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	<updated>2026-06-17T01:53:04Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Star_Sapphire_Music_Box&amp;diff=145755</id>
		<title>Star Sapphire Music Box</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Star_Sapphire_Music_Box&amp;diff=145755"/>
		<updated>2017-12-03T18:05:33Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Ingredients */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item-B1&lt;br /&gt;
|Unique = &lt;br /&gt;
|Image = star sapphire music box icon1.png&lt;br /&gt;
|Name = Star Sapphire Music Box&lt;br /&gt;
|Type = Tabletop&lt;br /&gt;
|Stack = &lt;br /&gt;
|Recast = &lt;br /&gt;
|Description = This expertly crafted music box plays only one half of a melody. Pair with a star ruby music box to complete the song.&lt;br /&gt;
|Exchange = &lt;br /&gt;
|ObjectType = Other&lt;br /&gt;
|Gil = 1,070&lt;br /&gt;
}}&lt;br /&gt;
[[Star Sapphire Music Box]] is a [[Housing Items|Housing Item]] used for the [[Tabletop]].&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Recipe==&lt;br /&gt;
===Requirement===&lt;br /&gt;
Level 60 [[Goldsmith]]&lt;br /&gt;
===Ingredients===&lt;br /&gt;
* 2 [[Wind Cluster]], 1 [[Fire Cluster]],  4 [[Aurum Regis Nugget]], 1 [[Aurum Regis Cylinder]], 1 [[Star Sapphire]], 1 [[Hardsilver Ingot]], 2 [[Fieldcraft Demimateria II]]&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
{|width=40%&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Yield&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*1&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Difficulty&#039;&#039;&#039;&lt;br /&gt;
*1720&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Durability&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*70&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Maximum Quality&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*3925&lt;br /&gt;
|}&lt;br /&gt;
==Images==&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Star_Ruby_Music_Box&amp;diff=145754</id>
		<title>Star Ruby Music Box</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Star_Ruby_Music_Box&amp;diff=145754"/>
		<updated>2017-12-03T18:05:24Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Ingredients */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item-B1&lt;br /&gt;
|Unique = &lt;br /&gt;
|Image = star ruby music box icon1.png&lt;br /&gt;
|Name = Star Ruby Music Box&lt;br /&gt;
|Type = Tabletop&lt;br /&gt;
|Stack = &lt;br /&gt;
|Recast = &lt;br /&gt;
|Description = This expertly crafted music box plays only one half of a melody. Pair with a star sapphire music box to complete the song.&lt;br /&gt;
|Exchange = &lt;br /&gt;
|ObjectType = Other&lt;br /&gt;
|Gil = 1,070&lt;br /&gt;
}}&lt;br /&gt;
[[Star Ruby Music Box]] is a [[Housing Items|Housing Item]] used for the [[Tabletop]].&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Recipe==&lt;br /&gt;
===Requirement===&lt;br /&gt;
Level 60 [[Goldsmith]]&lt;br /&gt;
===Ingredients===&lt;br /&gt;
* 2 [[Wind Cluster]], 1 [[Fire Cluster]],  4 [[Aurum Regis Nugget]], 1 [[Aurum Regis Cylinder]], 1 [[Star Ruby]], 1 [[Hardsilver Ingot]], 2 [[Fieldcraft Demimateria II]]&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
{|width=40%&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Yield&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*1&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Difficulty&#039;&#039;&#039;&lt;br /&gt;
*1720&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Durability&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*70&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Maximum Quality&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*3925&lt;br /&gt;
|}&lt;br /&gt;
==Images==&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Red_Mage_Macros&amp;diff=136485</id>
		<title>Red Mage Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Red_Mage_Macros&amp;diff=136485"/>
		<updated>2017-08-18T12:15:26Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Neutral Magic Macro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Red Mage}}&lt;br /&gt;
==Macros==&lt;br /&gt;
&lt;br /&gt;
===Neutral Magic Macro===&lt;br /&gt;
* /macroicon &amp;quot;impact&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Impact&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Jolt&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt; &lt;br /&gt;
This macro uses [[Impact]] when ever its available otherwise it will use [[Jolt]]/[[Jolt II]].&lt;br /&gt;
&lt;br /&gt;
===Black Magic Macro===&lt;br /&gt;
* /macroicon &amp;quot;Verfire&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Verfire&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verthunder&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro uses [[Verfire]] if avaiable other wise it will use [[Verthunder]]. Both of these spells boost the black magic gauge and lets you not worry about if you are verfire ready or not.&lt;br /&gt;
&lt;br /&gt;
===White Magic Macro===&lt;br /&gt;
*/macroicon &amp;quot;Verstone&amp;quot;&lt;br /&gt;
*/macroerror off&lt;br /&gt;
*/ac &amp;quot;Verstone&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
*/ac &amp;quot;Veraero&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro uses [[Verstone]] if avaiable other wise it will use [[Veraero]]. Both of these spells boost the white magic gauge and lets you not worry about if you are verstone ready or not.&lt;br /&gt;
&lt;br /&gt;
===Power Verraise===&lt;br /&gt;
* /micon &amp;quot;Verraise&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Verraise&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verraise&amp;quot; &amp;lt;1&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verraise&amp;quot; &amp;lt;2&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verraise&amp;quot; &amp;lt;3&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verraise&amp;quot; &amp;lt;4&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verraise&amp;quot; &amp;lt;5&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verraise&amp;quot; &amp;lt;6&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verraise&amp;quot; &amp;lt;7&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro will cast [[Verraise]] with [[Swiftcast]] if avaiable, the priority is your current target if it is valid (a dead player) or the first dead player in your party in descending order.&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Summoner_Macros&amp;diff=134981</id>
		<title>Summoner Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Summoner_Macros&amp;diff=134981"/>
		<updated>2017-08-01T14:19:22Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Dreadwyrm */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Macros=&lt;br /&gt;
===Shadow Flare===&lt;br /&gt;
* /macroicon &amp;quot;Shadow Flare&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Shadow Flare&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This places your [[Shadow Flare]] directly under your target, increasing speed and accuracy of using [[Shadow Flare]].&lt;br /&gt;
&lt;br /&gt;
===Unified Pet Control===&lt;br /&gt;
* /pac Heel&lt;br /&gt;
* /pac Place&lt;br /&gt;
* /pac Obey&lt;br /&gt;
Usage:&amp;lt;br /&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;No Target:&#039;&#039;&#039; Pet will return to you. (Heel)&lt;br /&gt;
* &#039;&#039;&#039;Activate Ground Indicator:&#039;&#039;&#039; Pet will move to position. (Place)&lt;br /&gt;
* &#039;&#039;&#039;Enemy Targeted:&#039;&#039;&#039; Pet will attack enemy. (Obey)&lt;br /&gt;
===Dreadwyrm===&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Enkindle Bahamut&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Summon Bahamut&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Deathflare&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Dreadwyrm Trance&amp;quot;&lt;br /&gt;
This macro uses [[Deathflare]] if [[Dreadwyrm Trance]] is activated and [[Dreadwyrm Trance]] if it is not, this is due to [[Deathflare]] only being usable in [[Dreadwyrm Trance]] , and why &amp;quot;macroerror off&amp;quot; is important. If Bahamut is available it will be summoned. If Bahamut is summoned [[Enkindle Bahamut]] will be used.&lt;br /&gt;
&lt;br /&gt;
===Summon micro manage macro template===&lt;br /&gt;
* /macroicon &amp;quot;Summon&amp;quot; (II, III, as necessary)&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac Swiftcast&lt;br /&gt;
* /ac &amp;quot;Summon&amp;quot; (II, III, as necessary)&lt;br /&gt;
* /wait&lt;br /&gt;
* /ac &amp;quot;Summon&amp;quot; (II, III, as necessary)&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 1&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 2&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 3&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
Places summon skills on your skillbar and switched them out as long as HotBarNumber and LocationNumber are the same for all summons.&lt;br /&gt;
===Easy Ressurection===&lt;br /&gt;
* /micon &amp;quot;Resurrection&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;1&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;3&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;4&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;5&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;6&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;7&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro will cast [[Resurrection]] with [[Swiftcast]] if avaiable, the priority is your current target if it is valid (a dead player) or the first dead player in your party in descending order.&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Summoner_Macros&amp;diff=134980</id>
		<title>Summoner Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Summoner_Macros&amp;diff=134980"/>
		<updated>2017-08-01T14:19:08Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Dreadwyrm */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Macros=&lt;br /&gt;
===Shadow Flare===&lt;br /&gt;
* /macroicon &amp;quot;Shadow Flare&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Shadow Flare&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This places your [[Shadow Flare]] directly under your target, increasing speed and accuracy of using [[Shadow Flare]].&lt;br /&gt;
&lt;br /&gt;
===Unified Pet Control===&lt;br /&gt;
* /pac Heel&lt;br /&gt;
* /pac Place&lt;br /&gt;
* /pac Obey&lt;br /&gt;
Usage:&amp;lt;br /&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;No Target:&#039;&#039;&#039; Pet will return to you. (Heel)&lt;br /&gt;
* &#039;&#039;&#039;Activate Ground Indicator:&#039;&#039;&#039; Pet will move to position. (Place)&lt;br /&gt;
* &#039;&#039;&#039;Enemy Targeted:&#039;&#039;&#039; Pet will attack enemy. (Obey)&lt;br /&gt;
===Dreadwyrm===&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Enkindle Bahamut&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Summon Bahamut&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Deathflare&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Dreadwyrm Trance&amp;quot;&lt;br /&gt;
This macro uses [[Deathflare]] if [[Dreadwyrm Trance]] is activated and [[Dreadwyrm Trance]] if it is not, this is due to [[Deathflare]] only being usable in [[Dreadwyrm Trance]] , and why &amp;quot;macroerror off&amp;quot; is important. If Bahamut is available it will be summoned. If Bahamut is [[summoned Enkindle Bahamut]] will be used.&lt;br /&gt;
&lt;br /&gt;
===Summon micro manage macro template===&lt;br /&gt;
* /macroicon &amp;quot;Summon&amp;quot; (II, III, as necessary)&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac Swiftcast&lt;br /&gt;
* /ac &amp;quot;Summon&amp;quot; (II, III, as necessary)&lt;br /&gt;
* /wait&lt;br /&gt;
* /ac &amp;quot;Summon&amp;quot; (II, III, as necessary)&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 1&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 2&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 3&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
Places summon skills on your skillbar and switched them out as long as HotBarNumber and LocationNumber are the same for all summons.&lt;br /&gt;
===Easy Ressurection===&lt;br /&gt;
* /micon &amp;quot;Resurrection&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;1&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;3&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;4&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;5&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;6&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;7&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro will cast [[Resurrection]] with [[Swiftcast]] if avaiable, the priority is your current target if it is valid (a dead player) or the first dead player in your party in descending order.&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Summoner_Macros&amp;diff=134979</id>
		<title>Summoner Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Summoner_Macros&amp;diff=134979"/>
		<updated>2017-08-01T14:17:53Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Resurrection */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Macros=&lt;br /&gt;
===Shadow Flare===&lt;br /&gt;
* /macroicon &amp;quot;Shadow Flare&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Shadow Flare&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This places your [[Shadow Flare]] directly under your target, increasing speed and accuracy of using [[Shadow Flare]].&lt;br /&gt;
&lt;br /&gt;
===Unified Pet Control===&lt;br /&gt;
* /pac Heel&lt;br /&gt;
* /pac Place&lt;br /&gt;
* /pac Obey&lt;br /&gt;
Usage:&amp;lt;br /&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;No Target:&#039;&#039;&#039; Pet will return to you. (Heel)&lt;br /&gt;
* &#039;&#039;&#039;Activate Ground Indicator:&#039;&#039;&#039; Pet will move to position. (Place)&lt;br /&gt;
* &#039;&#039;&#039;Enemy Targeted:&#039;&#039;&#039; Pet will attack enemy. (Obey)&lt;br /&gt;
===Dreadwyrm===&lt;br /&gt;
* /macroerror off (Prevents chat spam)&lt;br /&gt;
* /ac &amp;quot;Enkindle Bahamut&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Summon Bahamut&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Deathflare&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Dreadwyrm Trance&amp;quot;&lt;br /&gt;
This macro uses Deathflare if DWT is activated and DWT if it is not, this is due to Deathflare only being usable in DWT, and why &amp;quot;macroerror off&amp;quot; is important. If Bahamut is available it will be summoned. If Bahamut is summoned Enkindle Bahamut will be used.&lt;br /&gt;
===Summon micro manage macro template===&lt;br /&gt;
* /macroicon &amp;quot;Summon&amp;quot; (II, III, as necessary)&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac Swiftcast&lt;br /&gt;
* /ac &amp;quot;Summon&amp;quot; (II, III, as necessary)&lt;br /&gt;
* /wait&lt;br /&gt;
* /ac &amp;quot;Summon&amp;quot; (II, III, as necessary)&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 1&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 2&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 3&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
Places summon skills on your skillbar and switched them out as long as HotBarNumber and LocationNumber are the same for all summons.&lt;br /&gt;
===Easy Ressurection===&lt;br /&gt;
* /micon &amp;quot;Resurrection&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;1&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;3&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;4&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;5&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;6&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;7&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro will cast [[Resurrection]] with [[Swiftcast]] if avaiable, the priority is your current target if it is valid (a dead player) or the first dead player in your party in descending order.&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Summoner_Macros&amp;diff=134978</id>
		<title>Summoner Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Summoner_Macros&amp;diff=134978"/>
		<updated>2017-08-01T14:16:42Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Shadow Flare */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Macros=&lt;br /&gt;
===Shadow Flare===&lt;br /&gt;
* /macroicon &amp;quot;Shadow Flare&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Shadow Flare&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This places your [[Shadow Flare]] directly under your target, increasing speed and accuracy of using [[Shadow Flare]].&lt;br /&gt;
&lt;br /&gt;
===Unified Pet Control===&lt;br /&gt;
* /pac Heel&lt;br /&gt;
* /pac Place&lt;br /&gt;
* /pac Obey&lt;br /&gt;
Usage:&amp;lt;br /&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;No Target:&#039;&#039;&#039; Pet will return to you. (Heel)&lt;br /&gt;
* &#039;&#039;&#039;Activate Ground Indicator:&#039;&#039;&#039; Pet will move to position. (Place)&lt;br /&gt;
* &#039;&#039;&#039;Enemy Targeted:&#039;&#039;&#039; Pet will attack enemy. (Obey)&lt;br /&gt;
===Dreadwyrm===&lt;br /&gt;
* /macroerror off (Prevents chat spam)&lt;br /&gt;
* /ac &amp;quot;Enkindle Bahamut&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Summon Bahamut&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Deathflare&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Dreadwyrm Trance&amp;quot;&lt;br /&gt;
This macro uses Deathflare if DWT is activated and DWT if it is not, this is due to Deathflare only being usable in DWT, and why &amp;quot;macroerror off&amp;quot; is important. If Bahamut is available it will be summoned. If Bahamut is summoned Enkindle Bahamut will be used.&lt;br /&gt;
===Summon micro manage macro template===&lt;br /&gt;
* /macroicon &amp;quot;Summon&amp;quot; (II, III, as necessary)&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac Swiftcast&lt;br /&gt;
* /ac &amp;quot;Summon&amp;quot; (II, III, as necessary)&lt;br /&gt;
* /wait&lt;br /&gt;
* /ac &amp;quot;Summon&amp;quot; (II, III, as necessary)&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 1&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 2&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 3&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
Places summon skills on your skillbar and switched them out as long as HotBarNumber and LocationNumber are the same for all summons.&lt;br /&gt;
===Resurrection===&lt;br /&gt;
* /ac Swiftcast&lt;br /&gt;
* /ac Resurrection &amp;lt;mo&amp;gt;&lt;br /&gt;
* /ac Resurrection&lt;br /&gt;
Uses ress on moused over target, allowing for ress without losing your target. Press once for Swiftcast, again to ress.&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dragoon&amp;diff=134977</id>
		<title>Dragoon</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dragoon&amp;diff=134977"/>
		<updated>2017-08-01T14:13:40Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Dragoon Guide */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:dragoon1.jpg|300px|right|Dragoon wearing [[Artifact Armor#Dragoon|Artifact Armor]]]]&lt;br /&gt;
[[File:dragoon2.jpg|300px|right|Dragoon wearing [[Artifact Armor#Dragoon|Artifact Armor]]]]&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quote|Of all the things that are symbolic of the nation of Ishgard, few are more recognized than the dragoon. Born amidst the timeless conflict between men and dragons, these lance-wielding knights have developed an aerial style of combat, that they might better pierce the scaled hides of their mortal foes.&amp;lt;br&amp;gt;Taking to the firmament as though it were an extension of the land, they descend upon the enemy with every onze of their bodies behind the blow. It is this penetrative power that characterizes the dragoon.|Game Description}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
[[Dragoon]] is a polearm-wielding [[jobs|job]] that specializes in [[polearms|lances]], leaps, and a piercing style of combat. They evolve from the [[classes|class]] [[lancer]]. It is a melee damage dealing class specializing in single target dps. Dragoons have all the [[Lancer Actions|abilities]] and [[Lancer Traits|traits]] of [[Lancer]]s. The most important [[attributes|stat]] for the dragoon is [[strength]], which increases [[Attack Power|attack power]]. The level of your Dragoon is equivalent to that of your Lancer.&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
* Level 30 [[Lancer]]&lt;br /&gt;
* Completion of [[Eye of the Dragon]]&lt;br /&gt;
&lt;br /&gt;
==Trainer Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! NPC&lt;br /&gt;
! Location&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Ywain]] || [[Old Gridania]] (x14,y5) || Job Start for ARR&lt;br /&gt;
|-&lt;br /&gt;
|[[Alberic]] || [[Coerthas Central Highlands]] (x25,y28) || Job Trainer for 30-50&lt;br /&gt;
|-&lt;br /&gt;
|[[Alberic]] || [[Coerthas Central Highlands]] (x25,y28) || Job Start for Heavensward&lt;br /&gt;
|-&lt;br /&gt;
|[[Alberic]] || [[Coerthas Central Highlands]] (x25,y28) || Job Trainer for 52-60&lt;br /&gt;
|-&lt;br /&gt;
|[[Alberic]] || [[Coerthas Central Highlands]] (x25.8,y28.3) || Job Start for Stormblood&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Actions==&lt;br /&gt;
Dragoons use all the [[Lancer Actions]] in addition to having their own unique actions for their Job:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action&lt;br /&gt;
! Icon&lt;br /&gt;
! Level&lt;br /&gt;
! Type &lt;br /&gt;
! Cast Time&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Range &lt;br /&gt;
! Radius &lt;br /&gt;
! Description&lt;br /&gt;
! Stormblood Adjustment&lt;br /&gt;
|-&lt;br /&gt;
| [[True Thrust]] || [[file:True Thrust.png|40px]] || 1 || [[weaponskill]] || 0s || 2.5s || 3y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 150. ||align = &amp;quot;left&amp;quot; | TP cost reduced from 70 to 60.&lt;br /&gt;
|-&lt;br /&gt;
| [[Vorpal Thrust]] || [[file:Vorpal Thrust.png|40px]] || 4 || [[weaponskill]] || 0s || 2.5s || 3y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 100.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; True Thrust&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 240 ||align = &amp;quot;left&amp;quot; | Combo potency increased from 200 to 240.&amp;lt;br /&amp;gt;TP cost reduced from 60 to 50.&lt;br /&gt;
|-&lt;br /&gt;
| [[Impulse Drive]] || [[file:Impulse Drive.png|40px]] || 6 || [[weaponskill]] || 0s || 2.5s || 3y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 190. ||align = &amp;quot;left&amp;quot; | Now acquired at level 6 (previously level 8).&amp;lt;br /&amp;gt;Potency increased from 180 to 190.&amp;lt;br /&amp;gt;TP cost reduced from 70 to 60.&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Thrust]] || [[file:Heavy Thrust.png|40px]] || 10 || [[weaponskill]] || 0s || 2.5s || 3y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 100.&amp;lt;br /&amp;gt;180 when executed from a target&#039;s flank.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases damage dealt by 15%&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s ||align = &amp;quot;left&amp;quot; | Now acquired at level 10 (previously level 12).&amp;lt;br /&amp;gt;Attack potency increased from 170 to 180.&amp;lt;br /&amp;gt;Effect duration increased from 12 to 30 seconds.&amp;lt;br /&amp;gt;TP cost reduced from 70 to 60.&lt;br /&gt;
|-&lt;br /&gt;
| [[Piercing Talon]] || [[file:Piercing Talon.png|40px]] || 15 || [[weaponskill]] || 0s || 3s || 15y || 0y ||align = &amp;quot;left&amp;quot; | Delivers a ranged attack with a potency of 120. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Life Surge]] || [[file:Life Surge.png|40px]] || 18 || [[ability]] || 0s || 50s || 0y || 0y ||align = &amp;quot;left&amp;quot; | Ensures critical damage for first weaponskill used while Life Surge is active. Damage dealt will be absorbed as HP, up to 10% of maximum HP.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Full Thrust]] || [[file:Full Thrust.png|40px]] || 26 || [[weaponskill]] || 0s || 2.5s || 3y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 100.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; Vorpal Thrust&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 440&amp;lt;br /&amp;gt;Blood of the Dragon &#039;&#039;&#039;Combo Bonus:&#039;&#039;&#039; Grants Sharper Fang and Claw&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s ||align = &amp;quot;left&amp;quot; | Combo potency increased from 360 to 440.&amp;lt;br /&amp;gt;No longer grants the effect Enhanced Wheeling Thrust.&amp;lt;br /&amp;gt;TP cost reduced from 60 to 50.&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood for Blood]] || [[file:Blood for Blood.png|40px]] || 30 || [[ability]] || 0s || 80s || 0y || 0y ||align = &amp;quot;left&amp;quot; | Increases damage dealt by 15% and damage suffered by 10%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 20s ||align = &amp;quot;left&amp;quot; | Action now exclusive to Dragoon and Lancer.&amp;lt;br /&amp;gt;Now acquired at level 30 (previously level 34).&amp;lt;br /&amp;gt;Effect increasing damage dealt has been changed from 10% to 15%.&amp;lt;br /&amp;gt;Effect increasing damage taken has been reduced from 25% to 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Jump]] || [[file:Jump.png|40px]] || 30 || [[ability]] || 0s || 30s || 20y || 0y ||align = &amp;quot;left&amp;quot; | Delivers a jumping attack with a potency of 250. Returns you to your original position after the attack is made.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Grants Dive Ready&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s&amp;lt;br /&amp;gt;Cannot be executed while bound. ||align = &amp;quot;left&amp;quot; | Potency increased from 200 to 250.&amp;lt;br /&amp;gt;The additional effect &amp;quot;Grants Dive Ready&amp;quot; has been added.&amp;lt;br /&amp;gt;The character lock immediately after execution has been adjusted.&lt;br /&gt;
|-&lt;br /&gt;
| [[Elusive Jump]] || [[file:Elusive Jump.png|40px]] || 35 || [[ability]] || 0s || 30s || 15y || 0y ||align = &amp;quot;left&amp;quot; | Executes a jump to a location 15 yalms behind you, while removing any Heavy or Bind effects.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Reduces enmity by half ||align = &amp;quot;left&amp;quot; | Recast time reduced from 180 to 30 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Disembowel]] || [[file:Disembowel.png|40px]] || 38 || [[weaponskill]] || 0s || 2.5s || 3y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 100.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; Impulse Drive&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 230&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Bonus:&#039;&#039;&#039; Reduces target&#039;s piercing resistance by 5%&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s ||align = &amp;quot;left&amp;quot; | Combo potency increased from 220 to 230.&amp;lt;br /&amp;gt;The combo bonus &amp;quot;Reduces target&#039;s piercing resistance by 10%&amp;quot; has been changed to &amp;quot;Reduces target&#039;s piercing resistance by 5%.&amp;quot;&amp;lt;br /&amp;gt;Effect duration increased from 20 to 30 seconds.&amp;lt;br /&amp;gt;TP cost reduced from 60 to 50.&lt;br /&gt;
|-&lt;br /&gt;
| [[Doom Spike]] || [[file:Doom Spike.png|40px]] || 40 || [[weaponskill]] || 0s || 2.5s || 10y || 10y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 130 to all enemies in a straight line before you. ||align = &amp;quot;left&amp;quot; | Now acquired at level 40 (previously level 42).&amp;lt;br /&amp;gt;Now a job quest reward.&amp;lt;br /&amp;gt;Action now exclusive to Dragoon.&amp;lt;br /&amp;gt;Potency changed from 160 to 130.&amp;lt;br /&amp;gt;TP cost reduced from 160 to 120.&lt;br /&gt;
|-&lt;br /&gt;
| [[Spineshatter Dive]] || [[file:Spineshatter Dive.png|40px]] || 45 || [[ability]] || 0s || 60s || 20y || 0y ||align = &amp;quot;left&amp;quot; | Delivers a jumping attack with a potency of 200.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Stun&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 2s&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Grants Dive Ready&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s&amp;lt;br /&amp;gt;Cannot be executed while bound. ||align = &amp;quot;left&amp;quot; | Now acquired at level 45 (previously level 40).&amp;lt;br /&amp;gt;Potency increased from 170 to 200.&amp;lt;br /&amp;gt;The additional effect &amp;quot;Grants Dive Ready&amp;quot; has been added.&lt;br /&gt;
|-&lt;br /&gt;
| [[Chaos Thrust]] || [[file:Chaos Thrust.png|40px]] || 50 || [[weaponskill]] || 0s || 2.5s || 3y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 100.&amp;lt;br /&amp;gt;150 when executed from a target&#039;s rear.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; Disembowel&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 220&amp;lt;br /&amp;gt;Rear &#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 270&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Bonus:&#039;&#039;&#039; Damage over time&amp;lt;br /&amp;gt;&#039;&#039;&#039;Potency:&#039;&#039;&#039; 35&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;Blood of the Dragon &#039;&#039;&#039;Combo Bonus:&#039;&#039;&#039; Grants Enhanced Wheeling Thrust &#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s ||align = &amp;quot;left&amp;quot; | Combo potency increased from 200 to 220.&amp;lt;br /&amp;gt;Rear combo potency increased from 250 to 270.&amp;lt;br /&amp;gt;No longer grants the effect Sharper Fang and Claw.&amp;lt;br /&amp;gt;TP cost reduced from 60 to 50.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonfire Dive]] || [[file:Dragonfire Dive.png|40px]] || 50 || [[ability]] || 0s || 120s || 20y || 5y ||align = &amp;quot;left&amp;quot; | Delivers a jumping fire-based attack with a potency of 300 to all nearby enemies. Cannot be executed while bound. ||align = &amp;quot;left&amp;quot; | Potency increased from 250 to 300.&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle Litany]] || [[file:Battle Litany.png|40px]] || 52 || [[ability]] || 0s || 180s || 0y || 15y ||align = &amp;quot;left&amp;quot; | Increases critical hit rate of self and nearby party members by 15%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 20s ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Blood of the Dragon]] || [[file:Blood of the Dragon.png|40px]] || 54 || [[ability]] || 0s || 30s || 0y || 0y ||align = &amp;quot;left&amp;quot; | Increases potency of Jump and Spineshatter Dive by 30%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 20s&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039;  Grants Sharper Fang and Claw upon successfully executing Full Thrust, or Enhanced Wheeling Thrust upon successfully executing Chaos Thrust.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Effects end upon reuse or upon using a weaponskill other than Fang and Claw or Wheeling Thrust. ||align = &amp;quot;left&amp;quot; | Recast time reduced from 60 to 30 seconds.&amp;lt;br /&amp;gt;The successful execution of Full Thrust will now always grant Sharper Fang and Claw for a duration of 10 seconds.&amp;lt;br /&amp;gt;The successful execution of Chaos Thrust will now always grant Enhanced Wheeling Thrust for a duration of 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fang and Claw]] || [[file:Fang and Claw.png|40px]] || 56 || [[weaponskill]] || 0s || 2.5s || 0y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 200.&amp;lt;br /&amp;gt;290 when executed from a target&#039;s flank.&amp;lt;br /&amp;gt;Can only be executed while under the effect of both Blood of the Dragon and Sharper Fang and Claw.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Extends Blood of the Dragon duration by 10s to a maximum of 30s ||align = &amp;quot;left&amp;quot; | Extension of the Blood of the Dragon effect reduced from 15 to 10 seconds.&amp;lt;br /&amp;gt;TP cost reduced from 60 to 50.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wheeling Thrust]] || [[file:Wheeling Thrust.png|40px]] || 58 || [[weaponskill]] || 0s || 2.5s || 0y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 200.&amp;lt;br /&amp;gt;290 when executed from a target&#039;s rear.&amp;lt;br /&amp;gt;Can only be executed while under the effect of both Blood of the Dragon and Enhanced Wheeling Thrust.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Extends Blood of the Dragon duration by 10s to a maximum of 30s ||align = &amp;quot;left&amp;quot; | Extension of Blood of the Dragon effect reduced from 15 to 10 seconds.&amp;lt;br /&amp;gt;TP cost reduced from 60 to 50.&lt;br /&gt;
|-&lt;br /&gt;
| [[Geirskogul]] || [[file:Geirskogul.png|40px]] || 60 || [[ability]] || 0s || 35s || 15y || 15y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 220 to all enemies in a straight line before you.&amp;lt;br /&amp;gt;Can only be executed while under the effect of Blood of the Dragon.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Changes Blood of the Dragon to Life of the Dragon while under the full gaze of the first brood ||align = &amp;quot;left&amp;quot; | Recast time increased from 10 to 35 seconds.&amp;lt;br /&amp;gt;Potency increased from 200 to 220.&amp;lt;br /&amp;gt;The additional effect &amp;quot;Reduces duration of Blood of the Dragon by 10 seconds&amp;quot; has been removed.&amp;lt;br /&amp;gt;The additional effect &amp;quot; Changes Blood of the Dragon to Life of the Dragon while under the full gaze of the first brood&amp;quot; has been added.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sonic Thrust]] || [[file:Sonic Thrust.png|40px]] || 62 || [[weaponskill]] || 0s || 2.5s || 10y || 10y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 100 to all enemies in a straight line before you.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; Doom Spike&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 170&amp;lt;br /&amp;gt;Blood of the Dragon &#039;&#039;&#039;Combo Bonus:&#039;&#039;&#039; Extends Blood of the Dragon duration by 10s to a maximum of 30s&amp;lt;br /&amp;gt; ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragon Sight]] || [[file:Dragon Sight.png|40px]] || 66 || [[ability]] || 0s || 120s || 12y || 0y ||align = &amp;quot;left&amp;quot; | Grants Right Eye to self and Left Eye to target party member, increasing your damage dealt by 10% and the target party member&#039;s damage dealt by 5%, as long as target remains within 12 yalms.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 20s ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Mirage Dive]] || [[file:Mirage Dive.png|40px]] || 68 || [[ability]] || 0s || 1s || 20y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 200.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039;  Strengthens the gaze of your Dragon Gauge by 1 while under the effect of Blood of the Dragon or Life of the Dragon&amp;lt;br /&amp;gt;Can only be executed when Dive Ready. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Nastrond]] || [[file:Nastrond.png|40px]] || 70 || [[ability]] || 0s || 10s || 15y || 15y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 320 to all enemies in a straight line before you.&amp;lt;br /&amp;gt;Can only be executed while under the effect of Life of the Dragon. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trait&lt;br /&gt;
! Icon&lt;br /&gt;
! Level &lt;br /&gt;
! Description&lt;br /&gt;
! Stormblood Adjustment&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Strength]] || [[file:Enhanced Strength.png|40px]] || 20 ||align = &amp;quot;left&amp;quot; | Increases [[strength]] by 8. ||align = &amp;quot;left&amp;quot; | Now acquired at level 20 (previously level 8).&amp;lt;br /&amp;gt;Strength bonus increased from 2 to 8.&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Strength II]] || [[file:Enhanced Strength II.png|40px]] || 40 ||align = &amp;quot;left&amp;quot; | Increases [[strength]] by 16. ||align = &amp;quot;left&amp;quot; | Now acquired at level 40 (previously level 16).&amp;lt;br /&amp;gt;Strength bonus increased from 4 to 16.&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Strength III]] || [[file:Enhanced Strength III.png|40px]] || 60 ||align = &amp;quot;left&amp;quot; | Increases [[strength]] by 24. ||align = &amp;quot;left&amp;quot; | Now acquired at level 60 (previously level 24).&amp;lt;br /&amp;gt;Strength bonus increased from 6 to 24.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lance Mastery]] || [[file:Lance Mastery.png|40px]] || 64 ||align = &amp;quot;left&amp;quot; | Allows for immediate execution of Wheeling Thrust after landing Fang and Claw, or Fang and Claw after landing Wheeling Thrust, increasing potency by 100. ||align = &amp;quot;left&amp;quot; | New Trait&lt;br /&gt;
|-&lt;br /&gt;
| [[Life of the Dragon]] || [[file:Life of the Dragon.png|40px]] || 70 ||align = &amp;quot;left&amp;quot; | Allows for the [[strength]]ening of the gaze of the first brood upon using Mirage Dive while under the effect of Blood of the Dragon. When the gaze is its strongest (4 units), Geirskogul will grant you the Life of the Dragon status in place of Blood of the Dragon. While under the effect of Life of the Dragon, Geirskogul will change to Nastrond. Life of the Dragon will revert to Blood of the Dragon when duration expires. ||align = &amp;quot;left&amp;quot; | New Trait&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Role Actions==&lt;br /&gt;
&#039;&#039;&#039;[[Melee DPS Role Actions]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==PvP Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action&lt;br /&gt;
! Icon&lt;br /&gt;
! Type &lt;br /&gt;
! Cost&lt;br /&gt;
! Cast Time&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Range &lt;br /&gt;
! Radius &lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[True Thrust (PvP)]] || [[file:True Thrust (PvP).png|40px]] || [[weaponskill]] || - || 0 || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 750.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Vorpal Thrust (PvP)]] || [[file:Vorpal Thrust (PvP).png|40px]] || [[weaponskill]] || - || 0 || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack to target.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; True Thrust&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 1,250&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Full Thrust (PvP)]] || [[file:Full Thrust (PvP).png|40px]] || [[weaponskill]] || - || 0 || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack to target.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; Vorpal Thrust&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 1,750&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fang and Claw (PvP)]] || [[file:Fang and Claw (PvP).png|40px]] || [[weaponskill]] || - || 0 || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack to target.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; Full Thrust&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 1,250&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Bonus:&#039;&#039;&#039; Strengthens the gaze on your Dragon Gauge by 1&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Bonus:&#039;&#039;&#039; Extends Blood of the Dragon or Life of the Dragon duration by 15s to a maximum of 30s&amp;lt;br /&amp;gt;Can only be executed while under the effect of either Blood of the Dragon or Life of the Dragon.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Impulse Dive (PvP)]] || [[file:Impulse Dive (PvP).png|40px]] || [[weaponskill]] || - || 0 || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 500.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Disembowel (PvP)]] || [[file:Disembowel (PvP).png|40px]] || [[weaponskill]] || - || 0 || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack to target.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; Impulse Dive&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 1,000&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Chaos Thrust (PvP)]] || [[file:Chaos Thrust (PvP).png|40px]] || [[weaponskill]] || - || 0 || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack to target.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; Disembowel&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 1,250&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Bonus:&#039;&#039;&#039; Damage over time&amp;lt;br /&amp;gt;&#039;&#039;&#039;Potency:&#039;&#039;&#039; 200&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 18s&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Bonus:&#039;&#039;&#039; Increases damage you deal target by 10%&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 18s&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wheeling Thrust (PvP)]] || [[file:Wheeling Thrust (PvP).png|40px]] || [[weaponskill]] || - || 0 || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack to target.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; Chaos Thrust&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 1,250&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Bonus:&#039;&#039;&#039; Strengthens the gaze on your Dragon Gauge by 1&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Bonus:&#039;&#039;&#039; Extends Blood of the Dragon or Life of the Dragon duration by 15s to a maximum of 30s&amp;lt;br /&amp;gt;Can only be executed while under the effect of either Blood of the Dragon or Life of the Dragon&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Piercing Talon (PvP)]] || [[file:Piercing Talon (PvP).png|40px]] || [[weaponskill]] || 200 TP || 0 || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers a ranged attack with a potency of 500. Potency increases up to 400% the lower the target&#039;s HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Skewer (PvP)]] || [[file:Skewer (PvP).png|40px]] || [[ability]] || - || 0 || 60s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 1,000.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Reduces target&#039;s attack magic and healing magic potency by 20%&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 6s&lt;br /&gt;
|-&lt;br /&gt;
| [[Jump (PvP)]] || [[file:Jump (PvP).png|40px]] || [[ability]] || 400 TP || 0 || 5s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers a jumping attack with a potency of 1,250. Returns you to your original position after the attack is made.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Strengthens the gaze on your Dragon Gauge by 1 if under the effect of Blood of the Dragon or Life of the Dragon&amp;lt;br /&amp;gt;Cannot be executed while bound.&lt;br /&gt;
|-&lt;br /&gt;
| [[Spineshatter Dive (PvP)]] || [[file:Spineshatter Dive (PvP).png|40px]] || [[ability]] || - || 0 || 15s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers a jumping attack with a potency of 500.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Strengthens the gaze on your Dragon Gauge by 1 if under the effect of Blood of the Dragon or Life of the Dragon&amp;lt;br /&amp;gt;Cannot be executed while bound.&lt;br /&gt;
|-&lt;br /&gt;
| [[Elusive Jump (PvP)]] || [[file:Elusive Jump (PvP).png|40px]] || [[ability]] || - || 0 || 30s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Executes a jump to a location 15 yalms behind you, while removing any Heavy or Bind effects.&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle Litany (PvP)]] || [[file:Battle Litany (PvP).png|40px]] || [[ability]] || - || 0 || 120s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Increases critical hit rate of self and nearby party members by 10%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood of the Dragon (PvP)]] || [[file:Blood of the Dragon (PvP).png|40px]] || [[ability]] || - || 0 || 10s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Increases potency of Jump and Spineshatter Dive by 50%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s&amp;lt;br /&amp;gt;※Action changes to Geirskogul while under the effect of Blood of the Dragon.&amp;lt;br /&amp;gt;※Action changes to Nastrond while under the effect of Life of the Dragon.&lt;br /&gt;
|-&lt;br /&gt;
| [[Geirskogul (PvP)]] || [[file:Geirskogul (PvP).png|40px]] || [[ability]] || Dragon&#039;s Eye (4 units) || 0 || 10s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack to all enemies in a straight line before you with a potency of 2,000 for the first enemy, 25% less for the second, 50% less for the third, and 75% less for all remaining enemies. Removes Blood of the Dragon status and all eyes from your Dragon Gauge.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Grants Life of the Dragon&amp;lt;br /&amp;gt;Life of the Dragon Bonus: Increases potency of Jump and Spineshatter Dive by 50%&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s&amp;lt;br /&amp;gt;Can only be executed while under the effect of Blood of the Dragon and under the full gaze of the first brood.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Nastrond (PvP)]] || [[file:Nastrond (PvP).png|40px]] || [[ability]] || Dragon&#039;s Eye (4 units) || 0 || 10s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack to all enemies in a straight line before you with a potency of 3,000 for the first enemy, 25% less for the second, 50% less for the third, and 75% less for all remaining enemies. Removes Life of the Dragon status and all eyes from your Dragon Gauge.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Grants Blood of the Dragon&amp;lt;br /&amp;gt;Blood of the Dragon Bonus: Increases potency of Jump and Spineshatter Dive by 50%&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s&amp;lt;br /&amp;gt;Can only be executed while under the effect of Life of the Dragon and under the full gaze of the first brood.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Quest&lt;br /&gt;
! Level&lt;br /&gt;
! NPC&lt;br /&gt;
! Zone&lt;br /&gt;
! Coordinates&lt;br /&gt;
! EXP&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
|[[Eye of the Dragon]]||30||[[Ywain]]||[[Old Gridania]]||(x14,y5)||7410||align = &amp;quot;left&amp;quot; | [[file:soul of the dragoon icon1.png|link=Soul of the Dragoon]], [[file:jump icon1.png|link=Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Lance of Fury]]||35||[[Alberic]]||[[Coerthas Central Highlands]]||(x25,y28)||9020||align = &amp;quot;left&amp;quot; | [[file:elusive jump icon1.png|link=Elusive Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Unfading Skies]]||40||[[Alberic]]||[[Coerthas Central Highlands]]||(x25,y28)||11270||align = &amp;quot;left&amp;quot; | [[file:spineshatter dive icon1.png|link=Spineshatter Dive]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Double Dragoon]]||45||[[Alberic]]||[[Coerthas Central Highlands]]||(x25,y28)||12420||align = &amp;quot;left&amp;quot; | [[file:drachen breeches icon1.png|link=Drachen Breeches]], [[file:drachen gauntlets icon1.png|link=Drachen Gauntlets]], [[file:drachen greaves icon1.png|link=Drachen Greaves]], [[file:drachen armet icon1.png|link=Drachen Armet]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Fatal Seduction]]||45||[[Alberic]]||[[Coerthas Central Highlands]]||(x25,y28)||12420||align = &amp;quot;left&amp;quot; | [[file:power surge icon1.png|link=Power Surge]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Into the Dragon&#039;s Maw]]||50||[[Alberic]]||[[Coerthas Central Highlands]]||(x25,y28)||0||align = &amp;quot;left&amp;quot; | [[file:drachen mail icon1.png|link=Drachen Mail]], [[file:dragonfire dive icon1.png|link=Dragonfire Dive]]&lt;br /&gt;
|-&lt;br /&gt;
|[[A Relic Reborn (Gae Bolg)]]||50||[[Gerolt]]||[[North Shroud]]||(x30,y20)||0||align = &amp;quot;left&amp;quot; | [[file:gae bolg icon1.png|link=Gae Bolg]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Sky&#039;s the Limit]]||50||[[Alberic]]||[[Coerthas Central Highlands]]||(x25,y28)|| 24000 ||align = &amp;quot;left&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
|[[Days of Azure]]||52||[[Alberic]]||[[Coerthas Central Highlands]]||(x25,y28)|| 26400 ||align = &amp;quot;left&amp;quot; | [[file:Battle Litany icon1.png|link=Battle Litany]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Heart of Justice]]||52||[[Heustienne]]||[[Coerthas Western Highlands]]||(x26,y20)|| 26400 ||align = &amp;quot;left&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
|[[Sworn Upon a Lance]]||54||[[Alberic]]||[[Coerthas Central Highlands]]||(x25,y28)|| 31200 ||align =&amp;quot;left&amp;quot; | [[file:blood of the dragon icon1.png|link=Blood of the Dragon]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragoon&#039;s Errand]]||56||[[Alberic]]||[[Coerthas Central Highlands]]||(x25,y28)|| 36000 ||align =&amp;quot;left&amp;quot; | [[file:Fang_and_claw_icon1.png|link=Fang and Claw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Sanguine Dragoon]]||58||[[Alberic]]||[[Coerthas Central Highlands]]||(x25,y28)|| 40800 ||align =&amp;quot;left&amp;quot; | [[file:Wheeling_thrust_icon1.png|link=Wheeling Thrust]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragoon&#039;s Fate]]||60||[[Alberic]]||[[Coerthas Central Highlands]]||(x25,y28)|| 0 ||align =&amp;quot;left&amp;quot; | [[file:Geirskogul_icon1.png|link=Geirskogul]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Friends Through Eternity]]||60||[[Alberic]]||[[Coerthas Central Highlands]]||(x25.8,y28.3)|| 167400 ||align =&amp;quot;left&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
|[[Drowsy Dragons]]||63||[[Alberic]]||[[Coerthas Central Highlands]]||(x25.8,y28.3)|| 191700 ||align =&amp;quot;left&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
|[[Serpent and the Sea of Rubies]]||65||[[Alberic]]||[[Coerthas Central Highlands]]||(x25.8,y28.3)|| 207900 ||align =&amp;quot;left&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark as the Night Sky]]||68||[[Orn Khai]]||[[Kugane]]||(x9.4,y7.3)|| 232200 ||align =&amp;quot;left&amp;quot; | None&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon Sound]]||70||[[Orn Khai]]||[[The Azim Steppe]]||(x32.0,y26.9)|| 0 ||align =&amp;quot;left&amp;quot; | [[file:trueblood attire coffer icon1.png|link=Trueblood Attire Coffer]], [[file:Nastrond icon1.png|link=Nastrond]], [[file:Life_of_the_Dragon_icon1.png|link=Life of the Dragon]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Job Gauge==&lt;br /&gt;
{{:Dragon Gauge}}&lt;br /&gt;
&lt;br /&gt;
==[[Dragoon Guide]]==&lt;br /&gt;
&#039;&#039;&#039;[[Dragoon Endgame Rotations]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==[[Dragoon Macros]]==&lt;br /&gt;
&lt;br /&gt;
See also: [[Dragoon/Glamours|Dragoon Glamours]]&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:dragoon concept art.jpg|Dragoon Concept Art]] [[File:dragoon af3.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Classes and Jobs}}&lt;br /&gt;
[[Category:Dragoon]]&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Monk&amp;diff=134976</id>
		<title>Monk</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Monk&amp;diff=134976"/>
		<updated>2017-08-01T14:13:18Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Monk Guide */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC limit|2}}&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quote|Though now under Garlean rule, the city-state of Ala Mhigo once boasted the greatest military might of all Eorzea. Among its standing armies were the monks—ascetic warriors as dreaded by foes on the field of battle as the city-state&#039;s great pikemen.&amp;lt;br&amp;gt;The monks comprised an order known as the Fist of Rhalgr, and it was to this god—the Destroyer—that they devoted their lives of worship. By mastering seats of power within the body known as chakra, they are capable of performing extraordinary physical feats.|Game Description}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
[[Monk]] is a [[jobs|job]] that specializes in [[Fist Weapons|hand-to-hand]] combat. Monk evolves from the [[classes|class]] [[pugilist]]. It is a melee damage dealing class specializing in sustained single-target dps. Monks have all the [[Pugilist Actions|abilities]] and [[Pugilist Traits|traits]] of [[Pugilist]]s. The most important [[attributes|stat]] for the monk is [[strength]], which increases [[Attack Power|attack power]]. The level of your monk is equivalent to that of your Pugilist.&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
* Level 30 [[Pugilist]]&lt;br /&gt;
* Completion of Main Scenario quest: [[Sylph-management]]&lt;br /&gt;
&lt;br /&gt;
==Trainer Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! NPC&lt;br /&gt;
! Location&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Gagaruna]] || [[Ul&#039;dah - Steps of Nald]] (x9,y10) || Job Start for ARR&lt;br /&gt;
|-&lt;br /&gt;
|[[Erik]] || [[Ul&#039;dah - Steps of Thal]] (x10,y13) || Job Trainer for 30-50&lt;br /&gt;
|-&lt;br /&gt;
|[[Erik]] || [[Ul&#039;dah - Steps of Thal]] (x10,y13) || Job Start for Heavensward&lt;br /&gt;
|-&lt;br /&gt;
|[[Widargelt]] || [[Mor Dhona]] (x21,y7) || Job Trainer for 52-60&lt;br /&gt;
|-&lt;br /&gt;
|[[Erik]] || [[Ul&#039;dah - Steps of Thal]] (x10.6,y13.1) || Job Start for Stormblood&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Actions==&lt;br /&gt;
Monk uses [[Pugilist]] actions in addition to its own:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action&lt;br /&gt;
! Icon&lt;br /&gt;
! Level&lt;br /&gt;
! Type &lt;br /&gt;
! Cast Time&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Range &lt;br /&gt;
! Radius &lt;br /&gt;
! Description&lt;br /&gt;
! Stormblood Adjustment&lt;br /&gt;
|-&lt;br /&gt;
| [[Bootshine]] || [[file:Bootshine.png|40px]] || 1 || [[weaponskill]] || 0s || 2.5s || 3y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 140.&amp;lt;br /&amp;gt;Opo-opo Form Bonus: Critical damage if dealt from a target&#039;s rear&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Changes form to raptor&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s ||align = &amp;quot;left&amp;quot; | Potency reduced from 150 to 140.&amp;lt;br /&amp;gt;TP cost reduced from 60 to 50.&lt;br /&gt;
|-&lt;br /&gt;
| [[True Strike]] || [[file:True Strike.png|40px]] || 4 || [[weaponskill]] || 0s || 2.5s || 3y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 140.&amp;lt;br /&amp;gt;180 when executed from a target&#039;s rear.&amp;lt;br /&amp;gt;Can only be executed when in raptor form.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Changes form to coeurl&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s ||align = &amp;quot;left&amp;quot; | Now acquired at level 4 (previously level 2).&amp;lt;br /&amp;gt;Potency reduced from 150 to 140.&amp;lt;br /&amp;gt;Potency when executed from a target&#039;s rear reduced from 190 to 180.&lt;br /&gt;
|-&lt;br /&gt;
| [[Snap Punch]] || [[file:Snap Punch.png|40px]] || 6 || [[weaponskill]] || 0s || 2.5s || 3y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 130.&amp;lt;br /&amp;gt;170 when executed from a target&#039;s flank.&amp;lt;br /&amp;gt;Can only be executed when in coeurl form.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Changes form to opo-opo&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Grants Greased Lightning&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 16s&amp;lt;br /&amp;gt;Greased Lightning Bonus: Increases damage dealt by 10% and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 5% ||align = &amp;quot;left&amp;quot; | Potency reduced from 140 to 130.&amp;lt;br /&amp;gt;Potency when executed from a target&#039;s rear reduced from 180 to 170.&amp;lt;br /&amp;gt;TP cost reduced from 50 to 40.&amp;lt;br /&amp;gt;Duration of Greased Lightning increased from 14 to 16 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Internal Release]] || [[file:Internal Release.png|40px]] || 10 || [[ability]] || 0s || 60s || 0y || 0y ||align = &amp;quot;left&amp;quot; | Increases critical hit rate by 30%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s ||align = &amp;quot;left&amp;quot; | Now acquired at level 10 (previously level 12).&amp;lt;br /&amp;gt;Action now exclusive to pugilist and monk.&amp;lt;br /&amp;gt;Critical hit rate increased from 10% to 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fists of Earth]] || [[file:Fists of Earth.png|40px]] || 15 || [[ability]] || 0s || 3s || 0y || 0y ||align = &amp;quot;left&amp;quot; | Reduces damage taken by 10%.&amp;lt;br /&amp;gt;Cannot be used with Fists of Fire or Fists of Wind, and shares recast timer with both.&amp;lt;br /&amp;gt;Effect ends upon reuse. ||align = &amp;quot;left&amp;quot; | Now acquired at level 15 (previously level 22).&amp;lt;br /&amp;gt;Now a class quest reward.&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Snakes]] || [[file:Twin Snakes.png|40px]] || 18 || [[weaponskill]] || 0s || 2.5s || 3y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 100.&amp;lt;br /&amp;gt;130 when executed from a target&#039;s flank.&amp;lt;br /&amp;gt;Can only be executed when in raptor form.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases damage by 10%&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Changes form to coeurl&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s ||align = &amp;quot;left&amp;quot; | Potency when executed from a target&#039;s rear reduced from 140 to 130.&amp;lt;br /&amp;gt;The additional effect &amp;quot;Increases damage by 5%&amp;quot; has been changed to &amp;quot;Increases damage by 10%.&amp;quot;&amp;lt;br /&amp;gt;TP cost reduced from 60 to 50.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arm of the Destroyer]] || [[file:Arm of the Destroyer.png|40px]] || 26 || [[weaponskill]] || 0s || 2.5s || 0y || 5y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 50 to all nearby targets.&amp;lt;br /&amp;gt;Opo-opo Form Bonus: Silence&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 1s&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Changes form to raptor&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Demolish]] || [[file:Demolish.png|40px]] || 30 || [[weaponskill]] || 0s || 2.5s || 3y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 30.&amp;lt;br /&amp;gt;70 when executed from a target&#039;s rear.&amp;lt;br /&amp;gt;Can only be executed when in coeurl form.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Damage over time&amp;lt;br /&amp;gt;&#039;&#039;&#039;Potency:&#039;&#039;&#039; 50&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 18s&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Changes form to opo-opo&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Grants Greased Lightning&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 16s&amp;lt;br /&amp;gt;Greased Lightning Bonus: Increases damage dealt by 10% and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 5% ||align = &amp;quot;left&amp;quot; | Duration of damage over time effect reduced from 21 to 18 seconds.&amp;lt;br /&amp;gt;Duration of Greased Lightning increased from 14 to 16 seconds.&amp;lt;br /&amp;gt;TP cost reduced from 50 to 40.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rockbreaker]] || [[file:Rockbreaker.png|40px]] || 30 || [[weaponskill]] || 0s || 2.5s || 5y || 5y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 130 to all enemies in a cone before you.&amp;lt;br /&amp;gt;Can only be executed when in coeurl form.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Changes form to opo-opo&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Grants Greased Lightning&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 16s&amp;lt;br /&amp;gt;Greased Lightning Bonus: Increases damage dealt by 10% and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 5% ||align = &amp;quot;left&amp;quot; | Duration of Greased Lightning increased from 14 to 16 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fists of Wind]] || [[file:Fists of Wind.png|40px]] || 34 || [[ability]] || 0s || 3s || 0y || 0y ||align = &amp;quot;left&amp;quot; | Increases movement speed.&amp;lt;br /&amp;gt;Cannot be used with Fists of Earth or Fists of Fire, and shares recast timer with both.&amp;lt;br /&amp;gt;Effect ends upon reuse. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Shoulder Tackle]] || [[file:Shoulder Tackle.png|40px]] || 35 || [[ability]] || 0s || 30s || 20y || 0y ||align = &amp;quot;left&amp;quot; | Rushes target and delivers an attack with a potency of 100.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Stun&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 2s&amp;lt;br /&amp;gt;Cannot be executed while bound. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Steel Peak]] || [[file:Steel Peak.png|40px]] || 38 || [[ability]] || 0s || 40s || 3y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 150. ||align = &amp;quot;left&amp;quot; | The additional effect &amp;quot;Stun&amp;quot; has been removed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fists of Fire]] || [[file:Fists of Fire.png|40px]] || 40 || [[ability]] || 0s || 3s || 0y || 0y ||align = &amp;quot;left&amp;quot; | Increases damage dealt by 5%.&amp;lt;br /&amp;gt;Cannot be used with Fists of Earth or Fists of Wind, and shares recast timer with both.&amp;lt;br /&amp;gt;Effect ends upon reuse. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Mantra]] || [[file:Mantra.png|40px]] || 42 || [[ability]] || 0s || 120s || 0y || 7y ||align = &amp;quot;left&amp;quot; | Increases HP recovery via healing magic by 20% for self and nearby party members.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s ||align = &amp;quot;left&amp;quot; | Action now exclusive to pugilist and monk.&amp;lt;br /&amp;gt;Effect increasing HP recovery via healing magic for self and nearby party members has been changed from 5% to 20%.&lt;br /&gt;
|-&lt;br /&gt;
| [[One Ilm Punch]] || [[file:One Ilm Punch.png|40px]] || 45 || [[weaponskill]] || 0s || 2.5s || 3y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 120.&amp;lt;br /&amp;gt;Can only be executed when in raptor form.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Stun&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 1s&amp;lt;br /&amp;gt;Stun is impervious to stun nullifying effects.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Changes form to coeurl&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s ||align = &amp;quot;left&amp;quot; | The additional effect &amp;quot;Removes one beneficial status from target&amp;quot; has been removed.&amp;lt;br /&amp;gt;Now stuns a target for 1 second. This stun is impervious to stun nullifying effects.&lt;br /&gt;
|-&lt;br /&gt;
| [[Howling Fist]] || [[file:Howling Fist.png|40px]] || 46 || [[ability]] || 0s || 60s || 10y || 10y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 210 to all enemies in a straight line before you. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Perfect Balance]] || [[file:Perfect Balance.png|40px]] || 50 || [[ability]] || 0s || 180s || 0y || 0y ||align = &amp;quot;left&amp;quot; | Allows execution of weaponskills which require a certain form, without being in that form.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Dragon Kick]] || [[file:Dragon Kick.png|40px]] || 50 || [[weaponskill]] || 0s || 2.5s || 3y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 100.&amp;lt;br /&amp;gt;140 when executed from a target&#039;s flank.&amp;lt;br /&amp;gt;Opo-opo Form Bonus: Reduces target&#039;s blunt resistance by 10%&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Changes form to raptor&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s ||align = &amp;quot;left&amp;quot; | Potency when executed from a target&#039;s rear reduced from 150 to 140.&amp;lt;br /&amp;gt;No longer reduces target&#039;s INT by 10%.&amp;lt;br /&amp;gt;TP cost reduced from 60 to 50.&lt;br /&gt;
|-&lt;br /&gt;
