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		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Bard&amp;diff=1157115</id>
		<title>Bard</title>
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		<updated>2025-12-08T16:17:35Z</updated>

		<summary type="html">&lt;p&gt;SecondHandPetal: /* Equipment */ changed the &amp;quot;bows&amp;quot; to link to archer&amp;#039;s arms instead of the emote&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See Mobile}}&lt;br /&gt;
[[File:Bard Concept Art.png|250px|right]]&lt;br /&gt;
{{TOC limit RIGHT|3}}&lt;br /&gt;
{{Quotation|[https://na.finalfantasyxiv.com/jobguide/bard FinalFantasyXIV.com Bard]|The word &amp;quot;bard&amp;quot; ordinarily puts folk in mind of those itinerant minstrels, fair of voice and nimble of finger, who earn their coin performing in taverns and the halls of great lords. Few know, however, that bards in fact trace their origins back to the bowmen of eld, who sang in the heat of battle to fortify the spirits of their companions.&amp;lt;br&amp;gt;In time, their impassioned songs came to hold sway over the hearts of men, inspiring their comrades to great feats and granting peace unto those who lay upon the precipice of death.}}&lt;br /&gt;
&lt;br /&gt;
{{Bard|big=y}} &#039;&#039;&#039;Bard&#039;&#039;&#039; (&#039;&#039;&#039;BRD&#039;&#039;&#039;) is a [[Disciple of War]] [[job]] unlockable at level 30 as an upgrade from the {{ARC}} [[Archer]] [[class]] and is a {{Physical Ranged DPS|name=y}} job.&lt;br /&gt;
&lt;br /&gt;
== General information ==&lt;br /&gt;
=== Guild ===&lt;br /&gt;
The [[Archers&#039; Guild]] is in [[New Gridania]]. [[Archer]]s must specialize into bard once they reach level 30, and complete the quests {{questlink|main|Sylph-management}} and {{questlink|feature|The One That Got Away}}. The job trainer is [[Jehantel]], who is normally located in [[South Shroud]] (21.8, 21.3).&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
The bard is a [[disciple of war]] and wears [[armor]] and [[accessories]] &amp;quot;of Aiming&amp;quot;. They use [[Archer&#039;s Arm|bows]] as weapons.&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
!style=&amp;quot;width:150px;&amp;quot;|Weapon&lt;br /&gt;
!style=&amp;quot;width:150px;&amp;quot;|Armor&lt;br /&gt;
!style=&amp;quot;width:150px;&amp;quot;|Accessories&lt;br /&gt;
|-&lt;br /&gt;
|[[Archer&#039;s Arm]]s&lt;br /&gt;
|[[:Category:Bard headwear|Head]]&amp;lt;br&amp;gt;[[:Category:Bard chestwear|Body]]&amp;lt;br&amp;gt;[[:Category:Bard handwear|Hands]]&amp;lt;br&amp;gt;[[:Category:Bard legwear|Legs]]&amp;lt;br&amp;gt;[[:Category:Bard footwear|Feet]]&lt;br /&gt;
|[[:Category:Bard bracelets|Bracelets]]&amp;lt;br&amp;gt;[[:Category:Bard earrings|Earrings]]&amp;lt;br&amp;gt;[[:Category:Bard necklace|Necklace]]&amp;lt;br&amp;gt;[[:Category:Bard ring|Ring]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[List of bard quests|Quests]] ==&lt;br /&gt;
===Bard Job Quests===&lt;br /&gt;
{{:List of bard quests}}&lt;br /&gt;
===Physical DPS Role Quests (Shadowbringers)===&lt;br /&gt;
{{#lsth:Physical DPS Quests}}&lt;br /&gt;
===Physical Ranged DPS Role Quests (Endwalker)===&lt;br /&gt;
{{#lsth:Physical Ranged DPS Role Quests|Endwalker}}&lt;br /&gt;
===Physical Ranged DPS Role Quests (Dawntrail)===&lt;br /&gt;
{{#lsth:Physical Ranged DPS Role Quests|Dawntrail}}&lt;br /&gt;
&lt;br /&gt;
== [[List of bard actions|Actions]] ==&lt;br /&gt;
{{:List of bard actions}}&lt;br /&gt;
&lt;br /&gt;
== [[List of bard traits|Traits]] ==&lt;br /&gt;
{{:List of bard traits}}&lt;br /&gt;
&lt;br /&gt;
== Job mechanics ==&lt;br /&gt;
{{:Song Gauge}}&lt;br /&gt;
----&lt;br /&gt;
{{:Soul Voice and Coda Gauge}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This job is associated with the following achievements:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Just Talkin&#039; &#039;bout Shafts IV}}&lt;br /&gt;
{{achievement table row|Just Talkin&#039; &#039;bout Shafts V}}&lt;br /&gt;
