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		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Aurum_Vale&amp;diff=1338200</id>
		<title>The Aurum Vale</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Aurum_Vale&amp;diff=1338200"/>
		<updated>2026-06-14T00:09:29Z</updated>

		<summary type="html">&lt;p&gt;SonicXVe: Coincounter&amp;#039;s &amp;quot;Eye of the Beholder&amp;quot; is still used&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otheruses|the optional level 47 [[dungeon]]|the [[landmark]] in [[Coerthas Central Highlands]]|The Aurum Vale (Landmark)}}{{Duty infobox&lt;br /&gt;
| name = The Aurum Vale&lt;br /&gt;
| description = Soon after its discovery, miners from across the realm flocked to the Aurum Vale, driven by rumors that deep within lay endless veins of mythril. What they found instead was gold, but not the sort which would make them rich. Believing the substance precious aurum, miners unknowingly stumbled into deep pools of glowing venom thereafter known as goldbile. Not only did the liquid burn their skin, but the noisome fumes given off by the foul ooze cooked their lungs when inhaled, bringing on a quick, yet excruciating death. These truths, however, have done little to prevent new miners from braving the suffocating shafts, now even more driven to find what those who entered before could not.&lt;br /&gt;
| image = The Aurum Vale.png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 47&lt;br /&gt;
| level-sync = 49&lt;br /&gt;
| ilvl = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 4man&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| duty-finder = Dungeons (A Realm Reborn)&lt;br /&gt;
| roulette = leveling&lt;br /&gt;
| region = Coerthas&lt;br /&gt;
| entrance = Coerthas Central Highlands&lt;br /&gt;
| entrance-coordinates = 14,35&lt;br /&gt;
| req-quest = Going for Gold&lt;br /&gt;
| modes = command, explorer, duty support&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
| id-gt = 5&lt;br /&gt;
| id-edb = f507633618c&lt;br /&gt;
}} This dungeon was carried forward from [[Patch 1.23b|1.x]] and revamped. In [[patch 7.4]], dungeon changes were implemented with the addition of [[Duty Support]]. {{TOC limit|3}}&lt;br /&gt;
==Duty Support==&lt;br /&gt;
{{companion table&lt;br /&gt;
| npc1   = Scion Marauder&lt;br /&gt;
| image1 = DS Marauder3.png&lt;br /&gt;
| imgwidth1 = 218px&lt;br /&gt;
| class1 = {{MRD}} [[Marauder]]&lt;br /&gt;
| role1  = Tank&lt;br /&gt;
| npc2   = Scion Conjurer&lt;br /&gt;
| image2 = DS Conjurer3.png&lt;br /&gt;
| class2 = {{CNJ}} [[Conjurer]]&lt;br /&gt;
| role2  = Healer&lt;br /&gt;
| npc3   = Scion Thaumaturge  &lt;br /&gt;
| image3 = DS Thaumaturge3.png&lt;br /&gt;
| class3 = {{THM}} [[Thaumaturge]]&lt;br /&gt;
| role3  = DPS&lt;br /&gt;
| npc4   = Scion Lancer  &lt;br /&gt;
| image4 = DS Lancer3.png&lt;br /&gt;
| class4 = {{LNC}} [[Lancer]]&lt;br /&gt;
| role4  = DPS&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Breach [[Locksmith|the Lock]].&lt;br /&gt;
#Defeat the morbol bed keeper.&lt;br /&gt;
#Clear the [[Coincounter]]&#039;s Chest.&lt;br /&gt;
#Defeat the [[Miser&#039;s Mistress|morbol bed keepers]].&lt;br /&gt;
&lt;br /&gt;
==Enemies==&lt;br /&gt;
* [[Eftstool]]&lt;br /&gt;
* [[Nether Nix]]&lt;br /&gt;
* [[Lily of the Vale]]&lt;br /&gt;
* [[Vale Wasp]]&lt;br /&gt;
* [[Morbol Fruit]]&lt;br /&gt;
* [[Morbol Seedling (Enemy)|Morbol Seedling]]&lt;br /&gt;
* [[Goldvine]]&lt;br /&gt;
* [[Vale Bat]]&lt;br /&gt;
* [[Vale Diremite]]&lt;br /&gt;
* [[Vale Banemite]]&lt;br /&gt;
* [[Poisoned Peasant]]&lt;br /&gt;
&lt;br /&gt;