| [[Form Shift]] || [[file:Form Shift.png|40px]] || 52 || [[weaponskill]] || 0s || 2.5s || 0y || 0y ||align = &amp;quot;left&amp;quot; | Shifts your current form to the next in the sequence. If no form is being used when executed, you will move into the opo-opo form. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Meditation]] || [[file:Meditation.png|40px]] || 54 || [[ability]] || 0s || 1.2s || 0y || 0y ||align = &amp;quot;left&amp;quot; | Opens a chakra. Up to five chakra can be opened at once.&amp;lt;br /&amp;gt;Shares a recast timer with all other weaponskills. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[The Forbidden Chakra]] || [[file:The Forbidden Chakra.png|40px]] || 54 || [[ability]] || 0s || 5s || 3y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 250.&amp;lt;br /&amp;gt;Can only be executed while under the effect of the Fifth Chakra. The five chakras close upon execution. ||align = &amp;quot;left&amp;quot; | Potency reduced from 320 to 250.&amp;lt;br /&amp;gt;The character lock immediately after execution has been adjusted.&lt;br /&gt;
|-&lt;br /&gt;
| [[Elixir Field]] || [[file:Elixir Field.png|40px]] || 56 || [[ability]] || 0s || 30s || 0y || 5y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 220 to all nearby enemies. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Purification]] || [[file:Purification.png|40px]] || 58 || [[ability]] || 0s || 120s || 0y || 0y ||align = &amp;quot;left&amp;quot; | Restores 300 TP.&amp;lt;br /&amp;gt;Can only be executed while under the effect of the Fifth Chakra. The five chakras close upon execution. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Tornado Kick]] || [[file:Tornado Kick.png|40px]] || 60 || [[ability]] || 0s || 10s || 0y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 330.&amp;lt;br /&amp;gt;Can only be executed while under the effect of Greased Lightning III. Effect fades upon execution. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Riddle of Earth]] || [[file:Riddle of Earth.png|40px]] || 64 || [[ability]] || 0s || 60s || 0y || 0y ||align = &amp;quot;left&amp;quot; | Grants Fists of Earth. Also grants Earth&#039;s Reply if damage is taken while active.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;Earth&#039;s Reply Bonus: Reduces damage taken by 10%&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Extends Greased Lightning duration to maximum&amp;lt;br /&amp;gt;Both Riddle of Earth and Earth&#039;s Reply are canceled if Fists of Earth ends. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Earth Tackle]] || [[file:Earth Tackle.png|40px]] || 66 || [[ability]] || 0s || 30s || 10y || 0y ||align = &amp;quot;left&amp;quot; | Rushes target and delivers an attack with a potency of 100.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; 10-yalm knockback&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Stun&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 2s&amp;lt;br /&amp;gt;Can only be executed while under the effect of Fists of Earth.&amp;lt;br /&amp;gt;Cannot be executed while bound. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Wind Tackle]] || [[file:Wind Tackle.png|40px]] || 66 || [[ability]] || 0s || 30s || 20y || 0y ||align = &amp;quot;left&amp;quot; | Rushes target and delivers an attack with a potency of 65.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Stun&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 2s&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Grants Riddle of Wind&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 5s&amp;lt;br /&amp;gt;Can only be executed while under the effect of Fists of Wind.&amp;lt;br /&amp;gt;Cannot be executed while bound. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Tackle]] || [[file:Fire Tackle.png|40px]] || 66 || [[ability]] || 0s || 30s || 20y || 0y ||align = &amp;quot;left&amp;quot; | Rushes target and delivers an attack with a potency of 130.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Stun&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 2s&amp;lt;br /&amp;gt;Can only be executed while under the effect of Fists of Fire.&amp;lt;br /&amp;gt;Cannot be executed while bound. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Riddle of Wind]] || [[file:Riddle of Wind.png|40px]] || 66 || [[ability]] || 0s || 0s || 20y || 0y ||align = &amp;quot;left&amp;quot; | Rushes target and delivers an attack with a potency of 65.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Stun&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 2s&amp;lt;br /&amp;gt;Can only be executed while under the effect of Fists of Wind and Riddle of Wind&amp;lt;br /&amp;gt;Cannot be executed while bound. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Riddle of Fire]] || [[file:Riddle of Fire.png|40px]] || 68 || [[ability]] || 0s || 90s || 0y || 0y ||align = &amp;quot;left&amp;quot; | Increases damage dealt by 30% while increasing weaponskill recast time by 15%. Also grants Fists of Fire.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 20s&amp;lt;br /&amp;gt;Riddle of Fire is canceled if Fists of Fire ends. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Brotherhood]] || [[file:Brotherhood.png|40px]] || 70 || [[ability]] || 0s || 90s || 0y || 15y ||align = &amp;quot;left&amp;quot; | Increases physical damage dealt by nearby party members by 5%. Also grants a 30% chance of opening a chakra when party members under the effect of Brotherhood execute a weaponskill.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trait&lt;br /&gt;
! Icon&lt;br /&gt;
! Level &lt;br /&gt;
! Description&lt;br /&gt;
! Stormblood Adjustment&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Strength]] || [[file:Enhanced Strength.png|40px]] || 20 ||align = &amp;quot;left&amp;quot; | Increases [[strength]] by 8. ||align = &amp;quot;left&amp;quot; | Now acquired at level 20 (previously level 8).&amp;lt;br /&amp;gt;Strength bonus increased from 2 to 8.&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Greased Lightning]] || [[file:Enhanced Greased Lightning.png|40px]] || 20 ||align = &amp;quot;left&amp;quot; | Allows the stacking of a second Greased Lightning. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Strength II]] || [[file:Enhanced Strength II.png|40px]] || 40 ||align = &amp;quot;left&amp;quot; | Increases [[strength]] by 16. ||align = &amp;quot;left&amp;quot; | Now acquired at level 40 (previously level 16).&amp;lt;br /&amp;gt;Strength bonus increased from 4 to 16.&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Greased Lightning II]] || [[file:Enhanced Greased Lightning II.png|40px]] || 40 ||align = &amp;quot;left&amp;quot; | Allows the stacking of a third Greased Lightning. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Strength III]] || [[file:Enhanced Strength III.png|40px]] || 60 ||align = &amp;quot;left&amp;quot; | Increases [[strength]] by 24. ||align = &amp;quot;left&amp;quot; | Now acquired at level 60 (previously level 24).&amp;lt;br /&amp;gt;Strength bonus increased from 6 to 24.&lt;br /&gt;
|-&lt;br /&gt;
| [[Deep Meditation]] || [[file:Deep Meditation.png|40px]] || 62 ||align = &amp;quot;left&amp;quot; | Grants a 50% chance that a chakra will open upon dealing critical damage with a weaponskill. ||align = &amp;quot;left&amp;quot; | New Trait&lt;br /&gt;
|-&lt;br /&gt;
| [[Tackle Mastery]] || [[file:Tackle Mastery.png|40px]] || 66 ||align = &amp;quot;left&amp;quot; | Changes the effect of Shoulder Tackle depending on which Fists status is active.&amp;lt;br /&amp;gt;Fists of Earth: Knockback added, range reduced&amp;lt;br /&amp;gt;Fists of Wind: Immediate second Tackle, damage halved&amp;lt;br /&amp;gt;Fists of Fire: Increased damage dealt ||align = &amp;quot;left&amp;quot; | New Trait&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Role Actions==&lt;br /&gt;
&#039;&#039;&#039;[[Melee DPS Role Actions]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==PvP Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action&lt;br /&gt;
! Icon&lt;br /&gt;
! Type &lt;br /&gt;
! Cost&lt;br /&gt;
! Cast Time&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Range &lt;br /&gt;
! Radius &lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Bootshine (PvP)]] || [[file:Bootshine (PvP).png|40px]] || [[weaponskill]] || - || 0 || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 1,000.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[True Strike (PvP)]] || [[file:True Strike (PvP).png|40px]] || [[weaponskill]] || - || 0 || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack to target.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; Bootshine&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 1,000&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Snap Punch (PvP)]] || [[file:Snap Punch (PvP).png|40px]] || [[weaponskill]] || - || 0 || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack to target.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; True Strike&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 500&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Bonus:&#039;&#039;&#039; Grants Greased Lightning&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s&amp;lt;br /&amp;gt;Greased Lightning Bonus: Increases damage dealt by 5% and reduces weaponskill cast time and recast time by 5%&amp;lt;br /&amp;gt;Greased Lightning III Bonus: Opens a chakra&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragon Kick (PvP)]] || [[file:Dragon Kick (PvP).png|40px]] || [[weaponskill]] || - || 0 || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 500.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Snakes (PvP)]] || [[file:Twin Snakes (PvP).png|40px]] || [[weaponskill]] || - || 0 || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack to target.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; Dragon Kick&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 750&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Demolish (PvP)]] || [[file:Demolish (PvP).png|40px]] || [[weaponskill]] || - || 0 || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack to target.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; Twin Snakes&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 500&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Bonus:&#039;&#039;&#039; Damage over time&amp;lt;br /&amp;gt;&#039;&#039;&#039;Potency:&#039;&#039;&#039; 300&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 18s&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Bonus:&#039;&#039;&#039; Increases damage you deal target by 10%&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 18s&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Bonus:&#039;&#039;&#039; Grants Greased Lightning&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s&amp;lt;br /&amp;gt;Greased Lightning Bonus: Increases damage dealt by 5% and reduces weaponskill cast time and recast time by 5%&amp;lt;br /&amp;gt;Greased Lightning III Bonus: Opens a chakra&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Form Shift (PvP)]] || [[file:Form Shift (PvP).png|40px]] || [[weaponskill]] || 150 TP || 0 || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Grants Greased Lightning.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s&amp;lt;br /&amp;gt;Greased Lightning Bonus: Increases damage dealt by 5% and reduces weaponskill cast time and recast time by 5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Somersault (PvP)]] || [[file:Somersault (PvP).png|40px]] || [[ability]] || 250 TP || 0 || 3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 750.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Opens a chakra&lt;br /&gt;
|-&lt;br /&gt;
| [[Wind Tackle (PvP)]] || [[file:Wind Tackle (PvP).png|40px]] || [[ability]] || - || 0 || 30s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Rushes target and delivers an attack with a potency of 500.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Grants Riddle of Wind&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Cannot be executed while bound.&amp;lt;br /&amp;gt;※Action changes to Riddle of Wind while under the effect of Riddle of Wind.&lt;br /&gt;
|-&lt;br /&gt;
| [[Riddle of Fire (PvP)]] || [[file:Riddle of Fire (PvP).png|40px]] || [[ability]] || - || 0 || 60s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Increases damage dealt by 30% while increasing weaponskill recast time by 30%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&lt;br /&gt;
|-&lt;br /&gt;
| [[Riddle of Earth (PvP)]] || [[file:Riddle of Earth (PvP).png|40px]] || [[ability]] || - || 0 || 60s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Grants Riddle of Earth.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Grants Earth&#039;s Reply upon losing 50% or more of maximum HP&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Earth&#039;s Reply Bonus: Increases damage dealt by 10% and reduces damage taken by 10%&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Tornado Kick (PvP)]] || [[file:Tornado Kick (PvP).png|40px]] || [[ability]] || Greased Lightning III || 0 || 10s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 2,500.&amp;lt;br /&amp;gt;Can only be executed while under the effect of Greased Lightning III. Effect fades upon execution.&lt;br /&gt;
|-&lt;br /&gt;
| [[The Forbidden Chakra (PvP)]] || [[file:The Forbidden Chakra (PvP).png|40px]] || [[ability]] || Fifth Chakra || 0 || 10s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 2,000.&amp;lt;br /&amp;gt;Can only be executed while under the effect of the Fifth Chakra. The five chakras close upon execution.&lt;br /&gt;
|-&lt;br /&gt;
| [[Riddle of Wind (PvP)]] || [[file:Riddle of Wind (PvP).png|40px]] || [[ability]] || - || 0 || -s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Rushes target and delivers an attack with a potency of 500.&amp;lt;br /&amp;gt;Can only be executed while under the effect of Riddle of Wind.&amp;lt;br /&amp;gt;Cannot be executed while bound.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Quest&lt;br /&gt;
! Level&lt;br /&gt;
! NPC&lt;br /&gt;
! Zone&lt;br /&gt;
! Coordinates&lt;br /&gt;
! EXP&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
|[[Brother from Another Mother]]||30||[[Gagaruna]]||[[Ul&amp;amp;#39;dah - Steps of Nald]]||(x9,y10)||7410||align = &amp;quot;left&amp;quot; | [[file:soul of the monk icon1.png|link=Soul of the Monk]], [[file:rockbreaker icon1.png|link=Rockbreaker]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Insulted Intelligence]]||35||[[Erik]]||[[Ul&amp;amp;#39;dah - Steps of Thal]]||(x10,y13)||9020||align = &amp;quot;left&amp;quot; | [[file:shoulder tackle icon1.png|link=Shoulder Tackle]]&lt;br /&gt;
|-&lt;br /&gt;
|[[A Slave to the Aether]]||40||[[Erik]]||[[Ul&amp;amp;#39;dah - Steps of Thal]]||(x10,y13)||11270||align = &amp;quot;left&amp;quot; | [[file:fists of fire icon1.png|link=Fists of Fire]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Pursuit of Power]]||45||[[Erik]]||[[Ul&amp;amp;#39;dah - Steps of Thal]]||(x10,y13)||12420||align = &amp;quot;left&amp;quot; | [[file:one ilm punch icon1.png|link=One Ilm Punch]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Good Vibrations]]||45||[[Erik]]||[[Ul&amp;amp;#39;dah - Steps of Thal]]||(x10,y13)||12420||align = &amp;quot;left&amp;quot; | [[file:temple gaskins icon1.png|link=Temple Gaskins]], [[file:temple gloves icon1.png|link=Temple Gloves]], [[file:temple boots icon1.png|link=Temple Boots]], [[file:temple circlet icon1.png|link=Temple Circlet]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Five Easy Pieces]]||50||[[Erik]]||[[Ul&amp;amp;#39;dah - Steps of Thal]]||(x10,y13)||0||align = &amp;quot;left&amp;quot; | [[file:temple cyclas icon1.png|link=Temple Cyclas]], [[file:dragon kick icon1.png|link=Dragon Kick]]&lt;br /&gt;
|-&lt;br /&gt;
|[[A Relic Reborn (Sphairai)]]||50||[[Gerolt]]||[[North Shroud]]||(x30,y20)||0||align = &amp;quot;left&amp;quot; | [[file:sphairai icon1.png|link=Sphairai]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Legend Continues]]||50||[[Erik]]||[[Ul&amp;amp;#39;dah - Steps of Thal]]||(x10,y13)||24000||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|[[Let&#039;s Talk about Sects]]||52||[[Widargelt]]||[[Mor Dhona]]||(x21,y7)||26400||align = &amp;quot;left&amp;quot; |[[file:form shift icon1.png|link= Form Shift]]  &lt;br /&gt;
|-&lt;br /&gt;
|[[Against the Shadow]]||54||[[Widargelt]]||[[Mor Dhona]]||(x21,y7)||31200||align = &amp;quot;left&amp;quot; | [[file:meditation icon1.png|link= Meditation]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Fight the Battle to Win]]||56||[[Widargelt]]||[[Mor Dhona]]||(x21,y7)||36000||align = &amp;quot;left&amp;quot; | [[file:elixir field icon1.png|link= Elixir Field]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Stop the Senseless Killing]]||58||[[Widargelt]]||[[Mor Dhona]]||(x21,y7)||40800||align = &amp;quot;left&amp;quot; | [[file:purification icon1.png|link= purification]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Appetite for Destruction]]||60||[[Widargelt]]||[[Mor Dhona]]||(x21,y7)||0||align = &amp;quot;left&amp;quot; | [[file:tornado kick icon1.png|link= Tornado_Kick]]&lt;br /&gt;
|-&lt;br /&gt;
|[[A Fistful of Resolve]]||60||[[Erik]]||[[Ul&amp;amp;#39;dah - Steps of Thal]]||(x10.6,y13.1)||167400||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|[[Return of the Monk]]||63||[[Widargelt]]||[[Mor Dhona]]||(x21.7,y7.8)||191700||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|[[Cross-fist Training]]||65||[[Widargelt]]||[[The Peaks]]||(x22.5,y5.6)||207900||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|[[Choices and Paths]]||68||[[Widargelt]]||[[The Peaks]]||(x22.5,y5.6)||232200||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|[[The Power to Protect]]||70||[[Widargelt]]||[[The Peaks]]||(x22.5,y5.6)||0||align = &amp;quot;left&amp;quot; | [[file:pacifists attire coffer icon1.png|link=Pacifist&amp;amp;#39;s Attire Coffer]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Job Gauge==&lt;br /&gt;
{{:Lightning &amp;amp; Chakra Gauge}}&lt;br /&gt;
&lt;br /&gt;
==[[Monk Guide]]==&lt;br /&gt;
&#039;&#039;&#039;[[Monk Endgame Rotations]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==[[Monk Macros]]==&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
monk concept art.jpg|Monk Concept Art 2.0&lt;br /&gt;
monk af3.jpg| Monk CG Artifact Armor 3&lt;br /&gt;
monk1.jpg|Monk wearing [[Artifact Armor#Monk|2.0 Artifact Armor]]&lt;br /&gt;
monk2.jpg|Monk wearing [[Artifact Armor#Monk|2.0 Artifact Armor]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Classes and Jobs}}&lt;br /&gt;
[[Category:Monk]]&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Astrologian_Macros&amp;diff=134975</id>
		<title>Astrologian Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Astrologian_Macros&amp;diff=134975"/>
		<updated>2017-08-01T14:12:32Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Single Target Healing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Macros==&lt;br /&gt;
&lt;br /&gt;
===Ascension===&lt;br /&gt;
* /micon &amp;quot;Ascend&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;amp;gt; &amp;lt;wait.2&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ascend&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ascend&amp;quot; &amp;lt;1&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ascend&amp;quot; &amp;lt;2&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ascend&amp;quot; &amp;lt;3&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ascend&amp;quot; &amp;lt;4&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ascend&amp;quot; &amp;lt;5&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ascend&amp;quot; &amp;lt;6&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ascend&amp;quot; &amp;lt;7&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Similar to other raise-type spells, this macro will cast [[Ascend]] with [[Swiftcast]] if avaiable on your curret target if valid (a dead player) or in the topmost dead player in your party otherwise.&lt;br /&gt;
&lt;br /&gt;
===Single Target Healing===&lt;br /&gt;
* /micon &amp;quot;Benefic&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Essential Dignity&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Benefic II&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Benefic&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro is really handy in level synced instances: It will cast [[Essential Dignity]] if available, [[Benefic II]] if able and [[Benefic]] otherwise.&lt;br /&gt;
&lt;br /&gt;
===AoE Healing===&lt;br /&gt;
* /micon &amp;quot;Helios&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Aspected Helios&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Helios&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
AoE version of the above macro.&lt;br /&gt;
&lt;br /&gt;
===Basic Damage===&lt;br /&gt;
* /micon &amp;quot;Malefic&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Malefic&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Malefic&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Use this to cast your strongest [[Malefic]] on your target or your target&#039;s target, useful to deal damage without untargetting the tank. &lt;br /&gt;
&lt;br /&gt;
===Basic Combust===&lt;br /&gt;
* /micon &amp;quot;Combust&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Combust&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Combust&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
See above.&lt;br /&gt;
&lt;br /&gt;
===Basic Gravity===&lt;br /&gt;
* /micon &amp;quot;Gravity&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Gravity&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Gravity&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
See above.&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scholar_Macros&amp;diff=134974</id>
		<title>Scholar Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scholar_Macros&amp;diff=134974"/>
		<updated>2017-08-01T14:11:39Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Summon Fairy Template (Alternative to above macros) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Macros==&lt;br /&gt;
&lt;br /&gt;
===Swiftcast Eos===&lt;br /&gt;
* /micon &amp;quot;Summon&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;amp;gt; &amp;lt;wait.2&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Summon&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro let&#039;s you immediately bring out Eos. However, I wouldn&#039;t recommend summoning your Fairy back mid-fight because it uses up a lot of MP and uses up Swiftcast. The only exceptions are if you have Aetherflow/Energy Drain/Ethers up or if no one needs healing at the current moment. Remember, eight seconds is plenty of time for things to go bad.&lt;br /&gt;
&lt;br /&gt;
===Swiftcast Selene===&lt;br /&gt;
* /micon &amp;quot;Summon II&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;amp;gt; &amp;lt;wait.2&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Summon II&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro let&#039;s you immediately bring out Selene. However, I wouldn&#039;t recommend summoning your Fairy back mid-fight because it uses up a lot of MP and uses up Swiftcast. The only exceptions are if you have Aetherflow/Energy Drain/Ethers up or if no one needs healing at the current moment. Remember, eight seconds is plenty of time for things to go bad.&lt;br /&gt;
&lt;br /&gt;
===Summon Fairy Template (Alternative to above macros)===&lt;br /&gt;
* /macroicon &amp;quot;Summon&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac Swiftcast &amp;lt;me&amp;amp;gt; &amp;lt;wait.2&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Summon&amp;quot;&lt;br /&gt;
* /hotbar Pet &amp;quot;Whispering Dawn&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Fey Covenant&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Fey Illumination&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Embrace&amp;quot; &amp;quot;Eos&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* /macroicon &amp;quot;Summon II&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac Swiftcast &amp;lt;me&amp;amp;gt; &amp;lt;wait.2&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Summon II&amp;quot;&lt;br /&gt;
* /hotbar Pet &amp;quot;Silent Dawn&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Fey Caress&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Fey Wind&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Embrace&amp;quot; &amp;quot;Selene&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
&lt;br /&gt;
Summons fairy with [[Swiftcast]] if available, else normal casted summon. Places fairy skills on hotbars/locations as specified, allowing easy micro-managing of fairies.&lt;br /&gt;
&lt;br /&gt;
===Lustrate===&lt;br /&gt;
* /micon &amp;quot;Lustrate&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Lustrate&amp;quot; &amp;lt;me&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Aetherflow&amp;quot; &amp;lt;me&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a life saver during moments where your tank&#039;s HP drops critically low. Lustrate is put at the beginning over Aetherflow so you won&#039;t accidentally use your stacks just in case you any left. Best part: both are Off GCD so they can be weaved OR spammed depending on the scenario. You can also use Sacred Soil, Bane or Energy Drain with this. With Sacred Soil you can place it WHILE going through the animation. Perfect for quick mitigation moments.&lt;br /&gt;
&lt;br /&gt;
===Fey Illumination===&lt;br /&gt;
* /micon &amp;quot;Fey Illumination&amp;quot; pet Eos&lt;br /&gt;
* /ac &amp;quot;Rouse&amp;quot;&lt;br /&gt;
* /pac &amp;quot;Fey Illumination&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Simply put: Large spike in healing from you and Eos. Fey Illumination is the icon since Rouse is available every minute while Illumination is available every TWO, letting you know when both are up. It&#039;s best paired with...&lt;br /&gt;
&lt;br /&gt;
===Succor===&lt;br /&gt;
* /micon &amp;quot;Succor&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Succor&amp;quot;&lt;br /&gt;
* /pac &amp;quot;Whispering Dawn&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
...this. Not only will you give everyone a stronger shield, but they&#039;ll also have a stronger Regen. This macro and the Lustrate macro will let you make giant heals in such a short time.&lt;br /&gt;
&lt;br /&gt;
===Shadow Flare===&lt;br /&gt;
* /micon &amp;quot;Shadow Flare&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Shadow Flare&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro will cast your [[Shadow Flare]] on your current target. Casting this on your target speeds up the placement of [[Shadow Flare]] and increases the accuracy of placement.&lt;br /&gt;
&lt;br /&gt;
===Double Dip===&lt;br /&gt;
* /macroicon &amp;quot;Miasma&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Miasma&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Miasma&amp;quot; &amp;lt;t&amp;amp;gt; &amp;lt;wait.3&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Bio&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Bio&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Since [[Bio]] has no cast time, this macro will apply both your basic DoT spells in sequence.&lt;br /&gt;
&lt;br /&gt;
===Unified Pet Control===&lt;br /&gt;
* /pac Heel&lt;br /&gt;
* /pac Place&lt;br /&gt;
* /pac Obey&lt;br /&gt;
Usage:&amp;lt;br /&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;No Target:&#039;&#039;&#039; Pet will return to you. (Heel)&lt;br /&gt;
* &#039;&#039;&#039;Activate Ground Indicator:&#039;&#039;&#039; Pet will move to position. (Place)&lt;br /&gt;
* &#039;&#039;&#039;Enemy Targeted:&#039;&#039;&#039; Pet will attack enemy. (Obey)&lt;br /&gt;
&lt;br /&gt;
===Easy Ressurection===&lt;br /&gt;
* /micon &amp;quot;Resurrection&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;1&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;3&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;4&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;5&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;6&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;7&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro will cast [[Resurrection]] with [[Swiftcast]] if avaiable, the priority is your current target if it is valid (a dead player) or the first dead player in your party in descending order.&lt;br /&gt;
&lt;br /&gt;
===Ruin/Ruin II/Broil===&lt;br /&gt;
* /macroicon Ruin&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Broil&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Broil&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin II&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin II&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
Uses [[Broil]] if available, else [[Ruin II]] if available, else [[Ruin]]. Uses skill on target if valid, else on target&#039;s target. Length of macro makes execution a bit wobbly, if you are serious about end-game healer DPS, I&#039;d suggest just switching this out for Broil. This is mainly for use with level sync in dungeons.&lt;br /&gt;
&lt;br /&gt;
===Sacred Soil===&lt;br /&gt;
* /macroicon &amp;quot;Sacred Soil&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Sacred Soil&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Saves time placing [[Sacred Soil]] on your target.&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dark_Knight_Macros&amp;diff=134968</id>
		<title>Dark Knight Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dark_Knight_Macros&amp;diff=134968"/>
		<updated>2017-08-01T14:00:58Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Living Dead */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Macros==&lt;br /&gt;
&lt;br /&gt;
===Provoke===&lt;br /&gt;
* /micon &amp;quot;Provoke&amp;quot;&lt;br /&gt;
* /p Provoking &amp;lt;t&amp;gt; off of &amp;lt;nowiki&amp;gt;&amp;lt;tt&amp;gt;&amp;lt;/nowiki&amp;gt;.&lt;br /&gt;
* /ac &amp;quot;Provoke&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This will let the party know what you are [[Provoke|provoking]] from who. Announcing this maybe helpful during fights that require tank swaps, or to let your other tank know you have already pulled an enemy off of another party member.&lt;br /&gt;
&lt;br /&gt;
===Salted Earth===&lt;br /&gt;
* /micon &amp;quot;Salted Earth&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Salted Earth&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This places [[Salted Earth]] directly under your current target. This speeds up placement of the ability.&lt;br /&gt;
&lt;br /&gt;
===Sole Survivor===&lt;br /&gt;
* /micon &amp;quot;Sole Survivor&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Sole Survivor&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /enemysign 1 &amp;lt;t&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This casts [[Sole Survivor]] onto your target and marks it as {1}. Marking it will hopefully get everyone to focus it down in time for you to recover HP/MP.&lt;br /&gt;
&lt;br /&gt;
===Living Dead===&lt;br /&gt;
* /macroicon &amp;quot;Living Dead&amp;quot;&lt;br /&gt;
* /action &amp;quot;Convalescence&amp;quot;&lt;br /&gt;
* /p Living Dead &amp;lt;me&amp;gt; KO&#039;dHeal!100%!!!&amp;lt;se.1&amp;gt; (Auto-translator used for &amp;quot;Living Dead&amp;quot;, &amp;quot;KO&#039;d&amp;quot;, &amp;quot;Heal!&amp;quot;. Cross icon between &amp;quot;&amp;lt;me&amp;gt;&amp;quot; and &amp;quot;KO&#039;d&amp;quot;. Reference for these can be found with a bit of googling.)&lt;br /&gt;
* /target &amp;lt;me&amp;gt;&lt;br /&gt;
* /enemysign cross&lt;br /&gt;
* /targetlasttarget&lt;br /&gt;
* /wait 10&lt;br /&gt;
* /target &amp;lt;me&amp;gt;&lt;br /&gt;
* /enemysign cross&lt;br /&gt;
* /targetlasttarget&lt;br /&gt;
[[Convalescence]] makes healing easier on healers, announces what has happened and what needs to be done to the party. &#039;&#039;&#039;IMPORTANT NOTE:&#039;&#039;&#039; If another macro is used during the 10s this macro is active, it &#039;&#039;&#039;WILL&#039;&#039;&#039; be interrupted and you will have to manually remove the &amp;quot;X&amp;quot; over your head.&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Paladin&amp;diff=134967</id>
		<title>Paladin</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Paladin&amp;diff=134967"/>
		<updated>2017-08-01T13:57:40Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Paladin Guide */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:paladin1.jpg|300px|right|Paladin wearing [[Artifact Armor#Paladin|Artifact Armor]]]]&lt;br /&gt;
[[File:paladin2.jpg|300px|right|Paladin wearing [[Artifact Armor#Paladin|Artifact Armor]]]]&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quote|For centuries, the elite of the Sultansworn have served as personal bodyguards to the royal family of Ul&#039;dah. Known as paladins, these men and women marry exquisite swordplay with stalwart shieldwork to create a style of combat uncompromising in its defense. Clad in brilliant silver armor, they charge fearlessly into battle, ever ready to lay down their lives for their liege. To be a paladin is to protect, and those who choose to walk this path will become the iron foundation upon which the party&#039;s defense is built.|Game Description}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{Quote|In the year 969 of the Sixth Astral Era, a dispute surrounding the succession of twin princes erupted into a internecine war-a conflict which ultimately fractured the Thanalan city-state of Belah&#039;dia into the rival nations of Ul&#039;dah and Sil&#039;dah. Upon this bitter division, Ul&#039;dah&#039;s first ruler, Sasagan Ul Sisigan, gathered to him those knights who had sworn him fealty, and established a retinue of bodyguards thenceforth known as the Sultansworn. For six hundred years now, generations of Sultansworn have taken the oath of their forebears, and honed their marital prowess I service to the royal house of Ul&#039;dah. Centuries of training and tradition have led to the development of an indomitable style of combat that has many times proven instrumental in the salvation of the desert nation and it&#039;s people. Yet beloved as they are as the shield of the sultanate, the Sultansworn have lost their former luster-both their morale and their numbers dwindling apace with the royal family&#039;s eroded authority. Thus it is that Captain Jenlyns, in an effort to preserve the teachings of his failing order, has begun training worthy adventurers in the arts of the paladin.|Encyclopaedia Eorzea}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
[[Paladin]], equipped with [[sword]], [[shield]] and heavy armor, is one of the tanking [[jobs|jobs]] of ARR. Paladins have all the [[Gladiator Actions|abilities]] and [[Gladiator Traits|traits]] of [[Gladiator]]s. The most important [[attributes|stat]] for the paladin is [[vitality]], which increases [[HP]]. The level of your paladin is equivalent to that of your gladiator.&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
* Level 30 [[Gladiator]]&lt;br /&gt;
* Completion of Main Scenario quest: [[Sylph-management]]&lt;br /&gt;
* Completion of the Gladiator Quest: [[The Rematch]]&lt;br /&gt;
&lt;br /&gt;
==Trainer Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! NPC&lt;br /&gt;
! Location&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Lulutsu]] || [[Ul&#039;dah - Steps of Thal]] (x9,y11) || Job Start for ARR&lt;br /&gt;
|-&lt;br /&gt;
|[[Jenlyns]] ||  [[Ul&#039;dah - The Chamber of Rule]] (x10,y11) || Job Trainer for 30-50&lt;br /&gt;
|-&lt;br /&gt;
|[[Jenlyns ]] ||  [[Ul&#039;dah - The Chamber of Rule]] (x10,y11) || Job Start for Heavensward&lt;br /&gt;
|-&lt;br /&gt;
|[[Papashan]] ||  [[Central Thanalan]] (x22,y28) || Job Trainer for 52&lt;br /&gt;
|-&lt;br /&gt;
|[[Constaint]] ||  [[Coerthas Western Highlands]]&amp;lt;br&amp;gt;(x32,y36) for lvls 54, 56 and 60&amp;lt;br&amp;gt;(x22,y25) for lvl 58 ||Job Trainer for 54-60&lt;br /&gt;
|-&lt;br /&gt;
|[[Jenlyns ]] ||  [[Ul&#039;dah - Steps of Thal]] (x10.8,y11.1) || Job Start for Stormblood&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Actions==&lt;br /&gt;
Paladins use all the [[Gladiator Actions]] in addition to having their own unique actions for their Job:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action&lt;br /&gt;
! Icon&lt;br /&gt;
! Level&lt;br /&gt;
! Type &lt;br /&gt;
! Cast Time&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Range &lt;br /&gt;
! Radius &lt;br /&gt;
! Description&lt;br /&gt;
! Stormblood Adjustment&lt;br /&gt;
|-&lt;br /&gt;
| [[Fast Blade]] || [[file:Fast Blade.png|40px]] || 1 || [[weaponskill]] || 0s || 2.5s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 160. ||align = &amp;quot;left&amp;quot; | Potency increased from 150 to 160.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fight or Flight]] || [[file:Fight or Flight.png|40px]] || 2 || [[ability]] || 0s || 60s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Increases physical damage dealt by 25%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 25s ||align = &amp;quot;left&amp;quot; | Now acquired at level 2 (previously level 6).&amp;lt;br /&amp;gt;Increased physical damage effect reduced from 30% to 25%.&amp;lt;br /&amp;gt;Recast time reduced from 90 to 60 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Savage Blade]] || [[file:Savage Blade.png|40px]] || 4 || [[weaponskill]] || 0s || 2.5s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 100.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increased enmity&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; Fast Blade&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 210 ||align = &amp;quot;left&amp;quot; | Action now exclusive to gladiator and paladin.&amp;lt;br /&amp;gt;Combo potency increased from 200 to 210.&amp;lt;br /&amp;gt;Enmity effect has been increased.&lt;br /&gt;
|-&lt;br /&gt;
| [[Flash]] || [[file:Flash.png|40px]] || 6 || [[spell]] || 0s || 2.5s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Increases enmity in all nearby enemies.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Blind&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 12s ||align = &amp;quot;left&amp;quot; | Action now exclusive to gladiator and paladin.&amp;lt;br /&amp;gt;Now acquired at level 6 (previously level 8).&lt;br /&gt;
|-&lt;br /&gt;
| [[Riot Blade]] || [[file:Riot Blade.png|40px]] || 10 || [[weaponskill]] || 0s || 2.5s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 100.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; Fast Blade&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 240&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Bonus:&#039;&#039;&#039; Restores MP ||align = &amp;quot;left&amp;quot; | Now acquired at level 10 (previously level 12).&amp;lt;br /&amp;gt;Combo potency increased from 230 to 240.&lt;br /&gt;
|-&lt;br /&gt;
| [[Shield Lob]] || [[file:Shield Lob.png|40px]] || 15 || [[weaponskill]] || 0s || 2.5s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers a ranged attack with a potency of 120.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increased enmity ||align = &amp;quot;left&amp;quot; | Enmity effect has been increased.&lt;br /&gt;
|-&lt;br /&gt;
| [[Shield Bash]] || [[file:Shield Bash.png|40px]] || 18 || [[weaponskill]] || 0s || 2.5s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 110.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Stun&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 6s ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Rage of Halone]] || [[file:Rage of Halone.png|40px]] || 26 || [[weaponskill]] || 0s || 2.5s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 100.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increased enmity&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; Savage Blade&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 270 ||align = &amp;quot;left&amp;quot; | The combo bonus &amp;quot;Reduces target&#039;s strength by 5%&amp;quot; has been removed.&amp;lt;br /&amp;gt;Combo potency increased from 260 to 270.&amp;lt;br /&amp;gt;Enmity effect has been increased.&lt;br /&gt;
|-&lt;br /&gt;
| [[Shield Swipe]] || [[file:Shield Swipe.png|40px]] || 30 || [[ability]] || 0s || 15s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 150.&amp;lt;br /&amp;gt;Can only be executed immediately after blocking an attack.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Pacification&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 6s&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increased enmity ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield Oath]] || [[file:Shield Oath.png|40px]] || 30 || [[spell]] || 0s || 2.5s || 0y || 0y ||align = &amp;quot;left&amp;quot; | Reduces damage taken by 20%, while reducing damage dealt by 15% and increasing enmity.&amp;lt;br /&amp;gt;Cannot be used with Sword Oath.&amp;lt;br /&amp;gt;Effect ends upon reuse. ||align = &amp;quot;left&amp;quot; | Now acquired at level 30 (previously level 40).&amp;lt;br /&amp;gt;No longer increases chance to hit.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sword Oath]] || [[file:Sword Oath.png|40px]] || 35 || [[spell]] || 0s || 2.5s || 0y || 0y ||align = &amp;quot;left&amp;quot; | Deals additional damage with a potency of 75 after each auto-attack. Damage affected by weapon delay.&amp;lt;br /&amp;gt;Cannot be used with Shield Oath.&amp;lt;br /&amp;gt;Effect ends upon reuse. ||align = &amp;quot;left&amp;quot; | Now acquired at level 35 (previously level 30).&lt;br /&gt;
|-&lt;br /&gt;
| [[Sentinel]] || [[file:Sentinel.png|40px]] || 38 || [[ability]] || 0s || 180s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Reduces damage taken by 40%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Cover]] || [[file:Cover.png|40px]] || 40 || [[ability]] || 0s || 120s || 10y || 0y ||align = &amp;quot;left&amp;quot; | Take all damage intended for another party member, suffering only 80% of it.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 12s&amp;lt;br /&amp;gt;Can only be executed when member is closer than 10 yalms. Does not activate with certain attacks. ||align = &amp;quot;left&amp;quot; | Now acquired at level 40 (previously level 35).&amp;lt;br /&amp;gt;The effect of Cover now also includes magic damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tempered Will]] || [[file:Tempered Will.png|40px]] || 42 || [[ability]] || 0s || 180s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Immediately cures Bind and Heavy, while preventing knockback and draw-in effects.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Spirits Within]] || [[file:Spirits Within.png|40px]] || 45 || [[ability]] || 0s || 30s || 3y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 300.&amp;lt;br /&amp;gt;Potency decreases as own HP decreases. ||align = &amp;quot;left&amp;quot; | The additional effect &amp;quot;Silence&amp;quot; has been removed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bulwark]] || [[file:Bulwark.png|40px]] || 46 || [[ability]] || 0s || 180s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Increases block rate by 60%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Total Eclipse]] || [[file:Total Eclipse.png|40px]] || 46 || [[weaponskill]] || 0s || 2.5s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 110 to all nearby enemies. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Circle of Scorn]] || [[file:Circle of Scorn.png|40px]] || 50 || [[ability]] || 0s || 25s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 100 to all nearby enemies.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increased enmity&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Damage over time&amp;lt;br /&amp;gt;&#039;&#039;&#039;Potency:&#039;&#039;&#039; 30&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Hallowed Ground]] || [[file:Hallowed Ground.png|40px]] || 50 || [[ability]] || 0s || 420s || 0y || 0y ||align = &amp;quot;left&amp;quot; | Renders you impervious to most attacks.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Sheltron]] || [[file:Sheltron.png|40px]] || 52 || [[ability]] || 0s || 5s || 0y || 0y ||align = &amp;quot;left&amp;quot; | Blocks the next attack.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Partial MP restored upon block&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Oath Gauge Cost: 50 ||align = &amp;quot;left&amp;quot; | The effect of Shelltron now also includes magic damage.&amp;lt;br /&amp;gt;Activation cost added.&amp;lt;br /&amp;gt;Recast time reduced from 30 to 5 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Goring Blade]] || [[file:Goring Blade.png|40px]] || 54 || [[weaponskill]] || 0s || 2.5s || 0y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 100.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; Riot Blade&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 250&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Bonus:&#039;&#039;&#039; Damage over time&amp;lt;br /&amp;gt;&#039;&#039;&#039;Potency:&#039;&#039;&#039; 60&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 21s ||align = &amp;quot;left&amp;quot; | Combo potency increased from 240 to 250.&amp;lt;br /&amp;gt;Damage over time potency increased from 50 to 60.&amp;lt;br /&amp;gt;Damage over time duration reduced from 24 to 21 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Divine Veil]] || [[file:Divine Veil.png|40px]] || 56 || [[ability]] || 0s || 120s || 0y || 15y ||align = &amp;quot;left&amp;quot; | Upon HP recovery via healing magic cast by self or a party member, a protective barrier is cast on all party members within a radius of 15 yalms.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;&#039;&#039;&#039;Barrier Effect:&#039;&#039;&#039; Prevents damage up to 10% of your maximum HP&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;Effect ends upon additional HP recovery via healing magic. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Clemency]] || [[file:Clemency.png|40px]] || 58 || [[spell]] || 1.5s || 2.5s || 30y || 0y ||align = &amp;quot;left&amp;quot; | Restores target&#039;s HP.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 1200&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Restores to self 50% of HP restored to target if target is a party member ||align = &amp;quot;left&amp;quot; | Cast time reduced from 2 to 1.5 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Royal Authority]] || [[file:Royal Authority.png|40px]] || 60 || [[weaponskill]] || 0s || 2.5s || 0y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 100.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; Riot Blade&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 360 ||align = &amp;quot;left&amp;quot; | Combo action changed from Savage Blade to Riot Blade.&amp;lt;br /&amp;gt;Combo potency increased from 350 to 360.&lt;br /&gt;
|-&lt;br /&gt;
| [[Intervention]] || [[file:Intervention.png|40px]] || 62 || [[ability]] || 0s || 10s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Reduces target party member&#039;s damage taken by 10%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 6s&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases damage reduction by another 50% of the effect of Rampart or Sentinel if either are active.&amp;lt;br /&amp;gt;Oath Gauge Cost: 50 ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Spirit]] || [[file:Holy Spirit.png|40px]] || 64 || [[spell]] || 1.5s || 2.5s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Deals unaspected damage with a potency of 400.&amp;lt;br /&amp;gt;Shield Oath Bonus: Increases Oath Gauge by 20 ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Requiescat]] || [[file:Requiescat.png|40px]] || 68 || [[ability]] || 0s || 60s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 350. Potency decreases as own MP decreases.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases attack magic and healing magic potency by 20% if current MP is at 80% or higher.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 12s ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Passage of Arms]] || [[file:Passage of Arms.png|40px]] || 70 || [[ability]] || 0s || 120s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Increases block rate by 100% and creates a designated area in a cone behind you in which party members will only suffer 85% of all damage inflicted.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 18s&amp;lt;br /&amp;gt;Effect ends upon executing another action or moving.&amp;lt;br /&amp;gt;Cancels auto-attack upon execution. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trait&lt;br /&gt;
! Icon&lt;br /&gt;
! Level &lt;br /&gt;
! Description&lt;br /&gt;
! Stormblood Adjustment&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Vitality]] || [[file:Enhanced Vitality.png|40px]] || 20 ||align = &amp;quot;left&amp;quot; | Increases vitality by 8. ||align = &amp;quot;left&amp;quot; | Now acquired at level 20 (previously level 8).&amp;lt;br /&amp;gt;Vitality bonus increased from 2 to 8.&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Vitality II]] || [[file:Enhanced Vitality II.png|40px]] || 40 ||align = &amp;quot;left&amp;quot; | Increases vitality by 16. ||align = &amp;quot;left&amp;quot; | Now acquired at level 40 (previously level 16).&amp;lt;br /&amp;gt;Vitality bonus increased from 4 to 16.&lt;br /&gt;
|-&lt;br /&gt;
| [[Oath Mastery]] || [[file:Oath Mastery.png|40px]] || 52 ||align = &amp;quot;left&amp;quot; | Increases Oath Gauge by 5 each time an auto attack lands while under the effect of Sword Oath, or an attack is blocked while under the effect of Shield Oath. ||align = &amp;quot;left&amp;quot; | New Trait&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Vitality III]] || [[file:Enhanced Vitality III.png|40px]] || 60 ||align = &amp;quot;left&amp;quot; | Increases vitality by 24. ||align = &amp;quot;left&amp;quot; | Now acquired at level 60 (previously level 24).&amp;lt;br /&amp;gt;Vitality bonus increased from 6 to 24.&lt;br /&gt;
|-&lt;br /&gt;
| [[Divine Magic Mastery]] || [[file:Divine Magic Mastery.png|40px]] || 64 ||align = &amp;quot;left&amp;quot; | Halves MP cost for all spells while preventing casting interruptions via damage taken. ||align = &amp;quot;left&amp;quot; | New Trait&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Cover]] || [[file:Enhanced Cover.png|40px]] || 66 ||align = &amp;quot;left&amp;quot; | Reduces damage received from a covered player by 20%. ||align = &amp;quot;left&amp;quot; | New Trait&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Role Actions==&lt;br /&gt;
&lt;br /&gt;
[https://ffxiv.consolegameswiki.com/wiki/Category:Role_actions#Tank_Actions Tank Actions]&lt;br /&gt;
&lt;br /&gt;
==PvP Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action&lt;br /&gt;
! Icon&lt;br /&gt;
! Type &lt;br /&gt;
! Cost&lt;br /&gt;
! Cast Time&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Range &lt;br /&gt;
! Radius &lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Fast Blade (PvP)]] || [[file:Fast Blade (PvP).png|40px]] || [[weaponskill]] || - || 0 || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 750.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases Oath Gauge by 5&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Savage Blade (PvP)]] || [[file:Savage Blade (PvP).png|40px]] || [[weaponskill]] || - || 0 || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack to target.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; Fast Blade&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 1,000&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Bonus:&#039;&#039;&#039; Increases Oath Gauge by 5&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rage of Halone (PvP)]] || [[file:Rage of Halone (PvP).png|40px]] || [[weaponskill]] || - || 0 || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack to target.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; Savage Blade&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 1,250&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Bonus:&#039;&#039;&#039; Reduces target&#039;s attack potency and healing magic potency by 10%&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Bonus:&#039;&#039;&#039; Increases Oath Gauge by 5&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Riot Blade (PvP)]] || [[file:Riot Blade (PvP).png|40px]] || [[weaponskill]] || - || 0 || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack to target.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; Fast Blade&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 1,000&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Bonus:&#039;&#039;&#039; Increases Oath Gauge by 5&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Royal Authority (PvP)]] || [[file:Royal Authority (PvP).png|40px]] || [[weaponskill]] || - || 0 || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack to target.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; Riot Blade&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 1,250&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Bonus:&#039;&#039;&#039; Restores 1,000 MP&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Bonus:&#039;&#039;&#039; Increases Oath Gauge by 5&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Spirit (PvP)]] || [[file:Holy Spirit (PvP).png|40px]] || [[spell]] || 1250 MP || 1.3 || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 1,250.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Silence&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 2s&lt;br /&gt;
|-&lt;br /&gt;
| [[Clemency (PvP)]] || [[file:Clemency (PvP).png|40px]] || [[spell]] || 1250 MP || 1.3 || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Restores target&#039;s HP.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 2,000&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Restores to self 50% of HP restored to target if target is a party member&lt;br /&gt;
|-&lt;br /&gt;
| [[Shield Bash (PvP)]] || [[file:Shield Bash (PvP).png|40px]] || [[ability]] || 300 TP || 0 || 5s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 500.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Stun&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 3s&lt;br /&gt;
|-&lt;br /&gt;
| [[Requiescat (PvP)]] || [[file:Requiescat (PvP).png|40px]] || [[ability]] || - || 0 || 30s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 500. Potency increases up to 400% as MP nears maximum.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases attack magic potency by 50% and healing magic potency by 25%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&lt;br /&gt;
|-&lt;br /&gt;
| [[Cover (PvP)]] || [[file:Cover (PvP).png|40px]] || [[ability]] || Oath: 20 || 0 || 3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Take all damage intended for another party member. Only active when member is closer than 10 yalms.&amp;lt;br /&amp;gt;Oath Gauge Cost: 20&amp;lt;br /&amp;gt;Depletes Oath Gauge by 20 periodically while active.&lt;br /&gt;
|-&lt;br /&gt;
| [[Uncover (PvP)]] || [[file:Uncover (PvP).png|40px]] || [[ability]] || - || 0 || 3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Removes Cover status.&lt;br /&gt;
|-&lt;br /&gt;
| [[Hallowed Ground (PvP)]] || [[file:Hallowed Ground (PvP).png|40px]] || [[ability]] || - || 0 || 120s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Renders you impervious to most attacks.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 5s&lt;br /&gt;
|-&lt;br /&gt;
| [[Shield Oath (PvP)]] || [[file:Shield Oath (PvP).png|40px]] || [[ability]] || - || 0 || 5s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Reduces both damage taken and damage dealt by 20%.&amp;lt;br /&amp;gt;Effect ends upon reuse.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Quest&lt;br /&gt;
! Level&lt;br /&gt;
! NPC&lt;br /&gt;
! Zone&lt;br /&gt;
! Coordinates&lt;br /&gt;
! EXP&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Paladin&#039;s Pledge]]||30||[[Lulutsu]]||[[Ul&amp;amp;#39;dah - Steps of Thal]]||(x9,y11)||7410||align = &amp;quot;left&amp;quot; | [[file:soul of the paladin icon1.png|link=Soul of the Paladin]], [[file:shield oath icon1.png|link=Shield Oath]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Honor Lost]]||35||[[Jenlyns]]||[[Ul&amp;amp;#39;dah - The Chamber of Rule]]||(x10,y11)||9020||align = &amp;quot;left&amp;quot; | [[file:sword oath icon1.png|link=Sword Oath]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Power Struggles]]||40||[[Jenlyns]]||[[Ul&amp;amp;#39;dah - The Chamber of Rule]]||(x10,y11)||11270||align = &amp;quot;left&amp;quot; | [[file:cover icon1.png|link=Cover]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Poisoned Hearts]]||45||[[Jenlyns]]||[[Ul&amp;amp;#39;dah - The Chamber of Rule]]||(x10,y11)||12420||align = &amp;quot;left&amp;quot; | [[file:gallant sollerets icon1.png|link=Gallant Sollerets]], [[file:gallant coronet icon1.png|link=Gallant Coronet]], [[file:gallant gauntlets icon1.png|link=Gallant Gauntlets]], [[file:gallant cuisses icon1.png|link=Gallant Cuisses]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Parley in the Sagolii]]||45||[[Jenlyns]]||[[Ul&amp;amp;#39;dah - The Chamber of Rule]]||(x10,y11)||12420||align = &amp;quot;left&amp;quot; | [[file:spirits within icon1.png|link=Spirits Within]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Keeping the Oath]]||50||[[Jenlyns]]||[[Ul&amp;amp;#39;dah - The Chamber of Rule]]||(x10,y11)||0||align = &amp;quot;left&amp;quot; | [[file:gallant surcoat icon1.png|link=Gallant Surcoat]], [[file:valor surcoat icon1.png|link=Valor Surcoat]], [[file:heros belt of fending icon1.png|link=Hero&amp;amp;#39;s Belt of Fending]], [[file:hallowed ground icon1.png|link=Hallowed Ground]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[A Relic Reborn (Curtana)]]||50||[[Gerolt]]||[[North Shroud]]||(x30,y20)||0||align = &amp;quot;left&amp;quot; | [[file:curtana icon1.png|link=Curtana]], [[file:holy shield icon1.png|link=Holy Shield]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[An Exemplary Example]]||50||[[Jenlyns]]||[[Ul&amp;amp;#39;dah - The Chamber of Rule]]||(x10,y11)||24000||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[The Paladin Who Cried Wolf]]||52||[[Papashan]]||[[Central Thanalan]]||(x22,y28)||26400||align = &amp;quot;left&amp;quot; | [[file:sheltron icon1.png|link=Sheltron]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Big Sollerets to Fill]]||54||[[Constaint]]||[[Coerthas Western Highlands]]||(x32,y36)||31200||align = &amp;quot;left&amp;quot; | [[file:goring blade icon1.png|link=Goring Blade]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Hey Soul Crystal]]||56||[[Constaint]]||[[Coerthas Western Highlands]]||(x32,y36)||36000||align = &amp;quot;left&amp;quot; | [[file:divine veil icon1.png|link=Divine Veil]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[All According to Plan]]||58||[[Constaint]]||[[Coerthas Western Highlands]]||(x22,y25)||40800||align = &amp;quot;left&amp;quot; | [[file:clemency icon1.png|link=Clemency]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[This Little Sword of Mine]]||60||[[Constaint]]||[[Coerthas Western Highlands]]||(x32,y36)||0||align = &amp;quot;left&amp;quot; | [[file:creed armor coffer icon1.png|link=Creed Armor Coffer]], [[file:royal authority icon1.png|link=Royal Authority]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Tournament of the Century]]||60||[[Jenlyns]]||[[Ul&amp;amp;#39;dah - Steps of Thal]]||(x11,y11)||167400||align = &amp;quot;left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[In Thal&#039;s Name]]||63||[[Mylla]]||[[Ul&amp;amp;#39;dah - Steps of Thal]]||(x9,y12)||191700||align = &amp;quot;left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[In Nald&#039;s Name]]||65||[[Mylla]]||[[Ul&amp;amp;#39;dah - Steps of Thal]]||(x9,y12)||207900||align = &amp;quot;left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Fade to Black Lotus]]||68||[[Mylla]]||[[Ul&amp;amp;#39;dah - Steps of Thal]]||(x9,y12)||232200||align = &amp;quot;left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Raising the Sword]]||70||[[Mylla]]||[[Ul&amp;amp;#39;dah - Steps of Thal]]||(x9,y12)||0||align = &amp;quot;left&amp;quot; | [[file:chivalrous armor coffer icon1.png|link=Chivalrous Armor Coffer]], [[file:Passage_of_Arms.png|40px|link=Passage of Arms]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Job Gauge==&lt;br /&gt;
{{:Oath Gauge}}&lt;br /&gt;
&lt;br /&gt;
==[[Paladin Guide]]==&lt;br /&gt;
&#039;&#039;&#039;[[Paladin Endgame Rotations]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==[[Paladin Macros]]==&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:paladin concept art.jpg|Paladin Concept Art]] [[File:paladin af3.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
{{Classes and Jobs}}&lt;br /&gt;
[[Category:Paladin]]&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=White_Mage_Macros&amp;diff=134826</id>
		<title>White Mage Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=White_Mage_Macros&amp;diff=134826"/>
		<updated>2017-07-31T14:28:09Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Swiftcast Raise */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Macros==&lt;br /&gt;
===Swiftcast Raise===&lt;br /&gt;
* /macroicon &amp;quot;Raise&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Thin Air&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.1&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Raise&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Raise&amp;quot; &amp;lt;1&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Raise&amp;quot; &amp;lt;2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Raise&amp;quot; &amp;lt;3&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Raise&amp;quot; &amp;lt;4&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Raise&amp;quot; &amp;lt;5&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Raise&amp;quot; &amp;lt;6&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Raise&amp;quot; &amp;lt;7&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This allows you to instantly cast [[Raise]] if [[Swiftcast]] is available, or cast normally otherwise, the priority is given to your curret target but will target any dead party member in descending order if your target is invalid.&lt;br /&gt;
&lt;br /&gt;
[[Thin Air]] was added for the sake of MP economy.&lt;br /&gt;
&lt;br /&gt;
===Use Protect without keep it as role action===&lt;br /&gt;
* /macroicon &amp;quot;Protect&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /aaction &amp;quot;Lucid Dreaming&amp;quot; off&lt;br /&gt;
* /aaction &amp;quot;Protect&amp;quot; on&lt;br /&gt;
* /ac &amp;quot;Protect&amp;quot; &amp;lt;me&amp;gt;&lt;br /&gt;
* /wait 3&lt;br /&gt;
* /aaction &amp;quot;Protect&amp;quot; off&lt;br /&gt;
* /aaction &amp;quot;Lucid Dreaming&amp;quot; on&lt;br /&gt;
This macro allow you to use [[Protect]] without set it as one of [[Role actions]] set, leaving a slot to put something else on its place. You can replace [[Lucid Dreaming]] for any [[Healer]] role action that is setted and ready to use. &lt;br /&gt;
&lt;br /&gt;
It will unset that role action of your choice and replace it with protect, cast it, then revert the change. No extra steps necessary. But it won&#039;t work in combat though, so don&#039;t let anyone die or reapply Protect after the battle.&lt;br /&gt;
&lt;br /&gt;
===Lazy single target healing===&lt;br /&gt;
* /macroicon &amp;quot;Cure&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Cure II&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Regen&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Cure&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
This macro is handy in level synced instances, specialy if you&#039;re on the initial [[Palace of the Dead]] floors: It will cast [[Cure II]] if available, [[Regen]] if able to and [[Cure]] otherwise.&lt;br /&gt;
&lt;br /&gt;
===Fake Succor===&lt;br /&gt;
* /macroicon &amp;quot;Divine Benison&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Cure&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Divine Benison&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
