weapons/Quest#Up in Arms}}&lt;br /&gt;
===FATE Locations===&lt;br /&gt;
{{#lsth:Atma_Zodiac_Weapons/Quest|FATE Locations}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Jalzahn]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Gerolt appears to be in a spot of bother.&lt;br /&gt;
&lt;br /&gt;
* Busy as ever with his kettle mending, Gerolt the weaponsmith would have you entertain an unexpected guest in his stead. Do as bade and speak with the visitor, an elderly gentleman by the name of Jalzahn.&lt;br /&gt;
&lt;br /&gt;
*Hailing from the Near Eastern city–state of Radz-at-Han, Jalzahn reveals himself to be none other than the genius mind behind Thavnairian mist, the elixir which you used to enhance your relic. According to the alchemist, your weapon can be raised to new heights of power through the use of crystalline objects he calls atma. Twelve unique pieces are required, and these can be obtained by equipping a relic weapon zenith and participating in FATEs in the following regions:&lt;br /&gt;
**Central Shroud: Atma of the Maiden&lt;br /&gt;
**North Shroud: Atma of the Archer&lt;br /&gt;
**East Shroud: Atma of the Goat&lt;br /&gt;
**Middle La Noscea: Atma of the Ram&lt;br /&gt;
**Outer La Noscea: Atma of the Lion&lt;br /&gt;
**Lower La Noscea: Atma of the Fish&lt;br /&gt;
**Upper La Noscea: Atma of the Water-bearer&lt;br /&gt;
**Western La Noscea: Atma of the Crab&lt;br /&gt;
**Eastern Thanalan: Atma of the Bull&lt;br /&gt;
**Central Thanalan: Atma of the Scales&lt;br /&gt;
**Western Thanalan: Atma of the Twins&lt;br /&gt;
**Southern Thanalan: Atma of the Scorpion&lt;br /&gt;
&lt;br /&gt;
*※Upon collecting all pieces of atma, present them to Jalzahn to complete the enhancement process.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; It&#039;s &#039;&#039;you&#039;&#039;! Gods, I never thought I&#039;d be glad to see ye!&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Just the other day, this old bloke from some faraway land suddenly appeared. He&#039;s been buggin&#039; me ever since, askin&#039; about puttin&#039; souls in relics or summat. None of it makes a whit o&#039; sense to me.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; &amp;gt;&amp;gt; Can&#039;t the man see how busy I am, poundin&#039; kettles all bloody day!? I ain&#039;t got the time to be humorin&#039; the elderly! &amp;lt;&amp;lt;&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; What&#039;s more, &#039;&#039;yer&#039;&#039; the one with a relic, ain&#039;t that right? If there&#039;s anyone this Jalzahn bloke oughta be botherin&#039;, I reckon it&#039;s &#039;&#039;you&#039;&#039;! Run along, then, an&#039; keep the old coot off me back!&lt;br /&gt;
&lt;br /&gt;
===Speaking with Jalzahn (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039; Ah, the impropriety! In my land, the elderly are treated with deference, and visitors received with honor!&lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039; You must excuse me, adventurer. I have endured a trying sea voyage to meet with Eorzea&#039;s greatest weaponsmith, only to find that he is the greatest boor I have ever had the displeasure of knowing.&lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039; &amp;gt;&amp;gt; ...But what is this? Your weapon─unless I am gravely mistaken, &#039;tis a relic infused with Thavnairian mist! &amp;lt;&amp;lt;&lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039; Marvelous, marvelous! Ah, but where are my manners?&lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039; Allow me to introduce myself. My name is Jalzahn, and I hail from the Near Eastern city–state of Radz-at-Han. I am an alchemist by trade.&lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039; It has been my life&#039;s work to study the enhancement of arms through soul infusion. Verily, Thavnairian mist is one of the fruits of my toils.&lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039; Upon learning that the elixir had come to some prominence in Eorzea, I journeyed here with the intent of exploring new possibilities in my research. I want but for a subject to proceed.&lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039; If you would be that subject, your weapon will become further enhanced. Will you agree to assist me, adventurer, and for your troubles come to possess a mightier relic?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; Will you assist Jalzahn? &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; Yes &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; No &amp;gt;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; Yes &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039; A decision you will not regret! But without further ado, allow me to explain what my research will entail.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; No &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039; You answered in the negative, but the yearning in your eyes tells me a different tale. You are doubtful of my endeavor, and small wonder since we have only but met. If you would allow me to explain what my research shall entail, it may well put your doubts to rest.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Both)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039; Now, I trust you are aware that aether permeates all things in our world. What you may not know, however, is that aether is found in greater concentrations in Eorzea than elsewhere.&lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039; When a weapon infused with a quasi-soul such as your relic is used to slay a living being in this aether-rich land, a peculiar phenomenon occurs.&lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039; The aether released by the fallen creature resonates with your weapon, and agglomerates into a crystal which I have dubbed “atma.” It must be noted that this occurs only on rare occasions, due to factors I have yet to identify.&lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039; Now, as you may have already gathered, atma is essentially the crystallized soul of a living being. And these crystals hold the key to strengthening your weapon.&lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039; According to my research, twelve unique pieces of atma are required, meaning they must be acquired from twelve different foes. See the deed done, adventurer, and you shall hold in your hands such power as you have never known!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; By participating in certain FATES while equipped with a relic wepaon zenith, you may obtain an atma crystal. The locations of the FATEs and the atma yielded are as follows:&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Central Shroud: Atma of the Maiden&lt;br /&gt;
 Southern Thanalan: Atma of the Scorpion&lt;br /&gt;
 Upper La Noscea: Atma of the Water–bearer&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; East Shroud: Atma of the Goat&lt;br /&gt;
 Eastern Thanalan: Atma of the Bull&lt;br /&gt;
 Middle La Noscea: Atma of the Ram&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Western Thanalan: Atma of the Twins&lt;br /&gt;
 Outer La Noscea: Atma of the Lion&lt;br /&gt;
 Lower La Noscea: Atma of the Fish&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; North Shroud: Atma of the Archer&lt;br /&gt;
 Central Thanalan: Atma of the Scales&lt;br /&gt;
 Western La Noscea: Atma of the Crab&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; This information can be reviewed in the completed journal for the quest &amp;quot;Up in Arms&amp;quot;, which can be found under &amp;quot;Weapon Enhancement Sidequests.&amp;quot;&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=https://youtu.be/AGiXGB6W8wA&lt;br /&gt;
|alignment=center&lt;br /&gt;
|description=Video Archive by Meowlo&#039;s FFXIV Quest Archive&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Sly_Salvages&amp;diff=1260998</id>
		<title>The Sly Salvages</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Sly_Salvages&amp;diff=1260998"/>
		<updated>2026-03-22T03:00:31Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: /* Steps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Sly Salvages&lt;br /&gt;
| description = There is a peevish avidity about Bo Gu that you recognize too well: a purpose most petty is yours to serve.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = 789th Order Craftsman Bo Gu&lt;br /&gt;
| related-npcs = 13th Order Alchemist Ga Zi&lt;br /&gt;
| location = Outer La Noscea&lt;br /&gt;
| location-x = 21.9&lt;br /&gt;
| location-y = 17.8&lt;br /&gt;
| type = daily&lt;br /&gt;
| quest-line = Kobold Daily Quests&lt;br /&gt;
| journal-section = Allied Society Quests&lt;br /&gt;
| journal-category = Kobold Quests&lt;br /&gt;
| journal-genre = Kobold Daily Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 44&lt;br /&gt;
| req-quest = No-good Zo Ga&#039;s Ambition&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = Recognized Relations&lt;br /&gt;
| exp = 4372&lt;br /&gt;
| gil = 540&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Venture&lt;br /&gt;
| reward2 = 7 Allagan Tomestone of Poetics&lt;br /&gt;
| reputation-reward = 14 Kobold Relations&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 2.2&lt;br /&gt;
| release = &lt;br /&gt;
| id-gt = 66876&lt;br /&gt;
| id-edb = 882e74fd830&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[13th Order Alchemist Ga Zi]].&lt;br /&gt;
* Dispatch cobalt golems near the swaystone in the 13th Order workshop. 0/4&lt;br /&gt;
* Use the waymaker bomb on the swaystone.&lt;br /&gt;
* Report to [[789th Order Craftsman Bo Gu]].&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Speak with 789th Order Acolyte Ba Go. Enter the workshop and go to the designated area. Kill four Cobalt Golems. Use the Waymaker Bomb on the Swaystone.&lt;br /&gt;
&lt;br /&gt;
==In-game Description==&lt;br /&gt;
There is a peevish avidity about Bo Gu that you recognize too well: a purpose most petty is yours to serve.&lt;br /&gt;
&lt;br /&gt;
Cobalt golems stand between Bo Gu and what he feels is his rightful salvage. The insane kobold logic notwithstanding, go speak with alchemist Ga Zi of the 13th, who has ever been an accessory in crimes and misdemeanors against his own order.&lt;br /&gt;
&lt;br /&gt;
The blunt-spoken alchemist finds a flaw in Bo Gu&#039;s plan, and instructs you in the finer points of destroying the golem-controlling swaystone. By dispatching four golems in the workshop near the swaystone, you can weaken it to a sufficient level.&lt;br /&gt;
&lt;br /&gt;
Ga Zi&#039;s analogy of a clenched fist was apt; with the fall of each golem, the force binding together the swaystone weakens. A fist half-clenched only harms the hand. Use the small waymaker bomb and destroy the stone.&lt;br /&gt;
&lt;br /&gt;
The swaystone is no more, and the golems it controlled have lost their lease on an existence neverending-- so perhaps you did them a favor as well. But of course, nobody will be as pleased by the outcome as Bo Gu, to whom you owe a courtesy report.&lt;br /&gt;
&lt;br /&gt;
The craftsman is indeed pleased, and salivates over the coming pillage. A seasoned adventurer once told you that in this life, you would serve the mediocre more than you would the great, but that with luck, some of the mediocre would prove diverting. How lucky you are to be at the behest of Bo Gu and the 789th.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;789th Order Craftsman Bo Gu:&#039;&#039;&#039; Adventurer, oh, adventurer! We have been most ill used! I was recovering supplies from the 13th Order workshop─retrieving, salvaging, recovering─and I was attacked by cobalt golems!&lt;br /&gt;
 &#039;&#039;&#039;789th Order Craftsman Bo Gu:&#039;&#039;&#039; After the recent trouble, those supplies are wasted on the 13th, yes, yes. But the golems are too powerful, oh–so–unkillable─never subdued, ever–regenerating, oh–so–unkillable. Bo Gu fought valiantly but he was forced to withdraw!&lt;br /&gt;
 &#039;&#039;&#039;789th Order Craftsman Bo Gu:&#039;&#039;&#039; The adventurer can handle a golem or two, yes? Yes, yes. Maybe even two and some─more, several, and some! Go to the 13th Order workshop and smash the swaystone─that interfering rock must be blown to bits!&lt;br /&gt;
 &#039;&#039;&#039;789th Order Craftsman Bo Gu:&#039;&#039;&#039; The stone holds sway over the golems, the golems are its to command. Destroy the stone with this wee waymaker, and any fallen golem shall stay down!&lt;br /&gt;
 &#039;&#039;&#039;789th Order Craftsman Bo Gu:&#039;&#039;&#039; The 13th has Ga Zi posted as sentry, he&#039;ll not bar our way, no, no. Ga Zi will allow the adventurer to make free with the workshop!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;789th Order Craftsman Bo Gu:&#039;&#039;&#039; What will happen to the supplies without our welly-well meddling? I shudder to think of the scavengers─marauders, filchers, scavengers! The adventurer must brave the 13th Order workshop and smash the swaystone!&lt;br /&gt;
&lt;br /&gt;
===Speaking with 13th Order Alchemist Ga Zi===&lt;br /&gt;
 &#039;&#039;&#039;789th Order Craftsman Bo Gu:&#039;&#039;&#039; Yunz here to make trouble for Zo Ga? That&#039;s what I&#039;s like to hear, uh-huh, uh-huh. The swaystone, though─that&#039;s tough to bugger up. Won&#039;t get nowhere up its crack, yunz won&#039;t, not with that piddly bomb.&lt;br /&gt;
 &#039;&#039;&#039;789th Order Craftsman Bo Gu:&#039;&#039;&#039; Those stones, they&#039;s always clenched, yunz get that? That&#039;s how to hold sway over something, golems or kobolds, uh-huh, uh-huh. Yunz got to pry it open first. Beating on its golems&#039;ll do that.&lt;br /&gt;
 &#039;&#039;&#039;789th Order Craftsman Bo Gu:&#039;&#039;&#039; Yunz take out a few golems, slip that bomb in when the stone&#039;s roughed up but good─moused up, weakened, roughed up, that sort of thing.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;789th Order Craftsman Bo Gu:&#039;&#039;&#039; A swaystone needs softening up before yunz can bugger it up, yunz won&#039;t do much with the waymaker otherwise, nuh-uh, nuh-uh. Beat on the golems but good, that&#039;ll loosen up that rock, yunz listening? &lt;br /&gt;
 &#039;&#039;&#039;789th Order Craftsman Bo Gu:&#039;&#039;&#039; So what I&#039;s saying is, yunz take out a few golems and slip that bomb in when the stone&#039;s roughed up but good, and bwom!─&#039;splosion, fire in the hole, bwom, that sort of thing.&lt;br /&gt;
&lt;br /&gt;
===Returning to 789th Order Craftsman Bo Gu===&lt;br /&gt;
 &#039;&#039;&#039;789th Order Craftsman Bo Gu:&#039;&#039;&#039; I smell gunpowder stink, I see smears of slickens...my senses are keen, yes, yes! Does this mean the adventurer has shattered the swaystone? &lt;br /&gt;
 &#039;&#039;&#039;789th Order Craftsman Bo Gu:&#039;&#039;&#039; Happy, happy news! The stone gone, the golems so–very–killable! The 13th Order&#039;s supply can be salvaged now─saved, rescued, salvaged!&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Operation_Riffraff&amp;diff=1260995</id>
		<title>Operation Riffraff</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Operation_Riffraff&amp;diff=1260995"/>
		<updated>2026-03-22T02:50:30Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: /* Steps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Operation Riffraff&lt;br /&gt;
| description = The enemy of my enemy is my friend, and by that definition, Craftsman Bo Gu is definitely the kobold to know. Why not visit him for heated words and cold gil?&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = 789th Order Craftsman Bo Gu&lt;br /&gt;
| related-npcs = 13th Order Alchemist Ga Zi; 789th Order Acolyte Ba Go&lt;br /&gt;
| location = Outer La Noscea&lt;br /&gt;
| location-x = 21.9&lt;br /&gt;
| location-y = 17.8&lt;br /&gt;
| type = daily&lt;br /&gt;
| quest-line = Kobold Daily Quests&lt;br /&gt;
| journal-section = Allied Society Quests&lt;br /&gt;
| journal-category = Kobold Quests&lt;br /&gt;
| journal-genre = Kobold Daily Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 44&lt;br /&gt;
| req-quest = No-good Zo Ga&#039;s Ambition&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = Recognized Relations&lt;br /&gt;
| exp = 4372&lt;br /&gt;
| gil = 540&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Venture&lt;br /&gt;
| reward2 = 7 Allagan Tomestone of Poetics&lt;br /&gt;
| reputation-reward = 14 Kobold Relations&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 2.2&lt;br /&gt;
| release = &lt;br /&gt;
| id-gt = 66875&lt;br /&gt;
| id-edb = 82c6d9eb64d&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[13th Order Alchemist Ga Zi]].&lt;br /&gt;
* Open the pressure valve in the 13th Order workshop.&lt;br /&gt;
* Damage the furnace by tossing a rejected bomb arm through the pressure lid.&lt;br /&gt;
* Search the embers for the big shrapnel and slay it to acquire its core.&lt;br /&gt;
* Deliver the big shrapnel core to [[789th Order Acolyte Ba Go]].&lt;br /&gt;
* Report to [[789th Order Craftsman Bo Gu]].&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Speak to 13th Order Alchemist Ga Zi to enter the workshop. Interact with the pressure valve and use the arm obtained on the Pressure Lid. Interact with the embers until a Big Shrapnel spawns and kill it to get the Shrapnel Core. Take it to 789th Order Acolyte Ba Go.&lt;br /&gt;
==In-game Description==&lt;br /&gt;
The enemy of my enemy is my friend, and by that definition, Craftsman Bo Gu is definitely the kobold to know. Why not visit him for heated words and cold gil?&lt;br /&gt;
&lt;br /&gt;
Bo Gu would like to bring the 15th Order down a peg by sabotaging their workshop. Diligent only in his discontent, the craftsman has a keen sense of who his likely allies are. The alchemist Ga Zi might well prove receptive to your approach.&lt;br /&gt;
&lt;br /&gt;
Ga Zi is not what the 13th Order would call a team player, and is all too happy to tell you how to wreck on the prototype furnace in the workshop. Ga Zi will act as the guide, and your job is to open the pressure valve once inside the workshop.&lt;br /&gt;
&lt;br /&gt;
You have released the valve and opened the furnace door. Now, throw the rejected bomb arm into the opening and see how the prototype furnace deals with this particular stress test.&lt;br /&gt;
&lt;br /&gt;
The prototype is deplorably unprepared for the rigors of consumer use. Take a moment to admire the flames, then search the embers vomited out by the dying furnace and slay any shrapnels that appear.&lt;br /&gt;
&lt;br /&gt;
The shrapnels, bewildered ass they are by the sudden dislocation from the cradling furnace, are no match for you. Check the embers again for a big shrapnel, and rip out its core.&lt;br /&gt;
&lt;br /&gt;
The shrapnel&#039;s core is yours. Where the need is greater, the core must serve. And since the need for volatile voidsent bits is the greatest with the 789th Order Acolyte Ba Go, to him must you deliver this glowing core.&lt;br /&gt;
&lt;br /&gt;
Ba Go receives the big shrapnel core with clutching delight, and absently notes that Ga Zi has just bought himself out of a fiery demise. Report the happy ending to Bo Gu.&lt;br /&gt;
&lt;br /&gt;
Bo Gu is over the moon, having witnessed the hated 13th Order Fugleman Zo Ga frustrated, furious, and without a furnace. How Bo Gu has grown! He has come far indeed, from crude assassinations to collaborative sabotage.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;789th Order Craftsman Bo Gu:&#039;&#039;&#039; We are the bottom of the barrel, each a riff and together a raff, yes, yes. So far down are we from where Zo Ga and his ilk hold court that it is dizzying─disquieting, vertiginous, dizzying!&lt;br /&gt;
 &#039;&#039;&#039;789th Order Craftsman Bo Gu:&#039;&#039;&#039; They might say our idleness is the cause, they might point to our love of shortcuts─they are dead wrong and I just might get literal with the “dead” part! The cause of it all is the 13th&#039;s prototype alchemy furnace, yes, yes!&lt;br /&gt;
 &#039;&#039;&#039;789th Order Craftsman Bo Gu:&#039;&#039;&#039; Does the adventurer know Ba Go&#039;s friend, the alchemist Ga Zi? Ga Zi is with the 13th, Ga Zi knows their workshop welly-well, most familiar is this alchemist with the furnace.&lt;br /&gt;
 &#039;&#039;&#039;789th Order Craftsman Bo Gu:&#039;&#039;&#039; The adventurer could talk with this Ga Zi, yes, yes. Make [himself/herself] agreeable to Ga Zi, and learn ways to wreak lovely havoc on the workshop─chaos, ruination, havoc!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;789th Order Craftsman Bo Gu:&#039;&#039;&#039; The adventurer must speak to Ga Zi, find ways to throw a spanner into the works, yes, yes. Bring the 13th Order workshop to its knees, yes, yes!&lt;br /&gt;
&lt;br /&gt;
===Speaking with 13th Order Alchemist Ga Zi===&lt;br /&gt;
 &#039;&#039;&#039;13th Order Alchemist Ga Zi:&#039;&#039;&#039; Yunz want to muck up the 13th&#039;s workshop? Can hardly say no to a friend of Ba Go, refuse that Ba Go and I&#039;s might have an accident─an oops, a kaboom, an accident, that sort of thing.&lt;br /&gt;
 &#039;&#039;&#039;13th Order Alchemist Ga Zi:&#039;&#039;&#039; I&#039;s a 13th, that don&#039;t mean a worm squeeze. Bugger Zo Ga and his five bells &#039;tween “glows out” and first gong, uh-huh, uh-huh. Yunz go wreck up that prototype furnace, bugger that thing good.&lt;br /&gt;
 &#039;&#039;&#039;13th Order Alchemist Ga Zi:&#039;&#039;&#039; I&#039;s going to tell yunz how: soon as yunz get in the workshop, open the pressure valve, uh-huh, uh-huh. The valve&#039;ll open right up, not going to be a problem, that valve. Then hustle this bomb arm inside, yunz got all that?&lt;br /&gt;
 &#039;&#039;&#039;13th Order Alchemist Ga Zi:&#039;&#039;&#039; That buggering furnace&#039;s going to overheat but good, shrapnels going to be coming at yunz so just kill &#039;em right. I&#039;s got a good idea, yunz be on the lookout for the big shrapnel, uh-huh, uh-huh. Slay that bugger and yunz can take its core.&lt;br /&gt;
 &#039;&#039;&#039;13th Order Alchemist Ga Zi:&#039;&#039;&#039; Won&#039;t be just another core, nuh-uh, nuh-uh. That there&#039;s going to be a rare bomb core, yunz&#039;ll know it by a green sort of glow. Give it over to Ba Go, Ba Go will take it. Yunzes are making out with this caper─profiting, cleaning up, making out, that sort of thing.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;13th Order Alchemist Ga Zi:&#039;&#039;&#039; Yunz get moving, bugger up that prototype furnace in the 13th Order workshop and kill all that shrapnel. Get the big shrapnel core, uh-huh, uh-huh.&lt;br /&gt;
&lt;br /&gt;
===Inside the 13th Order Workshop===&lt;br /&gt;
 (System message) There is a rush of heat from among the embers! &lt;br /&gt;
 (Shrapnel) Ghllgh-ghlllggh...&lt;br /&gt;
&lt;br /&gt;
 (System message) The big shrapnel strikes! &lt;br /&gt;
 (Big Shrapnel) Ghllllgggh...ghlgh!&lt;br /&gt;
&lt;br /&gt;
===Speaking with 789th Order Acolyte Ba Go===&lt;br /&gt;
 &#039;&#039;&#039;789th Order Acolyte Ba Go:&#039;&#039;&#039; Haha, heehea, what do you want with Ba Go? Busy, busy is Ba Go...but never too busy for things that go kaboom─bwom, bang, kaboom...&lt;br /&gt;
 &#039;&#039;&#039;789th Order Acolyte Ba Go:&#039;&#039;&#039; What is this? Is Ba Go seeing something new? Yesss, yesss, you have presented Ba Go with a new lovely! The core of a big shrapnel, haha! Heeheahhahaha!&lt;br /&gt;
 &#039;&#039;&#039;789th Order Acolyte Ba Go:&#039;&#039;&#039; Ba Go likes Ga Zi now, Ga Zi is safe again. You are puzzled─perplexed, bemused, puzzled. Ba Go has no friends, no, no. Ba Go has his lovelies!&lt;br /&gt;
 &#039;&#039;&#039;789th Order Acolyte Ba Go:&#039;&#039;&#039; Little green beauty must have a little bath now, you will go shoo─away, hie, shoo! Go tell Bo Gu that you destroyed the furnace. Haha! Heeheahhahaha!&lt;br /&gt;
&lt;br /&gt;
===Returning to 789th Order Craftsman Bo Gu===&lt;br /&gt;
 &#039;&#039;&#039;789th Order Craftsman Bo Gu:&#039;&#039;&#039; Adventurer, oh, adventurer, what fun─merriment, jollity, fun! Zo Ga has been tearing about, in absolute panic he is in, trying to repair the furnace! &lt;br /&gt;
 &#039;&#039;&#039;789th Order Craftsman Bo Gu:&#039;&#039;&#039; He will never fix it, no, no. He will waste all day, and spend all night brooding over the lost day! His bedwarmer he will use roughly, and the next day he will find the bed a cold place, yes, yes...&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Brain_Buster&amp;diff=1260994</id>
		<title>Brain Buster</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Brain_Buster&amp;diff=1260994"/>
		<updated>2026-03-22T02:31:47Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: /* Steps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Brain Buster&lt;br /&gt;
| description = [[789th Order Craftsman Bo Gu]] isn&#039;t the sharpest tool in the shed, a situation he hopes to rectify.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = 789th Order Craftsman Bo Gu&lt;br /&gt;
| related-npcs = 13th Order Alchemist; 13th Order Alchemist Ga Zi; 13th Order Scholar; Kobold&lt;br /&gt;
| location = Outer La Noscea&lt;br /&gt;
| location-x = 21.9&lt;br /&gt;
| location-y = 17.8&lt;br /&gt;
| type = daily&lt;br /&gt;
| quest-line = Kobold Daily Quests&lt;br /&gt;
| journal-section = Allied Society Quests&lt;br /&gt;
| journal-category = Kobold Quests&lt;br /&gt;
| journal-genre = Kobold Daily Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 44&lt;br /&gt;
| req-quest = No-good Zo Ga&#039;s Ambition&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = Recognized Relations&lt;br /&gt;
| exp = 4372&lt;br /&gt;
| gil = 540&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Venture&lt;br /&gt;
| reward2 = 7 Allagan Tomestone of Poetics&lt;br /&gt;
| reputation-reward = 14 Kobold Relations&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 2.2&lt;br /&gt;
| release = &lt;br /&gt;
| id-gt = 66879&lt;br /&gt;
| id-edb = 13f919b28c9&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with, then slay 13th Order alchemists and scholars in the 13th Order workshop. 0/6&lt;br /&gt;
* Report to [[789th Order Craftsman Bo Gu]]&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Speak with 13th Order Alchemist Ga Zi to enter the 13th Order Workshop. Interact with 13th Order Alchemists and Scholars and slay six of them.&lt;br /&gt;
==In-game Description==&lt;br /&gt;
789th Order Craftsman Bo Gu isn&#039;t the sharpest tool in the shed, a situation he hopes to rectify.&lt;br /&gt;
&lt;br /&gt;
Intimidated by the assemblage of alchemical geniuses working for Zo Ga at the 13th Order workshop, Bo Gu would level the intellectual playing field the only way one of his limited mental faculties can fathom-- by sending an adventurer like yourself to infiltrate the workshop and bash their brains in. Seek entrance to the workshop from the ever-sympathetic Ga Zi, and hurl assorted epithets at the learned kobolds to spur them to attack and thus justify the subsequent slaughter.&lt;br /&gt;
&lt;br /&gt;
Some of the greatest geniuses in kobold history are no more. Console yourself with the thought that they were probably up to no good anyway, and return to the 789th Order Dig to deliver news of your triumph to Bo Gu.&lt;br /&gt;
&lt;br /&gt;
Feeling a good deal more intelligent than he did a short while ago, Bo Gu applauds your efforts to dumb down the 13th. Judging from the self-satisfied grin on his face, you have little doubt that he will be calling upon you again to carry out his next brilliant idea...&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;789th Order Craftsman Bo Gu:&#039;&#039;&#039; Bo Gu cannot stand the 13th, no. Always using big words, hiding in their workshop making booms and bangs, bangs and burns that make big trouble for Bo Gu.&lt;br /&gt;
 &#039;&#039;&#039;789th Order Craftsman Bo Gu:&#039;&#039;&#039; The only smart one around here is Ba Go. And Ba Go does not care for us─no, no. Ba Go cares only for his beauties, and for Ba Go.&lt;br /&gt;
 &#039;&#039;&#039;789th Order Craftsman Bo Gu:&#039;&#039;&#039; Bo Gu would show the 13th that their wits mean nothing. No, no, wits will not stop you from getting sliced─chopped, diced, sliced─by an overdweller. Yes, an overdweller like you...&lt;br /&gt;
 &#039;&#039;&#039;789th Order Craftsman Bo Gu:&#039;&#039;&#039; But Bo Gu does not believe in senseless violence─no, no. So you will break into the workshop, yes? Call them fathead and four-eyes, yes, and other nasty names. They get angry, then you kill them.&lt;br /&gt;
 &#039;&#039;&#039;789th Order Craftsman Bo Gu:&#039;&#039;&#039; Ga Zi will let you into the workshop, yes, yes. Ga Zi is of the 13th, but cares little for his puffed-up peers. Yes this, Bo Gu knows.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;789th Order Craftsman Bo Gu:&#039;&#039;&#039; Bo Gu would show the 13th that their wits mean nothing. No, no, wits will not stop you from getting sliced─chopped, diced, sliced─by an overdweller. &lt;br /&gt;
 &#039;&#039;&#039;789th Order Craftsman Bo Gu:&#039;&#039;&#039; You will break into the workshop, yes? Call them fathead and four-eyes, yes, and other nasty names. Then they get angry, then you kill them.&lt;br /&gt;
&lt;br /&gt;
===Speaking with 13th Order Alchemist Ga Zi===&lt;br /&gt;
 &#039;&#039;&#039;13th Order Alchemist Ga Zi:&#039;&#039;&#039; Bulgebrains in the workshop make fun of Ga Zi, say he talk funny─strange, odd, funny, that sort of thing. Yunz want to slap some sense into them, Ga Zi won&#039;t get in yunz&#039;s way, nuh-uh, nuh-uh.&lt;br /&gt;
&lt;br /&gt;
===Inside the 13th Order Workshop===&lt;br /&gt;
 &#039;&#039;&#039;13th Order Scholar:&#039;&#039;&#039; Intruder will bleed─spurt, gush, bleed!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;13th Order Alchemist:&#039;&#039;&#039; No, no! Zo Ga d-didn&#039;t tell me I&#039;d have to fight!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;13th Order Scholar:&#039;&#039;&#039; Our secrets are not for overdweller eyes! Overdweller must die─yes, yes, die!&lt;br /&gt;
&lt;br /&gt;
===Returning to 789th Order Craftsman Bo Gu===&lt;br /&gt;
 &#039;&#039;&#039;789th Order Craftsman Bo Gu:&#039;&#039;&#039; Oh, thank you, adventurer! That will teach Zo Ga a lesson─a message, a moral, a lesson. Yes, no matter how smart you might be, there is always someone smarter than you. &lt;br /&gt;
 &#039;&#039;&#039;789th Order Craftsman Bo Gu:&#039;&#039;&#039; We make a good team, yes─you and me, me and you. With Bo Gu&#039;s brains and your brawn, there is nothing─no, no, nothing─we cannot do!&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Abridged_Too_Far&amp;diff=1241748</id>
		<title>Abridged Too Far</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Abridged_Too_Far&amp;diff=1241748"/>
		<updated>2026-03-10T22:05:40Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Abridged Too Far&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Memolivia&lt;br /&gt;
| related-npcs = Y&#039;nazqha&lt;br /&gt;
| cutscene-npcs = &lt;br /&gt;
| location = Old Sharlayan&lt;br /&gt;
| location-x = 11.9&lt;br /&gt;
| location-y = 13.4&lt;br /&gt;
| type = feature&lt;br /&gt;
| journal-section = &lt;br /&gt;
| journal-category = &lt;br /&gt;
| journal-genre = &lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| category = &lt;br /&gt;
| level = 100&lt;br /&gt;
| quest-sync = &lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = Any Disciple of War or Magic (excluding limited jobs)&amp;lt;br&amp;gt;Defeat three unique final bosses in {{i|the Merchant&#039;s Tale|wrap=true}}&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 0&lt;br /&gt;
| unlocks = vc The Merchant&#039;s Tale (Advanced)&lt;br /&gt;
| prev-quest = A Spellbinding Read&lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 7.45&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = 70995&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
This quest appears after defeating all 3 unique final bosses (excluding the secret final boss) in [[The Merchant&#039;s Tale]].&lt;br /&gt;
&lt;br /&gt;
This is a quasi-quest that unlocks {{i|The Merchant&#039;s Tale (Advanced)}}. There are no steps to this quest: Talking to the questgiver both accepts and completes the quest.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
There are no journal entries for this quest.&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
System: In order to undertake this quest, you must first meet the following requirements:&lt;br /&gt;
System: 1. FINAL FANTASY XIV: Dawntrail must be registered to your service account.&amp;lt;br&amp;gt;2. You must have completed the quest “A Spellbindng Read.”&lt;br /&gt;
System: 3. You must be a Disciple of War or Magic of level 100 or above. Limited jobs are not permitted.&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Memolivia: GrEeTiNgS, aDvEnTuReR! tHaNk YoU fOr YoUr HeLp WiTh ThE oDd JoBs. I aM mEmOlIvIa, AnD mY rOlE iS tO rEcOrD yOuR eXpEdItIoNs.&lt;br /&gt;
Memolivia: Do YoU hAvE a StOrY tO tElL mE?&lt;br /&gt;
Memolivia: WrItInG dOwN yOuR eVeRy WoRd...TrImMiNg UnNeCeSsArY dEtAiLs.&lt;br /&gt;
Memolivia: YoUr JoUrNeY iNtO tHe PaGeS oF &#039;&#039;tHe MeRcHaNt&#039;S tAlE&#039;&#039; hAs BeEn ReCoRdEd! FeEl FrEe To ReAd It─YoU sHaLl FiNd NaRy A mIsTaKe, I gUaRaNtEe It!&lt;br /&gt;
&lt;br /&gt;
System: Memolivia&#039;s highly condensed version of your report contains only accounts of your fiercest battles.&lt;br /&gt;
&lt;br /&gt;
Memolivia: If YoU wIsH tO rEcOrD fUrThEr JoUrNeYs, My PeN iS aT tHe ReAdY!&lt;br /&gt;
&lt;br /&gt;
System: You may now enter &#039;&#039;The Merchant&#039;s Tale&#039;&#039; (Advanced)!&lt;br /&gt;
System: Variant dungeons (advanced) contain no exploration, only a series of bosses from the corresponding variant dungeon.&lt;br /&gt;
System: The order of bosses is determined by the players, and each boss may be fought repeatedly until victory is achieved.&lt;br /&gt;
System: Additional information is available in the bottom left of the V&amp;amp;C Dungeon Finder.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Has datamined dialogue]]&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=https://youtu.be/y1m0impovuc&lt;br /&gt;
|alignment=center&lt;br /&gt;
|description=Video Archive by Meowlo&#039;s FFXIV Quest Archive&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Spellbinding_Read&amp;diff=1241747</id>
		<title>A Spellbinding Read</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Spellbinding_Read&amp;diff=1241747"/>
		<updated>2026-03-10T22:05:04Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Spellbinding Read&lt;br /&gt;
| description = Shallow Moor has an odd job for an enterprising adventurer.&lt;br /&gt;
| image = a spellbinding read1.png&lt;br /&gt;
| quest-giver = Shallow Moor&lt;br /&gt;
| related-npcs = Delivery Moogle; Fyrgeim; Y&#039;nazqha; Fair Maiden&lt;br /&gt;
| cutscene-npcs = &lt;br /&gt;
| location = Old Sharlayan&lt;br /&gt;
| location-x = 12.0&lt;br /&gt;
| location-y = 13.4&lt;br /&gt;
| type = feature&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Records of Unusual Endeavors Quests&lt;br /&gt;
| journal-genre = Variant Dungeons Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| category = &lt;br /&gt;
| level = 90&lt;br /&gt;
| quest-sync = &lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = Any Disciple of War or Magic (excluding limited jobs)&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 5227&lt;br /&gt;
| unlocks = vc The Merchant&#039;s Tale, ot Corvosi Folklore Record&lt;br /&gt;
| prev-quest = An Odd Job&lt;br /&gt;
| next-quest = Starting a New Chapter, Abridged Too Far&lt;br /&gt;
| patch = 7.45&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-edb = 06628cf7c5f&lt;br /&gt;
| id-gt = 70977&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with Y&#039;nazqha.&lt;br /&gt;
* Speak with Y&#039;nazqha in the maiden&#039;s home.&lt;br /&gt;
* Enter &#039;&#039;The Merchant&#039;s Tale&#039;&#039;.&lt;br /&gt;
* Speak with Y&#039;nazqha in Old Sharlayan.&lt;br /&gt;
* Speak with Shallow Moor.&lt;br /&gt;
==Journal==&lt;br /&gt;
* Shallow Moor has an odd job for an enterprising adventurer.&lt;br /&gt;
* Shallow Moor relays an odd job request from someone who apparently knows you by name: one Y&#039;nazqha, a gleaner and younger sister of none other than Y&#039;shtola. She has enlisted your aid in a most unusual quest: to keep her safe while she explores the pages of a magical book left to her by her late father. The nature of the book demands it be kept under careful watch, so Y&#039;nazqha instructs you to come to the gleaners&#039; lodgings in Journey&#039;s End at your soonest convenience to learn more.&lt;br /&gt;
* Y&#039;nazqha informs you that the book in question is entitled &#039;&#039;The Merchant&#039;s Tale&#039;&#039;, a fable passed down in Corvos following the narrative of a young merchant&#039;s quest to find a great treasure. While the enchantment imbued within the manuscript makes reading the book almost certainly dangerous, the young gleaner is heartened by your company and appears ready to leap into a world of fiction at your signal.&lt;br /&gt;
* As the magicked tome is held up before the two of you, its cover begins to glow, and the world falls away in a haze of white light. Its radiance soon fades, and you find yourselves in a small but well-kept room. What&#039;s more, you are not alone. A young woman is addressing Y&#039;nazqha, who is now dressed in the garb of the tale&#039;s merchant. A scene plays out before you, and as the dialogue comes to a close, you suspect the gleaner may know how to move the story forward.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;※In the event that you leave the area, you may return by reading &#039;&#039;The Merchant&#039;s Tale&#039;&#039; in Journey&#039;s End.&lt;br /&gt;
* With no clear path pointing towards the next plot point, you and Y&#039;nazqha inspect the room. While what you find provides only vague hints at what is to come, your companion appears eager to step further into the book.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;※&#039;&#039;The Merchant&#039;s Tale&#039;&#039; can be accessed via the V&amp;amp;C Dungeon Finder.&amp;lt;br&amp;gt;※To open the V&amp;amp;C Dungeon Finder, interact with the passage to the next chapter or select the option located under Duty in the main menu.&lt;br /&gt;
