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	<id>https://ffxiv.consolegameswiki.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=TSDS</id>
	<title>Final Fantasy XIV Online Wiki - User contributions [en]</title>
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	<updated>2026-04-19T09:19:40Z</updated>
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		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=User_talk:LostAllagan&amp;diff=434745</id>
		<title>User talk:LostAllagan</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=User_talk:LostAllagan&amp;diff=434745"/>
		<updated>2022-05-13T19:29:05Z</updated>

		<summary type="html">&lt;p&gt;TSDS: Adding talk regarding the removal of &amp;#039;self promotional&amp;#039; video guides.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Welcome|realName=|name=LostAllagan}}&lt;br /&gt;
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-- [[User:New user message|New user message]] ([[User talk:New user message|talk]]) 19:06, 12 March 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Self-Promotional Activity ==&lt;br /&gt;
&lt;br /&gt;
Hello. This is TSDS. It seems you may be the fellow who flagged this &amp;quot;issue&amp;quot;. I have left this same message on Moogle&#039;s talk page but as it seems like you&#039;re the person that started this I thought I would copy it here for your eyes:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;My dudes I&#039;ve been adding guides here for over 6 years because some of the encounters have only had guides that were massively out of date (like Castrum/Praetorium - which are admittedly out of date following 6.1), or entirely missing of video guides like the Whorleater (Hard). I don&#039;t remove the existing guides to only have mine however because that would be a jerk move. I started covering other instances because I know I am able to explain mechanics pretty well and existing guides by popular creators are often quite confusing and sometimes even incorrect because of the rush to get a guide out as soon as the content drops.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Video guides are a far better medium for conveying information than the written format. In that sense I make video guides and I put them here to contribute to the playerbase. Obviously I have benefited from having guides here because it brings some amount of traffic but I am here to provide accurate and well made content. If new people are making guides then that&#039;s only a benefit for the community. Some guides may be better than others but why not just have a video guide section at the bottom and let people find creators they prefer? Right now we&#039;re only offering, what is it, Mr Happy and Mizzteq guides for players simply because they themselves didn&#039;t add them here? Who decides then which creators can be featured? Or was it just so that they were the only ones around when the pages were created and that&#039;s that?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I posted about this change on my channel and have had a number of subscribers mention that they will just edit the wiki in that case and put my guides here for me (I have NOT asked anyone to do this). If that happens is that self promotion then? I understand you do not wish for things to get out of control but I do find this ruling a bit random. I can contribute to providing clear explanations for game content as long as I write it, but putting in far more effort and producing a video guide - that&#039;s a no no? Huh??&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Now we&#039;re in a situation where we have entire pages without a single video guide on offer simply because self promotion bad? Cape Westwind doesn&#039;t need any guide and we had 4 apparently? So lets say we have one guide. Who decides which one then? Dump a video guide section at the bottom and let people choose who they want. Make a rule that if you add a guide here it must be reasonably able to be seen/heard/understood and with a reasonable amount of effort involved. I have discovered better guide makers than some of the original creators simply through them having their videos here and that&#039;s now gone.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Either ban video guides entirely or make a section for them and implement rules to embedding location and format. I don&#039;t see any logic in letting old, out of date or low quality guides remain on the wiki simply because the creator didn&#039;t post them. If you want pages to be clean and factual and not involve any amount of &#039;promotion&#039; then remove videos entirely. Who here gets to choose which creators can be featured and which can&#039;t? It seems absurdly unfair when the objective here is to teach people encounter tactics. If I make a high quality &amp;amp; updated guide why shouldn&#039;t it be shared here where video guides are apparently accepted? Hell &#039;&#039;I&#039;&#039; can&#039;t embed it but one of my subscribers can? Then what&#039;s even the point?&lt;br /&gt;
&lt;br /&gt;
If lots of people start making guides too then... okay? Put a video limit, don&#039;t put a video limit, remove old guides that make everything sound like the most scary thing imaginable (because they were made before 16 patches of rebalancing) or just don&#039;t allow videos at all - because allowing video guides but then banning anyone who actually makes them because &#039;&#039;clearly they&#039;re only doing it for views&#039;&#039; is a bit silly.&lt;br /&gt;
&lt;br /&gt;
I don&#039;t care about the publicity. What annoys me is that the very reason I started making guides 6 years ago was because some of the guides I discovered on this very website were completely outdated or entirely missing and now the site is right back to where it was. Whorleater Hard is back to having no guide, and for what?&lt;br /&gt;
&lt;br /&gt;
[[User:TSDS|TSDS]] ([[User talk:TSDS|talk]]) 19:28, 13 May 2022 (UTC)&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=User_talk:Moogle&amp;diff=434093</id>
		<title>User talk:Moogle</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=User_talk:Moogle&amp;diff=434093"/>
		<updated>2022-05-10T19:11:33Z</updated>

		<summary type="html">&lt;p&gt;TSDS: /* Self-Promotional Activity */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== RE: Welcome ==&lt;br /&gt;
Thanks for the welcome. I&#039;ve done a lot of wiki editing in the past so I&#039;m very familiar with the language and coding. I&#039;m glad you like the changes. As for my [[User:Nekonova/A Relic Reborn]] page, I would prefer if you didn&#039;t copy it across to the live version yet. I&#039;m still figuring out and testing both in my head and in my sandbox what&#039;s the best way to layout the Relic / Zodiac Weapons stuff. Thanks! [[User:Nekonova|Nekonova]] ([[User talk:Nekonova|talk]]) 19:50, 5 January 2015 (PST)&lt;br /&gt;
: I&#039;ve copied across [[User:Nekonova/Relic Weapon]], [[User:Nekonova/A Relic Reborn]] and [[User:Nekonova/Zenith Relic Weapon]] to their corresponding pages: [[Relic Weapons]], [[Relic Weapons/Quest]] and [[Zenith Relic Weapons/Quest]]. I think I&#039;ve fixed most of the bugs / errors that may have happened when I copied it across - and fixed any double redirects. Let me know if you find anymore. [[User:Nekonova|Nekonova]] ([[User talk:Nekonova|talk]]) 14:31, 27 January 2015 (PST)&lt;br /&gt;
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&lt;br /&gt;
== Admin Concerns ==&lt;br /&gt;
&lt;br /&gt;
User Mico90 is updating this wiki with uncomfirmed information regarding Stormblood and banning any user that edits what is posted. Specifically the job Samurai that is only speculated at. Please address this user. &lt;br /&gt;
== Thank you. ==&lt;br /&gt;
&lt;br /&gt;
Thanks for the welcome. I&#039;m not completely familiar with the Wiki formatting but I just wanted to contribute and update any details that might be missing! I&#039;ll be sure to look around and check up on the template however.&lt;br /&gt;
&lt;br /&gt;
== Thanks for the welcome ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been editing dungeons and trials that weren&#039;t specific enough or had incomplete strategies. I hope i help out and thanks again for the welcome&lt;br /&gt;
*Edit: are my changes to the pages good?&lt;br /&gt;
&lt;br /&gt;
== Hello ==&lt;br /&gt;
&lt;br /&gt;
I edited the classes section one more time.. thought your content and my content would look better combined into a chart that was more like the jobs chart.  It works better &amp;quot;at a glance&amp;quot; like that.&lt;br /&gt;
&lt;br /&gt;
I also went back and edited the Jobs chart to include the role.&lt;br /&gt;
&lt;br /&gt;
I&#039;m very rusty at all this... I haven&#039;t edited a wiki since pre-Vanguard Saga of Heroes release... since then I usually depend upon the official websites.. however your wiki was far more comprehensive.  &lt;br /&gt;
&lt;br /&gt;
I&#039;m a Newb to FFXIV as in like last week... which is why I have been editing this stuff as I encounter an issue where I don&#039;t have enough data or I think it&#039;s just not in the ideal format I have been trying to fix it so other newbs have an easier time as this game is fairly complex.  &lt;br /&gt;
&lt;br /&gt;
My wife and I started the same day and it was a hassle to figure out how to make 2 classes that started in the same city that would then both be useful in building our &amp;quot;job&amp;quot; which is why I did the starting city break down&lt;br /&gt;
&lt;br /&gt;
I was also confused by class names such as conjurer... in other games that is more like the summoner in this game... not a healer AT ALL... which is why I moved the roles up to the chart area.&lt;br /&gt;
&lt;br /&gt;
My edits may be over at this point.  I hope someone else sees it as added value and not &amp;quot;ugg that chart is too big&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I like your modifications on top of mine even more.. good job.&lt;br /&gt;
&lt;br /&gt;
== Heavensward Fishing Locations ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve completed all fish in all locations. In Dravanian Forelands however there were 2 &amp;quot;West Mourns&amp;quot; i&#039;ve since corrected one with the location and fish of &amp;quot;Halo&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Convertibility ==&lt;br /&gt;
&lt;br /&gt;
Hi there,&lt;br /&gt;
&lt;br /&gt;
I had a question about item convertibility.&lt;br /&gt;
I was looking around in the wiki but could not find the answer.&lt;br /&gt;
&lt;br /&gt;
Items show if an item is able to convert in material.&lt;br /&gt;
Some items can&#039;t be converted but are usually projectable.&lt;br /&gt;
&lt;br /&gt;
Convertible: No, Projectable: Yes&lt;br /&gt;
&lt;br /&gt;
My question now is what does projectable mean?&lt;br /&gt;
I was thinking maybe the item can be projected on other gear to look like it, but if so. How do you do that.&lt;br /&gt;
&lt;br /&gt;
Greetings,&lt;br /&gt;
Marrik&lt;br /&gt;
&lt;br /&gt;
== Thank you. ==&lt;br /&gt;
&lt;br /&gt;
Hi, thanks for the welcome. I am leveling a Machinist in Heavensward so I will try to keep my eye out for any related info in the wiki that needs updated about them. Thanks again! --Ziros22&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
&lt;br /&gt;
I&#039;m relatively new to wiki work, and I wanted to check - what are our guidelines regarding sources? For example, Garland Tools has some great information (GC quartermaster inventory, airship expedition rewards, etc) that are all datamined, and aren&#039;t in Libra Eorzea or other SE products. Are those useable as sources? With attribution, perhaps? What sources are openly permissible? [[User:Skald359|Skald359]] ([[User talk:Skald359|talk]]) 15:54, 2 December 2015 (PST)&lt;br /&gt;
&lt;br /&gt;
==Wiki Bot==&lt;br /&gt;
Do you guys have a wikibot on the site? If so, you should send it through [http://ffxiv.consolegameswiki.com/wiki/Category:Pages_with_broken_file_links the CGW Wiki&#039;s Broken File Links Category page] and have it do a blank/null edit on most everything in there. That category gets updated every time a page is created that is missing an image (like an icon), but if the picture is uploaded after then it doesn&#039;t get removed from that category until the item&#039;s page is edited again. I went through and did some blank edits on about 50 items, and uploaded a couple icons I noticed you guys were missing, but there&#039;s over 2400 pages in there.. 90%+ of those could be removed with a simple null edit. If you guys don&#039;t have a bot to do that.. then maybe you could open a bunch of tabs up like I did and use keyboard shortcuts to edit, then submit a blank edit to remove them from that category :) That category is extremely handy for actually finding out if you&#039;re missing images! If people make the page first (via submit, rather than preview) and then upload the image, then that would explain why there are so many pages in there... [[User:Throwaway1234|Throwaway1234]] ([[User talk:Throwaway1234|talk]]) 22:50, 14 December 2015 (PST)&lt;br /&gt;
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== Triple Triad ==&lt;br /&gt;
&lt;br /&gt;
Hello Moogle!&lt;br /&gt;
&lt;br /&gt;
Thank you very much for the welcome, and, if it hasn&#039;t been noticed already, I have been working on adding/filling in a bunch of the Triple Triad information. The only difficulty is learning how to format Wikis correctly. However, it has been enjoyable finding things that are not included in the current Triple Triad Cards pages and being able to add them to the Wiki!&lt;br /&gt;
&lt;br /&gt;
I hope this is okay with yourself, and with the contributors to the Wiki! Thank you for being part of such helpful and useful information, and I hope I could become apart of it.&lt;br /&gt;
~AtomicHeart&lt;br /&gt;
&lt;br /&gt;
:Indented line&lt;br /&gt;
== Thank you very much. ==&lt;br /&gt;
&lt;br /&gt;
I am a bit rusty when it comes to wiki edits, so please bear with me. I&#039;ll do my best to help make this wiki great. ~Demendred&lt;br /&gt;
&lt;br /&gt;
== Thanks ==&lt;br /&gt;
&lt;br /&gt;
Thanks for the welcoming message.&lt;br /&gt;
Regarding the [[Mining Materials]] page, i think there&#039;s an issue with some icons.&lt;br /&gt;
Sunrise Tellin has no icon, and Mudstone has the wrong one (in the level 16-20 section).&lt;br /&gt;
&lt;br /&gt;
== Requests ==&lt;br /&gt;
&lt;br /&gt;
Hi. Excuse me, but would you be able to turn on [https://www.mediawiki.org/wiki/Manual:$wgAllowUserCss user css]? I&#039;d like to experiment with a few style on my userpage, but it seems this setting is off... Thank you. :) [[User:Valento|Valento]] ([[User talk:Valento|talk]]) 13:27, 3 June 2017 (UTC)&lt;br /&gt;
:Hello again. Would it be possible to install [https://www.mediawiki.org/wiki/Extension:Page_Forms this extension]? It allows the usage of arraymap to iterate over an array. Thanks! [[User:Valento|Valento]] ([[User talk:Valento|talk]]) 13:55, 5 June 2017 (UTC)&lt;br /&gt;
:: May I have rights to edit [[MediaWiki:Common.css]]? [[User:Valento|Valento]] ([[User talk:Valento|talk]]) 12:40, 6 June 2017 (UTC)&lt;br /&gt;
:: Also, could you install [https://www.mediawiki.org/wiki/Extension:Variables Variables ext]? Ty! [[User:Valento|Valento]] ([[User talk:Valento|talk]]) 12:42, 6 June 2017 (UTC)&lt;br /&gt;
:: Oh, and please turn on [https://www.mediawiki.org/wiki/Extension:ParserFunctions ParserFunctions]. It&#039;s useful to explode a string. [[User:Valento|Valento]] ([[User talk:Valento|talk]]) 12:47, 6 June 2017 (UTC)&lt;br /&gt;
::: [[User_talk:Valento#Variables_and_ParserFunctions|Here]]. [[User:Valento|Valento]] ([[User talk:Valento|talk]]) 17:55, 6 June 2017 (UTC)&lt;br /&gt;
:::: This ext ([https://www.mediawiki.org/wiki/Extension:CategoryTree CategoryTree] is very awesome for better visualizing categories. It expands them in a tree-like structure. Could you install it too? [[User:Valento|Valento]] ([[User talk:Valento|talk]]) 19:16, 6 June 2017 (UTC)&lt;br /&gt;
::::: Hello! Today&#039;s request might sound suspicious, but I hope it doesn&#039;t come across as such. I need you to add [[User:Valento/common.js|this content]] to [[MediaWiki:Common.js|this page]], and [[User:Valento/CollapsibleTables.js|this content]] to [[MediaWiki:CollapsibleTables.js|this another page]]. Also, I&#039;m not sure exactly how it&#039;s set on back-end ([https://www.mediawiki.org/wiki/Manual:Interface/JavaScript this] may prove useful).&lt;br /&gt;
::::: The goal here is to enable this script to be loaded by all users. The script simply offers a show/hide button for tables, and it&#039;ll prove extremely handy going forward if we want to keep navigational bars well-structured. Please, let me know how it goes. [[User:Valento|Valento]] ([[User talk:Valento|talk]]) 18:16, 7 June 2017 (UTC)&lt;br /&gt;
:::::: Oh, and I&#039;ve updated [[User:Valento/vector.css|pretty style]]. Copy this and paste over whatever is there at the moment. Navigation styles are there (you can check it [[:Template:Class navbar‎‎|here]]). :) [[User:Valento|Valento]] ([[User talk:Valento|talk]]) 18:29, 7 June 2017 (UTC)&lt;br /&gt;
&amp;lt;small&amp;gt;(reset indent)&amp;lt;/small&amp;gt; So, could you check [https://www.mediawiki.org/wiki/Topic:S96o6vrnh9fl4e4l this link]? Collapsible tables isn&#039;t working and this might seem the reason. [[User:Valento|Valento]] ([[User talk:Valento|talk]]) 14:17, 9 June 2017 (UTC)&lt;br /&gt;
: Also, install [https://www.mediawiki.org/wiki/Extension:Cite this extension]. It&#039;s a pretty-formatted, concise citing extension. [[User:Valento|Valento]] ([[User talk:Valento|talk]]) 18:35, 9 June 2017 (UTC)&lt;br /&gt;
:: Hey! Please, could you install [https://www.mediawiki.org/wiki/Extension:FormatNum this ext]? It&#039;s used to format thousands in English lang. Ty! [[User:Valento|Valento]] ([[User talk:Valento|talk]]) 19:42, 12 June 2017 (UTC)&lt;br /&gt;
:: Bump! [[User:Valento|Valento]] ([[User talk:Valento|talk]]) 12:50, 13 June 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New front page (work in progress) ==&lt;br /&gt;
&lt;br /&gt;
So, I&#039;m working on the frontpage now (you can check it [[User:Valento/Frontpage|here]], but you need common.css with [[User:Valento/vector.css|my style]] to view it correctly). You might&#039;ve noticed I&#039;ve been using a lot of pre-custom css in the wiki. I&#039;m heavily inspired by the [https://wiki.guildwars2.com/wiki/Main_Page GW2 Wiki], and in fact most things are copied over from there (do not worry, I&#039;m just using css from there so no copyright infringement). I&#039;m adapting things as I go.&amp;lt;br&amp;gt;&lt;br /&gt;
The reason why I&#039;m picking style from there is because their wiki is the best wiki in the world, like, really. I assisted with some things and in the period of 2 years or so they came up with a strong, well-stablished, modern, robust style that makes any other wiki jealous! Even wikipedia can&#039;t match.&amp;lt;br&amp;gt;&lt;br /&gt;
Erm... well, praises aside, I&#039;m basing off of their wiki and will rework data display to match FFXIV structure. I&#039;m new to this game so I&#039;ll need a lot of input in how to organize things simply because there are things I don&#039;t know. I hope to have you help me with that too. Also, my English sucks balls, I appreciate any advice regarding my writing, and actually you can go ahead and rephrase whatever you feel like needs rewriting (this is what wikis are about). [[User:Valento|Valento]] ([[User talk:Valento|talk]]) 14:35, 9 June 2017 (UTC)&lt;br /&gt;
: Made some progress towards front page. So much to go through! I&#039;ll have a different approach regarding game updates, and I&#039;m going to use SMW for that (they use DPL, but although it&#039;s not too bad for their use case it&#039;s not quite recommended). I have re-written some text you wrote, removed some things here, merged some things there, I want to take caution about the amount of text visible. Tell me what you think until now. [[User:Valento|Valento]] ([[User talk:Valento|talk]]) 21:06, 16 June 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wiki domain ==&lt;br /&gt;
&lt;br /&gt;
So, again I might sound somewhat weird but bear with me on how I express things! My question is: why have you chosen the &#039;&#039;consolegameswiki.com&#039;&#039; as the domain? Certainly it won&#039;t prevent me from adding stuff to the wiki and improving it, but I&#039;m just curious as the name looks somewhat loose as if the wiki would be talking about games in general. [[User:Valento|Valento]] ([[User talk:Valento|talk]]) 15:06, 10 June 2017 (UTC)&lt;br /&gt;
:We used the domain because we happened to have that domain when we decided to start the wiki a few years ago. Never thought it would get so big. If we knew we would have chosen something with &amp;quot;ffxiv&amp;quot; or &amp;quot;ff14&amp;quot; in domain. But at that time, most of the good .com names with those phrases were taken. Oh yeah, we thought having &amp;quot;wiki&amp;quot; or &amp;quot;game&amp;quot; the url would help out with SEO lol -[[User:Moogle|Moogle]] ([[User talk:Moogle|talk]]) 08:25, 11 June 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [Important] Protect disclaimers page ==&lt;br /&gt;
&lt;br /&gt;
Please, protect [[Final Fantasy XIV A Realm Reborn Wiki:General disclaimer|this page]]. The disclaimers deal with all things related to copyright. It&#039;s very much like GW2&#039;s, but I slightly modified it to fit into this wiki. I also added the style attribution and GNU license link, so I think we covered all possible ends regarding copyrights. Oh, and if you find typos or logical errors go ahead and fix them if you can. :) [[User:Valento|Valento]] ([[User talk:Valento|talk]]) 12:41, 12 June 2017 (UTC)&lt;br /&gt;
: Also, could you move the content from [[MediaWiki talk:Copyrightwarning|copyright warning talk page]] to [[MediaWiki:Copyrightwarning|main page]]? It&#039;s a warning that all assets and data belongs to Square Enix, and this is very important to notify editors. [[User:Valento|Valento]] ([[User talk:Valento|talk]]) 14:12, 12 June 2017 (UTC)&lt;br /&gt;
:: Your forgot to remove the &amp;lt;nowiki&amp;gt;&amp;lt;pre&amp;gt;&amp;lt;/nowiki&amp;gt; tags from copyright warning. [[User:Valento|Valento]] ([[User talk:Valento|talk]]) 11:38, 13 June 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Template name already taken, permission to overwrite it? ==&lt;br /&gt;
&lt;br /&gt;
Hey, so [[:Template:Item|Item]] template is already in use, but it differs from my proposal. Besides, it seems to invoke a infobox-like style (which I will do aswell), but the naming suggest a quick link. Can I go ahead and overwrite it? It will probably break a lot of pages. There&#039;s a smoother way to prevent completely wrecking the current state of pages: move Item template to something like B-Item (like Backup Item or smth), then mass-replace all &amp;lt;nowiki&amp;gt;{{Item|&amp;lt;/nowiki&amp;gt; with &amp;lt;nowiki&amp;gt;{{B-Item|&amp;lt;/nowiki&amp;gt;, so I&#039;m free to use the name. I&#039;m holding on this request to proceed with {{tl|Quest infobox}}. [[User:Valento|Valento]] ([[User talk:Valento|talk]]) 19:48, 12 June 2017 (UTC)&lt;br /&gt;
: And it came to me that I&#039;m silly... it&#039;s better to split item templates into their own main categories: equipment, consumable, etc. Argh, you&#039;re gonna spank me now. &amp;gt;.&amp;lt; [[User:Valento|Valento]] ([[User talk:Valento|talk]]) 11:50, 13 June 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Shameless comparison ==&lt;br /&gt;
&lt;br /&gt;
Have you taken a look at gamerescape&#039;s [https://ffxiv.gamerescape.com/wiki/Template:ARR_Infobox_Quest Quest infobox template]? Jesus... all those capitalized words and confusing parameters... [[:Template:Quest infobox|ours]] looks way more concise. I might be missing something because I&#039;m just identifying patterns, but it&#039;s already much more clear. [[User:Valento|Valento]] ([[User talk:Valento|talk]]) 13:13, 13 June 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Time to talk big: SMW ==&lt;br /&gt;
&lt;br /&gt;
This would be the second time I&#039;ve ever talked about [https://www.semantic-mediawiki.org/wiki/Semantic_MediaWiki Semantic MediaWiki] (first being a GW2 build wiki I contributed). The official page explain how this extension fundamentally changes a wiki, but to say very superficially: it allows us to structure a wiki more like a living database, so we have a clear definition between data and display. It allows us to perform queries (much like SQL), and it cascades very nicely with templates because we can automate categorization and data setting because of the very nature of template reusability. Each template that we set data properties based on input values is called a SMW-driven template, and thus serves as a generic skeleton for saving a chunk of data. Because we are storing data through a template, based on the parameters, &#039;&#039;and&#039;&#039; the template is used for particular subject (i.e. items, actions, quests, etc), we therefore transform each page into a database record of sorts (as I said, it changes how we store data within wikis). The directive we use to pull data is mainly the #show call, but we can display tables by using complex output formats. To set a particular piece of data we uset #set. This means page names will never conflict with canonical names, neither will with icon file paths, we&#039;ll have a single identificator for every record (page) we create and every records will have their own properties.&lt;br /&gt;
&lt;br /&gt;
After this long ass explanation, I&#039;d say we aren&#039;t changing the wiki. It&#039;s still here, and it doesn&#039;t change too much, the only thing that changes are templates. Since I don&#039;t expect people to understand the underlying architecture of SMW templates neithe touch them, and just use them by examples, we shouldn&#039;t run into any trouble.&lt;br /&gt;
&lt;br /&gt;
There will be some [https://www.semantic-mediawiki.org/wiki/Help:Configuration configuration] to be made I&#039;m sure, because there are many options in there and I mostly forget them. But as a starting point, just installing the ext should provide the needed hooks to start experimenting. And of course, we won&#039;t touch content already up. :) [[User:Valento|Valento]] ([[User talk:Valento|talk]]) 17:37, 13 June 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Re: New image files ==&lt;br /&gt;
&lt;br /&gt;
Frankly I&#039;m not entirely certain. I hit &amp;quot;Upload a new version of this file&amp;quot; and put in my new file. Sometimes it works and others it doesn&#039;t appear to, its very finicky I feel. [[File:Diversion.png]] seems to be the only remaining one leaving issues. Reuploading or reverting to a previous version has worked with all other instances, but this one escapes me. &amp;lt;small&amp;gt;—&#039;&#039;The preceding [[Final_Fantasy_XIV_Wiki:Help#Discussions|unsigned]] comment was added by&#039;&#039; [[Special:Contributions/Variun|Variun]] ([[User talk:Variun|talk]]).&amp;lt;/small&amp;gt;&lt;br /&gt;
: I&#039;ve found that the problem is that mediawiki takes a while to update. Wait like 10min-20min and clear your browser&#039;s cache. [[User:Valento|Valento]] ([[User talk:Valento|talk]]) 18:08, 18 June 2017 (UTC)&lt;br /&gt;
:: Ah, that&#039;s fixed it. I knew clearing the cache worked in a lot of instances, but it hadn&#039;t seemed to be working with that one. I see now that it does work though, so I&#039;ll run back and rework the sizes to fit correctly. - [[User:Variun|Variun]] ([[User talk:Variun|talk]]) 23:52, 18 June 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hello. ==&lt;br /&gt;
&lt;br /&gt;
I updated the kaiser behemoth map with the remaining spawn points for Kaiser Behemoth, but its still showing the old map you guys have up.&lt;br /&gt;
&lt;br /&gt;
== Thanks for the welcome (: ==&lt;br /&gt;
&lt;br /&gt;
Hey thanks for the welcome, im trying to complete some Armours/ Weapons/ etc. on Dungeons. &lt;br /&gt;
[[ The Sunken Temple of Qarn ]]&lt;br /&gt;
&lt;br /&gt;
Because i noticed that some Details are missing.&lt;br /&gt;
Im new to editing to Wiki, so im sorry if i did something wrong.&lt;br /&gt;
&lt;br /&gt;
(idk where you guys find the dps things for the weapons, i can only see the magical/pysical dmg, delay and autoattacks.)&lt;br /&gt;
&lt;br /&gt;
I will do my best!&lt;br /&gt;
~ Xijin&lt;br /&gt;
&lt;br /&gt;
== ValentoExt ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve emailed you a custom extension I made for the wiki. Right now it only normalizes the SMW&#039;s record datatype ([[JustATempPage|it&#039;s much needed]]), but later on it may get new uses. [[User:Valento|Valento]] ([[User talk:Valento|talk]]) 13:33, 12 November 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Self-Promotional Activity ==&lt;br /&gt;
&lt;br /&gt;
Hey Moogle, looks like you&#039;re an active admin on this wiki and I couldn&#039;t find an ANB, Village Pump, or similar community discussion page. I&#039;ve noticed that a lot of pages, especially those related to duties like dungeons, raids, and trials, seem to be gathering video guides from single purpose accounts with a self-promotional interest.&lt;br /&gt;
&lt;br /&gt;
Most recently there&#039;s been the user [[Special:Contributions/Drcoker80|Drcoker80]] adding their own video guides (&amp;gt;100 edits since Dec 25 2021, the majority of which have only added video guides from the Youtube account Drcoker80 to pages or adjusted formatting on those pages), but it appears that all the guides on pages from the Youtube channel 4PlayerSquadGaming were added by the single-purpose account [[Special:Contributions/Aaronriley1991|Aaronriley1991]] (again, ~100 edits mostly consisting of adding video guides from a single YT channel, including edits to place these guides first or larger on a page when another editor fixes the formatting) and all the guides from the Youtube channel Tom Scott Does Stuff were added by the single-purpose account [[Special:Contributions/TSDS|TSDS]]. In the case of Drcoker80 and TSDS, the account names clearly associate them with the channels they&#039;re posting content from, and I&#039;d be surprised if Aaronriley1991 wasn&#039;t either the creator of the 4PlayerSquadGaming channel or otherwise interested in promoting it exclusively.&lt;br /&gt;
&lt;br /&gt;
It&#039;s worth noting that none of these users started the trend of adding video guides to content, but guides from (for instance) Mizzteq (YT: MTQCapture) and MrHappy (YT: Mrhappy1227) do seem to have been added by regular editors in the process of making other edits, and were not added en-mass by single-purpose accounts. There are also other uses adding only video guides (like [[Special:Contributions/DorkmasterFlek|DorkmasterFlek]]) but from a variety of channels that suggests it&#039;s not in promotional interests only.&lt;br /&gt;
&lt;br /&gt;
I have no personal opinion on the quality or validity of the content being added, but the use of SPAs caught my eye and it doesn&#039;t seem like there&#039;s a wiki standard for when to include video guides or how many to include per page. Left unchecked it seems likely pages could continue to grow and that there&#039;d be no guarantee of quality. I have not done any reverts or changes as this seems like an issue which at least requires bureaucratic direction (it&#039;s notable that some editors have removed one or more of these guides to have them added back by the promotional SPAs; as examples see: [[Special:Diff/168213]], [[Special:Diff/168214]], [[Special:Diff/168941]], [[Special:Diff/403243]]).&lt;br /&gt;
&lt;br /&gt;
At any rate it seems like most of these channels are targeting pretty low-hanging fruit (do we really need *four* video guides on [[Sastasha]] or [[Cape Westwind]]? [[Asphodelos:_The_First_Circle_(Savage)|P1S]] only has two and that seems like plenty; people can search for &amp;quot;ffxiv sastasha guide&amp;quot; on YouTube already). I&#039;d love to know if admins have an opinion on this. Also, if your talk page is not the right place, please let me know what the correct forum is for posting questions like this and about edit waring, vandalism, and the like! Thanks for the help! [[User:LostAllagan|LostAllagan]] ([[User talk:LostAllagan|talk]]) 20:06, 12 March 2022 (UTC)&lt;br /&gt;
: Hello! drCoker here and what you&#039;ve stated here is fair and understandable. I don&#039;t feel as though you&#039;ve targeted me specifically, since you&#039;ve mentioned that everyone else has been doing this... I&#039;m just the most recent example. I&#039;ll stop editing in my videos for the time being then - but this does raise two questions:&lt;br /&gt;
:* Might there be an exception for Story videos? The reason I ask is that I am the only person doing this. See [[Patch 3.56]] for example. I don&#039;t feel like it&#039;s cluttered because there is only one video (per story) but I&#039;ll respect the decision if I need to stop posting my Story videos as well.&lt;br /&gt;
:* What is the rule for new content? A new dungeon is coming in 6.1 for example... does this mean no videos should be posted on the wiki? Or maybe limit the number of videos? Let me know what you think.&lt;br /&gt;
&lt;br /&gt;
:Thanks for your time! [[User:Drcoker80|Drcoker80]] ([[User talk:Drcoker80|talk]]) 23:02, 17 March 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
TSDS: Hey how do I talk here? Do I just edit the page like this?&amp;lt;br&amp;gt;&lt;br /&gt;
My dudes I&#039;ve been adding guides here for over 6 years because some of the encounters have only had guides that were massively out of date (like Castrum/Praetorium - which are admittedly out of date following 6.1), or entirely missing of video guides like the Whorleater (Hard). I don&#039;t remove the existing guides to only have mine however because that would be a jerk move. I started covering other instances because I know I am able to explain mechanics pretty well and existing guides by popular creators are often quite confusing and sometimes even incorrect because of the rush to get a guide out as soon as the content drops.&lt;br /&gt;
&lt;br /&gt;
Video guides are a far better medium for conveying information than the written format. In that sense I make video guides and I put them here to contribute to the playerbase. Obviously I have benefited from having guides here because it brings some amount of traffic but I am here to provide accurate and well made content. If new people are making guides then that&#039;s only a benefit for the community. Some guides may be better than others but why not just have a video guide section at the bottom and let people find creators they prefer? Right now we&#039;re only offering, what is it, Mr Happy and Mizzteq guides for players simply because they themselves didn&#039;t add them here? Who decides then which creators can be featured? Or was it just so that they were the only ones around when the pages were created and that&#039;s that?&lt;br /&gt;
&lt;br /&gt;
I posted about this change on my channel and have had a number of subscribers mention that they will just edit the wiki in that case and put my guides here for me (I have NOT asked anyone to do this). If that happens is that self promotion then? I understand you do not wish for things to get out of control but I do find this ruling a bit random. I can contribute to providing clear explanations for game content as long as I write it, but putting in far more effort and producing a video guide - that&#039;s a no no? Huh??&lt;br /&gt;
&lt;br /&gt;
Now we&#039;re in a situation where we have entire pages without a single video guide on offer simply because self promotion bad? Cape Westwind doesn&#039;t need any guide and we had 4 apparently? So lets say we have one guide. Who decides which one then? Dump a video guide section at the bottom and let people choose who they want. Make a rule that if you add a guide here it must be reasonably able to be seen/heard/understood and with a reasonable amount of effort involved. I have discovered better guide makers than some of the original creators simply through them having their videos here and that&#039;s now gone.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve not taken part in this sort of discussion on a wiki before. It says use 4 tildes to sign the comment? [[User:TSDS|TSDS]] ([[User talk:TSDS|talk]]) 19:11, 10 May 2022 (UTC) is that it? Anyway TSDS out. Let me know if things change because I didn&#039;t come here to write guides. I&#039;ll end with another sign thing in case I did it wrong [[User:TSDS|TSDS]] ([[User talk:TSDS|talk]]) 19:11, 10 May 2022 (UTC)&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Aetherochemical_Research_Facility&amp;diff=418282</id>
		<title>The Aetherochemical Research Facility</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Aetherochemical_Research_Facility&amp;diff=418282"/>
		<updated>2022-03-16T20:43:56Z</updated>

		<summary type="html">&lt;p&gt;TSDS: Adding video guide.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = The Aetherochemical Research Facility&lt;br /&gt;
| description = Your pursuit of the archbishop has brought you to the Aetherochemical Research Facility, at the heart of the floating isle of Azys Lla. However, he and his knights are not the only threat for which you must be prepared; shortly before your arrival, the VIth Imperial Legion entered the facility in search of the secret to mastering primals, and their presence will serve to complicate matters. With multiple factions and their ambitions set on a collision course, your mission promises to be fraught with danger and uncertainty both.&lt;br /&gt;
| image = The Aetherochemical Research Facility.png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 60&lt;br /&gt;
| level-sync = 60&lt;br /&gt;
| ilvl = 142&lt;br /&gt;
| ilvl-sync = 180&lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 4man&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = Level 50/60/70/80 Dungeons&lt;br /&gt;
| tomestones = 150 Poetics&lt;br /&gt;
| entrance = Azys Lla&lt;br /&gt;
| entrance-coordinates = 21,22&lt;br /&gt;
| req-quest = Heavensward (Quest)&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==Unlock==&lt;br /&gt;
Level 60 players need to start the level 60 [[Main Scenario Quest]] {{questlink|main|Heavensward (Quest)}}. Players can start the quest by talking to [[Guidance Node]] in [[Azys Lla]] (x15, y21). To unlock the quest, players need to complete the level 59 [[Main Scenario Quest]] {{questlink|main|Fetters of Lament}}.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Clear Analysis and Proving&lt;br /&gt;
#Clear Bioweapons Research&lt;br /&gt;
#Defeat Harmachis&lt;br /&gt;
#Defeat all opposition&lt;br /&gt;
#Defeat Ascian Prime&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|APQTQNAZomQ|350|right|Updated Endwalker Guide}}&lt;br /&gt;
{{#ev:youtube|Fihr0Chc9Qo|350|right|The Aetherochemical Research Facility Guide}}&lt;br /&gt;
{{#ev:youtube|v=MJe8Q-X1wg0|350|right|The Aetherochemical Research Facility Dungeon Guide}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Regula van Hydrus]]===&lt;br /&gt;
&lt;br /&gt;
* Stuns the tank and follows up with a high damage attack. Heal as necessary.&lt;br /&gt;
&lt;br /&gt;
* Summons turrets every phase swap, with one additional turret per swap. Turrets self-destruct if not killed in time, causing room-wide damage.&lt;br /&gt;
** Magitek Turret Is target a random party member with a visible line and will continuously attack them.&lt;br /&gt;
** Magitek Turret IIs target random party members with circle AoEs.&lt;br /&gt;
&lt;br /&gt;
* After switching to Phase 2, he will move to the walls and repeatedly cast &#039;&#039;&#039;Magitek Slug&#039;&#039;&#039;, an easily dodged line AoE&lt;br /&gt;
&lt;br /&gt;
* At the end of Phase 2 will cast &#039;&#039;&#039;Magitek Spread&#039;&#039;&#039;, a large AoE that hits everywhere except a wide cone behind him.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Harmachis]]===&lt;br /&gt;
&lt;br /&gt;
Party members should remain on different sides of the boss when possible, only stacking up to mitigate Ballistic Missile.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Weighing of the Heart&#039;&#039;&#039;: Changes Forms, form will be announced but may be only a split second before the change. There is no cast or announcement prior to changing back to Sphinx.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sphinx form&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Riddle of the Sphinx&#039;&#039;&#039; is an easily dodged circle AoE.&lt;br /&gt;
**Will periodically attack the tank with a unmarked cone of &#039;&#039;&#039;Poison&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Anti-Cobra form&#039;&#039;&#039;&lt;br /&gt;
**High damage tank buster (6000-8000+ damage)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Anti-Naga form&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Petrifaction&#039;&#039;&#039; is a gaze attack that will cause 10 seconds of &#039;&#039;&#039;Petrification&#039;&#039;&#039; unless you are looking away from the boss.&lt;br /&gt;
**&#039;&#039;&#039;Circle of Flames&#039;&#039;&#039; is an instant AoE that will target multiple party members, stay spread out to avoid stacking damage.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Anti-Machina form&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Ballistic Missile&#039;&#039;&#039; will target a party member with a high-damage missile, indicated by a small circle on the ground. Have one other party member stack on you to spread the damage.&lt;br /&gt;
**&#039;&#039;&#039;Gaseous Bomb&#039;&#039;&#039; is an instant cone AoE that will target a random party member.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Lahabrea]] &amp;amp; [[Igeyorhm]]===&lt;br /&gt;
&lt;br /&gt;
* There are two bosses active during the course of the fight. The inactive boss will cast &#039;&#039;&#039;End of Days&#039;&#039;&#039;, a line AoE, while the party fights the other boss.&lt;br /&gt;
&lt;br /&gt;
* Both bosses will periodically cast back to back AoEs, Blizzard Sphere which freezes, and Fire Sphere which deals damage. The AoEs will overlap greatly.&lt;br /&gt;
&lt;br /&gt;
* When Lahabrea is active the floor will be frozen, causing party members to slip forward when attempting to walk. Lahabrea will then cast AoE&#039;s that do large damage--be very careful not to slip into AoEs in this phase.&lt;br /&gt;
&lt;br /&gt;
* Abilities&lt;br /&gt;
** &#039;&#039;&#039;End of Days&#039;&#039;&#039;: Line AoE cast by the inactive boss&lt;br /&gt;
** &#039;&#039;&#039;Dark Orb&#039;&#039;&#039;: Basic attack, targets tank&lt;br /&gt;
** &#039;&#039;&#039;Sea of Pitch&#039;&#039;&#039;: DoT circle AoE, targets all party members&lt;br /&gt;
** &#039;&#039;&#039;Blizzard Sphere&#039;&#039;&#039;: Multiple circle AoEs that will cause &#039;&#039;&#039;Frozen&#039;&#039;&#039;, always followed by &#039;&#039;&#039;Fire Sphere&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Fire Sphere&#039;&#039;&#039;: Multiple circle AoEs, always preceded by &#039;&#039;&#039;Blizzard Sphere&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Dark Blizzard II&#039;&#039;&#039;: Random circle AoEs&lt;br /&gt;
** &#039;&#039;&#039;Dark Fire II&#039;&#039;&#039;: Random circle AoEs&lt;br /&gt;
** &#039;&#039;&#039;Permafrost&#039;&#039;&#039;: Only cast by Igeyrohm while inactive, will apply &#039;&#039;&#039;Thin Ice&#039;&#039;&#039;, causing party members to slip forward when attempting to walk&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Ascian Prime]]===&lt;br /&gt;
&lt;br /&gt;
* Dodge AoEs&lt;br /&gt;
&lt;br /&gt;
* Boss will mark two players with a circular AoE with a safe area in the middle. All players should stack up to avoid taking damage.&lt;br /&gt;
&lt;br /&gt;
* Boss will become immune and summon two orbs--Blizzard and Fire--that move towards him. As before, Blizzard will freeze the party if not broken and Fire will deal damage if not broken. Kill the Blizzard orb first in the event there is not enough DPS for both orbs.&lt;br /&gt;
&lt;br /&gt;
* Last phase will spawn four dark portals around the room. The boss will begin casting &#039;&#039;&#039;Universal Manipulation&#039;&#039;&#039;, which deals AoE damage and places a plethora of hazardous debuffs (think Bad Breath with stuns.) Players must jump into the portals before the cast bar completes to avoid Universal Manipulation. Some AoE healing is necessary as the portals place a DoT on each party member.&lt;br /&gt;
&lt;br /&gt;
* At around 30%, the boss attaches orbs to all players. The orbs will follow their tethered players, and damage and apply a debuff if they hit. If a player pops another player&#039;s orb, they take the damage, but not the debuff. Therefore it is best for players to pop each other&#039;s orbs, minding that the tank and healer should move the least so they can maintain their roles. Players can run from the orbs to stall for time if they have any hazardous debuffs or are too low on HP to survive.&lt;br /&gt;
&lt;br /&gt;
* Abilities&lt;br /&gt;
** &#039;&#039;&#039;Ancient Disruption&#039;&#039;&#039;: Targeted circle AoEs&lt;br /&gt;
** &#039;&#039;&#039;Shadow Flare&#039;&#039;&#039;: Causes room-wide damage&lt;br /&gt;
** &#039;&#039;&#039;Ancient Circle&#039;&#039;&#039;: Two party members will be marked with circular AoEs, with a central safe area. Stack up to avoid damage.&lt;br /&gt;
** &#039;&#039;&#039;Annihilation&#039;&#039;&#039;: Causes high room-wide damage&lt;br /&gt;
** &#039;&#039;&#039;Universal Manipulation&#039;&#039;&#039;: Causes room-wide damage and five debuffs, can be avoided by stepping into one of the dark portals around the edge of the room before the cast completes. &lt;br /&gt;
*** The portal will cause &#039;&#039;&#039;Bleeding&#039;&#039;&#039; and &#039;&#039;&#039;Fetters&#039;&#039;&#039; until &#039;&#039;&#039;Universal Manipulation&#039;&#039;&#039; is complete.&lt;br /&gt;
** &#039;&#039;&#039;Chaos Sphere&#039;&#039;&#039;: Four tethered orbs will appear and move towards the tethered party member. If they hit their target they will cause damage and debuffs. Players should pop other player&#039;s orbs to avoid the debuffs. They will still take damage.&lt;br /&gt;
** &#039;&#039;&#039;Entropic Flame&#039;&#039;&#039;: Multiple line AoEs in a T, from his sides and front.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Regula van Hydrus]]===&lt;br /&gt;
*{{Item reward|15|Allagan Tomestone of Poetics}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Harmachis]]===&lt;br /&gt;
*{{Item reward|30|Allagan Tomestone of Poetics}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Lahabrea]] &amp;amp; [[Igeyorhm]]===&lt;br /&gt;
*{{Item reward|45|Allagan Tomestone of Poetics}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Ascian Prime]]===&lt;br /&gt;
*{{Item reward|60|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Faded Copy of Imagination|fixed=y}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
*{{Item reward|100|Allagan Tomestone of Poetics}} for first time completion&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:The Aetherochemical Research Facility3.png&lt;br /&gt;
File:The Aetherochemical Research Facility5.png&lt;br /&gt;
File:The Aetherochemical Research Facility6.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Great_Gubal_Library&amp;diff=417088</id>
		<title>The Great Gubal Library</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Great_Gubal_Library&amp;diff=417088"/>
		<updated>2022-03-14T19:55:24Z</updated>

		<summary type="html">&lt;p&gt;TSDS: Adding video guide.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = The Great Gubal Library&lt;br /&gt;
| description = Built by the learned men and women of Sharlayan, the Great Gubal Library is the grandest repository of knowledge in all of Eorzea. Lining its towering shelves are tomes beyond count, gathered from the farthest reaches of the realm. Like the city-state, however, the library was abandoned by its caretakers when they fled to their motherland in the face of Garlean invasion. And now, fifteen years since its doors were sealed, you will be the first soul to set foot within its halls. Your destination is the forbidden section deep within the library, where lies your objective: the fruits of Matoya&#039;s research on the aetheric converger.&lt;br /&gt;
| image = The Great Gubal Library.png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 59&lt;br /&gt;
| level-sync = 60&lt;br /&gt;
| ilvl = 120&lt;br /&gt;
| ilvl-sync = 150&lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 4man&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = leveling&lt;br /&gt;
| entrance = The Dravanian Hinterlands&lt;br /&gt;
| entrance-coordinates = 28,37&lt;br /&gt;
| req-quest = Forbidden Knowledge&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
}}&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==Unlock==&lt;br /&gt;
Level 59+ players need to start the level 59 [[Main Scenario Quest]] {{questlink|main|Forbidden Knowledge}}. Players can start the quest by talking to [[Matoya]] in [[Matoya&#039;s Cave (Zone)|Matoya&#039;s Cave]] (x6, y5). To unlock the quest, players need to complete the level 59 [[Main Scenario Quest]] {{questlink|main|Matoya&#039;s Cave (Quest)}}.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Defeat the demon tome&lt;br /&gt;
#Defeat Byblos&lt;br /&gt;
#Defeat the Everliving Bibliotaph&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|xFpo8BJ2pM4|400|right|Updated Endwalker Guide}}&lt;br /&gt;
{{#ev:youtube|v=7BFTLrc66mE|400|right|The Great Gubal Library Guide}}&lt;br /&gt;
{{#ev:youtube|c_Ehpdcd5kM|350|right|The Great Gubal Library Guide}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[The Demon Tome]]===&lt;br /&gt;
The Demon Tome is similar to the Demon Wall in [[Amdapor Keep]], with a few added skills, but doesn&#039;t advance. &lt;br /&gt;
* Like the Demon Wall, the Demon Tome will cast an AOE down the middle of the room, then the sides. If this hits you, it will have a slowing effect, making it harder to get past him for &#039;&#039;&#039;Disclosure&#039;&#039;&#039;.&lt;br /&gt;
* As he is between casting the two previous attacks, the Demon Tome will also cast Dark Blizzard III, a circle AOE that will target a random player. &lt;br /&gt;
* The Demon Tome will occasionally cast &#039;&#039;&#039;Disclosure&#039;&#039;&#039; and &amp;quot;begin to glow.&amp;quot; This signals that you need to run along the sides of the arena to the backs-side of the Tome. Anyone on the wrong side of it when it closes will be killed instantly. &lt;br /&gt;
* The Demon Tome will cast Words of Winter after a while, an attack similar to [[Shiva]]&#039;s ground freeze - when the ground is frozen, you will move a certain length in the direction you attempt to go. Unlike Shiva, this is not all the way to the edge of the arena; it is a matter of several yalms. At that point it will always be active when it casts &#039;&#039;Disclosure&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Take note that the fence is not present to the immediate left and right of the book, but you cannot fall off the ledge despite this. The easiest way to get past him when frozen, for PC players, is to press Q or E while directly facing the boss (assuming you haven&#039;t remapped those keys) so that you slide into the fence, then W twice so that you slide forward and past him. Alternately, holding right-click and pressing A or D will accomplish the same thing. While I haven&#039;t attempted the boss with a controller on PC, just tapping left or right once, and then forward twice, &#039;should&#039; get the job done as well.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Byblos]]===&lt;br /&gt;
Byblos is a book demon, and the second boss of The Great Gubal Library. &lt;br /&gt;
* At intervals, Byblos will run to the center of the book that summoned him and become invincible. Shortly after, two books will spawn with adds in them. They will fire Death Ray, a low damage line AoE that extends pretty far. Kill the adds quickly. When they die, they will draw a tether between them and a given player (like the ice, fire, and lightning orbs in the Scylla encounter in [[Labyrinth of the Ancients]]). Draw this orb into Byblos to break his invulnerability. &lt;br /&gt;
* After one invulnerability phase, Byblos will begin spawning clouds of oil fumes around the room. These will cause 2k damage and a pushback when you run through them, so take them in turns, carefully, to keep them from stacking up. The clouds will break the orbs from the invulnerability phase if they collide, requiring your party to deal with another set of adds.&lt;br /&gt;
*Performs Gale Cut fairly regularly, a frontal attack that deals mild damage to tanks. This has no ground warning, and can be avoided by either running through or to the side. It has a cast time of around 2.5-3 seconds.&lt;br /&gt;
*Performs Tail Swipe when someone is behind him, a rear-facing conal attack. This seems to only happen if someone is behind him.&lt;br /&gt;
*Performs Head Down on a random party member, which is a fairly damaging charge attack/sort-of stun. This cannot be avoided regardless of any attempt to move away from it and it will hit all party members in its path. If he targets you, try not to line yourself up with your party, or run forward to minimize the area he will affect.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[The Everliving Bibliotaph]]===&lt;br /&gt;
The Everliving Bibliotaph has a few ground-pattern AOE attacks in addition to: &lt;br /&gt;
* At 3 intervals throughout the fight (roughly 85%, 55%, and 25% HP), Bibliotaph will begin casting Void Summon. Platforms on the ground will light up, and they will need a certain number of players to stand on them in order to cancel their summon. When one light on the platform is lit up, only one player is needed to stand on it to cancel the summon. When two lights on the platform are lit, two players must stand on it. When three lights are lit, the platform needs three players. Before this fight, figure out who will go with who for the first two phases, and plan to run all together for the final (three-person) phase. If a platform&#039;s summon is not canceled, that platform will summon a voidsent add to the boss fight. &lt;br /&gt;
Note: All six platforms will light up the first time (for one player each), four will light the second time (two players each), and only two will light the third time (three players each). You seem to have around ten seconds to cancel all the summons (need confirmation) before the add is spawned.&lt;br /&gt;
* At intervals, Bibliotaph will mark players with targets. If you are targeted, run to one side of the arena between platforms to bait the AOE he will place on you. &lt;br /&gt;
** This sets down a purple void spark (a stationary ball) which will remain in place for a duration, periodically pulsing to inflict a stack of vulnerability on those in the area. Be sure to avoid this at all costs.&lt;br /&gt;
*After the 2nd Void Summon at roughly 55% HP, he will begin casting Deep Darkness which covers the entire outside of the arena, immediately followed by Magic Burst (occasionally he will cast Magic Burst first), which covers the inside of the arena. Deep Darkness hits tanks for around 3k and causes a 25-30 second Heavy debuff. Magic Burst deals damage and a knockback.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[The Demon Tome]]===&lt;br /&gt;
{{Drops list|The Demon Tome}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Byblos]]===&lt;br /&gt;
{{Drops list|Byblos}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[The Everliving Bibliotaph]]===&lt;br /&gt;
{{Drops list|The Everliving Bibliotaph}}&lt;br /&gt;
&lt;br /&gt;
===Additional Treasure Coffers===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 1 (X: 13.2 Y: 10.7)====&lt;br /&gt;
Any of the [[The Great Gubal Library#Demon Tome_2|Demon Tome&#039;s loot]], or one of the following:&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Clear Prism}}&lt;br /&gt;
{{Drops table row|Coral Pink Dye}}&lt;br /&gt;
{{Drops table row|Blood Red Dye}}&lt;br /&gt;
{{Drops table row|Celeste Green Dye}}&lt;br /&gt;
{{Drops table row|Turquoise Green Dye}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 2 (X: 12.2 Y: 12.7)====&lt;br /&gt;
Any of the [[The Great Gubal Library#Byblos_2|Byblos&#039; loot]], or one of the following:&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Clear Prism}}&lt;br /&gt;
{{Drops table row|Coral Pink Dye}}&lt;br /&gt;
{{Drops table row|Blood Red Dye}}&lt;br /&gt;
{{Drops table row|Celeste Green Dye}}&lt;br /&gt;
{{Drops table row|Turquoise Green Dye}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 16.2 Y: 10.8)====&lt;br /&gt;
*Armor is the same as [[The Great Gubal Library#The Everliving Bibliotaph_2|The Everliving Bibliotaph&#039;s loot]]&lt;br /&gt;
*Accessories are the same as [[The Great Gubal Library#Demon Tome_2|Demon Tome&#039;s loot]]&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Clear Prism}}&lt;br /&gt;
{{Drops table row|Coral Pink Dye}}&lt;br /&gt;
{{Drops table row|Blood Red Dye}}&lt;br /&gt;
{{Drops table row|Celeste Green Dye}}&lt;br /&gt;
{{Drops table row|Turquoise Green Dye}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X: 15.7 Y: 10.2)====&lt;br /&gt;
*Weapons are the same as [[The Great Gubal Library#The Everliving Bibliotaph_2|The Everliving Bibliotaph&#039;s loot]]&lt;br /&gt;
*Accessories are the same as [[The Great Gubal Library#Byblos_2|Byblos&#039; loot]]&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Clear Prism}}&lt;br /&gt;
{{Drops table row|Coral Pink Dye}}&lt;br /&gt;
{{Drops table row|Blood Red Dye}}&lt;br /&gt;
{{Drops table row|Celeste Green Dye}}&lt;br /&gt;
{{Drops table row|Turquoise Green Dye}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
===Gear Images===&lt;br /&gt;
&amp;lt;gallery heights=225px widths=400px mode=packed&amp;gt; &lt;br /&gt;
File:TheGreatGubalLibrary gear1.png&lt;br /&gt;
File:Gearsets The Great Gubal Library.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dungeon Images===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:The Great Gubal Library1.png&lt;br /&gt;
File:The Great Gubal Library2.png&lt;br /&gt;
File:The Great Gubal Library3.png&lt;br /&gt;
File:The Great Gubal Library4.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Castrum_Fluminis&amp;diff=348443</id>
		<title>Castrum Fluminis</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Castrum_Fluminis&amp;diff=348443"/>
		<updated>2021-11-28T18:42:14Z</updated>

		<summary type="html">&lt;p&gt;TSDS: Adding video guide.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|The Minstrel&#039;s Ballad: Tsukuyomi&#039;s Pain}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = Castrum Fluminis&lt;br /&gt;
| description = [[Tsukuyomi]], divinity of night and the moon. Through sinister design is this figure of Far Eastern mythology given form, descending upon the world in a primal incarnation. The Warrior of Light must stand firm, else [[Doma]] be swallowed by the encroaching darkness...&lt;br /&gt;
| image = Castrum Fluminis Image.png&lt;br /&gt;
| type = Trial&lt;br /&gt;
| level = 70&lt;br /&gt;
| level-sync = 70&lt;br /&gt;
| ilvl = 335&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = full&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| roulette = Trials&lt;br /&gt;
| tomestones = 12 poetics&lt;br /&gt;
| entrance = &lt;br /&gt;
| entrance-coordinates = &lt;br /&gt;
| req-quest = The Primary Agreement&lt;br /&gt;
| patch = 4.3&lt;br /&gt;
| release = Stormblood&lt;br /&gt;
}}&lt;br /&gt;
{{#ev:youtube|Q7s52mRfj50|350|right|Updated Shadowbringers Guide}}&lt;br /&gt;
{{#ev:youtube|v3WrS6tGy8I|350|right|Castrum Fluminis}}&lt;br /&gt;
==Strategy==&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Primal]]: [[Tsukuyomi]]===&lt;br /&gt;
===Phase 1===&lt;br /&gt;
*&#039;&#039;&#039;Torment Unto Death&#039;&#039;&#039; - Large frontal cone tank buster. As usual, all other players must not stand in front of the boss&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Zashiki-Asobi&#039;&#039;&#039; - This is essentially [[The_Vault#Ser_Adelphel_Brightblade|Ser Adelphel]] from [[The_Vault|The Vault]]. She will spawn fans around the arena; one in the centre, and the others around. They will explode in the same order they spawned in. It is recommended to stand in another fan (ones that will explode last) as the centre one explodes to head back to the centre.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Nightfall&#039;&#039;&#039; - Casts during Zashiki-Asobi signaling an incoming AoE random attack. &lt;br /&gt;
** &#039;&#039;&#039;Steel of the Underworld&#039;&#039;&#039; - Large frontal cone on primary target.&lt;br /&gt;
** &#039;&#039;&#039;Reprimand&#039;&#039;&#039; - Raid-wide AoE damage; sheld/heal through.&lt;br /&gt;
** &#039;&#039;&#039;Midnight Haze&#039;&#039;&#039; Spawns two Midnight Haze adds on opposite sides of the arena. Destroy them before they reach each other or finsh their casts.&lt;br /&gt;
** &#039;&#039;&#039;Lead of the Underworld&#039;&#039;&#039; - Casts a line AoE marked by a line stack marker. Players must line up with the targeted player to share the damage. If a Mignight Haze add is still up, the targeted player can lign up with the add so other players can still attack it.&lt;br /&gt;
&lt;br /&gt;
===Phase 2 (add phase)===&lt;br /&gt;
Starts with &#039;&#039;&#039;Nightbloom&#039;&#039;&#039; - raid-wide damage and stun.&lt;br /&gt;
&lt;br /&gt;
Adds will spawn during this phase. Destroy the adds as soon as they come up. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duty Gauge - Suffering&#039;&#039;&#039; - During phase 2, the Suffering gauge will fill up over time. Destroy the adds as soon as possible as the longer the phase goes on, the more suffering is accumulated, which deals more damage at the end of the phase. Naturally, if the gauge hits 100%, it will wipe the group. Shield/heal as necessary.&lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
Phase 3 will run with the same abilities you have seen so far with the addition of some others. She will also continue to cast Nightfall.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Selenomancy&#039;&#039;&#039; - Causes the platform to be split into two sections. Standing in one section stacks debuffs. If the debuffs reach 5 stacks, a Doom and bleed debuff will be applied, and you&#039;ll likely die. To avoid this, players must switch sections to remove their stacks. And it is also important to note that simply switching sections does not remove the stacks, &#039;&#039;&#039;players must remain in their new section until the next stack would be applied&#039;&#039;&#039; for their stacks to be removed. It is recommended to switch sections at 3 stacks since that is a safe area and she is likely to cast an AoE around that time, that way you are not trapped on one side. Doughnut AoE&#039;s and Nightfall will cast during this time so keep on your toes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Antitwilight/Perilune&#039;&#039;&#039; - Removes Selenomancy and debuffs and deals raid-wide damage.&lt;br /&gt;
&lt;br /&gt;
During Selenomancy, Tsukuyomi can also cast Midnight Haze, so be mindful of your stacks when they spawn and move to the section you need to move to so you can kill the add and reset your stacks.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Dance of the Dead&#039;&#039;&#039; - Signals final phase change, dealing heavy raid-wide damage.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Lunacy&#039;&#039;&#039; - Essentially Ahk Morn; an attack that players must stack for and remain stacked as the attack will hit multiple times. (1 hit, 2 quick hits after a pause)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Dark/Bright Blade&#039;&#039;&#039; - Lazer Sword. She will attack large sections of the arena depending on the blade she is using. Dodge the AoE&#039;s!&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*{{Item icon|Tsukuyomi Card}}&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Royal_Menagerie&amp;diff=342604</id>
		<title>The Royal Menagerie</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Royal_Menagerie&amp;diff=342604"/>
		<updated>2021-11-01T21:30:59Z</updated>