The first room of enemies can be problematic for inexperienced parties. There are several patrolling enemies that can quickly overwhelm the party if too many are engaged.&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{evt|service=youtube|id=j2Cli-3wlpQ|dimensions=350|align=right|description=The Aurum Vale Guide}}&lt;br /&gt;
Note that the yellow liquid does damage-over-time to players standing in them, represented by the {{status effect|debuff|File:Goldbile icon1.png}} &#039;&#039;&#039;Goldbile&#039;&#039;&#039; debuff.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r5.png|32px|link=]] [[Locksmith]]===&lt;br /&gt;
Locksmith is the first boss of The Aurum Vale - this gigantic [[Ochu (Enemy)|Ochu]] has several high damage mechanics that will test the capabilities of the parties&#039; healers.&lt;br /&gt;
&lt;br /&gt;
Morbol Fruit will grow along the sides of the arena. Locksmith will cast a {{status effect|debuff|File:Gold lung icon1.png}} Gold Lung debuff on the party that cannot be cleansed by {{item icon|Esuna}}. To remove the debuff, players will need to click on the Morbol Fruit to interact with the item and remove the debuff. Players should avoid having more than 2 stacks of Gold Lung, as it will increase damage taken.&lt;br /&gt;
&lt;br /&gt;
After interacting with a fruit, it will disappear, and the player will receive a debuff named Morbid Meal which prevents eating another fruit for 20 seconds. The fruits themselves respawn over time. &lt;br /&gt;
&lt;br /&gt;
====Abilities====&lt;br /&gt;
* &#039;&#039;&#039;Hundred Lashings&#039;&#039;&#039; is a melee attack that deals moderate to high amount of damage.&lt;br /&gt;
* &#039;&#039;&#039;Gold Rush&#039;&#039;&#039; is an instant ability that places a damage over time debuff named {{status effect|debuff|File:Gold lung icon1.png}} Gold Lung on all players. This effect stacks. The debuff can be removed by consuming a Morbol Fruit.&lt;br /&gt;
* &#039;&#039;&#039;Gold Dust&#039;&#039;&#039; is a circular AoE spell that appears under a random player. It deals moderate damage to all players hit.&lt;br /&gt;
&lt;br /&gt;
====Tank Mechanics====&lt;br /&gt;
In order to click on the Morbol Fruit to remove the debuff stacks, tanks may have to stun Locksmith to avoid being interrupted.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r5.png|32px|link=]] [[Coincounter]]===&lt;br /&gt;
Coincounter is a giant cyclops that has powerful front AoE attacks, swipe cleave abilities, and a room-wide AoE lightning mechanic.&lt;br /&gt;
* As of [[Patch 5.3]] orange ground indicators have been added to all of the boss&#039; AoEs. However, there are later occurrences of this same type of boss that remain un-telegraphed, so learning the visual tells is still useful and encouraged.&lt;br /&gt;
&lt;br /&gt;
All non-tank players should stay away from the front of the boss at all times- Coincounter has 2 types of &amp;quot;100-Tonze&amp;quot; cleaves:&lt;br /&gt;
* The first type (a &amp;quot;Swipe&amp;quot;) can be identified when he holds his mace with only 1 of his hands. This is a frontal cone AoE attack.&lt;br /&gt;
* The second type (a &amp;quot;Swing&amp;quot;) can be identified when he holds his mace with 2 of his hands. This is a circular AoE attack that does an enormous amount of damage to all targets around him.&lt;br /&gt;
&lt;br /&gt;
====Abilities====&lt;br /&gt;
* &#039;&#039;&#039;10-Tonze Swipe&#039;&#039;&#039; is an instant frontal AoE attack that does moderate amount of damage.&lt;br /&gt;
* &#039;&#039;&#039;100-Tonze Swipe&#039;&#039;&#039; (1 Hand) is a frontal cone AoE attack that does a large amount of damage to all targets hit.&lt;br /&gt;