This macro cast a [[Cure]] to get at least one lilie on your [[Healing Gauge]] before executing  [[Divine Benison]] to put up a barrier.&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Machinist&amp;diff=134364</id>
		<title>Machinist</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Machinist&amp;diff=134364"/>
		<updated>2017-07-27T17:51:56Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Actions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:machinist1.jpg|300px|right]]&lt;br /&gt;
[[File:machinist2.jpg|300px|right]]&lt;br /&gt;
==Lore==&lt;br /&gt;
[[File:machinist3.jpg|300px|right]]&lt;br /&gt;
{{Quote|The war with Dravania rages on, brutal and unrelenting. With no end in sight, the Holy See grows desperate. As her dragoons lay down their lives in defense of their home, Ishgard turns to technology to protect her sons and daughters. Great cannons and ballistae now line the city walls, plucking dragons from the sky.&amp;lt;br /&amp;gt;Following the example of Cid Garlond, who has demonstrated the potency of magitek, the Skysteel Manufactory works tirelessly on the development of advanced armaments. As new and devastating weapons are brought to the fray, a new class of champion arises to wield them―the machinist.| Game Description}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
Machinist is a ranged DPS [[job]] introduced in 2014 Fan Fest in Tokyo. Machinist is the gun-wielding job released in [[Heavensward]]. Unlike 2.0 jobs, Machinist does not require a base [[class]] and starts from level 30. The job&#039;s main weapon is the [[Firearm]]. Machinist uses specialized mechanical equipment such as attachments to the firearm along with deploy-able turrets. Using deployable turrets, Machinist can perform a support style role in addition to the DPS role. The turrets can attack [[enemies]], debuff enemies or buff allies&lt;br /&gt;
&lt;br /&gt;
As a ranged dps, their most important [[attributes|stat]] is [[dexterity]], which increases [[Attack Power|attack power]].&lt;br /&gt;
&lt;br /&gt;
==Requirement==&lt;br /&gt;
*[[Heavensward]]&lt;br /&gt;
*Access to [[Ishgard]], where [[guilds|Machinist&#039;s Guild]] is located.&lt;br /&gt;
*Complete the quest [[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Savior of Skysteel]].&lt;br /&gt;
&lt;br /&gt;
==Trainer Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! NPC&lt;br /&gt;
! Location&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Stephanivien]] || [[Foundation]] (x8,y10) || Job Start for ARR&lt;br /&gt;
|-&lt;br /&gt;
|[[Stephanivien]] || [[Foundation]] (x8,y10) || Job Trainer for 30-50&lt;br /&gt;
|-&lt;br /&gt;
|[[Stephanivien]] || [[Foundation]] (x8,y10) || Job Start for Heavensward&lt;br /&gt;
|-&lt;br /&gt;
|[[Stephanivien]] || [[Foundation]] (x8,y10) || Job Trainer for 52-60&lt;br /&gt;
|-&lt;br /&gt;
|[[Stephanivien]] || [[Foundation]] (x8.1,y10.1) || Job Start for Stormblood&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action&lt;br /&gt;
! Icon&lt;br /&gt;
! Level&lt;br /&gt;
! Type &lt;br /&gt;
! Cast Time&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Range &lt;br /&gt;
! Radius &lt;br /&gt;
! Description&lt;br /&gt;
! Stormblood Adjustment&lt;br /&gt;
|-&lt;br /&gt;
| [[Split Shot]] || [[file:Split Shot.png|40px]] || 1 || [[weaponskill]] || 0s || 2.5s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 160.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039;  50% chance of increasing next Slug Shot potency by 100 or Heated Slug Shot potency by 130&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Ammunition Effect: Increases current Split Shot potency by 25&amp;lt;br /&amp;gt;Ammunition Effect: 100% chance of increasing next Slug Shot potency&amp;lt;br /&amp;gt;Gauss Barrel Effect: Increases Heat Gauge by 5 ||align = &amp;quot;left&amp;quot; | Potency increased from 140 to 160.&amp;lt;br /&amp;gt;TP cost reduced from 60 to 50.&amp;lt;br /&amp;gt;Potency bonus for Slug Shot increased from 80 to 100.&amp;lt;br /&amp;gt;Potency bonus of 130 added for Heated Slug Shot.&amp;lt;br /&amp;gt;Gauss Barrel Effect has been changed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Slug Shot]] || [[file:Slug Shot.png|40px]] || 2 || [[weaponskill]] || 0s || 2.5s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 100.&amp;lt;br /&amp;gt;Split Shot Bonus &#039;&#039;&#039;Potency:&#039;&#039;&#039; 200&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; 50% chance of increasing next Clean Shot potency by 140 or Heated Clean Shot by 170&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Ammunition Effect: Increases current Slug Shot potency by 25&amp;lt;br /&amp;gt;Ammunition Effect: 100% chance of increasing next Clean Shot potency&amp;lt;br /&amp;gt;Gauss Barrel Effect: Increases Heat Gauge by 5 ||align = &amp;quot;left&amp;quot; | Split Shot Bonus potency increased from 180 to 200.&amp;lt;br /&amp;gt;Potency bonus for Clean Shot increased from 100 to 140.&amp;lt;br /&amp;gt;Potency bonus of 170 added for Heated Clean Shot.&amp;lt;br /&amp;gt;Gauss Barrel effect has been changed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reload]] || [[file:Reload.png|40px]] || 4 || [[ability]] || 0s || 30s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Loads firearm with three rounds of special ammunition. One round of ammunition is used each time a weaponskill is executed, increasing that weaponskill&#039;s potency. Ammunition use may also increase the rate at which a weaponskill&#039;s additional effect is triggered as well as lower the accompanying Heat Gauge increase. No more than three rounds can be loaded at one time.&amp;lt;br /&amp;gt; ||align = &amp;quot;left&amp;quot; | Recast time reduced from 60 to 30 seconds.&amp;lt;br /&amp;gt;Rounds of ammuniation granted reduced from 5 to 3.&amp;lt;br /&amp;gt;Now also reduces Heat Gauge increase.&lt;br /&gt;
|-&lt;br /&gt;
| [[Heartbreak]] || [[file:Heartbreak.png|40px]] || 6 || [[ability]] || 0s || 30s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 240.&amp;lt;br /&amp;gt;Can only be executed when target&#039;s HP is below 20%. ||align = &amp;quot;left&amp;quot; | Now acquired at level 6 (previously level 8).&amp;lt;br /&amp;gt;Potency increased from 180 to 240.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reassemble]] || [[file:Reassemble.png|40px]] || 10 || [[ability]] || 0s || 60s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Next weaponskill will result in a critical hit. If the next action is an area of effect attack, only the first enemy hit will be ensured critical damage.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 20s ||align = &amp;quot;left&amp;quot; | Now acquired at level 10 (previously 12).&lt;br /&gt;
|-&lt;br /&gt;
| [[Blank]] || [[file:Blank.png|40px]] || 15 || [[ability]] || 0s || 30s || 5y || 0 ||align = &amp;quot;left&amp;quot; | Deals a 15-yalm knockback. ||align = &amp;quot;left&amp;quot; | Potency has been removed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Spread Shot]] || [[file:Spread Shot.png|40px]] || 18 || [[weaponskill]] || 0s || 2.5s || 8y || 3y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 80 to all enemies in a cone before you.&amp;lt;br /&amp;gt;Ammunition Effect: Increases Spread Shot potency by 25&amp;lt;br /&amp;gt;Gauss Barrel Effect: Increases Heat Gauge by 5 ||align = &amp;quot;left&amp;quot; | Potency reduced from 100 to 80.&amp;lt;br /&amp;gt;TP cost reduced from 130 to 120.&amp;lt;br /&amp;gt;&amp;quot;Gauss Barrel Effect: Increases Heat Gauge by 5&amp;quot; has been added.&lt;br /&gt;
|-&lt;br /&gt;
| [[Quick Reload]] || [[file:Quick Reload.png|40px]] || 26 || [[ability]] || 0s || 15s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Replenishes your ammunition by 1  ||align = &amp;quot;left&amp;quot; | No longer reduces de Heat Gauge&lt;br /&gt;
|-&lt;br /&gt;
| [[Hot Shot]] || [[file:Hot Shot.png|40px]] || 30 || [[weaponskill]] || 0s || 2.5s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 120.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases physical damage dealt by 8%&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;Ammunition Effect: Increases current Hot Shot potency by 25&amp;lt;br /&amp;gt;Gauss Barrel Effect: Increases Heat Gauge by 5 ||align = &amp;quot;left&amp;quot; | TP cost reduced from 70 to 60.&amp;lt;br /&amp;gt;&amp;quot;Gauss Barrel Effect: Increases Heat Gauge by 5.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapid Fire]] || [[file:Rapid Fire.png|40px]] || 30 || [[ability]] || 0s || 60s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Reduces weaponskill recast time to 1.5 seconds.&amp;lt;br /&amp;gt;Effect ends upon executing 3 weaponskills.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s ||align = &amp;quot;left&amp;quot; | Gauss Barrel Effect: Weaponskills will have no cast time&amp;quot; has been removed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Clean Shot]] || [[file:Clean Shot.png|40px]] || 35 || [[weaponskill]] || 0s || 2.5s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 100.&amp;lt;br /&amp;gt;Slug Shot Bonus &#039;&#039;&#039;Potency:&#039;&#039;&#039; 240&amp;lt;br /&amp;gt;Ammunition Effect: Increases current Clean Shot potency by 25&amp;lt;br /&amp;gt;Gauss Barrel Effect: Increases Heat Gauge by 5 ||align = &amp;quot;left&amp;quot; | Slug Shot Bonus potency increased from 200 to 240.&amp;lt;br /&amp;gt;TP cost reduced from 60 to 50.&amp;lt;br /&amp;gt;&amp;quot;Gauss Barrel Effect: Increases Heat Gauge by 5&amp;quot; has been added.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wildfire]] || [[file:Wildfire.png|40px]] || 38 || [[ability]] || 0s || 60s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Covers target&#039;s body in a slow-burning pitch. For the next 10 seconds, 25% of most damage you inflict upon the target is compiled, then dealt at the end of the effect&#039;s duration. ||align = &amp;quot;left&amp;quot; | Recast time reduced from 90 to 60 seconds.&amp;lt;br /&amp;gt;Effect duration reduced from 15 to 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rook Autoturret]] || [[file:Rook Autoturret.png|40px]] || 40 || [[ability]] || 0s || 10s || 25y || 7y ||align = &amp;quot;left&amp;quot; | Deploys a single-target battle turret which will deliver auto-attacks with a potency of 80 to its master&#039;s target. Using a weaponskill will cause turret to change targets.&amp;lt;br /&amp;gt;Hypercharge &#039;&#039;&#039;Potency:&#039;&#039;&#039; 160&amp;lt;br /&amp;gt;Hypercharge Effect: Increases target&#039;s damage taken by 5%&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Shares a recast timer with Bishop Autoturret. ||align = &amp;quot;left&amp;quot; | Hypercharge effect changed from &amp;quot;Increases target&#039;s physical damage taken by 10%&amp;quot; to &amp;quot;Increases target&#039;s damage taken by 5%.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Turret Retrieval]] || [[file:Turret Retrieval.png|40px]] || 40 || [[ability]] || 0s || 5s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Removes an autoturret from the battlefield. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Bishop Autoturret]] || [[file:Bishop Autoturret.png|40px]] || 50 || [[ability]] || 0s || 10s || 25y || 7y ||align = &amp;quot;left&amp;quot; | Deploys an area of effect battle turret which will deliver auto-attacks to enemies within range with a potency of 60 for the first enemy, 10% less for the second, 20% less for the third, 30% less for the fourth, 40% less for the fifth, and 50% less for all remaining enemies.&amp;lt;br /&amp;gt;Hypercharge &#039;&#039;&#039;Potency:&#039;&#039;&#039; 90&amp;lt;br /&amp;gt;Hypercharge Effect: Increases target&#039;s damage taken by 5%&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Shares a recast timer with Rook Autoturret. ||align = &amp;quot;left&amp;quot; | Potency now reduced by 10% for the second enemy, 20% for the third, 30% for the fourth, 40% for the fifth, and 50% for all remaining enemies.&amp;lt;br /&amp;gt;Hypercharge potency reduced from 120 to 90.&amp;lt;br /&amp;gt;Hypercharge effect changed from &amp;quot;Increase target&#039;s magic damage taken by 10%&amp;quot; to &amp;quot;Increase target&#039;s damage taken by 5%.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Gauss Barrel]] || [[file:Gauss Barrel.png|40px]] || 52 || [[ability]] || 0s || 10s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Equips your current firearm with a gauss barrel, increasing damage dealt by 5%. While barrel is equipped, your weapon&#039;s Heat Gauge will increase each time a weaponskill is executed. When the Heat Gauge reaches 100%, your weapon will become Overheated and damage dealt will be increased by 5%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Gauss Barrel effect ends automatically once weapon is no longer Overheated and cannot be applied again for 10s. ||align = &amp;quot;left&amp;quot; | Patch 4.05&lt;br /&gt;
|-&lt;br /&gt;
| [[Remove Barrel]] || [[file:Remove Barrel.png|40px]] || 52 || [[ability]] || 0s || 10s || 0y || 0y ||align = &amp;quot;left&amp;quot; | Removes Gauss Barrel from your weapon. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Gauss Round]] || [[file:Gauss Round.png|40px]] || 54 || [[ability]] || 0s || 20s || 15y || 0 ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 200. ||align = &amp;quot;left&amp;quot; | Gauss Barrel requirement has been removed.&amp;lt;br /&amp;gt;Recast time reduced from 20 to 15 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dismantle]] || [[file:Dismantle.png|40px]] || 56 || [[ability]] || 0s || 90s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Lowers target&#039;s damage dealt by 10%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 5s ||align = &amp;quot;left&amp;quot; | Effect changed from &amp;quot;Lowers target&#039;s physical damage dealt by 5%&amp;quot; to &amp;quot;Lowers target&#039;s damage dealt by 10%.&amp;quot;&amp;lt;br /&amp;gt;Now acquired at level 56 (previously level 50).&amp;lt;br /&amp;gt;Effect duration reduced from 10 to 5 seconds.&amp;lt;br /&amp;gt;No longer shares a recast timer with Rend Mind.&lt;br /&gt;
|-&lt;br /&gt;
| [[Hypercharge]] || [[file:Hypercharge.png|40px]] || 58 || [[ability]] || 0s || 120s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Overcharges your autoturret, increasing its attack potency.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 20s&amp;lt;br /&amp;gt;Can only be executed while a turret is deployed. ||align = &amp;quot;left&amp;quot; | No longer increases turret MP or TP regeneration.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ricochet]] || [[file:Ricochet.png|40px]] || 60 || [[ability]] || 0s || 60s || 25y || 5y ||align = &amp;quot;left&amp;quot; | Deals damage to all nearby enemies with a potency of 300 for the first enemy, 10% less for the second, 20% less for the third, 30% less for the fourth, 40% less for the fifth, and 50% less for all remaining enemies. ||align = &amp;quot;left&amp;quot; | The effects of this ability have been completely revamped.&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooldown]] || [[file:Cooldown.png|40px]] || 62 || [[weaponskill]] || 0s || 2.5s || 25y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 150 if Heat Gauge is under 50, 230 if the gauge is 50 or over.&amp;lt;br /&amp;gt;Ammunition Effect: Increases Cooldown potency by 25&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Reduces Heat Gauge by 25 ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Barrel Stabilizer]] || [[file:Barrel Stabilizer.png|40px]] || 66 || [[ability]] || 0s || 60s || 0y || 0y ||align = &amp;quot;left&amp;quot; | Sets Heat Gauge to 50.&amp;lt;br /&amp;gt;Can only be executed when in combat, your weapon is not Overheated, and a Gauss Barrel is attached. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Rook Overdrive]] || [[file:Rook Overdrive.png|40px]] || 68 || [[ability]] || 0s || 120s || 25y || 0y ||align = &amp;quot;left&amp;quot; | Sends deployed Rook Autoturret into overdrive. While in overdrive, the autoturret will launch a powerful attack, damaging the unit. The autoturret is removed from the battlefield after execution for repairs and cannot be deployed for 30s. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamethrower]] || [[file:Flamethrower.png|40px]] || 70 || [[ability]] || 0s || 60s || 0y || 8y ||align = &amp;quot;left&amp;quot; | Delivers damage over time to all enemies in a cone before you.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Potency:&#039;&#039;&#039; 60&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Heat Gauge gradually increases while Flamethrower is active. Heat Gauge not affected when used outside battle.&amp;lt;br /&amp;gt;Effect ends upon executing another action or moving.&amp;lt;br /&amp;gt;Cancels auto-attack upon execution. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Heated Split Shot]] || [[file:Heated Split Shot.png|40px]] || [[weaponskill]] || - || 0s || 2.5s || 25y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 190.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; 50% chance of increasing next Slug Shot potency by 100 or Heated Slug Shot by 130&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Ammunition Effect: Increases current Heated Split Shot potency by 25&amp;lt;br /&amp;gt;Ammunition Effect: 100% chance of increasing next Slug Shot or Heated Slug Shot potency&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases Heat Gauge by 5 ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Heated Slug Shot]] || [[file:Heated Slug Shot.png|40px]] || [[weaponskill]] || - || 0s || 2.5s || 25y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 100.&amp;lt;br /&amp;gt;Split Shot Bonus &#039;&#039;&#039;Potency:&#039;&#039;&#039; 230&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; 50% chance of increasing next Clean Shot potency by 140 or Heated Clean Shot by 170&amp;lt;br /&amp;gt;Duration: 10s&amp;lt;br /&amp;gt;Ammunition Effect: Increases current Heated Slug Shot potency by 25&amp;lt;br /&amp;gt;Ammunition Effect: 100% chance of increasing next Clean Shot or Heated Clean Shot potency&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases Heat Gauge by 5 ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Heated Clean Shot]] || [[file:Heated Clean Shot.png|40px]] || [[weaponskill]] || - || 0s || 2.5s || 25y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 100.&amp;lt;br /&amp;gt;Slug Shot Bonus &#039;&#039;&#039;Potency:&#039;&#039;&#039; 270&amp;lt;br /&amp;gt;Ammunition Effect: Increases current Heated Clean Shot potency by 25&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases Heat Gauge by 5 ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Rook Overload]] || [[file:Rook Overload.png|40px]] || [[ability]] || - || 0s || -s || 40y || 0y ||align = &amp;quot;left&amp;quot; | Rook Autoturret under the effect of Rook Overdrive delivers an attack with a potency of 800. Autoturret is removed from the battlefield after execution. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Bishop Overload]] || [[file:Bishop Overload.png|40px]] || [[ability]] || - || 0s || -s || 0y || 6y ||align = &amp;quot;left&amp;quot; | Bishop Autoturret under the effect of Bishop Overdrive deals damage with a potency of 600 to all nearby enemies. Autoturret is removed from the battlefield after execution. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trait&lt;br /&gt;
! Icon&lt;br /&gt;
! Level &lt;br /&gt;
! Description&lt;br /&gt;
! Stormblood Adjustment&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Dexterity]] || [[file:Enhanced Dexterity.png|40px]] || 20 ||align = &amp;quot;left&amp;quot; | Increases [[dexterity]] by 8. ||align = &amp;quot;left&amp;quot; | Now acquired at level 20 (previously level 8).&amp;lt;br /&amp;gt;Dexterity bonus increased from 2 to 8.&lt;br /&gt;
|-&lt;br /&gt;
| [[Increased Action Damage]] || [[file:Increased Action Damage.png|40px]] || 20 ||align = &amp;quot;left&amp;quot; | Increases base action damage and autoturret damage by 10%. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Dexterity II]] || [[file:Enhanced Dexterity II.png|40px]] || 40 ||align = &amp;quot;left&amp;quot; | Increases [[dexterity]] by 16. ||align = &amp;quot;left&amp;quot; | Now acquired at level 40 (previously level 16).&amp;lt;br /&amp;gt;Dexterity bonus increased from 4 to 16.&lt;br /&gt;
|-&lt;br /&gt;
| [[Increased Action Damage II]] || [[file:Increased Action Damage II.png|40px]] || 40 ||align = &amp;quot;left&amp;quot; | Increases base action damage by 20%. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Dexterity III]] || [[file:Enhanced Dexterity III.png|40px]] || 60 ||align = &amp;quot;left&amp;quot; | Increases [[dexterity]] by 24. ||align = &amp;quot;left&amp;quot; | Now acquired at level 60 (previously level 24).&amp;lt;br /&amp;gt;Dexterity bonus increased from 6 to 24.&lt;br /&gt;
|-&lt;br /&gt;
| [[Shot Mastery]] || [[file:Shot Mastery.png|40px]] || 64 ||align = &amp;quot;left&amp;quot; | [[Split Shot]], [[Slug Shot]], and [[Clean Shot]] become Heated when your [[Heat Gauge]] is at 50 or higher. ||align = &amp;quot;left&amp;quot; | New Trait&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Role Actions==&lt;br /&gt;
&#039;&#039;&#039;[[Physical Ranged DPS Actions]]&#039;&#039;&#039;&lt;br /&gt;
==PvP Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action&lt;br /&gt;
! Icon&lt;br /&gt;
! Type &lt;br /&gt;
! Cost&lt;br /&gt;
! Cast Time&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Range &lt;br /&gt;
! Radius &lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Split Shot (PvP)]] || [[file:Split Shot (PvP).png|40px]] || [[weaponskill]] || - || 0s || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 750.&amp;lt;br /&amp;gt;Gauss Barrel Effect: Increases Heat Gauge by 5&amp;lt;br /&amp;gt;※Action changes to Heated Split Shot when executed while a Gauss Barrel is attached and the Heat Gauge is 50 or higher.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Slug Shot (PvP)]] || [[file:Slug Shot (PvP).png|40px]] || [[weaponskill]] || - || 0s || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack to target.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; Split Shot or Heated Split Shot&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 1,000&amp;lt;br /&amp;gt;Gauss Barrel Effect: Increases Heat Gauge by 5&amp;lt;br /&amp;gt;※Action changes to Heated Slug Shot when executed while a Gauss Barrel is attached and the Heat Gauge is 50 or higher.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Clean Shot (PvP)]] || [[file:Clean Shot (PvP).png|40px]] || [[weaponskill]] || - || 0s || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack to target.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; Slug Shot or Heated Slug Shot&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 1,250&amp;lt;br /&amp;gt;Gauss Barrel Effect: Increases Heat Gauge by 5&amp;lt;br /&amp;gt;※Action changes to Heated Clean Shot when executed while a Gauss Barrel is attached and the Heat Gauge is 50 or higher.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Hot Shot (PvP)]] || [[file:Hot Shot (PvP).png|40px]] || [[weaponskill]] || - || 0s || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 750.&amp;lt;br /&amp;gt;Gauss Barrel Effect: Increases Heat Gauge by 25&amp;lt;br /&amp;gt;Can only be used when Heat Gauge is below 50.&amp;lt;br /&amp;gt;※Action changes to Cooldown while a Gauss Barrel is attached and the Heat Gauge is 50 or higher.&lt;br /&gt;
|-&lt;br /&gt;
| [[Quick Reload (PvP)]] || [[file:Quick Reload (PvP).png|40px]] || [[ability]] || 200 TP || 0s || 1s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Replenishes your ammunition by 1 (up to a maximum of 3). Ammunition is used when executing weaponskills, increasing potency by 250, reducing recast time by 1.5s, and reducing Heat Gauge increase.&lt;br /&gt;
|-&lt;br /&gt;
| [[Blank (PvP)]] || [[file:Blank (PvP).png|40px]] || [[ability]] || 300 TP || 0s || 10s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 500.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; 15-yalm knockback&lt;br /&gt;
|-&lt;br /&gt;
| [[Between the Eyes (PvP)]] || [[file:Between the Eyes (PvP).png|40px]] || [[ability]] || - || 0s || 30s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 1,000.&amp;lt;br /&amp;gt;Potency is doubled if target is under the effect of Bind, Stun, or Sleep.&lt;br /&gt;
|-&lt;br /&gt;
| [[Leg Graze (PvP)]] || [[file:Leg Graze (PvP).png|40px]] || [[ability]] || - || 0s || 30s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Inflicts target with Heavy +50%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 3s&lt;br /&gt;
|-&lt;br /&gt;
| [[Wildfire (PvP)]] || [[file:Wildfire (PvP).png|40px]] || [[ability]] || - || 0s || 30s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Covers target&#039;s body in a slow-burning pitch. For the next 7 seconds, 25% of most damage you inflict upon the target is compiled, then dealt at the end of the effect&#039;s duration.&lt;br /&gt;
|-&lt;br /&gt;
| [[Gauss Barrel (PvP)]] || [[file:Gauss Barrel (PvP).png|40px]] || [[ability]] || - || 0s || 10s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Equips your current firearm with a gauss barrel, increasing damage dealt by 10%. While barrel is equipped, your weapon&#039;s Heat Gauge will increase each time a weaponskill is executed. When the Heat Gauge reaches 100%, your weapon will become Overheated and damage dealt will be increased by 10%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Gauss Barrel effect ends automatically once weapon is no longer Overheated and cannot be applied again for 10s.&amp;lt;br /&amp;gt;※Action changes to Stun Gun when executed while a Gauss Barrel is attached.&lt;br /&gt;
|-&lt;br /&gt;
| [[Report (PvP)]] || [[file:Report (PvP).png|40px]] || [[ability]] || - || 0s || 120s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Restores 25% of maximum MP and TP for self and all nearby party members.&lt;br /&gt;
|-&lt;br /&gt;
| [[Heated Split Shot (PvP)]] || [[file:Heated Split Shot (PvP).png|40px]] || [[weaponskill]] || - || 0s || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 1,000.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases Heat Gauge by 10&amp;lt;br /&amp;gt;Can only be executed with a Gauss Barrel attached and while your Heat Gauge is 50 or higher.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Heated Slug Shot (PvP)]] || [[file:Heated Slug Shot (PvP).png|40px]] || [[weaponskill]] || - || 0s || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack to target.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; Split Shot or Heated Split Shot&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 1,250&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases Heat Gauge by 10&amp;lt;br /&amp;gt;Can only be executed with a Gauss Barrel attached and while your Heat Gauge is 50 or higher.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Heated Clean Shot (PvP)]] || [[file:Heated Clean Shot (PvP).png|40px]] || [[weaponskill]] || - || 0s || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack to target.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; Slug Shot or Heated Slug Shot&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 1,500&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases Heat Gauge by 10&amp;lt;br /&amp;gt;Can only be executed with a Gauss Barrel attached and while your Heat Gauge is 50 or higher.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooldown (PvP)]] || [[file:Cooldown (PvP).png|40px]] || [[weaponskill]] || - || 0s || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 1,000.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Reduces Heat Gauge by 25&amp;lt;br /&amp;gt;Can only be executed with a Gauss Barrel attached and while your Heat Gauge is 50 or higher.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Stun Gun (PvP)]] || [[file:Stun Gun (PvP).png|40px]] || [[ability]] || - || 0s || 60s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack to all nearby enemies with a potency of 1,000 for the first enemy, 25% less for the second, 50% less for the third, and 75% less for all remaining enemies.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Stun&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 2s&amp;lt;br /&amp;gt;Overheats Gauss Barrel upon execution.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Quest&lt;br /&gt;
! Level&lt;br /&gt;
! NPC&lt;br /&gt;
! Zone&lt;br /&gt;
! Coordinates&lt;br /&gt;
! EXP&lt;br /&gt;
! Gil&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Savior of Skysteel]]||50||[[Stephanivien]]||[[Foundation]]||(x8,y10)||24000||0||align = &amp;quot;left&amp;quot; | [[file:soul of the machinist icon1.png|link=Soul of the Machnist]], [[file:steel-barreled carbine icon1.png|link=Steel-barreled Carbine]], [[file:toadskin jacket icon1.png|link=Toadskin Jacket]], [[file:toadskin brais icon1.png|link=Toadskin Brais]] &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Master of Marksmanship]]||30||[[Rostnsthal]]||[[Outer La Noscea]]||(x19,y17)||7410||0||align = &amp;quot;left&amp;quot; | [[file:hot shot icon1.png|link=Hot Shot]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Always the Last Place You Look]]||35||[[Stephanivien]]||[[Foundation]]||(x8,y10)||9020||0||align = &amp;quot;left&amp;quot; | [[file:clean shot icon1.png|link=Clean Shot]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Rook Before You Reap]]||40||[[Stephanivien]]||[[Foundation]]||(x8,y10)||11270||0||align = &amp;quot;left&amp;quot; | [[file:rook autoturret icon1.png|link=Rook Autoturret]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Securing the Locks]]||40||[[Stephanivien]]||[[Foundation]]||(x8,y10)||11270||0||align = &amp;quot;left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[A Suppressive Strategy]]||45||[[Stephanivien]]||[[Foundation]]||(x8,y10)||12420||0||align = &amp;quot;left&amp;quot; | [[file:suppressive fire icon1.png|link=Suppressive Fire]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Blood on the Sands]]||45||[[Stephanivien]]||[[Foundation]]||(x8,y10)||12420||0||align = &amp;quot;left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Rage against the Machinists]]||50||[[Stephanivien]]||[[Foundation]]||(x8,y10)||24000||0||align = &amp;quot;left&amp;quot; | [[file:dismantle icon1.png|link=Dismantle]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[The Power of a Tourney]]||50||[[Stephanivien]]||[[Foundation]]||(x8,y10)||24000||0||align = &amp;quot;left&amp;quot; | [[file:bishop autoturret icon1.png|link=Bishop Autoturret]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[A Joye-less Celebration]]||50||[[Stephanivien]]||[[Foundation]]||(x8,y10)||24000||1153||align = &amp;quot;left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Pushing the Brume]]||52||[[Stephanivien]]||[[Foundation]]||(x8,y10)||26400||822||align = &amp;quot;left&amp;quot; | [[file:gauss barrel icon1.png|link=Gauss Barrel]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[A Joye-ful Reunion]]||54||[[Stephanivien]]||[[Foundation]]||(x8,y10)||31200||2796||align = &amp;quot;left&amp;quot; | [[file:gauss round icon1.png|link=gauss Round]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Wheels of Justice]]||56||[[Stephanivien]]||[[Foundation]]||(x8,y10)||36000||2113||align = &amp;quot;left&amp;quot; | [[file:rend mind icon1.png|link=rend Mind]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Taking the Fall]]||58||[[Stephanivien]]||[[Foundation]]||(x8,y10)||40800||1595||align = &amp;quot;left&amp;quot; | [[file:hypercharge icon1.png|link=Hypercharge]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Rusted Steel]]||58||[[Stephanivien]]||[[Foundation]]||(x8,y10)||40800||507||align = &amp;quot;left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Rise of the Machinists]]||60||[[Stephanivien]]||[[Foundation]]||(x8,y10)||0||1656||align = &amp;quot;left&amp;quot; | [[file:ricochet icon1.png|link=Ricochet]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[The Machinists&#039; Choice]]||60||[[Stephanivien]]||[[Foundation]]||(x8.1,y10.1)||0||0||align = &amp;quot;left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Job Gauge==&lt;br /&gt;
{{:Ammunition &amp;amp; Heat Gauge}}&lt;br /&gt;
&lt;br /&gt;
==[[Machinist Guide]]==&lt;br /&gt;
&#039;&#039;&#039;[[Machinist Endgame Rotations]]&#039;&#039;&#039;&lt;br /&gt;
==[[Machinist Macros]]==&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:machinist concept art2.jpg|300px]] [[File:machinist af3.jpg|400px]] [[File:machinist concept art1.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
{{Classes and Jobs}}&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Machinist&amp;diff=134359</id>
		<title>Machinist</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Machinist&amp;diff=134359"/>
		<updated>2017-07-27T17:41:56Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Actions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:machinist1.jpg|300px|right]]&lt;br /&gt;
[[File:machinist2.jpg|300px|right]]&lt;br /&gt;
==Lore==&lt;br /&gt;
[[File:machinist3.jpg|300px|right]]&lt;br /&gt;
{{Quote|The war with Dravania rages on, brutal and unrelenting. With no end in sight, the Holy See grows desperate. As her dragoons lay down their lives in defense of their home, Ishgard turns to technology to protect her sons and daughters. Great cannons and ballistae now line the city walls, plucking dragons from the sky.&amp;lt;br /&amp;gt;Following the example of Cid Garlond, who has demonstrated the potency of magitek, the Skysteel Manufactory works tirelessly on the development of advanced armaments. As new and devastating weapons are brought to the fray, a new class of champion arises to wield them―the machinist.| Game Description}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
Machinist is a ranged DPS [[job]] introduced in 2014 Fan Fest in Tokyo. Machinist is the gun-wielding job released in [[Heavensward]]. Unlike 2.0 jobs, Machinist does not require a base [[class]] and starts from level 30. The job&#039;s main weapon is the [[Firearm]]. Machinist uses specialized mechanical equipment such as attachments to the firearm along with deploy-able turrets. Using deployable turrets, Machinist can perform a support style role in addition to the DPS role. The turrets can attack [[enemies]], debuff enemies or buff allies&lt;br /&gt;
&lt;br /&gt;
As a ranged dps, their most important [[attributes|stat]] is [[dexterity]], which increases [[Attack Power|attack power]].&lt;br /&gt;
&lt;br /&gt;
==Requirement==&lt;br /&gt;
*[[Heavensward]]&lt;br /&gt;
*Access to [[Ishgard]], where [[guilds|Machinist&#039;s Guild]] is located.&lt;br /&gt;
*Complete the quest [[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Savior of Skysteel]].&lt;br /&gt;
&lt;br /&gt;
==Trainer Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! NPC&lt;br /&gt;
! Location&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Stephanivien]] || [[Foundation]] (x8,y10) || Job Start for ARR&lt;br /&gt;
|-&lt;br /&gt;
|[[Stephanivien]] || [[Foundation]] (x8,y10) || Job Trainer for 30-50&lt;br /&gt;
|-&lt;br /&gt;
|[[Stephanivien]] || [[Foundation]] (x8,y10) || Job Start for Heavensward&lt;br /&gt;
|-&lt;br /&gt;
|[[Stephanivien]] || [[Foundation]] (x8,y10) || Job Trainer for 52-60&lt;br /&gt;
|-&lt;br /&gt;
|[[Stephanivien]] || [[Foundation]] (x8.1,y10.1) || Job Start for Stormblood&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action&lt;br /&gt;
! Icon&lt;br /&gt;
! Level&lt;br /&gt;
! Type &lt;br /&gt;
! Cast Time&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Range &lt;br /&gt;
! Radius &lt;br /&gt;
! Description&lt;br /&gt;
! Stormblood Adjustment&lt;br /&gt;
|-&lt;br /&gt;
| [[Split Shot]] || [[file:Split Shot.png|40px]] || 1 || [[weaponskill]] || 0s || 2.5s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 160.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039;  50% chance of increasing next Slug Shot potency by 100 or Heated Slug Shot potency by 130&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Ammunition Effect: Increases current Split Shot potency by 25&amp;lt;br /&amp;gt;Ammunition Effect: 100% chance of increasing next Slug Shot potency&amp;lt;br /&amp;gt;Gauss Barrel Effect: Increases Heat Gauge by 5 ||align = &amp;quot;left&amp;quot; | Potency increased from 140 to 160.&amp;lt;br /&amp;gt;TP cost reduced from 60 to 50.&amp;lt;br /&amp;gt;Potency bonus for Slug Shot increased from 80 to 100.&amp;lt;br /&amp;gt;Potency bonus of 130 added for Heated Slug Shot.&amp;lt;br /&amp;gt;Gauss Barrel Effect has been changed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Slug Shot]] || [[file:Slug Shot.png|40px]] || 2 || [[weaponskill]] || 0s || 2.5s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 100.&amp;lt;br /&amp;gt;Split Shot Bonus &#039;&#039;&#039;Potency:&#039;&#039;&#039; 200&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; 50% chance of increasing next Clean Shot potency by 140 or Heated Clean Shot by 170&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Ammunition Effect: Increases current Slug Shot potency by 25&amp;lt;br /&amp;gt;Ammunition Effect: 100% chance of increasing next Clean Shot potency&amp;lt;br /&amp;gt;Gauss Barrel Effect: Increases Heat Gauge by 5 ||align = &amp;quot;left&amp;quot; | Split Shot Bonus potency increased from 180 to 200.&amp;lt;br /&amp;gt;Potency bonus for Clean Shot increased from 100 to 140.&amp;lt;br /&amp;gt;Potency bonus of 170 added for Heated Clean Shot.&amp;lt;br /&amp;gt;Gauss Barrel effect has been changed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reload]] || [[file:Reload.png|40px]] || 4 || [[ability]] || 0s || 60s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Loads firearm with three rounds of special ammunition. One round of ammunition is used each time a weaponskill is executed, increasing that weaponskill&#039;s potency. Ammunition use may also increase the rate at which a weaponskill&#039;s additional effect is triggered as well as lower the accompanying Heat Gauge increase. No more than three rounds can be loaded at one time.&amp;lt;br /&amp;gt; ||align = &amp;quot;left&amp;quot; | Recast time reduced from 60 to 30 seconds.&amp;lt;br /&amp;gt;Rounds of ammuniation granted reduced from 5 to 3.&amp;lt;br /&amp;gt;Now also reduces Heat Gauge increase.&lt;br /&gt;
|-&lt;br /&gt;
| [[Heartbreak]] || [[file:Heartbreak.png|40px]] || 6 || [[ability]] || 0s || 30s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 240.&amp;lt;br /&amp;gt;Can only be executed when target&#039;s HP is below 20%. ||align = &amp;quot;left&amp;quot; | Now acquired at level 6 (previously level 8).&amp;lt;br /&amp;gt;Potency increased from 180 to 240.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reassemble]] || [[file:Reassemble.png|40px]] || 10 || [[ability]] || 0s || 90s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Next weaponskill will result in a critical hit. If the next action is an area of effect attack, only the first enemy hit will be ensured critical damage.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 20s ||align = &amp;quot;left&amp;quot; | Now acquired at level 10 (previously 12).&lt;br /&gt;
|-&lt;br /&gt;
| [[Blank]] || [[file:Blank.png|40px]] || 15 || [[ability]] || 0s || 30s || 5y || 0 ||align = &amp;quot;left&amp;quot; | Deals a 15-yalm knockback. ||align = &amp;quot;left&amp;quot; | Potency has been removed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Spread Shot]] || [[file:Spread Shot.png|40px]] || 18 || [[weaponskill]] || 0s || 2.5s || 8y || 3y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 80 to all enemies in a cone before you.&amp;lt;br /&amp;gt;Ammunition Effect: Increases Spread Shot potency by 25&amp;lt;br /&amp;gt;Gauss Barrel Effect: Increases Heat Gauge by 5 ||align = &amp;quot;left&amp;quot; | Potency reduced from 100 to 80.&amp;lt;br /&amp;gt;TP cost reduced from 130 to 120.&amp;lt;br /&amp;gt;&amp;quot;Gauss Barrel Effect: Increases Heat Gauge by 5&amp;quot; has been added.&lt;br /&gt;
|-&lt;br /&gt;
| [[Quick Reload]] || [[file:Quick Reload.png|40px]] || 26 || [[ability]] || 0s || 30s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Replenishes your ammunition by 1  ||align = &amp;quot;left&amp;quot; | No longer reduces de Heat Gauge&lt;br /&gt;
|-&lt;br /&gt;
| [[Hot Shot]] || [[file:Hot Shot.png|40px]] || 30 || [[weaponskill]] || 0s || 2.5s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 120.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases physical damage dealt by 8%&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;Ammunition Effect: Increases current Hot Shot potency by 25&amp;lt;br /&amp;gt;Gauss Barrel Effect: Increases Heat Gauge by 5 ||align = &amp;quot;left&amp;quot; | TP cost reduced from 70 to 60.&amp;lt;br /&amp;gt;&amp;quot;Gauss Barrel Effect: Increases Heat Gauge by 5.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapid Fire]] || [[file:Rapid Fire.png|40px]] || 30 || [[ability]] || 0s || 90s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Reduces weaponskill recast time to 1.5 seconds.&amp;lt;br /&amp;gt;Effect ends upon executing 3 weaponskills.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s ||align = &amp;quot;left&amp;quot; | Gauss Barrel Effect: Weaponskills will have no cast time&amp;quot; has been removed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Clean Shot]] || [[file:Clean Shot.png|40px]] || 35 || [[weaponskill]] || 0s || 2.5s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 100.&amp;lt;br /&amp;gt;Slug Shot Bonus &#039;&#039;&#039;Potency:&#039;&#039;&#039; 240&amp;lt;br /&amp;gt;Ammunition Effect: Increases current Clean Shot potency by 25&amp;lt;br /&amp;gt;Gauss Barrel Effect: Increases Heat Gauge by 5 ||align = &amp;quot;left&amp;quot; | Slug Shot Bonus potency increased from 200 to 240.&amp;lt;br /&amp;gt;TP cost reduced from 60 to 50.&amp;lt;br /&amp;gt;&amp;quot;Gauss Barrel Effect: Increases Heat Gauge by 5&amp;quot; has been added.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wildfire]] || [[file:Wildfire.png|40px]] || 38 || [[ability]] || 0s || 60s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Covers target&#039;s body in a slow-burning pitch. For the next 10 seconds, 25% of most damage you inflict upon the target is compiled, then dealt at the end of the effect&#039;s duration. ||align = &amp;quot;left&amp;quot; | Recast time reduced from 90 to 60 seconds.&amp;lt;br /&amp;gt;Effect duration reduced from 15 to 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rook Autoturret]] || [[file:Rook Autoturret.png|40px]] || 40 || [[ability]] || 0s || 10s || 25y || 7y ||align = &amp;quot;left&amp;quot; | Deploys a single-target battle turret which will deliver auto-attacks with a potency of 80 to its master&#039;s target. Using a weaponskill will cause turret to change targets.&amp;lt;br /&amp;gt;Hypercharge &#039;&#039;&#039;Potency:&#039;&#039;&#039; 160&amp;lt;br /&amp;gt;Hypercharge Effect: Increases target&#039;s damage taken by 5%&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Shares a recast timer with Bishop Autoturret. ||align = &amp;quot;left&amp;quot; | Hypercharge effect changed from &amp;quot;Increases target&#039;s physical damage taken by 10%&amp;quot; to &amp;quot;Increases target&#039;s damage taken by 5%.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Turret Retrieval]] || [[file:Turret Retrieval.png|40px]] || 40 || [[ability]] || 0s || 5s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Removes an autoturret from the battlefield. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Bishop Autoturret]] || [[file:Bishop Autoturret.png|40px]] || 50 || [[ability]] || 0s || 10s || 25y || 7y ||align = &amp;quot;left&amp;quot; | Deploys an area of effect battle turret which will deliver auto-attacks to enemies within range with a potency of 60 for the first enemy, 10% less for the second, 20% less for the third, 30% less for the fourth, 40% less for the fifth, and 50% less for all remaining enemies.&amp;lt;br /&amp;gt;Hypercharge &#039;&#039;&#039;Potency:&#039;&#039;&#039; 90&amp;lt;br /&amp;gt;Hypercharge Effect: Increases target&#039;s damage taken by 5%&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Shares a recast timer with Rook Autoturret. ||align = &amp;quot;left&amp;quot; | Potency now reduced by 10% for the second enemy, 20% for the third, 30% for the fourth, 40% for the fifth, and 50% for all remaining enemies.&amp;lt;br /&amp;gt;Hypercharge potency reduced from 120 to 90.&amp;lt;br /&amp;gt;Hypercharge effect changed from &amp;quot;Increase target&#039;s magic damage taken by 10%&amp;quot; to &amp;quot;Increase target&#039;s damage taken by 5%.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Gauss Barrel]] || [[file:Gauss Barrel.png|40px]] || 52 || [[ability]] || 0s || 15s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Equips your current firearm with a gauss barrel, increasing damage dealt by 5%. While barrel is equipped, your weapon&#039;s Heat Gauge will increase each time a weaponskill is executed. When the Heat Gauge reaches 100%, your weapon will become Overheated and damage dealt will be increased by 5%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Gauss Barrel effect ends automatically once weapon is no longer Overheated and cannot be applied again for 10s. ||align = &amp;quot;left&amp;quot; | Patch 4.05&lt;br /&gt;
|-&lt;br /&gt;
| [[Remove Barrel]] || [[file:Remove Barrel.png|40px]] || 52 || [[ability]] || 0s || 10s || 0y || 0y ||align = &amp;quot;left&amp;quot; | Removes Gauss Barrel from your weapon. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Gauss Round]] || [[file:Gauss Round.png|40px]] || 54 || [[ability]] || 0s || 20s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 200. ||align = &amp;quot;left&amp;quot; | Gauss Barrel requirement has been removed.&amp;lt;br /&amp;gt;Recast time reduced from 20 to 15 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dismantle]] || [[file:Dismantle.png|40px]] || 56 || [[ability]] || 0s || 90s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Lowers target&#039;s damage dealt by 10%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 5s ||align = &amp;quot;left&amp;quot; | Effect changed from &amp;quot;Lowers target&#039;s physical damage dealt by 5%&amp;quot; to &amp;quot;Lowers target&#039;s damage dealt by 10%.&amp;quot;&amp;lt;br /&amp;gt;Now acquired at level 56 (previously level 50).&amp;lt;br /&amp;gt;Effect duration reduced from 10 to 5 seconds.&amp;lt;br /&amp;gt;No longer shares a recast timer with Rend Mind.&lt;br /&gt;
|-&lt;br /&gt;
| [[Hypercharge]] || [[file:Hypercharge.png|40px]] || 58 || [[ability]] || 0s || 120s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Overcharges your autoturret, increasing its attack potency.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 20s&amp;lt;br /&amp;gt;Can only be executed while a turret is deployed. ||align = &amp;quot;left&amp;quot; | No longer increases turret MP or TP regeneration.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ricochet]] || [[file:Ricochet.png|40px]] || 60 || [[ability]] || 0s || 60s || 25y || 5y ||align = &amp;quot;left&amp;quot; | Deals damage to all nearby enemies with a potency of 300 for the first enemy, 10% less for the second, 20% less for the third, 30% less for the fourth, 40% less for the fifth, and 50% less for all remaining enemies. ||align = &amp;quot;left&amp;quot; | The effects of this ability have been completely revamped.&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooldown]] || [[file:Cooldown.png|40px]] || 62 || [[weaponskill]] || 0s || 2.5s || 25y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 150 if Heat Gauge is under 50, 230 if the gauge is 50 or over.&amp;lt;br /&amp;gt;Ammunition Effect: Increases Cooldown potency by 25&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Reduces Heat Gauge by 25 ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Barrel Stabilizer]] || [[file:Barrel Stabilizer.png|40px]] || 66 || [[ability]] || 0s || 60s || 0y || 0y ||align = &amp;quot;left&amp;quot; | Sets Heat Gauge to 50.&amp;lt;br /&amp;gt;Can only be executed when in combat, your weapon is not Overheated, and a Gauss Barrel is attached. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Rook Overdrive]] || [[file:Rook Overdrive.png|40px]] || 68 || [[ability]] || 0s || 120s || 25y || 0y ||align = &amp;quot;left&amp;quot; | Sends deployed Rook Autoturret into overdrive. While in overdrive, the autoturret will launch a powerful attack, damaging the unit. The autoturret is removed from the battlefield after execution for repairs and cannot be deployed for 30s. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamethrower]] || [[file:Flamethrower.png|40px]] || 70 || [[ability]] || 0s || 60s || 0y || 8y ||align = &amp;quot;left&amp;quot; | Delivers damage over time to all enemies in a cone before you.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Potency:&#039;&#039;&#039; 60&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Heat Gauge gradually increases while Flamethrower is active. Heat Gauge not affected when used outside battle.&amp;lt;br /&amp;gt;Effect ends upon executing another action or moving.&amp;lt;br /&amp;gt;Cancels auto-attack upon execution. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Heated Split Shot]] || [[file:Heated Split Shot.png|40px]] || [[weaponskill]] || - || 0s || 2.5s || 25y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 190.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; 50% chance of increasing next Slug Shot potency by 100 or Heated Slug Shot by 130&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Ammunition Effect: Increases current Heated Split Shot potency by 25&amp;lt;br /&amp;gt;Ammunition Effect: 100% chance of increasing next Slug Shot or Heated Slug Shot potency&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases Heat Gauge by 5 ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Heated Slug Shot]] || [[file:Heated Slug Shot.png|40px]] || [[weaponskill]] || - || 0s || 2.5s || 25y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 100.&amp;lt;br /&amp;gt;Split Shot Bonus &#039;&#039;&#039;Potency:&#039;&#039;&#039; 230&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; 50% chance of increasing next Clean Shot potency by 140 or Heated Clean Shot by 170&amp;lt;br /&amp;gt;Duration: 10s&amp;lt;br /&amp;gt;Ammunition Effect: Increases current Heated Slug Shot potency by 25&amp;lt;br /&amp;gt;Ammunition Effect: 100% chance of increasing next Clean Shot or Heated Clean Shot potency&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases Heat Gauge by 5 ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Heated Clean Shot]] || [[file:Heated Clean Shot.png|40px]] || [[weaponskill]] || - || 0s || 2.5s || 25y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 100.&amp;lt;br /&amp;gt;Slug Shot Bonus &#039;&#039;&#039;Potency:&#039;&#039;&#039; 270&amp;lt;br /&amp;gt;Ammunition Effect: Increases current Heated Clean Shot potency by 25&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases Heat Gauge by 5 ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Rook Overload]] || [[file:Rook Overload.png|40px]] || [[ability]] || - || 0s || -s || 40y || 0y ||align = &amp;quot;left&amp;quot; | Rook Autoturret under the effect of Rook Overdrive delivers an attack with a potency of 800. Autoturret is removed from the battlefield after execution. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Bishop Overload]] || [[file:Bishop Overload.png|40px]] || [[ability]] || - || 0s || -s || 0y || 6y ||align = &amp;quot;left&amp;quot; | Bishop Autoturret under the effect of Bishop Overdrive deals damage with a potency of 600 to all nearby enemies. Autoturret is removed from the battlefield after execution. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trait&lt;br /&gt;
! Icon&lt;br /&gt;
! Level &lt;br /&gt;
! Description&lt;br /&gt;
! Stormblood Adjustment&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Dexterity]] || [[file:Enhanced Dexterity.png|40px]] || 20 ||align = &amp;quot;left&amp;quot; | Increases [[dexterity]] by 8. ||align = &amp;quot;left&amp;quot; | Now acquired at level 20 (previously level 8).&amp;lt;br /&amp;gt;Dexterity bonus increased from 2 to 8.&lt;br /&gt;
|-&lt;br /&gt;
| [[Increased Action Damage]] || [[file:Increased Action Damage.png|40px]] || 20 ||align = &amp;quot;left&amp;quot; | Increases base action damage and autoturret damage by 10%. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Dexterity II]] || [[file:Enhanced Dexterity II.png|40px]] || 40 ||align = &amp;quot;left&amp;quot; | Increases [[dexterity]] by 16. ||align = &amp;quot;left&amp;quot; | Now acquired at level 40 (previously level 16).&amp;lt;br /&amp;gt;Dexterity bonus increased from 4 to 16.&lt;br /&gt;
|-&lt;br /&gt;
| [[Increased Action Damage II]] || [[file:Increased Action Damage II.png|40px]] || 40 ||align = &amp;quot;left&amp;quot; | Increases base action damage by 20%. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Dexterity III]] || [[file:Enhanced Dexterity III.png|40px]] || 60 ||align = &amp;quot;left&amp;quot; | Increases [[dexterity]] by 24. ||align = &amp;quot;left&amp;quot; | Now acquired at level 60 (previously level 24).&amp;lt;br /&amp;gt;Dexterity bonus increased from 6 to 24.&lt;br /&gt;
|-&lt;br /&gt;
| [[Shot Mastery]] || [[file:Shot Mastery.png|40px]] || 64 ||align = &amp;quot;left&amp;quot; | [[Split Shot]], [[Slug Shot]], and [[Clean Shot]] become Heated when your [[Heat Gauge]] is at 50 or higher. ||align = &amp;quot;left&amp;quot; | New Trait&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Role Actions==&lt;br /&gt;
&#039;&#039;&#039;[[Physical Ranged DPS Actions]]&#039;&#039;&#039;&lt;br /&gt;
==PvP Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action&lt;br /&gt;
! Icon&lt;br /&gt;
! Type &lt;br /&gt;
! Cost&lt;br /&gt;
! Cast Time&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Range &lt;br /&gt;
! Radius &lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Split Shot (PvP)]] || [[file:Split Shot (PvP).png|40px]] || [[weaponskill]] || - || 0s || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 750.&amp;lt;br /&amp;gt;Gauss Barrel Effect: Increases Heat Gauge by 5&amp;lt;br /&amp;gt;※Action changes to Heated Split Shot when executed while a Gauss Barrel is attached and the Heat Gauge is 50 or higher.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Slug Shot (PvP)]] || [[file:Slug Shot (PvP).png|40px]] || [[weaponskill]] || - || 0s || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack to target.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; Split Shot or Heated Split Shot&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 1,000&amp;lt;br /&amp;gt;Gauss Barrel Effect: Increases Heat Gauge by 5&amp;lt;br /&amp;gt;※Action changes to Heated Slug Shot when executed while a Gauss Barrel is attached and the Heat Gauge is 50 or higher.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Clean Shot (PvP)]] || [[file:Clean Shot (PvP).png|40px]] || [[weaponskill]] || - || 0s || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack to target.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; Slug Shot or Heated Slug Shot&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 1,250&amp;lt;br /&amp;gt;Gauss Barrel Effect: Increases Heat Gauge by 5&amp;lt;br /&amp;gt;※Action changes to Heated Clean Shot when executed while a Gauss Barrel is attached and the Heat Gauge is 50 or higher.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Hot Shot (PvP)]] || [[file:Hot Shot (PvP).png|40px]] || [[weaponskill]] || - || 0s || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 750.&amp;lt;br /&amp;gt;Gauss Barrel Effect: Increases Heat Gauge by 25&amp;lt;br /&amp;gt;Can only be used when Heat Gauge is below 50.&amp;lt;br /&amp;gt;※Action changes to Cooldown while a Gauss Barrel is attached and the Heat Gauge is 50 or higher.&lt;br /&gt;
|-&lt;br /&gt;
| [[Quick Reload (PvP)]] || [[file:Quick Reload (PvP).png|40px]] || [[ability]] || 200 TP || 0s || 1s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Replenishes your ammunition by 1 (up to a maximum of 3). Ammunition is used when executing weaponskills, increasing potency by 250, reducing recast time by 1.5s, and reducing Heat Gauge increase.&lt;br /&gt;
|-&lt;br /&gt;
| [[Blank (PvP)]] || [[file:Blank (PvP).png|40px]] || [[ability]] || 300 TP || 0s || 10s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 500.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; 15-yalm knockback&lt;br /&gt;
|-&lt;br /&gt;
| [[Between the Eyes (PvP)]] || [[file:Between the Eyes (PvP).png|40px]] || [[ability]] || - || 0s || 30s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 1,000.&amp;lt;br /&amp;gt;Potency is doubled if target is under the effect of Bind, Stun, or Sleep.&lt;br /&gt;
|-&lt;br /&gt;
| [[Leg Graze (PvP)]] || [[file:Leg Graze (PvP).png|40px]] || [[ability]] || - || 0s || 30s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Inflicts target with Heavy +50%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 3s&lt;br /&gt;
|-&lt;br /&gt;
| [[Wildfire (PvP)]] || [[file:Wildfire (PvP).png|40px]] || [[ability]] || - || 0s || 30s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Covers target&#039;s body in a slow-burning pitch. For the next 7 seconds, 25% of most damage you inflict upon the target is compiled, then dealt at the end of the effect&#039;s duration.&lt;br /&gt;
|-&lt;br /&gt;
| [[Gauss Barrel (PvP)]] || [[file:Gauss Barrel (PvP).png|40px]] || [[ability]] || - || 0s || 10s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Equips your current firearm with a gauss barrel, increasing damage dealt by 10%. While barrel is equipped, your weapon&#039;s Heat Gauge will increase each time a weaponskill is executed. When the Heat Gauge reaches 100%, your weapon will become Overheated and damage dealt will be increased by 10%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Gauss Barrel effect ends automatically once weapon is no longer Overheated and cannot be applied again for 10s.&amp;lt;br /&amp;gt;※Action changes to Stun Gun when executed while a Gauss Barrel is attached.&lt;br /&gt;
|-&lt;br /&gt;
| [[Report (PvP)]] || [[file:Report (PvP).png|40px]] || [[ability]] || - || 0s || 120s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Restores 25% of maximum MP and TP for self and all nearby party members.&lt;br /&gt;
|-&lt;br /&gt;
| [[Heated Split Shot (PvP)]] || [[file:Heated Split Shot (PvP).png|40px]] || [[weaponskill]] || - || 0s || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 1,000.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases Heat Gauge by 10&amp;lt;br /&amp;gt;Can only be executed with a Gauss Barrel attached and while your Heat Gauge is 50 or higher.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Heated Slug Shot (PvP)]] || [[file:Heated Slug Shot (PvP).png|40px]] || [[weaponskill]] || - || 0s || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack to target.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; Split Shot or Heated Split Shot&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 1,250&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases Heat Gauge by 10&amp;lt;br /&amp;gt;Can only be executed with a Gauss Barrel attached and while your Heat Gauge is 50 or higher.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Heated Clean Shot (PvP)]] || [[file:Heated Clean Shot (PvP).png|40px]] || [[weaponskill]] || - || 0s || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack to target.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; Slug Shot or Heated Slug Shot&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 1,500&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases Heat Gauge by 10&amp;lt;br /&amp;gt;Can only be executed with a Gauss Barrel attached and while your Heat Gauge is 50 or higher.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooldown (PvP)]] || [[file:Cooldown (PvP).png|40px]] || [[weaponskill]] || - || 0s || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 1,000.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Reduces Heat Gauge by 25&amp;lt;br /&amp;gt;Can only be executed with a Gauss Barrel attached and while your Heat Gauge is 50 or higher.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Stun Gun (PvP)]] || [[file:Stun Gun (PvP).png|40px]] || [[ability]] || - || 0s || 60s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack to all nearby enemies with a potency of 1,000 for the first enemy, 25% less for the second, 50% less for the third, and 75% less for all remaining enemies.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Stun&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 2s&amp;lt;br /&amp;gt;Overheats Gauss Barrel upon execution.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Quest&lt;br /&gt;
! Level&lt;br /&gt;
! NPC&lt;br /&gt;
! Zone&lt;br /&gt;
! Coordinates&lt;br /&gt;
! EXP&lt;br /&gt;
! Gil&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Savior of Skysteel]]||50||[[Stephanivien]]||[[Foundation]]||(x8,y10)||24000||0||align = &amp;quot;left&amp;quot; | [[file:soul of the machinist icon1.png|link=Soul of the Machnist]], [[file:steel-barreled carbine icon1.png|link=Steel-barreled Carbine]], [[file:toadskin jacket icon1.png|link=Toadskin Jacket]], [[file:toadskin brais icon1.png|link=Toadskin Brais]] &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Master of Marksmanship]]||30||[[Rostnsthal]]||[[Outer La Noscea]]||(x19,y17)||7410||0||align = &amp;quot;left&amp;quot; | [[file:hot shot icon1.png|link=Hot Shot]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Always the Last Place You Look]]||35||[[Stephanivien]]||[[Foundation]]||(x8,y10)||9020||0||align = &amp;quot;left&amp;quot; | [[file:clean shot icon1.png|link=Clean Shot]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Rook Before You Reap]]||40||[[Stephanivien]]||[[Foundation]]||(x8,y10)||11270||0||align = &amp;quot;left&amp;quot; | [[file:rook autoturret icon1.png|link=Rook Autoturret]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Securing the Locks]]||40||[[Stephanivien]]||[[Foundation]]||(x8,y10)||11270||0||align = &amp;quot;left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[A Suppressive Strategy]]||45||[[Stephanivien]]||[[Foundation]]||(x8,y10)||12420||0||align = &amp;quot;left&amp;quot; | [[file:suppressive fire icon1.png|link=Suppressive Fire]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Blood on the Sands]]||45||[[Stephanivien]]||[[Foundation]]||(x8,y10)||12420||0||align = &amp;quot;left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Rage against the Machinists]]||50||[[Stephanivien]]||[[Foundation]]||(x8,y10)||24000||0||align = &amp;quot;left&amp;quot; | [[file:dismantle icon1.png|link=Dismantle]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[The Power of a Tourney]]||50||[[Stephanivien]]||[[Foundation]]||(x8,y10)||24000||0||align = &amp;quot;left&amp;quot; | [[file:bishop autoturret icon1.png|link=Bishop Autoturret]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[A Joye-less Celebration]]||50||[[Stephanivien]]||[[Foundation]]||(x8,y10)||24000||1153||align = &amp;quot;left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Pushing the Brume]]||52||[[Stephanivien]]||[[Foundation]]||(x8,y10)||26400||822||align = &amp;quot;left&amp;quot; | [[file:gauss barrel icon1.png|link=Gauss Barrel]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[A Joye-ful Reunion]]||54||[[Stephanivien]]||[[Foundation]]||(x8,y10)||31200||2796||align = &amp;quot;left&amp;quot; | [[file:gauss round icon1.png|link=gauss Round]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Wheels of Justice]]||56||[[Stephanivien]]||[[Foundation]]||(x8,y10)||36000||2113||align = &amp;quot;left&amp;quot; | [[file:rend mind icon1.png|link=rend Mind]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Taking the Fall]]||58||[[Stephanivien]]||[[Foundation]]||(x8,y10)||40800||1595||align = &amp;quot;left&amp;quot; | [[file:hypercharge icon1.png|link=Hypercharge]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Rusted Steel]]||58||[[Stephanivien]]||[[Foundation]]||(x8,y10)||40800||507||align = &amp;quot;left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Rise of the Machinists]]||60||[[Stephanivien]]||[[Foundation]]||(x8,y10)||0||1656||align = &amp;quot;left&amp;quot; | [[file:ricochet icon1.png|link=Ricochet]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[The Machinists&#039; Choice]]||60||[[Stephanivien]]||[[Foundation]]||(x8.1,y10.1)||0||0||align = &amp;quot;left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Job Gauge==&lt;br /&gt;