		<summary type="html">&lt;p&gt;TSDS: Adding video guide.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|The Minstrel&#039;s Ballad: Shinryu&#039;s Domain}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = The Royal Menagerie&lt;br /&gt;
| description = [[Shinryu]], [[Ilberd]]&#039;s draconic god of vengeance, has been claimed by none other than [[Zenos yae Galvus]], who has used his power as a Resonant to merge with the primal and bind it to his will. Transformed into a towering being of pure violence, his very existence poses a threat not only to [[Ala Mhigo]], but to the entire world. All now falls to you and your comrades, for if you do not stop Zenos yae Galvus, no one will...&lt;br /&gt;
| image = The_Royal_Menagerie.png&lt;br /&gt;
| type = Trial&lt;br /&gt;
| level = 70&lt;br /&gt;
| level-sync = 70&lt;br /&gt;
| ilvl = 280&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = full&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| roulette = Trials&lt;br /&gt;
| tomestones = 12 poetics&lt;br /&gt;
| entrance = The Lochs&lt;br /&gt;
| entrance-coordinates = &lt;br /&gt;
| req-quest = Stormblood (Quest)&lt;br /&gt;
| patch = 4.0&lt;br /&gt;
| release = Stormblood&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
*&#039;&#039;&#039;Quest:&#039;&#039;&#039; {{questlink|main|Stormblood (Quest)}}&lt;br /&gt;
*&#039;&#039;&#039;Quest-giver Location:&#039;&#039;&#039; [[Pipin Tarupin]] - [[The Lochs]] (x??,y??) &lt;br /&gt;
*&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; {{questlink|main|The Measure of His Reach}}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
{{#ev:youtube|bfJsnrZYwcE|400|right|Updated Shadowbringers guide}}&lt;br /&gt;
{{#ev:youtube|nOaV_O97uzM|400|right|The Royal Menagerie guide}}&lt;br /&gt;
The battle with Shinryu consists of a battle atop large platforms in three stages, with a short Active Time Event between the second and third stages, and the main mechanic of this fight is Shinryu&#039;s Corrupted Aether bar.&lt;br /&gt;
&lt;br /&gt;
Falling off the platforms is instantly fatal, but players are dropped back onto the field and can be Raised by healers.&lt;br /&gt;
&lt;br /&gt;
===Attacks===&lt;br /&gt;
====Corrupted Aether====&lt;br /&gt;
Whenever Shinryu&#039;s Corrupted Aether bar reaches 100%, he will begin charging an elemental attack. Each attack is similar to one used by Leviathan, Garuda, Ifrit, Ramuh, Titan, and Shiva&lt;br /&gt;
* &#039;&#039;&#039;Water (Tidal Wave):&#039;&#039;&#039; Phase 1 &amp;amp; 3. When Shinryu uses Water, a large waterspout will appear at one end of the arena. You must immediately run over and stand at the edge next to it, as you&#039;ll be pushed to the far side of the platform when the cast completes, similar to Leviathan&#039;s attack in The Whorleater. This always seems to be the first attack he uses, and spawns several large puddles. Unsure if it is time based or rotation based but Tidal wave has been seen in phase 3, functioning the same way it does in phase 1. Distance pushed in phase 3 is just under 2 segments&lt;br /&gt;
* &#039;&#039;&#039;Wind (Aerial Blast):&#039;&#039;&#039; Phase 3 only. When Shinryu uses Wind, a large whirlwind will spawn in the center of the platform and begin pulsing knockback effects. Concentrate on staying close to the center of the platform whilst this occurs, as it will pulse another powerful knockback when it ends.&lt;br /&gt;
* &#039;&#039;&#039;Fire (Hellfire):&#039;&#039;&#039; When Shinryu uses Fire, he&#039;ll blast the entire platform. He won&#039;t use this attack if there aren&#039;t any water pools from either his Water or Ice attacks, as you&#039;ll need to stand in them to reduce the damage you take from this attack.&lt;br /&gt;
* &#039;&#039;&#039;Lightning (Judgment Bolt):&#039;&#039;&#039; When Shinryu uses Lightning, he&#039;ll again blast the entire platform. If there are any pools of water up, make sure you&#039;re &#039;&#039;&#039;not&#039;&#039;&#039; standing in them, or you&#039;ll take even more damage!&lt;br /&gt;
* &#039;&#039;&#039;Earth (Earthern Fury):&#039;&#039;&#039; Phase 3 only. When Shinryu uses Earth, he&#039;ll cause moderate damage to everyone whilst also targeting one of the platforms specifically, and damage (or shatter) that as well.&lt;br /&gt;
* &#039;&#039;&#039;Ice (Diamond Dust):&#039;&#039;&#039; Phase 3 only. When Shinryu uses Ice, he will freeze the entire platform and make it slippery. &#039;&#039;Don&#039;t move or you&#039;ll go flying around the platform and probably fall to your death.&#039;&#039; This also spawns large puddles as with Tidal Wave.&lt;br /&gt;
&lt;br /&gt;
====Wings====&lt;br /&gt;
Shinryu has two untargetable wing entities that perform additional attacks throughout the encounter. Normally, they simply attack the tanks with green energy bolts, but will occasionally unleash additional attacks.&lt;br /&gt;
* &#039;&#039;&#039;Right Wing:&#039;&#039;&#039; When the right wing starts glowing, several players will be marked with a purple indicator, and shortly after hit by lightning bolts. Spread out to minimize the damage taken by the party.&lt;br /&gt;
* &#039;&#039;&#039;Left Wing:&#039;&#039;&#039; When the left wing starts glowing, Shinryu performs one of two ice attacks, either summoning a series of icicles that charge across the platform, or a low-damage attack across the entire platform. Do not mistake the latter for his Corrupted Ice Aether attack!&lt;br /&gt;
&lt;br /&gt;
====Other Attacks====&lt;br /&gt;
Shinryu will occasionally use &#039;&#039;&#039;Earth Breath&#039;&#039;&#039;, which marks two players. When the cast finishes, he&#039;ll lay down a pair of AoE cones aimed at those players and blast everyone caught in them. Both targets should either stack up and run to one side, &#039;&#039;or&#039;&#039; split to opposite sides, so that there&#039;s a safe zone on one side and/or the center.&lt;br /&gt;
&lt;br /&gt;
Shinryu also has a purple version of Ahk Morn. Stack up to reduce damage taken. During Phase 3, a secondary blue beam will spawn on top of a random party member and pulse several times. Unlike the primary Ahk Morn, the secondary beam doesn&#039;t track, so just get out of the way and you&#039;ll be fine.&lt;br /&gt;
&lt;br /&gt;
In Phase 3, he also gains several new attacks;&lt;br /&gt;
* &#039;&#039;&#039;Tail Slam:&#039;&#039;&#039; A large, powerful attack with some phase-specific effects. See Phase 3 section.&lt;br /&gt;
* &#039;&#039;&#039;Line Charge:&#039;&#039;&#039; A very wide line charge that covers the entire platform and has modest knockback. Either get clear entirely (Sprint if you need to) or soak the hit.&lt;br /&gt;
* &#039;&#039;&#039;Ground Pound:&#039;&#039;&#039; When Shinryu&#039;s Corrupted Aether reaches around 80%, he&#039;ll target the center platform with a large circular AoE. Get clear or you&#039;ll get smacked for a lot of damage.&lt;br /&gt;
* &#039;&#039;&#039;Burning Chains:&#039;&#039;&#039; Shinryu will mark and &#039;&#039;&#039;chain two players&#039;&#039;&#039; together, dealing damage over time for as long as they remain chained. &#039;&#039;&#039;Break it by moving as far apart as possible.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
During Phase 3, he may also occasionally mark a player with an odd green marker. This seems to influence where his next Tail Slam is targeted, but otherwise has no effect.&lt;br /&gt;
&lt;br /&gt;
===Phases===&lt;br /&gt;
====Phase 1====&lt;br /&gt;
When the gauge reaches 100 for the first time, &#039;&#039;&#039;run to the edge with the pillar of water falling from the sky to avoid being pushed off&#039;&#039;&#039;.&lt;br /&gt;
Healers: use Rescue to save people by pulling them to the edge.&lt;br /&gt;
&lt;br /&gt;
After Shinryu has used two Corrupted Aether attacks, the battle transitions to phase 2.&lt;br /&gt;
&lt;br /&gt;
====Phase 2====&lt;br /&gt;
&lt;br /&gt;
Shinryu will depart the platform briefly.&lt;br /&gt;
&lt;br /&gt;
Several large AoEs are laid down; &#039;&#039;&#039;move as far away as possible to minimize damage taken&#039;&#039;&#039;.  &lt;br /&gt;
These blasts have no knockback, so you can &#039;&#039;&#039;safely stand at the corners or edge of the platform&#039;&#039;&#039; (and will probably need to).&lt;br /&gt;
&lt;br /&gt;
Shinryu will summon three waves of Hakkinryu and Ginryu adds. &lt;br /&gt;
&lt;br /&gt;
Wave 1 is 2 Ginryu and 1 Hakkinryu; Wave 2 is 3 Ginryu and 1 Hakkinryu, and Wave 3 is 5 Ginryu.&lt;br /&gt;
&lt;br /&gt;
Kill all of the adds as quickly as possible and prepare for phase transition. &lt;br /&gt;
&lt;br /&gt;
Shinryu will Fetter everyone and commence an Active Time Maneuver. &lt;br /&gt;
&#039;&#039;&#039;Mash the button&#039;&#039;&#039; so that the bar fills before the time runs out or else you&#039;ll start Phase 3 on the floor with 0 HP.&lt;br /&gt;
&lt;br /&gt;
====Phase 3====&lt;br /&gt;
This phase opens with the party landing on a three-by-three grid of large platforms, with Shinryu using his new line charge attack almost immediately. This has a short knockback, &#039;&#039;&#039;so either get clear of it entirely (corners) or stand as far away from the edges&#039;&#039;&#039; as possible and soak the damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The inner grey platform is unbreakable&#039;&#039;&#039;, but the outer blue platforms can be broken by Shinryu&#039;s Tail Slam and Corrupted Earth Aether attacks. The former marks two platforms, whilst the latter marks one. After using the Tail Slam, Shinryu&#039;s tail is vulnerable and should be attacked &#039;&#039;immediately&#039;&#039;. Reducing it to 0% transfers the damage to Shinryu and can take a decent chunk (around 5-6%) out of his health in the process, making the fight a lot easier.&lt;br /&gt;
&lt;br /&gt;
Every two Corrupted Aether attacks, Shinryu will use his line charge and switch which side of the platform he&#039;s attacking from, but otherwise his attacks are mostly on shuffle now, and nothing new will come up.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*{{Item icon|Shinryu Card}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
Shinryu, Ilberd&#039;s draconic god of vengeance, has been claimed by none other than Zenos yae Galvus, who has used his power as a Resonant to merge with the primal and bind it to his will. Transformed into a towering being of pure violence, his very existence poses a threat not only to Ala Mhigo, but to the entire world. All now falls to you and your comrades, for if you do not stop Zenos yae Galvus, no one will...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Emanation&amp;diff=334664</id>
		<title>Emanation</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Emanation&amp;diff=334664"/>
		<updated>2021-10-20T18:27:20Z</updated>

		<summary type="html">&lt;p&gt;TSDS: Adding video guide.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Emanation (Extreme)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = Emanation&lt;br /&gt;
| description = Upon witnessing her daughter&#039;s death at the hands of [[Fordola]] and her Skulls, the [[Qalyana]] broodmother cried out to the heavens in despair ... and a primal answered. Sri [[Lakshmi]], patron deity of the Ananta, came forth from the aether, and the imperials were put to flight. Alas, the tale did not end there, for now the Qalyana demand that the Vira come and pay tribute to the goddess. And so it falls to you and your comrades to journey unto the Qalyana stronghold of [[Djanan Qhat]], and put an end to Sri Lakshmi&#039;s dream.&lt;br /&gt;
| image = Emanation.png&lt;br /&gt;
| type = Trial&lt;br /&gt;
| level = 67&lt;br /&gt;
| level-sync = 68&lt;br /&gt;
| ilvl = &lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = full&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| roulette = Trials&lt;br /&gt;
| tomestone-poetics = &lt;br /&gt;
| tomestone-creation = &lt;br /&gt;
| tomestone-mendacity = &lt;br /&gt;
| entrance = The Fringes&lt;br /&gt;
| entrance-coordinates = 28.1,19.4&lt;br /&gt;
| req-quest = The Lady of Bliss&lt;br /&gt;
| patch = 4.0&lt;br /&gt;
| release = Stormblood&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
*&#039;&#039;&#039;Quest:&#039;&#039;&#039; {{questlink|main|The Lady of Bliss}}&lt;br /&gt;
*&#039;&#039;&#039;Quest-giver Location:&#039;&#039;&#039; [[Vajra]] - [[The Fringes]] (x28.1, y19.4) &lt;br /&gt;
*&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; {{questlink|main|The Lure of the Dream}}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
{{#ev:youtube|lv-x2teaMC8|400|right|Updated Shadowbringers guide}}&lt;br /&gt;
{{#ev:youtube|GjlaH-p187o|400|right|Lakshmi guide}}&lt;br /&gt;
The trial begins with Lakshmi surrounded by a barrier, and flanked by a pair of Dreamer Ananta. Defeat them to lower Lakshmi&#039;s barrier and begin the fight, but bear in mind that Lakshmi will use area of effect attacks that also heal the Dreamers, so the party should concentrate on them one at a time rather than splitting attention.&lt;br /&gt;
&lt;br /&gt;
Shortly after she begins fighting for herself, Lakshmi will leave the platform and prepare to use a special attack that is an instant kill on anyone not shielded by the Duty mechanic - [[Vril]]. Players can hold a single charge of Vril at any time and activate it whenever they wish; once activated, the charge lasts for around 30 seconds and significantly reduces the effect of Lakshmi&#039;s attacks. After this attack has been used once, she will not attempt to use it again during the regular version of the trial.&lt;br /&gt;
&lt;br /&gt;
Replacement Vril orbs will spawn shortly before the time comes to actually use them; do not touch an orb if you already have a charge, as it will still consume the orb (meaning another party member won&#039;t be able to use it). The main times to use them are when Lakshmi moves to the centre of the platform and casts a platform-wide AoE with no safe zone. This inflicts heavy damage and knockback if you do not use your Vril, and falling off the platform is an instant KO (though you will return to the starting position and can be Raised).&lt;br /&gt;
&lt;br /&gt;
Aside from the Vril mechanic, the fight is fairly straightforward and mostly involves positioning her area attacks. Lakshmi will apply the Target Left or Target Right states depending on which &amp;quot;Hand&amp;quot; ability she is using; one corresponds to a circular blue pool effect that grows larger if it deals damage to players, and the other corresponds to cross-shaped effects that originate from 2-3 random players at a time. She will also periodically mark someone with a large orange effect with arrows that point toward the target; when this occurs, stack up to spread the damage.&lt;br /&gt;
&lt;br /&gt;
The fight is otherwise fairly straightforward until Lakshmi is defeated, though visually noisy and chaotic. Just don&#039;t stand in the AoEs (apart from the one you need to stack for) and you&#039;ll be fine.&lt;br /&gt;
&lt;br /&gt;
* Important information&lt;br /&gt;
** Kill adds 1 at a time&lt;br /&gt;
** You will need to pick up a replacement blue orb to use, only pick up one&lt;br /&gt;
** Use the button ...&lt;br /&gt;
*** Shortly after the adds are gone in the beginning of the fight&lt;br /&gt;
*** When she moves to the centre of the platform&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*{{Item icon|Lakshmi Card}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quote|Upon witnessing her daughter&#039;s death at the hands of Fordola and her Skulls, the Qalyana broodmother cried out to the heavens in despair ... and a primal answered. Sri Lakshmi, patron deity of the Ananta, came forth from the aether, and the imperials were put to flight. Alas, the tale did not end there, for now the Qalyana demand that the Vira come and pay tribute to the goddess. And so it falls to you and your comrades to journey unto the Qalyana stronghold of Djanan Qhat, and put an end to Sri Lakshmi&#039;s dream.|Game Description}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Pool_of_Tribute&amp;diff=334370</id>
		<title>The Pool of Tribute</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Pool_of_Tribute&amp;diff=334370"/>
		<updated>2021-10-18T20:14:03Z</updated>

		<summary type="html">&lt;p&gt;TSDS: Adding video guide.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|The Pool of Tribute (Extreme)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = The Pool of Tribute&lt;br /&gt;
| description = Your efforts to wreak havoc on the [[Isle of Zekki]] and draw the [[Red Kojin]] away from their imperial masters have exceeded all expectations. Unfortunately, for reasons beyond your knowing, two of the sacred treasures stored in the isle&#039;s vault &amp;quot;reacted&amp;quot; to the presence of the [[Yasakani-no-Magatama]], summoning forth from the aether the great kami [[Susano]]—a primal by another name. How fortunate that you had the wisdom and foresight to invite several of your fellow adventurers on this journey to the Far East, and how kind they were to agree to help you torment the Red Kojin, for no single warrior, no matter how blessed or powerful, could ever hope to slay a primal on their own, despite what some wandering minstrels would have you believe.&lt;br /&gt;
| image = The_Pool_of_Tribute.png&lt;br /&gt;
| type = Trial&lt;br /&gt;
| level = 63&lt;br /&gt;
| level-sync = 64&lt;br /&gt;
| ilvl = &lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = full&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| roulette = Trials&lt;br /&gt;
| tomestones = &lt;br /&gt;
| entrance = The Ruby Sea&lt;br /&gt;
| entrance-coordinates = 5.5,24.4&lt;br /&gt;
| req-quest = The Lord of the Revel&lt;br /&gt;
| patch = 4.0&lt;br /&gt;
| release = Stormblood&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
*&#039;&#039;&#039;Quest:&#039;&#039;&#039; {{questlink|main|The Lord of the Revel}}&lt;br /&gt;
*&#039;&#039;&#039;Quest-giver Location:&#039;&#039;&#039; [[Alisaie]]- [[The Ruby Sea]] (x5.5, y24.4)&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|YNVQx-fXDX4|400|right|Updated Shadowbringers Guide}}&lt;br /&gt;
{{#ev:youtube|tMHjAazDxfs|400|right|The Pool of Tribute - Lv.63 Trial Guide}}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
Many of the mechanics during this fight are simplified by having the Main Tank hold Susano in place while the rest of the party stacks behind him. Susano calls some of his attacks with a set phrase.&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rasen Kaikyo&#039;&#039;&#039; - Places a circular AoE under each party member&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Yata No Kagami&#039;&#039;&#039; - &amp;quot;The seas part for we alone!&amp;quot; - A player will be marked (Red). After a short time, they will be damaged and knocked back. The path of their knockback will determine the safe area of the platform-wide AoE that follows. This AoE applies Lightning Resistance Down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Brightstorm&#039;&#039;&#039; - Immediately following Yata No Kagami, a stack marker will appear on the previously marked party member. Stack to share damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark Cloud&#039;&#039;&#039; - Susano will periodically spawn Dark Clouds. These clouds will each cast a wide line AoE that inflict Paralysis.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;At around 65%, Susano will start Phase 2&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
*&amp;quot;How our hearts sing in  the chaos!&amp;quot;&lt;br /&gt;
At the beginning of Phase 2, a flower-shaped crystal will appear on the platform. The Main Tank should pick this up as the player who picks it up will be the one receiving continuous damage from Susano during this phase.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clash&#039;&#039;&#039; - The player that picked up the flower-shaped crystal will be locked in a clash with Susano, receiving a damaging debuff for as long as Ame-no-Murakumo is alive.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ame-no-Murakumo&#039;&#039;&#039; - While clashing, Susano will begin casting this ability. Successful casting will cause a wipe. The party should focus damage on the sword to interrupt this cast.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sheer Force&#039;&#039;&#039; - During the clash, orbs will spawn on the perimeter of the platform. The Off-tank should run into these orbs before they get to the party, as they do splash damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This ends in heavy, unavoidable damage (a wipe if Ame-no-Murakumo is not destroyed), marked by a large, red line AoE across the platform.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;All abilities from Phase 1 are present during this phase.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stormsplitter&#039;&#039;&#039; - Tank Buster. Pop mitigation cooldowns.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ama-no-iwato&#039;&#039;&#039; - &amp;quot;Earth and stone at our beck and call!&amp;quot; - Susano will trap a player in a chained stone. Two &amp;quot;dummy stones&amp;quot; will also spawn. The stone containing the player will be marked and then the stones will be shuffled. Only the stone containing a player needs to be destroyed. If the stone finishes casting &#039;The Sealed Gate&#039;, the player is killed (not confirmed).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ukehi&#039;&#039;&#039; - Moderate party-wide damage that can hit 1 or 2 times&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*{{Item icon|Susano Card}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:The pool of tribute.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quote|Your efforts to wreak havoc on the Isle of Zekki and draw the Red Kojin away from their imperial masters have exceeded all expectations. Unfortunately, for reasons beyond your knowing, two of the sacred treasures stored in the isle&#039;s vault &amp;quot;reacted&amp;quot; to the presence of the Yasakani-no-Magatama, summoning forth from the aether the great kami Susano—a primal by another name. How fortunate that you had the wisdom and foresight to invite several of your fellow adventurers on this journey to the Far East, and how kind they were to agree to help you torment the Red Kojin, for no single warrior, no matter how blessed or powerful, could ever hope to slay a primal on their own, despite what some wandering minstrels would have you believe.|Game Description}}&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Containment_Bay_Z1T9&amp;diff=330785</id>
		<title>Containment Bay Z1T9</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Containment_Bay_Z1T9&amp;diff=330785"/>
		<updated>2021-09-29T19:20:47Z</updated>

		<summary type="html">&lt;p&gt;TSDS: Adding video guide.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Containment Bay Z1T9 (Extreme)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = Containment Bay Z1T9&lt;br /&gt;
| image = Containment_Bay_Z1T9.png&lt;br /&gt;
| description = Only one pillar of the [[Warring Triad]] remains: [[Zurvan]], the Demon. Worshipped by a Meracydian race of centaur-like beings, this eikon manifested upon the physical plane as an embodiment of eternal victory. And yet, despite his godlike might, Zurvan was captured. He has languished in his [[Allag]]an-made prison now for five thousand years, his primal desire for justice swelling in magnitude with each passing millennium...&lt;br /&gt;
| type = Trial&lt;br /&gt;
| level = 60&lt;br /&gt;
| level-sync = 60&lt;br /&gt;
| ilvl = 235&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = Normal&lt;br /&gt;
| size = 8&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| roulette = Trials&lt;br /&gt;
| tomestones = 15 poetics&lt;br /&gt;
| req-quest = The Last Pillar to Fall&lt;br /&gt;
| patch = 3.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Zurvan&#039;s Phases &amp;amp; Abilities==&lt;br /&gt;
{{#ev:youtube|Qxv1pmv2TwM|400|right|Updated Shadowbringers Guide}}&lt;br /&gt;
{{#ev:youtube|BYiMB2JcpY8|400|right|Zurvan (Normal) Guide}}&lt;br /&gt;
&lt;br /&gt;
Zurvan utilizes the following moves and mechanics throughout a total of four phases.&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
&lt;br /&gt;
The fight begins on a large platform divided into noticeable quarters which, as the fight progresses, eventually fall in a counterclockwise pattern starting from the east. Anyone standing on falling segments of the platform will immediately perish. When the last remaining quarter of the platform drops, Phase 2 begins.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Metal Cutter&#039;&#039;&#039; is a frontal cleave that periodically targets the main tank. Due to this, the main-tank should make sure that Zurvan is faced away from the group until there is only one remaining segment of the platform left.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Flare Star&#039;&#039;&#039; drops circular AoE&#039;s on random players which should be avoided.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
&lt;br /&gt;
Phase 2 begins after the last remaining section of the platform drops down, causing all remaining players to fall into a new arena. &lt;br /&gt;
&lt;br /&gt;
*Zurvan will begin charging &#039;&#039;&#039;Soar&#039;&#039;&#039;, which will cause him to jump away from the arena once fully cast. During this, Zurvan will cast 2 line-AoE&#039;s from himself that should be avoided, followed by clones of Zurvan that will appear on the outer edges of the arena that will also cast line-AoE&#039;s in a similar manner.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Flaming Halberd&#039;&#039;&#039; will occur shortly after Zurvan has leapt from the arena using &#039;&#039;&#039;Soar&#039;&#039;&#039;. At first, two players are targeted by waves of circular AoEs that will follow their movements. Targeted players should move away from the group to avoid inflicting unnecessary damage. Once complete, a flaming puddle will be left behind.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Demonic Dive&#039;&#039;&#039; is cast immediately after &#039;&#039;&#039;Flaming Halberd&#039;&#039;&#039; at a random Healer, assuming one is alive. This is a basic stack-mechanic where players should group up to absorb as much damage as possible.&lt;br /&gt;
&lt;br /&gt;
*After landing, Zurvan will turn towards a random player and begin casting &#039;&#039;&#039;Wave Cannon&#039;&#039;&#039;, an unmarked line-AoE that the target should side-step to avoid being damaged.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ice Puddle&#039;&#039;&#039; is a persistent AoE puddle centred on the boss (about the size of Zurvan&#039;s hitbox) which will inflict damage and slow the movement of anyone who stands within it.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Biting Halberd&#039;&#039;&#039; can only be used after &#039;&#039;&#039;Ice Puddle&#039;&#039;&#039;, which is a massive conal AoE. To avoid being hit, players should move behind Zurvan himself.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Southern Cross&#039;&#039;&#039; will cause multiple AoE&#039;s to target random players. Ideally, players should stack up so that these AoE&#039;s land on top of each other, providing more space to dodge the following mechanics.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ciclicle&#039;&#039;&#039; is a massive donut AoE, centred on Zurvan, that is cast immediately after &#039;&#039;&#039;Southern Cross&#039;&#039;&#039;. To avoid this attack, players must remain close to Zurvan himself.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tail End&#039;&#039;&#039; is a huge AoE cast straight after &#039;&#039;&#039;Ciclicle&#039;&#039;&#039; which is centred on Zurvan while he is in the middle of the room. To avoid this, players must move to the outer edges of the arena.&lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
&lt;br /&gt;
Phase 3 consists of dealing with multiple waves of adds.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Wave 1&#039;&#039;&#039; includes three &#039;&#039;&#039;Execrated Threw&#039;&#039;&#039; which spawn at the northern end of the arena. These should be picked up by a tank and burned down as soon as possible.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Wave 2&#039;&#039;&#039; involves a mixture of &#039;&#039;&#039;Execrated Threw&#039;&#039;&#039; and &#039;&#039;&#039;Execrated Will&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Wave 3&#039;&#039;&#039; contains two &#039;&#039;&#039;Execrated Will&#039;&#039;&#039;, which should be picked up by the tanks, and one &#039;&#039;&#039;Execrated Wit&#039;&#039;&#039; (caster add) which should be focused down by the rest of the party as soon as possible.&lt;br /&gt;
&lt;br /&gt;
===Phase 4===&lt;br /&gt;
&lt;br /&gt;
This phase begins after all adds are slain. For the most part, it is identical to Phase 2, except for a few additional abilities.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Infinite Fire&#039;&#039;&#039; will be randomly assigned to a player which will be used to deal with &#039;&#039;&#039;Fire Meteor&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Infinite Ice&#039;&#039;&#039; will be randomly assigned to a player which will be used to deal with &#039;&#039;&#039;Ice Meteor&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fire &amp;amp; Ice Meteors&#039;&#039;&#039; will begin descending around the arena in a triangular pattern, displayed as red or white. Players that were marked by &#039;&#039;&#039;Infinite Fire&#039;&#039;&#039; should stand within the red meteor, while players with &#039;&#039;&#039;Infinite Ice&#039;&#039;&#039; should stand within the white meteor. It is worth noting that only the marked player needs to stand in the appropriate meteor to soak damage. However, should meteors remain unsoaked, or if players stand in the wrong meteors, the entire party will be inflicted with a stack of Vulnerability.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tyrfing&#039;&#039;&#039; is a multi-strike tankbuster which increases in attacks each time it is used, starting at 5 strikes and growing to 6, 7, and so on with each use.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Zurvan Card]]&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:zurvan2.jpg|400px]] [[File:zurvan3.jpg|400px]] [[File:zurvan4.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Containment_Bay_P1T6&amp;diff=330648</id>
		<title>Containment Bay P1T6</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Containment_Bay_P1T6&amp;diff=330648"/>
		<updated>2021-09-27T22:04:55Z</updated>

		<summary type="html">&lt;p&gt;TSDS: Adding video guide.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Containment Bay P1T6 (Extreme)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = Containment Bay P1T6&lt;br /&gt;
| image = Containment_Bay_P1T6.png&lt;br /&gt;
| description = History tells of a [[Meracydian]] nation comprised of a multitude of races, the foundations of which were built on the worship of a single deity. The &amp;quot;Goddess,&amp;quot; as she was simply known, graced the souls of her worshipers with perfect equilibrium, binding their disparate societies in gilded chains of harmony. In the present day, she is better known as [[Sophia]], one of the incalculably powerful eikons of the [[Warring Triad]]. And after five thousand years of imprisonment, her failed plans for vengeance once more threaten to come to fruition. Defeat the wakened thralls and slay the stirring Goddess, lest her divine &amp;quot;balance&amp;quot; bring all the world to equal ruin!&lt;br /&gt;
| type = Trial&lt;br /&gt;
| level = 60&lt;br /&gt;
| level-sync = 60&lt;br /&gt;
| ilvl = 220&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 8&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| roulette = Trials&lt;br /&gt;
| tomestones = 15 poetics&lt;br /&gt;
| req-quest = Balance unto All&lt;br /&gt;
| patch = 3.4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sophia&#039;s Phases &amp;amp; Abilities==&lt;br /&gt;
&lt;br /&gt;
Sophia utilizes the following moves and mechanics throughout a total of three phases.&lt;br /&gt;
{{#ev:youtube|2ls7ubGGKxA|400|right|Updated Shadowbringers Guide}}&lt;br /&gt;
{{#ev:youtube|wu7sz0kHSKc|400|right|Sophia (Normal) Guide}}&lt;br /&gt;
===Phase 1===&lt;br /&gt;
&lt;br /&gt;
*The fight begins with &#039;&#039;&#039;Thunder II&#039;&#039;&#039;, a large conal AoE aimed in the direction that Sophia is facing, immediately followed by &#039;&#039;&#039;Thunder III&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Thunder III&#039;&#039;&#039; is a giant donut AoE emitted from Sophia with a safe spot just inside her hitbox. If players are far enough away, it can also be avoided by standing at max-range, depending on Sophia&#039;s position.&lt;br /&gt;
&lt;br /&gt;
*Players must also be wary of &#039;&#039;&#039;Aero II&#039;&#039;&#039;, a large AoE centred on Sophia that deals moderate damage and inflicts a knockback. While neither fatal nor particularly difficult to avoid, players should respect this mechanic later in the fight seeing as the rails on the side of the arena will eventually collapse, allowing players to fall out of the arena to their deaths.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Daughter&#039;&#039;&#039;, the lower-half of Sophia, will occasionally disappear from beneath her and materialize at the edges of the arena. After doing so, it will charge up and fire a straight line-AoE called &#039;&#039;&#039;Light Dew&#039;&#039;&#039; across the platform.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sophia Rush&#039;&#039;&#039; is much like the &#039;&#039;&#039;Daughter&#039;&#039;&#039; attack used by her lower half. Sophia herself will move to the eastern or western edge of the arena and charge a huge straight line-AoE across the platform that must be avoided.&lt;br /&gt;
&lt;br /&gt;
*Sophia will eventually create &#039;&#039;&#039;Proximity Markers&#039;&#039;&#039; under the feet of players that they must move away from to avoid as much damage as possible.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
&lt;br /&gt;
*Sophia begins this phase by casting &#039;&#039;&#039;Cloudy Heavens&#039;&#039;&#039;, making herself invulnerable and marking all players with &#039;&#039;&#039;Eternal Doom&#039;&#039;&#039;. This debuff can only be cleared by defeating three adds.&lt;br /&gt;
&lt;br /&gt;
*If players are fatally injured while affected by &#039;&#039;&#039;Eternal Doom&#039;&#039;&#039;, they will become mindless zombies, attacking their fellow teammates with no control over their actions.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The First Demiruge&#039;&#039;&#039; is a Paladin-based add that utilizes AoE attacks and a directional parry. Players who attack the wrong side during the parry-mechanic will be knocked away. Ideally, this add should be focused last.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Second Demiruge&#039;&#039;&#039; is a Healer-based add which will heal the other adds and also uses a gaze mechanic to confuse any players looking directly at it. Ideally, this add should be slain first.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Third Demiruge&#039;&#039;&#039; is a Lancer-based add that will eventually drop a persistent ice puddle on the ground at its current position. Ideally, this add should be positioned at the side of the arena to prevent the puddle from being too obstructive during Phase 3 and the rest of the current add-phase.&lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
&lt;br /&gt;
For the most part, Phase 3 is very similar to Phase 1, apart from a few new additions.&lt;br /&gt;
&lt;br /&gt;
*From here on, it will now be possible to fall off the platform, though players that do so for any reason can still be resurrected after a brief delay.&lt;br /&gt;
&lt;br /&gt;
*Sophia will eventually use &#039;&#039;&#039;Quasar&#039;&#039;&#039;, which creates tethers to the east and west of the platform. Each of these tethers will spawn a &#039;&#039;&#039;meteor&#039;&#039;&#039; that will slowly fall towards a set of scales on both sides of the platform. Players must determine which side of the arena is safe by calculating the &#039;weight&#039; of the meteors and moving to the side that weighs the least. On collision, the arena will tilt towards the side that weighs the most and send players sliding in that direction. The larger the weight-difference, the further players will slide.&lt;br /&gt;
&lt;br /&gt;
*There are two types of &#039;&#039;&#039;Meteors&#039;&#039;&#039; that help calculate the tilt.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Orange Meteors&#039;&#039;&#039; have a value of 1 and can appear on both sides of the arena.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Blue Meteors&#039;&#039;&#039; have a value of 3 and will only appear on one side.&lt;br /&gt;
&lt;br /&gt;
The best approach to this mechanic is to always move towards the opposite side of any &#039;&#039;&#039;Blue Meteors&#039;&#039;&#039; and stand at the very edge before the arena tilts.&lt;br /&gt;
&lt;br /&gt;
*Players must also be mindful of the ice puddle left behind by &#039;&#039;&#039;The Third Demiruge&#039;&#039;&#039; during Phase 2. Before the scales tip, it is best to position yourself so that you don&#039;t slide through the puddle.&lt;br /&gt;
&lt;br /&gt;
*Lastly, when Sophia reaches 15% health or less, she will spawn another &#039;&#039;&#039;Second Demiruge&#039;&#039;&#039; (healer-add) with the same abilities from Phase 2. However, despite being a healer, it cannot heal the boss. Depending on overall DPS, the group must decide between nuking the add to reduce the threat of its gaze attack, or have the off-tank move it away while the group focuses on Sophia to end the fight.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Sophia Card]]&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:containment bay p1t63.jpg|400px]] [[File:containment bay p1t64.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Containment_Bay_S1T7&amp;diff=330616</id>
		<title>Containment Bay S1T7</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Containment_Bay_S1T7&amp;diff=330616"/>
		<updated>2021-09-26T22:18:03Z</updated>

		<summary type="html">&lt;p&gt;TSDS: Adding video guide.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Containment Bay S1T7 (Extreme)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = Containment Bay S1T7&lt;br /&gt;
| image = Containment_Bay_S1T7.png&lt;br /&gt;
| description = [[Sephirot]], the Fiend, was a deity once worshipped by a tree-like race native to [[Meracydia]]. Brought into being for the sole purpose of repelling the [[Allagan]] invasion, Sephirot inflicted ruinous losses upon the imperial army before finally being subdued and imprisoned in the central facility of [[Azys Lla]]. And now, millennia later, this immensely powerful entity threatens to awaken, his vengeful dreams disturbed by the careless ambitions of [[Archbishop Thordan VII]]. Topple the first pillar of the [[Warring Triad]], or wheresoever his colossal shadow falls shall be visited by unthinkable catastrophe! &lt;br /&gt;
| type = Trial&lt;br /&gt;
| level = 60&lt;br /&gt;
| level-sync = 60&lt;br /&gt;
| ilvl = 190&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 8&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| roulette = Trials&lt;br /&gt;
| tomestones = 10 poetics&lt;br /&gt;
| req-quest = When the Bough Wakes&lt;br /&gt;
| patch = 3.2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
*&#039;&#039;&#039;Quest:&#039;&#039;&#039; {{questlink|feature|When the Bough Wakes}}&lt;br /&gt;
*&#039;&#039;&#039;Quest-giver Location:&#039;&#039;&#039; [[Unukalhai]] - [[The Rising Stones]] (x6, y5)&lt;br /&gt;
*&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Main Scenario Quest {{questlink|main|As Goes Light, So Goes Darkness}} and Sidequest {{questlink|feature|Gods of Eld}}&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|3aN6mTAMO5U|400|right|Updated Shadowbringers Guide}}&lt;br /&gt;
{{#ev:youtube|WKDG8f6EoWA|400|right|Sephirot (Normal) Guide}}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
He has no casting bars or ground indicators, so this fight is extra fun!&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
Generally, try and keep DPS and healers stacked up behind him for this phase.&lt;br /&gt;
*Fiendish Rage - 1 player is marked with the 4 arrows indicator. All other players should stack on them to share the damage.&lt;br /&gt;
*Ratzon - Approximately 6 players will get a small green AoE mark on them. These players should spread out to avoid stacking the damage taken.&lt;br /&gt;
*Ain - The arm air push. Sephirot will turn to face a random player and hold very still with his arms up. This attack has a 180-degree blast radius, has no cast and gives a vulnerability debuff on hit, but can easily avoided by stacking behind him.&lt;br /&gt;
*At the phase change (about 60% hp) he&#039;ll spawn Cochma and Binah adds, burn down Binah first, then Cochma.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
*This starts at around 60% health - be careful as you can fall off the platform during this phase.&lt;br /&gt;
*Stay in the center as best you can.&lt;br /&gt;
*Pillar of Mercy - fist strikes on the blue circles with knockback - stand next to them (not inside otherwise you take the dmg) on the inside of the arena to avoid being knocked off the platform.&lt;br /&gt;
*He puts individual markers on two players which look like giant beams of light. He will do a large cleave at these two. Various strategies can be applied, but easiest is just strafing to a side, having marked players go one way, and non-marked go the other way. Use of waypoints is recommended.&lt;br /&gt;
*Kill the Storm of Words add quickly, before it casts Revelation - if it casts Revelation you&#039;ll wipe. Once Storm of Words is dead, focus on killing the Binah/Cochma adds.&lt;br /&gt;
**It will drop an air current on death, when it&#039;s marked by arrows stand inside to avoid the arm sweep.&lt;br /&gt;
*After the arm sweep he will charge up a beam, spread out before restacking in the center.&lt;br /&gt;
*He will summon two large red pillars. One person needs to stand in each pillar to avoid raid damage (Tanks are a good choice for this.)&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*10 [[Allagan Tomestones of Poetics]]&lt;br /&gt;
*[[Sephirot Card]]&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
Sephirot, the Fiend, was a deity once worshipped by a tree-like race native to Meracydia. Brought into being for the sole purpose of repelling the Allagan invasion, Sephirot inflicted ruinous losses upon the imperial army before finally being subdued and imprisoned in the central facility of Azys Lla. And now, millennia later, this immensely powerful entity threatens to awaken, his vengeful dreams disturbed by the careless ambitions of Archbishop Thordan VII. Topple the first pillar of the Warring Triad, or wheresoever his colossal shadow falls shall be visited by unthinkable catastrophe! &lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Howling_Eye_(Hard)&amp;diff=326293</id>
		<title>The Howling Eye (Hard)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Howling_Eye_(Hard)&amp;diff=326293"/>
		<updated>2021-09-05T18:06:24Z</updated>

		<summary type="html">&lt;p&gt;TSDS: Adding video guide.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|The Howling Eye|The Howling Eye (Extreme)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = The Howling Eye (Hard)&lt;br /&gt;
| image = The howling eye hard banner1.png&lt;br /&gt;
| description = Not to be outdone by the [[Amalj&#039;aa]], the [[Ixal]] have also taken advantage of the Ultima Weapon&#039;s destruction and again summoned their patron deity. What is worse, this most recent incarnation of [[Garuda]] is said to possess a nigh insatiable appetite for destruction. If Coerthas and the Twelveswood are to be spared further destruction, you must return to the Howling Eye and seek an audience with the Lady of the Vortex.&lt;br /&gt;
| type = Trial&lt;br /&gt;
| level = 50&lt;br /&gt;
| level-sync = 50&lt;br /&gt;
| ilvl = 52&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 8&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| roulette = trials&lt;br /&gt;
| tomestones = 12 poetics&lt;br /&gt;
| req-quest = In for Garuda Awakening&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
Players must be level 50 and must have completed the following:&lt;br /&gt;
=====[[Main Scenario Quest]]===== &lt;br /&gt;
*{{questlink|main|The Ultimate Weapon}}&lt;br /&gt;
=====[[Sidequest]]===== &lt;br /&gt;
*{{questlink|feature|A Recurring Problem}}&lt;br /&gt;
*{{questlink|feature|Ifrit Bleeds, We Can Kill It}}&lt;br /&gt;
*{{questlink|feature|In for Garuda Awakening}}&lt;br /&gt;
==Strategy==&lt;br /&gt;
Tank should pull [[Garuda]] to the far north edge of the room. Rest of the party members should spread out and stay away from the stone pillars so her Friction and Wicked Wheel will not damage the pillars. Tanks should avoid Slipstream by running out of her line of sight.&lt;br /&gt;
&lt;br /&gt;
Garuda will vanish, teleport and use either Mistral Song or Mistral Shriek once every 60 seconds or so. Players need to break line of sight by hiding behind the pillars whenever she uses either of those abilities. &lt;br /&gt;
&lt;br /&gt;
When Garuda vanishes the first time, she will reappear at the far north edge of the room and cast Mistral Song. Players should break her line of sight by hiding behind the stone pillars. After about 60 seconds she will vanish and appear in the center of the room. She will then cast Mistral Shriek. Players need to hide behind the pillars and break line of sight with her.&lt;br /&gt;
&lt;br /&gt;
After each Mistral Song or Mistral Shriek, Garuda will spawn a group of adds called Razor Plumes. Razor Plumes must be killed immediately. If they are left alive they will damage the stone pillars. &lt;br /&gt;
&lt;br /&gt;
*Use AoE abilities to kill Plumes.&lt;br /&gt;
&lt;br /&gt;
When Garuda is at about 50% HP, she will use her ultimate ability, Aerial Blast. The ability deals massive amount of damage to your entire party. The amount of damage dealt depends on the number of stone pillars kept alive.&lt;br /&gt;
&lt;br /&gt;
*Keep stone pillars alive to reduce the damage of Garuda&#039;s ult.&lt;br /&gt;
&lt;br /&gt;
Phase 2 begins after Garuda uses her ult.&lt;br /&gt;
===Abilities===&lt;br /&gt;
&#039;&#039;&#039;Downburst&#039;&#039;&#039; is an instant frontal cleave that deals a moderate amount of damage to all players in front of Garuda.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Friction&#039;&#039;&#039; is an instant ranged attack that will damages a random player and all players near him. It also damages the stone pillars.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wicked Wheel&#039;&#039;&#039; is an instant AoE attack that damages all players around Garuda for moderate amount of damage. It also damages stone pillars.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Slipstream&#039;&#039;&#039; is a frontal column spell that deals large amount of damage and stuns the targets hit. While it does not show up as a ground indicator, it can still be dodged.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mistral Song&#039;&#039;&#039; allows Garuda to vanish and reappear on one side of the room, firing a blast of wind through the area. The ability does very heavy damage to all targets in her line of sight. Players need to hide behind stone pillars to avoid the damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mistral Shriek&#039;&#039;&#039; allows Garuda to vanish and reappear in the middle of the room, firing a blast of wind through the area. The ability does very heavy damage to all targets in her line of sight. Players need to hide behind stone pillars to avoid the damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aerial Blast&#039;&#039;&#039; is Garuda&#039;s signature ability. At around half health, she teleports to the center of the room and casts this ability. The damage you and your party members take depends on how damaged the stone pillars are. The more damaged the stone pillars are, the more damage you will take. Phase 2 starts after she uses this ability.&lt;br /&gt;
&lt;br /&gt;
===Adds===&lt;br /&gt;
&#039;&#039;&#039;Razor Plume&#039;&#039;&#039; is summoned by Garuda in groups. While they will only deal a small amount of damage to the players, these Plumes will damage the stone pillars if they are kept alive.&lt;br /&gt;
&lt;br /&gt;
==Phase 2==&lt;br /&gt;
In the second phase, 3 tornadoes (Great Whirlwind) spawns in the boss room. Players caught within the tornadoes will take massive amounts of damage. The tank should shift from the north position into a north-west position, while the ranged classes all stack on the wall directly to the West. You should end up in this arrangement. This will allow the Great Whirlwinds to appear harmlessly around everyone, as well as create a section for the adds to be tanked in.&lt;br /&gt;
&lt;br /&gt;
After a short time, Garuda will vanish and re-spawns at the south part of the room along with 2 adds, Suparna and Chirada. These adds have similar abilities as Garuda. Tanks should tank these adds away from rest of the party to avoid Slipstream hitting everyone. One of the adds will have a green beam linked to Garuda while the other add will have a red beam linked to Garuda. Players must kill the add with the green beam ASAP because the add will heal Garuda when it&#039;s alive. Players should use cooldowns if necessary. Afterwards players should kill the add with red beam. The off-tank should grab the add with the red beam and tank it facing away from the group at this position. The main tank can also pick this add up if you&#039;re only running with one tank. This will be the heaviest damage during the encounter. One healer should focus on keeping the main tank alive through Garuda&#039;s increased damage while the other focuses on the large amount of AoE healing needed from Friction and Wicked Wheel hitting so many players.&lt;br /&gt;
&lt;br /&gt;
Once both adds are brought down, the tornadoes will start to fade. As soon as the northern whirlwind fades, the tank needs to run along the wall to the north-east side of the room. The whirlwinds will start to rotate, forcing the group to move clockwise around the room. During this time, a group of Razor Plumes and a single Satin Plume will spawn. DPS should kill the Satin Plume as quickly as possible to avoid the sleep debuff. The Razor Plumes are easy to heal through, so ignore them in favor of more DPS on Garuda. Once you reach the East side of the room, the whirlwinds will fade completely and everyone should move to the middle of the room to prepare for Eye of the Storm.&lt;br /&gt;
&lt;br /&gt;
While in the middle of the room, Garuda will vanish again, reappearing in the South with Suparna and Chirada spawning on the East and West sides of the room. Each of these adds should be tanked on the edge they come in at, with the main tank on Garuda (south), the off-tank on the add with a red beam (east or west) and all the DPS on the green beam add (East or West). This leaves the healers either in the middle or on the North edge, free to heal up everyone.&lt;br /&gt;
&lt;br /&gt;
Once the adds have been finished off and Eye of the Storm fades, all the ranged players should move directly South, with the tank should move to the south-west position. More tornadoes will spawn, which will start to rotate as more plumes spawn. Once again focus the Satin Plume down and ignore the rest. You will rotate around the room until you&#039;re roughly in the same position you started Phase 2 at. She will vanish, spawning one last set of adds. Use [[Meteor]], the level 3 [[Limit Break|limit break]], to nearly kill both of them instantly and finish off Garuda. If she is not almost dead at this point, either DPS is too low overall or the add with the green beam has not been killed quickly enough each time and healed Garuda too much.&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
&#039;&#039;&#039;Downburst&#039;&#039;&#039; is an instant frontal cleave that deals a moderate amount of damage to all players in front of Garuda.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Friction&#039;&#039;&#039; is an instant ranged attack that will damages a random player and all players near him. It also damages the stone pillars.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wicked Wheel&#039;&#039;&#039; is an instant AoE attack that damages all players around Garuda for moderate amount of damage. It also damages stone pillars.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Slipstream&#039;&#039;&#039; is a frontal column spell that deals large amount of damage and stuns the targets hit. While it does not shot up as a ground indicator, it can still be dodged.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Whirlwind&#039;&#039;&#039; is a giant tornado that deals massive amount of damage to any players caught within.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eye of the Storm&#039;&#039;&#039; is ability used by Garuda at the start of the second phase. This ability creates a whirlwind with an opening at the center of the room. Players must stay in the center of the room to avoid the extremely heavy damage from the swirling wind. The effect persists for the rest of the fight.&lt;br /&gt;
&lt;br /&gt;
===Adds===&lt;br /&gt;
&#039;&#039;&#039;Razor Plume&#039;&#039;&#039; deals small amount of damage to random players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Satin Plume&#039;&#039;&#039; casts the debuff [[Sleep]] on the entire party.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Suparna&#039;&#039;&#039; has similar abilities as Garuda. It can link to Garuda with a red beam which increases Garuda&#039;s damage. It can also link to Garuda with a green beam which heals her. Additionally it will cast Mistral Shriek if left alive for too long.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chirada&#039;&#039;&#039; has similar abilities as Garuda. It can link to Garuda with a red beam which increases Garuda&#039;s damage. It can also link to Garuda with a green beam which heals her. Additionally it will cast Mistral Shriek if left alive for too long.&lt;br /&gt;
&lt;br /&gt;
Add priority:&lt;br /&gt;
&lt;br /&gt;
Satin Plume &amp;gt; Razor Plume&lt;br /&gt;
&lt;br /&gt;
Chirada or Suparna with green beam &amp;gt; Chirada or Suparna with red beam&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Garuda Card]] (Drops at a fixed rate.)&lt;br /&gt;
*{{Item reward||Garuda&#039;s Feather}}&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] Treasure Coffer===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Garuda&#039;s Gaze}}&lt;br /&gt;
{{Drops table row|Garuda&#039;s Scream}}&lt;br /&gt;
{{Drops table row|Garuda&#039;s Pain}}&lt;br /&gt;
{{Drops table row|Garuda&#039;s Beak}}&lt;br /&gt;
{{Drops table row|Garuda&#039;s Talons}}&lt;br /&gt;
{{Drops table row|Garuda&#039;s Blood}}&lt;br /&gt;
{{Drops table row|Garuda&#039;s Plumes}}&lt;br /&gt;
{{Drops table row|Garuda&#039;s Spine}}&lt;br /&gt;
{{Drops table row|Garuda&#039;s Abandon}}&lt;br /&gt;
{{Drops table row|Garuda&#039;s Van}}&lt;br /&gt;
{{Drops table row|Garuda&#039;s Will}}&lt;br /&gt;
{{Drops table row|Garuda&#039;s Honor}}&lt;br /&gt;
{{Drops table row|Garuda&#039;s Tail}}&lt;br /&gt;
{{Drops table row|Garuda&#039;s Embrace}}&lt;br /&gt;
{{Drops table row|Garuda&#039;s Lift}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Video Guides==&lt;br /&gt;
{{#ev:youtube|_obPfvpbBW8|400|left|Updated Shadowbringers Guide}}&lt;br /&gt;
{{#ev:youtube|v=ghFkcD7Pj1M|400|left|The Howling Eye (Hard) Guide}}&lt;br /&gt;
{{#ev:youtube|VGPVGdsNMO0|350|left|Garuda Guide (Hard)}}&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Navel_(Hard)&amp;diff=325959</id>
		<title>The Navel (Hard)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Navel_(Hard)&amp;diff=325959"/>
		<updated>2021-09-03T20:05:25Z</updated>

		<summary type="html">&lt;p&gt;TSDS: Adding video guide.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|The Navel|The Navel (Extreme)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = The Navel (Hard)&lt;br /&gt;
| image = The navel hard banner1.png&lt;br /&gt;
| description = From deep within their mines, the [[kobolds]] have watched and waited for another opportunity to summon their Great Father and wreak havoc on Limsa Lominsa. With the destruction of Ultima Weapon, the final obstacle to their plans was removed, allowing the beastmen to summon their god without fear of imperial reprisal. Once more, it falls to you to ensure that the Lord of Crags never sees the light of day.&lt;br /&gt;
| type = Trial&lt;br /&gt;
| level = 50&lt;br /&gt;
| level-sync = 50&lt;br /&gt;
| ilvl = 57&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 8&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| roulette = trials&lt;br /&gt;
| tomestones = 15 poetics&lt;br /&gt;
| req-quest = In a Titan Spot&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
Players must be level 50 and must have completed the following:&lt;br /&gt;
=====[[Main Scenario Quest]]===== &lt;br /&gt;
*{{questlink|main|The Ultimate Weapon}}&lt;br /&gt;
=====[[Sidequest]]===== &lt;br /&gt;
*{{questlink|feature|A Recurring Problem}}&lt;br /&gt;
*{{questlink|feature|Ifrit Bleeds, We Can Kill It}}&lt;br /&gt;
*{{questlink|feature|In for Garuda Awakening}}&lt;br /&gt;
*{{questlink|feature|In a Titan Spot}}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
1. You can instant-die if you get pushed off the ledge. This mostly happens when he uses his &amp;quot;Landslide&amp;quot; attack (rectangular AoE in front of him, will push you off if you get hit) -- consider it a one-hit-KO move and avoid at all cost!&lt;br /&gt;
&lt;br /&gt;
2. During &amp;quot;Geocrush&amp;quot; (boss jumps up in the air, disappears, then slams the ground) you don&#039;t risk being pushed off the ledge from the shockwave itself. However, the arena will be broken beyond (outside) the red outline that will appear near the edge of the battlefield. Therefore, stay inside the red circle (so you don&#039;t fall off), but try to stay as close to the red line (inside its perimeter!) as possible to minimize damage.&lt;br /&gt;
&lt;br /&gt;
3. When the rock boulders spawn, simply ignore them (stay away to avoid damage, but don&#039;t try to destroy them -- they are just a waste of dps).&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&#039;&#039;&#039;Rock Buster&#039;&#039;&#039; is an instant melee attack that deals a moderate amount of damage to [[Titan]]&#039;s current target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Landslide&#039;&#039;&#039; is a frontal column AoE that deals a moderate amount of damage and knocks back all targets hit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tumult&#039;&#039;&#039; is a stomp attack that deals a small amount of damage to all players. It is used up to seven times in a row depending on Titan&#039;s current HP. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Geocrush&#039;&#039;&#039; is a leaping AoE attack. When Titan jumps into the air, a giant, red, circular ground indicator will appear at the perimeter of the boss room. After a few seconds, Titan slams down into the center of the room, dealing damage to all players based on how close you are to the center. The ability also breaks off the perimeter of the boss platform. Players at the edge of the boss room will take moderate damage, whereas players close to the centre will take heavy damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weight of the Land&#039;&#039;&#039; is an AoE ability that spawns g circular pools of sand under four random players. The swirls explode after a few seconds and deal heavy damage to all targets hit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bomb Boulders&#039;&#039;&#039; is an ability that spawns numerous bombs around the boss room that will eventually explode in the order they dropped, dealing heavy damage to nearby players. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rock Throw&#039;&#039;&#039; is an ability that spawns a clock-like symbol underneath a random player. After a few seconds, the marked player will be encased within a [[Granite Gaol]]. Any player trapped in this manner cannot move, attack, or use any abilities. However, other players can attack the Gaol to break the player free. After escaping a Gaol, the victim will have a cleansable [[Determination Down]] debuff.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthen Fury&#039;&#039;&#039; is Titan&#039;s ultimate ability. If Titan&#039;s Heart has not been destroyed before the end of the phase, Titan will instantly kill all players. However, if the heart is destroyed in time, Titan will do a moderate amount of damage to all players instead.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mountain Buster&#039;&#039;&#039; is a frontal attack that deals heavy damage to Titan&#039;s target.&lt;br /&gt;
&lt;br /&gt;
==Rotations==&lt;br /&gt;
&#039;&#039;&#039;Phase 1:&#039;&#039;&#039; Landslide -&amp;gt; Tumult -&amp;gt; (Repeat)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 2:&#039;&#039;&#039; Weight of the Land -&amp;gt; Landslide -&amp;gt; Tumult -&amp;gt; (Repeat)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 3:&#039;&#039;&#039; Landslide -&amp;gt; Weight of the Land -&amp;gt; Bomb Boulders -&amp;gt; Landslide -&amp;gt; Weight of the Land -&amp;gt; Rock Throw -&amp;gt; Tumult -&amp;gt; (Repeat)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 4:&#039;&#039;&#039; Rock Throw -&amp;gt; Landslide -&amp;gt; Weight of the Land -&amp;gt; Tumult -&amp;gt; Rock Throw -&amp;gt; Landslide -&amp;gt; Weight of the Land -&amp;gt; Earthen Fury&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 5:&#039;&#039;&#039; Mountain Buster -&amp;gt; Tumult -&amp;gt; Weight of the Land -&amp;gt; Bomb Boulders + Landslide -&amp;gt; Mountain Buster -&amp;gt; Weight of the Land -&amp;gt; Rock Throw -&amp;gt; Landslide -&amp;gt; (Repeat)&lt;br /&gt;
==Phase 1: 100% - 90% HP==&lt;br /&gt;
Landslide -&amp;gt; Tumult -&amp;gt; (Repeat)&lt;br /&gt;
&lt;br /&gt;
During the first phase, an invisible wall prevents players from falling over the edge, and Titan himself will use Landslide and Tumult on repeat. When Titan is at about 90% [[HP]], he will leap into the air and use Geocrush. Players should move to the perimeter of the boss room as far from the centre as possible. However, players should remain within the red circle indicator, as that portion of the arena will soon drop into the lava below.&lt;br /&gt;
&lt;br /&gt;
==Phase 2: 90% - 75% HP==&lt;br /&gt;
Weight of the Land -&amp;gt; Landslide -&amp;gt; Tumult -&amp;gt; (Repeat)&lt;br /&gt;
&lt;br /&gt;
At this point, the wall at the edge of the boss room is now gone. As a result, players can be knocked off the platform via attacks such as Landslide. Weight of the Land is the new ability used by Titan in this phase. Players should move out of the swirling sand traps that appear on the ground. At about 75% HP, Titan will leap into the air and use Geocrush once again. Players should move to the perimeter of the boss room, just before the red ground indicator. Geocrush signals the end of Phase 2.&lt;br /&gt;
&lt;br /&gt;
==Phase 3: 75% - 55% HP==&lt;br /&gt;
Landslide -&amp;gt; Weight of the Land -&amp;gt; Bomb Boulders -&amp;gt; Landslide -&amp;gt; Weight of the Land -&amp;gt; Rock Throw -&amp;gt; Tumult -&amp;gt; (Repeat)&lt;br /&gt;
&lt;br /&gt;
Bomb Boulders and Rock Throw are the new abilities used by Titan in this phase. Bomb Boulders spawn bombs around the arena that eventually explode in the order they were dropped. Rock Throw places a clock-like symbol at the feet of a random player. A few seconds later, it encases that player within a Granite Gaol, incapacitating the individual. Other players can destroy the Gaol to free the trapped player (who will receive a cleansable debuff - [[Determination Down]]).&lt;br /&gt;
&lt;br /&gt;
Bomb Boulders can spawn in two different patterns. In the first pattern, bombs spawn at the edge of the room, then at the center. The bombs at the edge of the room will explode first, then the bombs in the center will explode. To avoid, players should first move to the center of the room to avoid the exploding bombs at the edge of the room, then move to the empty spot at the edge of the room to avoid the bombs in the center. In the other pattern, the bombs spawn in the center area and corner areas of the room. Players should move away from the center and corners of the room to avoid explosions.&lt;br /&gt;
&lt;br /&gt;
==Phase 4: Titan&#039;s Heart==&lt;br /&gt;
Rock Throw -&amp;gt; Landslide -&amp;gt; Weight of the Land -&amp;gt; Tumult -&amp;gt; Rock Throw -&amp;gt; Landslide -&amp;gt; Weight of the Land -&amp;gt; Earthen Fury&lt;br /&gt;
&lt;br /&gt;
Players will need to destroy Titan&#039;s Heart before he can finish his ability rotation, as failure to do so will result in a wipe. Titan will not use Boulder Bombs in this phase.&lt;br /&gt;
&lt;br /&gt;
Titan will use Rock Throw twice in this phase. Players should kill the Granite Gaol and free the player for the first Rock Throw. You should ignore the Granite Gaol and DPS down Titan&#039;s Heart for the second Rock Throw. Do not forget to cleanse the [[Determination Down]]. &lt;br /&gt;
&lt;br /&gt;
Use [[Limit Break]] to kill the Heart if your party does not have enough DPS.&lt;br /&gt;
&lt;br /&gt;
After killing the Heart, players should break the player out of the Granite Gaol. Healers should cast AoE heals in preparation for Earthen Fury. &lt;br /&gt;
&lt;br /&gt;
==Phase 5: 55% - 0% HP==&lt;br /&gt;
Mountain Buster -&amp;gt; Tumult -&amp;gt; Weight of the Land -&amp;gt; Bomb Boulders + Landslide -&amp;gt; Mountain Buster -&amp;gt; Weight of the Land -&amp;gt; Rock Throw -&amp;gt; Landslide -&amp;gt; (Repeat)&lt;br /&gt;
&lt;br /&gt;
During the fifth and final phase, Titan gains the Mountain Buster ability, which deals heavy damage to the tank.&lt;br /&gt;
&lt;br /&gt;
As Titan&#039;s HP drops, he will cast Tumult up to 7 in a row.&lt;br /&gt;
&lt;br /&gt;
In addition to the two Bomb Boulders spawning patterns from phase 3, Titan will have a brand new pattern. In this pattern, 9 bombs are dropped in 3 columns to form a 3 X 3 formation. The 3 bombs in the middle column will explode first, thus players should move either north or south to the 2 columns of the bombs on the side. After the bombs in the centre have exploded, players should return to the middle of the boss room to avoid the bombs on the sides. &lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Titan Card]] (Drops at a fixed rate.)&lt;br /&gt;
*{{Item reward||Titan&#039;s Heart}}&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] Treasure Coffer===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|The Axe of Crags}}&lt;br /&gt;
{{Drops table row|Guillotine of Crags}}&lt;br /&gt;
{{Drops table row|The Spear of Crags}}&lt;br /&gt;
{{Drops table row|Fists of Crags}}&lt;br /&gt;
{{Drops table row|Katana of Crags}}&lt;br /&gt;
{{Drops table row|Cleavers of Crags}}&lt;br /&gt;
{{Drops table row|The Bow of Crags}}&lt;br /&gt;
{{Drops table row|Culverin of Crags}}&lt;br /&gt;
{{Drops table row|Staff of Crags}}&lt;br /&gt;
{{Drops table row|The Greater Key of Titan}}&lt;br /&gt;
{{Drops table row|Foil of Crags}}&lt;br /&gt;
{{Drops table row|The Cane of Crags}}&lt;br /&gt;
{{Drops table row|The Holy Key of Titan}}&lt;br /&gt;
{{Drops table row|Star Globe of Crags}}&lt;br /&gt;
{{Drops table row|The Wall of Crags}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
titan1.jpg&lt;br /&gt;
titan2.jpg&lt;br /&gt;
Titan hm rotation1.jpg&lt;br /&gt;
titan hm rotation2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Video Guides==&lt;br /&gt;
{{#ev:youtube|v=5My19iBVanw|400|left|Updated Shadowbringers Guide}}&lt;br /&gt;
{{#ev:youtube|v=eoEf4eWDkxc|400|left|The Navel (Hard) Guide}}&lt;br /&gt;
{{#ev:youtube|b5r2bm86JQY|350|left|Titan Hard Mode Guide}}&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Vault&amp;diff=320565</id>
		<title>The Vault</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Vault&amp;diff=320565"/>
		<updated>2021-08-20T21:53:16Z</updated>

		<summary type="html">&lt;p&gt;TSDS: Adding video guide.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = The Vault&lt;br /&gt;
| description = Ser Aymeric&#039;s attempt to bring the truth of the Dragonsong War to light has ended in failure. Imprisoned by the archbishop under suspicion of heresy, he now languishes in the gaol underneath the Vault. Yet all is not yet lost, for Lucia has hatched a bold plan to see justice done. While her party frees Ser Aymeric from captivity, you are to lead a party into the highest levels of the Vault and seize Thordan VII. Though the knights of the Heavens&#039; Ward will attempt to bar your passage, you must press on, for the future of Ishgard hangs in the balance!&lt;br /&gt;
| image = The Vault.png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 57&lt;br /&gt;
| level-sync = &lt;br /&gt;
| ilvl = 115&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 4man&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = leveling&lt;br /&gt;
| entrance = The Pillars&lt;br /&gt;
| entrance-coordinates = 11,7&lt;br /&gt;
| req-quest = A Knight&#039;s Calling&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==Unlock==&lt;br /&gt;
Level 57+ players need to start the level 57 [[Main Scenario Quest]] {{questlink|main|A Knight&#039;s Calling}}. Players can start the quest by talking to [[Hilda]] in [[Foundation]] (x12, y11). To unlock the quest, players need to complete the level 57 [[Main Scenario Quest]] {{questlink|main|Fire and Blood}}.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
# Defeat Ser Adelphel&lt;br /&gt;
# Defeat Ser Grinnaux&lt;br /&gt;
# Defeat Ser Charibert&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|DK3ItUECsMM|400|right|Updated Shadowbringers Guide}}&lt;br /&gt;
{{#ev:youtube|XtgqxosvhgQ|400|right|The Vault Guide}}&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Ser Adelphel Brightblade]]===&lt;br /&gt;
Ser Adelphel uses a few moves. To begin with, he will have 3 adds with him, all of whom have extremely low health. When you&#039;ve killed the others and gotten Adelphel around 30%, he will change forms, knocking everyone back and beginning the true encounter.&lt;br /&gt;
* When he casts Holy Shield Bash, he will target one player, jump to them, and perform a stun and hit combination. &lt;br /&gt;
* When he casts Holiest of Holy, he will deal moderate damage to every player in the room.&lt;br /&gt;
* At intervals, Adelphel will charge around the room, dealing damage and leaving behind orbs of light. These will deal damage to players upon exploding. When he is done charging, he will target one player and come crashing back down to them.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Ser Grinnaux The Bull]]===&lt;br /&gt;
Like Ser Adelphel, Grinnaux first has a trivial health pool and will at one point change forms, knock everyone back, and unleash his full potential. &lt;br /&gt;
* Grinnaux has multiple ground pattern AOEs to watch out for. &lt;br /&gt;
* At regular intervals throughout the fight, Grinnaux will put down a Hyperdimensional Slash attack that lays out a red AOE before him in the direction of a random player. When this goes off, it will deal damage to anyone in its wake and leave an Aetherial Tear where it hits the wall of the room. This attack is always repeated twice in a row. Best strategy is to bait the Tears to the same general part of the wall so they aren&#039;t spread around; they will tether to and damage any player that gets too close to them. This is exacerbated by....&lt;br /&gt;
* After using his Slash attack to put out two Aetherial Tears, Grinnaux will use Faith Unmoving, a room-wide attack with a cast bar. This attack will push all players directly backward from Grinnaux. Make sure your back isn&#039;t to one of the Aetherial Tears; this is why it&#039;s beneficial to keep them all close together, so you have a safe place to get pushed back to. (Alternatively, you can use Arm&#039;s Length or Surecast to nullify the knockback.)&lt;br /&gt;
* Grinnaux will also put out a Dimensional Rift circle AOE that will damage players.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Ser Charibert]]===&lt;br /&gt;
Ser Charibert does not have a phase switch like the other two; he starts out at full power. &lt;br /&gt;
* Charibert will do room-wide damage with Altar Pyre. &lt;br /&gt;
* Charibert will use a Holy Chain to chain two players together. Simply run away from each other to break this chain; otherwise you will take recurring damage. &lt;br /&gt;
* Charibert will cast Heavensflame and put out flame rings on the ground. &lt;br /&gt;
* At regular intervals, he&#039;ll summon a broken row of &amp;quot;knights.&amp;quot; Like the mummies in [[The Sunken Temple of Qarn (Hard)]], these will march across the room from wherever they spawn (they always spawn on the same side, though). Avoid being run over by these knights, as they will put Slow on you. &lt;br /&gt;
* At half health, Charibert will disappear for a moment. When he reappears, he will have a Dawn Knight and Dusk Knight with him, and summon several Holy Flames around the outside of the room. The Knights can safely be ignored; just make sure not to stand in their AOE attacks. Kill the Holy Flames quickly. After a short while, Charibert will cast a room-wide attack which deals more damage if any Holy Flames are left. After that, the normal rotation resumes, but now there will be two rows of knights and two sets of flame rings from Heavensflame.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Ser Adelphel Brightblade]]===&lt;br /&gt;
{{Drops list|Ser Adelphel Brightblade}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Ser Grinnaux The Bull]]===&lt;br /&gt;
{{Drops list|Ser Grinnaux The Bull}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Ser Charibert]]===&lt;br /&gt;
{{Drops list|Ser Charibert}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Additional Treasure Coffers===&lt;br /&gt;
====Treasure Coffer 1 (X: 12.7 Y: 10.6)====&lt;br /&gt;
Any of the [[The Vault#Ser Adelphel Brightblade_2|Ser Adelphel Brightblade&#039;s loot]], or one of the following:&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Clear Prism}}&lt;br /&gt;
{{Drops table row|Snow White Dye}}&lt;br /&gt;
{{Drops table row|Bone White Dye}}&lt;br /&gt;
{{Drops table row|Honey Yellow Dye}}&lt;br /&gt;
{{Drops table row|Cream Yellow Dye}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====Treasure Coffer 2 (X: 12.5 Y: 10.9)====&lt;br /&gt;
Any of the [[The Vault#Ser Grinnaux The Bull_2|Ser Grinnaux The Bull&#039;s loot]], or one of the following:&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Clear Prism}}&lt;br /&gt;
{{Drops table row|Snow White Dye}}&lt;br /&gt;
{{Drops table row|Bone White Dye}}&lt;br /&gt;
{{Drops table row|Honey Yellow Dye}}&lt;br /&gt;
{{Drops table row|Cream Yellow Dye}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====Treasure Coffer 3 (X: 9.6 Y: 10.9)====&lt;br /&gt;
*Armor is the same as [[The Vault#Ser Charibert_2|Ser Charibert&#039;s loot]]&lt;br /&gt;
*Accessories are the same as [[The Vault#Ser Adelphel Brightblade_2|Ser Adelphel Brightblade&#039;s loot]]&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Clear Prism}}&lt;br /&gt;
{{Drops table row|Snow White Dye}}&lt;br /&gt;
{{Drops table row|Bone White Dye}}&lt;br /&gt;
{{Drops table row|Honey Yellow Dye}}&lt;br /&gt;
{{Drops table row|Cream Yellow Dye}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====Treasure Coffer 4 (X: 10.0 Y: 10.8)====&lt;br /&gt;
*Weapons are the same as [[The Vault#Ser Charibert_2|Ser Charibert&#039;s loot]]&lt;br /&gt;
*Accessories are the same as [[The Vault#Ser Grinnaux The Bull_2|Ser Grinnaux The Bull&#039;s loot]]&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Clear Prism}}&lt;br /&gt;
{{Drops table row|Snow White Dye}}&lt;br /&gt;
{{Drops table row|Bone White Dye}}&lt;br /&gt;
{{Drops table row|Honey Yellow Dye}}&lt;br /&gt;
{{Drops table row|Cream Yellow Dye}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:wikivault.gif|The Vault&lt;br /&gt;
File:wikivault2.png|&lt;br /&gt;
File:wikivault3.gif|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Aery&amp;diff=319682</id>
		<title>The Aery</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Aery&amp;diff=319682"/>
		<updated>2021-08-18T21:38:08Z</updated>