* After a journey full of fantastic locales and fierce battle, you and Y&#039;nazqha witness the final scene of &#039;&#039;The Merchant&#039;s Tale&#039;&#039;─one of the final scenes, in any case. Free from the pages of the enchanted manuscript, Y&#039;nazqha asks you to meet her at Journey&#039;s End to discuss what you experienced.&lt;br /&gt;
* Y&#039;nazqha thanks you for your courage and for helping her learn more about the keepsake left by her late father, and asks you to help her explore the book further when you have time. With your odd job complete, all that is left is to return to Shallow Moor for payment.&lt;br /&gt;
* Shallow Moor congratulates you on a job well done, happy to have another satisfied customer. Yet &#039;&#039;The Merchant&#039;s Tale&#039;&#039; has secrets left to tell, and Y&#039;nazqha is depending on your protection to help uncover all the wondrous passages that are yet unread.&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Shallow Moor: Why, if it isn&#039;t [Forename]! Come seeking work to keep your hands busy? Well, you&#039;re in luck, for a client of ours specifically requested &#039;&#039;you&#039;&#039; for a little odd job. A Miqo&#039;te lass who seems to know you, in fact.&lt;br /&gt;
Shallow Moor: Hah, you&#039;re dying to know who it is, I see. Her name is Y&#039;nazqha, a gleaner. Does the name ring a bell?&lt;br /&gt;
Shallow Moor: Ah, I suppose there&#039;s no need to ponder─there she is!&lt;br /&gt;
&#039;&#039;Y&#039;nazqha is eating a stone-like object.&#039;&#039;&lt;br /&gt;
Shallow Moor: Nazqha! Now&#039;s not the time to indulge your adventurous palate─the {{alternatives|f=woman|m=man}} you requested is here!&lt;br /&gt;
&lt;br /&gt;
Y&#039;nazqha: My apologies! I happened upon a new ingredient for sale and simply had to test its flavor!&lt;br /&gt;
Y&#039;nazqha: The one and only [Forename], I take it? &#039;Tis a pleasure to finally meet you. Thank you for keeping watch over my older sister. Shtola can be quite the handful.&lt;br /&gt;
&amp;gt; If the player has completed the {{SMN}} [[summoner]] job quests&lt;br /&gt;
Y&#039;nazqha: I understand even Mhitra has relied upon your aid. Her respect isn&#039;t won easily, so imagine my surprise when she began singing your praises!&lt;br /&gt;
---&lt;br /&gt;
Y&#039;nazqha: When I had cause to seek out a skilled adventurer, I knew it had to be you. If my family can entrust you with matters of earth-shaking import, then who better to seek out for a little odd job?&lt;br /&gt;
Y&#039;nazqha: If you have no objections, I would start right away. Now, will you journey into the pages of ancient folklore with me?&lt;br /&gt;
Y&#039;nazqha: Ah, I suppose that is an odd request to give without explanation, isn&#039;t it? Allow me to elucidate.&lt;br /&gt;
Y&#039;nazqha: You see, I&#039;m a gleaner who specializes in recovering all manner of documents and manuscripts. Until but recently, I studied under my father and mentor, Y&#039;rhul Nunh.&lt;br /&gt;
Y&#039;nazqha: Unfortunately, he succumbed to disease while on a mission in a distant land. &#039;Twas a...terrible loss for us all.&lt;br /&gt;
Y&#039;nazqha: ...Ah, forgive me. It was not my intent to sour the mood.&lt;br /&gt;
Y&#039;nazqha: I was with him when he passed, so for a blessing I was able to say my farewells. Yet being suddenly left alone in an unfamiliar land was difficult, to say the least.&lt;br /&gt;
Y&#039;nazqha: Luckily, my sisters were there to support me through the hardest times.&lt;br /&gt;
Y&#039;nazqha: As was my father, in his way. He left me a keepsake, which happens to be at the heart of my request.&lt;br /&gt;
Y&#039;nazqha: It is a beautifully illuminated manuscript that bears a treacherous enchantment: it can draw the reader&#039;s very mind into its pages. Needless to say, such a rare tome is notorious among collectors of unique and dangerous documents.&lt;br /&gt;
Y&#039;nazqha: While it may seem a strange gift, I know my father gave it to me for a reason. And although it may be a risky endeavor, I must read its every page to find out why.&lt;br /&gt;
Y&#039;nazqha: Now, I hope you understand the reason I requested your company. Might you keep me safe while I explore this world of fiction?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; I&#039;ve always wanted to be part of a storybook!&lt;br /&gt;
Y&#039;nazqha: I knew you wouldn&#039;t turn down an adventure! Especially to a land few have laid eyes upon.&lt;br /&gt;
&amp;gt; I would never refuse Y&#039;shtola&#039;s sister.&lt;br /&gt;
Y&#039;nazqha: That&#039;s a great comfort to hear!&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Y&#039;nazqha: As you might imagine, such a book must be kept safe and away from prying eyes, so I&#039;ve left it in safekeeping at the gleaners&#039; lodgings in Journey&#039;s End.&lt;br /&gt;
Y&#039;nazqha: I shall await you there when you&#039;re ready!&lt;br /&gt;
&lt;br /&gt;
Shallow Moor: What an odd request, eh? But I&#039;m sure you&#039;ve received odder. Go on, now, and best of luck!&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Y&#039;nazqha===&lt;br /&gt;
-optional start&lt;br /&gt;
Fyrgeim: Truth be told, I didn&#039;t expect to meet an honest-to-gods hero this day. Erenville&#039;s stories about you beggar belief, but now I&#039;m beginning to think they&#039;re true after all.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Y&#039;nazqha: Thank you for coming, [Forename]! This is Fyrgeim, and she manages our lodgings here. I&#039;d trust her with my life.&lt;br /&gt;
&lt;br /&gt;
Fyrgeim: I was skeptical when Nazqha was set on recruiting the realm&#039;s foremost hero, but here you are. I reckon no one else could keep up with her boundless...curiosity.&lt;br /&gt;
Fyrgeim: Aye, it&#039;s gotten her into trouble more than once, but it&#039;s also made her into a talented gleaner in her own right.&lt;br /&gt;
Fyrgeim: You see, where most would hesitate to eat something upon first sight, Nazqha will gladly gulp, slurp, or chomp it down. All in the name of knowledge─or so she claims!&lt;br /&gt;
&lt;br /&gt;
Y&#039;nazqha: Yes, er... I am...very thorough. But enough about me─surely you&#039;re curious about the book! It&#039;s entitled &#039;&#039;The Merchant&#039;s Tale&#039;&#039;, and it is a well-known fable passed down in Corvos, located in southern Ilsabard.&lt;br /&gt;
Y&#039;nazqha: The protagonist is a shrewd young merchant, and the story describes his journey to find the perfect gift to win the heart of a young maiden.&lt;br /&gt;
Y&#039;nazqha: However, over generations, countless versions of the tale have been passed down and retold. I can&#039;t say for certain how this particular manuscript ends.&lt;br /&gt;
Y&#039;nazqha: We&#039;ve no choice but to read the entire thing ourselves, a feat made quite daunting by the enchantment imbued within its pages.&lt;br /&gt;
Y&#039;nazqha: I can&#039;t help but be reminded of my father&#039;s words before he passed. He gave the book to me and said...&lt;br /&gt;
Y&#039;nazqha: “After reading the final passage, you will come to an understanding. You shall see what is needed most to travel the path before you.”&lt;br /&gt;
Y&#039;nazqha: This is a trial of sorts, of that I&#039;m certain. A test from mentor to pupil. From father to daughter. And I intended to rise to the occasion!&lt;br /&gt;
Y&#039;nazqha: I haven&#039;t a clue what will happen when we give ourselves over to the magicks dwelling within the book, but with you by my side, I am not afraid.&lt;br /&gt;
Y&#039;nazqha: So let us begin, and reveal the secrets bound within the covers of &#039;&#039;The Merchant&#039;s Tale&#039;&#039;!&lt;br /&gt;
-cutscene end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Y&#039;nazqha: Into the world of &#039;&#039;The Merchant&#039;s Tale&#039;&#039; we go!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The book glows, and the player and Y&#039;nazqha are tranported into it, entering someone&#039;s home. Y&#039;nazqha is in a new outfit.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Fair Maiden: “You&#039;ve come again, peddler, but why? You know I cannot return the affection you bear for me. Pray accept this truth and move on.”&lt;br /&gt;
&lt;br /&gt;
Y&#039;nazqha: I, uh... And you are?&lt;br /&gt;
&lt;br /&gt;
Fair Maiden: “Joy is not meant for one such as me. My fate is to remain here alone, with only my sorrow for company.”&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; I take it the story has begun.&lt;br /&gt;
&amp;gt; It seems she&#039;s following a script.&lt;br /&gt;
&amp;gt; I have no idea what&#039;s going on...&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Y&#039;nazqha: I see... We&#039;ve become characters in the narrative. And perhaps by acting as the characters should, we can advance the plot forward!&lt;br /&gt;
Y&#039;nazqha: Bits and pieces are coming to me!&lt;br /&gt;
Y&#039;nazqha: I must be the protagonist─the shrewd young merchant. Next is the scene where I propose to the enchanting maiden who has captured my heart. I say...&lt;br /&gt;
Y&#039;nazqha@Theatrical Voice: “Pray perish such desolate thoughts, my dear beloved. You deserve the utmost happiness, and I shall give it to you!”&lt;br /&gt;
&lt;br /&gt;
Fair Maiden: “If you would prove your words and ardor true, then bring me an object of worth immeasurable.”&lt;br /&gt;
Fair Maiden: “An object of value so great that it may fill the void within my heart. Do that, and I can rest assured that your intentions are pure.”&lt;br /&gt;
&lt;br /&gt;
Y&#039;nazqha@Theatrical Voice: “If you wish it, then it shall be done. Even if I must scour the ends of heaven and earth, I swear I shall return with what you desire.”&lt;br /&gt;
&lt;br /&gt;
Fair Maiden: “Then I shall pray for your safe return.”&lt;br /&gt;
&lt;br /&gt;
Y&#039;nazqha: And thus the tale moves forward. Apparently now the merchant, together with his skilled and trusted bodyguard, set forth in search of priceless treasure.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Bodyguard? Sounds like a job for me!&lt;br /&gt;
Y&#039;nazqha: I&#039;m honored to have you by my side! Who better to entrust my safety to than the very hero who saved our star?&lt;br /&gt;
&amp;gt; I&#039;m not the main character?&lt;br /&gt;
Y&#039;nazqha: I&#039;m terribly sorry about that, [Forename], but it seems the magicks of the book have made their choice.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Y&#039;nazqha: Nevertheless, I am heartened to have the stoutest arm in Corvos by my side. We&#039;ll see wonders together, of that I&#039;m certain!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Fair Maiden: ...&lt;br /&gt;
System: The maiden ignores you. It seems her dialogue for this portion of the tale has been exhausted.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Y&#039;nazqha in the maiden&#039;s home===&lt;br /&gt;
Y&#039;nazqha: “An object of worth immeasurable”... Hmm... What sort of treasure could that be?&lt;br /&gt;
Y&#039;nazqha: Whatever it is, it must be the key to unlocking the story&#039;s conclusion. It seems at this point in the narrative, the merchant is in the dark about it, so we&#039;ve no choice but to read further.&lt;br /&gt;
Y&#039;nazqha: Seeing as the answer would logically be within the tale itself, perhaps there is a clue in this very room. Why don&#039;t we give it a closer look first?&lt;br /&gt;
&lt;br /&gt;
Question: Examine the room with Y&#039;nazqha? (Yes/No)&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Y&#039;nazqha: The room isn&#039;t very large, all things considered. Does anything catch your eye?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Carpet&#039;&#039;&lt;br /&gt;
Y&#039;nazqha: In a room with so much blue and white, the carpet does stand out, doesn&#039;t it?&lt;br /&gt;
Y&#039;nazqha: The pattern seems to be...a sea-maid. And upon closer look, it appears more worn than the other furniture. I suspect it has been a well-loved centerpiece over the years.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tea Set&#039;&#039;&lt;br /&gt;
Y&#039;nazqha: Ah, it&#039;s made from traditional porcelain found in Corvos. Marked by its vivid blue coloring, the material is still popular in the region.&lt;br /&gt;
Y&#039;nazqha: According to a book I read some time ago, Corvosi tea is brewed strong and served with heaps of sugar.&lt;br /&gt;
Y&#039;nazqha: Polite custom is to offer tea to guests and enjoy a leisurely chat over a cup. Such face-to-face interactions are a cherished part of daily life in Corvos!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Magic Sigil&#039;&#039;&lt;br /&gt;
Y&#039;nazqha: Though the maiden appears to be unaware of its presence, there is some manner of sigil carved here upon the wall.&lt;br /&gt;
Y&#039;nazqha: The same design adorns the cover of the book, in fact. I can sense energy flowing outward from it─likely it will bring us back to the real world.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fair Maiden&#039;&#039;&lt;br /&gt;
Y&#039;nazqha: A character in the tale itself. The story says she has no family and drifted into the city but several years ago.&lt;br /&gt;
Y&#039;nazqha: While many suitors have been entranced by her beauty and grace, she has turned down every one.&lt;br /&gt;
Y&#039;nazqha: None know where she came from or why she lives alone, and when asked about herself, she offers but a sad smile in return. This mystery seems only to deepen her allure.&lt;br /&gt;
Y&#039;nazqha: Are you ready to go on? Of course, if there is anything else you would take a look at, simply say the word!&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Let the story continue!&lt;br /&gt;
&#039;&#039;Quest continues.&#039;&#039;&lt;br /&gt;
&amp;gt; I think I saw something else...&lt;br /&gt;
Y&#039;nazqha: Of course, we wouldn&#039;t want to miss anything! Who knows if we&#039;ll have another chance. Once you&#039;re ready to continue the story, just say the word.&lt;br /&gt;
&#039;&#039;Back to examining the room until selecting Y&#039;nazqha again.&#039;&#039;&lt;br /&gt;
Y&#039;nazqha: Are you ready to set off?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt; Let the story continue!&lt;br /&gt;
&#039;&#039;Quest continues.&#039;&#039;&lt;br /&gt;
&amp;gt;&amp;gt; Maybe one last look around...&lt;br /&gt;
Y&#039;nazqha: Of course, we wouldn&#039;t want to miss anything! Who knows if we&#039;ll have another chance. Once you&#039;re ready to continue the story, just say the word.&lt;br /&gt;
&#039;&#039;Back to examining the room until selecting Y&#039;nazqha again.&#039;&#039;&lt;br /&gt;
---&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Y&#039;nazqha: Well said! What twists and turns await us, I wonder? I cannot wait to find out!&lt;br /&gt;
Y&#039;nazqha: Although we&#039;ve set foot into a work of fiction, it appears to be set in a time in Corvos from before Garlean rule. Sights lost to history might await us...&lt;br /&gt;
Y&#039;nazqha: ...And perhaps deadly beasts, too! But with you here, I needn&#039;t fear fang nor claw.&lt;br /&gt;
Y&#039;nazqha: Let us be off, then. It appears we can leave from the door over there.&lt;br /&gt;
&lt;br /&gt;
{{i|The Merchant&#039;s Tale}} now accessible.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Y&#039;nazqha: Apparently, as the protagonist, the enchantment gifts me with just enough information to progress the plot.&lt;br /&gt;
Y&#039;nazqha: What awaits us beyond those broader strokes of the pen, I know not. But that makes the prospect of stepping outside all the more thrilling!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===After clearing the Merchant&#039;s Tale===&lt;br /&gt;
-cutscene start&lt;br /&gt;
====Left path (defeating the Pari of Plenty)====&lt;br /&gt;
Fair Maiden: “An enchanted carpet...one that can soar the skies. I heard a tale about this once. An ancient tyrant commanded a pari under his thrall to make it.”&lt;br /&gt;
Fair Maiden: “Yet even among the heavens, I would not find what my heart desires. I implore you to sell this treasure and gain your fortune.”&lt;br /&gt;
Fair Maiden: “Pray forget about me, and seek happiness elsewhere.”&lt;br /&gt;
&lt;br /&gt;
====Middle path (defeating the Lone Swordmaster)====&lt;br /&gt;
Fair Maiden: “The beloved weapon of a proud swordmaster. The engravings are singular in beauty, and the blade unmatched in keenness.”&lt;br /&gt;
Fair Maiden: “Yet even the sharpest sword cannot cut away the sadness which engulfs my heart. Sell this treasure, and gain your fortune.”&lt;br /&gt;
Fair Maiden: “Pray forget about me, and seek happiness elsewhere.”&lt;br /&gt;
&lt;br /&gt;
====Right path (defeating Darya the Sea-maid)====&lt;br /&gt;
Fair Maiden: “Oh my. Such a jewel as I have never laid eyes upon before. It shimmers with all the light of the sea.”&lt;br /&gt;
Fair Maiden: “Yet such brilliance only serves to cast darker shadows upon my heart. Sell this, and win your fortune.”&lt;br /&gt;
Fair Maiden: “Pray forget about me, and seek happiness elsewhere.”&lt;br /&gt;
&lt;br /&gt;
====Common (bad endings)====&lt;br /&gt;
System: You have reached the end of &#039;&#039;The Merchant&#039;s Tale&#039;&#039;. Unfortunately, the fair maiden was unmoved by the treasure she received. Surely what she desires is somewhere else within the manuscript&#039;s pages.&lt;br /&gt;
&amp;gt; After defeating all 3 regular final bosses&lt;br /&gt;
System: You have explored the pages of &#039;&#039;The Merchant&#039;s Tale&#039;&#039; further!&lt;br /&gt;
System: Although unread passages remain, you can now enter the variant dungeon (advanced) for an even greater challenge.&lt;br /&gt;
System: Enter the new dungeon by speaking with Memolivia in Old Sharlayan.&lt;br /&gt;
&amp;gt; If the folklore record is not complete&lt;br /&gt;
System: The folklore record has yet to be filled completely. Travel down every road and best every beast to unveil the rich tapestry of &#039;&#039;The Merchant&#039;s Tale&#039;&#039;!&lt;br /&gt;
---&lt;br /&gt;
====True ending (defeating the Deadly Dandan)====&lt;br /&gt;
Y&#039;nazqha@Theatrical Voice: “My beloved, look. The sea-maid on this plate...it matches the one on the carpet adorning your room.”&lt;br /&gt;
Y&#039;nazqha@Theatrical Voice: “I knew it must be special to you, and so I return with it now.”&lt;br /&gt;
&lt;br /&gt;
Fair Maiden: “You were correct. This plate stirs memories of a life I had almost forgotten.”&lt;br /&gt;
Fair Maiden: “When that terrible beast snuffed out the light of my joy, and left me with naught but solitude and sorrow.”&lt;br /&gt;
Fair Maiden: “Yet I am also reminded of those I lost. My parents, my brothers. They would want me to live in happiness, surely...”&lt;br /&gt;
Fair Maiden: “It was wrong of me to put you through this ordeal, yet I am grateful for this gift. If you could find it in your heart to forgive me, I would gladly spend my life by your side.”&lt;br /&gt;
&lt;br /&gt;
System: A new quest is available to undertake from Fyrgeim in Old Sharlayan.&lt;br /&gt;
-cutscene end&lt;br /&gt;
===Speak with Y&#039;nazqha in Old Sharlayan===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Y&#039;nazqha: It seems we&#039;ve witnessed the story&#039;s finale! Thank you, [Forename], for your stalwart companionship.&lt;br /&gt;
&lt;br /&gt;
Fyrgeim: Welcome back. You two look none the worse for wear.&lt;br /&gt;
&lt;br /&gt;
Y&#039;nazqha: All thanks to [Forename] here. We faced beasts the likes of which I&#039;ve only imagined, but {{alternatives|f=she|m=he}} trounced each and every one! &lt;br /&gt;
Y&#039;nazqha: That was quite the singular experience, wasn&#039;t it? I&#039;m aware some parts were embellished for the sake of story, but to experience Corvos as it once was... Truly, &#039;twas a treasure unto itself.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If a left path was completed&lt;br /&gt;
Y&#039;nazqha: A warm, verdant land that stretched as far as the eye can see. Not to mention, deliciously sweet apples and grapes abound! Needless to say I ate my fair share.&lt;br /&gt;
Y&#039;nazqha: I understand the Garleans who once lived in Corvos called it “Locus Amoenus”─their utopia. Having seen it with my own eyes, I now understand why.&lt;br /&gt;
Y&#039;nazqha: Sadly, the carpet we brought back from the bedchamber offered scant comfort to the young maiden. Yet perhaps the story can follow a different thread that we missed this time around...&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If a middle path was completed&lt;br /&gt;
Y&#039;nazqha: Corvos brings to mind rich greenery and clear seas, so I was surprised to traverse such a treacherous valley! Yet those mushrooms we found were delicious enough to risk life and limb all over again.&lt;br /&gt;
Y&#039;nazqha: And the swordmaster was a most fearsome foe! I had heard practitioners of the Unyielding Blade were wiped out by the Garleans, and every page of their teachings burned to ash. To see such swordplay firsthand was truly awe-inspiring. &lt;br /&gt;
Y&#039;nazqha: Unfortunately, the hard-won weapon did little to placate the poor maiden&#039;s sadness. Yet perhaps there is a different outcome to be found among the book&#039;s pages!&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If a right path was completed&lt;br /&gt;
Y&#039;nazqha: A journey through a sapphire city led us to the glittering ocean blue, full of vibrant corals and lustrous pearls! Though their taste was bitter, their beauty made up for it.&lt;br /&gt;
Y&#039;nazqha: Even so, I won&#039;t soon forget the mythical sea-maid we encountered! Do you think such a people ever truly existed?&lt;br /&gt;
Y&#039;nazqha: Unfortunately the jewel we brought back, brilliant as it was, could not fill the hole in the poor maiden&#039;s heart. Perhaps there is another path we can follow─one which will lead us to a different end.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If the true ending path was completed&lt;br /&gt;
Y&#039;nazqha: To think we would find fellowship with one of the sea-folk! I had worried maybe she would bar our way, yet the story unfolded in a wonderfully surprising fashion.&lt;br /&gt;
Y&#039;nazqha: That monstrous fish got its just deserts after laying waste to the poor maiden&#039;s village. I had read that the seafaring peoples of the Corvos Narrow once paid obeisance to such creatures─doubtless out of terror.&lt;br /&gt;
Y&#039;nazqha: Yet no beast can cow you, eh? Thanks to your might, we managed to recover exactly what we were looking for.&lt;br /&gt;
Y&#039;nazqha: Although most wouldn&#039;t spare that ashen plate a second glance, the memories it stirred within the maiden&#039;s heart made it priceless to her.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Y&#039;nazqha: We might have reached the end of the tale, yet I have a feeling it was but one of many.&lt;br /&gt;
Y&#039;nazqha: My curiosity as a gleaner alone compels me to explore the book&#039;s pages further, yet I&#039;m also determined to discover the meaning of my father&#039;s parting words.&lt;br /&gt;
Y&#039;nazqha: So I intend to pore over the pages again and again, until I know its every twist and turn by heart!&lt;br /&gt;
Y&#039;nazqha: However, I wouldn&#039;t dare brave the journey alone. I understand you&#039;re a busy {{alternatives|f=woman|m=man}}, but I would be grateful for your help whenever you have the time.&lt;br /&gt;
Y&#039;nazqha: You have no idea how happy that makes me! Well then, I look forward to our next adventure.&lt;br /&gt;
&lt;br /&gt;
Fyrgeim: &#039;&#039;The Merchant&#039;s Tale&#039;&#039; shall remain here in safekeeping. If you wish to peruse its pages again, you only need ask.&lt;br /&gt;
&lt;br /&gt;
Y&#039;nazqha: Oh, of course! I forgot to mention anything about your reward. Since the guildship handled this request, you can speak with Shallow Moor to receive it.&lt;br /&gt;
Y&#039;nazqha: Now, I shall take my leave. I hope to see you again sooner rather than later, [Forename]!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Fyrgeim: Nazqha has a kind heart and a sharp mind, but also a shockingly reckless streak.&lt;br /&gt;
Fyrgeim: Surely you&#039;ve witnessed this side of her already. If something catches her fancy, she won&#039;t hesitate to give it a taste.&lt;br /&gt;
Fyrgeim: Still, she is well-read, so I think she knows when something shouldn&#039;t be in her stomach. Otherwise, she wouldn&#039;t have come this far as a gleaner.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Shallow Moor===&lt;br /&gt;
Shallow Moor: There you are, [Forename]! I take it Y&#039;nazqha&#039;s odd job wrapped up without a hitch?&lt;br /&gt;
Shallow Moor: So, she wasn&#039;t exaggerating─you actually &#039;&#039;went inside&#039;&#039; the book! I shouldn&#039;t have put it past Y&#039;rhul Nunh to have such a wondrous tome in his collection.&lt;br /&gt;
Shallow Moor: While it&#039;s no surprise, I commend you for getting her safely to its final page. She chose well!&lt;br /&gt;
Shallow Moor: And thus your obligation to us comes to an end! However, I&#039;m certain such a rare book holds an irresistible allure. Why, I reckon you&#039;re thinking about leaping back into its pages right this moment!&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
System: The &#039;&#039;&#039;Corvosi Folklore Record&#039;&#039;&#039; is now available within the V&amp;amp;C Dungeon Finder in the Duty section of the main menu.&lt;br /&gt;
System: New entries will be added to the log as you complete each possible route through the variant dungeon and surpass the challenges which await you.&lt;br /&gt;
System: Help Y&#039;nazqha complete the folklore record and unveil every secret of this fantastic book!&lt;br /&gt;
System: A new quest is available to undertake from Fyrgeim in Journey&#039;s End.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Has datamined dialogue]]&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=https://youtu.be/DVk5iFtt2Vc&lt;br /&gt;
|alignment=center&lt;br /&gt;
|description=Video Archive by Meowlo&#039;s FFXIV Quest Archive&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Starting_a_New_Chapter&amp;diff=1241746</id>
		<title>Starting a New Chapter</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Starting_a_New_Chapter&amp;diff=1241746"/>
		<updated>2026-03-10T22:04:21Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Starting a New Chapter&lt;br /&gt;
| description = Fyrgeim has a message to deliver to you.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Fyrgeim&lt;br /&gt;
| related-npcs = Y&#039;nazqha&lt;br /&gt;
| cutscene-npcs = &lt;br /&gt;
| location = Old Sharlayan&lt;br /&gt;
| location-x = 14.8&lt;br /&gt;
| location-y = 11.1&lt;br /&gt;
| type = quest&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Records of Unusual Endeavors Quests&lt;br /&gt;
| journal-genre = Variant Dungeons Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| category = &lt;br /&gt;
| level = 90&lt;br /&gt;
| quest-sync = &lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = Any Disciple of War or Magic (excluding limited jobs)&amp;lt;br&amp;gt;Note 13 from {{questlink|vdungeon|The Merchant&#039;s Tale|wrap=true}}&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 829&lt;br /&gt;
| reward1 = 3 HQ Philosopher&#039;s Sandwich&lt;br /&gt;
| reputation-reward = &lt;br /&gt;
| unlocks = ach A Timeless Tale, ngp The Merchant&#039;s Tale (New Game+)&lt;br /&gt;
| prev-quest = A Spellbinding Read&lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 7.45&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-edb = abd1f831588&lt;br /&gt;
| id-gt = 70978&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Wait at the designated location.&lt;br /&gt;
* Speak with Fyrgeim.&lt;br /&gt;
==Journal==&lt;br /&gt;
* Fyrgeim has a message to deliver to you.&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Fyrgeim: Greetings, [Forename]! I heard you&#039;ve made some impressive progress into the pages of &#039;&#039;The Merchant&#039;s Tale&#039;&#039;.&lt;br /&gt;
Fyrgeim: Nazqha could barely contain her excitement when she told me about it. She&#039;s been thinking about what you saw while inside the book, and she wanted to speak with you about it.&lt;br /&gt;
Fyrgeim: I shall contact her and tell her to meet you at Archons&#039; Design. Hopefully the two of you can find a nice place for a chat.&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Wait at the designated location===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Y&#039;nazqha: There you are! I hope you weren&#039;t waiting for long.&lt;br /&gt;
Y&#039;nazqha: Now that I&#039;ve had some time to think about our time within the manuscript, I&#039;d like to thank you anew for your bravery. What you did was no easy feat!&lt;br /&gt;
Y&#039;nazqha: I wouldn&#039;t have been able to decipher the story&#039;s mysteries without you. To think such a commonplace object would be the priceless treasure we were looking for!&lt;br /&gt;
Y&#039;nazqha: One final question yet bothered me, however. I&#039;ve been trying to figure out why my father gifted the book to me. What he wanted me to accomplish for his final test.&lt;br /&gt;
Y&#039;nazqha: Eventually I remembered the advice my father gave when I asked to become his apprentice. Books had long since been my obsession, and I knew I wanted to specialize in recovering documents of all sorts.&lt;br /&gt;
Y&#039;nazqha: “A gleaner may come into their own once they can obtain the item they&#039;re asked to find, but that is only the first step toward true mastery.”&lt;br /&gt;
Y&#039;nazqha: For the longest time, I believed that my father was so respected because he could find even the rarest texts. Yet I realize now that I was wrong.&lt;br /&gt;
Y&#039;nazqha: When we handed the young maiden that plate, she wept for joy. My father wanted me to see those tears...&lt;br /&gt;
Y&#039;nazqha: What was of worth immeasurable to her would have looked worthless to anyone else.&lt;br /&gt;
Y&#039;nazqha: The concept of value differs from person to person. A rare and expensive object won&#039;t necessarily be considered truly valuable by one and all.&lt;br /&gt;
Y&#039;nazqha: A master gleaner can see what their client truly desires and deliver something that speaks to their heart.&lt;br /&gt;
Y&#039;nazqha: That must be what my father meant by his advice so long ago.&lt;br /&gt;
Y&#039;nazqha: I wasn&#039;t the only one left with a book, you know. My father, drawing on the keen sense he&#039;d honed over a lifetime, left keepsakes for each of his daughters. Twelve books, each perfectly matching their recipient&#039;s needs.&lt;br /&gt;
Y&#039;nazqha: Although the time he spent with us was scarce, he paid attention. Knew us through and through.&lt;br /&gt;
Y&#039;nazqha: Now more than ever, I want to follow in his footsteps. His wisdom has gifted me with a new perspective from which to approach my work.&lt;br /&gt;
Y&#039;nazqha: Of course, I have you to thank for this discovery. I won&#039;t soon forget our time together!&lt;br /&gt;
Y&#039;nazqha: Speaking of which, my sisters and I don&#039;t see each other all too often, nor do we keep in touch regularly.&lt;br /&gt;
Y&#039;nazqha: Even so, when Shtola and I had a chance to catch up recently, she told me all about the adventures you&#039;ve shared together.&lt;br /&gt;
Y&#039;nazqha: The tale was very concise and organized, as is her wont, yet the proud look on her face as she told it showed plainly how much she treasured the experience. &lt;br /&gt;
Y&#039;nazqha: I felt like I caught a glimpse of what she considers truly valuable, and it made me feel closer to her.&lt;br /&gt;
Y&#039;nazqha: I hope your travels continue to be exciting and fulfilling, [Forename]. I know that wheresoever you end up, a bright future awaits you.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Fyrgeim===&lt;br /&gt;
Fyrgeim: You spoke with Nazqha, then? Good, good. I know you&#039;re a busy {{alternatives|f=woman|m=man}}, so we both appreciate your time.&lt;br /&gt;
Fyrgeim: Y&#039;rhul Nunh was truly one of the best of us. And while Nazqha has some work ahead until she reaches his level, there&#039;s no doubt in my mind she can eventually surpass her father.&lt;br /&gt;
Fyrgeim: &#039;&#039;The Merchant&#039;s Tale&#039;&#039; will remain here in safekeeping, and if ever you feel like perusing its pages once again, I&#039;m certain Nazqha will gladly accompany you.&lt;br /&gt;
Fyrgeim: For all you&#039;ve done for us, I would offer you this. We always give it to gleaners before they depart, that they may find their way back to us safely.&lt;br /&gt;
Fyrgeim: May it offer you the same protection on your next adventure! I only hope I have the chance to hear of it sometime.&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Fyrgeim: Worry not, for the manuscript is in our safekeeping. I hope your time within its pages was as thrilling as your other adventures.&lt;br /&gt;
-optional end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Has datamined dialogue]]&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=https://youtu.be/it_lwSNC7u8&lt;br /&gt;
|alignment=center&lt;br /&gt;
|description=Video Archive by Meowlo&#039;s FFXIV Quest Archive&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Rubbish_for_Refuse&amp;diff=1225590</id>
		<title>Rubbish for Refuse</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Rubbish_for_Refuse&amp;diff=1225590"/>
		<updated>2026-03-05T20:48:37Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: /* Steps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Rubbish for Refuse&lt;br /&gt;
| description = [[789th Order Dustman Bo Zu]] is half starved and can&#039;t be arsed to do much about it.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = 789th Order Dustman Bo Zu&lt;br /&gt;
| location = Outer La Noscea&lt;br /&gt;
| location-x = 21.6&lt;br /&gt;
| location-y = 17.7&lt;br /&gt;
| type = daily&lt;br /&gt;
| quest-line = Kobold Daily Quests&lt;br /&gt;
| journal-section = Allied Society Quests&lt;br /&gt;
| journal-category = Kobold Quests&lt;br /&gt;
| journal-genre = Kobold Daily Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 41&lt;br /&gt;
| req-quest = How Low Can You Go&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = Neutral Relations&lt;br /&gt;
| exp = 4125&lt;br /&gt;
| gil = 360&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Venture&lt;br /&gt;
| reward2 = 5 Allagan Tomestone of Poetics&lt;br /&gt;
| reputation-reward = 10 Kobold Relations&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 2.2&lt;br /&gt;
| release = &lt;br /&gt;
| id-gt = 66861&lt;br /&gt;
| id-edb = 3b8001dd37f&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Collect [[Worthless Ore | worthless ore]] around [[Iron Lake]]. 0/3&lt;br /&gt;
* Deliver [[Worthless Ore | worthless ore]] to the [[Camp Quartermaster|quartermaster]] at [[Camp Overlook]].&lt;br /&gt;
* Deliver the rotting vegetables to [[789th Order Dustman Bo Zu|Bo Zu]].&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Collect 3 [[Worthless Ore]] from around Iron Lake. Take them to the quartermaster at Camp Overlook.&lt;br /&gt;
==In-game Description==&lt;br /&gt;
789th Order Dustman Bo Zu is half starved and can&#039;t be arsed to do much about it.&lt;br /&gt;
&lt;br /&gt;
After much racking of his hunger-addled brain, Bo Zu has hit upon a plan to procure sustenance with minimal-to-no effort on his own part. To wit: You will bring ore to Camp Overlook under the pretense that you confiscated them from the kobolds&#039; stock, requesting spare rations as reward for your efforts. As the dustman himself has no intention of parting with his own meager mining haul, travel to Iron Lake and acquire the necessary ore in his stead.&lt;br /&gt;
&lt;br /&gt;
You have managed to acquire only a few chunks of the shabbiest-looking ore you have ever seen. Bring them to Camp Overlook, hoping that the quartermaster will pity you enough to offer some scant reward.&lt;br /&gt;
&lt;br /&gt;
Rightfully unimpressed with your donation, the quartermaster tosses some leftovers from last night&#039;s supper your way with a strongly worded suggestion that you bother her no further. Take your sorry haul back to Bo Zu at the 789th Ordr Dig.&lt;br /&gt;
&lt;br /&gt;
Bo Zu is overjoyed at your efforts-- the unappetizing nature of the meal outweighed by the fact that it was acquired without him lifting so much as a single paw. You cannot shake the feeling that the work-shy kobold will not hesitate to employ similar tactics in the near future...&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; Zo Ga is true to his word. He has halved—yes, yes, cut in two—the 789th&#039;s ration allotment as punishment for our low yield. I am starving—ravenous, famished, starving! What, oh what, is a hungry kobold to do?&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; Work harder, you say? But that sounds so tiring—grueling, taxing, tiring. I have a better plan. Yes, yes, a better plan, I have. Scraps of ore near Iron Lake, I saw. I was too tired to pick them up, but not you. No, no, not you.&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; You should gather them and take them to Camp Overlook, yes, yes. Tell the officer there you stole them from the naughty, naughty kobolds. As reward, you&#039;ll get tasty food, which you can bring to Bo Zu. Then we&#039;ll &#039;&#039;feast&#039;&#039;—gobble, gorge, feast!&lt;br /&gt;
&lt;br /&gt;
===Delivering worthless ore to the quartermaster===&lt;br /&gt;
 &#039;&#039;&#039;Camp Quartermaster:&#039;&#039;&#039; What&#039;s that? Plundered some precious metals from the kobolds that ye&#039;d donate to our cause?&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over Worthless Ore&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Camp Quartermaster:&#039;&#039;&#039; Aye, the Maelstrom is fortunate indeed to &#039;ave capable allies like—&lt;br /&gt;
 ...Byregot&#039;s buttocks! These must be the sorriest dregs or ore I&#039;ve ever &#039;ad the misfortune of layin&#039; me eyes on.&lt;br /&gt;
 &#039;&#039;&#039;Camp Quartermaster:&#039;&#039;&#039; Yer &#039;&#039;reward&#039;&#039;!? How about this: I&#039;ll give ye some leftover scraps from last night&#039;s dinner, and you&#039;ll promise to go away and not waste any more of me time. Deal?&lt;br /&gt;
&lt;br /&gt;