{{:Ammunition &amp;amp; Heat Gauge}}&lt;br /&gt;
&lt;br /&gt;
==[[Machinist Guide]]==&lt;br /&gt;
&#039;&#039;&#039;[[Machinist Endgame Rotations]]&#039;&#039;&#039;&lt;br /&gt;
==[[Machinist Macros]]==&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:machinist concept art2.jpg|300px]] [[File:machinist af3.jpg|400px]] [[File:machinist concept art1.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
{{Classes and Jobs}}&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scholar&amp;diff=134076</id>
		<title>Scholar</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scholar&amp;diff=134076"/>
		<updated>2017-07-25T01:11:27Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Quests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:scholar with fairies.jpg|right|300px|Scholars with fairies, wearing [[Artifact Armor#Scholar|Artifact Armor]]]]&lt;br /&gt;
[[File:scholar with fairies 2.jpg|right|300px|Left: Fairy Eos (healing), Right: Fairy Selene (support)]]&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quote|In an age long past, when mankind flourished under the radiance of arcane mastery, the island of Vylbrand was home to a city-state called Nym. Though the history of that age tells of countless wars waged with earth-shattering incantations, it was the brilliant strategic maneuvering of Nym&#039;s scholars that allowed their mundane army of mariners to throw back would-be conquerers time and again. These learned men and women defended the freedom of their tiny nation with their unique command over spell-weaving faeries, utilizing the creatures&#039; magicks to heal the wounded and bolster the strength of their allies.|Game Description}}&lt;br /&gt;
==General Information==&lt;br /&gt;
[[Scholar]]s are healers with [[#Pet Actions|fairies]] as their pets. Scholar is evolved from the [[classes|class]] [[Arcanist]], as is [[Summoner]]. Wielding [[books]], Scholars have all the [[Arcanist Actions|abilities]] and [[Arcanist Traits|traits]] of [[Arcanist]]s. The most important [[attributes|stat]] for the scholar is [[mind]], which increases [[Healing Magic Potency|healing magic potency]]. The level of your Scholar is equivalent to that of your Arcanist. Scholars use books as weapons, and do not equip anything in their off-hand.&lt;br /&gt;
&lt;br /&gt;
==Requirement==&lt;br /&gt;
* Level 30 [[Arcanist]]&lt;br /&gt;
* Completion of Main Scenario quest: [[Sylph-management]]&lt;br /&gt;
* Completion of Arcanist Class quest: [[Sinking Doesmaga]]&lt;br /&gt;
&lt;br /&gt;
After completing the level 30 Arcanist quest and fulfilling the aforementioned level requirements, speak with [[Murie]], the Arcanist Guild Receptionist. You will receive the quest [[Forgotten but Not Gone]], which will grant a [[Soul of the Scholar|Scholar Soul Crystal]] upon completion. Additional Scholar quests are available every 5 levels from [[Alka Zolka]] inside the Marauder&#039;s guild in [[Limsa Lominsa Upper Decks]].&lt;br /&gt;
&lt;br /&gt;
The Scholar job is equipped through the armory chest soul crystals tab in the bottom right-hand corner. It may be removed by unequipping the soul crystal in the bottom right-hand corner of the character window.&lt;br /&gt;
&lt;br /&gt;
==Trainer Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! NPC&lt;br /&gt;
! Location&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Murie]] || [[Limsa Lominsa Lower Decks]] (x5,y11) || Job Start for ARR&lt;br /&gt;
|-&lt;br /&gt;
|[[Alka Zolka]] || [[Limsa Lominsa Upper Decks]] (x11,y6) || Job Trainer for 30-50&lt;br /&gt;
|-&lt;br /&gt;
|[[Alka Zolka]] || [[Limsa Lominsa Upper Decks]] (x11,y6) || Job Start for Heavensward&lt;br /&gt;
|-&lt;br /&gt;
|[[Surito Carito]] || [[Upper La Noscea]] (x26,y22) || Job Trainer for 52-60&lt;br /&gt;
|-&lt;br /&gt;
|[[Alka Zolka]] || [[Limsa Lominsa Upper Decks]] (x11.1,y6.2) || Job Start for Stormblood&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action&lt;br /&gt;
! Icon&lt;br /&gt;
! Level&lt;br /&gt;
! Type &lt;br /&gt;
! Cast Time&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Range &lt;br /&gt;
! Radius &lt;br /&gt;
! Description&lt;br /&gt;
! Stormblood Adjustment&lt;br /&gt;
|-&lt;br /&gt;
| [[Ruin]] || [[file:Ruin.png|40px]] || 1 || [[spell]] || 2.5s || 2.5s || 25y || 0y ||align = &amp;quot;left&amp;quot; | Deals unaspected damage with a potency of 100. ||align = &amp;quot;left&amp;quot; | Action now exclusive to arcanist, summoner, and scholar.&amp;lt;br /&amp;gt;Potency increased from 80 to 100.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bio]] || [[file:Bio.png|40px]] || 2 || [[spell]] || 0s || 2.5s || 25y || 0y ||align = &amp;quot;left&amp;quot; | Deals unaspected damage over time.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Potency:&#039;&#039;&#039; 40&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 18s ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Summon]] || [[file:Summon.png|40px]] || 4 || [[spell]] || 6s || 2.5s || 0y || 0y ||align = &amp;quot;left&amp;quot; | Summons a healer-type pet to fight at your side. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Physick]] || [[file:Physick.png|40px]] || 4 || [[spell]] || 2s || 2.5s || 30y || 0y ||align = &amp;quot;left&amp;quot; | Restores target&#039;s HP.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 400 ||align = &amp;quot;left&amp;quot; | Action now exclusive to arcanist, summoner, and scholar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Aetherflow]] || [[file:Aetherflow.png|40px]] || 6 || [[ability]] || 0s || 60s || 0y || 0y ||align = &amp;quot;left&amp;quot; | Restores 10% of maximum MP.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Aetherflow III&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; Infinite ||align = &amp;quot;left&amp;quot; | MP restored reduced from 20% to 10% of maximum.&lt;br /&gt;
|-&lt;br /&gt;
| [[Energy Drain]] || [[file:Energy Drain.png|40px]] || 6 || [[ability]] || 0s || 3s || 25y || 0y ||align = &amp;quot;left&amp;quot; | Deals unaspected damage with a potency of 150.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Absorbs a portion of damage dealt as HP and restores MP&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases Faerie Gauge by 10&amp;lt;br /&amp;gt;Aetherflow Gauge Cost: 1 ||align = &amp;quot;left&amp;quot; | Now acquired at level 6 (previously level 8).&amp;lt;br /&amp;gt;The additional effect &amp;quot;Increases Faerie Gauge by 10&amp;quot; has been added.&lt;br /&gt;
|-&lt;br /&gt;
| [[Miasma]] || [[file:Miasma.png|40px]] || 10 || [[spell]] || 2.5s || 2.5s || 25y || 0y ||align = &amp;quot;left&amp;quot; | Deals unaspected damage with a potency of 20.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Unaspected damage over time&amp;lt;br /&amp;gt;&#039;&#039;&#039;Potency:&#039;&#039;&#039; 35&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 24s ||align = &amp;quot;left&amp;quot; | The additional effect &amp;quot;Heavy&amp;quot; has been removed.&amp;lt;br /&amp;gt;The additional effect &amp;quot;Malady&amp;quot; has been removed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Summon II]] || [[file:Summon II.png|40px]] || 15 || [[spell]] || 6s || 2.5s || 0y || 0y ||align = &amp;quot;left&amp;quot; | Summons a support-type pet to fight at your side. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Resurrection]] || [[file:Resurrection.png|40px]] || 18 || [[spell]] || 8s || 2.5s || 30y || 0y ||align = &amp;quot;left&amp;quot; | Resurrects target to a weakened state. ||align = &amp;quot;left&amp;quot; | Now acquired at level 18 (previously level 22).&lt;br /&gt;
|-&lt;br /&gt;
| [[Bio II]] || [[file:Bio II.png|40px]] || 26 || [[spell]] || 0s || 2.5s || 25y || 0y ||align = &amp;quot;left&amp;quot; | Deals unaspected damage over time.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Potency:&#039;&#039;&#039; 35&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s ||align = &amp;quot;left&amp;quot; | Cast time has been made instant.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bane]] || [[file:Bane.png|40px]] || 30 || [[ability]] || 0s || 10s || 25y || 5y ||align = &amp;quot;left&amp;quot; | Spreads a target&#039;s Bio and Miasma effects to nearby enemies.&amp;lt;br /&amp;gt;Potency is reduced by 20% for the second enemy, 40% for the third, 60% for the fourth, and 80% for all remaining enemies.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; Time remaining on original effect&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; 15% chance that Bio and Miasma duration resets if shorter than original effect duration&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases Faerie Gauge by 10&amp;lt;br /&amp;gt;Aetherflow Gauge Cost: 1 ||align = &amp;quot;left&amp;quot; | Potency is now reduced by 20% for the second enemy, 40% for the third, 60% for the fourth, and 80% for all remaining enemies.&amp;lt;br /&amp;gt;The additional effect &amp;quot;Increases Faerie Gauge by 10&amp;quot; has been added.&lt;br /&gt;
|-&lt;br /&gt;
| [[Adloquium]] || [[file:Adloquium.png|40px]] || 30 || [[spell]] || 2s || 2.5s || 30y || 0 ||align = &amp;quot;left&amp;quot; | Restores target&#039;s HP.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 300&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Erects a magicked barrier which nullifies damage equaling the amount of HP restored. When critical HP is restored, damage nullification is doubled.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;Effect cannot be stacked with Nocturnal Sect. ||align = &amp;quot;left&amp;quot; | MP cost has been increased.&lt;br /&gt;
|-&lt;br /&gt;
| [[Succor]] || [[file:Succor.png|40px]] || 35 || [[spell]] || 2.5s || 2.5s || 0 || 15y ||align = &amp;quot;left&amp;quot; | Restores own HP and the HP of all nearby party members.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 150&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Erects a magicked barrier which nullifies damage equaling the amount of HP restored&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;Effect cannot be stacked with Nocturnal Sect. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Ruin II]] || [[file:Ruin II.png|40px]] || 38 || [[spell]] || 0s || 2.5s || 25y || 0y ||align = &amp;quot;left&amp;quot; | Deals unaspected damage with a potency of 100. ||align = &amp;quot;left&amp;quot; | Potency increased from 80 to 100.&amp;lt;br /&amp;gt;The additional effect &amp;quot;Blind&amp;quot; has been removed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rouse]] || [[file:Rouse.png|40px]] || 42 || [[ability]] || 0s || 60s || 25y || 0y ||align = &amp;quot;left&amp;quot; | Increases healing magic potency and damage dealt by pet by 40%. While roused, pet will be immune to Stun, Sleep, Bind, and Heavy.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 20s ||align = &amp;quot;left&amp;quot; | Immunity to the effects &amp;quot;Paralysis&amp;quot; and &amp;quot;Disease&amp;quot; has been removed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sacred Soil]] || [[file:Sacred Soil.png|40px]] || 45 || [[ability]] || 0s || 30s || 30y || 8y ||align = &amp;quot;left&amp;quot; | Creates a designated area in which party members will only suffer 90% of all damage inflicted.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; 20% chance that next Succor will cost no MP&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases Faerie Gauge by 10&amp;lt;br /&amp;gt;Aetherflow Gauge Cost: 1&amp;lt;br /&amp;gt;Cannot be used with any other area-creating actions. ||align = &amp;quot;left&amp;quot; | The additional effect &amp;quot;Increases Faerie Gauge by 10&amp;quot; has been added.&lt;br /&gt;
|-&lt;br /&gt;
| [[Shadow Flare]] || [[file:Shadow Flare.png|40px]] || 50 || [[ability]] || 0s || 60s || 25y || 5y ||align = &amp;quot;left&amp;quot; | Envelops a designated area in a veil of magicked shadows, dealing damage with a potency of 50 to any enemies who enter.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Slow +5%&amp;lt;br /&amp;gt;Cannot be used with any other area-creating actions. ||align = &amp;quot;left&amp;quot; | Is now an ability.&amp;lt;br /&amp;gt;Cast time has been made instant.&amp;lt;br /&amp;gt;Recast time increased from 2.5 to 60 seconds.&amp;lt;br /&amp;gt;Potency increased from 25 to 50.&amp;lt;br /&amp;gt;Duration reduced from 30 to 15 seconds.&amp;lt;br /&amp;gt;MP cost has been removed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lustrate]] || [[file:Lustrate.png|40px]] || 50 || [[ability]] || 0s || 1s || 30y || 0y ||align = &amp;quot;left&amp;quot; | Restores target&#039;s HP.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 600&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases Faerie Gauge by 10&amp;lt;br /&amp;gt;Aetherflow Gauge Cost: 1 ||align = &amp;quot;left&amp;quot; | The additional effect &amp;quot;Increases Faerie Gauge by 10&amp;quot; has been added.&lt;br /&gt;
|-&lt;br /&gt;
| [[Indomitability]] || [[file:Indomitability.png|40px]] || 52 || [[ability]] || 0s || 30s || 0y || 15y ||align = &amp;quot;left&amp;quot; | Restores own HP and the HP of all nearby party members.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 400&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases Faerie Gauge by 10&amp;lt;br /&amp;gt;Aetherflow Gauge Cost: 1 ||align = &amp;quot;left&amp;quot; | The additional effect &amp;quot;Increases Faerie Gauge by 10&amp;quot; has been added.&lt;br /&gt;
|-&lt;br /&gt;
| [[Broil]] || [[file:Broil.png|40px]] || 54 || [[spell]] || 2.5s || 2.5s || 25y || 0y ||align = &amp;quot;left&amp;quot; | Deals unaspected damage with a potency of 190. ||align = &amp;quot;left&amp;quot; | Potency increased from 170 to 190.&lt;br /&gt;
|-&lt;br /&gt;
| [[Deployment Tactics]] || [[file:Deployment Tactics.png|40px]] || 56 || [[ability]] || 0s || 120s || 30y || 2y ||align = &amp;quot;left&amp;quot; | Extends Eye for an Eye and Galvanize effects cast by you to party members nearby the target.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; The time remaining on the original target&#039;s effects&amp;lt;br /&amp;gt;No effect when target is not under the effect of either Eye for an Eye or Galvanize. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Emergency Tactics]] || [[file:Emergency Tactics.png|40px]] || 58 || [[ability]] || 0s || 30s || 0y || 0y ||align = &amp;quot;left&amp;quot; | Transforms the next Galvanize status into HP recovery equaling the amount of damage reduction intended for the barrier.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Dissipation]] || [[file:Dissipation.png|40px]] || 60 || [[ability]] || 0s || 180s || 0y || 0y ||align = &amp;quot;left&amp;quot; | Orders your pet away while granting you a full Aetherflow stack. Also increases healing magic potency by 20%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;Summon or Summon II cannot be executed while under the effect of Dissipation. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Excogitation]] || [[file:Excogitation.png|40px]] || 62 || [[ability]] || 0s || 60s || 30y || 0y ||align = &amp;quot;left&amp;quot; | Grants target party member other than self the effect of Excogitation, restoring HP when member&#039;s HP falls below 50%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 650&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases Faerie Gauge by 10&amp;lt;br /&amp;gt;Aetherflow Gauge Cost: 1 ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Broil II]] || [[file:Broil II.png|40px]] || 64 || [[spell]] || 2.45s || 2.45s || 25y || 0y ||align = &amp;quot;left&amp;quot; | Deals unaspected damage with a potency of 230. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain Strategem]] || [[file:Chain Strategem.png|40px]] || 66 || [[ability]] || 0s || 90s || 25y || 0y ||align = &amp;quot;left&amp;quot; | Increases rate at which target takes critical hits by 15%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Aetherpact]] || [[file:Aetherpact (Scholar).png|40px]] || 70 || [[ability]] || 0s || 5s || 30y || 0y ||align = &amp;quot;left&amp;quot; | Orders faerie to execute Fey Union with target party member other than self. Effect ends upon reuse.&amp;lt;br /&amp;gt;Faerie Gauge Cost: 10&amp;lt;br /&amp;gt;The Faerie Gauge increases when a faerie is summoned and an Aetherflow action used by you inflicts an effect on a target. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Fey Union]] || [[file:Fey Union.png|40px]] || 70 || [[ability]] || 0s || 0s || 10y || 0y ||align = &amp;quot;left&amp;quot; | Gradually restores HP of party member with which faerie has a Fey Union.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 480&amp;lt;br /&amp;gt;Faerie Gauge is depleted while HP is restored. Faerie cannot execute other actions while Fey Union is active. Party member must be within 10 yalms. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Dissolve Union]] || [[file:Dissolve Union.png|40px]] || 70 || [[ability]] || 0s || 5s || 0y || 0y ||align = &amp;quot;left&amp;quot; | Dissolves current Fey Union. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Galvanize is the name of the barrier effect caused by [[Adloquium]] and [[Succor]]&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trait&lt;br /&gt;
! Icon&lt;br /&gt;
! Level &lt;br /&gt;
! Description&lt;br /&gt;
! Stormblood Adjustment&lt;br /&gt;
|-&lt;br /&gt;
| [[Aetherdam]] || [[file:Aetherdam.png|40px]] || 6 ||align = &amp;quot;left&amp;quot; | Allows the stacking of one Aetherflow. ||align = &amp;quot;left&amp;quot; | Now acquired at level 6 (previously level 8).&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Intelligence]] || [[file:Enhanced Intelligence.png|40px]] || 20 ||align = &amp;quot;left&amp;quot; | Increases [[intelligence]] by 8. ||align = &amp;quot;left&amp;quot; | Now acquired at level 20 (previously level 14).&amp;lt;br /&amp;gt;Intelligence bonus increased from 2 to 8.&lt;br /&gt;
|-&lt;br /&gt;
| [[Maim and Mend]] || [[file:Maim and Mend.png|40px]] || 20 ||align = &amp;quot;left&amp;quot; | Increases base action damage and HP restoration by 10%. Also increases base damage and HP restoration of your pet by 10%. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Aetherdam II]] || [[file:Aetherdam II.png|40px]] || 20 ||align = &amp;quot;left&amp;quot; | Allows the stacking of up to two Aetherflows. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Mind]] || [[file:Enhanced Mind.png|40px]] || 20 ||align = &amp;quot;left&amp;quot; | Increases mind by 8. ||align = &amp;quot;left&amp;quot; | New Trait&lt;br /&gt;
|-&lt;br /&gt;
| [[Corruption Mastery]] || [[file:Corruption Mastery.png|40px]] || 26 ||align = &amp;quot;left&amp;quot; | Upgrades Bio to Bio II. ||align = &amp;quot;left&amp;quot; | New Trait&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Intelligence II]] || [[file:Enhanced Intelligence II.png|40px]] || 40 ||align = &amp;quot;left&amp;quot; | Increases [[intelligence]] by 16. ||align = &amp;quot;left&amp;quot; | Now acquired at level 40 (previously level 16).&amp;lt;br /&amp;gt;Intelligence bonus increased from 4 to 16.&lt;br /&gt;
|-&lt;br /&gt;
| [[Maim and Mend II]] || [[file:Maim and Mend II.png|40px]] || 40 ||align = &amp;quot;left&amp;quot; | Increases base action damage and HP restoration by 30%. Also increases base damage and HP restoration of your pet by 30%. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Aetherdam III]] || [[file:Aetherdam III.png|40px]] || 40 ||align = &amp;quot;left&amp;quot; | Allows the stacking of up to three Aetherflows. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Mind II]] || [[file:Enhanced Mind II.png|40px]] || 40 ||align = &amp;quot;left&amp;quot; | Increases mind by 16. ||align = &amp;quot;left&amp;quot; | New Trait&lt;br /&gt;
|-&lt;br /&gt;
| [[Broil Mastery]] || [[file:Broil Mastery.png|40px]] || 54 ||align = &amp;quot;left&amp;quot; | Changes Ruin to Broil. ||align = &amp;quot;left&amp;quot; | New Trait&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Intelligence III]] || [[file:Enhanced Intelligence III.png|40px]] || 60 ||align = &amp;quot;left&amp;quot; | Increases [[intelligence]] by 24. ||align = &amp;quot;left&amp;quot; | Now acquired at level 60 (previously level 32).&amp;lt;br /&amp;gt;Intelligence bonus increased from 6 to 24.&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Mind III]] || [[file:Enhanced Mind III.png|40px]] || 60 ||align = &amp;quot;left&amp;quot; | Increases mind by 24. ||align = &amp;quot;left&amp;quot; | New Trait&lt;br /&gt;
|-&lt;br /&gt;
| [[Broil Mastery II]] || [[file:Broil Mastery II.png|40px]] || 64 ||align = &amp;quot;left&amp;quot; | Upgrades Broil to Broil II. ||align = &amp;quot;left&amp;quot; | New Trait&lt;br /&gt;
|-&lt;br /&gt;
| [[Quickened Aetherflow]] || [[file:Quickened Aetherflow.png|40px]] || 68 ||align = &amp;quot;left&amp;quot; | Grants a 20% chance that Aetherflow recast time is reduced by 10 seconds upon execution of an action that requires Aetherflow. ||align = &amp;quot;left&amp;quot; | New Trait&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pet Actions==&lt;br /&gt;
&lt;br /&gt;
Note: Eos and Selene replace Carbuncle as the Scholar&#039;s Summon I and II.&lt;br /&gt;
&lt;br /&gt;
===Eos===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action            &lt;br /&gt;
! Icon&lt;br /&gt;
! Level &lt;br /&gt;
! Cast Time&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Range &lt;br /&gt;
! Radius &lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Summon]] || [[File:summon.png|40px]]|| 4 || 6.0s || 2.5s || 0 || 0 || align = &amp;quot;left&amp;quot; | Summons a healer-type pet to fight at your side.&lt;br /&gt;
|-&lt;br /&gt;
| [[Embrace]] || [[File:Embrace summon.png|40px]]|| 4 || 2.0s || 3.0s || 30y || 0 || align = &amp;quot;left&amp;quot; | Restore target&#039;s HP. Cure Potency: 300&lt;br /&gt;
|-&lt;br /&gt;
| [[Whispering Dawn]] || [[File:whispering dawn.png|40px]]|| 4 || 2.0s || 60s || 0 || 15y || align = &amp;quot;left&amp;quot; | Gradually restores own HP and the HP of all nearby party members for 21s Cure Potency: 100 &lt;br /&gt;
|-&lt;br /&gt;
| [[Fey Covenant]] || [[File:Fey covenant.png|40px]]|| 20 || Instant || 120s || 0 || 15y || align = &amp;quot;left&amp;quot; | Increases magic defense of self and nearby party members by 20% for 20s. &lt;br /&gt;
|-&lt;br /&gt;
| [[Fey Illumination]] || [[File:Fey illumination.png|40px]]|| 40 || Instant || 120s || 0 || 15y || align = &amp;quot;left&amp;quot; | Increases cure magic potency of self and nearby party members by 20% for 20s.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Selene===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action   &lt;br /&gt;
! Icon&lt;br /&gt;
! Level&lt;br /&gt;
! Cast Time&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Range &lt;br /&gt;
! Radius &lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Summon II]] || [[File:summon ii.png|40px]]|| 15 || 6.0s || 2.5s || 0 || 0 || align = &amp;quot;left&amp;quot; | Summons a support-type pet to fight at your side.&lt;br /&gt;
|-&lt;br /&gt;
| [[Embrace]] || [[File:Embrace summon ii.png|40px]]|| 15 || 2.0s || 3.0s || 30y || 0 || align = &amp;quot;left&amp;quot; | Restore target&#039;s HP. Cure Potency: 300&lt;br /&gt;
|-&lt;br /&gt;
| [[Silent Dawn]] || [[File:Silent dawn.png|40px]]|| 15 || Instant || 40s || 25y || 0 || align = &amp;quot;left&amp;quot; | Silences target for 1s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fey Caress]] || [[File:fey caress.png|40px]]|| 20 || Instant || 60s || 0 || 20y || align = &amp;quot;left&amp;quot; | Removes a single detrimental effect from all nearby party members. Some effects cannot be removed. When &amp;lt;b&amp;gt;Obey&amp;lt;/b&amp;gt; is active, will only execute upon command.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fey Wind]] || [[File:fey wind.png|40px]]|| 40 || Instant || 60s || 0 || 20y || align = &amp;quot;left&amp;quot; | Increases attack speed of self and nearby party members by 3% for 30s.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===General Commands===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action   &lt;br /&gt;
! Icon&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Away]] || [[File:away icon1.png|40px]]||align = &amp;quot;left&amp;quot; | Order pet to leave the battlefield.&lt;br /&gt;
|-&lt;br /&gt;
| [[Heel]] || [[File:heel icon1.png|40px]]||align = &amp;quot;left&amp;quot; | Order pet to follow behind you.&lt;br /&gt;
|-&lt;br /&gt;
| [[Place]] || [[File:place icon1.png|40px]]||align = &amp;quot;left&amp;quot; | Order pet to move to a specific location.&lt;br /&gt;
|-&lt;br /&gt;
| [[Stay]] || [[File:stay icon1.png|40px]]||align = &amp;quot;left&amp;quot; | Order pet to remain where it is.&lt;br /&gt;
|-&lt;br /&gt;
| [[Guard]] || [[File:guard icon1.png|40px]]||align = &amp;quot;left&amp;quot; | Order pet to refrain from attacking until you attack or are attacked.&lt;br /&gt;
|-&lt;br /&gt;
| [[Steady]] || [[File:steady icon1.png|40px]]||align = &amp;quot;left&amp;quot; | Order pet to refrain from attacking until ordered to do so.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sic]] || [[File:sic icon1.png|40px]]||align = &amp;quot;left&amp;quot; | Order pet to attack.&lt;br /&gt;
|-&lt;br /&gt;
| [[Obey]] || [[File:obey icon1.png|40px]]||align = &amp;quot;left&amp;quot; | Order pet to attack, but refrain from using certain actions until ordered to do so.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Role Actions==&lt;br /&gt;
&#039;&#039;&#039;[[Healer Role Actions]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==PvP Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action&lt;br /&gt;
! Icon&lt;br /&gt;
! Type &lt;br /&gt;
! Cost&lt;br /&gt;
! Cast Time&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Range &lt;br /&gt;
! Radius &lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Broil (PvP)]] || [[file:Broil (PvP).png|40px]] || [[spell]] || 500 MP || 1.8 || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Deals unaspected damage with a potency of 1,000.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Reduces target&#039;s MP by 1,000 and TP by 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Physick (PvP)]] || [[file:Physick (PvP).png|40px]] || [[spell]] || 250 MP || 1.3 || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Restores target&#039;s HP.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 2,500&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases Faerie Gauge by 5 when action is used on self or party member while in combat&lt;br /&gt;
|-&lt;br /&gt;
| [[Adloquium (PvP)]] || [[file:Adloquium (PvP).png|40px]] || [[spell]] || 1000 MP || 1.3 || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Restores target&#039;s HP.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 2,500&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Erects a magicked barrier which nullifies damage equaling the amount of HP restored.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases Faerie Gauge by 5 when action is used on self or party member while in combat&lt;br /&gt;
|-&lt;br /&gt;
| [[Eye for an Eye (PvP)]] || [[file:Eye for an Eye (PvP).png|40px]] || [[ability]] || - || 0 || 45s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Erects a magicked barrier around self or single party member.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 6s&amp;lt;br /&amp;gt;&#039;&#039;&#039;Barrier Effect:&#039;&#039;&#039; When barrier is struck, the striker will deal 10% less damage&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 6s&lt;br /&gt;
|-&lt;br /&gt;
| [[Aetherflow (PvP)]] || [[file:Aetherflow (PvP).png|40px]] || [[ability]] || - || 0 || 45s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Restores 2,000 MP.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Aetherflow III&lt;br /&gt;
|-&lt;br /&gt;
| [[Lustrate (PvP)]] || [[file:Lustrate (PvP).png|40px]] || [[ability]] || Aetherflow: 1 || 0 || 1s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Restores target&#039;s HP.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 2,500&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases Faerie Gauge by 10&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Reduces Aetherflow recast time by 5s&amp;lt;br /&amp;gt;Additional effects activate when action is used on self or party member while in combat.&amp;lt;br /&amp;gt;Aetherflow Gauge Cost: 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Aura Blast (PvP)]] || [[file:Aura Blast (PvP).png|40px]] || [[ability]] || - || 0 || 60s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Deals a 10-yalm knockback.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Heavy +25%&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 4s&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain Strategem (PvP)]] || [[file:Chain Strategem (PvP).png|40px]] || [[ability]] || Aetherflow: 1 || 0 || 10s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Increases target&#039;s damage taken by 10%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 6s&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Reduces Aetherflow recast time by 5s&amp;lt;br /&amp;gt;Aetherflow Gauge Cost: 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Summon (PvP)]] || [[file:Summon (PvP).png|40px]] || [[ability]] || Faerie Gauge: 10 || 0 || 3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Summons the faerie Eos to fight at your side. Each time you use a healing action on an ally, Eos will execute Embrace on the same target.&amp;lt;br /&amp;gt;Faerie Gauge Cost: 10&amp;lt;br /&amp;gt;Depletes Faerie Gauge by 10 periodically while summoned.&lt;br /&gt;
|-&lt;br /&gt;
| [[Unsummon (PvP)]] || [[file:Unsummon (PvP).png|40px]] || [[ability]] || - || 0 || 3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Orders Eos back to the aether.&lt;br /&gt;
|-&lt;br /&gt;
| [[Embrace (PvP)]] || [[file:Embrace (PvP).png|40px]] || [[spell]] || - || 0 || -s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Restores target&#039;s HP.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 1,500&amp;lt;br /&amp;gt;Can only be executed while Eos is summoned.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Quest&lt;br /&gt;
! Level&lt;br /&gt;
! NPC&lt;br /&gt;
! Zone&lt;br /&gt;
! Coordinates&lt;br /&gt;
! EXP&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
|[[Forgotten but Not Gone]]||30||[[Murie]]||[[Limsa Lominsa Lower Decks]]||(x4,y11)||7410||align = &amp;quot;left&amp;quot; | [[file:soul of the scholar icon1.png|link=Soul of the Scholar]], [[file:adloquium icon1.png|link=Adloquium]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Last Remnants]]||35||[[Alka Zolka]]||[[Limsa Lominsa Upper Decks]]||(x11,y6)||9020||align = &amp;quot;left&amp;quot; | [[file:succor icon1.png|link=Succor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Consequences of Anger]]||40||[[Alka Zolka]]||[[Limsa Lominsa Upper Decks]]||(x11,y6)||11270||align = &amp;quot;left&amp;quot; | [[file:leeches icon1.png|link=Leeches]]&lt;br /&gt;
|-&lt;br /&gt;
|[[In the Image of the Ancients]]||45||[[Alka Zolka]]||[[Limsa Lominsa Upper Decks]]||(x11,y6)||12420||align = &amp;quot;left&amp;quot; | [[file:scholars culottes icon1.png|link=Scholar&amp;amp;#39;s Culottes]], [[file:scholars mortarboard icon1.png|link=Scholar&amp;amp;#39;s Mortarboard]], [[file:scholars gloves icon1.png|link=Scholar&amp;amp;#39;s Gloves]], [[file:scholars boots icon1.png|link=Scholar&amp;amp;#39;s Boots]], [[file:argute culottes icon1.png|link=Argute Culottes]], [[file:argute mortarboard icon1.png|link=Argute Mortarboard]], [[file:argute gloves icon1.png|link=Argute Gloves]], [[file:argute boots icon1.png|link=Argute Boots]]&lt;br /&gt;
|-&lt;br /&gt;
|[[For Your Fellow Man]]||45||[[Alka Zolka]]||[[Limsa Lominsa Upper Decks]]||(x11,y6)||12420||align = &amp;quot;left&amp;quot; | [[file:sacred soil icon1.png|link=Sacred Soil]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Beast Within]]||50||[[Alka Zolka]]||[[Limsa Lominsa Upper Decks]]||(x11,y6)||0||align = &amp;quot;left&amp;quot; | [[file:scholars gown icon1.png|link=Scholar&amp;amp;#39;s Gown]], [[file:Argute gown icon1.png|link=Argute Gown]], [[file:heros belt of healing icon1.png|link=Hero&amp;amp;#39;s Belt of Healing]], [[file:lustrate icon1.png|link=Lustrate]]&lt;br /&gt;
|-&lt;br /&gt;
|[[A Relic Reborn (Omnilex)]]||50||[[Gerolt]]||[[North Shroud]]||(x30,y20)||0||align = &amp;quot;left&amp;quot; | [[file:omnilex icon1.png|link=Omnilex]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Green Death]]||50||[[Alka Zolka]]||[[Limsa Lominsa Upper Decks]]||(x11,y6)|| 24000 ||align = &amp;quot;left&amp;quot; | 1078 Gil&lt;br /&gt;
|-&lt;br /&gt;
|[[Quarantine]]||52||[[Surito Carito]]||[[Upper La Noscea]]||(x25,y22)|| 26400 ||align = &amp;quot;left&amp;quot; | [[file:indomitability icon1.png|link=Indomitability]]&lt;br /&gt;
|-&lt;br /&gt;
|[[False Friends]]||54||[[Surito Carito]]||[[Upper La Noscea]]||(x25,y22)|| 31200 ||align = &amp;quot;left&amp;quot; | [[file:broil icon1.png|link=Broil]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ooh Rah]]||56||[[Surito Carito]]||[[Upper La Noscea]]||(x25,y22)|| 36000 ||align = &amp;quot;left&amp;quot; | [[file:deployment tactics icon1.png|link=Deployment Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Unseen]]||58||[[Surito Carito]]||[[Upper La Noscea]]||(x25,y22)|| 40800 ||align = &amp;quot;left&amp;quot; | [[file:emergency tactics icon1.png|link=Emergency Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Forward, the Royal Marines]]||60||[[Surito Carito]]||[[Upper La Noscea]]||(x25,y22)|| 167400 ||align = &amp;quot;left&amp;quot; | [[file:savants_attire_coffer_icon1.png|link=Savant&#039;s Attire Coffer]], [[file:dissipation icon1.png|link=Dissipation]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Vanishing Act]]||60||[[Alka Zolka]]||[[Limsa Lominsa Upper Decks]]||(x11.1,y6.2)|| 167400 ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|[[A Safe Place to Hide]]||63|||[[Surito Carito]]||[[Upper La Noscea]]||(x25,y22)|| 191700 ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|[[In Loving Memory]]||65|||[[Alka Zolka]]||[[South Shroud]]||(x17,y28)|| 207900 ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|[[The Chase]]||68|||[[Alka Zolka]]||[[South Shroud]]||(x17,y28)|| 232200 ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|[[Our Unsung Heroes]]||70|||[[Alka Zolka]]||[[South Shroud]]||(x17,y28)|| - ||align = &amp;quot;left&amp;quot; | [[file:Orators attire coffer icon1.png|link=Orator&#039;s Attire Coffer]] [[file:Aetherpact_(Scholar).png|40px|link=Aetherpact_(Scholar)]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Job Gauge==&lt;br /&gt;
{{:Aetherflow &amp;amp; Faerie Gauge}}&lt;br /&gt;
&lt;br /&gt;
==[[Scholar Guide]]==&lt;br /&gt;
&#039;&#039;&#039;[[Scholar Endgame Rotations]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==[[Scholar Macros]]==&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:Hyur scholar.jpg|300px|[[Hyur]] Scholar]] [[File:scholar concept art.jpg|300px|Scholar Concept Art]] [[File:scholar af3.jpg|400px]] [[file:Arcanist summoner scholar1.jpg|300px|Right: Scholar with Fairy]]&lt;br /&gt;
&lt;br /&gt;
{{Classes and Jobs}}&lt;br /&gt;
[[Category:Scholar]]&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=White_Mage_Macros&amp;diff=134054</id>
		<title>White Mage Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=White_Mage_Macros&amp;diff=134054"/>
		<updated>2017-07-24T17:35:53Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Macros==&lt;br /&gt;
===Swiftcast Raise===&lt;br /&gt;
* /micon &amp;quot;Raise&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Raise&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Raise&amp;quot; &amp;lt;1&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Raise&amp;quot; &amp;lt;2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Raise&amp;quot; &amp;lt;3&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Raise&amp;quot; &amp;lt;4&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Raise&amp;quot; &amp;lt;5&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Raise&amp;quot; &amp;lt;6&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Raise&amp;quot; &amp;lt;7&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This allows you to instantly cast [[Raise]] if [[Swiftcast]] is available, or cast normally otherwise, the priority is given to your curret target but will target any dead party member in descending order if your target is invalid.&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Machinist&amp;diff=133937</id>
		<title>Machinist</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Machinist&amp;diff=133937"/>
		<updated>2017-07-21T22:58:33Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Machinist Macros */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:machinist1.jpg|300px|right]]&lt;br /&gt;
[[File:machinist2.jpg|300px|right]]&lt;br /&gt;
==Lore==&lt;br /&gt;
[[File:machinist3.jpg|300px|right]]&lt;br /&gt;
{{Quote|The war with Dravania rages on, brutal and unrelenting. With no end in sight, the Holy See grows desperate. As her dragoons lay down their lives in defense of their home, Ishgard turns to technology to protect her sons and daughters. Great cannons and ballistae now line the city walls, plucking dragons from the sky.&amp;lt;br /&amp;gt;Following the example of Cid Garlond, who has demonstrated the potency of magitek, the Skysteel Manufactory works tirelessly on the development of advanced armaments. As new and devastating weapons are brought to the fray, a new class of champion arises to wield them―the machinist.| Game Description}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
Machinist is a ranged DPS [[job]] introduced in 2014 Fan Fest in Tokyo. Machinist is the gun-wielding job released in [[Heavensward]]. Unlike 2.0 jobs, Machinist does not require a base [[class]] and starts from level 30. The job&#039;s main weapon is the [[Firearm]]. Machinist uses specialized mechanical equipment such as attachments to the firearm along with deploy-able turrets. Using deployable turrets, Machinist can perform a support style role in addition to the DPS role. The turrets can attack [[enemies]], debuff enemies or buff allies&lt;br /&gt;
&lt;br /&gt;
As a ranged dps, their most important [[attributes|stat]] is [[dexterity]], which increases [[Attack Power|attack power]].&lt;br /&gt;
&lt;br /&gt;
==Requirement==&lt;br /&gt;
*[[Heavensward]]&lt;br /&gt;
*Access to [[Ishgard]], where [[guilds|Machinist&#039;s Guild]] is located.&lt;br /&gt;
*Complete the quest [[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Savior of Skysteel]].&lt;br /&gt;
&lt;br /&gt;
==Trainer Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! NPC&lt;br /&gt;
! Location&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Stephanivien]] || [[Foundation]] (x8,y10) || Job Start for ARR&lt;br /&gt;
|-&lt;br /&gt;
|[[Stephanivien]] || [[Foundation]] (x8,y10) || Job Trainer for 30-50&lt;br /&gt;
|-&lt;br /&gt;
|[[Stephanivien]] || [[Foundation]] (x8,y10) || Job Start for Heavensward&lt;br /&gt;
|-&lt;br /&gt;
|[[Stephanivien]] || [[Foundation]] (x8,y10) || Job Trainer for 52-60&lt;br /&gt;
|-&lt;br /&gt;
|[[Stephanivien]] || [[Foundation]] (x8.1,y10.1) || Job Start for Stormblood&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action&lt;br /&gt;
! Icon&lt;br /&gt;
! Level&lt;br /&gt;
! Type &lt;br /&gt;
! Cast Time&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Range &lt;br /&gt;
! Radius &lt;br /&gt;
! Description&lt;br /&gt;
! Stormblood Adjustment&lt;br /&gt;
|-&lt;br /&gt;
| [[Split Shot]] || [[file:Split Shot.png|40px]] || 1 || [[weaponskill]] || 0s || 2.5s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 160.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039;  50% chance of increasing next Slug Shot potency by 100 or Heated Slug Shot potency by 130&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Ammunition Effect: Increases current Split Shot potency by 25&amp;lt;br /&amp;gt;Ammunition Effect: 100% chance of increasing next Slug Shot potency&amp;lt;br /&amp;gt;Gauss Barrel Effect: Increases Heat Gauge by 5 ||align = &amp;quot;left&amp;quot; | Potency increased from 140 to 160.&amp;lt;br /&amp;gt;TP cost reduced from 60 to 50.&amp;lt;br /&amp;gt;Potency bonus for Slug Shot increased from 80 to 100.&amp;lt;br /&amp;gt;Potency bonus of 130 added for Heated Slug Shot.&amp;lt;br /&amp;gt;Gauss Barrel Effect has been changed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Slug Shot]] || [[file:Slug Shot.png|40px]] || 2 || [[weaponskill]] || 0s || 2.5s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 100.&amp;lt;br /&amp;gt;Split Shot Bonus &#039;&#039;&#039;Potency:&#039;&#039;&#039; 200&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; 50% chance of increasing next Clean Shot potency by 140 or Heated Clean Shot by 170&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Ammunition Effect: Increases current Slug Shot potency by 25&amp;lt;br /&amp;gt;Ammunition Effect: 100% chance of increasing next Clean Shot potency&amp;lt;br /&amp;gt;Gauss Barrel Effect: Increases Heat Gauge by 5 ||align = &amp;quot;left&amp;quot; | Split Shot Bonus potency increased from 180 to 200.&amp;lt;br /&amp;gt;Potency bonus for Clean Shot increased from 100 to 140.&amp;lt;br /&amp;gt;Potency bonus of 170 added for Heated Clean Shot.&amp;lt;br /&amp;gt;Gauss Barrel effect has been changed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reload]] || [[file:Reload.png|40px]] || 4 || [[ability]] || 0s || 60s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Loads firearm with three rounds of special ammunition. One round of ammunition is used each time a weaponskill is executed, increasing that weaponskill&#039;s potency. Ammunition use may also increase the rate at which a weaponskill&#039;s additional effect is triggered as well as lower the accompanying Heat Gauge increase. No more than three rounds can be loaded at one time.&amp;lt;br /&amp;gt; ||align = &amp;quot;left&amp;quot; | Recast time reduced from 60 to 30 seconds.&amp;lt;br /&amp;gt;Rounds of ammuniation granted reduced from 5 to 3.&amp;lt;br /&amp;gt;Now also reduces Heat Gauge increase.&lt;br /&gt;
|-&lt;br /&gt;
| [[Heartbreak]] || [[file:Heartbreak.png|40px]] || 6 || [[ability]] || 0s || 30s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 240.&amp;lt;br /&amp;gt;Can only be executed when target&#039;s HP is below 20%. ||align = &amp;quot;left&amp;quot; | Now acquired at level 6 (previously level 8).&amp;lt;br /&amp;gt;Potency increased from 180 to 240.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reassemble]] || [[file:Reassemble.png|40px]] || 10 || [[ability]] || 0s || 90s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Next weaponskill will result in a critical hit. If the next action is an area of effect attack, only the first enemy hit will be ensured critical damage.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 20s ||align = &amp;quot;left&amp;quot; | Now acquired at level 10 (previously 12).&lt;br /&gt;
|-&lt;br /&gt;
| [[Blank]] || [[file:Blank.png|40px]] || 15 || [[ability]] || 0s || 30s || 5y || 0 ||align = &amp;quot;left&amp;quot; | Deals a 15-yalm knockback. ||align = &amp;quot;left&amp;quot; | Potency has been removed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Spread Shot]] || [[file:Spread Shot.png|40px]] || 18 || [[weaponskill]] || 0s || 2.5s || 8y || 3y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 80 to all enemies in a cone before you.&amp;lt;br /&amp;gt;Ammunition Effect: Increases Spread Shot potency by 25&amp;lt;br /&amp;gt;Gauss Barrel Effect: Increases Heat Gauge by 5 ||align = &amp;quot;left&amp;quot; | Potency reduced from 100 to 80.&amp;lt;br /&amp;gt;TP cost reduced from 130 to 120.&amp;lt;br /&amp;gt;&amp;quot;Gauss Barrel Effect: Increases Heat Gauge by 5&amp;quot; has been added.&lt;br /&gt;
|-&lt;br /&gt;
| [[Quick Reload]] || [[file:Quick Reload.png|40px]] || 26 || [[ability]] || 0s || 30s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Replenishes your ammunition by 1  ||align = &amp;quot;left&amp;quot; | No longer reduces de Heat Gauge&lt;br /&gt;
|-&lt;br /&gt;
| [[Hot Shot]] || [[file:Hot Shot.png|40px]] || 30 || [[weaponskill]] || 0s || 2.5s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 120.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases physical damage dealt by 8%&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;Ammunition Effect: Increases current Hot Shot potency by 25&amp;lt;br /&amp;gt;Gauss Barrel Effect: Increases Heat Gauge by 5 ||align = &amp;quot;left&amp;quot; | TP cost reduced from 70 to 60.&amp;lt;br /&amp;gt;&amp;quot;Gauss Barrel Effect: Increases Heat Gauge by 5.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapid Fire]] || [[file:Rapid Fire.png|40px]] || 30 || [[ability]] || 0s || 90s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Reduces weaponskill recast time to 1.5 seconds.&amp;lt;br /&amp;gt;Effect ends upon executing 3 weaponskills.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s ||align = &amp;quot;left&amp;quot; | Gauss Barrel Effect: Weaponskills will have no cast time&amp;quot; has been removed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Clean Shot]] || [[file:Clean Shot.png|40px]] || 35 || [[weaponskill]] || 0s || 2.5s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 100.&amp;lt;br /&amp;gt;Slug Shot Bonus &#039;&#039;&#039;Potency:&#039;&#039;&#039; 240&amp;lt;br /&amp;gt;Ammunition Effect: Increases current Clean Shot potency by 25&amp;lt;br /&amp;gt;Gauss Barrel Effect: Increases Heat Gauge by 5 ||align = &amp;quot;left&amp;quot; | Slug Shot Bonus potency increased from 200 to 240.&amp;lt;br /&amp;gt;TP cost reduced from 60 to 50.&amp;lt;br /&amp;gt;&amp;quot;Gauss Barrel Effect: Increases Heat Gauge by 5&amp;quot; has been added.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wildfire]] || [[file:Wildfire.png|40px]] || 38 || [[ability]] || 0s || 960s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Covers target&#039;s body in a slow-burning pitch. For the next 10 seconds, 25% of most damage you inflict upon the target is compiled, then dealt at the end of the effect&#039;s duration. ||align = &amp;quot;left&amp;quot; | Recast time reduced from 90 to 60 seconds.&amp;lt;br /&amp;gt;Effect duration reduced from 15 to 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rook Autoturret]] || [[file:Rook Autoturret.png|40px]] || 40 || [[ability]] || 0s || 10s || 25y || 7y ||align = &amp;quot;left&amp;quot; | Deploys a single-target battle turret which will deliver auto-attacks with a potency of 80 to its master&#039;s target. Using a weaponskill will cause turret to change targets.&amp;lt;br /&amp;gt;Hypercharge &#039;&#039;&#039;Potency:&#039;&#039;&#039; 160&amp;lt;br /&amp;gt;Hypercharge Effect: Increases target&#039;s damage taken by 5%&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Shares a recast timer with Bishop Autoturret. ||align = &amp;quot;left&amp;quot; | Hypercharge effect changed from &amp;quot;Increases target&#039;s physical damage taken by 10%&amp;quot; to &amp;quot;Increases target&#039;s damage taken by 5%.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Turret Retrieval]] || [[file:Turret Retrieval.png|40px]] || 40 || [[ability]] || 0s || 5s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Removes an autoturret from the battlefield. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Bishop Autoturret]] || [[file:Bishop Autoturret.png|40px]] || 50 || [[ability]] || 0s || 10s || 25y || 7y ||align = &amp;quot;left&amp;quot; | Deploys an area of effect battle turret which will deliver auto-attacks to enemies within range with a potency of 60 for the first enemy, 10% less for the second, 20% less for the third, 30% less for the fourth, 40% less for the fifth, and 50% less for all remaining enemies.&amp;lt;br /&amp;gt;Hypercharge &#039;&#039;&#039;Potency:&#039;&#039;&#039; 90&amp;lt;br /&amp;gt;Hypercharge Effect: Increases target&#039;s damage taken by 5%&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Shares a recast timer with Rook Autoturret. ||align = &amp;quot;left&amp;quot; | Potency now reduced by 10% for the second enemy, 20% for the third, 30% for the fourth, 40% for the fifth, and 50% for all remaining enemies.&amp;lt;br /&amp;gt;Hypercharge potency reduced from 120 to 90.&amp;lt;br /&amp;gt;Hypercharge effect changed from &amp;quot;Increase target&#039;s magic damage taken by 10%&amp;quot; to &amp;quot;Increase target&#039;s damage taken by 5%.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Gauss Barrel]] || [[file:Gauss Barrel.png|40px]] || 52 || [[ability]] || 0s || 15s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Equips your current firearm with a gauss barrel, increasing damage dealt by 5%. While barrel is equipped, your weapon&#039;s Heat Gauge will increase each time a weaponskill is executed. When the Heat Gauge reaches 100%, your weapon will become Overheated and damage dealt will be increased by 5%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Gauss Barrel effect ends automatically once weapon is no longer Overheated and cannot be applied again for 10s. ||align = &amp;quot;left&amp;quot; | Patch 4.05&lt;br /&gt;
|-&lt;br /&gt;
| [[Remove Barrel]] || [[file:Remove Barrel.png|40px]] || 52 || [[ability]] || 0s || 10s || 0y || 0y ||align = &amp;quot;left&amp;quot; | Removes Gauss Barrel from your weapon. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Gauss Round]] || [[file:Gauss Round.png|40px]] || 54 || [[ability]] || 0s || 20s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 200. ||align = &amp;quot;left&amp;quot; | Gauss Barrel requirement has been removed.&amp;lt;br /&amp;gt;Recast time reduced from 20 to 15 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dismantle]] || [[file:Dismantle.png|40px]] || 56 || [[ability]] || 0s || 90s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Lowers target&#039;s damage dealt by 10%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 5s ||align = &amp;quot;left&amp;quot; | Effect changed from &amp;quot;Lowers target&#039;s physical damage dealt by 5%&amp;quot; to &amp;quot;Lowers target&#039;s damage dealt by 10%.&amp;quot;&amp;lt;br /&amp;gt;Now acquired at level 56 (previously level 50).&amp;lt;br /&amp;gt;Effect duration reduced from 10 to 5 seconds.&amp;lt;br /&amp;gt;No longer shares a recast timer with Rend Mind.&lt;br /&gt;
|-&lt;br /&gt;
| [[Hypercharge]] || [[file:Hypercharge.png|40px]] || 58 || [[ability]] || 0s || 120s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Overcharges your autoturret, increasing its attack potency.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 20s&amp;lt;br /&amp;gt;Can only be executed while a turret is deployed. ||align = &amp;quot;left&amp;quot; | No longer increases turret MP or TP regeneration.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ricochet]] || [[file:Ricochet.png|40px]] || 60 || [[ability]] || 0s || 60s || 25y || 5y ||align = &amp;quot;left&amp;quot; | Deals damage to all nearby enemies with a potency of 300 for the first enemy, 10% less for the second, 20% less for the third, 30% less for the fourth, 40% less for the fifth, and 50% less for all remaining enemies. ||align = &amp;quot;left&amp;quot; | The effects of this ability have been completely revamped.&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooldown]] || [[file:Cooldown.png|40px]] || 62 || [[weaponskill]] || 0s || 2.5s || 25y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 150 if Heat Gauge is under 50, 230 if the gauge is 50 or over.&amp;lt;br /&amp;gt;Ammunition Effect: Increases Cooldown potency by 25&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Reduces Heat Gauge by 25 ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Barrel Stabilizer]] || [[file:Barrel Stabilizer.png|40px]] || 66 || [[ability]] || 0s || 60s || 0y || 0y ||align = &amp;quot;left&amp;quot; | Sets Heat Gauge to 50.&amp;lt;br /&amp;gt;Can only be executed when in combat, your weapon is not Overheated, and a Gauss Barrel is attached. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Rook Overdrive]] || [[file:Rook Overdrive.png|40px]] || 68 || [[ability]] || 0s || 120s || 25y || 0y ||align = &amp;quot;left&amp;quot; | Sends deployed Rook Autoturret into overdrive. While in overdrive, the autoturret will launch a powerful attack, damaging the unit. The autoturret is removed from the battlefield after execution for repairs and cannot be deployed for 30s. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamethrower]] || [[file:Flamethrower.png|40px]] || 70 || [[ability]] || 0s || 60s || 0y || 8y ||align = &amp;quot;left&amp;quot; | Delivers damage over time to all enemies in a cone before you.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Potency:&#039;&#039;&#039; 60&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Heat Gauge gradually increases while Flamethrower is active. Heat Gauge not affected when used outside battle.&amp;lt;br /&amp;gt;Effect ends upon executing another action or moving.&amp;lt;br /&amp;gt;Cancels auto-attack upon execution. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Heated Split Shot]] || [[file:Heated Split Shot.png|40px]] || [[weaponskill]] || - || 0s || 2.5s || 25y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 190.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; 50% chance of increasing next Slug Shot potency by 100 or Heated Slug Shot by 130&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Ammunition Effect: Increases current Heated Split Shot potency by 25&amp;lt;br /&amp;gt;Ammunition Effect: 100% chance of increasing next Slug Shot or Heated Slug Shot potency&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases Heat Gauge by 5 ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Heated Slug Shot]] || [[file:Heated Slug Shot.png|40px]] || [[weaponskill]] || - || 0s || 2.5s || 25y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 100.&amp;lt;br /&amp;gt;Split Shot Bonus &#039;&#039;&#039;Potency:&#039;&#039;&#039; 230&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; 50% chance of increasing next Clean Shot potency by 140 or Heated Clean Shot by 170&amp;lt;br /&amp;gt;Duration: 10s&amp;lt;br /&amp;gt;Ammunition Effect: Increases current Heated Slug Shot potency by 25&amp;lt;br /&amp;gt;Ammunition Effect: 100% chance of increasing next Clean Shot or Heated Clean Shot potency&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases Heat Gauge by 5 ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Heated Clean Shot]] || [[file:Heated Clean Shot.png|40px]] || [[weaponskill]] || - || 0s || 2.5s || 25y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 100.&amp;lt;br /&amp;gt;Slug Shot Bonus &#039;&#039;&#039;Potency:&#039;&#039;&#039; 270&amp;lt;br /&amp;gt;Ammunition Effect: Increases current Heated Clean Shot potency by 25&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases Heat Gauge by 5 ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Rook Overload]] || [[file:Rook Overload.png|40px]] || [[ability]] || - || 0s || -s || 40y || 0y ||align = &amp;quot;left&amp;quot; | Rook Autoturret under the effect of Rook Overdrive delivers an attack with a potency of 800. Autoturret is removed from the battlefield after execution. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Bishop Overload]] || [[file:Bishop Overload.png|40px]] || [[ability]] || - || 0s || -s || 0y || 6y ||align = &amp;quot;left&amp;quot; | Bishop Autoturret under the effect of Bishop Overdrive deals damage with a potency of 600 to all nearby enemies. Autoturret is removed from the battlefield after execution. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trait&lt;br /&gt;
! Icon&lt;br /&gt;
! Level &lt;br /&gt;
! Description&lt;br /&gt;
! Stormblood Adjustment&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Dexterity]] || [[file:Enhanced Dexterity.png|40px]] || 20 ||align = &amp;quot;left&amp;quot; | Increases [[dexterity]] by 8. ||align = &amp;quot;left&amp;quot; | Now acquired at level 20 (previously level 8).&amp;lt;br /&amp;gt;Dexterity bonus increased from 2 to 8.&lt;br /&gt;
|-&lt;br /&gt;
| [[Increased Action Damage]] || [[file:Increased Action Damage.png|40px]] || 20 ||align = &amp;quot;left&amp;quot; | Increases base action damage and autoturret damage by 10%. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Dexterity II]] || [[file:Enhanced Dexterity II.png|40px]] || 40 ||align = &amp;quot;left&amp;quot; | Increases [[dexterity]] by 16. ||align = &amp;quot;left&amp;quot; | Now acquired at level 40 (previously level 16).&amp;lt;br /&amp;gt;Dexterity bonus increased from 4 to 16.&lt;br /&gt;
|-&lt;br /&gt;
| [[Increased Action Damage II]] || [[file:Increased Action Damage II.png|40px]] || 40 ||align = &amp;quot;left&amp;quot; | Increases base action damage by 20%. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Dexterity III]] || [[file:Enhanced Dexterity III.png|40px]] || 60 ||align = &amp;quot;left&amp;quot; | Increases [[dexterity]] by 24. ||align = &amp;quot;left&amp;quot; | Now acquired at level 60 (previously level 24).&amp;lt;br /&amp;gt;Dexterity bonus increased from 6 to 24.&lt;br /&gt;
|-&lt;br /&gt;
| [[Shot Mastery]] || [[file:Shot Mastery.png|40px]] || 64 ||align = &amp;quot;left&amp;quot; | [[Split Shot]], [[Slug Shot]], and [[Clean Shot]] become Heated when your [[Heat Gauge]] is at 50 or higher. ||align = &amp;quot;left&amp;quot; | New Trait&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Role Actions==&lt;br /&gt;
&#039;&#039;&#039;[[Physical Ranged DPS Actions]]&#039;&#039;&#039;&lt;br /&gt;
==PvP Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action&lt;br /&gt;
! Icon&lt;br /&gt;
! Type &lt;br /&gt;
! Cost&lt;br /&gt;
! Cast Time&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Range &lt;br /&gt;
! Radius &lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Split Shot (PvP)]] || [[file:Split Shot (PvP).png|40px]] || [[weaponskill]] || - || 0s || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 750.&amp;lt;br /&amp;gt;Gauss Barrel Effect: Increases Heat Gauge by 5&amp;lt;br /&amp;gt;※Action changes to Heated Split Shot when executed while a Gauss Barrel is attached and the Heat Gauge is 50 or higher.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Slug Shot (PvP)]] || [[file:Slug Shot (PvP).png|40px]] || [[weaponskill]] || - || 0s || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack to target.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; Split Shot or Heated Split Shot&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 1,000&amp;lt;br /&amp;gt;Gauss Barrel Effect: Increases Heat Gauge by 5&amp;lt;br /&amp;gt;※Action changes to Heated Slug Shot when executed while a Gauss Barrel is attached and the Heat Gauge is 50 or higher.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Clean Shot (PvP)]] || [[file:Clean Shot (PvP).png|40px]] || [[weaponskill]] || - || 0s || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack to target.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; Slug Shot or Heated Slug Shot&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 1,250&amp;lt;br /&amp;gt;Gauss Barrel Effect: Increases Heat Gauge by 5&amp;lt;br /&amp;gt;※Action changes to Heated Clean Shot when executed while a Gauss Barrel is attached and the Heat Gauge is 50 or higher.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Hot Shot (PvP)]] || [[file:Hot Shot (PvP).png|40px]] || [[weaponskill]] || - || 0s || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 750.&amp;lt;br /&amp;gt;Gauss Barrel Effect: Increases Heat Gauge by 25&amp;lt;br /&amp;gt;Can only be used when Heat Gauge is below 50.&amp;lt;br /&amp;gt;※Action changes to Cooldown while a Gauss Barrel is attached and the Heat Gauge is 50 or higher.&lt;br /&gt;
|-&lt;br /&gt;
| [[Quick Reload (PvP)]] || [[file:Quick Reload (PvP).png|40px]] || [[ability]] || 200 TP || 0s || 1s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Replenishes your ammunition by 1 (up to a maximum of 3). Ammunition is used when executing weaponskills, increasing potency by 250, reducing recast time by 1.5s, and reducing Heat Gauge increase.&lt;br /&gt;
|-&lt;br /&gt;
| [[Blank (PvP)]] || [[file:Blank (PvP).png|40px]] || [[ability]] || 300 TP || 0s || 10s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 500.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; 15-yalm knockback&lt;br /&gt;
|-&lt;br /&gt;
| [[Between the Eyes (PvP)]] || [[file:Between the Eyes (PvP).png|40px]] || [[ability]] || - || 0s || 30s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 1,000.&amp;lt;br /&amp;gt;Potency is doubled if target is under the effect of Bind, Stun, or Sleep.&lt;br /&gt;
|-&lt;br /&gt;
| [[Leg Graze (PvP)]] || [[file:Leg Graze (PvP).png|40px]] || [[ability]] || - || 0s || 30s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Inflicts target with Heavy +50%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 3s&lt;br /&gt;
|-&lt;br /&gt;
| [[Wildfire (PvP)]] || [[file:Wildfire (PvP).png|40px]] || [[ability]] || - || 0s || 30s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Covers target&#039;s body in a slow-burning pitch. For the next 7 seconds, 25% of most damage you inflict upon the target is compiled, then dealt at the end of the effect&#039;s duration.&lt;br /&gt;
|-&lt;br /&gt;
| [[Gauss Barrel (PvP)]] || [[file:Gauss Barrel (PvP).png|40px]] || [[ability]] || - || 0s || 10s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Equips your current firearm with a gauss barrel, increasing damage dealt by 10%. While barrel is equipped, your weapon&#039;s Heat Gauge will increase each time a weaponskill is executed. When the Heat Gauge reaches 100%, your weapon will become Overheated and damage dealt will be increased by 10%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Gauss Barrel effect ends automatically once weapon is no longer Overheated and cannot be applied again for 10s.&amp;lt;br /&amp;gt;※Action changes to Stun Gun when executed while a Gauss Barrel is attached.&lt;br /&gt;
|-&lt;br /&gt;
| [[Report (PvP)]] || [[file:Report (PvP).png|40px]] || [[ability]] || - || 0s || 120s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Restores 25% of maximum MP and TP for self and all nearby party members.&lt;br /&gt;
|-&lt;br /&gt;