		<summary type="html">&lt;p&gt;TSDS: Adjusting video guide.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = The Aery&lt;br /&gt;
| description = Sensing the death of his consort, a wary Nidhogg has surrounded his lair with a wall of tempestuous winds. After calling upon the assistance of Cid and his ingenious engineers, however, you and Estinien are now ready to breach this howling barrier on the wings of their latest airship prototype─the manacutter. Join the Azure Dragoon on this, the greatest of wyrm hunts, and mount a direct assault upon the Aery. Only with the death of Nidhogg can you ensure the preservation of Ishgard...and bring an end to the Dragonsong War.&lt;br /&gt;
| image = The Aery.png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 55&lt;br /&gt;
| level-sync = &lt;br /&gt;
| ilvl = 110&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 4man&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = leveling&lt;br /&gt;
| entrance = Foundation&lt;br /&gt;
| entrance-coordinates = 7,10&lt;br /&gt;
| req-quest = Into the Aery&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==Unlock==&lt;br /&gt;
Level 55+ players need to start the level 55 [[Main Scenario Quest]] {{questlink|main|Into the Aery}}. Players can start the quest by talking to [[Estinien]] in [[Foundation]] (x12, y10). To unlock the quest, players need to complete the level 55 [[Main Scenario Quest]] {{questlink|main|Ready to Fly}}.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Clear the Aery exterior&lt;br /&gt;
#Defeat Rangda&lt;br /&gt;
#Clear the Aery interior&lt;br /&gt;
#Defeat Gyascutus&lt;br /&gt;
#Clear Errn Scorh&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|hBL0pxFLLPo|400|right|Updated Shadowbringers Guide}}&lt;br /&gt;
{{#ev:youtube|N-SEAnxifiQ|400|right|The Aery Guide}}&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Rangda]]===&lt;br /&gt;
Rangda is a lightning-themed boss with a few straight-forward mechanics.&lt;br /&gt;
* Electric Cachexis is a long-cast attack that will attack everyone outside of Rangda&#039;s melee range. (Similar to Dragon&#039;s Voice from [[Cutter&#039;s Cry]]). &lt;br /&gt;
* When Rangda places the Prey debuff on you, run to one of the tall pillars encircling the room to transfer it. &lt;br /&gt;
* Kill adds as they spawn. &lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Gyascutus]]===&lt;br /&gt;
Gyascutus is a poison-themed boss.&lt;br /&gt;
* Gyascutus will place clouds of poison around the room. For each cloud out, Gyascutus will gain a stacking damage buff.&lt;br /&gt;
* At intervals, bombs will spawn. Allow these to eat one or two of the gas clouds to manage how many buffs the boss has before killing them. (If not killed before consuming 4 clouds, a bomb will start casting self destruct that will hit the entire room, dealing damage and applying 4 poison stacks to each party member.)&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Nidhogg]]===&lt;br /&gt;
* The Crimson Price will put out increasing numbers of fiery orbs (starting with 2, with one more each time the attack is repeated) that do burning damage for a short period of time, then fire off a line AoE. When the final boss faces you while casting this attack, simply take a few steps to one side.&lt;br /&gt;
* The Sable Price will trap one player, causing them to float as it casts Sable Weave. If Sable Weave is allowed to complete, the trapped player will die.&lt;br /&gt;
* At about 30% health, the final boss will retreat to prepare an instant-death attack. During this time, multiple waves of adds will spawn and try to attack your NPC ally. It is important that tanks pull aggro of adds and face them away from the NPC so they do not die. Healers can keep the NPC alive by healing it. Kill adds as quickly as you can.  When the final add dies, your NPC ally will put up a protective shield you must get under to avoid the instant-death attack. If your NPC dies or the adds do not die quickly enough, you will wipe.&lt;br /&gt;
* No new mechanics after this point, simply a repeat of the Crimson Price and Sable price attacks until the boss is dead.&lt;br /&gt;
* It should be noted that if the NPC dies at any point in the fight, including after he shields the instant death attack, Nidhogg will fire another, which is a guaranteed wipe.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Rangda]]===&lt;br /&gt;
{{Drops list|Rangda}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Gyascutus]]===&lt;br /&gt;
{{Drops list|Gyascutus}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Nidhogg]]===&lt;br /&gt;
{{Drops list|Nidhogg}}&lt;br /&gt;
&lt;br /&gt;
===Additional Treasure Coffers===&lt;br /&gt;
====Treasure Coffer 1 (X: 14.0 Y: 10.7)====&lt;br /&gt;
Any of the [[The Aery#Rangda_2|Rangda&#039;s loot]], or one of the following:&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Clear Prism}}&lt;br /&gt;
{{Drops table row|Lavender Purple Dye}}&lt;br /&gt;
{{Drops table row|Currant Purple Dye}}&lt;br /&gt;
{{Drops table row|Iris Purple Dye}}&lt;br /&gt;
{{Drops table row|Grape Purple Dye}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====Treasure Coffer 2 (X: 13.5 Y: 12.5)====&lt;br /&gt;
Any of the [[The Aery#Gyascutus_2|Gyascutus&#039;s loot]], or one of the following:&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Clear Prism}}&lt;br /&gt;
{{Drops table row|Lavender Purple Dye}}&lt;br /&gt;
{{Drops table row|Currant Purple Dye}}&lt;br /&gt;
{{Drops table row|Iris Purple Dye}}&lt;br /&gt;
{{Drops table row|Grape Purple Dye}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====Treasure Coffer 3 (X: 11.9 Y: 11.7)====&lt;br /&gt;
*Armor is the same as [[The Aery#Nidhogg_2|Nidhogg&#039;s loot]]&lt;br /&gt;
*Accessories are the same as [[The Aery#Rangda_2|Rangda&#039;s loot]]&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Clear Prism}}&lt;br /&gt;
{{Drops table row|Lavender Purple Dye}}&lt;br /&gt;
{{Drops table row|Currant Purple Dye}}&lt;br /&gt;
{{Drops table row|Iris Purple Dye}}&lt;br /&gt;
{{Drops table row|Grape Purple Dye}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====Treasure Coffer 4 (X: 12.2 Y: 10.1)====&lt;br /&gt;
*Weapons are the same as [[The Aery#Nidhogg_2|Nidhogg&#039;s loot]]&lt;br /&gt;
*Accessories are the same as [[The Aery#Gyascutus_2|Gyascutus&#039;s loot]]&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Clear Prism}}&lt;br /&gt;
{{Drops table row|Lavender Purple Dye}}&lt;br /&gt;
{{Drops table row|Currant Purple Dye}}&lt;br /&gt;
{{Drops table row|Iris Purple Dye}}&lt;br /&gt;
{{Drops table row|Grape Purple Dye}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Aery&amp;diff=319680</id>
		<title>The Aery</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Aery&amp;diff=319680"/>
		<updated>2021-08-18T21:15:08Z</updated>

		<summary type="html">&lt;p&gt;TSDS: Adding video guide.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = The Aery&lt;br /&gt;
| description = Sensing the death of his consort, a wary Nidhogg has surrounded his lair with a wall of tempestuous winds. After calling upon the assistance of Cid and his ingenious engineers, however, you and Estinien are now ready to breach this howling barrier on the wings of their latest airship prototype─the manacutter. Join the Azure Dragoon on this, the greatest of wyrm hunts, and mount a direct assault upon the Aery. Only with the death of Nidhogg can you ensure the preservation of Ishgard...and bring an end to the Dragonsong War.&lt;br /&gt;
| image = The Aery.png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 55&lt;br /&gt;
| level-sync = &lt;br /&gt;
| ilvl = 110&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 4man&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = leveling&lt;br /&gt;
| entrance = Foundation&lt;br /&gt;
| entrance-coordinates = 7,10&lt;br /&gt;
| req-quest = Into the Aery&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==Unlock==&lt;br /&gt;
Level 55+ players need to start the level 55 [[Main Scenario Quest]] {{questlink|main|Into the Aery}}. Players can start the quest by talking to [[Estinien]] in [[Foundation]] (x12, y10). To unlock the quest, players need to complete the level 55 [[Main Scenario Quest]] {{questlink|main|Ready to Fly}}.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Clear the Aery exterior&lt;br /&gt;
#Defeat Rangda&lt;br /&gt;
#Clear the Aery interior&lt;br /&gt;
#Defeat Gyascutus&lt;br /&gt;
#Clear Errn Scorh&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|YD_abftcaVU|400|right|Updated Shadowbringers Guide}}&lt;br /&gt;
{{#ev:youtube|N-SEAnxifiQ|400|right|The Aery Guide}}&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Rangda]]===&lt;br /&gt;
Rangda is a lightning-themed boss with a few straight-forward mechanics.&lt;br /&gt;
* Electric Cachexis is a long-cast attack that will attack everyone outside of Rangda&#039;s melee range. (Similar to Dragon&#039;s Voice from [[Cutter&#039;s Cry]]). &lt;br /&gt;
* When Rangda places the Prey debuff on you, run to one of the tall pillars encircling the room to transfer it. &lt;br /&gt;
* Kill adds as they spawn. &lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Gyascutus]]===&lt;br /&gt;
Gyascutus is a poison-themed boss.&lt;br /&gt;
* Gyascutus will place clouds of poison around the room. For each cloud out, Gyascutus will gain a stacking damage buff.&lt;br /&gt;
* At intervals, bombs will spawn. Allow these to eat one or two of the gas clouds to manage how many buffs the boss has before killing them. (If not killed before consuming 4 clouds, a bomb will start casting self destruct that will hit the entire room, dealing damage and applying 4 poison stacks to each party member.)&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Nidhogg]]===&lt;br /&gt;
* The Crimson Price will put out increasing numbers of fiery orbs (starting with 2, with one more each time the attack is repeated) that do burning damage for a short period of time, then fire off a line AoE. When the final boss faces you while casting this attack, simply take a few steps to one side.&lt;br /&gt;
* The Sable Price will trap one player, causing them to float as it casts Sable Weave. If Sable Weave is allowed to complete, the trapped player will die.&lt;br /&gt;
* At about 30% health, the final boss will retreat to prepare an instant-death attack. During this time, multiple waves of adds will spawn and try to attack your NPC ally. It is important that tanks pull aggro of adds and face them away from the NPC so they do not die. Healers can keep the NPC alive by healing it. Kill adds as quickly as you can.  When the final add dies, your NPC ally will put up a protective shield you must get under to avoid the instant-death attack. If your NPC dies or the adds do not die quickly enough, you will wipe.&lt;br /&gt;
* No new mechanics after this point, simply a repeat of the Crimson Price and Sable price attacks until the boss is dead.&lt;br /&gt;
* It should be noted that if the NPC dies at any point in the fight, including after he shields the instant death attack, Nidhogg will fire another, which is a guaranteed wipe.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Rangda]]===&lt;br /&gt;
{{Drops list|Rangda}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Gyascutus]]===&lt;br /&gt;
{{Drops list|Gyascutus}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Nidhogg]]===&lt;br /&gt;
{{Drops list|Nidhogg}}&lt;br /&gt;
&lt;br /&gt;
===Additional Treasure Coffers===&lt;br /&gt;
====Treasure Coffer 1 (X: 14.0 Y: 10.7)====&lt;br /&gt;
Any of the [[The Aery#Rangda_2|Rangda&#039;s loot]], or one of the following:&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Clear Prism}}&lt;br /&gt;
{{Drops table row|Lavender Purple Dye}}&lt;br /&gt;
{{Drops table row|Currant Purple Dye}}&lt;br /&gt;
{{Drops table row|Iris Purple Dye}}&lt;br /&gt;
{{Drops table row|Grape Purple Dye}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====Treasure Coffer 2 (X: 13.5 Y: 12.5)====&lt;br /&gt;
Any of the [[The Aery#Gyascutus_2|Gyascutus&#039;s loot]], or one of the following:&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Clear Prism}}&lt;br /&gt;
{{Drops table row|Lavender Purple Dye}}&lt;br /&gt;
{{Drops table row|Currant Purple Dye}}&lt;br /&gt;
{{Drops table row|Iris Purple Dye}}&lt;br /&gt;
{{Drops table row|Grape Purple Dye}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====Treasure Coffer 3 (X: 11.9 Y: 11.7)====&lt;br /&gt;
*Armor is the same as [[The Aery#Nidhogg_2|Nidhogg&#039;s loot]]&lt;br /&gt;
*Accessories are the same as [[The Aery#Rangda_2|Rangda&#039;s loot]]&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Clear Prism}}&lt;br /&gt;
{{Drops table row|Lavender Purple Dye}}&lt;br /&gt;
{{Drops table row|Currant Purple Dye}}&lt;br /&gt;
{{Drops table row|Iris Purple Dye}}&lt;br /&gt;
{{Drops table row|Grape Purple Dye}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====Treasure Coffer 4 (X: 12.2 Y: 10.1)====&lt;br /&gt;
*Weapons are the same as [[The Aery#Nidhogg_2|Nidhogg&#039;s loot]]&lt;br /&gt;
*Accessories are the same as [[The Aery#Gyascutus_2|Gyascutus&#039;s loot]]&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Clear Prism}}&lt;br /&gt;
{{Drops table row|Lavender Purple Dye}}&lt;br /&gt;
{{Drops table row|Currant Purple Dye}}&lt;br /&gt;
{{Drops table row|Iris Purple Dye}}&lt;br /&gt;
{{Drops table row|Grape Purple Dye}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Keeper_of_the_Lake&amp;diff=319152</id>
		<title>The Keeper of the Lake</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Keeper_of_the_Lake&amp;diff=319152"/>
		<updated>2021-08-15T18:51:38Z</updated>

		<summary type="html">&lt;p&gt;TSDS: Fixing video link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = The Keeper of the Lake&lt;br /&gt;
| description = Fifteen years ago, in the skies above Silvertear Falls, the invading forces of the XIVth Legion were set upon by a host of dragons. Leading the charge was Midgardsormr, legendary king of kings, who engaged the Garlean flagship, the Agrius, in battle. In the end, both Midgardsormr and his foe fell to the earth, and their tangled remnants stand as a memorial to that day─a ruined airship, and the charred corpse of the wyrm lord who brought it low, forever devoid of life...&lt;br /&gt;
| image = The Keeper of the Lake.png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 50&lt;br /&gt;
| level-sync = 50&lt;br /&gt;
| ilvl = 90&lt;br /&gt;
| ilvl-sync = 130&lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 4man&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = level 50/60/70&lt;br /&gt;
| entrance = Mor Dhona&lt;br /&gt;
| entrance-coordinates = 28,14&lt;br /&gt;
| req-quest = The Rising Chorus&lt;br /&gt;
| patch = 2.5&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
*Quest: {{questlink|type=main|name=The Rising Chorus}}&lt;br /&gt;
*Quest-giver Location: [[Tataru]] - [[The Rising Stones]] (x6,y5) in [[Revenant&#039;s Toll]], [[Mor Dhona]]&lt;br /&gt;
*Prerequisites: Main Scenario Quest {{questlink|type=main|name=Best Laid Schemes}}&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Einhander]]===&lt;br /&gt;
The flying enemies will drop big and small canisters to the boss-area. Any partymember can hit the small canisters away from the boss and the rest of the party. The big canisters will stay still. The boss does AoE-breaths that ignite the canisters it hits and those canisters will explode after burning for a while. Small canisters do damage to nearby targets, but big canisters deal moderate damage to the whole party. Usually party can deal with 1 big canister exploding, but two can be fatal so you may want to have Einhander use his abilities to trigger the affect of each medium canister as it spawns and allow your healer to heal through the damage (DPS might be able to destroy the big canisters before they explode, not sure). Medium canister explosions will chain into each other, so if your room has more than one medium canister up as one is trigger, expect a wipe.&lt;br /&gt;
&lt;br /&gt;
Occasionally, Einhander will suck all of the canisters in the room towards him, the tank should either reposition Einhander away from the canisters or the DPS should quickly knock them away again.&lt;br /&gt;
&lt;br /&gt;
The boss switches between two (?) forms and will disappear briefly while switching between each form. There is an obvious tell each time as Einhander will hold a different weapon in his talons. When holding the rod, Einhander gains a new cone attack which will knock anyone affected across the room. When holding a mini-gun, Einhander gains a new line AoE. DPS and Healers should be aware if they are in the same line of sight as a medium canister, as this ability will trigger them to explode.&lt;br /&gt;
&lt;br /&gt;
Blue Mages can learn the spell &amp;quot;Flame Thrower&amp;quot; from Einhander. Einhander is also susceptible to the blue mage spells Missile and Level 5 Death.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Magitek Gunship]]===&lt;br /&gt;
The boss will summon adds two times. First time he summons 4 cohorts and second time he summons a big robot. All of the adds should be killed. The Gunship has a Flamethrower attack that comes out in a cone infront of him and remains active for a few seconds, so tanks should be mindful not to move back into it too early. Sometimes the boss will target a random party member and fly to the edge of the arena. After a while, he will charge towards the party member, dropping fiery circular AoE&#039;s on the ground. Party member who is targeted should stay near the edge of the arena, so that the AoE doesn&#039;t cover the middle of the fight. As the fight continues, the boss will charge two party members in a row.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Midgardsormr]]===&lt;br /&gt;
The boss itself is the big dragon head that does not need to be tanked. He does a couple of different AoE attacks. He will revive one of the two dragons at the time. Party should focus on killing these dragons as Midgardsormr is invulnerable during that time. These dragons also have their own AoE attacks as well as breath attacks so DPS should be mindful not to stand in front of the dragons. The first dragon that spawns has to be tanked far away from Midgardsomr, while the second dragon has to be tanked close to Midgardsomr. After the first dragon is revived, Midgardsormr will begin using a new AoE attack that alternates between approximately half of the room closest to Midgarsormr and later the further half. Tanks should try to position the dragons on either the east or west point of the room to make dodging these attacks easier. At some point an add will spawn who carries a shield-generator, this add will look similar to the dragons which drop the cannisters in the Einhander fight. DPS should focus these instantly, since the Midgardsormr will charge up an insta-kill AoE at that time. The Shield generator needs to be interacted with in order for the shield to become available and all members of the party must be inside the bubble to avoid being instantly killed. Repeat with the second dragon and second shield-generator. In this second phase however, Midgarsormr gains a new AoE ability which begins as a small circle which will expand outward two times, taking up a large portion of the room. Each time a dragon is killed, Midgarsormr will lose around 45% of his health. After both dragons are killed, quickly DPS any of his remaining health.&lt;br /&gt;
&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=75%&lt;br /&gt;
|width=50%|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%|Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Cermet Coblyn]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Codpiece Clipper]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Einhander]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Harness Snipper]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Hull Nix]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lake Nanka]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lake Pugil]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Loyal Dragonfly]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Loyal Wyvern]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Midgardsormr (Enemy)|Midgardsormr]] ||&lt;br /&gt;
|}&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%|Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver Falcon]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Son of the Keeper]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[6th Cohort Vanguard]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[6th Cohort Secutor]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[6th Cohort Laquearius]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[6th Cohort Eques]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[6th Cohort Centurion]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[6th Cohort Field Inductor]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[6th Cohort Colossus]] ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Einhander]]===&lt;br /&gt;
*{{Item reward|20|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Einhander}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Magitek Gunship]]===&lt;br /&gt;
*{{Item reward|30|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Earrings of Slaying}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Earrings of Aiming}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Earrings of Casting}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Necklace of Slaying}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Necklace of Aiming}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Necklace of Casting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Necklace of Healing}}&lt;br /&gt;
{{Drops table row|Varlet&#039;s Armillae}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Armillae of Casting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Armillae of Healing}}&lt;br /&gt;
{{Drops table row|Varlet&#039;s Ring}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Ring of Aiming}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Ring of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Varlet&#039;s Sallet}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Headgear of Maiming}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Eyepatch of Striking}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Cap of Aiming}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Circlet of Healing}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Belt of Maiming}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Belt of Scouting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Rope Belt of Casting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Rope Belt of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Midgardsormr (Enemy)|Midgardsormr]]===&lt;br /&gt;
*{{Item reward|50|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Midgardsormr (Enemy)}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:the keeper of the lake1.jpg|350px]] [[File:the keeper of the lake2.jpg|350px]] [[File:the keeper of the lake3.jpg|350px]]&lt;br /&gt;
&lt;br /&gt;
==Video Guides==&lt;br /&gt;
{{#ev:youtube|KbIT0R0g-MY|400|left|Updated Shadowbringers Guide}}&lt;br /&gt;
{{#ev:youtube|v=HZLU8fERE3E|450|left|Keeper of the Lake Guide}}&lt;br /&gt;
{{#ev:youtube|F7rbsXNqRtY|400|left|Video Guide}}&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Keeper_of_the_Lake&amp;diff=319151</id>
		<title>The Keeper of the Lake</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Keeper_of_the_Lake&amp;diff=319151"/>
		<updated>2021-08-15T18:50:26Z</updated>

		<summary type="html">&lt;p&gt;TSDS: Adding video guide. Cleaning up video guides on page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = The Keeper of the Lake&lt;br /&gt;
| description = Fifteen years ago, in the skies above Silvertear Falls, the invading forces of the XIVth Legion were set upon by a host of dragons. Leading the charge was Midgardsormr, legendary king of kings, who engaged the Garlean flagship, the Agrius, in battle. In the end, both Midgardsormr and his foe fell to the earth, and their tangled remnants stand as a memorial to that day─a ruined airship, and the charred corpse of the wyrm lord who brought it low, forever devoid of life...&lt;br /&gt;
| image = The Keeper of the Lake.png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 50&lt;br /&gt;
| level-sync = 50&lt;br /&gt;
| ilvl = 90&lt;br /&gt;
| ilvl-sync = 130&lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 4man&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = level 50/60/70&lt;br /&gt;
| entrance = Mor Dhona&lt;br /&gt;
| entrance-coordinates = 28,14&lt;br /&gt;
| req-quest = The Rising Chorus&lt;br /&gt;
| patch = 2.5&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
*Quest: {{questlink|type=main|name=The Rising Chorus}}&lt;br /&gt;
*Quest-giver Location: [[Tataru]] - [[The Rising Stones]] (x6,y5) in [[Revenant&#039;s Toll]], [[Mor Dhona]]&lt;br /&gt;
*Prerequisites: Main Scenario Quest {{questlink|type=main|name=Best Laid Schemes}}&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Einhander]]===&lt;br /&gt;
The flying enemies will drop big and small canisters to the boss-area. Any partymember can hit the small canisters away from the boss and the rest of the party. The big canisters will stay still. The boss does AoE-breaths that ignite the canisters it hits and those canisters will explode after burning for a while. Small canisters do damage to nearby targets, but big canisters deal moderate damage to the whole party. Usually party can deal with 1 big canister exploding, but two can be fatal so you may want to have Einhander use his abilities to trigger the affect of each medium canister as it spawns and allow your healer to heal through the damage (DPS might be able to destroy the big canisters before they explode, not sure). Medium canister explosions will chain into each other, so if your room has more than one medium canister up as one is trigger, expect a wipe.&lt;br /&gt;
&lt;br /&gt;
Occasionally, Einhander will suck all of the canisters in the room towards him, the tank should either reposition Einhander away from the canisters or the DPS should quickly knock them away again.&lt;br /&gt;
&lt;br /&gt;
The boss switches between two (?) forms and will disappear briefly while switching between each form. There is an obvious tell each time as Einhander will hold a different weapon in his talons. When holding the rod, Einhander gains a new cone attack which will knock anyone affected across the room. When holding a mini-gun, Einhander gains a new line AoE. DPS and Healers should be aware if they are in the same line of sight as a medium canister, as this ability will trigger them to explode.&lt;br /&gt;
&lt;br /&gt;
Blue Mages can learn the spell &amp;quot;Flame Thrower&amp;quot; from Einhander. Einhander is also susceptible to the blue mage spells Missile and Level 5 Death.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Magitek Gunship]]===&lt;br /&gt;
The boss will summon adds two times. First time he summons 4 cohorts and second time he summons a big robot. All of the adds should be killed. The Gunship has a Flamethrower attack that comes out in a cone infront of him and remains active for a few seconds, so tanks should be mindful not to move back into it too early. Sometimes the boss will target a random party member and fly to the edge of the arena. After a while, he will charge towards the party member, dropping fiery circular AoE&#039;s on the ground. Party member who is targeted should stay near the edge of the arena, so that the AoE doesn&#039;t cover the middle of the fight. As the fight continues, the boss will charge two party members in a row.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Midgardsormr]]===&lt;br /&gt;
The boss itself is the big dragon head that does not need to be tanked. He does a couple of different AoE attacks. He will revive one of the two dragons at the time. Party should focus on killing these dragons as Midgardsormr is invulnerable during that time. These dragons also have their own AoE attacks as well as breath attacks so DPS should be mindful not to stand in front of the dragons. The first dragon that spawns has to be tanked far away from Midgardsomr, while the second dragon has to be tanked close to Midgardsomr. After the first dragon is revived, Midgardsormr will begin using a new AoE attack that alternates between approximately half of the room closest to Midgarsormr and later the further half. Tanks should try to position the dragons on either the east or west point of the room to make dodging these attacks easier. At some point an add will spawn who carries a shield-generator, this add will look similar to the dragons which drop the cannisters in the Einhander fight. DPS should focus these instantly, since the Midgardsormr will charge up an insta-kill AoE at that time. The Shield generator needs to be interacted with in order for the shield to become available and all members of the party must be inside the bubble to avoid being instantly killed. Repeat with the second dragon and second shield-generator. In this second phase however, Midgarsormr gains a new AoE ability which begins as a small circle which will expand outward two times, taking up a large portion of the room. Each time a dragon is killed, Midgarsormr will lose around 45% of his health. After both dragons are killed, quickly DPS any of his remaining health.&lt;br /&gt;
&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=75%&lt;br /&gt;
|width=50%|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%|Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Cermet Coblyn]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Codpiece Clipper]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Einhander]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Harness Snipper]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Hull Nix]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lake Nanka]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lake Pugil]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Loyal Dragonfly]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Loyal Wyvern]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Midgardsormr (Enemy)|Midgardsormr]] ||&lt;br /&gt;
|}&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%|Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver Falcon]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Son of the Keeper]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[6th Cohort Vanguard]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[6th Cohort Secutor]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[6th Cohort Laquearius]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[6th Cohort Eques]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[6th Cohort Centurion]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[6th Cohort Field Inductor]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[6th Cohort Colossus]] ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Einhander]]===&lt;br /&gt;
*{{Item reward|20|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Einhander}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Magitek Gunship]]===&lt;br /&gt;
*{{Item reward|30|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Earrings of Slaying}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Earrings of Aiming}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Earrings of Casting}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Necklace of Slaying}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Necklace of Aiming}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Necklace of Casting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Necklace of Healing}}&lt;br /&gt;
{{Drops table row|Varlet&#039;s Armillae}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Armillae of Casting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Armillae of Healing}}&lt;br /&gt;
{{Drops table row|Varlet&#039;s Ring}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Ring of Aiming}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Ring of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Varlet&#039;s Sallet}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Headgear of Maiming}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Eyepatch of Striking}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Cap of Aiming}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Circlet of Healing}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Belt of Maiming}}&lt;br /&gt;
{{Drops table row|Picaroon&#039;s Belt of Scouting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Rope Belt of Casting}}&lt;br /&gt;
{{Drops table row|Bogatyr&#039;s Rope Belt of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Midgardsormr (Enemy)|Midgardsormr]]===&lt;br /&gt;
*{{Item reward|50|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Midgardsormr (Enemy)}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:the keeper of the lake1.jpg|350px]] [[File:the keeper of the lake2.jpg|350px]] [[File:the keeper of the lake3.jpg|350px]]&lt;br /&gt;
&lt;br /&gt;
==Video Guides==&lt;br /&gt;
{{#ev:youtube|KbIT0R0g|400|left|Updated Shadowbringers Guide}}&lt;br /&gt;
{{#ev:youtube|v=HZLU8fERE3E|450|left|Keeper of the Lake Guide}}&lt;br /&gt;
{{#ev:youtube|F7rbsXNqRtY|400|left|Video Guide}}&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Steps_of_Faith_(Duty)&amp;diff=315395</id>
		<title>The Steps of Faith (Duty)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Steps_of_Faith_(Duty)&amp;diff=315395"/>
		<updated>2021-08-06T19:02:37Z</updated>

		<summary type="html">&lt;p&gt;TSDS: Adjusting video guide.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = The Steps of Faith&lt;br /&gt;
| image = The steps of faith banner1.png&lt;br /&gt;
| description = The Steps of Faith─the sole means of approaching the city of Ishgard. As well as providing passage across the Sea of Clouds, this great stone bridge also serves to anchor the series of arcane wards known as Daniffen&#039;s Collar. &amp;lt;br&amp;gt; Long has the Holy See relied upon these barriers to shield the city from Dravanian assault, but it did not foresee the brazen attack that would take place at the Gates of Judgement. The outermost layer of protection has been dispelled, allowing the mighty dragon Vishap to land upon the far end of the Steps of Faith. Leading an army of lesser kin, the massive creature is intent on destroying the exposed foundations of the remaining wards. Take up position alongside the Temple Knights, and defend the structure from the ravaging forces of the Horde!&lt;br /&gt;
| type = Trial&lt;br /&gt;
| level = 50&lt;br /&gt;
| level-sync = 50&lt;br /&gt;
| ilvl = 90&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 8&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| roulette = trials&lt;br /&gt;
| tomestones = 15 poetics&lt;br /&gt;
| req-quest = The Steps of Faith (Quest)&lt;br /&gt;
| patch = 2.55&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
The Steps of Faith is a level 50 [[trial]] that requires a full party of 8 players. In the trial, players face [[Vishap]], one of the underlings of 7 [[Wyrmkings]]. It requires the player to have item levels of 90 or higher, and has a hard enrage timer of 10:55 if both snares are used.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reward:&#039;&#039;&#039; 15 [[Allagan Tomestone of Poetics]].&lt;br /&gt;
&lt;br /&gt;
*Players need to complete this trial and its quest before proceeding to [[Heavensward]].&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
The trial is part of the {{questlink|main|The Steps of Faith (Quest)}}. To begin the [[quest]], players must speak to [[Marcelain]] in [[Coerthas Central Highlands]] (x18,y14). Players must have completed the [[Main Scenario Quest]] {{questlink|main|An Allied Perspective}}.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
As of version 5.3, this battle is relatively trivial.&lt;br /&gt;
&lt;br /&gt;
Vishap is fought on a long bridge divided into four sections, all of which are divided by magicked barriers. Through the duration of the fight, Vishap will walk slowly across the bridge. He cannot be slowed, stopped, or aggroed, making time a serious factor. Should you fail to defeat him before he reaches the end of the bridge, you will fail the Duty.&lt;br /&gt;
&lt;br /&gt;
*Note that you do not fail the duty if your entire party dies. If you die just resurrect and run back to the fight.&lt;br /&gt;
&lt;br /&gt;
As Vishap walks, adds will spawn around it.&lt;br /&gt;
&lt;br /&gt;
Vishap is not a true damage threat besides its feet. The boss&#039; stomps deal 5 to 6k damage Players can avoid this by standing under him between his legs or move far away from him.&lt;br /&gt;
&lt;br /&gt;
The boss will perform large, conal AoE in front of him. If you are arming the cannons, do not stand in front of the boss.&lt;br /&gt;
&lt;br /&gt;
===Cannons===&lt;br /&gt;
Each section of the bridge has 4 cannons, arranged in pairs of two, and 1 large cannon on top of a tower. the 2nd and 3rd division have snares just in front of the final pair of cannons. The final stretch has a bunch of piled up barrels that explode.&lt;br /&gt;
&lt;br /&gt;
The 2 cannons within the range of Vishap should be firing constantly. Each shot deals 2000 AoE damage. They can also stun or drop pools of poison. They are needed to kill the adds.&lt;br /&gt;
&lt;br /&gt;
The cannon on top of the tower is called a Dragon Killer. It is able to deal massive amount of Vishap&#039;s [[HP]] per shot. All 3 of the tower cannons should hit. A DPS should be assigned to operate them. Dragon Killer can only hit 1 location and requires charge time. The first tower cannon should be quite easy to aim. The second and third need some help from snares.&lt;br /&gt;
&lt;br /&gt;
The snares are positioned just in front of the final pair of cannons just before the 2nd and 3rd magicked wall. When Vishap does a huge breath AOE that takes up almost the entire front of him, this is when he is in snare range and snare-able. Players on cannons should get off to hit their respective snares. The snared dragon is an easy target for the Dragon Killers.&lt;br /&gt;
&lt;br /&gt;
In the final section there will be barrels. Keep adds away from the barrels, eventually Vishap will step on them and they will explode, dealing massive damage.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Tanks should grab all adds and place them underneath Vishap. This way the cannons will hit all the adds at once along with the boss.&lt;br /&gt;
&lt;br /&gt;
Healers should stay with tanks under Vishap. Heal and watch out for the boss&#039; feet.&lt;br /&gt;
&lt;br /&gt;
2 DPS, preferably ranged or the DPS with the lowest item levels should operate the cannons. Players should not stop firing or leave the canons until Vishap is casting his frontal swipe to destroy them. Right before Vishap finish casting the frontal AoE, get away from the cannons.&lt;br /&gt;
&lt;br /&gt;
After the first barrier, run to your cannons. Repeat the process, the only difference is that on the 2nd set of cannons, instead of a swipe, he&#039;ll do a beam. When he is casting the beam, use your snares.&lt;br /&gt;
&lt;br /&gt;
Once the dragon is chained, go back to hitting him with the cannon until they are exploded. Repeat until dead.&lt;br /&gt;
&lt;br /&gt;
Your cannon can stun enemies. The tortoise adds in the second section have a very large circular AoE that deals 2-3k damage. Stun the tortoise when they are casting the attack.&lt;br /&gt;
&lt;br /&gt;
1 DPS is responsible for the Dragon Killer tower cannons. When first set of cannons are destroyed, sprint to the large tower with the stairs, there is a large cannon called Dragon Killer on top.&lt;br /&gt;
&lt;br /&gt;
when Vishap steps on that big red circle. Fire at him to deal heavy damage.&lt;br /&gt;
&lt;br /&gt;
After damaging the boss, take the stairs and get down from the tower. DPS the boss until the next section. After the first set of cannons are destroyed, repeat your process to the tower.&lt;br /&gt;
&lt;br /&gt;
After the first hit, Vishap will dodge all Dragon Killer shots unless he is snared. When he dodges he&#039;ll body slam the bridge and do 5-6k damage to anyone underneath him. Most likely the healers will die and the tanks will be hurting. This is meant to wipe people.&lt;br /&gt;
&lt;br /&gt;
Wait for the boss to be snared before firing the Dragon Killer shot. You can identify when he is snared when he has large chains around his neck.&lt;br /&gt;
&lt;br /&gt;
The final DPS should continuously damage the boss.&lt;br /&gt;
&lt;br /&gt;
===Alternate Strategy===&lt;br /&gt;
&lt;br /&gt;
1 tank and 1 dps, your lowest geared, will man the cannons, all other dps should stay on the boss and ignore the adds.&lt;br /&gt;
&lt;br /&gt;
The add tank should pick up the adds and bring them to the front of the dragon so the cannons can hit the adds prior to Vishap being in range of the cannons.  The only time the adds should not be brought in front of Vishap is as he approaches his next set of cannons, he will do a large aoe cone in front.  Starting on the 2nd section and continuing to the end of the bridge, there will be a tower with a large cannon called the Dragon Killer.  One dps should be available to move up that tower to fire the shot.  You will always need to be ready to fire the Dragon Killer after he destroys the first set of cannons but before he destroys the second set.  Starting on the 3rd and 4th sections, Vishap will do a large aoe in a straight line in front of him, covering the whole bridge.  At this point, the 2 players on the cannons should get off the cannons and immediately snare him.  The player operating the Dragon Killer should be at the tower ready to fire the moment he gets snared.  Once all the cannons have been destroyed in each individual section, the dps from the cannons should help finish off the adds before moving onto the boss while waiting for the next availability of moving to the next set of cannons.  *Special Note* Each section has an add that has their own move to watch out for.  The first section spawns a dragon that uses Swinge (Stone Vigil&#039;s first boss).  The second section has a move that his a very large area around his self that can be stunned.  The third area has a large dragon that has a lot of health but no really dangerous mechanics that I&#039;ve noted.  The large add in the final section of the bridge has no aggro table and will just run around attacking random party members.  He&#039;s not that much of a threat until he decides to stay beating on a single individual.&lt;br /&gt;
&lt;br /&gt;
If dps stay on the boss the whole time and cannons do as they&#039;re supposed to, it should be a fairly easy fight.  Good luck out there!&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:the steps of faith1.jpg|350px]] [[File:the steps of faith2.jpg|350px]] [[File:Vishap.jpg|350px]]&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
The Steps of Faith─the sole means of approaching the city of Ishgard. As well as providing passage across the Sea of Clouds, this great stone bridge also serves to anchor the series of arcane wards known as Daniffen&#039;s Collar.&lt;br /&gt;
&lt;br /&gt;
Long has the Holy See relied upon these barriers to shield the city from Dravanian assault, but it did not foresee the brazen attack that would take place at the Gates of Judgement. The outermost layer of protection has been dispelled, allowing the mighty dragon Vishap to land upon the far end of the Steps of Faith. Leading an army of lesser kin, the massive creature is intent on destroying the exposed foundations of the remaining wards. Take up position alongside the Temple Knights, and defend the structure from the ravaging forces of the Horde!&lt;br /&gt;
&lt;br /&gt;
==Video Guides==&lt;br /&gt;
{{#ev:youtube|jyazQD4H6rY|400|left|Updated Shadowbringers Guide}}&lt;br /&gt;
{{#ev:youtube|6XN2AA2JkxA|400|left|The Steps of Faith Guide}}&lt;br /&gt;
{{#ev:youtube|VvK9IvydgdE|350|left|}}&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Steps_of_Faith_(Duty)&amp;diff=314222</id>
		<title>The Steps of Faith (Duty)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Steps_of_Faith_(Duty)&amp;diff=314222"/>
		<updated>2021-08-03T20:45:19Z</updated>

		<summary type="html">&lt;p&gt;TSDS: Adding video guide. Cleaning up video guides on page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = The Steps of Faith&lt;br /&gt;
| image = The steps of faith banner1.png&lt;br /&gt;
| description = The Steps of Faith─the sole means of approaching the city of Ishgard. As well as providing passage across the Sea of Clouds, this great stone bridge also serves to anchor the series of arcane wards known as Daniffen&#039;s Collar. &amp;lt;br&amp;gt; Long has the Holy See relied upon these barriers to shield the city from Dravanian assault, but it did not foresee the brazen attack that would take place at the Gates of Judgement. The outermost layer of protection has been dispelled, allowing the mighty dragon Vishap to land upon the far end of the Steps of Faith. Leading an army of lesser kin, the massive creature is intent on destroying the exposed foundations of the remaining wards. Take up position alongside the Temple Knights, and defend the structure from the ravaging forces of the Horde!&lt;br /&gt;
| type = Trial&lt;br /&gt;
| level = 50&lt;br /&gt;
| level-sync = 50&lt;br /&gt;
| ilvl = 90&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 8&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| roulette = trials&lt;br /&gt;
| tomestones = 15 poetics&lt;br /&gt;
| req-quest = The Steps of Faith (Quest)&lt;br /&gt;
| patch = 2.55&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
The Steps of Faith is a level 50 [[trial]] that requires a full party of 8 players. In the trial, players face [[Vishap]], one of the underlings of 7 [[Wyrmkings]]. It requires the player to have item levels of 90 or higher, and has a hard enrage timer of 10:55 if both snares are used.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reward:&#039;&#039;&#039; 15 [[Allagan Tomestone of Poetics]].&lt;br /&gt;
&lt;br /&gt;
*Players need to complete this trial and its quest before proceeding to [[Heavensward]].&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
The trial is part of the [[The Steps of Faith (Quest)]]. To begin the [[quest]], players must speak to [[Marcelain]] in [[Coerthas Central Highlands]] (x18,y14). Players must have completed the [[Main Scenario Quest]] [[An Allied Perspective]].&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
As of version 5.3, this battle is relatively trivial.&lt;br /&gt;
&lt;br /&gt;
Vishap is fought on a long bridge divided into four sections, all of which are divided by magicked barriers. Through the duration of the fight, Vishap will walk slowly across the bridge. He cannot be slowed, stopped, or aggroed, making time a serious factor. Should you fail to defeat him before he reaches the end of the bridge, you will fail the Duty.&lt;br /&gt;
&lt;br /&gt;
*Note that you do not fail the duty if your entire party dies. If you die just resurrect and run back to the fight.&lt;br /&gt;
&lt;br /&gt;
As Vishap walks, adds will spawn around it.&lt;br /&gt;
&lt;br /&gt;
Vishap is not a true damage threat besides its feet. The boss&#039; stomps deal 5 to 6k damage Players can avoid this by standing under him between his legs or move far away from him.&lt;br /&gt;
&lt;br /&gt;
The boss will perform large, conal AoE in front of him. If you are arming the cannons, do not stand in front of the boss.&lt;br /&gt;
&lt;br /&gt;
===Cannons===&lt;br /&gt;
Each section of the bridge has 4 cannons, arranged in pairs of two, and 1 large cannon on top of a tower. the 2nd and 3rd division have snares just in front of the final pair of cannons. The final stretch has a bunch of piled up barrels that explode.&lt;br /&gt;
&lt;br /&gt;
The 2 cannons within the range of Vishap should be firing constantly. Each shot deals 2000 AoE damage. They can also stun or drop pools of poison. They are needed to kill the adds.&lt;br /&gt;
&lt;br /&gt;
The cannon on top of the tower is called a Dragon Killer. It is able to deal massive amount of Vishap&#039;s [[HP]] per shot. All 3 of the tower cannons should hit. A DPS should be assigned to operate them. Dragon Killer can only hit 1 location and requires charge time. The first tower cannon should be quite easy to aim. The second and third need some help from snares.&lt;br /&gt;
&lt;br /&gt;
The snares are positioned just in front of the final pair of cannons just before the 2nd and 3rd magicked wall. When Vishap does a huge breath AOE that takes up almost the entire front of him, this is when he is in snare range and snare-able. Players on cannons should get off to hit their respective snares. The snared dragon is an easy target for the Dragon Killers.&lt;br /&gt;
&lt;br /&gt;
In the final section there will be barrels. Keep adds away from the barrels, eventually Vishap will step on them and they will explode, dealing massive damage.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Tanks should grab all adds and place them underneath Vishap. This way the cannons will hit all the adds at once along with the boss.&lt;br /&gt;
&lt;br /&gt;
Healers should stay with tanks under Vishap. Heal and watch out for the boss&#039; feet.&lt;br /&gt;
&lt;br /&gt;
2 DPS, preferably ranged or the DPS with the lowest item levels should operate the cannons. Players should not stop firing or leave the canons until Vishap is casting his frontal swipe to destroy them. Right before Vishap finish casting the frontal AoE, get away from the cannons.&lt;br /&gt;
&lt;br /&gt;
After the first barrier, run to your cannons. Repeat the process, the only difference is that on the 2nd set of cannons, instead of a swipe, he&#039;ll do a beam. When he is casting the beam, use your snares.&lt;br /&gt;
&lt;br /&gt;
Once the dragon is chained, go back to hitting him with the cannon until they are exploded. Repeat until dead.&lt;br /&gt;
&lt;br /&gt;
Your cannon can stun enemies. The tortoise adds in the second section have a very large circular AoE that deals 2-3k damage. Stun the tortoise when they are casting the attack.&lt;br /&gt;
&lt;br /&gt;
1 DPS is responsible for the Dragon Killer tower cannons. When first set of cannons are destroyed, sprint to the large tower with the stairs, there is a large cannon called Dragon Killer on top.&lt;br /&gt;
&lt;br /&gt;
when Vishap steps on that big red circle. Fire at him to deal heavy damage.&lt;br /&gt;
&lt;br /&gt;
After damaging the boss, take the stairs and get down from the tower. DPS the boss until the next section. After the first set of cannons are destroyed, repeat your process to the tower.&lt;br /&gt;
&lt;br /&gt;
After the first hit, Vishap will dodge all Dragon Killer shots unless he is snared. When he dodges he&#039;ll body slam the bridge and do 5-6k damage to anyone underneath him. Most likely the healers will die and the tanks will be hurting. This is meant to wipe people.&lt;br /&gt;
&lt;br /&gt;
Wait for the boss to be snared before firing the Dragon Killer shot. You can identify when he is snared when he has large chains around his neck.&lt;br /&gt;
&lt;br /&gt;
The final DPS should continuously damage the boss.&lt;br /&gt;
&lt;br /&gt;
===Alternate Strategy===&lt;br /&gt;
&lt;br /&gt;
1 tank and 1 dps, your lowest geared, will man the cannons, all other dps should stay on the boss and ignore the adds.&lt;br /&gt;
&lt;br /&gt;
The add tank should pick up the adds and bring them to the front of the dragon so the cannons can hit the adds prior to Vishap being in range of the cannons.  The only time the adds should not be brought in front of Vishap is as he approaches his next set of cannons, he will do a large aoe cone in front.  Starting on the 2nd section and continuing to the end of the bridge, there will be a tower with a large cannon called the Dragon Killer.  One dps should be available to move up that tower to fire the shot.  You will always need to be ready to fire the Dragon Killer after he destroys the first set of cannons but before he destroys the second set.  Starting on the 3rd and 4th sections, Vishap will do a large aoe in a straight line in front of him, covering the whole bridge.  At this point, the 2 players on the cannons should get off the cannons and immediately snare him.  The player operating the Dragon Killer should be at the tower ready to fire the moment he gets snared.  Once all the cannons have been destroyed in each individual section, the dps from the cannons should help finish off the adds before moving onto the boss while waiting for the next availability of moving to the next set of cannons.  *Special Note* Each section has an add that has their own move to watch out for.  The first section spawns a dragon that uses Swinge (Stone Vigil&#039;s first boss).  The second section has a move that his a very large area around his self that can be stunned.  The third area has a large dragon that has a lot of health but no really dangerous mechanics that I&#039;ve noted.  The large add in the final section of the bridge has no aggro table and will just run around attacking random party members.  He&#039;s not that much of a threat until he decides to stay beating on a single individual.&lt;br /&gt;
&lt;br /&gt;
If dps stay on the boss the whole time and cannons do as they&#039;re supposed to, it should be a fairly easy fight.  Good luck out there!&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:the steps of faith1.jpg|350px]] [[File:the steps of faith2.jpg|350px]] [[File:Vishap.jpg|350px]]&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
The Steps of Faith─the sole means of approaching the city of Ishgard. As well as providing passage across the Sea of Clouds, this great stone bridge also serves to anchor the series of arcane wards known as Daniffen&#039;s Collar.&lt;br /&gt;
&lt;br /&gt;
Long has the Holy See relied upon these barriers to shield the city from Dravanian assault, but it did not foresee the brazen attack that would take place at the Gates of Judgement. The outermost layer of protection has been dispelled, allowing the mighty dragon Vishap to land upon the far end of the Steps of Faith. Leading an army of lesser kin, the massive creature is intent on destroying the exposed foundations of the remaining wards. Take up position alongside the Temple Knights, and defend the structure from the ravaging forces of the Horde!&lt;br /&gt;
&lt;br /&gt;
==Video Guides==&lt;br /&gt;
{{#ev:youtube|RI42qJ2NGYA|400|left|Updated Shadowbringers Guide}}&lt;br /&gt;
{{#ev:youtube|6XN2AA2JkxA|400|left|The Steps of Faith Guide}}&lt;br /&gt;
{{#ev:youtube|VvK9IvydgdE|350|left|}}&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Chrysalis&amp;diff=312508</id>
		<title>The Chrysalis</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Chrysalis&amp;diff=312508"/>
		<updated>2021-08-01T09:56:37Z</updated>

		<summary type="html">&lt;p&gt;TSDS: Adding video guide.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = The Chrysalis&lt;br /&gt;
| image = The chrysalis banner1.png&lt;br /&gt;
| description = A ruthless [[Ascian]] known as [[Nabriales]] has intruded upon the sanctum of the Scions of the Seventh Dawn, spiriting away both the Antecedent and the powerful relic she refused to yield. Pursue the Paragon through the dimensional rift and prise Minfilia─and Tupsimati─from his tenebrous grasp.&lt;br /&gt;
| type = Trial&lt;br /&gt;
| level = 50&lt;br /&gt;
| level-sync = 50&lt;br /&gt;
| ilvl = 90&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 8&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| roulette = trials&lt;br /&gt;
| tomestones = 15 poetics&lt;br /&gt;
| req-quest = An Uninvited Ascian&lt;br /&gt;
| patch = 2.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
The Chrysalis is a level 50 [[trial]] that pits the players against [[Nabriales]]. It is part of the {{questlink|main|An Uninvited Ascian}} [[quest]] of the [[patch 2.5]] [[Main Scenario Quest]]. The battle requires a full party of 8 players with average item level of at least 90.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
*&#039;&#039;&#039;Quest:&#039;&#039;&#039; {{questlink|main|An Uninvited Ascian}}&lt;br /&gt;
*&#039;&#039;&#039;Quest-giver Location:&#039;&#039;&#039; [[Edelstein]] - [[Northern Thanalan]] (x20,y22) &lt;br /&gt;
*&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; {{questlink|main|On the Counteroffensive}}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
===Phase 1: 100% - 80%===&lt;br /&gt;
At 80%, Players should spread out and absorb orbs. If you alternate between the big and small orbs (big gives physical vulnerability, small gives magical vulnerability) then you won&#039;t take much damage. For each orb that hits him he will gain a stack. Small adds do not have much hp and perform a cone AoE. Stack up for heals and [[Sacred Soil]] if you have 3+ stacks. 7 stacks is instant death for non tanks.&lt;br /&gt;
&lt;br /&gt;
===Phase 2: 79% - 40%===&lt;br /&gt;
He will cast double and then cast spark twice, tanks can taunt to help with this.&lt;br /&gt;
&lt;br /&gt;
At 40%, he will perform the orbs again, see phase 1.&lt;br /&gt;
===Phase 3: 39% - 20%===&lt;br /&gt;
He will cast triple and then cast spark three times, again, tanks can taunt to help with this.&lt;br /&gt;
&lt;br /&gt;
After second orb phase he will teleport around and cast end of days, a dodge-able straight line, but the teleports are quite annoying. He will also randomly cast Quake 3, which does AoE damage to party for about 2500 damage on non tanks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At 20%, he will perform Meteor:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Floor will turn red and give you a bleed. You can run to the edge and keep running while you are sucked in, after the bleed hits 0 you are instantly sucked in. &#039;&#039;&#039;After you are sucked in, you are sent to a new room.&#039;&#039;&#039; Any buffs/debuffs that were affecting you before you were sucked into the vortex will have their duration multiplied by 10. To make the next segment easier, all DPS should use all damage buffs and Tanks should use Hp and Defense buffs.&lt;br /&gt;
&lt;br /&gt;
Meteors fall continuously. &#039;&#039;&#039;If a meteor doesn&#039;t land on a player, it deals damage to the entire party&#039;&#039;&#039;, so one player should tank each meteor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Only tanks (and optionally one healer) should try to get hit by meteors&#039;&#039;&#039;. Only one player needs to be in any particular meteor&#039;s landing circle.&lt;br /&gt;
&lt;br /&gt;
Healers may wish to both run to one each time to split the damage. If your tanks applied proper buffs, they should lose less than half their health each meteor. &lt;br /&gt;
&lt;br /&gt;
After the first meteor falls, a tear will appear on its location that you must kill to end the phase. &lt;br /&gt;
DPS should immediately focus this tear, using a Limit Break if needed. There is a visual tell in the middle of the room, an extremely large meteor that slowly falls and will wipe the party if it manages to hit the ground before the tear is destroyed. Meteors will continue to fall and tanks and healers should continue to run to the next empty meteor zone.&lt;br /&gt;
&lt;br /&gt;
===Phase 4: 19% - 0%===&lt;br /&gt;
Tank and Spank, in this phase he simply recycles mechanics from Phase 2.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
==Video Guides==&lt;br /&gt;
{{#ev:youtube|apcBPUCixlU|400|left|Updated Shadowbringers Guide}}&lt;br /&gt;
{{#ev:youtube|MGVj0i4mUEc|400|left|The Chrysalis Guide}}&lt;br /&gt;
{{#ev:youtube|AVCEmwoPdOg|350|left|The Chrysalis Video Guide}}&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Final_Steps_of_Faith&amp;diff=309727</id>
		<title>The Final Steps of Faith</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Final_Steps_of_Faith&amp;diff=309727"/>
		<updated>2021-07-23T21:58:47Z</updated>

		<summary type="html">&lt;p&gt;TSDS: Adding video guide.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|The Minstrel&#039;s Ballad: Nidhogg&#039;s Rage}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = The Final Steps of Faith&lt;br /&gt;
| image = The_Final_Steps_of_Faith.png&lt;br /&gt;
| description = &lt;br /&gt;
| type = Trial&lt;br /&gt;
| level = 60&lt;br /&gt;
| level-sync = 60&lt;br /&gt;
| ilvl = 205&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 8&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| roulette = Trials&lt;br /&gt;
| tomestones = 10 poetics&lt;br /&gt;
| req-quest = An End to the Song&lt;br /&gt;
| patch = 3.3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
*&#039;&#039;&#039;Quest:&#039;&#039;&#039; [[An End to the Song]]&lt;br /&gt;
*&#039;&#039;&#039;Quest-giver Location:&#039;&#039;&#039; [[Aymeric]] - [[The Churning Mists]] (x7.4,y26.7)&lt;br /&gt;
*&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Main Scenario Quest [[Winning Over the Wyrm]]&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
{{#ev:youtube|73UlTglREqI|400|right|Updated Shadowbringers Guide}}&lt;br /&gt;
{{#ev:youtube|TbsbQ86kokw|400|right|The Final Steps of Faith Video Guide}}&lt;br /&gt;
&lt;br /&gt;
Unlike the previous encounter in [[The Aery]], this fight has four phases that combine healer checks, DPS checks, and raid mechanics (such as stacking to share damage). Positioning of all players is crucial to your success in this fight, as several lethal AoE zones will be cast in quick succession that you may not be able to avoid with poor positioning.&lt;br /&gt;
&lt;br /&gt;
Those without experience in [[Alexander]] or [[Containment Bay S1T7]] will need to pay especially close attention to positioning cues that may be unfamiliar during the final phase. This encounter can be especially tricky for those whom have only done [[Main Scenario Quests]], as coordination and positioning are critical, especially during the second and final phases.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 1 - Normal Dragon&#039;&#039;&#039;&lt;br /&gt;
* Avoid the flyover AoE and &amp;quot;Hot Wings&amp;quot; AoE. This will be a huge AoE blast of fire, followed by a room-wide AOE with a safe line along the length of [[Nidhogg]]&#039;s body.&lt;br /&gt;
* Nidhogg will do a Deafening Bellow every so often throughout the fight. It does approx 4k dmg each time to the entire party, and in later portions of phase 1, will be cast twice in a row. It&#039;s recommended for casters to stay within AoE heal distance of their healers at all times, preferring to avoid AoE damage where necessary.&lt;br /&gt;
* Run out of the holes that spawn under the players, as these will do massive damage to any player caught inside of one.&lt;br /&gt;
* Run out of Nidhogg&#039;s fire trail. The holes will spawn first, Nidhogg will disappear and you will be able to see from where he flies to where the trail will go. Since the room is massive, it&#039;s recommended to stack in the center of the room every time Nidhogg flies away, then spread out to avoid the AoEs, thus ensuring you can get positioned in time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 2 - Adds&#039;&#039;&#039;&lt;br /&gt;
* This is a DPS check. If adds are killed too slowly, or not killed at all before Nidhogg blasts players back, it&#039;s a wipe.&lt;br /&gt;
* Middle add can&#039;t be tanked and will attack players randomly with an unmarked, short range frontal AoE telegraphed by him preparing to swipe at a player. Move away from the add before it swipes to avoid this extra damage.&lt;br /&gt;
* Tank the two remaining adds to the sides, positioning their AoE cones outside of the arena. Assign one healer to each tank to heal and provide additional DPS if possible.&lt;br /&gt;
* If you find yourself wiping on the transition phase where the 8 circles appear, then it is because you didn&#039;t kill the adds on time. Whether you stand in the circles or not makes no difference. The DPS requirement is fairly strict with minimum iLevel gear, and may require a limit break and healers to contribute to DPS if the four group DPS cannot burn the adds fast enough.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 3 - Humanoid Form&#039;&#039;&#039;&lt;br /&gt;
* Nidhogg will cast the hard-hitting &amp;quot;Ala Morn&amp;quot; on the tank. This is a tank buster that should be single target healed and shielded through when possible.&lt;br /&gt;
* Run out of &amp;quot;Geirskogul&amp;quot; line AoE that goes from Nidhogg towards a random player.&lt;br /&gt;
* Spread out the meteor circles about the sides of the room. Healers should also spread to the edges, even when not targeted. Once hit, run out of the circle placed on the floor immediately to avoid a bleed debuff effect.&lt;br /&gt;
* After the first meteor circles spawn, an area target, room-wide AoE will spawn (seemingly under a healer). Run as far away from this as possible, avoiding any additional AoEs that spawn to reduce damage. Healers should cast AoE heals and shields when possible to help mitigate this damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 4 - Fire Dragon&#039;&#039;&#039;&lt;br /&gt;
* This repeats Phase One with additional mechanics and angrier, red particle effects.&lt;br /&gt;
* When &amp;quot;Akh Morn&amp;quot; is cast, as indicated by the gigantic yellow arrow indicator pointing at a single player, stack and STAY STACKED on the targeted player until all lightning bolts have been cast (it may be helpful to set a waypoint for everyone to stack onto). Doing so will spread the damage to all players, which ideally will prevent anyone from dying. The number of bolts that will strike increases as the fight progresses. Everyone should stack, including the main tank if possible. Even doing so, this will deal heavy damage that SHOULD be healed and shielded through. Should players not stack, subsequent bolts will target random players for lethal damage, which will most likely cause a wipe. Once this attack is complete, main tank should face Nidhogg away again to avoid cleaving the party.&lt;br /&gt;
* 3 Fireballs will spawn on the ground occasionally. These are bombs that will each explode in a plus shape, very similar to mechanics seen in [[Alexander (Savage)]]. Stand in a row and column unoccupied by these bombs to avoid the damage, and be prepared to immediately sprint back to the center for another cast of &amp;quot;Hot Wings&amp;quot;.&lt;br /&gt;
* Run out of &amp;quot;Hot Wings&amp;quot; AoE. It is a room-wide AoE with a safe line along the length of Nidhoggs body. This is immediately followed by &amp;quot;Hot Tail&amp;quot;, below.&lt;br /&gt;
* Run out of &amp;quot;Hot Tail&amp;quot; AoE. It will appear straight after Hot Wings and cover the area that was safe during Hot Wings.&lt;br /&gt;
* Run out of the holes that spawn under random players.&lt;br /&gt;
* Run out of Nidhogg&#039;s fire trail. The holes will spawn first, then Nidhogg will disappear and repeat the fire trail mechanic from phase one. Position yourself accordingly.&lt;br /&gt;
* As this is the final phase, these mechanics will repeat until the boss is dead.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Nidhogg Card]]&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
The great steps which marked a journey&#039;s beginning shall now mark its end as the Warrior of Light enters into a final confrontation with the great wyrm Nidhogg. Steel will clash against fang and furious flames. But when the dust settles, only the victor will decide the fate of man, dragon, and the broken bonds that once united them.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:the final steps of faith1.png|350px]] [[File:the final steps of faith2.png|350px]] [[File:the final steps of faith4.png|350px]]&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Singularity_Reactor&amp;diff=306665</id>
		<title>The Singularity Reactor</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Singularity_Reactor&amp;diff=306665"/>
		<updated>2021-07-15T21:57:36Z</updated>

		<summary type="html">&lt;p&gt;TSDS: Adding video guide.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|The Minstrel&#039;s Ballad: Thordan&#039;s Reign}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = The Singularity Reactor&lt;br /&gt;
| image = The_Singularity_Reactor.png&lt;br /&gt;
| description = Taking the soul of the legendary [[King Thordan]] into his flesh, the archbishop transforms into a primal before your very eyes. Sustained by a millennium of prayer and the Eye&#039;s aether, he declares his intent to rule over the world with an iron fist and for all time. Standing at his side are the sworn brothers of the Heavens&#039; Ward, who have likewise transcended their mortal limits by becoming incarnations of the knights twelve. Strike them down, and eradicate the root of the [[Dragonsong War]].&lt;br /&gt;
| type = Trial&lt;br /&gt;
| level = 60&lt;br /&gt;
| level-sync = 60&lt;br /&gt;
| ilvl = 142&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 8&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| roulette = Trials&lt;br /&gt;
| tomestones = 10 poetics&lt;br /&gt;
| req-quest = Heavensward (Quest)&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quote|Taking the soul of the legendary King Thordan into his flesh, the archbishop transforms into a primal before your very eyes. Sustained by a millennium of prayer and the Eye&#039;s aether, he declares his intent to rule over the world with an iron fist and for all time. Standing at his side are the sworn brothers of the Heavens&#039; Ward, who have likewise transcended their mortal limits by becoming incarnations of the knights twelve. Strike them down, and eradicate the root of the Dragonsong War.|Game Description}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
*&#039;&#039;&#039;Quest:&#039;&#039;&#039; [[Heavensward (Quest)]] &lt;br /&gt;
*&#039;&#039;&#039;Quest-giver Location:&#039;&#039;&#039; [[Guidance Node]] - [[Azys Lla]] (x16, y22)&lt;br /&gt;
*&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Main Scenario Quest [[Fetters of Lament]], Level 60 Dungeon [[The Aetherochemical Research Facility]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|cyEuQ7KoYME|400|right|Updated Shadowbringers Guide}}&lt;br /&gt;
{{#ev:youtube|F1ubbYUA82Y|400|right|The Singularity Reactor Guide}}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
The Singularity Reactor is a fairly straightforward end-of-story trial. In general, dodge AoEs, kill adds when they do happen. It has three phases, although the most eventful are the first two. &lt;br /&gt;
&lt;br /&gt;
Similar to Ramuh&#039;s Thunderstorm, four players at a time will be marked for a small lightning circle that will hit after them and everyone around them a few seconds. Simultaneously, Thordan will put AoE circles below the other four players. These will turn into icy patches on the ground that will inflict heavy on anyone going through them. Move away from other members of the party to avoid stacking AoEs and leaving room for movement. &lt;br /&gt;
&lt;br /&gt;
He also casts &#039;&#039;&#039;Ancient Quaga&#039;&#039;&#039; throughout the fight, hitting for moderate party damage. Heal/shield through it as necessary. &lt;br /&gt;
&lt;br /&gt;
After channelling &#039;&#039;&#039;The Dragon&#039;s Eye&#039;&#039;&#039;, he will be able to use &#039;&#039;&#039;The Dragon&#039;s Gaze&#039;&#039;&#039;, which inflicts a party-wide terror. As with any other gaze attack, turn your character away from him to avoid it completely. &lt;br /&gt;
&lt;br /&gt;
He will cast &#039;&#039;&#039;Knights of the Round&#039;&#039;&#039; periodically as well, summoning different Knights of the Heavens&#039; Ward who cannot be targeted to provide different mechanics to keep in mind. The first two will be &#039;&#039;&#039;Ser Janlenoux&#039;&#039;&#039; and &#039;&#039;&#039;Ser Adelphel&#039;&#039;&#039;, who will charge around the room, putting a bleeding debuff on everyone in their path and leaving behind orbs of light. These will deal damage to players upon exploding. Note that this debuff can be dispelled. Next will be &#039;&#039;&#039;Ser Vellguine&#039;&#039;&#039; who will stand outside of the platform and cast a column AoE that goes from one side to the other and can be easily avoided. &#039;&#039;&#039;Ser Hermenost&#039;&#039;&#039; will pop out next to Thordan with three small platforms that need to be stood upon. A single player for each one of them will suffice. Fail to do so and the entire party will be affected with paralyze. While the duration is not too long and this is not game-changing, your healers will thank you. &lt;br /&gt;
&lt;br /&gt;
At around 15% to 10%, phase two will start. Thordan will leave the arena, letting his Knights have the spotlight. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ser Zephirin&#039;&#039;&#039;: He appears in the middle and immediately starts casting an AoE attack. This cannot be interrupted; however, the less health he has at the end of the cast, the weaker it hits the party. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ser Vellguine&#039;&#039;&#039;: Without waiting for Zephirin to be dealt with, Vellguine will appear somewhere at the edge of the arena. Again, he will perform a column charge through the middle. He cannot be targeted. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ser Janlenoux&#039;&#039;&#039; and &#039;&#039;&#039;Ser Adelphel&#039;&#039;&#039;: They will once more appear at the same time. One of them will cast Holiest of Holy at random intervals, which will deal moderate damage to every player in the room. Something else to look out for is Rapid Sever, which will hit the tank for quite a bit of damage in a short span of time. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ser Ignasse&#039;&#039;&#039;: He will show up shortly after the previous two, smashing the ground at a point on the edge of the arena. Damage taken is reduced the farther away you are from it, like the imperial airship crashes in the Ultima Weapon. He won&#039;t be seen again after this. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ser Paulecrain&#039;&#039;&#039; and &#039;&#039;&#039;Ser Haumeric&#039;&#039;&#039;: These cannot be targeted. One of them will be in the middle, placing blue ice markers on players&#039; heads, akin to those in the Shiva encounter. Try to drop them on the edges if possible, as they inflict heavy on players in contact with the frozen ground they create. The other Knight, who stands on the edge of the arena, has a column attack that is targeted on a player, who will take less damage the closer they are to the source, like Anchag&#039;s in Amdapor Keep (Hard) or Biblos&#039; in the Great Gubal Library. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ser Grinnaux&#039;&#039;&#039;: Also can&#039;t be targeted. He will cast four or five black AoE circles on the ground that will grow in size over time. In addition to the previous frozen circles, finding a safe spot can be difficult. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ser Noudenet&#039;&#039;&#039;: Again cannot be targeted. His attack resembles Xande&#039;s meteorfall mechanic in Syrcus Tower; he will summon comet circles that will drop comets/meteors after a short while. There are four comet circles on the sides, and a meteor circle in the middle. Burn them before they drop their gifts. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ser Guerrique&#039;&#039;&#039;: At the same time as dealing with the comets, Guerrique will appear in the middle, casting a progressive round AoE that proceeds in phases. Move into the next or previous row of rocks to avoid being hit. &lt;br /&gt;
&lt;br /&gt;
After that, Thordan will reappear along with the Heavens&#039; Ward outside of the arena, casting Light of Ascalon: a low hitting party-wide damage in succession that knocks everyone back. Once that&#039;s done, stack in the middle for heals and shields before he casts his ultimate. &lt;br /&gt;
&lt;br /&gt;
Afterwards, his energy seems to be spent so he will only slash at random targets. Don&#039;t bother trying to get aggro at this point. &lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Limitless_Blue_(Hard)&amp;diff=305662</id>
		<title>The Limitless Blue (Hard)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Limitless_Blue_(Hard)&amp;diff=305662"/>
		<updated>2021-07-13T19:43:40Z</updated>

