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	<id>https://ffxiv.consolegameswiki.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sara+Lee</id>
	<title>Final Fantasy XIV Online Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://ffxiv.consolegameswiki.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sara+Lee"/>
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	<updated>2026-04-17T21:41:09Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Lumini&amp;diff=827922</id>
		<title>Lumini</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Lumini&amp;diff=827922"/>
		<updated>2024-08-25T16:41:04Z</updated>

		<summary type="html">&lt;p&gt;Sara Lee: /* Images */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Minion infobox&lt;br /&gt;
| name = Lumini&lt;br /&gt;
| icon = lumini icon2.png&lt;br /&gt;
| image = lumini icon3.png&lt;br /&gt;
| behaviour = Independent&lt;br /&gt;
| value = 0&lt;br /&gt;
| unique = y&lt;br /&gt;
| untradeable = y&lt;br /&gt;
| unsellable = y&lt;br /&gt;
| patch = 6.2&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| id-edb = 43bc5be5d6c&lt;br /&gt;
| id-gt = 38445&lt;br /&gt;
| description = Summon your lumini minion. This floating ball of fleshy horror was modeled after an Ea who failed to regain full corporeality.&lt;br /&gt;
| journal = A Stigma-4 product, manufactured as a warning for those Ea who might rush into attaining a fleshly vessel before properly recalling the shape of their corporeal form. For those yearning to experience the taste of ice cream, however, the reward may be worth the risks...&lt;br /&gt;
| tooltip = Oh, what I would not give to don proper fleshy raiments once more before I pass into the void!    - Envious Ea&lt;br /&gt;
| island-sanctuary = ◎※★△&lt;br /&gt;
| type = Monster&lt;br /&gt;
| hp = 500&lt;br /&gt;
| atk = 50&lt;br /&gt;
| def = 50&lt;br /&gt;
| spd = 2&lt;br /&gt;
| auto = AoE&lt;br /&gt;
| cost = 25&lt;br /&gt;
| strengths = &lt;br /&gt;
| special = Disassemble&lt;br /&gt;
| special-type = Special&lt;br /&gt;
| special-desc = Doubles the amount of HP restored to allies stationed in Gates.&lt;br /&gt;
| special-dur = 20&lt;br /&gt;
| special-delay = &lt;br /&gt;
| points = 20&lt;br /&gt;
| specialdeg = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Purchase===&lt;br /&gt;
{{vendor list|showCostText=true}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
[[File:20240825113335_2.png|400px]]&lt;/div&gt;</summary>
		<author><name>Sara Lee</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:20240825113335_2.png&amp;diff=827921</id>
		<title>File:20240825113335 2.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:20240825113335_2.png&amp;diff=827921"/>
		<updated>2024-08-25T16:40:45Z</updated>

		<summary type="html">&lt;p&gt;Sara Lee: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Sara Lee</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:20240825113335_1.png&amp;diff=827920</id>
		<title>File:20240825113335 1.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:20240825113335_1.png&amp;diff=827920"/>
		<updated>2024-08-25T16:39:41Z</updated>

		<summary type="html">&lt;p&gt;Sara Lee: Sara Lee uploaded a new version of File:20240825113335 1.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Sara Lee</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Lumini&amp;diff=827918</id>
		<title>Lumini</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Lumini&amp;diff=827918"/>
		<updated>2024-08-25T16:37:29Z</updated>

		<summary type="html">&lt;p&gt;Sara Lee: /* Images */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Minion infobox&lt;br /&gt;
| name = Lumini&lt;br /&gt;
| icon = lumini icon2.png&lt;br /&gt;
| image = lumini icon3.png&lt;br /&gt;
| behaviour = Independent&lt;br /&gt;
| value = 0&lt;br /&gt;
| unique = y&lt;br /&gt;
| untradeable = y&lt;br /&gt;
| unsellable = y&lt;br /&gt;
| patch = 6.2&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| id-edb = 43bc5be5d6c&lt;br /&gt;
| id-gt = 38445&lt;br /&gt;
| description = Summon your lumini minion. This floating ball of fleshy horror was modeled after an Ea who failed to regain full corporeality.&lt;br /&gt;
| journal = A Stigma-4 product, manufactured as a warning for those Ea who might rush into attaining a fleshly vessel before properly recalling the shape of their corporeal form. For those yearning to experience the taste of ice cream, however, the reward may be worth the risks...&lt;br /&gt;
| tooltip = Oh, what I would not give to don proper fleshy raiments once more before I pass into the void!    - Envious Ea&lt;br /&gt;
| island-sanctuary = ◎※★△&lt;br /&gt;
| type = Monster&lt;br /&gt;
| hp = 500&lt;br /&gt;
| atk = 50&lt;br /&gt;
| def = 50&lt;br /&gt;
| spd = 2&lt;br /&gt;
| auto = AoE&lt;br /&gt;
| cost = 25&lt;br /&gt;
| strengths = &lt;br /&gt;
| special = Disassemble&lt;br /&gt;
| special-type = Special&lt;br /&gt;
| special-desc = Doubles the amount of HP restored to allies stationed in Gates.&lt;br /&gt;
| special-dur = 20&lt;br /&gt;
| special-delay = &lt;br /&gt;
| points = 20&lt;br /&gt;
| specialdeg = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Purchase===&lt;br /&gt;
{{vendor list|showCostText=true}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
{{Minion}}&lt;br /&gt;
[[File:20240825113335_1.png|400px]]&lt;/div&gt;</summary>
		<author><name>Sara Lee</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:20240825113335_1.png&amp;diff=827915</id>
		<title>File:20240825113335 1.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:20240825113335_1.png&amp;diff=827915"/>
		<updated>2024-08-25T16:36:58Z</updated>

		<summary type="html">&lt;p&gt;Sara Lee: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Sara Lee</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Longing_So_for_All_the_Fish&amp;diff=826456</id>
		<title>Longing So for All the Fish</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Longing_So_for_All_the_Fish&amp;diff=826456"/>
		<updated>2024-08-22T16:32:14Z</updated>

		<summary type="html">&lt;p&gt;Sara Lee: Experience given at completion is not 23M+ but only 2.3M+&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Longing So for All the Fish&lt;br /&gt;
| image = longing so for all the fish.png&lt;br /&gt;
| description = [[N-7000]] is not emitting any strained whirring or beeping noises, so things must be going well at [[the Last Dregs]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;※The difficulty of this quest will be synced to your current level.&lt;br /&gt;
| quest-giver = N-7000&lt;br /&gt;
| location = Ultima Thule &lt;br /&gt;
| location-x = 27.5&lt;br /&gt;
| location-y = 24.5&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Omicron Main Quests&lt;br /&gt;
| level = 80&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = 1 Star Sea Salt, 1 Dragonseye Beans, 1 Stellar Herring&lt;br /&gt;
| requirements = [[Disciple of the Land]]&amp;lt;br&amp;gt;Friendly [[Reputation]] maxed&lt;br /&gt;
| exp = 2343000&lt;br /&gt;
| gil = 1375&lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| unlocks = r4 Omicron, ach Voices of a Distant Server II&lt;br /&gt;
| prev-quest = The Café at the End of the Universe&lt;br /&gt;
| next-quest = And Another Question...&lt;br /&gt;
| release = Endwalker&lt;br /&gt;
| patch = 6.25&lt;br /&gt;
| id-edb =&lt;br /&gt;
| id-gt =&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Jammingway]].&lt;br /&gt;
*Speak with [[N-7000]].&lt;br /&gt;
*Gather information on the [[Grebuloff]]s&#039; whereabouts.&lt;br /&gt;
*Speak with [[N-7000]].&lt;br /&gt;
*Speak with [[N-7000]] again.&lt;br /&gt;
*Search for the [[Grebuloff]]s.&lt;br /&gt;
*(MIN)  Mine [[Star Sea Salt|star sea salt]] southwest of [[Hollow of the Flesh]]. 0/1&lt;br /&gt;
**Deliver the [[Star Sea Salt|star sea salt]] to [[N-7000]]. 1/1&lt;br /&gt;
*(BTN)  Gather [[Dragonseye Beans|dragonseye beans]] west of [[Hollow of the Flesh]]. 0/1&lt;br /&gt;
**Deliver the [[Dragonseye Beans|dragonseye beans]] to [[N-7000]]. 1/1&lt;br /&gt;
*(FSH)  Catch a [[Stellar Herring|stellar herring]] at [[Fishing Log: The Wellspring of Regret|the wellspring of regret]]. 0/1&lt;br /&gt;
**Deliver the [[Stellar Herring|stellar herring]] to [[N-7000]]. 1/1&lt;br /&gt;
*Speak with [[N-7000]] in [[A-4 Research]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* N-7000 is not emitting any strained whirring or beeping noises, so things must be going well at the Last Dregs.&lt;br /&gt;
** ※The difficulty of this quest will be synced to your current level.&lt;br /&gt;
&lt;br /&gt;
* Upon checking in with Omicron unit N-7000, you learn that Stigma-4 has but recently replicated a new set of patrons for the Last Dregs. Though they are not like to enjoy three managers of varying shapes and sizes hovering over them while dining, you nevertheless agree to check on Patron-003 and Patron-004 together with N-7000 and Jammingway, hopeful these new customers find the café environment agreeable.&lt;br /&gt;
** ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.&lt;br /&gt;
&lt;br /&gt;