* &#039;&#039;&#039;100-Tonze Swing&#039;&#039;&#039; (2 Hand) is a circular AoE attack that does extremely large amount of damage to all targets close to the Cyclops.&lt;br /&gt;
* &#039;&#039;&#039;{{Action icon|Glower}}&#039;&#039;&#039; is a rectangular laser fired from the eye of Coincounter onto a random player. The player will take moderate amount of damage and become inflicted with the debuff {{status effect|debuff|paralysis}} [[Paralysis]].&lt;br /&gt;
* &#039;&#039;&#039;Eye of the Beholder&#039;&#039;&#039;  is a partial donut AoE spell that deals a moderate amount of damage and inflicts a DoT named {{status effect|electrocution}} [[Electrocution]]. This C-shaped attack has safe spots behind the boss and close in.&lt;br /&gt;
&lt;br /&gt;
100-Tonze Swipe, 100-Tonze Swing, and Eye of the Beholder can be interrupted with {{status effect|debuff|stun}} [[stun]]s.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] [[Miser&#039;s Mistress]]===&lt;br /&gt;
Miser&#039;s Mistress is the final boss of The Aurum Vale. This [[Morbol (Enemy)|Morbol]] boss has powerful frontal AoE attacks and should be faced away from all non-tank players. The debuffs from {{Action icon|Bad Breath}} could be deadly.&lt;br /&gt;
&lt;br /&gt;
Similar to Locksmith, there are objects named Morbol Fruit around the boss room. Players can consume the fruit to remove all the stacks of the debuff [[File:Burrs.png|link=]] Burrs, which deals increasing damage over time with each additional stack. Players should consume the fruit at 2-3 Burrs stacks. Note that the fruits can also remove the debuffs from Bad Breath, so if a player gets hit by this attack, they should quickly use a fruit to avoid the debilitating and possibly deadly effects of the slew of debuffs it inflicts.&lt;br /&gt;
&lt;br /&gt;
====Adds====&lt;br /&gt;
At half [[HP]], Miser&#039;s Mistress will spawn 5 strange Morbol Fruits that &#039;&#039;must&#039;&#039; be destroyed immediately. Use a physical ranged or caster limit break if needed. Any fruits that hatch will turn into Morbol Seedlings that will add Burr debuff stacks with every attack. If any seedlings hatch, this could easily wipe the group.&lt;br /&gt;
&lt;br /&gt;
====Abilities====&lt;br /&gt;
* &#039;&#039;&#039;{{Action icon|Bad Breath}}&#039;&#039;&#039; is a frontal cone AoE spell that inflicts the debuffs {{status effect|debuff|paralysis}} [[Paralysis]], {{status effect|debuff|silence}} [[Silence]], {{status effect|debuff|poison}} [[Poison]], {{status effect|debuff|blind}} [[Blind]], {{status effect|debuff|slow}} [[Slow]], {{status effect|debuff|heavy}} [[Heavy]], and {{status effect|debuff|File:HP penalty icon1.png}} HP Penalty to all targets hit. &lt;br /&gt;
:* If the healer gets hit by {{Action icon|Bad Breath}}, it can very quickly lead to a wipe. Healers and ranged DPS should stay far away from the boss. {{item icon|Esuna}} can be used to remove the {{Action icon|Bad Breath}} debuffs, but this will only remove one status effect at a time, and if the healer is the one that was hit, the Silence effect will prevent using Esuna anyway. Players should use the Morbol Fruit to remove all the effects at once if they are hit with {{Action icon|Bad Breath}}.&lt;br /&gt;
* &#039;&#039;&#039;Vine Probe&#039;&#039;&#039; is a frontal column AoE attack that deals a moderate amount of damage to all targets hit.&lt;br /&gt;
* &#039;&#039;&#039;Hooked Burrs&#039;&#039;&#039; is an ability that deals a small amount of damage and adds one stack of [[File:Burrs.png|link=]] Burrs on a random player.&lt;br /&gt;