		<summary type="html">&lt;p&gt;TSDS: Adding video guide.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|The Limitless Blue (Extreme)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = The Limitless Blue (Hard)&lt;br /&gt;
| image = The_Limitless_Blue_(Hard).png&lt;br /&gt;
| description = Inspiration often finds us in surprising ways. So it was that a casual mention of skyfishing helped [[Cid Garlond]] conceive a plan to lure out [[Bismarck]], the Lord of the Mists, by using the Enterprise to tow an island through the Sea of Clouds. After binding the beast with chains fired from dragonkillers, he hopes you can engage it in the traditional fashion. Though the plan is somewhat sound in theory, there is no telling how effective it will be in practice. Nevertheless, the engineer has seen you through many dangerous situations in the past, so at least the odds are in his favor...&lt;br /&gt;
| type = Trial&lt;br /&gt;
| level = 57&lt;br /&gt;
| level-sync = 58&lt;br /&gt;
| ilvl = &lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 8&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| roulette = Trials&lt;br /&gt;
| tomestones = &lt;br /&gt;
| req-quest = Bolt, Chain, and Island&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quote|Inspiration often finds us in surprising ways. So it was that a casual mention of skyfishing helped Cid Garlond conceive a plan to lure out [[Bismarck]], the Lord of the Mists, by using the &#039;&#039;Enterprise&#039;&#039; to tow an island through [[the Sea of Clouds]]. After binding the beast with chains fired from dragonkillers, he hopes you can engage it in the traditional fashion. Though the plan is somewhat sound in theory, there is no telling how effective it will be in practice. Nevertheless, the engineer has seen you through many dangerous situations in the past, so at least the odds are in his favor...|Game Description}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
*&#039;&#039;&#039;Quest:&#039;&#039;&#039; [[Bolt, Chain, and Island]] &lt;br /&gt;
*&#039;&#039;&#039;Quest-giver Location:&#039;&#039;&#039; [[Alphinaud]] - [[The Sea of Clouds]] (x10, y13) &lt;br /&gt;
*&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Main Scenario Quest [[Black and the White]]&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
{{#ev:youtube|3-F7Ozvg9sI|400|right|Updated Shadowbringers Guide}}&lt;br /&gt;
{{#ev:youtube|LrkKn5LrzBI|400|right|Bismarck Guide}}&lt;br /&gt;
Bismarck is a fairly unusual trial in that, for most of the fights player won&#039;t actually be damaging the primal itself, but rather dealing with all manner of adds. The fight itself takes place upon a floating rock which has its own separate HP bar, if this bar drops to around 24% then the raid will wipe. Players should also be wary of being knocked off of the edge of the platform. Before beginning the fight players should take note of the shield device, as well as the two harpoons on either side and should nominate a player to man each.&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
The fight begins with Bismarck instantly dealing a damaging blow to the platform as well as spawning two adds. Players should deal with the adds (which can cause knockback) while avoiding any AoEs. Periodically players will see Bismarck do a specific dive animation, this is the signal that the shield device should be activated as Bismarck is about to ram the platform. Failing to activate the shield device, or activating it too early, will lead to an increased amount of damage being taken by the platform.&lt;br /&gt;
&lt;br /&gt;
After a set amount of time a message will appear stating that the harpoons are active, players should activate these as soon as possible, failing to do so will lead to Bismarck disabling them and leading to another cycle. Once both harpoons are active Bismarck will be chained to the side of the platform and its chitin will be targetable. Players can only cause damage to the chitin while physically on Bismarck, though this will also cause a DoT to appear on said players. Players should ideally destroy the chitin in one cycle (although two cycles is fine) as failing to destroy it quick enough will cause Bismarck to pull away and repeat its initial actions (adds, ramming the platform etc.).&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
Once its chitin has been destroyed Bismarck will pull away from the platform again and summon two larger adds. These should be dealt with quickly. At the same time tornadoes will appear, Bismarck will also periodically summon a set of exploding bubbles which players should avoid. After a certain amount of time or after both adds are killed, Bismarck will return and cast a raid wide AoE before once returning to the side of the platform. During this the shield device will also break, essentially setting a harder limit on how long the encounter can last. If any of the adds are still alive, this attack will most likely cause a wipe.&lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
&lt;br /&gt;
This functions largely like Phase 1, although Bismarck will summon four adds and without the shield generator the damage to the island cannot be reduced. With the chitin destroyed Bismarck can now be attacked directly when chained.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Bismarck Card]]&lt;br /&gt;
*[[Bismarck&#039;s Baleen]]&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Thok_ast_Thok_(Hard)&amp;diff=304015</id>
		<title>Thok ast Thok (Hard)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Thok_ast_Thok_(Hard)&amp;diff=304015"/>
		<updated>2021-07-09T22:42:03Z</updated>

		<summary type="html">&lt;p&gt;TSDS: Adding video guide.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Thok ast Thok (Extreme)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = Thok ast Thok (Hard)&lt;br /&gt;
| image = Thok_ast_Thok_(Hard).png&lt;br /&gt;
| description = An insectoid beastman tribe connected by a hive mind, [[the Gnath]] have but one collective desire: to expand their territory and prosper without fear of dragons. It was by this simple yet powerful wish that a mighty [[primal]] bent on war and conquest was summoned into existence. Bound by your promise to [[Vidofnir]] to remove this threat to dragonkind, you must now lead your companions into battle against the savage entity known as [[Ravana]], Lord of the Hive.&lt;br /&gt;
| type = Trial&lt;br /&gt;
| level = 53&lt;br /&gt;
| level-sync = 54&lt;br /&gt;
| ilvl = &lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 8&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| roulette = Trials&lt;br /&gt;
| tomestones = &lt;br /&gt;
| req-quest = Lord of the Hive&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quote|An insectoid beastman tribe connected by a hive mind, [[the Gnath]] have but one collective desire: to expand their territory and prosper without fear of dragons. It was by this simple yet powerful wish that a mighty [[primal]] bent on war and conquest was summoned into existence. Bound by your promise to Vidofnir to remove this threat to dragonkind, you must now lead your companions into battle against the savage entity known as [[Ravana]], Lord of the Hive.|Game Description}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
*&#039;&#039;&#039;Quest:&#039;&#039;&#039; [[Lord of the Hive]] &lt;br /&gt;
*&#039;&#039;&#039;Quest-giver Location:&#039;&#039;&#039; [[Ysayle]] - [[The Dravanian Forelands]] (x29,y36) &lt;br /&gt;
*&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Main Scenario Quest [[Breaking into Hives]]&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
{{#ev:youtube|kUKhdKvWM2w|400|right|Updated Shadowbringers Guide}}&lt;br /&gt;
{{#ev:youtube|HQ7GAofEJBw|400|right|Ravana Guide}}&lt;br /&gt;
===Bloodlust===&lt;br /&gt;
At every 100 Bloodlust gained (as shown underneath the Instance title in the quest list) Ravana will gain a stack of Damage Up. This counts as a soft-enrage.&lt;br /&gt;
===Abilities===&lt;br /&gt;
&#039;&#039;Ravana cleaves, keep him facing away from the raid.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prelude to Slaughter&#039;&#039;&#039; - Uses this after the first 100 Bloodlust. Combination of AoEs: #1 Large melee AoE, negligible damage. #2 Pattern of linear fire AoE across the arena with several safe spots. #3 Covers the arena except the center in AoE.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Slaughter&#039;&#039;&#039; - Combination of AoEs: #1 AoE that comes out of him in a linear fashion two-ways (i.e. Infront and behind him), negligible damage, knocks back. #2 &amp;amp; #3: These happen at the same time, a cross fire AoE will form across the arena that will deal damage when they explode and leaves a cross of fire that inflicts Burn on anyone standing in it. Two players get marked with a purple icon above their head, they will have a large purple circle around them, these 2 players need to spread to opposite sides of the arena and other players should run out of the circle. Deals heavy damage to all inside. Note the purple circle will explode a couple of seconds after the cross explodes, players can move through the cross in those seconds to move out of the circles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Revenge&#039;&#039;&#039; - Every now and then, Ravana will buff himself for 5s to increase his Parry and will deal damage back to attackers, negligible damage - Ignore this buff&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chandrahas&#039;&#039;&#039; - Ultimate ability&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Laughing Moon&#039;&#039;&#039; - In combination with Ultimate ability&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pillars of Heaven&#039;&#039;&#039; - Raid-wide AoE and knockback&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Surpanakha&#039;&#039;&#039; - Targets a player and throws linear AoE towards them, damaging anyone in its path. Player is marked by a red icon above their head. Will throw a minimum of 3 AoEs towards the player.&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039; &#039;&#039;&#039;Note&#039;&#039;&#039;: Appears to always target the off-tank, unless they are dead, in which case it will target the main tank (then healers etc.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rose of Hate/Rose of Conquest&#039;&#039;&#039; - Casts Rose of Hate, a linear AoE, easily dodged. At same time, 4 purple orbs spawn linked to 4 players, explodes when touched, deals heavy damage and inflicts Vulnerability Up.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Swift Slaughter&#039;&#039;&#039; - Combination of AoEs: #1 Several players will be marked with a white icon, they need to spread around the room away from each other, Ravana will rush towards these players dealing damage to them and anyone in his path. #2 AoE in the outter half of the arena, with safe spot in the center. #3 Large AoE in the center with safe spot being at the edge of the arena.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Atma-Linga&#039;&#039;&#039; - Raid-wide AoE, maybe use it twice in a row.&lt;br /&gt;
&lt;br /&gt;
Ravana cycles through 2 buffs, an offensive buff and a defensive buff, these determine what abilities he will use.&lt;br /&gt;
&lt;br /&gt;
Offensive he will use the Slaughter abilities.&lt;br /&gt;
Defensive he will use Pillars, Suranakha and Rose of Hate, introduced in Phase 2.&lt;br /&gt;
No buffs he will focus on the tank.&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
Uses abilities &#039;&#039;&#039;Prelude to Slaughter and Slaughter&#039;&#039;&#039; - focus on dodging AoE.&lt;br /&gt;
&lt;br /&gt;
===Chandrahas (Ultimate)===&lt;br /&gt;
At about 60% multiple adds will spawn. You have about 80 seconds until Ravana does his Ultimate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit Gana&#039;&#039;&#039; - Casts Blizzard and Falling Laughter&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moon Gana&#039;&#039;&#039; - Casts Fire and Falling Laughter&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You need to kill these adds before they finish casting Falling Laughter. Moon Gana will start casting quickly so these take priority, 2 of these will spawn at separate intervals. If Falling Laughter finishes, the adds will drop a large sword into the ground which will be used before Chandrahas.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After about 80s, any remaining adds will die and leave a sword, Ravana Fetters all players and lifts them off the ground. Once for each sword in the ground, he will use Laughing Moon, which each deals moderate damage and applies a stack of Vulnerability up to all players, then cast Chandrahas which deals heavy damage. Note that if there are 3 or more swords in the ground, this will most likely cause a wipe.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
Will not use Prelude to Slaughter, introduces all other abilities mentioned.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Offensive stance rotation: Swift Slaughter -&amp;gt; Slaughter&lt;br /&gt;
&lt;br /&gt;
Defensive stance rotation: Pillars of Heaven -&amp;gt; Surpanakha (hits 3 times) -&amp;gt; Rose of Hate -&amp;gt; Surpankha (hits 10 times) -&amp;gt; Pillars of Heaven&lt;br /&gt;
&lt;br /&gt;
No Stance: Atma-Linga will be used, otherwise he focus the tank.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Pillars of Heaven&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After the Ultimate, areas of the wall around the edge will crumble. You can be knocked off the arena by Pillars of Heaven. Make sure you will get knocked back into the wall.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rose of Hate Orbs&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The players with orbs should separate from each other and take the damage from the orbs themselves to avoid unnecessary AoE damage and debuffing to everyone.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Ravana Card]]&lt;br /&gt;
*[[Ravana&#039;s Forewing]]&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Snowcloak&amp;diff=302149</id>
		<title>Snowcloak</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Snowcloak&amp;diff=302149"/>
		<updated>2021-07-04T21:51:56Z</updated>

		<summary type="html">&lt;p&gt;TSDS: Adding video guide. Cleaning up video guides on page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = Snowcloak&lt;br /&gt;
| description = Formed in the aftermath of the Calamity, the great ice wall has long been thought an impenetrable barrier between central and western Coerthas. In truth, however, the wall is riddled with hidden tunnels, which Iceheart and her followers have used as a base of operations. You have been tasked with exploring one such tunnel in the hopes that it will lead you to the heretics&#039; leader─yet what dangers await are anyone&#039;s guess...&lt;br /&gt;
| image = Snowcloak Image.png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 50&lt;br /&gt;
| level-sync = 50&lt;br /&gt;
| ilvl = 80&lt;br /&gt;
| ilvl-sync = 130&lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 4man&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = level 50/60/70&lt;br /&gt;
| entrance = Coerthas Central Highlands&lt;br /&gt;
| entrance-coordinates = 3,21&lt;br /&gt;
| req-quest = The Path of the Righteous&lt;br /&gt;
| patch = 2.4&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
Level 50+ players need to talk to [[Drillemont]] in [[Coerthas Central Highlands]] (x12,y8) to start the [[main scenario quest]] {{questlink|type=main|name=The Path of the Righteous}} to unlock the dungeon.&lt;br /&gt;
&amp;lt;br&amp;gt;The quest is available after the completion of the [[main scenario quest]] {{questlink|type=main|name=First Blood}}.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Tiny Key: 0/1&lt;br /&gt;
#Clear Silence: 0/1&lt;br /&gt;
#Clear Conviction: 0/1&lt;br /&gt;
#Finger off the Apostate: 0/1&lt;br /&gt;
#Defeat Fenrir: 0/1&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
==Bosses==&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Wandil]]===&lt;br /&gt;
Wandil has several AOE abilities (one of which is unavoidable) which add a stacking debuff to all players affected. Once this debuff reaches 4 stacks, the player is frozen (effectively stunned) for a short duration. Periodically he will summon Ice Bombs which will self-destruct after some time or when they get low health. These should be killed to avoid additional damage and more stacks of the debuff. Healers should keep an eye on their stack count and try to top up the party&#039;s health before they&#039;re stunned.&lt;br /&gt;
&lt;br /&gt;
At a certain point during the fight, he&#039;ll also create a persistent ring of ice around the edges of the most arena which must be avoided, limiting the players room to maneuver and avoid AoE.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Yeti]]===&lt;br /&gt;
Yeti has a frontal cone AoE that turns its spriggan adds into snowballs if they are hit by it. The tank should try to make the Yeti face as many spriggans as possible. These adds can be safely ignored otherwise, and nobody should attack the snowballs unless needed.&lt;br /&gt;
&lt;br /&gt;
When Yeti performs a room-wide AoE, hit it with the snowballs (line up behind it and attack it) to stop the casting. The larger Frostbound adds will not turn into snowballs and will break snowballs if given the chance, and should be killed quickly.&lt;br /&gt;
&lt;br /&gt;
Snowballs come in different sizes: small, medium and large. Snowballs that are hit by further frost cone attacks or merged together will increase in size. Larger snowballs deal more damage to the Yeti.&lt;br /&gt;
&lt;br /&gt;
*Small snowball deals around 2000 damage, medium deals around 10,000 damage and large deals around 30,000 damage to Yeti.&lt;br /&gt;
&lt;br /&gt;
*Snowballs can be destroyed by Yeti&#039;s cleave attack.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Fenrir]]===&lt;br /&gt;
Fenrir will cause three icicles to drop randomly on the field, two of which will then fly away in a line-shaped-AOE attack. The third will explode moments later. Fenrir will rotate between a &amp;quot;Thousand Year Storm&amp;quot; party wide attack and a slow cast called &amp;quot;Lunar Cry&amp;quot; after icicle drops. &lt;br /&gt;
&#039;&#039;&#039;On the Lunar Cry cast, you have to run behind the remaining icicle that didn&#039;t fly away&#039;&#039;&#039; to avoid the attack and then move away to avoid the icicle&#039;s explosion. &lt;br /&gt;
There is a way to quickly identify which icicle will persist - two of the icicles target party members, but one will be randomly placed. The one that drops randomly will be the one that remains for the party to hide behind. &lt;br /&gt;
After the Lunar Cry, Fenrir will jump onto the tank with a moderate damage attack.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=75%&lt;br /&gt;
|width=50%|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%|Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Chary Harrier]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Dove Aevis]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Ibex]] || [[Antelope Shank]], [[Beast Sinew]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ice Bomb]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Ice Sprite]] || [[Ice Crystal]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fenrir]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Frostbound]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Glacier Sprite]] || [[Ice Crystal]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hrimthus]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Hybrid Gator]] || &lt;br /&gt;
|}&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!width=25%|Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Northern Bateleur]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Snowball]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Snowcloak Goobbue]] || [[Goobbue Fang]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Snowcloak Wolf]] || [[Wolf Fang]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Snowclops]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Spriggan Icecutter]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Spriggan Tumbler]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Wandil]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[White Bear]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Yeti]] || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Wandil]]===&lt;br /&gt;
*{{Item reward|15|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Wandil}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Yeti]]===&lt;br /&gt;
*{{Item reward|20|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Bracelet of Fending}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Bracelet of Slaying}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Bracelet of Aiming}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Bracelet of Casting}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Bracelet of Healing}}&lt;br /&gt;
{{Drops table row|Antique Gauntlets}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Earrings of Fending}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Earrings of Slaying}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Earrings of Aiming}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Earrings of Casting}}&lt;br /&gt;
{{Drops table row|Hero&#039;s Earrings of Healing}}&lt;br /&gt;
{{Drops table row|Antique Helm}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Fenrir]]===&lt;br /&gt;
*{{Item reward|35|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Fenrir}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quote|The landscape of Eorzea has undergone a great many changes in the wake of the Calamity, giving way to anomalies heretofore unseen. The great ice wall, Snowcloak, is one such construct molded in the aftermath of Bahamut&#039;s rampage. Once thought to be impassable, recent reports tell of a network of tunnels piercing through the heart of this crystalline impasse. Duty demands these passageways be investigated, but woe unto he who finds their creator.|  [[http://eu.finalfantasyxiv.com/lodestone/topics/detail/a18723e503697c6b88537f582f3dd601ab0210bf FF14 ARR Lodestone Dungeon Preview (10/06/2014)]]}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:snowcloak3.jpg&lt;br /&gt;
File:snowcloak2.jpg&lt;br /&gt;
File:snowcloak1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Video Guides==&lt;br /&gt;
{{#ev:youtube|v=abXeGT5mbkk|450|left| Updated Shadowbringers Guide}}&lt;br /&gt;
{{#ev:youtube|v=DxbKLM87HHw|450|left| Snowcloak Guide}}&lt;br /&gt;
{{#ev:youtube|6UDn3ev42uE|400|left|Snowcloak Video Guide}}&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cape_Westwind_(Duty)&amp;diff=221121</id>
		<title>Cape Westwind (Duty)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cape_Westwind_(Duty)&amp;diff=221121"/>
		<updated>2019-10-23T19:50:17Z</updated>

		<summary type="html">&lt;p&gt;TSDS: added updated shadowbringers guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trial Infobox&lt;br /&gt;
| image = [[File: Cape westwind banner1.png]]&lt;br /&gt;
| Patch = 2.0 (A Realm Reborn)&lt;br /&gt;
| Level = 49-50&lt;br /&gt;
| Players = 8 (2 Tanks / 2 Healers / 4 DPS)&lt;br /&gt;
| Time Limit = 60 minutes&lt;br /&gt;
| Roulette = [[Duty Roulette#Duty Roulette#Trials|Trials]]&lt;br /&gt;
| MSQ = [[Operation Archon]]&lt;br /&gt;
| Side Quest = &lt;br /&gt;
| Boss = [[Rihtahtyn sas Arvina]]&lt;br /&gt;
}}&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quote|It has come to light that [[Rihtahtyn sas Arvina]], praefectus castorum of the XIVth Legion, is scheduled to inspect the imperial outpost at Cape Westwind. Although native to a territory subjugated by the Empire, Rhitahtyn&#039;s prowess as a field tactician has won him a station of great authority within the Garlean military. Such as formidable enemy general will surely prove an obstacle to the Alliance&#039;s efforts to purge the realm of the imperial menace. For the first phase of Operation: Archon, you have been entrusted the mission of infiltrating the imperial outpost and striking him down.|Game Description}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
*&#039;&#039;&#039;Quest:&#039;&#039;&#039; [[Operation Archon]] &lt;br /&gt;
*&#039;&#039;&#039;Quest-giver Location:&#039;&#039;&#039; [[Minfilia]] - [[The Waking Sands]] (x6,y6) &lt;br /&gt;
*&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Main Scenario Quest [[The Black Wolf&#039;s Ultimatum]]&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Rihtahtyn sas Arvina is the hulking, armored [[Roegadyn]] general of Garlean Empire. He has two shields, one on each of his arm. &lt;br /&gt;
&lt;br /&gt;
Throughout the fight, Rihtahtyn will spawn flaming circles on the ground. Players standing in the circles will take damage over time. Avoid these circles if possible. He is will charge up magitek missiles. Players can avoid these missiles by moving away from where the boss is standing. &lt;br /&gt;
&lt;br /&gt;
At around 2/3 [[HP]], he will spawn 2 adds at the doorway. One of the tanks should take the aggro of these adds.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Rhitahtyn sas Arvina Card]]&lt;br /&gt;
&lt;br /&gt;
==Video Guides==&lt;br /&gt;
{{#ev:youtube|7W2A0L-O05c|350|left|Updated Shadowbringers Guide}}&lt;br /&gt;
{{#ev:youtube|jZ5w0nbYTqo|350|left|Cape Westwind Guide}}&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Aurum_Vale&amp;diff=214373</id>
		<title>The Aurum Vale</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Aurum_Vale&amp;diff=214373"/>
		<updated>2019-09-01T20:51:25Z</updated>

		<summary type="html">&lt;p&gt;TSDS: added updated shadowbringers guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = The Aurum Vale&lt;br /&gt;
| description = Soon after its discovery, miners from across the realm flocked to the Aurum Vale, driven by rumors that deep within lay endless veins of mythril. What they found instead was gold, but not the sort which would make them rich. Believing the substance precious aurum, miners unknowingly stumbled into deep pools of glowing venom thereafter known as goldbile. Not only did the liquid burn their skin, but the noisome fumes given off by the foul ooze cooked their lungs when inhaled, bringing on a quick, yet excruciating death. These truths, however, have done little to prevent new miners from braving the suffocating shafts, now even more driven to find what those who entered before could not.&lt;br /&gt;
| image = Aurum Vale.png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = &lt;br /&gt;
| level-sync = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 4man&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = leveling&lt;br /&gt;
| tomestones = &lt;br /&gt;
| entrance = Coerthas Central Highlands&lt;br /&gt;
| entrance-coordinates = 14,35&lt;br /&gt;
| req-quest = Going for Gold&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = &lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Unlock==&lt;br /&gt;
Level 47+ players need to talk to [[Nedrick Ironheart]] in [[Vesper Bay]], [[Western Thanalan]] (x12,y14), to start the quest [[File:Sidequest.png|15px|Side Quest]] [[Going for Gold]] to unlock the dungeon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Objectives==&lt;br /&gt;
# Breach the Lock.&lt;br /&gt;
# Defeat the morbol bed keeper.&lt;br /&gt;
# Clear the Coincounter&#039;s Chest.&lt;br /&gt;
# Defeat the morbol bed keepers.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|jyRYrtJRYVc|400|right|Updated Shadowbringers Guide}}&lt;br /&gt;
{{#ev:youtube|j2Cli-3wlpQ|400|right|The Aurum Vale Guide}}&lt;br /&gt;
Note that the goldbile liquid does indeed damage players standing in them.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] Locksmith===&lt;br /&gt;
Locksmith is the first boss of The Aurum Vale. This gigantic [[Ochu]] has several high damage mechanics that will test the capabilities of the parties&#039; healers.&lt;br /&gt;
&lt;br /&gt;
In the boss area, there are objects named Morbol Fruit along the sides of the room. Players can interact with the fruits to remove all of the Gold Lung debuff stacks on themselves. After interacting with a fruit, it will disappear. The Morbol Fruits respawn over time. &lt;br /&gt;
&lt;br /&gt;
*Each member of the party should stand near 1 Morbol Fruit. Players should use the Morbol Fruit after receiving 2 stacks of Gold Lung.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Abilities&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Hundred Lashings&#039;&#039;&#039; is a melee attack that deals moderate to high amount of damage.&lt;br /&gt;
:&#039;&#039;&#039;Gold Rush&#039;&#039;&#039; is an instant ability that places a damage over time debuff named Gold Lung on all players. This effect stacks. The debuff can be removed by consuming a Morbol Fruit.&lt;br /&gt;
:&#039;&#039;&#039;Gold Dust&#039;&#039;&#039; is a circular AoE spell that appears under a random player. It deals moderate damage to all players hit.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] Coincounter===&lt;br /&gt;
Coincounter is the cyclops boss of the dungeon. He has a few powerful frontal AoE attacks. All non-tank players should stay away from the front of the boss. He has 2 types of 100-Tonze Swipe abilities. The first type can be identified when he holds his mace with only 1 of his hands. This is a frontal cone AoE attack. The second type can be identified when he holds his mace with 2 of his hands. This is a circular AoE attack that does an enormous amount of damage to all targets around him. Neither of these attacks have ground indicators. Players should interrupt or avoid these attacks.&lt;br /&gt;
&lt;br /&gt;
At about half [[HP]], Coincounter will start using Eye of the Beholder, a long range, frontal cone, AoE spell. Ranged damage dealers and healers should spread apart and avoid his Glower and Eye of the Beholder abilities if possible. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Abilities&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;10-Tonze Swipe&#039;&#039;&#039; is an instant frontal AoE attack that does moderate amount of damage.&lt;br /&gt;
:&#039;&#039;&#039;100-Tonze Swipe&#039;&#039;&#039; (1 Hand) is a frontal cone AoE attack that does a large amount of damage to all targets hit.&lt;br /&gt;
:&#039;&#039;&#039;100-Tonze Swing&#039;&#039;&#039; (2 Hand) is a circular AoE attack that does extremely large amount of damage to all targets close to the Cyclops.&lt;br /&gt;
:&#039;&#039;&#039;Glower&#039;&#039;&#039; is a laser fired from the eye of Coincounter onto a random player. The player will take moderate amount of damage and become inflicted with the debuff [[Paralysis]].&lt;br /&gt;
:&#039;&#039;&#039;Eye of the Beholder&#039;&#039;&#039;  is a long range, frontal, cone AoE spell that deals a moderate amount of damage and inflicts a DoT named Electrocution. Coincounter will face a random player and use the emote &amp;quot;The Coincounter takes a moment to reconsider...&amp;quot; before using this spell.&lt;br /&gt;
&lt;br /&gt;
*100-Tonze Swipe, 100-Tonze Swing and Eye of the Beholder can be interrupted with stuns.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] Miser&#039;s Mistress===&lt;br /&gt;
Miser&#039;s Mistress is the final boss of The Aurum Vale. This [[Morbol]] boss has powerful frontal AoE attacks and should be faced away from all non-tank players. The debuffs from Bad Breath could be deadly.&lt;br /&gt;
&lt;br /&gt;
Similar to Locksmith, there are objects named Morbol Fruit around the boss room. Players can consume the fruit to remove all the stacks of the debuff Burrs on them. Players should consume the fruit at around 2-4 Burrs stacks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adds&#039;&#039;&lt;br /&gt;
:After half [[HP]], Miser&#039;s Mistress will occasionally spawn 5 strange Morbol Fruits. DPS &#039;&#039;must&#039;&#039; destroy these fruits immediately. Use AoE abilities if possible. These fruits will hatch into adds named Morbol Seedlings. The Seedlings will add Burr stacks with every attack. Focus your attacks on the seedlings when they appear. If the seedlings hatch, it can easily lead to a wipe from the Burr stacks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Abilities&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Bad Breath&#039;&#039;&#039; is a frontal cone AoE spell that inflicts the debuffs [[Paralysis]], [[Silence]], [[Poison]], [[Blind]], [[Slow]], [[Heavy]], HP Penalty, and Determination Down to all targets hit. If the healer gets hit by Bad Breath, it can very quickly lead to a wipe. Healers should stay far away from the boss, and Esuna or Leech the debuffs as quickly as possible if someone else gets hit. Tanks and DPS should avoid Bad Breath as much as they can. The affected target can also quickly clear the debuffs with a Morbol Fruit.&lt;br /&gt;
:&#039;&#039;&#039;Vine Probe&#039;&#039;&#039; is a frontal column AoE attack that deals a moderate amount of damage to all targets hit.&lt;br /&gt;
:&#039;&#039;&#039;Hooked Burrs&#039;&#039;&#039; is an ability that deals a small amount of damage and adds one stack of Burrs on a random player.&lt;br /&gt;
:&#039;&#039;&#039;Burr Burrow&#039;&#039;&#039; is an ability that inflicts the player with the debuff Burrs and deals small amount of damage per stack of Burrs already on the player. If a player has enough Burr stacks, this can do a considerable amount of damage.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=75%&lt;br /&gt;
|width=50%|&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Coincounter]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Eftstool]] || [[Shriekshroom]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Goldvine]] || [[Morbol Vine]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Lily of the Vale]] || [[Blue Landtrap Leaf]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Locksmith]] || [[Ochu Vine]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Miser&#039;s Mistress]] || [[Morbol Vine]]&lt;br /&gt;
|}&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Nether Nix]] || [[Gigantoad Skin]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Poisoned Peasant]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Vale Banemite]] || [[Diremite Sinew]], [[Diremite Web]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Vale Bat]] || [[Bat Fang]], [[Bat Wing]], [[Beastkin Blood]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Vale Diremite]] || [[Diremite Sinew]], [[Diremite Web]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Vale Wasp]] || [[Jellyfish Cnida]], [[Jellyfish Umbrella]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Morbol Card]]&lt;br /&gt;
*[[Morbol Seedling]]&lt;br /&gt;
===Armour===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Slot&lt;br /&gt;
!Defence&lt;br /&gt;
!Magic Defence&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Felt Dress Shoes]] || [[File:aetherial felt dress shoes icon1.png]] || 47 || [[Classes|All Classes]] &amp;lt;br /&amp;gt; Level 47 || Feet || 33 || 66 || align = &amp;quot;left&amp;quot; | [[Vitality]] +7, [[Intelligence]] + 7, [[Mind]] +7, ?&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Raptorskin Leg Guards]] || [[File: aetherial raptorskin leg guards icon1.png]] || 47 || [[Disciple of War]] &amp;lt;br /&amp;gt; Level 47 || Feet || 50 || 50 || align = &amp;quot;left&amp;quot; | [[Strength]] +7, [[Dexterity]] +7, [[Vitality]] +8, ?&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Cobalt Sabatons]] || [[File:aetherial cobalt sabatons icon1.png]] || 47 || [[Gladiator|GLA]] [[Marauder|MRD]] [[Paladin|PLD]] [[Warrior|WAR]] [[Dark Knight|DRK]] &amp;lt;br /&amp;gt; Level 47 || Feet || 99 || 99 || align = &amp;quot;left&amp;quot; | [[Strength]] +7, [[Vitality]] +8, ?&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;All aetherial items will have up to three additional random bonus stats when dropped.&#039;&#039;&lt;br /&gt;
===Off-hand===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Block Strength&lt;br /&gt;
!Block Rate&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Canopus Shield]] || [[File:canopus shield icon1.png]] || 49 || [[Gladiator|GLA]], [[Paladin|PLD]] &amp;lt;br /&amp;gt; Level 47 || 109 || 109 ||align = &amp;quot;left&amp;quot; |[[Strength]] +4, [[Vitality]] +4, [[Parry]] +7, [[Accuracy]] +5&lt;br /&gt;
|-&lt;br /&gt;
|[[Warlock&#039;s Buckler]] || [[File:warlocks buckler icon1.png]] || 49 ||[[Thaumaturge|THM]] [[Black Mage|BLM]] &amp;lt;br/&amp;gt; Level 47 || 20 || 110 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +4, [[Intelligence]] +4, [[Critical Hit Rate]] +5, [[Spell Speed]] +7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Damage (Type)&lt;br /&gt;
!Delay&lt;br /&gt;
!Auto Attack&lt;br /&gt;
!DPS&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Astaroth Cane]]|| [[File:astaroth cane icon1.png]]||49||[[Conjurer|CNJ]] [[White Mage|WHM]]&amp;lt;br /&amp;gt; Level 47||56 (Magical)||3.20||38.40||12||align = &amp;quot;left&amp;quot; |[[Vitality]] +12, [[Mind]] +13, [[Determination]] +15, [[Spell Speed]] +16, &lt;br /&gt;
|-&lt;br /&gt;
|[[Canopus Bill]]|| [[File:canopus bill icon1.png]]||49||[[Marauder|MRD]] [[Warrior|WAR]]&amp;lt;br /&amp;gt; Level 47||36 (Physical)||3.36||40.32||12||align = &amp;quot;left&amp;quot; |[[Strength]] +13, [[Vitality]] +14, [[Parry]] +23, [[Determination]] +11, &lt;br /&gt;
|-&lt;br /&gt;
|[[Canopus Guisarme]]|| [[File:canopus guisarme icon1.png]]||49||[[Lancer|LNC]] [[Dragoon|DRG]]&amp;lt;br /&amp;gt; Level 47||36 (Physical)||2.96||35.52||12||align = &amp;quot;left&amp;quot; |[[Strength]] +13, [[Vitality]] +14, [[Accuracy]] +23, [[Determination]] +11, &lt;br /&gt;
|-&lt;br /&gt;
|[[Pupil&#039;s Book of Mythril]]|| [[File:pupils book of mythril icon1.png]]||49||[[Arcanist|ACN]] [[Summoner|SMN]]&amp;lt;br /&amp;gt; Level 47||56 (Magical)||3.20||38.40||12||align = &amp;quot;left&amp;quot; |[[Vitality]] +12, [[Intelligence]] +13, [[Mind]] +13, [[Accuracy]] +23, [[Spell Speed]] +16&lt;br /&gt;
|-&lt;br /&gt;
|[[Templar&#039;s Falchion]]|| [[File:templars falchion icon1.png]]||49||[[Gladiator|GLA]] [[Paladin|PLD]]&amp;lt;br /&amp;gt; Level 47||36 (Physical)||2.08||24.96||12||align = &amp;quot;left&amp;quot; |[[Strength]] +9, [[Vitality]] +10, [[Parry]] +16, [[Determination]] +8, &lt;br /&gt;
|-&lt;br /&gt;
|[[Verdant Hora]]|| [[File:verdant hora icon1.png]]||49||[[Pugilist|PGL]] [[Monk|MNK]]&amp;lt;br /&amp;gt; Level 47||36 (Physical)||2.32||27.84||12||align = &amp;quot;left&amp;quot; |[[Strength]] +13, [[Vitality]] +14, [[Determination]] +15, [[Skill Speed]] +16, &lt;br /&gt;
|-&lt;br /&gt;
|[[Verdant Scepter]]|| [[File:verdant scepter icon1.png]]||49||[[Thaumaturge|THM]] [[Black Mage|BLM]]&amp;lt;br /&amp;gt; Level 47||56 (Magical)||2.40||28.80||12||align = &amp;quot;left&amp;quot; |[[Vitality]] +9, [[Intelligence]] +9, [[Critical Hit Rate]] +11, [[Spell Speed]] +16, &lt;br /&gt;
|-&lt;br /&gt;
|[[Verdant Shortbow]]|| [[File:verdant shortbow icon1.png]]||49||[[Archer|ARC]] [[Bard|BRD]]&amp;lt;br /&amp;gt; Level 47||32 (Physical)||2.80||29.86||12||align = &amp;quot;left&amp;quot; |[[Dexterity]] +13, [[Vitality]] +14, [[Critical Hit Rate]] +16, [[Determination]] +15, &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===Accessories===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Slot&lt;br /&gt;
!Defence&lt;br /&gt;
!Magic Defence&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Turquoise Ring]] || [[File:aetherial turquoise ring icon.png]] || 47 || [[Classes|All Classes]] &amp;lt;br /&amp;gt; Level 47 || Ring || 1 || 1 || align = &amp;quot;left&amp;quot; | [[Mind]] +6,&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;All aetherial items will have up to three additional random bonus stats when dropped.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
File:the aurum vale boss1.jpg&lt;br /&gt;
File:aurum vale map1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Battle_on_the_Big_Bridge&amp;diff=209065</id>
		<title>Battle on the Big Bridge</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Battle_on_the_Big_Bridge&amp;diff=209065"/>
		<updated>2019-08-03T22:12:13Z</updated>

		<summary type="html">&lt;p&gt;TSDS: added updated shadowbringers guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trial Infobox&lt;br /&gt;
| image = [[File: Battle on the big bridge banner1.png]]&lt;br /&gt;
| Patch = 2.2 (Through the Maelstrom)&lt;br /&gt;
| Level = 50&lt;br /&gt;
| Item Level = 50&lt;br /&gt;
| Players = 8 (2 Tanks / 2 Healers / 4 DPS)&lt;br /&gt;
| Time Limit = 60 minutes&lt;br /&gt;
| Roulette = [[Duty Roulette#Duty Roulette#Trials|Trials]]&lt;br /&gt;
| MSQ = &lt;br /&gt;
| Side Quest = [[The Three Collectors]]&lt;br /&gt;
| Boss = [[Gilgamesh]]&lt;br /&gt;
| Poetics = 10&lt;br /&gt;
}}&lt;br /&gt;
{{see also|Battle in the Big Keep}}&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quote|In his quest to acquire the strongest of weapons, the notorious duelist Gilgamesh has long eluded authorities - until now. Forced to take a stand at the impassable Griffin Crossing, he has challenged you to a &amp;quot;duel.&amp;quot; Triumph, and he shall yield his latest prize. But should you fail, your weapons are forfeit.|Game Description}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
*&#039;&#039;&#039;Quest:&#039;&#039;&#039; [[The Three Collectors]] &lt;br /&gt;
*&#039;&#039;&#039;Quest-giver Location:&#039;&#039;&#039; [[Hildibrand]] - [[Western Thanalan]] (x12,y13) &lt;br /&gt;
*&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; [[Manderville Men]]&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
===Phase 1===&lt;br /&gt;
Periodically, Gilgamesh will turn one of the players into a toad. That player cannot attack or use any abilities and the green chicken will chase and attack the player, dealing significant damage to them. Gilgamesh has a frontal cone AoE attack that has fairly long cast time. It can be easily avoided by moving out of the way. He also has a circular AoE around himself that can also be avoided by moving out of the way.&lt;br /&gt;
===Phase 2===&lt;br /&gt;
At around 30% [[HP]], Gilgamesh will run across the bridge into the 2nd column. Players need to pursue him and defeat 2 packs of adds on the way. In the second boss room there are a number of chickens instead of just one. Periodically, Gilgamesh will turn multiple players into toads. Each chicken in the room will attack one of the toads. Gilgamesh will also confuse players, making them attack their own teammates. Players must heal the affected player to max to remove the confusion debuff. He will also turn multiple players into miniature versions of themselves, reducing their damage dealt and increasing their damage taken. Around the boss room, numerous whirlwinds appear, players should avoid them. When Gilgamesh targets a player, he will then jump to that player, dealing damage to them.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Gilgamesh &amp;amp; Enkidu Card]]&lt;br /&gt;
*[[Faded Copy of Battle on the Big Bridge]]&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:gilgamesh3.jpg|300px]] [[File:gilgamesh5.jpg|300px]] [[File:gilgamesh6.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
==Video Guides==&lt;br /&gt;
{{#ev:youtube|99kjLUPjgJQ|350|left|Updated Shadowbringers Guide}}&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Howling_Eye&amp;diff=207888</id>
		<title>The Howling Eye</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Howling_Eye&amp;diff=207888"/>
		<updated>2019-07-30T22:18:18Z</updated>

		<summary type="html">&lt;p&gt;TSDS: added updated shadowbringers guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trial Infobox&lt;br /&gt;
| image = [[File: The howling eye banner1.png]]&lt;br /&gt;
| Patch = 2.0 (A Realm Reborn)&lt;br /&gt;
| Level = 44-46&lt;br /&gt;
| Players = 4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
| Time Limit = 60 minutes&lt;br /&gt;
| Roulette = [[Duty Roulette#Duty Roulette#Trials|Trials]]&lt;br /&gt;
| MSQ = [[Lady of the Vortex]]&lt;br /&gt;
| Side Quest = &lt;br /&gt;
| Boss = [[Garuda]]&lt;br /&gt;
}}&lt;br /&gt;
{{See also|The Howling Eye (Hard)|The Howling Eye (Extreme)}}&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quote|With the aid of the &#039;&#039;Enterprise&#039;&#039; and its legendary captain, Cid Garlond, you have broken through the swirling winds that shield the Howling Eye. Yet the challenges you have surmounted pale in comparison to one that awaits you beyond the gates. At long last, the end is nigh - be it Garuda&#039;s or your own.}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
*&#039;&#039;&#039;Quest:&#039;&#039;&#039; [[Lady of the Vortex]] &lt;br /&gt;
*&#039;&#039;&#039;Quest-giver Location:&#039;&#039;&#039; [[Cid]] - [[New Gridania]] (x11,y14) &lt;br /&gt;
*&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Main Scenario Quest [[Better Late than Never]]&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
===Phase 1===&lt;br /&gt;
In the first phase, tank should pull Garuda to 1 edge of the boss room, away from the stone pillars. Ranged damage dealers and healers should spread out a bit to minimize the damage taken from Friction. While Slipstream does not have the red ground indicator, it can still be dodged. &lt;br /&gt;
&lt;br /&gt;
*Players should not let Garuda damage the stone pillars with her Friction and Wicked Wheel abilities.&lt;br /&gt;
&lt;br /&gt;
At about 3/4 [[HP]], Garuda will disappear for a few seconds. After re-appearing she will begin to cast Mistral Song. Get behind stone pillars and get out of her line of sight immediately. Anyone in her line of sight will be killed by the Mistral Song. &lt;br /&gt;
&lt;br /&gt;
After using Mistral Song, Garuda will spawn a group of adds named Razor Plumes. These adds will attempt to destroy the stone pillars. Pull DPS off of Garuda immediately, to kill the adds. Use AoE abilities if possible. &lt;br /&gt;
&lt;br /&gt;
At around half HP, Garuda will disappear again and re-appear on the other side of the map. After re-appearing she will begin to cast Mistral Song. Get behind stone pillars and get out of her line of sight immediately. Anyone in her line of sight will be killed by the Mistral Song. &lt;br /&gt;
&lt;br /&gt;
After using Mistral Song, Garuda will spawn another group of Razor Plume adds. This time the adds are scattered at the sides of the boss room. Focus fire them down one by one.&lt;br /&gt;
&lt;br /&gt;
After a bit, Garuda will vanish again and re-appear in the center of the room. She will then use her signature ability Aerial Blast. The amount of damage depends on the number of rocks that are still alive. Tanks should use their [[Limit Break]] to further lessen the damage. [[#Phase 2|Phase 2]] begins after she uses the Aerial Blast.&lt;br /&gt;
&lt;br /&gt;
====Abilities====&lt;br /&gt;
&#039;&#039;&#039;Downburst&#039;&#039;&#039; is an instant frontal cleave that deals a moderate amount of damage to all players in front of Garuda.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Friction&#039;&#039;&#039; is an instant ranged attack that will damages a random player and all players near him. It also damages the stone pillars.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wicked Wheel&#039;&#039;&#039; is an instant AoE attack that damages all players around Garuda for moderate amount of damage. It also damages stone pillars.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Slipstream&#039;&#039;&#039; is a frontal column spell that deals large amount of damage and stuns the targets hit. While it does not show up with a ground indicator, it can still be dodged.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mistral Song&#039;&#039;&#039; allows Garuda to vanish and reappear on one side of the room, firing a blast of wind through the area. The ability does very heavy damage to all targets in her line of sight. Players need to hide behind stone pillars to avoid the damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aerial Blast&#039;&#039;&#039; is Garuda&#039;s signature ability. At around half health, she teleports to the center of the room and casts this ability. The damage you and your party members take depends on how damaged the stone pillars are. The more damaged the stone pillars are, the more damage you will take. Phase 2 starts after she uses this ability.&lt;br /&gt;
&lt;br /&gt;
====Adds====&lt;br /&gt;
&#039;&#039;&#039;Razor Plumes&#039;&#039;&#039; are adds in the form of airy balls. They are spawned by Garuda occasionally. They will damage the stone pillars if left alone. When they spawn, pull DPS off of Garuda and kill Razor Plumes immediately.&lt;br /&gt;
&lt;br /&gt;
====Summary====&lt;br /&gt;
* Stay away from pillars to prevent their being destroyed until Garuda casts &#039;&#039;&#039;Mistral Song&#039;&#039;&#039;&lt;br /&gt;
* Hide behind pillars when Garuda casts &#039;&#039;&#039;Mistral Song&#039;&#039;&#039;&lt;br /&gt;
* DPS &#039;&#039;&#039;Razor Plumes&#039;&#039;&#039; ASAP&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
After Garuda uses her signature ability, Aerial Blast, phase 2 begins. In this phase Garuda uses Eye of the Storm to limit the size of the boss room to a circular center. Any player outside of the swirling vortex will take heavy damage from Eye of the Storm.&lt;br /&gt;
&lt;br /&gt;
When teleports to the opposite side of the room, she will start casting Mistral Shriek. Players should run away from her as soon as possible. Everyone near her will take massive damage.&lt;br /&gt;
&lt;br /&gt;
When Garuda teleports to the center of the room, she will start casting Mistral Song. Players need to get out of her line of sight by getting behind her to avoid the massive amount of damage.&lt;br /&gt;
&lt;br /&gt;
At about a quarter HP, she will spawn Razor Plumes. These adds will do damage to random players. Kill them as soon as possible.&lt;br /&gt;
&lt;br /&gt;
====Abilities====&lt;br /&gt;
&#039;&#039;&#039;Downburst&#039;&#039;&#039; is an instant frontal cleave that deals a moderate amount of damage to all players in front of Garuda.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Friction&#039;&#039;&#039; is an instant ranged attack that will damages a random player and all players near him. It also damages the stone pillars.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wicked Wheel&#039;&#039;&#039; is an instant AoE attack that damages all players around Garuda for moderate amount of damage. It also damages stone pillars.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Slipstream&#039;&#039;&#039; is a frontal column spell that deals large amount of damage and stuns the targets hit. While it does not shot up as a ground indicator, it can still be dodged.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mistral Song&#039;&#039;&#039; allows Garuda to vanish and reappear in the center of the room, firing a blast of wind through the area. The ability does very heavy damage to all targets in her line of sight.&lt;br /&gt;
&lt;br /&gt;
*In this phase, players can get behind her to avoid the damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eye of the Storm&#039;&#039;&#039; is ability used by Garuda at the start of the second phase. This ability creates a whirlwind with an opening at the center of the room. Players must stay in the center of the room to avoid the extremely heavy damage from the swirling wind. The effect persists for the rest of the fight.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mistral Shriek&#039;&#039;&#039; is an AoE ability that deals very heavy damage to all players around Garuda. She performs this ability as soon as she teleports to one side of the room. Players should move away from her as soon as she teleports.&lt;br /&gt;
&lt;br /&gt;
====Adds====&lt;br /&gt;
&#039;&#039;&#039;Razor Plumes&#039;&#039;&#039; will perform ranged attacks to random party members. They should be killed as soon as they spawn.&lt;br /&gt;
&lt;br /&gt;
====Summary====&lt;br /&gt;
*When Garuda starts to cast &#039;&#039;&#039;Mistral Shriek&#039;&#039;&#039;, get away from her.&lt;br /&gt;
*When Garuda starts to cast &#039;&#039;&#039;Mistral Song&#039;&#039;&#039;, get behind her.&lt;br /&gt;
*DPS &#039;&#039;&#039;Razor Plumes&#039;&#039;&#039; ASAP&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:garuda concept.jpg|350px]] [[file:garuda1.jpg|350px]] [[file:garuda2.jpg|350px]]&lt;br /&gt;
&lt;br /&gt;
==Video Guides==&lt;br /&gt;
{{#ev:youtube|1Fy4nmrvZZA|350|left|Updated Shadowbringers Guide}}&lt;br /&gt;
{{#ev:youtube|9ymKk7cRciQ|350|left|Garuda Guide}}&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dzemael_Darkhold&amp;diff=185007</id>
		<title>Dzemael Darkhold</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dzemael_Darkhold&amp;diff=185007"/>
		<updated>2019-04-20T17:34:53Z</updated>

		<summary type="html">&lt;p&gt;TSDS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon Infobox&lt;br /&gt;
|name= Dzemael Darkhold&lt;br /&gt;
|image= &lt;br /&gt;
|type= dungeon4&lt;br /&gt;
|patch= 2.0&lt;br /&gt;
|level= 44-46&lt;br /&gt;
|ilevel=&lt;br /&gt;
|player= 4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
|time= 90 Minutes&lt;br /&gt;
|roulette= low&lt;br /&gt;
|tomestone=&lt;br /&gt;
|entrance= [[Coerthas Central Highlands]] (x20,y28)&lt;br /&gt;
|questtype= side&lt;br /&gt;
|quest= [[Fort of Fear]]&amp;lt;br&amp;gt;[[File:Sidequest.png|15px|Side Quest]] [[Shadows Uncast]]&lt;br /&gt;
|boss= [[All-seeing Eye]]&amp;lt;br&amp;gt;[[Taulurd]]&amp;lt;br&amp;gt;[[Batraal]]&lt;br /&gt;
}}&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quote|Seeking to utilize an existing labyrinth of natural caves, the Ishgardian house of Dzemael began construction of their eponymous Darkhold near the end of the Sixth Astral Era, intending it to serve as a refuge for those fleeing the flames of the Dravanian Horde. When the house&#039;s digging uncovered an entrance to the void, allowing an army of voidsent into this realm, however, they immediately abandoned their plans and withdrew from the subterrane, sealing it off so that they might contain the otherworldly invaders within. Despite all this, the house is unwilling to relinquish its claim to the caves, and believes that if they can be cleared of voidsent, they might still be able to see their original plan brought to fruition.|Game Description}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Unlock==&lt;br /&gt;
Level 44+ players can unlock the dungeon in one of two ways:&lt;br /&gt;
*By speaking to [[Carrilaut]] in [[Coerthas Central Highlands]] (x24,y28) to start the quest [[File:Sidequest.png|15px|Side Quest]] [[Fort of Fear]].&lt;br /&gt;
*Obtain the rank of Sergeant First Class in your [[Grand Company]], then speak to the commander of your [[Grand Company]] to start the quest [[File:Sidequest.png|15px|Side Quest]] [[Shadows Uncast]]. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Objectives==&lt;br /&gt;
# Open the Grand Hall gate.&lt;br /&gt;
# Clear the Feasting Hall.&lt;br /&gt;
# Deactivate the level IV magitek field.&lt;br /&gt;
# Defeat Batraal.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|juSTPNypAfg|400|right|Updated Stormblood Guide}}&lt;br /&gt;
{{#ev:youtube|9XGi77azcCU|400|right|Dzemael Darkhold Guide}}&lt;br /&gt;
===All-seeing Eye===&lt;br /&gt;
All-seeing Eye is the first boss of Dzemael Darkhold. This [[Ahriman]] Boss has an ability called Eyes on Me. The ability does heavy damage to all players near it. Players with the buff Crystal Veil are immune to this damage. Players receive this buff when they are near the glowing crystals. The effect of the crystals fade over time. Players need to move to a new cluster of crystals when this occurs.&lt;br /&gt;
&lt;br /&gt;
Throughout the fight, All-seeing Eye will spawn adds. Avoid Adds AoE attacks and kill them asap.&lt;br /&gt;
&lt;br /&gt;
*Fight the All-seeing Eye near the crystal clusters to gain the Crystal Veil buff. When &amp;quot;The power of the crystal begins to dim&amp;quot; appears on screen, move to a new crystal cluster immediately. The All-seeing Eye is invulnerable to attack except when it is near a cluster of crystals.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Abilities&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Dread Gaze&#039;&#039;&#039; is a frontal cone AoE attack that inflicts the debuff [[Paralysis]] to all targets hit.&lt;br /&gt;
:&#039;&#039;&#039;Cursed Gaze&#039;&#039;&#039; is a frontal cone AoE attack that inflicts the debuff [[Amnesia]] to all targets hit.&lt;br /&gt;
:&#039;&#039;&#039;Eyes on Me&#039;&#039;&#039; is an ability that deals heavy damage all players near the All-seeing Eye. Players under the effect of Crystal Veil are immune to this damage.&lt;br /&gt;
&lt;br /&gt;
===Taulurd===&lt;br /&gt;
Taulurd is the 2nd boss of Dzemael Darkhold. He has some powerful AoE cone attacks that should be avoided by all players. &lt;br /&gt;
&lt;br /&gt;
Throughout the fight he will summon adds named Deepvoid Slaves. These monsters are on top of an elevated platform. They will perform ranged attacks at the players. Be sure to spread out and avoid their Firewater attacks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Adds&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Deepvoid Slave&#039;&#039;&#039; has two types of attacks, Firewater and Boulderdash. Firewater is a circular AoE attack that targets one random player. Firewater can be avoided by moving out of the red circular ground indicator. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Abilities&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Straight Punch&#039;&#039;&#039; is an instant melee attack that deals a small amount of damage.&lt;br /&gt;
:&#039;&#039;&#039;Double Smash&#039;&#039;&#039; is a frontal AoE cone attack that deals a large amount of damage to targets hit.&lt;br /&gt;
:&#039;&#039;&#039;Elbow Drop&#039;&#039;&#039; is a frontal AoE cone attack that deals more damage than Double Smash. Taulurd starts to use this when it is under half [[HP]].&lt;br /&gt;
===Batraal===&lt;br /&gt;
Batraal is the final boss of Dzemael Darkhold. This demon has an instant frontal AoE cone attack that deals heavy damage to all targets hit. Be sure to have only the tank face the boss. He has has a long ranged AoE column attack named Desolation that does extremely high damage and will instantly kill most players.&lt;br /&gt;
&lt;br /&gt;
Throughout the fight, a purple beam will appear between Batraal and a crystal. Batraal will mark a player with a crosshair and fires Desolation at the target. While Batraal is connected to the crystal, he is invulnerable. Be sure to kill the crystal as soon as possible while dodging Desolations. The player who was targeted should avoid aiming the Desolations at the rest of the party.&lt;br /&gt;
&lt;br /&gt;
At around 30% HP and after the 3rd crystal is destroyed, Batraal will use Hellssend and become enraged. He will start using Desolation at will. Batraal will also spawn black pools under 3 players. Players within the pool will take damage over time. Move out of them immediately. The puddles will occasionally explode and deal high damage to anyone standing in them.&lt;br /&gt;
&lt;br /&gt;
*Avoid Desolation at all cost, since it will instantly kill most players&lt;br /&gt;
&lt;br /&gt;
*If you are targeted, don&#039;t point Desolation at the rest of the party&lt;br /&gt;
&lt;br /&gt;
*Kill crystals when they appear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Abilities&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Grim Fate&#039;&#039;&#039; is an instant frontal attack that deals heavy damage to a single player.&lt;br /&gt;
:&#039;&#039;&#039;Grim Cleaver&#039;&#039;&#039; is an instant ranged attack that deals moderate amount of damage to a random player.&lt;br /&gt;
:&#039;&#039;&#039;Grim Halo&#039;&#039;&#039; is an instant attack that deals moderate amount of damage to all players around him.&lt;br /&gt;
:&#039;&#039;&#039;Desolation&#039;&#039;&#039; is an frontal AoE column that deals very heavy damage to all players caught within.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=75%&lt;br /&gt;
|width=50%|&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[All-Seeing Eye]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Alpgrot Orobon]] || [[Orobon Liver]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Amanuensis]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Batraal]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Betrayed Soul]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Bone Nix]] || [[Gigantoad Skin]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Corrupted Crystal]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Deepvoid Slave]] ||&lt;br /&gt;
|}&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Diamond-tooth Hedgemole]] || [[Mole Meat]], [[Animal Sinew]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Forsaken Soul]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Hellsbound Warrior]] || [[Bone Chip]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Lava Drake]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mouch Volante]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Recluse Hippogryph]] || [[Hippogryph Sinew]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Taulurd]] ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot== &lt;br /&gt;
*[[Ahriman Card]]&lt;br /&gt;
===Armor===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Slot&lt;br /&gt;
!Defence&lt;br /&gt;
!Magic Defence&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Buccaneer&#039;s Boots]]||[[File:buccaneers boots icon1.png]]||46||[[Disciples of War]]&amp;lt;br /&amp;gt;Level 44||Feet||45||45||align = &amp;quot;left&amp;quot; |[[Strength]] +6, [[Vitality]] +6, [[Determination]] +6, , &lt;br /&gt;
|-&lt;br /&gt;
|[[Buccaneer&#039;s Sash]]||[[File:buccaneers sash icon1.png]]||46||[[Disciples of War]]&amp;lt;br /&amp;gt;Level 44||Waist||39||39||align = &amp;quot;left&amp;quot; |[[Strength]] +5, [[Vitality]] +4, [[Determination]] +4, , &lt;br /&gt;
|-&lt;br /&gt;
|[[Buccaneer&#039;s Shirt]]||[[File:buccaneers shirt icon1.png]]||46||[[Disciples of War]]&amp;lt;br /&amp;gt;Level 44||Body||63||63||align = &amp;quot;left&amp;quot; |[[Strength]] +10, [[Vitality]] +9, [[Accuracy]] +15, , &lt;br /&gt;
|-&lt;br /&gt;
|[[Buccaneer&#039;s Tricorne]]||[[File:buccaneers tricorne icon1.png]]||46||[[Disciples of War]]&amp;lt;br /&amp;gt;Level 44||Head||45||45||align = &amp;quot;left&amp;quot; |[[Strength]] +6, [[Vitality]] +6, [[Skill Speed]] +9, , &lt;br /&gt;
|-&lt;br /&gt;
|[[Coliseum Galerus]]||[[File:coliseum galerus icon1.png]]||46||[[Disciples of War]]&amp;lt;br /&amp;gt;Level 44||Body||63||63||align = &amp;quot;left&amp;quot; |[[Strength]] +10, [[Dexterity]] +10, [[Vitality]] +9, [[Critical Hit Rate]] +15, [[Skill Speed]] +15&lt;br /&gt;
|-&lt;br /&gt;
|[[Coliseum Loincloth]]||[[File:coliseum loincloth icon1.png]]||46||[[Disciples of Magic]]&amp;lt;br /&amp;gt;Level 44||Legs||42||84||align = &amp;quot;left&amp;quot; |[[Vitality]] +9, [[Intelligence]] +10, [[Mind]] +10, [[Determination]] +10, [[Spell Speed]] +15&lt;br /&gt;
|-&lt;br /&gt;
|[[Coliseum Shawl]]||[[File:coliseum shawl icon1.png]]||46||[[Disciples of Magic]]&amp;lt;br /&amp;gt;Level 44||Body||42||84||align = &amp;quot;left&amp;quot; |[[Vitality]] +9, [[Intelligence]] +10, [[Mind]] +10, [[Critical Hit Rate]] +15, [[Spell Speed]] +15&lt;br /&gt;
|-&lt;br /&gt;
|[[Coliseum Subligar]]||[[File:coliseum subligar icon1.png]]||46||[[Disciples of War]]&amp;lt;br /&amp;gt;Level 44||Legs||63||63||align = &amp;quot;left&amp;quot; |[[Strength]] +10, [[Dexterity]] +10, [[Vitality]] +9, [[Determination]] +10, [[Skill Speed]] +15&lt;br /&gt;
|-&lt;br /&gt;
|[[Harlequin&#039;s Acton]]||[[File:harlequins acton icon1.png]]||46||[[Disciples of Magic]]&amp;lt;br /&amp;gt;Level 44||Body||42||84||align = &amp;quot;left&amp;quot; |[[Vitality]] +9, [[Mind]] +10, [[Piety]] +8, , &lt;br /&gt;
|-&lt;br /&gt;
|[[Harlequin&#039;s Belt]]||[[File:harlequins belt icon1.png]]||46||[[Disciples of Magic]]&amp;lt;br /&amp;gt;Level 44||Waist||26||52||align = &amp;quot;left&amp;quot; |[[Vitality]] +4, [[Mind]] +5, [[Piety]] +4, , &lt;br /&gt;
|-&lt;br /&gt;
|[[Harlequin&#039;s Cap]]||[[File:harlequins cap icon1.png]]||46||[[Disciples of Magic]]&amp;lt;br /&amp;gt;Level 44||Head||30||60||align = &amp;quot;left&amp;quot; |[[Vitality]] +5, [[Mind]] +6, [[Spell Speed]] +9, , &lt;br /&gt;
|-&lt;br /&gt;
|[[Harlequin&#039;s Tights]]||[[File:harlequins tights icon1.png]]||46||[[Disciples of Magic]]&amp;lt;br /&amp;gt;Level 44||Legs||42||84||align = &amp;quot;left&amp;quot; |[[Vitality]] +9, [[Mind]] +10, [[Piety]] +8, , &lt;br /&gt;
|-&lt;br /&gt;
|[[Pince-nez]]||[[File:pince-nez icon1.png]]||46||[[classes|All Classes]]&amp;lt;br /&amp;gt;Level 44||Head||30||60||align = &amp;quot;left&amp;quot; |[[Vitality]] +7, [[Intelligence]] +7, [[Accuracy]] +11, [[Critical Hit Rate]] +8, &lt;br /&gt;
|-&lt;br /&gt;
|[[Scorpion Shield]]||[[File:scorpion shield icon1.png]]||46||[[Gladiator|GLA]], [[Paladin|PLD]]&amp;lt;br /&amp;gt;Level 44||Shield||36||200||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Vitality]] +4, [[Accuracy]] +6, [[Skill Speed]] +4, &lt;br /&gt;
|-&lt;br /&gt;
|[[Sentinel&#039;s Celata]]||[[File:sentinels celata icon1.png]]||46||[[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]]&amp;lt;br /&amp;gt;Level 44||Head||91||91||align = &amp;quot;left&amp;quot; |[[Strength]] +6, [[Vitality]] +6, [[Parry]] +9, , &lt;br /&gt;
|-&lt;br /&gt;
|[[Sentinel&#039;s Cuirass]]||[[File:sentinels cuirass icon1.png]]||46||[[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]]&amp;lt;br /&amp;gt;Level 44||Body||127||127||align = &amp;quot;left&amp;quot; |[[Strength]] +10, [[Vitality]] +9, [[Parry]] +15, , &lt;br /&gt;
|-&lt;br /&gt;
|[[Sentinel&#039;s Gauntlets]]||[[File:sentinels gauntlets icon1.png]]||46||[[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]]&amp;lt;br /&amp;gt;Level 44||Hands||91||91||align = &amp;quot;left&amp;quot; |[[Strength]] +6, [[Vitality]] +6, [[Parry]] +9, , &lt;br /&gt;
|-&lt;br /&gt;
|[[Sentinel&#039;s Plate Belt]]||[[File:sentinels plate belt icon1.png]]||46||[[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]]&amp;lt;br /&amp;gt;Level 44||Waist||79||79||align = &amp;quot;left&amp;quot; |[[Strength]] +5, [[Vitality]] +4, [[Accuracy]] +7, , &lt;br /&gt;
|-&lt;br /&gt;
|[[Sentinel&#039;s Sabatons]]||[[File:sentinels sabatons icon1.png]]||46||[[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]]&amp;lt;br /&amp;gt;Level 44||Feet||91||91||align = &amp;quot;left&amp;quot; |[[Strength]] +6, [[Vitality]] +6, [[Parry]] +9, , &lt;br /&gt;
|-&lt;br /&gt;
|[[Sentinel&#039;s Trousers]]||[[File:sentinels trousers icon1.png]]||46||[[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]]&amp;lt;br /&amp;gt;Level 44||Legs||127||127||align = &amp;quot;left&amp;quot; |[[Strength]] +10, [[Vitality]] +9, [[Parry]] +15, , &lt;br /&gt;
|-&lt;br /&gt;
|[[Templar&#039;s Chain Coif]]||[[File:templars chain coif icon1.png]]||46||[[Gladiator|GLA]], [[Marauder|MRD]], [[Lancer|LNC]], [[Paladin|PLD]], [[Warrior|WAR]], [[Dragoon|DRG]]&amp;lt;br /&amp;gt;Level 44||Head||60||30||align = &amp;quot;left&amp;quot; |[[Strength]] +6, [[Vitality]] +6, [[Determination]] +6, , &lt;br /&gt;
|-&lt;br /&gt;
|[[Templar&#039;s Haubergeon]]||[[File:templars haubergeon icon1.png]]||46||[[Gladiator|GLA]], [[Marauder|MRD]], [[Lancer|LNC]], [[Paladin|PLD]], [[Warrior|WAR]], [[Dragoon|DRG]]&amp;lt;br /&amp;gt;Level 44||Body||84||42||align = &amp;quot;left&amp;quot; |[[Strength]] +10, [[Vitality]] +9, [[Determination]] +10, , &lt;br /&gt;
|-&lt;br /&gt;
|[[Templar&#039;s Sollerets]]||[[File:templars sollerets icon1.png]]||46||[[Gladiator|GLA]], [[Marauder|MRD]], [[Lancer|LNC]], [[Paladin|PLD]], [[Warrior|WAR]], [[Dragoon|DRG]]&amp;lt;br /&amp;gt;Level 44||Feet||60||30||align = &amp;quot;left&amp;quot; |[[Strength]] +6, [[Vitality]] +6, [[Skill Speed]] +9, , &lt;br /&gt;
|-&lt;br /&gt;
|[[Templar&#039;s Tassets]]||[[File:templars tassets icon1.png]]||46||[[Gladiator|GLA]], [[Marauder|MRD]], [[Lancer|LNC]], [[Paladin|PLD]], [[Warrior|WAR]], [[Dragoon|DRG]]&amp;lt;br /&amp;gt;Level 44||Waist||52||26||align = &amp;quot;left&amp;quot; |[[Strength]] +5, [[Vitality]] +4, [[Skill Speed]] +7, , &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Damage (Type)&lt;br /&gt;
!Delay&lt;br /&gt;
!Auto Attack&lt;br /&gt;
!DPS&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
| [[Aetherial Jade Crook]] || [[File:aetherial jade crook icon1.png]] || 44 ||[[Conjurer|CNJ]],[[White Mage|WHM]]&amp;lt;br /&amp;gt;Level 44|| 50 (Magic) || 3.20 || 34.13 || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Aetherial Black Horn Staff]] || [[File:aetherial black horn staff icon1.png]] || 44 || [[Thaumaturge|THM]], [[Black Mage|BLM]]&amp;lt;br /&amp;gt;Level 44|| 49 (Magic) || 3.20 || 33.06 || || [[Vitality]] +11, [[Intelligence]] +11, ,&lt;br /&gt;
|-&lt;br /&gt;
| [[ Aetherial Cobalt Trident]] || [[File:aetherial cobalt trident icon1.png]] || 44 || [[Lancer|LNC]], [[Dragoon|DRG]]&amp;lt;br /&amp;gt;Level 44|| 33 (Physical) || 2.80 || 30.80 || || [[Strength]] +12, [[Vitality]] +13, [[Determination]] +12, ,&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;All aetherial items will have up to three additional random bonus stats when dropped.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
File:Dzemael darkhold boss1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Stone_Vigil&amp;diff=184929</id>
		<title>The Stone Vigil</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Stone_Vigil&amp;diff=184929"/>
		<updated>2019-04-19T18:08:22Z</updated>