{{achievement table row|Just Talkin&#039; &#039;bout Shafts VI}}&lt;br /&gt;
{{achievement table row|Just Talkin&#039; &#039;bout Shafts VII}}&lt;br /&gt;
{{achievement table row|Just Talkin&#039; &#039;bout Shafts VIII}}&lt;br /&gt;
{{achievement table row|Just Talkin&#039; &#039;bout Shafts IX}}&lt;br /&gt;
{{achievement table row|Just Talkin&#039; &#039;bout Shafts X}}&lt;br /&gt;
{{achievement table row|A Bard&#039;s Tale I}}&lt;br /&gt;
{{achievement table row|A Bard&#039;s Tale II}}&lt;br /&gt;
{{achievement table row|A Bard&#039;s Tale III}}&lt;br /&gt;
{{achievement table row|A Bard&#039;s Tale IV}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notable Bards==&lt;br /&gt;
*[[Jehantel]]&lt;br /&gt;
*[[Guydelot]]&lt;br /&gt;
*[[Renda-Rae]]&lt;br /&gt;
*[[Wandering Minstrel]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Bard1.jpg&lt;br /&gt;
File:Bard2.jpg&lt;br /&gt;
File:Job - Bard 2.jpg&lt;br /&gt;
File:Bard A Realm Reborn.png|Bard Artifact Armor in 2.0 A Realm Reborn.&lt;br /&gt;
File:bard heavensward.jpg|Bard Artifact Armor in 3.0 Heavensward.&lt;br /&gt;
File:Bard3.jpg|Bard Artifact Armor in 4.0 Stormblood.&lt;br /&gt;
File:Bard5.png|Bard Artifact Armor in 5.0 Shadowbringers.&lt;br /&gt;
File:Bard6.jpg|Bard Artifact Armor in 6.0 Endwalker.&lt;br /&gt;
File:Bard7.jpg|Bard Artifact Armor in 7.0 Dawntrail.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
The word “bard” ordinarily puts folk in mind of those itinerant minstrels, fair of voice and nimble of finger, who earn their coin performing in taverns and the halls of great lords. Few know, however, that bards in fact trace their origins back to the bowmen of eld, who sang in the heat of battle to fortify the spirits of their companions.&lt;br /&gt;
===History===&lt;br /&gt;
Five hundred years ago, in the time when the city-states engaged one another in bloody conflict, Gridanian hunters were often forced to take up their bows to defend their nascent nation from outside invaders. These reluctant archers would strum their bowstrings and sing songs for their comrades, and it was from those encouraging, aching tunes that the inspiring melodies of the bard were born. Their lilting notes stirred the spirit, lending their fellow soldiers a tangible strength that could turn the tide of battle.&lt;br /&gt;
&lt;br /&gt;
Witnessing the effect of these “battlesongs,” each nation formed units of minstrels in an attempt to amplify the phenomenon, but these hollow, regimented choruses failed to produce the same mystical influence. The original performers, on the other hand, found themselves drowned out by ranks of military musicians, and one by one their voices grew quiet on the battlefield.&lt;br /&gt;
&lt;br /&gt;
When not fighting in wars, bards would travel from tavern to tavern to share the tales of their experiences. As the periods of peace grew longer and longer, however, they began embellishing their stories to appeal to a wider audience, and what was once a true recounting of battle became a form of entertainment by which the bard made his living.&lt;br /&gt;
===Equipment===&lt;br /&gt;
====Choral Attire====&lt;br /&gt;
A minstrel’s raiments bequeathed by Jehantel the Godsbow. The archer-turned-bard may be a legend in his time, but he is not the first to be claimed by one calling, then the other. The garb is ancient in origin, and was fashioned by a minstrel of yore as an act of devotion to Althyk the Keeper. That it was fashioned for an archer’s use is clear from the telltale cut of the sleeves.&lt;br /&gt;
&lt;br /&gt;
====Aoidos Attire====&lt;br /&gt;
A bard ensemble that first appeared around the thirteen hundredth year of the Sixth Astral Era, the original Aoidos attire is notable for adopting elements of the Near Eastern garb that began arriving on the continent after trade routes with the lands of the East became firmly established. A style proposed by the legendary minstrel, Santhelme, the attire garnered much attention amongst the courts and clothiers of the age, and Near Eastern fashion saw a sudden surge in popularity.&lt;br /&gt;