* When you arrive at the Last Dregs, you see that your new customers are Grebuloffs─the diminutive tribe whose last days you witnessed in the Dead Ends. Their memories of the grim occasion are apparently quite similar to yours, as you find one sobbing into their salad while the other sighs mournfully. It would appear that they long for a glorious yesteryear, though that is about as much as you can glean before they take off at a sprint, heedless of Jammingway&#039;s shouted offer of tea.&lt;br /&gt;
&lt;br /&gt;
* You make for the unmemoried portal only to find that the Grebuloffs have already departed Ostrakon Hena. N-7000 helpfully suggests inquiring with patrol units at Base Omicron who may have detected their passing.&lt;br /&gt;
&lt;br /&gt;
* N-7000 transmits recorded data of the Grebuloffs to nearby Omicron patrol units. They in turn provide useful data of their own, indicating that your rogue patrons ran through Base Omicron in the direction of the clouded portal, and have likely passed through it already.&lt;br /&gt;
&lt;br /&gt;
* You relay the information you collected to N-7000, who agrees with your conclusion. With little hope of catching up to the Grebuloffs without knowing where in Ostrakon Tria they have disappeared to, your party resolves to ask the Ea if they have seen any tiny creatures in diving suits sprint past their abode.&lt;br /&gt;
&lt;br /&gt;
* When you meet N-7000 and Jammingway in the abode of the Ea, they have already located an informative individual, who tells you that the Grebuloffs did indeed come this way. As they were apparently in search of water, the Ea directed them to the wellspring of regret, where they may yet remain.&lt;br /&gt;
&lt;br /&gt;
* Though you at last locate your Grebuloff customers at the wellspring, it seems they are not much happier for having reached a water source, as it pales in comparison to the ocean of their own star─which was, as both you and they recall, horrifically corrupted along with almost the entire Grebuloff population during their version of the apocalypse. In the hopes of evoking even slightly less depressing memories in these poor souls, Jammingway suggests that you prepare a dish using ingredients with the comforting fragrance of the sea. As you head off to procure just such a thing, they and N-7000 set about coaxing the Grebuloffs out of their breakdown and back to the Last Dregs.&lt;br /&gt;
&lt;br /&gt;
* Fortunately, both management and patrons make it back to the café intact, and no sooner do you provide N-7000 with sufficiently sea-smelling ingredients than do it and Jammingway prepare a cerulean soup for your beleaguered customers. The dish does its work in reminding them of happier times, and though they fervently wish that they had taken better care of their most precious natural resource, the memory of the many joys it brought their people cheers them significantly. This emotional about-face seems to trigger something in the dynamis of Elysion, for you immediately receive a transmission from Stigma-4 indicating that changes have been wrought upon the star.&lt;br /&gt;
&lt;br /&gt;
* You proceed to Elysion with your allies to find the Grebuloffs happily playing at a seaside identical to those once found in their homeland. Though N-7000 appears to be the Omicron version of “inspired” by your success in turning the creatures&#039; soul-deep despair into this hopeful scene, it confesses that it yet harbors doubts about what meaning can be found in the life of a replicated being. Jammingway, however, confidently assures it that, though the Omicrons and your café patrons may have been created from the memories and emotions of the long dead, the ability of their feelings to affect dynamis proves that they matter just as much to the cosmos as anyone else─and should behave accordingly.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
===Acceptance===&lt;br /&gt;
&amp;lt;pre&amp;gt;N-7000:&lt;br /&gt;
&amp;lt;whirr&amp;gt; This unit is pleased to inform you that culinary ingredient supply has stabilized, and relations with reconstructed Karellians are rated as “friendly.”&lt;br /&gt;
As conditions for proceeding with the next phase of operations are optimal, this unit has taken the liberty of ordering additional customers. Patron-003 and Patron-004 are being transported to the Last Dregs even as we exchange communication signals.&lt;br /&gt;
&lt;br /&gt;
Jammingway:&lt;br /&gt;
What sort of patrons has Stigma-4 reconstructed for us this time, I wonder? We may as well see for ourselves!&lt;br /&gt;
&lt;br /&gt;
(Cutscene begins)&lt;br /&gt;
&lt;br /&gt;
Jammingway:&lt;br /&gt;
The café has a pleasant ambiance about it these days, wouldn&#039;t you say, [Forename]? The Karellians aren&#039;t even shouting at each other!&lt;br /&gt;
...But where are our new customers?&lt;br /&gt;
&lt;br /&gt;
M-104: &lt;br /&gt;
&amp;lt;whirr&amp;gt; Patrons were seated according to “table with a view” protocol and served in accordance with “salad” protocol, which have produced a satisfaction rate of 124% among customers to date.&lt;br /&gt;
&lt;br /&gt;
Jammingway: &lt;br /&gt;
Excellent work, unit! &#039;Tis always better to speak with customers after they&#039;ve been fed...&lt;br /&gt;
&lt;br /&gt;
N-7000: &lt;br /&gt;
These patrons are of the “Grebuloff” race, known for its metallurgy. Records indicate that this civilization originated amidst the shining blue seas of its home planet, later adapting to life on its landmasses. Thus, the Grebuloff diet includes both fish and plant matter.&lt;br /&gt;
&lt;br /&gt;
Emotional Grebuloff: &amp;lt;sob&amp;gt; &amp;lt;sniffle&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nostalgic Grebuloff: &amp;lt;sigh&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Jammingway: Oh dear! Is the salad not to your liking?&lt;br /&gt;
&lt;br /&gt;
N-7000: The organic life-forms&#039; preferences confound this unit&#039;s logic circuits. Please provide additional data.&lt;br /&gt;
&lt;br /&gt;
Nostalgic Grebuloff: Oh, I hope you won&#039;t take this personally. It&#039;s a perfectly lovely salad, only...&lt;br /&gt;
&lt;br /&gt;
Emotional Grebuloff: Waaaaaah! I miss home so much... &amp;lt;sniff&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Jammingway: I see... The salad brings back painful memories. Could we get you something else, perhaps?&lt;br /&gt;
&lt;br /&gt;
Emotional Grebuloff: All our friends are dead... WAAAAAAH!&lt;br /&gt;
&lt;br /&gt;
Jammingway: &lt;br /&gt;
W-Wait! How about a cup of tea?&lt;br /&gt;
What are we going to do!? We made our customers cry. Cry!&lt;br /&gt;
We need to catch them before they can escape through the portal to another Ostrakon. If we can&#039;t cheer them up quickly, their woe will plunge this whole place into despair!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Speaking with N-7000===&lt;br /&gt;
&amp;lt;pre&amp;gt;N-7000: &lt;br /&gt;
Audio input registers no whimpering in this vicinity. This unit can only conclude that Patron-003 and Patron-004 have utilized the portal to teleport to Base Omicron.&lt;br /&gt;
&lt;br /&gt;
Jammingway: &lt;br /&gt;
Curse their advanced technological comprehension born of generations of metalworking innovation!&lt;br /&gt;
&lt;br /&gt;
N-7000: &lt;br /&gt;
Fear not, anxiety-prone life-form─the Base Omicron perimeter is perpetually monitored by patrol units. This unit will transmit recorded data of customer service interactions to aid in detection of rogue patrons.&lt;br /&gt;
&lt;br /&gt;
Jammingway: Well then, what are you waiting for!?&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Speaking with the marked NPCs====&lt;br /&gt;
&amp;lt;pre&amp;gt;Perimeter Patrol Unit: &lt;br /&gt;
&amp;lt;beep&amp;gt; Fugitive “Grebuloff” data downloaded. Initializing pattern-matching sequence...&lt;br /&gt;
Sighting confirmed. Last known location: territory between Base Omicron and clouded portal. Target life-forms were deemed “annoying, but non-threatening,” warranting no interaction.&lt;br /&gt;
&lt;br /&gt;
Idle Idling Unit: &lt;br /&gt;
&amp;lt;whirr&amp;gt; Anomalous data detected in clouded portal transmission record. Timecode suggests these unregistered life-forms may be the “Grebuloffs” you are looking for.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Return to N-7000====&lt;br /&gt;
&amp;lt;pre&amp;gt;N-7000: &lt;br /&gt;
Camera recordings confirm that Patron-003 ran screaming through Base Omicron, followed closely by Patron-004. Did any patrol units provide additional data?&lt;br /&gt;
Then there is a high probability that the clouded portal was the customers&#039; point of egress...&lt;br /&gt;
&lt;br /&gt;
Jammingway: &lt;br /&gt;
How do their little legs run so fast!? Asking for a friend...&lt;br /&gt;
At any rate, that portal leads to Ostrakon Tria. Let us make for the abode of the Ea. At the least, there may be more eyewitnesses.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===At Ostrakon Tria===&lt;br /&gt;
&amp;lt;pre&amp;gt;N-7000: &lt;br /&gt;
Per this Ea unit, the rogue customers may be somewhere nearby.&lt;br /&gt;
&lt;br /&gt;
Sarcastic Ea: &lt;br /&gt;