* &#039;&#039;&#039;Burr Burrow&#039;&#039;&#039; is an ability that inflicts the player with the debuff [[File:Burrs.png|link=]] Burrs and deals small amount of damage per stack of Burrs already on the player. If a player has enough Burr stacks, this can do a considerable amount of damage. Use the Morbol Fruit that grow on the outside of the arena to cleanse the debuff stacks, as it cannot be cleansed with Esuna.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
{{see also|Aurum Weapons|Aurum Armor|Aurum Accessories}}&lt;br /&gt;
===[[File:Silver Coffer (small).png|32px|link=]] [[Locksmith]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Aurum Celata}}&lt;br /&gt;
{{Drops table row|Aurum Pot Helm}}&lt;br /&gt;
{{Drops table row|Aurum Temple Chain}}&lt;br /&gt;
{{Drops table row|Aurum Gauntlets}}&lt;br /&gt;
{{Drops table row|Aurum Armguards}}&lt;br /&gt;
{{Drops table row|Aurum Dress Gloves}}&lt;br /&gt;
{{Drops table row|Aetherial Amber Earrings}}&lt;br /&gt;
{{Drops table row|Aetherial Rubellite Earrings}}&lt;br /&gt;
{{Drops table row|Aetherial Spinel Earrings}}&lt;br /&gt;
{{Drops table row|Aetherial Zircon Earrings}}&lt;br /&gt;
{{Drops table row|Aetherial Tourmaline Earrings}}&lt;br /&gt;
{{Drops table row|Aetherial Turquoise Earrings}}&lt;br /&gt;
{{Drops table row|Aetherial Tortoiseshell Armillae}}&lt;br /&gt;
{{Drops table row|Aetherial Amber Ring}}&lt;br /&gt;
{{Drops table row|Aetherial Rubellite Ring}}&lt;br /&gt;
{{Drops table row|Aetherial Spinel Ring}}&lt;br /&gt;
{{Drops table row|Aetherial Zircon Ring}}&lt;br /&gt;
{{Drops table row|Aetherial Black Pearl Ring}}&lt;br /&gt;
{{Drops table row|Aetherial Tourmaline Ring}}&lt;br /&gt;
{{Drops table row|Aetherial Turquoise Ring}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|32px|link=]] [[Coincounter]]===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Glower|type=spell}}&lt;br /&gt;
{{Drops table row|Aurum Cuirass}}&lt;br /&gt;
{{Drops table row|Aurum Jacket}}&lt;br /&gt;
{{Drops table row|Aurum Chasuble}}&lt;br /&gt;
{{Drops table row|Aurum Trousers}}&lt;br /&gt;
{{Drops table row|Aurum Brais}}&lt;br /&gt;
{{Drops table row|Aurum Smalls}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|32px|link=]] [[Miser&#039;s Mistress]]===&lt;br /&gt;
*{{Item icon|Morbol Card}} (Drops at a fixed rate)&lt;br /&gt;
&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Bad Breath|type=spell}}&lt;br /&gt;
{{Drops table row|Paladin&#039;s Templar Arms (Lv. 47)}}&lt;br /&gt;
{{Drops table row|Canopus Bill}}&lt;br /&gt;
{{Drops table row|Balisarde}}&lt;br /&gt;
{{Drops table row|Canopus Guisarme}}&lt;br /&gt;
{{Drops table row|Verdant Hora}}&lt;br /&gt;
{{Drops table row|Canopus Stilettos}}&lt;br /&gt;
{{Drops table row|Verdant Shortbow}}&lt;br /&gt;
{{Drops table row|Bloody Murder}}&lt;br /&gt;
{{Drops table row|Black Mage&#039;s Verdant Arms (Lv. 47)}}&lt;br /&gt;
{{Drops table row|Pupil&#039;s Book of Mythril}}&lt;br /&gt;
{{Drops table row|Astaroth Cane}}&lt;br /&gt;
{{Drops table row|Vega}}&lt;br /&gt;
{{Drops table row|Aurum Sabatons}}&lt;br /&gt;
{{Drops table row|Aurum Leg Guards}}&lt;br /&gt;
{{Drops table row|Aurum Boots}}&lt;br /&gt;
{{Drops table row|Miser&#039;s Folly Orchestrion Roll}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
===Treasure Coffers===&lt;br /&gt;
====[[File:Bronze Coffer (small).png|32px|link=]] Treasure Coffer 1 (X: 10.3 Y: 8.6)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Aurum Sabatons}}&lt;br /&gt;
{{Drops table row|Aurum Leg Guards}}&lt;br /&gt;
{{Drops table row|Aurum Boots}}&lt;br /&gt;
{{Drops table row|Morbol Seedling (Minion)|fixed=y}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|32px|link=]] Treasure Coffer 2 (X: 8.9 Y: 9.0)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Aurum Celata}}&lt;br /&gt;