		<summary type="html">&lt;p&gt;TSDS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon Infobox&lt;br /&gt;
|name= Stone Vigil&lt;br /&gt;
|image= &lt;br /&gt;
|type= dungeon4&lt;br /&gt;
|patch= 2.0&lt;br /&gt;
|level= 41-43&lt;br /&gt;
|ilevel=&lt;br /&gt;
|player= 4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
|time= 90 Minutes&lt;br /&gt;
|roulette= low&lt;br /&gt;
|tomestone=&lt;br /&gt;
|entrance= [[Coerthas Central Highlands]] (x7,y11)&lt;br /&gt;
|questtype= main&lt;br /&gt;
|quest= [[In Pursuit of the Past]]&lt;br /&gt;
|boss= [[Chudo-Yudo]]&amp;lt;br&amp;gt;[[Koshchei]]&amp;lt;br&amp;gt;[[Isgebind]]&lt;br /&gt;
}}&lt;br /&gt;
{{See also|Stone Vigil (Hard)}}&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quote|One of four watchtowers built along the Sea of Clouds by the city-state of Ishgard, the Stone Vigil was overrun and occupied by the Dravanian Horde not long after the Calamity. The following years have seen the knights of House Durendaire make several attempts at reclaiming the fortress, but to no avail. What could it be that thwarts their every effort?|Game Description}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Objectives==&lt;br /&gt;
# Secure the barbican.&lt;br /&gt;
# Retake the right brattice.&lt;br /&gt;
# Defeat Isgebind.&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|ikXVyFURd9c|400|right|Updated Stormblood Guide}}&lt;br /&gt;
{{#ev:youtube|zokx7g6VbbY|400|right|The Stone Vigil Video Guide}}&lt;br /&gt;
===Chudo-Yudo===&lt;br /&gt;
Chudo-Yudo is the first boss of the dungeon. He has powerful frontal breath attacks that all players besides the tank should avoid. One strategy is to only have the tank stand in front of Chudo-Yudo, rest of the party members stand behind the dragon at all times. By staying out of his breath attacks, the fight should be fairly easy.&lt;br /&gt;
&lt;br /&gt;
*All non-tanks stand behind the dragon at all times.&lt;br /&gt;
&#039;&#039;Abilities&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Rake&#039;&#039;&#039; is an instant melee attack that deals a small amount of damage.&lt;br /&gt;
:&#039;&#039;&#039;Lion&#039;s Breath&#039;&#039;&#039; is a casted breath attack that moderate amount of damage and inflicts the debuff burn to all targets hit.&lt;br /&gt;
:&#039;&#039;&#039;Swinge&#039;&#039;&#039; is a frontal AoE cone attack that deals a moderate amount of damage and inflicts the debuffs Silence and Pacification for 5 seconds to all targets hit.&lt;br /&gt;
&lt;br /&gt;
===Koshchei===&lt;br /&gt;
Koshchei is the 2nd dragon boss of The Stone Vigil. In this fight there are 3 cannons positioned at the far side of the boss&#039; room. Throughout the fight, Koshchei will summon dragon adds outside of the castle to help him. Use the cannons to defeat the adds when they spawn. &lt;br /&gt;
&lt;br /&gt;
Koshchei will use the ability Typhoon to spawn whirlwinds. As the fight escalate, multiple whirlwinds appear at once. Players caught within the whirlwinds will take damage and receive a DoT debuff.&lt;br /&gt;
&lt;br /&gt;
*Use the cannons to defeat the adds.&lt;br /&gt;
&#039;&#039;Abilities&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Collapse&#039;&#039;&#039; is an instant ability that damages all targets in front of it.&lt;br /&gt;
:&#039;&#039;&#039;Spiked Tail&#039;&#039;&#039; is an ability that Inflicts the debuff Poison on it&#039;s target.&lt;br /&gt;
:&#039;&#039;&#039;Typhoon&#039;&#039;&#039; is a tornado that slowly moves towards a random party member. Targets hit by the spell takes a small amount of damage and receives the debuff Windburn.&lt;br /&gt;
:&#039;&#039;&#039;Blazing Trail&#039;&#039;&#039; is a frontal cone AoE attack that moderately damages any targets hit.&lt;br /&gt;
&lt;br /&gt;
===Isgebind===&lt;br /&gt;
Isgebind is the final boss of The Stone Vigil. This icy dragon has powerful breath attacks along with massive AoE capabilities. Non-tank party members should stay away from the front of the dragon to avoid its breath attacks. Occasionally, Isgebind will cast Sheet of Ice on a random party member, players should move out of the red ground indicator circle when it appears underneath them.&lt;br /&gt;
&lt;br /&gt;
Throughout the fight, Isgebind will take flight and about half of the room will glow in a icy blue light. After a few seconds Isegebind will fly over the area and use its frost breath. Players caught in the area will take heavy damage. Squishier players (e.g. healers and ranged DPS) can be killed instantly by this, so be careful. This attack with either fill one half of the room, or a strip down the middle. Stand near the middle and be prepared to run toward one side.&lt;br /&gt;
&lt;br /&gt;
Players should try to stand near the outside of the room when possible. The AoE from Sheet of Ice is persistent. If too many Sheet of Ice AoEs are in the middle of the room, it can make it difficult to dodge Cauterize.&lt;br /&gt;
&lt;br /&gt;
*Be sure to avoid the red ground indicators and glow blue areas&lt;br /&gt;
&lt;br /&gt;
*Try to stand near the outside of the room whenever possible to keep the middle clear of Sheet of Ice AoEs&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Abilities&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Rime Wreath&#039;&#039;&#039; is an ice ability that damages all players for moderate amount of damage.&lt;br /&gt;
:&#039;&#039;&#039;Frost Breath&#039;&#039;&#039; is a frontal cone AoE attack that deals heavy damage to all targets hit.&lt;br /&gt;
:&#039;&#039;&#039;Sheet of Ice&#039;&#039;&#039; is frozen orb ability that targets a random player. It deals a moderate amount of damage and inflicts the debuff [[Paralysis]]. After the orb explodes, an ice effect is placed on the location of its explosion. The frozen ground inflicts the debuff [[Frostbite]] to all players standing on it.&lt;br /&gt;
:&#039;&#039;&#039;Cauterize&#039;&#039;&#039; is an ability that turns about half of the room into a icy blue color. After a few seconds, Isgebind flies to the area and deals damage and inflicts the debuff [[Frostbite]] to all targets in area. This deals very heavy damage and can insta-kill squishier players.&lt;br /&gt;
:&#039;&#039;&#039;Touchdown&#039;&#039;&#039; is an ability used by Isegebind after it uses Cauterize, Isgebind crashes to the player with the highest [[enmity]], dealing small amount of damage to all players nearby.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=75%&lt;br /&gt;
|width=50%|&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Carrier Ziz]] || [[Animal Skin]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chudo-Yudo]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Dravanian Outflyer]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Dravanian Outwalker]] || &lt;br /&gt;
|}&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Ice Sprite]] ||  [[Ice Crystal]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Isgebind]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Koshchei]] || &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot== &lt;br /&gt;
*[[Blue Dragon Card]]&lt;br /&gt;
===Weapons===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Damage (Type)&lt;br /&gt;
!Delay&lt;br /&gt;
!Auto-attack&lt;br /&gt;
!DPS&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Ancient Sword]] ||  [[File:ancient sword icon1.png]]|| 43 || [[Gladiator|GLA]] [[Paladin|PLD]]&amp;lt;br /&amp;gt;Level 41 || 30 (Physical) || 2.08 || 20.80 || 14.42 ||align = &amp;quot;left&amp;quot; | [[Strength]] +8, [[Vitality]] +8, [[Parry]] +9, [[Critical Hit Rate]] +12 &lt;br /&gt;
|-&lt;br /&gt;
|[[Jamadhars]] ||  [[File:jamadhars icon1.png]]|| 43 || [[Pugilist|PGL]] [[Monk|MNK]]&amp;lt;br /&amp;gt;Level 41 || 30 (Physical) || 2.64 || 26.40 || 11.36 ||align = &amp;quot;left&amp;quot; | [[Strength]] +11, [[Vitality]] +12, [[Critical Hit Rate]] +12, [[Determination]] +11&lt;br /&gt;
|-&lt;br /&gt;
|[[Eisentaenzer]] ||  [[File:eisentaenzer icon1.png]]|| 43 || [[Marauder|MRD]] [[Warrior|WAR]]&amp;lt;br /&amp;gt;Level 41 || 30 (Physical) || 3.36 || 33.60 || 8.92 ||align = &amp;quot;left&amp;quot; | [[Strength]] +11, [[Vitality]] +11, [[Parry]] +17, [[Critical Hit Rate]] +12&lt;br /&gt;
|-&lt;br /&gt;
|[[Wyvern Spear]] ||  [[File:wyvern spear icon1.png]]|| 43 || [[Lancer|LNC]] [[Dragoon|DRG]]&amp;lt;br /&amp;gt;Level 41 || 30 (Physical) || 2.96 || 29.60 || 10.13 ||align = &amp;quot;left&amp;quot; | [[Strength]] +11, [[Vitality]] +12, [[Skill Speed]] +17, [[Determination]] +8&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow Bow]] ||  [[File:shadow bow icon1.png]]|| 43 || [[Archer|ARC]] [[Bard|BRD]]&amp;lt;br /&amp;gt;Level 41 || 27 (Physical) || 3.20 || 28.80 || 8.43 ||align = &amp;quot;left&amp;quot; | [[Dexterity]] +11, [[Vitality]] +12, [[Determination]] +8, [[Critical Hit Rate]] +17&lt;br /&gt;
|-&lt;br /&gt;
|[[Jambiyas]] ||  [[File:Jambiyas_Icon.png|40x40px]]|| 43 || [[Rogue|ROG]] [[Ninja|NIN]]&amp;lt;br /&amp;gt;Level 41 || 30 (Physical) || 2.56 || 25.60 || 11.71 ||align = &amp;quot;left&amp;quot; | [[Dexterity]] +11, [[Vitality]] +12, [[Skill Speed]] +17, [[Determination]] +8&lt;br /&gt;
|-&lt;br /&gt;
|[[Dryad Cane]] ||  [[File:dryad cane icon1.png]]|| 43 || [[Conjurer|CNJ]] [[White Mage|WHM]]&amp;lt;br /&amp;gt;Level 41 || 47 (Magic) || 3.36 || 33.60 || 13.98 ||align = &amp;quot;left&amp;quot; | [[Vitality]] +11, [[Mind]] +11, [[Piety]] +6, [[Critical Hit Rate]] +17&lt;br /&gt;
|-&lt;br /&gt;
|[[Keep Of Saints]] ||  [[File:keep of saints icon1.png]]|| 43 || [[Thaumaturge|THM]] [[Black Mage|BLM]]&amp;lt;br /&amp;gt;Level 41 || 47 (Magic) || 3.36 || 33.60 || 13.98 ||align = &amp;quot;left&amp;quot; | [[Vitality]] +11, [[Intelligence]] +11, [[Spell Speed]] +12, [[Critical Hit Rate]] +17&lt;br /&gt;
|-&lt;br /&gt;
|[[Ars Almadel]] ||  [[File:ars almadel icon1.png]]|| 43 || [[Arcanist|ACN]] [[Summoner|SMN]]&amp;lt;br /&amp;gt;Level 41 || 47 (Magic) || 3.20 || 32.00 || 14.68 ||align = &amp;quot;left&amp;quot; | [[Vitality]] +11, [[Intelligence]] +11, [[Determination]] +8, [[Critical Hit Rate]] +17&lt;br /&gt;
|-&lt;br /&gt;
|[[Ars Notoria]] || [[File:ars notoria icon1.png]] || 43 || [[Scholar|SCH]]&amp;lt;br /&amp;gt;Level 41 || 47 (Magic) || 3.20 || 32.00 || 14.68 ||align = &amp;quot;left&amp;quot; | [[Vitality]] +11, [[Mind]] +11, [[Piety]] +9, [[Critical Hit Rate]] +12  &lt;br /&gt;
|-&lt;br /&gt;
|[[Lockheart]] || [[File:Lockheart_Icon.png|40x40px]] || 43 || [[Dark Knight|DRK]]&amp;lt;br /&amp;gt;Level 41 || 30 (Physical) || 2.96 || 29.60 || 10.13 || align=&amp;quot;left&amp;quot; | [[Strength]] +11, [[Vitality]] +12, [[Critical Hit Rate]] +17, [[Determination]] +8&lt;br /&gt;
|-&lt;br /&gt;
|[[Blue Steel]] || [[File:Blue_Steel_Icon.png|40x40px]] || 43 || [[Machinist|MCH]]&amp;lt;br /&amp;gt;Level 41 || 27 (Physical) || 2.64 || 23.76 || 10.22 || align=&amp;quot;left&amp;quot; | [[Dexterity]] +11, [[Vitality]] +12, [[Determination]] +11, [[Critical Hit Rate]] +12&lt;br /&gt;
|-&lt;br /&gt;
|[[Capella]] || [[File:Capella_Icon.png|40x40px]] || 43 || [[Astrologian|AST]]&amp;lt;br /&amp;gt;Level 41 || 47 (Magic) || 3.2 || 32.00 || 14.68 || align=&amp;quot;left&amp;quot; | [[Mind]] +11, [[Vitality]] +11, [[Critical Hit Rate]] +17, [[Piety]] +6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
File:the stone vigil boss1.jpg&lt;br /&gt;
File:the stone vigil boss2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Palace_of_the_Dead&amp;diff=168941</id>
		<title>Palace of the Dead</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Palace_of_the_Dead&amp;diff=168941"/>
		<updated>2018-11-29T09:24:20Z</updated>

		<summary type="html">&lt;p&gt;TSDS: Re-adding two explanation videos as that&amp;#039;s a much easier format of learning for most people. Deleting them from the page seems counterintuitive to people learning.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This page is under construction. To view the old one please refer to [[/Old|this subpage]].&#039;&#039;&lt;br /&gt;
[[File:Palace of the Dead Weapons.png|thumb|350px|Official image previewing the aetherial weapons available in Palace of the Dead.]]{{Quotation|[http://eu.finalfantasyxiv.com/lodestone/topics/detail/4acbc52a02c4e9105eb5b31ecb89e85cfac05de3 FinalFantasyXIV.com]|In the subterranean city of Gelmorra, deep within a forgotten corner of Issom--Har, stout-hearted explorers have uncovered the entrance to a labyrinthine dungeon. Those who set foot inside its maddening halls find their vigor drained by an irresistible fog of innervation, and repeated excursions have failed to map its seemingly inconstant architecture. After hearing chilling accounts of spectral denizens, locals took to whispering of a &amp;quot;Palace of the Dead&amp;quot;, and the Wood Wailers now seek the assistance of adventurers in laying bare its haunted secrets...}}&lt;br /&gt;
&lt;br /&gt;
The [[Palace of the Dead]] (commonly abbreviated as PotD) is a [[deep dungeon]] released on July 19, 2016. It&#039;s located in [[South Shroud]] at [[Quarrymill]] (X:25.2 Y:20.6), and becomes accessible after completing the quest [[The House That Death Built]]. As a [[wikipedia:Roguelike|roguelike]] dungeon, the Palace of the Dead&#039;s objective is to descend each varying floor, fighting creatures along the way while dealing with hazardous environment, until eventually reaching a boss that awaits at the bottom level.&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|fdRz5DH2irc|400|left|A Brief Explanation}}&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|TqrxkSbc4Ys|400|left|and What To Do}}&amp;lt;br /&amp;gt;&lt;br /&gt;
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== Mechanics ==&lt;br /&gt;
The Palace of the Dead has specific features for characters, and data saving.&lt;br /&gt;
=== Entry interface ===&lt;br /&gt;
Players can enter the dungeon or manage character data by talking to [[Wood Wailer Expeditionary Captain]], located in Quarrymill. He offers the following interface:&lt;br /&gt;
&lt;br /&gt;
[[File:Palace of the Dead main menu.jpg|alt=Palace of the Dead main menu|250px]]&lt;br /&gt;
&lt;br /&gt;
Each option means:&lt;br /&gt;
* &#039;&#039;&#039;1- Name&#039;&#039;&#039; &amp;amp;mdash; Character name and title.&lt;br /&gt;
* &#039;&#039;&#039;2- Gear&#039;&#039;&#039; &amp;amp;mdash; Character aetherpool gear level, including armor and arm (more information below).&lt;br /&gt;
* &#039;&#039;&#039;3- Commands&#039;&#039;&#039; &amp;amp;mdash; Commands to enter Palace of the Dead, manage save data, reset save data, or learn more about the dungeon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Important:&#039;&#039;&#039; Regardless of which option is chosen (new run, load slot, reset slot, etc), the aetherpool gear level will never be erased. The only way that aetherpool data may be lost is by expending gear level for [[#Padjali weapons|Padjal]] or [[#Kinna weapons|Kinna weapons]] (more information below).&lt;br /&gt;
&lt;br /&gt;
==== Enter the Palace of the Dead ====&lt;br /&gt;
This option serves to enter the dungeon. It offers two slots to save your progression within Palace of the Dead. You may pick an empty slot to start a new run, or load a previously saved run.&lt;br /&gt;
&lt;br /&gt;
[[File:Palace of the Dead main select slot.jpg|alt=Palace of the Dead select slot|400px]]&lt;br /&gt;
&lt;br /&gt;
Entering the Palace of the Dead has the following requirements:&lt;br /&gt;
* &#039;&#039;&#039;Class requirement:&#039;&#039;&#039; [[Disciple of War]] or [[Disciple of Magic]]&lt;br /&gt;
* &#039;&#039;&#039;Item level requirement:&#039;&#039;&#039; None&lt;br /&gt;
* &#039;&#039;&#039;Item level sync:&#039;&#039;&#039; None&lt;br /&gt;
* &#039;&#039;&#039;Party size:&#039;&#039;&#039; Light Party (up to four players)&lt;br /&gt;
* &#039;&#039;&#039;Time limit:&#039;&#039;&#039; 60 minutes&lt;br /&gt;
* There are extra requirements depending on level range:&lt;br /&gt;
** &#039;&#039;&#039;51-100&#039;&#039;&#039; &amp;amp;mdash; Players are required to complete level 50 and the quest [[What Lies Beneath]].&lt;br /&gt;
** &#039;&#039;&#039;101-200&#039;&#039;&#039; &amp;amp;mdash; Players are required to be in a fixed party.&lt;br /&gt;
&lt;br /&gt;
There are two options to manage Palace of the Dead entry:&lt;br /&gt;
* &#039;&#039;&#039;Enter with a fixed party:&#039;&#039;&#039; You will start the run with a pre-made party (or solo), and you can only load this slot with members having the same respective progress slot available (this includes all party members &#039;&#039;and&#039;&#039; party composition chosen upon registering). This is also the only way to progress past level 100.&lt;br /&gt;
* &#039;&#039;&#039;Enter with a matched party:&#039;&#039;&#039; The [[Duty Finder]] will attempt to match a party seeking the same floor as your party. Similarly, you can only load this slot with members having the same respective progress slot available. You may only progress up to level 100 using this option.&lt;br /&gt;
Additionally, there are two floors from which players can start:&lt;br /&gt;
* &#039;&#039;&#039;Floor one:&#039;&#039;&#039; Start on floor number 1.&lt;br /&gt;
* &#039;&#039;&#039;Floor fifty-one:&#039;&#039;&#039; Start on floor number 51. This option is only available after you have cleared floor 50.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Players who have not purchased FINAL FANTASY XIV: Heavensward may only play up to floor 40, and players currently on the free trial may only play up to floor 10.&lt;br /&gt;
&lt;br /&gt;
==== Reset your progress  ====&lt;br /&gt;
This option will prompt you to reset your progress, and it will completely erase your data. Remember that this process cannot be undone.&lt;br /&gt;
&lt;br /&gt;
==== Disband your party ====&lt;br /&gt;
This option converts a fixed party saved data to a matched party saved data, and reset pomander information. Under these conditions you will be able to be matched with other players who are currently playing on the same floor as you. If any members of a fixed party are unable to enter the deep dungeon after the deletion of save data or usage of the world transfer service, they must select &amp;quot;Disband your fixed party&amp;quot; to carry over their save data.&lt;br /&gt;
&lt;br /&gt;
==== View your scores ====&lt;br /&gt;
When challenging the Palace of the Dead, players receive a score based on a number of factors such as highest floor reached and number of enemies slain. Separate scores for both solo and party play will be assigned after being defeated or clearing certain floors. The scores of players who venture beyond floor 100 may also appear on the [http://na.finalfantasyxiv.com/lodestone/ranking/deepdungeon/ rankings page] on the Lodestone.&lt;br /&gt;
&lt;br /&gt;
This option shows your score per class/job, and take you to the Lodestone.&lt;br /&gt;
&lt;br /&gt;
[[File:Palace of the Dead scores.jpg|alt=Palace of the Dead scores|400px]]&lt;br /&gt;
&lt;br /&gt;
==== Learn about the Palace of the Dead ====&lt;br /&gt;
This option shows additional information about the Palace of the Dead.&lt;br /&gt;
&lt;br /&gt;
=== Character growth ===&lt;br /&gt;
The Palace of the Dead employs a set of rules and mechanics unique to the deep dungeon.&lt;br /&gt;
&lt;br /&gt;
==== Stats and gear ====&lt;br /&gt;
[[Attribute points]] will not be accounted for in the Palace of the Dead; strength and defense are based on aetherpool gear level.&lt;br /&gt;
&lt;br /&gt;
==== Level ====&lt;br /&gt;
Upon registering for floor one, players will start at level 1 regardless of their current class or job level; for floor fifty-one, players will continue from level 60. By defeating monsters that appear in the dungeon, players will be able to gain EXP and level their characters up to 60 while below floor 51. The levels gained in progression of the dungeon, however, will not be the same as what players will receive upon clearing.&lt;br /&gt;
&lt;br /&gt;
Your level inside the PotD can exceed your class level. Note that players currently on their free trial or who have not yet purchased FINAL FANTASY XIV: Heavensward will also be able to level their characters to 60 inside the Palace of the Dead.&lt;br /&gt;
&lt;br /&gt;
==== [[Experience]] ====&lt;br /&gt;
All enemies players encounter in the Palace of the Dead will give a fixed amount of EXP regardless of the number of members in your party or the difference in level between you and the enemy. Rested experience and experience bonuses (eg. [[food]]s) will also be ignored.&lt;br /&gt;
&lt;br /&gt;
Players have the full 60 minutes to run around and level up, but once you move forward you can&#039;t go back and keep your progress. The actual character experience gained is based on your current PotD level when you complete the set of floors. The amount is approximately 30% of a level for the first 10 floors, and is incrementally 10% higher for completing each subsequent floor set. This experience is awarded every time the floor set (10 floors) is cleared.&lt;br /&gt;
&lt;br /&gt;
==== [[Action]]s ====&lt;br /&gt;
There&#039;s no adjustments to or restrictions on any actions, role actions, or statuses. However, players must first reach the required level in the dungeon to have access to them. Players will even have the opportunity to gain actions and statuses above their current level regardless of whether or not they have completed the necessary class or job quests.&lt;br /&gt;
&lt;br /&gt;
Please note that players who have entered the deep dungeon with a [[class]] will be restricted from using any [[job]] actions. Role slots become available at the levels at which they would during normal leveling.&lt;br /&gt;
&lt;br /&gt;
=== Consumables ===&lt;br /&gt;
You can use any [[consumable]] item, including those from outside the PotD. HQ [[potions]] will drop from enemies inside. A good supply of HQ potions will make classes without heals viable as well as Sustaining Potions exchanged for Empyrean Fragments, but they will need to beware [[#Traps and Floor Effects|traps]]. Several traps within cause long-duration status effects which can be cleansed normally using the respective potions. [[Food]] will provide a benefit to stats, but not to XP gained.&lt;br /&gt;
&lt;br /&gt;
=== Aetherpool Gear ===&lt;br /&gt;
When entering the Palace of the Dead players are assigned an aetherpool rating. It&#039;s a measure of your character strength and defense within the PotD, and should be directly considered a stat. As long as the player completes a floor set (every 10 floors), any gains made are permanent (saved). It is the only attribute which affects your character in the PotD (aside from level), and it&#039;s not tied to any class, weapon, or gear.&lt;br /&gt;
&lt;br /&gt;
==== Strengthening aetherpool gear ====&lt;br /&gt;
Aetherpool gear can be enhanced by accessing [[#Treasure coffers|Silver Coffers]]. These coffers appear randomly on each floor and after defeating certain enemies (eg. under the effect of [[#Pomanders|Pomander of Fortune]]). When enhancing gear, there is a chance of failure that varies depending on the current level of your gear and the floor where the silver coffer is found. Aetherpool gear can be enhanced to a maximum strength of +99. In the event the strength of your aetherpool gear exceeds the maximum allowed by your current level, its attributes will be synced.&lt;br /&gt;
&lt;br /&gt;
Fully upgrading a character aetherpool gear requires repeating floors. However, aetherpool gear will not be upgraded if its rating would become a higher number than the floor you are on, ie. it&#039;s not possible to farm floors 1-10 to maximize your stats for example. Failed attempts at enhancing aetherpool gear will show up the message: &amp;quot;Your aetherpool arm/armor remains unchanged.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Although upgrades are not guaranteed when the level exceeds your aetherpool rating, the greater the difference, the higher the chance that you will gain a +3 increase instead of +1. (Your aetherpool arm/armor flares, instead of flickers).&lt;br /&gt;
&lt;br /&gt;
==== Progress and syncing ====&lt;br /&gt;
Upon successfully finishing a Palace of the Dead run &amp;amp;ndash; completing all ten floors &amp;amp;ndash;, any aetherpool progress, and Accursed Hoards obtained are kept. Failing to complete the duty for time running out or party KO, before finishing the tenth level, will result in lost progress to experience, attained aetherpool gear level, and Accursed Hoards obtained.&lt;br /&gt;
&lt;br /&gt;
After level 1, your aetherpool gear will be synced if its rating is higher than 1/2 your current level.&lt;br /&gt;
&lt;br /&gt;
==== Gear durability and spiritbonding ====&lt;br /&gt;
Aetherpool gear is not subject to durability loss, nor can it gain spiritbond when inside the Palace of the Dead. This also applies to any gear equipped upon entering the instance.&lt;br /&gt;
&lt;br /&gt;
== Floor mechanics ==&lt;br /&gt;
Inside Palace of the Dead, players are subject to various mechanics. The Character Panel is changed to show the player&#039;s current aetherpool gear level (arm and armor), current pomanders available, and active pomanders. The map is also changed to show each floor map; note that it is hidden at the start and it&#039;s uncovered as players progress throughout the rooms.&lt;br /&gt;
&lt;br /&gt;
=== Map ===&lt;br /&gt;
Hitting M now shows the Palace of the Dead floor map along with a header UI.&lt;br /&gt;
&lt;br /&gt;
[[File:Palace of the Dead floor map.png|alt=Palace of the Dead floor map]]&lt;br /&gt;
&lt;br /&gt;
The map displays the following information:&lt;br /&gt;
* Header UI&lt;br /&gt;
** [[#Cairn_of_Return|Cairn of Return]] activation status (more information below).&lt;br /&gt;
** [[#Cairn_of_Passage|Cairn of Passage]] activation status (more information below).&lt;br /&gt;
** Map enchantments &amp;amp;mdash; Each floor can have active enchantments on them; these change various aspects of gameplay such as quicker cast/recast time, or reduced party damage, etc. More information below.&lt;br /&gt;
** Floor level.&lt;br /&gt;
* Map UI&lt;br /&gt;
** Floor rooms &amp;amp;mdash; The rooms are uncovered as players visit them. The Pomander of Sight uncovers the whole floor at once.&lt;br /&gt;
** Each floor may contain additional information:&lt;br /&gt;
*** Green flag &amp;amp;mdash; This is the initial room when you are first transported into the floor.&lt;br /&gt;
*** Leaf-like icon &amp;amp;mdash; This icon denotes the Cairn of Return.&lt;br /&gt;
*** Key-like icon &amp;amp;mdash; This icon denotes the Cairn of Passage.&lt;br /&gt;
*** Golden chests &amp;amp;mdash; These are the [[#Treasure_coffers|Golden Coffers]], which contain buffs in them (more information below).&lt;br /&gt;
*** Silver chests &amp;amp;mdash; These are [[#Treasure_coffers|Silver Coffers]]; they offer a chance to strengthen your aetherpool gear (more information below).&lt;br /&gt;
*** Bronze chests &amp;amp;mdash; These are [[#Treasure_coffers|Bronze Coffers]]; they contain items in them (more information below).&lt;br /&gt;
*** PS.: If a room contains a Golden Coffer, the map will always display only a golden chest icon there. This means such room still has a chance to have a Bronze/Silver Coffer. That may confuse groups that use a Pomander of Sight to reveal the whole floor, and are seeking Bronze/Silver Coffers.&lt;br /&gt;
&lt;br /&gt;
==== Cairn of Return ====&lt;br /&gt;
[[File:Palace of the Dead (Cairn of Return).png|thumb|right|100px|Cairn of Return.]] Cairn of Return is a magical resurrection device within Palace of the Dead. It serves to resurrect fallen party members. Similarly to Cairn of Passage, in order to use it players need to kill creatures until it&#039;s lit up. On group with no jobs able to resurrect, it&#039;s very important to have Cairn of Return activated in case someone dies.&lt;br /&gt;
&lt;br /&gt;
Cairn of Return indicates how far it is to activate by the header icon above the floor map.&lt;br /&gt;
* [[File:Cairn of Return (Inactive).png|alt=Cairn of Return inactive|20px]] &amp;amp;mdash; Inactive&lt;br /&gt;
* [[File:Cairn of Return (Nearing activation).png|alt=Cairn of Return nearing activation|20px]] &amp;amp;mdash; Nearing activation&lt;br /&gt;
* [[File:Cairn of Return (Activated).png|alt=Cairn of Return inactive|20px]] &amp;amp;mdash; Activated&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==== Cairn of Passage ====&lt;br /&gt;
[[File:Palace of the Dead (Cairn of Passage).png|thumb|right|160px|Cairn of Passage.]] Cairn of Passage is a magical transportation area within Palace of the Dead. It serves to teleport the group to the next floor. In order to activate it, players need to kill creatures in the floor until it lights up. Once it&#039;s lit, &#039;&#039;all&#039;&#039; members must stand within the glowing area to teleport to the next floor. Note that the Cairn of Passage won&#039;t teleport the group if someone is in combat, therefore requiring to kill any aggroed creatures, or if someone is dead.&lt;br /&gt;
&lt;br /&gt;
Cairn of Passage indicates how far it is to activate by the header icon above the floor map.&lt;br /&gt;
* [[File:Cairn of Passage (Inactive).png|alt=Cairn of Passage inactive|20px]] &amp;amp;mdash; Inactive&lt;br /&gt;
* [[File:Cairn of Passage (Nearing activation).png|alt=Cairn of Passage nearing activation|20px]] &amp;amp;mdash; Nearing activation&lt;br /&gt;
* [[File:Cairn of Passage (Activated).png|alt=Cairn of Passage inactive|20px]] &amp;amp;mdash; Activated&lt;br /&gt;
&lt;br /&gt;
=== Character panel ===&lt;br /&gt;
Character panel is changed while inside Palace of the Dead, and displays information related to the current floor or set of floors.&lt;br /&gt;
&lt;br /&gt;
[[File:Palace of the Dead character panel.png|altPalace of the Dead character panel|240px]]&lt;br /&gt;
&lt;br /&gt;
This UI displays the following information:&lt;br /&gt;
* Level, class/job, and experience to the next PotD level.&lt;br /&gt;
* Aetherpool gear level &amp;amp;mdash; This is broken into arm (strength) and armor (defense), each can increase up to +99.&lt;br /&gt;
* Items &amp;amp;mdash; This is a list of all [[#Pomanders|pomanders]] obtained in the current run, as well as [[#Accursed Hoard|accursed hoards]] acquired.&lt;br /&gt;
* Item effects &amp;amp;mdash; This is a list of all active pomander effects inside PotD.&lt;br /&gt;
&lt;br /&gt;
=== Environment ===&lt;br /&gt;
[[File:Palace of the Dead environment.jpg|thumb|right|Palace of the Dead rooms.]] Palace of the Dead is a dangerous place, and its danger increases at each floor the groups descend. Floors are comprised of rooms which contain mostly hostile creatures awaiting players to attack, but they may also hold treasures for those bold enough to venture forward. Each group of ten floors, called &#039;&#039;floor set&#039;&#039;, is considered a PotD run, and beating all ten levels will complete the duty.&lt;br /&gt;
&lt;br /&gt;
All creatures inside PotD are hostile and will aggro at sight. Creature density varies with each room and floor level, and as players descend to lower floor sets, some patrolling mobs will start roaming the rooms to catch players off guard. At every tenth level there will be a boss guarding the exit; beating the boss completes the floor set, and awards players all [[#Rewards|rewards]] obtained over the course of the duty.&lt;br /&gt;
&lt;br /&gt;
==== Hostile coffers ====&lt;br /&gt;
These hostile coffers are random, and can be encountered in most levels:&lt;br /&gt;
* Silver Coffer Traps &amp;amp;mdash; These silver coffers look like regular ones, but will explode upon opening, dealing high damage in an area around it. It&#039;s recommended players don&#039;t attempt to continue walking until they have their health back. It&#039;s fairly common for groups to wipe because players chain Trap Silver Coffers with explosion traps, since both cause high AoE damage, instead of standing still to recover their health.&lt;br /&gt;
* Golden Coffer Traps &amp;amp;mdash; These golden coffers also look like regular ones, but will become a Mimic upon opening. Since Mimics can apply the Pox debuff, which causes damage over time for 10 minutes, they should be killed quickly before having a chance to apply the debuff.&lt;br /&gt;
&lt;br /&gt;
==== Floor enchantments ====&lt;br /&gt;
There&#039;s a chance for some floors to have one or more special effects. These effects which affect the whole floor are called enchantments.&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
! style=&amp;quot;width:150px&amp;quot; | Enchantment &lt;br /&gt;
! Description !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Auto-heal Penalty.png|30px|Auto-heal Penalty]]Auto-heal Penalty || HP regeneration for all part members is disabled. || Applies to out-of-combat passive HP regeneration.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blindness (Palace of the Dead).png|30px|Blindness]]Blindness || [[Accuracy]] of all party members is reduced. || This enchantment effectively causes all attacks to miss more often.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Damage Penalty.png|30px|Damage Penalty]]Damage Penalty || Damage dealt by all party members is reduced. ||&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gloom (Palace of the Dead).png|30px|Gloom]]Gloom || Enemy movement speed is increased. Enemies also deal more damage while taking less. || The environment acquires a gloomy, pink-filled mist effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Haste (Palace of the Dead).png|30px|Haste]]Haste || [[Weaponskill]] recast time, [[spell]] recast time, and auto-attack delay for all party members are reduced. ||&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HP-MP Boost.png|30px|HP/MP Boost]]HP/MP Boost || Maximum HP and MP of all party members are increased. ||&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HP Penalty.png|30px|HP Penalty]]HP Penalty || Maximum HP of all party members is reduced. ||&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Inability.png|30px|Inability]]Inability || Use of [[ability|abilities]] is prohibited for all party members. ||&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Item Penalty.png|30px|Item Penalty]]Item Penalty || Use of items (including pomanders) is prohibited for all party members. ||&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Knockback Penalty.png|30px|Knockback Penalty]]Knockback Penalty || Knockback and draw-in effects for both enemies and allies are disabled. || [[#Pomanders|Manticore transformation]] attacks are greatly reduced since damage is based on knockback.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sprint Penalty.png|30px|Sprint Penalty]]Sprint Penalty || Use of the action [[Sprint]] is prohibited for all party members. ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pomanders ===&lt;br /&gt;
Pomanders are items exclusive to Palace of the Dead acquired by opening Golden Treasure Coffers. Each pomander has an effect that may change party strengths, enemies around them, or the room itself. There are three pomanders which affect the next floor: Pomander of Affluence, Pomander of Alteration, and Pomander of Flight; all other pomanders take place immediately for the current floor. For example, Pomander of Sight immediately reveals the current floor, while Pomander of Affluence will increase the number of treasure coffers for the next floor.&lt;br /&gt;
&lt;br /&gt;
Pomanders can have a maximum stack of 3 per type, any excess will be returned unless the pomander is used. All obtained and active pomanders are listed in the changed [[#Character panel|character panel]].&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:180px&amp;quot; | Pomander&lt;br /&gt;
! style=&amp;quot;width:45%&amp;quot; | Description &lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pomander of Affluence.png|alt=Pomander of Affluence|30px]] Pomander of Affluence || Increases the number of treasure coffers on the next floor. ||&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pomander of Alteration.png|alt=Pomander of Alteration|30px]] Pomander of Alteration || Changes the enemy occupying a random room on the next floor into a mimic or a mandragora. ||&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pomander of Flight.png|alt=Pomander of Flight|30px]] Pomander of Flight || Decreases the number of enemies on the next floor. ||&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pomander of Fortune.png|alt=Pomander of Fortune|30px]] Pomander of Fortune || Increases the chance enemies on the current floor will drop treasure coffers. ||&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pomander of Intuition.png|alt=Pomander of Intuition|30px]] Pomander of Intuition || Reveals the current floor&#039;s [[#Accursed Hoard|hidden treasure]]. || The effect of this pomander is carried over until an Accursed Hoard is found, therefore it&#039;s not required to reactive it unless its effect is consumed.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pomander of Lust.png|alt=Pomander of Lust|30px]] Pomander of Lust || Transforms user into a succubus. ||&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pomander of Purity.png|alt=Pomander of Purity|30px]] Pomander of Purity || Removes the Pox status. || This is regarding Pox debuff applied by Mimics.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pomander of Rage.png|alt=Pomander of Rage|30px]] Pomander of Rage || Transforms user into a manticore. || Manticore can&#039;t KO creatures when the floor has the Knockback Penalty [[#Floor enchantments|enchantment]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pomander of Resolution.png|alt=Pomander of Resolution|30px]] Pomander of Resolution || Transforms user into Kuribu. || Appears only on level 51+.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pomander of Raising.png|alt=Pomander of Raising|30px]] Pomander of Raising || Instantly raises the first party member to be KO&#039;d. ||&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pomander of Safety.png|alt=Pomander of Safety|30px]] Pomander of Safety || Removes all traps from the current floor. || This pomander doesn&#039;t remove [[#Hostile coffers|coffer traps]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pomander of Serenity.png|alt=Pomander of Serenity|30px]] Pomander of Serenity || Removes all enchantments from the current floor. ||&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pomander of Sight.png|alt=Pomander of Sight|30px]] Pomander of Sight || Reveals the current floor&#039;s map and the location of all hidden traps. || While all hidden traps become visible, they can still be triggered.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pomander of Steel.png|alt=Pomander of Steel|30px]] Pomander of Steel || Decreases damage received by 40%. || This effect lasts for 8 minutes.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pomander of Strength.png|alt=Pomander of Strength|30px]] Pomander of Strength || Increases damage dealt and HP recovered via healing magic by 30%. || This effect lasts for 8 minutes.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pomander of Witching.png|alt=Pomander of Witching|30px]] Pomander of Witching || Transforms all targets within range into a frog, imp, or chicken. || Polymorphs all enemies within a 20 yalm radius of the user into harmless creatures for 30 seconds, though they retain their normal HP and defense values. This effect generates a large amount of enmity for the user.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Some pomanders won&#039;t have any effect upon using more than one, this includes Pomander of Purity, Pomander of Safety, Pomander of Serenity, Pomander of Sight, Pomander of Steel, and Pomander of Strength. The last two will only replace any applied buff.&lt;br /&gt;
&lt;br /&gt;
=== Traps ===&lt;br /&gt;
As players progress, they will arrive at floors with traps scattered around the rooms that will be set off when walked across. These traps are invisible unless a player has a [[#Pomanders|Pomander of Sight]] which can reveal their locations.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:205px;&amp;quot; | Trap&lt;br /&gt;
! Effect !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:.5em;&amp;quot; | [[File:Enfeebling Trap.png|alt=Enfeebling Trap|border|100px]] Enfeebling Trap || Causes Enervation status. || Enervation: Reduced damage dealt and increased damage taken.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:.5em;&amp;quot; | [[File:Impeding Trap.png|alt=Impeding Trap|100px]] Impeding Trap || Causes [[Pacify]] and [[Silence]] statuses (30 seconds), [[pet]]s are also affected by this. ||&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:.5em;&amp;quot; | [[File:Land Mine.png|alt=Land Mine|100px]] Land Mine || Causes approximately 80% of maximum HP to everything in range when stepped on. || This trap stays topped off between rooms.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:.5em;&amp;quot; | [[File:Luring Trap.png|alt=Luring Trap|100px]] Luring Trap || Spawns three random enemies from the floor to attack you. || All enemies will aggro on the person who stepped on the trap.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:.5em;&amp;quot; | [[File:Toading Trap.png|alt=Toading Trap|100px]] Toading Trap || Causes Toad status (20 seconds), effectively transforming the player into a toad. || Toad debuff prevents you from taking any action; this includes sending a pet to attack, and even opening treasure coffers.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Treasure coffers ===&lt;br /&gt;
Treasure coffers are special chests scattered around rooms with each floor inside Palace of the Dead. They contain varied items and each type works differently:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Golden Coffers:&#039;&#039;&#039; These coffers yield [[#Pomanders|pomanders]], but may occasionally trigger a [[#Hostile coffers|Mimic trap]].&lt;br /&gt;
* &#039;&#039;&#039;Silver Coffers:&#039;&#039;&#039; These coffers strengthen [[#Aetherpool Gear|aetherpool gear]], but may occasionally trigger an [[#Hostile coffers|explosion trap]].&lt;br /&gt;
* &#039;&#039;&#039;Bronze Coffers:&#039;&#039;&#039; These coffers will always offer an item, including a [[Max-Potion]] (HQ), a [[Gelmorran Potsherd]] or a [[Phoenix Down]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Golden Coffer.png|Golden Coffer.&lt;br /&gt;
File:Silver Coffer.png|Silver Coffer.&lt;br /&gt;
File:Bronze Coffer.png|Bronze Coffer.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Accursed Hoard ===&lt;br /&gt;
While exploring the Palace of the Dead, players will, on occasion, discover hidden treasure known as the Accursed Hoard. These items are counted on the [[#Character panel|character panel]] as players unveil their respective treasure coffers. Since these coffers are hidden by default, players can discover them by remaining stationary for a brief period of time at various locations, or they may activate a [[#Pomanders|Pomander of Intuition]], which reveals them. Upon using the aforementioned pomander players will have a notification stating whether there&#039;s an Accursed Hoard in the current floor, and can then seek out a golden glowing light to reveal the coffer.&lt;br /&gt;
&lt;br /&gt;
Upon saving progress and exiting the Palace of the Dead, all party members are granted the same number of Accursed Hoards which will translate into a trimmed sack item. Players can take these items to the [[Expedition Bishop]] at Quarrymill in the South Shroud (x25.1,y20.6) to have it appraised and discover what lies within.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Accursed Hoard Coffer.jpg|Accursed Hoard Coffer.&lt;br /&gt;
File:Accursed Hoard signal.jpg|A golden glowing light signals there&#039;s an Accursed Hoard Coffer at such location.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Contents ====&lt;br /&gt;
Depending on the Palace of the Dead&#039;s level, Accursed Hoards are translated into different trimmed sacks. Each sack contains varied items which range from fireworks to [[materia]] or even [[minion]]s and [[mount]]s:&lt;br /&gt;
* [[Bronze-trimmed Sack]]s &amp;amp;mdash; Floors 1-50&lt;br /&gt;
* [[Iron-trimmed Sack]]s &amp;amp;mdash; Floors 51-100&lt;br /&gt;
* [[Silver-trimmed Sack]]s &amp;amp;mdash; Floors 101-150&lt;br /&gt;
* [[Gold-trimmed Sack]]s &amp;amp;mdash; Floors 151-200&lt;br /&gt;
&lt;br /&gt;
Appraising these sacks at the [[Expedition Bishop]] will unveil their contents. If the outer ring flashes it will be a rare treasure, if the outer ring does &#039;&#039;not&#039;&#039; flash it will be a normal treasure.&lt;br /&gt;
&lt;br /&gt;
== Floors ==&lt;br /&gt;
{{stub|section}}&lt;br /&gt;
Each floor has all mechanics mentioned before; what varies among each floor set are enemies, patrolling enemies, insta-kill enemies, enchantments, trap density and bosses. Players can also obtain better trimmed sacks at each 50 floors, as well as a guaranteed Gelmorran Potsherd from level 100 onwards.&lt;br /&gt;
=== Floor 1-10 ===&lt;br /&gt;
; Enemies&lt;br /&gt;
&lt;br /&gt;
; Patrolling enemies&lt;br /&gt;
&#039;&#039;None.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
; Boss&lt;br /&gt;
&lt;br /&gt;
=== Floor 11-20 ===&lt;br /&gt;
; Enemies&lt;br /&gt;
&lt;br /&gt;
; Patrolling enemies&lt;br /&gt;
&#039;&#039;None.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
; Boss&lt;br /&gt;
&lt;br /&gt;
=== Floor 21-30 ===&lt;br /&gt;
; Enemies&lt;br /&gt;
&lt;br /&gt;
; Patrolling enemies&lt;br /&gt;
&#039;&#039;None.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
; Boss&lt;br /&gt;
&lt;br /&gt;
=== Floor 31-40 ===&lt;br /&gt;
; Enemies&lt;br /&gt;
&lt;br /&gt;
; Patrolling enemies&lt;br /&gt;
&#039;&#039;None.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
; Boss&lt;br /&gt;
&lt;br /&gt;
=== Floor 41-50 ===&lt;br /&gt;
; Enemies&lt;br /&gt;
&lt;br /&gt;
; Patrolling enemies&lt;br /&gt;
&#039;&#039;None.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
; Boss&lt;br /&gt;
&lt;br /&gt;
=== Floor 51-60 ===&lt;br /&gt;
; Enemies&lt;br /&gt;
&lt;br /&gt;
; Patrolling enemies&lt;br /&gt;
&#039;&#039;None.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
; Boss&lt;br /&gt;
&lt;br /&gt;
=== Floor 61-70 ===&lt;br /&gt;
; Enemies&lt;br /&gt;
&lt;br /&gt;
; Patrolling enemies&lt;br /&gt;
&#039;&#039;None.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
; Boss&lt;br /&gt;
&lt;br /&gt;
=== Floor 71-80 ===&lt;br /&gt;
; Enemies&lt;br /&gt;
&lt;br /&gt;
; Patrolling enemies&lt;br /&gt;
&#039;&#039;None.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
; Boss&lt;br /&gt;
&lt;br /&gt;
=== Floor 81-90 ===&lt;br /&gt;
; Enemies&lt;br /&gt;
&lt;br /&gt;
; Patrolling enemies&lt;br /&gt;
&#039;&#039;None.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
; Boss&lt;br /&gt;
&lt;br /&gt;
=== Floor 91-100 ===&lt;br /&gt;
; Enemies&lt;br /&gt;
&lt;br /&gt;
; Patrolling enemies&lt;br /&gt;
&#039;&#039;None.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
; Boss&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
{{stub|section}}&lt;br /&gt;
=== Level 1-49 ===&lt;br /&gt;
=== Level 50-59 ===&lt;br /&gt;
=== Level 60-69 ===&lt;br /&gt;
=== Level 70 ===&lt;br /&gt;
=== [[Gelmorran Potsherd]] ===&lt;br /&gt;
=== Aetherpool weapons ===&lt;br /&gt;
==== Padjali weapons ====&lt;br /&gt;
==== Kinna weapons ====&lt;br /&gt;
&lt;br /&gt;
== Tips and tricks ==&lt;br /&gt;
The tips and tricks below have been collected from players and are intended to make Palace of the Dead runs safer and more productive:&lt;br /&gt;
* Try and stay close to your group to avoid being wiped alone.&lt;br /&gt;
* When crossing rooms, walk closer to walls as there are less chances for traps near them.&lt;br /&gt;
* When luring an instant-kill creature, kill it as soon as possible to prevent the party or party members from wiping.&lt;br /&gt;
* Save pomanders instead of using them in any situation, unless your party is capped at three pomanders. Some guidelines are as following:&lt;br /&gt;
** Pomander of Witching: Use when a lure trap is triggered of there&#039;s a filled room your party has to cross.&lt;br /&gt;
** Pomander of Rage: Use when approaching second-to-last or last floors before boss.&lt;br /&gt;
** Pomander of Lust: Use in the boss floor to lower a boss&#039; defense. One person is enough.&lt;br /&gt;
* Don&#039;t bother with Silver Chests if everybody in the party has +99/+99 Aetherpool Gear as these chests may trigger a bomb.&lt;br /&gt;
* If a silver chest bomb trap has been triggered, wait a while until your health is fully recovered or a healer heals you. Moving as soon as a bomb is triggered may be dangerous as there&#039;s a possibility for a second bomb to trigger, effectively killing you and other members nearby.&lt;br /&gt;
* Pet classes/jobs are advised to dismiss melee pets as they can aggro roaming creatures.&lt;br /&gt;
* Healers are advised to aid a member suffering from Pox by casting a regen on them if possible.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* [[Heaven on High]] is the second deep dungeon introduced with [[Stormblood]]. It shares almost all rules with Palace of the Dead with a few exceptions.&lt;br /&gt;
&lt;br /&gt;
[[Category:Palace of the Dead|*]]&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Halatali&amp;diff=168214</id>
		<title>Halatali</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Halatali&amp;diff=168214"/>
		<updated>2018-11-14T08:11:25Z</updated>

		<summary type="html">&lt;p&gt;TSDS: Who is deleting the updated video guides and leaving the sometimes extremely out of date Mizteq ones as the only options?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Halatali (Hard)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| description = Originally a holy place for the first Lalafell arrived in Eorzea, the twisting labyrinth of natural caverns which wind through this massive mesa were transformed by the Pugilist&#039;s Guild into a series of training pits, animal pens and holding cells to accommodate the ever-growing popularity of Ul&#039;dah&#039;s coliseum. After the Calamity, however the location was abandoned - those remaining in the pens, left for dead. Not all of them, however, met that fate and now the tunnels are rife with those who survived... as well as the tormented spirits of those who did not.&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 20&lt;br /&gt;
| ilvl = &lt;br /&gt;
| size = light&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = Leveling&lt;br /&gt;
| tomestone-mendacity = &lt;br /&gt;
| entrance = Eastern Thanalan&lt;br /&gt;
| entrance-coordinates = 14,30&lt;br /&gt;
| req-quest = Hallo Halatali&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
Players must be level 20 and must have completed the following:&lt;br /&gt;
&lt;br /&gt;
=====[[Main Scenario Quest]]===== &lt;br /&gt;
&lt;br /&gt;
*[[File:Mainscenarioquest.png|link=Main Scenario Quests|25px|Main Scenario Quest]] [[Dressed to Deceive]]&lt;br /&gt;
&lt;br /&gt;
=====[[Sidequest]]===== &lt;br /&gt;
&lt;br /&gt;
*[[File:Sidequest.png|link=Side Quests|15px|Side Quest]] [[Hallo Halatali]]&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Clear the Hall of the Cesti.&lt;br /&gt;
#Activate the chain winch (x5).&lt;br /&gt;
#Clear the Hall of the Secutores.&lt;br /&gt;
#Defeat Tangata.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|Jp-Y591hOlI|400|right|Updated Stormblood Guide}}&lt;br /&gt;
{{#ev:youtube|Lukm-U8aaOw|400|right|Halatali Guide}}&lt;br /&gt;
===Firemane===&lt;br /&gt;
Firemane is a fire elemental that summons wisps as adds. The wisps travel toward the fire pit in the center of the boss room. If they reach the pit, they will explode and deal damage to everyone in your party. Be sure to burst Firemane down or kill the wisps before they can reach the pit.&lt;br /&gt;
&lt;br /&gt;
===Thunderclap Guivre===&lt;br /&gt;
Thunderclap Guivre is drake with a frontal AoE cone attack. During this boss fight, Thunderclap Guivre will become invulnerable twice. He spawns lightning elementals while invulnerable. Kill the elementals and the drake will become vulnerable again.&lt;br /&gt;
* He will be in a shallow pool of water. Those in the water will take significantly more damage from the lightning attacks, so it is advised to fight on either of the slopes. &lt;br /&gt;
* During both add phases, he will run back into the pool to spawn the elementals which will come to wherever the party is.&lt;br /&gt;
&lt;br /&gt;
===Pit Peiste===&lt;br /&gt;
Pit Peiste is a reptilian optional boss with Rudius Beaks as adds.&lt;br /&gt;
&lt;br /&gt;
===Tangata===&lt;br /&gt;
Tangata, the giant ox-like creature, is the final boss of Halatali. He has a devastating frontal AoE cone attack. During the fight, Tangata will periodically become invulnerable in a pool of lava. While invulnerable, he summons wisps and fire sprites. Wisps will travel toward Tangata and explode if they reach him. Fire sprites will attack your party members. Kill the adds and Tangata will become vulnerable again.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=75%&lt;br /&gt;
|width=50%|&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=25%|Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Coliseum Python]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Damantus]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Doctore]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Firemane]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Sprite]] ||  [[Fire Crystal]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Bomb]] || | [[Bomb Ash]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Heckler Imp]] ||  [[Imp Wing]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=25%|Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Lightning Sprite]] ||  [[Lightning Shard]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Noxius]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Pit Peiste]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Rudis Beak]] || [[Animal Hide]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Scythe Mantis]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tangata]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Thunderclap Guivre]] || &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===Accessories===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Slot&lt;br /&gt;
!Defence&lt;br /&gt;
!Magic Defence&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Brass Ear Cuffs]] || [[File:Aetherial brass ear cuffs icon1.png]]|| 20 || [[classes|All Classes]]&amp;lt;br /&amp;gt;Level 20 || Earring || 1 || 1 ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Dexterity]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Coral Armillae]] || [[File:Aetherial coral armillae icon1.png]]|| 19 || [[classes|All Classes]]&amp;lt;br /&amp;gt;Level 19 || Wrist || 1 || 1 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Coral Ring]] || [[File:Aetherial coral ring icon1.png]]|| 19 || [[classes|All Classes]]&amp;lt;br /&amp;gt;Level 19 || Ring || 1 || 1 ||align = &amp;quot;left&amp;quot; |[[Intelligence]] +2, [[Mind]] +2&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;All aetherial items will have up to three additional random bonus stats when dropped.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Armour===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Slot&lt;br /&gt;
!Defence&lt;br /&gt;
!Magic Defence&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Coeurl&#039;s Eye]] || [[File:coeurls eye icon1.png]]|| 22 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 20 || Head || 19 || 19 ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Dexterity]] +2, [[Vitality]] +2, [[Critical Hit Rate]] +2, [[Skill Speed]] +3 &amp;lt;br /&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|[[Doctore&#039;s Chain Coif]] || [[File:doctores chain coif icon1.png]]|| 22 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Lancer|LNC]], [[Paladin|PLD]], [[Warrior|WAR]], [[Dragoon|DRG]] &amp;lt;br /&amp;gt; Level 20 || Head || 38 || 38 ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Vitality]] +2, [[Parry]] +3, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Doctore&#039;s Chainmail]] || [[File:doctores chainmail icon1.png]]|| 22 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Lancer|LNC]], [[Paladin|PLD]], [[Warrior|WAR]], [[Dragoon|DRG]] &amp;lt;br /&amp;gt; Level 20 || Body || 53 || 53 ||align = &amp;quot;left&amp;quot; |[[Strength]] +4, [[Vitality]] +4, [[Parry]] +5, [[Determination]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Doctore&#039;s Harness]] || [[File:doctores harness icon1.png]]|| 22 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 20 || Body || 27 || 27 ||align = &amp;quot;left&amp;quot; |[[Strength]] +4, [[Dexterity]] +4, [[Vitality]] +4, [[Determination]] +3, [[Skill Speed]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Doctore&#039;s Hat]] || [[File:doctores hat icon1.png]]|| 22 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 20 || Head || 13 || 25 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +2, [[Intelligence]] +2, [[Mind]] +2, [[Critical Hit Rate]] +3, [[Spell Speed]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Doctore&#039;s Robe]] || [[File:doctores robe icon1.png]]|| 22 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 20 || Body || 18 || 35 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +4, [[Intelligence]] +4, [[Mind]] +4, [[Critical Hit Rate]] +3, [[Determination]] +3&lt;br /&gt;
|-&lt;br /&gt;
|colspan=8|&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Cotton Dress Gloves]] || [[File:aetherial cotton dress gloves icon1.png]] ||21  || [[classes|All Classes]]&amp;lt;br /&amp;gt;Level 20  || Hands  ||12  ||24  ||align = &amp;quot;left&amp;quot; | [[Vitality]] +2, [[Intelligence]] +2, [[Mind]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Cotton Sash]] || [[File:aetherial cotton sash icon1.png]]|| 21  || [[classes|All Classes]]&amp;lt;br /&amp;gt;Level 20  || Waist  ||11  ||21  ||align = &amp;quot;left&amp;quot; | [[Vitality]] +2, [[Intelligence]] +2, [[Mind]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Cotton Trousers]] || [[File:aetherial cotton trousers icon1.png]] || 17 || [[Disciples of War]]&amp;lt;br /&amp;gt;Level 16 || Legs || 22  || 22 ||align = &amp;quot;left&amp;quot; | [[Strength]] +3, [[Dexterity]] +3, [[Vitality]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Goatskin Eyepatch]] || [[File:aetherial goatskin eye patch icon1.png]] || 20 || [[Disciples of War]]&amp;lt;br /&amp;gt;Level 19 || Head || 17  || 17 ||align = &amp;quot;left&amp;quot; | [[Strength]] +2, [[Dexterity]] +2, [[Vitality]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Goatskin Leg Guards]] || [[File:aetherial goatskin leg guards icon1.png]]|| 20 || [[Disciples of War]]&amp;lt;br /&amp;gt;Level 20 || Feet || 17  || 17 ||align = &amp;quot;left&amp;quot; | [[Strength]] +2, [[Dexterity]] +2, [[Vitality]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Iron Vambraces]] ||[[file:aetherial iron vambraces icon1.png]] ||19  || [[Gladiator|GLA]], [[Marauder|MRD]], [[Lancer|LNC]], [[Paladin|PLD]], [[Warrior|WAR]], [[Dragoon|DRG]]&amp;lt;br /&amp;gt;Level 19  || Hands ||23  ||11  ||align = &amp;quot;left&amp;quot; | [[Strength]] +2, [[Vitality]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Padded Leather Duckbills]] || [[File:aetherial padded leather duckbills icon1.png]]||19  || [[classes|All Classes]]&amp;lt;br /&amp;gt;Level 19  || Feet  ||11  ||23  ||align = &amp;quot;left&amp;quot; | [[Vitality]] +2, [[Intelligence]] +2, [[Mind]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Voyager&#039;s Belt]] || [[File:aetherial voyagers belt icon1.png]]|| 20 || [[Disciples of War]]&amp;lt;br /&amp;gt;Level 20 || Waist || 15  || 15 ||align = &amp;quot;left&amp;quot; | [[Strength]] +2, [[Dexterity]] +2, [[Vitality]] +2&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;All aetherial items will have up to three additional random bonus stats when dropped.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Off-hand===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Block Strength&lt;br /&gt;
!Block Rate&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Ironclad Buckler]]|| [[File:aetherial ironclad buckler icon1.png]]||21||[[Gladiator|GLA]], [[Thaumaturge|THM]], [[Paladin|PLD]], [[Black Mage|BLM]]&amp;lt;br /&amp;gt; Level 20||11||41||align = &amp;quot;left&amp;quot; |[[Intelligence]] +1, [[Vitality]] +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;All aetherial items will have up to three additional random bonus stats when dropped.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Damage (Type)&lt;br /&gt;
!Delay&lt;br /&gt;
!Auto Attack&lt;br /&gt;
!DPS&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Doctore Armed Bow|Doctore&#039;s Armed Bow]]|| [[File:doctores armed bow icon1.png]]||22||[[Archer|ARC]] [[Bard|BRD]]&amp;lt;br /&amp;gt; Level 20||14 (Physical)||2.64||12.32||17.67||align = &amp;quot;left&amp;quot; |[[Dexterity]] +4, [[Vitality]] +4, [[Accuracy]] +5, [[Critical Hit Rate]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Doctore Bill|Doctore&#039;s Bill]]|| [[File:doctores bill icon1.png]]||22||[[Marauder|MRD]] [[Warrior|WAR]]&amp;lt;br /&amp;gt; Level 20||15 (Physical)||3.36||16.80||17.67||align = &amp;quot;left&amp;quot; |[[Strength]] +4, [[Vitality]] +4, [[Accuracy]] +5, [[Skill Speed]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Doctore Crook|Doctore&#039;s Crook]]|| [[File:doctores crook icon1.png]]||22||[[Conjurer|CNJ]] [[White Mage|WHM]]&amp;lt;br /&amp;gt; Level 20||30 (Magical)||3.20||16.00||17.67||align = &amp;quot;left&amp;quot; |[[Vitality]] +4, [[Mind]] +4, [[Piety]] +2, [[Critical Hit Rate]] +5&lt;br /&gt;
|-&lt;br /&gt;
|[[Doctore Cudgel|Doctore&#039;s Cudgel]]|| [[File:doctores cudgel icon1.png]]||22||[[Thaumaturge|THM]] [[Black Mage|BLM]]&amp;lt;br /&amp;gt; Level 20||30 (Magical)||2.56||12.80||17.67||align = &amp;quot;left&amp;quot; |[[Vitality]] +3, [[Intelligence]] +3, [[Critical Hit Rate]] +2, [[Spell Speed]] +4&lt;br /&gt;
|-&lt;br /&gt;
|[[Doctore Fork|Doctore&#039;s Fork]]|| [[File:doctores fork icon1.png]]||22||[[Lancer|LNC]] [[Dragoon|DRG]]&amp;lt;br /&amp;gt; Level 20||15 (Physical)||2.80||14.00||17.67||align = &amp;quot;left&amp;quot; |[[Strength]] +4, [[Vitality]] +4, [[Critical Hit Rate]] +3, [[Skill Speed]] +5&lt;br /&gt;
|-&lt;br /&gt;
|[[Doctore Grimoire|Doctore&#039;s Grimoire]]|| [[File:doctores grimoire icon1.png]]||22||[[Arcanist|ACN]] [[Summoner|SMN]] [[Scholar|SCH]]&amp;lt;br /&amp;gt; Level 20||30 (Magical)||3.12||15.60||17.67||align = &amp;quot;left&amp;quot; |[[Vitality]] +4, [[Intelligence]] +4, [[Determination]] +2, [[Spell Speed]] +5&lt;br /&gt;
|-&lt;br /&gt;
|[[Doctore Hora|Doctore&#039;s Hora]]|| [[File:doctores hora icon1.png]]||22||[[Pugilist|PGL]] [[Monk|MNK]]&amp;lt;br /&amp;gt; Level 20||15 (Physical)||2.32||11.60||17.67||align = &amp;quot;left&amp;quot; |[[Strength]] +4, [[Vitality]] +4, [[Determination]] +3, [[Skill Speed]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Doctore Scimitar|Doctore&#039;s Scimitar]]|| [[File:doctores scimitar icon1.png]]||22||[[Gladiator|GLA]] [[Paladin|PLD]]&amp;lt;br /&amp;gt; Level 20||15 (Physical)||2.08||10.40||17.67||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Vitality]] +3, [[Parry]] +4, [[Skill Speed]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Doctore Stilettos|Doctore&#039;s Stilettos]]|| [[File:doctores stilettos icon1.png]]||22||[[Rogue|ROG]] [[Ninja|NIN]]&amp;lt;br /&amp;gt; Level 20||15 (Physical)||2.64||13.20||5.68||align = &amp;quot;left&amp;quot; |[[Dexterity]] +4, [[Vitality]] +4, [[Skill Speed]] +5, [[Direct Hit Rate]] +3&lt;br /&gt;
|-&lt;br /&gt;
|colspan=9|&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Carnage Sword]]|| [[File:aetherial carnage sword icon1.png]]||20||[[Gladiator|GLA]] [[Paladin|PLD]]&amp;lt;br /&amp;gt; Level 20||14 (Physical)||1.92||8.96||7.29||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Vitality]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Elm Crook]]|| [[File:aetherial elm crook icon1.png]]||20||[[Conjurer|CNJ]] [[White Mage|WHM]]&amp;lt;br /&amp;gt; Level 20||28 (Magical)||3.20||14.93||8.75||align = &amp;quot;left&amp;quot; |[[Mind]] +4, [[Vitality]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Elm Velocity Bow]]|| [[File:aetherial elm velocity bow icon1.png]]||21||[[Archer|ARC]] [[Bard|BRD]]&amp;lt;br /&amp;gt; Level 20||14 (Physical)||2.80||13.06||5.35||align = &amp;quot;left&amp;quot; |[[Dexterity]] +4, [[Vitality]] +4&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Engraved Hard Leather Grimoire]]|| [[File:aetherial engraved hard leather grimoire icon1.png]]||20||[[Arcanist|ACN]] [[Summoner|SMN]] [[Scholar|SCH]]&amp;lt;br /&amp;gt; Level 20||28 (Magical)||2.80||13.06||10||align = &amp;quot;left&amp;quot; |[[Intelligence]] +4, [[Vitality]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Hard Leather Cesti]]|| [[File:aetherial hard leather cesti icon1.png]]||19||[[Pugilist|PGL]] [[Monk|MNK]]&amp;lt;br /&amp;gt; Level 19||14 (Physical)||2.40||11.20||5.83||align = &amp;quot;left&amp;quot; |[[Strength]] +4, [[Vitality]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Inferno Axe]]|| [[File:aetherial inferno axe icon1.png]]||20||[[Marauder|MRD]] [[Warrior|WAR]]&amp;lt;br /&amp;gt; Level 20||14 (Physical)||3.20||14.93||4.7||align = &amp;quot;left&amp;quot; |[[Strength]] +4, [[Vitality]] +4, [[Fire Resistance]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Iron Daggers]]|| [[File:aetherial iron daggers icon1.png]]||20||[[Rogue|ROG]] [[Ninja|NIN]]&amp;lt;br /&amp;gt; Level 20||14 (Physical)||2.56||11.94||5.46||align = &amp;quot;left&amp;quot; |[[Dexterity]] +4, [[Vitality]] +4&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Iron Lance]]|| [[File:aetherial iron lance icon1.png]]||20||[[Lancer|LNC]] [[Dragoon|DRG]]&amp;lt;br /&amp;gt; Level 20||14 (Physical)||2.96||13.81||4.72||align = &amp;quot;left&amp;quot; |[[Strength]] +4, [[Vitality]] +4&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Wind Brand]]|| [[File:aetherial wind brand icon1.png]]||21||[[Thaumaturge|THM]] [[Black Mage|BLM]]&amp;lt;br /&amp;gt; Level 20||29 (Magical)||2.32||11.60||12.5||align = &amp;quot;left&amp;quot; |[[Vitality]] +3, [[Intelligence]] +3, [[Wind Resistance]] +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;All aetherial items will have up to three additional random bonus stats when dropped.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
halatali1.jpg&lt;br /&gt;
halatali2.jpg&lt;br /&gt;
halatali map.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Tam-Tara_Deepcroft&amp;diff=168213</id>
		<title>The Tam-Tara Deepcroft</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Tam-Tara_Deepcroft&amp;diff=168213"/>
		<updated>2018-11-14T08:10:24Z</updated>