If it is indeed the well-armored beings you speak of, they entered our abode crying for water. Incidentally, their crying produced water as well, which one must assume is why they were carrying on so.&lt;br /&gt;
Regardless, we told them of the wellspring of regret. Perhaps it brings them spiritual comfort, as we once found in our holy places─or perhaps they continue to weep, even now.&lt;br /&gt;
&lt;br /&gt;
N-7000:&lt;br /&gt;
...This unit would not venture to theorize. However, projections do indicate that once the Grebuloffs locate a water source, they will entrench there. Despite their sophistication, their nature subjects them to certain base instincts.&lt;br /&gt;
&lt;br /&gt;
Jammingway:&lt;br /&gt;
If only they had stayed for tea... They must be awfully dehydrated by now. Come on!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Locate the Grebuloffs===&lt;br /&gt;
&amp;lt;pre&amp;gt;(Cutscene begins)&lt;br /&gt;
&lt;br /&gt;
Nostalgic Grebuloff: Fathomless deep! You followed us all the way out here?&lt;br /&gt;
&lt;br /&gt;
Jammingway: &lt;br /&gt;
It is our responsibility as café managers─though we underestimated your determination and lung capacity, I must admit. Do you feel better now that you&#039;ve seen the water?&lt;br /&gt;
&lt;br /&gt;
N-7000: &lt;br /&gt;
Query: is the imbecilic life-form malfunctioning? This unit lacks many of the traits shared by organic races, but even so, the visual data could not be more conclusive.&lt;br /&gt;
&lt;br /&gt;
Jammingway: I shan&#039;t dignify that with a response. But...how do you feel?&lt;br /&gt;
&lt;br /&gt;
Nostalgic Grebuloff: UuuUuuUuugh...&lt;br /&gt;
&lt;br /&gt;
Jammingway: So...bad, then?&lt;br /&gt;
&lt;br /&gt;
Nostalgic Grebuloff: &lt;br /&gt;
Yes, bad! We finally escaped those pointy terrible machines, only to find...this! We can&#039;t dive in this miserable little puddle─it&#039;s barely suitable for dipping!&lt;br /&gt;
&lt;br /&gt;
Emotional Grebuloff: &lt;br /&gt;
I don&#039;t want to be in this strange land! I want to go home! But we&#039;ve lost so much...did we finally lose our ocean, too?&lt;br /&gt;
&lt;br /&gt;
Jammingway: &lt;br /&gt;
I&#039;m...not certain I understand. Are oceans truly that superior to lakes? Our seas on the moon don&#039;t even have water most of the time...&lt;br /&gt;
Ah, like in Old Sharlayan? Big and blue, with a horizon all its own?&lt;br /&gt;
&lt;br /&gt;
N-7000: &lt;br /&gt;
This unit has never seen such a thing. Omicron protocol is to evaporate significant water sources that may be of use to the enemy before landing.&lt;br /&gt;
&lt;br /&gt;
Jammingway: &lt;br /&gt;
There are no oceans in Ultima Thule, that&#039;s for certain.&lt;br /&gt;
Even so, there must be something here that brings back pleasant memories of the sea, rather than depressing ones...&lt;br /&gt;
You would know, [Forename] What&#039;s unique about the ocean, aside from all the water?&lt;br /&gt;
&lt;br /&gt;
(Player is prompted to choose a response; both are flavored as suggesting the salty smell of the ocean)&lt;br /&gt;
&lt;br /&gt;
Jammingway: &lt;br /&gt;
In that case...perhaps we can harness the scent you recall to evoke memories of relaxing days at the shore.&lt;br /&gt;
&lt;br /&gt;
N-7000: &lt;br /&gt;
This unit acknowledges the potential of this course of action. Comparison of data from the Dead Ends and records on the Ragnarok shows significant similarities between the chemical compositions of the oceans of Etheirys and the Grebuloffs&#039; star.&lt;br /&gt;
&lt;br /&gt;
Jammingway: &lt;br /&gt;
Sea smell it is! Once [Forename] sniffs out a sufficiently ocean-scented ingredient, we&#039;ll sprinkle it on a delicious dish to raise our customers&#039; spirits.&lt;br /&gt;
&lt;br /&gt;
N-7000: &lt;br /&gt;
Isolating odiferous compounds and querying database...&lt;br /&gt;
&amp;lt;ping&amp;gt; Convenient chemical matches found among the life-forms present in the wellspring of regret. This unit assumes your olfactory senses are sufficient to discern which ones.&lt;br /&gt;
May this unit once again suggest the purchase of gold salmon roe from unit N-0598 in A-4 Research? It is scientifically proven effective in attracting organic life-forms.&lt;br /&gt;
&lt;br /&gt;
Jammingway: &lt;br /&gt;
Surely we can find some manner of dish to cook with that! Perhaps a soup?&lt;br /&gt;
&lt;br /&gt;
N-7000: &lt;br /&gt;
This unit suggests worrying about that after allied units reconvene at the Last Dregs. In the meanwhile, protocol requires that management gently prod the customers until they regain their faculties.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Returning with the Items===&lt;br /&gt;
&amp;lt;pre&amp;gt;Emotional Grebuloff: &lt;br /&gt;
&amp;lt;sniff&amp;gt; This salty, tangy, vaguely fishy aroma... How bittersweet it is...&lt;br /&gt;
&lt;br /&gt;
Nostalgic Grebuloff: Astounding! It tastes just like the tide!&lt;br /&gt;
&lt;br /&gt;
Emotional Grebuloff: &lt;br /&gt;
An invigorating flavor, as if I&#039;ve waded in and accidentally swallowed a lungful!&lt;br /&gt;
...Ah, such fond memories! Even if they do sting a bit.&lt;br /&gt;
&lt;br /&gt;
Nostalgic Grebuloff: &lt;br /&gt;
We had many, many a good day, thanks to our beautiful sea.&lt;br /&gt;
If I could go back to those times, I would treasure the blessings it gave us. I would keep it safe from harm...&lt;br /&gt;
&lt;br /&gt;
N-7000: &lt;br /&gt;
&amp;lt;whirr&amp;gt; Incoming transmission from Stigma-4...&lt;br /&gt;
Observational units report rapid changes to Elysion&#039;s landscape. All signs point to Grebuloff influence.&lt;br /&gt;
&lt;br /&gt;
Jammingway: Really!? Well, this bears seeing for ourselves!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Speak with N-7000===&lt;br /&gt;
On interaction:&lt;br /&gt;
&amp;lt;pre&amp;gt;N-7000: This unit fears for the cardiovascular system of the excitable life-form, and recommends not keeping it in suspense any longer.&lt;br /&gt;
&lt;br /&gt;
(Cutscene begins showing the changes to Elysion.)&lt;br /&gt;
&lt;br /&gt;
System:&lt;br /&gt;
From their profound love and appreciation, the Grebuloffs&#039; ocean has been reborn! It will make a fine home for myriad aquatic creatures.&lt;br /&gt;
There is yet much room for Elysion to grow and change. What other hopes will the power of dynamis bring to life?&lt;br /&gt;
&lt;br /&gt;
(Cutscene Ends)&lt;br /&gt;
&lt;br /&gt;
Jammingway: &lt;br /&gt;
It may be a bit smaller than the real thing, but it certainly smelled like an ocean to me! And did you see the happy looks on the Grebuloffs&#039; helmeted little faces?&lt;br /&gt;
&lt;br /&gt;
N-7000: &lt;br /&gt;
This unit did see, and appreciates allied units&#039; assistance in fulfilling this objective.&lt;br /&gt;
&lt;br /&gt;
Jammingway: &lt;br /&gt;
We have land, we have sea...one does wonder what could possibly come next. Not to mention what menu items it will inspire!&lt;br /&gt;
&lt;br /&gt;
N-7000: &lt;br /&gt;
...More importantly, this mission is evolving. Analysis of statements made by the Grebuloffs, as well as their overall demeanor, indicates that their memories originated just prior to their star&#039;s ultimate demise.&lt;br /&gt;
Once reconstructed, the individuals initially remained in a state of deep despair over what had befallen their world, and its seas in particular.&lt;br /&gt;
Via Operation: Soup, however, café management restored to them their will to carry on. These events have caused this unit to reevaluate the significance of the current mission. Mission significance and satisfaction with current orders are now rated as “high.”&lt;br /&gt;
&amp;lt;whirr&amp;gt; Yet this unit has unresolved queries. Metaphysically, this unit and other life-forms in Ultima Thule are naught but simulations─memories reconstructed with dynamis. Regardless of our actions, can these “lives” truly be categorized as meaningful?&lt;br /&gt;
&lt;br /&gt;
Jammingway: &lt;br /&gt;
...Not to cut your existential crisis short, bolt head, but do we not have data proving that you&#039;re as metaphysically significant as anyone else? Our customers affected the dynamis of Elysion, and that&#039;s a fact.&lt;br /&gt;
You lot may be a little different, but your feelings─your hopes, your dreams? Those are real. So let&#039;s get out there and serve up some smiles, eh? We can&#039;t do it without you.&lt;br /&gt;
&lt;br /&gt;
N-7000: &amp;lt;whirr&amp;gt; &amp;lt;whirr&amp;gt; ...Affirmative. Thank you, Jammingway.&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sara Lee</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Omega_(Raids)&amp;diff=810385</id>
		<title>Omega (Raids)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Omega_(Raids)&amp;diff=810385"/>
		<updated>2024-07-26T13:03:27Z</updated>

		<summary type="html">&lt;p&gt;Sara Lee: /* Awakening A Relic */ &amp;quot;After cons in slumber&amp;quot; a typo??&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Omega Quests|Omega (boss)|The Omega Protocol (Ultimate)}}&lt;br /&gt;
[[File:omega concept art1.jpg|350px|right]]&lt;br /&gt;
[[Omega]] is the level 70, [[8-player raid]] of [[Stormblood]] (4.0). It is available in both Normal (story mode) and Savage (challenge mode) difficulties. Omega (Savage) is the main high-end raid of Stormblood.&lt;br /&gt;