| [[Heated Split Shot (PvP)]] || [[file:Heated Split Shot (PvP).png|40px]] || [[weaponskill]] || - || 0s || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 1,000.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases Heat Gauge by 10&amp;lt;br /&amp;gt;Can only be executed with a Gauss Barrel attached and while your Heat Gauge is 50 or higher.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Heated Slug Shot (PvP)]] || [[file:Heated Slug Shot (PvP).png|40px]] || [[weaponskill]] || - || 0s || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack to target.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; Split Shot or Heated Split Shot&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 1,250&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases Heat Gauge by 10&amp;lt;br /&amp;gt;Can only be executed with a Gauss Barrel attached and while your Heat Gauge is 50 or higher.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Heated Clean Shot (PvP)]] || [[file:Heated Clean Shot (PvP).png|40px]] || [[weaponskill]] || - || 0s || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack to target.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; Slug Shot or Heated Slug Shot&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 1,500&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases Heat Gauge by 10&amp;lt;br /&amp;gt;Can only be executed with a Gauss Barrel attached and while your Heat Gauge is 50 or higher.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooldown (PvP)]] || [[file:Cooldown (PvP).png|40px]] || [[weaponskill]] || - || 0s || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 1,000.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Reduces Heat Gauge by 25&amp;lt;br /&amp;gt;Can only be executed with a Gauss Barrel attached and while your Heat Gauge is 50 or higher.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Stun Gun (PvP)]] || [[file:Stun Gun (PvP).png|40px]] || [[ability]] || - || 0s || 60s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack to all nearby enemies with a potency of 1,000 for the first enemy, 25% less for the second, 50% less for the third, and 75% less for all remaining enemies.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Stun&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 2s&amp;lt;br /&amp;gt;Overheats Gauss Barrel upon execution.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Quest&lt;br /&gt;
! Level&lt;br /&gt;
! NPC&lt;br /&gt;
! Zone&lt;br /&gt;
! Coordinates&lt;br /&gt;
! EXP&lt;br /&gt;
! Gil&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Savior of Skysteel]]||50||[[Stephanivien]]||[[Foundation]]||(x8,y10)||24000||0||align = &amp;quot;left&amp;quot; | [[file:soul of the machinist icon1.png|link=Soul of the Machnist]], [[file:steel-barreled carbine icon1.png|link=Steel-barreled Carbine]], [[file:toadskin jacket icon1.png|link=Toadskin Jacket]], [[file:toadskin brais icon1.png|link=Toadskin Brais]] &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Master of Marksmanship]]||30||[[Rostnsthal]]||[[Outer La Noscea]]||(x19,y17)||7410||0||align = &amp;quot;left&amp;quot; | [[file:hot shot icon1.png|link=Hot Shot]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Always the Last Place You Look]]||35||[[Stephanivien]]||[[Foundation]]||(x8,y10)||9020||0||align = &amp;quot;left&amp;quot; | [[file:clean shot icon1.png|link=Clean Shot]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Rook Before You Reap]]||40||[[Stephanivien]]||[[Foundation]]||(x8,y10)||11270||0||align = &amp;quot;left&amp;quot; | [[file:rook autoturret icon1.png|link=Rook Autoturret]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Securing the Locks]]||40||[[Stephanivien]]||[[Foundation]]||(x8,y10)||11270||0||align = &amp;quot;left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[A Suppressive Strategy]]||45||[[Stephanivien]]||[[Foundation]]||(x8,y10)||12420||0||align = &amp;quot;left&amp;quot; | [[file:suppressive fire icon1.png|link=Suppressive Fire]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Blood on the Sands]]||45||[[Stephanivien]]||[[Foundation]]||(x8,y10)||12420||0||align = &amp;quot;left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Rage against the Machinists]]||50||[[Stephanivien]]||[[Foundation]]||(x8,y10)||24000||0||align = &amp;quot;left&amp;quot; | [[file:dismantle icon1.png|link=Dismantle]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[The Power of a Tourney]]||50||[[Stephanivien]]||[[Foundation]]||(x8,y10)||24000||0||align = &amp;quot;left&amp;quot; | [[file:bishop autoturret icon1.png|link=Bishop Autoturret]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[A Joye-less Celebration]]||50||[[Stephanivien]]||[[Foundation]]||(x8,y10)||24000||1153||align = &amp;quot;left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Pushing the Brume]]||52||[[Stephanivien]]||[[Foundation]]||(x8,y10)||26400||822||align = &amp;quot;left&amp;quot; | [[file:gauss barrel icon1.png|link=Gauss Barrel]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[A Joye-ful Reunion]]||54||[[Stephanivien]]||[[Foundation]]||(x8,y10)||31200||2796||align = &amp;quot;left&amp;quot; | [[file:gauss round icon1.png|link=gauss Round]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Wheels of Justice]]||56||[[Stephanivien]]||[[Foundation]]||(x8,y10)||36000||2113||align = &amp;quot;left&amp;quot; | [[file:rend mind icon1.png|link=rend Mind]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Taking the Fall]]||58||[[Stephanivien]]||[[Foundation]]||(x8,y10)||40800||1595||align = &amp;quot;left&amp;quot; | [[file:hypercharge icon1.png|link=Hypercharge]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Rusted Steel]]||58||[[Stephanivien]]||[[Foundation]]||(x8,y10)||40800||507||align = &amp;quot;left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Rise of the Machinists]]||60||[[Stephanivien]]||[[Foundation]]||(x8,y10)||0||1656||align = &amp;quot;left&amp;quot; | [[file:ricochet icon1.png|link=Ricochet]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[The Machinists&#039; Choice]]||60||[[Stephanivien]]||[[Foundation]]||(x8.1,y10.1)||0||0||align = &amp;quot;left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Job Gauge==&lt;br /&gt;
{{:Ammunition &amp;amp; Heat Gauge}}&lt;br /&gt;
&lt;br /&gt;
==[[Machinist Guide]]==&lt;br /&gt;
&#039;&#039;&#039;[[Machinist Endgame Rotations]]&#039;&#039;&#039;&lt;br /&gt;
==[[Machinist Macros]]==&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:machinist concept art2.jpg|300px]] [[File:machinist af3.jpg|400px]] [[File:machinist concept art1.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
{{Classes and Jobs}}&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Machinist&amp;diff=133936</id>
		<title>Machinist</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Machinist&amp;diff=133936"/>
		<updated>2017-07-21T22:58:17Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Machinist Guide */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:machinist1.jpg|300px|right]]&lt;br /&gt;
[[File:machinist2.jpg|300px|right]]&lt;br /&gt;
==Lore==&lt;br /&gt;
[[File:machinist3.jpg|300px|right]]&lt;br /&gt;
{{Quote|The war with Dravania rages on, brutal and unrelenting. With no end in sight, the Holy See grows desperate. As her dragoons lay down their lives in defense of their home, Ishgard turns to technology to protect her sons and daughters. Great cannons and ballistae now line the city walls, plucking dragons from the sky.&amp;lt;br /&amp;gt;Following the example of Cid Garlond, who has demonstrated the potency of magitek, the Skysteel Manufactory works tirelessly on the development of advanced armaments. As new and devastating weapons are brought to the fray, a new class of champion arises to wield them―the machinist.| Game Description}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
Machinist is a ranged DPS [[job]] introduced in 2014 Fan Fest in Tokyo. Machinist is the gun-wielding job released in [[Heavensward]]. Unlike 2.0 jobs, Machinist does not require a base [[class]] and starts from level 30. The job&#039;s main weapon is the [[Firearm]]. Machinist uses specialized mechanical equipment such as attachments to the firearm along with deploy-able turrets. Using deployable turrets, Machinist can perform a support style role in addition to the DPS role. The turrets can attack [[enemies]], debuff enemies or buff allies&lt;br /&gt;
&lt;br /&gt;
As a ranged dps, their most important [[attributes|stat]] is [[dexterity]], which increases [[Attack Power|attack power]].&lt;br /&gt;
&lt;br /&gt;
==Requirement==&lt;br /&gt;
*[[Heavensward]]&lt;br /&gt;
*Access to [[Ishgard]], where [[guilds|Machinist&#039;s Guild]] is located.&lt;br /&gt;
*Complete the quest [[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Savior of Skysteel]].&lt;br /&gt;
&lt;br /&gt;
==Trainer Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! NPC&lt;br /&gt;
! Location&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Stephanivien]] || [[Foundation]] (x8,y10) || Job Start for ARR&lt;br /&gt;
|-&lt;br /&gt;
|[[Stephanivien]] || [[Foundation]] (x8,y10) || Job Trainer for 30-50&lt;br /&gt;
|-&lt;br /&gt;
|[[Stephanivien]] || [[Foundation]] (x8,y10) || Job Start for Heavensward&lt;br /&gt;
|-&lt;br /&gt;
|[[Stephanivien]] || [[Foundation]] (x8,y10) || Job Trainer for 52-60&lt;br /&gt;
|-&lt;br /&gt;
|[[Stephanivien]] || [[Foundation]] (x8.1,y10.1) || Job Start for Stormblood&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action&lt;br /&gt;
! Icon&lt;br /&gt;
! Level&lt;br /&gt;
! Type &lt;br /&gt;
! Cast Time&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Range &lt;br /&gt;
! Radius &lt;br /&gt;
! Description&lt;br /&gt;
! Stormblood Adjustment&lt;br /&gt;
|-&lt;br /&gt;
| [[Split Shot]] || [[file:Split Shot.png|40px]] || 1 || [[weaponskill]] || 0s || 2.5s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 160.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039;  50% chance of increasing next Slug Shot potency by 100 or Heated Slug Shot potency by 130&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Ammunition Effect: Increases current Split Shot potency by 25&amp;lt;br /&amp;gt;Ammunition Effect: 100% chance of increasing next Slug Shot potency&amp;lt;br /&amp;gt;Gauss Barrel Effect: Increases Heat Gauge by 5 ||align = &amp;quot;left&amp;quot; | Potency increased from 140 to 160.&amp;lt;br /&amp;gt;TP cost reduced from 60 to 50.&amp;lt;br /&amp;gt;Potency bonus for Slug Shot increased from 80 to 100.&amp;lt;br /&amp;gt;Potency bonus of 130 added for Heated Slug Shot.&amp;lt;br /&amp;gt;Gauss Barrel Effect has been changed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Slug Shot]] || [[file:Slug Shot.png|40px]] || 2 || [[weaponskill]] || 0s || 2.5s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 100.&amp;lt;br /&amp;gt;Split Shot Bonus &#039;&#039;&#039;Potency:&#039;&#039;&#039; 200&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; 50% chance of increasing next Clean Shot potency by 140 or Heated Clean Shot by 170&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Ammunition Effect: Increases current Slug Shot potency by 25&amp;lt;br /&amp;gt;Ammunition Effect: 100% chance of increasing next Clean Shot potency&amp;lt;br /&amp;gt;Gauss Barrel Effect: Increases Heat Gauge by 5 ||align = &amp;quot;left&amp;quot; | Split Shot Bonus potency increased from 180 to 200.&amp;lt;br /&amp;gt;Potency bonus for Clean Shot increased from 100 to 140.&amp;lt;br /&amp;gt;Potency bonus of 170 added for Heated Clean Shot.&amp;lt;br /&amp;gt;Gauss Barrel effect has been changed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reload]] || [[file:Reload.png|40px]] || 4 || [[ability]] || 0s || 60s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Loads firearm with three rounds of special ammunition. One round of ammunition is used each time a weaponskill is executed, increasing that weaponskill&#039;s potency. Ammunition use may also increase the rate at which a weaponskill&#039;s additional effect is triggered as well as lower the accompanying Heat Gauge increase. No more than three rounds can be loaded at one time.&amp;lt;br /&amp;gt; ||align = &amp;quot;left&amp;quot; | Recast time reduced from 60 to 30 seconds.&amp;lt;br /&amp;gt;Rounds of ammuniation granted reduced from 5 to 3.&amp;lt;br /&amp;gt;Now also reduces Heat Gauge increase.&lt;br /&gt;
|-&lt;br /&gt;
| [[Heartbreak]] || [[file:Heartbreak.png|40px]] || 6 || [[ability]] || 0s || 30s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 240.&amp;lt;br /&amp;gt;Can only be executed when target&#039;s HP is below 20%. ||align = &amp;quot;left&amp;quot; | Now acquired at level 6 (previously level 8).&amp;lt;br /&amp;gt;Potency increased from 180 to 240.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reassemble]] || [[file:Reassemble.png|40px]] || 10 || [[ability]] || 0s || 90s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Next weaponskill will result in a critical hit. If the next action is an area of effect attack, only the first enemy hit will be ensured critical damage.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 20s ||align = &amp;quot;left&amp;quot; | Now acquired at level 10 (previously 12).&lt;br /&gt;
|-&lt;br /&gt;
| [[Blank]] || [[file:Blank.png|40px]] || 15 || [[ability]] || 0s || 30s || 5y || 0 ||align = &amp;quot;left&amp;quot; | Deals a 15-yalm knockback. ||align = &amp;quot;left&amp;quot; | Potency has been removed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Spread Shot]] || [[file:Spread Shot.png|40px]] || 18 || [[weaponskill]] || 0s || 2.5s || 8y || 3y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 80 to all enemies in a cone before you.&amp;lt;br /&amp;gt;Ammunition Effect: Increases Spread Shot potency by 25&amp;lt;br /&amp;gt;Gauss Barrel Effect: Increases Heat Gauge by 5 ||align = &amp;quot;left&amp;quot; | Potency reduced from 100 to 80.&amp;lt;br /&amp;gt;TP cost reduced from 130 to 120.&amp;lt;br /&amp;gt;&amp;quot;Gauss Barrel Effect: Increases Heat Gauge by 5&amp;quot; has been added.&lt;br /&gt;
|-&lt;br /&gt;
| [[Quick Reload]] || [[file:Quick Reload.png|40px]] || 26 || [[ability]] || 0s || 30s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Replenishes your ammunition by 1  ||align = &amp;quot;left&amp;quot; | No longer reduces de Heat Gauge&lt;br /&gt;
|-&lt;br /&gt;
| [[Hot Shot]] || [[file:Hot Shot.png|40px]] || 30 || [[weaponskill]] || 0s || 2.5s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 120.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases physical damage dealt by 8%&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;Ammunition Effect: Increases current Hot Shot potency by 25&amp;lt;br /&amp;gt;Gauss Barrel Effect: Increases Heat Gauge by 5 ||align = &amp;quot;left&amp;quot; | TP cost reduced from 70 to 60.&amp;lt;br /&amp;gt;&amp;quot;Gauss Barrel Effect: Increases Heat Gauge by 5.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapid Fire]] || [[file:Rapid Fire.png|40px]] || 30 || [[ability]] || 0s || 90s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Reduces weaponskill recast time to 1.5 seconds.&amp;lt;br /&amp;gt;Effect ends upon executing 3 weaponskills.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s ||align = &amp;quot;left&amp;quot; | Gauss Barrel Effect: Weaponskills will have no cast time&amp;quot; has been removed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Clean Shot]] || [[file:Clean Shot.png|40px]] || 35 || [[weaponskill]] || 0s || 2.5s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 100.&amp;lt;br /&amp;gt;Slug Shot Bonus &#039;&#039;&#039;Potency:&#039;&#039;&#039; 240&amp;lt;br /&amp;gt;Ammunition Effect: Increases current Clean Shot potency by 25&amp;lt;br /&amp;gt;Gauss Barrel Effect: Increases Heat Gauge by 5 ||align = &amp;quot;left&amp;quot; | Slug Shot Bonus potency increased from 200 to 240.&amp;lt;br /&amp;gt;TP cost reduced from 60 to 50.&amp;lt;br /&amp;gt;&amp;quot;Gauss Barrel Effect: Increases Heat Gauge by 5&amp;quot; has been added.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wildfire]] || [[file:Wildfire.png|40px]] || 38 || [[ability]] || 0s || 960s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Covers target&#039;s body in a slow-burning pitch. For the next 10 seconds, 25% of most damage you inflict upon the target is compiled, then dealt at the end of the effect&#039;s duration. ||align = &amp;quot;left&amp;quot; | Recast time reduced from 90 to 60 seconds.&amp;lt;br /&amp;gt;Effect duration reduced from 15 to 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rook Autoturret]] || [[file:Rook Autoturret.png|40px]] || 40 || [[ability]] || 0s || 10s || 25y || 7y ||align = &amp;quot;left&amp;quot; | Deploys a single-target battle turret which will deliver auto-attacks with a potency of 80 to its master&#039;s target. Using a weaponskill will cause turret to change targets.&amp;lt;br /&amp;gt;Hypercharge &#039;&#039;&#039;Potency:&#039;&#039;&#039; 160&amp;lt;br /&amp;gt;Hypercharge Effect: Increases target&#039;s damage taken by 5%&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Shares a recast timer with Bishop Autoturret. ||align = &amp;quot;left&amp;quot; | Hypercharge effect changed from &amp;quot;Increases target&#039;s physical damage taken by 10%&amp;quot; to &amp;quot;Increases target&#039;s damage taken by 5%.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Turret Retrieval]] || [[file:Turret Retrieval.png|40px]] || 40 || [[ability]] || 0s || 5s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Removes an autoturret from the battlefield. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Bishop Autoturret]] || [[file:Bishop Autoturret.png|40px]] || 50 || [[ability]] || 0s || 10s || 25y || 7y ||align = &amp;quot;left&amp;quot; | Deploys an area of effect battle turret which will deliver auto-attacks to enemies within range with a potency of 60 for the first enemy, 10% less for the second, 20% less for the third, 30% less for the fourth, 40% less for the fifth, and 50% less for all remaining enemies.&amp;lt;br /&amp;gt;Hypercharge &#039;&#039;&#039;Potency:&#039;&#039;&#039; 90&amp;lt;br /&amp;gt;Hypercharge Effect: Increases target&#039;s damage taken by 5%&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Shares a recast timer with Rook Autoturret. ||align = &amp;quot;left&amp;quot; | Potency now reduced by 10% for the second enemy, 20% for the third, 30% for the fourth, 40% for the fifth, and 50% for all remaining enemies.&amp;lt;br /&amp;gt;Hypercharge potency reduced from 120 to 90.&amp;lt;br /&amp;gt;Hypercharge effect changed from &amp;quot;Increase target&#039;s magic damage taken by 10%&amp;quot; to &amp;quot;Increase target&#039;s damage taken by 5%.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Gauss Barrel]] || [[file:Gauss Barrel.png|40px]] || 52 || [[ability]] || 0s || 15s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Equips your current firearm with a gauss barrel, increasing damage dealt by 5%. While barrel is equipped, your weapon&#039;s Heat Gauge will increase each time a weaponskill is executed. When the Heat Gauge reaches 100%, your weapon will become Overheated and damage dealt will be increased by 5%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Gauss Barrel effect ends automatically once weapon is no longer Overheated and cannot be applied again for 10s. ||align = &amp;quot;left&amp;quot; | Patch 4.05&lt;br /&gt;
|-&lt;br /&gt;
| [[Remove Barrel]] || [[file:Remove Barrel.png|40px]] || 52 || [[ability]] || 0s || 10s || 0y || 0y ||align = &amp;quot;left&amp;quot; | Removes Gauss Barrel from your weapon. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Gauss Round]] || [[file:Gauss Round.png|40px]] || 54 || [[ability]] || 0s || 20s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 200. ||align = &amp;quot;left&amp;quot; | Gauss Barrel requirement has been removed.&amp;lt;br /&amp;gt;Recast time reduced from 20 to 15 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dismantle]] || [[file:Dismantle.png|40px]] || 56 || [[ability]] || 0s || 90s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Lowers target&#039;s damage dealt by 10%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 5s ||align = &amp;quot;left&amp;quot; | Effect changed from &amp;quot;Lowers target&#039;s physical damage dealt by 5%&amp;quot; to &amp;quot;Lowers target&#039;s damage dealt by 10%.&amp;quot;&amp;lt;br /&amp;gt;Now acquired at level 56 (previously level 50).&amp;lt;br /&amp;gt;Effect duration reduced from 10 to 5 seconds.&amp;lt;br /&amp;gt;No longer shares a recast timer with Rend Mind.&lt;br /&gt;
|-&lt;br /&gt;
| [[Hypercharge]] || [[file:Hypercharge.png|40px]] || 58 || [[ability]] || 0s || 120s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Overcharges your autoturret, increasing its attack potency.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 20s&amp;lt;br /&amp;gt;Can only be executed while a turret is deployed. ||align = &amp;quot;left&amp;quot; | No longer increases turret MP or TP regeneration.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ricochet]] || [[file:Ricochet.png|40px]] || 60 || [[ability]] || 0s || 60s || 25y || 5y ||align = &amp;quot;left&amp;quot; | Deals damage to all nearby enemies with a potency of 300 for the first enemy, 10% less for the second, 20% less for the third, 30% less for the fourth, 40% less for the fifth, and 50% less for all remaining enemies. ||align = &amp;quot;left&amp;quot; | The effects of this ability have been completely revamped.&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooldown]] || [[file:Cooldown.png|40px]] || 62 || [[weaponskill]] || 0s || 2.5s || 25y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 150 if Heat Gauge is under 50, 230 if the gauge is 50 or over.&amp;lt;br /&amp;gt;Ammunition Effect: Increases Cooldown potency by 25&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Reduces Heat Gauge by 25 ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Barrel Stabilizer]] || [[file:Barrel Stabilizer.png|40px]] || 66 || [[ability]] || 0s || 60s || 0y || 0y ||align = &amp;quot;left&amp;quot; | Sets Heat Gauge to 50.&amp;lt;br /&amp;gt;Can only be executed when in combat, your weapon is not Overheated, and a Gauss Barrel is attached. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Rook Overdrive]] || [[file:Rook Overdrive.png|40px]] || 68 || [[ability]] || 0s || 120s || 25y || 0y ||align = &amp;quot;left&amp;quot; | Sends deployed Rook Autoturret into overdrive. While in overdrive, the autoturret will launch a powerful attack, damaging the unit. The autoturret is removed from the battlefield after execution for repairs and cannot be deployed for 30s. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamethrower]] || [[file:Flamethrower.png|40px]] || 70 || [[ability]] || 0s || 60s || 0y || 8y ||align = &amp;quot;left&amp;quot; | Delivers damage over time to all enemies in a cone before you.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Potency:&#039;&#039;&#039; 60&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Heat Gauge gradually increases while Flamethrower is active. Heat Gauge not affected when used outside battle.&amp;lt;br /&amp;gt;Effect ends upon executing another action or moving.&amp;lt;br /&amp;gt;Cancels auto-attack upon execution. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Heated Split Shot]] || [[file:Heated Split Shot.png|40px]] || [[weaponskill]] || - || 0s || 2.5s || 25y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 190.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; 50% chance of increasing next Slug Shot potency by 100 or Heated Slug Shot by 130&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Ammunition Effect: Increases current Heated Split Shot potency by 25&amp;lt;br /&amp;gt;Ammunition Effect: 100% chance of increasing next Slug Shot or Heated Slug Shot potency&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases Heat Gauge by 5 ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Heated Slug Shot]] || [[file:Heated Slug Shot.png|40px]] || [[weaponskill]] || - || 0s || 2.5s || 25y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 100.&amp;lt;br /&amp;gt;Split Shot Bonus &#039;&#039;&#039;Potency:&#039;&#039;&#039; 230&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; 50% chance of increasing next Clean Shot potency by 140 or Heated Clean Shot by 170&amp;lt;br /&amp;gt;Duration: 10s&amp;lt;br /&amp;gt;Ammunition Effect: Increases current Heated Slug Shot potency by 25&amp;lt;br /&amp;gt;Ammunition Effect: 100% chance of increasing next Clean Shot or Heated Clean Shot potency&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases Heat Gauge by 5 ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Heated Clean Shot]] || [[file:Heated Clean Shot.png|40px]] || [[weaponskill]] || - || 0s || 2.5s || 25y || 0y ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 100.&amp;lt;br /&amp;gt;Slug Shot Bonus &#039;&#039;&#039;Potency:&#039;&#039;&#039; 270&amp;lt;br /&amp;gt;Ammunition Effect: Increases current Heated Clean Shot potency by 25&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases Heat Gauge by 5 ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Rook Overload]] || [[file:Rook Overload.png|40px]] || [[ability]] || - || 0s || -s || 40y || 0y ||align = &amp;quot;left&amp;quot; | Rook Autoturret under the effect of Rook Overdrive delivers an attack with a potency of 800. Autoturret is removed from the battlefield after execution. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Bishop Overload]] || [[file:Bishop Overload.png|40px]] || [[ability]] || - || 0s || -s || 0y || 6y ||align = &amp;quot;left&amp;quot; | Bishop Autoturret under the effect of Bishop Overdrive deals damage with a potency of 600 to all nearby enemies. Autoturret is removed from the battlefield after execution. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trait&lt;br /&gt;
! Icon&lt;br /&gt;
! Level &lt;br /&gt;
! Description&lt;br /&gt;
! Stormblood Adjustment&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Dexterity]] || [[file:Enhanced Dexterity.png|40px]] || 20 ||align = &amp;quot;left&amp;quot; | Increases [[dexterity]] by 8. ||align = &amp;quot;left&amp;quot; | Now acquired at level 20 (previously level 8).&amp;lt;br /&amp;gt;Dexterity bonus increased from 2 to 8.&lt;br /&gt;
|-&lt;br /&gt;
| [[Increased Action Damage]] || [[file:Increased Action Damage.png|40px]] || 20 ||align = &amp;quot;left&amp;quot; | Increases base action damage and autoturret damage by 10%. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Dexterity II]] || [[file:Enhanced Dexterity II.png|40px]] || 40 ||align = &amp;quot;left&amp;quot; | Increases [[dexterity]] by 16. ||align = &amp;quot;left&amp;quot; | Now acquired at level 40 (previously level 16).&amp;lt;br /&amp;gt;Dexterity bonus increased from 4 to 16.&lt;br /&gt;
|-&lt;br /&gt;
| [[Increased Action Damage II]] || [[file:Increased Action Damage II.png|40px]] || 40 ||align = &amp;quot;left&amp;quot; | Increases base action damage by 20%. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Dexterity III]] || [[file:Enhanced Dexterity III.png|40px]] || 60 ||align = &amp;quot;left&amp;quot; | Increases [[dexterity]] by 24. ||align = &amp;quot;left&amp;quot; | Now acquired at level 60 (previously level 24).&amp;lt;br /&amp;gt;Dexterity bonus increased from 6 to 24.&lt;br /&gt;
|-&lt;br /&gt;
| [[Shot Mastery]] || [[file:Shot Mastery.png|40px]] || 64 ||align = &amp;quot;left&amp;quot; | [[Split Shot]], [[Slug Shot]], and [[Clean Shot]] become Heated when your [[Heat Gauge]] is at 50 or higher. ||align = &amp;quot;left&amp;quot; | New Trait&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Role Actions==&lt;br /&gt;
&#039;&#039;&#039;[[Physical Ranged DPS Actions]]&#039;&#039;&#039;&lt;br /&gt;
==PvP Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action&lt;br /&gt;
! Icon&lt;br /&gt;
! Type &lt;br /&gt;
! Cost&lt;br /&gt;
! Cast Time&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Range &lt;br /&gt;
! Radius &lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Split Shot (PvP)]] || [[file:Split Shot (PvP).png|40px]] || [[weaponskill]] || - || 0s || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 750.&amp;lt;br /&amp;gt;Gauss Barrel Effect: Increases Heat Gauge by 5&amp;lt;br /&amp;gt;※Action changes to Heated Split Shot when executed while a Gauss Barrel is attached and the Heat Gauge is 50 or higher.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Slug Shot (PvP)]] || [[file:Slug Shot (PvP).png|40px]] || [[weaponskill]] || - || 0s || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack to target.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; Split Shot or Heated Split Shot&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 1,000&amp;lt;br /&amp;gt;Gauss Barrel Effect: Increases Heat Gauge by 5&amp;lt;br /&amp;gt;※Action changes to Heated Slug Shot when executed while a Gauss Barrel is attached and the Heat Gauge is 50 or higher.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Clean Shot (PvP)]] || [[file:Clean Shot (PvP).png|40px]] || [[weaponskill]] || - || 0s || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack to target.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; Slug Shot or Heated Slug Shot&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 1,250&amp;lt;br /&amp;gt;Gauss Barrel Effect: Increases Heat Gauge by 5&amp;lt;br /&amp;gt;※Action changes to Heated Clean Shot when executed while a Gauss Barrel is attached and the Heat Gauge is 50 or higher.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Hot Shot (PvP)]] || [[file:Hot Shot (PvP).png|40px]] || [[weaponskill]] || - || 0s || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 750.&amp;lt;br /&amp;gt;Gauss Barrel Effect: Increases Heat Gauge by 25&amp;lt;br /&amp;gt;Can only be used when Heat Gauge is below 50.&amp;lt;br /&amp;gt;※Action changes to Cooldown while a Gauss Barrel is attached and the Heat Gauge is 50 or higher.&lt;br /&gt;
|-&lt;br /&gt;
| [[Quick Reload (PvP)]] || [[file:Quick Reload (PvP).png|40px]] || [[ability]] || 200 TP || 0s || 1s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Replenishes your ammunition by 1 (up to a maximum of 3). Ammunition is used when executing weaponskills, increasing potency by 250, reducing recast time by 1.5s, and reducing Heat Gauge increase.&lt;br /&gt;
|-&lt;br /&gt;
| [[Blank (PvP)]] || [[file:Blank (PvP).png|40px]] || [[ability]] || 300 TP || 0s || 10s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 500.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; 15-yalm knockback&lt;br /&gt;
|-&lt;br /&gt;
| [[Between the Eyes (PvP)]] || [[file:Between the Eyes (PvP).png|40px]] || [[ability]] || - || 0s || 30s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 1,000.&amp;lt;br /&amp;gt;Potency is doubled if target is under the effect of Bind, Stun, or Sleep.&lt;br /&gt;
|-&lt;br /&gt;
| [[Leg Graze (PvP)]] || [[file:Leg Graze (PvP).png|40px]] || [[ability]] || - || 0s || 30s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Inflicts target with Heavy +50%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 3s&lt;br /&gt;
|-&lt;br /&gt;
| [[Wildfire (PvP)]] || [[file:Wildfire (PvP).png|40px]] || [[ability]] || - || 0s || 30s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Covers target&#039;s body in a slow-burning pitch. For the next 7 seconds, 25% of most damage you inflict upon the target is compiled, then dealt at the end of the effect&#039;s duration.&lt;br /&gt;
|-&lt;br /&gt;
| [[Gauss Barrel (PvP)]] || [[file:Gauss Barrel (PvP).png|40px]] || [[ability]] || - || 0s || 10s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Equips your current firearm with a gauss barrel, increasing damage dealt by 10%. While barrel is equipped, your weapon&#039;s Heat Gauge will increase each time a weaponskill is executed. When the Heat Gauge reaches 100%, your weapon will become Overheated and damage dealt will be increased by 10%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Gauss Barrel effect ends automatically once weapon is no longer Overheated and cannot be applied again for 10s.&amp;lt;br /&amp;gt;※Action changes to Stun Gun when executed while a Gauss Barrel is attached.&lt;br /&gt;
|-&lt;br /&gt;
| [[Report (PvP)]] || [[file:Report (PvP).png|40px]] || [[ability]] || - || 0s || 120s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Restores 25% of maximum MP and TP for self and all nearby party members.&lt;br /&gt;
|-&lt;br /&gt;
| [[Heated Split Shot (PvP)]] || [[file:Heated Split Shot (PvP).png|40px]] || [[weaponskill]] || - || 0s || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 1,000.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases Heat Gauge by 10&amp;lt;br /&amp;gt;Can only be executed with a Gauss Barrel attached and while your Heat Gauge is 50 or higher.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Heated Slug Shot (PvP)]] || [[file:Heated Slug Shot (PvP).png|40px]] || [[weaponskill]] || - || 0s || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack to target.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; Split Shot or Heated Split Shot&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 1,250&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases Heat Gauge by 10&amp;lt;br /&amp;gt;Can only be executed with a Gauss Barrel attached and while your Heat Gauge is 50 or higher.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Heated Clean Shot (PvP)]] || [[file:Heated Clean Shot (PvP).png|40px]] || [[weaponskill]] || - || 0s || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack to target.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Action:&#039;&#039;&#039; Slug Shot or Heated Slug Shot&amp;lt;br /&amp;gt;&#039;&#039;&#039;Combo Potency:&#039;&#039;&#039; 1,500&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Increases Heat Gauge by 10&amp;lt;br /&amp;gt;Can only be executed with a Gauss Barrel attached and while your Heat Gauge is 50 or higher.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooldown (PvP)]] || [[file:Cooldown (PvP).png|40px]] || [[weaponskill]] || - || 0s || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 1,000.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Reduces Heat Gauge by 25&amp;lt;br /&amp;gt;Can only be executed with a Gauss Barrel attached and while your Heat Gauge is 50 or higher.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[Stun Gun (PvP)]] || [[file:Stun Gun (PvP).png|40px]] || [[ability]] || - || 0s || 60s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Delivers an attack to all nearby enemies with a potency of 1,000 for the first enemy, 25% less for the second, 50% less for the third, and 75% less for all remaining enemies.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Stun&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 2s&amp;lt;br /&amp;gt;Overheats Gauss Barrel upon execution.&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Quest&lt;br /&gt;
! Level&lt;br /&gt;
! NPC&lt;br /&gt;
! Zone&lt;br /&gt;
! Coordinates&lt;br /&gt;
! EXP&lt;br /&gt;
! Gil&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Savior of Skysteel]]||50||[[Stephanivien]]||[[Foundation]]||(x8,y10)||24000||0||align = &amp;quot;left&amp;quot; | [[file:soul of the machinist icon1.png|link=Soul of the Machnist]], [[file:steel-barreled carbine icon1.png|link=Steel-barreled Carbine]], [[file:toadskin jacket icon1.png|link=Toadskin Jacket]], [[file:toadskin brais icon1.png|link=Toadskin Brais]] &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Master of Marksmanship]]||30||[[Rostnsthal]]||[[Outer La Noscea]]||(x19,y17)||7410||0||align = &amp;quot;left&amp;quot; | [[file:hot shot icon1.png|link=Hot Shot]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Always the Last Place You Look]]||35||[[Stephanivien]]||[[Foundation]]||(x8,y10)||9020||0||align = &amp;quot;left&amp;quot; | [[file:clean shot icon1.png|link=Clean Shot]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Rook Before You Reap]]||40||[[Stephanivien]]||[[Foundation]]||(x8,y10)||11270||0||align = &amp;quot;left&amp;quot; | [[file:rook autoturret icon1.png|link=Rook Autoturret]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Securing the Locks]]||40||[[Stephanivien]]||[[Foundation]]||(x8,y10)||11270||0||align = &amp;quot;left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[A Suppressive Strategy]]||45||[[Stephanivien]]||[[Foundation]]||(x8,y10)||12420||0||align = &amp;quot;left&amp;quot; | [[file:suppressive fire icon1.png|link=Suppressive Fire]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Blood on the Sands]]||45||[[Stephanivien]]||[[Foundation]]||(x8,y10)||12420||0||align = &amp;quot;left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Rage against the Machinists]]||50||[[Stephanivien]]||[[Foundation]]||(x8,y10)||24000||0||align = &amp;quot;left&amp;quot; | [[file:dismantle icon1.png|link=Dismantle]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[The Power of a Tourney]]||50||[[Stephanivien]]||[[Foundation]]||(x8,y10)||24000||0||align = &amp;quot;left&amp;quot; | [[file:bishop autoturret icon1.png|link=Bishop Autoturret]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[A Joye-less Celebration]]||50||[[Stephanivien]]||[[Foundation]]||(x8,y10)||24000||1153||align = &amp;quot;left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Pushing the Brume]]||52||[[Stephanivien]]||[[Foundation]]||(x8,y10)||26400||822||align = &amp;quot;left&amp;quot; | [[file:gauss barrel icon1.png|link=Gauss Barrel]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[A Joye-ful Reunion]]||54||[[Stephanivien]]||[[Foundation]]||(x8,y10)||31200||2796||align = &amp;quot;left&amp;quot; | [[file:gauss round icon1.png|link=gauss Round]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Wheels of Justice]]||56||[[Stephanivien]]||[[Foundation]]||(x8,y10)||36000||2113||align = &amp;quot;left&amp;quot; | [[file:rend mind icon1.png|link=rend Mind]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Taking the Fall]]||58||[[Stephanivien]]||[[Foundation]]||(x8,y10)||40800||1595||align = &amp;quot;left&amp;quot; | [[file:hypercharge icon1.png|link=Hypercharge]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Rusted Steel]]||58||[[Stephanivien]]||[[Foundation]]||(x8,y10)||40800||507||align = &amp;quot;left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Rise of the Machinists]]||60||[[Stephanivien]]||[[Foundation]]||(x8,y10)||0||1656||align = &amp;quot;left&amp;quot; | [[file:ricochet icon1.png|link=Ricochet]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[The Machinists&#039; Choice]]||60||[[Stephanivien]]||[[Foundation]]||(x8.1,y10.1)||0||0||align = &amp;quot;left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Job Gauge==&lt;br /&gt;
{{:Ammunition &amp;amp; Heat Gauge}}&lt;br /&gt;
&lt;br /&gt;
==[[Machinist Guide]]==&lt;br /&gt;
&#039;&#039;&#039;[[Machinist Endgame Rotations]]&#039;&#039;&#039;&lt;br /&gt;
==Machinist Macros==&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:machinist concept art2.jpg|300px]] [[File:machinist af3.jpg|400px]] [[File:machinist concept art1.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
{{Classes and Jobs}}&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Astrologian&amp;diff=133925</id>
		<title>Astrologian</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Astrologian&amp;diff=133925"/>
		<updated>2017-07-21T15:32:33Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Astrologian Guide */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:astrologian1.jpg|right|300px]]&lt;br /&gt;
[[File:astrologian2.jpg|right|300px]]&lt;br /&gt;
==Lore==&lt;br /&gt;
[[File:astrologian3.jpg|right|300px]]&lt;br /&gt;
{{Quote|Ever has man coveted knowledge, and none more so than that of his fate. Thus did he labor to master the skill of foresight—but initial efforts bore little fruit. That is, until he looked to the stars above, which foretell the coming seasons, and learned to read the heavens.&amp;lt;br /&amp;gt;Though this gift is known today as astrology, the people of Sharlayan saw fit to not only read the stars, but to write their movements as well. By attuning their aetherial energies to that of constellations, they learned to wield magicks with heretofore unseen properties.&amp;lt;br /&amp;gt;Thus was astromancy born—a new form of magick which grants its users power over fate. Employing a star globe and divining deck in their miraculous deeds, fortune always smiles upon these masters of arcana.| Game Description}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
Astrologian is a healer [[job]] introduced in 2014 Fan Fest in Tokyo. Astrologian&#039;s main [[weapon]] is the [[Star Globe]]. The job starts from level 30, does not require a base [[class]] and requires [[Heavensward]]. It employs the use of celestial magicks along with a divining deck in order to heal and support their parties.&lt;br /&gt;
&lt;br /&gt;
Astrologians have access to two stances. Players can switch between Diurnal Sect (provides regen effects) and Nocturnal Sect (provides barrier effects), but cannot do so during combat. This allows the Astrologian to change function to suit the party&#039;s needs (for instance, you may use Diurnal Sect if your party includes a [[Scholar]], and Nocturnal Sect if your party has a [[White Mage]].&lt;br /&gt;
&lt;br /&gt;
Astrologians draws cards randomly, which can be used to give party members one of six buffs. These buffs can also be enhanced in potency or duration, or made to cover an area of effect in exchange for potency. Mastering these effects is a key skill in making the most of your abilities.&lt;br /&gt;
&lt;br /&gt;
==Requirement==&lt;br /&gt;
*[[Heavensward]]&lt;br /&gt;
*Access to [[Ishgard]], where [[guilds|Astrologian&#039;s Guild]] is located.&lt;br /&gt;
*Complete the quest [[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Stairway to the Heavens]].&lt;br /&gt;
&lt;br /&gt;
==Trainer Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! NPC&lt;br /&gt;
! Location&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Jannequinard]] || [[The Pillars]] (x15,y10) || Job Start for ARR&lt;br /&gt;
|-&lt;br /&gt;
|[[Jannequinard]] || [[The Pillars]] (x15,y10) || Job Trainer for 30-50&lt;br /&gt;
|-&lt;br /&gt;
|[[Jannequinard]] || [[Coerthas Central Highlands]] (x26,y30) || Job Start for Heavensward&lt;br /&gt;
|-&lt;br /&gt;
|[[Jannequinard]] || [[The Pillars]] (x15,y10) || Job Trainer for 52-60&lt;br /&gt;
|-&lt;br /&gt;
|[[Jannequinard]] || [[The Pillars]] (x15.2,y10.0) || Job Start for Stormblood&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action&lt;br /&gt;
! Icon&lt;br /&gt;
! Level&lt;br /&gt;
! Type &lt;br /&gt;
! Cast Time&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Range &lt;br /&gt;
! Radius &lt;br /&gt;
! Description&lt;br /&gt;
! Stormblood Adjustment&lt;br /&gt;
|-&lt;br /&gt;
| [[Malefic]] || [[file:Malefic.png|40px]] || 1 || [[spell]] || 2.5s || 2.5s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Deals unaspected damage with a potency of 150. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Benefic]] || [[file:Benefic.png|40px]] || 2 || [[spell]] || 2s || 2.5s || 30y || 0 ||align = &amp;quot;left&amp;quot; | Restores target&#039;s HP.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 400&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; 15% chance next Benefic II will restore critical HP&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Combust]] || [[file:Combust.png|40px]] || 4 || [[spell]] || 0s || 2.5s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Deals unaspected damage over time.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Potency:&#039;&#039;&#039; 40&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 18s ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Lightspeed]] || [[file:Lightspeed.png|40px]] || 6 || [[ability]] || 0s || 150s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Reduces MP cost for spells by 25% and cast times for spells by 2.5 seconds, while reducing attack magic potency by 25%&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Helios]] || [[file:Helios.png|40px]] || 10 || [[spell]] || 2.5s || 2.5s || 0 || 15y ||align = &amp;quot;left&amp;quot; | Restores own HP and the HP of all nearby party members.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 300 ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Ascend]] || [[file:Ascend.png|40px]] || 12 || [[spell]] || 8s || 2.5s || 30y || 0 ||align = &amp;quot;left&amp;quot; | Resurrects target to a weakened state. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Essential Dignity]] || [[file:Essential Dignity.png|40px]] || 15 || [[ability]] || 0s || 40s || 30y || 0 ||align = &amp;quot;left&amp;quot; | Restores target&#039;s HP.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 2,000(Up to a maximum of 6,000&amp;lt;br /&amp;gt;Potency increases the lower the target&#039;s HP. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Benefic II]] || [[file:Benefic II.png|40px]] || 26 || [[spell]] || 2s || 2.5s || 30y || 0 ||align = &amp;quot;left&amp;quot; | Restores target&#039;s HP.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 650 ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Draw]] || [[file:Draw.png|40px]] || 30 || [[ability]] || 0s || 30s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Draw a card (arcanum) from your divining deck. Execute command again to use the arcanum drawn. Only one arcanum can be drawn at a time. Restores 1,000 MP&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;Recast timer cooldown will begin once the drawn arcanum is read, or the Draw timer expires. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Diurnal Sect]] || [[file:Diurnal Sect.png|40px]] || 30 || [[ability]] || 0s || 5s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Increases healing magic potency by 10% and adds Regen to certain actions. Also reduces enmity generation.&amp;lt;br /&amp;gt;Cannot be used with Nocturnal Sect.&amp;lt;br /&amp;gt;Shares a recast timer with Nocturnal Sect.&amp;lt;br /&amp;gt;Effect cannot be removed during battle.&amp;lt;br /&amp;gt;Effect ends upon reuse. ||align = &amp;quot;left&amp;quot; | Effect changed from &amp;quot;Reduces spell cast time and recast time, and auto-attack delay by 5%&amp;quot; to &amp;quot;Increases healing magic potency by 10%.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Undraw]] || [[file:Undraw.png|40px]] || 30 || [[ability]] || 0s || 5s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Return the currently drawn arcanum back to the deck. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Aspected Benefic]] || [[file:Aspected Benefic.png|40px]] || 34 || [[spell]] || 0s || 2.5s || 30y || 0 ||align = &amp;quot;left&amp;quot; | Restores target&#039;s HP.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 200&amp;lt;br /&amp;gt;Diurnal Sect Effect: Regen&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 140&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 18s&amp;lt;br /&amp;gt;Effect cannot be stacked.&amp;lt;br /&amp;gt;Nocturnal Sect Effect: Erects a magicked barrier which nullifies damage equaling 250% the amount of HP restored&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;Effect cannot be stacked with Adloquium. ||align = &amp;quot;left&amp;quot; | Cure potency increased from 190 to 200.&amp;lt;br /&amp;gt;Nocturnal Sect cure potency has been removed.&amp;lt;br /&amp;gt;Nocturnal Sect effect changed from &amp;quot;Erects a magicked barrier which nullifies damage equaling 130% the amount of HP restored&amp;quot; to &amp;quot;Erects a magicked barrier which nullifies damage equaling 250% the amount of HP restored.&amp;quot;&amp;lt;br /&amp;gt;MP cost has been increased.&lt;br /&gt;
|-&lt;br /&gt;
| [[Royal Road]] || [[file:Royal Road.png|40px]] || 35 || [[ability]] || 0s || 15s || 20y || 0 ||align = &amp;quot;left&amp;quot; | Return the currently drawn arcanum back to your deck to enhance the effect of the next card.&amp;lt;br /&amp;gt;Bole and Balance: 150% potency&amp;lt;br /&amp;gt;Arrow and Spear: Doubled duration&amp;lt;br /&amp;gt;Ewer and Spire: 50% potency, extends effect to nearby targets ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Spread]] || [[file:Spread.png|40px]] || 40 || [[ability]] || 0s || 30s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Add the currently drawn arcanum to your spread where it is kept indefinitely. Execute again to use the card.&amp;lt;br /&amp;gt;Recast timer cooldown will begin once the held card is read. ||align = &amp;quot;left&amp;quot; | Spread can no longer be canceled to initiate the cooldown timer.&lt;br /&gt;
|-&lt;br /&gt;
| [[Aspected Helios]] || [[file:Aspected Helios.png|40px]] || 42 || [[spell]] || 3s || 2.5s || 0 || 15y ||align = &amp;quot;left&amp;quot; | Restores own HP and the HP of all nearby party members.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 200&amp;lt;br /&amp;gt;Nocturnal Sect &#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 150&amp;lt;br /&amp;gt;Diurnal Sect Effect: Regen&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 40&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;Effect cannot be stacked.&amp;lt;br /&amp;gt;Nocturnal Sect Effect: Erects a magicked barrier which nullifies damage equaling 150% of the amount of HP restored&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;Effect cannot be stacked with Adloquium. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Redraw]] || [[file:Redraw.png|40px]] || 45 || [[ability]] || 0s || 30s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Draw a different arcanum from your deck. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Combust II]] || [[file:Combust II.png|40px]] || 46 || [[spell]] || 2.5s || 2.5s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Deals unaspected damage over time.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Potency:&#039;&#039;&#039; 50&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s ||align = &amp;quot;left&amp;quot; | Cast time has been made instant.&amp;lt;br /&amp;gt;Potency increased from 45 to 50.&amp;lt;br /&amp;gt;MP cost has been reduced.&lt;br /&gt;
|-&lt;br /&gt;
| [[Nocturnal Sect]] || [[file:Nocturnal Sect.png|40px]] || 50 || [[ability]] || 0s || 5s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Increases healing magic potency by 15% while adding a damage nullifying barrier to certain actions. Also reduces enmity generation.&amp;lt;br /&amp;gt;Cannot be used with Diurnal Sect.&amp;lt;br /&amp;gt;Shares a recast timer with Diurnal Sect.&amp;lt;br /&amp;gt;Effect cannot be removed during battle.&amp;lt;br /&amp;gt;Effect ends upon reuse. ||align = &amp;quot;left&amp;quot; | The effect increasing healing magic potency has been changed from 10% to 15%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Synastry]] || [[file:Synastry.png|40px]] || 50 || [[ability]] || 0s || 90s || 30y || 0 ||align = &amp;quot;left&amp;quot; | Generate an aetheric bond with target party member. Each time you cast a single-target healing spell on yourself or a party member, the party member with whom you have the bond will also recover HP equaling 40% of the original spell.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 20s ||align = &amp;quot;left&amp;quot; | The effect increasing spell-based HP restoration by 20% has been removed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Gravity]] || [[file:Gravity.png|40px]] || 52 || [[spell]] || 3s || 2.5s || 25y || 5y ||align = &amp;quot;left&amp;quot; | Deals unaspected damage to a target and all enemies nearby it with a potency of 200 for the first enemy, 10% less for the second, 20% less for the third, 30% less for the fourth, 40% less for the fifth, and 50% less for all remaining enemies. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Malefic II]] || [[file:Malefic II.png|40px]] || 54 || [[spell]] || 2.5s || 2.5s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Deals unaspected damage with a potency of 180. ||align = &amp;quot;left&amp;quot; | Potency reduced from 200 to 180.&amp;lt;br /&amp;gt;MP cost has been reduced.&lt;br /&gt;
|-&lt;br /&gt;
| [[Time Dilation]] || [[file:Time Dilation.png|40px]] || 56 || [[ability]] || 0s || 90s || 30y || 0 ||align = &amp;quot;left&amp;quot; | Extends the duration of beneficial effects you cast on a party member by 15 seconds. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Collective Unconscious]] || [[file:Collective Unconscious.png|40px]] || 58 || [[ability]] || 0s || 90s || 0 || 6y ||align = &amp;quot;left&amp;quot; | Creates a wheel of fortune around the caster, granting Regen and 10% damage reduction for any party member who enters.&amp;lt;br /&amp;gt;Can only be executed when a Sect is active. Auto-attack ends upon execution. Effect ends upon using another action or moving.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 150&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s&amp;lt;br /&amp;gt;Damage Reduction &#039;&#039;&#039;Duration:&#039;&#039;&#039; 18s ||align = &amp;quot;left&amp;quot; | Unchanged&lt;br /&gt;
|-&lt;br /&gt;
| [[Celestial Opposition]] || [[file:Celestial Opposition.png|40px]] || 60 || [[ability]] || 0s || 120s || 0 || 10y ||align = &amp;quot;left&amp;quot; | Stuns all nearby enemies.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 4s&amp;lt;br /&amp;gt;Also extends duration of beneficial effects cast on self and party members by 10 seconds. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Earthly Star]] || [[file:Earthly Star.png|40px]] || 62 || [[ability]] || 0s || 60s || 30y || 8y ||align = &amp;quot;left&amp;quot; | Deploys an Earthly Star and grants the effect of Earthly Dominance.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Executing Stellar Detonation while under the effect of Earthly Dominance creates a Stellar Burst dealing unaspected damage with a potency of 150 to all nearby enemies. Also restores HP of self and nearby party members.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 540&amp;lt;br /&amp;gt;After 10s, Earthly Dominance effect is changed to Giant Dominance&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Waiting 10s or executing Stellar Detonation while under the effect of Giant Dominance creates a Stellar Explosion dealing unaspected damage with a potency of 200 to all nearby enemies. Also restores HP of self and nearby party members.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 720 ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Stellar Detonation]] || [[file:Stellar Detonation.png|40px]] || 62 || [[ability]] || 0s || 5s || 0 || 8y ||align = &amp;quot;left&amp;quot; | While under the effect of Earthly Dominance, detonates the currently deployed Earthly Star creating a Stellar Burst that deals unaspected damage with a potency of 150 to all nearby enemies.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Restores HP of self and nearby party members&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 540&amp;lt;br /&amp;gt;While under the effect of Giant Dominance, detonates the currently deployed Earthly Star creating a Stellar Explosion that deals unaspected damage with a potency of 200 to all nearby enemies.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Restores HP of self and nearby party members&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 720 ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Malefic III]] || [[file:Malefic III.png|40px]] || 64 || [[spell]] || 1.3s || 2.5s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Deals unaspected damage with a potency of 220. Apply &amp;quot;Bind&amp;quot; for 3s ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Minor Arcana]] || [[file:Minor Arcana.png|40px]] || 66 || [[ability]] || 0s || 5s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Converts currently drawn arcanum into either Lord of Crowns or Lady of Crowns. Execute command again to use the arcanum drawn. Recast time begins after the arcanum takes effect. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleeve Draw]] || [[file:Sleeve Draw.png|40px]] || 70 || [[ability]] || 0s || 120s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Executes Draw, Royal Road, Spread, and Minor Arcana in succession.&amp;lt;br /&amp;gt;Will not overwrite currently saved arcanum. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trait&lt;br /&gt;
! Icon&lt;br /&gt;
! Level &lt;br /&gt;
! Description&lt;br /&gt;
! Stormblood Adjustment&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Mind]] || [[file:Enhanced Mind.png|40px]] || 20 ||align = &amp;quot;left&amp;quot; | Increases mind by 8. ||align = &amp;quot;left&amp;quot; | Now acquired at level 20 (previously level 8).&amp;lt;br /&amp;gt;Mind bonus increased from 2 to 8.&lt;br /&gt;
|-&lt;br /&gt;
| [[Magick and Mend]] || [[file:Magick and Mend.png|40px]] || 20 ||align = &amp;quot;left&amp;quot; | Increases base action damage and HP restoration by 10%. ||align = &amp;quot;left&amp;quot; | Now acquired at level 20 (previously level 22).&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Benefic]] || [[file:Enhanced Benefic.png|40px]] || 36 ||align = &amp;quot;left&amp;quot; | Grants a 15% chance that your next Benefic II will restore critical HP.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Mind II]] || [[file:Enhanced Mind II.png|40px]] || 40 ||align = &amp;quot;left&amp;quot; | Increases mind by 16. ||align = &amp;quot;left&amp;quot; | Now acquired at level 40 (previously level 14).&amp;lt;br /&amp;gt;Mind bonus increased from 4 to 16.&lt;br /&gt;
|-&lt;br /&gt;
| [[Magick and Mend II]] || [[file:Magick and Mend II.png|40px]] || 40 ||align = &amp;quot;left&amp;quot; | Increases base action damage and HP restoration by 30%. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Combust Mastery]] || [[file:Combust Mastery.png|40px]] || 46 ||align = &amp;quot;left&amp;quot; | Upgrades Combust to Combust II. ||align = &amp;quot;left&amp;quot; | New Trait&lt;br /&gt;
|-&lt;br /&gt;
| [[Malefic Mastery]] || [[file:Malefic Mastery.png|40px]] || 54 ||align = &amp;quot;left&amp;quot; | Upgrades Malefic to Malefic II. ||align = &amp;quot;left&amp;quot; | New Trait&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Mind III]] || [[file:Enhanced Mind III.png|40px]] || 60 ||align = &amp;quot;left&amp;quot; | Increases mind by 24. ||align = &amp;quot;left&amp;quot; | Now acquired at level 60 (previously level 24).&amp;lt;br /&amp;gt;Mind bonus increased from 6 to 24.&lt;br /&gt;
|-&lt;br /&gt;
| [[Malefic Mastery II]] || [[file:Malefic Mastery II.png|40px]] || 64 ||align = &amp;quot;left&amp;quot; | Upgrades Malefic II to Malefic III. ||align = &amp;quot;left&amp;quot; | New Trait&lt;br /&gt;
|-&lt;br /&gt;
| [[Hyper Lightspeed]] || [[file:Hyper Lightspeed.png|40px]] || 68 ||align = &amp;quot;left&amp;quot; | Reduces Lightspeed recast time by 5 seconds upon restoring critical HP with Benefic or Benefic II. ||align = &amp;quot;left&amp;quot; | New Trait&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Role Actions==&lt;br /&gt;
&#039;&#039;&#039;[[Healer Role Actions]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==PvP Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action&lt;br /&gt;
! Icon&lt;br /&gt;
! Type &lt;br /&gt;
! Cost&lt;br /&gt;
! Cast Time&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Range &lt;br /&gt;
! Radius &lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Malefic III (PvP)]] || [[file:Malefic III (PvP).png|40px]] || [[spell]] || 500 MP || 1.8 || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Deals unaspected damage with a potency of 1,000.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Slow +20%&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 6s&lt;br /&gt;
|-&lt;br /&gt;
| [[Benefic (PvP)]] || [[file:Benefic (PvP).png|40px]] || [[spell]] || 250 MP || 1.3 || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Restores target&#039;s HP.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 2,500&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Next spell is cast immediately&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Reduces Lightspeed by 2.5s&amp;lt;br /&amp;gt;Additional effects activate when action is used on self or party member while in combat.&lt;br /&gt;
|-&lt;br /&gt;
| [[Benefic II (PvP)]] || [[file:Benefic II (PvP).png|40px]] || [[spell]] || 1000 MP || 1.3 || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Restores target&#039;s HP.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 5,000&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Reduces Lightspeed by 2.5s&amp;lt;br /&amp;gt;Additional effect activates when action is used on self or party member while in combat.&lt;br /&gt;
|-&lt;br /&gt;
| [[Essential Dignity (PvP)]] || [[file:Essential Dignity (PvP).png|40px]] || [[ability]] || - || 0 || 15s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Restores target&#039;s HP.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 1,500&amp;lt;br /&amp;gt;Potency increases the lower the target&#039;s HP, up to a maximum of 300%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Deorbit (PvP)]] || [[file:Deorbit (PvP).png|40px]] || [[ability]] || - || 0 || 45s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Instantly draw target party member to your side.&lt;br /&gt;
|-&lt;br /&gt;
| [[Disable (PvP)]] || [[file:Disable (PvP).png|40px]] || [[ability]] || - || 0 || 45s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Reduces the potency of target&#039;s attacks by 20%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 6s&lt;br /&gt;
|-&lt;br /&gt;
| [[Synastry (PvP)]] || [[file:Synastry (PvP).png|40px]] || [[ability]] || - || 0 || 10s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Generate an aetheric bond with target party member. Each time you cast a single-target healing spell on yourself or a party member, the party member with whom you have the bond will also recover HP equaling 25% of the original spell. Effect ends upon executing action on a different target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lightspeed (PvP)]] || [[file:Lightspeed (PvP).png|40px]] || [[ability]] || - || 0 || 90s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Allows for immediate casting of spells while reducing MP cost by 50%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&lt;br /&gt;
|-&lt;br /&gt;
| [[Draw (PvP)]] || [[file:Draw (PvP).png|40px]] || [[ability]] || - || 0 || 30s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Draw a card (arcanum) from your divining deck. Execute command again to use the arcanum drawn. Only one arcanum can be drawn at a time.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;Recast timer cooldown will begin once the drawn arcanum is read, or the Draw timer expires.&lt;br /&gt;
|-&lt;br /&gt;
| [[the Balance (PvP)]] || [[file:the Balance (PvP).png|40px]] || [[ability]] || - || 0 || -s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Increases damage dealt by a party member or self by 10%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[the Bole (PvP)]] || [[file:the Bole (PvP).png|40px]] || [[ability]] || - || 0 || -s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Reduces damage taken by a party member or self by 10%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[the Ewer (PvP)]] || [[file:the Ewer (PvP).png|40px]] || [[ability]] || - || 0 || -s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Gradually restores MP of self or target party member.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Potency:&#039;&#039;&#039; 200&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[the Spire (PvP)]] || [[file:the Spire (PvP).png|40px]] || [[ability]] || - || 0 || -s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Gradually restores TP of self or target party member.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Potency:&#039;&#039;&#039; 50&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Quest&lt;br /&gt;