		<summary type="html">&lt;p&gt;TSDS: Who is deleting the updated video guides and leaving the sometimes extremely out of date Mizteq ones as the only options?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Tam-Tara Deepcroft (Hard)}}&lt;br /&gt;
&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| description = Since its establishment during the Gelmorran times, this subterranean crypt has been used for generations as a final resting place for the remains of rulers and nobles. Since the Calamity, however, the tunnels have become overrun with the Lambs of Dalamud - a deadly cult who worships the now-fallen satellite as their savior. It is in the Deepcroft that these twisted souls silently plot revenge against those who fought to prevent the advent of Dalamud, summoning any dark presence who will aid them to this end... no matter what the cost.&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 16&lt;br /&gt;
| ilvl = &lt;br /&gt;
| size = light&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = Leveling&lt;br /&gt;
| tomestone-mendacity = &lt;br /&gt;
| entrance = Central Shroud&lt;br /&gt;
| entrance-coordinates = 19,28&lt;br /&gt;
| req-quest = Fire in the Gloom&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
Players must be level 16 and must have completed the following:&lt;br /&gt;
&lt;br /&gt;
=====[[Main Scenario Quest]]===== &lt;br /&gt;
&lt;br /&gt;
*[[File:Mainscenarioquest.png|link=Main Scenario Quests|25px|Main Scenario Quest]] [[Fire in the Gloom]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Break the barriers.&lt;br /&gt;
#Find the Rosary.&lt;br /&gt;
#Destroy the orbs.&lt;br /&gt;
#Defeat Galvanth the Dominator.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|VHeBR8zORC4|400|right|Updated Stormblood Guide}}&lt;br /&gt;
{{#ev:youtube|_8xWuLi7iVM|400|right|Tam-Tara Deepcroft Guide}}&lt;br /&gt;
===Void Soulcounter===&lt;br /&gt;
Void Soulcounter (Demon) appears after the destruction of each sealed barrier. &lt;br /&gt;
&lt;br /&gt;
===Galvanth the Dominator===&lt;br /&gt;
Galvanth the Dominator (Soulflayer) is the main boss of Tam-Tara Deepcroft. He will cast an AoE spell that will [[paralysis|paralyze]] anyone caught in it. A giant red circle appears on the ground before he casts the spell. Move out of it as soon as possible. Galvanth summons adds 3 times during the fight. The first wave of adds consist of an imp that shoots fire balls. The second wave of adds consist of an imp along with skeletons and mitelings. The third wave consist of two imps along with skeletons and mitelings. &lt;br /&gt;
&lt;br /&gt;
*Note that imp&#039;s damage will interrupt spell casting. &lt;br /&gt;
*Note that imp&#039;s make Galvanth immune to damage, so prioritize killing them quickly before killing the other adds. &lt;br /&gt;
*Also note, during the 3rd wave of adds, once the imps are dead, this is the time to use the AoE Limit Break to take out all the remaining adds and possibly the boss as well.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=75%&lt;br /&gt;
|width=50%|&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=25%|Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Ak-Inik Varlet]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Ak-Mena Groundsman]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Ak-Mena Varlet]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Carrion Beetle]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Croftlight]] ||  	&lt;br /&gt;
|-&lt;br /&gt;
| [[Dalamud Priest]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Deepcroft Miteling]] ||  &lt;br /&gt;
|}&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=25%|Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Fleshfly Swarm]] ||  [[Beastkin Blood]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Galvanth the Dominator]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Gravedigger]] ||   [[Imp Wing]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Inconspicuous Imp]] ||  [[Imp Wing]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Skeleton Soldier]] ||  [[Bone Chip]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Void Soulcounter]] ||   &lt;br /&gt;
|-&lt;br /&gt;
| [[Yarzon Feeder]] ||   [[Yellow Yarzon Leg]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot== &lt;br /&gt;
===Accessories===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Slot&lt;br /&gt;
!Defence&lt;br /&gt;
!Magic Defence&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Ear Cuffs]] || [[File:plundered earcuffs icon1.png]]||17  ||[[classes|All Classes]]&amp;lt;br /&amp;gt;Level 15  ||Earrings ||1  ||1 ||align = &amp;quot;left&amp;quot; |[[Strength]] +1, [[Dexterity]] +1, [[Accuracy]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Earrings]] || [[File:plundered earrings icon1.png]]||17  ||[[classes|All Classes]]&amp;lt;br /&amp;gt;Level 15  ||Earrings ||1  ||1 ||align = &amp;quot;left&amp;quot; |[[Intelligence]] +1, [[Mind]] +1, [[Accuracy]] +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armour===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Slot&lt;br /&gt;
!Defence&lt;br /&gt;
!Magic Defence&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Acolyte&#039;s Halfgloves]] || [[File:acolytes halfgloves icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 ||Hands  ||10  ||21  ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1, [[Intelligence]] +2, [[Mind]] +2, [[Accuracy]] +2, [[Determination]] +1 &lt;br /&gt;
|-&lt;br /&gt;
|[[Acolyte&#039;s Robe]] || [[File:acolytes robe icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 ||Body  ||14  ||29  ||align = &amp;quot;left&amp;quot; |[[Vitality]] +2, [[Intelligence]] +3, [[Mind]] +3, [[Critical Hit Rate|Critical Hit Rating]] +3, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Acolyte&#039;s Skirt]] || [[File:acolytes skirt icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 ||Legs  ||14  ||29  ||align = &amp;quot;left&amp;quot; |[[Vitality]] +2, [[Intelligence]] +3, [[Mind]] +3, [[Critical Hit Rate|Critical Hit Rating]] +3, [[Determination]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Acolyte&#039;s Thighboots]] || [[File:acolytes thighboots icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 ||Feet  ||10  ||21  ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1, [[Intelligence]] +2, [[Mind]] +2, [[Critical Hit Rate|Critical Hit Rating]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Foestriker&#039;s Boots]] || [[File:foestrikers boots icon1png.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 ||Feet  ||16  ||16  ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Dexterity]] +2, [[Vitality]] +2, [[Critical Hit Rate|Critical Hit Rating]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Foestriker&#039;s Mitts]] || [[File:foestrikers mitts icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 ||Hands  ||16  ||16  ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Dexterity]] +2, [[Vitality]] +2, [[Accuracy]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Foestriker&#039;s Skirt]] ||[[File:foestrikers skirt icon1.png]] || 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 ||Legs  ||22  ||22  ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Dexterity]] +3, [[Vitality]] +3, [[Accuracy]] +3, [[Determination]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Foestriker&#039;s Tabard]] || [[File:foestrikers tabard icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 ||Body  ||22  ||22  ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Dexterity]] +3, [[Vitality]] +3, [[Determination]] +1, [[Skill Speed]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Pirate&#039;s Bandana]] || [[File:pirates bandana icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 || Head || 16 || 16 ||align = &amp;quot;left&amp;quot; |[[Dexterity]] +2, [[Vitality]] +2, [[Accuracy]] +1, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Bliaud]] ||[[File:plundered bliaud icon1.png]] || 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 || Body || 14 || 29 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +2, [[Intelligence]] +3, [[Mind]] +3, [[Accuracy]] +3, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Cavalier&#039;s Hat]] || [[File:plundered cavaliers hat icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 || Head || 10 || 21 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1 [[Intelligence]] +2, [[Mind]] +2, [[Accuracy]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Celata]] || [[File:plundered celata icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 ||Head  ||31  ||31  ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Vitality]] +2, [[Parry]] +2, [[Accuracy]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Cuirass]] || [[File:plundered cuirass icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 ||Body  ||44  ||44  ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Vitality]] +3, [[Parry]] +3, [[Accuracy]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Duckbills]] || [[File:plundered duckbills icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 || Feet || 10 || 21 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1 [[Intelligence]] +2, [[Mind]] +2, [[Accuracy]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Gauntlets]] || [[File:plundered gauntlets icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 ||Hands  ||31  ||31  ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Vitality]] +2, [[Accuracy]] +1, [[Critical Hit Rate|Critical Hit Rating]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Goggles]] || [[File:plundered goggles icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 || Head || 16 || 16 ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Dexterity]] +2, [[Vitality]] +2, [[Accuracy]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Haubergeon]] || [[File:plundered haubergeon icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Lancer|LNC]], [[Paladin|PLD]], [[Warrior|WAR]], [[Dragoon|DRG]] &amp;lt;br /&amp;gt; Level 15 ||Body  ||29  ||14  ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Vitality]] +3, [[Accuracy]] +3, [[Determination]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Jacket]] || [[File:plundered jacket icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 || Body || 22 || 22 ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Dexterity]] +3, [[Vitality]] +3, [[Accuracy]] +3, [[Determination]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Leather Belt]] || [[File:plundered leather belt icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 || Waist || 14 || 14 ||align = &amp;quot;left&amp;quot; |[[Strength]] +1, [[Dexterity]] +1, [[Vitality]] +1, [[Determination]] +1, [[Skill Speed]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Moccasins]] || [[File:plundered moccasins icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 || Feet || 16 || 16 ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Dexterity]] +2, [[Vitality]] +2, [[Accuracy]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Plate Belt]] || [[File:plundered plate belt icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 ||Waist  ||27  ||27  ||align = &amp;quot;left&amp;quot; |[[Strength]] +1, [[Vitality]] +1, [[Parry]] +2, [[Accuracy]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Rope Belt]] || [[File:plundered rope belt icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 ||Waist  ||9  ||18  ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1, [[Mind]] +1, [[Intelligence]] +1, [[Accuracy]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Sabatons]] || [[File:plundered sabatons icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 ||Feet  ||31  ||31  ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Vitality]] +2, [[Accuracy]] +1, [[Skill Speed]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Trousers]] || [[File:plundered trousers icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 ||Legs  ||44  ||44  ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Vitality]] +3, [[Accuracy]] +3, [[Determination]] +2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=8|&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Bronze Plate Belt]] || [[File:aetherial bronze plate belt icon1.png]] || 15 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 || Waist || 25 || 25 ||align = &amp;quot;left&amp;quot; |[[Strength]] +1, [[Vitality]] +1, [[Parry]] +1&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;All aetherial items will have up to three additional random bonus stats when dropped.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Off-hand===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Block Strength&lt;br /&gt;
!Block Rate&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Nightprowler&#039;s Targe]] || [[File:nightprowlers targe icon1.png]]|| 17  || [[Gladiator|GLA]], [[Conjurer|CNJ]], [[Thaumaturge|THM]], [[Paladin|PLD]], [[White Mage|WHM]], [[Black Mage|BLM]] &amp;lt;br /&amp;gt; Level 15 ||10  ||35  ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1, [[Intelligence]] +1, [[Mind]] +1, [[Accuracy]] +1, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Warded Round Shield]] || [[File:warded round shield icon1.png]]|| 17  || [[Gladiator|GLA]], [[Paladin|PLD]] &amp;lt;br /&amp;gt; Level 15 ||20  ||69  ||align = &amp;quot;left&amp;quot; |[[Strength]] +1, [[Vitality]] +1, [[Parry]] +1, [[Accuracy]] +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Damage (Type)&lt;br /&gt;
!Auto-attack&lt;br /&gt;
!Delay&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Ash Shortbow]] || [[File:aetherial ash shortbow.png]] || 15 || [[Archer|ARC]] [[Bard|BRD]] &amp;lt;br /&amp;gt; Level 15 || 11 (Physical) || 10.26 || 2.80 ||align = &amp;quot;left&amp;quot; | [[Dexterity]] +3, [[Vitality]] +2&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;All aetherial items will have up to three additional random bonus stats when dropped.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
file:tam-tara1.jpg&lt;br /&gt;
file:tam-tara2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sastasha&amp;diff=168212</id>
		<title>Sastasha</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sastasha&amp;diff=168212"/>
		<updated>2018-11-14T08:08:07Z</updated>

		<summary type="html">&lt;p&gt;TSDS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Sastasha (Hard)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| description = After a period of relative silence following the Calamity, the Serpent Reavers have once again taken to terrorizing the inland hamlets of [[La Noscea]], killing the men, kidnapping the women and children, plundering the storehouses and burning what little they leave behind. For years, it was not known how the pirates were able to raid areas so far from the coast, until a local shepherd sighted a band of painted ruffians entering the Sastasha Seagrot, carrying large quantities of sacks and crates. Could it be that there is more to this cave than meets the eye?&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 15&lt;br /&gt;
| level-sync = 18&lt;br /&gt;
| size = light&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| roulette = Leveling&lt;br /&gt;
| entrance = Western La Noscea&lt;br /&gt;
| entrance-coordinates = 28, 21&lt;br /&gt;
| req-quest = It&#039;s Probably Pirates&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
Players must be level 15 and must have completed the following:&lt;br /&gt;
&lt;br /&gt;
=====[[Main Scenario Quest]]===== &lt;br /&gt;
&lt;br /&gt;
*[[File:Mainscenarioquest.png|link=Main Scenario Quests|25px|Main Scenario Quest]] [[It&#039;s Probably Pirates]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
*Activate the coral trigger&lt;br /&gt;
*Open the hidden door&lt;br /&gt;
*Discover the pirate captain&lt;br /&gt;
*Obtain the Waverider Gate key&lt;br /&gt;
*Defeat Denn the Orcatoothed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bosses== &lt;br /&gt;
{{#ev:youtube|YAxYPVBzSAs|400|right|Updated Stormblood Guide}}&lt;br /&gt;
{{#ev:youtube|tT3-1Yb787w|400|right|Sastasha Seagrot Guide}}&lt;br /&gt;
====Chopper====&lt;br /&gt;
Chopper is the first boss of Sastasha Seagrot. It is a [[coeurl]]. Once in a while Chopper will perform an AoE attack. A red circle will appear on the ground before it executes the attack. Get out of the circle as soon as possible. &lt;br /&gt;
&lt;br /&gt;
====Captain Madison====&lt;br /&gt;
Players will need to defeat Captain Madison twice. In the first encounter, he will be accompanied by crew member adds. Kill them first and then focus on the boss until he runs away. In the second encounter, he will summon a pack of guard dogs once his HP has dropped to 50%. AoE the dogs down then attack the Captain until he flees.&lt;br /&gt;
&lt;br /&gt;
====Denn the Orcatoothed====&lt;br /&gt;
Denn the Orcatoothed is the final boss of Sastasha. The boss room features 4 grates with bubbling water at each corner of the room. During the boss fight, adds will spawn from the bubbling water. Players can interact with the grate when it&#039;s bubbling to prevent an add from spawning. To this extent, casters should position themselves to be in range to cast, while still able to quickly interact with the grates when they bubble. Should adds spawn, try to keep their numbers down to prevent the tank from being overwhelmed. If a caster is targeted by the adds, he/she should run to the tank so that the tank can remove hate while staying by the boss.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=75%&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Baleen Guard]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Bat]] || [[Bat Fang]], [[Bat Wing]], [[Beastkin Blood]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Captain Madison]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cave Aurelia]]  || [[Jellyfish Cnida]], [[Jellyfish Umbrella]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chopper]]  || [[Animal Hide]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Denn the Orcatoothed]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Fossilshell]]  ||&lt;br /&gt;
|}&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%| Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Clam]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sastasha Orobon]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Scurvy Dog]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shade Seeker]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shallowclaw Reaver]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Shalloweye Reaver]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shallowscale Reaver]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shallowtail Reaver]] ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===Chopper Loot===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Slot&lt;br /&gt;
!Defence&lt;br /&gt;
!Magic Defence&lt;br /&gt;
!Materia Slots&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Bliaud]] ||[[File:plundered bliaud icon1.png]] || 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 || Body || 14 || 29 || 0 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +2, [[Intelligence]] +3, [[Mind]] +3, [[Accuracy]] +3, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Duckbills]] || [[File:plundered duckbills icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 || Feet || 10 || 21 || 0 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1 [[Intelligence]] +2, [[Mind]] +2, [[Accuracy]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Goggles]] || [[File:plundered goggles icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 || Head || 16 || 16 || 0 ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Dexterity]] +2, [[Vitality]] +2, [[Accuracy]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Jacket]] || [[File:plundered jacket icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 || Body || 22 || 22 || 0 ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Dexterity]] +3, [[Vitality]] +3, [[Accuracy]] +3, [[Determination]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Moccasins]] || [[File:plundered moccasins icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 || Feet || 16 || 16 || 0 ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Dexterity]] +2, [[Vitality]] +2, [[Accuracy]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Celata]] || [[File:plundered celata icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 ||Head  ||31  ||31 || 0  ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Vitality]] +2, [[Parry]] +2, [[Accuracy]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Cuirass]] || [[File:plundered cuirass icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 ||Body  ||44  ||44  || 0 ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Vitality]] +3, [[Parry]] +3, [[Accuracy]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Gauntlets]] || [[File:plundered gauntlets icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 ||Hands  ||31  ||31  || 0 ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Vitality]] +2, [[Accuracy]] +1, [[Critical Hit Rate]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Trousers]] || [[File:plundered trousers icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 ||Legs  ||44  ||44  || 0 ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Vitality]] +3, [[Accuracy]] +3, [[Determination]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Sabatons]] || [[File:plundered sabatons icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 ||Feet  ||31  ||31  || 0 ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Vitality]] +2, [[Accuracy]] +1, [[Skill Speed]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Haubergeon]] || [[File:plundered haubergeon icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Lancer|LNC]], [[Paladin|PLD]], [[Warrior|WAR]], [[Dragoon|DRG]] &amp;lt;br /&amp;gt; Level 15 ||Body  ||29  ||14  || 0 ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Vitality]] +3, [[Accuracy]] +3, [[Determination]] +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Captain Madison Loot===&lt;br /&gt;
&#039;&#039;&#039;Armour:&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Slot&lt;br /&gt;
!Defence&lt;br /&gt;
!Magic Defence&lt;br /&gt;
!Materia Slots&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Cavalier&#039;s Hat]] || [[File:plundered cavaliers hat icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 || Head || 10 || 21 || 0 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1 [[Intelligence]] +2, [[Mind]] +2, [[Accuracy]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Rope Belt]] || [[File:plundered rope belt icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 ||Waist  ||9  ||18  || 0 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1, [[Mind]] +1, [[Intelligence]] +1, [[Accuracy]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Pirate&#039;s Bandana]] || [[File:pirates bandana icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 || Head || 16 || 16 || 0 ||align = &amp;quot;left&amp;quot; |[[Dexterity]] +2, [[Vitality]] +2, [[Accuracy]] +1, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Leather Belt]] || [[File:plundered leather belt icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 || Waist || 14 || 14 || 0 ||align = &amp;quot;left&amp;quot; |[[Strength]] +1, [[Dexterity]] +1, [[Vitality]] +1, [[Determination]] +1, [[Skill Speed]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Plate Belt]] || [[File:plundered plate belt icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 ||Waist  ||27  ||27  || 0 ||align = &amp;quot;left&amp;quot; |[[Strength]] +1, [[Vitality]] +1, [[Parry]] +2, [[Accuracy]] +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Off-hand:&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Block Strength&lt;br /&gt;
!Block Rate&lt;br /&gt;
!Materia Slots&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Nightprowler&#039;s Targe]] || [[File:nightprowlers targe icon1.png]]|| 17  || [[Gladiator|GLA]], [[Conjurer|CNJ]], [[Thaumaturge|THM]], [[Paladin|PLD]], [[White Mage|WHM]], [[Black Mage|BLM]] &amp;lt;br /&amp;gt; Level 15 ||10  ||35  || 0 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1, [[Intelligence]] +1, [[Mind]] +1, [[Accuracy]] +1, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Warded Round Shield]] || [[File:warded round shield icon1.png]]|| 17  || [[Gladiator|GLA]], [[Paladin|PLD]] &amp;lt;br /&amp;gt; Level 15 ||20  ||69  || 0 ||align = &amp;quot;left&amp;quot; |[[Strength]] +1, [[Vitality]] +1, [[Parry]] +1, [[Accuracy]] +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Denn the Orcatoothed Loot ===&lt;br /&gt;
&#039;&#039;&#039;Armour:&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Slot&lt;br /&gt;
!Defence&lt;br /&gt;
!Magic Defence&lt;br /&gt;
!Materia Slots&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Acolyte&#039;s Robe]] || [[File:acolytes robe icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 ||Body  ||14  ||29  ||0  ||align = &amp;quot;left&amp;quot; |[[Vitality]] +2, [[Intelligence]] +3, [[Mind]] +3, [[Critical Hit Rate]] +3, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Acolyte&#039;s Halfgloves]] || [[File:acolytes halfgloves icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 ||Hands  ||10  ||21  ||0  ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1, [[Intelligence]] +2, [[Mind]] +2, [[Accuracy]] +2, [[Determination]] +1 &lt;br /&gt;
|-&lt;br /&gt;
|[[Acolyte&#039;s Skirt]] || [[File:acolytes skirt icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 ||Legs  ||14  ||29  ||0  ||align = &amp;quot;left&amp;quot; |[[Vitality]] +2, [[Intelligence]] +3, [[Mind]] +3, [[Critical Hit Rate]] +3, [[Determination]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Acolyte&#039;s Thighboots]] || [[File:acolytes thighboots icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 ||Feet  ||10  ||21  ||0  ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1, [[Intelligence]] +2, [[Mind]] +2, [[Critical Hit Rate]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Foestriker&#039;s Tabard]] || [[File:foestrikers tabard icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 ||Body  ||22  ||22  ||0  ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Dexterity]] +3, [[Vitality]] +3, [[Determination]] +1, [[Skill Speed]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Foestriker&#039;s Mitts]] || [[File:foestrikers mitts icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 ||Hands  ||16  ||16 ||0   ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Dexterity]] +2, [[Vitality]] +2, [[Accuracy]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Foestriker&#039;s Skirt]] ||[[File:foestrikers skirt icon1.png]] || 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 ||Legs  ||22  ||22  ||0  ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Dexterity]] +3, [[Vitality]] +3, [[Accuracy]] +3, [[Determination]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Foestriker&#039;s Boots]] || [[File:foestrikers boots icon1png.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 ||Feet  ||16  ||16  ||0  ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Dexterity]] +2, [[Vitality]] +2, [[Critical Hit Rate]] +2, [[Determination]] +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Triple Triad Cards:&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Image&lt;br /&gt;
!Rarity&lt;br /&gt;
!Type&lt;br /&gt;
!Up&lt;br /&gt;
!Right&lt;br /&gt;
!Down&lt;br /&gt;
!Left&lt;br /&gt;
|-&lt;br /&gt;
|[[Sahagin Card]] || [[file:sahagin card icon1.png]] || ★ Common || Beastman ||4||5||3||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Additional Loot ===&lt;br /&gt;
&#039;&#039;&#039;Accessories:&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Chest&lt;br /&gt;
!Slot&lt;br /&gt;
!Defence&lt;br /&gt;
!Magic Defence&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Ear Cuffs]] || [[File:plundered earcuffs icon1.png]]||17  ||[[classes|All Classes]]&amp;lt;br /&amp;gt;Level 15  || Treasure Coffer: 11-14 ||Earrings ||1  ||1 ||align = &amp;quot;left&amp;quot; |[[Strength]] +1, [[Dexterity]] +1, [[Accuracy]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Earrings]] || [[File:plundered earrings icon1.png]]||17  ||[[classes|All Classes]]&amp;lt;br /&amp;gt;Level 15  || Treasure Coffer: 11-14 ||Earrings ||1  ||1 ||align = &amp;quot;left&amp;quot; |[[Intelligence]] +1, [[Mind]] +1, [[Accuracy]] +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
file:sastasha1.jpg&lt;br /&gt;
file:sastasha2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=User:TSDS&amp;diff=149252</id>
		<title>User:TSDS</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=User:TSDS&amp;diff=149252"/>
		<updated>2018-02-03T08:30:14Z</updated>

		<summary type="html">&lt;p&gt;TSDS: create user page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cutter%27s_Cry&amp;diff=145731</id>
		<title>Cutter&#039;s Cry</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cutter%27s_Cry&amp;diff=145731"/>
		<updated>2017-12-02T19:19:11Z</updated>

		<summary type="html">&lt;p&gt;TSDS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon Infobox&lt;br /&gt;
|name= Cutter&#039;s Cry&lt;br /&gt;
|image= &lt;br /&gt;
|type= dungeon4&lt;br /&gt;
|patch= 2.0&lt;br /&gt;
|level= 38-40&lt;br /&gt;
|ilevel=&lt;br /&gt;
|player= 4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
|time= 90 Minutes&lt;br /&gt;
|roulette= low&lt;br /&gt;
|tomestone=&lt;br /&gt;
|entrance= [[Central Thanalan]] (x15,y14)&lt;br /&gt;
|questtype= side&lt;br /&gt;
|quest= [[Dishonor Before Death]]&lt;br /&gt;
|boss= [[Myrmidon Princess]]&amp;lt;br&amp;gt;[[Giant Tunnel Worm]]&amp;lt;br&amp;gt;[[Chimera]]&lt;br /&gt;
}}&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quote|Near an old mountain path once used by Sixth Astral Era woodcutters as a detour through the more perilous stretches of northern Thanalan, lies a cave sought out only by the ignorant or the foolish. Upon first glance, the shade of its maw might appear inviting to one who seeks to escape the punishing rays of the midday sun. However, any good woodcutter knows to keep his distance, for it is said all who enter, never return - the cries of the damned echoing up from the depths the only testament to their folly. Heed this dire warning, and you may live. Ignore it, and soon it shall be your screams that add to the cacophony.|Game Description}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Unlock==&lt;br /&gt;
Level 38+ players need to talk to [[Sibold]] in [[Ul&#039;dah - Steps of Thal]] (x14,y10), to start the quest [[File:Sidequest.png|15px|Side Quest]] [[Dishonor Before Death]] to unlock the dungeon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Slay all the enemies.&lt;br /&gt;
#Slay all the enemies.&lt;br /&gt;
#Clear the Feeding Pit.&lt;br /&gt;
#Clear the Sunken Antechamber.&lt;br /&gt;
#Defeat the chimera.&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|_XUilEgWtBw|400|right|Updated Stormblood Guide}}&lt;br /&gt;
{{#ev:youtube|uXcb2GmzRso|400|right|Cutter&#039;s Cry Guide}}&lt;br /&gt;
===Myrmidon Princess===&lt;br /&gt;
Myrmidon Princess is the first boss of Cutter&#039;s Cry. Her main abilities include:&lt;br /&gt;
* &#039;&#039;&#039;Mandible Bite&#039;&#039;&#039; is a frontal cone AoE attack that damages all targets within.&lt;br /&gt;
* &#039;&#039;&#039;Silence&#039;&#039;&#039; is a spell used to silence one of your party members for a short time.&lt;br /&gt;
* &#039;&#039;&#039;Trap Jaws&#039;&#039;&#039; is an instant melee attack.&lt;br /&gt;
* &#039;&#039;&#039;Haste&#039;&#039;&#039; is a spell used by the Myrmidon Princess to increase the attack speed of her adds.&lt;br /&gt;
At around half health Myrmidon Princess will summon 3 types of adds to aid her in combat:&lt;br /&gt;
* &#039;&#039;&#039;Myrmidon Marshal&#039;&#039;&#039; is the most dangerous add type. It has an AoE frontal cone ability, Mandible Bite, that damages all targets caught within. The Marshal can also use an ability named Formic Pheromones. Formic Pheromones places a healing over time buff on Myrmidon Princess.&lt;br /&gt;
* &#039;&#039;&#039;Myrmidon Guard&#039;&#039;&#039; is the 2nd add type. It also has Mandible Bite, the frontal AoE cone ability.&lt;br /&gt;
* &#039;&#039;&#039;Myrmidon Soldier&#039;&#039;&#039; is the least dangerous add type. It has only the basic attack.&lt;br /&gt;
&lt;br /&gt;
It is recommended to kill Myrmidon Marshal first, Myrmidon Guard second, and Myrmidon Soldiers last. Alternatively, the adds can be kited around the room by a healer.&lt;br /&gt;
&lt;br /&gt;
===Giant Tunnel Worm===&lt;br /&gt;
Giant Tunnel Worm is the humongous worm boss of Cutter&#039;s Cry. Throughout the fight, Giant Tunnel Worm will submerge underneath the sandy grounds of the boss room. The Worm is the most dangerous when it is submerged. The worm&#039;s main abilities include:&lt;br /&gt;
* &#039;&#039;&#039;Sandstorm&#039;&#039;&#039; is an instant frontal attack that deals a small amount of damage.&lt;br /&gt;
* &#039;&#039;&#039;Sand Cyclone&#039;&#039;&#039; is a spell that targets a random party member. It does a small amount of damage and inflicts a damage over time debuff.&lt;br /&gt;
* &#039;&#039;&#039;Sand Pillar&#039;&#039;&#039; is an ability used by the Worm when it is burrowed. Sand Pillar damages any player standing on top of the sand trap.&lt;br /&gt;
* &#039;&#039;&#039;Earthbreak&#039;&#039;&#039; is an ability used by the Worm when it is burrowed. Tunnel Worm explodes out of the ground and heavily damages anyone near it.&lt;br /&gt;
* &#039;&#039;&#039;Bottomless Desert&#039;&#039;&#039; is an ability used by the Worm when it is burrowed. It appears as a whirlwind on the ground, does small amount of damage and pulls all party members towards its center.&lt;br /&gt;
&lt;br /&gt;
Spreading out when the worm submerges reduces the chance that multiple party members will be hit when it emerges from the sand. It is important that after it does the Bottomless desert that adventurers move out of the center to not get hit when the worm emerges.&lt;br /&gt;
&lt;br /&gt;
===Chimera===&lt;br /&gt;
The final boss of Cutter&#039;s Cry, the Chimera requires close attention to know where to step. The Chimera has a Frontal Cone called &#039;&#039;&#039;Lion&#039;s Breath&#039;&#039;&#039; that deals a moderate amount of fire damage. Occasionally the Chimera will use the abilities &#039;&#039;&#039;Ram&#039;s Breath&#039;&#039;&#039; and &#039;&#039;&#039;Dragon&#039;s Breath&#039;&#039;&#039;. Ram&#039;s Breath causes Ice damage and heavy on the right side of its body and Dragon&#039;s Breath causes Thunder damage and paralysis on the left side of its body. Melee DPS can stand directly behind the Chimera to avoid these cones, but the tank will have to move left or right to sidestep their effects. Most of Chimera&#039;s attacks will paralyze its target, which can be cleansed with [[Esuna]], but Adventurers with low hit points should be extra careful.&lt;br /&gt;
&lt;br /&gt;
At 75% of its life, the Chimera will begin to use two attacks called &#039;&#039;&#039;Dragon&#039;s Voice&#039;&#039;&#039; and &#039;&#039;&#039;Ram&#039;s Voice&#039;&#039;&#039;. When players see one of the two messages below, they need to either move closer to the boss or away from it:&lt;br /&gt;
* &#039;&#039;&#039;When the Chimera&#039;s eyes glow violet&#039;&#039;&#039; - When performing Dragon&#039;s Voice, a thundercloud AoE attack that damages and paralyzes everyone outside of Chimera&#039;s melee range. Ranged damage dealers and healers should move toward the boss immediately. &lt;br /&gt;
* &#039;&#039;&#039;When the Chimera&#039;s eyes glow blue&#039;&#039;&#039; - When performing Ram&#039;s Voice, an ice AoE attack that damages and heavies everyone in Chimera&#039;s melee range. Tanks and melee damage dealers should move away from him as soon as possible.&lt;br /&gt;
&lt;br /&gt;
The Chimera will randomly begin targeting adventurers with two new abilities as well:&lt;br /&gt;
* &#039;&#039;&#039;Cacophony&#039;&#039;&#039; - The Chimera sends out a purple ball of energy that travels to the target and explodes. That party member targeted by this ability should move away from the ball immediately. If the ball hits a player while it is traveling, it will explode immediately. Explosion not only damages players but also paralyzes them.&lt;br /&gt;
* &#039;&#039;&#039;Ram&#039;s Keeper&#039;&#039;&#039; - The Chimera spits an ice orb that flies from the Chimera to one random player. It triggers a ground indicator and will leave an icy patch at that location.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=75%&lt;br /&gt;
|width=50%|&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Arkose Golem]] || [[Mudstone]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Canyon Condor]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Chimera]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Tunnel Worm]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Myrmidon Guard]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Myrmidon Marshal]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Myrmidon Sentry]] || [[Formic Acid]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Myrmidon Soldier]] || &lt;br /&gt;
|}&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Quicksand Basilisk]] || [[Peiste Skin]], [[Basilisk Egg]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sabotender Desertor]] || [[Cactuar Needle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sand Bat]] || [[Bat Fang]], [[Bat Wing]], [[Beastkin Blood]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sandshell]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Schorl Doblyn]] || [[Iron Ore]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Shrapnel]] || [[Grenade Ash]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Slipsand]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Spriggan Crier]] || &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Chimera Card]]&lt;br /&gt;
===Accessories===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Slot&lt;br /&gt;
!Defence&lt;br /&gt;
!Magic Defence&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Aquamarine Bracelet]] || [[File:aetherial aquamarine bracelet icon1.png]] ||  ||  ||  ||  ||  ||align = &amp;quot;left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Garnet Bracelet]] || [[File:aetherial garnet bracelet icon1.png]] ||  ||  ||  ||  ||  ||align = &amp;quot;left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Heliodor Bracelet]] || [[File:aetherial heliodor bracelet icon1.png]] || 38 || [[Classes|All Classes]] &amp;lt;br /&amp;gt;Level 38 || Bracelets || 1 || 1 ||align = &amp;quot;left&amp;quot; | [[Vitality]] +4&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Garnet Earrings]] || [[File:aetherial garnet earrings icon1.png]] ||  ||  ||  ||  ||  ||align = &amp;quot;left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Garnet Ring]] || [[File:aetherial garnet ring icon1.png]] ||  ||  ||  ||  ||  ||align = &amp;quot;left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Pearl Ring]] || [[File:aetherial pearl ring icon1.png]] ||  ||  ||  ||  ||  ||align = &amp;quot;left&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Amethyst Ring]] || [[File:aetherial amethyst ring icon1.png]] || 39 || [[classes|All Classes]] &amp;lt;br /&amp;gt;Level 38 || Ring || 1 || 1 ||align = &amp;quot;left&amp;quot; | [[Dexterity]] +4&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Heliodor Ring]] || [[File:aetherial heliodor ring icon1.png]] || 39 || [[classes|All Classes]] &amp;lt;br /&amp;gt;Level 38 || Ring || 1 || 1 ||align = &amp;quot;left&amp;quot; | [[Vitality]] +4&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Red Coral Armillae]] || [[File:aetherial red coral armillae icon1.png]] ||  ||  ||  ||  ||  ||align = &amp;quot;left&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;All aetherial items will have up to three additional random bonus stats when dropped.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Armour===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Slot&lt;br /&gt;
!Defence&lt;br /&gt;
!Magic Defence&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Conquistador Elmo]]||[[File:conquistador elmo icon1.png]]||40||[[Gladiator|GLA]], [[Marauder|MRD]], [[Lancer|LNC]], [[Paladin|PLD]], [[Warrior|WAR]], [[Dragoon|DRG]]&amp;lt;br /&amp;gt;Level 38||Head||49||25||align = &amp;quot;left&amp;quot; |[[Strength]] +5, [[Vitality]] +6, [[Accuracy]] +8, [[Determination]] +4, &lt;br /&gt;
|-&lt;br /&gt;
|[[Divining Hat]]||[[File:divining hat icon1.png]]||40||[[Disciples of Magic]]&amp;lt;br /&amp;gt;Level 38||Head||25||49||align = &amp;quot;left&amp;quot; |[[Vitality]] +6, [[Intelligence]] +5, [[Mind]] +5, [[Determination]] +4, [[Spell Speed]] +8&lt;br /&gt;
|-&lt;br /&gt;
|[[Engineer&#039;s Leggings]]||[[File:engineers leggings icon1.png]]||40||[[Disciples of War]]&amp;lt;br /&amp;gt;Level 38||Feet||37||37||align = &amp;quot;left&amp;quot; |[[Strength]] +5, [[Dexterity]] +5, [[Vitality]] +6, [[Critical Hit Rate]] +6, [[Skill Speed]] +8&lt;br /&gt;
|-&lt;br /&gt;
|[[Kokoroon&#039;s Darkshell Mail]]||[[File:kokoroons darkshell mail icon1.png]]||40||[[Gladiator|GLA]], [[Marauder|MRD]], [[Lancer|LNC]], [[Paladin|PLD]], [[Warrior|WAR]], [[Dragoon|DRG]], [[Dark Knight|DRK]]&amp;lt;br /&amp;gt;Level 38||Body||102||102||align = &amp;quot;left&amp;quot; |[[Strength]] +9, [[Vitality]] +10, [[Parry]] +9, [[Accuracy]] +14, &lt;br /&gt;
|-&lt;br /&gt;
|[[Loyalist&#039;s Bliaud]]||[[File:loyalists bliaud icon1.png]]||40||[[Disciples of Magic]]&amp;lt;br /&amp;gt;Level 38||Body||35||69||align = &amp;quot;left&amp;quot; |[[Vitality]] +9, [[Mind]] +9, [[Piety]] +5, [[Spell Speed]] +14, &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin&#039;s Trousers]]||[[File:paladins trousers icon1.png]]||40||[[Gladiator|GLA]], [[Marauder|MRD]], [[Lancer|LNC]], [[Paladin|PLD]], [[Warrior|WAR]], [[Dragoon|DRG]]&amp;lt;br /&amp;gt;Level 38||Legs||102||102||align = &amp;quot;left&amp;quot; |[[Strength]] +9, [[Vitality]] +10, [[Accuracy]] +14, [[Determination]] +6, &lt;br /&gt;
|-&lt;br /&gt;
|[[Penance]]||[[File:penance icon1.png]]||40||[[Disciples of War]]&amp;lt;br /&amp;gt;Level 38||Waist||32||32||align = &amp;quot;left&amp;quot; |[[Strength]] +4, [[Dexterity]] +4, [[Vitality]] +5, [[Determination]] +3, [[Skill Speed]] +6&lt;br /&gt;
|-&lt;br /&gt;
|[[Poacher&#039;s Hat]]||[[File:poachers hat icon1.png]]||40||[[Disciples of War]]&amp;lt;br /&amp;gt;Level 38||Head||37||37||align = &amp;quot;left&amp;quot; |[[Strength]] +5, [[Dexterity]] +5, [[Vitality]] +6, [[Critical Hit Rate]] +8, [[Determination]] +4&lt;br /&gt;
|-&lt;br /&gt;
|[[Poacher&#039;s Tunic]]||[[File:poachers tunic icon1.png]]||40||[[Disciples of War]]&amp;lt;br /&amp;gt;Level 38||Body||51||51||align = &amp;quot;left&amp;quot; |[[Strength]] +9, [[Dexterity]] +9, [[Vitality]] +10, [[Accuracy]] +9, [[Critical Hit Rate]] +14&lt;br /&gt;
|-&lt;br /&gt;
|[[Seer&#039;s Cowl]]||[[File:seers cowl icon1.png]]||40||[[Disciples of Magic]]&amp;lt;br /&amp;gt;Level 38||Body||59||118||align = &amp;quot;left&amp;quot; |[[Vitality]] +15, [[Intelligence]] +14, [[Accuracy]] +22, [[Determination]] +10, &lt;br /&gt;
|-&lt;br /&gt;
|[[Venerer&#039;s Bracers]]||[[File:venerers bracers icon1.png]]||40||[[Disciples of War]]&amp;lt;br /&amp;gt;Level 38||Hands||37||37||align = &amp;quot;left&amp;quot; |[[Strength]] +5, [[Dexterity]] +5, [[Vitality]] +6, [[Critical Hit Rate]] +8, [[Skill Speed]] +6&lt;br /&gt;
|-&lt;br /&gt;
|colspan=8|&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Mythril Circlet (Rubellite)]] || [[File:aetherial mythril circlet (rubellite) icon1.png]] || 38 || [[classes|All Classes]] &amp;lt;br /&amp;gt;Level 38 || Head || 23 || 46 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +5, [[Intelligence]] +5, [[Mind]] +5, [[Fire Resistance]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Horn Scale Mail]] || [[File:aetherial horn scale mail icon1.png]] || 38 || [[Gladiator|GLA]] [[Marauder|MRD]] [[Lancer|LNC]] [[Paladin|PLD]] [[Warrior|WAR]] [[Dragoon|DRG]]&amp;lt;br /&amp;gt;Level 38 || Body || 96 || 96 ||align = &amp;quot;left&amp;quot; |[[Strength]] +8, [[Vitality]] +9&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Boarskin Harness]] || [[File:aetherial boarskin harness icon1.png]] || 37 || [[Disciples of War]] &amp;lt;br /&amp;gt;Level 37 || Body || 47 || 47 ||align = &amp;quot;left&amp;quot; |[[Strength]] +8, [[Dexterity]] +8, [[Vitality]] +9&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;All aetherial items will have up to three additional random bonus stats when dropped.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Damage (Type)&lt;br /&gt;
!Auto-attack&lt;br /&gt;
!Delay&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Budding Oak Wand]] || [[File:Aetherial budding oak wand icon1.png]] || 32 || [[Conjurer|CNJ]] [[White Mage|WHM]]&amp;lt;br /&amp;gt;Level 38 || 42 (Magic) || 20.00 || 2.40 ||align = &amp;quot;left&amp;quot; | [[Vitality]] +6, [[Mind]] +6, [[Piety]] +4&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Embossed Book of Silver]] || [[File:Aetherial embossed book of silver icon1.png]] ||  ||  ||  ||  ||  ||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Mythril Broadsword]] || [[File:Aetherial_mythril_broadsword_icon1.png]] || 38 || [[Gladiator|GLA]] [[Paladin|PLD]]&amp;lt;br /&amp;gt;Level 38 || 25 (Physical) || 16.00 || 1.92 ||align = &amp;quot;left&amp;quot; | [[Strength]] +6, [[Vitality]] +7&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Mythril Claws]] || [[File:Aetherial mythril claws icon1.png]] || 38 || [[Pugilist|PGL]] [[Monk|MNK]]&amp;lt;br /&amp;gt;Level 38 || 25 (Physical) || 21.33 || 2.56 ||align = &amp;quot;left&amp;quot; | [[Strength]] +9, [[Vitality]] +10&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Mythril Claymore]] || [[File:Aetherial mythril claymore icon1.png]] || 38 || [[Dark Knight|DRK]]&amp;lt;br /&amp;gt;Level 38 || 25 (Physical) || 24.66 || 24.66 ||align = &amp;quot;left&amp;quot; | [[Strength]] +9, [[Vitality]] +10, [[Parry]] +10, [[Accuracy]] +12&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Yarzonshell Harpoon]] || [[File:Aetherial yarzonshell harpoon icon1.png]] || 37 || [[Lancer|LNC]] [[Dragoon|DRG]] &amp;lt;br /&amp;gt;Level 37 || 24 (Physical) || 21.12 || 2.64 ||align = &amp;quot;left&amp;quot; | [[Strength]] +9, [[Vitality]] +9&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Blunt Goblin Gladius]] || [[File:Blunt goblin gladius icon1.png]] || 33 || [[Gladiator|GLD]] [[Paladin|PLD]]&amp;lt;br /&amp;gt;Level 38 || 21 (Physical) || 14.00 || 2.00 ||align = &amp;quot;left&amp;quot; | [[Strength]] +5, [[Vitality]] +6&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;All aetherial items will have up to three additional random bonus stats when dropped.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
File:cutters cry boss1.jpg|Chimera&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{dungeons}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Sunken_Temple_of_Qarn&amp;diff=142789</id>
		<title>The Sunken Temple of Qarn</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Sunken_Temple_of_Qarn&amp;diff=142789"/>
		<updated>2017-11-05T22:25:01Z</updated>

		<summary type="html">&lt;p&gt;TSDS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon Infobox&lt;br /&gt;
|name= The Sunken Temple of Qarn&lt;br /&gt;
|image= &lt;br /&gt;
|type= dungeon4&lt;br /&gt;
|patch= 2.0&lt;br /&gt;
|level= 35-37&lt;br /&gt;
|ilevel=&lt;br /&gt;
|player= 4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
|time= 90 Minutes&lt;br /&gt;
|roulette= low&lt;br /&gt;
|tomestone=&lt;br /&gt;
|entrance= [[Southern Thanalan]] (x25,y12)&lt;br /&gt;
|questtype= side&lt;br /&gt;
|quest= [[Braving New Depths]]&lt;br /&gt;
|boss= [[Teratotaur]]&amp;lt;br&amp;gt;[[Temple Guardian]]&amp;lt;br&amp;gt;[[Adjudicator]]&lt;br /&gt;
}}&lt;br /&gt;
{{See also|The Sunken Temple of Qarn (Hard)}}&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quote|Under the unforgiving Thanalan sun lie and ruins of an ancient temple half-devoured by the shifting sands of timeless desert. Through used by ancient Belah&#039;dians as a place to worship the sun goddess, Azeyma, the massive underground structure appears to be far older than his Sixth Astral Era civilization. That, however, did not deter Belah&#039;dian sultans from each adding their own chambers to the original construct to a bid to achieve immortality through creation. In the subsequent years since the fall of Belah&#039;dia, many an adventurer has sought to explore the temple&#039;s mysteries and perhaps return with the treasure of a lost era... Only to fall victim to one of the complex traps set to prevent that very thing from happening.}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Unlock==&lt;br /&gt;
Level 35+ players need to talk to [[Nedrick Ironheart]] in [[Vesper Bay]], [[Western Thanalan]] (x12,y14), to start the quest [[File:Sidequest.png|15px|Side Quest]] [[Braving New Depths]] to unlock the dungeon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Walkthrough &amp;amp; Objectives==&lt;br /&gt;
===Objectives===&lt;br /&gt;
[[File:Sunken temple of qarn puzzle answer1.jpg|right|300px]]&lt;br /&gt;
#Clear the Oratory of Tatamefu II.&lt;br /&gt;
#Clear the Rosarium of Lalafuto I.&lt;br /&gt;
#Clear the Adytum of Lalafuto IV.&lt;br /&gt;
#Tip the Scales of Judgment.&lt;br /&gt;
#Defeat the Adjudicator.&lt;br /&gt;
&lt;br /&gt;
===Bonus Rooms===&lt;br /&gt;
&lt;br /&gt;
* The Vault of Steel - Use the Helm of Might&amp;lt;br /&amp;gt;&lt;br /&gt;
* The Vault of Riches - Use the Gem of Affluence&amp;lt;br /&amp;gt;&lt;br /&gt;
* The Vault of Secrets - Use the Fruit of Knowledge&amp;lt;br /&amp;gt;&lt;br /&gt;
* The Vault of Aether - Use the Flame of Magic&lt;br /&gt;
&lt;br /&gt;
===Scales of Judgment===&lt;br /&gt;
On the Scales of Judgement, the puzzle at the end of the dungeon, players should place:&lt;br /&gt;
*The Flame of Magic (the flame symbol) on the left pan.&lt;br /&gt;
*The Fruit of Knowledge (the strawberry symbol) on the right pan.&lt;br /&gt;
Players will receive 3 extra chests when answered correctly.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|hyDNIJpqFF8|400|right|Updated Stormblood Guide}}&lt;br /&gt;
{{#ev:youtube|q4GS1N9pMcI|400|right|The Sunken Temple of Qarn Guide}}&lt;br /&gt;
===Teratotaur===&lt;br /&gt;
Teratotaur is the first boss of The Sunken Temple of Qarn. The boss fight has multiple instant death mechanics, involving adds and three square plates positioned around the arena.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Instant Death Mechanics&#039;&#039;&#039;&lt;br /&gt;
:Occasionally he summons a pair of Dung Wespes. The Wespes are like the [[Temple Bee]]s found throughout the area or Palace Hornets from the [[Palace of the Dead]], and will cast [[Final Sting]] if they are not defeated quickly. Final Sting deals damage equal to ninety percent of the target&#039;s &#039;&#039;&#039;maximum&#039;&#039;&#039; health (e.g. 100 Max HP = 90 damage). Whilst this is survivable from full health, the Teratotaur may finish off a wounded Tank quite easily - or the Wespes may both target the same character and deal extreme damage to them. Either defeat the wespes before they cast Final Sting or interrupt the ability with stuns and silences.&lt;br /&gt;
:When Teratotaur is under 50% [[HP]], he will periodically &amp;quot;begin to growl&amp;quot;, and then use Mortal Ray. This room-wide AoE ability places the Doom debuff on your entire party; the debuff lasts 12 seconds and will instantly kill anyone still afflicted by it when the timer ends. Players can remove this debuff by stepping on the square plate that is glowing orange; only one of them will turn orange at a time. It may be preferable to tank the Teratotaur in the middle of the room between all three plates so that they are within easy reach of the Tank and Melee DPS, but the duration is long enough that it should not be a problem.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Other Abilities&#039;&#039;&#039;&lt;br /&gt;
:Frightful Roar is a circular AoE ability that causes Physical Vulnerability Up on all of the targets hit.&lt;br /&gt;
:Mow is a frontal cone AoE attack that inflicts poison on targets hit.&lt;br /&gt;
:Triclip is an instant attack that does heavy damage to its primary target.&lt;br /&gt;
&lt;br /&gt;
===Temple Guardian===&lt;br /&gt;
Temple Guardian is a gigantic rock golem boss. Throughout the fight, Temple Guardian will spawn Golem Soulstone onto its chest. While the Soulstone is alive, Temple Guardian takes virtually no damage. When the Golem Soulstone is destroyed, the golem is stunned and becomes vulnerable for a period of time. Players should switch their target to the Soulstone when it spawns. The Guardian will target random players with most of his abilities.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Abilities&#039;&#039;&#039;&lt;br /&gt;
:Rockslide is a frontal column AoE attack that deals massive amount of damage to targets hit. &lt;br /&gt;
:True Grit is a frontal cone AoE attack that deals moderate amount of damage to targets hit.&lt;br /&gt;
:Boulder Clap is a frontal AoE attack that deals massive amount of damage to targets hit.&lt;br /&gt;
:Obliterate is an instant attack that deals a moderate amount of damage to the entire party.&lt;br /&gt;
:Stone Skull is an instant attack that deals a moderate amount of damage to a single player and stuns them for a short period of time.&lt;br /&gt;
===Adjudicator===&lt;br /&gt;
Adjudicator is the final boss of The Sunken Temple of Qarn. Throughout the fight, he will spawn various Mythril Verges on the ground.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mythril Verge&#039;&#039;&#039;&lt;br /&gt;
:When the Mythril Verge spawns, it will start firing beams of laser across the room. When a pale, blue beam appears across the ground, move out of its way immediately. The beam will light up after about 1 second and heavily damage anyone in its path. Because of the high damage and low health nature of the Mythril Verge, damage dealers should destroy them as soon as they spawn.&lt;br /&gt;
&lt;br /&gt;
*Avoid blue beams and destroy verges asap.&lt;br /&gt;
&lt;br /&gt;
:After the Adjudicator has taken some damage, he will spawn Verge in a large dark box on the ground. After a few seconds the black box will seal off and the Verge will begin to cast Verge Pulse. Verge Pulse explodes the Verge and does a decent amount of damage to your entire party. While the black box is visible, players who are not in it will do reduced damage. Damage Dealers should enter the black box as soon as it spawns and destroy the verge.&lt;br /&gt;
&lt;br /&gt;
*Players should enter the black box as soon as it spawns and destroy the verge.&lt;br /&gt;
&lt;br /&gt;
:After taking a significant amount of damage, the Adjudicator will spawn 2 black boxes in the 2 corners of the room. The two damage dealers should split up and enter the two boxes and destroy the verges before they can cast Verge Pulse.&lt;br /&gt;
:When near death, Adjudicator will summon 4 laser-shooting Mythril Verge at a time. Players should dodge the lasers while taking out as many Verges as they can. DPSing down the boss is also an option.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Sun Juror&#039;&#039;&#039;&lt;br /&gt;
:In the beginning of the fight, the Adjudicator will spawn cube-shaped mobs named Sun Jurors. When fighting these creatures, players need to ensure that the mobs die on the square platforms on the ground. If you do not kill them on the platforms, they will continuously revive. No more Sun Jurors will spawn once the Mythril Verges start spawning.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Other Abilities&#039;&#039;&#039;&lt;br /&gt;
:Darkness is a frontal AoE cone attack that will damage and blind the players struck.&lt;br /&gt;
:Paralyze is a spell used by the Adjudicator. He will periodically and randomly inflict paralyze on one of your party members. Melee players should attempt to interrupt his casting. [[White Mage]]s should use [[Esuna]] on the afflicted player to remove the debuff.&lt;br /&gt;
:Creeping Darkness is an instant ability that deals a moderate amount of damage to all party members.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=75%&lt;br /&gt;
|width=50%|&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Adjudicator]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Avoirdupois]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Claw]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Dung Wespe]] || [[Honey]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Golem Soulstone]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mythril Verge]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Qarn Facer]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Sun Juror]] ||&lt;br /&gt;
|}&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Temple Bat]] || [[Bat Fang]], [[Bat Wing]], [[Beastkin Blood]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Temple Bee]] || [[Honey]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Temple Croc]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Temple Guardian]] || [[Mudstone]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Teratotaur]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[The Accused]] || [[Bone Chip]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Condemned]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Wall Crawler]] || [[Yellow Yarzon Leg]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===Armour===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Slot&lt;br /&gt;
!Defence&lt;br /&gt;
!Magic Defence&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Boarskin Crakows]] || [[File:Aetherial boarskin crakows icon1.png]] || 35 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 35 || Feet || 31 || 31 ||align = &amp;quot;left&amp;quot; | [[Strength]] +5, [[Dexterity]] +5, [[Vitality]] +5&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Linen Shirt]] || [[File:aetherial linen shirt icon1.png]] || 35 || [[Disciples of War]]&amp;lt;br /&amp;gt;Level 35 || Body || 44 || 44 ||align = &amp;quot;left&amp;quot; | [[Strength]] +7, [[Dexterity]] +7, [[Vitality]] +8&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Mythril Wristlets]] || [[File:aetherial mythril wristlets icon1.png]] || 35 || [[classes|All Classes]]&amp;lt;br /&amp;gt;Level 35 || Bracelets || 1 || 1 ||align = &amp;quot;left&amp;quot; | [[Intelligence]] +4, [[Determination]] +3, [[Mind]] +4&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Boarskin Satchel Belt]] || [[File:aetherial boarskin satchel belt icon1.png]] || 35 || [[classes|All Classes]]&amp;lt;br /&amp;gt;Level 35 || Waist || 18 || 36 ||align = &amp;quot;left&amp;quot; | [[Vitality]] +3, [[Intelligence]] +3, [[Mind]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Linen Hat]] || [[File:aetherial linen hat icon1.png]] || 36 || [[classes|All Classes]]&amp;lt;br /&amp;gt;Level 35 || Head || 22 || 43 ||align = &amp;quot;left&amp;quot; | [[Vitality]] +5, [[Intelligence]] +5, [[Mind]] +5&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Linen Tights]] || [[File:aetherial linen tights icon1.png]] || 36 || [[classes|All Classes]]&amp;lt;br /&amp;gt;Level 35 || Legs || 30 || 61 ||align = &amp;quot;left&amp;quot; | [[Vitality]] +7, [[Intelligence]] +8, [[Mind]] +8&lt;br /&gt;
|-&lt;br /&gt;
|colspan=8|&lt;br /&gt;
|-&lt;br /&gt;
|[[Mythril Elmo]] || [[File:mythril elmo icon1.png]] || 38 || [[Gladiator|GLA]] [[Marauder|MRD]] [[Lancer|LNC]] [[Paladin|PLD]] [[Warrior|WAR]] [[Dragoon|DRG]] &amp;lt;br /&amp;gt; Level 38 || Head || 55 || 55 ||align = &amp;quot;left&amp;quot; | [[Strength]] +5, [[Vitality]] +5, [[Skill Speed]] +6&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;All aetherial items will have up to three additional random bonus stats when dropped.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Damage (Type)&lt;br /&gt;
!Delay&lt;br /&gt;
!Auto Attack&lt;br /&gt;
!DPS&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Anathema]]|| [[File:anathema icon1.png]]||37||[[Thaumaturge|THM]] [[Black Mage|BLM]]&amp;lt;br /&amp;gt; Level 35||41 (Magical)||2.32||18.56||8||align = &amp;quot;left&amp;quot; |[[Vitality]] +6, [[Intelligence]] +6, [[Accuracy]] +9, [[Critical Hit Rate]] +6&lt;br /&gt;
|-&lt;br /&gt;
|[[Banos Del Sol]]|| [[File:banos del sol icon1.png]]||37||[[Rogue|ROG]] [[Ninja|NIN]]&amp;lt;br /&amp;gt; Level 35||24 (Physical)||2.64||21.12||8||align = &amp;quot;left&amp;quot; |[[Dexterity]] +9, [[Vitality]] +9, [[Critical Hit Rate]] +12, [[Skill Speed]] +9&lt;br /&gt;
|-&lt;br /&gt;
|[[Bloodcry]]|| [[File:bloodcry icon1.png]]||37||[[Conjurer|CNJ]] [[White Mage|WHM]]&amp;lt;br /&amp;gt; Level 35||41 (Magical)||3.20||25.60||8||align = &amp;quot;left&amp;quot; |[[Vitality]] +8, [[Mind]] +9, [[Piety]] +5, [[Determination]] +8&lt;br /&gt;
|-&lt;br /&gt;
|[[Boar&#039;s Bane]]|| [[File:boars bane icon1.png]]||37||[[Marauder|MRD]] [[Warrior|WAR]]&amp;lt;br /&amp;gt; Level 35||24 (Physical)||3.36||26.88||8||align = &amp;quot;left&amp;quot; |[[Strength]] +9, [[Vitality]] +9, [[Determination]] +6, [[Skill Speed]] +12&lt;br /&gt;
|-&lt;br /&gt;
|[[Fists of the Sixth Sun]]|| [[File:fists of the sixth sun icon1.png]]||37||[[Pugilist|PGL]] [[Monk|MNK]]&amp;lt;br /&amp;gt; Level 35||24 (Physical)||2.40||19.20||8||align = &amp;quot;left&amp;quot; |[[Strength]] +9, [[Vitality]] +9, [[Accuracy]] +12, [[Determination]] +6&lt;br /&gt;
|-&lt;br /&gt;
|[[Flametongue]]|| [[File:flametongue icon1.png]]||37||[[Gladiator|GLA]] [[Paladin|PLD]]&amp;lt;br /&amp;gt; Level 35||24 (Physical)||2.08||16.64||8||align = &amp;quot;left&amp;quot; |[[Strength]] +6, [[Vitality]] +7, [[Parry]] +9, [[Fire Resistance]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Kokoroon&#039;s Nestpicker]]|| [[File:kokoroons nestpicker icon1.png]]||37||[[Archer|ARC]] [[Bard|BRD]]&amp;lt;br /&amp;gt; Level 35||22 (Physical)||3.36||24.64||7.33||align = &amp;quot;left&amp;quot; |[[Dexterity]] +9, [[Vitality]] +9, [[Accuracy]] +12, [[Determination]] +6&lt;br /&gt;
|-&lt;br /&gt;
|[[Pupil&#039;s Book of Silver]]|| [[File:pupils book of silver icon1.png]]||37||[[Arcanist|ACN]] [[Summoner|SMN]]&amp;lt;br /&amp;gt; Level 35||41 (Magical)||3.20||25.60||8||align = &amp;quot;left&amp;quot; |[[Vitality]] +8, [[Intelligence]] +9, [[Mind]] +9, [[Determination]] +8&lt;br /&gt;
|-&lt;br /&gt;
|[[Shellsplitter]]|| [[File:shellsplitter icon1.png]]||37||[[Archer|LNC]] [[Bard|DRG]]&amp;lt;br /&amp;gt; Level 35||22 (Physical)||2.80||22.40||8||align = &amp;quot;left&amp;quot; |[[Strength]] +9, [[Vitality]] +9, [[Accuracy]] +12, [[Determination]] +6&lt;br /&gt;
|-&lt;br /&gt;
|[[Hellfire]]|| [[File:Hellfire_icon1.png]]||37||[[Machinist|MCH]] &amp;lt;br /&amp;gt; Level 35||24 (Physical)||2.64||19.36||8||align = &amp;quot;left&amp;quot; |[[Dexterity]] +9, [[Vitality]] +9, [[Accuracy]] +9, [[Skill Speed]] +12&lt;br /&gt;
|-&lt;br /&gt;
|[[Altair]]|| [[File:Altair_icon1.png]]||37||[[Astrologian|AST]] &amp;lt;br /&amp;gt; Level 35||41 (Magical)||3.20||25.60||8||align = &amp;quot;left&amp;quot; |[[Vitality]] +8, [[Spell Speed]] +9, [[Mind]] +9, [[Piety]] +7&lt;br /&gt;
|-&lt;br /&gt;
|colspan=8|&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Fire Brand]] || [[File:aetherial fire brand icon1.png]] || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Steel Longsword]] || [[File:aetherial steel longsword icon1.png]] || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Oak Radical]] || [[File:aetherial oak radical icon1.png]] ||35|| [[Conjurer|CNJ]] [[White Mage|WHM]]&amp;lt;br /&amp;gt; Level 35 || 40 (Magical) ||3.36||24.64|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Steel Bhuj]] || [[File:aetherial steel bhuj icon1.png]] ||34|| [[Marauder|MRD]] [[Warrior|WAR]]&amp;lt;br /&amp;gt; Level 34 || 21 (Physical) ||3.20||22.40|| ||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;All aetherial items will have up to three additional random bonus stats when dropped.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
file:TT.jpg|Teratotaur&lt;br /&gt;
File:the sunken temple of qarn boss1.jpg|The Adjudicator&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{dungeons}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Navel&amp;diff=142772</id>
		<title>The Navel</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Navel&amp;diff=142772"/>
		<updated>2017-11-05T00:58:24Z</updated>