&lt;br /&gt;
==[[Omega: Deltascape]]==&lt;br /&gt;
Omega: Deltascape is the first section of Omega released on July 4, 2017. It requires a minimum item level of 295.&lt;br /&gt;
&lt;br /&gt;
Unlock: Completion of the level 70 quest chain starting with {{questlink|feature|The Hunt for Omega}} by talking to [[Wedge]] in [[Rhalgr&#039;s Reach]] (X:12.6 Y:12.4). Players first must complete [[Main Scenario Quest]] {{questlink|main|Stormblood (Quest)}}.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Abbreviation&lt;br /&gt;
!Min [[Item Level|IL]]&lt;br /&gt;
!Boss(es)&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|raid|Deltascape V1.0}}&#039;&#039;&#039; || &#039;&#039;&#039;O1N&#039;&#039;&#039; || 295 || [[Alte Roite]] || 10 {{tomestone|poetics}} || 90 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|raid|Deltascape V2.0}}&#039;&#039;&#039; || &#039;&#039;&#039;O2N&#039;&#039;&#039; || 295 || [[Catastrophe]] || 10 {{tomestone|poetics}} || 90 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|raid|Deltascape V3.0}}&#039;&#039;&#039; || &#039;&#039;&#039;O3N&#039;&#039;&#039; || 295 || [[Halicarnassus (Deltascape)|Halicarnassus]] || 10 {{tomestone|poetics}} || 90 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|raid|Deltascape V4.0}}&#039;&#039;&#039; || &#039;&#039;&#039;O4N&#039;&#039;&#039; || 295 || [[Exdeath]] || 10 {{tomestone|poetics}} || 90 min&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Omega: Deltascape (Savage)]]==&lt;br /&gt;
Omega: Deltascape (Savage) is a tougher version of [[Omega: Deltascape]], released July 18, 2017.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Abbreviation&lt;br /&gt;
!Min [[Item Level|IL]]&lt;br /&gt;
!Boss(es)&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|raid|Deltascape V1.0 (Savage)}}&#039;&#039;&#039; || &#039;&#039;&#039;O1S&#039;&#039;&#039; || 310 || [[Alte Roite]] || 15 {{tomestone|poetics}} || 90 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|raid|Deltascape V2.0 (Savage)}}&#039;&#039;&#039; || &#039;&#039;&#039;O2S&#039;&#039;&#039; || 315 || [[Catastrophe]] || 15 {{tomestone|poetics}} || 90 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|raid|Deltascape V3.0 (Savage)}}&#039;&#039;&#039; || &#039;&#039;&#039;O3S&#039;&#039;&#039; || 320 || [[Halicarnassus (Deltascape)|Halicarnassus]] || 15 {{tomestone|poetics}} || 90 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|raid|Deltascape V4.0 (Savage)}}&#039;&#039;&#039; || &#039;&#039;&#039;O4S&#039;&#039;&#039; || 320 || [[Exdeath]]&amp;lt;br&amp;gt;[[Neo Exdeath]] || 15 {{tomestone|poetics}} || 120 min&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Omega: Sigmascape]]==&lt;br /&gt;
Omega: Sigmascape is the second part of Omega, released January 29, 2018. It requires a minimum item level of 325.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Abbreviation&lt;br /&gt;
!Min [[Item Level|IL]]&lt;br /&gt;
!Boss(es)&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|raid|Sigmascape V1.0}}&#039;&#039;&#039; || &#039;&#039;&#039;O5N&#039;&#039;&#039; || 325 || [[Phantom Train]] || 10 {{tomestone|poetics}} || 90 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|raid|Sigmascape V2.0}}&#039;&#039;&#039; || &#039;&#039;&#039;O6N&#039;&#039;&#039; || 325 || [[Chadarnook]] || 10 {{tomestone|poetics}} || 90 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|raid|Sigmascape V3.0}}&#039;&#039;&#039; || &#039;&#039;&#039;O7N&#039;&#039;&#039; || 325 || [[Guardian (boss)|Guardian]] || 10 {{tomestone|poetics}} || 90 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|raid|Sigmascape V4.0}}&#039;&#039;&#039; || &#039;&#039;&#039;O8N&#039;&#039;&#039; || 325 || [[Kefka]] || 10 {{tomestone|poetics}} || 90 min&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Omega: Sigmascape (Savage)]]==&lt;br /&gt;
Omega: Sigmascape (Savage) is a tougher version of [[Omega: Sigmascape]], released January 29, 2018.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Abbreviation&lt;br /&gt;
!Min [[Item Level|IL]]&lt;br /&gt;
!Boss(es)&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|raid|Sigmascape V1.0 (Savage)}}&#039;&#039;&#039; || &#039;&#039;&#039;O5S&#039;&#039;&#039; || 340 || [[Phantom Train]] || 15 {{tomestone|poetics}} || 90 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|raid|Sigmascape V2.0 (Savage)}}&#039;&#039;&#039; || &#039;&#039;&#039;O6S&#039;&#039;&#039; || 345 || [[Chadarnook]] || 15 {{tomestone|poetics}} || 90 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|raid|Sigmascape V3.0 (Savage)}}&#039;&#039;&#039; || &#039;&#039;&#039;O7S&#039;&#039;&#039; || 350 || [[Guardian (boss)|Guardian]] || 15 {{tomestone|poetics}} || 90 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|raid|Sigmascape V4.0 (Savage)}}&#039;&#039;&#039; || &#039;&#039;&#039;O8S&#039;&#039;&#039; || 350 || [[Kefka]] (Phase 1)&amp;lt;br&amp;gt;[[Kefka]] (Phase 2) || 15 {{tomestone|poetics}} || 120 min&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Omega: Alphascape]]==&lt;br /&gt;
Omega: Alphascape is the third and final part of Omega, released September 18, 2018. It requires a minimum item level of 355.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Abbreviation&lt;br /&gt;
!Min [[Item Level|IL]]&lt;br /&gt;
!Boss(es)&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|raid|Alphascape V1.0}}&#039;&#039;&#039; || &#039;&#039;&#039;O9N&#039;&#039;&#039; || 355 || [[Chaos]] || 20 {{tomestone|poetics}} || 90 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|raid|Alphascape V2.0}}&#039;&#039;&#039; || &#039;&#039;&#039;O10N&#039;&#039;&#039; || 355 || [[Midgardsormr (Alphascape)|Midgardsormr]] || 20 {{tomestone|poetics}} || 90 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|raid|Alphascape V3.0}}&#039;&#039;&#039; || &#039;&#039;&#039;O11N&#039;&#039;&#039; || 355 || [[Omega (boss)|Omega]] || 20 {{tomestone|poetics}} || 90 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|raid|Alphascape V4.0}}&#039;&#039;&#039; || &#039;&#039;&#039;O12N&#039;&#039;&#039; || 355 || [[Omega-M]] and [[Omega-F]] || 20 {{tomestone|poetics}} || 90 min&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Omega: Alphascape (Savage)]]==&lt;br /&gt;
Omega: Alphascape (Savage) is a tougher version of [[Omega: Alphascape]], released September 28, 2018.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Abbreviation&lt;br /&gt;
!Min [[Item Level|IL]]&lt;br /&gt;
!Boss(es)&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|raid|Alphascape V1.0 (Savage)}}&#039;&#039;&#039; || &#039;&#039;&#039;O9S&#039;&#039;&#039; || 370 || [[Chaos]] || 30 {{tomestone|poetics}} || 90 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|raid|Alphascape V2.0 (Savage)}}&#039;&#039;&#039; || &#039;&#039;&#039;O10S&#039;&#039;&#039; || 375 || [[Midgardsormr (Alphascape)|Midgardsormr]] || 30 {{tomestone|poetics}} || 90 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|raid|Alphascape V3.0 (Savage)}}&#039;&#039;&#039; || &#039;&#039;&#039;O11S&#039;&#039;&#039; || 380 || [[Omega (boss)|Omega]] || 30 {{tomestone|poetics}} || 90 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{questlink|raid|Alphascape V4.0 (Savage)}}&#039;&#039;&#039; || &#039;&#039;&#039;O12S&#039;&#039;&#039; || 380 || [[Omega-M]] and [[Omega-F]]&amp;lt;br&amp;gt;[[Omega (boss)|Omega]] || 30 {{tomestone|poetics}} || 120 min&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Omega Quests]]==&lt;br /&gt;
{{see also|Omega: Beyond the Rift Quests}}&lt;br /&gt;
==Lore==&lt;br /&gt;
From the question of its origin to the very nature of its existence, much about Omega is shrouded in mystery. Employed by the [[Allagan Empire]] to capture [[Bahamut]], it remained in an eras-long stasis until recently, when it was roused to contend with the threat of another primal. In the course of this mission, however, it vanished within the rocky expanse of [[Gyr Abania]]...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Omega&#039;&#039;&#039; is also a [[server]] in the European &#039;&#039;&#039;Chaos&#039;&#039;&#039; [[Data Center]].&lt;br /&gt;
&lt;br /&gt;
===The Omega Records===&lt;br /&gt;
As the war for Ala Mhigo’s liberation raged on, in its shadow another furious struggle was set in motion, unbeknownst to all save a few. Owing to the records generously provided by Jessie Jaye of Garlond Ironworks, the world may appreciate the full extent of the threat posed by the ancient weapon Omega—and the valorous deeds of the heroes who rose against it.&lt;br /&gt;
&lt;br /&gt;
===Awakening A Relic===&lt;br /&gt;
By the twisted machination of Iberd Feare, a dread primal had manifested in the skies above Baelsar’s Wall. While its identity was at first unknown, one thing was certain: ere long it would break free of its confinement and unleash its fury upon the realm. Confronted with the possibility of another Calamity, the leaders of the Eorzean Alliance resorted to desperate action: activating Omega, an ancient primal countermeasure buried deep beneath the Carteneau Flats.&lt;br /&gt;
&lt;br /&gt;