===Delivering the rotting vegetables to Bo Zu===&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; You have brought my meal!? Yes, yes, tell me you have! Bo Zu&#039;s belly rumbles, rumbles so loud that it almost caused a cave-in—a collapse, a rockfall, a cave-in!&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over Rotting Vegetables&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; Oh, this will be a meal to savor—relish, delight, savor! Yes, yes, it is as Gi Gu always says—no treat is tastier than that earned by the efforts of others.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Beast Tribe Quests}}&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=No_Such_Thing_as_a_Free_Lunch&amp;diff=1225572</id>
		<title>No Such Thing as a Free Lunch</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=No_Such_Thing_as_a_Free_Lunch&amp;diff=1225572"/>
		<updated>2026-03-05T20:42:03Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: /* Steps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = No Such Thing as a Free Lunch&lt;br /&gt;
| description = [[789th Order Dustman Bo Zu]] wants his dinner, but he&#039;ll be damned if he&#039;s going to work for it.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = 789th Order Dustman Bo Zu&lt;br /&gt;
| location = Outer La Noscea&lt;br /&gt;
| location-x = 21.6&lt;br /&gt;
| location-y = 17.7&lt;br /&gt;
| type = daily&lt;br /&gt;
| quest-line = Kobold Daily Quests&lt;br /&gt;
| journal-section = Allied Society Quests&lt;br /&gt;
| journal-category = Kobold Quests&lt;br /&gt;
| journal-genre = Kobold Daily Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 41&lt;br /&gt;
| req-quest = How Low Can You Go&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = Neutral Relations&lt;br /&gt;
| exp = 4125&lt;br /&gt;
| gil = 360&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Venture&lt;br /&gt;
| reward2 = 5 Allagan Tomestone of Poetics&lt;br /&gt;
| reputation-reward = 10 Kobold Relations&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 2.2&lt;br /&gt;
| release = &lt;br /&gt;
| id-gt = 66862&lt;br /&gt;
| id-edb = c441aded3ce&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Acquire lavish lunchpots from [[Iron Lake]]. 0/3&lt;br /&gt;
* Deliver lavish lunchpots to [[789th Order Dustman Bo Zu]].&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Collect three steaming lunchpots from Iron Lake.&lt;br /&gt;
==In-game Description==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The labor-averse Bo Zu has caught word of generous meals being distributed by Zo Ga to those industrious kobolds who have earned the fugleman&#039;s favor, and has concluded that the 789th is equally deserving of gustatory gratification despite their decided lack of productivity. Head to Iron Lake and appropriate three lavish lunchpots so that Bo Zu and his friends can feast like their hard-working peers for a day.&lt;br /&gt;
&lt;br /&gt;
You have managed to secure three piping hot lunchpots. Deliver the feast to the 789th Order Dig in hopes that it will sate the stomach of the slavering Bo Zu.&lt;br /&gt;
&lt;br /&gt;
Bo Zu revels in the fruits of your success, though any hopes that the dustman has learned a lesson about the value of hard work are promptly dashed when he shamelessly expresses his eagerness to impose upon you similarly again. You can only hope that the idle-handed kobold&#039;s stomach remains sated for the foreseeable future.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; The unfairness—injustice, iniquity, unfairness of it all!&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; While the 789th goes famished—starving, hungry, famished—Zo Ga and his cronies feast! Feast on lunchpots packed, yes, so packed with tasty treats that a single one could feed our entire dig for a week.&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; Should Zo Ga and his hardworking cronies get all the rewards? No, no, a hundred times no! Yes, our tummies are rumbling—grumbling, mumbling, rumbling—as much as theirs!&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; Why, I have a notion—a thought, a mind, a notion—to walk right over to Iron Lake and snatch one or three for myself. But walking is hard work. Yes, yes, and your legs are so much longer than mine...&lt;br /&gt;
&lt;br /&gt;
===Delivering lavish lunchpots to 789th Order Dustman Bo Zu===&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; Do I smell what I think I smell? Yes, yes, I believe I do!&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over Lavish Lunchpots&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; Freshly plucked lava toad legs? Earthworms that still wriggle and squirm? This is more than a meal, it is a feast—a banquet, a spread, a feast for the senses!&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; Does sampling the delights of his peers inspire Bo Zu to work harder? No, no, never! Why would it, when I have long-legged friends like you?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Beast Tribe Quests}}&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Mothers_of_All_Bombs&amp;diff=1225450</id>
		<title>Mothers of All Bombs</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Mothers_of_All_Bombs&amp;diff=1225450"/>
		<updated>2026-03-05T20:36:17Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: /* Steps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Mothers of All Bombs&lt;br /&gt;
| description = [[789th Order Dustman Bo Zu]] is looking for an adventurer to defuse a problem of burgeoning proportions.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = 789th Order Dustman Bo Zu&lt;br /&gt;
| location = Outer La Noscea&lt;br /&gt;
| location-x = 21.6&lt;br /&gt;
| location-y = 17.7&lt;br /&gt;
| type = daily&lt;br /&gt;
| quest-line = Kobold Daily Quests&lt;br /&gt;
| journal-section = Allied Society Quests&lt;br /&gt;
| journal-category = Kobold Quests&lt;br /&gt;
| journal-genre = Kobold Daily Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 41&lt;br /&gt;
| req-quest = How Low Can You Go&lt;br /&gt;
| req-items = 3 Bomb Core (Key Item)&lt;br /&gt;
| requirements = Neutral Relations&lt;br /&gt;
| exp = 4125&lt;br /&gt;
| gil = 360&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Venture&lt;br /&gt;
| reward2 = 5 Allagan Tomestone of Poetics&lt;br /&gt;
| reputation-reward = 10 Kobold Relations&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 2.2&lt;br /&gt;
| release = &lt;br /&gt;
| id-gt = 66865&lt;br /&gt;
| id-edb = da42369c04e&lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Slay breeding bombs and obtain three cores. These will spawn as you move close to the first in the designated area.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Slay [[Breeding Bomb|breeding bombs]] and obtain their cores. 0/3&lt;br /&gt;
*Deliver bomb cores to [[789th Order Dustman Bo Zu]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*789th Order Dustman Bo Zu is looking for an adventurer to defuse a problem of burgeoning proportions.&lt;br /&gt;
&lt;br /&gt;
*Angered by the attention Ba Go lavishes upon his younger, prettier creations, a trio of breeding bombs has broken free from the acolyte&#039;s workshop and are wreaking havoc around Iron Lake. Quell their rage with a good beating and return their cores to Bo Zu.&lt;br /&gt;
&lt;br /&gt;
*You have defused the threat and acquired the three cores. Return to the 789th Order Dig and hand the fruits of your labor to Bo Zu.&lt;br /&gt;
&lt;br /&gt;
*Bo Zu expresses his gratitude for your efforts. Thought it was originally his intention to return the cores to Ba Go, the dustman has reconsidered, fearing that this would further fan the flames of jealousy harbored by the acolyte&#039;s volatile beauties.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; They&#039;re going to blow─burst, blast, blow! Who? Three of Ba Go&#039;s beauties, yes, yes, that is who!&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; And not just any beauties─no, no, they are the mothers of all beauties. Ba Go&#039;s very first creations. Ba Go spends too much time with his newest creations, and their mothers are not happy─no, no, not happy at all.&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; They escape to Iron Lake, where they seethe with anger─fume, swell, seethe─and Ba Go is too smitten with his newfound lovelies to notice. You must cool their ire, yes, and bring their cores back to me. You bring them to me, and I bring them to Ba Go, that gentler beauties may be born.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; Three of Ba Go&#039;s beauties have escaped to Iron Lake. Yes, they seethe with anger─fume, swell, seethe─and Ba Go is too smitten with his newfound lovelies to notice. You must cool their ire, yes, and bring their cores back to me, that gentler beauties may be born.&lt;br /&gt;
&lt;br /&gt;
===Returning to 789th Order Dustman Bo Zu===&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; You return with the cores─yes, yes you do?&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; You have my gratitude, adventurer─my thanks, my appreciation, my gratitude. The last time Ba Go&#039;s beauties escaped, they almost burned poor Bo Zu&#039;s nose off. Yes, yes, they did. &lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; Bo Zu thinks Ba Go has more beauties than he knows what to do with. Maybe these cores are better kept here─yes, kept safe and quiet in the hands of Bo Zu...&lt;br /&gt;
&lt;br /&gt;
{{Beast Tribe Quests}}&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Misery_Loves_Company&amp;diff=1225403</id>
		<title>Misery Loves Company</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Misery_Loves_Company&amp;diff=1225403"/>
		<updated>2026-03-05T20:34:01Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added the steps&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Misery Loves Company&lt;br /&gt;
| description = [[789th Order Dustman Bo Zu]] will not stand for enterprise or ingenuity - no, no, he will not.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = 789th Order Dustman Bo Zu&lt;br /&gt;
| location = Outer La Noscea&lt;br /&gt;
| location-x = 21.6&lt;br /&gt;
| location-y = 17.7&lt;br /&gt;
| type = daily&lt;br /&gt;
| quest-line = Kobold Daily Quests&lt;br /&gt;
| journal-section = Allied Society Quests&lt;br /&gt;
| journal-category = Kobold Quests&lt;br /&gt;
| journal-genre = Kobold Daily Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 41&lt;br /&gt;
| req-quest = How Low Can You Go&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = Neutral Relations&lt;br /&gt;
| exp = 4125&lt;br /&gt;
| gil = 360&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Venture&lt;br /&gt;
| reward2 = 5 Allagan Tomestone of Poetics&lt;br /&gt;
| reputation-reward = 10 Kobold Relations&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 2.2&lt;br /&gt;
| release = &lt;br /&gt;
| id-gt = 66867&lt;br /&gt;
| id-edb = 8ad3a6fb670&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[789th Order Acolyte Ba Go]].&lt;br /&gt;
* Set glowing coals by the 639th Order digger. 0/3&lt;br /&gt;
* Release the smart bombs from a safe location.&lt;br /&gt;
* Report to [[789th Order Dustman Bo Zu]].&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
After speaking to 789th Order Acolyte Ba Go, set three glowing coals by the 639th Order digger.&lt;br /&gt;
&lt;br /&gt;
==In-game Description==&lt;br /&gt;
789th Order Dustman Bo Zu will not stand for enterprise or ingenuity - no, no, he will not.&lt;br /&gt;
&lt;br /&gt;
Much to Bo Zu&#039;s chagrin, the 639th─a heretofore–hapless order which inhabits the neighboring tunnels─has invented a new digger with the potential to open prodigiously profitable veins of ore for the mining. In this kobold–eat–kobold world, fortune for the 639th would entrench the 789th even deeper into their current rut. At Bo Zu&#039;s urgent behest, speak with the acolyte Ba Go and acquire the means to dash the 639th&#039;s dreams of a better life.&lt;br /&gt;
&lt;br /&gt;
Eager as always to send waves of chaos and destruction through the tunnels, Ba Go furnishes you with supplies that should be sufficient to end the 639th&#039;s hopes of productivity and promotions. Set glowing coals about the prototype digger and prepare to stand back.&lt;br /&gt;
&lt;br /&gt;
The coals having been set, walk a safe distance away, then release the smart bombs at the ill–fated apparatus and enjoy the sparks.&lt;br /&gt;
&lt;br /&gt;
Their digger no more, the 639th is destined for a return to humiliation and ignominy, a development which will certainly please Bo Zu. Return to the 789th Order Dig and relay the good tidings.&lt;br /&gt;
&lt;br /&gt;
Bo Zu praises your efforts, pleased to hear that he and his compatriots will no longer be alone at the arse end of kobold society. You have little doubt that he will seek your aid the next time an overly ambitious order employs ingenuity and inventiveness to get ahead in this subterranean rat race.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; Those cheats─tricksters, fraudsters, cheats! They must pay for this. Yes, yes, pay they must, and pay they will! &lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; Who are they? The 639th is who! Once, they were as devoted to idleness and indolence as us─yes, yes, they were. Now, they dig and dig. Dig for riches, and for the favor of Zo Ga!&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; They use new rock eater to open walls, find metals so shiny they would blind Bo Zu&#039;s eyes. A shameless display of effort─brazen, flagrant, shameless! No, no, Bo Zu will not stand for this. &lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; I will teach them that hard work does not pay. I, meaning you. Yes, yes, you and Ba Go. The two of you will know what to do.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; I will teach the 639th that hard work does not pay. I, meaning you. Yes, yes, you and Ba Go. The two of you will know what to do.&lt;br /&gt;
&lt;br /&gt;
===Speaking with 789th Order Acolyte Ba Go===&lt;br /&gt;
 &#039;&#039;&#039;789th Order Acolyte Ba Go:&#039;&#039;&#039; Bo Zu would make 639th&#039;s new rock eater go boom? So it is with Bo Zu. No respect for the work of others─no esteem, no regard, no respect.&lt;br /&gt;
 &#039;&#039;&#039;789th Order Acolyte Ba Go:&#039;&#039;&#039; Ba Go does not like Bo Zu─no, no, not in the least─but he does like making things go boom. Yesss, yesss, he does!&lt;br /&gt;
 &#039;&#039;&#039;789th Order Acolyte Ba Go:&#039;&#039;&#039; Ba Go will give you the most potent of his beauties─yes, yes, he will. Place these fire rocks near the rock eater, and let Ba Go&#039;s beauties do the rest. Oh, and remember to stand back─far, far, back. Or maybe─mayhap, possibly, maybe─you want to go boom, too? Heaheahehaehahaha!&lt;br /&gt;
&lt;br /&gt;
===Encountering the 639th Order Priest===&lt;br /&gt;
 (639th Order Priest) Trespasser! Interloper, intruder, trespasser!&lt;br /&gt;
&lt;br /&gt;
===Returning to 789th Order Dustman Bo Zu===&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; The sound of the digger going boom woke me up from my nap. Never─no, never─have I been happier to have my rest disturbed─disrupted, interrupted, disturbed! &lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; Bo Zu bears no ill will for the 639th─no, no, none at all. I only wish for them to remember the merits of sluggardy─idleness, sloth, sluggardy. Is this so much to ask?&lt;br /&gt;
&lt;br /&gt;
{{Beast Tribe Quests}}&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Know_Your_Place&amp;diff=1225262</id>
		<title>Know Your Place</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Know_Your_Place&amp;diff=1225262"/>
		<updated>2026-03-05T20:26:13Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added the steps&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Know Your Place&lt;br /&gt;
| description = [[789th Order Dustman Bo Zu]] is appalled-- outraged, shocked, appalled-- by a shameless display of industriousness and ambition.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = 789th Order Dustman Bo Zu&lt;br /&gt;
| location = Outer La Noscea&lt;br /&gt;
| location-x = 21.6&lt;br /&gt;
| location-y = 17.7&lt;br /&gt;
| type = daily&lt;br /&gt;
| quest-line = Kobold Daily Quests&lt;br /&gt;
| journal-section = Allied Society Quests&lt;br /&gt;
| journal-category = Kobold Quests&lt;br /&gt;
| journal-genre = Kobold Daily Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 41&lt;br /&gt;
| req-quest = How Low Can You Go&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = Neutral Relations&lt;br /&gt;
| exp = 4125&lt;br /&gt;
| gil = 360&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Venture&lt;br /&gt;
| reward2 = 5 Allagan Tomestone of Poetics&lt;br /&gt;
| reputation-reward = 10 Kobold Relations&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 2.2&lt;br /&gt;
| release = &lt;br /&gt;
| id-gt = 66866&lt;br /&gt;
| id-edb = 35579748dbb&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[789th Order Acolyte Ba Go]].&lt;br /&gt;
* Set smoldering coals on the 569th Order supplies northeast of [[Camp Overlook]]. 0/3&lt;br /&gt;
* Release the smart bombs from a safe location.&lt;br /&gt;
* Retrieve a bomb core from the embers.&lt;br /&gt;
* Deliver the core to [[789th Order Acolyte Ba Go]].&lt;br /&gt;
* Report to [[789th Order Dustman Bo Zu]].&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
After speaking to 789th Order Acolyte Ba Go,Set three smoldering coals on the 596th Order supplies northeast of Camp Overlook. Release the smart bombs from a safe location. Retrieve a bomb core from the embers. Deliver the core to 789th Order Acolyte Ba Go.&lt;br /&gt;
==In-game Description==&lt;br /&gt;
789th Order Dustman Bo Zu is appalled-- outraged, shocked, appalled-- by a shameless display of industriousness and ambition.&lt;br /&gt;
&lt;br /&gt;
With a disapproving scowl, Bo Zu relates the recent exploits of the 596th Order, a once-hapless band of kobolds who are recently climbing the ranks with a most contemptible work ethic. Seek the assistance of 789th Order Acolyte Ba Go, that you might deprive the self-righteous lot of the fruits of their labor and teach them the important lesson that hard work never pays.&lt;br /&gt;
&lt;br /&gt;
The eccentric Ba Go, always eager to be a part of any plot that involves large-scale death and destruction, furnishes you with a few of his hot-tempered beauties and some coal to direct them to their targets. In return for his aid, he also demands that you recover at least one of the bomb cores from the resulting rubble after the act of sabotage is done. Head to the 596th&#039;s new dig northeast of Camp Overlook and place the coal per the acolyte&#039;s instructions.&lt;br /&gt;
&lt;br /&gt;
You have successfully placed the coal on three small piles of supplies. Leave a wide enough berth, then release Ba Go&#039;s beauties to finish the job.&lt;br /&gt;
&lt;br /&gt;
Ba Go&#039;s beauties have performed their task admirably, resulting in a firestorm of destruction of which the mad acolyte would be proud. Search the rubble for one of the bomb cores left over from the explosions.&lt;br /&gt;
&lt;br /&gt;
You have successfully recovered the bomb core. Return to the 798th Order Dig and deliver it to to Ba Go.&lt;br /&gt;
&lt;br /&gt;
Ba Go is pleased, both with the success of his lovingly crafted creations and your ability to recover the core he sought. Eager to return to his work, the acolyte dismisses you abruptly, asking you to report to Bo Zu.&lt;br /&gt;
&lt;br /&gt;
Sloth and sluggardy have won the day, and there is much rejoicing from Bo Zu. the 789th must remain wary, however, as one never knows when another rogue kobold order might fall prey to the siren call of gainful effort and exertion. Should such a dark day descend, the dustman would call upon your aid anew...&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; Those scoundrels—rogues, knaves, scoundrels! This is unforgivable! No, no, it will not be forgiven!&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; For so long—yes, so many moons—did they rival us at the bottom of the ranks—the hind, the rear, the bottom. Now they have risen all the way to 596th!&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; And do you know how they have done this? Through—&amp;lt;gasp&amp;gt;—&#039;&#039;effort&#039;&#039;! Effort, and honest work! The utter gall—nerve, insolence, gall!&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; &amp;gt;&amp;gt; Even now, they dig, dig day and night at a vein that affords ore by the tonze—more ore than 789th sees in a year! This shameless ambition must be stopped! Ba Go will know what to do. Yes, yes, you must seek Ba Go. Ba Go always knows. &amp;lt;&amp;lt;&lt;br /&gt;
&lt;br /&gt;
===Speaking with 789th Order Acolyte Ba Go===&lt;br /&gt;
 &#039;&#039;&#039;789th Order Acolyte Ba Go:&#039;&#039;&#039; Bo Zu would make big booms at the 596th Order Dig, send them plummeting down the ranks—diving, plunging, plummeting? Ba Go likes this plan. Yes, yes, likes it much.&lt;br /&gt;
 &#039;&#039;&#039;789th Order Acolyte Ba Go:&#039;&#039;&#039; And you will help? Ba Go likes you too. Yes, Ba Go likes you so much he will lend you some of his beauties. And you will treat them gently—sweetly, kindly, gently.&lt;br /&gt;
 &#039;&#039;&#039;789th Order Acolyte Ba Go:&#039;&#039;&#039; Ba Go will also give you smolder stones. Find something you want to go boom, place smolder stones close. Then step back. Yes, yes, stand clear. Release Ba Go&#039;s beauties, and savor the smell of chaos—relish, enjoy, savor.&lt;br /&gt;
 &#039;&#039;&#039;789th Order Acolyte Ba Go:&#039;&#039;&#039; But Ba Go does not help you without a condition. No, no, after beauties go boom, you must enter the flames and come out with one of their cores.&lt;br /&gt;
 &#039;&#039;&#039;789th Order Acolyte Ba Go:&#039;&#039;&#039; Ba Go needs all the cores he can get to build more beauties, make more things go boom. Yes, yes, make many, many booms! Heahehe! Heaahheahahaha!&lt;br /&gt;
&lt;br /&gt;
===Set smoldering coals on the 596th Order supplies===&lt;br /&gt;
 &#039;&#039;&#039;596th Order Scout:&#039;&#039;&#039; &amp;gt;&amp;gt; Leave those alone! Yes, yes, do not touch! &lt;br /&gt;
 Zo Ga will crush us, smash us, squash us! &amp;lt;&amp;lt;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;596th Order Scout:&#039;&#039;&#039; &amp;gt;&amp;gt; You! Yes, you!&lt;br /&gt;
 What are you doing there!? &amp;lt;&amp;lt;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;596th Order Scout:&#039;&#039;&#039; &amp;gt;&amp;gt; We toiled long and hard for those! &lt;br /&gt;
 Labored, troubled, toiled! &amp;lt;&amp;lt;&lt;br /&gt;
&lt;br /&gt;
===Delivering the core to 789th Order Acolyte Ba Go===&lt;br /&gt;
 &#039;&#039;&#039;789th Order Acolyte Ba Go:&#039;&#039;&#039; Ba Go&#039;s beauties make beautiful, beautiful booms, yes? And you have present for Ba Go? Yes, yes, you do.&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over Smart Bomb Core&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;789th Order Acolyte Ba Go:&#039;&#039;&#039; Such a lovely, lovely core. Yes, Ba Go&#039;s next batch of beauties will be beautiful indeed, won&#039;t they? Yesss, yesss, they will!&lt;br /&gt;
 &#039;&#039;&#039;789th Order Acolyte Ba Go:&#039;&#039;&#039; You&#039;re still here? Go, go, go back to Bo Zu, and leave me to our lovelies—my beauties, my darlings, my lovelies.&lt;br /&gt;
&lt;br /&gt;
===Reporting to 789th Order Dustman Bo Zu===&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; The adventurer has done well, well has she/he done. Blasts and bursts were heard all the way from here. Yes, yes, they were heard!&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; The 596th will learn that hard work is futile—pointless, fruitless, futile. Well will they learn the lesson—yes, the lesson we learned long ago.&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; Should they ever forget this lesson, you must return to play teacher—mentor, instructor, teacher. This you can do, yes? Yes, yes, Bo Zu can trust you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Beast Tribe Quests}}&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ill-Gotten_Gains&amp;diff=1225102</id>
		<title>Ill-Gotten Gains</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ill-Gotten_Gains&amp;diff=1225102"/>
		<updated>2026-03-05T20:17:13Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added the steps&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Ill-Gotten Gains&lt;br /&gt;
| description = [[789th Order Dustman Bo Zu]] has an uncharacteristically eager glint in his eyes.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = 789th Order Dustman Bo Zu&lt;br /&gt;
| location = Outer La Noscea&lt;br /&gt;
| location-x = 21.6&lt;br /&gt;
| location-y = 17.7&lt;br /&gt;
| type = daily&lt;br /&gt;
| quest-line = Kobold Daily Quests&lt;br /&gt;
| journal-section = Allied Society Quests&lt;br /&gt;
| journal-category = Kobold Quests&lt;br /&gt;
| journal-genre = Kobold Daily Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 41&lt;br /&gt;
| req-quest = How Low Can You Go&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = Neutral Relations&lt;br /&gt;
| exp = 8625&lt;br /&gt;
| gil = 360&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Venture&lt;br /&gt;
| reward2 = 5 Allagan Tomestone of Poetics&lt;br /&gt;
| reputation-reward = 10 Kobold Relations&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 2.2&lt;br /&gt;
| release = &lt;br /&gt;
| id-gt = 66868&lt;br /&gt;
| id-edb = 89980d20e14&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Search 639th Order pots for [[High-grade Electrum Ore | high-grade electrum ore]]. 0/3&lt;br /&gt;
* Deliver [[High-grade Electrum Ore | high-grade electrum ore]] to [[789th Order Dustman Bo Zu]].&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Search 639th Order pots for three high-grade electrum ore.&lt;br /&gt;
==In-game Description==&lt;br /&gt;
789th Order Dustman Bo Zu has an uncharacteristically eager glint in his eyes.&lt;br /&gt;
&lt;br /&gt;
In one of the more shocking developments of the Seventh Astral Era, legendary laggard Bo Zu states a desire to turn over a new leaf and do some work for a change, though he would ask your aid in summoning the necessary resolve. To that end, travel to the Kobold Dig and fetch a handful of electrum from the 639th Order, that the dustman might witness firsthand the fruit of honest labor with his own eyes.&lt;br /&gt;
&lt;br /&gt;
You have succeeded in &amp;quot;borrowing&amp;quot; a quantity of pristine electrum from the 639th&#039;s stock. Deliver it to Bo Zu, that it might serve to boost the dustman&#039;s morale.&lt;br /&gt;
&lt;br /&gt;
To the surprise of absolutely no one, Bo Zu decides to appropriate the borrowed electrum in the 789th&#039;s name. Though the dustman&#039;s methods are questionable, no doubt it is the abuse and oppression he and his peers suffer at the hands of Za Go that has driven them to such desperate measures...&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; Bo Zu has been a sluggard─a loafer, a slacker, a sluggard. But Bo Zu would be a sluggard no more─no, no, no more!&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; Gi Gu says that the 639th finds shiny metals─yes, yes, the shiniest. Could this be true? The 639th was once as shabby as us─ratty, scruffy, shabby.&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; If the 639th can find shinies, then why not me? Yes, yes, why not me? Bo Zu can strike it rich, too!&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; But I would know for certain─for true, for sure, for certain. You will go to the dig, yes? Bring back proof of the 639th&#039;s accomplishments for Bo Zu? Yes, yes, this you must do!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; I would know for certain─for true, for sure, for certain. You will go to the dig, yes? Bring back proof of the 639th&#039;s accomplishments for Bo Zu? Yes, yes, this you must do!&lt;br /&gt;
&lt;br /&gt;
===Returning to 789th Order Dustman Bo Zu===&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; Adventurer brings back shinies, yes? From the 639th to Bo Zu?&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; See how it sparkles─shines, glimmers, sparkles! The 639th has dug up a fortune. Yes, yes, they strike true! &lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; Surely...they will not miss a shiny─no, no, not a shiny or two. Thank you─yes, thank you, adventurer! For today, wealth has also come to Bo Zu!&lt;br /&gt;
&lt;br /&gt;
{{Beast Tribe Quests}}&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Hells_Have_No_Fury&amp;diff=1217175</id>
		<title>Hells Have No Fury</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Hells_Have_No_Fury&amp;diff=1217175"/>
		<updated>2026-03-04T21:10:27Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added the steps&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Hells Have No Fury&lt;br /&gt;
| description = [[789th Order Dustman Bo Zu]] has a friend in need of a helping hand-- preferably not Bo Zu&#039;s.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = 789th Order Dustman Bo Zu&lt;br /&gt;
| location = Outer La Noscea&lt;br /&gt;
| location-x = 21.6&lt;br /&gt;
| location-y = 17.7&lt;br /&gt;
| type = daily&lt;br /&gt;
| quest-line = Kobold Daily Quests&lt;br /&gt;
| journal-section = Allied Society Quests&lt;br /&gt;
| journal-category = Kobold Quests&lt;br /&gt;
| journal-genre = Kobold Daily Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 41&lt;br /&gt;
| req-quest = How Low Can You Go&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = Neutral Relations&lt;br /&gt;
| exp = 4125&lt;br /&gt;
| gil = 360&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Venture&lt;br /&gt;
| reward2 = 5 Allagan Tomestone of Poetics&lt;br /&gt;
| reputation-reward = 10 Kobold Relations&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 2.2&lt;br /&gt;
| release = &lt;br /&gt;
| id-gt = 66869&lt;br /&gt;
| id-edb = 6c447525093&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[789th Order Acolyte Ba Go]].&lt;br /&gt;
* /soothe [[Pygmy Bomb|pygmy bombs]] at [[Iron Lake]]. 0/5&lt;br /&gt;
* Speak with [[789th Order Acolyte Ba Go]].&lt;br /&gt;
* Report to [[789th Order Dustman Bo Zu]].&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
After speaking to 789th Order Acolyte Ba Go, use the /soothe emote on pygmy bombs at Iron Lake.&lt;br /&gt;
&lt;br /&gt;
==In-game Description==&lt;br /&gt;
789th Order Dustman Bo Zu has a friend in need of a helping hand-- preferably not Bo Zu&#039;s.&lt;br /&gt;
&lt;br /&gt;
Bo Zu considers the 789th Order&#039;s acolyte, the eccentric Ba Go, one of his closest friends at the dig-- a feeling which does not appear to be in any way mutual. With Ba Go in trouble and seeking the assistance of anyone not named Bo Zu, go and offer what help you may.&lt;br /&gt;
&lt;br /&gt;
From what sense you can make of Ba Go&#039;s ramblings, a few of his so-called beauties-- unhappy with their creator&#039;s treatment of them-- have flown the coop and now wreak havoc in the vicinity of Iron Lake. At Ba Go&#039;s behest, seek them out and /soothe their anger, that they might return home and trouble innocent bystanders no more.&lt;br /&gt;
&lt;br /&gt;
Their volatile hearts calmed, the pygmy bombs have returned to the loving care of their creator. Return to Ba Go in triumph.&lt;br /&gt;
&lt;br /&gt;
Eager to make amends, Ba Go is far too preoccupied doting on his beauties to express any sort of gratitude for your part in securing their safe return. Return to Bo Zu and inform him that the deed is done.&lt;br /&gt;
&lt;br /&gt;
Bo Zu is deeply appreciative of your efforts on behalf of his friend Ba Go, who he still considers a friend despite the latter&#039;s utter disregard for the hapless dustman. Having demonstrated both generosity and competence, you can expect Bo Zu to call upon you again next time he or one of his peers is in need...&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; Adventurer, how glad, glad I am to see you come. Ba Go is having a situation, a plight, a predicament, a situation—and what is trouble for Ba Go is trouble for us all. Bo Zu does not know much, but this Bo Zu knows. Yes, yes, I know.&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; Bo Zu would like nothing more than to help his friend Ba Go—nothing, nothing at all. But Bo Zu&#039;s help is unwelcome—unsought, undesired, unwelcome. This makes Bo Zu sad, but what can Bo Zu do? Only send you—yes, yes Bo Zu will send you.&lt;br /&gt;
&lt;br /&gt;
===Speaking with 789th Order Acolyte Ba Go===&lt;br /&gt;
 &#039;&#039;&#039;789th Order Acolyte Ba Go:&#039;&#039;&#039; Bo Zu sent you to me, he did? You will not eat my beauties&#039; fingers and make my workshop go boom-boom like that one did? No, no, you will not?&lt;br /&gt;
 &#039;&#039;&#039;789th Order Acolyte Ba Go:&#039;&#039;&#039; Then maybe you can be of assistance—help, aid assistance. With some of my beauties did I have a disagreement—a spat, a fight, a disagreement. Fled my workshop, they did, fled to Iron Lake where they seethe and sizzle and speak ill of Ba Go.&lt;br /&gt;
 &#039;&#039;&#039;789th Order Acolyte Ba Go:&#039;&#039;&#039; You will tell them Ba Go is sorry for what he said, yes? They are not getting fat—no, no—they are as slender, slim, and beautiful as ever. They will come back to Ba Go, yes? Ba Go implores of them—begs, beseeches, implores.&lt;br /&gt;
&lt;br /&gt;
===Speaking with 789th Order Acolyte Ba Go===&lt;br /&gt;
 &#039;&#039;&#039;789th Order Acolyte Ba Go:&#039;&#039;&#039; My beauties...my beauties return! Oh, glorious day! Ba Go was lost without you—wayward, astray, lost. Yes, yes, he was!&lt;br /&gt;
 &#039;&#039;&#039;789th Order Acolyte Ba Go:&#039;&#039;&#039; Ba Go was a fool—a dolt, a dimwit, a fool! Foolish Ba Go will do anything you desire! Yes, yes, just promise you will never leave Ba Go&#039;s side ag—hm? Can&#039;t you see we are having a personal moment here, adventurer? Yes, yes, go back and bother Bo Zu.&lt;br /&gt;
&lt;br /&gt;
===Reporting to 789th Order Dustman Bo Zu===&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; &amp;lt;sigh&amp;gt; That is Ba Go for you—no eye for anything but booms and beauties. He may not call Bo Zu friend, but does this change Bo Zu&#039;s feelings? No, no, never.&lt;br /&gt;
 &#039;&#039;&#039;789th Order Dustman Bo Zu:&#039;&#039;&#039; I cannot speak for Ba Go—no, no, I cannot—but Bo Zu will not forget your kindness. Yes, Bo Zu will always remember who to ask when he needs something done. Yes, yes, I will!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Beast Tribe Quests}}&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Meteorites_and_Meteor-wrongs&amp;diff=1217174</id>
		<title>Meteorites and Meteor-wrongs</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Meteorites_and_Meteor-wrongs&amp;diff=1217174"/>
		<updated>2026-03-04T20:29:45Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Meteorites and Meteor-wrongs&lt;br /&gt;
| description = Hildibrand is eager to take to the air.&lt;br /&gt;
| image = meteorites and meteor-wrongs1.png&lt;br /&gt;
| quest-giver = Hildibrand&lt;br /&gt;
| related-npcs = Bakool Ja; Hardiboiled; Liinel Ja; Meerel Ja; Nashu Mhakaracca; &lt;br /&gt;
| cutscene-npcs = Carnelian (NPC); Scheming Researcher; Oglop; Excitable Youth&lt;br /&gt;
| location = Solution Nine&lt;br /&gt;
| location-x = 7.9&lt;br /&gt;
| location-y = 14.7&lt;br /&gt;
| type = quest&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Hildibrand Sidequests&lt;br /&gt;
| journal-genre = Inconceivably Further Hildibrand Adventures Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| category = &lt;br /&gt;
| level = 100&lt;br /&gt;
| quest-sync = &lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = Disciples of War or Magic&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 1883&lt;br /&gt;
| reputation-reward = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = A Need for Speed&lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 7.45&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-edb = 9c642ea9196&lt;br /&gt;
| id-gt = 70983&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Hardiboiled]] at the dirigible landing in Yak T&#039;el.&lt;br /&gt;
* Speak with Hardiboiled.&lt;br /&gt;
* Gather information in Mamook.&lt;br /&gt;
* Speak with Hardiboiled.&lt;br /&gt;
* Survey the designated location.&lt;br /&gt;
* Speak with Hardiboiled.&lt;br /&gt;
* Speak with Hardiboiled in Solution Nine.&lt;br /&gt;
==Journal==&lt;br /&gt;
* Hildibrand is eager to take to the air.&lt;br /&gt;
* The irrepressible inspector is ready to take flight, with your eccentric group of investigators planning to rendezvous at the Cocktail dirigible landing. Or was it Yak&#039;s Tail?&lt;br /&gt;
* Detective Hardiboiled greets you at the Yak T&#039;el landing, having already grilled the locals for eyewitness accounts. The cactuar criminal was seen flying down to the lower forests, and he suggests continuing your investigation in the largest settlement in that region: Mamook.&lt;br /&gt;
* Although momentarily distracted by Mamook&#039;s distinctive architectural style, Hardiboiled quickly returns to the matter at hand. You are to spread out and gather what leads you can on the cactuar&#039;s current whereabouts.&lt;br /&gt;
* Your questioning of Mamook&#039;s residents has gleaned several potentially useful nuggets of information. The detective will want to hear your findings.&lt;br /&gt;
* The others nod along with your report, having heard much the same stories. Now that you have confirmed the presence of the cactuar and learned of its destructive deeds, you decide to stake out the meteorites found alongside the road leading out of town in hopes of catching your quarry in the act.&lt;br /&gt;
* You linger by the first meteorite on the road, but the wheeler-riding cactuar is nowhere to be seen. The detective urges you on towards another space rock, further west into the Ja Tiika Heartland...&lt;br /&gt;
* There is no sign of the cactuar at the second meteorite either. You set your sights on the next pockmarked boulder off to the north.&lt;br /&gt;
* The delinquent cactuar at last makes an appearance, challenging you and your fellow “slowpokes” to catch him if you can. Hardiboiled sets off in pursuit and, with a little unasked-for assistance from Hildibrand, manages to overtake the succulent speedster. Humbled and in no mood for a fight, the cactuar spills his guts and reveals the location where he was to make a meteorite delivery to Keshkayi. The detective leaps at the chance to enact his vengeance on Carnelian, leaving you with no choice but to follow him southwest to the aforementioned cliffs.&lt;br /&gt;