! Level&lt;br /&gt;
! NPC&lt;br /&gt;
! Zone&lt;br /&gt;
! Coordinates&lt;br /&gt;
! EXP&lt;br /&gt;
! Gil&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Stairway to the Heavens]]||50||[[Jannequinard]]||[[The Pillars]]||(x15,y10)||24000|| ||align = &amp;quot;left&amp;quot; | [[file:soul of the astrologian icon1.png|link=Soul of the Astrologian]], [[file:star globe icon1.png|link=Star Globe]], [[file:velveteen cowl icon1.png|link=Velveteen Cowl]], [[file:velveteen tights icon1.png|link=Velveteen Tights]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Fortune Favors the Bole]]||30||[[Leveva]]||[[South Shroud]]||(x25,y22)||7410|| ||align = &amp;quot;left&amp;quot; | [[file:diurnal sect icon1.png|link=Diurnal Sect]] &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Hanging in the Balance]]|||35||[[Jannequinard]]||[[The Pillars]]||(x15,y10)||9020|| ||align = &amp;quot;left&amp;quot; | [[file:royal road icon1.png|link=Royal Road]] &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[A Lesson in Patience]]||40||[[Jannequinard]]||[[The Pillars]]||(x15,y10)||11270|| ||align = &amp;quot;left&amp;quot; | [[File:Spread icon1.png|link=Spread]] &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Slings and Arrows]]||40||[[Leveva]]||[[The Pillars]]||(x15,y10)||11270|| ||align = &amp;quot;left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Ewer Right]]||45||[[Jannequinard]]||[[The Pillars]]||(x15,y10)||12420|| ||align = &amp;quot;left&amp;quot; | [[File:Shuffle icon1.png|link=Shuffle]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Loved by the Sun]]||50||[[Jannequinard]]||[[The Pillars]]||(x15,y10)||24000|| ||align = &amp;quot;left&amp;quot; | [[File:Nocturnal sect icon1.png|link=Nocturnal Sect]] &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Spearheading Initiatives]]||50||[[Leveva]]||[[The Pillars]]||(x15,y10)||24000|| ||align = &amp;quot;left&amp;quot; | [[File:Synastry icon1.png|link=Synastry]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Sharlayan Ascending]]||50||[[Jannequinard]]||[[Coerthas Central Highlands]]||(x25,y29)||24000||683||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Empty Nest]]||52||[[Jannequinard]]||[[The Pillars]]||(x15,y10)||26400||1163||align = &amp;quot;left&amp;quot; | [[File:Gravity icon1.png|link=Gravity]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Conviction]]||54||[[Jannequinard]]||[[The Pillars]]||(x15,y10)||31200||993||align = &amp;quot;left&amp;quot; | [[File:Malefic ii icon1.png|link=Malefic II]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Feather in the Cap]]||56||[[Jannequinard]]||[[The Pillars]]||(x15,y10)||36000||1691||align = &amp;quot;left&amp;quot; | [[File:Time dilation icon1.png|link=Time Dilation]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Trumped]]||58||[[Jannequinard]]||[[The Pillars]]||(x15,y10)||40800||1213||align = &amp;quot;left&amp;quot; | [[File:Collective unconscious icon1.png|link=Collective Unconscious]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[The Hands of Fate]]||60||[[Jannequinard]]||[[The Pillars]]||(x15,y10)|| ||1610||align = &amp;quot;left&amp;quot; | [[File:Celestial opposition icon1.png|link=Celestial Opposition]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[East Meets West]]||60||[[Jannequinard]]||[[The Pillars]]||(x15,y10)||167400||1691||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Ride Like the Wind]]||63||[[Leveva]]||[[The Pillars]]||(x15.1,y9.8)||191700||1204||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Come Rain or Shine]]||65||[[Jannequinard]]||[[The Pillars]]||(x15,y10)||207900||2994||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Behind Door Number Two]]||68||[[Kyokuho]]||[[Kugane]]||(x13.1,y12.9)||232200||1771||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Foxfire]]||70||[[Kyokuho]]||[[Kugane]]||(x13.1,y12.9)||||2500||align = &amp;quot;left&amp;quot; | [[File:Constellation_Attire_Coffer.png|link=Constellation Attire|Constellation Attire]] [[File:Sleeve_Draw.png|link=Sleeve Draw|40px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Job Gauge==&lt;br /&gt;
{{:Arcana Gauge}}&lt;br /&gt;
&lt;br /&gt;
==[[Astrologian Guide]]==&lt;br /&gt;
&#039;&#039;&#039;[[Astrologian Endgame Rotations]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==[[Astrologian Macros]]==&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:astrologian concept art2.jpg|300px]] [[File:astrologian af3.jpg|400px]] [[File:astrologian concept art1.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
{{Classes and Jobs}}&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scholar_Macros&amp;diff=133924</id>
		<title>Scholar Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scholar_Macros&amp;diff=133924"/>
		<updated>2017-07-21T15:19:43Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Macros */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Macros==&lt;br /&gt;
&lt;br /&gt;
===Swiftcast Eos===&lt;br /&gt;
* /micon &amp;quot;Summon&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;amp;gt; &amp;lt;wait.2&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Summon&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro let&#039;s you immediately bring out Eos. However, I wouldn&#039;t recommend summoning your Fairy back mid-fight because it uses up a lot of MP and uses up Swiftcast. The only exceptions are if you have Aetherflow/Energy Drain/Ethers up or if no one needs healing at the current moment. Remember, eight seconds is plenty of time for things to go bad.&lt;br /&gt;
&lt;br /&gt;
===Swiftcast Selene===&lt;br /&gt;
* /micon &amp;quot;Summon II&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;amp;gt; &amp;lt;wait.2&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Summon II&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro let&#039;s you immediately bring out Selene. However, I wouldn&#039;t recommend summoning your Fairy back mid-fight because it uses up a lot of MP and uses up Swiftcast. The only exceptions are if you have Aetherflow/Energy Drain/Ethers up or if no one needs healing at the current moment. Remember, eight seconds is plenty of time for things to go bad.&lt;br /&gt;
&lt;br /&gt;
===Summon Fairy Template (Alternative to above macros)===&lt;br /&gt;
* /macroicon &amp;quot;Summon&amp;quot; (or Summon II)&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac Swiftcast &amp;lt;me&amp;amp;gt; &amp;lt;wait.2&amp;amp;gt;&lt;br /&gt;
* /ac Summon (or Summon II)&lt;br /&gt;
* /wait&lt;br /&gt;
* /ac Summon (or Summon II)&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 1&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 2&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 3&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Embrace&amp;quot; &amp;quot;Eos (or Selene)&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
Summons fairy with [[Swiftcast]] if available, else normal casted summon. Places fairy skills on hotbars/locations as specified, allowing easy micro-managing of fairies.&lt;br /&gt;
&lt;br /&gt;
===Lustrate===&lt;br /&gt;
* /micon &amp;quot;Lustrate&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Lustrate&amp;quot; &amp;lt;me&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Aetherflow&amp;quot; &amp;lt;me&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a life saver during moments where your tank&#039;s HP drops critically low. Lustrate is put at the beginning over Aetherflow so you won&#039;t accidentally use your stacks just in case you any left. Best part: both are Off GCD so they can be weaved OR spammed depending on the scenario. You can also use Sacred Soil, Bane or Energy Drain with this. With Sacred Soil you can place it WHILE going through the animation. Perfect for quick mitigation moments.&lt;br /&gt;
&lt;br /&gt;
===Fey Illumination===&lt;br /&gt;
* /micon &amp;quot;Fey Illumination&amp;quot; pet Eos&lt;br /&gt;
* /ac &amp;quot;Rouse&amp;quot;&lt;br /&gt;
* /pac &amp;quot;Fey Illumination&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Simply put: Large spike in healing from you and Eos. Fey Illumination is the icon since Rouse is available every minute while Illumination is available every TWO, letting you know when both are up. It&#039;s best paired with...&lt;br /&gt;
&lt;br /&gt;
===Succor===&lt;br /&gt;
* /micon &amp;quot;Succor&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Succor&amp;quot;&lt;br /&gt;
* /pac &amp;quot;Whispering Dawn&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
...this. Not only will you give everyone a stronger shield, but they&#039;ll also have a stronger Regen. This macro and the Lustrate macro will let you make giant heals in such a short time.&lt;br /&gt;
&lt;br /&gt;
===Shadow Flare===&lt;br /&gt;
* /micon &amp;quot;Shadow Flare&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Shadow Flare&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro will cast your [[Shadow Flare]] on your current target. Casting this on your target speeds up the placement of [[Shadow Flare]] and increases the accuracy of placement.&lt;br /&gt;
&lt;br /&gt;
===Double Dip===&lt;br /&gt;
* /macroicon &amp;quot;Miasma&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Miasma&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Miasma&amp;quot; &amp;lt;t&amp;amp;gt; &amp;lt;wait.3&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Bio&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Bio&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Since [[Bio]] has no cast time, this macro will apply both your basic DoT spells in sequence.&lt;br /&gt;
&lt;br /&gt;
===Unified Pet Control===&lt;br /&gt;
* /pac Heel&lt;br /&gt;
* /pac Place&lt;br /&gt;
* /pac Obey&lt;br /&gt;
Usage:&amp;lt;br /&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;No Target:&#039;&#039;&#039; Pet will return to you. (Heel)&lt;br /&gt;
* &#039;&#039;&#039;Activate Ground Indicator:&#039;&#039;&#039; Pet will move to position. (Place)&lt;br /&gt;
* &#039;&#039;&#039;Enemy Targeted:&#039;&#039;&#039; Pet will attack enemy. (Obey)&lt;br /&gt;
&lt;br /&gt;
===Easy Ressurection===&lt;br /&gt;
* /micon &amp;quot;Resurrection&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;1&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;3&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;4&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;5&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;6&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;7&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro will cast [[Resurrection]] with [[Swiftcast]] if avaiable, the priority is your current target if it is valid (a dead player) or the first dead player in your party in descending order.&lt;br /&gt;
&lt;br /&gt;
===Ruin/Ruin II/Broil===&lt;br /&gt;
* /macroicon Ruin&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Broil&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Broil&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin II&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin II&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
Uses [[Broil]] if available, else [[Ruin II]] if available, else [[Ruin]]. Uses skill on target if valid, else on target&#039;s target. Length of macro makes execution a bit wobbly, if you are serious about end-game healer DPS, I&#039;d suggest just switching this out for Broil. This is mainly for use with level sync in dungeons.&lt;br /&gt;
&lt;br /&gt;
===Sacred Soil===&lt;br /&gt;
* /macroicon &amp;quot;Sacred Soil&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Sacred Soil&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Saves time placing [[Sacred Soil]] on your target.&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scholar_Macros&amp;diff=133923</id>
		<title>Scholar Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scholar_Macros&amp;diff=133923"/>
		<updated>2017-07-21T15:19:10Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Macros */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Macros==&lt;br /&gt;
&lt;br /&gt;
===Swiftcast Eos===&lt;br /&gt;
* /micon &amp;quot;Summon&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;amp;gt; &amp;lt;wait.2&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Summon&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro let&#039;s you immediately bring out Eos. However, I wouldn&#039;t recommend summoning your Fairy back mid-fight because it uses up a lot of MP and uses up Swiftcast. The only exceptions are if you have Aetherflow/Energy Drain/Ethers up or if no one needs healing at the current moment. Remember, eight seconds is plenty of time for things to go bad.&lt;br /&gt;
&lt;br /&gt;
===Swiftcast Selene===&lt;br /&gt;
* /micon &amp;quot;Summon II&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;amp;gt; &amp;lt;wait.2&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Summon II&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro let&#039;s you immediately bring out Selene. However, I wouldn&#039;t recommend summoning your Fairy back mid-fight because it uses up a lot of MP and uses up Swiftcast. The only exceptions are if you have Aetherflow/Energy Drain/Ethers up or if no one needs healing at the current moment. Remember, eight seconds is plenty of time for things to go bad.&lt;br /&gt;
&lt;br /&gt;
===Summon Fairy Template (Alternative to above macros)===&lt;br /&gt;
* /macroicon &amp;quot;Summon&amp;quot; (or Summon II)&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac Swiftcast&lt;br /&gt;
* /ac Summon (or Summon II)&lt;br /&gt;
* /wait&lt;br /&gt;
* /ac Summon (or Summon II)&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 1&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 2&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 3&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Embrace&amp;quot; &amp;quot;Eos (or Selene)&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
Summons fairy with [[Swiftcast]] if available, else normal casted summon. Places fairy skills on hotbars/locations as specified, allowing easy micro-managing of fairies.&lt;br /&gt;
&lt;br /&gt;
===Lustrate===&lt;br /&gt;
* /micon &amp;quot;Lustrate&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Lustrate&amp;quot; &amp;lt;me&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Aetherflow&amp;quot; &amp;lt;me&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a life saver during moments where your tank&#039;s HP drops critically low. Lustrate is put at the beginning over Aetherflow so you won&#039;t accidentally use your stacks just in case you any left. Best part: both are Off GCD so they can be weaved OR spammed depending on the scenario. You can also use Sacred Soil, Bane or Energy Drain with this. With Sacred Soil you can place it WHILE going through the animation. Perfect for quick mitigation moments.&lt;br /&gt;
&lt;br /&gt;
===Fey Illumination===&lt;br /&gt;
* /micon &amp;quot;Fey Illumination&amp;quot; pet Eos&lt;br /&gt;
* /ac &amp;quot;Rouse&amp;quot;&lt;br /&gt;
* /pac &amp;quot;Fey Illumination&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Simply put: Large spike in healing from you and Eos. Fey Illumination is the icon since Rouse is available every minute while Illumination is available every TWO, letting you know when both are up. It&#039;s best paired with...&lt;br /&gt;
&lt;br /&gt;
===Succor===&lt;br /&gt;
* /micon &amp;quot;Succor&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Succor&amp;quot;&lt;br /&gt;
* /pac &amp;quot;Whispering Dawn&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
...this. Not only will you give everyone a stronger shield, but they&#039;ll also have a stronger Regen. This macro and the Lustrate macro will let you make giant heals in such a short time.&lt;br /&gt;
&lt;br /&gt;
===Shadow Flare===&lt;br /&gt;
* /micon &amp;quot;Shadow Flare&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Shadow Flare&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro will cast your [[Shadow Flare]] on your current target. Casting this on your target speeds up the placement of [[Shadow Flare]] and increases the accuracy of placement.&lt;br /&gt;
&lt;br /&gt;
===Double Dip===&lt;br /&gt;
* /macroicon &amp;quot;Miasma&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Miasma&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Miasma&amp;quot; &amp;lt;t&amp;amp;gt; &amp;lt;wait.3&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Bio&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Bio&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Since [[Bio]] has no cast time, this macro will apply both your basic DoT spells in sequence.&lt;br /&gt;
&lt;br /&gt;
===Unified Pet Control===&lt;br /&gt;
* /pac Heel&lt;br /&gt;
* /pac Place&lt;br /&gt;
* /pac Obey&lt;br /&gt;
Usage:&amp;lt;br /&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;No Target:&#039;&#039;&#039; Pet will return to you. (Heel)&lt;br /&gt;
* &#039;&#039;&#039;Activate Ground Indicator:&#039;&#039;&#039; Pet will move to position. (Place)&lt;br /&gt;
* &#039;&#039;&#039;Enemy Targeted:&#039;&#039;&#039; Pet will attack enemy. (Obey)&lt;br /&gt;
&lt;br /&gt;
===Easy Ressurection===&lt;br /&gt;
* /micon &amp;quot;Resurrection&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;1&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;3&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;4&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;5&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;6&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;7&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro will cast [[Resurrection]] with [[Swiftcast]] if avaiable, the priority is your current target if it is valid (a dead player) or the first dead player in your party in descending order.&lt;br /&gt;
&lt;br /&gt;
===Ruin/Ruin II/Broil===&lt;br /&gt;
* /macroicon Ruin&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Broil&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Broil&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin II&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin II&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
Uses [[Broil]] if available, else [[Ruin II]] if available, else [[Ruin]]. Uses skill on target if valid, else on target&#039;s target. Length of macro makes execution a bit wobbly, if you are serious about end-game healer DPS, I&#039;d suggest just switching this out for Broil. This is mainly for use with level sync in dungeons.&lt;br /&gt;
&lt;br /&gt;
===Sacred Soil===&lt;br /&gt;
* /macroicon &amp;quot;Sacred Soil&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Sacred Soil&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Saves time placing [[Sacred Soil]] on your target.&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Red_Mage_Macros&amp;diff=133922</id>
		<title>Red Mage Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Red_Mage_Macros&amp;diff=133922"/>
		<updated>2017-07-21T15:15:35Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Macros */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Red Mage}}&lt;br /&gt;
==Macros==&lt;br /&gt;
&lt;br /&gt;
===Neutral Magic Macro===&lt;br /&gt;
* /macroicon &amp;quot;impact&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Impact&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Jolt II&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Jolt&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt; &lt;br /&gt;
This macro uses [[Impact]] when ever its available other wise it will use [[Jolt]]/[[Jolt II]].&lt;br /&gt;
&lt;br /&gt;
===Black Magic Macro===&lt;br /&gt;
* /macroicon &amp;quot;Verfire&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Verfire&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verthunder&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro uses [[Verfire]] if avaiable other wise it will use [[Verthunder]]. Both of these spells boost the black magic gauge and lets you not worry about if you are verfire ready or not.&lt;br /&gt;
&lt;br /&gt;
===White Magic Macro===&lt;br /&gt;
*/macroicon &amp;quot;Verstone&amp;quot;&lt;br /&gt;
*/macroerror off&lt;br /&gt;
*/ac &amp;quot;Verstone&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
*/ac &amp;quot;Veraero&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro uses [[Verstone]] if avaiable other wise it will use [[Veraero]]. Both of these spells boost the white magic gauge and lets you not worry about if you are verstone ready or not.&lt;br /&gt;
&lt;br /&gt;
===Power Verraise===&lt;br /&gt;
* /micon &amp;quot;Verraise&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Verraise&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verraise&amp;quot; &amp;lt;1&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verraise&amp;quot; &amp;lt;2&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verraise&amp;quot; &amp;lt;3&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verraise&amp;quot; &amp;lt;4&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verraise&amp;quot; &amp;lt;5&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verraise&amp;quot; &amp;lt;6&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verraise&amp;quot; &amp;lt;7&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro will cast [[Verraise]] with [[Swiftcast]] if avaiable, the priority is your current target if it is valid (a dead player) or the first dead player in your party in descending order.&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Red_Mage_Macros&amp;diff=133921</id>
		<title>Red Mage Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Red_Mage_Macros&amp;diff=133921"/>
		<updated>2017-07-21T15:13:05Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Red Mage}}&lt;br /&gt;
==Macros==&lt;br /&gt;
&lt;br /&gt;
===Neutral Magic Macro===&lt;br /&gt;
* /macroicon &amp;quot;impact&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Impact&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Jolt II&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Jolt&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt; &lt;br /&gt;
This macro uses Impact when ever its available other wise it will use Jolt/Jolt II.&lt;br /&gt;
&lt;br /&gt;
===Black Magic Macro===&lt;br /&gt;
* /macroicon &amp;quot;Verfire&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Verfire&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verthunder&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro uses Verfire if avaiable other wise it will use Verthunder. Both of these spells boost the black magic gauge and lets you not worry about if you are verfire ready or not.&lt;br /&gt;
&lt;br /&gt;
===White Magic Macro===&lt;br /&gt;
*/macroicon &amp;quot;Verstone&amp;quot;&lt;br /&gt;
*/macroerror off&lt;br /&gt;
*/ac &amp;quot;Verstone&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
*/ac &amp;quot;Veraero&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro uses Verstone if avaiable other wise it will use Veraero. Both of these spells boost the white magic gauge and lets you not worry about if you are verstone ready or not.&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Red_Mage_Macros&amp;diff=133920</id>
		<title>Red Mage Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Red_Mage_Macros&amp;diff=133920"/>
		<updated>2017-07-21T15:12:53Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Macros */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Red Mage}}&lt;br /&gt;
==Macros==&lt;br /&gt;
&lt;br /&gt;
===Neutral Magic Macro===&lt;br /&gt;
* /macroicon &amp;quot;impact&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Impact&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Jolt II&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Jolt&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt; &lt;br /&gt;
This macro uses Impact when ever its available other wise it will use Jolt/Jolt II.&lt;br /&gt;
&lt;br /&gt;
===Black Magic Macro===&lt;br /&gt;
* /macroicon &amp;quot;Verfire&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Verfire&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verthunder&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro uses Verfire if avaiable other wise it will use Verthunder. Both of these spells boost the black magic gauge and lets you not worry about if you are verfire ready or not.&lt;br /&gt;
&lt;br /&gt;
===White Magic Macro===&lt;br /&gt;
*/macroicon &amp;quot;Verstone&amp;quot;&lt;br /&gt;
*/macroerror off&lt;br /&gt;
*/ac &amp;quot;Verstone&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
*/ac &amp;quot;Veraero&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro uses Verstone if avaiable other wise it will use Veraero. Both of these spells boost the white magic gauge and lets you not worry about if you are verstone ready or not.&lt;br /&gt;
&lt;br /&gt;
==Alternative to the Black/White/Neutral Macro==&lt;br /&gt;
*/micon &amp;quot;Jolt&amp;quot;&lt;br /&gt;
*/ac &amp;quot;Verfire&amp;quot;&lt;br /&gt;
*/ac &amp;quot;Verstone&amp;quot;&lt;br /&gt;
*/ac &amp;quot;Impact&amp;quot;&lt;br /&gt;
*/ac &amp;quot;Jolt II&amp;quot;&lt;br /&gt;
*/ac &amp;quot;Jolt&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Essentially, it casts [[Jolt]] to start, but then as you use Thunder/Aero and get procs, it will use those in place of Jolt, since thats what you wanna do anyhow. I personally would not use the two listed above, as that would require you to still pay attention to your buff bar to see if you would instead hit Aero/Thunder to use the procced Stone/Fire. With it on your Jolt instead, you do not need to know if its up or not, you can just hit the Jolt, and if Fire/Stone are ready, they will cast instead. And since they share the same cooldown as Jolt, you wont need either one on your hot bar to see if they are off Cooldown. Ive included Impact into this as well, as you will likely always use impact just before casting jolt again anyhow, so having it after Fire/Stone but before Jolt will prioritize that, should the proc be up for it. Otherwise it will pass to [[Jolt II]] on keypress. Essentially, this removes 3 skills from the hotbar, as they all have the same Cast time and CDs.&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Red_Mage_Macros&amp;diff=133919</id>
		<title>Red Mage Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Red_Mage_Macros&amp;diff=133919"/>
		<updated>2017-07-21T15:12:42Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Red Mage}}&lt;br /&gt;
==Macros==&lt;br /&gt;
&lt;br /&gt;
===Neutral Magic Macro===&lt;br /&gt;
* /macroicon &amp;quot;impact&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Impact&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Jolt II&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Jolt&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt; &lt;br /&gt;
This macro uses Impact when ever its available other wise it will use Jolt/Jolt II.&lt;br /&gt;
&lt;br /&gt;
===Black Magic Macro===&lt;br /&gt;
* /macroicon &amp;quot;Verfire&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Verfire&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verthunder&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro uses Verfire if avaiable other wise it will use Verthunder. Both of these spells boost the black magic gauge and lets you not worry about if you are verfire ready or not.&lt;br /&gt;
&lt;br /&gt;
==Alternative to the Black/White/Neutral Macro==&lt;br /&gt;
*/micon &amp;quot;Jolt&amp;quot;&lt;br /&gt;
*/ac &amp;quot;Verfire&amp;quot;&lt;br /&gt;
*/ac &amp;quot;Verstone&amp;quot;&lt;br /&gt;
*/ac &amp;quot;Impact&amp;quot;&lt;br /&gt;
*/ac &amp;quot;Jolt II&amp;quot;&lt;br /&gt;
*/ac &amp;quot;Jolt&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Essentially, it casts [[Jolt]] to start, but then as you use Thunder/Aero and get procs, it will use those in place of Jolt, since thats what you wanna do anyhow. I personally would not use the two listed above, as that would require you to still pay attention to your buff bar to see if you would instead hit Aero/Thunder to use the procced Stone/Fire. With it on your Jolt instead, you do not need to know if its up or not, you can just hit the Jolt, and if Fire/Stone are ready, they will cast instead. And since they share the same cooldown as Jolt, you wont need either one on your hot bar to see if they are off Cooldown. Ive included Impact into this as well, as you will likely always use impact just before casting jolt again anyhow, so having it after Fire/Stone but before Jolt will prioritize that, should the proc be up for it. Otherwise it will pass to [[Jolt II]] on keypress. Essentially, this removes 3 skills from the hotbar, as they all have the same Cast time and CDs.&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Red_Mage_Macros&amp;diff=133918</id>
		<title>Red Mage Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Red_Mage_Macros&amp;diff=133918"/>
		<updated>2017-07-21T15:12:27Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Macros */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Red Mage}}&lt;br /&gt;
==Macros==&lt;br /&gt;
&lt;br /&gt;
===Neutral Magic Macro===&lt;br /&gt;
* /macroicon &amp;quot;impact&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Impact&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Jolt II&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Jolt&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt; &lt;br /&gt;
This macro uses Impact when ever its available other wise it will use Jolt/Jolt II.&lt;br /&gt;
&lt;br /&gt;
===Black Magic Macro===&lt;br /&gt;
* /macroicon &amp;quot;Verfire&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Verfire&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verthunder&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro uses Verfire if avaiable other wise it will use Verthunder. Both of these spells boost the black magic gauge and lets you not worry about if you are verfire ready or not.&lt;br /&gt;
&lt;br /&gt;
==White Magic Macro==&lt;br /&gt;
*/macroicon &amp;quot;Verstone&amp;quot;&lt;br /&gt;
*/macroerror off&lt;br /&gt;
*/ac &amp;quot;Verstone&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
*/ac &amp;quot;Veraero&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro uses Verstone if avaiable other wise it will use Veraero. Both of these spells boost the white magic gauge and lets you not worry about if you are verstone ready or not.&lt;br /&gt;
&lt;br /&gt;
==Alternative to the Black/White/Neutral Macro==&lt;br /&gt;
*/micon &amp;quot;Jolt&amp;quot;&lt;br /&gt;
*/ac &amp;quot;Verfire&amp;quot;&lt;br /&gt;
*/ac &amp;quot;Verstone&amp;quot;&lt;br /&gt;
*/ac &amp;quot;Impact&amp;quot;&lt;br /&gt;
*/ac &amp;quot;Jolt II&amp;quot;&lt;br /&gt;
*/ac &amp;quot;Jolt&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Essentially, it casts [[Jolt]] to start, but then as you use Thunder/Aero and get procs, it will use those in place of Jolt, since thats what you wanna do anyhow. I personally would not use the two listed above, as that would require you to still pay attention to your buff bar to see if you would instead hit Aero/Thunder to use the procced Stone/Fire. With it on your Jolt instead, you do not need to know if its up or not, you can just hit the Jolt, and if Fire/Stone are ready, they will cast instead. And since they share the same cooldown as Jolt, you wont need either one on your hot bar to see if they are off Cooldown. Ive included Impact into this as well, as you will likely always use impact just before casting jolt again anyhow, so having it after Fire/Stone but before Jolt will prioritize that, should the proc be up for it. Otherwise it will pass to [[Jolt II]] on keypress. Essentially, this removes 3 skills from the hotbar, as they all have the same Cast time and CDs.&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Red_Mage_Macros&amp;diff=133917</id>
		<title>Red Mage Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Red_Mage_Macros&amp;diff=133917"/>
		<updated>2017-07-21T15:12:15Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Red Mage}}&lt;br /&gt;
==Macros==&lt;br /&gt;
&lt;br /&gt;
===Neutral Magic Macro===&lt;br /&gt;
* /macroicon &amp;quot;impact&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Impact&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Jolt II&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Jolt&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt; &lt;br /&gt;
This macro uses Impact when ever its available other wise it will use Jolt/Jolt II.&lt;br /&gt;
&lt;br /&gt;
==White Magic Macro==&lt;br /&gt;
*/macroicon &amp;quot;Verstone&amp;quot;&lt;br /&gt;
*/macroerror off&lt;br /&gt;
*/ac &amp;quot;Verstone&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
*/ac &amp;quot;Veraero&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro uses Verstone if avaiable other wise it will use Veraero. Both of these spells boost the white magic gauge and lets you not worry about if you are verstone ready or not.&lt;br /&gt;
&lt;br /&gt;
==Alternative to the Black/White/Neutral Macro==&lt;br /&gt;
*/micon &amp;quot;Jolt&amp;quot;&lt;br /&gt;
*/ac &amp;quot;Verfire&amp;quot;&lt;br /&gt;
*/ac &amp;quot;Verstone&amp;quot;&lt;br /&gt;
*/ac &amp;quot;Impact&amp;quot;&lt;br /&gt;
*/ac &amp;quot;Jolt II&amp;quot;&lt;br /&gt;
*/ac &amp;quot;Jolt&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Essentially, it casts [[Jolt]] to start, but then as you use Thunder/Aero and get procs, it will use those in place of Jolt, since thats what you wanna do anyhow. I personally would not use the two listed above, as that would require you to still pay attention to your buff bar to see if you would instead hit Aero/Thunder to use the procced Stone/Fire. With it on your Jolt instead, you do not need to know if its up or not, you can just hit the Jolt, and if Fire/Stone are ready, they will cast instead. And since they share the same cooldown as Jolt, you wont need either one on your hot bar to see if they are off Cooldown. Ive included Impact into this as well, as you will likely always use impact just before casting jolt again anyhow, so having it after Fire/Stone but before Jolt will prioritize that, should the proc be up for it. Otherwise it will pass to [[Jolt II]] on keypress. Essentially, this removes 3 skills from the hotbar, as they all have the same Cast time and CDs.&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Red_Mage_Macros&amp;diff=133916</id>
		<title>Red Mage Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Red_Mage_Macros&amp;diff=133916"/>
		<updated>2017-07-21T15:12:02Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Neutral Magic Macro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Red Mage}}&lt;br /&gt;
==Macros==&lt;br /&gt;
&lt;br /&gt;
===Neutral Magic Macro===&lt;br /&gt;
* /macroicon &amp;quot;impact&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Impact&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Jolt II&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Jolt&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt; &lt;br /&gt;
This macro uses Impact when ever its available other wise it will use Jolt/Jolt II.&lt;br /&gt;
&lt;br /&gt;
==Black Magic Macro==&lt;br /&gt;
* /macroicon &amp;quot;Verfire&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Verfire&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verthunder&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro uses Verfire if avaiable other wise it will use Verthunder. Both of these spells boost the black magic gauge and lets you not worry about if you are verfire ready or not.&lt;br /&gt;
==White Magic Macro==&lt;br /&gt;
*/macroicon &amp;quot;Verstone&amp;quot;&lt;br /&gt;
*/macroerror off&lt;br /&gt;
*/ac &amp;quot;Verstone&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
*/ac &amp;quot;Veraero&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro uses Verstone if avaiable other wise it will use Veraero. Both of these spells boost the white magic gauge and lets you not worry about if you are verstone ready or not.&lt;br /&gt;
&lt;br /&gt;
==Alternative to the Black/White/Neutral Macro==&lt;br /&gt;
*/micon &amp;quot;Jolt&amp;quot;&lt;br /&gt;
*/ac &amp;quot;Verfire&amp;quot;&lt;br /&gt;
*/ac &amp;quot;Verstone&amp;quot;&lt;br /&gt;
*/ac &amp;quot;Impact&amp;quot;&lt;br /&gt;
*/ac &amp;quot;Jolt II&amp;quot;&lt;br /&gt;
*/ac &amp;quot;Jolt&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Essentially, it casts [[Jolt]] to start, but then as you use Thunder/Aero and get procs, it will use those in place of Jolt, since thats what you wanna do anyhow. I personally would not use the two listed above, as that would require you to still pay attention to your buff bar to see if you would instead hit Aero/Thunder to use the procced Stone/Fire. With it on your Jolt instead, you do not need to know if its up or not, you can just hit the Jolt, and if Fire/Stone are ready, they will cast instead. And since they share the same cooldown as Jolt, you wont need either one on your hot bar to see if they are off Cooldown. Ive included Impact into this as well, as you will likely always use impact just before casting jolt again anyhow, so having it after Fire/Stone but before Jolt will prioritize that, should the proc be up for it. Otherwise it will pass to [[Jolt II]] on keypress. Essentially, this removes 3 skills from the hotbar, as they all have the same Cast time and CDs.&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Red_Mage_Macros&amp;diff=133915</id>
		<title>Red Mage Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Red_Mage_Macros&amp;diff=133915"/>
		<updated>2017-07-21T15:11:35Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Neutral Magic Macro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Red Mage}}&lt;br /&gt;
==Neutral Magic Macro==&lt;br /&gt;
* /macroicon &amp;quot;impact&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Impact&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Jolt II&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Jolt&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt; &lt;br /&gt;
This macro uses Impact when ever its available other wise it will use Jolt/Jolt II.&lt;br /&gt;
&lt;br /&gt;
==Black Magic Macro==&lt;br /&gt;
* /macroicon &amp;quot;Verfire&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Verfire&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verthunder&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro uses Verfire if avaiable other wise it will use Verthunder. Both of these spells boost the black magic gauge and lets you not worry about if you are verfire ready or not.&lt;br /&gt;
==White Magic Macro==&lt;br /&gt;
*/macroicon &amp;quot;Verstone&amp;quot;&lt;br /&gt;
*/macroerror off&lt;br /&gt;
*/ac &amp;quot;Verstone&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
*/ac &amp;quot;Veraero&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro uses Verstone if avaiable other wise it will use Veraero. Both of these spells boost the white magic gauge and lets you not worry about if you are verstone ready or not.&lt;br /&gt;
&lt;br /&gt;
==Alternative to the Black/White/Neutral Macro==&lt;br /&gt;
*/micon &amp;quot;Jolt&amp;quot;&lt;br /&gt;
*/ac &amp;quot;Verfire&amp;quot;&lt;br /&gt;
*/ac &amp;quot;Verstone&amp;quot;&lt;br /&gt;
*/ac &amp;quot;Impact&amp;quot;&lt;br /&gt;
*/ac &amp;quot;Jolt II&amp;quot;&lt;br /&gt;
*/ac &amp;quot;Jolt&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Essentially, it casts [[Jolt]] to start, but then as you use Thunder/Aero and get procs, it will use those in place of Jolt, since thats what you wanna do anyhow. I personally would not use the two listed above, as that would require you to still pay attention to your buff bar to see if you would instead hit Aero/Thunder to use the procced Stone/Fire. With it on your Jolt instead, you do not need to know if its up or not, you can just hit the Jolt, and if Fire/Stone are ready, they will cast instead. And since they share the same cooldown as Jolt, you wont need either one on your hot bar to see if they are off Cooldown. Ive included Impact into this as well, as you will likely always use impact just before casting jolt again anyhow, so having it after Fire/Stone but before Jolt will prioritize that, should the proc be up for it. Otherwise it will pass to [[Jolt II]] on keypress. Essentially, this removes 3 skills from the hotbar, as they all have the same Cast time and CDs.&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Astrologian_Macros&amp;diff=133914</id>
		<title>Astrologian Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Astrologian_Macros&amp;diff=133914"/>
		<updated>2017-07-21T15:09:33Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Macros==&lt;br /&gt;
&lt;br /&gt;
===Ascension===&lt;br /&gt;
* /micon &amp;quot;Ascend&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;amp;gt; &amp;lt;wait.2&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ascend&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ascend&amp;quot; &amp;lt;1&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ascend&amp;quot; &amp;lt;2&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ascend&amp;quot; &amp;lt;3&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ascend&amp;quot; &amp;lt;4&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ascend&amp;quot; &amp;lt;5&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ascend&amp;quot; &amp;lt;6&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ascend&amp;quot; &amp;lt;7&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Similar to other raise-type spells, this macro will cast [[Ascend]] with [[Swiftcast]] if avaiable on your curret target if valid (a dead player) or in the topmost dead player in your party otherwise.&lt;br /&gt;
&lt;br /&gt;
===Single Target Healing===&lt;br /&gt;
* /micon &amp;quot;Benefic&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Essential Dignity&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Benefic II&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Benefic&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro is really handy in level synced instances: It will cast [[Essential Dignity]] if avaiable, [[Benefic II]] if able and [[Benefic]] otherwise.&lt;br /&gt;
&lt;br /&gt;
===AoE Healing===&lt;br /&gt;
* /micon &amp;quot;Helios&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Aspected Helios&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Helios&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
AoE version of the above macro.&lt;br /&gt;
&lt;br /&gt;
===Basic Damage===&lt;br /&gt;
* /micon &amp;quot;Malefic&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Malefic&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Malefic&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Use this to cast your strongest [[Malefic]] on your target or your target&#039;s target, useful to deal damage without untargetting the tank. &lt;br /&gt;
&lt;br /&gt;
===Basic Combust===&lt;br /&gt;
* /micon &amp;quot;Combust&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Combust&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Combust&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
See above.&lt;br /&gt;
&lt;br /&gt;
===Basic Gravity===&lt;br /&gt;
* /micon &amp;quot;Gravity&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Gravity&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Gravity&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
See above.&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Astrologian_Macros&amp;diff=133913</id>
		<title>Astrologian Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Astrologian_Macros&amp;diff=133913"/>
		<updated>2017-07-21T15:09:02Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: Created page with &amp;quot;==Macros==  ===Ascension=== * /micon &amp;quot;Ascend&amp;quot; * /macroerror off * /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;amp;gt; &amp;lt;wait.2&amp;amp;gt; * /ac &amp;quot;Ascend&amp;quot; &amp;lt;t&amp;amp;gt; * /ac &amp;quot;Ascend&amp;quot; &amp;lt;1&amp;amp;gt; * /ac &amp;quot;Ascend&amp;quot; &amp;lt;2&amp;amp;gt; * /ac &amp;quot;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Macros==&lt;br /&gt;
&lt;br /&gt;
===Ascension===&lt;br /&gt;
* /micon &amp;quot;Ascend&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;amp;gt; &amp;lt;wait.2&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ascend&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ascend&amp;quot; &amp;lt;1&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ascend&amp;quot; &amp;lt;2&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ascend&amp;quot; &amp;lt;3&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ascend&amp;quot; &amp;lt;4&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ascend&amp;quot; &amp;lt;5&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ascend&amp;quot; &amp;lt;6&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ascend&amp;quot; &amp;lt;7&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Similar to other raise-type spells, this macro will cast [[Ascend]] with [[Swiftcast]] if avaiable on your curret target if valid (a dead player) or in the topmost dead player in your party otherwise.&lt;br /&gt;
&lt;br /&gt;
===Single Target Healing===&lt;br /&gt;
* /micon &amp;quot;Benefic&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Essential Dignity&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Benefic II&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Benefic&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro is really handy in level synced instances: It will cast [[Essential Dignity]] if avaiable, [[Benefic II]] if able and [[Benefic]] otherwise.&lt;br /&gt;
&lt;br /&gt;
===AoE Healing===&lt;br /&gt;
* /micon &amp;quot;Helios&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Aspected Helios&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Helios&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
AoE version of the above macro.&lt;br /&gt;
&lt;br /&gt;
===Basic Damage===&lt;br /&gt;
* /micon &amp;quot;Malefic&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Malefic&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Malefic&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Use this to cast your strongest [[Malefic]] on your target or your target&#039;s target, useful to deal damage without untargetting the tank. &lt;br /&gt;
&lt;br /&gt;
===Basic Combust===&lt;br /&gt;
* /micon &amp;quot;Combust&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Combust&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Combust&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
See above.&lt;br /&gt;
&lt;br /&gt;
===Basic Gravity===&lt;br /&gt;
* /micon &amp;quot;Gravity&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Gravity&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Gravity&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
See above.&lt;br /&gt;
&lt;br /&gt;
===&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Astrologian&amp;diff=133912</id>
		<title>Astrologian</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Astrologian&amp;diff=133912"/>
		<updated>2017-07-21T14:58:30Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Astrologian Guide */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:astrologian1.jpg|right|300px]]&lt;br /&gt;
[[File:astrologian2.jpg|right|300px]]&lt;br /&gt;
==Lore==&lt;br /&gt;
[[File:astrologian3.jpg|right|300px]]&lt;br /&gt;
{{Quote|Ever has man coveted knowledge, and none more so than that of his fate. Thus did he labor to master the skill of foresight—but initial efforts bore little fruit. That is, until he looked to the stars above, which foretell the coming seasons, and learned to read the heavens.&amp;lt;br /&amp;gt;Though this gift is known today as astrology, the people of Sharlayan saw fit to not only read the stars, but to write their movements as well. By attuning their aetherial energies to that of constellations, they learned to wield magicks with heretofore unseen properties.&amp;lt;br /&amp;gt;Thus was astromancy born—a new form of magick which grants its users power over fate. Employing a star globe and divining deck in their miraculous deeds, fortune always smiles upon these masters of arcana.| Game Description}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
Astrologian is a healer [[job]] introduced in 2014 Fan Fest in Tokyo. Astrologian&#039;s main [[weapon]] is the [[Star Globe]]. The job starts from level 30, does not require a base [[class]] and requires [[Heavensward]]. It employs the use of celestial magicks along with a divining deck in order to heal and support their parties.&lt;br /&gt;
&lt;br /&gt;
Astrologians have access to two stances. Players can switch between Diurnal Sect (provides regen effects) and Nocturnal Sect (provides barrier effects), but cannot do so during combat. This allows the Astrologian to change function to suit the party&#039;s needs (for instance, you may use Diurnal Sect if your party includes a [[Scholar]], and Nocturnal Sect if your party has a [[White Mage]].&lt;br /&gt;
&lt;br /&gt;
Astrologians draws cards randomly, which can be used to give party members one of six buffs. These buffs can also be enhanced in potency or duration, or made to cover an area of effect in exchange for potency. Mastering these effects is a key skill in making the most of your abilities.&lt;br /&gt;
&lt;br /&gt;
==Requirement==&lt;br /&gt;
*[[Heavensward]]&lt;br /&gt;
*Access to [[Ishgard]], where [[guilds|Astrologian&#039;s Guild]] is located.&lt;br /&gt;
*Complete the quest [[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Stairway to the Heavens]].&lt;br /&gt;
&lt;br /&gt;
==Trainer Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! NPC&lt;br /&gt;
! Location&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Jannequinard]] || [[The Pillars]] (x15,y10) || Job Start for ARR&lt;br /&gt;
|-&lt;br /&gt;
|[[Jannequinard]] || [[The Pillars]] (x15,y10) || Job Trainer for 30-50&lt;br /&gt;
|-&lt;br /&gt;
|[[Jannequinard]] || [[Coerthas Central Highlands]] (x26,y30) || Job Start for Heavensward&lt;br /&gt;
|-&lt;br /&gt;
|[[Jannequinard]] || [[The Pillars]] (x15,y10) || Job Trainer for 52-60&lt;br /&gt;
|-&lt;br /&gt;
|[[Jannequinard]] || [[The Pillars]] (x15.2,y10.0) || Job Start for Stormblood&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action&lt;br /&gt;
! Icon&lt;br /&gt;
! Level&lt;br /&gt;
! Type &lt;br /&gt;
! Cast Time&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Range &lt;br /&gt;
! Radius &lt;br /&gt;
! Description&lt;br /&gt;
! Stormblood Adjustment&lt;br /&gt;
|-&lt;br /&gt;
| [[Malefic]] || [[file:Malefic.png|40px]] || 1 || [[spell]] || 2.5s || 2.5s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Deals unaspected damage with a potency of 150. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Benefic]] || [[file:Benefic.png|40px]] || 2 || [[spell]] || 2s || 2.5s || 30y || 0 ||align = &amp;quot;left&amp;quot; | Restores target&#039;s HP.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 400&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; 15% chance next Benefic II will restore critical HP&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Combust]] || [[file:Combust.png|40px]] || 4 || [[spell]] || 0s || 2.5s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Deals unaspected damage over time.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Potency:&#039;&#039;&#039; 40&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 18s ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Lightspeed]] || [[file:Lightspeed.png|40px]] || 6 || [[ability]] || 0s || 150s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Reduces MP cost for spells by 25% and cast times for spells by 2.5 seconds, while reducing attack magic potency by 25%&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Helios]] || [[file:Helios.png|40px]] || 10 || [[spell]] || 2.5s || 2.5s || 0 || 15y ||align = &amp;quot;left&amp;quot; | Restores own HP and the HP of all nearby party members.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 300 ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Ascend]] || [[file:Ascend.png|40px]] || 12 || [[spell]] || 8s || 2.5s || 30y || 0 ||align = &amp;quot;left&amp;quot; | Resurrects target to a weakened state. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Essential Dignity]] || [[file:Essential Dignity.png|40px]] || 15 || [[ability]] || 0s || 40s || 30y || 0 ||align = &amp;quot;left&amp;quot; | Restores target&#039;s HP.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 2,000(Up to a maximum of 6,000&amp;lt;br /&amp;gt;Potency increases the lower the target&#039;s HP. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Benefic II]] || [[file:Benefic II.png|40px]] || 26 || [[spell]] || 2s || 2.5s || 30y || 0 ||align = &amp;quot;left&amp;quot; | Restores target&#039;s HP.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 650 ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Draw]] || [[file:Draw.png|40px]] || 30 || [[ability]] || 0s || 30s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Draw a card (arcanum) from your divining deck. Execute command again to use the arcanum drawn. Only one arcanum can be drawn at a time. Restores 1,000 MP&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;Recast timer cooldown will begin once the drawn arcanum is read, or the Draw timer expires. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Diurnal Sect]] || [[file:Diurnal Sect.png|40px]] || 30 || [[ability]] || 0s || 5s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Increases healing magic potency by 10% and adds Regen to certain actions. Also reduces enmity generation.&amp;lt;br /&amp;gt;Cannot be used with Nocturnal Sect.&amp;lt;br /&amp;gt;Shares a recast timer with Nocturnal Sect.&amp;lt;br /&amp;gt;Effect cannot be removed during battle.&amp;lt;br /&amp;gt;Effect ends upon reuse. ||align = &amp;quot;left&amp;quot; | Effect changed from &amp;quot;Reduces spell cast time and recast time, and auto-attack delay by 5%&amp;quot; to &amp;quot;Increases healing magic potency by 10%.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Undraw]] || [[file:Undraw.png|40px]] || 30 || [[ability]] || 0s || 5s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Return the currently drawn arcanum back to the deck. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Aspected Benefic]] || [[file:Aspected Benefic.png|40px]] || 34 || [[spell]] || 0s || 2.5s || 30y || 0 ||align = &amp;quot;left&amp;quot; | Restores target&#039;s HP.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 200&amp;lt;br /&amp;gt;Diurnal Sect Effect: Regen&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 140&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 18s&amp;lt;br /&amp;gt;Effect cannot be stacked.&amp;lt;br /&amp;gt;Nocturnal Sect Effect: Erects a magicked barrier which nullifies damage equaling 250% the amount of HP restored&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;Effect cannot be stacked with Adloquium. ||align = &amp;quot;left&amp;quot; | Cure potency increased from 190 to 200.&amp;lt;br /&amp;gt;Nocturnal Sect cure potency has been removed.&amp;lt;br /&amp;gt;Nocturnal Sect effect changed from &amp;quot;Erects a magicked barrier which nullifies damage equaling 130% the amount of HP restored&amp;quot; to &amp;quot;Erects a magicked barrier which nullifies damage equaling 250% the amount of HP restored.&amp;quot;&amp;lt;br /&amp;gt;MP cost has been increased.&lt;br /&gt;
|-&lt;br /&gt;
| [[Royal Road]] || [[file:Royal Road.png|40px]] || 35 || [[ability]] || 0s || 15s || 20y || 0 ||align = &amp;quot;left&amp;quot; | Return the currently drawn arcanum back to your deck to enhance the effect of the next card.&amp;lt;br /&amp;gt;Bole and Balance: 150% potency&amp;lt;br /&amp;gt;Arrow and Spear: Doubled duration&amp;lt;br /&amp;gt;Ewer and Spire: 50% potency, extends effect to nearby targets ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Spread]] || [[file:Spread.png|40px]] || 40 || [[ability]] || 0s || 30s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Add the currently drawn arcanum to your spread where it is kept indefinitely. Execute again to use the card.&amp;lt;br /&amp;gt;Recast timer cooldown will begin once the held card is read. ||align = &amp;quot;left&amp;quot; | Spread can no longer be canceled to initiate the cooldown timer.&lt;br /&gt;
|-&lt;br /&gt;
| [[Aspected Helios]] || [[file:Aspected Helios.png|40px]] || 42 || [[spell]] || 3s || 2.5s || 0 || 15y ||align = &amp;quot;left&amp;quot; | Restores own HP and the HP of all nearby party members.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 200&amp;lt;br /&amp;gt;Nocturnal Sect &#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 150&amp;lt;br /&amp;gt;Diurnal Sect Effect: Regen&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 40&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;Effect cannot be stacked.&amp;lt;br /&amp;gt;Nocturnal Sect Effect: Erects a magicked barrier which nullifies damage equaling 150% of the amount of HP restored&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;Effect cannot be stacked with Adloquium. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Redraw]] || [[file:Redraw.png|40px]] || 45 || [[ability]] || 0s || 30s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Draw a different arcanum from your deck. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Combust II]] || [[file:Combust II.png|40px]] || 46 || [[spell]] || 2.5s || 2.5s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Deals unaspected damage over time.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Potency:&#039;&#039;&#039; 50&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s ||align = &amp;quot;left&amp;quot; | Cast time has been made instant.&amp;lt;br /&amp;gt;Potency increased from 45 to 50.&amp;lt;br /&amp;gt;MP cost has been reduced.&lt;br /&gt;
|-&lt;br /&gt;
| [[Nocturnal Sect]] || [[file:Nocturnal Sect.png|40px]] || 50 || [[ability]] || 0s || 5s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Increases healing magic potency by 15% while adding a damage nullifying barrier to certain actions. Also reduces enmity generation.&amp;lt;br /&amp;gt;Cannot be used with Diurnal Sect.&amp;lt;br /&amp;gt;Shares a recast timer with Diurnal Sect.&amp;lt;br /&amp;gt;Effect cannot be removed during battle.&amp;lt;br /&amp;gt;Effect ends upon reuse. ||align = &amp;quot;left&amp;quot; | The effect increasing healing magic potency has been changed from 10% to 15%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Synastry]] || [[file:Synastry.png|40px]] || 50 || [[ability]] || 0s || 90s || 30y || 0 ||align = &amp;quot;left&amp;quot; | Generate an aetheric bond with target party member. Each time you cast a single-target healing spell on yourself or a party member, the party member with whom you have the bond will also recover HP equaling 40% of the original spell.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 20s ||align = &amp;quot;left&amp;quot; | The effect increasing spell-based HP restoration by 20% has been removed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Gravity]] || [[file:Gravity.png|40px]] || 52 || [[spell]] || 3s || 2.5s || 25y || 5y ||align = &amp;quot;left&amp;quot; | Deals unaspected damage to a target and all enemies nearby it with a potency of 200 for the first enemy, 10% less for the second, 20% less for the third, 30% less for the fourth, 40% less for the fifth, and 50% less for all remaining enemies. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Malefic II]] || [[file:Malefic II.png|40px]] || 54 || [[spell]] || 2.5s || 2.5s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Deals unaspected damage with a potency of 180. ||align = &amp;quot;left&amp;quot; | Potency reduced from 200 to 180.&amp;lt;br /&amp;gt;MP cost has been reduced.&lt;br /&gt;
|-&lt;br /&gt;
| [[Time Dilation]] || [[file:Time Dilation.png|40px]] || 56 || [[ability]] || 0s || 90s || 30y || 0 ||align = &amp;quot;left&amp;quot; | Extends the duration of beneficial effects you cast on a party member by 15 seconds. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Collective Unconscious]] || [[file:Collective Unconscious.png|40px]] || 58 || [[ability]] || 0s || 90s || 0 || 6y ||align = &amp;quot;left&amp;quot; | Creates a wheel of fortune around the caster, granting Regen and 10% damage reduction for any party member who enters.&amp;lt;br /&amp;gt;Can only be executed when a Sect is active. Auto-attack ends upon execution. Effect ends upon using another action or moving.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 150&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s&amp;lt;br /&amp;gt;Damage Reduction &#039;&#039;&#039;Duration:&#039;&#039;&#039; 18s ||align = &amp;quot;left&amp;quot; | Unchanged&lt;br /&gt;
|-&lt;br /&gt;
| [[Celestial Opposition]] || [[file:Celestial Opposition.png|40px]] || 60 || [[ability]] || 0s || 120s || 0 || 10y ||align = &amp;quot;left&amp;quot; | Stuns all nearby enemies.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 4s&amp;lt;br /&amp;gt;Also extends duration of beneficial effects cast on self and party members by 10 seconds. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Earthly Star]] || [[file:Earthly Star.png|40px]] || 62 || [[ability]] || 0s || 60s || 30y || 8y ||align = &amp;quot;left&amp;quot; | Deploys an Earthly Star and grants the effect of Earthly Dominance.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Executing Stellar Detonation while under the effect of Earthly Dominance creates a Stellar Burst dealing unaspected damage with a potency of 150 to all nearby enemies. Also restores HP of self and nearby party members.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 540&amp;lt;br /&amp;gt;After 10s, Earthly Dominance effect is changed to Giant Dominance&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Waiting 10s or executing Stellar Detonation while under the effect of Giant Dominance creates a Stellar Explosion dealing unaspected damage with a potency of 200 to all nearby enemies. Also restores HP of self and nearby party members.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 720 ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Stellar Detonation]] || [[file:Stellar Detonation.png|40px]] || 62 || [[ability]] || 0s || 5s || 0 || 8y ||align = &amp;quot;left&amp;quot; | While under the effect of Earthly Dominance, detonates the currently deployed Earthly Star creating a Stellar Burst that deals unaspected damage with a potency of 150 to all nearby enemies.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Restores HP of self and nearby party members&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 540&amp;lt;br /&amp;gt;While under the effect of Giant Dominance, detonates the currently deployed Earthly Star creating a Stellar Explosion that deals unaspected damage with a potency of 200 to all nearby enemies.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Restores HP of self and nearby party members&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 720 ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Malefic III]] || [[file:Malefic III.png|40px]] || 64 || [[spell]] || 1.3s || 2.5s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Deals unaspected damage with a potency of 220. Apply &amp;quot;Bind&amp;quot; for 3s ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Minor Arcana]] || [[file:Minor Arcana.png|40px]] || 66 || [[ability]] || 0s || 5s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Converts currently drawn arcanum into either Lord of Crowns or Lady of Crowns. Execute command again to use the arcanum drawn. Recast time begins after the arcanum takes effect. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleeve Draw]] || [[file:Sleeve Draw.png|40px]] || 70 || [[ability]] || 0s || 120s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Executes Draw, Royal Road, Spread, and Minor Arcana in succession.&amp;lt;br /&amp;gt;Will not overwrite currently saved arcanum. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trait&lt;br /&gt;