After eons in slumber, Omega roused to life and identified the primal as a target. Yet even as the mechanical monstrosity moved to attack, the creature burst forth from its prison to reveal its terrible form—a draconic being that would come to be known as Shinryu. The two mighty entities engaged in a furious aerial battle, which ended when both crashed down in Gyr Abania amidst a blinding explosion and disappeared. As overseers of Omega’s activation, Cid Garlond and his eponymous Ironworks were tasked with locating the missing weapon, their mission taking them to a place that transcended all imagining.&lt;br /&gt;
&lt;br /&gt;
===The Search for Omega===&lt;br /&gt;
Despite the Ironworks&#039; best efforts, Omega proved exceedingly elusive. While Shinryu fell into the Empire’s hands and was subsequently vanquished by the Warrior of Light and his comrades, there was not so much as a trace of the Allagan relic to be found. But amidst the standstill, there suddenly came a lead. Aetheric readings were observed to have risen alarmingly at the Yawn, the massive crater in the Fringes where Omega and Shinryu were believed to have fallen. So it was that Cid Garlond and his assistants set out for said crater, the Warrior of Light in tow.&lt;br /&gt;
&lt;br /&gt;
As the party inspected the pool of condensed aether that filled the Yawn, without warning, a peculiar chocobo-like being burst forth. Its name later revealed to be Alpha, the creature led the companions through the Yawn and into Omega’s domain—the Interdimensional Rift.&lt;br /&gt;
&lt;br /&gt;
Appearing to be a mammet designed in the likeness of a chocobo, the mysterious Alpha proved to be the key to victory. Communicating via expressive kwehs, it served as a dependable guide to the heroes throughout their arduous journey.&lt;br /&gt;
&lt;br /&gt;
Midgardsormr claims a long and troubled history with Omega. Through his diminutive incarnation which journeys with the Warrior of Light, the Father of Dragons provided the heroes with invaluable insight and advice in the course of their trials.&lt;br /&gt;
&lt;br /&gt;
===The Deltascape===&lt;br /&gt;
Setting foot in the Interdimensional Rift, the heroes found themselves in the midst of an experiment in progress. An autonomous weapon, Omega was designed with the ability to evolve, to which end it had created within its domain test worlds known as scapes. Each scape was populated with an array of test subjects—entities selected and recreated from both fact and fiction—that were to be pitted against each other in order to determine a worthy opponent for Omega itself to face. Speaking through one of its monitors, Omega revealed that Alpha was also a test subject before abruptly demanding the party’s participation in the experiment.&lt;br /&gt;
&lt;br /&gt;
Though the heroes naturally harbored misgivings towards the demand, they had no choice but to comply. For not only did Omega rule supreme within its domains left untended, its creations would eventually overrun the corporeal realm and become a serious threat. Thus did the Warrior of Light and his comrades resolve to weather the coming trials, sallying forth into the first test world, the Deltascape, to contend with its four formidable residents.&lt;br /&gt;
&lt;br /&gt;
Subject Delta IV was a recreation of Exdeath, being from an ancient Tsabardian tale said to command the power of the void&lt;br /&gt;
&lt;br /&gt;
===The Sigmascape===&lt;br /&gt;
Against the odds, the Warrior of Light and his comrades emerged triumphant from the Deltascape—a result that Omega had deemed unexpected, and yet desired. For by their victories, they presented an anomaly the weapon sought to understand: heroes. History shows numerous instances of otherwise unremarkable individuals who have defeated vastly superior beings, and by studying this phenomenon, it aimed to acquire valuable data for its evolution.&lt;br /&gt;
&lt;br /&gt;
The outcome also supported Omega’s observation that certain beings may unleash hidden potential when subjected to stress, and to put this hypothesis to the proof, it attacked and grievously wounded two members of the party, Biggs and Wedge. At this point, it became clear that Omega would stop at nothing—would even instigate a massacre with utter indifference—in order to advance its experiment. Keenly aware of the heightened stakes, the heroes ventured into the next test world, the Sigmascape.&lt;br /&gt;
&lt;br /&gt;
Alas, though they secured victory once more, Omega’s fiendish tests exacted a heavy toll. Nero too would be wounded in yet another of its ploys, and the others were forced to continue shorn of his analyses and contrivances. And to compound matters, Midgardsormr would spend his strength protecting the Warrior of Light and subsequently fade into a slumber. The true struggle was only just beginning.&lt;br /&gt;
&lt;br /&gt;
Depicted is the graven image controlled by Subject Sigma IV, a jester and mage named Kefka. According to Nero&#039;s information, Kefka rose to godhood and ruled over a world he had plunged into ruin.&lt;br /&gt;
&lt;br /&gt;
===At Experiment&#039;s End===&lt;br /&gt;
During the brief respite between trials, Cid Garlond surreptitiously obtained research data from his native Garlemald, It pertained to the ill-fated experiment at the Borja Citadel helmed by his&lt;br /&gt;
late sire, Midas nan Garlond, which saw an entire city obliterated in the blinking of an eye. Drawing upon this data, heavy with the bitter memories of his disillusionment with the Empire, Cid set about devising a countermeasure against Omega.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the experiment entered its final phase. The next opponent was designated as a being in the Psi group known as Chaos, who had similarly vanquished all opposition thus far. Against this ancient evil straddling myth and reality, said to have fallen to the very first heroes, the Warrior of Light and his comrades were sorely tested, but as before they defied the odds and claimed yet another impossible victory.&lt;br /&gt;
&lt;br /&gt;
Unable to reconcile the mortals&#039; feats with their frailness, Omega sought verification by forcing upon them an additional trial. For their opponent, it recreated the sole being that it could not defeat—Midgardsormr. But the heroes achieved that which had eluded the ancient weapon, and thus were they finally recognized as worthy foes for its evolution.&lt;br /&gt;
&lt;br /&gt;
Among Omega’s eighty-nine creations, the Psi group emerged strongest, and its fourth subject,&lt;br /&gt;
the group to remain the last standing,&lt;br /&gt;
&lt;br /&gt;
===The Battle with Omega===&lt;br /&gt;
With the battle against Omega looming, Cid entrusted the Warrior of Light with his completed countermeasure. Capable of unleashing a powerful lightning bolt, the sole attack among Shinryu’s arsenal that pierced Omega’s defenses, the magitek device could be employed to enfeeble their mechanical foe. Thus armed, the Warrior of Light and his comrades engaged Omega, and at the end of a furious struggle they succeeded in striking down the weapon. In the end, it was by the aid of their allies that they rose above their opponent to secure a narrow yet decisive victory.&lt;br /&gt;
&lt;br /&gt;
Yet that victory was short-lived. After pursuing evolution over eons, Omega would not succumb so easily, and empowered by a wealth of data acquired through countless tests, it recreated itself in the image of that which humbled it: man. In this form, the weapon boasted transcendent combat capabilities, but lacking that unquenchable, yet undefinable mortal quality known as the “spirit,”—or perhaps the “heart”—it fell short of fully imitating man. Thus did it fall once more and for the last time to the champions of Eorzea.&lt;br /&gt;
&lt;br /&gt;
Without its creator to sustain it, the Interdimensional Rift began to collapse. Just when it seemed that the heroes would forever be consigned to drift the space between dimensions, a winged savior did appear: the great wyrm Hraesvelgr. Summoned by his sire, Midgardsormr, the wyrm bore the party back to the corporeal realm. So it was that Warrior of Light and his comrades made&lt;br /&gt;
their triumphant return, having against all odds delivered the world from a dire threat.&lt;br /&gt;
&lt;br /&gt;
Depicted is the graven image controlled by Subject Sigma IV, a jester and mage named Kefka. According to Nero&#039;s information, Kefka rose to godhood and ruled over a world he had plunged into ruin.&lt;br /&gt;
&amp;lt;ref&amp;gt;Encyclopaedia Eorzea: Volume II, page 67-69&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Omega (Savage) World Firsts==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Sector&lt;br /&gt;
! Free Company           &lt;br /&gt;
! Server&lt;br /&gt;
! Date&lt;br /&gt;
|-&lt;br /&gt;
| O1S || &#039;&#039;Legacy&#039;&#039; || Sargatanas || 7/18/2017&lt;br /&gt;
|-&lt;br /&gt;
| O2S || &#039;&#039;???&#039;&#039; || ??? || 7/18/2017&lt;br /&gt;
|-&lt;br /&gt;
| O3S || &#039;&#039;ANGERED FC&#039;&#039; || Ragnarok || 7/18/2017&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;O4S&#039;&#039;&#039; || &#039;&#039;ANGERED FC&#039;&#039; || Ragnarok || 7/18/2017&lt;br /&gt;