* Hardiboiled gets the drop on Keshkayi and Carnelian, but Hildibrand&#039;s bumbling interference ensures that the detective&#039;s nemesis once more escapes the justice promised by a Molt Python Maximum. Already distressed by the loss of his beloved air-wheeler, a furious Hardiboiled makes it clear that he wants nothing more to do with the inspector. Hildibrand accepts this chastisement with good grace, urging you to stick with Hardiboiled for the duration of the case, even as he and Nashu continue with their own independent inquiries.&lt;br /&gt;
* As opposed to his feelings for the inspector, Hardiboiled assures you that he values your worldly expertise and proven mettle. He requests your continued assistance with the investigation, which is set to resume once he salvages more readable files from the damaged storage device...&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Nashu Mhakaracca: I wish I had a shiny air-wheeler like the detective─I&#039;d finally be able to keep up with the inspector!&lt;br /&gt;
-optional end&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
&lt;br /&gt;
Hildibrand: Right, we shall find our way to this Cocktail dirigible landing. See you there!&lt;br /&gt;
&lt;br /&gt;
Nashu Mhakaracca: I&#039;m pretty sure it was “Yak&#039;s Tail,” Inspector...&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Hardiboiled at the dirigible landing in Yak&#039;Tel.===&lt;br /&gt;
-optional start&lt;br /&gt;
Hildibrand: That was my first time aboard a dirigible. &#039;Tis not so different from an airship...if said airship had jettisoned its own means of propulsion.&lt;br /&gt;
&lt;br /&gt;
Nashu Mhakaracca: Sailing through the air is a lovely way to travel!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Hardiboiled: Ah, you made it. Even this jaded old gumshoe had to appreciate that view coming in over the treetops...&lt;br /&gt;
Hardiboiled: Anyway, I talked to the locals while waiting for you lot to arrive, and one fella had seen Mister Cactuar flying down to the lower forests.&lt;br /&gt;
Hardiboiled: I&#039;m told the biggest place out that way is a settlement called “Mamook,” so that&#039;ll be our next destination. Let&#039;s head over there, walk the streets, ask some questions...you know, the usual.&lt;br /&gt;
&lt;br /&gt;
Hildibrand: Very good, Detective, but what&#039;s become of your wondrous wheeler?&lt;br /&gt;
&lt;br /&gt;
Hardiboiled: Night Stallion would draw more attention than I&#039;d like. I&#039;ll use the autopilot function to call him if I need him, but otherwise I&#039;ll make do with my own two feet.&lt;br /&gt;
&lt;br /&gt;
===Speak with Hardiboiled.===&lt;br /&gt;
-optional start&lt;br /&gt;
Hildibrand: Such a dense proliferation of forest giants! I am reminded of the Twelveswood.&lt;br /&gt;
&lt;br /&gt;
Nashu Mhakaracca: Cor, it&#039;s awfully dark here beneath the canopy...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Hardiboiled: That must be Mamook. They build things different down here, huh?&lt;br /&gt;
Hardiboiled: But we ain&#039;t got time to admire the architecture. Spread out, and find someone who&#039;s clapped eyes on that cactuar.&lt;br /&gt;
&lt;br /&gt;
===Gather information in Mamook.===&lt;br /&gt;
-optional start&lt;br /&gt;
Hardiboiled: He&#039;d be spiky. And green. Riding a strange flying machine...&lt;br /&gt;
&lt;br /&gt;
Hildibrand: I slipped on that banana peel and almost went tail over teakettle. Could this have been a devious trap laid by our quarry...?&lt;br /&gt;
&lt;br /&gt;
Nashu Mhakaracca: That banana peel is almost as sparkly as the inspector was.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Liinel Ja: Why, yes, I &#039;&#039;did&#039;&#039; see an unusual creature riding a strange vehicle through the forest at breakneck speeds.&lt;br /&gt;
Liinel Ja: The vehicle&#039;s terrible noise is what first drew my attention, followed by the incomprehensible yelling of its pilot. Yet the sight of this posturing man-plant was so absurd I found myself more bemused than frightened.&lt;br /&gt;
-optional start&lt;br /&gt;
Liinel Ja: As I said, the vehicle&#039;s racket and its pilot&#039;s yelling startled me, but I could never be scared of something so...ridiculous.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Meerel Ja: Yes, I&#039;ve encountered the fiend you describe. The forest has its share of fantastical creatures, but this one was undeniably out of place.&lt;br /&gt;
Meerel Ja: I observed it smashing one of the giant meteorites with a club, then racing away with the broken pieces. Make of that what you will...&lt;br /&gt;
-optional start&lt;br /&gt;
Meerel Ja: I don&#039;t know why the fiend was breaking meteorites or what it intended to do with the pieces, and I think I&#039;d prefer to keep it that way.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Bakool Ja: Ah, the subject of recent gossip. I crossed paths with the creature myself, and it was indeed odd, but the machine it rode upon was the true wonder.&lt;br /&gt;
Bakool Ja: He pulled up alongside me and my wivre, challenged us to a race, then zoomed off with astounding swiftness. If you&#039;re planning to catch that fiend, you&#039;ll need an equally miraculous mount.&lt;br /&gt;
-optional start&lt;br /&gt;
Bakool Ja: Such incredible speed. My wivre might as well have been standing still...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Hardiboiled.===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Hardiboiled: So, what&#039;s the rap?&lt;br /&gt;
:Player speaks to Hardiboiled.&lt;br /&gt;
Hildibrand: The testimonies I gathered were very much the same. There is a cactuar racing around out there, that much can be certain.&lt;br /&gt;
&lt;br /&gt;
Hardiboiled: But if he&#039;s making stops to bag meteorite fragments, then this ain&#039;t no simple joyride.&lt;br /&gt;
Hardiboiled: Talk to me, [Forename]. Somethin&#039; about those rocks I oughta know?&lt;br /&gt;
:Player nods and speaks to Hardiboiled.&lt;br /&gt;
Hardiboiled: Some kinda special aetheric radiation, eh? We haven&#039;t pieced together Keshkayi&#039;s big plan yet, but he seems real interested in those space stones.&lt;br /&gt;
Hardiboiled: Which means we&#039;ve got a good chance of finding his spiky goon by staking out the spots where the meteorites are. If we nab the cactuar, we can make him lead us to the researcher. And to Carnelian.&lt;br /&gt;
Hardiboiled: When I say “us,” I mean me and Night Stallion, of course. Once we find him, the rest of you won&#039;t be giving chase without an air-wheeler.&lt;br /&gt;
&lt;br /&gt;
Hildibrand: I need no such contrivance. These legs have been conditioned by an intensive chocobo-bearing exercise regimen!&lt;br /&gt;
&lt;br /&gt;
Hardiboiled: ...Well, good luck to &#039;em. Still think he&#039;s a weak-willed punk, but I can&#039;t deny that uncanny body of his is made of sterner stuff.&lt;br /&gt;
Hardiboiled: Let&#039;s get on with it, then. I hear there&#039;s a few good-sized meteorites alongside the road that leads out of town. We&#039;ll start at the near end and hope the mook puts in an appearance.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Survey the designated location.===&lt;br /&gt;
-optional start&lt;br /&gt;
Hildibrand: F-Fancy meeting you here! I, too, deduced that this may very well be the scene of our criminal&#039;s next crime...&lt;br /&gt;
&lt;br /&gt;
Nashu Mhakaracca: Who knew meteorites were so big? Or bumpy?&lt;br /&gt;
&lt;br /&gt;
Hardiboiled: Hmph. Is that clumsy oaf trying to hide...?&lt;br /&gt;
-optional end&lt;br /&gt;
:Player surveys the area from the vantage point.&lt;br /&gt;
Hardiboiled: No wheeler-riding cactuar around here. Let&#039;s move on.&lt;br /&gt;
Hardiboiled: Ugh, that idiot inspector. Took off like he had the case all sewn up, but running fast didn&#039;t find him any leads, did it? And here I thought he was onto something.&lt;br /&gt;
&lt;br /&gt;
Hildibrand: Th-That way, Nashu! I think I may be onto something!&lt;br /&gt;
&lt;br /&gt;
===Survey the designated location.===&lt;br /&gt;
-optional start&lt;br /&gt;
Hildibrand: If you could endure but a little while longer, Nashu.&lt;br /&gt;
&lt;br /&gt;
Nashu Mhakaracca: Is it almost time to eat?&lt;br /&gt;
&lt;br /&gt;
Hardiboiled: Is that dolt trying to keep outta sight or not...?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
:Player surveys the area from the vantage point.&lt;br /&gt;
&lt;br /&gt;
Hardiboiled: No sign of him here, either. On to the next meteorite.&lt;br /&gt;
&lt;br /&gt;
Hildibrand: I detect a hint of criminality...in that direction! Onwards, Nashu! We mustn&#039;t let the detective beat us to the punch!&lt;br /&gt;
:Nashu starts to follow Hildibrand then stops, waves to the Player, and runs off after him.&lt;br /&gt;
&lt;br /&gt;
===Survey the designated location.===&lt;br /&gt;
-optional start&lt;br /&gt;
Hildibrand: I say... &amp;amp;lt;munch&amp;amp;gt; These bananas... &amp;amp;lt;munch&amp;amp;gt; Are really quite good...&lt;br /&gt;
&lt;br /&gt;
Nashu Mhakaracca: Mmm... &amp;amp;lt;munch&amp;amp;gt; Travel tacos... &amp;amp;lt;munch&amp;amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hardiboiled: Hrm. I could murder an egg right about now...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
:Player surveys the area from the vantage point.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Spike: Look out and stand aside─or it&#039;s a thousand needles in your hide! Make way for the unmatchable, uncatchable Spike!&lt;br /&gt;
Spike: This one looks ripe for the smashing...&lt;br /&gt;
&lt;br /&gt;
Hardiboiled: Hold it right there. I&#039;m gonna need you to hop off that air-wheeler...&lt;br /&gt;
&lt;br /&gt;
Spike: Huh? Ah...you must be the blowhards I was warned about!&lt;br /&gt;
Spike: Think you can give orders to the succulent speedster? My ride is maxed out with black market mods, and there ain&#039;t &#039;&#039;no one&#039;&#039; faster!&lt;br /&gt;
Spike: Keep up if you can, slowpokes!&lt;br /&gt;
&lt;br /&gt;
Hardiboiled: If that&#039;s the way it&#039;s gotta be... Challenge accepted.&lt;br /&gt;
Hardiboiled: To me, Night Stallion! It&#039;s time to burn rubber!&lt;br /&gt;
&lt;br /&gt;
Hildibrand: I&#039;m right behind you!&lt;br /&gt;
&lt;br /&gt;
Nashu Mhakaracca: And I&#039;m right behind you, Inspector!&lt;br /&gt;
&lt;br /&gt;
Spike: Yeaaaaaahhh!&lt;br /&gt;
&lt;br /&gt;
Hardiboiled: Dammit, the Stallion&#039;s at full gallop and I&#039;m still trailing!&lt;br /&gt;
&lt;br /&gt;
Hildibrand: &#039;Twould seem you require my assistance after all.&lt;br /&gt;
&lt;br /&gt;
Hardiboiled: What th─ You caught up to me &#039;&#039;on foot&#039;&#039;!?&lt;br /&gt;
Hardiboiled: Fine. Change of plans...&lt;br /&gt;
Hardiboiled: Where&#039;s my damn Python!?&lt;br /&gt;
&lt;br /&gt;
Hildibrand: I&#039;ll just tweak the weapon&#039;s elemental settings like so...&lt;br /&gt;
Hildibrand: With you steering and me providing the thrust, that fiend will soon learn a harsh lesson!&lt;br /&gt;
Hildibrand: Nothing outruns a fired-up Manderville Man!&lt;br /&gt;
&lt;br /&gt;
Hardiboiled: Gaaaaaahhhhhh!&lt;br /&gt;
&lt;br /&gt;
Spike: Are they actually &#039;&#039;gainin&#039;&#039; on me!?&lt;br /&gt;
Spike: Come on, then! I feel the needle for speed!&lt;br /&gt;
&lt;br /&gt;
Hildibrand: We did it! Victory is ours!&lt;br /&gt;
&lt;br /&gt;
Spike: ...I can&#039;t believe it. My undefeated record. My legendary win streak. It&#039;s over.&lt;br /&gt;
Spike: And yet...I feel strangely content.&lt;br /&gt;
Spike: Enough, you win. Just hand me over to the coppers and be done with it.&lt;br /&gt;
&lt;br /&gt;
Hardiboiled: So the researcher forced you to work for him, like he did with the other fiends.&lt;br /&gt;
&lt;br /&gt;
Spike: That&#039;s right. Told me to smash and grab the meteorites from the forest, but not what he wanted &#039;em for.&lt;br /&gt;
&lt;br /&gt;
Hardiboiled: All this way to nab some delinquent goon and no leads on Keshkayi or Carnelian to show for it...&lt;br /&gt;
Hardiboiled: Not to mention my beautiful ride getting trashed! That one&#039;s on you, Hildibrand!&lt;br /&gt;
&lt;br /&gt;
Hildibrand: Perhaps we can try running together next time!&lt;br /&gt;
&lt;br /&gt;
Spike: Oh, if you&#039;re lookin&#039; for Keshkayi, I know exactly where he&#039;ll be: waitin&#039; for my meteorite delivery over by the cliffs southwest of here.&lt;br /&gt;
&lt;br /&gt;
Hardiboiled: Why didn&#039;t you say that sooner!? I bet Carnelian is there with him!&lt;br /&gt;
Hardiboiled: He won&#039;t escape me this time...&lt;br /&gt;
&lt;br /&gt;
Hildibrand: I leave this criminal cactuar in your custody. Fiendish appearance aside, &#039;tis a man&#039;s soul within, so please treat him accordingly.&lt;br /&gt;
Hildibrand: Now, let us follow the detective to these cliffs, shall we?&lt;br /&gt;
Hildibrand: I must ensure these villains are served a gentleman&#039;s justice!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Hardiboiled.===&lt;br /&gt;
-optional start&lt;br /&gt;
Hildibrand: Do you smell it? The scent of criminality is in the air!&lt;br /&gt;
&lt;br /&gt;
Nashu Mhakaracca: Zzz... Full belly... Zzz... Happy heart...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Hardiboiled: Shhh...I can hear them just up ahead. Let me get the drop on them before we all go barging in.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
&lt;br /&gt;
Scheming Researcher@Keshkayi: He&#039;s late. We must assume something went wrong.&lt;br /&gt;
Scheming Researcher@Keshkayi: These meteorites will provide the perfect energy source, and I would prefer to harvest a surplus...but it is too great a risk to linger here.&lt;br /&gt;
&lt;br /&gt;
Hardiboiled: Freeze, mage. You so much as twitch your lips and I&#039;ll light you up.&lt;br /&gt;
&lt;br /&gt;
Scheming Researcher@Keshkayi: No! I&#039;ve worked too hard to give up now!&lt;br /&gt;
&lt;br /&gt;
Carnelian (NPC)@Carnelian: He&#039;s getting away...&lt;br /&gt;
&lt;br /&gt;
Hardiboiled: He&#039;ll keep. I&#039;ve got the one I want.&lt;br /&gt;
Hardiboiled: But don&#039;t think I&#039;m taking you in just so you can escape. Never again...&lt;br /&gt;
&lt;br /&gt;
Hildibrand: Murder is not the answer, Detective!&lt;br /&gt;
:Hildibrand launches himself at Carnelian. Carnelian turns into a slime, with Hildibrand getting stuck in him.&lt;br /&gt;
Hildibrand: &amp;amp;lt;cough&amp;amp;gt; &amp;amp;lt;cough&amp;amp;gt;&lt;br /&gt;
:Carnelian launches Hildibrand out at Hardiboiled and turns back into his elezen form.&lt;br /&gt;
Hildibrand: Where─ &amp;amp;lt;cough&amp;amp;gt; Where did Carnelian go...?&lt;br /&gt;
&lt;br /&gt;
Carnelian (NPC)@Carnelian: You almost had me...if not for this bumbling fool you tolerate. Soft as ever.&lt;br /&gt;
&lt;br /&gt;
:Carnelian teleports away.&lt;br /&gt;
Hardiboiled: You and me are done, Hildibrand. Stay out of my way.&lt;br /&gt;
&lt;br /&gt;
Hildibrand: My recent inadequacies as an inspector appear to have earned the detective&#039;s ire...&lt;br /&gt;
Hildibrand: &#039;Twas you he turned to for assistance with this case, [Forename]. It is only fitting that you remain at his side for the duration.&lt;br /&gt;
Hildibrand: Meanwhile, Nashu and I shall persist with our independent inquiries!&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Hardiboiled in Solution Nine.===&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
&lt;br /&gt;
Hardiboiled: Sorry for the sudden exit back there, but that yolk-for-brains had me steaming...&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Hildibrand only wants to help.&lt;br /&gt;
Hardiboiled: That&#039;s the problem. His “help” ain&#039;t nothing but a hindrance.&lt;br /&gt;
&amp;gt; ...&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Hardiboiled: For the love of─ I see you skulking over there, soft-boiled.&lt;br /&gt;
&lt;br /&gt;
Hildibrand: Isn&#039;t this a delightful spot of serendipity! We were simply following the villain&#039;s trail and look how we&#039;ve all run into each other! Completely by chance.&lt;br /&gt;
Hildibrand: W-Well, uh, we were only passing through after all. We shall apprehend that masked mastermind with our own tried-and-true methodology, you shall see!&lt;br /&gt;
&lt;br /&gt;
:Hildibrand and Nashu run off.&lt;br /&gt;
&lt;br /&gt;
Hardiboiled: [Forename], I want you on the case with me from here on out. When it comes to a proper guide beyond the dome─as well as being tougher than yours truly─no one else fits the bill.&lt;br /&gt;
Hardiboiled: You might need to cool your heels for a bit while I work on salvaging more data, but Hardiboiled always gets his files in the end. See you around.&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
System: Meanwhile, elsewhere...&lt;br /&gt;
&lt;br /&gt;
Scheming Researcher@Keshkayi: Hm hm hm hm...&lt;br /&gt;
Scheming Researcher@Keshkayi: Ahahahahaha! At long last, my scheme is come to fruition!&lt;br /&gt;
Scheming Researcher@Keshkayi: No longer must I endure the company of incompetent colleagues. All is in readiness. The replication of my brilliant mind is at hand!&lt;br /&gt;
Scheming Researcher@Keshkayi: Never again will I be known as “The Kanilokka Corpus&#039;s Second Best”! My name shall ring across the lands, carried far and wide by an army of unrivaled geniuses!&lt;br /&gt;
&lt;br /&gt;
Carnelian (NPC)@Carnelian: Pfft...&lt;br /&gt;
&lt;br /&gt;
Scheming Researcher@Keshkayi: Something amusing?&lt;br /&gt;
&lt;br /&gt;
Carnelian (NPC)@Carnelian: Oh, just the fact that you repaired a device capable of miracles, yet your plans for it are so very...banal.&lt;br /&gt;
&lt;br /&gt;
Scheming Researcher@Keshkayi: You dare mock me!?&lt;br /&gt;
&lt;br /&gt;
Carnelian (NPC)@Carnelian: What a bore he was. Now to realize a dream worthy of this marvelous technology...&lt;br /&gt;
:Screen goes black, and scene transitions to a black and white view of Solution Nine with Hardiboiled.&lt;br /&gt;
Hardiboiled@Hardiboiled (narrating): Detective Hardiboiled, they call me...&lt;br /&gt;
Hardiboiled@Hardiboiled (narrating): Cool and tough as a cucumber wrapped in old leather, I&#039;m a man who prefers his own company.&lt;br /&gt;
Hardiboiled@Hardiboiled (narrating): Today&#039;s egg was overdone. I let the pot boil and boil─a match to my mood.&lt;br /&gt;
Hardiboiled@Hardiboiled (narrating): They say you can&#039;t make a cracked shell whole again. Maybe it&#039;s time I smashed it completely...&lt;br /&gt;
&lt;br /&gt;
Nashu Mhakaracca: Cor, those are some troubling thoughts. Can anyone save Detective Hardiboiled from himself?&lt;br /&gt;
Nashu Mhakaracca: I bet the inspector can! With us on the case, a happy ending is never far away!&lt;br /&gt;
-cutscene end&lt;br /&gt;
===Optional dialogue after quest is complete.===&lt;br /&gt;
-optional start&lt;br /&gt;
Hardiboiled: Sheesh, [Forename]. I work fast, but not that fast. Come back another day, will ya?&lt;br /&gt;
Hardiboiled: Oh, before you go... Do you remember when I said I felt eyes on me? Well, I still feel like I&#039;m being watched. Maybe I do have some addle-headed admirer after all.&lt;br /&gt;
-optional end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Has datamined dialogue]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=https://youtu.be/mYPSklsQzp4?list=PLDYOHupVez6o3KktBC-BeyomZSbgJpFXW&lt;br /&gt;
|alignment=center&lt;br /&gt;
|description=Video Archive by Meowlo&#039;s FFXIV Quest Archive&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Need_for_Speed&amp;diff=1217173</id>
		<title>A Need for Speed</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Need_for_Speed&amp;diff=1217173"/>
		<updated>2026-03-04T20:29:00Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Need for Speed&lt;br /&gt;
| description = Hardiboiled casts a resolute shadow beneath the unrelenting glare of True Vue&#039;s neon illumination.&lt;br /&gt;
| image = a need for speed1.png&lt;br /&gt;
| quest-giver = Hardiboiled&lt;br /&gt;
| related-npcs =  Hildibrand; Monom; Nashu Mhakaracca&lt;br /&gt;
| cutscene-npcs = Excitable Youth; Gentle Dead Man; Carnelian (NPC); Oglop&lt;br /&gt;
| location = Solution Nine&lt;br /&gt;
| location-x = 17.0&lt;br /&gt;
| location-y = 18.4&lt;br /&gt;
| type = quest&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Hildibrand Sidequests&lt;br /&gt;
| journal-genre = Inconceivably Further Hildibrand Adventures Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| category = &lt;br /&gt;
| level = 100&lt;br /&gt;
| quest-sync = &lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = 1 Distress Beacon, 1 Superconductor Coil&lt;br /&gt;
| requirements = Disciples of War or Magic&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 2549&lt;br /&gt;
| reputation-reward = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = On the Trail of Destruction&lt;br /&gt;
| next-quest = Meteorites and Meteor-wrongs&lt;br /&gt;
| patch = 7.45&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-edb = 05483316bf3&lt;br /&gt;
| id-gt = 70982&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Hardiboiled]].&lt;br /&gt;
* Use the distress beacon at the designated location in the ruins of old Alexandria and obtain a superconductor coil from a defective sentry.&lt;br /&gt;
* Deliver the {{game icon|Superconductor Coil|superconductor coil}} to [[Monom]] in Solution Nine.&lt;br /&gt;
* Search for Hardiboiled.&lt;br /&gt;
* Speak with [[Hildibrand]].&lt;br /&gt;
==Journal==&lt;br /&gt;
* Hardiboiled casts a resolute shadow beneath the unrelenting glare of True Vue&#039;s neon illumination.&lt;br /&gt;
* Inspector&#039;s Log:&amp;lt;br&amp;gt;The Case of the Fiendish Fugitives continues! Detective Hardiboiled&#039;s latest lead led us beyond the dome in pursuit of a vandal wolfman. It was there, in a charmingly rustic town beset by troubles, that an unfortunate misunderstanding saw my loyal assistant arrested on suspicion of explosive mayhem. Naturally, I would not rest until her good name was cleared! Working closely with the detective, we apprehended the true perpetrator and freed the deeply traumatized Nashu from her unjust confinement. &#039;Tis a pity, though, that not all ended happily ever after: Carnelian, a dastardly villain from Hardiboiled&#039;s past, eluded our grasp. His involvement in the greater scheme has been made abundantly apparent, and I, Hildibrand, agent of enquiry, will be ready the next time the Crime King rears his metamorphic head!&amp;lt;br&amp;gt;　　　　　　　　　　　　*　*　*&amp;lt;br&amp;gt;Having extracted additional information from the salvaged storage device, Hardiboiled briefs you on yet another monster-fied criminal. This particular ne&#039;er-do-well now inhabits the body of a cactuar and has a well-documented record for operating air-wheelers with reckless abandon. According to Hildibrand, a speedy succulent matching the description was witnessed streaking southwards upon some flying contraption, and Hardiboiled concludes that catching said fugitive will be impossible on foot. It would seem a trip to the nearby custom air-wheeler shop is in order...&lt;br /&gt;
* Hardiboiled wishes to retrieve his personal air-wheeler from Monom&#039;s care, but the mechanic is doubtful the neglected vehicle will run without replacing a number of key parts. The detective puts you in charge of obtaining the superconductor coil, a task which should be made easier with the help of a handy gadget supplied by Monom. Once in the western district of the old Alexandria ruins, you are to set off the distress signal, and salvage the component from any defective sentries that respond.&lt;br /&gt;
* Moments after you trigger the signal, you are assaulted by a wheeler-mounted soldier. One short battle later and you have the part you need to deliver into Monom&#039;s waiting hands.&lt;br /&gt;
* The mechanic seems satisfied with the scavenged coil, but also perplexed by Hardiboiled&#039;s failure to return from what should have been a routine shopping trip. Certain that a simple battery is readily available, he sends you off to the Nexus Arcade to search for your tardy companions.&lt;br /&gt;
* An irritated Hardiboiled explains how Nashu and the inspector suddenly wandered off, leaving him alone with his purchased battery. You begin searching for them together, and find the impulsive pair enjoying an unexpected reunion with a member of the Gentle Dead Men. At Hildibrand&#039;s urging, the zombie proceeds to tell you of his efforts to recruit the Yuweyawata undead, and from this account you learn the name of the sole surviving researcher and mastermind behind the fiendish fugitives&#039; escapades: Keshkayi. Hardiboiled heads back to Monom&#039;s shop, promising to soon return upon his newly repaired air-wheeler.&lt;br /&gt;
* It is not long before Hardiboiled comes racing back atop the custom-built “Night Stallion,” much to the amazed delight of your comrades. In response to a simple question from Nashu, the detective launches into an overly descriptive story of how he finally took down the Crime King, and subsequently lost his boiling need for speed. With Carnelian back on the streets, however, Hardiboiled is eager to ride again.&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Hardiboiled: [Forename]. I was hoping you&#039;d drop by...&lt;br /&gt;
Hardiboiled: It took a bit of doing, but I was able to widen the crack I made in that storage device and yank out a couple new scraps of data.&lt;br /&gt;
Hardiboiled: The first file just so happened to be a record of Carnelian&#039;s procedure. Seems the bastard&#039;s soul was poured into one of those “clot” type monsters.&lt;br /&gt;
Hardiboiled: They&#039;ve got an annoying talent for mimicking shapes and faces, which is exactly what Carnelian took advantage of when he tricked us with his fake Kemakka.&lt;br /&gt;
&lt;br /&gt;
Hildibrand: Never fear, Inspector Hildibrand is here!&lt;br /&gt;
&lt;br /&gt;
Hardiboiled: The other file I pulled had details on yet another monster-fied criminal.&lt;br /&gt;
Hardiboiled: This mook was nabbed for repeated vehicular violations─riding his air-wheeler too fast, making reckless maneuvers endangering others, that sort of thing. According to the data, he&#039;s running around in the body of a cactuar now.&lt;br /&gt;
Hardiboiled: Judging by what we&#039;ve seen of that researcher&#039;s schemes, he&#039;ll have dispatched the prickly speed demon somewhere outside the dome. But where...?&lt;br /&gt;
&lt;br /&gt;
Hildibrand: Rejoice, my good detective. For I, Hildibrand, agent of enquiry, come bearing the very direction you seek!&lt;br /&gt;
Hildibrand: I have it straight from the mouth of the &#039;&#039;real&#039;&#039; Kemakka that an ambulatory cactus piloting a flying contraption was supposedly observed streaking through the sky on a southerly bearing.&lt;br /&gt;
Hildibrand: Alas, despite hastening to confirm this sighting, our intrepid sheriff arrived too late to see the needle-covered individual in question. The report was summarily dismissed as fanciful imaginings of inebriated townsfolk.&lt;br /&gt;
Hildibrand: The insistent chirp of veteran instinct nonetheless impelled me to investigate! Thus did my faithful assistant and I venture further south to question the colorful crowds of Toolly-yodel.&lt;br /&gt;
&lt;br /&gt;
Nashu Mhakaracca: Tuliyollal!&lt;br /&gt;
&lt;br /&gt;
Hildibrand: Ahem, y-yes, there to find sober witnesses eager to tell of an airborne succulent!&lt;br /&gt;
&lt;br /&gt;
Nashu Mhakaracca: They said it was moving at an incredible pace, sat astride a vehicle like the ones the “mechanical invaders” had ridden. It was last seen zipping past a dirigible before vanishing into the clouds to the south...&lt;br /&gt;
&lt;br /&gt;
Hardiboiled: Alexandria&#039;s soldiers ride on air-wheelers, so unless there&#039;s another flying cactuar out there somewhere, I think we have our man. Good work!&lt;br /&gt;
Hardiboiled: Almost &#039;&#039;too&#039;&#039; good, in fact...&lt;br /&gt;
Hardiboiled: Over there! Is that a new case I spy!?&lt;br /&gt;
Hardiboiled: Hardly had to bait the hook. They&#039;re the real deal, alright... Although come to think of it, I don&#039;t know why anyone would bother impersonating either of &#039;em to begin with.&lt;br /&gt;
Hardiboiled: At least the lead seems solid enough. But if we&#039;re serious about catching this guy, we&#039;ll need an air-wheeler of our own. Come on─there&#039;s a shop nearby that does custom jobs.&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Hardiboiled.===&lt;br /&gt;
-optional start&lt;br /&gt;
Hildibrand: Did he say they do “custard” jobs...?&lt;br /&gt;
&lt;br /&gt;
Nashu Mhakaracca: Oh, I could go for a nice bowl of custard!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Hardiboiled: This is the place. I used to be a regular here, but I ain&#039;t been back in a while... Let&#039;s see if they still remember me.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
&lt;br /&gt;
Monom: Well, well, look who the wind blew in.&lt;br /&gt;
&lt;br /&gt;
Hardiboiled: Monom. I&#039;ve come for my steed.&lt;br /&gt;
&lt;br /&gt;
Monom: That battered old scrap heap? It&#039;s been rustin&#039; on my garage floor so long, I doubt it could manage a slow trot, let alone a gallop.&lt;br /&gt;
Monom: Happy to give it a tune-up if ye&#039;ve credits to burn, but I&#039;ll need ye to supply some parts. A new high-voltage battery and superconductor coil at a minimum.&lt;br /&gt;
&lt;br /&gt;
Hardiboiled: The chronometer&#039;s ticking. I&#039;ll see if I can&#039;t get my hands on a battery, but can I ask you to track down the coil?&lt;br /&gt;
Hardiboiled: These soft-boiled dopes wouldn&#039;t know a suspension spring from an anti-gravity gimbal, but &#039;&#039;you&#039;&#039; I can trust to find the right part without cracking under the pressure.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; I&#039;m on it, Detective.&lt;br /&gt;
&amp;gt; Got my number, do you?&lt;br /&gt;
Hardiboiled: Just tellin&#039; it like it is. I know a tough egg when I see one...&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Monom: Hardiboiled seems desperate to get his air-wheeler up and running, so I&#039;ll give ye a tip. Ye want a coil quick-like, then salvaging the rides of defective sentries is yer best bet.&lt;br /&gt;
Monom: I&#039;ll even lend ye this handy gadget to help ye out. Set off the distress signal on the west side of old Alexandria, and ye&#039;ll soon have some murderous mechanical company to dismantle for parts.&lt;br /&gt;
&lt;br /&gt;
Hardiboiled: I&#039;ll take these two along with me on the battery hunt. Good luck out there.&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Use the distress beacon at the designated location in the ruins of old Alexandria and obtain a superconductor coil from a defective sentry.===&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Monom: That gizmo I gave ye will broadcast a distress signal that&#039;ll attract malfunctioning soldiers. Far as I know, some old units still wander around the west side of old Alexandria─try setting it off there.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Monom: Well? Get yer hands on a coil?&lt;br /&gt;
:Player hands over {{game icon|Superconductor Coil}}.&lt;br /&gt;
Monom: Aye, that should do the trick. Now where did yer mates run off to...? Can&#039;t be that hard to find a store what sells batteries.&lt;br /&gt;
Monom: Ye should probably head over to the Nexus Arcade and see what&#039;s keepin&#039; them.&lt;br /&gt;
&lt;br /&gt;
===Search for Hardiboiled.===&lt;br /&gt;
-optional start&lt;br /&gt;
Monom: Hardiboiled&#039;s takin&#039; his sweet time buyin&#039; a battery. Funny, he don&#039;t seem the type to window shop...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Hardiboiled: [Forename]. Any trouble picking up that coil? Nothing you couldn&#039;t handle, I&#039;ll wager.&lt;br /&gt;
Hardiboiled: As for the battery, I bought one easily enough... The problem was convincing the inspector and his gal to stick around after he “caught a whiff of tantalizing familiarity.”&lt;br /&gt;
Hardiboiled: Long story short, they wandered off and haven&#039;t come back. S&#039;pose we ought to go look for them, eh?&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Hardiboiled: I-Is that a corpse? A &#039;&#039;smiling&#039;&#039; corpse?&lt;br /&gt;
&lt;br /&gt;
Hildibrand: Hah hah hah, you needn&#039;t fret, Detective. This dapper zombie is an old acquaintance of mine.&lt;br /&gt;
&lt;br /&gt;
Gentle Dead Man: Allow me to introduce myself, good sir. I am a proud member of the Gentle Dead Men and disciple of Master Zombibrand.&lt;br /&gt;
Gentle Dead Man: I have been on the road, seeking out new recruits for our merry moldering band. Said search is what brought me here, and into the midst of this unexpected─yet most welcome─reunion.&lt;br /&gt;
&lt;br /&gt;
Hardiboiled: I don&#039;t usually hold with necromancy, but he seems harmless enough... So, uh, if you&#039;re done catching up, we&#039;ve got a case to work on.&lt;br /&gt;
&lt;br /&gt;
Hildibrand: In actual fact, our conversation was almost entirely case-adjacent! Employing his nose for festering fellows, this gentlezombie traced the stench of necromantic decay to the very facility in which I once slumbered...&lt;br /&gt;
&lt;br /&gt;
Gentle Dead Man: Yes, I became fast friends with one of the reanimated researchers there. During the process of getting to know each other, he spoke briefly of the only person left alive after the “incident.”&lt;br /&gt;
Gentle Dead Man: According to my new charnel chum, all the lab workers perished when an accident resulted in the leakage of a highly toxic substance. All, that is, save for a single man who habitually wore a protective gas mask.&lt;br /&gt;
Gentle Dead Man: Keshkayi is his name. He was second-in-charge after the overseer himself, yet disdained by his peers as a “condescending know-it-all.”&lt;br /&gt;
Gentle Dead Man: They did, however, grudgingly recognize his passion for his work. Even after devoting a full day to official experiments, he would pour his remaining time and energy into some mysterious side project.&lt;br /&gt;
&lt;br /&gt;
Hardiboiled: And he was the sole surviving researcher, you say? Sounds like we finally have a name for our mastermind.&lt;br /&gt;
Hardiboiled: Courtesy of the shambling undead, no less. No matter how many years I do this job... Well, thanks for that.&lt;br /&gt;
&lt;br /&gt;
Gentle Dead Man: Glad to be of service. Now, if you&#039;ll excuse me, my new recruit and I have a café tour planned!&lt;br /&gt;
&lt;br /&gt;
Hardiboiled: So, that fella was an honest-to-gods walking corpse, huh? I&#039;ve met weird folks in my line of work, but do you always keep company with such oddballs...?&lt;br /&gt;
Hardiboiled: Ah, that was out of line. It&#039;s just...I reckon there are forces in this world you&#039;re better off not messing with.&lt;br /&gt;
Hardiboiled: Anyway, let me take these parts back to Monom and get my wheeler repaired.&lt;br /&gt;
Hardiboiled: Shouldn&#039;t take too long. I&#039;ll ride him back here to make sure he&#039;s running smoothly, and you can see the magnificent beast in all his glory.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Hildibrand.===&lt;br /&gt;
-optional start&lt;br /&gt;
Nashu Mhakaracca: Our gentlezombie friend was as reanimated as ever!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Hildibrand: Detective Hardiboiled seemed somewhat nervous. Excited to reclaim his pride and joy, perhaps?&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Nashu Mhakaracca: Cor, would you look at that!&lt;br /&gt;
&lt;br /&gt;
Hardiboiled: What do you think, [Forename]? I call him Night Stallion. He&#039;s a custom job built for yours truly, and has far too much horsepower for the average mook to handle.&lt;br /&gt;
Hardiboiled: Anti-gravity capabilities are standard, but when it comes to ground speed, he&#039;s been tweaked to achieve the highest possible performance. The trick is to install quick-heating motor coils.&lt;br /&gt;
Hardiboiled: But won&#039;t the increased heat compromise the magnetic field&#039;s integrity, you ask? While that&#039;s a valid concern, a hotter drivetrain responds completely differently when you open up the throttle and─&lt;br /&gt;
Hardiboiled: You. Get those filthy hands off my ride.&lt;br /&gt;
&lt;br /&gt;
Hildibrand: I merely thought to enhance your beloved steed with a touch of Salamanderville...&lt;br /&gt;
&lt;br /&gt;
Nashu Mhakaracca: So you&#039;ve had this amazing machine this whole time? Why haven&#039;t you been riding it until now?&lt;br /&gt;
&lt;br /&gt;
Hardiboiled: Ah, so fresh-faced and innocent... The spitting image of my assistant.&lt;br /&gt;
&lt;br /&gt;
:Flashback begins.&lt;br /&gt;
&lt;br /&gt;
Hardiboiled@Hardiboiled (narrating): I&#039;ll never forget the day I hung up my spurs. It was right after I&#039;d caught Carnelian...&lt;br /&gt;
Hardiboiled@Hardiboiled (narrating): I&#039;d been simmering in thoughts of vengeance, fit to burst my shell at any moment.&lt;br /&gt;
Hardiboiled: The Big House is too good for the likes of the Crime King. See you in hell, Your Majesty...&lt;br /&gt;
&lt;br /&gt;
Carnelian (NPC)@Carnelian: Should&#039;ve pulled the trigger when you had the chance. You&#039;ve gone soft, Hardiboiled.&lt;br /&gt;
&lt;br /&gt;
Hildibrand: This flashback exceeds the legal length!&lt;br /&gt;
&lt;br /&gt;
Nashu Mhakaracca: Laced with illicit embellishments, no doubt!&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Stick to the facts.&lt;br /&gt;
&amp;gt; Wrap it up, gumshoe.&lt;br /&gt;
---&lt;br /&gt;
:Flashback ends.&lt;br /&gt;
Hardiboiled: ...To cut to the chase, my assistant was avenged. Slingin&#039; the Crime King into the slammer took me off the boil, and riding cold just ain&#039;t my style.&lt;br /&gt;
Hardiboiled: But now that Carnelian&#039;s on the streets again, it&#039;s time for me to get back in the saddle.&lt;br /&gt;
Hardiboiled: They were saying that cactuar punk flew over Tooly-whatever, then blew past a dirigible on his way south, right? What kinda territory are we lookin&#039; at?&lt;br /&gt;