{{Drops table row|Aurum Pot Helm}}&lt;br /&gt;
{{Drops table row|Aurum Temple Chain}}&lt;br /&gt;
{{Drops table row|Aurum Gauntlets}}&lt;br /&gt;
{{Drops table row|Aurum Armguards}}&lt;br /&gt;
{{Drops table row|Aurum Dress Gloves}}&lt;br /&gt;
{{Drops table row|Mossy Horn}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|32px|link=]] Treasure Coffer 3 (X: 7.0 Y: 7.0)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Aurum Cuirass}}&lt;br /&gt;
{{Drops table row|Aurum Jacket}}&lt;br /&gt;
{{Drops table row|Aurum Chasuble}}&lt;br /&gt;
{{Drops table row|Aurum Trousers}}&lt;br /&gt;
{{Drops table row|Aurum Brais}}&lt;br /&gt;
{{Drops table row|Aurum Smalls}}&lt;br /&gt;
{{Drops table row|Dodore Wing|1-2}}&lt;br /&gt;
{{Drops table row|Carnivorous Seedling}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|32px|link=]] Treasure Coffer 4 (X: 4.5 Y: 8.9)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Paladin&#039;s Templar Arms (Lv. 47)}}&lt;br /&gt;
{{Drops table row|Canopus Bill}}&lt;br /&gt;
{{Drops table row|Balisarde}}&lt;br /&gt;
{{Drops table row|Canopus Guisarme}}&lt;br /&gt;
{{Drops table row|Verdant Hora}}&lt;br /&gt;
{{Drops table row|Canopus Stilettos}}&lt;br /&gt;
{{Drops table row|Verdant Shortbow}}&lt;br /&gt;
{{Drops table row|Bloody Murder}}&lt;br /&gt;
{{Drops table row|Black Mage&#039;s Verdant Arms (Lv. 47)}}&lt;br /&gt;
{{Drops table row|Pupil&#039;s Book of Mythril}}&lt;br /&gt;
{{Drops table row|Astaroth Cane}}&lt;br /&gt;
{{Drops table row|Vega}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This duty is associated with the following achievements:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Mapping the Realm: Aurum Vale}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
{{music table header|condition=y}}&lt;br /&gt;
{{music table row|Main|Miser&#039;s Folly}}&lt;br /&gt;
{{music table row|Battle|A Fell Air Falleth}}&lt;br /&gt;
{{music table row|Mid-Bosses|A Fine Death}}&lt;br /&gt;
{{music table row|Final Boss|Nemesis}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
===Gear Images===&lt;br /&gt;
{{gallery box&lt;br /&gt;
|name=Weapons&lt;br /&gt;
|gallery={{Image Gallery|Weapons|conditions=Has set name::Aurum Weapons|sort=Has sortkey}}&lt;br /&gt;
}}&lt;br /&gt;
{{gallery box&lt;br /&gt;
|name=Accessories&lt;br /&gt;
|gallery={{Image Gallery|Accessories|conditions=Has set name::Aurum Accessories|sort=Has sortkey}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Dungeon Images===&lt;br /&gt;
&amp;lt;gallery mode=packed heigts=200px&amp;gt;&lt;br /&gt;
File:the aurum vale boss1.jpg&lt;br /&gt;
File:aurum vale map1.jpg|Map&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{see also|The Harbor Herald#The Harbor Herald 06 - Garleans in the Vale}}&lt;br /&gt;
===Drowning In Gold===&lt;br /&gt;
One of the many caverns found in the Coerthas central highlands, known for its glowing pools that give off a golden mist. Though beautiful to behold, the liquid is in fact a lethal seepage called goldbile—the product of a union between sulphur and mythril ore, quickened in groundwater. Drawn, by the mesmerizing scenery or the promise of precious aurum, many have unwittingly stumbled into these pools only to have the liquid burn their skin and the noisome fumes cook their lungs. As if such a place were not sufficiently perilous, prolonged exposure to the fumes wrought an adverse change to the wildlife within, rendering it too dangerous to be left unchecked. Thus did the Holy See of Ishgard petition the three allied city-states to undertake a purge of the Vale in return for the supply of bat- tle-trained chocobos, and the Grand Companies each dispatch a unit of adventurers to see to the task.&lt;br /&gt;