|-&lt;br /&gt;
| O5S ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| O6S ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| O7S ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;O8S&#039;&#039;&#039; ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| O9S ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| O10S ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| O11S ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;O12S&#039;&#039;&#039; ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:Omega Deltascape1.png&lt;br /&gt;
File:Omega Deltascape2.png&lt;br /&gt;
File:Omega deltascape savage1.jpg&lt;br /&gt;
Image:Omega Sigmascape1.jpg&lt;br /&gt;
Image:Omega Sigmascape2.jpg&lt;br /&gt;
Image:Omega Sigmascape3.jpg&lt;br /&gt;
Image:Omega Sigmascape4.jpg&lt;br /&gt;
Image:Omega Sigmascape5.jpg&lt;br /&gt;
File:Omega alphascape1.png&lt;br /&gt;
File:Omega alphascape3.png&lt;br /&gt;
File:omega alphascape2.jpg&lt;br /&gt;
File:Omega free trial.jpg&lt;br /&gt;
File:Ffxiv 07122019 223207 984.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|raid}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Patch 4.0]] [[Category:Stormblood]] [[Category:Raids]] [[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Sara Lee</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Aetherochemical_Research_Facility&amp;diff=806107</id>
		<title>The Aetherochemical Research Facility</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Aetherochemical_Research_Facility&amp;diff=806107"/>
		<updated>2024-07-17T02:25:43Z</updated>

		<summary type="html">&lt;p&gt;Sara Lee: /* More */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = The Aetherochemical Research Facility&lt;br /&gt;
| description = Your pursuit of the archbishop has brought you to the Aetherochemical Research Facility, at the heart of the floating isle of Azys Lla. However, he and his knights are not the only threat for which you must be prepared; shortly before your arrival, the VIth Imperial Legion entered the facility in search of the secret to mastering primals, and their presence will serve to complicate matters. With multiple factions and their ambitions set on a collision course, your mission promises to be fraught with danger and uncertainty both.&lt;br /&gt;
| image = The Aetherochemical Research Facility.png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 60&lt;br /&gt;
| level-sync = 60&lt;br /&gt;
| ilvl = 142&lt;br /&gt;
| ilvl-sync = 180&lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = 4man&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| duty-finder = Dungeons (Heavensward)&lt;br /&gt;
| roulette = High-level Dungeons&lt;br /&gt;
| tomestones = 150 Poetics&lt;br /&gt;
| entrance = Azys Lla&lt;br /&gt;
| entrance-coordinates = 21.4, 22.5, 8.7&lt;br /&gt;
| req-quest = Heavensward (Quest)&lt;br /&gt;
| modes = duty support, explorer&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
}} With the addition of [[Duty Support]] in [[Patch 6.3]], changes to progression and bosses were implemented. It, along with {{questlink|dungeon|Brayflox&#039;s Longstop}}, are the only MSQ dungeons to have 4 bosses instead of 3. This dungeon also does not drop any [[equipment]] as loot. To compensate, it rewards a large number of {{tomestone|poetics}} [[Allagan Tomestones of Poetics]].&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==Duty Support==&lt;br /&gt;
{| {{STDT|pve align-left}}&lt;br /&gt;
! &lt;br /&gt;
! Scion Marauder&lt;br /&gt;
! Scion Conjurer&lt;br /&gt;
! Scion Thaumaturge&lt;br /&gt;
! Scion Lancer&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| [[File:DS Marauder6.png]]&lt;br /&gt;
| [[File:DS Conjurer6.png]]&lt;br /&gt;
| [[File:DS Thaumaturge6.png]]&lt;br /&gt;
| [[File:DS Lancer6.png]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
| {{MRD}} [[Marauder]]&lt;br /&gt;
| {{CNJ}} [[Conjurer]]&lt;br /&gt;
| {{THM}} [[Thaumaturge]]&lt;br /&gt;
| {{LNC}} [[Lancer]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Role&#039;&#039;&#039;&lt;br /&gt;
| Tank&lt;br /&gt;
| Healer&lt;br /&gt;
| DPS&lt;br /&gt;
| DPS&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Clear Analysis and Proving&lt;br /&gt;
#Clear Bioweapons Research&lt;br /&gt;
#Defeat Harmachis&lt;br /&gt;
#Defeat all opposition&lt;br /&gt;
#Defeat Ascian Prime&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{#ev:youtube|ce5Hr2s6KSs|350|right|The Aetherochemical Research Facility Guide (Updated for 6.3)}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r5.png|link=]] [[Regula van Hydrus]]===&lt;br /&gt;
&lt;br /&gt;
* {{status effect|stun}} &#039;&#039;&#039;[[Stun]]s&#039;&#039;&#039; a random party member and follows up with untelegraphed AoE on them. Heal as necessary and move away from the stunned player.&lt;br /&gt;
&lt;br /&gt;
* Summons turrets every phase swap, with one additional turret per swap. Turrets self-destruct if not killed in time, causing room-wide damage.&lt;br /&gt;
** Magitek Turret Is target a random party member with a visible line AoE (&#039;&#039;&#039;Aetherochemical Laser&#039;&#039;&#039;) and will continuously attack them.&lt;br /&gt;
** Magitek Turret IIs target random party members with circle AoEs (&#039;&#039;&#039;Aetherochemical Grenado&#039;&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
* The boss will start dashing to the walls and repeatedly cast &#039;&#039;&#039;Magitek Slug&#039;&#039;&#039;, an easily dodged line AoE&lt;br /&gt;
* Defeat the Magitek Turrets to stop the boss from dashing, making him easier to hit.&lt;br /&gt;
* After the second set of adds, the boss will cast &#039;&#039;&#039;Magitek Spread&#039;&#039;&#039;, a telegraphed 270 degree conal AoE.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r5.png|link=]] [[Harmachis]]===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Weighing of the Heart&#039;&#039;&#039;: Changes Forms, form will be announced but may be only a split second before the change. There is no cast or announcement prior to changing back to Sphinx.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sphinx form&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Riddle of the Sphinx&#039;&#039;&#039; is an easily dodged circle AoE.&lt;br /&gt;
**Will periodically attack the tank with a untelegraphed conal AoE (&#039;&#039;&#039;Chthonic Hush&#039;&#039;&#039;) that inflicts {{status effect|poison}} &#039;&#039;&#039;[[Poison]]&#039;&#039;&#039; cleansable with {{action icon|Esuna}}.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Anti-Cobra form&#039;&#039;&#039;&lt;br /&gt;
**Untelegraphed tankbuster (&#039;&#039;&#039;Hood Swing&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Anti-Naga form&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Petrifaction&#039;&#039;&#039; is a telegraphed gaze attack that will cause 10 seconds of &#039;&#039;&#039;Petrification&#039;&#039;&#039; unless you are looking away from the boss.&lt;br /&gt;
**&#039;&#039;&#039;Circle of Flames&#039;&#039;&#039; is an instant AoE that will target multiple party members, stay spread out to avoid stacking damage.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Anti-Machina form&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Ballistic Missile&#039;&#039;&#039; will target a party member with a missile, indicated by a circular &amp;quot;enumeration&amp;quot; marker with a number of rotating spheres over it, indicating how many people should stack to prevent damage. Otherwise, the target player will take high damage.&lt;br /&gt;
**&#039;&#039;&#039;Gaseous Bomb&#039;&#039;&#039; is a stack marker targeting a random player. The entire party should stack.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Lahabrea]] &amp;amp; [[Igeyorhm]]===&lt;br /&gt;
As of [[Patch 6.3]], the battle will only end when both [[Ascians]]&#039; health are reduced to 0.1% instead of 50%, and both will always be targettable.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Shadow Flare&#039;&#039;&#039;: Unavoidable Raidwade damage cast by Lahabrea&lt;br /&gt;
*&#039;&#039;&#039;Fire Sphere&#039;&#039;&#039;: Lahabrea summons five untargettable &#039;&#039;&#039;Burning Stars&#039;&#039;&#039; that will explode in AoE circles after a few seconds.&lt;br /&gt;
**&#039;&#039;&#039;Esoteric Fusion&#039;&#039;&#039;: Another version of this spell will result in two pairs of Burning Stars that are tethered and advance towards each other, which will explode upon contact.&lt;br /&gt;
*&#039;&#039;&#039;Grip of Night&#039;&#039;&#039;: A frontal cone AoE cast by Igeyorhm.&lt;br /&gt;
*&#039;&#039;&#039;Circle of Ice&#039;&#039;&#039;: Igeyorhm summons four &#039;&#039;&#039;Frozen Stars&#039;&#039;&#039; that detonate Donut AoE circles. Stand on the &#039;&#039;&#039;Frozen Stars&#039;&#039;&#039; to avoid damage.&lt;br /&gt;