Aside from enthralling audiences with his haunting voice and fashionable appearance, Santhelme was also famous for his extraordinary skill with the bow. Citing the dwindling numbers of performers with similar martial expertise, many historians consider Santhelme’s generation to be the last in which true battlesongs were sung.&lt;br /&gt;
&lt;br /&gt;
====Artemis Bow====&lt;br /&gt;
A longbow beloved by Gilbert the Godsbow, he of much carnage. A mighty singer of songs as well as a slayer of Ixal, Gilbert dreamt of a bow whose form was sired by the noble harp, and set the finest smith in Gridania to the task of creating such a weapon. Keen ears claim that every arrow that flies true from the Artemis Bow sings a pure note as it charts its course.&lt;br /&gt;
&lt;br /&gt;
====Berimbau====&lt;br /&gt;
A bard with a taste for the ostentatious, Santhelme ordered the construction of a bow with multiple strings that could be strummed in the manner of a harp. While the weapon thus created was perfectly pitched and the tightly bound strings propelled arrows with astonishing force, it was heavy, unwieldy, and impractical in battle for any but a master archer. Berimbau is now considered by most a curious ornament of a bygone era—in the hands of a bard with the requisite skill, however, it still holds the potential to dominate a battlefield with both melodious music and murderous mayhem.&lt;br /&gt;
&lt;br /&gt;
===Tricks of the Trade===&lt;br /&gt;
*[[Sagittarius Arrow]]: The bard weaves the borrowed aether of her allies into an archer’s storm that bombards the battlefield with the rain of a thousand arrows. This technique was said to have been devised by the founding 1st Bow of the Quiver’s Centaurs.&lt;br /&gt;
*[[Mage&#039;s Ballad]]: A battlesong that celebrates the courageous deeds of a Padjal of eld. The lyrics sing of the sage’s exceptional healing arts as he braved the front line to tend to wounded soldiers.&lt;br /&gt;
*[[Army&#039;s Paeon]]: This battlesong praises the valor of Josselin, one of Gridania’s greatest war heroes. Josselin left her mark on history as the first captain of the Wood Wailers.&lt;br /&gt;
*[[The Wanderer&#039;s Minuet]]: An ode to Oschon, the god of travelers. Depicting the Wanderer as a carefree ranger wielding a bow of yew with consummate skill, this meandering tune is sung with great joy and gusto.&lt;br /&gt;
&lt;br /&gt;
===Guydelot Thildonnet===&lt;br /&gt;
*Race (Clan): [[Elezen]] ([[Wildwood]])&lt;br /&gt;
*Gender: Male&lt;br /&gt;
*Age: 22&lt;br /&gt;
*Epithet: Guydelot the Spent&lt;br /&gt;
A bard native to Gridania who spent his youth learning the bow in the hunter’s trade. Like many a young archer before him, Guydelot aspired to join the Gods’ Quiver. Upon realizing his heart’s desire, however, he found that the strict rules and traditions of the organization were at odds with his carefree upbringing. Thus it was that he earned a reputation as the recruit with commendable skill but lamentable discipline. Seemingly fated to languish in the lower ranks of the Gods’ Quiver, he one day chanced to meet the roving minstrel, Jehantel. The romance of the old battlesongs captured Guydelot’s imagination, and it was not long before the young Elezen had embraced the mellifluous world of the bard.&lt;br /&gt;
&lt;br /&gt;
===Jehantel Fointeaume===&lt;br /&gt;
*Race (Clan): [[Elezen]] ([[Wildwood]])&lt;br /&gt;
*Gender: Male&lt;br /&gt;
*Age: 68&lt;br /&gt;
*Epithet: Jehantel the Godsbow&lt;br /&gt;
Once captain of the Gods’ Quiver, this roving bard earned the name “Godsbow” for his almost preternatural skill in archery. It was several decades ago during an expedition to hunt down Ixal that Jehantel contradicted a direct order and ranged into enemy territory alone. While he was absent, however, his squad was attacked and slaughtered to the last. The gifted bowman spent the days following the ambush wracked by guilt, the mounting regret eventually driving him away from the Gods’ Quiver and into a life of aimless wandering. He returned to the Twelveswood many years later, claiming to have embraced the calling of a simple minstrel, and it is through his rebirth as a bard that the secrets of forgotten battlesongs have returned to the land.&lt;br /&gt;