Hardiboiled: Lots of big trees, are there? Then let&#039;s make this Yak T&#039;el&#039;s dirigible landing our starting point. I&#039;ll take Night Stallion and meet you there.&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Has datamined dialogue]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=https://youtu.be/Z5-fVFzDHuk?list=PLDYOHupVez6o3KktBC-BeyomZSbgJpFXW&lt;br /&gt;
|alignment=center&lt;br /&gt;
|description=Video Archive by Meowlo&#039;s FFXIV Quest Archive&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=On_the_Trail_of_Destruction&amp;diff=1217172</id>
		<title>On the Trail of Destruction</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=On_the_Trail_of_Destruction&amp;diff=1217172"/>
		<updated>2026-03-04T20:28:26Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = On the Trail of Destruction&lt;br /&gt;
| description = Where it concerns his assistant&#039;s well-being, not even Inspector Hildibrand can maintain his customary aplomb.&lt;br /&gt;
| image = on the trail of destruction1.png&lt;br /&gt;
| quest-giver = Hildibrand&lt;br /&gt;
| related-npcs = Carnelian (NPC); Giant Beaver; Hardiboiled; Hardy Woman; Kemakka; Kindly Villager; Nashu Mhakaracca; Rugged Farmer; Shenza; Tonawawtan Officer; Vocal Varmint&lt;br /&gt;
| location = Shaaloani&lt;br /&gt;
| location-x = 14.9&lt;br /&gt;
| location-y = 18.7&lt;br /&gt;
| type = quest&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Hildibrand Sidequests&lt;br /&gt;
| journal-genre = Inconceivably Further Hildibrand Adventures Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| category = &lt;br /&gt;
| level = 100&lt;br /&gt;
| quest-sync = &lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = 1 Liquor Bottle, 1 Sack of Produce, 1 Piece of Paper&lt;br /&gt;
| requirements = Disciples of War or Magic&lt;br /&gt;
| exp = &lt;br /&gt;
| gil = 2383&lt;br /&gt;
| reward1 = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = A Vandal in the Wild&lt;br /&gt;
| next-quest = A Need for Speed&lt;br /&gt;
| patch = 7.35&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-edb = df746ef272f&lt;br /&gt;
| id-gt = 70915&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Hardiboiled]].&lt;br /&gt;
* Speak with [[Hardiboiled]] and have him accompany you.&lt;br /&gt;
* Gather information in [[Luwateninyawawsa]] while [[Hardiboiled]] and [[Hildibrand]] are accompanying you.&lt;br /&gt;
* Gather information in [[Luwateninyawawsa]] again while [[Hardiboiled]] and [[Hildibrand]] are accompanying you.&lt;br /&gt;
* Gather more information in [[Luwateninyawawsa]] while [[Hardiboiled]] and [[Hildibrand]] are accompanying you.&lt;br /&gt;
* Speak with [[Hardiboiled]].&lt;br /&gt;
* Search for clues.&lt;br /&gt;
* Deliver the clues to [[Hardiboiled]].&lt;br /&gt;
* Speak with [[Kemakka]].&lt;br /&gt;
* Speak with [[Kemakka]] again.&lt;br /&gt;
* Speak with [[Hardiboiled]] in [[Solution Nine]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Where it concerns his assistant&#039;s well-being, not even Inspector Hildibrand can maintain his customary aplomb.&lt;br /&gt;
* Nashu&#039;s detainment on suspicion of being the vandal has made Hildibrand all the more determined to catch the true criminal. In the course of his inquiries, the inspector was able to learn that a wolflike fiend has been sighted near Luwateninyawawsa, and thus do you make for the settlement in hopes of finding a lead.&lt;br /&gt;
* Traversing the red plains of Shaaloani, you and your companions soon arrive at Luwateninyawawsa. This time, Hardiboiled suggests questioning the locals together, and bids you indicate when you are ready to begin.&lt;br /&gt;
* At your word, you and your companions proceed into Luwateninyawawsa. With some luck, the residents will have information leading to your lupine fugitive.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;※You must be accompanied by Hardiboiled and Hildibrand to complete this task. Speak with either of them again should you become separated.&lt;br /&gt;
* You speak with a farmer who claims to have witnessed a wolflike fiend making off with a sack of vegetables, indicating that your fugitive has been hungry. Making note of this finding, you continue making your way through Luwateninyawawsa.&lt;br /&gt;
* The second person you approach has not seen a wolf-fiend, but rather some manner of adorable, squealing creature. While Hardiboiled has heard about such a beast on True Vue, he believes it is unrelated to your investigation, and you look for other residents to question.&lt;br /&gt;
* You meet a woman who has caught sight of a wolflike fiend multiple times, in lunyucaua&#039;pya territory to the south of the settlement. Hardiboiled is convinced that the fugitive must be hiding there, and you waste no time setting forth to investigate.&lt;br /&gt;
* You come to the Yawtanane Grasslands, the general location of the sighting, but the cauahealoa is not immediately in evidence. At Hardiboiled&#039;s bidding, you split up to scour the area for traces of the fugitive.&lt;br /&gt;
* Taking yourself around the grasslands, you manage to find a set of clues: a sack of produce, an empty liquor bottle, and─most telling of all─a piece of paper appearing to bear diary entries written by the vandal. Next to the paper was an oglop, but you set that detail aside for now as you hurry to present your discoveries to Hardiboiled.&lt;br /&gt;
* A review of the diary entries confirms that, like the thieving eyeclops, the vandalizing cauahealoa indeed serves the mysterious researcher. The fugitive has now been instructed to “put on a bigger show,” to which end the mastermind will provide him with barrels of ceruleum. When Hildibrand reiterates his opposition to violence ahead of a potential confrontation, Hardiboiled reveals his tragic past as a cautionary tale. He, too, once had an assistant, but she was killed by the Crime King when he lowered his guard in a moment of softness. The warning duly given, you and your companions next head to Hhusatahwi, there to alert Kemakka and his Dustwatch to the fugitive&#039;s intent.&lt;br /&gt;
* When you alert Kemakka to the impending act of destruction, he reveals that the vandal has just announced the train to be the target. The sheriff departs to round up his officers, during which time your party hurries ahead to the station. There, you at last come face-to-face with the vandalizing cauahealoa, who threatens to ignite the barrels of ceruleum placed before the engine. However, the fiend carelessly sets itself ablaze instead, and it takes an inspired moment of collaboration between Hildibrand and Hardiboiled to stop the panicked creature from hurtling straight into the explosive fuel. Kemakka then arrives and has his men take the fugitive into custody, but it is revealed that the sheriff is in fact an impostor, with the Crime King, Carnelian, having assumed his likeness. The villain manages to flee the scene─but not before ominously declaring that the commotion has served its purpose...&lt;br /&gt;
* Back at Dustwatch headquarters in Hhusatahwi, Kemakka has scarcely released Nashu from her cell when one of his officers bursts in with dire news: a large shipment of ceruleum has been stolen from Sheshenewezi, with the thieves striking while the watch&#039;s eyes were on the train station. Thus do you discover the researcher&#039;s true target, albeit too late. Kemakka promises to conduct a thorough investigation in Shaaloani, and having resolved the situation as it stands, you and your companions make your way back to the bright lights of True Vue in Solution Nine.&lt;br /&gt;
* With the researcher&#039;s grand design and identity still unknown, Hardiboiled says that he will continue working to extract more data from the storage device. He bids you check in from time to time, and you brace yourself for when next the Case of the Fiendish Fugitives resumes.&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; I cannot bear to imagine sweet, innocent Nashu behind bars. We must apprehend the true criminal and secure her release posthaste!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; “Sweet” and “innocent” ain&#039;t words I&#039;d use to describe a bomb-toting dame, but setting that aside...we know who we&#039;re after. We just need to track &#039;em down.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; A number of residents report having sighted an unusual wolflike fiend. Apparently, it has appeared near a settlement called Lure-them-in-your-trousers.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; It&#039;s Luwateninyawowza. You need to clean the wax out of your ears.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Y-Yeah, that&#039;s what I meant... Luwateninya&#039;&#039;wawsa&#039;&#039;. C&#039;mon, let&#039;s see what we can find out there.&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; Hm? You are surprised that I have already changed into fresh attire? I fortuitously had a spare set on hand. Insofar as it is possible, one must ever maintain a gentlemanly and dignified appearance!&lt;br /&gt;
&lt;br /&gt;
===Speak with Hardiboiled===&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Right, let&#039;s question the locals about wolfman sightings. Should be straightforward enough, so we&#039;ll stay together this time. Just say the word and we&#039;ll get started.&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; Luwateninya&#039;&#039;wowsers&#039;&#039;! Nothing to it!&lt;br /&gt;
&lt;br /&gt;
===Speak with Hardiboiled and have him accompany you===&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Ready? Then lead the way.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Q:&#039;&#039;&#039; What will you do?&lt;br /&gt;
&lt;br /&gt;
 &amp;gt; Talk.&lt;br /&gt;
 &amp;gt; Part ways.&lt;br /&gt;
 &amp;gt; Nothing.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt; Talk. &amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; The swirling sands of a dust storm may hide the truth, but there&#039;s nothing my thousand-yalm stare can&#039;t pierce.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; Even now, poor Nashu must be trembling in her cell... We must expedite her liberation!&lt;br /&gt;
&lt;br /&gt;
 &amp;lt; Part ways. &amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Are you sure you wish to part ways with your companions?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; You&#039;re taking off? Fine, do what you gotta do. We&#039;ll be waiting back where we started.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; You have urgent business? Very well, but please do not take overlong. Nashu is doubtless crying out for deliverance!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; There you are. Let&#039;s get back to business.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; We&#039;ve awaited your return! Come, let us continue the task of questioning the locals.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt; &#039;&#039;Discuss the oven. (optional)&#039;&#039; &amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Wood ovens, eh? Unheard of in Solution Nine. We do all our cooking with electrope appliances.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; That said, the smoke might give eggs a nice flavor... I&#039;ll have to look into it when I get the chance.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; Mother used to roast whole myotragus in a giant oven. She was partial to the billies for the flavor, but I found them a little tough. That has no bearing on my own toughness, mind you!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; You must be accompanied by Hardiboiled and Hildibrand, and have them at your side in order to proceed with quest objectives.&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Your companions have yet to arrive. Be sure they are at your side before attempting to continue.&lt;br /&gt;
&lt;br /&gt;
===Gather information in Luwateninyawawsa while Hardiboiled and Hildibrand are accompanying you===&lt;br /&gt;
 &#039;&#039;&#039;Rugged Farmer:&#039;&#039;&#039; I saw it alright─a wolflike fiend I&#039;d never seen before. It made off with a sack of vegetables we&#039;d just harvested.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; &#039;Twould seem our fugitive was famished. Being a wolf, however, would it not hunt for its own food?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Whatever it is now, it used to be a man. Wouldn&#039;t be odd if it still ate like one.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; And if it isn&#039;t keen on hunting, it&#039;d likely keep close to settlements for its meals.&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 &#039;&#039;&#039;Rugged Farmer:&#039;&#039;&#039; Now that you lot mention it, there was something man-like about the fiend. The way it looked around to see if the coast was clear, for example.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt; &#039;&#039;Discuss the residences. (optional)&#039;&#039; &amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; You can see the resemblance between the homes here and those in the outskirts.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Was a real surprise when our worlds merged thirty years ago. I was just a greenhorn then, and she was still─&amp;lt;br&amp;gt;...Never mind.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; The motif on these dwellings is simple yet elegant. I expect Father would appreciate their artistry.&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; H-He isn&#039;t here, is he? &amp;amp;lt;gulp&amp;amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Gather information in Luwateninyawawsa while Hardiboiled and Hildibrand are accompanying you===&lt;br /&gt;
 &#039;&#039;&#039;Kindly Villager (without retinue):&#039;&#039;&#039; What&#039;s taking him so long...?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kindly Villager:&#039;&#039;&#039; What I saw wasn&#039;t a wolf-fiend, but an adorable little critter. It kept squealing at me, as if it was trying to say something.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; Oho, I daresay this is a promising new lead!&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; I have it! This creature is a minion of the vandalous wolfman!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; &amp;amp;lt;sigh&amp;amp;gt; You and your soft-boiled guesses. I&#039;d heard about strange squealing critters on True Vue, but I doubt it has anything to do with our case.&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 &#039;&#039;&#039;Kindly Villager:&#039;&#039;&#039; A friend of mine went to take a look at the squealing critter, but he&#039;s been gone for quite a while now. I wonder if he&#039;s having trouble finding it...&lt;br /&gt;
&lt;br /&gt;
===Gather more information in Luwateninyawawsa while Hardiboiled and Hildibrand are accompanying you===&lt;br /&gt;
 &#039;&#039;&#039;Hardy Woman (without retinue):&#039;&#039;&#039; This ought to be enough.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardy Woman:&#039;&#039;&#039; The wolflike fiend? I&#039;ve seen it south of here. Most folk avoid the area because it&#039;s lunyucaua&#039;pya territory, but I go there to gather cactus.&lt;br /&gt;
 &#039;&#039;&#039;Hardy Woman:&#039;&#039;&#039; And the past few times I did, I saw the creature heading towards the gorge. Even the lunyucaua&#039;pyas give it a wide berth, so it must be dangerous indeed.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Our fugitive might be holed up in that gorge. C&#039;mon, let&#039;s go take a look.&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 &#039;&#039;&#039;Hardy Woman:&#039;&#039;&#039; It&#039;s no ordinary fiend that can frighten lunyucaua&#039;pyas. If you&#039;re tracking it, you&#039;d best take care.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; Is that a linear-cow-pier...?&lt;br /&gt;
&lt;br /&gt;
===Speak with Hardiboiled===&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; The cauahealoa doesn&#039;t seem to be here right now, but this is definitely where it lays its head. I can feel it.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Let&#039;s split up and search for clues. If you turn up anything, you come and tell me.&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; Oh my, what a winsome critter you are...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vocal Varmint:&#039;&#039;&#039; &amp;amp;lt;squeal&amp;amp;gt; &amp;amp;lt;squeal&amp;amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Had a thirst, did we...?&lt;br /&gt;
&lt;br /&gt;
===Search for clues===&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; The sack is laden with vegetables─likely those which the fugitive took from Luwateninyawawsa.&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; The liquor bottle has long since been drained to the last drop. Perhaps it was purloined by the fugitive...&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Crude words have been scrawled on the piece of paper. An oglop loiters nearby, as if regarding the paper and you...&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; The oglop scurries off, leaving you to devote your attention to the paper, which appears to contain diary entries written by the fugitive.&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; There do not appear to be any more clues in the vicinity. Hardiboiled will want to take stock of your discoveries...&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; &amp;amp;lt;squeal&amp;amp;gt; &amp;amp;lt;squeal&amp;amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Deliver the clues to Hardiboiled===&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; I found this empty liquor bottle. What about you?&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Good work, &#039;&#039;Forename&#039;&#039;. The bottles and the produce must&#039;ve been taken from Luwateninyawawsa. As for the piece of paper...&lt;br /&gt;
&lt;br /&gt;
===Cutscene===&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; These are diary entries alright. I&#039;ll read them out.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; (Vandal&#039;s Diary) “Another good day&#039;s destruction. I reduced the barn to rubble in moments, well before anyone was the wiser. My newfound strength is truly astounding.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; (Vandal&#039;s Diary) “The researcher contacted me. He wants me to put on a bigger show, and will provide barrels of ceruleum for the job. This is going to be my tour de force.”&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; So it&#039;s as we suspected. Like the thieving eyeclops, the vandalizing cauahealoa is working for the researcher.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; But I must say, for him to leave incriminating evidence out in the open where enterprising agents of enquiry can easily find is rather careless, is it not?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; When he was apprehended as a man, he&#039;d left a diary of his misdeeds lying around. Served as incontrovertible proof of his guilt. To do it again, knowing full well how it led to his downfall...perhaps he has some sort of clever design. Or perhaps...&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; He&#039;s just an idiot.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; At any rate, if our fugitive has barrels of ceruleum at his disposal, then we must exercise the utmost caution. The tiniest spark could cause an explosion to dwarf even Nashu&#039;s Delights, so I ask that you refrain from using your gun.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; My gun&#039;s more versatile than you think.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; It&#039;s capable of converting the lightning it absorbs to other kinds of energy. With the flick of a switch, it can shoot fire and water rounds as well.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; So if push comes to shove, I&#039;ll give the wanton wolfman a hosing down.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; Well now, that is a wondrous gadget indeed. Yet be that as it may, I remain firmly opposed to violence in all forms and elemental aspects.&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; Solving cases in a manner befitting a gentleman... Such is the creed of Hildibrand, agent of enquiry, inspector extraordinaire!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Hmph. Soft to the core. If you don&#039;t harden up, you&#039;ll make the same mistake I did...&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; As a rule, I don&#039;t talk about my past. But if there was ever a time to break that rule, now would be it...&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; I used to have an assistant too. She was a lot like your own Nashu. A real sweetheart.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; But she&#039;s gone now. Killed by the Crime King because of me. Because I was too soft...&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; The Crime King&#039;s descended from a line of mages. Carnelian&#039;s his real name, and he can wield powerful magic with a whispered word and a flick of the wrist. Doesn&#039;t have to rely on fancy gadgets like ordinary folk.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; We had him at our mercy, me and my assistant. But then he started spinning a sob story, and like a half-boiled milksop, I lowered my gun.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; That was all the opening Carnelian needed. He cast a spell before I could blink, and I would&#039;ve died where I stood...if my assistant hadn&#039;t leapt in the way.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; She wasn&#039;t wearing a regulator because she was following my lead. I killed her as much as he did.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; That such a thing should have happened...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; I was able to catch Carnelian soon after that, but now the bastard&#039;s at large again, in a fiend&#039;s body.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; When you deal with villains, you can&#039;t afford to be soft. Or one day you or someone dear to you will pay for it.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Now then, we&#039;ve confirmed the vandal&#039;s here. But what is it that the researcher wants to achieve with this destruction spree...?&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Well, first things first─we need to alert the Dustwatch. They&#039;ll want to be ready when the vandal strikes next. You know where to find &#039;em?&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Hhusatahwi, eh? Right then, let&#039;s head over there.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; To think that the detective had suffered such a terrible tragedy...&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; I struggle to find the words...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Q:&#039;&#039;&#039; What will you say?&lt;br /&gt;
&lt;br /&gt;
 &amp;gt; Just be your usual gentlemanly self.&lt;br /&gt;
 &amp;gt; It&#039;s unlike you to be at a loss for words.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; You are right, my friend. As ever, I shall endeavor to be true to myself!&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 &#039;&#039;&#039;Nashu Mhakaracca:&#039;&#039;&#039; Nashu Mhakaracca: You must try...&amp;lt;crunch&amp;gt;...these tacos! &amp;lt;munch&amp;gt; Absolutely worth...&amp;lt;crunch&amp;gt;...incarceration! &amp;lt;munch&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
===Speak with Kemakka (cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; Stay strong, Nashu! Soon you will be free!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nashu Mhakaracca:&#039;&#039;&#039; This taco...&amp;amp;lt;crunch&amp;amp;gt;...is amazing! &amp;amp;lt;munch&amp;amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kemakka:&#039;&#039;&#039; Ah, it&#039;s you lot. What is it?&lt;br /&gt;
 &#039;&#039;&#039;Kemakka:&#039;&#039;&#039; I&#039;ll be damned... Just a moment ago, we received a message from someone claiming to be the vandal. They&#039;ve declared that the train&#039;s their next target.&lt;br /&gt;
 &#039;&#039;&#039;Kemakka:&#039;&#039;&#039; I was about to dismiss it as a prank, but having heard your report, I&#039;m inclined to believe the threat is real.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Then we need to get to Shaaloani Station right away!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kemakka:&#039;&#039;&#039; Indeed. I&#039;ll gather my men and hurry there.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; As for Nashu...&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; &#039;Twould be best if she remained here for now, I think.&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; Detective─keenly though I feel for your loss, I must reiterate my staunch opposition to violence. Whatever may await us, I believe that we must strive for a gentlemanly resolution!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; The vandal never used to announce his targets. This reeks like a rotten egg...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Shenza:&#039;&#039;&#039; Thank goodness you&#039;re here! Please, you can&#039;t let that fiend destroy the train!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; We&#039;re on it. Get somewhere safe.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; We have you at last! From gentleman to gentlewolf, I suggest you surren─&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; Tsk-tsk, Detective!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Over there! A dame in distress!&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Gah! Of all the times to be out of charge...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cauahealoa:&#039;&#039;&#039; G-Give a man a fright, will you?&lt;br /&gt;
 &#039;&#039;&#039;Cauahealoa:&#039;&#039;&#039; Hold it right there! Try anything funny, and I&#039;ll torch those barrels!&lt;br /&gt;
 &#039;&#039;&#039;Cauahealoa:&#039;&#039;&#039; They&#039;re filled to the brim with ceruleum─enough to blow us all sky-high!&lt;br /&gt;
 &#039;&#039;&#039;Cauahealoa:&#039;&#039;&#039; Hehehe, there&#039;s nothing you can do, so just relax and enjoy the─ ...Huh?&lt;br /&gt;
 &#039;&#039;&#039;Cauahealoa:&#039;&#039;&#039; Yeooooooooowch!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; Wait! We must extinguish the fire!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Th-The hell you think you&#039;re doing!?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; I shall stop this runaway wolf-train!&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; I-I fear he is disinclined to stop!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Th-They&#039;re coming back...&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; ...And they&#039;re headed straight for the engine!&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Dammit... If only I could use my gun...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; A Manderville man...&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; And his electrifying handstand!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; You did good, softy... &amp;amp;lt;pant&amp;amp;gt; You did good...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; You as well, Detective... &amp;amp;lt;pant&amp;amp;gt; You as well...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cauahealoa:&#039;&#039;&#039; I thought I was done for... I owe you my life.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; So you don&#039;t know anything either.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cauahealoa:&#039;&#039;&#039; I&#039;m afraid not. I was only doing as I was told.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Then the researcher&#039;s true objective remains a mystery. This chaos and destruction can&#039;t all be for its own sake, can it...?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; If you have learned your lesson, then I suggest you surrender yourself to the Dustwatch. You will be safe in their care, and receive regular meals besides.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cauahealoa:&#039;&#039;&#039; Alright. I&#039;ll go quietly.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kemakka:&#039;&#039;&#039; Apologies for the delay. I see you have the situation well in hand.&lt;br /&gt;
 &#039;&#039;&#039;Kemakka:&#039;&#039;&#039; So this fiend was behind the destruction. We&#039;re grateful for your help.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Despite appearances, he was originally a man, so treat him like one, eh?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kemakka:&#039;&#039;&#039; Is that so? Understood, he&#039;ll be treated with due dignity.&lt;br /&gt;
 &#039;&#039;&#039;Kemakka:&#039;&#039;&#039; You&#039;re still soft, Hardiboiled. As you always were.&lt;br /&gt;
 &#039;&#039;&#039;Kemakka:&#039;&#039;&#039; Hmph. I wasn&#039;t expecting an interruption so soon.&lt;br /&gt;
 &#039;&#039;&#039;Kemakka:&#039;&#039;&#039; But no matter. The commotion has drawn you all here as intended.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; You... You&#039;re Carnelian!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kemakka:&#039;&#039;&#039; The villain disguised himself as one of my men and knocked me out. The rest, I believe you know...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; It seems Carnelian&#039;s also working for the researcher, and this was just a diversion. What&#039;s that bastard&#039;s game...?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kemakka:&#039;&#039;&#039; Let&#039;s head back Hhusatahwi for now. We have to set your friend free, after all. My men can clean up things here.&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 &#039;&#039;&#039;Nashu Mhakaracca:&#039;&#039;&#039; Zzzzzz... Mmmmmm...tacos...&lt;br /&gt;
&lt;br /&gt;
===Speak with Kemakka again (cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Kemakka:&#039;&#039;&#039; Right, let&#039;s get the lady out of her cell.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; Oh, Nashu! Such an ordeal that must have been!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nashu Mhakaracca:&#039;&#039;&#039; Oh yes, the hors d&#039;oeuvres were quite tasty!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Tonawawtan Officer:&#039;&#039;&#039; Sheriff, we have a situation! A large shipment of ceruleum has been stolen from Sheshenewezi!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kemakka:&#039;&#039;&#039; What!?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Tonawawtan Officer:&#039;&#039;&#039; It appears the thieves struck while we were dealing with the trouble at the station...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kemakka:&#039;&#039;&#039; So that was the true target!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; First electrope, now ceruleum... What does he need all those resources for?&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; As for Carnelian, he ain&#039;t the sort to do someone else&#039;s bidding. You can bet he&#039;s got his own angle.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; No matter what it is, I won&#039;t rest until justice has been served. And next time, my gun will be ready.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kemakka:&#039;&#039;&#039; You know something about these happenings, by the sounds of it?&lt;br /&gt;
 &#039;&#039;&#039;Kemakka:&#039;&#039;&#039; So this extends beyond Shaaloani... Even if we had the manpower, the Dustwatch can&#039;t go traipsing about in other jurisdictions, so I think it&#039;d be best if we left the matter in your hands.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Yeah, you can leave it to─&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; Hildibrand, agent of enquiry, inspector extraordinaire! I swear to you, good sheriff, that I shall find and apprehend the villain with grace and &#039;&#039;nonviolent&#039;&#039; finesse!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kemakka:&#039;&#039;&#039; W-We&#039;d be grateful. Naturally, my men and I will conduct a thorough investigation in Shaaloani. If we learn anything, we&#039;ll be sure to let you know.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; C&#039;mon, let&#039;s head back to Solution Nine. I could use a hard-boiled egg right about now. Maybe even two.&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 &#039;&#039;&#039;Kemakka:&#039;&#039;&#039; The ceruleum theft is being treated as a priority matter. We&#039;ll leave no stone unturned in our investigation.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; Now that my lightning charge is spent, I feel somehow lackluster...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nashu Mhakaracca:&#039;&#039;&#039; It seems the inspector was a hero yet again! He never fails to rise to the occasion!&lt;br /&gt;
&lt;br /&gt;
===Speak with Hardiboiled in Solution Nine (cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Ahhh, home... I didn&#039;t mind it out in the wilds, but for this sentimental old fool, nothin&#039; beats this neon-lit city.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Now, I&#039;ll get back to working on the storage device. Check in from time to time, in case I&#039;ve found us a new lead.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; Meanwhile, let us continue along our own lines of inquiry!&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; Pray do not blame yourself for your assistant, Detective. The fault most assuredly lies not with you.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Hmph, what would a soft-boiled dope know?&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Just take care of your own, eh?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Meanwhile, in Shaaloani...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Scheming Researcher:&#039;&#039;&#039; Excellent. Soon, the plan will come to fruition.&lt;br /&gt;
 &#039;&#039;&#039;Scheming Researcher:&#039;&#039;&#039; Kanilokka&#039;s achievements will be meaningless...&lt;br /&gt;
 &#039;&#039;&#039;Scheming Researcher:&#039;&#039;&#039; ...Next to what the heavens have gifted me.&lt;br /&gt;
 &#039;&#039;&#039;Scheming Researcher:&#039;&#039;&#039; You fugitives have served me well indeed.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Carnelian:&#039;&#039;&#039; And you me.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Curious about my gun, are you? Come now, no need to be shy.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; She&#039;s a Molt Python Maximum, fitted with a custom short barrel.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Being made of electrope, she can convert her lightning charge to fire rounds in other energies. &lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; The double action trigger means she&#039;s as fast you are, and the ambidextrous safety means she&#039;s at home in both hands.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; The ventilated ribs help keep her cool and reduce the risk of malfunction when things really heat up.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; The recoil spring guide rod takes the edge off her temper, while the extra long ejector rod housing serves to...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nashu Mhakaracca:&#039;&#039;&#039; Are you getting sleepy? Because I sure am! Let&#039;s call it a day, shall we?&lt;br /&gt;
 &#039;&#039;&#039;Nashu Mhakaracca:&#039;&#039;&#039; I don&#039;t have anything in particular to say about my alchemy tools. Till next time!&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Don&#039;t worry, &#039;&#039;Forename&#039;&#039;, I&#039;m working on the storage device. I&#039;ll have more data cracked open soon enough.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; By the by, I&#039;ve been feeling eyes on me lately... Not sure who it is, but the softy would probably think it&#039;s an admirer.&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=https://youtu.be/ipEM7K5iKw4?list=PLDYOHupVez6o3KktBC-BeyomZSbgJpFXW&lt;br /&gt;
|alignment=center&lt;br /&gt;
|description=Video Archive by Meowlo&#039;s FFXIV Quest Archive&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Vandal_in_the_Wild&amp;diff=1217171</id>
		<title>A Vandal in the Wild</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Vandal_in_the_Wild&amp;diff=1217171"/>
		<updated>2026-03-04T20:27:50Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Vandal in the Wild&lt;br /&gt;
| description = Hardiboiled&#039;s stoic silhouette is a fixture amidst the bright lights and bustle of True Vue.&lt;br /&gt;
| image = a vandal in the wild1.png&lt;br /&gt;
| quest-giver = Hardiboiled&lt;br /&gt;
| related-npcs = Cocky Ruffian; Hildibrand; Kemakka; Kepayuwte; Mymond; Nashu Mhakaracca; Sheeho; Tonawawtan Officer&lt;br /&gt;
| location = Solution Nine&lt;br /&gt;
| location-x = 17.0&lt;br /&gt;
| location-y = 18.4&lt;br /&gt;
| type = quest&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Hildibrand Sidequests&lt;br /&gt;
| journal-genre = Inconceivably Further Hildibrand Adventures Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| category = &lt;br /&gt;
| level = 100&lt;br /&gt;
| quest-sync = &lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = Disciples of War or Magic&lt;br /&gt;
| exp = &lt;br /&gt;
| gil = 1697&lt;br /&gt;
| reward1 = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Case of the Fiendish Fugitives&lt;br /&gt;
| next-quest = On the Trail of Destruction&lt;br /&gt;
| patch = 7.35&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-edb = 41299941da1&lt;br /&gt;
| id-gt = 70914&lt;br /&gt;
}}&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Mymond]].&lt;br /&gt;
* Speak with [[Hardiboiled]] in [[East Yyasulani]].&lt;br /&gt;
* Speak with [[Hardiboiled]].&lt;br /&gt;
* Speak with [[Hardiboiled]] again.&lt;br /&gt;
* Gather information in [[Sheshenewezi Springs]].&lt;br /&gt;
* Speak with [[Hardiboiled]].&lt;br /&gt;
* Search for [[Nashu Mhakaracca]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Hardiboiled&#039;s stoic silhouette is a fixture amidst the bright lights and bustle of True Vue.&lt;br /&gt;