**&#039;&#039;&#039;Esoteric Fusion&#039;&#039;&#039;: Igeyorhm will tether two of her &#039;&#039;&#039;Frozen Stars&#039;&#039;&#039; together, creating a bigger donut AoE that covers the safe spots in the other &#039;&#039;&#039;Frozen Stars&#039;&#039;&#039;. Players should therefore stand under where the tethered &#039;&#039;&#039;Frozen Stars&#039;&#039;&#039; will detonate to avoid damage.&lt;br /&gt;
*&#039;&#039;&#039;End of Days&#039;&#039;&#039;: Similar to the [[Towering Oliphant]]&#039;s &#039;&#039;&#039;Rout&#039;&#039;&#039; attack in [[The Dusk Vigil]], this is a line stack marker, which requires players to line up between Lahabrea and the targetted player.&lt;br /&gt;
*&#039;&#039;&#039;Dark Fire II&#039;&#039;&#039;: Lahabrea puts circle purple AoE markers on all players, who should spread to avoid overlapping.&lt;br /&gt;
*If the health difference between the bosses become too large, the higher HP boss will transfer some of its health to the lower HP boss.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Ascian Prime]]===&lt;br /&gt;
The dungeon does not end when [[Lahabrea]] and [[Igeyorhm]] are defeated. Instead, a notably long but skippable cutscene will show the two merging into the real final boss, Ascian Prime. In addition, failing mechanics will now inflict {{status effect|vulnerability up}} [[Vulnerability Up]] on players.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Shadow Flare&#039;&#039;&#039;: Unavoidable Raidwide Damage.&lt;br /&gt;
* &#039;&#039;&#039;Height of Chaos&#039;&#039;&#039;: Tankbuster&lt;br /&gt;
* &#039;&#039;&#039;Dualstar&#039;&#039;&#039;: Features combinations of the tethered &#039;&#039;&#039;Burning Stars&#039;&#039;&#039; and &#039;&#039;&#039;Frozen Stars&#039;&#039;&#039; from the previous battle. Ascian Prime will then cast &#039;&#039;&#039;Fusion Prime&#039;&#039;&#039; to make them collide.  If non-tanks are hit by two AoEs at once, they will likely die. To tell the order of the collisions and their AoEs, players must eye the distance of the tethers and the colors of the orbs instead of relying on the orange AoE indicators, which only briefly appears before the AoEs resolve.&lt;br /&gt;
**If the &#039;&#039;&#039;Frozen Stars&#039;&#039;&#039; collide first, stand under them and quickly run away from the imminent detonation of the &#039;&#039;&#039;Burning Stars&#039;&#039;&#039;&lt;br /&gt;
**If the &#039;&#039;&#039;Burning Stars&#039;&#039;&#039; collide first, run away from them and then quickly run under the &#039;&#039;&#039;Frozen Stars&#039;&#039;&#039; before they detonate as well.&lt;br /&gt;
**Using {{action icon|Sprint}} is recommended.&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;300px&amp;quot;&amp;gt;&lt;br /&gt;
ARF ice first.png|&#039;&#039;&#039;Ice Collides First&#039;&#039;&#039;: Start in the middle of the room, and once the ice donut AoE goes off, run to the wall away from all the fire spheres.  &lt;br /&gt;
ARF fire first.png|&#039;&#039;&#039;Fire Collides First&#039;&#039;&#039;: Start near the wall away from all the fire spheres, and once they explode, run to the middle of the room. Don&#039;t start directly at the wall so you won&#039;t need to run as far.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Universal Manipulation&#039;&#039;&#039;: Causes room-wide damage and five debuffs. As of [[Patch 6.3]], there no portals to hide in and avoid this, and the debuffs will detonate the following mechanics:&lt;br /&gt;
**&#039;&#039;{{status effect|bleed}}&#039;&#039; &#039;&#039;&#039;[[Bleeding]]&#039;&#039;&#039;: Players take damage overtime until the debuff expires.&lt;br /&gt;
**[[File:ancient circle icon1.png|link=]] &#039;&#039;&#039;Ancient Circle&#039;&#039;&#039;: Upon expiring, this creates a massive donut AoE around each player. They should stack in the center to ensure the donut AoEs do not spread there.&lt;br /&gt;
**[[File:dark whispers icon1.png|link=]] &#039;&#039;&#039;Dark Whispers&#039;&#039;&#039;: Upon expiring, this creates a purple AoE circle on each player, who should spread out to avoid overlapping.&lt;br /&gt;
**[[File:ancient frost icon1.png|link=]] &#039;&#039;&#039;Ancient Frost&#039;&#039;&#039;: Upon expiring, the afflicted player will find themselves the victim of a stack marker.&lt;br /&gt;
**[[File:burning chains icon2.png|link=]] &#039;&#039;&#039;Burning Chains&#039;&#039;&#039;: Upon expiring, players are chained by pairs and must run away from each other to break them.&lt;br /&gt;
* &#039;&#039;&#039;Entropic Flame&#039;&#039;&#039;: A line stack marker.&lt;br /&gt;
*&#039;&#039;&#039;Arcane Revelation&#039;&#039;&#039;: A reprisal of [[Lahabrea]]&#039;s ultimate from {{questlink|main|The Ultimate Weapon}}. Ascian Prime becomes untargettable, summons a large &#039;&#039;&#039;Arcane Sphere&#039;&#039;&#039;, and begins siphoning power from it to fill an &#039;&#039;&#039;Ascian Prime&#039;s Power&#039;&#039;&#039; gauge. Meanwhile, untargettable Shades of &#039;&#039;&#039;Lahabrea&#039;&#039;&#039; and &#039;&#039;&#039;Igeyorhm&#039;&#039;&#039; periodically appear to unleash mechanics on the party&lt;br /&gt;
**&#039;&#039;&#039;Chilling Cross&#039;&#039;&#039; and &#039;&#039;&#039;Dark Fire II&#039;&#039;&#039;: &#039;&#039;&#039;Igeyorhm&#039;s shade&#039;&#039;&#039; creates cross line AoEs from the middle of the arena while &#039;&#039;&#039;Lahabrea&#039;s shade&#039;&#039;&#039; places purple AoE circles on players.&lt;br /&gt;
**&#039;&#039;&#039;Dark Blizzard II&#039;&#039;&#039; and &#039;&#039;&#039;Dark Fire II&#039;&#039;&#039;: &#039;&#039;&#039;Igeyorhm&#039;s shade&#039;&#039;&#039; creates several frozen line AoEs while &#039;&#039;&#039;Lahabrea&#039;s shade&#039;&#039;&#039; places purple AoE circles on players.&lt;br /&gt;
**&#039;&#039;&#039;Shadow Flare&#039;&#039;&#039;: Both Shades cast this at the same time, dealing extra raidwide damage.&lt;br /&gt;
**&#039;&#039;&#039;Annihilation&#039;&#039;&#039;: Heavy raid-wide damage based on how far the &#039;&#039;&#039;Ascian Prime&#039;s Power&#039;&#039;&#039; gauge filled. If Ascian Prime was allowed to reach 100%, his attack will wipe the party&lt;br /&gt;
*&#039;&#039;&#039;Ancient Eruption&#039;&#039;&#039;: Ascian Prime causes AoE circles to appear underneath each player.&lt;br /&gt;
From there, the mechanics repeat themselves until the boss is defeated.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Regula van Hydrus]]===&lt;br /&gt;
*{{Item reward|15|Allagan Tomestone of Poetics}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Harmachis]]===&lt;br /&gt;
*{{Item reward|30|Allagan Tomestone of Poetics}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Lahabrea]] &amp;amp; [[Igeyorhm]]===&lt;br /&gt;
*{{Item reward|45|Allagan Tomestone of Poetics}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Ascian Prime]]===&lt;br /&gt;
*{{Item reward|60|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Faded Copy of Imagination|fixed=y}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
*{{Item reward|100|Allagan Tomestone of Poetics}} for first time completion&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This duty is associated with the following [[achievements]]:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Mapping the Realm: Aetherochemical Research Facility}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
===Dungeon Images===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
File:The Aetherochemical Research Facility4.jpg&lt;br /&gt;
File:The Aetherochemical Research Facility2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other Images===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=500px&amp;gt;&lt;br /&gt;
ARF dialogue1.jpg|Dungeon Dialogue Infographic Part 1 (credits: [https://www.reddit.com/r/ffxiv/comments/1b4r5ap/dungeon_dialogue_infographic_the_aetherochemical/ TrustInsighters])&lt;br /&gt;
ARF dialogue2.jpg|Dungeon Dialogue Infographic Part 2&lt;br /&gt;
ARF dialogue3.jpg|Dungeon Dialogue Infographic Part 3&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
===The Study Of Eikons===&lt;br /&gt;
The ancient Allagan civilization rose to greatness through the blessings of aetherochemistry, and in order to advance this field of science born of the union between magic and technology, they built the Aetherochemical Research Facility. Originally situated near present-day Mor Dhona, it was relocated to Azys Lla towards the end of the Third Astral Era. Information recently deciphered from tomestones revealed that the move came about with the commencement of research into eikon suppression. Following debate over ways to protect the facility’s secrets, isolation was settled upon as the best solution&lt;br /&gt;
&lt;br /&gt;
As would be confirmed millennia later with Azys Lla’s discovery, the Allagans&#039; efforts bore fruit. In addition to sectors dedicated to automachina and bioweapon research, the facility housed what was called Triad Control, which served to restrain and imprison actual eikons. Covetous of this power, the Garlean Empire dispatched the VIth Imperial Legion and its flagship, the Gratio, to the floating continent that it might avail itself of the ancients&#039; secrets.&lt;br /&gt;
&lt;br /&gt;
===Regula van Hydrus===&lt;br /&gt;