		<summary type="html">&lt;p&gt;TSDS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trial Infobox&lt;br /&gt;
| image = [[File: The navel banner1.png]]&lt;br /&gt;
| Patch = 2.0 (A Realm Reborn)&lt;br /&gt;
| Level = 34-36&lt;br /&gt;
| Players = 4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
| Time Limit = 60 minutes&lt;br /&gt;
| Roulette = [[Duty Roulette#Duty Roulette#Trials|Trials]]&lt;br /&gt;
| MSQ = [[Lord of Crags]]&lt;br /&gt;
| Side Quest = &lt;br /&gt;
| Boss = [[Titan]]&lt;br /&gt;
}}&lt;br /&gt;
{{See also|The Navel (Hard)|The Navel (Extreme)}}&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quote|Having passed the seemingly endless trials imposed upon you by the Company of Heroes, you have been entrusted with the knowledge of a secret way into the Navel, the domain of the primal [[Titan]]. Courtesy of Y&#039;shtola&#039;s magicks, the beastman aetheryte is now primed to send you to a confrontation with the Lord of Crags. Gird your loins for struggle of titanic proportions.|Game Description}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
*&#039;&#039;&#039;Quest:&#039;&#039;&#039; [[Lord of Crags]] &lt;br /&gt;
*&#039;&#039;&#039;Quest-giver Location:&#039;&#039;&#039; [[Riol]] - [[Upper La Noscea]] (x31,y24) &lt;br /&gt;
*&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Main Scenario Quest [[As You Wish]]&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
The fight is a rather straightforward fight. He periodically stomps causing damage to the entire party, but he sticks to melee attacks on his primary target until 75%. &lt;br /&gt;
&lt;br /&gt;
At 75% Titan will jump in the air and leave the battlefield, only to return a few seconds later doing massive AoE damage and destroying the walls around the platform. The red circle will take up the entire battle field, and it seems the damage can be avoided by jumping at the correct time. Titan will then gain the ability to send out a large shockwave in a line that will knock players off the platform to their death. There is plenty of time to dodge this attack and it should always be avoided. &lt;br /&gt;
&lt;br /&gt;
At around 50% titan will leap into the air once again and come back down dealing damage. Shortly thereafter, Titan&#039;s heart will be exposed and Titan himself will no longer be attackable. Titan&#039;s heart needs to be killed as fast as possible to prevent him from instantly killing the party. At this point he also gains the ability to encase a party member in a rock tomb similar to the bubble mechanic from Hellbender in [[Brayflox&#039;s Longstop|Brayflox&#039;s Longstop]], though the tomb will not allow the CC&#039;d person to cast spells unlike the bubble, so it&#039;s best to clear this quickly.&lt;br /&gt;
&lt;br /&gt;
Once the heart has been destroyed, Titan gains one final ability on top of all his previous ones to call down rocks from the ceiling. Aside from the one new ability, Titan is easily killed after his heart has been destroyed. Avoiding the falling rocks, dodging his shockwave, and quickly freeing other party members are the keys to staying alive and defeating him.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:titan1.jpg|350px]] [[file:titan2.jpg|350px]]&lt;br /&gt;
&lt;br /&gt;
==Video Guides==&lt;br /&gt;
{{#ev:youtube|2YjtmuPcN6Y|350|left|Updated Stormblood Guide}}&lt;br /&gt;
{{#ev:youtube|IJ2o_ytMZuE|350|left|Titan Guide}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{trials}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Navel&amp;diff=142768</id>
		<title>The Navel</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Navel&amp;diff=142768"/>
		<updated>2017-11-04T18:19:30Z</updated>

		<summary type="html">&lt;p&gt;TSDS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trial Infobox&lt;br /&gt;
| image = [[File: The navel banner1.png]]&lt;br /&gt;
| Patch = 2.0 (A Realm Reborn)&lt;br /&gt;
| Level = 34-36&lt;br /&gt;
| Players = 4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
| Time Limit = 60 minutes&lt;br /&gt;
| Roulette = [[Duty Roulette#Duty Roulette#Trials|Trials]]&lt;br /&gt;
| MSQ = [[Lord of Crags]]&lt;br /&gt;
| Side Quest = &lt;br /&gt;
| Boss = [[Titan]]&lt;br /&gt;
}}&lt;br /&gt;
{{See also|The Navel (Hard)|The Navel (Extreme)}}&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quote|Having passed the seemingly endless trials imposed upon you by the Company of Heroes, you have been entrusted with the knowledge of a secret way into the Navel, the domain of the primal [[Titan]]. Courtesy of Y&#039;shtola&#039;s magicks, the beastman aetheryte is now primed to send you to a confrontation with the Lord of Crags. Gird your loins for struggle of titanic proportions.|Game Description}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
*&#039;&#039;&#039;Quest:&#039;&#039;&#039; [[Lord of Crags]] &lt;br /&gt;
*&#039;&#039;&#039;Quest-giver Location:&#039;&#039;&#039; [[Riol]] - [[Upper La Noscea]] (x31,y24) &lt;br /&gt;
*&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Main Scenario Quest [[As You Wish]]&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
The fight is a rather straightforward fight. He periodically stomps causing damage to the entire party, but he sticks to melee attacks on his primary target until 75%. &lt;br /&gt;
&lt;br /&gt;
At 75% Titan will jump in the air and leave the battlefield, only to return a few seconds later doing massive AoE damage and destroying the walls around the platform. The red circle will take up the entire battle field, and it seems the damage can be avoided by jumping at the correct time. Titan will then gain the ability to send out a large shockwave in a line that will knock players off the platform to their death. There is plenty of time to dodge this attack and it should always be avoided. &lt;br /&gt;
&lt;br /&gt;
At around 50% titan will leap into the air once again and come back down dealing damage. Shortly thereafter, Titan&#039;s heart will be exposed and Titan himself will no longer be attackable. Titan&#039;s heart needs to be killed as fast as possible to prevent him from instantly killing the party. At this point he also gains the ability to encase a party member in a rock tomb similar to the bubble mechanic from Hellbender in [[Brayflox&#039;s Longstop|Brayflox&#039;s Longstop]], though the tomb will not allow the CC&#039;d person to cast spells unlike the bubble, so it&#039;s best to clear this quickly.&lt;br /&gt;
&lt;br /&gt;
Once the heart has been destroyed, Titan gains one final ability on top of all his previous ones to call down rocks from the ceiling. Aside from the one new ability, Titan is easily killed after his heart has been destroyed. Avoiding the falling rocks, dodging his shockwave, and quickly freeing other party members are the keys to staying alive and defeating him.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:titan1.jpg|350px]] [[file:titan2.jpg|350px]]&lt;br /&gt;
&lt;br /&gt;
==Video Guides==&lt;br /&gt;
{{#ev:youtube|8VT89872_qk|350|left|Updated Stormblood Guide}}&lt;br /&gt;
{{#ev:youtube|IJ2o_ytMZuE|350|left|Titan Guide}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{trials}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Brayflox%27s_Longstop&amp;diff=142764</id>
		<title>Brayflox&#039;s Longstop</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Brayflox%27s_Longstop&amp;diff=142764"/>
		<updated>2017-11-04T15:14:49Z</updated>

		<summary type="html">&lt;p&gt;TSDS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon Infobox&lt;br /&gt;
|name= Brayflox&#039;s Longstop&lt;br /&gt;
|image= [[file:brayflox1.jpg|300px]]&lt;br /&gt;
|type= dungeon4&lt;br /&gt;
|patch= 2.0&lt;br /&gt;
|level= 32-34&lt;br /&gt;
|ilevel=&lt;br /&gt;
|player= 4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
|time= 90 Minutes&lt;br /&gt;
|roulette= low&lt;br /&gt;
|tomestone=&lt;br /&gt;
|entrance= [[Eastern La Noscea]] (x14,y24)&lt;br /&gt;
|questtype= main&lt;br /&gt;
|quest= [[The Things We Do for Cheese]]&lt;br /&gt;
|boss= [[Great Yellow Pelican]]&amp;lt;br&amp;gt;[[Inferno Drake]]&amp;lt;br&amp;gt;[[Hellbender]]&amp;lt;br&amp;gt;[[Deep Jungle Coeurl]]&amp;lt;br&amp;gt;[[Aiatar]]&lt;br /&gt;
}}&lt;br /&gt;
{{See also|Brayflox&#039;s Longstop (Hard)}}&lt;br /&gt;
==Lore==&lt;br /&gt;
{{quote|After a tiring journey across [[Eorzea]], it is deep within the quiet jungles of Raincatcher Gully where the charismatic and enterprising young goblin, Brayflox Alltalks, chooses to build her tiny empire. What she does not realize, however, it that something else -something sinister- has also made the lush forest its home. Now driven from their rightful(?) claim, Brayflox and her brethren seek to retake the land, and are not above asking the help of lesser races (that would be you) to help them do so.|Game Description}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Objectives==&lt;br /&gt;
# Meet a Longstop ally.&lt;br /&gt;
# Access Brayflox&#039;s Runstop.&lt;br /&gt;
# Access Mudstop Watergush.&lt;br /&gt;
# Arrive in the heart of the Longstop.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|0jwOXtToMCM|400|right|Updated Stormblood Guide}}&lt;br /&gt;
{{#ev:youtube|1n8mJ7GeXQ0|400|right|Brayflox&#039;s Longstop Guide}}&lt;br /&gt;
===Great Yellow Pelican===&lt;br /&gt;
Great Yellow Pelican is a giant bird and the first boss of Brayflox&#039;s Longstop. During the fight, Pelican will summon small birds called Violet Back. Kill the birds quickly before they overwhelm the party. Additionally, the Pelican can poison the tank. &lt;br /&gt;
&lt;br /&gt;
===Inferno Drake===&lt;br /&gt;
Inferno Drake is a fire-breathing drake. It has a AoE cone attack that should be avoided by casters and melee dps. Halfway through the way, Brayflox will run into the boss room with a drake named, Tempest Biast, chasing him. Kill the smaller drake, save Brayflox then kill Inferno Drake.&lt;br /&gt;
&lt;br /&gt;
===Hellbender===&lt;br /&gt;
Hellbender is a giant amphibian creature. During the fight, it will periodically crowd control a party member in a bubble. Kill the bubble quickly and free your teammate. At the end of Hellbender&#039;s lifespan, Aiatar, the dragon, flies in and consumes the amphibian. Attack Aiatar until his [[HP]] is about 50%, then it will fly away.&lt;br /&gt;
&lt;br /&gt;
===Deep Jungle Coeurl===&lt;br /&gt;
Deep Jungle Coeurl is a coeurl with an AoE attack. Be sure to run out of the big red circle on the ground to avoid it.&lt;br /&gt;
&lt;br /&gt;
===Aiatar===&lt;br /&gt;
Aiatar is the main boss of Brayflox&#039;s Longstop. This giant green dragon engages your party in his lair. Aiatar has an AoE cone attack that happens fairly quickly and should be avoided by the squishier members of the party. During the fight, the dragon will spit green poisonous goo at members of the party, dealing a moderate amount of damage. The goo leaves a green puddle on the ground. The puddle not only poisons anyone standing in it, it also heals the dragon. Get out of the puddle quickly. Tank should make sure that Aiatar is not standing in the puddle and getting healed. &lt;br /&gt;
*[[Conjurer]] can use [[Esuna]] to cure poison from any party member.&lt;br /&gt;
* Once Aiatar targets a player for the goo, they can position the poisonous goo. Pick a place to put all of the goo, it will be easy to avoid all the goo if they are all in one place.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=75%&lt;br /&gt;
|width=50%|&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Aiatar]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Ashdrake]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Back]] || [[Animal Hide]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Comet Chaser]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Deep Jungle Coeurl]] ||  [[Animal Hide]], [[Coeurl Skin]], [[Coeurl Meat]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Yellow Pelican]] || [[Animal Hide]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gully Galago]] || [[Animal Hide]], [[Galago Mint]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hellbender]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Inferno Drake]] ||  &lt;br /&gt;
|}&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Mud Biast]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Painted Colibri]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Raveled Raincatcher]] || [[Ochu Vine]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sable Back]] || [[Animal Hide]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Surf Eft]] ||  [[Animal Skin]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Swamp Pugil]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Violet Back]] || [[Animal Skin]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wyrmhound]] || [[Peiste Skin]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===Accessories===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Slot&lt;br /&gt;
!Defence&lt;br /&gt;
!Magic Defence&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Arcanist&#039;s Ring]] || [[File:arcanists ring icon1.png]] || 34 || [[Arcanist|ACN]] [[Summoner|SMN]] [[Scholar|SCH]] &amp;lt;br /&amp;gt; Level 32 || Ring || 1 || 1 ||align = &amp;quot;left&amp;quot; | [[Intelligence]] +3, [[Mind]] +3, [[Blunt Resistance]] +1, [[Determination]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Archer&#039;s Ring]] || [[File:archers ring icon1.png]] || 34 || [[Archer|ARC]] [[Bard|BRD]] &amp;lt;br /&amp;gt; Level 32 || Ring || 1 || 1 ||align = &amp;quot;left&amp;quot; | [[Dexterity]] +3, [[Piercing Resistance]] +1, [[Determination]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Conjurer&#039;s Ring]] || [[File:conjurers ring icon1.png]] || 34 || [[Conjurer|CNJ]] [[White Mage|WHM]] &amp;lt;br /&amp;gt; Level 32 || Ring || 1 || 1 ||align = &amp;quot;left&amp;quot; | [[Mind]] +3, [[Blunt Resistance]] +1, [[Spell Speed]] +5&lt;br /&gt;
|-&lt;br /&gt;
|[[Gladiator&#039;s Ring]] || [[File:gladiators ring icon1.png]] || 34 || [[Gladiator|GLD]] [[Paladin|PLD]] &amp;lt;br /&amp;gt; Level 32 || Ring || 1 || 1 ||align = &amp;quot;left&amp;quot; | [[Vitality]] +4, [[Parry]] +5, [[Slashing Resistance]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Lancer&#039;s Ring]] || [[File:lancers ring icon1.png]] || 34 || [[Lancer|LNC]] [[Dragoon|DRG]] &amp;lt;br /&amp;gt; Level 32 || Ring || 1 || 1 ||align = &amp;quot;left&amp;quot; | [[Strength]] +3, [[Critical Hit Rate]] +5, [[Piercing Resistance]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Marauder&#039;s Ring]] || [[File:marauders ring icon1.png]] || 34 || [[Marauder|MRD]] [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 32 || Ring || 1 || 1 ||align = &amp;quot;left&amp;quot; | [[Vitality]] +4, [[Slashing Resistance]] +1, [[Determination]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Pugilist&#039;s Ring]] || [[File:pugilists ring icon1.png]] || 34 || [[Pugilist|PGL]] [[Monk|MNK]] &amp;lt;br /&amp;gt; Level 32 || Ring || 1 || 1 ||align = &amp;quot;left&amp;quot; | [[Strength]] +3, [[Blunt Resistance]] +1, [[Skill Speed]] +5&lt;br /&gt;
|-&lt;br /&gt;
|[[Thaumaturge&#039;s Ring]] || [[File:thaumaturges ring icon1.png]] || 34 || [[Thaumaturge|THM]] [[Black Mage|BLM]] &amp;lt;br /&amp;gt; Level 32 || Ring || 1 || 1 ||align = &amp;quot;left&amp;quot; | [[Intelligence]] +3, [[Blunt Resistance]] +1, [[Spell Speed]] +5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armour===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Slot&lt;br /&gt;
!Defence&lt;br /&gt;
!Magic Defence&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlemage&#039;s Belt]] || [[File:battlemages belt icon1.png]] || 34 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 32 || Waist || 18 || 35 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +3, [[Intelligence]] +3, [[Mind]] +3, [[Determination]] +2, [[Critical Hit Rate]] +5&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlemage&#039;s Breeches]] || [[File:battlemages breeches icon1.png]] || 34 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 32 || Legs || 28 || 57 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +7, [[Intelligence]] +7, [[Mind]] +7, [[Critical Hit Rate]] +7, [[Spell Speed]] +10&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlemage&#039;s Crakows]] || [[File:battlemages crakows icon1.png]] || 34 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 32 || Feet || 20 || 41 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +4, [[Intelligence]] +4, [[Mind]] +4, [[Accuracy]] +4, [[Spell Speed]] +6&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlemage&#039;s Gloves]] || [[File:battlemages gloves icon1.png]] || 34 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 32 || Hands || 20 || 41 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +4, [[Intelligence]] +4, [[Mind]] +4, [[Determination]] +3, [[Spell Speed]] +6&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlemage&#039;s Hat]] || [[File:battlemages hat icon1.png]] || 34 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 32 || Head || 20 || 41 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +4, [[Intelligence]] +4, [[Mind]] +4, [[Determination]] +4, [[Spell Speed]] +6&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlemage&#039;s Robe]] || [[File:battlemages robe icon1.png]] || 34 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 32 || Body || 28 || 57 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +7, [[Intelligence]] +7, [[Mind]] +7, [[Determination]] +4, [[Critical Hit Rate]] +10&lt;br /&gt;
|-&lt;br /&gt;
|[[Cavalry Cuirass]] || [[File:cavalry cuirass icon1.png]] || 34 || [[Gladiator|GLA]] [[Marauder|MRD]] [[Paladin|PLD]] [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 32 || Body || 85 || 85 ||align = &amp;quot;left&amp;quot; |[[Strength]] +7, [[Vitality]] +8, [[Accuracy]] +7, [[Determination]] +6&lt;br /&gt;
|-&lt;br /&gt;
|[[Cavalry Gauntlets]] || [[File:cavalry gauntlets icon1.png]] || 34 || [[Gladiator|GLA]] [[Marauder|MRD]] [[Paladin|PLD]] [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 32 || Hands || 61 || 61 ||align = &amp;quot;left&amp;quot; |[[Strength]] +4, [[Vitality]] +5, [[Parry]] +6, [[Accuracy]] +4&lt;br /&gt;
|-&lt;br /&gt;
|[[Cavalry Mask]] || [[File:cavalry mask icon1.png]] || 34 || [[Gladiator|GLA]] [[Marauder|MRD]] [[Paladin|PLD]] [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 32 || Head || 61 || 61 ||align = &amp;quot;left&amp;quot; |[[Strength]] +4, [[Vitality]] +5, [[Parry]] +6, [[Accuracy]] +4&lt;br /&gt;
|-&lt;br /&gt;
|[[Cavalry Sabatons]] || [[File:cavalry sabatons icon1.png]] || 34 || [[Gladiator|GLA]] [[Marauder|MRD]] [[Paladin|PLD]] [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 32 || Feet || 61 || 61 ||align = &amp;quot;left&amp;quot; |[[Strength]] +4, [[Vitality]] +5, [[Accuracy]] +4, [[Skill Speed]] +6&lt;br /&gt;
|-&lt;br /&gt;
|[[Cavalry Tassets]] || [[File:cavalry tassets icon1.png]] || 34 || [[Gladiator|GLA]] [[Marauder|MRD]] [[Paladin|PLD]] [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 32 || Waist || 53 || 53 ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Vitality]] +4, [[Accuracy]] +3, [[Critical Hit Rate]] +5&lt;br /&gt;
|-&lt;br /&gt;
|[[Cavalry Trousers]] || [[File:cavalry trousers icon1.png]] || 34 || [[Gladiator|GLA]] [[Marauder|MRD]] [[Paladin|PLD]] [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 32 || Legs || 85 || 85 ||align = &amp;quot;left&amp;quot; |[[Strength]] +7, [[Vitality]] +8, [[Parry]] +10, [[Accuracy]] +7&lt;br /&gt;
|-&lt;br /&gt;
|[[Infantry Bandana]] || [[File:infantry bandana icon1.png]] || 34 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 32 || Head || 30 || 30 ||align = &amp;quot;left&amp;quot; |[[Strength]] +4, [[Dexterity]] +4, [[Vitality]] +5, [[Determination]] +3, [[Critical Hit Rate]] +6&lt;br /&gt;
|-&lt;br /&gt;
|[[Infantry Belt]] || [[File:infantry belt icon1.png]] || 34 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 32 || Waist || 26 || 26 ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Dexterity]] +3, [[Vitality]] +4, [[Determination]] +2, [[Critical Hit Rate]] +5&lt;br /&gt;
|-&lt;br /&gt;
|[[Infantry Gloves]] || [[File:infantry gloves icon1.png]] || 34 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 32 || Hands || 30 || 30 ||align = &amp;quot;left&amp;quot; |[[Strength]] +4, [[Dexterity]] +4, [[Vitality]] +5, [[Skill Speed]] + 4, [[Determination]] +4&lt;br /&gt;
|-&lt;br /&gt;
|[[Infantry Shirt]] || [[File:infantry shirt icon1.png]] || 34 || [[Disciples of War]]&amp;lt;br /&amp;gt; Level 32 || Body || 42 || 42 ||align = &amp;quot;left&amp;quot; |[[Strength]] +7, [[Dexterity]] +7, [[Vitality]] +8, [[Accuracy]] +7, [[Critical Hit Rate]] +10&lt;br /&gt;
|-&lt;br /&gt;
|[[Infantry Skirt]] || [[File:infantry skirt icon1.png]] || 34 || [[Disciples of War]]&amp;lt;br /&amp;gt; Level 32 || Legs || 42 || 42 ||align = &amp;quot;left&amp;quot; |[[Strength]] +7, [[Dexterity]] +7, [[Vitality]] +8, [[Critical Hit Rate]] +7, [[Determination]] +6&lt;br /&gt;
|-&lt;br /&gt;
|[[Infantry Thighboots]] || [[File:infantry thighboots icon1.png]] || 34 || [[Disciples of War]]&amp;lt;br /&amp;gt; Level 32 || Feet || 30 || 30 ||align = &amp;quot;left&amp;quot; |[[Strength]] +4, [[Dexterity]] +4, [[Vitality]] +5, [[Skill Speed]] +6, [[Determination]] +3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Steelclad Boots]] || [[File:aetherial steelclad boots icon1.png]] || 32 || [[Disciples of War]]&amp;lt;br /&amp;gt; Level 32 || Feet || 28 || 28 ||align = &amp;quot;left&amp;quot; |[[Strength]] +4, [[Dexterity]] +4, [[Vitality]] +4&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Steel Elmo]] || [[File:aetherial steel elmo icon1.png]] || 32 || [[Gladiator|GLA]] [[Marauder|MRD]] [[Lancer|LNC]] [[Paladin|PLD]] [[Warrior|WAR]] [[Dragoon|DRG]] &amp;lt;br /&amp;gt; Level 32 || Head || 56 || 56 ||align = &amp;quot;left&amp;quot; |[[Strength]] +4, [[Vitality]] +4&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Steel Scale Fingers]] || [[File:aetherial steel scale fingers icon1.png]] || 32 || [[Gladiator|GLA]] [[Marauder|MRD]] [[Lancer|LNC]] [[Paladin|PLD]] [[Warrior|WAR]] [[Dragoon|DRG]] &amp;lt;br /&amp;gt; Level 32 || Hands || 56 || 56 ||align = &amp;quot;left&amp;quot; |[[Strength]] +4, [[Vitality]] +4&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Steel Scale Greaves]] || [[File:aetherial steel scale greaves icon1.png]] || 32 || [[Gladiator|GLA]] [[Marauder|MRD]] [[Lancer|LNC]] [[Paladin|PLD]] [[Warrior|WAR]] [[Dragoon|DRG]] &amp;lt;br /&amp;gt; Level 32 || Feet || 56 || 56 ||align = &amp;quot;left&amp;quot; |[[Strength]] +4, [[Vitality]] +4&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Steel Scale Mail]] || [[File:aetherial steel scale mail icon1.png]] || 32 || [[Gladiator|GLA]] [[Marauder|MRD]] [[Lancer|LNC]] [[Paladin|PLD]] [[Warrior|WAR]] [[Dragoon|DRG]] &amp;lt;br /&amp;gt; Level 32 || Body || 79 || 79 ||align = &amp;quot;left&amp;quot; |[[Strength]] +7, [[Vitality]] +7&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Toadskin Breeches]] || [[File:aetherial toadskin breeches icon1.png]] || 32 || [[Gladiator|GLA]] [[Marauder|MRD]] [[Lancer|LNC]] [[Paladin|PLD]] [[Warrior|WAR]] [[Dragoon|DRG]] &amp;lt;br /&amp;gt; Level 32 || Legs || 79 || 79 ||align = &amp;quot;left&amp;quot; |[[Strength]] +7, [[Vitality]] +7&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Velveteen Dress Shoes]] || [[File:Aetherial velveteen dress shoes icon1.png]] || 31 || [[classes|All Classes]]&amp;lt;br /&amp;gt;Level 31 || Feet || 18 || 36 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +4, [[Intelligence]] +4, [[Mind]] +4&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Velveteen Gaskins]] || [[File:aetherial velveteen gaskins icon1.png]] || 31 || [[classes|All Classes]]&amp;lt;br /&amp;gt;Level 31 || Legs || 25 || 51 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +6, [[Intelligence]] +6, [[Mind]] +6&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;All aetherial items will have up to three additional random bonus stats when dropped.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Damage (Type)&lt;br /&gt;
!Auto-attack&lt;br /&gt;
!Delay&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Crabshell Hora]] || [[File:aetherial crabshell hora icon1.png]] || 32 || [[Pugilist|PGL]] [[Monk|MNK]] &amp;lt;br /&amp;gt; Level 32 || 20 (Physical) || 15.46 || 2.32 ||align = &amp;quot;left&amp;quot; | [[Strength]] +7, [[Vitality]] +7&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Decorated Silver Scepter]] || [[File:aetherial decorated silver scepter icon1.png]] || 33 ||  [[Thaumaturge|THM]] [[Black Mage|BLM]] &amp;lt;br /&amp;gt; Level 32  || 38 (Magical) || 16.80 || 2.40 ||align = &amp;quot;left&amp;quot; | [[Vitality]] +5, [[Intelligence]] +5&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Steel Bardiche]] || [[File:aetherial steel bardiche icon1.png]] || 31 || [[Marauder|MRD]] [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 31 || 20 (Physical) || 22.40 || 3.36 ||align = &amp;quot;left&amp;quot; | [[Strength]] +7, [[Vitality]] +7&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;All aetherial items will have up to three additional random bonus stats when dropped.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
file:brayflox1.jpg&lt;br /&gt;
file:brayflox2.jpg&lt;br /&gt;
file:Brayfloxs longstop map.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{dungeons}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Haukke_Manor&amp;diff=142673</id>
		<title>Haukke Manor</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Haukke_Manor&amp;diff=142673"/>
		<updated>2017-11-03T21:34:31Z</updated>

		<summary type="html">&lt;p&gt;TSDS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon Infobox&lt;br /&gt;
|name= Haukke Manor&lt;br /&gt;
|image= [[file:haukke manor2.jpg|300px]]&lt;br /&gt;
|type= dungeon4&lt;br /&gt;
|patch= 2.0&lt;br /&gt;
|level= 28-31&lt;br /&gt;
|ilevel=&lt;br /&gt;
|player= 4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
|time= 90 Minutes&lt;br /&gt;
|roulette= low&lt;br /&gt;
|tomestone=&lt;br /&gt;
|entrance= [[Central Shroud]] (x9,y22)&lt;br /&gt;
|questtype= main&lt;br /&gt;
|quest= [[Skeletons In Her Closet]]&lt;br /&gt;
|boss= [[Manor Claviger]]&amp;lt;br&amp;gt;[[Manor Jester]]&amp;lt;br&amp;gt;[[Manor Steward]]&amp;lt;br&amp;gt;[[Lady Amandine]]&lt;br /&gt;
}}&lt;br /&gt;
{{See also|Haukke Manor (Hard)}}&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quote|Once used by seedseers as a place for spiritual reflection and meditation, Haukke Manor was long frowned upon by the people of [[Gridania]] as a symbol of excess. After years of protest, the building was finally sold to a wealthy [[duskwight]] by the name of Lady Amandine. While little is known of the Lady, it was said that she was exceptionally vain, and that to maintain her impeccable beauty, she would spare no expense. From facial creams concocted from rare Coerthas honeys to shampoos derived from the milk of exotic phurbles, her daily ritual of beauty treatments escalated until it was rumored she was bathing in the blood of her virgin maidservants. No amount of man-made tinctures, however could hide the hideous scars she eventually suffered during the Calamity, and from that day forth she was forced to turn to a darker solution, signing away her very soul in a final effort to &amp;quot;save face&amp;quot;. |Game Description}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Objectives==&lt;br /&gt;
# Find the green key.&lt;br /&gt;
# Find the yellow key.&lt;br /&gt;
# Find the bloody parchment.&lt;br /&gt;
# Defeat Lady Amandine.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|idbEysNY57s|400|right|Updated Stormblood Guide}}&lt;br /&gt;
{{#ev:youtube|n8KhwmjBKII|400|right|Haukke Manor Guide}}&lt;br /&gt;
===Manor Claviger===&lt;br /&gt;
Manor Claviger has a melee cleaver attack. The attack can do massive physical damage to lightly armored party members. Make sure your tanks have her attention. Claviger can cast Void Fire II, a ranged AoE spell. Throughout the fight, a large red circle will appear underneath the feet of party members. Move out of the circle as soon as possible. &lt;br /&gt;
&lt;br /&gt;
===Manor Jester and Manor Steward===&lt;br /&gt;
Manor Jester and Manor Steward are two bosses located in the same room. Jester is the spell caster and Steward is the tank. Players should kill Jester first because it deals more damage and has less [[HP]]. Stewart is tankier and has an interrupt-able AoE attack. &lt;br /&gt;
&lt;br /&gt;
===Lady Amandine===&lt;br /&gt;
Lady Amandine, a [[elezen]] [[duskwight]] [[thaumaturge]], is the main boss of Haukke Manor. In the boss room, there are 4 lanterns. During the fight, the lanterns will periodically light up, doing AoE damage to the entire party. Players should turn off the lanterns as soon as possible. Lady Amandine will cast Void Fire and Void Thunder. Interrupt her spell cast if possible. Throughout the fight, She will summon [[Bomb]]s into the room. Kill the bombs asap. If you leave them alone, they will explode after a while. Be sure to get out of the large red circle when the bomb explodes. When Lady Amandine is low on health, she will summon a group of adds and become invincible for a short time. AoE the adds down, use [[Limit Break|limit break]]s if needed.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=75%&lt;br /&gt;
|width=50%|&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=25%|Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Attack Hound]] || [[Wolf Fang]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Attic Bat]] || [[Bat Fang]], [[Bat Wing]], [[Beastkin Blood]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Carpet Stain]] || [[Viscous Secretions]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Corpsefly]] || [[Beastkin Blood]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Divan Mold]] || [[Shriekshroom]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Lady Amandine]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Lady&#039;s Candle]] ||&lt;br /&gt;
|}&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=25%|Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Lady&#039;s Handmaiden]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Manor Claviger]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Manor Jester]] || [[Imp Wing]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Manor Maidservant]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Manor Servitor]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Manor Steward]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Servitor&#039;s Lantern]] ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Succubus Card]]&lt;br /&gt;
===Accessories===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Slot&lt;br /&gt;
!Defence&lt;br /&gt;
!Magic Defence&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Bone Armillae]] || [[File:aetherial bone armillae icon1.png]] || 29 || [[classes|All Classes]]&amp;lt;br /&amp;gt;Level 28 || Wrists || 1 || 1 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Danburite Bracelet]] || [[File:aetherial danburite bracelet icon1.png]] || 29 || [[classes|All Classes]]&amp;lt;br /&amp;gt;Level 28 || Wrists || 1 || 1 ||align = &amp;quot;left&amp;quot; |[[Intelligence]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Danburite Ring]] || [[File:Aetherial danburite ring icon1.png]] || 29 || [[classes|All Classes]]&amp;lt;br /&amp;gt;Level 28 || Ring || 1 || 1 ||align = &amp;quot;left&amp;quot; |[[Intelligence]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Fluorite Earrings]] || [[File:Aetherial fluorite earrings icon1.png]] || 29 || [[classes|All Classes]]&amp;lt;br /&amp;gt;Level 28 || Earrings || 1 || 1 ||align = &amp;quot;left&amp;quot; |[[Dexterity]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Lapis Lazuli Earrings]] || [[File:Aetherial lapis lazuli earrings icon1.png]] || 29 || [[classes|All Classes]]&amp;lt;br /&amp;gt;Level 28 || Earrings || 1 || 1 ||align = &amp;quot;left&amp;quot; |[[Mind]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Sphene Ring]] || [[File:Aetherial sphene ring icon1.png]] || 29 || [[classes|All Classes]]&amp;lt;br /&amp;gt;Level 28 || Ring || 1 || 1 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +3&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;All aetherial items will have up to three additional random bonus stats when dropped.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Armour===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Slot&lt;br /&gt;
!Defence&lt;br /&gt;
!Magic Defence&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Silver Circlet (Goshenite)]] || [[File:aetherial silver circlet icon1.png]] || 28 || [[classes|All Classes]]&amp;lt;br /&amp;gt;Level 28 || Head || 16 || 32 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +3, [[Intelligence]] +3, [[Mind]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Toadskin Armguards]] || [[File:aetherial toadskin armguards icon1.png]] || 28 || [[Disciples of War]]&amp;lt;br /&amp;gt;Level 28 || Hands || 26 || 26 ||align = &amp;quot;left&amp;quot; |[[Strength]] +4, [[Dexterity]] +4, [[Vitality]] +4&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Toadskin Jacket]] || [[File:aetherial toadskin jacket icon1.png]] || 28 || [[Disciple of War]]&amp;lt;br /&amp;gt;Level 28 || Body || 36 || 36 ||align = &amp;quot;left&amp;quot; |[[Strength]] +6&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Velveteen Trousers]] || [[File:aetherial velveteen trousers icon1.png]] || 28 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 28 || Legs || 34 || 34 ||align = &amp;quot;left&amp;quot; |[[Strength]] +5, [[Dexterity]] +5, [[Vitality]] +6&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Steel Celata]] || [[File:aetherial steel celata icon1.png]] || 30 || [[Gladiator|GLA]] [[Marauder|MRD]] [[Paladin|PLD]] [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 28 || Head || 52 || 52 ||align = &amp;quot;left&amp;quot; |[[Strength]] +4, [[Vitality]] +4&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Steel Sabatons]] || [[File:aetherial steel sabatons icon1.png]] || 30 || [[Gladiator|GLA]] [[Marauder|MRD]] [[Paladin|PLD]] [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 28 || Feet || 52 || 52 ||align = &amp;quot;left&amp;quot; |[[Strength]] +4, [[Vitality]] +4&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Toadskin Voyager&#039;s Belt]] || [[File:aetherial toadskin voyagers belt icon1.png]] || 30 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 28 || Waist || 22 || 22 ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Dexterity]] +3, [[Vitality]] +3&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;All aetherial items will have up to three additional random bonus stats when dropped.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Off-hand===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Block Strength&lt;br /&gt;
!Block Rate&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Shield of the Savage]] || [[File:shield of the savage icon1.png]] || 30 || [[Gladiator|GLA]] [[Conjurer|CNJ]] [[Thaumaturge|THM]] [[Paladin|PLD]] [[White Mage|WHM]] [[Black Mage|BLM]] &amp;lt;br /&amp;gt; Level 28 || 13 || 57 ||align = &amp;quot;left&amp;quot; | [[Vitality]] +2, [[Intelligence]] +2, [[Mind]] +2, [[Accuracy]] +2, [[Spell Speed]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Waning Sun Pelta]] || [[File:waning sun pelta icon1.png]] || 30 || [[Gladiator|GLA]] [[Paladin|PLD]] &amp;lt;br /&amp;gt; Level 28 || 113 || 26 ||align = &amp;quot;left&amp;quot; | [[Strength]] +2, [[Vitality]] +2, [[Accuracy]] +2, [[Skill Speed]] +2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=7|&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Goatskin Targe]] || [[File:Aetherial goatskin targe icon1.png]] || 28 || [[Gladiator|GLA]] [[Conjurer|CNJ]] [[Thaumaturge|THM]] [[Paladin|PLD]] [[White Mage|WHM]] [[Black Mage|BLM]] &amp;lt;br /&amp;gt; Level 28 || 13 || 53 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +2, [[Intelligence]] +2, [[Mind]] +2&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;All aetherial items will have up to three additional random bonus stats when dropped.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Damage (Type)&lt;br /&gt;
!Delay&lt;br /&gt;
!Auto Attack&lt;br /&gt;
!DPS&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Charred Axe]]|| [[File:charred axe icon1.png]]||30||[[Marauder|MRD]] [[Warrior|WAR]]&amp;lt;br /&amp;gt; Level 28||19 (Physical)||3.20||20.26||6.33||align = &amp;quot;left&amp;quot; |[[Strength]] +6, [[Vitality]] +7, [[Accuracy]] +8, [[Determination]] +4&lt;br /&gt;
|-&lt;br /&gt;
|[[Heart of House d&#039;Arlendre]]|| [[File:heart of house darlendre icon1.png]]||30||[[Conjurer|CNJ]] [[White Mage|WHM]]&amp;lt;br /&amp;gt; Level 28||36 (Magical)||3.36||21.28||6.33||align = &amp;quot;left&amp;quot; |[[Vitality]] +6, [[Mind]] +6, [[Determination]] +4, [[Spell Speed]] +8&lt;br /&gt;
|-&lt;br /&gt;
|[[Joukil&#039;s Guile]]|| [[File:joukils guile icon1.png]]||30||[[Archer|ARC]] [[Bard|BRD]]&amp;lt;br /&amp;gt; Level 28||17 (Physical)||3.20||18.13||6.33||align = &amp;quot;left&amp;quot; |[[Dexterity]] +6, [[Vitality]] +7, [[Critical Hit Rate]] +8, [[Determination]] +4&lt;br /&gt;
|-&lt;br /&gt;
|[[Pupil&#039;s Leather Grimoire]]|| [[File:pupils leather grimoire icon1.png]]||30||[[Arcanist|ACN]] [[Summoner|SMN]]&amp;lt;br /&amp;gt; Level 28||36 (Magical)||2.80||17.73||6.33||align = &amp;quot;left&amp;quot; |[[Vitality]] +6, [[Intelligence]] +6, [[Mind]] +6, [[Accuracy]] +6&lt;br /&gt;
|-&lt;br /&gt;
|[[Tenfinger Tallstaff]]|| [[File:tenfinger tallstaff icon1.png]]||30||[[Thaumaturge|THM]] [[Black Mage|BLM]]&amp;lt;br /&amp;gt; Level 28||36 (Magical)||3.20||20.26||6.33||align = &amp;quot;left&amp;quot; |[[Vitality]] +6, [[Intelligence]] +6, [[Accuracy]] +6, [[Critical Hit Rate]] +8&lt;br /&gt;
|-&lt;br /&gt;
|[[Tidesplitter]]|| [[File:tidesplitter icon1.png]]||30||[[Lancer|LNC]] [[Dragoon|DRG]]&amp;lt;br /&amp;gt; Level 28||19 (Physical)||2.96||18.74||6.33||align = &amp;quot;left&amp;quot; |[[Strength]] +6, [[Vitality]] +7, [[Critical Hit Rate]] +6, [[Skill Speed]] +8&lt;br /&gt;
|-&lt;br /&gt;
|[[Unbreakable Knuckles]]|| [[File:unbreakable knuckles icon1.png]]||30||[[Pugilist|PGL]] [[Monk|MNK]]&amp;lt;br /&amp;gt; Level 28||19 (Physical)||2.40||15.20||6.33||align = &amp;quot;left&amp;quot; |[[Strength]] +6, [[Vitality]] +7, [[Accuracy]] +8, [[Determination]] +4&lt;br /&gt;
|-&lt;br /&gt;
|[[Warden&#039;s Dagger]]|| [[File:wardens dagger icon1.png]]||30||[[Gladiator|GLA]] [[Paladin|PLD]]&amp;lt;br /&amp;gt; Level 28||19 (Physical)||1.92||12.16||6.33||align = &amp;quot;left&amp;quot; |[[Strength]] +5, [[Vitality]] +5, [[Determination]] +3, [[Skill Speed]] +6&lt;br /&gt;
|-&lt;br /&gt;
|colspan=8|&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Elm Macuahuitl]] || [[File:aetherial elm macuahuitl icon1.png]] || 28 || [[Gladiator|GLA]] [[Paladin|PLD]] &amp;lt;br /&amp;gt; Level 28 || 18 (Physical) || 2.00 || 12.00 || 6 ||align = &amp;quot;left&amp;quot; | [[Strength]] +4, [[Vitality]] +4&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Silver Scepter]] || [[File:aetherial silver scepter icon1.png]] || 28 || [[Thaumaturge|THM]] [[Black Mage|BLM]] &amp;lt;br /&amp;gt; Level 28 || 34 (Magic) || 2.40 || 14.40 || 6 ||align = &amp;quot;left&amp;quot; | [[Vitality]] +4, [[Intelligence]] +4&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Steel Halberd]] || [[File:aetherial steel halberd icon1.png]] || 29 || [[Lancer|LNC]] [[Dragoon|DRG]] &amp;lt;br /&amp;gt; Level 28 || 19 (Physical) || 2.80 || 17.73 || 6 ||align = &amp;quot;left&amp;quot; | [[Strength]] +6, [[Vitality]] +6&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;All aetherial items will have up to three additional random bonus stats when dropped.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
file:haukke manor1.jpg&lt;br /&gt;
file:haukke manor2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{dungeons}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Thousand_Maws_of_Toto-Rak&amp;diff=140109</id>
		<title>Thousand Maws of Toto-Rak</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Thousand_Maws_of_Toto-Rak&amp;diff=140109"/>
		<updated>2017-10-09T18:35:10Z</updated>

		<summary type="html">&lt;p&gt;TSDS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon Infobox&lt;br /&gt;
|name= Thousand Maws of Toto-Rak&lt;br /&gt;
|image= &lt;br /&gt;
|type= dungeon4&lt;br /&gt;
|patch= 2.0&lt;br /&gt;
|level= 24-27&lt;br /&gt;
|ilevel=&lt;br /&gt;
|player= 4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
|time= 90 Minutes&lt;br /&gt;
|roulette= low&lt;br /&gt;
|tomestone=&lt;br /&gt;
|entrance= [[South Shroud]] (x19,y18)&lt;br /&gt;
|questtype= main&lt;br /&gt;
|quest= [[Into the Beast&#039;s Maw]]&lt;br /&gt;
|boss= [[Coeurl O’Nine Tails]]&amp;lt;br&amp;gt;[[Graffias]]&lt;br /&gt;
}}&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quote|Named after a man-eating creature from ancient Padjali folklore, the Thousand Maws of Toto-Rak was built on the site of a natural cave system beneath Silent Arbor. Until recently, it held all of [[Gridania]]&#039;s foulest criminals, from arsonists to poachers, but the completion of a new gaol closer to the city heralded its abandonment. |Game Description}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Activate Confession Chamber terminal.&lt;br /&gt;
#Activate the Fool&#039;s Rest terminal.&lt;br /&gt;
#Open the Abacination Chamber door.&lt;br /&gt;
#Defeat Graffias.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|4nwDW_kg-N8|400|right|Updated Stormblood Guide}}&lt;br /&gt;
{{#ev:youtube|LQ2ZlkAEbM4|400|right|Thousand Maws of Toto-Rak Guide}}&lt;br /&gt;
===Coeurl O’Nine Tails===&lt;br /&gt;
Coeurl O’Nine Tails are mini-bosses that you will encounter twice. They have AoE poison abilities. The second Coeurl also spawns two adds. &lt;br /&gt;
&lt;br /&gt;
===Graffias===&lt;br /&gt;
Graffias, a giant arachnid, is the final boss of Toto-Rak. At the start of the boss fight, the room is surrounded by the explosive Fleshy Pods. Be sure to destroy the pods as soon as possible. During the fight, Graffias can spawn Fleshy Pods at the locations of the party members. Make sure to move away from those pods and destroy them with ranged abilities. Graffias will summon two mitelings. Kill them as soon as possible. Around halfway into the fight, Graffias&#039; tail will become exposed and target-able. The tail will spawn giant puddles of green goo around the boss room. Avoid these puddles and kill the tail then the boss.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=75%&lt;br /&gt;
|width=50%|&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=25%|Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Cell Mite]] || [[Diremite Web]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Coeurl O’Nine Tails]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Comesmite]] || [[Diremite Web]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fleshy Pod]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Grafflas]] || [[Diremite Web]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Lightning Sprite]] ||  [[Lightning Crystal]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mitetrap]] || [[Blue Landtrap Leaf]]&lt;br /&gt;
|}&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=25%|Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Mun-Tuy Sapling]] || [[Red Landtrap Leaf]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Prison Pteroc]] || [[Puk Wing]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Prison Pudding]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Prisoner&#039;s Delight]] || [[Shriekshroom]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sticky Web]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Tainted Louse]] || [[Scalekin Blood]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Warden&#039;s Whip]] || &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
&lt;br /&gt;
===Armour===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Slot&lt;br /&gt;
!Defence&lt;br /&gt;
!Magic Defence&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Ascetic&#039;s Halfrobe]] ||[[File:ascetics halfrobe icon1.png]] || 26 || [[Disciples of Magic]] &amp;lt;br&amp;gt; Level 24|| Body || 21|| 42||align = &amp;quot;left&amp;quot; |[[Vitality]] +5, [[Intelligence]] +5, [[Mind]] +5, [[Spell Speed]] +4, [[Determination]] +4&lt;br /&gt;
|-&lt;br /&gt;
|[[Ascetic&#039;s Tights]] || [[File:ascetics tights icon1.png]]|| 26 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 24 || Legs || 21 || 42 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +5, [[Intelligence]] +5, [[Mind]] +5, [[Determination]] +4, [[Spell Speed]] +4&lt;br /&gt;
|-&lt;br /&gt;
|[[Brigand&#039;s Acton]] || [[File:brigands acton icon1.png]]|| 26 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 24|| Body || 32 || 32||align = &amp;quot;left&amp;quot; |[[Strength]] +5, [[Dexterity]] +5, [[Vitality]] +5, [[Skill Speed]] +4, [[Accuracy]] +6&lt;br /&gt;
|-&lt;br /&gt;
|[[Brigand&#039;s Gloves]] ||[[File:brigands gloves icon1.png]] || 26 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 24|| Hands || 23 || 23||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Dexterity]] +3, [[Vitality]] +3, [[Determination]] +2, [[Accuracy]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Eternal Shade]] || [[File:eternal shade icon1.png]]|| 26 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Lancer|LNC]], [[Paladin|PLD]], [[Warrior|WAR]], [[Dragoon|DRG]] &amp;lt;br/&amp;gt; Level 24 || Body|| 63 || 63||align = &amp;quot;left&amp;quot; |[[Strength]] +5, [[Vitality]] +5, [[Parry]] +4, [[Accuracy]] +6&lt;br /&gt;
|-&lt;br /&gt;
|[[Nighthawk Visor]] || [[File:nighthawk visor icon1.png]]|| 26 || [[Disciples of War]] &amp;lt;br&amp;gt; 24 ||  Head|| 23 || 23 ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Dexterity]] +3, [[Vitality]] +3, [[Critical Hit Rate]] +3, [[Accuracy]] +4&lt;br /&gt;
|-&lt;br /&gt;
|[[Torturer&#039;s Duckbills]] || [[File:torturers duckbills icon1.png]]|| 26 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 24 || Feet || 15 || 30 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +3, [[Intelligence]] +3, [[Mind]] +3, [[Critical Hit Rate]] +4, [[Determination]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Torturer&#039;s Monocle]] ||[[File:torturers monocle icon1.png]] || 26 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 24 || Head || 15 || 30 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +3, [[Intelligence]] +3, [[Mind]] +3, [[Critical Hit Rate]] +4, [[Determination]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Warden&#039;s Barbut]] ||[[File:wardens barbut icon1.png]] ||26 ||[[Gladiator|GLA]], [[Marauder|MRD]], [[Lancer|LNC]], [[Paladin|PLD]], [[Warrior|WAR]], [[Dragoon|DRG]] &amp;lt;br /&amp;gt; Level 24 || Head || 30 || 15 ||align = &amp;quot;left&amp;quot; | [[Strength]] +3, [[Vitality]] +3, [[Accuracy]] +4, [[Skill Speed]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Warden&#039;s Gauntlets]] || [[File:wardens gauntlets icon1.png]]|| 26|| [[Gladiator|GLA]], [[Marauder|MRD]], [[Lancer|LNC]], [[Paladin|PLD]], [[Warrior|WAR]], [[Dragoon|DRG]] &amp;lt;br /&amp;gt; Level 24|| Hands ||30||15||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Vitality]] +3, [[Accuracy]] +4, [[Skill Speed]] +3&lt;br /&gt;
|-&lt;br /&gt;
|colspan=8|&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Cotton Gaskins]] || [[File:aetherial cotton gaskins icon1.png]]|| 22  || [[classes|All Classes]]&amp;lt;br /&amp;gt;Level 22 || Legs || 18 || 35 ||align = &amp;quot;left&amp;quot; | [[Vitality]] +4, [[Intelligence]] +4, [[Mind]] +4&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Cotton Robe]] || [[File:aetherial cotton robe icon1.png]]|| 24  || [[classes|All Classes]]&amp;lt;br /&amp;gt;Level 24 || Body || 19 || 39 ||align = &amp;quot;left&amp;quot; | [[Vitality]] +4, [[Intelligence]] +4, [[Mind]] +4&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Cotton Trapper&#039;s Tunic]] || [[File:aetherial cotton trappers tunic icon1.png]]|| 23  || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 23 || Body || 28 || 28 ||align = &amp;quot;left&amp;quot; | [[Strength]] +4, [[Dexterity]] +4, [[Vitality]] +4&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Goatskin Belt]] || [[File:aetherial goatskin belt icon1.png]] || 23  || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 23 || Waist || 17 || 17 ||align = &amp;quot;left&amp;quot; | [[Strength]] +2, [[Dexterity]] +2, [[Vitality]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Goatskin Satchel Belt]] || [[File:aetherial goatskin satchel belt icon1.png]]|| 23  || [[classes|All Classes]]&amp;lt;br /&amp;gt;Level 23 || Waist || 12 || 23 ||align = &amp;quot;left&amp;quot; | [[Vitality]] +2, [[Intelligence]] +2, [[Mind]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Iron Elmo]] || [[File:aetherial iron elmo icon1.png]] || 23  || [[Gladiator|GLD]] [[Marauder|MRD]] [[Lancer|LNC]] [[Paladin|PLD]] [[Warrior|WAR]] [[Dragoon|DRG]] &amp;lt;br /&amp;gt; Level 23 || Head || 40 || 40 ||align = &amp;quot;left&amp;quot; | [[Strength]] +3, [[Vitality]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Ironclad Boots]] || [[File:aetherial ironclad boots icon1.png]]|| 23  || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 23 || Feet || 20 || 20 ||align = &amp;quot;left&amp;quot; | [[Strength]] +3, [[Dexterity]] +3, [[Vitality]] +3&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;All aetherial items will have up to three additional random bonus stats when dropped.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Off-hand===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Block Strength&lt;br /&gt;
!Block Rate&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Thalassian Targe]] || [[File:thalassian targe icon1.png]]|| 26 || [[Gladiator|GLA]] [[conjurer|CNJ]] [[thaumaturge|THM]] [[paladin|PLD]] [[White Mage|WHM]] [[Black Mage|BLM]] &amp;lt;br&amp;gt; Level 24|| 12 || 50 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1, [[Intelligence]] +2, [[Mind]] +2, [[Determination]] +1, [[Spell Speed]] +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Damage (Type)&lt;br /&gt;
!Auto-attack&lt;br /&gt;
!Delay&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Bow of Owls]] || [[File:bow of owls icon1.png]]|| 26|| [[archer|ARC]] [[bard|BRD]] &amp;lt;br&amp;gt; Level 24|| 15 (Physical)|| 14.00 || 2.80 ||align = &amp;quot;left&amp;quot; |[[Dexterity]] +5, [[Vitality]] +5, [[Skill Speed]] +5, [[Determination]] +4&lt;br /&gt;
|-&lt;br /&gt;
|[[Crimson Tide]] || [[File:crimson tide icon1.png]]|| 26 || [[Lancer|LNC]] [[Dragoon|DRG]] &amp;lt;br /&amp;gt; Level 24 || 17 (Physical) || 14.96 || 2.64 ||align = &amp;quot;left&amp;quot; |[[Strength]] +5, [[Vitality]] +5, [[Determination]] +3, [[Accuracy]] +6&lt;br /&gt;
|-&lt;br /&gt;
|[[Elmlord&#039;s Tusk]] || [[File:elmlords tusk icon1.png]]|| 26 || [[Marauder|MRD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 24 || 17 (Physical) || 18.13 || 3.20 ||align = &amp;quot;left&amp;quot; |[[Strength]] +5, [[Vitality]] +5, [[Critical Hit Rate]] +6, [[Determination]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Frostbite]] || [[File:frostbite icon1.png]]|| 26 || [[Gladiator|GLD]] [[Paladin|PLD]] &amp;lt;br /&amp;gt; Level 24 || 17 (Physical) || 11.33 || 2.00 ||align = &amp;quot;left&amp;quot; |[[Strength]] +4, [[Vitality]] +4, [[Ice Resistance]] +2, [[Determination]] +2, [[Parry]] +5&lt;br /&gt;
|-&lt;br /&gt;
|[[Howling Talons]] || [[File:howling talons icon1.png]]|| 26 || [[Pugilist|PGL]], [[Monk|MNK]] &amp;lt;br /&amp;gt; Level 24 || 17 (Physical) || 14.50 || 2.56 ||align = &amp;quot;left&amp;quot; |[[Strength]] +5, [[Vitality]] +5, [[Accuracy]] +6, [[Determination]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Kple Kple]] || [[File:kple kple icon1.png]]|| 26 || [[Conjurer|CNJ]] [[White Mage|WHM]] &amp;lt;br /&amp;gt; Level 24 || 33 (Magical) || 19.04 || 3.36 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +5, [[Mind]] +5, [[Determination]] +3, [[Critical Hit Rate]] +6&lt;br /&gt;
|-&lt;br /&gt;
|[[Pupil&#039;s Book of Brass]] || [[File:pupils book of brass icon1.png]]|| 26 || [[Arcanist|ARN]], [[Summoner|SMN]], [[Scholar|SCH]] &amp;lt;br /&amp;gt; Level 24 || 33 (Magical) || 18.13 || 3.20 ||align = &amp;quot;left&amp;quot; | [[Vitality]] +5, [[Intelligence]] +5, [[Critical Hit Rate]] +6, [[Determination]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Taurus Staff]] || [[File:taurus staff icon1.png]]|| 26 || [[Thaumaturge|THM]] [[Black Mage|BLM]] &amp;lt;br /&amp;gt; Level 24 || 33 (Magical) || 18.13 || 3.20 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +5, [[Intelligence]] +5, [[Accuracy]] +5, [[Spell Speed]] +6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
file:toto-rak map.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{dungeons}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Bowl_of_Embers&amp;diff=139593</id>
		<title>The Bowl of Embers</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Bowl_of_Embers&amp;diff=139593"/>
		<updated>2017-09-26T14:33:50Z</updated>

		<summary type="html">&lt;p&gt;TSDS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon Infobox&lt;br /&gt;
|name=The Bowl of Embers&lt;br /&gt;
|image= [[File:Ifrit3.png|300px]]&lt;br /&gt;
|type=trial&lt;br /&gt;
|patch= 2.0&lt;br /&gt;
|level=20-22&lt;br /&gt;
|ilevel=&lt;br /&gt;
|player=4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
|time=60 minutes&lt;br /&gt;
|roulette=trial&lt;br /&gt;
|tomestone=&lt;br /&gt;
|entrance=&lt;br /&gt;
|questtype=main&lt;br /&gt;
|quest=[[Lord of the Inferno]]&lt;br /&gt;
|boss=[[Ifrit]]&lt;br /&gt;
}}&lt;br /&gt;
{{See also|The Bowl of Embers (Hard)|The Bowl of Embers (Extreme)}}&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quote|Owing to a betrayal you have been captured by the Amalj&#039;aa and taken to their stronghold of Zanr&#039;ak, there to be given as an offering to the primal [[Ifrit]]. IF you are to survive this fiery encounter with the Lord of the Inferno, you and your comrades must fight with no less than every onze of your strength. Should you fall, your souls shall burn for eternity...|Game Description}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
*&#039;&#039;&#039;Quest:&#039;&#039;&#039; [[Lord of the Inferno]]&lt;br /&gt;
*&#039;&#039;&#039;Quest-giver Location:&#039;&#039;&#039; [[Minfilia]] - [[The Waking Sands]] (x6,y6)&lt;br /&gt;
*&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Main Scenario Quest [[Life, Materia and Everything]]&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
{{#ev:youtube|XGVrpknUvYU|400|right|Updated Stormblood Guide}}&lt;br /&gt;
{{#ev:youtube|N9znuSkZ89E|400|right|Ifrit Guide}}&lt;br /&gt;
Ifrit fight can be divided into 4 phases. The first phase takes place when Ifrit has about 100% to 75% [[HP]]. It is a fairly straight forward tank and spank. The second phase begins when Ifrit has about 75% of his HP. Ifrit also has a frontal cone, AoE, fiery breath attack. Non-tank members of the party should not be in front of Ifrit.&lt;br /&gt;
&lt;br /&gt;
In the 2nd phase, Ifrit has an eruption ability. Periodically, a large circular area on the ground will start glowing, usually it appears directly underneath one of your party members. After a few seconds, the circular will explode and everything within it will take AoE damage. Get out of the circle immediately. &lt;br /&gt;
&lt;br /&gt;
The third phase begins when Ifrit is at about 50% of its HP. It spawns an object called Infernal Nail on the ground. Have your [[Acronyms|DPS]] kill the nail immediately. After a while Ifrit will cast its signature ability &#039;&#039;&#039;Hell Fire&#039;&#039;&#039;. If your party did not destroy the nail before Ifrit casts hell fire, the spell will do MASSIVE AoE damage to your entire party. A wipe is most likely. If your party destroys it, hell fire will do far less damage. &lt;br /&gt;
&lt;br /&gt;
After Ifrit has used hell fire and has about 25% HP, phase 4 begins. In this phase, Ifrit will not only have the eruption ability from earlier but also a multiple eruption eruption ability. In the multiple eruption ability, Ifrit summons multiple circular areas on the ground. The circular areas are dark red in color and located at either the perimeter of the boss room or towards inside of it. Stay alert and get out of the circles whenever they appear.&lt;br /&gt;
&lt;br /&gt;
*Kill Infernal Nail as soon as it appears, use [[Limit Break]] on it if you need to. Can be tanked by Topaz Carbuncle.&lt;br /&gt;
&lt;br /&gt;
*Get out of the glowing circular areas on the ground.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:ifrit1.jpg|350px|]] [[file:ifrit2.jpg|350px|]]&lt;br /&gt;
{{Trials}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Halatali&amp;diff=139518</id>
		<title>Halatali</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Halatali&amp;diff=139518"/>
		<updated>2017-09-23T16:59:13Z</updated>