* Inspector&#039;s Log:&amp;lt;br&amp;gt;No sooner did I emerge from a thirty-year slumber than I found myself at the heart of a mystery most diabolical: the Case of the Fiendish Fugitives! A secretive researcher has been imbuing monsters with the souls of criminals, who are then set loose in Alexandria to commit their favored felony. With the cooperation of the surly-if-well-meaning Detective Hardiboiled─whom I feel compelled to reiterate resembles me not in the slightest─we were able to apprehend one such villain, an eyeclops with an eye for larceny. Though the fugitive knew naught of the researcher&#039;s grand scheme, it is only a matter of time─and the investigative genius of Hildibrand Helidor Maximilian Manderville─ere all is brought before the light of gentlemanly justice!&amp;lt;br&amp;gt;　　　　　　　　　　　　*　*　*&amp;lt;br&amp;gt;Hardiboiled has extracted more data from the storage device recovered from Yuweyawata, identifying a new fugitive-turned-fiend for your crew to pursue. The criminal in question has assumed the form of a cauahealoa, a bipedal wolf, and it is believed that it will be committing acts of wanton vandalism, for which it had earned notoriety as a man. While the fiend is like to avoid densely populated areas, for want of other leads, Hardiboiled suggests calling on one of his trusted sources, a man named Mymond. Setting aside the similarity to a certain information broker in Ul&#039;dah for now, you make your way across the recreation zone to meet with the individual.&lt;br /&gt;
* In a development that would perhaps be amazing were it not but another of the countless curiosities you have experienced in the presence of Inspector Hildibrand, Mymond turns out to be the spitting image of Wymond. From the purveyor of information, you learn that a cauahealoa has been sighted entering yet not emerging from Vanguard. Furthermore, its mannerisms marked it as more man than beast. This is enough to convince Hardiboiled that your target has gone to Shaaloani, and you and companions set off for the barrier&#039;s exit.&lt;br /&gt;
* During your passage through Vanguard, Hardiboiled betrays an irrational fear for oglops when he loses his characteristic cool in an encounter with the verminous insects. Your timely provision of a boiled egg thankfully suffices for him to regain composure, and you continue on to Shaaloani without further incident.&lt;br /&gt;
* Upon arriving in Shaaloani, Hardiboiled proposes that you begin by gathering information in settlements. Sheshenewezi Springs lies a short distance to the south, and it is there that your crew first makes its way.&lt;br /&gt;
* You and your companions split up to question the people of Sheshenewezi Springs about acts of vandalism in the area. Such incidents would serve to confirm the presence of your fugitive.&lt;br /&gt;
* Through your inquiries, you have learned that there has been a spate of vandalism targeting equipment and barns. Though the Dustwatch has no lead as yet, the culprit is believed to be an outsider. Armed with this knowledge, you go to seek out Hardiboiled.&lt;br /&gt;
* You report your findings to Hardiboiled, who says that he has heard much the same. When Hildibrand then wonders after Nashu&#039;s whereabouts, Hardiboiled expresses his exasperation before proposing that you split up to search for the inspector&#039;s absent-minded assistant.&lt;br /&gt;
* At the outskirts of Sheshenewezi Springs, you find Nashu being accosted by ruffians who, having seen her polishing her “medicine,” wish to take her in as the wanted vandal. As the confrontation heats up, Hardiboiled challenges the leader to settle matters the old-fashioned way, and the two subsequently square off for a duel in the middle of town. With his superior experience and skill, Hardiboiled gets the better of his brash young opponent before further dodging a spray of bullets from the remaining ruffians. The commotion draws out Kemakka, who deems Hardiboiled innocent for his part in an unlawful gunfight, but when Hildibrand accidentally ignites one of Nashu&#039;s Delights in his presence, the sheriff decides to arrest her as a vandal suspect. As his assistant is led away in shackles, the inspector manages to extricate himself from the ground in time to swear that he will clear her name.&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest (cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; If it isn&#039;t &#039;&#039;Forename&#039;&#039;. Been keeping yourself sharp, I trust?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Q:&#039;&#039;&#039; What will you say?&lt;br /&gt;
&lt;br /&gt;
 &amp;gt; Sharp as a razor!&lt;br /&gt;
 &amp;gt; Reasonably!&lt;br /&gt;
 &amp;gt; I&#039;ve been sharper...&lt;br /&gt;
&lt;br /&gt;
 &amp;lt; Sharp as a razor! &amp;gt;&lt;br /&gt;
 &amp;lt; Reasonably! &amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Good to hear. In our line of work, you gotta stay in peak condition and be ready for anything.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt; I&#039;ve been sharper... &amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; That&#039;s no good. In our line of work, you gotta stay in peak condition and be ready for anything.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; In any case, you picked a good moment to come by. I&#039;ve managed to recover more data and learned about another experimental subject.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; Oho! I daresay that is the cue for us to lend our investigative skills once more!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; It seems this criminal had his soul put into the body of a cauahealoa. That&#039;s a two-legged wolf, in case you weren&#039;t familiar.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Prior to that, the man was a notorious vandal who went around causing wanton destruction, targeting everything from shops to government facilities. Didn&#039;t have any grand motive─was all for the thrill of it. A real piece of work.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Like the sticky-fingered eyeclops, odds are he&#039;s up to his old antics in his new body, and is a pawn of the mysterious researcher.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; Such a fiend wreaking havoc in a densely populated area would swiftly attract attention. If our wolfman were to make mischief, I expect it would be somewhere outside this city.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Heh, not half bad reasoning for a soft-boiled dope. As you say, the fiend&#039;s likely to strike places outside of Solution Nine.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; We don&#039;t have any leads beyond that, though, so I&#039;ve a mind to pay one of my trusted sources a visit.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Mymond&#039;s his name, and his business is “knowin&#039; every bugger else&#039;s.” Come on, he ought to be at his usual spot nearby.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; Mymond... Does that not remind you of our friend Wymond?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nashu Mhakaracca:&#039;&#039;&#039; It does! Do you suppose we&#039;ll get to meet a &#039;&#039;Your&#039;&#039;mond too?&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; That there&#039;s Mymond. Let&#039;s see if he knows anything about a fiend with an appetite for destruction.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; Good gods, he even &#039;&#039;looks&#039;&#039; like Wymond...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nashu Mhakaracca:&#039;&#039;&#039; Cor, he could be a clone of Wymond! I&#039;ve never seen anything like it...except for the time Mister PuPu made all those clones of the inspector! &lt;br /&gt;
&lt;br /&gt;
===Speak with Mymond (cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Mymond:&#039;&#039;&#039; Ain&#039;t often I see you with company, Detective. What can I do you for today?&lt;br /&gt;
 &#039;&#039;&#039;Mymond:&#039;&#039;&#039; A thrill-seekin&#039; vandal in the body of a fiend... Sounds like a recipe for trouble alright.&lt;br /&gt;
 &#039;&#039;&#039;Mymond:&#039;&#039;&#039; Now, can&#039;t say as I&#039;ve heard any talk of vandalism, neither in or around Everkeep.&lt;br /&gt;
 &#039;&#039;&#039;Mymond:&#039;&#039;&#039; But there&#039;s a hunter who caught sight of a solitary cauahealoa near the barrier recently. It went into Vanguard an&#039; didn&#039;t come back out, so he assumed it went to Shaaloani.&lt;br /&gt;
 &#039;&#039;&#039;Mymond:&#039;&#039;&#039; What struck him the most, though, was the queer way it moved. Seemed more man than beast, he said.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Cauahealoas are fiercely territorial creatures that live in packs. This lone wolf&#039;s our vandal, I&#039;d wager my gun on it.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; We&#039;ll head to Shaaloani right away. Thanks for the lead, Mymond.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; &#039;Tis truly uncanny indeed, the resemblance you bear to my friend. His name is Wymond, and information is his stock and trade as well.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Mymond:&#039;&#039;&#039; Eh? Not only do we have similar faces and names, but we&#039;re in the same business besides? Well, bugger me with a lightning rod...&lt;br /&gt;
 &#039;&#039;&#039;Mymond:&#039;&#039;&#039; You know, you look rather like the detective yourself, only you&#039;re either younger or have a better skin care regimen. You brothers or somethin&#039;?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand and Hardiboiled:&#039;&#039;&#039; Ridiculous!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; Detective Hardiboiled and I are not the least bit alike! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Damn right! Don&#039;t compare me to this preening ninny!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Mymond:&#039;&#039;&#039; Alright, alright. Didn&#039;t mean to ruffle any feathers.&lt;br /&gt;
 &#039;&#039;&#039;Mymond:&#039;&#039;&#039; But you, lass... Somethin&#039; about you reminds me of the detective&#039;s assistant. Takes me back, it does...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; We should get going. Let&#039;s gather in front of Vanguard before heading to Shaaloani.&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 &#039;&#039;&#039;Mymond:&#039;&#039;&#039; We go a ways back, me and Hardiboiled and his assistant. They&#039;re the reason I fell into this trade, you might say.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; We chanced to see a cow-halo en route here. They have a rather endearing appearance, I must say!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nashu Mhakaracca:&#039;&#039;&#039; That wolf fiend is so adorable, what with their spiky leg armor and giant sword! Do you think they like being scratched behind the ears?&lt;br /&gt;
&lt;br /&gt;
===Speak with Hardiboiled in East Yyasulani===&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; This&#039;ll be my first time beyond the barrier. Wonder if I can find a quiet bar that doesn&#039;t water down its drinks...&lt;br /&gt;
&lt;br /&gt;
===Cutscene===&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; Hnnngh...!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nashu Mhakaracca:&#039;&#039;&#039; Inspector, you&#039;re all glowy-tingly!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Must be the lightning round I hit you with. The aftereffects can linger a while, I&#039;m afraid.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; No need for concern. Far from causing discomfort, the lightning appears to have improved my circulation. I feel haler than I have in recent memory!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Hmph, you really are an oddball...&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Uwaaaaaah!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; I must say, Detective, I hadn&#039;t expected your hardened self to suffer from a fear of insects.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nashu Mhakaracca:&#039;&#039;&#039; And such adorable ones too!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Th-They&#039;re not just any insect! They&#039;re &#039;&#039;oglops&#039;&#039;─bringers of death and disease!&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; &amp;amp;lt;pant&amp;amp;gt; &amp;amp;lt;pant&amp;amp;gt; Get a hold of yourself, now... An egg... An egg&#039;ll set you straight...&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; You fool... You didn&#039;t bring any... Not a single one... Damn it aaaaaall!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; Oh dear... Never have I seen such a severe case of egg withdrawal...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nashu Mhakaracca:&#039;&#039;&#039; Think you could boil this to the good detective&#039;s liking?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Q:&#039;&#039;&#039; How long will you boil the egg?&lt;br /&gt;
&lt;br /&gt;
 &amp;gt; Six minutes.&lt;br /&gt;
 &amp;gt; Twelve minutes.&lt;br /&gt;
 &amp;gt; Twenty minutes.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Th-This isn&#039;t another trick, is it?&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Bah, I&#039;ll chance it!&lt;br /&gt;
&lt;br /&gt;
 &amp;lt; Six minutes. &amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; I&#039;d barely popped the egg in my mouth when it caved and the yolk came pouring out, like blood from a fresh gunshot wound. It was a two-bit punk with no fight in it. All bark and no bite.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; You don&#039;t get it, do you, &#039;&#039;Forename&#039;&#039;? What it takes to survive on the mean streets of Solution Nine.&lt;br /&gt;
 &#039;&#039;&#039;Nashu Mhakaracca:&#039;&#039;&#039; Looks like you didn&#039;t boil it long enough...&lt;br /&gt;
&lt;br /&gt;
 &amp;lt; Twelve minutes. &amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; The texture of the yolk, firm and assured... Not untested but not broken down by the weight of the world... The essence of a survivor.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; You&#039;re a woman/man that knows the score, &#039;&#039;Forename&#039;&#039;. I&#039;m glad to have you at my back.&lt;br /&gt;
 &#039;&#039;&#039;Nashu Mhakaracca:&#039;&#039;&#039; Looks like you boiled it just right! Well done!&lt;br /&gt;
&lt;br /&gt;
 &amp;lt; Twenty minutes. &amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; The rubbery white... The pungent, crumbling yolk... Like a stubborn old coot who refuses to change with the times.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; You don&#039;t get it, do you, &#039;&#039;Forename&#039;&#039;? What it takes to survive on the mean streets of Solution Nine.&lt;br /&gt;
 &#039;&#039;&#039;Nashu Mhakaracca:&#039;&#039;&#039; Looks like you boiled it too long...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; At any rate, I feel like myself again. Appreciate it, &#039;&#039;Forename&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; I had every confidence you could aid the good detective, my dear assistants. Come, let us continue on!&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; The landscape is reminiscent of Thanalan, is it not? I&#039;m put in mind of my youth, when I trained by running through the wilds whilst carrying a chocobo upon my shoulders.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nashu Mhakaracca:&#039;&#039;&#039; Wherever I go, I always make sure I bring food with me. After all, one can&#039;t investigate on an empty stomach!&lt;br /&gt;
&lt;br /&gt;
===Speak with Hardiboiled===&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; So this is the outside world... It&#039;s gonna take some getting used to being under a sky without limits.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Right, we should begin by talking to the locals. That a town I see over there?&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Sheshenewezi Springs, eh? As good a place as any. C&#039;mon, let&#039;s go.&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; I see they drill for ceruleum here, just like in Thanalan. The similarity is more than soil deep!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nashu Mhakaracca:&#039;&#039;&#039; I&#039;m feeling hunger pangs... I wonder if I can get a bite to eat somewhere...&lt;br /&gt;
&lt;br /&gt;
===Speak with Hardiboiled again===&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; An old-fashioned place, this, but it&#039;s got a ruggedness that speaks to me. A man could get used to it.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Anyway, let&#039;s split up and ask around─see if there&#039;s been any acts of vandalism in these parts. You learn something, you come and tell me.&lt;br /&gt;
&lt;br /&gt;
===Gather information in Sheshenewezi Springs===&lt;br /&gt;
====[[Sheeho]]====&lt;br /&gt;
 &#039;&#039;&#039;Sheeho:&#039;&#039;&#039; Oh yes, I heard that a barn was destroyed the other day─smashed to pieces, by all accounts. Why would anyone do such a senseless thing?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Sheeho:&#039;&#039;&#039; I really don&#039;t understand vandals. What do they get out of such destruction?&lt;br /&gt;
&lt;br /&gt;
====[[Kepayuwte]]====&lt;br /&gt;
 &#039;&#039;&#039;Kepayuwte:&#039;&#039;&#039; Vandalism? Don&#039;t get me started! Some miscreant busted up some of our drilling equipment! I pour my blood, sweat, and tears into keeping everything running, so it had me seeing red!&lt;br /&gt;
 &#039;&#039;&#039;Kepayuwte:&#039;&#039;&#039; Ceruleum&#039;s our livelihood, so the perpetrator can&#039;t possibly be a local. It&#039;s an outsider, mark my words!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kepayuwte:&#039;&#039;&#039; No local would dare damage our drilling equipment. Not when our livelihoods depend on it. The perpetrator&#039;s an outsider, and that&#039;s a fact!&lt;br /&gt;
&lt;br /&gt;
====[[Tonawawtan Officer]]====&lt;br /&gt;
 &#039;&#039;&#039;Tonawawtan Officer:&#039;&#039;&#039; As a matter of fact, there&#039;s been a spate of vandalism targeting barns and equipment. The culprit strikes when no one&#039;s around and leaves no trace, so we don&#039;t have so much as a lead.&lt;br /&gt;
 &#039;&#039;&#039;Tonawawtan Officer:&#039;&#039;&#039; Baffled as we are, we&#039;ve posted a generous bounty. Information&#039;s welcome too, of course, so if you see any suspicious activity, be sure to let us know.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Tonawawtan Officer:&#039;&#039;&#039; We&#039;ve put a generous bounty on the vandal, but information leading to their capture may earn you a reward as well. Don&#039;t hesitate to inform us of any suspicious activity you witness.&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; Have you perchance seen an endearing, wolflike fiend that walks on its hind legs?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Has anything been destroyed in these parts lately?&lt;br /&gt;
&lt;br /&gt;
===Speak with Hardiboiled===&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Hey. Manage to learn anything?&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; We heard much the same. Our vandal&#039;s been busy.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; By the by, have you seen Nashu? I&#039;m not sure where she&#039;s gone...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; You serious? How can you not know where your own assistant is... &amp;amp;lt;sigh&amp;amp;gt; We better split up and find her.&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 &#039;&#039;&#039;Cocky Ruffian:&#039;&#039;&#039; We know it&#039;s you! Just admit it already!&lt;br /&gt;
&lt;br /&gt;
===Search for Nashu Mhakaracca===&lt;br /&gt;
 &#039;&#039;&#039;Nashu Mhakaracca:&#039;&#039;&#039; Oh, hello there, &#039;&#039;Forename&#039;&#039;! I could use a little help!&lt;br /&gt;
&lt;br /&gt;
===Cutscene===&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; I say, Nashu, have you been making new friends?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cocky Ruffian:&#039;&#039;&#039; Know her, do you? And all the chaos she&#039;s been sowin&#039; too, no doubt.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; Wh-Whatever do you mean?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cocky Ruffian:&#039;&#039;&#039; Don&#039;t play the fool. We saw her polishin&#039; them bombs.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Fierce Ruffian:&#039;&#039;&#039; That&#039;s right. She&#039;s the one been blowin&#039; things up! We&#039;re takin&#039; her in and collectin&#039; the bounty.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nashu Mhakaracca:&#039;&#039;&#039; For the umpteenth time, they&#039;re not bombs! They&#039;re medicine!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; Y-Yea, verily! Though they may look─and indeed explode─like bombs, they are in fact potent restoratives! My assistant is not the vandal you seek!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cocky Ruffian:&#039;&#039;&#039; That&#039;s the stupidest shit I&#039;ve ever heard! Exploding medicine!? Hah!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Let&#039;s all take a deep breath now...&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; No need to get so hot and bothered. We can talk this through─resolve things peacefully.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cocky Ruffian:&#039;&#039;&#039; I don&#039;t know who you are, but we&#039;re done talkin&#039; here.&lt;br /&gt;
 &#039;&#039;&#039;Cocky Ruffian:&#039;&#039;&#039; She&#039;s the vandal, and that&#039;s that. You&#039;ll stand aside if you know what&#039;s good for you!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Hmph. If you&#039;re not willing to be civil, then we&#039;ll have to settle this the old-fashioned way.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; Detective, wait! I am emphatically opposed to violence. I must insist that we resolve this in a gentlemanly manner.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; These kids wouldn&#039;t know a gentleman if he shot &#039;em in the rear. Don&#039;t waste your breath.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cocky Ruffian:&#039;&#039;&#039; Grrr, you asked for it, old man! You want a duel, I&#039;ll give you a duel!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Just remember that you had other options. Now, we&#039;re gonna need witnesses, so let&#039;s take it elsewhere.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Don&#039;t worry your little head. It ain&#039;t to the death.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; Ill at ease though I am with Detective Hardiboiled&#039;s chosen approach, it seems we must defer to him...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; He puts on a brave face, but he&#039;s nervous. Watch the eyes─he&#039;ll rush to finish it.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; What&#039;s that red smudge? Had yourself some poached eggs smothered in tomato sauce, did you? Hmph. A soft choice for a soft bastard.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Not the least bit fazed. Hard recognizes hard, and I can tell you&#039;re a woman/man who&#039;s been to hell and back. Even I could learn a thing or two from you...&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Whoa, whoa, you kidding me? All this fuss over you, and you&#039;re having a snooze? Heh, you&#039;ve got moxie, dollface...just like her. Dream sweet dreams, now.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Still charged with lightning... That&#039;s...impressive in its own way. But never mind that oaf for now. I&#039;ve got a job to do.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; An old-fashioned firearm like most carried in these parts. Watch the barrel, dodge the bullet.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Luscious locks for a roughneck. Don&#039;t know what fancy hair treatment you use, sweet prince, but a bar of soap is all I need.&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; I&#039;ve seen enough. This one&#039;s in the bag.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Fierce Ruffian:&#039;&#039;&#039; Piss on the old laws! Long as you win, it don&#039;t matter how!&lt;br /&gt;
 &#039;&#039;&#039;Fierce Ruffian:&#039;&#039;&#039; Wh-Who the hell &#039;&#039;are&#039;&#039; you?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kemakka:&#039;&#039;&#039; What&#039;s going on here!?&lt;br /&gt;
 &#039;&#039;&#039;Kemakka:&#039;&#039;&#039; So that&#039;s the way of it. But nonlethal rounds or no, the law forbids dueling in town.&lt;br /&gt;
 &#039;&#039;&#039;Kemakka:&#039;&#039;&#039; As such, this will be treated as an illegal gunfight, and the guilt falls on the side that drew first. You lot are coming with me.&lt;br /&gt;
 &#039;&#039;&#039;Kemakka:&#039;&#039;&#039; Now, it seems this all began when they saw the lady with what looked like bombs, and assumed she was the vandal. While you don&#039;t strike me as a miscreant, I&#039;d like to examine the objects for good measure.&lt;br /&gt;
 &#039;&#039;&#039;Kemakka:&#039;&#039;&#039; I must say it does look like a bomb...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; Ahahaha! An understandable if unfortunate misunderstanding. Despite its worrisome appearance, I assure you, good sir, that this is a bespoke medicine that rejuvenates me when I am feeling poorly.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kemakka:&#039;&#039;&#039; That&#039;s a bomb, or I was born yesterday.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; Ahhh, I feel like a new man! &#039;Tis as if I walk upon a cloud!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kemakka:&#039;&#039;&#039; Enough of that hogwash! While this alone doesn&#039;t prove she&#039;s the vandal, we&#039;re going to keep her in the jailhouse till we know more.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nashu Mhakaracca:&#039;&#039;&#039; Are meals served at this jailhouse?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kemakka:&#039;&#039;&#039; W-Well, that they are...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nashu Mhakaracca:&#039;&#039;&#039; See you!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hildibrand:&#039;&#039;&#039; I will come for you, Nashu! I will find the true criminal and clear your good name, this I swear!&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 &#039;&#039;&#039;Hardiboiled:&#039;&#039;&#039; Why did it have to be oglops...&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=https://youtu.be/3kF7pI2itWw?list=PLDYOHupVez6o3KktBC-BeyomZSbgJpFXW&lt;br /&gt;
|alignment=center&lt;br /&gt;
|description=Video Archive by Meowlo&#039;s FFXIV Quest Archive&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Case_of_the_Fiendish_Fugitives&amp;diff=1217170</id>
		<title>The Case of the Fiendish Fugitives</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Case_of_the_Fiendish_Fugitives&amp;diff=1217170"/>
		<updated>2026-03-04T20:27:13Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Case of the Fiendish Fugitives&lt;br /&gt;
| description = Detective Hardiboiled&#039;s veteran nose has picked up the scent of a new case.&lt;br /&gt;
| image = the case of the fiendish fugitives1.png&lt;br /&gt;
| quest-giver = Hardiboiled&lt;br /&gt;
| location = Yuweyawata (Zone)&lt;br /&gt;
| location-x = 11.3&lt;br /&gt;
| location-y = 17.3&lt;br /&gt;
| type = side&lt;br /&gt;
| quest-line = Inconceivably Further Hildibrand Adventures&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Hildibrand Sidequests&lt;br /&gt;
| journal-genre = Inconceivably Further Hildibrand Adventures Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 100&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 1235&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Wizened Testimony&lt;br /&gt;
| next-quest = A Vandal in the Wild&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| patch = 7.25&lt;br /&gt;
| id-edb = 08be0a3310a&lt;br /&gt;
| id-gt = 70832&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Hardiboiled]] in [[Solution Nine]].&lt;br /&gt;
* Speak with the [[Electrope Miner|electrope miner]] at [[Electrope Strike]].&lt;br /&gt;
* Speak with [[Hildibrand]].&lt;br /&gt;
* Search for the thieving [[Lv98 Eyeclops|eyeclops]]. &lt;br /&gt;
* Speak with [[Nashu]].&lt;br /&gt;
* Speak with Hildibrand in Solution Nine.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Detective Hardiboiled&#039;s veteran nose has picked up the scent of a new case.&lt;br /&gt;
* Inspector&#039;s Log:&amp;lt;br&amp;gt;To what far-flung shores have I found myself flung this time? Well, irregardless of inexplicable intergalactic travel (or rather more local jaunts), I, Hildibrand, agent of enquiry, inspector extraordinaire, have made my triumphant return! After emerging from a slumber of thirty some-odd years, I have made the acquaintance of a man purported to be my twin from another world─an assertion I am inclined to push back against, given the man&#039;s somewhat surly disposition. However, like yours truly, he appears possessed of a sincere desire to solve mysteries and redress the wrongs of the world, so for now, let us see if a partnership may yet be forged!&amp;lt;br&amp;gt;&lt;br /&gt;
:　　　　　　　　　　　　*　*　*&lt;br /&gt;
:Detective Hardiboiled shares the details of the new mystery he stumbled across: an ominous tale of ghoulish experiments and suspiciously empty specimen cages. A researcher who survived the zombification of his peers has continued their work in secret, imbuing monsters with the souls of criminals marked for “rehabilitation.” Hoping to recover more data from the battered storage device he discovered, Hardiboiled invites you to his domicile in the Recreation Zone of Solution Nine. The Case of the Fiendish Fugitives has begun...&lt;br /&gt;
* Although the device was more damaged than anticipated, Hardiboiled was able to piece together a partial file on one of the criminal subjects. It seems a habitual thief now inhabits the body of an eyeclops and, judging by past tendencies, is likely engaging in acts of larceny primarily to inconvenience and infuriate. The detective reasons that as electrope is Alexandria&#039;s most critical resource, then the quarry in Heritage Found would be too tempting a target to ignore. Perhaps someone at Electrope Strike knows something that could help with your investigation.&lt;br /&gt;
* A helpful quarry worker confirms that someone has indeed been stealing raw electrope shipments and happily agrees to provide bait to snare the thief. All appears to be proceeding to plan, but upon spotting you lurking with intent to ambush, the wary eyeclops flees before the trap can be sprung.&lt;br /&gt;
* Despite giving immediate chase, you lose the thief in a field dominated by towering eyeclopes. Eyeclopses. Eyeclopsi...? Detective Hardiboiled─firmly in the “eyeclopes” camp─suggests you split up and approach the brutes, noting that the criminal in question has a cowardly reputation. Find the one that does not attempt to squish you on sight, and you will have surely found your man-in-a-monster.&lt;br /&gt;
* You locate the thief masquerading as a wild eyeclops, but are once again left choking in the dust kicked up by his impressive escape velocity. Did Nashu see which way he went? Only one way to find out.&lt;br /&gt;
* Hardiboiled and Hildibrand corner the eyeclops thief. Following a tense standoff during which the detective and the inspector display their very different approaches to apprehending criminals, the eyeclops is convinced to surrender. He also volunteers what little information he knows of the researcher who not only transferred his soul into his monstrous body, but also coerced him into stealing the electrope. Satisfied that you have learned all there is to learn, Hardiboiled bids you wait for him at his place, then leaves to deliver the thief to the authorities.&lt;br /&gt;
* Back in Solution Nine, Hardiboiled muses over the researcher mastermind&#039;s possible motivations and the other monsters undoubtedly in his employ. These fugitive flunkies will be trying to avoid detection, possibly even operating outside the dome&#039;s confines. Admitting his unfamiliarity with the outside world, the detective asks for your continued assistance with the case─a request which Hildibrand is only too pleased to answer. Hardiboiled also alludes to a former nemesis known as the “Crime King,” who may very well have been part of the researcher&#039;s ersatz rehabilitation program. Eager to return to pulling data from the storage device, the hard-bitten gumshoe bids you drop in the next time you are in the neighborhood...&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest (cutscene)===&lt;br /&gt;
 Hardiboiled: As I was saying, I got a whiff of a new case in the making, so listen up while I explain the particulars.&lt;br /&gt;
 Hardiboiled: You said you scoured this place top to bottom, and learned they were trying to stuff people&#039;s souls into monstrous hosts. But the facility was forced to close down before they managed any real success... Sound about right?&lt;br /&gt;
 Hardiboiled: I&#039;m guessing whatever incident turned the staff into walking corpses happened not long after.&lt;br /&gt;
 Hardiboiled: Here&#039;s where it gets interesting: according to the notes I found, one of the researchers survived, and continued to work independently even after the project was mothballed.&lt;br /&gt;
 Hardiboiled: Apparently he dismissed the tural vidraal as impossible to control and instead chose to pursue his research using less ornery beasts.&lt;br /&gt;
&lt;br /&gt;
 Hildibrand: Are you suggesting this mad scientist transferred his own soul into some slavering fiend!?&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: Nothing so mad as all that. No, he saved that honor for convicted criminals.&lt;br /&gt;
 Hardiboiled: Seems he set up a fake rehabilitation program, had the prisoners transferred, then yanked out their souls for use in his experiments.&lt;br /&gt;
&lt;br /&gt;
 Nashu Mhakaracca: How awful! And what became of these now criminally minded creatures?&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: That&#039;s the million-credit question. I tracked down the containment cell mentioned in the notes, but found the cages inside emptier than a bar fly&#039;s tumbler.&lt;br /&gt;
 Hardiboiled: A little digging into the operations log showed the cage locks were opened only recently. Which means...&lt;br /&gt;
&lt;br /&gt;
 Hildibrand: ...We find ourselves on the Case of the Fiendish Fugitives! We must seek out and apprehend these dastardly evil-doers on the double!&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: ...Yes, there&#039;s a &#039;&#039;chance&#039;&#039; they&#039;re out there causing trouble. And as a detective, I can&#039;t turn a blind eye when I suspect wrongdoing is afoot.&lt;br /&gt;
 Hardiboiled: Luckily, I also found a storage device that I figure belonged to the author of those research notes. It&#039;s pretty banged up, but I think the data might still be intact.&lt;br /&gt;
 Hardiboiled: Let&#039;s head back to Solution Nine. I&#039;ll take this thing to my place in the Recreation Zone and see what I can recover.&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 Hildibrand: Illusion Shine is a most impressive metropolis!&lt;br /&gt;
&lt;br /&gt;
 Nashu Mhakaracca: Cor, I never noticed how far down it went!&lt;br /&gt;
&lt;br /&gt;
===Speak with Hardiboiled in Solution Nine===&lt;br /&gt;
 Hardiboiled: Right, I&#039;ll take a crack at this storage device. You&#039;re better off waiting outside─I&#039;m not the kind of guy who makes his bed every morning, to say the least.&lt;br /&gt;
&lt;br /&gt;
===Cutscene===&lt;br /&gt;
 Hardiboiled: Well, the bad news is the device was in even worse shape than I expected. It&#039;ll be a while yet before I can recover all its contents.&lt;br /&gt;
 Hardiboiled: A quick pass netted me some scraps, though─enough to piece together a partial file on one of the experimental subjects. It states our surviving researcher stuck the soul of a career thief into the body of an eyeclops.&lt;br /&gt;
 Hardiboiled: This light-fingered fella didn&#039;t steal outta greed, but for the joy of pissing off his victims. Twisted guy like that ain&#039;t likely to change his stripes just &#039;cause he switched bodies...&lt;br /&gt;
&lt;br /&gt;
 Hildibrand: Yes, &#039;tis all becoming clear to me...&lt;br /&gt;
 Hildibrand: His intentions are obvious! Our impish escapee will burgle the most prestigious jewelry store in the city!&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: Hmph, as soft-boiled a guess as any I&#039;ve ever heard. Your instincts are way off, pal.&lt;br /&gt;
 Hardiboiled: Never seen an eyeclops before, have you? If one of those big brutes was lumbering through the streets, all we&#039;d have to do is follow the screams.&lt;br /&gt;
 Hardiboiled: No, if he&#039;s plotting a heist, it&#039;ll involve a target outside Everkeep. And he won&#039;t be aiming to pilfer any old supply crate, neither, but something that&#039;d really cause a nuisance...&lt;br /&gt;
 Hardiboiled: Electrope. Alexandria&#039;s got a habit only that miraculous ore can satisfy. We need to hustle to the quarry outside, and I mean now.&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 Hardiboiled: This guy should be able to answer some questions.&lt;br /&gt;
&lt;br /&gt;
 Hildibrand: I say, the weather here is rather unruly. How I pine for the crystal-clear skies of Ul&#039;dah.&lt;br /&gt;
&lt;br /&gt;
 Nashu Mhakaracca: &amp;lt;sniff&amp;gt; &amp;lt;sniff&amp;gt; ...Is it just me, or is someone frying a block of cheese with a steady current of lightning energy?&lt;br /&gt;
&lt;br /&gt;
===Speak with the electrope miner at Electrope Strike===&lt;br /&gt;
 Electrope Miner: Yes, I work here. Was there something you needed?&lt;br /&gt;
 Electrope Miner: ...Have we had any thefts? Funny you should ask, actually. We&#039;ve had several shipments of raw electrope go missing in recent days.&lt;br /&gt;