Legatus of the VIth Imperial Legion, Regula has long been a close friend of Emperor Varis, and his loyalty to his liege is absolute. In return, Varis has absolute trust in Regula, and thus did he charge him with leading the expedition to retrieve the secrets of eikon suppression on Azys Lla.&lt;br /&gt;
&lt;br /&gt;
===Ascian Prime===&lt;br /&gt;
Calling upon the power of the Echo to break down the barriers of their souls, the Ascians Lahabrea and Igeyorhm merged into a single entity. As one, they proved far more formidable than the sum of their individual forms, and were capable of wielding the mightiest magicks with fearsome ease. Thus freed from their mortal restraints, they assumed a ghastly appearance befitting the servants of Darkness.&lt;br /&gt;
&lt;br /&gt;
===More===&lt;br /&gt;
Even after five thousand years, many parts of the facility were miraculously found to be fully functional. The Sons of Saint Coinach posit that the Allagans likely employed temporal magicks, which they studied in the twilight of the Third Astral Era, to place certain contraptions into stasis.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
====Duty Support Dialogue====&lt;br /&gt;
 &#039;&#039;&#039;Scion Marauder:&#039;&#039;&#039; This place just keeps getting weirder... &lt;br /&gt;
 &#039;&#039;&#039;Scion Thaumaturge:&#039;&#039;&#039; Aye, it&#039;s downright uncanny here.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Scion Conjurer:&#039;&#039;&#039; Sentinels!?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Regula van Hydrus:&#039;&#039;&#039; No sooner do I clear away the rabble... &lt;br /&gt;
 &#039;&#039;&#039;Scion Marauder:&#039;&#039;&#039; If it isn&#039;t an imperial legatus! &lt;br /&gt;
 &#039;&#039;&#039;Regula van Hydrus:&#039;&#039;&#039; Let&#039;s get this over with, shall we? &lt;br /&gt;
 &#039;&#039;&#039;Regula van Hydrus:&#039;&#039;&#039; Turrets, deploy! &lt;br /&gt;
 &#039;&#039;&#039;Regula van Hydrus:&#039;&#039;&#039; Your reputation is well deserved.&lt;br /&gt;
 Very well, let us try something different. &lt;br /&gt;
 &#039;&#039;&#039;Regula van Hydrus:&#039;&#039;&#039; The day is yours...but we will meet again. &lt;br /&gt;
 &#039;&#039;&#039;Scion Conjurer:&#039;&#039;&#039; At least he knows when to quit.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Scion Conjurer:&#039;&#039;&#039; What do you suppose are in those tanks? &lt;br /&gt;
 &#039;&#039;&#039;Scion Thaumaturge:&#039;&#039;&#039; Monstrosities─definitely monstrosities. &lt;br /&gt;
 &#039;&#039;&#039;Bioculture Node:&#039;&#039;&#039; Intruders detected. Releasing bioweapons. &lt;br /&gt;
 &#039;&#039;&#039;Bioculture Node:&#039;&#039;&#039; Releasing additional bioweapons.&lt;br /&gt;
 All personnel, please proceed calmly to the nearest exit.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Scion Marauder:&#039;&#039;&#039; Here we go again. &lt;br /&gt;
 &#039;&#039;&#039;Scion Thaumaturge:&#039;&#039;&#039; Watch each other&#039;s backs! &lt;br /&gt;
 &#039;&#039;&#039;Bioculture Node:&#039;&#039;&#039; Intruders detected. Releasing bioweapons. &lt;br /&gt;
 &#039;&#039;&#039;Bioculture Node:&#039;&#039;&#039; Releasing additional bioweapons.&lt;br /&gt;
 All personnel, please proceed calmly to the nearest exit.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Scion Thaumaturge:&#039;&#039;&#039; What a strange-looking...I&#039;m going to go with “thing.” &lt;br /&gt;
 &#039;&#039;&#039;Harmachis:&#039;&#039;&#039; Activating Harmachis.&lt;br /&gt;
 Commencing bioweapon assessment. &lt;br /&gt;
 &#039;&#039;&#039;Harmachis:&#039;&#039;&#039; Engaging anti-cobra mode. &lt;br /&gt;
 &#039;&#039;&#039;Harmachis:&#039;&#039;&#039; Anti-cobra testing complete. &lt;br /&gt;
 &#039;&#039;&#039;Harmachis:&#039;&#039;&#039; Engaging anti-naga mode. &lt;br /&gt;
 &#039;&#039;&#039;Harmachis:&#039;&#039;&#039; Anti-naga testing complete. &lt;br /&gt;
 &#039;&#039;&#039;Harmachis:&#039;&#039;&#039; Engaging anti-machina mode. &lt;br /&gt;
 &#039;&#039;&#039;Harmachis:&#039;&#039;&#039; Anti-machina testing complete. &lt;br /&gt;
 &#039;&#039;&#039;Harmachis:&#039;&#039;&#039; Assessment complete. Result: Outstanding.&lt;br /&gt;
 Subject approved for mass production. &lt;br /&gt;
 &#039;&#039;&#039;Scion Thaumaturge:&#039;&#039;&#039; Clever how it transforms. &lt;br /&gt;
 &#039;&#039;&#039;Scion Conjurer:&#039;&#039;&#039; Certainly an efficient way to test creations...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Scion Marauder:&#039;&#039;&#039; Looks like we&#039;re heading down.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Scion Thaumaturge:&#039;&#039;&#039; I swear, every time you ride a lift... &lt;br /&gt;
 &#039;&#039;&#039;Scion Marauder:&#039;&#039;&#039; I know, right!?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Scion Conjurer:&#039;&#039;&#039; What could that illuminated place be?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Scion Conjurer:&#039;&#039;&#039; Looks like this is as deep as it goes. &lt;br /&gt;
 &#039;&#039;&#039;Scion Marauder:&#039;&#039;&#039; The archbishop must be close.&lt;br /&gt;
&lt;br /&gt;
====Dungeon Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; The champion of Hydaelyn. &lt;br /&gt;
 &#039;&#039;&#039;Igeyorhm:&#039;&#039;&#039; Tell me: why do you despise the primals so? &lt;br /&gt;
 &#039;&#039;&#039;Igeyorhm:&#039;&#039;&#039; They are the embodiment of mortal will─of mortal desire. &lt;br /&gt;
 &#039;&#039;&#039;Igeyorhm:&#039;&#039;&#039; Plainly, you &#039;&#039;desire&#039;&#039; a foe to despise. And &#039;tis well that you do, for it is from the vortex of ceaseless conflict that Lord Zodiark shall be reborn. &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; Through the Joining, the world shall become whole again. &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; Then all shall be as once it was─as it should ever have remained. &lt;br /&gt;
 &#039;&#039;&#039;Igeyorhm:&#039;&#039;&#039; For the glory of Lord Zodiark. &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; Your meddling ends here and now, Warrior of Light!&lt;br /&gt;
&lt;br /&gt;
====Duty Support Dialogue====&lt;br /&gt;
 &#039;&#039;&#039;Scion Marauder:&#039;&#039;&#039; It&#039;s over, Ascians! &lt;br /&gt;
 &#039;&#039;&#039;Scion Conjurer:&#039;&#039;&#039; We&#039;ll teach you to underestimate us! &lt;br /&gt;
 &#039;&#039;&#039;Igeyorhm:&#039;&#039;&#039; Come! We settle this once and for all! &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; Our might knows no bounds! &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; Fires of creation─arise! &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; My magicks flow as one! &lt;br /&gt;
 &#039;&#039;&#039;Igeyorhm:&#039;&#039;&#039; Mortal scum! I will entomb you in ice! &lt;br /&gt;
 &#039;&#039;&#039;Igeyorhm:&#039;&#039;&#039; Let us see you withstand two magicks at once!&lt;br /&gt;
&lt;br /&gt;
====Dungeon Cutscene 2====&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; Such strength! It defies all reason... &lt;br /&gt;
 &#039;&#039;&#039;Igeyorhm:&#039;&#039;&#039; No! I will not be bested by the likes of them! &lt;br /&gt;
 &#039;&#039;&#039;Igeyorhm:&#039;&#039;&#039; Lahabrea! It is time! &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; Very well. Let us show these mortals the true power of the Echo... &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; The power to break down the barriers of existence! &lt;br /&gt;
 &#039;&#039;&#039;Igeyorhm:&#039;&#039;&#039; I am become you... &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; ...And we are become one. &lt;br /&gt;
 &#039;&#039;&#039;Ascian Prime:&#039;&#039;&#039; Come, mortals! Render up your souls, that Lord Zodiark might be reborn!&lt;br /&gt;
&lt;br /&gt;
====Duty Dialogue====&lt;br /&gt;
 &#039;&#039;&#039;Ascian Prime:&#039;&#039;&#039; Ahhh, the power of Darkness surges... Tranquil as ice, vicious as fire! &lt;br /&gt;
 &#039;&#039;&#039;Ascian Prime:&#039;&#039;&#039; Feel the might of our magicks combined! &lt;br /&gt;
 &#039;&#039;&#039;Ascian Prime:&#039;&#039;&#039; Not even the laws of creation can withstand the tides of chaos! &lt;br /&gt;
 &#039;&#039;&#039;Ascian Prime:&#039;&#039;&#039; Stubborn mortals... Very well, we will show you our true strength! &lt;br /&gt;
 &#039;&#039;&#039;Ascian Prime:&#039;&#039;&#039; Know eternal despair! Fire and ice consume you! &lt;br /&gt;
 &#039;&#039;&#039;Ascian Prime:&#039;&#039;&#039; Even without the blessing of Light... How is this possible!?&lt;br /&gt;
&lt;br /&gt;
====Dungeon Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Ascian Prime:&#039;&#039;&#039; Aaargh!!! &lt;br /&gt;
 &#039;&#039;&#039;Ascian Prime:&#039;&#039;&#039; What walls are these? Arrrgh! Damn you, Hydaelyn! &lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>Sara Lee</name></author>
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		<updated>2024-06-09T20:46:12Z</updated>

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		<author><name>Sara Lee</name></author>
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