&lt;br /&gt;
===Battlesongs===&lt;br /&gt;
Sung by the archers of eld on the field of battle, these verses held the power to fortify the spirits of comrades, bringing blessings upon the victor and granting peace unto those on the precipice of death. But as the presence of bards faded, so too did the prevalence of battlesongs, and now it is only the musically inclined moogles who remember every melody and measure.&lt;br /&gt;
&lt;br /&gt;
===The Ballad of Oblivion===&lt;br /&gt;
Its existence hinted at in ancient tomes and moogle tales, the Ballad of Oblivion is a legendary bard song said to hold the power to bring battles to a decisive end. Sanson, a captain in the Order of the Twin Adder, would set forth on a quest to resurrect the lost ballad that it might convince his superiors to allow the formation of a new unit structured around a core of bards.&lt;br /&gt;
&amp;lt;ref&amp;gt;[[Encyclopaedia Eorzea: Volume I]], page 226-227&amp;lt;/ref&amp;gt;&lt;br /&gt;
===Bard&#039;s Panoply===&lt;br /&gt;
====Storyteller&#039;s Chapeau====&lt;br /&gt;
This hat was designed with Elezen sensibilities in mind, as is apparent in the liberal use of feathers. Its wide brim provides nigh-unmatched defense against the sun’s blinding rays, enabling a hawk-eyed wearer to aim with total accuracy.&lt;br /&gt;
&lt;br /&gt;
====Storyteller&#039;s Coat====&lt;br /&gt;
Cut to billow dramatically with movement, this lengthy coat adds flair to any musical performance, and is also equipped with a thick belt on which to hang one’s pipes, making it a practical choice for dedicated musicians.&lt;br /&gt;
&lt;br /&gt;
====Storyteller&#039;s Gloves====&lt;br /&gt;
Robust protection is afforded to the second and third fingers of the right hand, on which rests the full force of the bow when drawn. Conversely, the thumb is uncovered, the better to extract arrows from the quiver sight unseen.&lt;br /&gt;
&lt;br /&gt;
====Form &amp;amp; Function====&lt;br /&gt;
No sooner does a bard’s time on the front lines end than does his duty as a storyteller begin. His garb must, therefore, be suited to the vicissitudes of his role—resilient in combat, comfortable for travel, and dazzling during performances. Prominent theories also posit that some elements were originally incorporated to make it appropriately ceremonial for dedicating prayers to Althyk, god of time. The optimal balance among this plethora of functions is determined by the bard himself, and as a result, distinctive designs tailored to the wearer&#039;s preferences abound.&lt;br /&gt;
For the devout, for instance, is the choral attire, replete with accoutrements—a style harkening back to the ceremonial aoidos attire designed by Santhelme, bard of legend. On the opposite end of the spectrum are sets that incorporate the leather armor commonly associated with light infantry, or even chainmail. Garments also differ in accordance with the bard’s instrument of choice, as designs that enable rousing performances on the flute do not necessarily facilitate those on the harp.&lt;br /&gt;
&amp;lt;ref&amp;gt;Encyclopaedia Eorzea: Volume II, page 232&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Bard Macros]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://na.finalfantasyxiv.com/jobguide/bard FinalFantasyXIV.com Bard] on the official website.&lt;br /&gt;
* [https://www.thebalanceffxiv.com/jobs/ranged/bard Comprehensive Job Guide] provided by The Balance.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Class navbar|state-crafter-gatherer=collapsed}}&lt;br /&gt;
[[Category:Patch 1.21 Features]]&lt;/div&gt;</summary>
		<author><name>SecondHandPetal</name></author>
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