 Electrope Miner: The strangest part is that our guards didn&#039;t see a damn thing. You&#039;d need a hover cargo to move those heavy blocks, and surely someone would&#039;ve noticed it coming and going...&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: There, what&#039;d I tell you? A sneaky eyeclops could&#039;ve run off with those blocks without breaking a sweat.&lt;br /&gt;
&lt;br /&gt;
 Electrope Miner: You know who the culprit is, then? If there&#039;s anything I can do to help catch them, just say the word.&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: That&#039;s mighty kind of you, friend. Then let&#039;s have you bait the trap with a stack of electrope, placed conveniently out of sight of your patrols. We&#039;ll do the rest.&lt;br /&gt;
&lt;br /&gt;
 Electrope Miner: One tempting stack of electrope, coming up!&lt;br /&gt;
&lt;br /&gt;
===Cutscene===&lt;br /&gt;
 Electrope Miner: There, that should do the trick. Collar that thief for me, will you?&lt;br /&gt;
 Electrope Miner: Oh, and...do be careful while you&#039;re at it.&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: The trap is set. Now we wait...&lt;br /&gt;
&lt;br /&gt;
 Larcenous Eyeclops: Oho, this is perfect...&lt;br /&gt;
 Larcenous Eyeclops: Hm. Maybe a little &#039;&#039;too&#039;&#039; perfect...&lt;br /&gt;
 Larcenous Eyeclops: Not good! Not good!&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: That&#039;s our thief. After him!&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 Nashu Mhakaracca: Oooh, so many eyeclopes! Or is it eyesclopses?&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: Hmph. Who would&#039;ve thought a creature that big could run that fast...&lt;br /&gt;
&lt;br /&gt;
===Speak with Hildibrand===&lt;br /&gt;
 Hildibrand: We&#039;ve lost sight of our quarry!&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: And he&#039;s gone to ground in the middle of a field of eyeclopes. We got us a wise guy.&lt;br /&gt;
 Hardiboiled: Not a tough guy, though, according to his file. Says he&#039;s got no stomach for fighting, so we just need to split up and find the one that doesn&#039;t try to squish us on sight.&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: &#039;Course, even if he is a coward, he&#039;s a big boy now, so he might still try to go down swinging. Shout out if you hit pay dirt, and we&#039;ll take him together!&lt;br /&gt;
&lt;br /&gt;
===Search for the thieving eyeclops===&lt;br /&gt;
 Lv98 Eyeclops: Uh... M-Me not bad eyeclops.&lt;br /&gt;
&lt;br /&gt;
 What will you say?&lt;br /&gt;
 &amp;gt; Eyeclopes don&#039;t talk.&lt;br /&gt;
 &amp;gt; No? So why are you stealing?&lt;br /&gt;
&lt;br /&gt;
 Lv98 Eyeclops: I─ Aaaaaahhhhhh!&lt;br /&gt;
&lt;br /&gt;
===Speak with Nashu===&lt;br /&gt;
 Nashu Mhakaracca: The inspector and the detective set off in pursuit of that screaming eyeclops!&lt;br /&gt;
 Nashu Mhakaracca: Come on! Let&#039;s not get left behind!&lt;br /&gt;
&lt;br /&gt;
===Cutscene===&lt;br /&gt;
 Larcenous Eyeclops: D-Dammit all!&lt;br /&gt;
&lt;br /&gt;
 Hildibrand: We have you now, fiend! There&#039;s nowhere left to─&lt;br /&gt;
&lt;br /&gt;
 Larcenous Eyeclops: Gahgahgahgahgahgah!&lt;br /&gt;
 Larcenous Eyeclops: Ow-ow-ow! It&#039;s like being stabbed by a thousand tiny needles!&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: Out with it, punk. Where did you stash the goods? Who set you free?&lt;br /&gt;
&lt;br /&gt;
 Larcenous Eyeclops: A-As if I&#039;d tell the likes of you...&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: Have it your way. I hear this stings worse than chili sauce in your eye.&lt;br /&gt;
&lt;br /&gt;
 Larcenous Eyeclops: Nooo!&lt;br /&gt;
&lt;br /&gt;
 Hildibrand: Now, now, Detective. Threats and intimidation do not become a gentleman.&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: Move, dammit─&#039;&#039;move&#039;&#039;! Give a criminal a chance and they&#039;ll make you wish you hadn&#039;t!&lt;br /&gt;
&lt;br /&gt;
 Larcenous Eyeclops: My turn!&lt;br /&gt;
&lt;br /&gt;
 Nashu Mhakaracca: Oooh, he really &#039;&#039;is&#039;&#039; a big boy.&lt;br /&gt;
&lt;br /&gt;
 Larcenous Eyeclops: This is my show now! Lose the gun, or the girl gets it!&lt;br /&gt;
 Larcenous Eyeclops: You too! Weapons on the ground!&lt;br /&gt;
 Larcenous Eyeclops: Ew, is he twitching!?&lt;br /&gt;
 Larcenous Eyeclops: Ahgahgahgah! My eye! My eeeyyyeee!!!&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: You had your chance to come quietly. Say goodnight, sunshine.&lt;br /&gt;
&lt;br /&gt;
 Larcenous Eyeclops: Gaaaaaahhh!&lt;br /&gt;
 Larcenous Eyeclops: Aaahhh...uh? That didn&#039;t hurt at all.&lt;br /&gt;
&lt;br /&gt;
 Hildibrand: I, H-H-Hildibrand, agent of-of-of enquiry, ab-ab-abhor acts of v-v-violence!&lt;br /&gt;
&lt;br /&gt;
 Nashu Mhakaracca: Cor, the inspector&#039;s all lit up!&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: You gotta be kidding me. That shot had enough juice to take down a gomphotherium...&lt;br /&gt;
&lt;br /&gt;
 Larcenous Eyeclops: So bright... Too bright for me to bear!&lt;br /&gt;
&lt;br /&gt;
 Hildibrand: Ah... The pain is akin to stepping barefoot on a coblyn&#039;s back.&lt;br /&gt;
 Hildibrand: Master Thief. Are you certain you aren&#039;t willing to speak with us?&lt;br /&gt;
&lt;br /&gt;
 Larcenous Eyeclops: You...you shone like a precious jewel. I yield. I&#039;ll tell you everything.&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: Soft-boiled &#039;&#039;and&#039;&#039; cracked...&lt;br /&gt;
&lt;br /&gt;
 Larcenous Eyeclops: I never wanted the electrope. The researcher who freed us commanded me to steal it, and I handed over every block I took.&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: So you &#039;&#039;weren&#039;t&#039;&#039; just being your usual thieving self...? Alright. So what&#039;s this researcher&#039;s name?&lt;br /&gt;
&lt;br /&gt;
 Larcenous Eyeclops: He never told me his name, I swear! I know him only as the man who made us into monsters!&lt;br /&gt;
 Larcenous Eyeclops: He already had some scary-looking bruiser working for him, so I didn&#039;t dare refuse his orders.&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: No idea where we might find him, then...?&lt;br /&gt;
&lt;br /&gt;
 Larcenous Eyeclops: None. I was supposed to meet him out here with my latest haul, but you can bet he slipped away after realizing I wasn&#039;t alone.&lt;br /&gt;
 Larcenous Eyeclops: That&#039;s it. That&#039;s all I can give you.&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: Alright, I believe you. This case has taken a fishy turn...&lt;br /&gt;
 Hardiboiled: But even if you were an unwilling subject in all this, you still have crimes to answer for. I&#039;m handing you over to the tin men authorities.&lt;br /&gt;
 Hardiboiled: Don&#039;t worry: I&#039;ll explain how you&#039;re a crook in monster&#039;s clothing so they don&#039;t just send you to the Arcadion for slaughter.&lt;br /&gt;
 Hardiboiled: As for the rest of you, meet me back at my place in Solution Nine.&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 Nashu Mhakaracca: Wasn&#039;t Inspector Hildibrand incredible?&lt;br /&gt;
&lt;br /&gt;
===Speak with Hildibrand in Solution Nine (cutscene)===&lt;br /&gt;
 Hildibrand: Surely Detective Hardiboiled must now acknowledge my dazzling investigative skills.&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: In your dreams, pal...&lt;br /&gt;
 Hardiboiled: I handed the eyeclops over to the authorities and gave them the lowdown on our case.&lt;br /&gt;
 Hardiboiled: You can bet your last bean that researcher fella has other monsters doing his dirty work. I can&#039;t figure his angle yet, but he&#039;s up to no good, that&#039;s for sure.&lt;br /&gt;
 Hardiboiled: Whatever those criminals are now, they&#039;re also fugitives. They&#039;ll be operating as far away from our mechanical sentries as possible─maybe even beyond the confines of the dome.&lt;br /&gt;
 Hardiboiled: And that&#039;s a whole world I ain&#039;t familiar with. If you&#039;re keen to stay on the case, then I could use your help out there.&lt;br /&gt;
&lt;br /&gt;
 Hildibrand: You shall have it, of course! Inspector Hildibrand is at your service!&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: Got my trench coat in a twist when your pal started dancing in front of my gun, and it&#039;s only fair I tell you why. Has to do with a man who had his fingers in every illegal pie in Alexandria. The Crime King, they called him.&lt;br /&gt;
 Hardiboiled: It was me who caught His Royal Rogueness and sent him to rot in a prison cell. But after being transferred elsewhere under the auspices of some “rehabilitation program,” I haven&#039;t heard a peep...&lt;br /&gt;
 Hardiboiled: I see you&#039;ve connected the dots. Could be that elsewhere was Yuweyawata, yeah. Me and him have got a history, so if he&#039;s running free out there somewhere in a new monster skin...&lt;br /&gt;
 Hardiboiled: I want to be the one to bring him in.&lt;br /&gt;
&lt;br /&gt;
 Hildibrand: Your unwavering commitment is commendable, Detective Hardiboiled!&lt;br /&gt;
 Hildibrand: I, Hildibrand, agent of enquiry, inspector extraordinaire, hereby swear to remain steadfastly by your side until we have brought this case to its resolution!&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: I don&#039;t recall asking that soft-boiled dope to do a damn thing...&lt;br /&gt;
 Hardiboiled: Anyhow, I&#039;ll get back to pulling scraps of data from that box. Drop by next time you&#039;re in the neighborhood─maybe I&#039;ll have a new lead for us to follow.&lt;br /&gt;
&lt;br /&gt;
 System: Meanwhile, somewhere in Heritage Found...&lt;br /&gt;
&lt;br /&gt;
 Scheming Researcher: I was hoping to see our hulking eyeclops squish those curious rats... The craven fool surrendered with barely a struggle.&lt;br /&gt;
 Scheming Researcher: But no matter. I have more than enough electrope now to proceed with my plans.&lt;br /&gt;
 Scheming Researcher: Given the right direction, you outlaws have proven most useful. Especially with the aid of your new...monstrous talents.&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: When making hard-boiled eggs, you wanna boil for the same length of time, every time.&lt;br /&gt;
 Hardiboiled: Twelve minutes exactly. Any less, they&#039;re too soft. Any more, they&#039;re overcooked.&lt;br /&gt;
 Hardiboiled: We&#039;re outta time today, so here are some I prepared earlier...&lt;br /&gt;
&lt;br /&gt;
 Nashu Mhakaracca: The manufacture of my egg-shaped medicine is a closely guarded trade secret─so don&#039;t try to make your own at home!&lt;br /&gt;
 Nashu Mhakaracca: Keep safe and stay tuned for the next episode of Inconceivably Further Hildibrand Adventures!&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 Hardiboiled: You still here? Like I said, retrieving that data takes time.&lt;br /&gt;
 Hardiboiled: So why am I hanging around out here like a bad smell, you ask? I just figured you&#039;d miss this handsome mug too much if I stayed cooped up inside.&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=https://youtu.be/HWvp-0UlEms?list=PLDYOHupVez6o3KktBC-BeyomZSbgJpFXW&lt;br /&gt;
|alignment=center&lt;br /&gt;
|description=Video Archive by Meowlo&#039;s FFXIV Quest Archive&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Wizened_Testimony&amp;diff=1217169</id>
		<title>Wizened Testimony</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Wizened_Testimony&amp;diff=1217169"/>
		<updated>2026-03-04T20:26:24Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Wizened Testimony&lt;br /&gt;
| description = Nashu Mhakaracca&#039;s expression is equal parts consternation and anticipation.&lt;br /&gt;
| image = wizened testimony1.png&lt;br /&gt;
| quest-giver = Nashu Mhakaracca&lt;br /&gt;
| location = Solution Nine&lt;br /&gt;
| location-x = 18.5&lt;br /&gt;
| location-y = 13.6&lt;br /&gt;
| type = side&lt;br /&gt;
| quest-line = Inconceivably Further Hildibrand Adventures&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Hildibrand Sidequests&lt;br /&gt;
| journal-genre = Inconceivably Further Hildibrand Adventures Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 100&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Starship Illustration (Wizened Testimony)&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 1230&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Crossroads (Quest), The Case of the Displaced Inspector&lt;br /&gt;
| next-quest = The Case of the Fiendish Fugitives&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| patch = 7.25&lt;br /&gt;
| id-edb = 59a062aeb27&lt;br /&gt;
| id-gt = 70831&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Hardiboiled]].&lt;br /&gt;
* Speak with Hardiboiled and have him accompany you.&lt;br /&gt;
* Question middle-aged and older inhabitants of the residential sector while Hardiboiled is accompanying you. 0/3&lt;br /&gt;
* Question the [[Shetona Man of Indeterminate Age|Shetona man of indeterminate age]] while Hardiboiled is accompanying you.&lt;br /&gt;
* Speak with [[Nashu]] while Hardiboiled is accompanying you.&lt;br /&gt;
* Speak with the [[Accomodating Reforger|accommodating reforger]] at the driftdowns.&lt;br /&gt;
* Speak with Hardiboiled in Yuweyawata.&lt;br /&gt;
* Search for leads on the starship. 0/3&lt;br /&gt;
* Speak with Hardiboiled.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Nashu Mhakaracca&#039;s expression is equal parts consternation and anticipation.&lt;br /&gt;
* As if awaiting his cue, Hardiboiled appears just as you approach the anxiously awaiting Nashu. The detective&#039;s search for the missing Hildibrand has proven unsuccessful, but after encouraging you to retell the tale of your journey thus far, he pounces on the idea of tracking down the starship instead. To that end, you make your way over to the residential sector, hoping to interview older natives of your world who may have witnessed the original crash landing.&lt;br /&gt;
* Nashu produces a copy of the starship illustration─complete with her own hand-drawn portrait of Inspector Hildibrand─to aid in your investigation. As she only has one other copy for herself, she insists that you share yours with Detective Hardiboiled.&lt;br /&gt;
* The detective is eager to begin questioning the park-goers. He suggests showing Nashu&#039;s picture to older Hyune and Hhetsarro that might have originally hailed from outside the dome.&lt;br /&gt;
:※You must be accompanied by Hardiboiled to complete this task. Speak with him again should you become separated.&lt;br /&gt;
* Despite your best efforts to jog their memories, the elder residents are unable to help you in your search. Hardiboiled is unwilling to give up, however, and directs you towards a Shetona man he spotted heading towards the 9-14 radius.&lt;br /&gt;
* As fortune might have it, the Shetona gentleman recalls the exact moment he saw the flying disc crashing down somewhere in Yuweyawata, to the north. Armed with this new information, you and the detective set off to find Nashu.&lt;br /&gt;
* You realize some method of transportation is required in order to cross the lake and reach Yuweyawata on the other side. Hardiboiled soon solves this problem by contacting a reforger acquaintance at the driftdowns who is willing to lend you the use of her hover cargo.&lt;br /&gt;
* You board the hover cargo and venture across the lake to Yuweyawata. Hardiboiled stands in the entrance to the research facility, taking in the gloomy interior.&lt;br /&gt;
: ※In the event that you leave the area, you may return by speaking with the accommodating reforger at the driftdowns.&lt;br /&gt;
* Satisfied that the place is relatively free of roaming threats, Hardiboiled urges you to take a look around. Somewhere in the mess and debris of the facility may be found a clue as to what became of the starship.&lt;br /&gt;
* A series of confidential records helps you piece together the story of the starship&#039;s discovery and the subsequent experiments performed upon its comatose─yet miraculously unharmed─occupant. Believing you have found Inspector Hildibrand&#039;s last known location, you set out to find Detective Hardiboiled and share your promising lead.&lt;br /&gt;
* Verification key in hand, Hardiboiled leads you to the room where the researchers have been preserving Hildibrand in a specimen capsule. Rather than fuss with finding a manual to open this advanced containment unit, however, an explosive egg proffered by Nashu suffices to at last reunite you with the indomitable inspector.&amp;lt;br&amp;gt;Hildibrand seems none the worse for wear after three decades of hibernation. Hardiboiled marvels at the inspector&#039;s still youthful appearance, not to mention his taming of the zombie horde drawn by the commotion, but there appears to be no love lost between the hard-bitten detective and the gentlemanly agent of enquiry. Differences (and similarities) aside, Hardiboiled is nonetheless willing to share the details of the new case he stumbled across within the ominous facility. &lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest (cutscene)===&lt;br /&gt;
 Nashu Mhakaracca: Forename! Here to help again, are you? As things stand, I&#039;m still waiting on word from─&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: Yours truly, I assume.&lt;br /&gt;
 Hardiboiled: Since parting ways, I&#039;ve searched every alley and dive bar in Everkeep for signs of this Phildigrand character.&lt;br /&gt;
&lt;br /&gt;
 Nashu Mhakaracca: It&#039;s pronounced “Hildibrand.”&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: Well, however you say it, he was nowhere to be found.&lt;br /&gt;
&lt;br /&gt;
 Nashu Mhakaracca: Oh, where could the inspector be...?&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: Chin up, dollface─the case ain&#039;t over yet, and I always get my man.&lt;br /&gt;
 Hardiboiled: When the trail goes cold, the trick is to go back to the beginning. I want you to tell me the whole story again─and leave nothing out. No matter how unimportant it might seem.&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: So, you followed rumors of the flying disc which nabbed your friend, and that led you to the place where it most likely crashed down. Here.&lt;br /&gt;
 Hardiboiled: You also think he was caught inside the dome when it appeared, and─from your perspective─went through thirty years in the blink of an eye? Sounds like crazy talk.&lt;br /&gt;
 Hardiboiled: But I&#039;ve seen enough strangeness in my line of work that I&#039;ve learned to give clients the benefit of the doubt. And since we&#039;ve got no leads on the man himself, I say we try jogging memories about the shiny starship instead.&lt;br /&gt;
 Hardiboiled: We&#039;ll want to question older people native to your world who might have witnessed the original crash landing thirty years ago. Folks that age seem to enjoy parks...like the one outside the residential radii. Let&#039;s go.&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 Nashu Mhakaracca: What a lovely place to interrogate our elders!&lt;br /&gt;
&lt;br /&gt;
===Speak with Hardiboiled===&lt;br /&gt;
 Hardiboiled: Old-timers aplenty, as promised. Pick a prune and get to it.&lt;br /&gt;
&lt;br /&gt;
 Nashu Mhakaracca: Oh, I still have that illustration I lent to you last time. Showing it around should help nudge some ancient noggins.&lt;br /&gt;
 Nashu Mhakaracca: I added a sketch of the inspector&#039;s face to make things even easier!&lt;br /&gt;
 Nashu Mhakaracca: I have another copy for myself, but that only makes two. Forename, you and Detective Hardiboiled will have to share.&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: We are talking three decades ago here, so having a picture should come in handy...even if the dame&#039;s work is on the same level as a finger-painting toddler&#039;s magnum opus.&lt;br /&gt;
 Hardiboiled: Forename, was it? Well, you let me know when you&#039;re ready to bother some park-goers.&lt;br /&gt;
&lt;br /&gt;
===Speak with Hardiboiled and have him accompany you===&lt;br /&gt;
 Hardiboiled: Right, let&#039;s start showing that picture around then. Keep an eye out for older Hyune and Hhetsarro that might have hailed from outside the dome. Oh, and don&#039;t forget the Shetona.&lt;br /&gt;
&lt;br /&gt;
====Small talk====&lt;br /&gt;
 Hardiboiled: If this Hildibrand really does look like me... I look forward to meeting him in the flesh, if only to see if the resemblance is more than skin deep.&lt;br /&gt;
&lt;br /&gt;
====Part ways====&lt;br /&gt;
 Hardiboiled: Eh? Hell of a time to run personal errands, but I guess I can cool my heels in this disgustingly well-manicured grass until you get back.&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: Still got that picture handy, I hope? Remember: we&#039;re looking for old-timers of the Hyune, Hhetsarro, and Shetona persuasion.&lt;br /&gt;
&lt;br /&gt;
====Discuss the vending machines====&lt;br /&gt;
 Hardiboiled: Vending machines caught your eye? Yeah, you could buy yourself a coffee or an energy drink, but luxuries like that make you soft.&lt;br /&gt;
 Hardiboiled: When I&#039;m alone, walking through the darkest, dingiest parts of the city, I need something as weathered and weary as I am. I&#039;ll stick to my eggs, thanks.&lt;br /&gt;
&lt;br /&gt;
====[[Middle-aged Hhetsarro Man]]====&lt;br /&gt;
 Middle-aged Hhetsarro Man: May I help you...?&lt;br /&gt;
&lt;br /&gt;
 Middle-aged Hhetsarro Man: I&#039;m sorry, but thirty years ago I was practically an infant. Far too young to remember much of anything.&lt;br /&gt;
 Middle-aged Hhetsarro Man: That picture is very cute, though. Did your child draw it for you?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Optional Dialogue&#039;&#039;&#039;&lt;br /&gt;
 Middle-aged Hhetsarro Man: No, nothing comes to mind, I&#039;m afraid. Perhaps try asking someone who was a little older at the time...?&lt;br /&gt;
&lt;br /&gt;
====[[Elderly Hyune Woman]]====&lt;br /&gt;
 Elderly Hyune Woman: Hm? What can this old lady do for you?&lt;br /&gt;
&lt;br /&gt;
 Elderly Hyune Woman: Thirty years ago...? I honestly don&#039;t recall. My memories of that time are faded at best, my dears.&lt;br /&gt;
 Elderly Hyune Woman: That is a lovely drawing of you, though, sir. Really captures your essence.&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: That slack-jawed mug? You gotta be kidding me...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Optional Dialogue&#039;&#039;&#039;&lt;br /&gt;
 Elderly Hyune Woman: Such a long time ago. Such a long, long time ago...&lt;br /&gt;
&lt;br /&gt;
====[[Elderly Hyune Man]]====&lt;br /&gt;
 Elderly Hyune Man: What would you be wantin&#039; with me, then?&lt;br /&gt;
&lt;br /&gt;
 Elderly Hyune Man: Can&#039;t say as I&#039;m familiar with it. Ah, but I do remember three decades ago, when I was still in the bloom o&#039; youth... Well, middle-age.&lt;br /&gt;
 Elderly Hyune Man: Say, I remember you. The clever git who took back me phurble tonic from that thievin&#039; whoreson! That was a good bit o&#039; sleuthin&#039;, it was!&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: No need for all that, was just doing my job. Sorry to see that the tonic didn&#039;t do its job though...&lt;br /&gt;
&lt;br /&gt;
 Elderly Hyune Man: It&#039;s not about growin&#039; me hair back. It&#039;s about the routine─about forty years of massagin&#039; me scalp and baskin&#039; in the same fragrant aromas every morning. Doesn&#039;t feel right to start the day without it.&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: Forty years of using an Everkeep-made product...? Ah, that&#039;s right. You&#039;re Alexandrian, born and bred, same as me. There&#039;s no way you could&#039;ve seen the starship we&#039;re after. Sorry to bother you, sir.&lt;br /&gt;
 Hardiboiled: Well, no one said it would be easy dredging up eyewitness accounts from so long ago. This is where grit and persistence comes into it.&lt;br /&gt;
 Hardiboiled: I spied a Shetona fella heading towards the 9-14 radius. Hard to guess his age with how long they live, but who knows? Maybe we&#039;ll get lucky this time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Optional Dialogue&#039;&#039;&#039;&lt;br /&gt;
 Elderly Hyune Man: Yer workin&#039; with one clever detective. I&#039;m sure you&#039;ll find whatever it is yer lookin&#039; for.&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 Nashu Mhakaracca: This would have been thirty years ago, but did you happen to see a flying craft like the one in this picture...?&lt;br /&gt;
&lt;br /&gt;
===Question the Shetona man of indeterminate age while Hardiboiled is accompanying you===&lt;br /&gt;
 Shetona Man of Indeterminate Age: Lovely day, isn&#039;t it...?&lt;br /&gt;
&lt;br /&gt;
 Shetona Man of Indeterminate Age: Hrmmm, I&#039;m not sure I recognize the man. Hard to tell with such a, uh, simple drawing.&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: Forget about the drawing. We&#039;re more interested in what you know about the flying disc.&lt;br /&gt;
&lt;br /&gt;
 Shetona Man of Indeterminate Age: Ah yes, the craft I &#039;&#039;do&#039;&#039; recall seeing. When I yet felt the sun upon my face. I was living a very different kind of life at the time...&lt;br /&gt;
 Shetona Man of Indeterminate Age: It was during a hunt that I spotted it. Flying machines were a rare sight back then, so I remember it well, even now.&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: And do you remember where it was headed?&lt;br /&gt;
&lt;br /&gt;
 Shetona Man of Indeterminate Age: It appeared to crash somewhere in Yuweyawata, to the north. I was of a mind to seek out the wreckage, but then the dome suddenly appeared, and I had far, far stranger things to worry about.&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: There, what&#039;d I tell you? Let&#039;s find your pal, Nashu, and share the good news.&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 Shetona Man of Indeterminate Age: As I said, I believe your flying disc crashed down somewhere in the vicinity of Yuweyawata. If I hadn&#039;t been distracted by the dome, I wonder if I would have found it...&lt;br /&gt;
&lt;br /&gt;
===Speak with Nashu while Hardiboiled is accompanying you (cutscene)===&lt;br /&gt;
 Nashu Mhakaracca: No one seems to know anything about the starship. Did you fare any better?&lt;br /&gt;
 Nashu Mhakaracca: So it came down somewhere near this You-wear-a-yukata place. I don&#039;t suppose either of you have been there before?&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: A research facility, you say? If some unidentified shiny object fell from the sky nearby, then I&#039;d wager their people soon scooped it up.&lt;br /&gt;
 Hardiboiled: It seems we have our destination. But how to get across the lake?&lt;br /&gt;
&lt;br /&gt;
 What will you say?&lt;br /&gt;
 &amp;gt; We could ask a reforger.&lt;br /&gt;
 &amp;gt; We could take a hover cargo.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt; We could ask a reforger. &amp;gt;&lt;br /&gt;
 Hardiboiled: A reforger...? Of course, they have those hover cargos. And I just so happen to know one of an accommodating disposition.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt; We could take a hover cargo. &amp;gt;&lt;br /&gt;
 Hardiboiled: That we could. The reforgers have a few, and I happen to know one of an accommodating disposition.&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: Right, that&#039;s our transportation sorted.&lt;br /&gt;
 Hardiboiled: What I&#039;m stuck on, though, is how you&#039;ve already been to this Yuweyawata when I&#039;m only just learning such a place even existed. What&#039;s your deal, anyway?&lt;br /&gt;
&lt;br /&gt;
 What will you say?&lt;br /&gt;
 &amp;gt; I&#039;m Forename, Agent of Adventure.&lt;br /&gt;
 &amp;gt; I&#039;m simply an ardent admirer of Inspector Hildibrand.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt; I&#039;m Forename, Agent of Adventure. &amp;gt;&lt;br /&gt;
 Hardiboiled: You adventure for a living, is that it? Well, it&#039;s clear you&#039;re no fresh-faced mook.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt; I&#039;m simply an ardent admirer of Inspector Hildibrand. &amp;gt;&lt;br /&gt;
 Hardiboiled: Can&#039;t imagine why anyone&#039;d admire the man, at least from what you two have told me so far. Still, it&#039;s clear you&#039;re no fresh-faced mook.&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: Let&#039;s press on with the investigation. My reforger friend should have a hover cargo waiting for us at the driftdowns.&lt;br /&gt;
&lt;br /&gt;
 Nashu Mhakaracca: I better pack a dose of Nashu&#039;s Delights!&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: Those explosives of yours? Leave &#039;em behind. Don&#039;t need no dizzy dame blowing herself up on my watch─or me for that matter.&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 Hardiboiled: This is the reforger pal I was telling you about. She keeps tabs on the Heritage Found scene and was a big help when I needed information for a case that spilled outside of Everkeep.&lt;br /&gt;
&lt;br /&gt;
 Nashu Mhakaracca: Cor, that&#039;s a big, watery lake!&lt;br /&gt;
&lt;br /&gt;
===Speak with the accommodating reforger at the driftdowns===&lt;br /&gt;
 Accommodating Reforger: I hear you need transport to Yuweyawata. The hover cargo is ready if you are...?&lt;br /&gt;
&lt;br /&gt;
 Travel to Yuweyawata? (yes/no)&lt;br /&gt;
&lt;br /&gt;
 Accommodating Reforger: If you need to head back to Yuweyawata, just say the word.&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 Nashu Mhakaracca: They must like it dark in here!&lt;br /&gt;
&lt;br /&gt;
===Speak with Hardiboiled in Yuweyawata===&lt;br /&gt;
 Hardiboiled: This place is a mess, but I don&#039;t see any monsters roaming the halls, at least. Should be safe to split up and have a look around...&lt;br /&gt;
&lt;br /&gt;
===Search for leads on the starship===&lt;br /&gt;
====Unlocked Cabinet Drawer====&lt;br /&gt;
 System: Shuffling through the various documents in the cabinet, you find one entitled “Confidential Files Addendum 1.”&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;Confidential Files Addendum 1: According to an associate native to these lands, the unidentified vessel we recovered near Yuweyawata had flown into the region not long before the dome manifested.&#039;&#039;&lt;br /&gt;
 &#039;&#039;Confidential Files Addendum 1: Their testimony was corroborated by a thorough examination of the wreckage, which yielded not a single sliver of electrope. The vessel was, without a doubt, manufactured using technology fundamentally unlike our own.&#039;&#039;&lt;br /&gt;
 &#039;&#039;Confidential Files Addendum 1: This mystery was further compounded by the discovery of a Hyune survivor within the craft. Despite the apparent force of the impact, the lone male occupant had sustained no visible injuries.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Scattered Documents====&lt;br /&gt;
 System: Skimming through the various documents, you find one entitled “Confidential Files Addendum 2.”&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;Confidential Files Addendum 2: The Hyune male we extracted from the wreckage is an abnormal specimen indeed. While physically unharmed and in clear possession of a soul, he yet remains in a comatose state.&#039;&#039;&lt;br /&gt;
 &#039;&#039;Confidential Files Addendum 2: The absence of reaction to any and all external stimuli is indicative of temporal stasis. Every method we have attempted─be it electric shock, a hot bath, or a sharp slap across the face─has failed to wake the subject.&#039;&#039;&lt;br /&gt;
 &#039;&#039;Confidential Files Addendum 2: Is his remarkable corporeal fortitude an innate natural quality, or was it acquired with the aid of unknown technology? My enthusiasm for this research knows no bounds.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Abandoned Clipboard====&lt;br /&gt;
 System: The document held by the clipboard is entitled “Confidential Files Addendum 3.”&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;Confidential Files Addendum 3: I cannot understate the incalculable potential I see in our mystery subject. If we could but unlock the secret of his preternatural resilience, then we would never again need risk the dangers inherent in the transfer of monstrous souls.&#039;&#039;&lt;br /&gt;
 &#039;&#039;Confidential Files Addendum 3: While some of my colleagues insist that vivisection is our only recourse, such an extreme measure would mean forsaking the knowledge the man might impart to us regarding his equally intriguing flying vessel.&#039;&#039;&lt;br /&gt;
 &#039;&#039;Confidential Files Addendum 3: For the time being, we have decided to suspend all research related to this subject. The specimen will be preserved in a bio-capsule in Sector 51 and placed under observation in the hopes that he will one day regain consciousness.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 Nashu Mhakaracca: A lot of people being pickled in here, but Inspector Hildibrand isn&#039;t among them. Speaking of which, did you see where Detective Hardiboiled went...?&lt;br /&gt;
&lt;br /&gt;
===Speak with Hardiboiled===&lt;br /&gt;
 Hardiboiled: Forename. Sorry, something else in the records caught my attention, and it led me to a different floor.&lt;br /&gt;
 Hardiboiled: Had to rustle up a verification key first, so I haven&#039;t spent any time on your starship mystery. Did you turn up anything yet?&lt;br /&gt;
 Hardiboiled: They were keeping him in Sector 51? The key I found should let us access that area─let&#039;s grab your pal, Nashu, and head there now.&lt;br /&gt;
&lt;br /&gt;
===Cutscene===&lt;br /&gt;
 Nashu Mhakaracca: Inspector Hildibrand! There you are!&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: You two been yanking my chain? This clown doesn&#039;t look anything like me!&lt;br /&gt;
 Hardiboiled: Well, &#039;&#039;opinions&#039;&#039; aside, we&#039;ve located our man. A hard-boiled egg would really hit the spot right now...&lt;br /&gt;
&lt;br /&gt;
 Nashu Mhakaracca: Here, give this to the detective...&lt;br /&gt;
&lt;br /&gt;
 What will you say?&lt;br /&gt;
 &amp;gt; From the lady.&lt;br /&gt;
 &amp;gt; A present just for you.&lt;br /&gt;
 &amp;gt; ...&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: Appreciate it.&lt;br /&gt;
 Hardiboiled: I never could refuse the kindness of strangers...&lt;br /&gt;
 Hardiboiled: These punks must be feeling lucky.&lt;br /&gt;
&lt;br /&gt;
 Hildibrand: There is no need for firearms nor fisticuffs. I shall resolve this altercation in a manner that behooves a gentleman!&lt;br /&gt;
 Hildibrand: Attention, everyone! Follow my lead, if you please!&lt;br /&gt;
 Hildibrand: Splendid, most splendid! Let us remember to always comport ourselves in a gentlemanly manner!&lt;br /&gt;
 Hildibrand: I fear I may have overslept a trifle...&lt;br /&gt;
 Hildibrand: But I, Hildibrand, well-rested agent of enquiry, now stand before you bright-eyed and bushy-tailed!&lt;br /&gt;
 Hildibrand: By the by, who is this austere-looking fellow? A new admirer of mine, mayhap?&lt;br /&gt;
&lt;br /&gt;
 Nashu Mhakaracca: This is Detective Hardiboiled, your soul-twin from another world!&lt;br /&gt;
&lt;br /&gt;
 Hildibrand: Why, my dear Nashu, this man possesses nary a speck of my singular aplomb. He does not resemble me in the slightest. &lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: I couldn&#039;t agree more. My sweet old grandmother has more grit in her pinky finger.&lt;br /&gt;
&lt;br /&gt;
 Nashu Mhakaracca: That&#039;s odd. Maybe I need new glasses, but the two of you seem practically identical...&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: The odd thing here is how you look too damn young for a fella who&#039;s been sleeping for thirty years...and don&#039;t get me started on how you charmed those shambling corpses. What kinda crime against nature are you?&lt;br /&gt;
&lt;br /&gt;
 Nashu Mhakaracca: The inspector has a very unique physique, for one. And as for the zombies, he&#039;s had an excellent rapport with them ever since his brief stint as an undead overlord extraordinaire!&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: That...raises more questions than answers. Still, we can consider your missing person case closed.&lt;br /&gt;
 Hardiboiled: Which leaves me to chew on the “something else” that caught my attention earlier. I smell a new case brewing, and I mean to follow my nose...&lt;br /&gt;
&lt;br /&gt;
 Hildibrand: A case, you say? Then allow me to offer the services of Hildibrand, inspector extraordinaire!&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: “Undead overlord” seems more plausible to me at this juncture, but I&#039;ll bite. What does a fella like you even inspect?&lt;br /&gt;
&lt;br /&gt;
 Nashu Mhakaracca: Impenetrable mysteries and unsolved cases, of course!&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: So we&#039;re in the same business, eh? Makes me wonder how this gentleman act of yours actually helps you get the job done...&lt;br /&gt;
&lt;br /&gt;
 Hildibrand: I, too, am curious to see if beneath that leathery gumshoe exterior, you have the gumption to handle the truly difficult cases...&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: The dame... She&#039;s your assistant?&lt;br /&gt;
&lt;br /&gt;
 Nashu Mhakaracca: Loyal and steadfast!&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: I had an assistant once...&lt;br /&gt;
 Hardiboiled: But now ain&#039;t the time to reminisce. We have a new case to work on.&lt;br /&gt;
 Hardiboiled: This&#039;ll be just the thing to prove your sleuthing chops, “Inspector.” Let&#039;s get out of here and get down to brass tacks.&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 Nashu Mhakaracca: I always have a spare set of the inspector&#039;s clothes on hand!&lt;br /&gt;
&lt;br /&gt;
 Hildibrand: Hildibrand, agent of enquiry and inspector extraordinaire, is up and full of beans!&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=https://youtu.be/32DdXkosP_E?list=PLDYOHupVez6o3KktBC-BeyomZSbgJpFXW&lt;br /&gt;
|alignment=center&lt;br /&gt;
|description=Video Archive by Meowlo&#039;s FFXIV Quest Archive&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Case_of_the_Displaced_Inspector&amp;diff=1217168</id>
		<title>The Case of the Displaced Inspector</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Case_of_the_Displaced_Inspector&amp;diff=1217168"/>