		<summary type="html">&lt;p&gt;TSDS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon Infobox&lt;br /&gt;
|name= Halatali&lt;br /&gt;
|image= [[file:halatali2.jpg|300px]]&lt;br /&gt;
|type= dungeon4&lt;br /&gt;
|patch= 2.0&lt;br /&gt;
|level= 20-23&lt;br /&gt;
|ilevel=&lt;br /&gt;
|player= 4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
|time= 90 Minutes&lt;br /&gt;
|roulette= low&lt;br /&gt;
|tomestone=&lt;br /&gt;
|ttomestone=&lt;br /&gt;
|entrance= [[Eastern Thanalan]] (x14,y30)&lt;br /&gt;
|questtype= side&lt;br /&gt;
|quest= [[Hallo Halatali]]&lt;br /&gt;
|boss= [[Firemane]]&amp;lt;br&amp;gt;[[Thunderclap Guivre]]&amp;lt;br&amp;gt;[[Tangata]]&lt;br /&gt;
}}&lt;br /&gt;
{{See also|Halatali (Hard)}}&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quote|Originally a holy place for the first [[Lalafell]] arrived in [[Eorzea]], the twisting labyrinth of natural caverns which wind through this massive mesa were transformed by the [[Pugilist&#039;s Guild]] into a series of training pits, animal pens and holding cells to accommodate the ever-growing popularity of [[Ul&#039;dah]]&#039;s coliseum. After the Calamity, however the location was abandoned - those remaining in the pens, left for dead. Not all of them, however, met that fate and now the tunnels are rife with those who survived... as well as the tormented spirits of those who did not.|Game Description}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
Players must be level 20 and must have completed the following:&lt;br /&gt;
&lt;br /&gt;
=====[[Main Scenario Quest]]===== &lt;br /&gt;
&lt;br /&gt;
*[[File:Mainscenarioquest.png|link=Main Scenario Quests|25px|Main Scenario Quest]] [[Dressed to Deceive]]&lt;br /&gt;
&lt;br /&gt;
=====[[Sidequest]]===== &lt;br /&gt;
&lt;br /&gt;
*[[File:Sidequest.png|link=Side Quests|15px|Side Quest]] [[Hallo Halatali]]&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Clear the Hall of the Cesti.&lt;br /&gt;
#Activate the chain winch (x5).&lt;br /&gt;
#Clear the Hall of the Secutores.&lt;br /&gt;
#Defeat Tangata.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|Jp-Y591hOlI|400|right|Updated Stormblood Guide}}&lt;br /&gt;
{{#ev:youtube|Lukm-U8aaOw|400|right|Halatali Guide}}&lt;br /&gt;
===Firemane===&lt;br /&gt;
Firemane is a fire elemental that summons wisps as adds. The wisps travel toward the fire pit in the center of the boss room. If they reach the pit, they will explode and deal damage to everyone in your party. Be sure to burst Firemane down or kill the wisps before they can reach the pit.&lt;br /&gt;
&lt;br /&gt;
===Thunderclap Guivre===&lt;br /&gt;
Thunderclap Guivre is drake with a frontal AoE cone attack. During this boss fight, Thunderclap Guivre will become invulnerable twice. He spawns lightning elementals while invulnerable. Kill the elementals and the drake will become vulnerable again.&lt;br /&gt;
* He will be in a shallow pool of water. Those in the water will take significantly more damage from the lightning attacks, so it is advised to fight on either of the slopes. &lt;br /&gt;
* During both add phases, he will run back into the pool to spawn the elementals which will come to wherever the party is.&lt;br /&gt;
&lt;br /&gt;
===Pit Peiste===&lt;br /&gt;
Pit Peiste is a reptilian optional boss with Rudius Beaks as adds.&lt;br /&gt;
&lt;br /&gt;
===Tangata===&lt;br /&gt;
Tangata, the giant ox-like creature, is the final boss of Halatali. He has a devastating frontal AoE cone attack. During the fight, Tangata will periodically become invulnerable in a pool of lava. While invulnerable, he summons wisps and fire sprites. Wisps will travel toward Tangata and explode if they reach him. Fire sprites will attack your party members. Kill the adds and Tangata will become vulnerable again.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=75%&lt;br /&gt;
|width=50%|&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=25%|Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Coliseum Python]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Damantus]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Doctore]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Firemane]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Sprite]] ||  [[Fire Crystal]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Bomb]] || | [[Bomb Ash]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Heckler Imp]] ||  [[Imp Wing]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=25%|Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Lightning Sprite]] ||  [[Lightning Crystal]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Noxius]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Pit Peiste]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Rudis Beak]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Scythe Mantis]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tangata]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Thunderclap Guivre]] || &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===Accessories===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Slot&lt;br /&gt;
!Defence&lt;br /&gt;
!Magic Defence&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Brass Ear Cuffs]] || [[File:Aetherial brass ear cuffs icon1.png]]|| 20 || [[classes|All Classes]]&amp;lt;br /&amp;gt;Level 20 || Earring || 1 || 1 ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Dexterity]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Coral Armillae]] || [[File:Aetherial coral armillae icon1.png]]|| 19 || [[classes|All Classes]]&amp;lt;br /&amp;gt;Level 19 || Wrist || 1 || 1 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Coral Ring]] || [[File:Aetherial coral ring icon1.png]]|| 19 || [[classes|All Classes]]&amp;lt;br /&amp;gt;Level 19 || Ring || 1 || 1 ||align = &amp;quot;left&amp;quot; |[[Intelligence]] +2, [[Mind]] +2&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;All aetherial items will have up to three additional random bonus stats when dropped.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Armour===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Slot&lt;br /&gt;
!Defence&lt;br /&gt;
!Magic Defence&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Coeurl&#039;s Eye]] || [[File:coeurls eye icon1.png]]|| 22 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 20 || Head || 19 || 19 ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Dexterity]] +2, [[Vitality]] +2, [[Critical Hit Rate]] +2, [[Skill Speed]] +3 &amp;lt;br /&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|[[Doctore&#039;s Chain Coif]] || [[File:doctores chain coif icon1.png]]|| 22 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Lancer|LNC]], [[Paladin|PLD]], [[Warrior|WAR]], [[Dragoon|DRG]] &amp;lt;br /&amp;gt; Level 20 || Head || 38 || 38 ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Vitality]] +2, [[Parry]] +3, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Doctore&#039;s Chainmail]] || [[File:doctores chainmail icon1.png]]|| 22 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Lancer|LNC]], [[Paladin|PLD]], [[Warrior|WAR]], [[Dragoon|DRG]] &amp;lt;br /&amp;gt; Level 20 || Body || 53 || 53 ||align = &amp;quot;left&amp;quot; |[[Strength]] +4, [[Vitality]] +4, [[Parry]] +5, [[Determination]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Doctore&#039;s Harness]] || [[File:doctores harness icon1.png]]|| 22 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 20 || Body || 27 || 27 ||align = &amp;quot;left&amp;quot; |[[Strength]] +4, [[Dexterity]] +4, [[Vitality]] +4, [[Determination]] +3, [[Skill Speed]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Doctore&#039;s Hat]] || [[File:doctores hat icon1.png]]|| 22 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 20 || Head || 13 || 25 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +2, [[Intelligence]] +2, [[Mind]] +2, [[Critical Hit Rate]] +3, [[Spell Speed]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Doctore&#039;s Robe]] || [[File:doctores robe icon1.png]]|| 22 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 20 || Body || 18 || 35 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +4, [[Intelligence]] +4, [[Mind]] +4, [[Critical Hit Rate]] +3, [[Determination]] +3&lt;br /&gt;
|-&lt;br /&gt;
|colspan=8|&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Cotton Dress Gloves]] || [[File:aetherial cotton dress gloves icon1.png]] ||21  || [[classes|All Classes]]&amp;lt;br /&amp;gt;Level 20  || Hands  ||12  ||24  ||align = &amp;quot;left&amp;quot; | [[Vitality]] +2, [[Intelligence]] +2, [[Mind]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Cotton Sash]] || [[File:aetherial cotton sash icon1.png]]|| 21  || [[classes|All Classes]]&amp;lt;br /&amp;gt;Level 20  || Waist  ||11  ||21  ||align = &amp;quot;left&amp;quot; | [[Vitality]] +2, [[Intelligence]] +2, [[Mind]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Cotton Trousers]] || [[File:aetherial cotton trousers icon1.png]] || 17 || [[Disciples of War]]&amp;lt;br /&amp;gt;Level 16 || Legs || 22  || 22 ||align = &amp;quot;left&amp;quot; | [[Strength]] +3, [[Dexterity]] +3, [[Vitality]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Goatskin Eyepatch]] || [[File:aetherial goatskin eye patch icon1.png]] || 20 || [[Disciples of War]]&amp;lt;br /&amp;gt;Level 19 || Head || 17  || 17 ||align = &amp;quot;left&amp;quot; | [[Strength]] +2, [[Dexterity]] +2, [[Vitality]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Goatskin Leg Guards]] || [[File:aetherial goatskin leg guards icon1.png]]|| 20 || [[Disciples of War]]&amp;lt;br /&amp;gt;Level 20 || Feet || 17  || 17 ||align = &amp;quot;left&amp;quot; | [[Strength]] +2, [[Dexterity]] +2, [[Vitality]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Iron Vambraces]] ||[[file:aetherial iron vambraces icon1.png]] ||19  || [[Gladiator|GLA]], [[Marauder|MRD]], [[Lancer|LNC]], [[Paladin|PLD]], [[Warrior|WAR]], [[Dragoon|DRG]]&amp;lt;br /&amp;gt;Level 19  || Hands ||23  ||11  ||align = &amp;quot;left&amp;quot; | [[Strength]] +2, [[Vitality]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Padded Leather Duckbills]] || [[File:aetherial padded leather duckbills icon1.png]]||19  || [[classes|All Classes]]&amp;lt;br /&amp;gt;Level 19  || Feet  ||11  ||23  ||align = &amp;quot;left&amp;quot; | [[Vitality]] +2, [[Intelligence]] +2, [[Mind]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Voyager&#039;s Belt]] || [[File:aetherial voyagers belt icon1.png]]|| 20 || [[Disciples of War]]&amp;lt;br /&amp;gt;Level 20 || Waist || 15  || 15 ||align = &amp;quot;left&amp;quot; | [[Strength]] +2, [[Dexterity]] +2, [[Vitality]] +2&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;All aetherial items will have up to three additional random bonus stats when dropped.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Off-hand===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Block Strength&lt;br /&gt;
!Block Rate&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Ironclad Buckler]]|| [[File:aetherial ironclad buckler icon1.png]]||21||[[Gladiator|GLA]], [[Thaumaturge|THM]], [[Paladin|PLD]], [[Black Mage|BLM]]&amp;lt;br /&amp;gt; Level 20||11||41||align = &amp;quot;left&amp;quot; |[[Intelligence]] +1, [[Vitality]] +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;All aetherial items will have up to three additional random bonus stats when dropped.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Damage (Type)&lt;br /&gt;
!Delay&lt;br /&gt;
!Auto Attack&lt;br /&gt;
!DPS&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Doctore Armed Bow|Doctore&#039;s Armed Bow]]|| [[File:doctores armed bow icon1.png]]||22||[[Archer|ARC]] [[Bard|BRD]]&amp;lt;br /&amp;gt; Level 20||14 (Physical)||2.64||12.32||17.67||align = &amp;quot;left&amp;quot; |[[Dexterity]] +4, [[Vitality]] +4, [[Accuracy]] +5, [[Critical Hit Rate]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Doctore Bill|Doctore&#039;s Bill]]|| [[File:doctores bill icon1.png]]||22||[[Marauder|MRD]] [[Warrior|WAR]]&amp;lt;br /&amp;gt; Level 20||15 (Physical)||3.36||16.80||17.67||align = &amp;quot;left&amp;quot; |[[Strength]] +4, [[Vitality]] +4, [[Accuracy]] +5, [[Skill Speed]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Doctore Crook|Doctore&#039;s Crook]]|| [[File:doctores crook icon1.png]]||22||[[Conjurer|CNJ]] [[White Mage|WHM]]&amp;lt;br /&amp;gt; Level 20||30 (Magical)||3.20||16.00||17.67||align = &amp;quot;left&amp;quot; |[[Vitality]] +4, [[Mind]] +4, [[Piety]] +2, [[Critical Hit Rate]] +5&lt;br /&gt;
|-&lt;br /&gt;
|[[Doctore Cudgel|Doctore&#039;s Cudgel]]|| [[File:doctores cudgel icon1.png]]||22||[[Thaumaturge|THM]] [[Black Mage|BLM]]&amp;lt;br /&amp;gt; Level 20||30 (Magical)||2.56||12.80||17.67||align = &amp;quot;left&amp;quot; |[[Vitality]] +3, [[Intelligence]] +3, [[Critical Hit Rate]] +2, [[Spell Speed]] +4&lt;br /&gt;
|-&lt;br /&gt;
|[[Doctore Fork|Doctore&#039;s Fork]]|| [[File:doctores fork icon1.png]]||22||[[Lancer|LNC]] [[Dragoon|DRG]]&amp;lt;br /&amp;gt; Level 20||15 (Physical)||2.80||14.00||17.67||align = &amp;quot;left&amp;quot; |[[Strength]] +4, [[Vitality]] +4, [[Critical Hit Rate]] +3, [[Skill Speed]] +5&lt;br /&gt;
|-&lt;br /&gt;
|[[Doctore Grimoire|Doctore&#039;s Grimoire]]|| [[File:doctores grimoire icon1.png]]||22||[[Arcanist|ACN]] [[Summoner|SMN]] [[Scholar|SCH]]&amp;lt;br /&amp;gt; Level 20||30 (Magical)||3.12||15.60||17.67||align = &amp;quot;left&amp;quot; |[[Vitality]] +4, [[Intelligence]] +4, [[Determination]] +2, [[Spell Speed]] +5&lt;br /&gt;
|-&lt;br /&gt;
|[[Doctore Hora|Doctore&#039;s Hora]]|| [[File:doctores hora icon1.png]]||22||[[Pugilist|PGL]] [[Monk|MNK]]&amp;lt;br /&amp;gt; Level 20||15 (Physical)||2.32||11.60||17.67||align = &amp;quot;left&amp;quot; |[[Strength]] +4, [[Vitality]] +4, [[Determination]] +3, [[Skill Speed]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Doctore Scimitar|Doctore&#039;s Scimitar]]|| [[File:doctores scimitar icon1.png]]||22||[[Gladiator|GLA]] [[Paladin|PLD]]&amp;lt;br /&amp;gt; Level 20||15 (Physical)||2.08||10.40||17.67||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Vitality]] +3, [[Parry]] +4, [[Skill Speed]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Doctore Stilettos|Doctore&#039;s Stilettos]]|| [[File:doctores stilettos icon1.png]]||22||[[Rogue|ROG]] [[Ninja|NIN]]&amp;lt;br /&amp;gt; Level 20||15 (Physical)||2.64||13.20||5.68||align = &amp;quot;left&amp;quot; |[[Dexterity]] +4, [[Vitality]] +4, [[Skill Speed]] +5, [[Direct Hit Rate]] +3&lt;br /&gt;
|-&lt;br /&gt;
|colspan=9|&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Carnage Sword]]|| [[File:aetherial carnage sword icon1.png]]||20||[[Gladiator|GLA]] [[Paladin|PLD]]&amp;lt;br /&amp;gt; Level 20||14 (Physical)||1.92||8.96||7.29||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Vitality]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Elm Crook]]|| [[File:aetherial elm crook icon1.png]]||20||[[Conjurer|CNJ]] [[White Mage|WHM]]&amp;lt;br /&amp;gt; Level 20||28 (Magical)||3.20||14.93||8.75||align = &amp;quot;left&amp;quot; |[[Mind]] +4, [[Vitality]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Elm Velocity Bow]]|| [[File:aetherial elm velocity bow icon1.png]]||21||[[Archer|ARC]] [[Bard|BRD]]&amp;lt;br /&amp;gt; Level 20||14 (Physical)||2.80||13.06||5.35||align = &amp;quot;left&amp;quot; |[[Dexterity]] +4, [[Vitality]] +4&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Engraved Hard Leather Grimoire]]|| [[File:aetherial engraved hard leather grimoire icon1.png]]||20||[[Arcanist|ACN]] [[Summoner|SMN]] [[Scholar|SCH]]&amp;lt;br /&amp;gt; Level 20||28 (Magical)||2.80||13.06||10||align = &amp;quot;left&amp;quot; |[[Intelligence]] +4, [[Vitality]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Hard Leather Cesti]]|| [[File:aetherial hard leather cesti icon1.png]]||19||[[Pugilist|PGL]] [[Monk|MNK]]&amp;lt;br /&amp;gt; Level 19||14 (Physical)||2.40||11.20||5.83||align = &amp;quot;left&amp;quot; |[[Strength]] +4, [[Vitality]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Inferno Axe]]|| [[File:aetherial inferno axe icon1.png]]||20||[[Marauder|MRD]] [[Warrior|WAR]]&amp;lt;br /&amp;gt; Level 20||14 (Physical)||3.20||14.93||4.7||align = &amp;quot;left&amp;quot; |[[Strength]] +4, [[Vitality]] +4, [[Fire Resistance]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Iron Daggers]]|| [[File:aetherial iron daggers icon1.png]]||20||[[Rogue|ROG]] [[Ninja|NIN]]&amp;lt;br /&amp;gt; Level 20||14 (Physical)||2.56||11.94||5.46||align = &amp;quot;left&amp;quot; |[[Dexterity]] +4, [[Vitality]] +4&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Iron Lance]]|| [[File:aetherial iron lance icon1.png]]||20||[[Lancer|LNC]] [[Dragoon|DRG]]&amp;lt;br /&amp;gt; Level 20||14 (Physical)||2.96||13.81||4.72||align = &amp;quot;left&amp;quot; |[[Strength]] +4, [[Vitality]] +4&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Wind Brand]]|| [[File:aetherial wind brand icon1.png]]||21||[[Thaumaturge|THM]] [[Black Mage|BLM]]&amp;lt;br /&amp;gt; Level 20||29 (Magical)||2.32||11.60||12.5||align = &amp;quot;left&amp;quot; |[[Vitality]] +3, [[Intelligence]] +3, [[Wind Resistance]] +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;All aetherial items will have up to three additional random bonus stats when dropped.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
halatali1.jpg&lt;br /&gt;
halatali2.jpg&lt;br /&gt;
halatali map.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{dungeons}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Copperbell_Mines&amp;diff=139397</id>
		<title>Copperbell Mines</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Copperbell_Mines&amp;diff=139397"/>
		<updated>2017-09-18T21:55:21Z</updated>

		<summary type="html">&lt;p&gt;TSDS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon Infobox&lt;br /&gt;
|name= Copperbell Mines&lt;br /&gt;
|image= [[file:copperbell mines1.jpg|300px]]&lt;br /&gt;
|type= dungeon4&lt;br /&gt;
|patch= 2.0&lt;br /&gt;
|level= 17-20&lt;br /&gt;
|ilevel=&lt;br /&gt;
|player= 4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
|time= 90 Minutes&lt;br /&gt;
|roulette= low&lt;br /&gt;
|tomestone=&lt;br /&gt;
|entrance= [[Western Thanalan]] (x27,y17)&lt;br /&gt;
|questtype= main&lt;br /&gt;
|quest= [[Into a Copper Hell]]&lt;br /&gt;
|boss= [[Kottos the Gigas]]&amp;lt;br&amp;gt;[[Ichorous Ire]]&amp;lt;br&amp;gt;[[Gyges the Great]]&lt;br /&gt;
}}&lt;br /&gt;
{{See also|Copperbell Mines (Hard)}}&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quote|Abandoned once purged of ore, the Copperbell Mines laid abandoned for nigh on three centuries until Amajina and Sons Mineral Concern reclaimed the shafts - the guild&#039;s sights set on expanding the mines downward in an attempt to tap yet undiscovered veins of valuable metal. Unfortunately, it was not riches the powder kegs uncovered, but sheer terror, for when the smoke cleared, out poured an army of raging giants from the darkest recesses of the mines. The hecatonchires - thralls of the lost Throne dynasty - were, at last, free from their lightless prison; three hundred years of hate fueling their madness.|Game Description}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Unlock== &lt;br /&gt;
&lt;br /&gt;
Players must be level 17 and must have completed the following: &lt;br /&gt;
&lt;br /&gt;
=====[[Main Scenario Quest]]===== &lt;br /&gt;
&lt;br /&gt;
*[[File:Mainscenarioquest.png|link=Main Scenario Quests|25px|Main Scenario Quest]] [[Into a Copper Hell]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Clear Shaft B4 of rubble.&lt;br /&gt;
#Clear Shaft E1 of rubble.&lt;br /&gt;
#Arrive in Shaft E2.&lt;br /&gt;
#Defeat Gyges the Great.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|hUVk0JQ8KTk|400|right|Updated Stormblood Guide}}&lt;br /&gt;
{{#ev:youtube|cNKaKd1CBnw|400|right|Copperbell Mines Guide}}&lt;br /&gt;
===Kottos the Gigas===&lt;br /&gt;
Before Kottos emerges, waves of [[spriggans]] appear and attack your party. AoE damage is ideal for dealing with spriggans.&lt;br /&gt;
&lt;br /&gt;
===Ichorous Ire===&lt;br /&gt;
Ichorous Ire is a giant green blob or flan monster. An Improved Blasting Device sits in the center of the boss room, next to the reddish magma stone. During the fight, spriggans will periodically spawn into the room. They will drop blasting powder upon death. Upon receiving blasting powder, one of the party members needs to interact with the Improved Blasting Device to spawn a bomb monster. Before interacting with the Improved Blasting Device, Ichorous Ire should be lured to the magma stone. The bomb monster will explode after sometime, dividing Ichorous Ire into 2, smaller blobs. Repeat previous steps and spawn 4 even smaller blobs. Repeat the steps for the 3rd time to spawn 8 very small and vulnerable blobs. Kill the 8 blobs to finish Ichorous Ire off.  &lt;br /&gt;
&lt;br /&gt;
*Do not kill or let spriggans kill the bomb monster.&lt;br /&gt;
&lt;br /&gt;
*Be sure to stay outside the giant red circle when the bomb monster explodes.&lt;br /&gt;
&lt;br /&gt;
===Gyges the Great===&lt;br /&gt;
Gyges the Great is a muscular giant with a two large horns on his helmet. He is able to perform a powerful AoE cone attack in front of him. There are loose rocks on the sides of the boss room. During the boss fight, Gyges periodically runs to the rocks and begins to break them. Once a rock formation is broken, a new giant spawns into the room. Kill the add quickly and prevent it from destroying more rocks.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=75%&lt;br /&gt;
|width=50%|&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=25%|Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Blasting Cap]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Copperbell Coblyn]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Errant Soul]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Flambeau]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Gyges the Great]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Hecatoncheir Stonebreaker]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Hecatoncheir Stonehauler]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Ichorous Ire]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Lightning Sprite]] ||  &lt;br /&gt;
|}&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=25%|Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Living Fossil]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Kottos the Gigas]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Pit Hippocerf]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Spriggan Copper Carrier]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Spriggan Copper Copper]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Spriggan Quencher]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Spriggan Sifter]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Servant]] || &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Faded Copy of The Dark&#039;s Embrace]]&lt;br /&gt;
===Accessories===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Slot&lt;br /&gt;
!Defence&lt;br /&gt;
!Magic Defence&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Ear Cuffs]] || [[File:plundered earcuffs icon1.png]]||17  ||[[classes|All Classes]]&amp;lt;br /&amp;gt;Level 15  ||Earrings ||1  ||1 ||align = &amp;quot;left&amp;quot; |[[Strength]] +1, [[Dexterity]] +1, [[Accuracy]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Earrings]] || [[File:plundered earrings icon1.png]]||17  ||[[classes|All Classes]]&amp;lt;br /&amp;gt;Level 15  ||Earrings ||1  ||1 ||align = &amp;quot;left&amp;quot; |[[Intelligence]] +1, [[Mind]] +1, [[Accuracy]] +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armour===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Slot&lt;br /&gt;
!Defence&lt;br /&gt;
!Magic Defence&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Acolyte&#039;s Halfgloves]] || [[File:acolytes halfgloves icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 ||Hands  ||10  ||21  ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1, [[Intelligence]] +2, [[Mind]] +2, [[Accuracy]] +2, [[Determination]] +1 &lt;br /&gt;
|-&lt;br /&gt;
|[[Acolyte&#039;s Robe]] || [[File:acolytes robe icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 ||Body  ||14  ||29  ||align = &amp;quot;left&amp;quot; |[[Vitality]] +2, [[Intelligence]] +3, [[Mind]] +3, [[Critical Hit Rate|Critical Hit Rating]] +3, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Acolyte&#039;s Skirt]] || [[File:acolytes skirt icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 ||Legs  ||14  ||29  ||align = &amp;quot;left&amp;quot; |[[Vitality]] +2, [[Intelligence]] +3, [[Mind]] +3, [[Critical Hit Rate|Critical Hit Rating]] +3, [[Determination]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Acolyte&#039;s Thighboots]] || [[File:acolytes thighboots icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 ||Feet  ||10  ||21  ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1, [[Intelligence]] +2, [[Mind]] +2, [[Critical Hit Rate|Critical Hit Rating]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Foestriker&#039;s Boots]] || [[File:foestrikers boots icon1png.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 ||Feet  ||16  ||16  ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Dexterity]] +2, [[Vitality]] +2, [[Critical Hit Rate|Critical Hit Rating]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Foestriker&#039;s Mitts]] || [[File:foestrikers mitts icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 ||Hands  ||16  ||16  ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Dexterity]] +2, [[Vitality]] +2, [[Accuracy]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Foestriker&#039;s Skirt]] ||[[File:foestrikers skirt icon1.png]] || 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 ||Legs  ||22  ||22  ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Dexterity]] +3, [[Vitality]] +3, [[Accuracy]] +3, [[Determination]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Foestriker&#039;s Tabard]] || [[File:foestrikers tabard icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 ||Body  ||22  ||22  ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Dexterity]] +3, [[Vitality]] +3, [[Determination]] +1, [[Skill Speed]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Pirate&#039;s Bandana]] || [[File:pirates bandana icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 || Head || 16 || 16 ||align = &amp;quot;left&amp;quot; |[[Dexterity]] +2, [[Vitality]] +2, [[Accuracy]] +1, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Bliaud]] ||[[File:plundered bliaud icon1.png]] || 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 || Body || 14 || 29 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +2, [[Intelligence]] +3, [[Mind]] +3, [[Accuracy]] +3, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Cavalier&#039;s Hat]] || [[File:plundered cavaliers hat icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 || Head || 10 || 21 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1 [[Intelligence]] +2, [[Mind]] +2, [[Accuracy]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Celata]] || [[File:plundered celata icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 ||Head  ||31  ||31  ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Vitality]] +2, [[Parry]] +2, [[Accuracy]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Cuirass]] || [[File:plundered cuirass icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 ||Body  ||44  ||44  ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Vitality]] +3, [[Parry]] +3, [[Accuracy]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Duckbills]] || [[File:plundered duckbills icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 || Feet || 10 || 21 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1 [[Intelligence]] +2, [[Mind]] +2, [[Accuracy]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Gauntlets]] || [[File:plundered gauntlets icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 ||Hands  ||31  ||31  ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Vitality]] +2, [[Accuracy]] +1, [[Critical Hit Rate|Critical Hit Rating]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Goggles]] || [[File:plundered goggles icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 || Head || 16 || 16 ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Dexterity]] +2, [[Vitality]] +2, [[Accuracy]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Haubergeon]] || [[File:plundered haubergeon icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Lancer|LNC]], [[Paladin|PLD]], [[Warrior|WAR]], [[Dragoon|DRG]] &amp;lt;br /&amp;gt; Level 15 ||Body  ||29  ||14  ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Vitality]] +3, [[Accuracy]] +3, [[Determination]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Jacket]] || [[File:plundered jacket icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 || Body || 22 || 22 ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Dexterity]] +3, [[Vitality]] +3, [[Accuracy]] +3, [[Determination]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Leather Belt]] || [[File:plundered leather belt icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 || Waist || 14 || 14 ||align = &amp;quot;left&amp;quot; |[[Strength]] +1, [[Dexterity]] +1, [[Vitality]] +1, [[Determination]] +1, [[Skill Speed]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Moccasins]] || [[File:plundered moccasins icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 || Feet || 16 || 16 ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Dexterity]] +2, [[Vitality]] +2, [[Accuracy]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Plate Belt]] || [[File:plundered plate belt icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 ||Waist  ||27  ||27  ||align = &amp;quot;left&amp;quot; |[[Strength]] +1, [[Vitality]] +1, [[Parry]] +2, [[Accuracy]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Rope Belt]] || [[File:plundered rope belt icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 ||Waist  ||9  ||18  ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1, [[Mind]] +1, [[Intelligence]] +1, [[Accuracy]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Sabatons]] || [[File:plundered sabatons icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 ||Feet  ||31  ||31  ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Vitality]] +2, [[Accuracy]] +1, [[Skill Speed]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Trousers]] || [[File:plundered trousers icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 ||Legs  ||44  ||44  ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Vitality]] +3, [[Accuracy]] +3, [[Determination]] +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Off-hand===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Block Strength&lt;br /&gt;
!Block Rate&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Nightprowler&#039;s Targe]] || [[File:nightprowlers targe icon1.png]]|| 17  || [[Gladiator|GLA]], [[Conjurer|CNJ]], [[Thaumaturge|THM]], [[Paladin|PLD]], [[White Mage|WHM]], [[Black Mage|BLM]] &amp;lt;br /&amp;gt; Level 15 ||10  ||35  ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1, [[Intelligence]] +1, [[Mind]] +1, [[Accuracy]] +1, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Warded Round Shield]] || [[File:warded round shield icon1.png]]|| 17  || [[Gladiator|GLA]], [[Paladin|PLD]] &amp;lt;br /&amp;gt; Level 15 ||20  ||69  ||align = &amp;quot;left&amp;quot; |[[Strength]] +1, [[Vitality]] +1, [[Parry]] +1, [[Accuracy]] +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
file:copperbell mines2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{dungeons}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Tam-Tara_Deepcroft&amp;diff=139382</id>
		<title>The Tam-Tara Deepcroft</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Tam-Tara_Deepcroft&amp;diff=139382"/>
		<updated>2017-09-15T11:19:20Z</updated>

		<summary type="html">&lt;p&gt;TSDS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon Infobox&lt;br /&gt;
|name= Tam-Tara Deepcroft&lt;br /&gt;
|image= [[file:tam-tara1.jpg|300px]]&lt;br /&gt;
|type= dungeon4&lt;br /&gt;
|patch= 2.0&lt;br /&gt;
|level= 16-19&lt;br /&gt;
|ilevel=&lt;br /&gt;
|player= 4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
|time= 90 Minutes&lt;br /&gt;
|roulette= low&lt;br /&gt;
|tomestone=&lt;br /&gt;
|entrance= [[Central Shroud]] (x19,y28)&lt;br /&gt;
|questtype= main&lt;br /&gt;
|quest= [[Fire in the Gloom]]&lt;br /&gt;
|boss= [[Void Soulcounter]]&amp;lt;br&amp;gt;[[Galvanth the Dominator]]&lt;br /&gt;
}}&lt;br /&gt;
{{See also|Tam-Tara Deepcroft (Hard)}}&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quote|Since its establishment during the Gelmorran times, this subterranean crypt has been used for generations as a final resting place for the remains of rulers and nobles. Since the Calamity, however, the tunnels have become overrun with the Lambs of Dalamud - a deadly cult who worships the now-fallen satellite as their savior. It is in the Deepcroft that these twisted souls silently plot revenge against those who fought to prevent the advent of Dalamud, summoning any dark presence who will aid them to this end... no matter what the cost.|Game Description}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
Players must be level 16 and must have completed the following:&lt;br /&gt;
&lt;br /&gt;
=====[[Main Scenario Quest]]===== &lt;br /&gt;
&lt;br /&gt;
*[[File:Mainscenarioquest.png|link=Main Scenario Quests|25px|Main Scenario Quest]] [[Fire in the Gloom]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Break the barriers.&lt;br /&gt;
#Find the Rosary.&lt;br /&gt;
#Destroy the orbs.&lt;br /&gt;
#Defeat Galvanth the Dominator.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|VHeBR8zORC4|400|right|Updated Stormblood Guide}}&lt;br /&gt;
{{#ev:youtube|_8xWuLi7iVM|400|right|Tam-Tara Deepcroft Guide}}&lt;br /&gt;
===Void Soulcounter===&lt;br /&gt;
Void Soulcounter (Demon) appears after the destruction of each sealed barrier. &lt;br /&gt;
&lt;br /&gt;
===Galvanth the Dominator===&lt;br /&gt;
Galvanth the Dominator (Soulflayer) is the main boss of Tam-Tara Deepcroft. He will cast an AoE spell that will [[paralysis|paralyze]] anyone caught in it. A giant red circle appears on the ground before he casts the spell. Move out of it as soon as possible. Galvanth summons adds 3 times during the fight. The first wave of adds consist of an imp that shoots fire balls. The second wave of adds consist of an imp along with skeletons and mitelings. The third wave consist of two imps along with skeletons and mitelings. &lt;br /&gt;
&lt;br /&gt;
*Note that imp&#039;s damage will interrupt spell casting. &lt;br /&gt;
*Note that imp&#039;s make Galvanth immune to damage, so prioritize killing them quickly before killing the other adds. &lt;br /&gt;
*Also note, during the 3rd wave of adds, once the imps are dead, this is the time to use the AoE Limit Break to take out all the remaining adds and possibly the boss as well.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=75%&lt;br /&gt;
|width=50%|&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=25%|Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Ak-Inik Varlet]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Ak-Mena Groundsman]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Ak-Mena Varlet]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Carrion Beetle]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Croftlight]] ||  	&lt;br /&gt;
|-&lt;br /&gt;
| [[Dalamud Priest]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Deepcroft Miteling]] ||  &lt;br /&gt;
|}&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=25%|Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Fleshfly Swarm]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Galvanth the Dominator]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Gravedigger]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Inconspicuous Imp]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Skeleton Soldier]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Void Soulcounter]] ||   &lt;br /&gt;
|-&lt;br /&gt;
| [[Yarzon Feeder]] ||   &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
==Loot== &lt;br /&gt;
===Accessories===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Slot&lt;br /&gt;
!Defence&lt;br /&gt;
!Magic Defence&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Ear Cuffs]] || [[File:plundered earcuffs icon1.png]]||17  ||[[classes|All Classes]]&amp;lt;br /&amp;gt;Level 15  ||Earrings ||1  ||1 ||align = &amp;quot;left&amp;quot; |[[Strength]] +1, [[Dexterity]] +1, [[Accuracy]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Earrings]] || [[File:plundered earrings icon1.png]]||17  ||[[classes|All Classes]]&amp;lt;br /&amp;gt;Level 15  ||Earrings ||1  ||1 ||align = &amp;quot;left&amp;quot; |[[Intelligence]] +1, [[Mind]] +1, [[Accuracy]] +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armour===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Slot&lt;br /&gt;
!Defence&lt;br /&gt;
!Magic Defence&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Acolyte&#039;s Halfgloves]] || [[File:acolytes halfgloves icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 ||Hands  ||10  ||21  ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1, [[Intelligence]] +2, [[Mind]] +2, [[Accuracy]] +2, [[Determination]] +1 &lt;br /&gt;
|-&lt;br /&gt;
|[[Acolyte&#039;s Robe]] || [[File:acolytes robe icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 ||Body  ||14  ||29  ||align = &amp;quot;left&amp;quot; |[[Vitality]] +2, [[Intelligence]] +3, [[Mind]] +3, [[Critical Hit Rate|Critical Hit Rating]] +3, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Acolyte&#039;s Skirt]] || [[File:acolytes skirt icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 ||Legs  ||14  ||29  ||align = &amp;quot;left&amp;quot; |[[Vitality]] +2, [[Intelligence]] +3, [[Mind]] +3, [[Critical Hit Rate|Critical Hit Rating]] +3, [[Determination]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Acolyte&#039;s Thighboots]] || [[File:acolytes thighboots icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 ||Feet  ||10  ||21  ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1, [[Intelligence]] +2, [[Mind]] +2, [[Critical Hit Rate|Critical Hit Rating]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Foestriker&#039;s Boots]] || [[File:foestrikers boots icon1png.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 ||Feet  ||16  ||16  ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Dexterity]] +2, [[Vitality]] +2, [[Critical Hit Rate|Critical Hit Rating]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Foestriker&#039;s Mitts]] || [[File:foestrikers mitts icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 ||Hands  ||16  ||16  ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Dexterity]] +2, [[Vitality]] +2, [[Accuracy]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Foestriker&#039;s Skirt]] ||[[File:foestrikers skirt icon1.png]] || 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 ||Legs  ||22  ||22  ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Dexterity]] +3, [[Vitality]] +3, [[Accuracy]] +3, [[Determination]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Foestriker&#039;s Tabard]] || [[File:foestrikers tabard icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 ||Body  ||22  ||22  ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Dexterity]] +3, [[Vitality]] +3, [[Determination]] +1, [[Skill Speed]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Pirate&#039;s Bandana]] || [[File:pirates bandana icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 || Head || 16 || 16 ||align = &amp;quot;left&amp;quot; |[[Dexterity]] +2, [[Vitality]] +2, [[Accuracy]] +1, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Bliaud]] ||[[File:plundered bliaud icon1.png]] || 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 || Body || 14 || 29 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +2, [[Intelligence]] +3, [[Mind]] +3, [[Accuracy]] +3, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Cavalier&#039;s Hat]] || [[File:plundered cavaliers hat icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 || Head || 10 || 21 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1 [[Intelligence]] +2, [[Mind]] +2, [[Accuracy]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Celata]] || [[File:plundered celata icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 ||Head  ||31  ||31  ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Vitality]] +2, [[Parry]] +2, [[Accuracy]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Cuirass]] || [[File:plundered cuirass icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 ||Body  ||44  ||44  ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Vitality]] +3, [[Parry]] +3, [[Accuracy]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Duckbills]] || [[File:plundered duckbills icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 || Feet || 10 || 21 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1 [[Intelligence]] +2, [[Mind]] +2, [[Accuracy]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Gauntlets]] || [[File:plundered gauntlets icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 ||Hands  ||31  ||31  ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Vitality]] +2, [[Accuracy]] +1, [[Critical Hit Rate|Critical Hit Rating]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Goggles]] || [[File:plundered goggles icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 || Head || 16 || 16 ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Dexterity]] +2, [[Vitality]] +2, [[Accuracy]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Haubergeon]] || [[File:plundered haubergeon icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Lancer|LNC]], [[Paladin|PLD]], [[Warrior|WAR]], [[Dragoon|DRG]] &amp;lt;br /&amp;gt; Level 15 ||Body  ||29  ||14  ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Vitality]] +3, [[Accuracy]] +3, [[Determination]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Jacket]] || [[File:plundered jacket icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 || Body || 22 || 22 ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Dexterity]] +3, [[Vitality]] +3, [[Accuracy]] +3, [[Determination]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Leather Belt]] || [[File:plundered leather belt icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 || Waist || 14 || 14 ||align = &amp;quot;left&amp;quot; |[[Strength]] +1, [[Dexterity]] +1, [[Vitality]] +1, [[Determination]] +1, [[Skill Speed]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Moccasins]] || [[File:plundered moccasins icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 || Feet || 16 || 16 ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Dexterity]] +2, [[Vitality]] +2, [[Accuracy]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Plate Belt]] || [[File:plundered plate belt icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 ||Waist  ||27  ||27  ||align = &amp;quot;left&amp;quot; |[[Strength]] +1, [[Vitality]] +1, [[Parry]] +2, [[Accuracy]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Rope Belt]] || [[File:plundered rope belt icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 ||Waist  ||9  ||18  ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1, [[Mind]] +1, [[Intelligence]] +1, [[Accuracy]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Sabatons]] || [[File:plundered sabatons icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 ||Feet  ||31  ||31  ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Vitality]] +2, [[Accuracy]] +1, [[Skill Speed]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Trousers]] || [[File:plundered trousers icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 ||Legs  ||44  ||44  ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Vitality]] +3, [[Accuracy]] +3, [[Determination]] +2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=8|&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Bronze Plate Belt]] || [[File:aetherial bronze plate belt icon1.png]] || 15 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 || Waist || 25 || 25 ||align = &amp;quot;left&amp;quot; |[[Strength]] +1, [[Vitality]] +1, [[Parry]] +1&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;All aetherial items will have up to three additional random bonus stats when dropped.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Off-hand===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Block Strength&lt;br /&gt;
!Block Rate&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Nightprowler&#039;s Targe]] || [[File:nightprowlers targe icon1.png]]|| 17  || [[Gladiator|GLA]], [[Conjurer|CNJ]], [[Thaumaturge|THM]], [[Paladin|PLD]], [[White Mage|WHM]], [[Black Mage|BLM]] &amp;lt;br /&amp;gt; Level 15 ||10  ||35  ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1, [[Intelligence]] +1, [[Mind]] +1, [[Accuracy]] +1, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Warded Round Shield]] || [[File:warded round shield icon1.png]]|| 17  || [[Gladiator|GLA]], [[Paladin|PLD]] &amp;lt;br /&amp;gt; Level 15 ||20  ||69  ||align = &amp;quot;left&amp;quot; |[[Strength]] +1, [[Vitality]] +1, [[Parry]] +1, [[Accuracy]] +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Damage (Type)&lt;br /&gt;
!Auto-attack&lt;br /&gt;
!Delay&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Ash Shortbow]] || [[File:aetherial ash shortbow.png]] || 15 || [[Archer|ARC]] [[Bard|BRD]] &amp;lt;br /&amp;gt; Level 15 || 11 (Physical) || 10.26 || 2.80 ||align = &amp;quot;left&amp;quot; | [[Dexterity]] +3, [[Vitality]] +2&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;All aetherial items will have up to three additional random bonus stats when dropped.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
file:tam-tara1.jpg&lt;br /&gt;
file:tam-tara2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{dungeons}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Tam-Tara_Deepcroft&amp;diff=139379</id>
		<title>The Tam-Tara Deepcroft</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Tam-Tara_Deepcroft&amp;diff=139379"/>
		<updated>2017-09-15T10:39:35Z</updated>

		<summary type="html">&lt;p&gt;TSDS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon Infobox&lt;br /&gt;
|name= Tam-Tara Deepcroft&lt;br /&gt;
|image= [[file:tam-tara1.jpg|300px]]&lt;br /&gt;
|type= dungeon4&lt;br /&gt;
|patch= 2.0&lt;br /&gt;
|level= 16-19&lt;br /&gt;
|ilevel=&lt;br /&gt;
|player= 4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
|time= 90 Minutes&lt;br /&gt;
|roulette= low&lt;br /&gt;
|tomestone=&lt;br /&gt;
|entrance= [[Central Shroud]] (x19,y28)&lt;br /&gt;
|questtype= main&lt;br /&gt;
|quest= [[Fire in the Gloom]]&lt;br /&gt;
|boss= [[Void Soulcounter]]&amp;lt;br&amp;gt;[[Galvanth the Dominator]]&lt;br /&gt;
}}&lt;br /&gt;
{{See also|Tam-Tara Deepcroft (Hard)}}&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quote|Since its establishment during the Gelmorran times, this subterranean crypt has been used for generations as a final resting place for the remains of rulers and nobles. Since the Calamity, however, the tunnels have become overrun with the Lambs of Dalamud - a deadly cult who worships the now-fallen satellite as their savior. It is in the Deepcroft that these twisted souls silently plot revenge against those who fought to prevent the advent of Dalamud, summoning any dark presence who will aid them to this end... no matter what the cost.|Game Description}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
Players must be level 16 and must have completed the following:&lt;br /&gt;
&lt;br /&gt;
=====[[Main Scenario Quest]]===== &lt;br /&gt;
&lt;br /&gt;
*[[File:Mainscenarioquest.png|link=Main Scenario Quests|25px|Main Scenario Quest]] [[Fire in the Gloom]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Break the barriers.&lt;br /&gt;
#Find the Rosary.&lt;br /&gt;
#Destroy the orbs.&lt;br /&gt;
#Defeat Galvanth the Dominator.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|qdb_Qohz9CA|400|right|Updated Stormblood Guide}}&lt;br /&gt;
{{#ev:youtube|_8xWuLi7iVM|400|right|Tam-Tara Deepcroft Guide}}&lt;br /&gt;
===Void Soulcounter===&lt;br /&gt;
Void Soulcounter (Demon) appears after the destruction of each sealed barrier. &lt;br /&gt;
&lt;br /&gt;
===Galvanth the Dominator===&lt;br /&gt;
Galvanth the Dominator (Soulflayer) is the main boss of Tam-Tara Deepcroft. He will cast an AoE spell that will [[paralysis|paralyze]] anyone caught in it. A giant red circle appears on the ground before he casts the spell. Move out of it as soon as possible. Galvanth summons adds 3 times during the fight. The first wave of adds consist of an imp that shoots fire balls. The second wave of adds consist of an imp along with skeletons and mitelings. The third wave consist of two imps along with skeletons and mitelings. &lt;br /&gt;
&lt;br /&gt;
*Note that imp&#039;s damage will interrupt spell casting. &lt;br /&gt;
*Note that imp&#039;s make Galvanth immune to damage, so prioritize killing them quickly before killing the other adds. &lt;br /&gt;
*Also note, during the 3rd wave of adds, once the imps are dead, this is the time to use the AoE Limit Break to take out all the remaining adds and possibly the boss as well.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=75%&lt;br /&gt;
|width=50%|&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=25%|Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Ak-Inik Varlet]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Ak-Mena Groundsman]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Ak-Mena Varlet]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Carrion Beetle]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Croftlight]] ||  	&lt;br /&gt;
|-&lt;br /&gt;
| [[Dalamud Priest]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Deepcroft Miteling]] ||  &lt;br /&gt;
|}&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=25%|Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Fleshfly Swarm]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Galvanth the Dominator]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Gravedigger]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Inconspicuous Imp]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Skeleton Soldier]] ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Void Soulcounter]] ||   &lt;br /&gt;
|-&lt;br /&gt;
| [[Yarzon Feeder]] ||   &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
==Loot== &lt;br /&gt;
===Accessories===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Slot&lt;br /&gt;
!Defence&lt;br /&gt;
!Magic Defence&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Ear Cuffs]] || [[File:plundered earcuffs icon1.png]]||17  ||[[classes|All Classes]]&amp;lt;br /&amp;gt;Level 15  ||Earrings ||1  ||1 ||align = &amp;quot;left&amp;quot; |[[Strength]] +1, [[Dexterity]] +1, [[Accuracy]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Earrings]] || [[File:plundered earrings icon1.png]]||17  ||[[classes|All Classes]]&amp;lt;br /&amp;gt;Level 15  ||Earrings ||1  ||1 ||align = &amp;quot;left&amp;quot; |[[Intelligence]] +1, [[Mind]] +1, [[Accuracy]] +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armour===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Slot&lt;br /&gt;
!Defence&lt;br /&gt;
!Magic Defence&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Acolyte&#039;s Halfgloves]] || [[File:acolytes halfgloves icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 ||Hands  ||10  ||21  ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1, [[Intelligence]] +2, [[Mind]] +2, [[Accuracy]] +2, [[Determination]] +1 &lt;br /&gt;
|-&lt;br /&gt;
|[[Acolyte&#039;s Robe]] || [[File:acolytes robe icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 ||Body  ||14  ||29  ||align = &amp;quot;left&amp;quot; |[[Vitality]] +2, [[Intelligence]] +3, [[Mind]] +3, [[Critical Hit Rate|Critical Hit Rating]] +3, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Acolyte&#039;s Skirt]] || [[File:acolytes skirt icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 ||Legs  ||14  ||29  ||align = &amp;quot;left&amp;quot; |[[Vitality]] +2, [[Intelligence]] +3, [[Mind]] +3, [[Critical Hit Rate|Critical Hit Rating]] +3, [[Determination]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Acolyte&#039;s Thighboots]] || [[File:acolytes thighboots icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 ||Feet  ||10  ||21  ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1, [[Intelligence]] +2, [[Mind]] +2, [[Critical Hit Rate|Critical Hit Rating]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Foestriker&#039;s Boots]] || [[File:foestrikers boots icon1png.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 ||Feet  ||16  ||16  ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Dexterity]] +2, [[Vitality]] +2, [[Critical Hit Rate|Critical Hit Rating]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Foestriker&#039;s Mitts]] || [[File:foestrikers mitts icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 ||Hands  ||16  ||16  ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Dexterity]] +2, [[Vitality]] +2, [[Accuracy]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Foestriker&#039;s Skirt]] ||[[File:foestrikers skirt icon1.png]] || 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 ||Legs  ||22  ||22  ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Dexterity]] +3, [[Vitality]] +3, [[Accuracy]] +3, [[Determination]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Foestriker&#039;s Tabard]] || [[File:foestrikers tabard icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 ||Body  ||22  ||22  ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Dexterity]] +3, [[Vitality]] +3, [[Determination]] +1, [[Skill Speed]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Pirate&#039;s Bandana]] || [[File:pirates bandana icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 || Head || 16 || 16 ||align = &amp;quot;left&amp;quot; |[[Dexterity]] +2, [[Vitality]] +2, [[Accuracy]] +1, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Bliaud]] ||[[File:plundered bliaud icon1.png]] || 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 || Body || 14 || 29 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +2, [[Intelligence]] +3, [[Mind]] +3, [[Accuracy]] +3, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Cavalier&#039;s Hat]] || [[File:plundered cavaliers hat icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 || Head || 10 || 21 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1 [[Intelligence]] +2, [[Mind]] +2, [[Accuracy]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Celata]] || [[File:plundered celata icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 ||Head  ||31  ||31  ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Vitality]] +2, [[Parry]] +2, [[Accuracy]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Cuirass]] || [[File:plundered cuirass icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 ||Body  ||44  ||44  ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Vitality]] +3, [[Parry]] +3, [[Accuracy]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Duckbills]] || [[File:plundered duckbills icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 || Feet || 10 || 21 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1 [[Intelligence]] +2, [[Mind]] +2, [[Accuracy]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Gauntlets]] || [[File:plundered gauntlets icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 ||Hands  ||31  ||31  ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Vitality]] +2, [[Accuracy]] +1, [[Critical Hit Rate|Critical Hit Rating]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Goggles]] || [[File:plundered goggles icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 || Head || 16 || 16 ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Dexterity]] +2, [[Vitality]] +2, [[Accuracy]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Haubergeon]] || [[File:plundered haubergeon icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Lancer|LNC]], [[Paladin|PLD]], [[Warrior|WAR]], [[Dragoon|DRG]] &amp;lt;br /&amp;gt; Level 15 ||Body  ||29  ||14  ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Vitality]] +3, [[Accuracy]] +3, [[Determination]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Jacket]] || [[File:plundered jacket icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 || Body || 22 || 22 ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Dexterity]] +3, [[Vitality]] +3, [[Accuracy]] +3, [[Determination]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Leather Belt]] || [[File:plundered leather belt icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 || Waist || 14 || 14 ||align = &amp;quot;left&amp;quot; |[[Strength]] +1, [[Dexterity]] +1, [[Vitality]] +1, [[Determination]] +1, [[Skill Speed]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Moccasins]] || [[File:plundered moccasins icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 || Feet || 16 || 16 ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Dexterity]] +2, [[Vitality]] +2, [[Accuracy]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Plate Belt]] || [[File:plundered plate belt icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 ||Waist  ||27  ||27  ||align = &amp;quot;left&amp;quot; |[[Strength]] +1, [[Vitality]] +1, [[Parry]] +2, [[Accuracy]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Rope Belt]] || [[File:plundered rope belt icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 ||Waist  ||9  ||18  ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1, [[Mind]] +1, [[Intelligence]] +1, [[Accuracy]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Sabatons]] || [[File:plundered sabatons icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 ||Feet  ||31  ||31  ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Vitality]] +2, [[Accuracy]] +1, [[Skill Speed]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Trousers]] || [[File:plundered trousers icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 ||Legs  ||44  ||44  ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Vitality]] +3, [[Accuracy]] +3, [[Determination]] +2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=8|&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Bronze Plate Belt]] || [[File:aetherial bronze plate belt icon1.png]] || 15 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 || Waist || 25 || 25 ||align = &amp;quot;left&amp;quot; |[[Strength]] +1, [[Vitality]] +1, [[Parry]] +1&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;All aetherial items will have up to three additional random bonus stats when dropped.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Off-hand===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Block Strength&lt;br /&gt;
!Block Rate&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Nightprowler&#039;s Targe]] || [[File:nightprowlers targe icon1.png]]|| 17  || [[Gladiator|GLA]], [[Conjurer|CNJ]], [[Thaumaturge|THM]], [[Paladin|PLD]], [[White Mage|WHM]], [[Black Mage|BLM]] &amp;lt;br /&amp;gt; Level 15 ||10  ||35  ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1, [[Intelligence]] +1, [[Mind]] +1, [[Accuracy]] +1, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Warded Round Shield]] || [[File:warded round shield icon1.png]]|| 17  || [[Gladiator|GLA]], [[Paladin|PLD]] &amp;lt;br /&amp;gt; Level 15 ||20  ||69  ||align = &amp;quot;left&amp;quot; |[[Strength]] +1, [[Vitality]] +1, [[Parry]] +1, [[Accuracy]] +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Damage (Type)&lt;br /&gt;
!Auto-attack&lt;br /&gt;
!Delay&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Aetherial Ash Shortbow]] || [[File:aetherial ash shortbow.png]] || 15 || [[Archer|ARC]] [[Bard|BRD]] &amp;lt;br /&amp;gt; Level 15 || 11 (Physical) || 10.26 || 2.80 ||align = &amp;quot;left&amp;quot; | [[Dexterity]] +3, [[Vitality]] +2&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;All aetherial items will have up to three additional random bonus stats when dropped.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
file:tam-tara1.jpg&lt;br /&gt;
file:tam-tara2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{dungeons}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sastasha&amp;diff=139375</id>
		<title>Sastasha</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sastasha&amp;diff=139375"/>
		<updated>2017-09-14T14:36:51Z</updated>

		<summary type="html">&lt;p&gt;TSDS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon Infobox&lt;br /&gt;
|name= Sastasha Seagrot&lt;br /&gt;
|image= [[file:sastasha2.jpg|300px]]&lt;br /&gt;
|type= dungeon4&lt;br /&gt;
|patch= 2.0&lt;br /&gt;
|level= 15-18&lt;br /&gt;
|ilevel=&lt;br /&gt;
|player= 4 (1 Tank / 1 Healer / 2 DPS)&lt;br /&gt;
|time= 90 minutes&lt;br /&gt;
|roulette= low&lt;br /&gt;
|tomestone=&lt;br /&gt;
|entrance= [[Western La Noscea]] (x28,y21)&lt;br /&gt;
|questtype= main&lt;br /&gt;
|quest= [[It&#039;s Probably Pirates]]&lt;br /&gt;
|boss= [[#Chopper|Chopper]]&amp;lt;br&amp;gt;[[#Captain Madison|Captain Madison]]&amp;lt;br&amp;gt;[[#Denn the Orcatoothed|Denn the Orcatoothed]]&lt;br /&gt;
}}&lt;br /&gt;
{{See also|Sastasha (Hard)}}&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quote|After a period of relative silence following the Calamity, the Serpent Reavers have once again taken to terrorizing the inland hamlets of [[La Noscea]], killing the men, kidnapping the women and children, plundering the storehouses and burning what little they leave behind. For years, it was not known how the pirates were able to raid areas so far from the coast, until a local shepherd sighted a band of painted ruffians entering the Sastasha Seagrot, carrying large quantities of sacks and crates. Could it be that there is more to this cave than meets the eye?|Game Description}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
Players must be level 15 and must have completed the following:&lt;br /&gt;
&lt;br /&gt;
=====[[Main Scenario Quest]]===== &lt;br /&gt;
&lt;br /&gt;
*[[File:Mainscenarioquest.png|link=Main Scenario Quests|25px|Main Scenario Quest]] [[It&#039;s Probably Pirates]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
*Activate the coral trigger&lt;br /&gt;
*Open the hidden door&lt;br /&gt;
*Discover the pirate captain&lt;br /&gt;
*Obtain the Waverider Gate key&lt;br /&gt;
*Defeat Denn the Orcatoothed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|YAxYPVBzSAs|400|right|Updated Stormblood Guide}}&lt;br /&gt;
{{#ev:youtube|tT3-1Yb787w|400|right|Sastasha Seagrot Guide}}&lt;br /&gt;
====Chopper====&lt;br /&gt;
Chopper is the first boss of Sastasha Seagrot. It is a [[coeurl]]. Once in a while Chopper will perform an AoE attack. A red circle will appear on the ground before it executes the attack. Get out of the circle as soon as possible. &lt;br /&gt;
&lt;br /&gt;
====Captain Madison====&lt;br /&gt;
Players will need to defeat Captain Madison twice. In the first encounter, he will be accompanied by crew member adds. Kill them first and then focus on the boss until he runs away. In the second encounter, he will summon a pack of guard dogs once his HP has dropped to 50%. AoE the dogs down then attack the Captain until he flees.&lt;br /&gt;
&lt;br /&gt;
====Denn the Orcatoothed====&lt;br /&gt;
Denn the Orcatoothed is the final boss of Sastasha. The boss room features 4 grates with bubbling water at each corner of the room. During the boss fight, adds will spawn from the bubbling water. Players can interact with the grate when it&#039;s bubbling to prevent an add from spawning. To this extent, casters should position themselves to be in range to cast, while still able to quickly interact with the grates when they bubble. Should adds spawn, try to keep their numbers down to prevent the tank from being overwhelmed. If a caster is targeted by the adds, he/she should run to the tank so that the tank can remove hate while staying by the boss.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Bestiary==&lt;br /&gt;
{| width=75%&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%|Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Baleen Guard]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Bat]] || [[Bat Fang]], [[Bat Wing]], [[Beastkin Blood]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Captain Madison]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cave Aurelia]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Chopper]]  || [[Animal Hide]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Denn the Orcatoothed]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Fossilshell]]  ||&lt;br /&gt;
|}&lt;br /&gt;
|width=50% valign=top|&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
!width=25%| Name&lt;br /&gt;
!width=75%| Drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Clam]]  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sastasha Orobon]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Scurvy Dog]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shade Seeker]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shalloweye Reaver]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shallowscale Reaver]] || &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===Chopper Loot===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Slot&lt;br /&gt;
!Defence&lt;br /&gt;
!Magic Defence&lt;br /&gt;
!Materia Slots&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Bliaud]] ||[[File:plundered bliaud icon1.png]] || 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 || Body || 14 || 29 || 0 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +2, [[Intelligence]] +3, [[Mind]] +3, [[Accuracy]] +3, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Duckbills]] || [[File:plundered duckbills icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 || Feet || 10 || 21 || 0 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1 [[Intelligence]] +2, [[Mind]] +2, [[Accuracy]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Goggles]] || [[File:plundered goggles icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 || Head || 16 || 16 || 0 ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Dexterity]] +2, [[Vitality]] +2, [[Accuracy]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Jacket]] || [[File:plundered jacket icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 || Body || 22 || 22 || 0 ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Dexterity]] +3, [[Vitality]] +3, [[Accuracy]] +3, [[Determination]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Moccasins]] || [[File:plundered moccasins icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 || Feet || 16 || 16 || 0 ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Dexterity]] +2, [[Vitality]] +2, [[Accuracy]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Celata]] || [[File:plundered celata icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 ||Head  ||31  ||31 || 0  ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Vitality]] +2, [[Parry]] +2, [[Accuracy]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Cuirass]] || [[File:plundered cuirass icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 ||Body  ||44  ||44  || 0 ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Vitality]] +3, [[Parry]] +3, [[Accuracy]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Gauntlets]] || [[File:plundered gauntlets icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 ||Hands  ||31  ||31  || 0 ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Vitality]] +2, [[Accuracy]] +1, [[Critical Hit Rate]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Trousers]] || [[File:plundered trousers icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 ||Legs  ||44  ||44  || 0 ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Vitality]] +3, [[Accuracy]] +3, [[Determination]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Sabatons]] || [[File:plundered sabatons icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 ||Feet  ||31  ||31  || 0 ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Vitality]] +2, [[Accuracy]] +1, [[Skill Speed]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Haubergeon]] || [[File:plundered haubergeon icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Lancer|LNC]], [[Paladin|PLD]], [[Warrior|WAR]], [[Dragoon|DRG]] &amp;lt;br /&amp;gt; Level 15 ||Body  ||29  ||14  || 0 ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Vitality]] +3, [[Accuracy]] +3, [[Determination]] +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Captain Madison Loot===&lt;br /&gt;
&#039;&#039;&#039;Armour:&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Slot&lt;br /&gt;
!Defence&lt;br /&gt;
!Magic Defence&lt;br /&gt;
!Materia Slots&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Cavalier&#039;s Hat]] || [[File:plundered cavaliers hat icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 || Head || 10 || 21 || 0 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1 [[Intelligence]] +2, [[Mind]] +2, [[Accuracy]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Rope Belt]] || [[File:plundered rope belt icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 ||Waist  ||9  ||18  || 0 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1, [[Mind]] +1, [[Intelligence]] +1, [[Accuracy]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Pirate&#039;s Bandana]] || [[File:pirates bandana icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 || Head || 16 || 16 || 0 ||align = &amp;quot;left&amp;quot; |[[Dexterity]] +2, [[Vitality]] +2, [[Accuracy]] +1, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Leather Belt]] || [[File:plundered leather belt icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 || Waist || 14 || 14 || 0 ||align = &amp;quot;left&amp;quot; |[[Strength]] +1, [[Dexterity]] +1, [[Vitality]] +1, [[Determination]] +1, [[Skill Speed]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Plate Belt]] || [[File:plundered plate belt icon1.png]]|| 17 || [[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]] &amp;lt;br /&amp;gt; Level 15 ||Waist  ||27  ||27  || 0 ||align = &amp;quot;left&amp;quot; |[[Strength]] +1, [[Vitality]] +1, [[Parry]] +2, [[Accuracy]] +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Off-hand:&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Block Strength&lt;br /&gt;
!Block Rate&lt;br /&gt;
!Materia Slots&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Nightprowler&#039;s Targe]] || [[File:nightprowlers targe icon1.png]]|| 17  || [[Gladiator|GLA]], [[Conjurer|CNJ]], [[Thaumaturge|THM]], [[Paladin|PLD]], [[White Mage|WHM]], [[Black Mage|BLM]] &amp;lt;br /&amp;gt; Level 15 ||10  ||35  || 0 ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1, [[Intelligence]] +1, [[Mind]] +1, [[Accuracy]] +1, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Warded Round Shield]] || [[File:warded round shield icon1.png]]|| 17  || [[Gladiator|GLA]], [[Paladin|PLD]] &amp;lt;br /&amp;gt; Level 15 ||20  ||69  || 0 ||align = &amp;quot;left&amp;quot; |[[Strength]] +1, [[Vitality]] +1, [[Parry]] +1, [[Accuracy]] +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Denn the Orcatoothed Loot ===&lt;br /&gt;
&#039;&#039;&#039;Armour:&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Slot&lt;br /&gt;
!Defence&lt;br /&gt;
!Magic Defence&lt;br /&gt;
!Materia Slots&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Acolyte&#039;s Robe]] || [[File:acolytes robe icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 ||Body  ||14  ||29  ||0  ||align = &amp;quot;left&amp;quot; |[[Vitality]] +2, [[Intelligence]] +3, [[Mind]] +3, [[Critical Hit Rate]] +3, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Acolyte&#039;s Halfgloves]] || [[File:acolytes halfgloves icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 ||Hands  ||10  ||21  ||0  ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1, [[Intelligence]] +2, [[Mind]] +2, [[Accuracy]] +2, [[Determination]] +1 &lt;br /&gt;
|-&lt;br /&gt;
|[[Acolyte&#039;s Skirt]] || [[File:acolytes skirt icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 ||Legs  ||14  ||29  ||0  ||align = &amp;quot;left&amp;quot; |[[Vitality]] +2, [[Intelligence]] +3, [[Mind]] +3, [[Critical Hit Rate]] +3, [[Determination]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Acolyte&#039;s Thighboots]] || [[File:acolytes thighboots icon1.png]]|| 17 || [[Disciples of Magic]] &amp;lt;br /&amp;gt; Level 15 ||Feet  ||10  ||21  ||0  ||align = &amp;quot;left&amp;quot; |[[Vitality]] +1, [[Intelligence]] +2, [[Mind]] +2, [[Critical Hit Rate]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Foestriker&#039;s Tabard]] || [[File:foestrikers tabard icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 ||Body  ||22  ||22  ||0  ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Dexterity]] +3, [[Vitality]] +3, [[Determination]] +1, [[Skill Speed]] +3&lt;br /&gt;
|-&lt;br /&gt;
|[[Foestriker&#039;s Mitts]] || [[File:foestrikers mitts icon1.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 ||Hands  ||16  ||16 ||0   ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Dexterity]] +2, [[Vitality]] +2, [[Accuracy]] +2, [[Determination]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Foestriker&#039;s Skirt]] ||[[File:foestrikers skirt icon1.png]] || 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 ||Legs  ||22  ||22  ||0  ||align = &amp;quot;left&amp;quot; |[[Strength]] +3, [[Dexterity]] +3, [[Vitality]] +3, [[Accuracy]] +3, [[Determination]] +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Foestriker&#039;s Boots]] || [[File:foestrikers boots icon1png.png]]|| 17 || [[Disciples of War]] &amp;lt;br /&amp;gt; Level 15 ||Feet  ||16  ||16  ||0  ||align = &amp;quot;left&amp;quot; |[[Strength]] +2, [[Dexterity]] +2, [[Vitality]] +2, [[Critical Hit Rate]] +2, [[Determination]] +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Triple Triad Cards:&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Image&lt;br /&gt;
!Rarity&lt;br /&gt;
!Type&lt;br /&gt;
!Up&lt;br /&gt;
!Right&lt;br /&gt;
!Down&lt;br /&gt;
!Left&lt;br /&gt;
|-&lt;br /&gt;
|[[Sahagin Card]] || [[file:sahagin card icon1.png]] || ★ Common || Beastman ||4||5||3||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Additional Loot ===&lt;br /&gt;
&#039;&#039;&#039;Accessories:&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Icon&lt;br /&gt;
!Item Level&lt;br /&gt;
!Requirement&lt;br /&gt;
!Chest&lt;br /&gt;
!Slot&lt;br /&gt;
!Defence&lt;br /&gt;
!Magic Defence&lt;br /&gt;
!Stats and Attributes&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Ear Cuffs]] || [[File:plundered earcuffs icon1.png]]||17  ||[[classes|All Classes]]&amp;lt;br /&amp;gt;Level 15  || Treasure Coffer: 11-14 ||Earrings ||1  ||1 ||align = &amp;quot;left&amp;quot; |[[Strength]] +1, [[Dexterity]] +1, [[Accuracy]] +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Plundered Earrings]] || [[File:plundered earrings icon1.png]]||17  ||[[classes|All Classes]]&amp;lt;br /&amp;gt;Level 15  || Treasure Coffer: 11-14 ||Earrings ||1  ||1 ||align = &amp;quot;left&amp;quot; |[[Intelligence]] +1, [[Mind]] +1, [[Accuracy]] +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
file:sastasha1.jpg&lt;br /&gt;
file:sastasha2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{dungeons}}&lt;/div&gt;</summary>
		<author><name>TSDS</name></author>
	</entry>
</feed>