! Icon&lt;br /&gt;
! Level &lt;br /&gt;
! Description&lt;br /&gt;
! Stormblood Adjustment&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Mind]] || [[file:Enhanced Mind.png|40px]] || 20 ||align = &amp;quot;left&amp;quot; | Increases mind by 8. ||align = &amp;quot;left&amp;quot; | Now acquired at level 20 (previously level 8).&amp;lt;br /&amp;gt;Mind bonus increased from 2 to 8.&lt;br /&gt;
|-&lt;br /&gt;
| [[Magick and Mend]] || [[file:Magick and Mend.png|40px]] || 20 ||align = &amp;quot;left&amp;quot; | Increases base action damage and HP restoration by 10%. ||align = &amp;quot;left&amp;quot; | Now acquired at level 20 (previously level 22).&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Benefic]] || [[file:Enhanced Benefic.png|40px]] || 36 ||align = &amp;quot;left&amp;quot; | Grants a 15% chance that your next Benefic II will restore critical HP.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Mind II]] || [[file:Enhanced Mind II.png|40px]] || 40 ||align = &amp;quot;left&amp;quot; | Increases mind by 16. ||align = &amp;quot;left&amp;quot; | Now acquired at level 40 (previously level 14).&amp;lt;br /&amp;gt;Mind bonus increased from 4 to 16.&lt;br /&gt;
|-&lt;br /&gt;
| [[Magick and Mend II]] || [[file:Magick and Mend II.png|40px]] || 40 ||align = &amp;quot;left&amp;quot; | Increases base action damage and HP restoration by 30%. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Combust Mastery]] || [[file:Combust Mastery.png|40px]] || 46 ||align = &amp;quot;left&amp;quot; | Upgrades Combust to Combust II. ||align = &amp;quot;left&amp;quot; | New Trait&lt;br /&gt;
|-&lt;br /&gt;
| [[Malefic Mastery]] || [[file:Malefic Mastery.png|40px]] || 54 ||align = &amp;quot;left&amp;quot; | Upgrades Malefic to Malefic II. ||align = &amp;quot;left&amp;quot; | New Trait&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Mind III]] || [[file:Enhanced Mind III.png|40px]] || 60 ||align = &amp;quot;left&amp;quot; | Increases mind by 24. ||align = &amp;quot;left&amp;quot; | Now acquired at level 60 (previously level 24).&amp;lt;br /&amp;gt;Mind bonus increased from 6 to 24.&lt;br /&gt;
|-&lt;br /&gt;
| [[Malefic Mastery II]] || [[file:Malefic Mastery II.png|40px]] || 64 ||align = &amp;quot;left&amp;quot; | Upgrades Malefic II to Malefic III. ||align = &amp;quot;left&amp;quot; | New Trait&lt;br /&gt;
|-&lt;br /&gt;
| [[Hyper Lightspeed]] || [[file:Hyper Lightspeed.png|40px]] || 68 ||align = &amp;quot;left&amp;quot; | Reduces Lightspeed recast time by 5 seconds upon restoring critical HP with Benefic or Benefic II. ||align = &amp;quot;left&amp;quot; | New Trait&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Role Actions==&lt;br /&gt;
&#039;&#039;&#039;[[Healer Role Actions]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==PvP Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action&lt;br /&gt;
! Icon&lt;br /&gt;
! Type &lt;br /&gt;
! Cost&lt;br /&gt;
! Cast Time&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Range &lt;br /&gt;
! Radius &lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Malefic III (PvP)]] || [[file:Malefic III (PvP).png|40px]] || [[spell]] || 500 MP || 1.8 || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Deals unaspected damage with a potency of 1,000.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Slow +20%&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 6s&lt;br /&gt;
|-&lt;br /&gt;
| [[Benefic (PvP)]] || [[file:Benefic (PvP).png|40px]] || [[spell]] || 250 MP || 1.3 || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Restores target&#039;s HP.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 2,500&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Next spell is cast immediately&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Reduces Lightspeed by 2.5s&amp;lt;br /&amp;gt;Additional effects activate when action is used on self or party member while in combat.&lt;br /&gt;
|-&lt;br /&gt;
| [[Benefic II (PvP)]] || [[file:Benefic II (PvP).png|40px]] || [[spell]] || 1000 MP || 1.3 || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Restores target&#039;s HP.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 5,000&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Reduces Lightspeed by 2.5s&amp;lt;br /&amp;gt;Additional effect activates when action is used on self or party member while in combat.&lt;br /&gt;
|-&lt;br /&gt;
| [[Essential Dignity (PvP)]] || [[file:Essential Dignity (PvP).png|40px]] || [[ability]] || - || 0 || 15s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Restores target&#039;s HP.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 1,500&amp;lt;br /&amp;gt;Potency increases the lower the target&#039;s HP, up to a maximum of 300%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Deorbit (PvP)]] || [[file:Deorbit (PvP).png|40px]] || [[ability]] || - || 0 || 45s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Instantly draw target party member to your side.&lt;br /&gt;
|-&lt;br /&gt;
| [[Disable (PvP)]] || [[file:Disable (PvP).png|40px]] || [[ability]] || - || 0 || 45s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Reduces the potency of target&#039;s attacks by 20%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 6s&lt;br /&gt;
|-&lt;br /&gt;
| [[Synastry (PvP)]] || [[file:Synastry (PvP).png|40px]] || [[ability]] || - || 0 || 10s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Generate an aetheric bond with target party member. Each time you cast a single-target healing spell on yourself or a party member, the party member with whom you have the bond will also recover HP equaling 25% of the original spell. Effect ends upon executing action on a different target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lightspeed (PvP)]] || [[file:Lightspeed (PvP).png|40px]] || [[ability]] || - || 0 || 90s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Allows for immediate casting of spells while reducing MP cost by 50%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&lt;br /&gt;
|-&lt;br /&gt;
| [[Draw (PvP)]] || [[file:Draw (PvP).png|40px]] || [[ability]] || - || 0 || 30s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Draw a card (arcanum) from your divining deck. Execute command again to use the arcanum drawn. Only one arcanum can be drawn at a time.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;Recast timer cooldown will begin once the drawn arcanum is read, or the Draw timer expires.&lt;br /&gt;
|-&lt;br /&gt;
| [[the Balance (PvP)]] || [[file:the Balance (PvP).png|40px]] || [[ability]] || - || 0 || -s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Increases damage dealt by a party member or self by 10%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[the Bole (PvP)]] || [[file:the Bole (PvP).png|40px]] || [[ability]] || - || 0 || -s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Reduces damage taken by a party member or self by 10%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[the Ewer (PvP)]] || [[file:the Ewer (PvP).png|40px]] || [[ability]] || - || 0 || -s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Gradually restores MP of self or target party member.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Potency:&#039;&#039;&#039; 200&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[the Spire (PvP)]] || [[file:the Spire (PvP).png|40px]] || [[ability]] || - || 0 || -s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Gradually restores TP of self or target party member.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Potency:&#039;&#039;&#039; 50&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Quest&lt;br /&gt;
! Level&lt;br /&gt;
! NPC&lt;br /&gt;
! Zone&lt;br /&gt;
! Coordinates&lt;br /&gt;
! EXP&lt;br /&gt;
! Gil&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Stairway to the Heavens]]||50||[[Jannequinard]]||[[The Pillars]]||(x15,y10)||24000|| ||align = &amp;quot;left&amp;quot; | [[file:soul of the astrologian icon1.png|link=Soul of the Astrologian]], [[file:star globe icon1.png|link=Star Globe]], [[file:velveteen cowl icon1.png|link=Velveteen Cowl]], [[file:velveteen tights icon1.png|link=Velveteen Tights]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Fortune Favors the Bole]]||30||[[Leveva]]||[[South Shroud]]||(x25,y22)||7410|| ||align = &amp;quot;left&amp;quot; | [[file:diurnal sect icon1.png|link=Diurnal Sect]] &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Hanging in the Balance]]|||35||[[Jannequinard]]||[[The Pillars]]||(x15,y10)||9020|| ||align = &amp;quot;left&amp;quot; | [[file:royal road icon1.png|link=Royal Road]] &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[A Lesson in Patience]]||40||[[Jannequinard]]||[[The Pillars]]||(x15,y10)||11270|| ||align = &amp;quot;left&amp;quot; | [[File:Spread icon1.png|link=Spread]] &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Slings and Arrows]]||40||[[Leveva]]||[[The Pillars]]||(x15,y10)||11270|| ||align = &amp;quot;left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Ewer Right]]||45||[[Jannequinard]]||[[The Pillars]]||(x15,y10)||12420|| ||align = &amp;quot;left&amp;quot; | [[File:Shuffle icon1.png|link=Shuffle]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Loved by the Sun]]||50||[[Jannequinard]]||[[The Pillars]]||(x15,y10)||24000|| ||align = &amp;quot;left&amp;quot; | [[File:Nocturnal sect icon1.png|link=Nocturnal Sect]] &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Spearheading Initiatives]]||50||[[Leveva]]||[[The Pillars]]||(x15,y10)||24000|| ||align = &amp;quot;left&amp;quot; | [[File:Synastry icon1.png|link=Synastry]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Sharlayan Ascending]]||50||[[Jannequinard]]||[[Coerthas Central Highlands]]||(x25,y29)||24000||683||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Empty Nest]]||52||[[Jannequinard]]||[[The Pillars]]||(x15,y10)||26400||1163||align = &amp;quot;left&amp;quot; | [[File:Gravity icon1.png|link=Gravity]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Conviction]]||54||[[Jannequinard]]||[[The Pillars]]||(x15,y10)||31200||993||align = &amp;quot;left&amp;quot; | [[File:Malefic ii icon1.png|link=Malefic II]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Feather in the Cap]]||56||[[Jannequinard]]||[[The Pillars]]||(x15,y10)||36000||1691||align = &amp;quot;left&amp;quot; | [[File:Time dilation icon1.png|link=Time Dilation]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Trumped]]||58||[[Jannequinard]]||[[The Pillars]]||(x15,y10)||40800||1213||align = &amp;quot;left&amp;quot; | [[File:Collective unconscious icon1.png|link=Collective Unconscious]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[The Hands of Fate]]||60||[[Jannequinard]]||[[The Pillars]]||(x15,y10)|| ||1610||align = &amp;quot;left&amp;quot; | [[File:Celestial opposition icon1.png|link=Celestial Opposition]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[East Meets West]]||60||[[Jannequinard]]||[[The Pillars]]||(x15,y10)||167400||1691||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Ride Like the Wind]]||63||[[Leveva]]||[[The Pillars]]||(x15.1,y9.8)||191700||1204||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Come Rain or Shine]]||65||[[Jannequinard]]||[[The Pillars]]||(x15,y10)||207900||2994||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Behind Door Number Two]]||68||[[Kyokuho]]||[[Kugane]]||(x13.1,y12.9)||232200||1771||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Foxfire]]||70||[[Kyokuho]]||[[Kugane]]||(x13.1,y12.9)||||2500||align = &amp;quot;left&amp;quot; | [[File:Constellation_Attire_Coffer.png|link=Constellation Attire|Constellation Attire]] [[File:Sleeve_Draw.png|link=Sleeve Draw|40px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Job Gauge==&lt;br /&gt;
{{:Arcana Gauge}}&lt;br /&gt;
&lt;br /&gt;
==[[Astrologian Guide]]==&lt;br /&gt;
&#039;&#039;&#039;[[Astrologian Endgame Rotations]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Astrologian Macros]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:astrologian concept art2.jpg|300px]] [[File:astrologian af3.jpg|400px]] [[File:astrologian concept art1.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
{{Classes and Jobs}}&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Astrologian&amp;diff=133911</id>
		<title>Astrologian</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Astrologian&amp;diff=133911"/>
		<updated>2017-07-21T14:58:13Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Astrologian Guide */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:astrologian1.jpg|right|300px]]&lt;br /&gt;
[[File:astrologian2.jpg|right|300px]]&lt;br /&gt;
==Lore==&lt;br /&gt;
[[File:astrologian3.jpg|right|300px]]&lt;br /&gt;
{{Quote|Ever has man coveted knowledge, and none more so than that of his fate. Thus did he labor to master the skill of foresight—but initial efforts bore little fruit. That is, until he looked to the stars above, which foretell the coming seasons, and learned to read the heavens.&amp;lt;br /&amp;gt;Though this gift is known today as astrology, the people of Sharlayan saw fit to not only read the stars, but to write their movements as well. By attuning their aetherial energies to that of constellations, they learned to wield magicks with heretofore unseen properties.&amp;lt;br /&amp;gt;Thus was astromancy born—a new form of magick which grants its users power over fate. Employing a star globe and divining deck in their miraculous deeds, fortune always smiles upon these masters of arcana.| Game Description}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
Astrologian is a healer [[job]] introduced in 2014 Fan Fest in Tokyo. Astrologian&#039;s main [[weapon]] is the [[Star Globe]]. The job starts from level 30, does not require a base [[class]] and requires [[Heavensward]]. It employs the use of celestial magicks along with a divining deck in order to heal and support their parties.&lt;br /&gt;
&lt;br /&gt;
Astrologians have access to two stances. Players can switch between Diurnal Sect (provides regen effects) and Nocturnal Sect (provides barrier effects), but cannot do so during combat. This allows the Astrologian to change function to suit the party&#039;s needs (for instance, you may use Diurnal Sect if your party includes a [[Scholar]], and Nocturnal Sect if your party has a [[White Mage]].&lt;br /&gt;
&lt;br /&gt;
Astrologians draws cards randomly, which can be used to give party members one of six buffs. These buffs can also be enhanced in potency or duration, or made to cover an area of effect in exchange for potency. Mastering these effects is a key skill in making the most of your abilities.&lt;br /&gt;
&lt;br /&gt;
==Requirement==&lt;br /&gt;
*[[Heavensward]]&lt;br /&gt;
*Access to [[Ishgard]], where [[guilds|Astrologian&#039;s Guild]] is located.&lt;br /&gt;
*Complete the quest [[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Stairway to the Heavens]].&lt;br /&gt;
&lt;br /&gt;
==Trainer Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! NPC&lt;br /&gt;
! Location&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Jannequinard]] || [[The Pillars]] (x15,y10) || Job Start for ARR&lt;br /&gt;
|-&lt;br /&gt;
|[[Jannequinard]] || [[The Pillars]] (x15,y10) || Job Trainer for 30-50&lt;br /&gt;
|-&lt;br /&gt;
|[[Jannequinard]] || [[Coerthas Central Highlands]] (x26,y30) || Job Start for Heavensward&lt;br /&gt;
|-&lt;br /&gt;
|[[Jannequinard]] || [[The Pillars]] (x15,y10) || Job Trainer for 52-60&lt;br /&gt;
|-&lt;br /&gt;
|[[Jannequinard]] || [[The Pillars]] (x15.2,y10.0) || Job Start for Stormblood&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action&lt;br /&gt;
! Icon&lt;br /&gt;
! Level&lt;br /&gt;
! Type &lt;br /&gt;
! Cast Time&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Range &lt;br /&gt;
! Radius &lt;br /&gt;
! Description&lt;br /&gt;
! Stormblood Adjustment&lt;br /&gt;
|-&lt;br /&gt;
| [[Malefic]] || [[file:Malefic.png|40px]] || 1 || [[spell]] || 2.5s || 2.5s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Deals unaspected damage with a potency of 150. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Benefic]] || [[file:Benefic.png|40px]] || 2 || [[spell]] || 2s || 2.5s || 30y || 0 ||align = &amp;quot;left&amp;quot; | Restores target&#039;s HP.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 400&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; 15% chance next Benefic II will restore critical HP&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Combust]] || [[file:Combust.png|40px]] || 4 || [[spell]] || 0s || 2.5s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Deals unaspected damage over time.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Potency:&#039;&#039;&#039; 40&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 18s ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Lightspeed]] || [[file:Lightspeed.png|40px]] || 6 || [[ability]] || 0s || 150s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Reduces MP cost for spells by 25% and cast times for spells by 2.5 seconds, while reducing attack magic potency by 25%&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Helios]] || [[file:Helios.png|40px]] || 10 || [[spell]] || 2.5s || 2.5s || 0 || 15y ||align = &amp;quot;left&amp;quot; | Restores own HP and the HP of all nearby party members.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 300 ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Ascend]] || [[file:Ascend.png|40px]] || 12 || [[spell]] || 8s || 2.5s || 30y || 0 ||align = &amp;quot;left&amp;quot; | Resurrects target to a weakened state. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Essential Dignity]] || [[file:Essential Dignity.png|40px]] || 15 || [[ability]] || 0s || 40s || 30y || 0 ||align = &amp;quot;left&amp;quot; | Restores target&#039;s HP.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 2,000(Up to a maximum of 6,000&amp;lt;br /&amp;gt;Potency increases the lower the target&#039;s HP. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Benefic II]] || [[file:Benefic II.png|40px]] || 26 || [[spell]] || 2s || 2.5s || 30y || 0 ||align = &amp;quot;left&amp;quot; | Restores target&#039;s HP.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 650 ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Draw]] || [[file:Draw.png|40px]] || 30 || [[ability]] || 0s || 30s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Draw a card (arcanum) from your divining deck. Execute command again to use the arcanum drawn. Only one arcanum can be drawn at a time. Restores 1,000 MP&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;Recast timer cooldown will begin once the drawn arcanum is read, or the Draw timer expires. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Diurnal Sect]] || [[file:Diurnal Sect.png|40px]] || 30 || [[ability]] || 0s || 5s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Increases healing magic potency by 10% and adds Regen to certain actions. Also reduces enmity generation.&amp;lt;br /&amp;gt;Cannot be used with Nocturnal Sect.&amp;lt;br /&amp;gt;Shares a recast timer with Nocturnal Sect.&amp;lt;br /&amp;gt;Effect cannot be removed during battle.&amp;lt;br /&amp;gt;Effect ends upon reuse. ||align = &amp;quot;left&amp;quot; | Effect changed from &amp;quot;Reduces spell cast time and recast time, and auto-attack delay by 5%&amp;quot; to &amp;quot;Increases healing magic potency by 10%.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Undraw]] || [[file:Undraw.png|40px]] || 30 || [[ability]] || 0s || 5s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Return the currently drawn arcanum back to the deck. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Aspected Benefic]] || [[file:Aspected Benefic.png|40px]] || 34 || [[spell]] || 0s || 2.5s || 30y || 0 ||align = &amp;quot;left&amp;quot; | Restores target&#039;s HP.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 200&amp;lt;br /&amp;gt;Diurnal Sect Effect: Regen&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 140&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 18s&amp;lt;br /&amp;gt;Effect cannot be stacked.&amp;lt;br /&amp;gt;Nocturnal Sect Effect: Erects a magicked barrier which nullifies damage equaling 250% the amount of HP restored&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;Effect cannot be stacked with Adloquium. ||align = &amp;quot;left&amp;quot; | Cure potency increased from 190 to 200.&amp;lt;br /&amp;gt;Nocturnal Sect cure potency has been removed.&amp;lt;br /&amp;gt;Nocturnal Sect effect changed from &amp;quot;Erects a magicked barrier which nullifies damage equaling 130% the amount of HP restored&amp;quot; to &amp;quot;Erects a magicked barrier which nullifies damage equaling 250% the amount of HP restored.&amp;quot;&amp;lt;br /&amp;gt;MP cost has been increased.&lt;br /&gt;
|-&lt;br /&gt;
| [[Royal Road]] || [[file:Royal Road.png|40px]] || 35 || [[ability]] || 0s || 15s || 20y || 0 ||align = &amp;quot;left&amp;quot; | Return the currently drawn arcanum back to your deck to enhance the effect of the next card.&amp;lt;br /&amp;gt;Bole and Balance: 150% potency&amp;lt;br /&amp;gt;Arrow and Spear: Doubled duration&amp;lt;br /&amp;gt;Ewer and Spire: 50% potency, extends effect to nearby targets ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Spread]] || [[file:Spread.png|40px]] || 40 || [[ability]] || 0s || 30s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Add the currently drawn arcanum to your spread where it is kept indefinitely. Execute again to use the card.&amp;lt;br /&amp;gt;Recast timer cooldown will begin once the held card is read. ||align = &amp;quot;left&amp;quot; | Spread can no longer be canceled to initiate the cooldown timer.&lt;br /&gt;
|-&lt;br /&gt;
| [[Aspected Helios]] || [[file:Aspected Helios.png|40px]] || 42 || [[spell]] || 3s || 2.5s || 0 || 15y ||align = &amp;quot;left&amp;quot; | Restores own HP and the HP of all nearby party members.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 200&amp;lt;br /&amp;gt;Nocturnal Sect &#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 150&amp;lt;br /&amp;gt;Diurnal Sect Effect: Regen&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 40&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;Effect cannot be stacked.&amp;lt;br /&amp;gt;Nocturnal Sect Effect: Erects a magicked barrier which nullifies damage equaling 150% of the amount of HP restored&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;Effect cannot be stacked with Adloquium. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Redraw]] || [[file:Redraw.png|40px]] || 45 || [[ability]] || 0s || 30s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Draw a different arcanum from your deck. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Combust II]] || [[file:Combust II.png|40px]] || 46 || [[spell]] || 2.5s || 2.5s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Deals unaspected damage over time.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Potency:&#039;&#039;&#039; 50&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s ||align = &amp;quot;left&amp;quot; | Cast time has been made instant.&amp;lt;br /&amp;gt;Potency increased from 45 to 50.&amp;lt;br /&amp;gt;MP cost has been reduced.&lt;br /&gt;
|-&lt;br /&gt;
| [[Nocturnal Sect]] || [[file:Nocturnal Sect.png|40px]] || 50 || [[ability]] || 0s || 5s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Increases healing magic potency by 15% while adding a damage nullifying barrier to certain actions. Also reduces enmity generation.&amp;lt;br /&amp;gt;Cannot be used with Diurnal Sect.&amp;lt;br /&amp;gt;Shares a recast timer with Diurnal Sect.&amp;lt;br /&amp;gt;Effect cannot be removed during battle.&amp;lt;br /&amp;gt;Effect ends upon reuse. ||align = &amp;quot;left&amp;quot; | The effect increasing healing magic potency has been changed from 10% to 15%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Synastry]] || [[file:Synastry.png|40px]] || 50 || [[ability]] || 0s || 90s || 30y || 0 ||align = &amp;quot;left&amp;quot; | Generate an aetheric bond with target party member. Each time you cast a single-target healing spell on yourself or a party member, the party member with whom you have the bond will also recover HP equaling 40% of the original spell.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 20s ||align = &amp;quot;left&amp;quot; | The effect increasing spell-based HP restoration by 20% has been removed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Gravity]] || [[file:Gravity.png|40px]] || 52 || [[spell]] || 3s || 2.5s || 25y || 5y ||align = &amp;quot;left&amp;quot; | Deals unaspected damage to a target and all enemies nearby it with a potency of 200 for the first enemy, 10% less for the second, 20% less for the third, 30% less for the fourth, 40% less for the fifth, and 50% less for all remaining enemies. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Malefic II]] || [[file:Malefic II.png|40px]] || 54 || [[spell]] || 2.5s || 2.5s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Deals unaspected damage with a potency of 180. ||align = &amp;quot;left&amp;quot; | Potency reduced from 200 to 180.&amp;lt;br /&amp;gt;MP cost has been reduced.&lt;br /&gt;
|-&lt;br /&gt;
| [[Time Dilation]] || [[file:Time Dilation.png|40px]] || 56 || [[ability]] || 0s || 90s || 30y || 0 ||align = &amp;quot;left&amp;quot; | Extends the duration of beneficial effects you cast on a party member by 15 seconds. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Collective Unconscious]] || [[file:Collective Unconscious.png|40px]] || 58 || [[ability]] || 0s || 90s || 0 || 6y ||align = &amp;quot;left&amp;quot; | Creates a wheel of fortune around the caster, granting Regen and 10% damage reduction for any party member who enters.&amp;lt;br /&amp;gt;Can only be executed when a Sect is active. Auto-attack ends upon execution. Effect ends upon using another action or moving.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 150&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s&amp;lt;br /&amp;gt;Damage Reduction &#039;&#039;&#039;Duration:&#039;&#039;&#039; 18s ||align = &amp;quot;left&amp;quot; | Unchanged&lt;br /&gt;
|-&lt;br /&gt;
| [[Celestial Opposition]] || [[file:Celestial Opposition.png|40px]] || 60 || [[ability]] || 0s || 120s || 0 || 10y ||align = &amp;quot;left&amp;quot; | Stuns all nearby enemies.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 4s&amp;lt;br /&amp;gt;Also extends duration of beneficial effects cast on self and party members by 10 seconds. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Earthly Star]] || [[file:Earthly Star.png|40px]] || 62 || [[ability]] || 0s || 60s || 30y || 8y ||align = &amp;quot;left&amp;quot; | Deploys an Earthly Star and grants the effect of Earthly Dominance.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Executing Stellar Detonation while under the effect of Earthly Dominance creates a Stellar Burst dealing unaspected damage with a potency of 150 to all nearby enemies. Also restores HP of self and nearby party members.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 540&amp;lt;br /&amp;gt;After 10s, Earthly Dominance effect is changed to Giant Dominance&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&amp;lt;br /&amp;gt;Waiting 10s or executing Stellar Detonation while under the effect of Giant Dominance creates a Stellar Explosion dealing unaspected damage with a potency of 200 to all nearby enemies. Also restores HP of self and nearby party members.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 720 ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Stellar Detonation]] || [[file:Stellar Detonation.png|40px]] || 62 || [[ability]] || 0s || 5s || 0 || 8y ||align = &amp;quot;left&amp;quot; | While under the effect of Earthly Dominance, detonates the currently deployed Earthly Star creating a Stellar Burst that deals unaspected damage with a potency of 150 to all nearby enemies.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Restores HP of self and nearby party members&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 540&amp;lt;br /&amp;gt;While under the effect of Giant Dominance, detonates the currently deployed Earthly Star creating a Stellar Explosion that deals unaspected damage with a potency of 200 to all nearby enemies.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Restores HP of self and nearby party members&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 720 ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Malefic III]] || [[file:Malefic III.png|40px]] || 64 || [[spell]] || 1.3s || 2.5s || 25y || 0 ||align = &amp;quot;left&amp;quot; | Deals unaspected damage with a potency of 220. Apply &amp;quot;Bind&amp;quot; for 3s ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Minor Arcana]] || [[file:Minor Arcana.png|40px]] || 66 || [[ability]] || 0s || 5s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Converts currently drawn arcanum into either Lord of Crowns or Lady of Crowns. Execute command again to use the arcanum drawn. Recast time begins after the arcanum takes effect. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleeve Draw]] || [[file:Sleeve Draw.png|40px]] || 70 || [[ability]] || 0s || 120s || 0 || 0 ||align = &amp;quot;left&amp;quot; | Executes Draw, Royal Road, Spread, and Minor Arcana in succession.&amp;lt;br /&amp;gt;Will not overwrite currently saved arcanum. ||align = &amp;quot;left&amp;quot; | New Action&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trait&lt;br /&gt;
! Icon&lt;br /&gt;
! Level &lt;br /&gt;
! Description&lt;br /&gt;
! Stormblood Adjustment&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Mind]] || [[file:Enhanced Mind.png|40px]] || 20 ||align = &amp;quot;left&amp;quot; | Increases mind by 8. ||align = &amp;quot;left&amp;quot; | Now acquired at level 20 (previously level 8).&amp;lt;br /&amp;gt;Mind bonus increased from 2 to 8.&lt;br /&gt;
|-&lt;br /&gt;
| [[Magick and Mend]] || [[file:Magick and Mend.png|40px]] || 20 ||align = &amp;quot;left&amp;quot; | Increases base action damage and HP restoration by 10%. ||align = &amp;quot;left&amp;quot; | Now acquired at level 20 (previously level 22).&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Benefic]] || [[file:Enhanced Benefic.png|40px]] || 36 ||align = &amp;quot;left&amp;quot; | Grants a 15% chance that your next Benefic II will restore critical HP.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Mind II]] || [[file:Enhanced Mind II.png|40px]] || 40 ||align = &amp;quot;left&amp;quot; | Increases mind by 16. ||align = &amp;quot;left&amp;quot; | Now acquired at level 40 (previously level 14).&amp;lt;br /&amp;gt;Mind bonus increased from 4 to 16.&lt;br /&gt;
|-&lt;br /&gt;
| [[Magick and Mend II]] || [[file:Magick and Mend II.png|40px]] || 40 ||align = &amp;quot;left&amp;quot; | Increases base action damage and HP restoration by 30%. ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| [[Combust Mastery]] || [[file:Combust Mastery.png|40px]] || 46 ||align = &amp;quot;left&amp;quot; | Upgrades Combust to Combust II. ||align = &amp;quot;left&amp;quot; | New Trait&lt;br /&gt;
|-&lt;br /&gt;
| [[Malefic Mastery]] || [[file:Malefic Mastery.png|40px]] || 54 ||align = &amp;quot;left&amp;quot; | Upgrades Malefic to Malefic II. ||align = &amp;quot;left&amp;quot; | New Trait&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Mind III]] || [[file:Enhanced Mind III.png|40px]] || 60 ||align = &amp;quot;left&amp;quot; | Increases mind by 24. ||align = &amp;quot;left&amp;quot; | Now acquired at level 60 (previously level 24).&amp;lt;br /&amp;gt;Mind bonus increased from 6 to 24.&lt;br /&gt;
|-&lt;br /&gt;
| [[Malefic Mastery II]] || [[file:Malefic Mastery II.png|40px]] || 64 ||align = &amp;quot;left&amp;quot; | Upgrades Malefic II to Malefic III. ||align = &amp;quot;left&amp;quot; | New Trait&lt;br /&gt;
|-&lt;br /&gt;
| [[Hyper Lightspeed]] || [[file:Hyper Lightspeed.png|40px]] || 68 ||align = &amp;quot;left&amp;quot; | Reduces Lightspeed recast time by 5 seconds upon restoring critical HP with Benefic or Benefic II. ||align = &amp;quot;left&amp;quot; | New Trait&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Role Actions==&lt;br /&gt;
&#039;&#039;&#039;[[Healer Role Actions]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==PvP Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action&lt;br /&gt;
! Icon&lt;br /&gt;
! Type &lt;br /&gt;
! Cost&lt;br /&gt;
! Cast Time&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Range &lt;br /&gt;
! Radius &lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Malefic III (PvP)]] || [[file:Malefic III (PvP).png|40px]] || [[spell]] || 500 MP || 1.8 || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Deals unaspected damage with a potency of 1,000.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Slow +20%&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 6s&lt;br /&gt;
|-&lt;br /&gt;
| [[Benefic (PvP)]] || [[file:Benefic (PvP).png|40px]] || [[spell]] || 250 MP || 1.3 || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Restores target&#039;s HP.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 2,500&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Next spell is cast immediately&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 15s&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Reduces Lightspeed by 2.5s&amp;lt;br /&amp;gt;Additional effects activate when action is used on self or party member while in combat.&lt;br /&gt;
|-&lt;br /&gt;
| [[Benefic II (PvP)]] || [[file:Benefic II (PvP).png|40px]] || [[spell]] || 1000 MP || 1.3 || 2.3s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Restores target&#039;s HP.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 5,000&amp;lt;br /&amp;gt;&#039;&#039;&#039;Additional Effect:&#039;&#039;&#039; Reduces Lightspeed by 2.5s&amp;lt;br /&amp;gt;Additional effect activates when action is used on self or party member while in combat.&lt;br /&gt;
|-&lt;br /&gt;
| [[Essential Dignity (PvP)]] || [[file:Essential Dignity (PvP).png|40px]] || [[ability]] || - || 0 || 15s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Restores target&#039;s HP.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Cure Potency:&#039;&#039;&#039; 1,500&amp;lt;br /&amp;gt;Potency increases the lower the target&#039;s HP, up to a maximum of 300%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Deorbit (PvP)]] || [[file:Deorbit (PvP).png|40px]] || [[ability]] || - || 0 || 45s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Instantly draw target party member to your side.&lt;br /&gt;
|-&lt;br /&gt;
| [[Disable (PvP)]] || [[file:Disable (PvP).png|40px]] || [[ability]] || - || 0 || 45s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Reduces the potency of target&#039;s attacks by 20%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 6s&lt;br /&gt;
|-&lt;br /&gt;
| [[Synastry (PvP)]] || [[file:Synastry (PvP).png|40px]] || [[ability]] || - || 0 || 10s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Generate an aetheric bond with target party member. Each time you cast a single-target healing spell on yourself or a party member, the party member with whom you have the bond will also recover HP equaling 25% of the original spell. Effect ends upon executing action on a different target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lightspeed (PvP)]] || [[file:Lightspeed (PvP).png|40px]] || [[ability]] || - || 0 || 90s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Allows for immediate casting of spells while reducing MP cost by 50%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10s&lt;br /&gt;
|-&lt;br /&gt;
| [[Draw (PvP)]] || [[file:Draw (PvP).png|40px]] || [[ability]] || - || 0 || 30s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Draw a card (arcanum) from your divining deck. Execute command again to use the arcanum drawn. Only one arcanum can be drawn at a time.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;Recast timer cooldown will begin once the drawn arcanum is read, or the Draw timer expires.&lt;br /&gt;
|-&lt;br /&gt;
| [[the Balance (PvP)]] || [[file:the Balance (PvP).png|40px]] || [[ability]] || - || 0 || -s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Increases damage dealt by a party member or self by 10%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[the Bole (PvP)]] || [[file:the Bole (PvP).png|40px]] || [[ability]] || - || 0 || -s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Reduces damage taken by a party member or self by 10%.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[the Ewer (PvP)]] || [[file:the Ewer (PvP).png|40px]] || [[ability]] || - || 0 || -s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Gradually restores MP of self or target party member.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Potency:&#039;&#039;&#039; 200&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
| [[the Spire (PvP)]] || [[file:the Spire (PvP).png|40px]] || [[ability]] || - || 0 || -s || ?? || ?? ||align = &amp;quot;left&amp;quot; | Gradually restores TP of self or target party member.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Potency:&#039;&#039;&#039; 50&amp;lt;br /&amp;gt;&#039;&#039;&#039;Duration:&#039;&#039;&#039; 30s&amp;lt;br /&amp;gt;※This action cannot be assigned to a hotbar.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Quest&lt;br /&gt;
! Level&lt;br /&gt;
! NPC&lt;br /&gt;
! Zone&lt;br /&gt;
! Coordinates&lt;br /&gt;
! EXP&lt;br /&gt;
! Gil&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Stairway to the Heavens]]||50||[[Jannequinard]]||[[The Pillars]]||(x15,y10)||24000|| ||align = &amp;quot;left&amp;quot; | [[file:soul of the astrologian icon1.png|link=Soul of the Astrologian]], [[file:star globe icon1.png|link=Star Globe]], [[file:velveteen cowl icon1.png|link=Velveteen Cowl]], [[file:velveteen tights icon1.png|link=Velveteen Tights]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Fortune Favors the Bole]]||30||[[Leveva]]||[[South Shroud]]||(x25,y22)||7410|| ||align = &amp;quot;left&amp;quot; | [[file:diurnal sect icon1.png|link=Diurnal Sect]] &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Hanging in the Balance]]|||35||[[Jannequinard]]||[[The Pillars]]||(x15,y10)||9020|| ||align = &amp;quot;left&amp;quot; | [[file:royal road icon1.png|link=Royal Road]] &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[A Lesson in Patience]]||40||[[Jannequinard]]||[[The Pillars]]||(x15,y10)||11270|| ||align = &amp;quot;left&amp;quot; | [[File:Spread icon1.png|link=Spread]] &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Slings and Arrows]]||40||[[Leveva]]||[[The Pillars]]||(x15,y10)||11270|| ||align = &amp;quot;left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Ewer Right]]||45||[[Jannequinard]]||[[The Pillars]]||(x15,y10)||12420|| ||align = &amp;quot;left&amp;quot; | [[File:Shuffle icon1.png|link=Shuffle]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Loved by the Sun]]||50||[[Jannequinard]]||[[The Pillars]]||(x15,y10)||24000|| ||align = &amp;quot;left&amp;quot; | [[File:Nocturnal sect icon1.png|link=Nocturnal Sect]] &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Spearheading Initiatives]]||50||[[Leveva]]||[[The Pillars]]||(x15,y10)||24000|| ||align = &amp;quot;left&amp;quot; | [[File:Synastry icon1.png|link=Synastry]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Sharlayan Ascending]]||50||[[Jannequinard]]||[[Coerthas Central Highlands]]||(x25,y29)||24000||683||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Empty Nest]]||52||[[Jannequinard]]||[[The Pillars]]||(x15,y10)||26400||1163||align = &amp;quot;left&amp;quot; | [[File:Gravity icon1.png|link=Gravity]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Conviction]]||54||[[Jannequinard]]||[[The Pillars]]||(x15,y10)||31200||993||align = &amp;quot;left&amp;quot; | [[File:Malefic ii icon1.png|link=Malefic II]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Feather in the Cap]]||56||[[Jannequinard]]||[[The Pillars]]||(x15,y10)||36000||1691||align = &amp;quot;left&amp;quot; | [[File:Time dilation icon1.png|link=Time Dilation]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Trumped]]||58||[[Jannequinard]]||[[The Pillars]]||(x15,y10)||40800||1213||align = &amp;quot;left&amp;quot; | [[File:Collective unconscious icon1.png|link=Collective Unconscious]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[The Hands of Fate]]||60||[[Jannequinard]]||[[The Pillars]]||(x15,y10)|| ||1610||align = &amp;quot;left&amp;quot; | [[File:Celestial opposition icon1.png|link=Celestial Opposition]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[East Meets West]]||60||[[Jannequinard]]||[[The Pillars]]||(x15,y10)||167400||1691||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Ride Like the Wind]]||63||[[Leveva]]||[[The Pillars]]||(x15.1,y9.8)||191700||1204||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Come Rain or Shine]]||65||[[Jannequinard]]||[[The Pillars]]||(x15,y10)||207900||2994||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Behind Door Number Two]]||68||[[Kyokuho]]||[[Kugane]]||(x13.1,y12.9)||232200||1771||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Foxfire]]||70||[[Kyokuho]]||[[Kugane]]||(x13.1,y12.9)||||2500||align = &amp;quot;left&amp;quot; | [[File:Constellation_Attire_Coffer.png|link=Constellation Attire|Constellation Attire]] [[File:Sleeve_Draw.png|link=Sleeve Draw|40px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Job Gauge==&lt;br /&gt;
{{:Arcana Gauge}}&lt;br /&gt;
&lt;br /&gt;
==[[Astrologian Guide]]==&lt;br /&gt;
&#039;&#039;&#039;[[Astrologian Endgame Rotations]]&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;[[Astrologian Macros]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:astrologian concept art2.jpg|300px]] [[File:astrologian af3.jpg|400px]] [[File:astrologian concept art1.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
{{Classes and Jobs}}&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scholar_Macros&amp;diff=133910</id>
		<title>Scholar Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scholar_Macros&amp;diff=133910"/>
		<updated>2017-07-21T14:56:51Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Macros==&lt;br /&gt;
&lt;br /&gt;
===Swiftcast Eos===&lt;br /&gt;
* /micon &amp;quot;Summon&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Summon&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro let&#039;s you immediately bring out Eos. However, I wouldn&#039;t recommend summoning your Fairy back mid-fight because it uses up a lot of MP and uses up Swiftcast. The only exceptions are if you have Aetherflow/Energy Drain/Ethers up or if no one needs healing at the current moment. Remember, eight seconds is plenty of time for things to go bad.&lt;br /&gt;
&lt;br /&gt;
===Swiftcast Selene===&lt;br /&gt;
* /micon &amp;quot;Summon II&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Summon II&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro let&#039;s you immediately bring out Selene. However, I wouldn&#039;t recommend summoning your Fairy back mid-fight because it uses up a lot of MP and uses up Swiftcast. The only exceptions are if you have Aetherflow/Energy Drain/Ethers up or if no one needs healing at the current moment. Remember, eight seconds is plenty of time for things to go bad.&lt;br /&gt;
&lt;br /&gt;
===Summon Fairy Template (Alternative to above macros)===&lt;br /&gt;
* /macroicon &amp;quot;Summon&amp;quot; (or Summon II)&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac Swiftcast&lt;br /&gt;
* /ac Summon (or Summon II)&lt;br /&gt;
* /wait&lt;br /&gt;
* /ac Summon (or Summon II)&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 1&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 2&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 3&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Embrace&amp;quot; &amp;quot;Eos (or Selene)&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
Summons fairy with [[Swiftcast]] if available, else normal casted summon. Places fairy skills on hotbars/locations as specified, allowing easy micro-managing of fairies.&lt;br /&gt;
&lt;br /&gt;
===Lustrate===&lt;br /&gt;
* /micon &amp;quot;Lustrate&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Lustrate&amp;quot; &amp;lt;me&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Aetherflow&amp;quot; &amp;lt;me&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a life saver during moments where your tank&#039;s HP drops critically low. Lustrate is put at the beginning over Aetherflow so you won&#039;t accidentally use your stacks just in case you any left. Best part: both are Off GCD so they can be weaved OR spammed depending on the scenario. You can also use Sacred Soil, Bane or Energy Drain with this. With Sacred Soil you can place it WHILE going through the animation. Perfect for quick mitigation moments.&lt;br /&gt;
&lt;br /&gt;
===Fey Illumination===&lt;br /&gt;
* /micon &amp;quot;Fey Illumination&amp;quot; pet Eos&lt;br /&gt;
* /ac &amp;quot;Rouse&amp;quot;&lt;br /&gt;
* /pac &amp;quot;Fey Illumination&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Simply put: Large spike in healing from you and Eos. Fey Illumination is the icon since Rouse is available every minute while Illumination is available every TWO, letting you know when both are up. It&#039;s best paired with...&lt;br /&gt;
&lt;br /&gt;
===Succor===&lt;br /&gt;
* /micon &amp;quot;Succor&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Succor&amp;quot;&lt;br /&gt;
* /pac &amp;quot;Whispering Dawn&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
...this. Not only will you give everyone a stronger shield, but they&#039;ll also have a stronger Regen. This macro and the Lustrate macro will let you make giant heals in such a short time.&lt;br /&gt;
&lt;br /&gt;
===Shadow Flare===&lt;br /&gt;
* /micon &amp;quot;Shadow Flare&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Shadow Flare&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro will cast your [[Shadow Flare]] on your current target. Casting this on your target speeds up the placement of [[Shadow Flare]] and increases the accuracy of placement.&lt;br /&gt;
&lt;br /&gt;
===Double Dip===&lt;br /&gt;
* /macroicon &amp;quot;Miasma&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Miasma&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Miasma&amp;quot; &amp;lt;t&amp;amp;gt; &amp;lt;wait.3&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Bio&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Bio&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Since [[Bio]] has no cast time, this macro will apply both your basic DoT spells in sequence.&lt;br /&gt;
&lt;br /&gt;
===Unified Pet Control===&lt;br /&gt;
* /pac Heel&lt;br /&gt;
* /pac Place&lt;br /&gt;
* /pac Obey&lt;br /&gt;
Usage:&amp;lt;br /&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;No Target:&#039;&#039;&#039; Pet will return to you. (Heel)&lt;br /&gt;
* &#039;&#039;&#039;Activate Ground Indicator:&#039;&#039;&#039; Pet will move to position. (Place)&lt;br /&gt;
* &#039;&#039;&#039;Enemy Targeted:&#039;&#039;&#039; Pet will attack enemy. (Obey)&lt;br /&gt;
&lt;br /&gt;
===Easy Ressurection===&lt;br /&gt;
* /micon &amp;quot;Resurrection&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;1&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;3&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;4&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;5&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;6&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;7&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro will cast [[Resurrection]] with [[Swiftcast]] if avaiable, the priority is your current target if it is valid (a dead player) or the first dead player in your party in descending order.&lt;br /&gt;
&lt;br /&gt;
===Ruin/Ruin II/Broil===&lt;br /&gt;
* /macroicon Ruin&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Broil&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Broil&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin II&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin II&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
Uses [[Broil]] if available, else [[Ruin II]] if available, else [[Ruin]]. Uses skill on target if valid, else on target&#039;s target. Length of macro makes execution a bit wobbly, if you are serious about end-game healer DPS, I&#039;d suggest just switching this out for Broil. This is mainly for use with level sync in dungeons.&lt;br /&gt;
&lt;br /&gt;
===Sacred Soil===&lt;br /&gt;
* /macroicon &amp;quot;Sacred Soil&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Sacred Soil&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Saves time placing [[Sacred Soil]] on your target.&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scholar_Macros&amp;diff=133909</id>
		<title>Scholar Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scholar_Macros&amp;diff=133909"/>
		<updated>2017-07-21T14:56:40Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Macros==&lt;br /&gt;
&lt;br /&gt;
===Swiftcast Eos===&lt;br /&gt;
* /micon &amp;quot;Summon&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Summon&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro let&#039;s you immediately bring out Eos. However, I wouldn&#039;t recommend summoning your Fairy back mid-fight because it uses up a lot of MP and uses up Swiftcast. The only exceptions are if you have Aetherflow/Energy Drain/Ethers up or if no one needs healing at the current moment. Remember, eight seconds is plenty of time for things to go bad.&lt;br /&gt;
&lt;br /&gt;
===Swiftcast Selene===&lt;br /&gt;
* /micon &amp;quot;Summon II&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Summon II&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro let&#039;s you immediately bring out Selene. However, I wouldn&#039;t recommend summoning your Fairy back mid-fight because it uses up a lot of MP and uses up Swiftcast. The only exceptions are if you have Aetherflow/Energy Drain/Ethers up or if no one needs healing at the current moment. Remember, eight seconds is plenty of time for things to go bad.&lt;br /&gt;
&lt;br /&gt;
===Summon Fairy Template (Alternative to above macros)===&lt;br /&gt;
* /macroicon &amp;quot;Summon&amp;quot; (or Summon II)&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac Swiftcast&lt;br /&gt;
* /ac Summon (or Summon II)&lt;br /&gt;
* /wait&lt;br /&gt;
* /ac Summon (or Summon II)&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 1&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 2&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 3&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Embrace&amp;quot; &amp;quot;Eos (or Selene)&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
Summons fairy with [[Swiftcast]] if available, else normal casted summon. Places fairy skills on hotbars/locations as specified, allowing easy micro-managing of fairies.&lt;br /&gt;
&lt;br /&gt;
===Lustrate===&lt;br /&gt;
* /micon &amp;quot;Lustrate&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Lustrate&amp;quot; &amp;lt;me&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Aetherflow&amp;quot; &amp;lt;me&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a life saver during moments where your tank&#039;s HP drops critically low. Lustrate is put at the beginning over Aetherflow so you won&#039;t accidentally use your stacks just in case you any left. Best part: both are Off GCD so they can be weaved OR spammed depending on the scenario. You can also use Sacred Soil, Bane or Energy Drain with this. With Sacred Soil you can place it WHILE going through the animation. Perfect for quick mitigation moments.&lt;br /&gt;
&lt;br /&gt;
===Fey Illumination===&lt;br /&gt;
* /micon &amp;quot;Fey Illumination&amp;quot; pet Eos&lt;br /&gt;
* /ac &amp;quot;Rouse&amp;quot;&lt;br /&gt;
* /pac &amp;quot;Fey Illumination&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Simply put: Large spike in healing from you and Eos. Fey Illumination is the icon since Rouse is available every minute while Illumination is available every TWO, letting you know when both are up. It&#039;s best paired with...&lt;br /&gt;
&lt;br /&gt;
===Succor===&lt;br /&gt;
* /micon &amp;quot;Succor&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Succor&amp;quot;&lt;br /&gt;
* /pac &amp;quot;Whispering Dawn&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
...this. Not only will you give everyone a stronger shield, but they&#039;ll also have a stronger Regen. This macro and the Lustrate macro will let you make giant heals in such a short time.&lt;br /&gt;
&lt;br /&gt;
===Shadow Flare===&lt;br /&gt;
* /micon &amp;quot;Shadow Flare&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Shadow Flare&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro will cast your [[Shadow Flare]] on your current target. Casting this on your target speeds up the placement of [[Shadow Flare]] and increases the accuracy of placement.&lt;br /&gt;
&lt;br /&gt;
===Double Dip===&lt;br /&gt;
* /macroicon &amp;quot;Miasma&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Miasma&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Miasma&amp;quot; &amp;lt;t&amp;amp;gt; &amp;lt;wait.3&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Bio&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Bio&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Since [[Bio]] has no cast time, this macro will apply both your basic DoT spells in sequence.&lt;br /&gt;
&lt;br /&gt;
===Unified Pet Control===&lt;br /&gt;
* /pac Heel&lt;br /&gt;
* /pac Place&lt;br /&gt;
* /pac Obey&lt;br /&gt;
Usage:&amp;lt;br /&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;No Target:&#039;&#039;&#039; Pet will return to you. (Heel)&lt;br /&gt;
* &#039;&#039;&#039;Activate Ground Indicator:&#039;&#039;&#039; Pet will move to position. (Place)&lt;br /&gt;
* &#039;&#039;&#039;Enemy Targeted:&#039;&#039;&#039; Pet will attack enemy. (Obey)&lt;br /&gt;
&lt;br /&gt;
===Easy Ressurection===&lt;br /&gt;
* /micon &amp;quot;Resurrection&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;1&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;3&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;4&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;5&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;6&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;7&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro will cast [[Resurrection]] with [[Swiftcast]] if avaiable, the priority is your current target if it is valid (a dead player) or the first dead player in your party in descending order.&lt;br /&gt;
&lt;br /&gt;
===Ruin/Ruin II/Broil===&lt;br /&gt;
* /macroicon Ruin&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Broil&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Broil&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin II&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin II&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
Uses [[Broil]] if available, else [[Ruin II]] if available, else [[Ruin]]. Uses skill on target if valid, else on target&#039;s target. Length of macro makes execution a bit wobbly, if you are serious about end-game healer DPS, I&#039;d suggest just switching this out for Broil. This is mainly for use with level sync in dungeons.&lt;br /&gt;
&lt;br /&gt;
===Sacred Soil===&lt;br /&gt;
* /macroicon &amp;quot;Sacred Soil&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Sacred Soil&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Saves time placing [[Sacred Soil]] on your target.&lt;br /&gt;
&lt;br /&gt;
==Sacred Soil===&lt;br /&gt;
* /macroicon &amp;quot;Sacred Soil&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Sacred Soil&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
Saves time placing [[Sacred Soil]] on your target.&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scholar_Macros&amp;diff=133908</id>
		<title>Scholar Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scholar_Macros&amp;diff=133908"/>
		<updated>2017-07-21T14:56:13Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Macros */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Macros==&lt;br /&gt;
&lt;br /&gt;
===Swiftcast Eos===&lt;br /&gt;
* /micon &amp;quot;Summon&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Summon&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro let&#039;s you immediately bring out Eos. However, I wouldn&#039;t recommend summoning your Fairy back mid-fight because it uses up a lot of MP and uses up Swiftcast. The only exceptions are if you have Aetherflow/Energy Drain/Ethers up or if no one needs healing at the current moment. Remember, eight seconds is plenty of time for things to go bad.&lt;br /&gt;
&lt;br /&gt;
===Swiftcast Selene===&lt;br /&gt;
* /micon &amp;quot;Summon II&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Summon II&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro let&#039;s you immediately bring out Selene. However, I wouldn&#039;t recommend summoning your Fairy back mid-fight because it uses up a lot of MP and uses up Swiftcast. The only exceptions are if you have Aetherflow/Energy Drain/Ethers up or if no one needs healing at the current moment. Remember, eight seconds is plenty of time for things to go bad.&lt;br /&gt;
&lt;br /&gt;
===Summon Fairy Template (Alternative to above macros)===&lt;br /&gt;
* /macroicon &amp;quot;Summon&amp;quot; (or Summon II)&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac Swiftcast&lt;br /&gt;
* /ac Summon (or Summon II)&lt;br /&gt;
* /wait&lt;br /&gt;
* /ac Summon (or Summon II)&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 1&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 2&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 3&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Embrace&amp;quot; &amp;quot;Eos (or Selene)&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
Summons fairy with [[Swiftcast]] if available, else normal casted summon. Places fairy skills on hotbars/locations as specified, allowing easy micro-managing of fairies.&lt;br /&gt;
&lt;br /&gt;
===Lustrate===&lt;br /&gt;
* /micon &amp;quot;Lustrate&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Lustrate&amp;quot; &amp;lt;me&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Aetherflow&amp;quot; &amp;lt;me&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a life saver during moments where your tank&#039;s HP drops critically low. Lustrate is put at the beginning over Aetherflow so you won&#039;t accidentally use your stacks just in case you any left. Best part: both are Off GCD so they can be weaved OR spammed depending on the scenario. You can also use Sacred Soil, Bane or Energy Drain with this. With Sacred Soil you can place it WHILE going through the animation. Perfect for quick mitigation moments.&lt;br /&gt;
&lt;br /&gt;
===Fey Illumination===&lt;br /&gt;
* /micon &amp;quot;Fey Illumination&amp;quot; pet Eos&lt;br /&gt;
* /ac &amp;quot;Rouse&amp;quot;&lt;br /&gt;
* /pac &amp;quot;Fey Illumination&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Simply put: Large spike in healing from you and Eos. Fey Illumination is the icon since Rouse is available every minute while Illumination is available every TWO, letting you know when both are up. It&#039;s best paired with...&lt;br /&gt;
&lt;br /&gt;
===Succor===&lt;br /&gt;
* /micon &amp;quot;Succor&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Succor&amp;quot;&lt;br /&gt;
* /pac &amp;quot;Whispering Dawn&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
...this. Not only will you give everyone a stronger shield, but they&#039;ll also have a stronger Regen. This macro and the Lustrate macro will let you make giant heals in such a short time.&lt;br /&gt;
&lt;br /&gt;
===Shadow Flare===&lt;br /&gt;
* /micon &amp;quot;Shadow Flare&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Shadow Flare&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro will cast your [[Shadow Flare]] on your current target. Casting this on your target speeds up the placement of [[Shadow Flare]] and increases the accuracy of placement.&lt;br /&gt;
&lt;br /&gt;
===Double Dip===&lt;br /&gt;
* /macroicon &amp;quot;Miasma&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Miasma&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Miasma&amp;quot; &amp;lt;t&amp;amp;gt; &amp;lt;wait.3&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Bio&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Bio&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Since [[Bio]] has no cast time, this macro will apply both your basic DoT spells in sequence.&lt;br /&gt;
&lt;br /&gt;
===Unified Pet Control===&lt;br /&gt;
* /pac Heel&lt;br /&gt;
* /pac Place&lt;br /&gt;
* /pac Obey&lt;br /&gt;
Usage:&amp;lt;br /&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;No Target:&#039;&#039;&#039; Pet will return to you. (Heel)&lt;br /&gt;
* &#039;&#039;&#039;Activate Ground Indicator:&#039;&#039;&#039; Pet will move to position. (Place)&lt;br /&gt;
* &#039;&#039;&#039;Enemy Targeted:&#039;&#039;&#039; Pet will attack enemy. (Obey)&lt;br /&gt;
&lt;br /&gt;
===Easy Ressurection===&lt;br /&gt;
* /micon &amp;quot;Resurrection&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;1&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;3&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;4&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;5&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;6&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;7&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro will cast [[Resurrection]] with [[Swiftcast]] if avaiable, the priority is your current target if it is valid (a dead player) or the first dead player in your party in descending order.&lt;br /&gt;
&lt;br /&gt;
===Ruin/Ruin II/Broil===&lt;br /&gt;
* /macroicon Ruin&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Broil&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Broil&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin II&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin II&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
Uses [[Broil]] if available, else [[Ruin II]] if available, else [[Ruin]]. Uses skill on target if valid, else on target&#039;s target. Length of macro makes execution a bit wobbly, if you are serious about end-game healer DPS, I&#039;d suggest just switching this out for Broil. This is mainly for use with level sync in dungeons.&lt;br /&gt;
&lt;br /&gt;
===Sacred Soil===&lt;br /&gt;
* /macroicon &amp;quot;Sacred Soil&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Sacred Soil&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Saves time placing [[Sacred Soil]] on your target.&lt;br /&gt;
&lt;br /&gt;
==Sacred Soil===&lt;br /&gt;
* /macroicon &amp;quot;Sacred Soil&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Sacred Soil&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Saves time placing [[Sacred Soil]] on your target.&lt;br /&gt;