		<updated>2026-03-04T20:25:28Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = {{PAGENAME}}&lt;br /&gt;
| description = Looking rather lost herself, [[Nashu Mhakaracca]] has come west in search of the missing inspector.&lt;br /&gt;
| image = The Case of the Displaced Inspector.png&lt;br /&gt;
| quest-giver = Nashu Mhakaracca&lt;br /&gt;
| location = Tuliyollal&lt;br /&gt;
| location-x = 14.5&lt;br /&gt;
| location-y = 12.5&lt;br /&gt;
| type = side&lt;br /&gt;
| quest-line = Inconceivably Further Hildibrand Adventures&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Hildibrand Sidequests&lt;br /&gt;
| journal-genre = Inconceivably Further Hildibrand Adventures Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 100&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Starship Illustration&lt;br /&gt;
| exp = &lt;br /&gt;
| gil = 1000&lt;br /&gt;
| reward1 =&lt;br /&gt;
| unlocks =&lt;br /&gt;
| req-quest = Dawntrail (Quest)&lt;br /&gt;
| prev-quest = Gentlemen at Heart&lt;br /&gt;
| next-quest = Wizened Testimony&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| patch = 7.15&lt;br /&gt;
| id-edb = e1014e11009&lt;br /&gt;
| id-gt = 70728&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
* Question Landsguard soldiers at [[Brightploom Post]] with the help of the starship illustration.&lt;br /&gt;
* Speak with Nashu.&lt;br /&gt;
* Speak with Nashu again.&lt;br /&gt;
* Speak with an [[Outskirts Resident|outskirts resident]].&lt;br /&gt;
* Speak with the [[Mechanical Sentry|mechanical sentry]].&lt;br /&gt;
* Speak with Nashu.&lt;br /&gt;
* Gather information from [[True Vue]].&lt;br /&gt;
* Speak with Nashu.&lt;br /&gt;
* Speak with Nashu again.&lt;br /&gt;
* Speak with Nashu once more.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Looking rather lost herself, Nashu Mhakaracca has come west in search of the missing inspector.&lt;br /&gt;
* Following a lead from the pages of &#039;&#039;The Thavnairian Truth&#039;&#039;, Nashu Mhakaracca has come west in search of the once more involuntarily displaced inspector. Her tentative plan is to interrogate local residents for sightings of the errant starship in an attempt to divine the missing Manderville man&#039;s current location. To that end, she has handed you a visual aid─an illustration of said starship─and enlisted you to expand the range of the investigation. The Landsguard stationed at Brightploom Post may be best equipped to handle any questions regarding unusual airborne vessels.&lt;br /&gt;
* You have gathered some reliable starship sightings from the Landsguard. Nashu will wish to hear of your findings back at the markets.&lt;br /&gt;
* Although Nashu herself discovered little amongst the stalls of Bayside Bevy (aside from a taste for several local delicacies), she is impressed by your successful investigative efforts. Based on the information provided by the city guard, you move your search northwards to the dome-enclosed Heritage Found.&lt;br /&gt;
* Having arrived in the location where the starship supposedly went down, Nashu suggests shifting the focus to tracking down the inspector himself. Surely one of the residents has sighted your gentlemanly quarry?&lt;br /&gt;
* One resident of the outskirts insists that no man of Hildibrand&#039;s description would have escaped his notice in such a tight-knit community. Enamored by the suggestion to seek the inspector in “Solution” Nine, Nashu immediately makes her way over to the mechanical sentry at the tower&#039;s entrance.&lt;br /&gt;
* The sentry verifies your unlimited access to Everkeep, but sounds the alarm upon detecting materials of an explosive nature upon Nashu&#039;s person. Her subsequent nonsensical explanation appears to overload the logic circuits of every nearby unit, allowing you to enter Solution Nine without further challenge.&lt;br /&gt;
* Nashu reasons that the best way to find the inspector is to locate an ongoing case, for that is where a gentlemanly agent of enquiry is most likely to be. You head off to True Vue, the liveliest part of town, to ask after any potential incidents or mysteries.&lt;br /&gt;
* Your inquiries are met with the news of a recent theft which, conveniently for you, occurred not far from where you now stand. This sounds like just the kind of case Nashu was hoping for.&lt;br /&gt;
* Nashu, too, has heard the details of the robbery, and you both head off to the scene of the crime. There you witness the detective work of a man who very much resembles Inspector Hildibrand, though his garb and speech seem that of an entirely different person. Nashu is nevertheless confident that he is the missing inspector, theorizing that the man&#039;s ungentlemanly manner is the result of shock from the crash. Although adamant that a healthy dose of her “medicine” will put him to rights, she heeds your call for restraint and settles for following the man in the overcoat from a distance...for now.&lt;br /&gt;
* After foiling Nashu&#039;s first attempt to “treat” him, the man in the overcoat denies being any sort of gentleman inspector, instead introducing himself as Detective Hardiboiled. While a second round of treatment (this time disguised as a hard-boiled egg) confirms the characteristic uncanny Manderville indestructibility, his pulpy demeanor nevertheless remains unchanged. This fact, along with the physical resemblance, leads you to suspect he shares a soul with the Hildibrand of the Source. Though confused and a little disappointed, Nashu concedes that you likely have the wrong man. The detective, for his part, is intrigued by your talk of a missing person, and Nashu eagerly accepts his offer to work on the case.&lt;br /&gt;
* Nashu opts to curtail her own investigations for a time, still feeling overwhelmed by the futuristic city of Solution Nine. It seems you are free to return to your usual activities until Detective Hardiboiled makes a break in the case.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 Nashu Mhakaracca: Why, hello there, Forename! Cor, how serendipitous that we should cross paths in this far-flung nation!&lt;br /&gt;
 Nashu Mhakaracca: Have you come all this way to lend me a hand, because let me tell you─I could use the help!&lt;br /&gt;
 Nashu Mhakaracca: You see, I&#039;ve been doing my absolute darnedest to track down the inspector ever since Mister PuPu&#039;s starship whisked him off to gods only know where.&lt;br /&gt;
 Nashu Mhakaracca: My best lead turned out to be &#039;&#039;The Thavnairian Truth&#039;&#039;. Eyewitness accounts in the latest issue described a shiny craft headed west across the ocean, so I packed a few things and headed as far west as I was able...&lt;br /&gt;
 Nashu Mhakaracca: This is where I ended up. I&#039;ve made a few inquiries since my arrival, but I&#039;ve mostly been acclimatizing myself to the native cuisine. Very important step, that.&lt;br /&gt;
 Nashu Mhakaracca: Anyway, seeing as fate has sent you to assist me, I suppose it&#039;s time I continued questioning the locals on the matter of unidentified flying gentlemen.&lt;br /&gt;
 Nashu Mhakaracca: Here, this should help aid in our investigations.&lt;br /&gt;
 Nashu Mhakaracca: It&#039;s an illustration of the starship, clipped from Dorian&#039;s publication. Having this on hand should make it much easier to explain what we&#039;re looking for.&lt;br /&gt;
 Nashu Mhakaracca: I&#039;ll ask around the markets hereabouts. As for you... Well, I&#039;ve yet to venture beyond the food stalls, so practically anywhere else but here!&lt;br /&gt;
 Nashu Mhakaracca: If you learn any useful information, come and find me around this spot. I&#039;ll be stuffing my...uh...ears with delicious...uh...intelligence.&lt;br /&gt;
&lt;br /&gt;
 System: It is the Landsguard&#039;s duty to remain vigilant for threats and unusual developments that may warrant their intervention. It may be prudent to visit Brightploom Post and question the soldiers.&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 Nashu Mhakaracca: You should show that picture to the city guards and ask if they&#039;ve sighted anything similar. I&#039;ll concentrate my efforts on the stallkeepers and their delicious offerings...of information!&lt;br /&gt;
&lt;br /&gt;
===Question Landsguard soldiers at Brightploom Post with the help of the starship illustration===&lt;br /&gt;
====[[Mobeel Ja]]====&lt;br /&gt;
 Mobeel Ja: Yes? Is there something I can help you with?&lt;br /&gt;
 Mobeel Ja: Actually, I &#039;&#039;have&#039;&#039; seen a vessel like that. It was some time before Zoraal Ja&#039;s flying ships appeared...&lt;br /&gt;
 Mobeel Ja: I watched it limp northwards through the skies above Tuliyollal, wobbling about like it might crash to the ground at any moment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Optional Dialogue&#039;&#039;&#039;&lt;br /&gt;
 Mobeel Ja: As I said, the vessel was flying north, but the way it was reeling about like a sailor drunk on mezcal, I don&#039;t imagine it stayed aloft much longer.&lt;br /&gt;
&lt;br /&gt;
====[[Shcoahe]]====&lt;br /&gt;
 Shcoahe: Searching for a strange ship, you say?&lt;br /&gt;
 Shcoahe: Yes, I saw a flying disk just like that during a patrol in Shaaloani! &lt;br /&gt;
 Shcoahe: It was slowly drifting towards the ground and seemed to come down somewhere in Yyasulani.&lt;br /&gt;
 Shcoahe: If you&#039;re determined to find it, then that&#039;s where you should try next. ...What were they calling the place that&#039;s covered by the dome now? Heritage Found?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Optional Dialogue&#039;&#039;&#039;&lt;br /&gt;
 Shcoahe: From what I could see, this ship of yours went down over in Yyasulani. I suggest you take a look around Heritage Found.&lt;br /&gt;
&lt;br /&gt;
===Speak with Nashu (cutscene)===&lt;br /&gt;
 Nashu Mhakaracca: My forays into the stalls bore no fruit at all! None starship-shaped, anyway. How was your harvest, then?&lt;br /&gt;
 Nashu Mhakaracca: Those are some solid leads. Nice work, Forename.&lt;br /&gt;
 Nashu Mhakaracca: So by the sounds of things, the ship was malfunctioning and eventually came down somewhere to the north of here.&lt;br /&gt;
 Nashu Mhakaracca: With any luck, this “Hostage Found” you mentioned will be the place we find the inspector!&lt;br /&gt;
&lt;br /&gt;
 What will you say?&lt;br /&gt;
 &amp;gt; I think you mean “Heritage Found”...&lt;br /&gt;
 &amp;gt; I doubt it will be so simple. And certainly not without incident, knowing how matters involving the inspector tend to go.&lt;br /&gt;
&lt;br /&gt;
 Nashu Mhakaracca: Well, with you as my escort, I&#039;m sure we&#039;ll arrive at the right spot eventually, and none the worse for wear! Shall we head off?&lt;br /&gt;
&lt;br /&gt;
===Speak with Nashu again===&lt;br /&gt;
 Nashu Mhakaracca: The air is all crackly and zappy!&lt;br /&gt;
 Nashu Mhakaracca: This is where the starship supposedly came down, so let&#039;s start our search for the inspector.&lt;br /&gt;
 Nashu Mhakaracca: Standard investigative procedure dictates that we question the residents for possible gentleman sightings. Off we go!&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 Nashu Mhakaracca: Aha! This man could be a potential witness!&lt;br /&gt;
&lt;br /&gt;
===Speak with an outskirts resident===&lt;br /&gt;
 Outskirts Resident: This is a small settlement and all its inhabitants are known to me. If a man of such distinctive appearance and demeanor were among us, I&#039;m sure I would have noticed.&lt;br /&gt;
 Outskirts Resident: Perhaps he&#039;s wandering around somewhere inside Solution Nine? They have so many more people, he could easily go unnoticed in the crowds.&lt;br /&gt;
 Outskirts Resident: You were here as Queen Sphene&#039;s guest, as I recall. If your companion wishes to enter the city as well, then I suggest you make arrangements with the sentry at the tower entrance.&lt;br /&gt;
&lt;br /&gt;
 Nashu Mhakaracca: Ooh, &#039;&#039;Solution&#039;&#039; Nine! That sounds promising! Thank you for the tip!&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 Outskirts Resident: I&#039;m afraid your friend won&#039;t be entering Solution Nine unless you can convince the sentry to let her in.&lt;br /&gt;
&lt;br /&gt;
===Speak with the mechanical sentry (cutscene)===&lt;br /&gt;
 Mechanical Sentry: Visitor detected. Verifying access rights...&amp;lt;br&amp;gt;Unlimited Everkeep access confirmed.&lt;br /&gt;
 Mechanical Sentry: Scanning unregistered visitor...&lt;br /&gt;
 Mechanical Sentry: Warning! Warning! Explosive device detected! Entry denied!&lt;br /&gt;
&lt;br /&gt;
 Nashu Mhakaracca: I am not carrying explosives. This is medicine for treating Inspector Hildibrand&#039;s condition!&lt;br /&gt;
&lt;br /&gt;
 Mechanical Sentry: Explosive...medicinal...compounds...?&lt;br /&gt;
 Mechanical Sentry: Error! Does not compute...&lt;br /&gt;
&lt;br /&gt;
 Nashu Mhakaracca: It&#039;s really quite simple. Inspector Hildibrand was sucked up by Mister PuPu&#039;s malfunctioning starship, after which it proceeded to drag him thousands of malms away and deposit him here. Ergo, you need to let me pass so I can blow away his brain cobwebs!&lt;br /&gt;
&lt;br /&gt;
 Mechanical Sentry: Error... Logic circuits overloading... Emergency shutdown initiated.&lt;br /&gt;
&lt;br /&gt;
 Nashu Mhakaracca: Huh, it must be nap time. I guess we can just go in!&lt;br /&gt;
&lt;br /&gt;
===Speak with Nashu===&lt;br /&gt;
 Nashu Mhakaracca: Cor, that&#039;s a good-sized city!&lt;br /&gt;
 Nashu Mhakaracca: Well, there&#039;s one sure way of locating the inspector in a place like this: if there&#039;s an ongoing case, then that&#039;s where he&#039;ll be!&lt;br /&gt;
 Nashu Mhakaracca: Let&#039;s head to the lively part of town and look into any nefarious incidents, shall we? Uh...do you know which is the lively part?&lt;br /&gt;
 Nashu Mhakaracca: “True Vue”? And that&#039;s in the eastern sector, you say? Right then, let&#039;s get to it!&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 Nashu Mhakaracca: Oooh, you don&#039;t say? And then what happened...?&lt;br /&gt;
&lt;br /&gt;
===Gather information from True Vue===&lt;br /&gt;
====[[Forthright Hyune]]====&lt;br /&gt;
 Forthright Hyune: ...What, like a crime? Hmm. Now that you mention it, I did hear about a theft recently.&lt;br /&gt;
 Forthright Hyune: Our city is peaceful, by and large, but anywhere you have a lot of people, incidents like these are bound to occur.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Optional Dialogue&#039;&#039;&#039;&lt;br /&gt;
 Forthright Hyune: Despite this recent robbery, the residents of Solution Nine are a law-abiding folk...or so I&#039;d like to think.&lt;br /&gt;
&lt;br /&gt;
====[[Philomon]]====&lt;br /&gt;
 Philomon: A case, huh? I&#039;ve heard talk of an odd, squealing creature of some sort, but I don&#039;t know if that&#039;s the kind of thing you&#039;re looking for.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Optional Dialogue&#039;&#039;&#039;&lt;br /&gt;
 Philomon: “Odd creature” leaves rather a lot to the imagination, doesn&#039;t it? I wonder what they meant by “squealing”...?&lt;br /&gt;
&lt;br /&gt;
====[[Laid-back Milalla]]====&lt;br /&gt;
 Laid-back Milalla: Recent troubles? I saw a pair of soldiers mobilizing not moments earlier. Responding to a disturbance, it seems.&lt;br /&gt;
 Laid-back Milalla: I don&#039;t think it was far from here, but I&#039;m a bit hazy on the details...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Optional Dialogue&#039;&#039;&#039;&lt;br /&gt;
 Laid-back Milalla: Sorry I can&#039;t give you more specific directions...&lt;br /&gt;
&lt;br /&gt;
===Speak with Nashu===&lt;br /&gt;
 Nashu Mhakaracca: Oh, I also heard about that theft! Something was stolen from a nearby tavern, apparently.&lt;br /&gt;
 Nashu Mhakaracca: I got directions to the scene of the crime, so let&#039;s head over together!&lt;br /&gt;
&lt;br /&gt;
===Cutscene===&lt;br /&gt;
 Tavernkeep: The thief absconded with an aged bottle of spirits─the most expensive one in my establishment! I demand you find this criminal at once!&lt;br /&gt;
&lt;br /&gt;
 Gravelly Voice: No need to get all hot and bothered. The culprit is right under your nose...&lt;br /&gt;
&lt;br /&gt;
 Man in Overcoat: Admit it, punk! You pinched the hooch!&lt;br /&gt;
&lt;br /&gt;
 Tavern Worker: M-Me!? But why would you think─&lt;br /&gt;
&lt;br /&gt;
 Man in Overcoat: With the supply of souls cut off, folks with a habit have turned to black market rackets...and luxury goods of dubious provenance is one way of paying the asking price.&lt;br /&gt;
 Man in Overcoat: A top-shelf bottle of juice would make for a fine trade, I&#039;d say.&lt;br /&gt;
 Man in Overcoat: By the by, you know there&#039;s a method for identifying contraband souls? Your regulator logs would tell the tale.&lt;br /&gt;
 Man in Overcoat: Don&#039;t wanna let us check &#039;em? Be my guest. I took a gander at the cabinet where the bottle was stored, and the lock showed obvious signs of tampering.&lt;br /&gt;
 Man in Overcoat: Electro-picking tools are awful hard to handle, aren&#039;t they? Most amateurs get singed, but you─you&#039;ve got scorch marks all over your mitts.&lt;br /&gt;
 Man in Overcoat: Give it up, kid! We&#039;ve got you dead to rights!&lt;br /&gt;
&lt;br /&gt;
 Tavern Worker: After they suspended soul provisions, I couldn&#039;t stop worrying about the future. It was...a moment of weakness.&lt;br /&gt;
&lt;br /&gt;
 Man in Overcoat: Save it for the authorities. Take him away, boys.&lt;br /&gt;
&lt;br /&gt;
 Nashu Mhakaracca: That was Inspector Hildibrand...wasn&#039;t it?&lt;br /&gt;
&lt;br /&gt;
 What will you say?&lt;br /&gt;
 &amp;gt; He didn&#039;t look very gentlemanly...&lt;br /&gt;
 &amp;gt; He didn&#039;t sound very gentlemanly...&lt;br /&gt;
&lt;br /&gt;
 Nashu Mhakaracca: He must still be in shock after the starship&#039;s crash landing. A healthy dose of Nashu&#039;s Delights will put him to rights!&lt;br /&gt;
&lt;br /&gt;
 What will you say?&lt;br /&gt;
 &amp;gt; Uh, maybe not in such a populated area...&lt;br /&gt;
 &amp;gt; Let&#039;s make absolutely sure it&#039;s him first, shall we?&lt;br /&gt;
&lt;br /&gt;
 Nashu Mhakaracca: Hrm, I suppose that would be the responsible course of action...&lt;br /&gt;
 Nashu Mhakaracca: Come on, we should hurry along before we lose sight of this ungentlemanly Hildibrand.&lt;br /&gt;
&lt;br /&gt;
===Speak with Nashu again===&lt;br /&gt;
 Nashu Mhakaracca: He walked thataway. Or it was more of a mosey?&lt;br /&gt;
&lt;br /&gt;
===Cutscene===&lt;br /&gt;
 Nashu Mhakaracca: Hmmm, he &#039;&#039;looks&#039;&#039; like the inspector, but he&#039;s a touch old. And mopey...&lt;br /&gt;
 Nashu Mhakaracca: Thirty years passed inside the dome!? Then if Inspector Hildibrand was here when it happened...that would put him in his fifties!&lt;br /&gt;
 Nashu Mhakaracca: He must have been living here so long that he&#039;s forgotten everything about his previous life... Luckily, I have just the thing to jog his memory!&lt;br /&gt;
&lt;br /&gt;
 Man in Overcoat: Think I wouldn&#039;t notice such an obvious tail...?&lt;br /&gt;
 Man in Overcoat: I don&#039;t know what your game is, but bombs ain&#039;t toys. Best put &#039;em away before you hurt someone. Or yourself.&lt;br /&gt;
 Man in Overcoat: Like me, I see neither of you are sporting regulators, so I suggest you be more careful with the only lives you&#039;ve got.&lt;br /&gt;
&lt;br /&gt;
 Nashu Mhakaracca: Sir, don&#039;t you remember us? You&#039;re Hildibrand! Agent of enquiry! Gentleman inspector extraordinaire!&lt;br /&gt;
&lt;br /&gt;
 Man in Overcoat: I&#039;ve been called a lot of things, but nothing so insulting as a gentleman...&lt;br /&gt;
 Man in Overcoat: I&#039;m a weathered old fool with too many debts and regrets...&lt;br /&gt;
 Hardiboiled: Detective Hardiboiled.&lt;br /&gt;
&lt;br /&gt;
 Nashu Mhakaracca: Very impressive! But even with that name and those odd clothes, you might as well be the inspector&#039;s older, more wrinkled twin!&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: Hate to break it to you, but you&#039;re barking up the wrong tree.&lt;br /&gt;
&lt;br /&gt;
 Nashu Mhakaracca: You seem awfully fond of those hard-boiled eggs. Here, this one&#039;s on me!&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: Thanks, dollface. You&#039;re a peach.&lt;br /&gt;
 Hardiboiled: Whew, that&#039;s one way to cure a hangover. You got me good.&lt;br /&gt;
&lt;br /&gt;
 Nashu Mhakaracca: Hrm, maybe we really &#039;&#039;do&#039;&#039; have the wrong person. That indestructibility is awfully Manderville-like, though.&lt;br /&gt;
&lt;br /&gt;
 What will you say?&lt;br /&gt;
 &amp;gt; I&#039;ve seen a few cases of this “twin person” phenomenon in the dome.&lt;br /&gt;
 &amp;gt; It might be someone who shares the same soul as Hildibrand.&lt;br /&gt;
&lt;br /&gt;
 Nashu Mhakaracca: I&#039;m not sure what&#039;s going on here, but I can see that you&#039;re not who I thought you were...and that we need to keep searching.&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: A missing person, is it? If that&#039;s the rub, you can leave the sleuthing to me.&lt;br /&gt;
&lt;br /&gt;
 Nashu Mhakaracca: Oh, we could really use your help!&lt;br /&gt;
&lt;br /&gt;
 Hardiboiled: By the sounds of things, this fella looks a lot like me. What did you say his name was? Phildigrand?&lt;br /&gt;
 Hardiboiled: I&#039;ll find him, don&#039;t you worry. I can feel a hunch coming on already...&lt;br /&gt;
&lt;br /&gt;
 Nashu Mhakaracca: Are we &#039;&#039;sure&#039;&#039; that isn&#039;t the inspector?&lt;br /&gt;
&lt;br /&gt;
===Speak with Nashu once more===&lt;br /&gt;
 Nashu Mhakaracca: I&#039;d like to rush off and do some investigative work of my own, but this city still has my head spinning. I think I&#039;ll wait and see if this Detective Hardiboiled is as good as he seems.&lt;br /&gt;
 Nashu Mhakaracca: Meanwhile, you should get back to whatever it is that famous adventurers do when they&#039;re not embroiled in one of our fantastical cases!&lt;br /&gt;
&lt;br /&gt;
===Cutscene===&lt;br /&gt;
 Hardiboiled: The dame had me looking for a needle in a neon-lit haystack. A city with an allergy to sleep.&lt;br /&gt;
 Hardiboiled: This twin of mine had well and truly lost himself. The trail was colder than the ice at the bottom of my glass.&lt;br /&gt;
 Hardiboiled: But I could smell it in the air, like the cloying stench of cheap perfume. A conspiracy...&lt;br /&gt;
 Hardiboiled: Stay tuned for further episodes of Detective Hardiboiled.&lt;br /&gt;
&lt;br /&gt;
 Nashu Mhakaracca: The inspector has finally set foot upon the Dawntrail! Get ready for Inconceivably Further Hildibrand Adventures!&lt;br /&gt;
 Nashu Mhakaracca: Who knows what his case will be this time!? When it happens─whatever happens─you&#039;ll be there on the scene!&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 Nashu Mhakaracca: Detective Hardiboiled has taken the Case of the Displaced Inspector, so for the moment we wait to see what he digs up. I&#039;m sure there&#039;ll be plenty for us to do when the clues start to pour in!&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=https://youtu.be/4VN7I3oZzmM?list=PLDYOHupVez6o3KktBC-BeyomZSbgJpFXW&lt;br /&gt;
|alignment=center&lt;br /&gt;
|description=Video Archive by Meowlo&#039;s FFXIV Quest Archive&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Foundations_of_Steel&amp;diff=1203002</id>
		<title>Foundations of Steel</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Foundations_of_Steel&amp;diff=1203002"/>
		<updated>2026-02-11T23:42:35Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Foundations of Steel&lt;br /&gt;
| description = [[Regitt]] has metal on the mind.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Regitt&lt;br /&gt;
| location = Lakeland&lt;br /&gt;
| location-x = 9.1&lt;br /&gt;
| location-y = 12.9&lt;br /&gt;
| type = daily&lt;br /&gt;
| quest-line = Dwarf Daily Quests&lt;br /&gt;
| journal-section = Allied Society Quests&lt;br /&gt;
| journal-category = Dwarf Quests&lt;br /&gt;
| journal-genre = Dwarf Daily Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = [[Disciples of the Hand]]&lt;br /&gt;
| req-items = 1 Steel Plate Component Materials, 1 Steel Plate Component&lt;br /&gt;
| exp = 540000&lt;br /&gt;
| gil = 606&lt;br /&gt;
| reward1 = 25 [[Crystal]]s, depending on DoH class&lt;br /&gt;
| reward2 = 1 Hammered Frogment&lt;br /&gt;
| reward3 = 60 Dwarf Relations&lt;br /&gt;
| overridereward1 = yes&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.3&lt;br /&gt;
| id-gt = 69444&lt;br /&gt;
| id-edb = 680423aa1cf&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the [[Dwarven Smithy|dwarven smithy]] at [[Weathering]].&lt;br /&gt;
*Synthesize [[Steel Plate Component|steel plate components]]. &lt;br /&gt;
*Deliver the [[Steel Plate Component|steel plate components]] to [[Regitt]]. &lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Regitt has metal on the mind.&lt;br /&gt;
** ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.&lt;br /&gt;
&lt;br /&gt;
* Speak with the dwarven smithy at Weathering.&lt;br /&gt;
&lt;br /&gt;
* The dwarven metalsmith has tasked you with crafting steel sheet components, then delivering the completed item to Regitt.&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=https://youtu.be/kmy2GmQ3WSM&lt;br /&gt;
|alignment=center&lt;br /&gt;
|description=Video Archive by Meowlo&#039;s FFXIV Quest Archive&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Beast Tribe Quests}}&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Blueprint_a_Day&amp;diff=1203000</id>
		<title>A Blueprint a Day</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Blueprint_a_Day&amp;diff=1203000"/>
		<updated>2026-02-11T23:41:59Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Blueprint a Day&lt;br /&gt;
| description = [[Regitt]] has an abundance of ideas, but no way to bring them to the world.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Regitt&lt;br /&gt;
| related-npcs = Automatic Portotron;Dwarven Quartermaster&lt;br /&gt;
| location = Lakeland&lt;br /&gt;
| location-x = 9.1&lt;br /&gt;
| location-y = 12.9&lt;br /&gt;
| type = daily&lt;br /&gt;
| quest-line = Dwarf Daily Quests&lt;br /&gt;
| journal-section = Allied Society Quests&lt;br /&gt;
| journal-category = Dwarf Quests&lt;br /&gt;
| journal-genre = Dwarf Daily Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = [[Disciples of the Hand]]&lt;br /&gt;
| req-items = 1 Blueprint Materials, 1 Blueprint Supplies&lt;br /&gt;
| exp = 540000&lt;br /&gt;
| gil = 606&lt;br /&gt;
| reward1 = 25 [[Crystal]]s, depending on DoH class&lt;br /&gt;
| reward2 = 1 Hammered Frogment&lt;br /&gt;
| reward3 = 60 Dwarf Relations&lt;br /&gt;
| overridereward1 = yes&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.3&lt;br /&gt;
| id-gt = 69443&lt;br /&gt;
| id-edb = 25584811f89&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the [[Dwarven Quartermaster|dwarven quartermaster]] at [[Fort Jobb]].&lt;br /&gt;
*Synthesize [[Blueprint Supplies|sets of blueprint supplies]]. &lt;br /&gt;
*Deliver the [[Blueprint Supplies|sets of blueprint supplies]] to [[Regitt]]. &lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Regitt has an abundance of ideas, but no way to bring them to the world.&lt;br /&gt;
** ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.&lt;br /&gt;
&lt;br /&gt;
* Speak with the dwarven quartermaster at Fort Jobb.&lt;br /&gt;
&lt;br /&gt;
* Deliver the requested supplies to Regitt.&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=https://youtu.be/UK7CTQ9X0RM&lt;br /&gt;
|alignment=center&lt;br /&gt;
|description=Video Archive by Meowlo&#039;s FFXIV Quest Archive&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Beast Tribe Quests}}&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Telltale_Axles&amp;diff=1202999</id>
		<title>The Telltale Axles</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Telltale_Axles&amp;diff=1202999"/>
		<updated>2026-02-11T23:41:15Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Telltale Axles&lt;br /&gt;
| description = [[Regitt]] cannot stand the sound of squeaky wheels in [[Watts&#039;s Anvil|the Anvil]] any longer.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Regitt&lt;br /&gt;
| location = Lakeland&lt;br /&gt;
| location-x = 9.1&lt;br /&gt;
| location-y = 12.9&lt;br /&gt;
| type = daily&lt;br /&gt;
| quest-line = Dwarf Daily Quests&lt;br /&gt;
| journal-section = Allied Society Quests&lt;br /&gt;
| journal-category = Dwarf Quests&lt;br /&gt;
| journal-genre = Dwarf Daily Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = [[Disciples of the Hand]]&lt;br /&gt;
| req-items = 3 Axle Component Materials, 3 Axle Component&lt;br /&gt;
| exp = 540000&lt;br /&gt;
| gil = 679&lt;br /&gt;
| reward1 = 25 [[Crystal]]s, depending on DoH class&lt;br /&gt;
| reward2 = 1 Hammered Frogment&lt;br /&gt;
| reward3 = 60 Dwarf Relations&lt;br /&gt;
| overridereward1 = yes&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.3&lt;br /&gt;
| id-gt = 69442&lt;br /&gt;
| id-edb = 13637922c29&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Shigitt]].&lt;br /&gt;
*Synthesize [[Axle Component|axle components]]. 0/3&lt;br /&gt;
*Deliver the [[Axle Component|axle components]] to the [[Dwarven Mechanic|dwarven mechanic]] near [[Weathering]]. 3/3&lt;br /&gt;
*Report to [[Regitt]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Regitt cannot stand the sound of squeaky wheels in the Anvil any longer.&lt;br /&gt;
** ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.&lt;br /&gt;
&lt;br /&gt;
* Speak with Shigitt.&lt;br /&gt;
&lt;br /&gt;
* Deliver the requested supplies to the dwarven mechanic.&lt;br /&gt;
&lt;br /&gt;
* Report to Regitt.&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=https://youtu.be/5b4iwOffAk0&lt;br /&gt;
|alignment=center&lt;br /&gt;
|description=Video Archive by Meowlo&#039;s FFXIV Quest Archive&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Beast Tribe Quests}}&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_New_Batch&amp;diff=1202998</id>
		<title>The New Batch</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_New_Batch&amp;diff=1202998"/>
		<updated>2026-02-11T23:40:38Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The New Batch&lt;br /&gt;
| description = [[Regitt]] is eyeing the distance nervously.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Regitt&lt;br /&gt;
| location = Lakeland&lt;br /&gt;
| location-x = 9.1&lt;br /&gt;
| location-y = 12.9&lt;br /&gt;
| type = daily&lt;br /&gt;
| quest-line = Dwarf Daily Quests&lt;br /&gt;
| journal-section = Allied Society Quests&lt;br /&gt;
| journal-category = Dwarf Quests&lt;br /&gt;
| journal-genre = Dwarf Daily Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = [[Disciples of the Hand]]&lt;br /&gt;
| req-items = 2 Anti-gremlin Trap&lt;br /&gt;
| exp = 540000&lt;br /&gt;
| gil = 606&lt;br /&gt;
| reward1 = 1 Hammered Frogment&lt;br /&gt;
| reward2 = 60 Dwarf Relations&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.3&lt;br /&gt;
| id-gt = 69441&lt;br /&gt;
| id-edb = 49c1b874658&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Lay [[Anti-gremlin Trap|traps]] in [[the Forest of the Lost Shepherd]]. 0/2&lt;br /&gt;
*Report to [[Regitt]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Regitt is eyeing the distance nervously.&lt;br /&gt;
** ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=https://youtu.be/99z3ToOi0gQ&lt;br /&gt;
|alignment=center&lt;br /&gt;
|description=Video Archive by Meowlo&#039;s FFXIV Quest Archive&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Quality_Parts,_Guaranteed&amp;diff=1202997</id>
		<title>Quality Parts, Guaranteed</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Quality_Parts,_Guaranteed&amp;diff=1202997"/>
		<updated>2026-02-11T23:40:05Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Quality Parts, Guaranteed&lt;br /&gt;
| description = [[Regitt]] has a twinkle in his eye and a request on his lips.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Regitt&lt;br /&gt;
| location = Lakeland&lt;br /&gt;
| location-x = 9.1&lt;br /&gt;
| location-y = 12.9&lt;br /&gt;
| type = daily&lt;br /&gt;
| quest-line = Dwarf Daily Quests&lt;br /&gt;
| journal-section = Allied Society Quests&lt;br /&gt;
| journal-category = Dwarf Quests&lt;br /&gt;
| journal-genre = Dwarf Daily Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = [[Disciples of the Hand]]&lt;br /&gt;
| req-items = 4 Core Tank Component Materials, 4 Core Tank Component&lt;br /&gt;
| exp = 540000&lt;br /&gt;
| gil = 606&lt;br /&gt;
| reward1 = 25 [[Crystal]]s, depending on DoH class&lt;br /&gt;
| reward2 = 1 Hammered Frogment&lt;br /&gt;
| reward3 = 60 Dwarf Relations&lt;br /&gt;
| overridereward1 = yes&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.3&lt;br /&gt;
| id-gt = 69440&lt;br /&gt;
| id-edb = 184facc998f&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Shigitt]].&lt;br /&gt;
*Synthesize [[Core Tank Component|core tank components]]. 0/4&lt;br /&gt;
*Deliver [[Core Tank Component|core tank components]] to [[Regitt]]. 4/4&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Regitt has a twinkle in his eye and a request on his lips.&lt;br /&gt;
** ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.&lt;br /&gt;
&lt;br /&gt;
* Speak with Shigitt.&lt;br /&gt;
&lt;br /&gt;
* Shigitt has tasked you with crafting four core components, then delivering the completed items to Regitt.&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=https://youtu.be/Yalxo32yd-0&lt;br /&gt;
|alignment=center&lt;br /&gt;
|description=Video Archive by Meowlo&#039;s FFXIV Quest Archive&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Beast Tribe Quests}}&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Clean_Beard,_Clear_Mind&amp;diff=1202995</id>
		<title>Clean Beard, Clear Mind</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Clean_Beard,_Clear_Mind&amp;diff=1202995"/>
		<updated>2026-02-11T23:39:27Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Clean Beard, Clear Mind&lt;br /&gt;
| description = [[Regitt]] seems perturbed by the condition of his beard.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Regitt&lt;br /&gt;
| location = Lakeland&lt;br /&gt;
| location-x = 9.1&lt;br /&gt;
| location-y = 12.9&lt;br /&gt;
| type = daily&lt;br /&gt;
| quest-line = Dwarf Daily Quests&lt;br /&gt;
| journal-section = Allied Society Quests&lt;br /&gt;
| journal-category = Dwarf Quests&lt;br /&gt;
| journal-genre = Dwarf Daily Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = [[Disciples of the Hand]]&lt;br /&gt;
| req-items = 2 Grooming Kit Materials, 2 Grooming Kit&lt;br /&gt;
| exp = 540000&lt;br /&gt;
| gil = 606&lt;br /&gt;
| reward1 = 25 [[Crystal]]s, depending on DoH class&lt;br /&gt;
| reward2 = 1 Hammered Frogment&lt;br /&gt;
| reward3 = 60 Dwarf Relations&lt;br /&gt;
| overridereward1 = yes&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.3&lt;br /&gt;
| id-gt = 69439&lt;br /&gt;
| id-edb = 6337429073b&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the [[Dwarven Procurer|dwarven procurer]] at [[Fort Jobb]].&lt;br /&gt;
*Synthesize [[Grooming Kit|groomin kits]]. 0/2&lt;br /&gt;
*Deliver the [[Grooming Kit|groomin kits]] to [[Regitt]]. 2/2&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Regitt seems perturbed by the condition of his beard.&lt;br /&gt;
** ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.&lt;br /&gt;
&lt;br /&gt;
* Speak with the dwarven procurer at Fort Jobb.&lt;br /&gt;
&lt;br /&gt;
* The dwarven procurer has tasked you with crafting two grooming kits, then delivering the completed items to Regitt.&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=https://youtu.be/cASAspxsNQs&lt;br /&gt;
|alignment=center&lt;br /&gt;
|description=Video Archive by Meowlo&#039;s FFXIV Quest Archive&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Beast Tribe Quests}}&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Lakeland_Neighbors&amp;diff=1202994</id>
		<title>Lakeland Neighbors</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Lakeland_Neighbors&amp;diff=1202994"/>
		<updated>2026-02-11T23:38:49Z</updated>

		<summary type="html">&lt;p&gt;Therealmeowlo: added video archive section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Lakeland Neighbors&lt;br /&gt;
| description = [[Regitt]] has the look of a [[dwarf]] with work to share.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.&lt;br /&gt;
| image =&lt;br /&gt;
| quest-giver = Regitt&lt;br /&gt;
| location = Lakeland&lt;br /&gt;
| location-x = 9.1&lt;br /&gt;
| location-y = 12.9&lt;br /&gt;
| type = daily&lt;br /&gt;
| quest-line = Dwarf Daily Quests&lt;br /&gt;
| journal-section = Allied Society Quests&lt;br /&gt;
| journal-category = Dwarf Quests&lt;br /&gt;
| journal-genre = Dwarf Daily Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = [[Disciples of the Hand]]&lt;br /&gt;
| req-items = 3 Armament Repair Kit Materials, 3 Armament Repair Kit&lt;br /&gt;
| exp = 540000&lt;br /&gt;
| gil = 606&lt;br /&gt;
| reward1 = 25 [[Crystal]]s, depending on DoH class&lt;br /&gt;
| reward2 = 1 Hammered Frogment&lt;br /&gt;
| reward3 = 60 Dwarf Relations&lt;br /&gt;
| overridereward1 = yes&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.3&lt;br /&gt;
| id-gt = 69438&lt;br /&gt;
| id-edb = 579be96146c&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the [[Dwarven Tinkerer|dwarven tinkerer]] at [[the Ostall Imperative]].&lt;br /&gt;
*Synthesize [[Armament Repair Kit|armament repair kits]]. 0/3&lt;br /&gt;
*Deliver the [[Armament Repair Kit|armament repair kits]] to the [[Dwarven Tinkerer|dwarven tinkerer]] at [[the Ostall Imperative]]. 3/3&lt;br /&gt;
*Report to [[Regitt]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Regitt has the look of a dwarf with work to share.&lt;br /&gt;
** ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.&lt;br /&gt;
&lt;br /&gt;
* Speak with the dwarven tinkerer at the Ostall Imperative.&lt;br /&gt;
&lt;br /&gt;
* Deliver the requested items to the dwarven tinkerer.&lt;br /&gt;
&lt;br /&gt;
* Report to Regitt.&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=https://youtu.be/SIHKcSY-zUs&lt;br /&gt;
|alignment=center&lt;br /&gt;
|description=Video Archive by Meowlo&#039;s FFXIV Quest Archive&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Beast Tribe Quests}}&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;/div&gt;</summary>
		<author><name>Therealmeowlo</name></author>
	</entry>
</feed>