&lt;br /&gt;
===The Coincounter===&lt;br /&gt;
Making its lair in the Aurum Vale, this hulking cyclops attacks all who enter its territory, giving the impression of a watchdog jealously guard ing a golden hoard. For its antics, adventurers have named it the Coincounter.&lt;br /&gt;
&lt;br /&gt;
===The Miser&#039;s Mistress===&lt;br /&gt;
If the miser is avaricious, then his mistress is avarice itself. Lording over all in the Aurum Vale, this enormous morbol uses its ever-searching tendrils to seize prey in a rapacious embrace before devouring it whole. While the species is known for spewing forth virulent gas, that which is produced by this specimen is surpassingly potent, an effect of its toxic environment.&lt;br /&gt;
&lt;br /&gt;
Pleasing to behold but excruciating to breathe within, what could otherwise be a scenic wonder to attract visitors is marred by the presence of noisome fumes. The peculiar ore known as vale bubo, born of the mingling between mythril and sulphur, is a subject of interest for geological enthusiasts.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
In [[patch 7.4]], the following changes were implemented with the addition of [[Duty Support]] to the dungeon:&lt;br /&gt;
&lt;br /&gt;
* Much fewer pools of yellow acid appear. Rather than covering large portions of the floor, the pools are now only on the outer borders of rooms.&lt;br /&gt;
* The geysers that shoot out yellow steam will no longer damage players, though the animation still plays.&lt;br /&gt;
* The [[Nether Nix]] enemies no longer use {{action icon|Sticky Tongue}}. Previously, they would use it on the first player they see, pulling that player to the Nix&#039;s location and aggroing several other enemies along the way.&lt;br /&gt;
** A common strategy prior to 7.4 was to &amp;quot;hug&amp;quot; the left wall, pull enemies into the boss room, and round a corner to break line of sight with the [[Vale Wasp]]s (ranged adds) to group up all of the enemies. This allowed the party to fight safely without having to worry about the yellow acid or being pulled away by Sticky Tongue.&lt;br /&gt;
* [[Locksmith]]&#039;s attack &amp;quot;Hundred Lashings&amp;quot; now has a cast time, instead of being instant.&lt;br /&gt;
* Morbol fruits no longer have a respawn timer. Instead, interacting with a fruit inflicts the player with the debuff &amp;quot;Morbid Meal&amp;quot;, which prevents eating another fruit for 20 seconds. The fruit remains interactable regardless of how many players try to eat it, meaning it is no longer possible to &amp;quot;steal&amp;quot; a fruit another player planned to use. Duty Support NPCs do not receive this debuff.&lt;br /&gt;
* Stacks of Gold Lung no longer persist after Locksmith has been defeated. The morbol fruits near the exit of the boss room have also been removed.&lt;br /&gt;
* The room before [[Coincounter]] has fewer enemies, and no longer has the ranged [[Vale Wasp]]s patrolling the area.&lt;br /&gt;
* Coincounter no longer faces a random party member, emotes, or messages with &amp;quot;The Coincounter takes a moment to reconsider...&amp;quot; when casting &amp;quot;Eye of the Beholder&amp;quot;.&lt;br /&gt;
* The two Goldvine enemies after Coincounter are placed closer together, and the room with them has much fewer Morbol Fruit and Morbol Seedling adds.&lt;br /&gt;
&lt;br /&gt;
{{Duties nav/dungeon}}&lt;/div&gt;</summary>
		<author><name>SonicXVe</name></author>
	</entry>
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