&lt;br /&gt;
==Sacred Soil===&lt;br /&gt;
* /macroicon &amp;quot;Sacred Soil&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Sacred Soil&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
Saves time placing [[Sacred Soil]] on your target.&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scholar_Macros&amp;diff=133907</id>
		<title>Scholar Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scholar_Macros&amp;diff=133907"/>
		<updated>2017-07-21T14:54:19Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Easy Ressurection */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Macros==&lt;br /&gt;
&lt;br /&gt;
===Swiftcast Eos===&lt;br /&gt;
* /micon &amp;quot;Summon&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Summon&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro let&#039;s you immediately bring out Eos. However, I wouldn&#039;t recommend summoning your Fairy back mid-fight because it uses up a lot of MP and uses up Swiftcast. The only exceptions are if you have Aetherflow/Energy Drain/Ethers up or if no one needs healing at the current moment. Remember, eight seconds is plenty of time for things to go bad.&lt;br /&gt;
&lt;br /&gt;
===Swiftcast Selene===&lt;br /&gt;
* /micon &amp;quot;Summon II&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Summon II&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro let&#039;s you immediately bring out Selene. However, I wouldn&#039;t recommend summoning your Fairy back mid-fight because it uses up a lot of MP and uses up Swiftcast. The only exceptions are if you have Aetherflow/Energy Drain/Ethers up or if no one needs healing at the current moment. Remember, eight seconds is plenty of time for things to go bad.&lt;br /&gt;
&lt;br /&gt;
===Summon Fairy Template (Alternative to above macros)===&lt;br /&gt;
* /macroicon &amp;quot;Summon&amp;quot; (or Summon II)&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac Swiftcast&lt;br /&gt;
* /ac Summon (or Summon II)&lt;br /&gt;
* /wait&lt;br /&gt;
* /ac Summon (or Summon II)&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 1&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 2&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 3&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Embrace&amp;quot; &amp;quot;Eos (or Selene)&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
Summons fairy with [[Swiftcast]] if available, else normal casted summon. Places fairy skills on hotbars/locations as specified, allowing easy micro-managing of fairies.&lt;br /&gt;
&lt;br /&gt;
===Lustrate===&lt;br /&gt;
* /micon &amp;quot;Lustrate&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Lustrate&amp;quot; &amp;lt;me&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Aetherflow&amp;quot; &amp;lt;me&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a life saver during moments where your tank&#039;s HP drops critically low. Lustrate is put at the beginning over Aetherflow so you won&#039;t accidentally use your stacks just in case you any left. Best part: both are Off GCD so they can be weaved OR spammed depending on the scenario. You can also use Sacred Soil, Bane or Energy Drain with this. With Sacred Soil you can place it WHILE going through the animation. Perfect for quick mitigation moments.&lt;br /&gt;
&lt;br /&gt;
===Fey Illumination===&lt;br /&gt;
* /micon &amp;quot;Fey Illumination&amp;quot; pet Eos&lt;br /&gt;
* /ac &amp;quot;Rouse&amp;quot;&lt;br /&gt;
* /pac &amp;quot;Fey Illumination&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Simply put: Large spike in healing from you and Eos. Fey Illumination is the icon since Rouse is available every minute while Illumination is available every TWO, letting you know when both are up. It&#039;s best paired with...&lt;br /&gt;
&lt;br /&gt;
===Succor===&lt;br /&gt;
* /micon &amp;quot;Succor&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Succor&amp;quot;&lt;br /&gt;
* /pac &amp;quot;Whispering Dawn&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
...this. Not only will you give everyone a stronger shield, but they&#039;ll also have a stronger Regen. This macro and the Lustrate macro will let you make giant heals in such a short time.&lt;br /&gt;
&lt;br /&gt;
===Shadow Flare===&lt;br /&gt;
* /micon &amp;quot;Shadow Flare&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Shadow Flare&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro will cast your [[Shadow Flare]] on your current target. Casting this on your target speeds up the placement of [[Shadow Flare]] and increases the accuracy of placement.&lt;br /&gt;
&lt;br /&gt;
===Double Dip===&lt;br /&gt;
* /macroicon &amp;quot;Miasma&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Miasma&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Miasma&amp;quot; &amp;lt;t&amp;amp;gt; &amp;lt;wait.3&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Bio&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Bio&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Since [[Bio]] has no cast time, this macro will apply both your basic DoT spells in sequence.&lt;br /&gt;
&lt;br /&gt;
===Unified Pet Control===&lt;br /&gt;
* /pac Heel&lt;br /&gt;
* /pac Place&lt;br /&gt;
* /pac Obey&lt;br /&gt;
Usage:&amp;lt;br /&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;No Target:&#039;&#039;&#039; Pet will return to you. (Heel)&lt;br /&gt;
* &#039;&#039;&#039;Activate Ground Indicator:&#039;&#039;&#039; Pet will move to position. (Place)&lt;br /&gt;
* &#039;&#039;&#039;Enemy Targeted:&#039;&#039;&#039; Pet will attack enemy. (Obey)&lt;br /&gt;
&lt;br /&gt;
===Easy Ressurection===&lt;br /&gt;
* /micon &amp;quot;Resurrection&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;1&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;3&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;4&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;5&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;6&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;7&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro will cast [[Resurrection]] with [[Swiftcast]] if avaiable, the priority is your current target if it is valid (a dead player) or the first dead player in your party in descending order.&lt;br /&gt;
&lt;br /&gt;
===Ruin/Ruin II/Broil===&lt;br /&gt;
* /macroicon Ruin&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Broil&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Broil&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin II&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin II&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
Uses [[Broil]] if available, else [[Ruin II]] if available, else [[Ruin]]. Uses skill on target if valid, else on target&#039;s target. Length of macro makes execution a bit wobbly, if you are serious about end-game healer DPS, I&#039;d suggest just switching this out for Broil. This is mainly for use with level sync in dungeons.&lt;br /&gt;
&lt;br /&gt;
==Sacred Soil===&lt;br /&gt;
* /macroicon &amp;quot;Sacred Soil&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Sacred Soil&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Saves time placing [[Sacred Soil]] on your target.&lt;br /&gt;
&lt;br /&gt;
==Sacred Soil===&lt;br /&gt;
* /macroicon &amp;quot;Sacred Soil&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Sacred Soil&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
Saves time placing [[Sacred Soil]] on your target.&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scholar_Macros&amp;diff=133906</id>
		<title>Scholar Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scholar_Macros&amp;diff=133906"/>
		<updated>2017-07-21T14:54:08Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Easy Ressurection */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Macros==&lt;br /&gt;
&lt;br /&gt;
===Swiftcast Eos===&lt;br /&gt;
* /micon &amp;quot;Summon&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Summon&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro let&#039;s you immediately bring out Eos. However, I wouldn&#039;t recommend summoning your Fairy back mid-fight because it uses up a lot of MP and uses up Swiftcast. The only exceptions are if you have Aetherflow/Energy Drain/Ethers up or if no one needs healing at the current moment. Remember, eight seconds is plenty of time for things to go bad.&lt;br /&gt;
&lt;br /&gt;
===Swiftcast Selene===&lt;br /&gt;
* /micon &amp;quot;Summon II&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Summon II&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro let&#039;s you immediately bring out Selene. However, I wouldn&#039;t recommend summoning your Fairy back mid-fight because it uses up a lot of MP and uses up Swiftcast. The only exceptions are if you have Aetherflow/Energy Drain/Ethers up or if no one needs healing at the current moment. Remember, eight seconds is plenty of time for things to go bad.&lt;br /&gt;
&lt;br /&gt;
===Summon Fairy Template (Alternative to above macros)===&lt;br /&gt;
* /macroicon &amp;quot;Summon&amp;quot; (or Summon II)&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac Swiftcast&lt;br /&gt;
* /ac Summon (or Summon II)&lt;br /&gt;
* /wait&lt;br /&gt;
* /ac Summon (or Summon II)&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 1&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 2&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 3&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Embrace&amp;quot; &amp;quot;Eos (or Selene)&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
Summons fairy with [[Swiftcast]] if available, else normal casted summon. Places fairy skills on hotbars/locations as specified, allowing easy micro-managing of fairies.&lt;br /&gt;
&lt;br /&gt;
===Lustrate===&lt;br /&gt;
* /micon &amp;quot;Lustrate&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Lustrate&amp;quot; &amp;lt;me&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Aetherflow&amp;quot; &amp;lt;me&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a life saver during moments where your tank&#039;s HP drops critically low. Lustrate is put at the beginning over Aetherflow so you won&#039;t accidentally use your stacks just in case you any left. Best part: both are Off GCD so they can be weaved OR spammed depending on the scenario. You can also use Sacred Soil, Bane or Energy Drain with this. With Sacred Soil you can place it WHILE going through the animation. Perfect for quick mitigation moments.&lt;br /&gt;
&lt;br /&gt;
===Fey Illumination===&lt;br /&gt;
* /micon &amp;quot;Fey Illumination&amp;quot; pet Eos&lt;br /&gt;
* /ac &amp;quot;Rouse&amp;quot;&lt;br /&gt;
* /pac &amp;quot;Fey Illumination&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Simply put: Large spike in healing from you and Eos. Fey Illumination is the icon since Rouse is available every minute while Illumination is available every TWO, letting you know when both are up. It&#039;s best paired with...&lt;br /&gt;
&lt;br /&gt;
===Succor===&lt;br /&gt;
* /micon &amp;quot;Succor&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Succor&amp;quot;&lt;br /&gt;
* /pac &amp;quot;Whispering Dawn&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
...this. Not only will you give everyone a stronger shield, but they&#039;ll also have a stronger Regen. This macro and the Lustrate macro will let you make giant heals in such a short time.&lt;br /&gt;
&lt;br /&gt;
===Shadow Flare===&lt;br /&gt;
* /micon &amp;quot;Shadow Flare&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Shadow Flare&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro will cast your [[Shadow Flare]] on your current target. Casting this on your target speeds up the placement of [[Shadow Flare]] and increases the accuracy of placement.&lt;br /&gt;
&lt;br /&gt;
===Double Dip===&lt;br /&gt;
* /macroicon &amp;quot;Miasma&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Miasma&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Miasma&amp;quot; &amp;lt;t&amp;amp;gt; &amp;lt;wait.3&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Bio&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Bio&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Since [[Bio]] has no cast time, this macro will apply both your basic DoT spells in sequence.&lt;br /&gt;
&lt;br /&gt;
===Unified Pet Control===&lt;br /&gt;
* /pac Heel&lt;br /&gt;
* /pac Place&lt;br /&gt;
* /pac Obey&lt;br /&gt;
Usage:&amp;lt;br /&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;No Target:&#039;&#039;&#039; Pet will return to you. (Heel)&lt;br /&gt;
* &#039;&#039;&#039;Activate Ground Indicator:&#039;&#039;&#039; Pet will move to position. (Place)&lt;br /&gt;
* &#039;&#039;&#039;Enemy Targeted:&#039;&#039;&#039; Pet will attack enemy. (Obey)&lt;br /&gt;
&lt;br /&gt;
===Easy Ressurection===&lt;br /&gt;
* /micon &amp;quot;Resurrection&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;1&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;3&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;4&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;5&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;6&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;7&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro will cast [[Resurection]] with [[Swiftcast]] if avaiable, the priority is your current target if it is valid (a dead player) or the first dead player in your party in descending order.&lt;br /&gt;
&lt;br /&gt;
===Ruin/Ruin II/Broil===&lt;br /&gt;
* /macroicon Ruin&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Broil&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Broil&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin II&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin II&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
Uses [[Broil]] if available, else [[Ruin II]] if available, else [[Ruin]]. Uses skill on target if valid, else on target&#039;s target. Length of macro makes execution a bit wobbly, if you are serious about end-game healer DPS, I&#039;d suggest just switching this out for Broil. This is mainly for use with level sync in dungeons.&lt;br /&gt;
&lt;br /&gt;
==Sacred Soil===&lt;br /&gt;
* /macroicon &amp;quot;Sacred Soil&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Sacred Soil&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Saves time placing [[Sacred Soil]] on your target.&lt;br /&gt;
&lt;br /&gt;
==Sacred Soil===&lt;br /&gt;
* /macroicon &amp;quot;Sacred Soil&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Sacred Soil&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
Saves time placing [[Sacred Soil]] on your target.&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scholar_Macros&amp;diff=133905</id>
		<title>Scholar Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scholar_Macros&amp;diff=133905"/>
		<updated>2017-07-21T14:53:48Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Macros */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Macros==&lt;br /&gt;
&lt;br /&gt;
===Swiftcast Eos===&lt;br /&gt;
* /micon &amp;quot;Summon&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Summon&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro let&#039;s you immediately bring out Eos. However, I wouldn&#039;t recommend summoning your Fairy back mid-fight because it uses up a lot of MP and uses up Swiftcast. The only exceptions are if you have Aetherflow/Energy Drain/Ethers up or if no one needs healing at the current moment. Remember, eight seconds is plenty of time for things to go bad.&lt;br /&gt;
&lt;br /&gt;
===Swiftcast Selene===&lt;br /&gt;
* /micon &amp;quot;Summon II&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Summon II&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro let&#039;s you immediately bring out Selene. However, I wouldn&#039;t recommend summoning your Fairy back mid-fight because it uses up a lot of MP and uses up Swiftcast. The only exceptions are if you have Aetherflow/Energy Drain/Ethers up or if no one needs healing at the current moment. Remember, eight seconds is plenty of time for things to go bad.&lt;br /&gt;
&lt;br /&gt;
===Summon Fairy Template (Alternative to above macros)===&lt;br /&gt;
* /macroicon &amp;quot;Summon&amp;quot; (or Summon II)&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac Swiftcast&lt;br /&gt;
* /ac Summon (or Summon II)&lt;br /&gt;
* /wait&lt;br /&gt;
* /ac Summon (or Summon II)&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 1&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 2&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 3&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Embrace&amp;quot; &amp;quot;Eos (or Selene)&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
Summons fairy with [[Swiftcast]] if available, else normal casted summon. Places fairy skills on hotbars/locations as specified, allowing easy micro-managing of fairies.&lt;br /&gt;
&lt;br /&gt;
===Lustrate===&lt;br /&gt;
* /micon &amp;quot;Lustrate&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Lustrate&amp;quot; &amp;lt;me&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Aetherflow&amp;quot; &amp;lt;me&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a life saver during moments where your tank&#039;s HP drops critically low. Lustrate is put at the beginning over Aetherflow so you won&#039;t accidentally use your stacks just in case you any left. Best part: both are Off GCD so they can be weaved OR spammed depending on the scenario. You can also use Sacred Soil, Bane or Energy Drain with this. With Sacred Soil you can place it WHILE going through the animation. Perfect for quick mitigation moments.&lt;br /&gt;
&lt;br /&gt;
===Fey Illumination===&lt;br /&gt;
* /micon &amp;quot;Fey Illumination&amp;quot; pet Eos&lt;br /&gt;
* /ac &amp;quot;Rouse&amp;quot;&lt;br /&gt;
* /pac &amp;quot;Fey Illumination&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Simply put: Large spike in healing from you and Eos. Fey Illumination is the icon since Rouse is available every minute while Illumination is available every TWO, letting you know when both are up. It&#039;s best paired with...&lt;br /&gt;
&lt;br /&gt;
===Succor===&lt;br /&gt;
* /micon &amp;quot;Succor&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Succor&amp;quot;&lt;br /&gt;
* /pac &amp;quot;Whispering Dawn&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
...this. Not only will you give everyone a stronger shield, but they&#039;ll also have a stronger Regen. This macro and the Lustrate macro will let you make giant heals in such a short time.&lt;br /&gt;
&lt;br /&gt;
===Shadow Flare===&lt;br /&gt;
* /micon &amp;quot;Shadow Flare&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Shadow Flare&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro will cast your [[Shadow Flare]] on your current target. Casting this on your target speeds up the placement of [[Shadow Flare]] and increases the accuracy of placement.&lt;br /&gt;
&lt;br /&gt;
===Double Dip===&lt;br /&gt;
* /macroicon &amp;quot;Miasma&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Miasma&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Miasma&amp;quot; &amp;lt;t&amp;amp;gt; &amp;lt;wait.3&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Bio&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Bio&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Since [[Bio]] has no cast time, this macro will apply both your basic DoT spells in sequence.&lt;br /&gt;
&lt;br /&gt;
===Unified Pet Control===&lt;br /&gt;
* /pac Heel&lt;br /&gt;
* /pac Place&lt;br /&gt;
* /pac Obey&lt;br /&gt;
Usage:&amp;lt;br /&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;No Target:&#039;&#039;&#039; Pet will return to you. (Heel)&lt;br /&gt;
* &#039;&#039;&#039;Activate Ground Indicator:&#039;&#039;&#039; Pet will move to position. (Place)&lt;br /&gt;
* &#039;&#039;&#039;Enemy Targeted:&#039;&#039;&#039; Pet will attack enemy. (Obey)&lt;br /&gt;
&lt;br /&gt;
===Easy Ressurection===&lt;br /&gt;
* /micon &amp;quot;Resurrection&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;1&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;3&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;4&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;5&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;6&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;7&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro will cast [[Ressurection]] with [[Swiftcast]] if avaiable, the priority is your current target if it is valid (a dead player) or the first dead player in your party in descending order.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ruin/Ruin II/Broil===&lt;br /&gt;
* /macroicon Ruin&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Broil&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Broil&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin II&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin II&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
Uses [[Broil]] if available, else [[Ruin II]] if available, else [[Ruin]]. Uses skill on target if valid, else on target&#039;s target. Length of macro makes execution a bit wobbly, if you are serious about end-game healer DPS, I&#039;d suggest just switching this out for Broil. This is mainly for use with level sync in dungeons.&lt;br /&gt;
&lt;br /&gt;
==Sacred Soil===&lt;br /&gt;
* /macroicon &amp;quot;Sacred Soil&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Sacred Soil&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Saves time placing [[Sacred Soil]] on your target.&lt;br /&gt;
&lt;br /&gt;
==Sacred Soil===&lt;br /&gt;
* /macroicon &amp;quot;Sacred Soil&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Sacred Soil&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
Saves time placing [[Sacred Soil]] on your target.&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scholar_Macros&amp;diff=133904</id>
		<title>Scholar Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scholar_Macros&amp;diff=133904"/>
		<updated>2017-07-21T14:53:05Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Macros */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Macros==&lt;br /&gt;
&lt;br /&gt;
===Swiftcast Eos===&lt;br /&gt;
* /micon &amp;quot;Summon&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Summon&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro let&#039;s you immediately bring out Eos. However, I wouldn&#039;t recommend summoning your Fairy back mid-fight because it uses up a lot of MP and uses up Swiftcast. The only exceptions are if you have Aetherflow/Energy Drain/Ethers up or if no one needs healing at the current moment. Remember, eight seconds is plenty of time for things to go bad.&lt;br /&gt;
&lt;br /&gt;
===Swiftcast Selene===&lt;br /&gt;
* /micon &amp;quot;Summon II&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Summon II&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro let&#039;s you immediately bring out Selene. However, I wouldn&#039;t recommend summoning your Fairy back mid-fight because it uses up a lot of MP and uses up Swiftcast. The only exceptions are if you have Aetherflow/Energy Drain/Ethers up or if no one needs healing at the current moment. Remember, eight seconds is plenty of time for things to go bad.&lt;br /&gt;
&lt;br /&gt;
===Summon Fairy Template (Alternative to above macros)===&lt;br /&gt;
* /macroicon &amp;quot;Summon&amp;quot; (or Summon II)&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac Swiftcast&lt;br /&gt;
* /ac Summon (or Summon II)&lt;br /&gt;
* /wait&lt;br /&gt;
* /ac Summon (or Summon II)&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 1&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 2&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 3&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Embrace&amp;quot; &amp;quot;Eos (or Selene)&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
Summons fairy with [[Swiftcast]] if available, else normal casted summon. Places fairy skills on hotbars/locations as specified, allowing easy micro-managing of fairies.&lt;br /&gt;
&lt;br /&gt;
===Lustrate===&lt;br /&gt;
* /micon &amp;quot;Lustrate&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Lustrate&amp;quot; &amp;lt;me&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Aetherflow&amp;quot; &amp;lt;me&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a life saver during moments where your tank&#039;s HP drops critically low. Lustrate is put at the beginning over Aetherflow so you won&#039;t accidentally use your stacks just in case you any left. Best part: both are Off GCD so they can be weaved OR spammed depending on the scenario. You can also use Sacred Soil, Bane or Energy Drain with this. With Sacred Soil you can place it WHILE going through the animation. Perfect for quick mitigation moments.&lt;br /&gt;
&lt;br /&gt;
===Fey Illumination===&lt;br /&gt;
* /micon &amp;quot;Fey Illumination&amp;quot; pet Eos&lt;br /&gt;
* /ac &amp;quot;Rouse&amp;quot;&lt;br /&gt;
* /pac &amp;quot;Fey Illumination&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Simply put: Large spike in healing from you and Eos. Fey Illumination is the icon since Rouse is available every minute while Illumination is available every TWO, letting you know when both are up. It&#039;s best paired with...&lt;br /&gt;
&lt;br /&gt;
===Succor===&lt;br /&gt;
* /micon &amp;quot;Succor&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Succor&amp;quot;&lt;br /&gt;
* /pac &amp;quot;Whispering Dawn&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
...this. Not only will you give everyone a stronger shield, but they&#039;ll also have a stronger Regen. This macro and the Lustrate macro will let you make giant heals in such a short time.&lt;br /&gt;
&lt;br /&gt;
===Shadow Flare===&lt;br /&gt;
* /micon &amp;quot;Shadow Flare&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Shadow Flare&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro will cast your [[Shadow Flare]] on your current target. Casting this on your target speeds up the placement of [[Shadow Flare]] and increases the accuracy of placement.&lt;br /&gt;
&lt;br /&gt;
===Double Dip===&lt;br /&gt;
* /macroicon &amp;quot;Miasma&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Miasma&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Miasma&amp;quot; &amp;lt;t&amp;amp;gt; &amp;lt;wait.3&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Bio&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Bio&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Since [[Bio]] has no cast time, this macro will apply both your basic DoT spells in sequence.&lt;br /&gt;
&lt;br /&gt;
===Unified Pet Control===&lt;br /&gt;
* /pac Heel&lt;br /&gt;
* /pac Place&lt;br /&gt;
* /pac Obey&lt;br /&gt;
Usage:&amp;lt;br /&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;No Target:&#039;&#039;&#039; Pet will return to you. (Heel)&lt;br /&gt;
* &#039;&#039;&#039;Activate Ground Indicator:&#039;&#039;&#039; Pet will move to position. (Place)&lt;br /&gt;
* &#039;&#039;&#039;Enemy Targeted:&#039;&#039;&#039; Pet will attack enemy. (Obey)&lt;br /&gt;
&lt;br /&gt;
===Easy Ressurection===&lt;br /&gt;
* /micon &amp;quot;Resurrection&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;1&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;3&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;4&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;5&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;6&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;7&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro will cast [[Ressurection]] with [[Swiftcast]] if avaiable, the priority is your current target if it is valid (a dead player) or the first dead player in your party in descending order.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ruin/Ruin II/Broil===&lt;br /&gt;
* /macroicon Ruin&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Broil&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Broil&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin II&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin II&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
Uses [[Broil]] if available, else [[Ruin II]] if available, else [[Ruin]]. Uses skill on target if valid, else on target&#039;s target. Length of macro makes execution a bit wobbly, if you are serious about end-game healer DPS, I&#039;d suggest just switching this out for Broil. This is mainly for use with level sync in dungeons.&lt;br /&gt;
&lt;br /&gt;
==Sacred Soil===&lt;br /&gt;
* /macroicon &amp;quot;Sacred Soil&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Sacred Soil&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
Saves time placing [[Sacred Soil]] on your target.&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scholar_Macros&amp;diff=133903</id>
		<title>Scholar Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scholar_Macros&amp;diff=133903"/>
		<updated>2017-07-21T14:52:07Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Macros */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Macros==&lt;br /&gt;
&lt;br /&gt;
===Swiftcast Eos===&lt;br /&gt;
* /micon &amp;quot;Summon&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Summon&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro let&#039;s you immediately bring out Eos. However, I wouldn&#039;t recommend summoning your Fairy back mid-fight because it uses up a lot of MP and uses up Swiftcast. The only exceptions are if you have Aetherflow/Energy Drain/Ethers up or if no one needs healing at the current moment. Remember, eight seconds is plenty of time for things to go bad.&lt;br /&gt;
&lt;br /&gt;
===Swiftcast Selene===&lt;br /&gt;
* /micon &amp;quot;Summon II&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Summon II&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro let&#039;s you immediately bring out Selene. However, I wouldn&#039;t recommend summoning your Fairy back mid-fight because it uses up a lot of MP and uses up Swiftcast. The only exceptions are if you have Aetherflow/Energy Drain/Ethers up or if no one needs healing at the current moment. Remember, eight seconds is plenty of time for things to go bad.&lt;br /&gt;
&lt;br /&gt;
===Summon Fairy Template (Alternative to above macros)===&lt;br /&gt;
* /macroicon &amp;quot;Summon&amp;quot; (or Summon II)&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac Swiftcast&lt;br /&gt;
* /ac Summon (or Summon II)&lt;br /&gt;
* /wait&lt;br /&gt;
* /ac Summon (or Summon II)&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 1&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 2&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 3&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Embrace&amp;quot; &amp;quot;Eos (or Selene)&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
Summons fairy with [[Swiftcast]] if available, else normal casted summon. Places fairy skills on hotbars/locations as specified, allowing easy micro-managing of fairies.&lt;br /&gt;
&lt;br /&gt;
===Lustrate===&lt;br /&gt;
* /micon &amp;quot;Lustrate&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Lustrate&amp;quot; &amp;lt;me&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Aetherflow&amp;quot; &amp;lt;me&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a life saver during moments where your tank&#039;s HP drops critically low. Lustrate is put at the beginning over Aetherflow so you won&#039;t accidentally use your stacks just in case you any left. Best part: both are Off GCD so they can be weaved OR spammed depending on the scenario. You can also use Sacred Soil, Bane or Energy Drain with this. With Sacred Soil you can place it WHILE going through the animation. Perfect for quick mitigation moments.&lt;br /&gt;
&lt;br /&gt;
===Fey Illumination===&lt;br /&gt;
* /micon &amp;quot;Fey Illumination&amp;quot; pet Eos&lt;br /&gt;
* /ac &amp;quot;Rouse&amp;quot;&lt;br /&gt;
* /pac &amp;quot;Fey Illumination&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Simply put: Large spike in healing from you and Eos. Fey Illumination is the icon since Rouse is available every minute while Illumination is available every TWO, letting you know when both are up. It&#039;s best paired with...&lt;br /&gt;
&lt;br /&gt;
===Succor===&lt;br /&gt;
* /micon &amp;quot;Succor&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Succor&amp;quot;&lt;br /&gt;
* /pac &amp;quot;Whispering Dawn&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
...this. Not only will you give everyone a stronger shield, but they&#039;ll also have a stronger Regen. This macro and the Lustrate macro will let you make giant heals in such a short time.&lt;br /&gt;
&lt;br /&gt;
===Shadow Flare===&lt;br /&gt;
* /micon &amp;quot;Shadow Flare&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Shadow Flare&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro will cast your [[Shadow Flare]] on your current target. Casting this on your target speeds up the placement of [[Shadow Flare]] and increases the accuracy of placement.&lt;br /&gt;
&lt;br /&gt;
===Double Dip===&lt;br /&gt;
* /macroicon &amp;quot;Miasma&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Miasma&amp;quot; &amp;lt;tt&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Miasma&amp;quot; &amp;lt;t&amp;gt; &amp;lt;wait.3&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Bio&amp;quot; &amp;lt;tt&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Bio&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Since [[Bio]] has no cast time, this macro will apply both your basic DoT spells in sequence.&lt;br /&gt;
&lt;br /&gt;
===Unified Pet Control===&lt;br /&gt;
* /pac Heel&lt;br /&gt;
* /pac Place&lt;br /&gt;
* /pac Obey&lt;br /&gt;
Usage:&amp;lt;br /&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;No Target:&#039;&#039;&#039; Pet will return to you. (Heel)&lt;br /&gt;
* &#039;&#039;&#039;Activate Ground Indicator:&#039;&#039;&#039; Pet will move to position. (Place)&lt;br /&gt;
* &#039;&#039;&#039;Enemy Targeted:&#039;&#039;&#039; Pet will attack enemy. (Obey)&lt;br /&gt;
&lt;br /&gt;
===Easy Ressurection===&lt;br /&gt;
* /micon &amp;quot;Resurrection&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;1&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;3&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;4&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;5&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;6&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Resurrection&amp;quot; &amp;lt;7&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro will cast [[Ressurection]] with [[Swiftcast]] if avaiable, the priority is your current target if it is valid (a dead player) or the first dead player in your party in descending order.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ruin/Ruin II/Broil===&lt;br /&gt;
* /macroicon Ruin&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Broil&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Broil&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin II&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin II&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
Uses [[Broil]] if available, else [[Ruin II]] if available, else [[Ruin]]. Uses skill on target if valid, else on target&#039;s target. Length of macro makes execution a bit wobbly, if you are serious about end-game healer DPS, I&#039;d suggest just switching this out for Broil. This is mainly for use with level sync in dungeons.&lt;br /&gt;
&lt;br /&gt;
==Sacred Soil===&lt;br /&gt;
* /macroicon &amp;quot;Sacred Soil&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Sacred Soil&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
Saves time placing [[Sacred Soil]] on your target.&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scholar_Macros&amp;diff=133902</id>
		<title>Scholar Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scholar_Macros&amp;diff=133902"/>
		<updated>2017-07-21T14:45:27Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Sacred Soil= */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Macros==&lt;br /&gt;
&lt;br /&gt;
===Swiftcast Eos===&lt;br /&gt;
* /micon &amp;quot;Summon&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Summon&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro let&#039;s you immediately bring out Eos. However, I wouldn&#039;t recommend summoning your Fairy back mid-fight because it uses up a lot of MP and uses up Swiftcast. The only exceptions are if you have Aetherflow/Energy Drain/Ethers up or if no one needs healing at the current moment. Remember, eight seconds is plenty of time for things to go bad.&lt;br /&gt;
&lt;br /&gt;
===Swiftcast Selene===&lt;br /&gt;
* /micon &amp;quot;Summon II&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Summon II&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro let&#039;s you immediately bring out Selene. However, I wouldn&#039;t recommend summoning your Fairy back mid-fight because it uses up a lot of MP and uses up Swiftcast. The only exceptions are if you have Aetherflow/Energy Drain/Ethers up or if no one needs healing at the current moment. Remember, eight seconds is plenty of time for things to go bad.&lt;br /&gt;
&lt;br /&gt;
===Summon Fairy Template (Alternative to above macros)===&lt;br /&gt;
* /macroicon &amp;quot;Summon&amp;quot; (or Summon II)&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac Swiftcast&lt;br /&gt;
* /ac Summon (or Summon II)&lt;br /&gt;
* /wait&lt;br /&gt;
* /ac Summon (or Summon II)&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 1&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 2&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 3&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Embrace&amp;quot; &amp;quot;Eos (or Selene)&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
Summons fairy with [[Swiftcast]] if available, else normal casted summon. Places fairy skills on hotbars/locations as specified, allowing easy micro-managing of fairies.&lt;br /&gt;
&lt;br /&gt;
===Lustrate===&lt;br /&gt;
* /micon &amp;quot;Lustrate&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Lustrate&amp;quot; &amp;lt;me&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Aetherflow&amp;quot; &amp;lt;me&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a life saver during moments where your tank&#039;s HP drops critically low. Lustrate is put at the beginning over Aetherflow so you won&#039;t accidentally use your stacks just in case you any left. Best part: both are Off GCD so they can be weaved OR spammed depending on the scenario. You can also use Sacred Soil, Bane or Energy Drain with this. With Sacred Soil you can place it WHILE going through the animation. Perfect for quick mitigation moments.&lt;br /&gt;
&lt;br /&gt;
===Fey Illumination===&lt;br /&gt;
* /micon &amp;quot;Fey Illumination&amp;quot; pet Eos&lt;br /&gt;
* /ac &amp;quot;Rouse&amp;quot;&lt;br /&gt;
* /pac &amp;quot;Fey Illumination&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Simply put: Large spike in healing from you and Eos. Fey Illumination is the icon since Rouse is available every minute while Illumination is available every TWO, letting you know when both are up. It&#039;s best paired with...&lt;br /&gt;
&lt;br /&gt;
===Succor===&lt;br /&gt;
* /micon &amp;quot;Succor&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Succor&amp;quot;&lt;br /&gt;
* /pac &amp;quot;Whispering Dawn&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
...this. Not only will you give everyone a stronger shield, but they&#039;ll also have a stronger Regen. This macro and the Lustrate macro will let you make giant heals in such a short time.&lt;br /&gt;
&lt;br /&gt;
===Shadow Flare===&lt;br /&gt;
* /micon &amp;quot;Shadow Flare&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Shadow Flare&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro will cast your [[Shadow Flare]] on your current target. Casting this on your target speeds up the placement of [[Shadow Flare]] and increases the accuracy of placement.&lt;br /&gt;
&lt;br /&gt;
===Unified Pet Control===&lt;br /&gt;
* /pac Heel&lt;br /&gt;
* /pac Place&lt;br /&gt;
* /pac Obey&lt;br /&gt;
Usage:&amp;lt;br /&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;No Target:&#039;&#039;&#039; Pet will return to you. (Heel)&lt;br /&gt;
* &#039;&#039;&#039;Activate Ground Indicator:&#039;&#039;&#039; Pet will move to position. (Place)&lt;br /&gt;
* &#039;&#039;&#039;Enemy Targeted:&#039;&#039;&#039; Pet will attack enemy. (Obey)&lt;br /&gt;
&lt;br /&gt;
===Ruin/Ruin II/Broil===&lt;br /&gt;
* /macroicon Ruin&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Broil&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Broil&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin II&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin II&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
Uses [[Broil]] if available, else [[Ruin II]] if available, else [[Ruin]]. Uses skill on target if valid, else on target&#039;s target. Length of macro makes execution a bit wobbly, if you are serious about end-game healer DPS, I&#039;d suggest just switching this out for Broil. This is mainly for use with level sync in dungeons.&lt;br /&gt;
&lt;br /&gt;
==Sacred Soil===&lt;br /&gt;
* /macroicon &amp;quot;Sacred Soil&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Sacred Soil&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
Saves time placing [[Sacred Soil]] on your target.&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scholar_Macros&amp;diff=133901</id>
		<title>Scholar Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scholar_Macros&amp;diff=133901"/>
		<updated>2017-07-21T14:45:05Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Ruin/Ruin II/Broil */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Macros==&lt;br /&gt;
&lt;br /&gt;
===Swiftcast Eos===&lt;br /&gt;
* /micon &amp;quot;Summon&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Summon&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro let&#039;s you immediately bring out Eos. However, I wouldn&#039;t recommend summoning your Fairy back mid-fight because it uses up a lot of MP and uses up Swiftcast. The only exceptions are if you have Aetherflow/Energy Drain/Ethers up or if no one needs healing at the current moment. Remember, eight seconds is plenty of time for things to go bad.&lt;br /&gt;
&lt;br /&gt;
===Swiftcast Selene===&lt;br /&gt;
* /micon &amp;quot;Summon II&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Summon II&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro let&#039;s you immediately bring out Selene. However, I wouldn&#039;t recommend summoning your Fairy back mid-fight because it uses up a lot of MP and uses up Swiftcast. The only exceptions are if you have Aetherflow/Energy Drain/Ethers up or if no one needs healing at the current moment. Remember, eight seconds is plenty of time for things to go bad.&lt;br /&gt;
&lt;br /&gt;
===Summon Fairy Template (Alternative to above macros)===&lt;br /&gt;
* /macroicon &amp;quot;Summon&amp;quot; (or Summon II)&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac Swiftcast&lt;br /&gt;
* /ac Summon (or Summon II)&lt;br /&gt;
* /wait&lt;br /&gt;
* /ac Summon (or Summon II)&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 1&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 2&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 3&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Embrace&amp;quot; &amp;quot;Eos (or Selene)&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
Summons fairy with [[Swiftcast]] if available, else normal casted summon. Places fairy skills on hotbars/locations as specified, allowing easy micro-managing of fairies.&lt;br /&gt;
&lt;br /&gt;
===Lustrate===&lt;br /&gt;
* /micon &amp;quot;Lustrate&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Lustrate&amp;quot; &amp;lt;me&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Aetherflow&amp;quot; &amp;lt;me&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a life saver during moments where your tank&#039;s HP drops critically low. Lustrate is put at the beginning over Aetherflow so you won&#039;t accidentally use your stacks just in case you any left. Best part: both are Off GCD so they can be weaved OR spammed depending on the scenario. You can also use Sacred Soil, Bane or Energy Drain with this. With Sacred Soil you can place it WHILE going through the animation. Perfect for quick mitigation moments.&lt;br /&gt;
&lt;br /&gt;
===Fey Illumination===&lt;br /&gt;
* /micon &amp;quot;Fey Illumination&amp;quot; pet Eos&lt;br /&gt;
* /ac &amp;quot;Rouse&amp;quot;&lt;br /&gt;
* /pac &amp;quot;Fey Illumination&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Simply put: Large spike in healing from you and Eos. Fey Illumination is the icon since Rouse is available every minute while Illumination is available every TWO, letting you know when both are up. It&#039;s best paired with...&lt;br /&gt;
&lt;br /&gt;
===Succor===&lt;br /&gt;
* /micon &amp;quot;Succor&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Succor&amp;quot;&lt;br /&gt;
* /pac &amp;quot;Whispering Dawn&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
...this. Not only will you give everyone a stronger shield, but they&#039;ll also have a stronger Regen. This macro and the Lustrate macro will let you make giant heals in such a short time.&lt;br /&gt;
&lt;br /&gt;
===Shadow Flare===&lt;br /&gt;
* /micon &amp;quot;Shadow Flare&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Shadow Flare&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro will cast your [[Shadow Flare]] on your current target. Casting this on your target speeds up the placement of [[Shadow Flare]] and increases the accuracy of placement.&lt;br /&gt;
&lt;br /&gt;
===Unified Pet Control===&lt;br /&gt;
* /pac Heel&lt;br /&gt;
* /pac Place&lt;br /&gt;
* /pac Obey&lt;br /&gt;
Usage:&amp;lt;br /&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;No Target:&#039;&#039;&#039; Pet will return to you. (Heel)&lt;br /&gt;
* &#039;&#039;&#039;Activate Ground Indicator:&#039;&#039;&#039; Pet will move to position. (Place)&lt;br /&gt;
* &#039;&#039;&#039;Enemy Targeted:&#039;&#039;&#039; Pet will attack enemy. (Obey)&lt;br /&gt;
&lt;br /&gt;
===Ruin/Ruin II/Broil===&lt;br /&gt;
* /macroicon Ruin&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Broil&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Broil&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin II&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin II&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
Uses [[Broil]] if available, else [[Ruin II]] if available, else [[Ruin]]. Uses skill on target if valid, else on target&#039;s target. Length of macro makes execution a bit wobbly, if you are serious about end-game healer DPS, I&#039;d suggest just switching this out for Broil. This is mainly for use with level sync in dungeons.&lt;br /&gt;
&lt;br /&gt;
==Sacred Soil===&lt;br /&gt;
* /macroicon &amp;quot;Sacred Soil&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Sacred Soil&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Sacred Soil&amp;quot;&lt;br /&gt;
Saves time placing [[Sacred Soil]] on your target.&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scholar_Macros&amp;diff=133900</id>
		<title>Scholar Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scholar_Macros&amp;diff=133900"/>
		<updated>2017-07-21T14:43:38Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Swiftcast Selene */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Macros==&lt;br /&gt;
&lt;br /&gt;
===Swiftcast Eos===&lt;br /&gt;
* /micon &amp;quot;Summon&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Summon&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro let&#039;s you immediately bring out Eos. However, I wouldn&#039;t recommend summoning your Fairy back mid-fight because it uses up a lot of MP and uses up Swiftcast. The only exceptions are if you have Aetherflow/Energy Drain/Ethers up or if no one needs healing at the current moment. Remember, eight seconds is plenty of time for things to go bad.&lt;br /&gt;
&lt;br /&gt;
===Swiftcast Selene===&lt;br /&gt;
* /micon &amp;quot;Summon II&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Summon II&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro let&#039;s you immediately bring out Selene. However, I wouldn&#039;t recommend summoning your Fairy back mid-fight because it uses up a lot of MP and uses up Swiftcast. The only exceptions are if you have Aetherflow/Energy Drain/Ethers up or if no one needs healing at the current moment. Remember, eight seconds is plenty of time for things to go bad.&lt;br /&gt;
&lt;br /&gt;
===Summon Fairy Template (Alternative to above macros)===&lt;br /&gt;
* /macroicon &amp;quot;Summon&amp;quot; (or Summon II)&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac Swiftcast&lt;br /&gt;
* /ac Summon (or Summon II)&lt;br /&gt;
* /wait&lt;br /&gt;
* /ac Summon (or Summon II)&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 1&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 2&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 3&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Embrace&amp;quot; &amp;quot;Eos (or Selene)&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
Summons fairy with [[Swiftcast]] if available, else normal casted summon. Places fairy skills on hotbars/locations as specified, allowing easy micro-managing of fairies.&lt;br /&gt;
&lt;br /&gt;
===Lustrate===&lt;br /&gt;
* /micon &amp;quot;Lustrate&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Lustrate&amp;quot; &amp;lt;me&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Aetherflow&amp;quot; &amp;lt;me&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a life saver during moments where your tank&#039;s HP drops critically low. Lustrate is put at the beginning over Aetherflow so you won&#039;t accidentally use your stacks just in case you any left. Best part: both are Off GCD so they can be weaved OR spammed depending on the scenario. You can also use Sacred Soil, Bane or Energy Drain with this. With Sacred Soil you can place it WHILE going through the animation. Perfect for quick mitigation moments.&lt;br /&gt;
&lt;br /&gt;
===Fey Illumination===&lt;br /&gt;
* /micon &amp;quot;Fey Illumination&amp;quot; pet Eos&lt;br /&gt;
* /ac &amp;quot;Rouse&amp;quot;&lt;br /&gt;
* /pac &amp;quot;Fey Illumination&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Simply put: Large spike in healing from you and Eos. Fey Illumination is the icon since Rouse is available every minute while Illumination is available every TWO, letting you know when both are up. It&#039;s best paired with...&lt;br /&gt;
&lt;br /&gt;
===Succor===&lt;br /&gt;
* /micon &amp;quot;Succor&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Succor&amp;quot;&lt;br /&gt;
* /pac &amp;quot;Whispering Dawn&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
...this. Not only will you give everyone a stronger shield, but they&#039;ll also have a stronger Regen. This macro and the Lustrate macro will let you make giant heals in such a short time.&lt;br /&gt;
&lt;br /&gt;
===Shadow Flare===&lt;br /&gt;
* /micon &amp;quot;Shadow Flare&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Shadow Flare&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro will cast your [[Shadow Flare]] on your current target. Casting this on your target speeds up the placement of [[Shadow Flare]] and increases the accuracy of placement.&lt;br /&gt;
&lt;br /&gt;
===Unified Pet Control===&lt;br /&gt;
* /pac Heel&lt;br /&gt;
* /pac Place&lt;br /&gt;
* /pac Obey&lt;br /&gt;
Usage:&amp;lt;br /&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;No Target:&#039;&#039;&#039; Pet will return to you. (Heel)&lt;br /&gt;
* &#039;&#039;&#039;Activate Ground Indicator:&#039;&#039;&#039; Pet will move to position. (Place)&lt;br /&gt;
* &#039;&#039;&#039;Enemy Targeted:&#039;&#039;&#039; Pet will attack enemy. (Obey)&lt;br /&gt;
&lt;br /&gt;
===Ruin/Ruin II/Broil===&lt;br /&gt;
* /macroicon Ruin&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac Broil&lt;br /&gt;
* /ac Broil &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin II&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Ruin II&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac Ruin&lt;br /&gt;
* /ac Ruin &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
Uses [[Broil]] if available, else [[Ruin II]] if available, else [[Ruin]]. Uses skill on target if valid, else on target&#039;s target. Length of macro makes execution a bit wobbly, if you are serious about end-game healer DPS, I&#039;d suggest just switching this out for Broil. This is mainly for use with level sync in dungeons.&lt;br /&gt;
&lt;br /&gt;
==Sacred Soil===&lt;br /&gt;
* /macroicon &amp;quot;Sacred Soil&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Sacred Soil&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Sacred Soil&amp;quot;&lt;br /&gt;
Saves time placing [[Sacred Soil]] on your target.&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scholar_Macros&amp;diff=133899</id>
		<title>Scholar Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scholar_Macros&amp;diff=133899"/>
		<updated>2017-07-21T14:43:27Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Swiftcast Eos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Macros==&lt;br /&gt;
&lt;br /&gt;
===Swiftcast Eos===&lt;br /&gt;
* /micon &amp;quot;Summon&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Summon&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro let&#039;s you immediately bring out Eos. However, I wouldn&#039;t recommend summoning your Fairy back mid-fight because it uses up a lot of MP and uses up Swiftcast. The only exceptions are if you have Aetherflow/Energy Drain/Ethers up or if no one needs healing at the current moment. Remember, eight seconds is plenty of time for things to go bad.&lt;br /&gt;
&lt;br /&gt;
===Swiftcast Selene===&lt;br /&gt;
* /micon &amp;quot;Summon II&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.1&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Summon II&amp;quot; &amp;lt;me&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro let&#039;s you immediately bring out Selene. However, I wouldn&#039;t recommend summoning your Fairy back mid-fight because it uses up a lot of MP and uses up Swiftcast. The only exceptions are if you have Aetherflow/Energy Drain/Ethers up or if no one needs healing at the current moment. Remember, eight seconds is plenty of time for things to go bad.&lt;br /&gt;
&lt;br /&gt;
===Summon Fairy Template (Alternative to above macros)===&lt;br /&gt;
* /macroicon &amp;quot;Summon&amp;quot; (or Summon II)&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac Swiftcast&lt;br /&gt;
* /ac Summon (or Summon II)&lt;br /&gt;
* /wait&lt;br /&gt;
* /ac Summon (or Summon II)&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 1&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 2&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Skill 3&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
* /hotbar Pet &amp;quot;Embrace&amp;quot; &amp;quot;Eos (or Selene)&amp;quot; HotBarNumber LocationNumber&lt;br /&gt;
Summons fairy with [[Swiftcast]] if available, else normal casted summon. Places fairy skills on hotbars/locations as specified, allowing easy micro-managing of fairies.&lt;br /&gt;
&lt;br /&gt;
===Lustrate===&lt;br /&gt;
* /micon &amp;quot;Lustrate&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Lustrate&amp;quot; &amp;lt;me&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Aetherflow&amp;quot; &amp;lt;me&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a life saver during moments where your tank&#039;s HP drops critically low. Lustrate is put at the beginning over Aetherflow so you won&#039;t accidentally use your stacks just in case you any left. Best part: both are Off GCD so they can be weaved OR spammed depending on the scenario. You can also use Sacred Soil, Bane or Energy Drain with this. With Sacred Soil you can place it WHILE going through the animation. Perfect for quick mitigation moments.&lt;br /&gt;
&lt;br /&gt;
===Fey Illumination===&lt;br /&gt;
* /micon &amp;quot;Fey Illumination&amp;quot; pet Eos&lt;br /&gt;
* /ac &amp;quot;Rouse&amp;quot;&lt;br /&gt;
* /pac &amp;quot;Fey Illumination&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Simply put: Large spike in healing from you and Eos. Fey Illumination is the icon since Rouse is available every minute while Illumination is available every TWO, letting you know when both are up. It&#039;s best paired with...&lt;br /&gt;
&lt;br /&gt;
===Succor===&lt;br /&gt;
* /micon &amp;quot;Succor&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Succor&amp;quot;&lt;br /&gt;
* /pac &amp;quot;Whispering Dawn&amp;quot;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
...this. Not only will you give everyone a stronger shield, but they&#039;ll also have a stronger Regen. This macro and the Lustrate macro will let you make giant heals in such a short time.&lt;br /&gt;
&lt;br /&gt;
===Shadow Flare===&lt;br /&gt;
* /micon &amp;quot;Shadow Flare&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Shadow Flare&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro will cast your [[Shadow Flare]] on your current target. Casting this on your target speeds up the placement of [[Shadow Flare]] and increases the accuracy of placement.&lt;br /&gt;
&lt;br /&gt;
===Unified Pet Control===&lt;br /&gt;
* /pac Heel&lt;br /&gt;
* /pac Place&lt;br /&gt;
* /pac Obey&lt;br /&gt;
Usage:&amp;lt;br /&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;No Target:&#039;&#039;&#039; Pet will return to you. (Heel)&lt;br /&gt;
* &#039;&#039;&#039;Activate Ground Indicator:&#039;&#039;&#039; Pet will move to position. (Place)&lt;br /&gt;
* &#039;&#039;&#039;Enemy Targeted:&#039;&#039;&#039; Pet will attack enemy. (Obey)&lt;br /&gt;
&lt;br /&gt;
===Ruin/Ruin II/Broil===&lt;br /&gt;
* /macroicon Ruin&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac Broil&lt;br /&gt;
* /ac Broil &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Ruin II&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Ruin II&amp;quot; &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac Ruin&lt;br /&gt;
* /ac Ruin &amp;lt;tt&amp;amp;gt;&lt;br /&gt;
Uses [[Broil]] if available, else [[Ruin II]] if available, else [[Ruin]]. Uses skill on target if valid, else on target&#039;s target. Length of macro makes execution a bit wobbly, if you are serious about end-game healer DPS, I&#039;d suggest just switching this out for Broil. This is mainly for use with level sync in dungeons.&lt;br /&gt;
&lt;br /&gt;
==Sacred Soil===&lt;br /&gt;
* /macroicon &amp;quot;Sacred Soil&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Sacred Soil&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Sacred Soil&amp;quot;&lt;br /&gt;
Saves time placing [[Sacred Soil]] on your target.&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=White_Mage_Macros&amp;diff=133489</id>
		<title>White Mage Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=White_Mage_Macros&amp;diff=133489"/>
		<updated>2017-07-20T02:20:24Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Swiftcast Raise */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Macros==&lt;br /&gt;
===Swiftcast Raise===&lt;br /&gt;
* /micon &amp;quot;Raise&amp;quot;&lt;br /&gt;
* /macroerror off&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Raise&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Raise&amp;quot; &amp;lt;1&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Raise&amp;quot; &amp;lt;2&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Raise&amp;quot; &amp;lt;3&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Raise&amp;quot; &amp;lt;4&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Raise&amp;quot; &amp;lt;5&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Raise&amp;quot; &amp;lt;6&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Raise&amp;quot; &amp;lt;7&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This allows you to instantly cast [[Raise]] if [[Swiftcast]] is available, or cast normally otherwise, the priority is given to your curret target but will target any dead party member in descending order if your target is invalid.&lt;br /&gt;
&lt;br /&gt;
===Stone X===&lt;br /&gt;
* /macroicon &amp;quot;Stone&amp;quot;&lt;br /&gt;
* /merror off&lt;br /&gt;
* /ac &amp;quot;Stone IV&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Stone IV&amp;quot; &amp;amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Stone III&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Stone III&amp;quot; &amp;amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Stone II&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Stone II&amp;quot; &amp;amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Stone&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Stone&amp;quot; &amp;amp;lt;tt&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The macro will try to cast the skill [[Stone]] at the highest level accessible to you, first on your target then on your target&#039;s target if you are targeting a member of the party, allowing you to keep the tank targeted while doing some damage. Also, by trying to cast each skill level starting from the highest down to the lowest you will not have to switch skills on your bar when you are synced. The /merror will not show errors in your log when the skill is on cooldown and you are clicking the button over and over.&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=White_Mage_Macros&amp;diff=133402</id>
		<title>White Mage Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=White_Mage_Macros&amp;diff=133402"/>
		<updated>2017-07-20T01:16:58Z</updated>

		<summary type="html">&lt;p&gt;Taka Chan: /* Stone X */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Macros==&lt;br /&gt;
===Swiftcast Raise===&lt;br /&gt;
* /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;me&amp;gt; &amp;lt;wait.1&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Raise&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This allows you to instantly cast [[Raise]] if [[Swiftcast]] is available, or cast normally otherwise.&lt;br /&gt;
===Stone X===&lt;br /&gt;
* /macroicon &amp;quot;Stone&amp;quot;&lt;br /&gt;
* /merror off&lt;br /&gt;
* /ac &amp;quot;Stone IV&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Stone IV&amp;quot; &amp;amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Stone III&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Stone III&amp;quot; &amp;amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Stone II&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Stone II&amp;quot; &amp;amp;lt;tt&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Stone&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* /ac &amp;quot;Stone&amp;quot; &amp;amp;lt;tt&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The macro will try to cast the skill [[Stone]] at the highest level accessible to you, first on your target then on your target&#039;s target if you are targeting a member of the party, allowing you to keep the tank targeted while doing some damage. Also, by trying to cast each skill level starting from the highest down to the lowest you will not have to switch skills on your bar when you are synced. The /merror will not show errors in your log when the skill is on cooldown and you are clicking the button over and over.&lt;/div&gt;</summary>
		<author><name>Taka Chan</name></author>
	</entry>
</feed>